1 /*
2 * Copyright © 2021 Google, Inc.
3 * SPDX-License-Identifier: MIT
4 */
5
6 #include "ir3_nir.h"
7
8 /*
9 * Lowering for 64b intrinsics generated with OpenCL or with
10 * VK_KHR_buffer_device_address. All our intrinsics from a hw
11 * standpoint are 32b, so we just need to combine in zero for
12 * the upper 32bits and let the other nir passes clean up the mess.
13 */
14
15 static bool
lower_64b_intrinsics_filter(const nir_instr * instr,const void * unused)16 lower_64b_intrinsics_filter(const nir_instr *instr, const void *unused)
17 {
18 (void)unused;
19
20 if (instr->type != nir_instr_type_intrinsic)
21 return false;
22
23 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
24
25 if (intr->intrinsic == nir_intrinsic_load_deref ||
26 intr->intrinsic == nir_intrinsic_store_deref)
27 return false;
28
29 if (is_intrinsic_store(intr->intrinsic))
30 return nir_src_bit_size(intr->src[0]) == 64;
31
32 if (nir_intrinsic_dest_components(intr) == 0)
33 return false;
34
35 return intr->def.bit_size == 64;
36 }
37
38 static nir_def *
lower_64b_intrinsics(nir_builder * b,nir_instr * instr,void * unused)39 lower_64b_intrinsics(nir_builder *b, nir_instr *instr, void *unused)
40 {
41 (void)unused;
42
43 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
44
45 /* We could be *slightly* more clever and, for ex, turn a 64b vec4
46 * load into two 32b vec4 loads, rather than 4 32b vec2 loads.
47 */
48
49 if (is_intrinsic_store(intr->intrinsic)) {
50 unsigned offset_src_idx;
51 switch (intr->intrinsic) {
52 case nir_intrinsic_store_ssbo:
53 case nir_intrinsic_store_global_ir3:
54 offset_src_idx = 2;
55 break;
56 default:
57 offset_src_idx = 1;
58 }
59
60 unsigned num_comp = nir_intrinsic_src_components(intr, 0);
61 unsigned wrmask = nir_intrinsic_has_write_mask(intr) ?
62 nir_intrinsic_write_mask(intr) : BITSET_MASK(num_comp);
63 nir_def *val = intr->src[0].ssa;
64 nir_def *off = intr->src[offset_src_idx].ssa;
65
66 for (unsigned i = 0; i < num_comp; i++) {
67 if (!(wrmask & BITFIELD_BIT(i)))
68 continue;
69
70 nir_def *c64 = nir_channel(b, val, i);
71 nir_def *c32 = nir_unpack_64_2x32(b, c64);
72
73 nir_intrinsic_instr *store =
74 nir_instr_as_intrinsic(nir_instr_clone(b->shader, &intr->instr));
75 store->num_components = 2;
76 store->src[0] = nir_src_for_ssa(c32);
77 store->src[offset_src_idx] = nir_src_for_ssa(off);
78
79 if (nir_intrinsic_has_write_mask(intr))
80 nir_intrinsic_set_write_mask(store, 0x3);
81 nir_builder_instr_insert(b, &store->instr);
82
83 off = nir_iadd_imm(b, off, 8);
84 }
85
86 return NIR_LOWER_INSTR_PROGRESS_REPLACE;
87 }
88
89 unsigned num_comp = nir_intrinsic_dest_components(intr);
90
91 nir_def *def = &intr->def;
92 def->bit_size = 32;
93
94 /* load_kernel_input is handled specially, lowering to two 32b inputs:
95 */
96 if (intr->intrinsic == nir_intrinsic_load_kernel_input) {
97 assert(num_comp == 1);
98
99 nir_def *offset = nir_iadd_imm(b,
100 intr->src[0].ssa, 4);
101
102 nir_def *upper = nir_load_kernel_input(b, 1, 32, offset);
103
104 return nir_pack_64_2x32_split(b, def, upper);
105 }
106
107 nir_def *components[num_comp];
108
109 if (is_intrinsic_load(intr->intrinsic)) {
110 unsigned offset_src_idx;
111 switch(intr->intrinsic) {
112 case nir_intrinsic_load_ssbo:
113 case nir_intrinsic_load_ubo:
114 case nir_intrinsic_load_global_ir3:
115 offset_src_idx = 1;
116 break;
117 default:
118 offset_src_idx = 0;
119 }
120
121 nir_def *off = intr->src[offset_src_idx].ssa;
122
123 for (unsigned i = 0; i < num_comp; i++) {
124 nir_intrinsic_instr *load =
125 nir_instr_as_intrinsic(nir_instr_clone(b->shader, &intr->instr));
126 load->num_components = 2;
127 load->src[offset_src_idx] = nir_src_for_ssa(off);
128
129 nir_def_init(&load->instr, &load->def, 2, 32);
130 nir_builder_instr_insert(b, &load->instr);
131
132 components[i] = nir_pack_64_2x32(b, &load->def);
133
134 off = nir_iadd_imm(b, off, 8);
135 }
136 } else {
137 /* The remaining (non load/store) intrinsics just get zero-
138 * extended from 32b to 64b:
139 */
140 for (unsigned i = 0; i < num_comp; i++) {
141 nir_def *c = nir_channel(b, def, i);
142 components[i] = nir_pack_64_2x32_split(b, c, nir_imm_zero(b, 1, 32));
143 }
144 }
145
146 return nir_build_alu_src_arr(b, nir_op_vec(num_comp), components);
147 }
148
149 bool
ir3_nir_lower_64b_intrinsics(nir_shader * shader)150 ir3_nir_lower_64b_intrinsics(nir_shader *shader)
151 {
152 return nir_shader_lower_instructions(
153 shader, lower_64b_intrinsics_filter,
154 lower_64b_intrinsics, NULL);
155 }
156
157 /*
158 * Lowering for 64b undef instructions, splitting into a two 32b undefs
159 */
160
161 static nir_def *
lower_64b_undef(nir_builder * b,nir_instr * instr,void * unused)162 lower_64b_undef(nir_builder *b, nir_instr *instr, void *unused)
163 {
164 (void)unused;
165
166 nir_undef_instr *undef = nir_instr_as_undef(instr);
167 unsigned num_comp = undef->def.num_components;
168 nir_def *components[num_comp];
169
170 for (unsigned i = 0; i < num_comp; i++) {
171 nir_def *lowered = nir_undef(b, 2, 32);
172
173 components[i] = nir_pack_64_2x32_split(b,
174 nir_channel(b, lowered, 0),
175 nir_channel(b, lowered, 1));
176 }
177
178 return nir_build_alu_src_arr(b, nir_op_vec(num_comp), components);
179 }
180
181 static bool
lower_64b_undef_filter(const nir_instr * instr,const void * unused)182 lower_64b_undef_filter(const nir_instr *instr, const void *unused)
183 {
184 (void)unused;
185
186 return instr->type == nir_instr_type_undef &&
187 nir_instr_as_undef(instr)->def.bit_size == 64;
188 }
189
190 bool
ir3_nir_lower_64b_undef(nir_shader * shader)191 ir3_nir_lower_64b_undef(nir_shader *shader)
192 {
193 return nir_shader_lower_instructions(
194 shader, lower_64b_undef_filter,
195 lower_64b_undef, NULL);
196 }
197
198 /*
199 * Lowering for load_global/store_global with 64b addresses to ir3
200 * variants, which instead take a uvec2_32
201 */
202
203 static bool
lower_64b_global_filter(const nir_instr * instr,const void * unused)204 lower_64b_global_filter(const nir_instr *instr, const void *unused)
205 {
206 (void)unused;
207
208 if (instr->type != nir_instr_type_intrinsic)
209 return false;
210
211 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
212 switch (intr->intrinsic) {
213 case nir_intrinsic_load_global:
214 case nir_intrinsic_load_global_constant:
215 case nir_intrinsic_store_global:
216 case nir_intrinsic_global_atomic:
217 case nir_intrinsic_global_atomic_swap:
218 return true;
219 default:
220 return false;
221 }
222 }
223
224 static nir_def *
lower_64b_global(nir_builder * b,nir_instr * instr,void * unused)225 lower_64b_global(nir_builder *b, nir_instr *instr, void *unused)
226 {
227 (void)unused;
228
229 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
230 bool load = intr->intrinsic != nir_intrinsic_store_global;
231
232 nir_def *addr64 = intr->src[load ? 0 : 1].ssa;
233 nir_def *addr = nir_unpack_64_2x32(b, addr64);
234
235 /*
236 * Note that we can get vec8/vec16 with OpenCL.. we need to split
237 * those up into max 4 components per load/store.
238 */
239
240 if (intr->intrinsic == nir_intrinsic_global_atomic) {
241 return nir_global_atomic_ir3(
242 b, intr->def.bit_size, addr,
243 intr->src[1].ssa,
244 .atomic_op = nir_intrinsic_atomic_op(intr));
245 } else if (intr->intrinsic == nir_intrinsic_global_atomic_swap) {
246 return nir_global_atomic_swap_ir3(
247 b, intr->def.bit_size, addr,
248 intr->src[1].ssa, intr->src[2].ssa,
249 .atomic_op = nir_intrinsic_atomic_op(intr));
250 }
251
252 if (load) {
253 unsigned num_comp = nir_intrinsic_dest_components(intr);
254 nir_def *components[num_comp];
255 for (unsigned off = 0; off < num_comp;) {
256 unsigned c = MIN2(num_comp - off, 4);
257 nir_def *val = nir_load_global_ir3(
258 b, c, intr->def.bit_size,
259 addr, nir_imm_int(b, off));
260 for (unsigned i = 0; i < c; i++) {
261 components[off++] = nir_channel(b, val, i);
262 }
263 }
264 return nir_build_alu_src_arr(b, nir_op_vec(num_comp), components);
265 } else {
266 unsigned num_comp = nir_intrinsic_src_components(intr, 0);
267 nir_def *value = intr->src[0].ssa;
268 for (unsigned off = 0; off < num_comp; off += 4) {
269 unsigned c = MIN2(num_comp - off, 4);
270 nir_def *v = nir_channels(b, value, BITFIELD_MASK(c) << off);
271 nir_store_global_ir3(b, v, addr, nir_imm_int(b, off));
272 }
273 return NIR_LOWER_INSTR_PROGRESS_REPLACE;
274 }
275 }
276
277 bool
ir3_nir_lower_64b_global(nir_shader * shader)278 ir3_nir_lower_64b_global(nir_shader *shader)
279 {
280 return nir_shader_lower_instructions(
281 shader, lower_64b_global_filter,
282 lower_64b_global, NULL);
283 }
284
285 /*
286 * Lowering for 64b registers:
287 * - @decl_reg -> split in two 32b ones
288 * - @store_reg -> unpack_64_2x32_split_x/y and two separate stores
289 * - @load_reg -> two separate loads and pack_64_2x32_split
290 */
291
292 static void
lower_64b_reg(nir_builder * b,nir_intrinsic_instr * reg)293 lower_64b_reg(nir_builder *b, nir_intrinsic_instr *reg)
294 {
295 unsigned num_components = nir_intrinsic_num_components(reg);
296 unsigned num_array_elems = nir_intrinsic_num_array_elems(reg);
297
298 nir_def *reg_hi = nir_decl_reg(b, num_components, 32, num_array_elems);
299 nir_def *reg_lo = nir_decl_reg(b, num_components, 32, num_array_elems);
300
301 nir_foreach_reg_store_safe (store_reg_src, reg) {
302 nir_intrinsic_instr *store =
303 nir_instr_as_intrinsic(nir_src_parent_instr(store_reg_src));
304 b->cursor = nir_before_instr(&store->instr);
305
306 nir_def *packed = store->src[0].ssa;
307 nir_def *unpacked_lo = nir_unpack_64_2x32_split_x(b, packed);
308 nir_def *unpacked_hi = nir_unpack_64_2x32_split_y(b, packed);
309 int base = nir_intrinsic_base(store);
310
311 if (store->intrinsic == nir_intrinsic_store_reg) {
312 nir_build_store_reg(b, unpacked_lo, reg_lo, .base = base);
313 nir_build_store_reg(b, unpacked_hi, reg_hi, .base = base);
314 } else {
315 assert(store->intrinsic == nir_intrinsic_store_reg_indirect);
316
317 nir_def *offset = store->src[2].ssa;
318 nir_store_reg_indirect(b, unpacked_lo, reg_lo, offset, .base = base);
319 nir_store_reg_indirect(b, unpacked_hi, reg_hi, offset, .base = base);
320 }
321
322 nir_instr_remove(&store->instr);
323 }
324
325 nir_foreach_reg_load_safe (load_reg_src, reg) {
326 nir_intrinsic_instr *load =
327 nir_instr_as_intrinsic(nir_src_parent_instr(load_reg_src));
328 b->cursor = nir_before_instr(&load->instr);
329
330 int base = nir_intrinsic_base(load);
331 nir_def *load_lo, *load_hi;
332
333 if (load->intrinsic == nir_intrinsic_load_reg) {
334 load_lo =
335 nir_build_load_reg(b, num_components, 32, reg_lo, .base = base);
336 load_hi =
337 nir_build_load_reg(b, num_components, 32, reg_hi, .base = base);
338 } else {
339 assert(load->intrinsic == nir_intrinsic_load_reg_indirect);
340
341 nir_def *offset = load->src[1].ssa;
342 load_lo = nir_load_reg_indirect(b, num_components, 32, reg_lo, offset,
343 .base = base);
344 load_hi = nir_load_reg_indirect(b, num_components, 32, reg_hi, offset,
345 .base = base);
346 }
347
348 nir_def *packed = nir_pack_64_2x32_split(b, load_lo, load_hi);
349 nir_def_rewrite_uses(&load->def, packed);
350 nir_instr_remove(&load->instr);
351 }
352
353 nir_instr_remove(®->instr);
354 }
355
356 bool
ir3_nir_lower_64b_regs(nir_shader * shader)357 ir3_nir_lower_64b_regs(nir_shader *shader)
358 {
359 bool progress = false;
360
361 nir_foreach_function_impl (impl, shader) {
362 bool impl_progress = false;
363 nir_builder b = nir_builder_create(impl);
364
365 nir_foreach_reg_decl_safe (reg, impl) {
366 if (nir_intrinsic_bit_size(reg) == 64) {
367 lower_64b_reg(&b, reg);
368 impl_progress = true;
369 }
370 }
371
372 if (impl_progress) {
373 nir_metadata_preserve(
374 impl, nir_metadata_control_flow);
375 progress = true;
376 }
377 }
378
379 return progress;
380 }
381