xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/etnaviv/etnaviv_texture.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright (c) 2012-2015 Etnaviv Project
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the
12  * next paragraph) shall be included in all copies or substantial portions
13  * of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Wladimir J. van der Laan <[email protected]>
25  */
26 
27 #include "etnaviv_texture.h"
28 
29 #include "etnaviv_clear_blit.h"
30 #include "etnaviv_context.h"
31 #include "etnaviv_emit.h"
32 #include "etnaviv_format.h"
33 #include "etnaviv_texture_desc.h"
34 #include "etnaviv_texture_state.h"
35 #include "etnaviv_translate.h"
36 #include "util/u_inlines.h"
37 #include "util/u_memory.h"
38 
39 #include "drm-uapi/drm_fourcc.h"
40 
41 static void
etna_bind_sampler_states(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start_slot,unsigned num_samplers,void ** samplers)42 etna_bind_sampler_states(struct pipe_context *pctx, enum pipe_shader_type shader,
43                          unsigned start_slot, unsigned num_samplers,
44                          void **samplers)
45 {
46    /* bind fragment sampler */
47    struct etna_context *ctx = etna_context(pctx);
48    struct etna_screen *screen = ctx->screen;
49    int offset;
50 
51    switch (shader) {
52    case PIPE_SHADER_FRAGMENT:
53       offset = 0;
54       ctx->num_fragment_samplers = num_samplers;
55       break;
56    case PIPE_SHADER_VERTEX:
57       offset = screen->specs.vertex_sampler_offset;
58       break;
59    default:
60       assert(!"Invalid shader");
61       return;
62    }
63 
64    uint32_t mask = 1 << offset;
65    for (int idx = 0; idx < num_samplers; ++idx, mask <<= 1) {
66       ctx->sampler[offset + idx] = samplers[idx];
67       if (samplers[idx])
68          ctx->active_samplers |= mask;
69       else
70          ctx->active_samplers &= ~mask;
71    }
72 
73    ctx->dirty |= ETNA_DIRTY_SAMPLERS;
74 }
75 
76 static bool
etna_configure_sampler_ts(struct etna_sampler_ts * sts,struct pipe_sampler_view * pview,bool enable)77 etna_configure_sampler_ts(struct etna_sampler_ts *sts, struct pipe_sampler_view *pview, bool enable)
78 {
79    bool dirty = (sts->enable != enable);
80 
81    assert(sts);
82    sts->enable = enable;
83 
84    if (!enable) {
85       sts->TS_SAMPLER_CONFIG = 0;
86       sts->TS_SAMPLER_STATUS_BASE.bo = NULL;
87       return dirty;
88    }
89 
90    struct etna_resource *rsc = etna_resource(pview->texture);
91    struct etna_resource_level *lev = &rsc->levels[0];
92 
93    if ((lev->clear_value & 0xffffffff) != sts->TS_SAMPLER_CLEAR_VALUE ||
94        (lev->clear_value >> 32) != sts->TS_SAMPLER_CLEAR_VALUE2)
95       dirty = true;
96 
97    assert(rsc->ts_bo && etna_resource_level_ts_valid(lev));
98 
99    sts->mode = lev->ts_mode;
100    sts->comp = lev->ts_compress_fmt >= 0;
101    sts->TS_SAMPLER_CONFIG =
102       VIVS_TS_SAMPLER_CONFIG_ENABLE |
103       COND(lev->ts_compress_fmt >= 0, VIVS_TS_SAMPLER_CONFIG_COMPRESSION) |
104       VIVS_TS_SAMPLER_CONFIG_COMPRESSION_FORMAT(lev->ts_compress_fmt);
105    sts->TS_SAMPLER_CLEAR_VALUE = lev->clear_value;
106    sts->TS_SAMPLER_CLEAR_VALUE2 = lev->clear_value >> 32;
107    sts->TS_SAMPLER_STATUS_BASE.bo = rsc->ts_bo;
108    sts->TS_SAMPLER_STATUS_BASE.offset = lev->ts_offset;
109    sts->TS_SAMPLER_STATUS_BASE.flags = ETNA_RELOC_READ;
110 
111    return dirty;
112 }
113 
114 /* Return true if the GPU can use sampler TS with this sampler view.
115  * Sampler TS is an optimization used when rendering to textures, where
116  * a resolve-in-place can be avoided when rendering has left a (valid) TS.
117  */
118 static bool
etna_can_use_sampler_ts(struct pipe_sampler_view * view,int num)119 etna_can_use_sampler_ts(struct pipe_sampler_view *view, int num)
120 {
121    struct etna_resource *rsc = etna_resource(view->texture);
122    struct etna_screen *screen = etna_screen(rsc->base.screen);
123 
124    /* Sampler TS can be used under the following conditions: */
125 
126    /* The resource TS is valid for level 0. */
127    if (!etna_resource_level_ts_valid(&rsc->levels[0]))
128       return false;
129 
130    /* The hardware supports it. */
131    if (!VIV_FEATURE(screen, ETNA_FEATURE_TEXTURE_TILED_READ))
132       return false;
133 
134    /* The sampler view will be bound to sampler < VIVS_TS_SAMPLER__LEN.
135     * HALTI5 adds a mapping from sampler to sampler TS unit, but this is AFAIK
136     * absent on earlier models. */
137    if (num >= VIVS_TS_SAMPLER__LEN)
138       return false;
139 
140    /* It is a texture, not a buffer. */
141    if (rsc->base.target == PIPE_BUFFER)
142       return false;
143 
144    /* Does not use compression or the hardware supports V4 compression. */
145    if (rsc->levels[0].ts_compress_fmt >= 0 && !screen->specs.v4_compression)
146       return false;
147 
148    /* The sampler will have one LOD, and it happens to be level 0.
149     * (It is not sure if the hw supports it for other levels, but available
150     *  state strongly suggests only one at a time). */
151    if (view->u.tex.first_level != 0 ||
152        MIN2(view->u.tex.last_level, rsc->base.last_level) != 0)
153       return false;
154 
155    return true;
156 }
157 
158 void
etna_update_sampler_source(struct pipe_sampler_view * view,int num)159 etna_update_sampler_source(struct pipe_sampler_view *view, int num)
160 {
161    struct etna_resource *base = etna_resource(view->texture);
162    struct etna_resource *to = base, *from = base;
163    struct etna_context *ctx = etna_context(view->context);
164    bool enable_sampler_ts = false;
165 
166    if (base->shared && !_mesa_set_search(ctx->updated_resources, view->texture)) {
167       for (int i = view->u.tex.first_level; i <= view->u.tex.last_level; i++)
168          etna_resource_level_mark_changed(&base->levels[i]);
169 
170       pipe_reference(NULL, &view->texture->reference);
171       _mesa_set_add(ctx->updated_resources, view->texture);
172    }
173 
174    if (base->render && etna_resource_newer(etna_resource(base->render), base))
175       from = etna_resource(base->render);
176 
177    if (base->texture)
178       to = etna_resource(base->texture);
179 
180    if ((to != from) && etna_resource_older(to, from)) {
181       etna_copy_resource(view->context, &to->base, &from->base,
182                          view->u.tex.first_level,
183                          MIN2(view->texture->last_level, view->u.tex.last_level));
184       ctx->dirty |= ETNA_DIRTY_TEXTURE_CACHES;
185    } else if (to == from) {
186       if (etna_can_use_sampler_ts(view, num)) {
187          enable_sampler_ts = true;
188       } else if (etna_resource_needs_flush(to)) {
189          /* Resolve TS if needed */
190          etna_copy_resource(view->context, &to->base, &from->base,
191                             view->u.tex.first_level,
192                             MIN2(view->texture->last_level, view->u.tex.last_level));
193          ctx->dirty |= ETNA_DIRTY_TEXTURE_CACHES;
194       }
195    }
196 
197    if (etna_configure_sampler_ts(ctx->ts_for_sampler_view(view), view, enable_sampler_ts)) {
198       ctx->dirty |= ETNA_DIRTY_SAMPLER_VIEWS | ETNA_DIRTY_TEXTURE_CACHES;
199       ctx->dirty_sampler_views |= (1 << num);
200    }
201 }
202 
203 static bool
etna_resource_sampler_compatible(struct etna_resource * res)204 etna_resource_sampler_compatible(struct etna_resource *res)
205 {
206    if (util_format_is_compressed(res->base.format))
207       return true;
208 
209    struct etna_screen *screen = etna_screen(res->base.screen);
210    /* This GPU supports texturing from supertiled textures? */
211    if (res->layout == ETNA_LAYOUT_SUPER_TILED && VIV_FEATURE(screen, ETNA_FEATURE_SUPERTILED_TEXTURE))
212       return true;
213 
214    /* This GPU supports texturing from linear textures? */
215    if (res->layout == ETNA_LAYOUT_LINEAR && VIV_FEATURE(screen, ETNA_FEATURE_LINEAR_TEXTURE_SUPPORT))
216       return true;
217 
218    /* Otherwise, only support tiled layouts */
219    if (res->layout != ETNA_LAYOUT_TILED)
220       return false;
221 
222    /* If we have HALIGN support, we can allow for the RS padding */
223    if (VIV_FEATURE(screen, ETNA_FEATURE_TEXTURE_HALIGN))
224       return true;
225 
226    /* Non-HALIGN GPUs only accept 4x4 tile-aligned textures */
227    if (res->halign != TEXTURE_HALIGN_FOUR)
228       return false;
229 
230    return true;
231 }
232 
233 struct etna_resource *
etna_texture_handle_incompatible(struct pipe_context * pctx,struct pipe_resource * prsc)234 etna_texture_handle_incompatible(struct pipe_context *pctx, struct pipe_resource *prsc)
235 {
236    struct etna_resource *res = etna_resource(prsc);
237 
238    if (!etna_resource_sampler_compatible(res)) {
239       /* The original resource is not compatible with the sampler.
240        * Allocate an appropriately tiled texture. */
241       if (!res->texture) {
242          struct pipe_resource templat = *prsc;
243 
244          templat.bind &= ~(PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET |
245                            PIPE_BIND_BLENDABLE);
246          res->texture =
247             etna_resource_alloc(pctx->screen, ETNA_LAYOUT_TILED,
248                                 DRM_FORMAT_MOD_LINEAR, &templat);
249       }
250 
251       if (!res->texture) {
252          return NULL;
253       }
254       res = etna_resource(res->texture);
255    }
256    return res;
257 }
258 
259 static void
set_sampler_views(struct etna_context * ctx,unsigned start,unsigned end,unsigned nr,bool take_ownership,struct pipe_sampler_view ** views)260 set_sampler_views(struct etna_context *ctx, unsigned start, unsigned end,
261                   unsigned nr, bool take_ownership, struct pipe_sampler_view **views)
262 {
263    unsigned i, j;
264    uint32_t mask = 1 << start;
265    uint32_t prev_active_sampler_views = ctx->active_sampler_views;
266 
267    for (i = start, j = 0; j < nr; i++, j++, mask <<= 1) {
268       struct pipe_sampler_view *view = views ? views[j] : NULL;
269 
270       if (take_ownership) {
271          pipe_sampler_view_reference(&ctx->sampler_view[i], NULL);
272          ctx->sampler_view[i] = view;
273       } else {
274          pipe_sampler_view_reference(&ctx->sampler_view[i], view);
275       }
276       if (view) {
277          ctx->active_sampler_views |= mask;
278          ctx->dirty_sampler_views |= mask;
279       } else
280          ctx->active_sampler_views &= ~mask;
281    }
282 
283    for (; i < end; i++, mask <<= 1) {
284       pipe_sampler_view_reference(&ctx->sampler_view[i], NULL);
285       ctx->active_sampler_views &= ~mask;
286    }
287 
288    /* sampler views that changed state (even to inactive) are also dirty */
289    ctx->dirty_sampler_views |= ctx->active_sampler_views ^ prev_active_sampler_views;
290 }
291 
292 static inline void
etna_fragtex_set_sampler_views(struct etna_context * ctx,unsigned nr,bool take_ownership,struct pipe_sampler_view ** views)293 etna_fragtex_set_sampler_views(struct etna_context *ctx, unsigned nr,
294                                bool take_ownership,
295                                struct pipe_sampler_view **views)
296 {
297    struct etna_screen *screen = ctx->screen;
298    unsigned start = 0;
299    unsigned end = start + screen->specs.fragment_sampler_count;
300 
301    set_sampler_views(ctx, start, end, nr, take_ownership, views);
302    ctx->num_fragment_sampler_views = nr;
303 }
304 
305 
306 static inline void
etna_vertex_set_sampler_views(struct etna_context * ctx,unsigned nr,bool take_ownership,struct pipe_sampler_view ** views)307 etna_vertex_set_sampler_views(struct etna_context *ctx, unsigned nr,
308                               bool take_ownership,
309                               struct pipe_sampler_view **views)
310 {
311    struct etna_screen *screen = ctx->screen;
312    unsigned start = screen->specs.vertex_sampler_offset;
313    unsigned end = start + screen->specs.vertex_sampler_count;
314 
315    set_sampler_views(ctx, start, end, nr, take_ownership, views);
316 }
317 
318 static void
etna_set_sampler_views(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start_slot,unsigned num_views,unsigned unbind_num_trailing_slots,bool take_ownership,struct pipe_sampler_view ** views)319 etna_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
320                        unsigned start_slot, unsigned num_views,
321                        unsigned unbind_num_trailing_slots,
322                        bool take_ownership,
323                        struct pipe_sampler_view **views)
324 {
325    struct etna_context *ctx = etna_context(pctx);
326    assert(start_slot == 0);
327 
328    ctx->dirty |= ETNA_DIRTY_SAMPLER_VIEWS | ETNA_DIRTY_TEXTURE_CACHES;
329 
330    switch (shader) {
331    case PIPE_SHADER_FRAGMENT:
332       etna_fragtex_set_sampler_views(ctx, num_views, take_ownership, views);
333       break;
334    case PIPE_SHADER_VERTEX:
335       etna_vertex_set_sampler_views(ctx, num_views, take_ownership, views);
336       break;
337    default:;
338    }
339 }
340 
341 static void
etna_texture_barrier(struct pipe_context * pctx,unsigned flags)342 etna_texture_barrier(struct pipe_context *pctx, unsigned flags)
343 {
344    struct etna_context *ctx = etna_context(pctx);
345 
346    etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE,
347                   VIVS_GL_FLUSH_CACHE_COLOR | VIVS_GL_FLUSH_CACHE_DEPTH |
348                   VIVS_GL_FLUSH_CACHE_TEXTURE);
349    etna_set_state(ctx->stream, VIVS_GL_FLUSH_CACHE,
350                   VIVS_GL_FLUSH_CACHE_TEXTUREVS);
351    etna_stall(ctx->stream, SYNC_RECIPIENT_RA, SYNC_RECIPIENT_PE);
352 }
353 
354 uint32_t
active_samplers_bits(struct etna_context * ctx)355 active_samplers_bits(struct etna_context *ctx)
356 {
357    return ctx->active_sampler_views & ctx->active_samplers;
358 }
359 
360 void
etna_texture_init(struct pipe_context * pctx)361 etna_texture_init(struct pipe_context *pctx)
362 {
363    struct etna_context *ctx = etna_context(pctx);
364    struct etna_screen *screen = ctx->screen;
365 
366    pctx->bind_sampler_states = etna_bind_sampler_states;
367    pctx->set_sampler_views = etna_set_sampler_views;
368    pctx->texture_barrier = etna_texture_barrier;
369 
370    if (screen->info->halti >= 5) {
371       u_suballocator_init(&ctx->tex_desc_allocator, pctx, 4096, 0,
372                           PIPE_USAGE_IMMUTABLE, 0, true);
373       etna_texture_desc_init(pctx);
374    } else {
375       etna_texture_state_init(pctx);
376    }
377 }
378 
379 void
etna_texture_fini(struct pipe_context * pctx)380 etna_texture_fini(struct pipe_context *pctx)
381 {
382    struct etna_context *ctx = etna_context(pctx);
383    struct etna_screen *screen = ctx->screen;
384 
385    if (screen->info->halti >= 5)
386       u_suballocator_destroy(&ctx->tex_desc_allocator);
387 }
388