1# broken vertex buffer robustness 2#GTF-GL46.gtf21.GL2FixedTests.vertex_order.vertex_order,Fail 3#GTF-GL46.gtf31.GL3Tests.draw_instanced.draw_instanced_vertex_attrib_stride,Fail 4#GTF-GL46.gtf33.GL3Tests.instanced_arrays.instanced_arrays_stride,Fail 5#KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.inner_tessellation_level_rounding 6#KHR-GL46.vertex_attrib_64bit.limits_test,Fail 7#KHR-GL46.vertex_attrib_64bit.vao,Fail 8#KHR-GL46.vertex_attrib_binding.advanced-bindingUpdate,Fail 9#KHR-GL46.vertex_attrib_binding.basic-inputI-case2,Fail 10#KHR-Single-GL46.enhanced_layouts.varying_array_locations,Fail 11#KHR-Single-GL46.enhanced_layouts.varying_locations,Fail 12#KHR-Single-GL46.enhanced_layouts.varying_structure_locations,Fail 13 14# uncategorized 15GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_query_objects,Fail 16GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_stride_pointer,Fail 17GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_pause_resume,Fail 18GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_states,Fail 19KHR-GL46.direct_state_access.queries_functional,Fail 20KHR-GL46.direct_state_access.vertex_arrays_attribute_binding,Fail 21KHR-GL46.direct_state_access.vertex_arrays_enable_disable_attributes,Fail 22KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel,Fail 23KHR-GL46.tessellation_shader.tessellation_shader_point_mode.points_verification,Fail 24KHR-GL46.tessellation_shader.tessellation_shader_quads_tessellation.inner_tessellation_level_rounding,Fail 25KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.identical_triangles,Fail 26KHR-GL46.tessellation_shader.vertex.vertex_spacing,Fail 27KHR-GL46.texture_cube_map_array.texture_size_tesselation_con_sh,Fail 28KHR-GL46.texture_cube_map_array.texture_size_tesselation_ev_sh,Fail 29KHR-Single-GL46.enhanced_layouts.xfb_override_qualifiers_with_api,Fail 30 31# These tests mysteriously fail to allocate descriptor sets with input attachments 32KHR-GL46.blend_equation_advanced.blend_all.GL_COLORBURN_KHR_all_qualifier,Fail 33KHR-GL46.blend_equation_advanced.blend_all.GL_COLORDODGE_KHR_all_qualifier,Fail 34KHR-GL46.blend_equation_advanced.blend_all.GL_DARKEN_KHR_all_qualifier,Fail 35KHR-GL46.blend_equation_advanced.blend_all.GL_DIFFERENCE_KHR_all_qualifier,Fail 36KHR-GL46.blend_equation_advanced.blend_all.GL_EXCLUSION_KHR_all_qualifier,Fail 37KHR-GL46.blend_equation_advanced.blend_all.GL_HARDLIGHT_KHR_all_qualifier,Fail 38KHR-GL46.blend_equation_advanced.blend_all.GL_HSL_COLOR_KHR_all_qualifier,Fail 39KHR-GL46.blend_equation_advanced.blend_all.GL_HSL_HUE_KHR_all_qualifier,Fail 40KHR-GL46.blend_equation_advanced.blend_all.GL_HSL_LUMINOSITY_KHR_all_qualifier,Fail 41KHR-GL46.blend_equation_advanced.blend_all.GL_HSL_SATURATION_KHR_all_qualifier,Fail 42KHR-GL46.blend_equation_advanced.blend_all.GL_LIGHTEN_KHR_all_qualifier,Fail 43KHR-GL46.blend_equation_advanced.blend_all.GL_MULTIPLY_KHR_all_qualifier,Fail 44KHR-GL46.blend_equation_advanced.blend_all.GL_OVERLAY_KHR_all_qualifier,Fail 45KHR-GL46.blend_equation_advanced.blend_all.GL_SCREEN_KHR_all_qualifier,Fail 46KHR-GL46.blend_equation_advanced.blend_all.GL_SOFTLIGHT_KHR_all_qualifier,Fail 47KHR-GL46.blend_equation_advanced.blend_specific.GL_COLORBURN_KHR,Fail 48KHR-GL46.blend_equation_advanced.blend_specific.GL_COLORDODGE_KHR,Fail 49KHR-GL46.blend_equation_advanced.blend_specific.GL_DARKEN_KHR,Fail 50KHR-GL46.blend_equation_advanced.blend_specific.GL_DIFFERENCE_KHR,Fail 51KHR-GL46.blend_equation_advanced.blend_specific.GL_EXCLUSION_KHR,Fail 52KHR-GL46.blend_equation_advanced.blend_specific.GL_HARDLIGHT_KHR,Fail 53KHR-GL46.blend_equation_advanced.blend_specific.GL_HSL_COLOR_KHR,Fail 54KHR-GL46.blend_equation_advanced.blend_specific.GL_HSL_HUE_KHR,Fail 55KHR-GL46.blend_equation_advanced.blend_specific.GL_HSL_LUMINOSITY_KHR,Fail 56KHR-GL46.blend_equation_advanced.blend_specific.GL_HSL_SATURATION_KHR,Fail 57KHR-GL46.blend_equation_advanced.blend_specific.GL_LIGHTEN_KHR,Fail 58KHR-GL46.blend_equation_advanced.blend_specific.GL_MULTIPLY_KHR,Fail 59KHR-GL46.blend_equation_advanced.blend_specific.GL_OVERLAY_KHR,Fail 60KHR-GL46.blend_equation_advanced.blend_specific.GL_SCREEN_KHR,Fail 61KHR-GL46.blend_equation_advanced.blend_specific.GL_SOFTLIGHT_KHR,Fail 62KHR-GL46.blend_equation_advanced.test_coherency.multiplySequence,Fail 63 64# This test fails after mysteriously failing to create a pipeline 65KHR-Single-GL46.enhanced_layouts.xfb_global_buffer,Crash 66 67# These pass on AMDVLK 68KHR-GL46.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_2_vertex,Fail 69KHR-GL46.shaders.loops.do_while_constant_iterations.nested_sequence_fragment,Fail 70KHR-GL46.shaders.loops.do_while_constant_iterations.nested_fragment,Fail 71KHR-GL46.geometry_shader.primitive_queries.primitive_queries_lines,Fail 72KHR-GL46.geometry_shader.primitive_queries.primitive_queries_points,Fail 73KHR-GL46.geometry_shader.primitive_queries.primitive_queries_triangles,Fail 74KHR-GL46.geometry_shader.qualifiers.flat_interpolation,Fail 75KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.degenerate_triangle,Fail 76KHR-GL46.compute_shader.pipeline-post-xfb,Fail 77KHR-GL46.transform_feedback.draw_xfb_stream_test,Fail 78KHR-Single-GL46.enhanced_layouts.xfb_all_stages,Fail 79KHR-Single-GL46.enhanced_layouts.xfb_block_member_stride,Fail 80KHR-Single-GL46.enhanced_layouts.xfb_capture_inactive_output_block_member,Fail 81KHR-Single-GL46.enhanced_layouts.xfb_capture_inactive_output_component,Fail 82KHR-Single-GL46.enhanced_layouts.xfb_capture_inactive_output_variable,Fail 83KHR-Single-GL46.enhanced_layouts.xfb_capture_struct,Fail 84KHR-Single-GL46.enhanced_layouts.xfb_explicit_location,Fail 85KHR-Single-GL46.enhanced_layouts.xfb_stride,Fail 86KHR-Single-GL46.enhanced_layouts.xfb_stride_of_empty_list,Fail 87KHR-Single-GL46.enhanced_layouts.xfb_stride_of_empty_list_and_api,Fail 88KHR-Single-GL46.enhanced_layouts.xfb_struct_explicit_location,Fail 89KHR-Single-GL46.enhanced_layouts.xfb_vertex_streams,Fail 90KHR-GL46.transform_feedback.capture_geometry_interleaved_test,Fail 91KHR-GL46.transform_feedback.capture_geometry_separate_test,Fail 92KHR-GL46.transform_feedback.capture_vertex_interleaved_test,Fail 93KHR-GL46.transform_feedback.capture_vertex_separate_test,Fail 94KHR-GL46.transform_feedback.query_geometry_interleaved_test,Fail 95KHR-GL46.transform_feedback.query_geometry_separate_test,Fail 96KHR-GL46.transform_feedback.query_vertex_interleaved_test,Fail 97KHR-GL46.transform_feedback.query_vertex_separate_test,Fail 98GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_basic_outline,Fail 99GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_double_precision,Fail 100GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_geometry,Fail 101GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_geometry_primitive_types,Fail 102GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_interleaved,Fail 103GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_max_interleaved,Fail 104GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_max_separate,Fail 105GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_misc,Fail 106GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_overflow,Fail 107GTF-GL46.gtf30.GL3Tests.transform_feedback.transform_feedback_vertex_id,Fail 108GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_basic,Fail 109GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_framebuffer,Fail 110GTF-GL46.gtf40.GL3Tests.transform_feedback2.transform_feedback2_two_buffers,Fail 111GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_basic_outline,Fail 112GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_geometry_instanced,Fail 113GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_multiple_streams,Fail 114GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_streams_overflow,Fail 115GTF-GL46.gtf40.GL3Tests.transform_feedback3.transform_feedback3_streams_queried,Fail 116GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_basic,Fail 117GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_conditional_render,Fail 118GTF-GL46.gtf42.GL3Tests.transform_feedback_instanced.transform_feedback_instanced_streams,Fail 119KHR-GL46.texture_buffer.texture_buffer_operations_transform_feedback,Fail 120GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_attrib,Fail 121GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_bgra,Fail 122GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_conversion,Fail 123GTF-GL46.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_divisor,Fail 124KHR-GL46.direct_state_access.buffers_functional,Fail 125KHR-GL46.direct_state_access.vertex_arrays_attribute_format,Fail 126KHR-GL46.direct_state_access.vertex_arrays_vertex_buffers,Fail 127KHR-GL46.gpu_shader_fp64.fp64.max_uniform_components,Fail 128KHR-GL46.gpu_shader_fp64.fp64.named_uniform_blocks,Fail 129KHR-GL46.shader_atomic_counters.advanced-usage-multi-stage,Fail 130KHR-GL46.shaders.loops.do_while_constant_iterations.nested_sequence_vertex,Fail 131KHR-GL46.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_2_fragment,Fail 132KHR-GL46.shaders.loops.do_while_constant_iterations.nested_vertex,Fail 133KHR-GL46.texture_buffer.texture_buffer_texture_buffer_range,Fail 134KHR-GL46.texture_cube_map_array.texture_size_geometry_sh,Fail 135KHR-GL46.texture_cube_map_array.texture_size_vertex_sh,Fail 136 137# VKCTS coverage gap: fails on all non-mesa drivers 138 139# Passes on AMDVLK, fails on PRO if not in a specific caselist order 140KHR-GL46.direct_state_access.vertex_arrays_attribute_binding_divisor,Fail 141 142# No VKCTS coverage, no pass 143KHR-GL46.cull_distance.coverage,Fail 144KHR-GL46.cull_distance.functional,Fail 145 146# VK_EXT_image_2d_view_of_3d 147KHR-GL46.shader_image_load_store.non-layered_binding,Fail 148 149# Stencil sampling is apparently broken 150KHR-GL46.texture_view.view_sampling,Fail 151 152GTF-GL46.gtf31.GL3Tests.uniform_buffer_object.uniform_buffer_object_max_uniform_block_size,Fail 153 154KHR-GL46.direct_state_access.vertex_arrays_element_buffer,Fail 155 156# since 22.40-1577631 157GTF-GL46.gtf30.GL3Tests.half_float.half_float_rendering,Fail 158GTF-GL46.gtf30.GL3Tests.half_float.half_float_varying_data,Fail 159GTF-GL46.gtf43.GL3Tests.eac_compression_signed_r11.gl_compressed_signed_r11_eac,Fail 160