xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/freedreno/freedreno_screen.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2012 Rob Clark <[email protected]>
3  * SPDX-License-Identifier: MIT
4  *
5  * Authors:
6  *    Rob Clark <[email protected]>
7  */
8 
9 #include "pipe/p_defines.h"
10 #include "pipe/p_screen.h"
11 #include "pipe/p_state.h"
12 
13 #include "util/format/u_format.h"
14 #include "util/format/u_format_s3tc.h"
15 #include "util/u_debug.h"
16 #include "util/u_inlines.h"
17 #include "util/u_memory.h"
18 #include "util/u_screen.h"
19 #include "util/u_string.h"
20 #include "util/xmlconfig.h"
21 
22 #include "util/os_time.h"
23 
24 #include <errno.h>
25 #include <stdio.h>
26 #include <stdlib.h>
27 #include "drm-uapi/drm_fourcc.h"
28 #include <sys/sysinfo.h>
29 
30 #include "freedreno_fence.h"
31 #include "freedreno_perfetto.h"
32 #include "freedreno_query.h"
33 #include "freedreno_resource.h"
34 #include "freedreno_screen.h"
35 #include "freedreno_util.h"
36 
37 #include "a2xx/fd2_screen.h"
38 #include "a3xx/fd3_screen.h"
39 #include "a4xx/fd4_screen.h"
40 #include "a5xx/fd5_screen.h"
41 #include "a6xx/fd6_screen.h"
42 
43 /* for fd_get_driver/device_uuid() */
44 #include "common/freedreno_uuid.h"
45 
46 #include "a2xx/ir2.h"
47 #include "ir3/ir3_descriptor.h"
48 #include "ir3/ir3_gallium.h"
49 #include "ir3/ir3_nir.h"
50 
51 /* clang-format off */
52 static const struct debug_named_value fd_debug_options[] = {
53    {"msgs",      FD_DBG_MSGS,     "Print debug messages"},
54    {"disasm",    FD_DBG_DISASM,   "Dump TGSI and adreno shader disassembly (a2xx only, see IR3_SHADER_DEBUG)"},
55    {"dclear",    FD_DBG_DCLEAR,   "Mark all state dirty after clear"},
56    {"ddraw",     FD_DBG_DDRAW,    "Mark all state dirty after draw"},
57    {"noscis",    FD_DBG_NOSCIS,   "Disable scissor optimization"},
58    {"direct",    FD_DBG_DIRECT,   "Force inline (SS_DIRECT) state loads"},
59    {"gmem",      FD_DBG_GMEM,     "Use gmem rendering when it is permitted"},
60    {"perf",      FD_DBG_PERF,     "Enable performance warnings"},
61    {"nobin",     FD_DBG_NOBIN,    "Disable hw binning"},
62    {"sysmem",    FD_DBG_SYSMEM,   "Use sysmem only rendering (no tiling)"},
63    {"serialc",   FD_DBG_SERIALC,  "Disable asynchronous shader compile"},
64    {"shaderdb",  FD_DBG_SHADERDB, "Enable shaderdb output"},
65    {"flush",     FD_DBG_FLUSH,    "Force flush after every draw"},
66    {"inorder",   FD_DBG_INORDER,  "Disable reordering for draws/blits"},
67    {"bstat",     FD_DBG_BSTAT,    "Print batch stats at context destroy"},
68    {"nogrow",    FD_DBG_NOGROW,   "Disable \"growable\" cmdstream buffers, even if kernel supports it"},
69    {"lrz",       FD_DBG_LRZ,      "Enable experimental LRZ support (a5xx)"},
70    {"noindirect",FD_DBG_NOINDR,   "Disable hw indirect draws (emulate on CPU)"},
71    {"noblit",    FD_DBG_NOBLIT,   "Disable blitter (fallback to generic blit path)"},
72    {"hiprio",    FD_DBG_HIPRIO,   "Force high-priority context"},
73    {"ttile",     FD_DBG_TTILE,    "Enable texture tiling (a2xx/a3xx/a5xx)"},
74    {"perfcntrs", FD_DBG_PERFC,    "Expose performance counters"},
75    {"noubwc",    FD_DBG_NOUBWC,   "Disable UBWC for all internal buffers"},
76    {"nolrz",     FD_DBG_NOLRZ,    "Disable LRZ (a6xx)"},
77    {"notile",    FD_DBG_NOTILE,   "Disable tiling for all internal buffers"},
78    {"layout",    FD_DBG_LAYOUT,   "Dump resource layouts"},
79    {"nofp16",    FD_DBG_NOFP16,   "Disable mediump precision lowering"},
80    {"nohw",      FD_DBG_NOHW,     "Disable submitting commands to the HW"},
81    {"nosbin",    FD_DBG_NOSBIN,   "Execute GMEM bins in raster order instead of 'S' pattern"},
82    {"stomp",     FD_DBG_STOMP,    "Enable register stomper"},
83    DEBUG_NAMED_VALUE_END
84 };
85 /* clang-format on */
86 
87 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", fd_debug_options, 0)
88 
89 int fd_mesa_debug = 0;
90 bool fd_binning_enabled = true;
91 
92 static const char *
fd_screen_get_name(struct pipe_screen * pscreen)93 fd_screen_get_name(struct pipe_screen *pscreen)
94 {
95    return fd_dev_name(fd_screen(pscreen)->dev_id);
96 }
97 
98 static const char *
fd_screen_get_vendor(struct pipe_screen * pscreen)99 fd_screen_get_vendor(struct pipe_screen *pscreen)
100 {
101    return "freedreno";
102 }
103 
104 static const char *
fd_screen_get_device_vendor(struct pipe_screen * pscreen)105 fd_screen_get_device_vendor(struct pipe_screen *pscreen)
106 {
107    return "Qualcomm";
108 }
109 
110 static void
fd_get_sample_pixel_grid(struct pipe_screen * pscreen,unsigned sample_count,unsigned * out_width,unsigned * out_height)111 fd_get_sample_pixel_grid(struct pipe_screen *pscreen, unsigned sample_count,
112                          unsigned *out_width, unsigned *out_height)
113 {
114    *out_width = 1;
115    *out_height = 1;
116 }
117 
118 static uint64_t
fd_screen_get_timestamp(struct pipe_screen * pscreen)119 fd_screen_get_timestamp(struct pipe_screen *pscreen)
120 {
121    struct fd_screen *screen = fd_screen(pscreen);
122 
123    if (screen->has_timestamp) {
124       uint64_t n;
125       fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &n);
126       return ticks_to_ns(n);
127    } else {
128       int64_t cpu_time = os_time_get_nano();
129       return cpu_time + screen->cpu_gpu_time_delta;
130    }
131 }
132 
133 static void
fd_screen_destroy(struct pipe_screen * pscreen)134 fd_screen_destroy(struct pipe_screen *pscreen)
135 {
136    struct fd_screen *screen = fd_screen(pscreen);
137 
138    if (screen->aux_ctx)
139       screen->aux_ctx->destroy(screen->aux_ctx);
140 
141    if (screen->tess_bo)
142       fd_bo_del(screen->tess_bo);
143 
144    if (screen->pipe)
145       fd_pipe_del(screen->pipe);
146 
147    if (screen->dev) {
148       fd_device_purge(screen->dev);
149       fd_device_del(screen->dev);
150    }
151 
152    if (screen->ro)
153       screen->ro->destroy(screen->ro);
154 
155    fd_bc_fini(&screen->batch_cache);
156    fd_gmem_screen_fini(pscreen);
157 
158    slab_destroy_parent(&screen->transfer_pool);
159 
160    simple_mtx_destroy(&screen->lock);
161 
162    util_idalloc_mt_fini(&screen->buffer_ids);
163 
164    u_transfer_helper_destroy(pscreen->transfer_helper);
165 
166    if (screen->compiler)
167       ir3_screen_fini(pscreen);
168 
169    free(screen->perfcntr_queries);
170    free(screen);
171 }
172 
173 static uint64_t
get_memory_size(struct fd_screen * screen)174 get_memory_size(struct fd_screen *screen)
175 {
176    uint64_t system_memory;
177 
178    if (!os_get_total_physical_memory(&system_memory))
179       return 0;
180    if (fd_device_version(screen->dev) >= FD_VERSION_VA_SIZE) {
181       uint64_t va_size;
182       if (!fd_pipe_get_param(screen->pipe, FD_VA_SIZE, &va_size)) {
183          system_memory = MIN2(system_memory, va_size);
184       }
185    }
186 
187    return system_memory;
188 }
189 
190 static void
fd_query_memory_info(struct pipe_screen * pscreen,struct pipe_memory_info * info)191 fd_query_memory_info(struct pipe_screen *pscreen,
192                      struct pipe_memory_info *info)
193 {
194    unsigned mem = get_memory_size(fd_screen(pscreen)) >> 10;
195 
196    memset(info, 0, sizeof(*info));
197 
198    info->total_device_memory = mem;
199    info->avail_device_memory = mem;
200 }
201 
202 
203 /*
204 TODO either move caps to a2xx/a3xx specific code, or maybe have some
205 tables for things that differ if the delta is not too much..
206  */
207 static int
fd_screen_get_param(struct pipe_screen * pscreen,enum pipe_cap param)208 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
209 {
210    struct fd_screen *screen = fd_screen(pscreen);
211 
212    /* this is probably not totally correct.. but it's a start: */
213    switch (param) {
214    /* Supported features (boolean caps). */
215    case PIPE_CAP_NPOT_TEXTURES:
216    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
217    case PIPE_CAP_ANISOTROPIC_FILTER:
218    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
219    case PIPE_CAP_TEXTURE_SWIZZLE:
220    case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
221    case PIPE_CAP_SEAMLESS_CUBE_MAP:
222    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
223    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
224    case PIPE_CAP_STRING_MARKER:
225    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
226    case PIPE_CAP_TEXTURE_BARRIER:
227    case PIPE_CAP_INVALIDATE_BUFFER:
228    case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
229    case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
230    case PIPE_CAP_GL_SPIRV:
231    case PIPE_CAP_FBFETCH_COHERENT:
232    case PIPE_CAP_HAS_CONST_BW:
233       return 1;
234 
235    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
236    case PIPE_CAP_MULTI_DRAW_INDIRECT:
237    case PIPE_CAP_DRAW_PARAMETERS:
238    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
239    case PIPE_CAP_DEPTH_BOUNDS_TEST:
240       return is_a6xx(screen);
241 
242    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
243    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
244    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
245       return is_a2xx(screen);
246 
247    case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
248       return is_a2xx(screen);
249    case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
250       return !is_a2xx(screen);
251 
252    case PIPE_CAP_PACKED_UNIFORMS:
253       return !is_a2xx(screen);
254 
255    case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
256    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
257       return screen->has_robustness;
258 
259    case PIPE_CAP_COMPUTE:
260       return has_compute(screen);
261 
262    case PIPE_CAP_TEXTURE_TRANSFER_MODES:
263       if (screen->gen >= 6)
264          return PIPE_TEXTURE_TRANSFER_BLIT;
265       return 0;
266 
267    case PIPE_CAP_PCI_GROUP:
268    case PIPE_CAP_PCI_BUS:
269    case PIPE_CAP_PCI_DEVICE:
270    case PIPE_CAP_PCI_FUNCTION:
271       return 0;
272 
273    case PIPE_CAP_SUPPORTED_PRIM_MODES:
274    case PIPE_CAP_SUPPORTED_PRIM_MODES_WITH_RESTART:
275       return screen->primtypes_mask;
276 
277    case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
278    case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
279    case PIPE_CAP_PRIMITIVE_RESTART:
280    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
281    case PIPE_CAP_VS_INSTANCEID:
282    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
283    case PIPE_CAP_INDEP_BLEND_ENABLE:
284    case PIPE_CAP_INDEP_BLEND_FUNC:
285    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
286    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
287    case PIPE_CAP_CONDITIONAL_RENDER:
288    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
289    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
290    case PIPE_CAP_CLIP_HALFZ:
291       return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) ||
292              is_a6xx(screen);
293 
294    case PIPE_CAP_FAKE_SW_MSAA:
295       return !fd_screen_get_param(pscreen, PIPE_CAP_TEXTURE_MULTISAMPLE);
296 
297    case PIPE_CAP_TEXTURE_MULTISAMPLE:
298    case PIPE_CAP_IMAGE_STORE_FORMATTED:
299    case PIPE_CAP_IMAGE_LOAD_FORMATTED:
300       return is_a5xx(screen) || is_a6xx(screen);
301 
302    case PIPE_CAP_SURFACE_SAMPLE_COUNT:
303       return is_a6xx(screen);
304 
305    case PIPE_CAP_DEPTH_CLIP_DISABLE:
306       return is_a3xx(screen) || is_a4xx(screen) || is_a6xx(screen);
307 
308    case PIPE_CAP_POST_DEPTH_COVERAGE:
309    case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
310    case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
311       return is_a6xx(screen);
312 
313    case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
314    case PIPE_CAP_SAMPLER_REDUCTION_MINMAX_ARB:
315       return is_a6xx(screen) && screen->info->a6xx.has_sampler_minmax;
316 
317    case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
318       return is_a6xx(screen) && screen->info->a6xx.has_sample_locations;
319 
320    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
321       return is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
322 
323    case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF:
324       return 0;
325 
326    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
327       if (is_a3xx(screen))
328          return 16;
329       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
330          return 64;
331       return 0;
332    case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
333       /* We could possibly emulate more by pretending 2d/rect textures and
334        * splitting high bits of index into 2nd dimension..
335        */
336       if (is_a3xx(screen))
337          return A3XX_MAX_TEXEL_BUFFER_ELEMENTS_UINT;
338 
339       /* Note that the Vulkan blob on a540 and 640 report a
340        * maxTexelBufferElements of just 65536 (the GLES3.2 and Vulkan
341        * minimum).
342        */
343       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
344          return A4XX_MAX_TEXEL_BUFFER_ELEMENTS_UINT;
345 
346       return 0;
347 
348    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
349       return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_FREEDRENO;
350 
351    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
352    case PIPE_CAP_CUBE_MAP_ARRAY:
353    case PIPE_CAP_SAMPLER_VIEW_TARGET:
354    case PIPE_CAP_TEXTURE_QUERY_LOD:
355       return is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
356 
357    case PIPE_CAP_START_INSTANCE:
358       /* Note that a5xx can do this, it just can't (at least with
359        * current firmware) do draw_indirect with base_instance.
360        * Since draw_indirect is needed sooner (gles31 and gl40 vs
361        * gl42), hide base_instance on a5xx.  :-/
362        */
363       return is_a4xx(screen) || is_a6xx(screen);
364 
365    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
366       return 64;
367 
368    case PIPE_CAP_INT64:
369    case PIPE_CAP_DOUBLES:
370       return is_ir3(screen);
371 
372    case PIPE_CAP_GLSL_FEATURE_LEVEL:
373    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
374       if (is_a6xx(screen))
375          return 460;
376       else if (is_ir3(screen))
377          return 140;
378       else
379          return 120;
380 
381    case PIPE_CAP_ESSL_FEATURE_LEVEL:
382       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
383          return 320;
384       if (is_ir3(screen))
385          return 300;
386       return 120;
387 
388    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
389       if (is_a6xx(screen))
390          return 64;
391       if (is_a5xx(screen))
392          return 4;
393       if (is_a4xx(screen))
394          return 4;
395       return 0;
396 
397    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
398       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
399          return 4;
400       return 0;
401 
402    /* TODO if we need this, do it in nir/ir3 backend to avoid breaking
403     * precompile: */
404    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
405       return 0;
406 
407    case PIPE_CAP_FBFETCH:
408       if (fd_device_version(screen->dev) >= FD_VERSION_GMEM_BASE &&
409           is_a6xx(screen))
410          return screen->max_rts;
411       return 0;
412    case PIPE_CAP_SAMPLE_SHADING:
413       if (is_a6xx(screen))
414          return 1;
415       return 0;
416 
417    case PIPE_CAP_CONTEXT_PRIORITY_MASK:
418       return screen->priority_mask;
419 
420    case PIPE_CAP_DRAW_INDIRECT:
421       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
422          return 1;
423       return 0;
424 
425    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
426       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
427          return 1;
428       return 0;
429 
430    case PIPE_CAP_LOAD_CONSTBUF:
431       /* name is confusing, but this turns on std430 packing */
432       if (is_ir3(screen))
433          return 1;
434       return 0;
435 
436    case PIPE_CAP_NIR_IMAGES_AS_DEREF:
437       return 0;
438 
439    case PIPE_CAP_VS_LAYER_VIEWPORT:
440    case PIPE_CAP_TES_LAYER_VIEWPORT:
441       return is_a6xx(screen);
442 
443    case PIPE_CAP_MAX_VIEWPORTS:
444       if (is_a6xx(screen))
445          return 16;
446       return 1;
447 
448    case PIPE_CAP_MAX_VARYINGS:
449       return is_a6xx(screen) ? 31 : 16;
450 
451    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
452       /* We don't really have a limit on this, it all goes into the main
453        * memory buffer. Needs to be at least 120 / 4 (minimum requirement
454        * for GL_MAX_TESS_PATCH_COMPONENTS).
455        */
456       return 128;
457 
458    case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
459       return 64 * 1024 * 1024;
460 
461    case PIPE_CAP_SHAREABLE_SHADERS:
462       if (is_ir3(screen))
463          return 1;
464       return 0;
465 
466    /* Geometry shaders.. */
467    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
468       return 256;
469    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
470       return 2048;
471    case PIPE_CAP_MAX_GS_INVOCATIONS:
472       return 32;
473 
474    /* Only a2xx has the half-border clamp mode in HW, just have mesa/st lower
475     * it for later HW.
476     */
477    case PIPE_CAP_GL_CLAMP:
478       return is_a2xx(screen);
479 
480    case PIPE_CAP_CLIP_PLANES:
481       /* Gens that support GS, have GS lowered into a quasi-VS which confuses
482        * the frontend clip-plane lowering.  So we handle this in the backend
483        *
484        */
485       if (pscreen->get_shader_param(pscreen, PIPE_SHADER_GEOMETRY,
486                                     PIPE_SHADER_CAP_MAX_INSTRUCTIONS))
487          return 1;
488 
489       /* On a3xx, there is HW support for GL user clip planes that
490        * occasionally has to fall back to shader key-based lowering to clip
491        * distances in the VS, and we don't support clip distances so that is
492        * always shader-based lowering in the FS.
493        *
494        * On a4xx, there is no HW support for clip planes, so they are
495        * always lowered to clip distances.  We also lack SW support for the
496        * HW's clip distances in HW, so we do shader-based lowering in the FS
497        * in the driver backend.
498        *
499        * On a5xx-a6xx, we have the HW clip distances hooked up, so we just let
500        * mesa/st lower desktop GL's clip planes to clip distances in the last
501        * vertex shader stage.
502        *
503        * NOTE: but see comment above about geometry shaders
504        */
505       return !is_a5xx(screen);
506 
507    /* Stream output. */
508    case PIPE_CAP_MAX_VERTEX_STREAMS:
509       if (is_a6xx(screen))  /* has SO + GS */
510          return PIPE_MAX_SO_BUFFERS;
511       return 0;
512    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
513       if (is_ir3(screen))
514          return PIPE_MAX_SO_BUFFERS;
515       return 0;
516    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
517    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
518    case PIPE_CAP_FS_POSITION_IS_SYSVAL:
519    case PIPE_CAP_TGSI_TEXCOORD:
520    case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
521    case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
522    case PIPE_CAP_FS_FINE_DERIVATIVE:
523       if (is_ir3(screen))
524          return 1;
525       return 0;
526    case PIPE_CAP_SHADER_GROUP_VOTE:
527       return is_a6xx(screen);
528    case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
529       return 1;
530    case PIPE_CAP_FS_POINT_IS_SYSVAL:
531       return is_a2xx(screen);
532    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
533    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
534       if (is_ir3(screen))
535          return 16 * 4; /* should only be shader out limit? */
536       return 0;
537 
538    /* Texturing. */
539    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
540       if (is_a6xx(screen) || is_a5xx(screen) || is_a4xx(screen))
541          return 16384;
542       else
543          return 8192;
544    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
545       if (is_a6xx(screen) || is_a5xx(screen) || is_a4xx(screen))
546          return 15;
547       else
548          return 14;
549 
550    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
551       if (is_a3xx(screen))
552          return 11;
553       return 12;
554 
555    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
556       if (is_a6xx(screen))
557          return 2048;
558       return (is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen))
559                 ? 256
560                 : 0;
561 
562    /* Render targets. */
563    case PIPE_CAP_MAX_RENDER_TARGETS:
564       return screen->max_rts;
565    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
566       return (is_a3xx(screen) || is_a6xx(screen)) ? 1 : 0;
567 
568    /* Queries. */
569    case PIPE_CAP_OCCLUSION_QUERY:
570       return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) ||
571              is_a6xx(screen);
572    case PIPE_CAP_QUERY_TIMESTAMP:
573    case PIPE_CAP_QUERY_TIME_ELAPSED:
574       /* only a4xx, requires new enough kernel so we know max_freq: */
575       return (screen->max_freq > 0) &&
576              (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen));
577    case PIPE_CAP_TIMER_RESOLUTION:
578       return ticks_to_ns(1);
579    case PIPE_CAP_QUERY_BUFFER_OBJECT:
580    case PIPE_CAP_QUERY_SO_OVERFLOW:
581    case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
582       return is_a6xx(screen);
583 
584    case PIPE_CAP_VENDOR_ID:
585       return 0x5143;
586    case PIPE_CAP_DEVICE_ID:
587       return 0xFFFFFFFF;
588    case PIPE_CAP_ACCELERATED:
589       return 1;
590 
591    case PIPE_CAP_VIDEO_MEMORY:
592       return (int)(get_memory_size(screen) >> 20);
593 
594    case PIPE_CAP_QUERY_MEMORY_INFO: /* Enables GL_ATI_meminfo */
595       return get_memory_size(screen) != 0;
596 
597    case PIPE_CAP_UMA:
598       return 1;
599    case PIPE_CAP_MEMOBJ:
600       return fd_device_version(screen->dev) >= FD_VERSION_MEMORY_FD;
601    case PIPE_CAP_NATIVE_FENCE_FD:
602       return fd_device_version(screen->dev) >= FD_VERSION_FENCE_FD;
603    case PIPE_CAP_FENCE_SIGNAL:
604       return screen->has_syncobj;
605    case PIPE_CAP_CULL_DISTANCE:
606       return is_a6xx(screen);
607    case PIPE_CAP_SHADER_STENCIL_EXPORT:
608       return is_a6xx(screen);
609    case PIPE_CAP_TWO_SIDED_COLOR:
610       return 0;
611    case PIPE_CAP_THROTTLE:
612       return screen->driconf.enable_throttling;
613    default:
614       return u_pipe_screen_get_param_defaults(pscreen, param);
615    }
616 }
617 
618 static float
fd_screen_get_paramf(struct pipe_screen * pscreen,enum pipe_capf param)619 fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
620 {
621    switch (param) {
622    case PIPE_CAPF_MIN_LINE_WIDTH:
623    case PIPE_CAPF_MIN_LINE_WIDTH_AA:
624    case PIPE_CAPF_MIN_POINT_SIZE:
625    case PIPE_CAPF_MIN_POINT_SIZE_AA:
626       return 1;
627    case PIPE_CAPF_POINT_SIZE_GRANULARITY:
628    case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
629       return 0.1f;
630    case PIPE_CAPF_MAX_LINE_WIDTH:
631    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
632       return 127.0f;
633    case PIPE_CAPF_MAX_POINT_SIZE:
634    case PIPE_CAPF_MAX_POINT_SIZE_AA:
635       return 4092.0f;
636    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
637       return 16.0f;
638    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
639       return 15.0f;
640    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
641    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
642    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
643       return 0.0f;
644    }
645    mesa_loge("unknown paramf %d", param);
646    return 0;
647 }
648 
649 static int
fd_screen_get_shader_param(struct pipe_screen * pscreen,enum pipe_shader_type shader,enum pipe_shader_cap param)650 fd_screen_get_shader_param(struct pipe_screen *pscreen,
651                            enum pipe_shader_type shader,
652                            enum pipe_shader_cap param)
653 {
654    struct fd_screen *screen = fd_screen(pscreen);
655 
656    switch (shader) {
657    case PIPE_SHADER_FRAGMENT:
658    case PIPE_SHADER_VERTEX:
659       break;
660    case PIPE_SHADER_TESS_CTRL:
661    case PIPE_SHADER_TESS_EVAL:
662    case PIPE_SHADER_GEOMETRY:
663       if (is_a6xx(screen))
664          break;
665       return 0;
666    case PIPE_SHADER_COMPUTE:
667       if (has_compute(screen))
668          break;
669       return 0;
670    case PIPE_SHADER_TASK:
671    case PIPE_SHADER_MESH:
672       return 0;
673    default:
674       mesa_loge("unknown shader type %d", shader);
675       return 0;
676    }
677 
678    /* this is probably not totally correct.. but it's a start: */
679    switch (param) {
680    case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
681    case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
682    case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
683    case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
684       return 16384;
685    case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
686       return 8; /* XXX */
687    case PIPE_SHADER_CAP_MAX_INPUTS:
688       if (shader == PIPE_SHADER_GEOMETRY && is_a6xx(screen))
689          return 16;
690       return is_a6xx(screen) ?
691          (screen->info->a6xx.vs_max_inputs_count) : 16;
692    case PIPE_SHADER_CAP_MAX_OUTPUTS:
693       return is_a6xx(screen) ? 32 : 16;
694    case PIPE_SHADER_CAP_MAX_TEMPS:
695       return 64; /* Max native temporaries. */
696    case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
697       /* NOTE: seems to be limit for a3xx is actually 512 but
698        * split between VS and FS.  Use lower limit of 256 to
699        * avoid getting into impossible situations:
700        */
701       return ((is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) ||
702                is_a6xx(screen))
703                  ? 4096
704                  : 64) *
705              sizeof(float[4]);
706    case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
707       return is_ir3(screen) ? 16 : 1;
708    case PIPE_SHADER_CAP_CONT_SUPPORTED:
709       return 1;
710    case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
711    case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
712    case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
713    case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
714       /* a2xx compiler doesn't handle indirect: */
715       return is_ir3(screen) ? 1 : 0;
716    case PIPE_SHADER_CAP_SUBROUTINES:
717    case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
718    case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
719    case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
720       return 0;
721    case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
722       return 1;
723    case PIPE_SHADER_CAP_INTEGERS:
724       return is_ir3(screen) ? 1 : 0;
725    case PIPE_SHADER_CAP_INT64_ATOMICS:
726    case PIPE_SHADER_CAP_FP16_DERIVATIVES:
727    case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
728    case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
729       return 0;
730    case PIPE_SHADER_CAP_INT16:
731    case PIPE_SHADER_CAP_FP16:
732       return (
733          (is_a5xx(screen) || is_a6xx(screen)) &&
734          (shader == PIPE_SHADER_COMPUTE || shader == PIPE_SHADER_FRAGMENT) &&
735          !FD_DBG(NOFP16));
736    case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
737    case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
738       return 16;
739    case PIPE_SHADER_CAP_SUPPORTED_IRS:
740       return (1 << PIPE_SHADER_IR_NIR) |
741              COND(has_compute(screen) && (shader == PIPE_SHADER_COMPUTE),
742                   (1 << PIPE_SHADER_IR_NIR_SERIALIZED)) |
743              /* tgsi_to_nir doesn't support all stages: */
744              COND((shader == PIPE_SHADER_VERTEX) ||
745                   (shader == PIPE_SHADER_FRAGMENT) ||
746                   (shader == PIPE_SHADER_COMPUTE),
747                   (1 << PIPE_SHADER_IR_TGSI));
748    case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
749    case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
750       if (is_a6xx(screen)) {
751          if (param == PIPE_SHADER_CAP_MAX_SHADER_BUFFERS) {
752             return IR3_BINDLESS_SSBO_COUNT;
753          } else {
754             return IR3_BINDLESS_IMAGE_COUNT;
755          }
756       } else if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) {
757          /* a5xx (and a4xx for that matter) has one state-block
758           * for compute-shader SSBO's and another that is shared
759           * by VS/HS/DS/GS/FS..  so to simplify things for now
760           * just advertise SSBOs for FS and CS.  We could possibly
761           * do what blob does, and partition the space for
762           * VS/HS/DS/GS/FS.  The blob advertises:
763           *
764           *   GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS: 4
765           *   GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS: 4
766           *   GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: 4
767           *   GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: 4
768           *   GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS: 4
769           *   GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: 24
770           *   GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: 24
771           *
772           * I think that way we could avoid having to patch shaders
773           * for actual SSBO indexes by using a static partitioning.
774           *
775           * Note same state block is used for images and buffers,
776           * but images also need texture state for read access
777           * (isam/isam.3d)
778           */
779          switch (shader) {
780          case PIPE_SHADER_FRAGMENT:
781          case PIPE_SHADER_COMPUTE:
782             return 24;
783          default:
784             return 0;
785          }
786       }
787       return 0;
788    }
789    mesa_loge("unknown shader param %d", param);
790    return 0;
791 }
792 
793 /* TODO depending on how much the limits differ for a3xx/a4xx, maybe move this
794  * into per-generation backend?
795  */
796 static int
fd_get_compute_param(struct pipe_screen * pscreen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)797 fd_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
798                      enum pipe_compute_cap param, void *ret)
799 {
800    struct fd_screen *screen = fd_screen(pscreen);
801    const char *const ir = "ir3";
802 
803    if (!has_compute(screen))
804       return 0;
805 
806    struct ir3_compiler *compiler = screen->compiler;
807 
808 #define RET(x)                                                                 \
809    do {                                                                        \
810       if (ret)                                                                 \
811          memcpy(ret, x, sizeof(x));                                            \
812       return sizeof(x);                                                        \
813    } while (0)
814 
815    switch (param) {
816    case PIPE_COMPUTE_CAP_ADDRESS_BITS:
817       if (screen->gen >= 5)
818          RET((uint32_t[]){64});
819       RET((uint32_t[]){32});
820 
821    case PIPE_COMPUTE_CAP_IR_TARGET:
822       if (ret)
823          sprintf(ret, "%s", ir);
824       return strlen(ir) * sizeof(char);
825 
826    case PIPE_COMPUTE_CAP_GRID_DIMENSION:
827       RET((uint64_t[]){3});
828 
829    case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
830       RET(((uint64_t[]){65535, 65535, 65535}));
831 
832    case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
833       RET(((uint64_t[]){1024, 1024, 64}));
834 
835    case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
836       RET((uint64_t[]){1024});
837 
838    case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
839       RET((uint64_t[]){screen->ram_size});
840 
841    case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
842       RET((uint64_t[]){screen->info->cs_shared_mem_size});
843 
844    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
845    case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
846       RET((uint64_t[]){4096});
847 
848    case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
849       RET((uint64_t[]){screen->ram_size});
850 
851    case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
852       RET((uint32_t[]){screen->max_freq / 1000000});
853 
854    case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
855       RET((uint32_t[]){9999}); // TODO
856 
857    case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
858       RET((uint32_t[]){1});
859 
860    case PIPE_COMPUTE_CAP_SUBGROUP_SIZES:
861       RET((uint32_t[]){32}); // TODO
862 
863    case PIPE_COMPUTE_CAP_MAX_SUBGROUPS:
864       RET((uint32_t[]){0}); // TODO
865 
866    case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
867       RET((uint64_t[]){ compiler->max_variable_workgroup_size });
868    }
869 
870    return 0;
871 }
872 
873 static const void *
fd_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)874 fd_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir,
875                         enum pipe_shader_type shader)
876 {
877    struct fd_screen *screen = fd_screen(pscreen);
878 
879    if (is_ir3(screen))
880       return ir3_get_compiler_options(screen->compiler);
881 
882    return ir2_get_compiler_options();
883 }
884 
885 static struct disk_cache *
fd_get_disk_shader_cache(struct pipe_screen * pscreen)886 fd_get_disk_shader_cache(struct pipe_screen *pscreen)
887 {
888    struct fd_screen *screen = fd_screen(pscreen);
889 
890    if (is_ir3(screen)) {
891       struct ir3_compiler *compiler = screen->compiler;
892       return compiler->disk_cache;
893    }
894 
895    return NULL;
896 }
897 
898 bool
fd_screen_bo_get_handle(struct pipe_screen * pscreen,struct fd_bo * bo,struct renderonly_scanout * scanout,unsigned stride,struct winsys_handle * whandle)899 fd_screen_bo_get_handle(struct pipe_screen *pscreen, struct fd_bo *bo,
900                         struct renderonly_scanout *scanout, unsigned stride,
901                         struct winsys_handle *whandle)
902 {
903    struct fd_screen *screen = fd_screen(pscreen);
904 
905    whandle->stride = stride;
906 
907    if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
908       return fd_bo_get_name(bo, &whandle->handle) == 0;
909    } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
910       if (screen->ro) {
911          return renderonly_get_handle(scanout, whandle);
912       } else {
913          uint32_t handle = fd_bo_handle(bo);
914          if (!handle)
915             return false;
916          whandle->handle = handle;
917          return true;
918       }
919    } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
920       int fd = fd_bo_dmabuf(bo);
921       if (fd < 0)
922          return false;
923       whandle->handle = fd;
924       return true;
925    } else {
926       return false;
927    }
928 }
929 
930 static bool
is_format_supported(struct pipe_screen * pscreen,enum pipe_format format,uint64_t modifier)931 is_format_supported(struct pipe_screen *pscreen,
932                     enum pipe_format format,
933                     uint64_t modifier)
934 {
935    struct fd_screen *screen = fd_screen(pscreen);
936    if (screen->is_format_supported)
937       return screen->is_format_supported(pscreen, format, modifier);
938    return modifier == DRM_FORMAT_MOD_LINEAR;
939 }
940 
941 static void
fd_screen_query_dmabuf_modifiers(struct pipe_screen * pscreen,enum pipe_format format,int max,uint64_t * modifiers,unsigned int * external_only,int * count)942 fd_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
943                                  enum pipe_format format, int max,
944                                  uint64_t *modifiers,
945                                  unsigned int *external_only, int *count)
946 {
947    const uint64_t all_modifiers[] = {
948       DRM_FORMAT_MOD_LINEAR,
949       DRM_FORMAT_MOD_QCOM_COMPRESSED,
950       DRM_FORMAT_MOD_QCOM_TILED3,
951    };
952 
953    int num = 0;
954 
955    for (int i = 0; i < ARRAY_SIZE(all_modifiers); i++) {
956       if (!is_format_supported(pscreen, format, all_modifiers[i]))
957          continue;
958 
959       if (num < max) {
960          if (modifiers)
961             modifiers[num] = all_modifiers[i];
962 
963          if (external_only)
964             external_only[num] = false;
965       }
966 
967       num++;
968    }
969 
970    *count = num;
971 }
972 
973 static bool
fd_screen_is_dmabuf_modifier_supported(struct pipe_screen * pscreen,uint64_t modifier,enum pipe_format format,bool * external_only)974 fd_screen_is_dmabuf_modifier_supported(struct pipe_screen *pscreen,
975                                        uint64_t modifier,
976                                        enum pipe_format format,
977                                        bool *external_only)
978 {
979    return is_format_supported(pscreen, format, modifier);
980 }
981 
982 struct fd_bo *
fd_screen_bo_from_handle(struct pipe_screen * pscreen,struct winsys_handle * whandle)983 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
984                          struct winsys_handle *whandle)
985 {
986    struct fd_screen *screen = fd_screen(pscreen);
987    struct fd_bo *bo;
988 
989    if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
990       bo = fd_bo_from_name(screen->dev, whandle->handle);
991    } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
992       bo = fd_bo_from_handle(screen->dev, whandle->handle, 0);
993    } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
994       bo = fd_bo_from_dmabuf(screen->dev, whandle->handle);
995    } else {
996       DBG("Attempt to import unsupported handle type %d", whandle->type);
997       return NULL;
998    }
999 
1000    if (!bo) {
1001       DBG("ref name 0x%08x failed", whandle->handle);
1002       return NULL;
1003    }
1004 
1005    return bo;
1006 }
1007 
1008 static void
_fd_fence_ref(struct pipe_screen * pscreen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * pfence)1009 _fd_fence_ref(struct pipe_screen *pscreen, struct pipe_fence_handle **ptr,
1010               struct pipe_fence_handle *pfence)
1011 {
1012    fd_pipe_fence_ref(ptr, pfence);
1013 }
1014 
1015 static void
fd_screen_get_device_uuid(struct pipe_screen * pscreen,char * uuid)1016 fd_screen_get_device_uuid(struct pipe_screen *pscreen, char *uuid)
1017 {
1018    struct fd_screen *screen = fd_screen(pscreen);
1019 
1020    fd_get_device_uuid(uuid, screen->dev_id);
1021 }
1022 
1023 static void
fd_screen_get_driver_uuid(struct pipe_screen * pscreen,char * uuid)1024 fd_screen_get_driver_uuid(struct pipe_screen *pscreen, char *uuid)
1025 {
1026    fd_get_driver_uuid(uuid);
1027 }
1028 
1029 static int
fd_screen_get_fd(struct pipe_screen * pscreen)1030 fd_screen_get_fd(struct pipe_screen *pscreen)
1031 {
1032    struct fd_screen *screen = fd_screen(pscreen);
1033    return fd_device_fd(screen->dev);
1034 }
1035 
1036 struct pipe_screen *
fd_screen_create(int fd,const struct pipe_screen_config * config,struct renderonly * ro)1037 fd_screen_create(int fd,
1038                  const struct pipe_screen_config *config,
1039                  struct renderonly *ro)
1040 {
1041    struct fd_device *dev = fd_device_new_dup(fd);
1042    if (!dev)
1043       return NULL;
1044 
1045    struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
1046    struct pipe_screen *pscreen;
1047    uint64_t val;
1048 
1049    fd_mesa_debug = debug_get_option_fd_mesa_debug();
1050 
1051    if (FD_DBG(NOBIN))
1052       fd_binning_enabled = false;
1053 
1054    if (!screen)
1055       return NULL;
1056 
1057 #ifdef HAVE_PERFETTO
1058    fd_perfetto_init();
1059 #endif
1060 
1061    util_gpuvis_init();
1062 
1063    pscreen = &screen->base;
1064 
1065    screen->dev = dev;
1066    screen->ro = ro;
1067 
1068    // maybe this should be in context?
1069    screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
1070    if (!screen->pipe) {
1071       DBG("could not create 3d pipe");
1072       goto fail;
1073    }
1074 
1075    if (fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val)) {
1076       DBG("could not get GMEM size");
1077       goto fail;
1078    }
1079    screen->gmemsize_bytes = debug_get_num_option("FD_MESA_GMEM", val);
1080 
1081    if (fd_device_version(dev) >= FD_VERSION_GMEM_BASE) {
1082       fd_pipe_get_param(screen->pipe, FD_GMEM_BASE, &screen->gmem_base);
1083    }
1084 
1085    if (fd_pipe_get_param(screen->pipe, FD_MAX_FREQ, &val)) {
1086       DBG("could not get gpu freq");
1087       /* this limits what performance related queries are
1088        * supported but is not fatal
1089        */
1090       screen->max_freq = 0;
1091    } else {
1092       screen->max_freq = val;
1093    }
1094 
1095    if (fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &val) == 0)
1096       screen->has_timestamp = true;
1097 
1098    screen->dev_id = fd_pipe_dev_id(screen->pipe);
1099 
1100    if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
1101       DBG("could not get gpu-id");
1102       goto fail;
1103    }
1104    screen->gpu_id = val;
1105 
1106    if (fd_pipe_get_param(screen->pipe, FD_CHIP_ID, &val)) {
1107       DBG("could not get chip-id");
1108       /* older kernels may not have this property: */
1109       unsigned core = screen->gpu_id / 100;
1110       unsigned major = (screen->gpu_id % 100) / 10;
1111       unsigned minor = screen->gpu_id % 10;
1112       unsigned patch = 0; /* assume the worst */
1113       val = (patch & 0xff) | ((minor & 0xff) << 8) | ((major & 0xff) << 16) |
1114             ((core & 0xff) << 24);
1115    }
1116    screen->chip_id = val;
1117    screen->gen = fd_dev_gen(screen->dev_id);
1118 
1119    if (fd_pipe_get_param(screen->pipe, FD_NR_PRIORITIES, &val)) {
1120       DBG("could not get # of rings");
1121       screen->priority_mask = 0;
1122    } else {
1123       /* # of rings equates to number of unique priority values: */
1124       screen->priority_mask = (1 << val) - 1;
1125 
1126       /* Lowest numerical value (ie. zero) is highest priority: */
1127       screen->prio_high = 0;
1128 
1129       /* Highest numerical value is lowest priority: */
1130       screen->prio_low = val - 1;
1131 
1132       /* Pick midpoint for normal priority.. note that whatever the
1133        * range of possible priorities, since we divide by 2 the
1134        * result will either be an integer or an integer plus 0.5,
1135        * in which case it will round down to an integer, so int
1136        * division will give us an appropriate result in either
1137        * case:
1138        */
1139       screen->prio_norm = val / 2;
1140    }
1141 
1142    if (fd_device_version(dev) >= FD_VERSION_ROBUSTNESS)
1143       screen->has_robustness = true;
1144 
1145    screen->has_syncobj = fd_has_syncobj(screen->dev);
1146 
1147    /* parse driconf configuration now for device specific overrides: */
1148    driParseConfigFiles(config->options, config->options_info, 0, "msm",
1149                        NULL, fd_dev_name(screen->dev_id), NULL, 0, NULL, 0);
1150 
1151    screen->driconf.conservative_lrz =
1152          !driQueryOptionb(config->options, "disable_conservative_lrz");
1153    screen->driconf.enable_throttling =
1154          !driQueryOptionb(config->options, "disable_throttling");
1155    screen->driconf.dual_color_blend_by_location =
1156          driQueryOptionb(config->options, "dual_color_blend_by_location");
1157 
1158    struct sysinfo si;
1159    sysinfo(&si);
1160    screen->ram_size = si.totalram;
1161 
1162    DBG("Pipe Info:");
1163    DBG(" GPU-id:          %s", fd_dev_name(screen->dev_id));
1164    DBG(" Chip-id:         0x%016"PRIx64, screen->chip_id);
1165    DBG(" GMEM size:       0x%08x", screen->gmemsize_bytes);
1166 
1167    const struct fd_dev_info info = fd_dev_info(screen->dev_id);
1168    if (!info.chip) {
1169       mesa_loge("unsupported GPU: a%03d", screen->gpu_id);
1170       goto fail;
1171    }
1172 
1173    screen->dev_info = info;
1174    screen->info = &screen->dev_info;
1175 
1176    /* explicitly checking for GPU revisions that are known to work.  This
1177     * may be overly conservative for a3xx, where spoofing the gpu_id with
1178     * the blob driver seems to generate identical cmdstream dumps.  But
1179     * on a2xx, there seem to be small differences between the GPU revs
1180     * so it is probably better to actually test first on real hardware
1181     * before enabling:
1182     *
1183     * If you have a different adreno version, feel free to add it to one
1184     * of the cases below and see what happens.  And if it works, please
1185     * send a patch ;-)
1186     */
1187    switch (screen->gen) {
1188    case 2:
1189       fd2_screen_init(pscreen);
1190       break;
1191    case 3:
1192       fd3_screen_init(pscreen);
1193       break;
1194    case 4:
1195       fd4_screen_init(pscreen);
1196       break;
1197    case 5:
1198       fd5_screen_init(pscreen);
1199       break;
1200    case 6:
1201    case 7:
1202       fd6_screen_init(pscreen);
1203       break;
1204    default:
1205       mesa_loge("unsupported GPU generation: a%uxx", screen->gen);
1206       goto fail;
1207    }
1208 
1209    /* fdN_screen_init() should set this: */
1210    assert(screen->primtypes);
1211    screen->primtypes_mask = 0;
1212    for (unsigned i = 0; i <= MESA_PRIM_COUNT; i++)
1213       if (screen->primtypes[i])
1214          screen->primtypes_mask |= (1 << i);
1215 
1216    if (FD_DBG(PERFC)) {
1217       screen->perfcntr_groups =
1218          fd_perfcntrs(screen->dev_id, &screen->num_perfcntr_groups);
1219    }
1220 
1221    /* NOTE: don't enable if we have too old of a kernel to support
1222     * growable cmdstream buffers, since memory requirement for cmdstream
1223     * buffers would be too much otherwise.
1224     */
1225    if (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS)
1226       screen->reorder = !FD_DBG(INORDER);
1227 
1228    fd_bc_init(&screen->batch_cache);
1229 
1230    list_inithead(&screen->context_list);
1231 
1232    util_idalloc_mt_init_tc(&screen->buffer_ids);
1233 
1234    (void)simple_mtx_init(&screen->lock, mtx_plain);
1235 
1236    pscreen->destroy = fd_screen_destroy;
1237    pscreen->get_screen_fd = fd_screen_get_fd;
1238    pscreen->query_memory_info = fd_query_memory_info;
1239    pscreen->get_param = fd_screen_get_param;
1240    pscreen->get_paramf = fd_screen_get_paramf;
1241    pscreen->get_shader_param = fd_screen_get_shader_param;
1242    pscreen->get_compute_param = fd_get_compute_param;
1243    pscreen->get_compiler_options = fd_get_compiler_options;
1244    pscreen->get_disk_shader_cache = fd_get_disk_shader_cache;
1245 
1246    fd_resource_screen_init(pscreen);
1247    fd_query_screen_init(pscreen);
1248    fd_gmem_screen_init(pscreen);
1249 
1250    pscreen->get_name = fd_screen_get_name;
1251    pscreen->get_vendor = fd_screen_get_vendor;
1252    pscreen->get_device_vendor = fd_screen_get_device_vendor;
1253 
1254    pscreen->get_sample_pixel_grid = fd_get_sample_pixel_grid;
1255 
1256    pscreen->get_timestamp = fd_screen_get_timestamp;
1257 
1258    pscreen->fence_reference = _fd_fence_ref;
1259    pscreen->fence_finish = fd_pipe_fence_finish;
1260    pscreen->fence_get_fd = fd_pipe_fence_get_fd;
1261 
1262    pscreen->query_dmabuf_modifiers = fd_screen_query_dmabuf_modifiers;
1263    pscreen->is_dmabuf_modifier_supported =
1264       fd_screen_is_dmabuf_modifier_supported;
1265 
1266    pscreen->get_device_uuid = fd_screen_get_device_uuid;
1267    pscreen->get_driver_uuid = fd_screen_get_driver_uuid;
1268 
1269    slab_create_parent(&screen->transfer_pool, sizeof(struct fd_transfer), 16);
1270 
1271    simple_mtx_init(&screen->aux_ctx_lock, mtx_plain);
1272 
1273    return pscreen;
1274 
1275 fail:
1276    fd_screen_destroy(pscreen);
1277    return NULL;
1278 }
1279 
1280 struct fd_context *
fd_screen_aux_context_get(struct pipe_screen * pscreen)1281 fd_screen_aux_context_get(struct pipe_screen *pscreen)
1282 {
1283    struct fd_screen *screen = fd_screen(pscreen);
1284 
1285    simple_mtx_lock(&screen->aux_ctx_lock);
1286 
1287    if (!screen->aux_ctx) {
1288       screen->aux_ctx = pscreen->context_create(pscreen, NULL, 0);
1289    }
1290 
1291    return fd_context(screen->aux_ctx);
1292 }
1293 
1294 void
fd_screen_aux_context_put(struct pipe_screen * pscreen)1295 fd_screen_aux_context_put(struct pipe_screen *pscreen)
1296 {
1297    struct fd_screen *screen = fd_screen(pscreen);
1298 
1299    screen->aux_ctx->flush(screen->aux_ctx, NULL, 0);
1300    simple_mtx_unlock(&screen->aux_ctx_lock);
1301 }
1302