1 /* 2 * Copyright © Microsoft Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #ifndef D3D12_QUERY_H 25 #define D3D12_QUERY_H 26 27 #include "d3d12_common.h" 28 #include "d3d12_resource.h" 29 30 struct d3d12_context; 31 32 void 33 d3d12_suspend_queries(struct d3d12_context *ctx); 34 35 void 36 d3d12_resume_queries(struct d3d12_context *ctx); 37 38 void 39 d3d12_validate_queries(struct d3d12_context *ctx); 40 41 void 42 d3d12_enable_predication(struct d3d12_context *ctx); 43 44 constexpr unsigned MAX_SUBQUERIES = 4; 45 46 struct d3d12_query_impl { 47 ID3D12QueryHeap* query_heap; 48 unsigned curr_query, num_queries; 49 size_t query_size; 50 51 D3D12_QUERY_TYPE d3d12qtype; 52 53 pipe_resource* buffer; 54 unsigned buffer_offset; 55 56 bool active; 57 }; 58 59 struct d3d12_query { 60 struct threaded_query base; 61 struct pipe_reference reference; 62 enum pipe_query_type type; 63 unsigned index; 64 65 struct d3d12_query_impl subqueries[MAX_SUBQUERIES]; 66 67 struct list_head active_list; 68 struct d3d12_resource* predicate; 69 70 /* 71 * Used to track if a query's results are ready to be read asynchronously 72 * 73 * Initialized to 0, it is set to UINT64_MAX when the query is ended but before it is flushed 74 * At flush, it is set to the fence_value associated with the work it was 75 * submitted with 76 */ 77 uint64_t fence_value; 78 }; 79 80 void 81 d3d12_destroy_query(d3d12_query *query); 82 83 #endif 84