1*61046927SAndroid Build Coastguard Worker /**************************************************************************
2*61046927SAndroid Build Coastguard Worker *
3*61046927SAndroid Build Coastguard Worker * Copyright 2012-2021 VMware, Inc.
4*61046927SAndroid Build Coastguard Worker * All Rights Reserved.
5*61046927SAndroid Build Coastguard Worker *
6*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
7*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the
8*61046927SAndroid Build Coastguard Worker * "Software"), to deal in the Software without restriction, including
9*61046927SAndroid Build Coastguard Worker * without limitation the rights to use, copy, modify, merge, publish,
10*61046927SAndroid Build Coastguard Worker * distribute, sub license, and/or sell copies of the Software, and to
11*61046927SAndroid Build Coastguard Worker * permit persons to whom the Software is furnished to do so, subject to
12*61046927SAndroid Build Coastguard Worker * the following conditions:
13*61046927SAndroid Build Coastguard Worker *
14*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
17*61046927SAndroid Build Coastguard Worker * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
18*61046927SAndroid Build Coastguard Worker * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19*61046927SAndroid Build Coastguard Worker * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20*61046927SAndroid Build Coastguard Worker * USE OR OTHER DEALINGS IN THE SOFTWARE.
21*61046927SAndroid Build Coastguard Worker *
22*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the
23*61046927SAndroid Build Coastguard Worker * next paragraph) shall be included in all copies or substantial portions
24*61046927SAndroid Build Coastguard Worker * of the Software.
25*61046927SAndroid Build Coastguard Worker *
26*61046927SAndroid Build Coastguard Worker **************************************************************************/
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker /*
29*61046927SAndroid Build Coastguard Worker * ShaderDump.c --
30*61046927SAndroid Build Coastguard Worker * Functions for printing out shaders.
31*61046927SAndroid Build Coastguard Worker */
32*61046927SAndroid Build Coastguard Worker
33*61046927SAndroid Build Coastguard Worker #include "DriverIncludes.h"
34*61046927SAndroid Build Coastguard Worker
35*61046927SAndroid Build Coastguard Worker #include "ShaderDump.h"
36*61046927SAndroid Build Coastguard Worker #include "util/u_debug.h"
37*61046927SAndroid Build Coastguard Worker
38*61046927SAndroid Build Coastguard Worker
39*61046927SAndroid Build Coastguard Worker static void
dump_uints(const unsigned * data,unsigned count)40*61046927SAndroid Build Coastguard Worker dump_uints(const unsigned *data,
41*61046927SAndroid Build Coastguard Worker unsigned count)
42*61046927SAndroid Build Coastguard Worker {
43*61046927SAndroid Build Coastguard Worker unsigned i;
44*61046927SAndroid Build Coastguard Worker
45*61046927SAndroid Build Coastguard Worker for (i = 0; i < count; i++) {
46*61046927SAndroid Build Coastguard Worker if (i % 8 == 7) {
47*61046927SAndroid Build Coastguard Worker debug_printf("0x%08x,\n", data[i]);
48*61046927SAndroid Build Coastguard Worker } else {
49*61046927SAndroid Build Coastguard Worker debug_printf("0x%08x, ", data[i]);
50*61046927SAndroid Build Coastguard Worker }
51*61046927SAndroid Build Coastguard Worker }
52*61046927SAndroid Build Coastguard Worker if (i % 8) {
53*61046927SAndroid Build Coastguard Worker debug_printf("\n");
54*61046927SAndroid Build Coastguard Worker }
55*61046927SAndroid Build Coastguard Worker }
56*61046927SAndroid Build Coastguard Worker
57*61046927SAndroid Build Coastguard Worker void
dx10_shader_dump_binary(const unsigned * code)58*61046927SAndroid Build Coastguard Worker dx10_shader_dump_binary(const unsigned *code)
59*61046927SAndroid Build Coastguard Worker {
60*61046927SAndroid Build Coastguard Worker dump_uints(code, code[1]);
61*61046927SAndroid Build Coastguard Worker }
62*61046927SAndroid Build Coastguard Worker
63*61046927SAndroid Build Coastguard Worker
64*61046927SAndroid Build Coastguard Worker void
dx10_shader_dump_tokens(const unsigned * code)65*61046927SAndroid Build Coastguard Worker dx10_shader_dump_tokens(const unsigned *code)
66*61046927SAndroid Build Coastguard Worker {
67*61046927SAndroid Build Coastguard Worker /*
68*61046927SAndroid Build Coastguard Worker * TODO: Dump SM4/5 disassembly via D3DDisassemble. However this requires
69*61046927SAndroid Build Coastguard Worker * rebuilding DXBC container.
70*61046927SAndroid Build Coastguard Worker */
71*61046927SAndroid Build Coastguard Worker dx10_shader_dump_binary(code);
72*61046927SAndroid Build Coastguard Worker }
73