xref: /aosp_15_r20/external/mesa3d/src/gallium/drivers/crocus/ci/crocus-g41-fails.txt (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_int_depth_component16,Fail
2KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_int_depth_component24,Fail
3KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_short_depth_component16,Fail
4KHR-GLES2.core.internalformat.texture2d.rgb_float_rgb32f,Fail
5KHR-GLES2.core.internalformat.texture2d.rgb_float_rgb32f_linear,Fail
6KHR-GLES2.core.internalformat.texture2d.rgba_float_rgba32f,Fail
7KHR-GLES2.core.internalformat.texture2d.rgba_float_rgba32f_linear,Fail
8
9# Missing the red triangle
10dEQP-GLES2.functional.clip_control.depth_mode_zero_to_one,Fail
11
12# Clipped wide primitives not rendered when the ceneter is offscreen
13dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
14dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
15dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
16dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
17dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
18
19# Bad slope of clipped triangles
20dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_neg_z,Fail
21dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z,Fail
22
23# RGB/RGBA half float should be incomplete, tested as complete.
24dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes,Fail
25
26dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod,Fail
27
28# Subpixel precision errors
29dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_l8_npot,Fail
30dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgb888_npot,Fail
31dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba4444_npot,Fail
32dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba8888_npot,Fail
33dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_l8_npot,Fail
34dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgb888_npot,Fail
35dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgba4444_npot,Fail
36dEQP-GLES2.functional.texture.filtering.2d.nearest_linear_clamp_rgba8888_npot,Fail
37dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_l8_npot,Fail
38dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgb888_npot,Fail
39dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba4444_npot,Fail
40dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba8888_npot,Fail
41dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_l8_npot,Fail
42dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgb888_npot,Fail
43dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgba4444_npot,Fail
44dEQP-GLES2.functional.texture.filtering.cube.nearest_linear_clamp_rgba8888_npot,Fail
45dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
46dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
47dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
48dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
49dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
50dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail
51dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp,Fail
52dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror,Fail
53dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp,Fail
54dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror,Fail
55dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp,Fail
56dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror,Fail
57dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat,Fail
58dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp,Fail
59dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror,Fail
60dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat,Fail
61dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_clamp,Fail
62dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_mirror,Fail
63dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_repeat,Fail
64dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_clamp,Fail
65dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_mirror,Fail
66dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_repeat,Fail
67
68# No info, just piglit fail result.
69shaders@glsl-bug-110796,Fail
70
71# "glsl-routing: ../src/intel/compiler/brw_fs_visitor.cpp:155: fs_reg fs_visitor::interp_reg(int, int): Assertion `prog_data->urb_setup[location] >= 0' failed."
72shaders@glsl-routing,Crash
73
74# frontbuffer reading failures?
75spec@!opengl [email protected],Fail
76
77spec@!opengl 1.1@line-aa-width,Fail
78spec@!opengl 1.1@linestipple,Fail
79spec@!opengl 1.1@linestipple@Factor 2x,Fail
80spec@!opengl 1.1@linestipple@Factor 3x,Fail
81spec@!opengl 1.1@linestipple@Line loop,Fail
82spec@!opengl 1.1@linestipple@Line strip,Fail
83
84# abort()s submitting batchbuffer on context close, after some GL_OOMs.
85spec@!opengl 1.1@max-texture-size,Crash
86
87spec@!opengl [email protected],Fail
88
89# Regression from i965
90# "data not copied"
91spec@arb_copy_buffer@targets,Fail
92
93# "../src/mesa/state_tracker/st_cb_copyimage.c:309:swizzled_copy: Assertion `src_desc->block.bits == dst_desc->block.bits' failed."
94spec@arb_copy_image@arb_copy_image-formats,Crash
95
96# Regression from i965
97spec@arb_depth_buffer_float@fbo-generatemipmap-formats,Fail
98spec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F,Fail
99spec@arb_depth_buffer_float@fbo-generatemipmap-formats@GL_DEPTH_COMPONENT32F NPOT,Fail
100
101spec@arb_depth_buffer_float@texwrap formats bordercolor,Fail
102spec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled,Fail
103spec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH32F_STENCIL8- swizzled- border color only,Fail
104spec@arb_depth_buffer_float@texwrap formats bordercolor-swizzled@GL_DEPTH_COMPONENT32F- swizzled- border color only,Fail
105spec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH32F_STENCIL8- border color only,Fail
106spec@arb_depth_buffer_float@texwrap formats bordercolor@GL_DEPTH_COMPONENT32F- border color only,Fail
107
108# test bug: "Failed to compile fragment shader: 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES"
109spec@arb_framebuffer_object@fbo-drawbuffers-none use_frag_out,Fail
110
111# "Left: textureCube, Right: textureCubeGradARB
112#  Probe color at (80,78)
113#    Left: 0.678431 0.333333 0.000000 1.000000
114#    Right: 0.647059 0.349020 0.000000 1.000000"
115spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
116
117# Regression from i965
118spec@arb_texture_cube_map@copyteximage cube,Fail
119
120# Regressions from i965: i965 would demote these 32-bit internalformats to
121# 16-bit so that texture filtering worked, since GL 2.1 let you do that.
122# Crocus instead decided to follow r300 and other GL2 hardware in using the
123# requested size for storage even if the HW can't filter textures with it.
124spec@arb_texture_rg@fbo-blending-formats-float,Fail
125spec@arb_texture_rg@fbo-blending-formats-float@GL_RG32F,Fail
126spec@arb_texture_float@texwrap formats bordercolor,Fail
127spec@arb_texture_float@texwrap formats bordercolor-swizzled,Fail
128spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_INTENSITY32F_ARB- swizzled- border color only,Fail
129spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE32F_ARB- swizzled- border color only,Fail
130spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_LUMINANCE_ALPHA32F_ARB- swizzled- border color only,Fail
131spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGB32F- swizzled- border color only,Fail
132spec@arb_texture_float@texwrap formats bordercolor-swizzled@GL_RGBA32F- swizzled- border color only,Fail
133spec@arb_texture_float@texwrap formats bordercolor@GL_INTENSITY32F_ARB- border color only,Fail
134spec@arb_texture_float@texwrap formats bordercolor@GL_LUMINANCE32F_ARB- border color only,Fail
135spec@arb_texture_float@texwrap formats bordercolor@GL_LUMINANCE_ALPHA32F_ARB- border color only,Fail
136spec@arb_texture_float@texwrap formats bordercolor@GL_RGB32F- border color only,Fail
137spec@arb_texture_float@texwrap formats bordercolor@GL_RGBA32F- border color only,Fail
138spec@arb_texture_rg@texwrap formats-float bordercolor,Fail
139spec@arb_texture_rg@texwrap formats-float bordercolor-swizzled,Fail
140spec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_R32F- swizzled- border color only,Fail
141spec@arb_texture_rg@texwrap formats-float bordercolor-swizzled@GL_RG32F- swizzled- border color only,Fail
142spec@arb_texture_rg@texwrap formats-float bordercolor@GL_R32F- border color only,Fail
143spec@arb_texture_rg@texwrap formats-float bordercolor@GL_RG32F- border color only,Fail
144
145# test bug: "ERROR - Duplicate subtest found, marking test failed: cube array texture"
146spec@arb_texture_storage@texture-storage@cube array texture,Fail
147
148# Regression from i965
149spec@arb_vertex_buffer_object@vbo-subdata-many drawarrays,Fail
150spec@arb_vertex_buffer_object@vbo-subdata-many drawelements,Fail
151
152spec@egl 1.4@eglterminate then unbind context,Fail
153
154spec@egl_ext_protected_content@conformance,Fail
155
156# "piglit: error: failed to get EGLConfig: EGL_NOT_INITIALIZED(0x3001)"
157spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
158spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail
159
160# "eglInitialize() failed"
161spec@egl_khr_surfaceless_context@viewport,Fail
162
163# Regression from i965
164spec@ext_draw_buffers2@fbo-drawbuffers2-blend,Fail
165
166# "Failed blit src(0,0;1,1) - dst(0,0;2147483647,2147483647)
167#  Failed blit src(0,0;40,40) - dst(0,0;134217727,134217727)
168#  Failed blit src(0,0;40,40) - dst(0,0;2147483647,2147483647)
169#  Failed blit src(0,0;80,80) - dst(0,0;134217727,134217727)
170#  Failed blit src(0,0;80,80) - dst(0,0;2147483647,2147483647)
171#  Failed blit src(0,0;160,160) - dst(0,0;134217727,134217727)
172#  Failed blit src(0,0;160,160) - dst(0,0;2147483647,2147483647)
173#  Failed blit src(0,0;2147483647,2147483647) - dst(0,0;2147483647,2147483647)"
174spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
175
176# "../src/mesa/state_tracker/st_atom_blend.c:156:blend_per_rt: Assertion `st->has_indep_blend_func' failed."
177spec@ext_framebuffer_object@fbo-blending-format-quirks,Crash
178
179# "piglit: error: Failed at level 1, slice 1"
180spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-isampler3d,Fail
181spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-sampler3d,Fail
182spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-usampler3d,Fail
183spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-isampler3d,Fail
184spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-sampler3d,Fail
185spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-usampler3d,Fail
186spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-isampler3d,Fail
187spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-sampler3d,Fail
188spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-usampler3d,Fail
189spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-isampler3d,Fail
190spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-sampler3d,Fail
191spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-usampler3d,Fail
192
193# "Stopping after 100 failures
194#  Summary: -1/100 passed"
195spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() 1darrayshadow,Fail
196spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() 2darrayshadow,Fail
197spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture() cubeshadow,Fail
198spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture(bias) 1darrayshadow,Fail
199spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture(bias) 2darrayshadow,Fail
200spec@ext_gpu_shader4@tex-miplevel-selection gpu4texture(bias) cubeshadow,Fail
201spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad 1darrayshadow,Fail
202spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad 2darray,Crash
203spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad 2darrayshadow,Fail
204spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegrad cubeshadow,Fail
205spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegradoffset 1darrayshadow,Fail
206spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegradoffset 2darray,Crash
207spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturegradoffset 2darrayshadow,Fail
208spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturelod 1darrayshadow,Fail
209spec@ext_gpu_shader4@tex-miplevel-selection gpu4texturelodoffset 1darrayshadow,Fail
210spec@ext_gpu_shader4@tex-miplevel-selection gpu4textureoffset 1darrayshadow,Fail
211spec@ext_gpu_shader4@tex-miplevel-selection gpu4textureoffset 2darrayshadow,Fail
212
213# Regression from i965
214# "Testing GL_LUMINANCE16F_ARB
215#  Expected: (1, 1, 1, 0)
216#  Actual: (1, 1, 1, 1)"
217spec@ext_packed_float@query-rgba-signed-components,Fail
218
219# "Unexpected GL error: GL_NO_ERROR 0x0
220#  (Error at /home/anholt/src/piglit/tests/spec/ext_texture_format_bgra8888/api-errors.c:63)
221#  Expected GL error: GL_INVALID_OPERATION 0x502
222#  Unexpected GL error: GL_NO_ERROR 0x0
223#  (Error at /home/anholt/src/piglit/tests/spec/ext_texture_format_bgra8888/api-errors.c:69)
224#  Expected GL error: GL_INVALID_OPERATION 0x502
225#  Unexpected GL error: GL_NO_ERROR 0x0
226#  (Error at /home/anholt/src/piglit/tests/spec/ext_texture_format_bgra8888/api-errors.c:103)
227#  Expected GL error: GL_INVALID_OPERATION 0x502"
228spec@ext_texture_format_bgra8888@api-errors,Fail
229
230# no info, just fails
231spec@intel_performance_query@intel_performance_query-issue_2235,Fail
232
233# "Unexpected GL error: GL_INVALID_ENUM 0x500
234#  (Error at tests/spec/khr_texture_compression_astc/khr_compressed_astc-basic.c:349)
235#  Expected GL error: GL_INVALID_OPERATION 0x502"
236spec@khr_texture_compression_astc@basic-gles,Fail
237
238spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail
239spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail
240spec@khr_texture_compression_astc@miptree-gles srgb,Fail
241spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
242
243# new failures, needs debugging
244dEQP-GLES2.functional.polygon_offset.default_displacement_with_units,Fail
245dEQP-GLES2.functional.polygon_offset.default_render_with_factor,Fail
246dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units,Fail
247dEQP-GLES2.functional.polygon_offset.fixed16_render_with_factor,Fail
248spec@!opengl 1.1@polygon-mode-offset,Fail
249spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail
250spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail
251spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail
252spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail
253spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail
254spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail
255spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail
256spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail
257spec@amd_performance_monitor@measure,Crash
258