1# https://gitlab.freedesktop.org/mesa/mesa/-/issues/9795 2dEQP-GLES2.functional.shaders.builtin_variable.fragcoord_xyz,Fail 3dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz,Fail 4multisample-dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz,Fail 5 6# ANGLE marks non-shadow linear-filtered textures incomplete (see GLES 3.2 spec 7# 8.17 Texture Completeness), so you get a fallback texture sample, while Mesa 8# incorrectly marks it complete. The CTS incorrectly expects texture 9# completeness. 10# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/4292 11# https://bugs.chromium.org/p/angleproject/issues/detail?id=7877 12KHR-GLES31.core.texture_border_clamp.Texture2DDC16Linear,Fail 13KHR-GLES31.core.texture_border_clamp.Texture2DDC32FLinear,Fail 14