1KHR-GL46.texture_barrier.overlapping-texels 2KHR-GL46.texture_barrier_ARB.overlapping-texels 3KHR-GL46.texture_barrier_ARB.same-texel-rw-multipass 4KHR-GL46.texture_barrier.same-texel-rw-multipass 5KHR-GL46.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_write_calls 6KHR-GLES31.core.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_write_calls 7spec@arb_query_buffer_object@qbo 8spec@arb_shader_storage_buffer_object@execution@ssbo-atomicexchange-int 9spec@amd_performance_monitor@measure 10spec@amd_performance_monitor@measure@change counters while active 11spec@amd_performance_monitor@measure@counters in range 12 13spec@!opengl [email protected] 100000 varray .* 14