xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/d3d12/d3d12_debug.h (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © Microsoft Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef D3D12_DEBUG_H
25 #define D3D12_DEBUG_H
26 
27 #ifdef __cplusplus
28 extern "C" {
29 #endif
30 
31 #include <stdint.h>
32 
33 #define D3D12_DEBUG_VERBOSE       (1 << 0)
34 #define D3D12_DEBUG_EXPERIMENTAL  (1 << 1)
35 #define D3D12_DEBUG_DXIL          (1 << 2)
36 #define D3D12_DEBUG_DISASS        (1 << 3)
37 #define D3D12_DEBUG_BLIT          (1 << 4)
38 #define D3D12_DEBUG_RESOURCE      (1 << 5)
39 #define D3D12_DEBUG_DEBUG_LAYER   (1 << 6)
40 #define D3D12_DEBUG_GPU_VALIDATOR (1 << 7)
41 #define D3D12_DEBUG_SINGLETON     (1 << 8)
42 #define D3D12_DEBUG_PIX           (1 << 9)
43 
44 extern uint32_t d3d12_debug;
45 
46 #ifdef __cplusplus
47 }
48 #endif
49 
50 #endif
51