xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/freedreno/a4xx/fd4_emit.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2014 Rob Clark <[email protected]>
3  * SPDX-License-Identifier: MIT
4  *
5  * Authors:
6  *    Rob Clark <[email protected]>
7  */
8 
9 #ifndef FD4_EMIT_H
10 #define FD4_EMIT_H
11 
12 #include "pipe/p_context.h"
13 
14 #include "fd4_format.h"
15 #include "fd4_program.h"
16 #include "freedreno_context.h"
17 #include "ir3_gallium.h"
18 
19 struct fd_ringbuffer;
20 
21 void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, unsigned nr_bufs,
22                                struct pipe_surface **bufs);
23 
24 /* grouped together emit-state for prog/vertex/state emit: */
25 struct fd4_emit {
26    struct util_debug_callback *debug;
27    const struct fd_vertex_state *vtx;
28    const struct fd4_program_state *prog;
29    const struct pipe_draw_info *info;
30 	unsigned drawid_offset;
31    const struct pipe_draw_indirect_info *indirect;
32 	const struct pipe_draw_start_count_bias *draw;
33    bool binning_pass;
34    struct ir3_cache_key key;
35    enum fd_dirty_3d_state dirty;
36 
37    uint32_t sprite_coord_enable; /* bitmask */
38    bool sprite_coord_mode;
39    bool rasterflat;
40    bool no_decode_srgb;
41    bool skip_consts;
42 
43    /* cached to avoid repeated lookups of same variants: */
44    const struct ir3_shader_variant *vs, *fs;
45    /* TODO: other shader stages.. */
46 };
47 
48 static inline enum a4xx_color_fmt
fd4_emit_format(struct pipe_surface * surf)49 fd4_emit_format(struct pipe_surface *surf)
50 {
51    if (!surf)
52       return 0;
53    return fd4_pipe2color(surf->format);
54 }
55 
56 static inline const struct ir3_shader_variant *
fd4_emit_get_vp(struct fd4_emit * emit)57 fd4_emit_get_vp(struct fd4_emit *emit)
58 {
59    if (!emit->vs) {
60       emit->vs = emit->binning_pass ? emit->prog->bs : emit->prog->vs;
61    }
62    return emit->vs;
63 }
64 
65 static inline const struct ir3_shader_variant *
fd4_emit_get_fp(struct fd4_emit * emit)66 fd4_emit_get_fp(struct fd4_emit *emit)
67 {
68    if (!emit->fs) {
69       if (emit->binning_pass) {
70          /* use dummy stateobj to simplify binning vs non-binning: */
71          static const struct ir3_shader_variant binning_fs = {};
72          emit->fs = &binning_fs;
73       } else {
74          emit->fs = emit->prog->fs;
75       }
76    }
77    return emit->fs;
78 }
79 
80 void fd4_emit_vertex_bufs(struct fd_ringbuffer *ring,
81                           struct fd4_emit *emit) assert_dt;
82 
83 void fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
84                     struct fd4_emit *emit) assert_dt;
85 
86 void fd4_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
87                        struct ir3_shader_variant *cp) assert_dt;
88 void fd4_emit_cs_consts(const struct ir3_shader_variant *v,
89                         struct fd_ringbuffer *ring, struct fd_context *ctx,
90                         const struct pipe_grid_info *info) assert_dt;
91 
92 void fd4_emit_restore(struct fd_batch *batch,
93                       struct fd_ringbuffer *ring) assert_dt;
94 
95 void fd4_emit_init_screen(struct pipe_screen *pscreen);
96 void fd4_emit_init(struct pipe_context *pctx);
97 
98 static inline void
fd4_emit_ib(struct fd_ringbuffer * ring,struct fd_ringbuffer * target)99 fd4_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target)
100 {
101    __OUT_IB(ring, true, target);
102 }
103 
104 #endif /* FD4_EMIT_H */
105