xref: /aosp_15_r20/external/mesa3d/src/gallium/auxiliary/vl/vl_vertex_buffers.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /**************************************************************************
2  *
3  * Copyright 2010 Christian König
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include <assert.h>
29 #include "util/format/u_format.h"
30 #include "vl_vertex_buffers.h"
31 #include "vl_types.h"
32 
33 /* vertices for a quad covering a block */
34 static const struct vertex2f block_quad[4] = {
35    {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
36 };
37 
38 struct pipe_vertex_buffer
vl_vb_upload_quads(struct pipe_context * pipe)39 vl_vb_upload_quads(struct pipe_context *pipe)
40 {
41    struct pipe_vertex_buffer quad;
42    struct pipe_transfer *buf_transfer;
43    struct vertex2f *v;
44 
45    unsigned i;
46 
47    assert(pipe);
48 
49    /* create buffer */
50    quad.buffer_offset = 0;
51    quad.buffer.resource = pipe_buffer_create
52    (
53       pipe->screen,
54       PIPE_BIND_VERTEX_BUFFER,
55       PIPE_USAGE_DEFAULT,
56       sizeof(struct vertex2f) * 4
57    );
58    quad.is_user_buffer = false;
59 
60    if(!quad.buffer.resource)
61       return quad;
62 
63    /* and fill it */
64    v = pipe_buffer_map
65    (
66       pipe,
67       quad.buffer.resource,
68       PIPE_MAP_WRITE | PIPE_MAP_DISCARD_RANGE,
69       &buf_transfer
70    );
71 
72    for (i = 0; i < 4; ++i, ++v) {
73       v->x = block_quad[i].x;
74       v->y = block_quad[i].y;
75    }
76 
77    pipe_buffer_unmap(pipe, buf_transfer);
78 
79    return quad;
80 }
81 
82 struct pipe_vertex_buffer
vl_vb_upload_pos(struct pipe_context * pipe,unsigned width,unsigned height)83 vl_vb_upload_pos(struct pipe_context *pipe, unsigned width, unsigned height)
84 {
85    struct pipe_vertex_buffer pos;
86    struct pipe_transfer *buf_transfer;
87    struct vertex2s *v;
88 
89    unsigned x, y;
90 
91    assert(pipe);
92 
93    /* create buffer */
94    pos.buffer_offset = 0;
95    pos.buffer.resource = pipe_buffer_create
96    (
97       pipe->screen,
98       PIPE_BIND_VERTEX_BUFFER,
99       PIPE_USAGE_DEFAULT,
100       sizeof(struct vertex2s) * width * height
101    );
102    pos.is_user_buffer = false;
103 
104    if(!pos.buffer.resource)
105       return pos;
106 
107    /* and fill it */
108    v = pipe_buffer_map
109    (
110       pipe,
111       pos.buffer.resource,
112       PIPE_MAP_WRITE | PIPE_MAP_DISCARD_RANGE,
113       &buf_transfer
114    );
115 
116    for ( y = 0; y < height; ++y) {
117       for ( x = 0; x < width; ++x, ++v) {
118          v->x = x;
119          v->y = y;
120       }
121    }
122 
123    pipe_buffer_unmap(pipe, buf_transfer);
124 
125    return pos;
126 }
127 
128 static struct pipe_vertex_element
vl_vb_get_quad_vertex_element(void)129 vl_vb_get_quad_vertex_element(void)
130 {
131    struct pipe_vertex_element element;
132 
133    /* setup rectangle element */
134    element.src_offset = 0;
135    element.instance_divisor = 0;
136    element.vertex_buffer_index = 0;
137    element.dual_slot = false;
138    element.src_format = PIPE_FORMAT_R32G32_FLOAT;
139 
140    return element;
141 }
142 
143 static void
vl_vb_element_helper(struct pipe_vertex_element * elements,unsigned num_elements,unsigned vertex_buffer_index)144 vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements,
145                      unsigned vertex_buffer_index)
146 {
147    unsigned i, offset = 0;
148 
149    assert(elements && num_elements);
150 
151    for ( i = 0; i < num_elements; ++i ) {
152       elements[i].src_offset = offset;
153       elements[i].instance_divisor = 1;
154       elements[i].vertex_buffer_index = vertex_buffer_index;
155       offset += util_format_get_blocksize(elements[i].src_format);
156    }
157 }
158 
159 void *
vl_vb_get_ves_ycbcr(struct pipe_context * pipe)160 vl_vb_get_ves_ycbcr(struct pipe_context *pipe)
161 {
162    struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
163 
164    assert(pipe);
165 
166    memset(&vertex_elems, 0, sizeof(vertex_elems));
167    vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
168    vertex_elems[VS_I_RECT].src_stride = sizeof(struct vertex2f);
169 
170    /* Position element */
171    vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R8G8B8A8_USCALED;
172 
173    /* block num element */
174    vertex_elems[VS_I_BLOCK_NUM].src_format = PIPE_FORMAT_R32_FLOAT;
175    vertex_elems[VS_I_BLOCK_NUM].src_stride = sizeof(struct vertex2f);
176 
177    vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 2, 1);
178    vertex_elems[VS_I_VPOS].src_stride = sizeof(struct vl_ycbcr_block);
179 
180    return pipe->create_vertex_elements_state(pipe, 3, vertex_elems);
181 }
182 
183 void *
vl_vb_get_ves_mv(struct pipe_context * pipe)184 vl_vb_get_ves_mv(struct pipe_context *pipe)
185 {
186    struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS];
187 
188    assert(pipe);
189 
190    memset(&vertex_elems, 0, sizeof(vertex_elems));
191    vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element();
192    vertex_elems[VS_I_RECT].src_stride = sizeof(struct vertex2f);
193 
194    /* Position element */
195    vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED;
196 
197    vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1);
198    vertex_elems[VS_I_VPOS].src_stride = sizeof(struct vertex2s);
199 
200    /* motion vector TOP element */
201    vertex_elems[VS_I_MV_TOP].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
202    vertex_elems[VS_I_MV_TOP].src_stride = sizeof(struct vertex2f);
203 
204    /* motion vector BOTTOM element */
205    vertex_elems[VS_I_MV_BOTTOM].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED;
206    vertex_elems[VS_I_MV_BOTTOM].src_stride = sizeof(struct vertex2f);
207 
208    vl_vb_element_helper(&vertex_elems[VS_I_MV_TOP], 2, 2);
209    vertex_elems[VS_I_MV_TOP].src_stride = sizeof(struct vl_motionvector);
210 
211    return pipe->create_vertex_elements_state(pipe, NUM_VS_INPUTS, vertex_elems);
212 }
213 
214 bool
vl_vb_init(struct vl_vertex_buffer * buffer,struct pipe_context * pipe,unsigned width,unsigned height)215 vl_vb_init(struct vl_vertex_buffer *buffer, struct pipe_context *pipe,
216            unsigned width, unsigned height)
217 {
218    unsigned i, size;
219 
220    assert(buffer);
221 
222    buffer->width = width;
223    buffer->height = height;
224 
225    size = width * height;
226 
227    for (i = 0; i < VL_NUM_COMPONENTS; ++i) {
228       buffer->ycbcr[i].resource = pipe_buffer_create
229       (
230          pipe->screen,
231          PIPE_BIND_VERTEX_BUFFER,
232          PIPE_USAGE_STREAM,
233          sizeof(struct vl_ycbcr_block) * size * 4
234       );
235       if (!buffer->ycbcr[i].resource)
236          goto error_ycbcr;
237    }
238 
239    for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
240       buffer->mv[i].resource = pipe_buffer_create
241       (
242          pipe->screen,
243          PIPE_BIND_VERTEX_BUFFER,
244          PIPE_USAGE_STREAM,
245          sizeof(struct vl_motionvector) * size
246       );
247       if (!buffer->mv[i].resource)
248          goto error_mv;
249    }
250 
251    return true;
252 
253 error_mv:
254    for (i = 0; i < VL_NUM_COMPONENTS; ++i)
255       pipe_resource_reference(&buffer->mv[i].resource, NULL);
256 
257 error_ycbcr:
258    for (i = 0; i < VL_NUM_COMPONENTS; ++i)
259       pipe_resource_reference(&buffer->ycbcr[i].resource, NULL);
260    return false;
261 }
262 
263 unsigned
vl_vb_attributes_per_plock(struct vl_vertex_buffer * buffer)264 vl_vb_attributes_per_plock(struct vl_vertex_buffer *buffer)
265 {
266    return 1;
267 }
268 
269 struct pipe_vertex_buffer
vl_vb_get_ycbcr(struct vl_vertex_buffer * buffer,int component)270 vl_vb_get_ycbcr(struct vl_vertex_buffer *buffer, int component)
271 {
272    struct pipe_vertex_buffer buf;
273 
274    assert(buffer);
275 
276    buf.buffer_offset = 0;
277    buf.buffer.resource = buffer->ycbcr[component].resource;
278    buf.is_user_buffer = false;
279 
280    return buf;
281 }
282 
283 struct pipe_vertex_buffer
vl_vb_get_mv(struct vl_vertex_buffer * buffer,int motionvector)284 vl_vb_get_mv(struct vl_vertex_buffer *buffer, int motionvector)
285 {
286    struct pipe_vertex_buffer buf;
287 
288    assert(buffer);
289 
290    buf.buffer_offset = 0;
291    buf.buffer.resource = buffer->mv[motionvector].resource;
292    buf.is_user_buffer = false;
293 
294    return buf;
295 }
296 
297 void
vl_vb_map(struct vl_vertex_buffer * buffer,struct pipe_context * pipe)298 vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
299 {
300    unsigned i;
301 
302    assert(buffer && pipe);
303 
304    for (i = 0; i < VL_NUM_COMPONENTS; ++i) {
305       buffer->ycbcr[i].vertex_stream = pipe_buffer_map
306       (
307          pipe,
308          buffer->ycbcr[i].resource,
309          PIPE_MAP_WRITE | PIPE_MAP_DISCARD_RANGE,
310          &buffer->ycbcr[i].transfer
311       );
312    }
313 
314    for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
315       buffer->mv[i].vertex_stream = pipe_buffer_map
316       (
317          pipe,
318          buffer->mv[i].resource,
319          PIPE_MAP_WRITE | PIPE_MAP_DISCARD_RANGE,
320          &buffer->mv[i].transfer
321       );
322    }
323 
324 }
325 
326 struct vl_ycbcr_block *
vl_vb_get_ycbcr_stream(struct vl_vertex_buffer * buffer,int component)327 vl_vb_get_ycbcr_stream(struct vl_vertex_buffer *buffer, int component)
328 {
329    assert(buffer);
330    assert(component < VL_NUM_COMPONENTS);
331 
332    return buffer->ycbcr[component].vertex_stream;
333 }
334 
335 unsigned
vl_vb_get_mv_stream_stride(struct vl_vertex_buffer * buffer)336 vl_vb_get_mv_stream_stride(struct vl_vertex_buffer *buffer)
337 {
338    assert(buffer);
339 
340    return buffer->width;
341 }
342 
343 struct vl_motionvector *
vl_vb_get_mv_stream(struct vl_vertex_buffer * buffer,int ref_frame)344 vl_vb_get_mv_stream(struct vl_vertex_buffer *buffer, int ref_frame)
345 {
346    assert(buffer);
347    assert(ref_frame < VL_MAX_REF_FRAMES);
348 
349    return buffer->mv[ref_frame].vertex_stream;
350 }
351 
352 void
vl_vb_unmap(struct vl_vertex_buffer * buffer,struct pipe_context * pipe)353 vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe)
354 {
355    unsigned i;
356 
357    assert(buffer && pipe);
358 
359    for (i = 0; i < VL_NUM_COMPONENTS; ++i) {
360       if (buffer->ycbcr[i].transfer)
361          pipe_buffer_unmap(pipe, buffer->ycbcr[i].transfer);
362    }
363 
364    for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
365       if (buffer->mv[i].transfer)
366          pipe_buffer_unmap(pipe, buffer->mv[i].transfer);
367    }
368 }
369 
370 void
vl_vb_cleanup(struct vl_vertex_buffer * buffer)371 vl_vb_cleanup(struct vl_vertex_buffer *buffer)
372 {
373    unsigned i;
374 
375    assert(buffer);
376 
377    for (i = 0; i < VL_NUM_COMPONENTS; ++i) {
378       pipe_resource_reference(&buffer->ycbcr[i].resource, NULL);
379    }
380 
381    for (i = 0; i < VL_MAX_REF_FRAMES; ++i) {
382       pipe_resource_reference(&buffer->mv[i].resource, NULL);
383    }
384 }
385