1# ANGLE marks non-shadow linear-filtered textures incomplete (see GLES 3.2 spec 2# 8.17 Texture Completeness), so you get a fallback texture sample, while Mesa 3# incorrectly marks it complete. The CTS incorrectly expects texture 4# completeness. 5# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/4292 6# https://bugs.chromium.org/p/angleproject/issues/detail?id=7877 7KHR-GLES31.core.texture_border_clamp.Texture2DDC16Linear,Fail 8KHR-GLES31.core.texture_border_clamp.Texture2DDC32FLinear,Fail 9