1# LLVM 18.0.0git 2 3# piglit failures 4glx@glx-make-current,Fail 5glx@glx-multi-window-single-context,Fail 6glx@glx-swap-event_interval,Fail 7glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail 8glx@glx_arb_create_context_no_error@no error,Fail 9glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail 10glx@glx_ext_import_context@free context,Fail 11glx@glx_ext_import_context@get context id,Fail 12glx@glx_ext_import_context@get current display,Fail 13glx@glx_ext_import_context@import context- multi process,Fail 14glx@glx_ext_import_context@import context- single process,Fail 15glx@glx_ext_import_context@imported context has same context id,Fail 16glx@glx_ext_import_context@make current- multi process,Fail 17glx@glx_ext_import_context@make current- single process,Fail 18glx@glx_ext_import_context@query context info,Fail 19glx@glx_ext_no_config_context@no fbconfig,Fail 20spec@!opengl [email protected],Fail 21spec@!opengl 1.1@line-smooth-stipple,Fail 22spec@arb_bindless_texture@compiler@[email protected],Crash 23spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-frag,Fail 24spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail 25spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex@'vs_input2[1][0]' on GL_PROGRAM_INPUT,Fail 26spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail 27spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16,Fail 28spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail 29spec@arb_texture_multisample@sample-position@8,Fail 30spec@arb_viewport_array@display-list,Fail 31spec@egl_ext_protected_content@conformance,Fail 32spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail 33[email protected]@[email protected],Fail 34[email protected]@execution@built-in-functions@fs-packhalf2x16,Fail 35[email protected]@execution@built-in-functions@vs-packhalf2x16,Fail 36spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail 37spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail 38spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail 39spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail 40spec@oes_shader_io_blocks@[email protected],Fail 41 42# glcts failures 43GTF-GL46.gtf30.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_multisample,Fail 44GTF-GL46.gtf32.GL3Tests.fragment_coord_conventions.fragment_coord_conventions_32_multisample,Fail 45## Fail because GFX10+ removed MS texture support (see si_get_sparse_texture_virtual_page_size) 46KHR-GL46.sparse_texture2_tests.SparseTexture2Allocation,Fail 47KHR-GL46.sparse_texture2_tests.SparseTexture2Commitment,Fail 48## https://gitlab.freedesktop.org/mesa/mesa/-/issues/636 49KHR-GL46.sparse_texture2_tests.StandardPageSizesTestCase,Fail 50KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess,Fail 51KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupColor,Fail 52KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency,Fail 53KHR-GL46.shader_image_load_store.basic-allTargets-atomic,Fail 54KHR-GL46.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash 55 56# escts failures 57KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreCS,Fail 58KHR-GLES31.core.shader_image_load_store.basic-allTargets-loadStoreVS,Fail 59KHR-GLES31.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash 60KHR-GLES32.core.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes,Crash 61