xref: /aosp_15_r20/external/mesa3d/src/intel/ci/angle-anv-jsl-fails.txt (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1# https://gitlab.freedesktop.org/mesa/mesa/-/issues/9795
2dEQP-GLES2.functional.shaders.builtin_variable.fragcoord_xyz,Fail
3dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz,Fail
4multisample-dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz,Fail
5
6# ANGLE marks non-shadow linear-filtered textures incomplete (see GLES 3.2 spec
7# 8.17 Texture Completeness), so you get a fallback texture sample, while Mesa
8# incorrectly marks it complete.  The CTS incorrectly expects texture
9# completeness.
10# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/4292
11# https://bugs.chromium.org/p/angleproject/issues/detail?id=7877
12KHR-GLES31.core.texture_border_clamp.Texture2DDC16Linear,Fail
13KHR-GLES31.core.texture_border_clamp.Texture2DDC32FLinear,Fail
14