xref: /aosp_15_r20/external/mesa3d/src/broadcom/vulkan/v3dv_image.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2019 Raspberry Pi Ltd
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker  * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker #include "v3dv_private.h"
25*61046927SAndroid Build Coastguard Worker 
26*61046927SAndroid Build Coastguard Worker #include "drm-uapi/drm_fourcc.h"
27*61046927SAndroid Build Coastguard Worker #include "util/format/u_format.h"
28*61046927SAndroid Build Coastguard Worker #include "util/u_math.h"
29*61046927SAndroid Build Coastguard Worker #include "vk_util.h"
30*61046927SAndroid Build Coastguard Worker #include "vulkan/wsi/wsi_common.h"
31*61046927SAndroid Build Coastguard Worker #include "vk_android.h"
32*61046927SAndroid Build Coastguard Worker 
33*61046927SAndroid Build Coastguard Worker /**
34*61046927SAndroid Build Coastguard Worker  * Computes the HW's UIFblock padding for a given height/cpp.
35*61046927SAndroid Build Coastguard Worker  *
36*61046927SAndroid Build Coastguard Worker  * The goal of the padding is to keep pages of the same color (bank number) at
37*61046927SAndroid Build Coastguard Worker  * least half a page away from each other vertically when crossing between
38*61046927SAndroid Build Coastguard Worker  * columns of UIF blocks.
39*61046927SAndroid Build Coastguard Worker  */
40*61046927SAndroid Build Coastguard Worker static uint32_t
v3d_get_ub_pad(uint32_t cpp,uint32_t height)41*61046927SAndroid Build Coastguard Worker v3d_get_ub_pad(uint32_t cpp, uint32_t height)
42*61046927SAndroid Build Coastguard Worker {
43*61046927SAndroid Build Coastguard Worker    uint32_t utile_h = v3d_utile_height(cpp);
44*61046927SAndroid Build Coastguard Worker    uint32_t uif_block_h = utile_h * 2;
45*61046927SAndroid Build Coastguard Worker    uint32_t height_ub = height / uif_block_h;
46*61046927SAndroid Build Coastguard Worker 
47*61046927SAndroid Build Coastguard Worker    uint32_t height_offset_in_pc = height_ub % PAGE_CACHE_UB_ROWS;
48*61046927SAndroid Build Coastguard Worker 
49*61046927SAndroid Build Coastguard Worker    /* For the perfectly-aligned-for-UIF-XOR case, don't add any pad. */
50*61046927SAndroid Build Coastguard Worker    if (height_offset_in_pc == 0)
51*61046927SAndroid Build Coastguard Worker       return 0;
52*61046927SAndroid Build Coastguard Worker 
53*61046927SAndroid Build Coastguard Worker    /* Try padding up to where we're offset by at least half a page. */
54*61046927SAndroid Build Coastguard Worker    if (height_offset_in_pc < PAGE_UB_ROWS_TIMES_1_5) {
55*61046927SAndroid Build Coastguard Worker       /* If we fit entirely in the page cache, don't pad. */
56*61046927SAndroid Build Coastguard Worker       if (height_ub < PAGE_CACHE_UB_ROWS)
57*61046927SAndroid Build Coastguard Worker          return 0;
58*61046927SAndroid Build Coastguard Worker       else
59*61046927SAndroid Build Coastguard Worker          return PAGE_UB_ROWS_TIMES_1_5 - height_offset_in_pc;
60*61046927SAndroid Build Coastguard Worker    }
61*61046927SAndroid Build Coastguard Worker 
62*61046927SAndroid Build Coastguard Worker    /* If we're close to being aligned to page cache size, then round up
63*61046927SAndroid Build Coastguard Worker     * and rely on XOR.
64*61046927SAndroid Build Coastguard Worker     */
65*61046927SAndroid Build Coastguard Worker    if (height_offset_in_pc > PAGE_CACHE_MINUS_1_5_UB_ROWS)
66*61046927SAndroid Build Coastguard Worker       return PAGE_CACHE_UB_ROWS - height_offset_in_pc;
67*61046927SAndroid Build Coastguard Worker 
68*61046927SAndroid Build Coastguard Worker    /* Otherwise, we're far enough away (top and bottom) to not need any
69*61046927SAndroid Build Coastguard Worker     * padding.
70*61046927SAndroid Build Coastguard Worker     */
71*61046927SAndroid Build Coastguard Worker    return 0;
72*61046927SAndroid Build Coastguard Worker }
73*61046927SAndroid Build Coastguard Worker 
74*61046927SAndroid Build Coastguard Worker /**
75*61046927SAndroid Build Coastguard Worker  * Computes the dimension with required padding for mip levels.
76*61046927SAndroid Build Coastguard Worker  *
77*61046927SAndroid Build Coastguard Worker  * This padding is required for width and height dimensions when the mip
78*61046927SAndroid Build Coastguard Worker  * level is greater than 1, and for the depth dimension when the mip level
79*61046927SAndroid Build Coastguard Worker  * is greater than 0. This function expects to be passed a mip level >= 1.
80*61046927SAndroid Build Coastguard Worker  *
81*61046927SAndroid Build Coastguard Worker  * Note: Hardware documentation seems to suggest that the third argument
82*61046927SAndroid Build Coastguard Worker  * should be the utile dimensions, but through testing it was found that
83*61046927SAndroid Build Coastguard Worker  * the block dimension should be used instead.
84*61046927SAndroid Build Coastguard Worker  */
85*61046927SAndroid Build Coastguard Worker static uint32_t
v3d_get_dimension_mpad(uint32_t dimension,uint32_t level,uint32_t block_dimension)86*61046927SAndroid Build Coastguard Worker v3d_get_dimension_mpad(uint32_t dimension, uint32_t level, uint32_t block_dimension)
87*61046927SAndroid Build Coastguard Worker {
88*61046927SAndroid Build Coastguard Worker    assert(level >= 1);
89*61046927SAndroid Build Coastguard Worker    uint32_t pot_dim = u_minify(dimension, 1);
90*61046927SAndroid Build Coastguard Worker    pot_dim = util_next_power_of_two(DIV_ROUND_UP(pot_dim, block_dimension));
91*61046927SAndroid Build Coastguard Worker    uint32_t padded_dim = block_dimension * pot_dim;
92*61046927SAndroid Build Coastguard Worker    return u_minify(padded_dim, level - 1);
93*61046927SAndroid Build Coastguard Worker }
94*61046927SAndroid Build Coastguard Worker 
95*61046927SAndroid Build Coastguard Worker static bool
v3d_setup_plane_slices(struct v3dv_image * image,uint8_t plane,uint32_t plane_offset,const VkSubresourceLayout * plane_layouts)96*61046927SAndroid Build Coastguard Worker v3d_setup_plane_slices(struct v3dv_image *image, uint8_t plane,
97*61046927SAndroid Build Coastguard Worker                        uint32_t plane_offset,
98*61046927SAndroid Build Coastguard Worker                        const VkSubresourceLayout *plane_layouts)
99*61046927SAndroid Build Coastguard Worker {
100*61046927SAndroid Build Coastguard Worker    assert(image->planes[plane].cpp > 0);
101*61046927SAndroid Build Coastguard Worker 
102*61046927SAndroid Build Coastguard Worker    uint32_t width = image->planes[plane].width;
103*61046927SAndroid Build Coastguard Worker    uint32_t height = image->planes[plane].height;
104*61046927SAndroid Build Coastguard Worker    uint32_t depth = image->vk.extent.depth;
105*61046927SAndroid Build Coastguard Worker 
106*61046927SAndroid Build Coastguard Worker    uint32_t utile_w = v3d_utile_width(image->planes[plane].cpp);
107*61046927SAndroid Build Coastguard Worker    uint32_t utile_h = v3d_utile_height(image->planes[plane].cpp);
108*61046927SAndroid Build Coastguard Worker    uint32_t uif_block_w = utile_w * 2;
109*61046927SAndroid Build Coastguard Worker    uint32_t uif_block_h = utile_h * 2;
110*61046927SAndroid Build Coastguard Worker 
111*61046927SAndroid Build Coastguard Worker    uint32_t block_width = vk_format_get_blockwidth(image->vk.format);
112*61046927SAndroid Build Coastguard Worker    uint32_t block_height = vk_format_get_blockheight(image->vk.format);
113*61046927SAndroid Build Coastguard Worker 
114*61046927SAndroid Build Coastguard Worker    /* Note that power-of-two padding is based on level 1.  These are not
115*61046927SAndroid Build Coastguard Worker     * equivalent to just util_next_power_of_two(dimension), because at a
116*61046927SAndroid Build Coastguard Worker     * level 0 dimension of 9, the level 1 power-of-two padded value is 4,
117*61046927SAndroid Build Coastguard Worker     * not 8. Additionally the pot padding is based on the block size.
118*61046927SAndroid Build Coastguard Worker     */
119*61046927SAndroid Build Coastguard Worker    uint32_t pot_width = 2 * v3d_get_dimension_mpad(width,
120*61046927SAndroid Build Coastguard Worker                                                    1,
121*61046927SAndroid Build Coastguard Worker                                                    block_width);
122*61046927SAndroid Build Coastguard Worker    uint32_t pot_height = 2 * v3d_get_dimension_mpad(height,
123*61046927SAndroid Build Coastguard Worker                                                     1,
124*61046927SAndroid Build Coastguard Worker                                                     block_height);
125*61046927SAndroid Build Coastguard Worker    uint32_t pot_depth = 2 * v3d_get_dimension_mpad(depth,
126*61046927SAndroid Build Coastguard Worker                                                    1,
127*61046927SAndroid Build Coastguard Worker                                                    1);
128*61046927SAndroid Build Coastguard Worker 
129*61046927SAndroid Build Coastguard Worker    assert(image->vk.samples == VK_SAMPLE_COUNT_1_BIT ||
130*61046927SAndroid Build Coastguard Worker           image->vk.samples == VK_SAMPLE_COUNT_4_BIT);
131*61046927SAndroid Build Coastguard Worker    bool msaa = image->vk.samples != VK_SAMPLE_COUNT_1_BIT;
132*61046927SAndroid Build Coastguard Worker 
133*61046927SAndroid Build Coastguard Worker    bool uif_top = msaa;
134*61046927SAndroid Build Coastguard Worker 
135*61046927SAndroid Build Coastguard Worker    assert(image->vk.array_layers > 0);
136*61046927SAndroid Build Coastguard Worker    assert(depth > 0);
137*61046927SAndroid Build Coastguard Worker    assert(image->vk.mip_levels >= 1);
138*61046927SAndroid Build Coastguard Worker 
139*61046927SAndroid Build Coastguard Worker    /* Texture Base Address needs to be 64-byte aligned. If we have an explicit
140*61046927SAndroid Build Coastguard Worker     * plane layout we will return false to fail image creation with appropriate
141*61046927SAndroid Build Coastguard Worker     * error code.
142*61046927SAndroid Build Coastguard Worker     */
143*61046927SAndroid Build Coastguard Worker    uint32_t offset;
144*61046927SAndroid Build Coastguard Worker    if (plane_layouts) {
145*61046927SAndroid Build Coastguard Worker       offset = plane_layouts[plane].offset;
146*61046927SAndroid Build Coastguard Worker       if (offset % 64 != 0)
147*61046927SAndroid Build Coastguard Worker          return false;
148*61046927SAndroid Build Coastguard Worker    } else {
149*61046927SAndroid Build Coastguard Worker       offset = plane_offset;
150*61046927SAndroid Build Coastguard Worker    }
151*61046927SAndroid Build Coastguard Worker    assert(plane_offset % 64 == 0);
152*61046927SAndroid Build Coastguard Worker 
153*61046927SAndroid Build Coastguard Worker    for (int32_t i = image->vk.mip_levels - 1; i >= 0; i--) {
154*61046927SAndroid Build Coastguard Worker       struct v3d_resource_slice *slice = &image->planes[plane].slices[i];
155*61046927SAndroid Build Coastguard Worker 
156*61046927SAndroid Build Coastguard Worker       slice->width = u_minify(width, i);
157*61046927SAndroid Build Coastguard Worker       slice->height = u_minify(height, i);
158*61046927SAndroid Build Coastguard Worker 
159*61046927SAndroid Build Coastguard Worker       uint32_t level_width, level_height, level_depth;
160*61046927SAndroid Build Coastguard Worker       if (i < 2) {
161*61046927SAndroid Build Coastguard Worker          level_width = slice->width;
162*61046927SAndroid Build Coastguard Worker          level_height = slice->height;
163*61046927SAndroid Build Coastguard Worker       } else {
164*61046927SAndroid Build Coastguard Worker          level_width = u_minify(pot_width, i);
165*61046927SAndroid Build Coastguard Worker          level_height = u_minify(pot_height, i);
166*61046927SAndroid Build Coastguard Worker       }
167*61046927SAndroid Build Coastguard Worker 
168*61046927SAndroid Build Coastguard Worker       if (i < 1)
169*61046927SAndroid Build Coastguard Worker          level_depth = u_minify(depth, i);
170*61046927SAndroid Build Coastguard Worker       else
171*61046927SAndroid Build Coastguard Worker          level_depth = u_minify(pot_depth, i);
172*61046927SAndroid Build Coastguard Worker 
173*61046927SAndroid Build Coastguard Worker       if (msaa) {
174*61046927SAndroid Build Coastguard Worker          level_width *= 2;
175*61046927SAndroid Build Coastguard Worker          level_height *= 2;
176*61046927SAndroid Build Coastguard Worker       }
177*61046927SAndroid Build Coastguard Worker 
178*61046927SAndroid Build Coastguard Worker       level_width = DIV_ROUND_UP(level_width, block_width);
179*61046927SAndroid Build Coastguard Worker       level_height = DIV_ROUND_UP(level_height, block_height);
180*61046927SAndroid Build Coastguard Worker 
181*61046927SAndroid Build Coastguard Worker       if (!image->tiled) {
182*61046927SAndroid Build Coastguard Worker          slice->tiling = V3D_TILING_RASTER;
183*61046927SAndroid Build Coastguard Worker          if (image->vk.image_type == VK_IMAGE_TYPE_1D)
184*61046927SAndroid Build Coastguard Worker             level_width = align(level_width, 64 / image->planes[plane].cpp);
185*61046927SAndroid Build Coastguard Worker       } else {
186*61046927SAndroid Build Coastguard Worker          if ((i != 0 || !uif_top) &&
187*61046927SAndroid Build Coastguard Worker              (level_width <= utile_w || level_height <= utile_h)) {
188*61046927SAndroid Build Coastguard Worker             slice->tiling = V3D_TILING_LINEARTILE;
189*61046927SAndroid Build Coastguard Worker             level_width = align(level_width, utile_w);
190*61046927SAndroid Build Coastguard Worker             level_height = align(level_height, utile_h);
191*61046927SAndroid Build Coastguard Worker          } else if ((i != 0 || !uif_top) && level_width <= uif_block_w) {
192*61046927SAndroid Build Coastguard Worker             slice->tiling = V3D_TILING_UBLINEAR_1_COLUMN;
193*61046927SAndroid Build Coastguard Worker             level_width = align(level_width, uif_block_w);
194*61046927SAndroid Build Coastguard Worker             level_height = align(level_height, uif_block_h);
195*61046927SAndroid Build Coastguard Worker          } else if ((i != 0 || !uif_top) && level_width <= 2 * uif_block_w) {
196*61046927SAndroid Build Coastguard Worker             slice->tiling = V3D_TILING_UBLINEAR_2_COLUMN;
197*61046927SAndroid Build Coastguard Worker             level_width = align(level_width, 2 * uif_block_w);
198*61046927SAndroid Build Coastguard Worker             level_height = align(level_height, uif_block_h);
199*61046927SAndroid Build Coastguard Worker          } else {
200*61046927SAndroid Build Coastguard Worker             /* We align the width to a 4-block column of UIF blocks, but we
201*61046927SAndroid Build Coastguard Worker              * only align height to UIF blocks.
202*61046927SAndroid Build Coastguard Worker              */
203*61046927SAndroid Build Coastguard Worker             level_width = align(level_width, 4 * uif_block_w);
204*61046927SAndroid Build Coastguard Worker             level_height = align(level_height, uif_block_h);
205*61046927SAndroid Build Coastguard Worker 
206*61046927SAndroid Build Coastguard Worker             slice->ub_pad = v3d_get_ub_pad(image->planes[plane].cpp,
207*61046927SAndroid Build Coastguard Worker                                            level_height);
208*61046927SAndroid Build Coastguard Worker             level_height += slice->ub_pad * uif_block_h;
209*61046927SAndroid Build Coastguard Worker 
210*61046927SAndroid Build Coastguard Worker             /* If the padding set us to to be aligned to the page cache size,
211*61046927SAndroid Build Coastguard Worker              * then the HW will use the XOR bit on odd columns to get us
212*61046927SAndroid Build Coastguard Worker              * perfectly misaligned.
213*61046927SAndroid Build Coastguard Worker              */
214*61046927SAndroid Build Coastguard Worker             if ((level_height / uif_block_h) %
215*61046927SAndroid Build Coastguard Worker                 (V3D_PAGE_CACHE_SIZE / V3D_UIFBLOCK_ROW_SIZE) == 0) {
216*61046927SAndroid Build Coastguard Worker                slice->tiling = V3D_TILING_UIF_XOR;
217*61046927SAndroid Build Coastguard Worker             } else {
218*61046927SAndroid Build Coastguard Worker                slice->tiling = V3D_TILING_UIF_NO_XOR;
219*61046927SAndroid Build Coastguard Worker             }
220*61046927SAndroid Build Coastguard Worker          }
221*61046927SAndroid Build Coastguard Worker       }
222*61046927SAndroid Build Coastguard Worker 
223*61046927SAndroid Build Coastguard Worker       slice->offset = offset;
224*61046927SAndroid Build Coastguard Worker       slice->stride = level_width * image->planes[plane].cpp;
225*61046927SAndroid Build Coastguard Worker 
226*61046927SAndroid Build Coastguard Worker       /* We assume that rowPitch in the plane layout refers to level 0 */
227*61046927SAndroid Build Coastguard Worker       if (plane_layouts && i == 0) {
228*61046927SAndroid Build Coastguard Worker          if (plane_layouts[plane].rowPitch < slice->stride)
229*61046927SAndroid Build Coastguard Worker             return false;
230*61046927SAndroid Build Coastguard Worker          if (plane_layouts[plane].rowPitch % image->planes[plane].cpp)
231*61046927SAndroid Build Coastguard Worker             return false;
232*61046927SAndroid Build Coastguard Worker          if (image->tiled && (plane_layouts[plane].rowPitch % (4 * uif_block_w)))
233*61046927SAndroid Build Coastguard Worker             return false;
234*61046927SAndroid Build Coastguard Worker          slice->stride = plane_layouts[plane].rowPitch;
235*61046927SAndroid Build Coastguard Worker       }
236*61046927SAndroid Build Coastguard Worker 
237*61046927SAndroid Build Coastguard Worker       slice->padded_height = level_height;
238*61046927SAndroid Build Coastguard Worker       if (slice->tiling == V3D_TILING_UIF_NO_XOR ||
239*61046927SAndroid Build Coastguard Worker           slice->tiling == V3D_TILING_UIF_XOR) {
240*61046927SAndroid Build Coastguard Worker          slice->padded_height_of_output_image_in_uif_blocks =
241*61046927SAndroid Build Coastguard Worker             slice->padded_height /
242*61046927SAndroid Build Coastguard Worker                (2 * v3d_utile_height(image->planes[plane].cpp));
243*61046927SAndroid Build Coastguard Worker       }
244*61046927SAndroid Build Coastguard Worker 
245*61046927SAndroid Build Coastguard Worker       slice->size = level_height * slice->stride;
246*61046927SAndroid Build Coastguard Worker       uint32_t slice_total_size = slice->size * level_depth;
247*61046927SAndroid Build Coastguard Worker 
248*61046927SAndroid Build Coastguard Worker       /* The HW aligns level 1's base to a page if any of level 1 or
249*61046927SAndroid Build Coastguard Worker        * below could be UIF XOR.  The lower levels then inherit the
250*61046927SAndroid Build Coastguard Worker        * alignment for as long as necessary, thanks to being power of
251*61046927SAndroid Build Coastguard Worker        * two aligned.
252*61046927SAndroid Build Coastguard Worker        */
253*61046927SAndroid Build Coastguard Worker       if (i == 1 &&
254*61046927SAndroid Build Coastguard Worker           level_width > 4 * uif_block_w &&
255*61046927SAndroid Build Coastguard Worker           level_height > PAGE_CACHE_MINUS_1_5_UB_ROWS * uif_block_h) {
256*61046927SAndroid Build Coastguard Worker          slice_total_size = align(slice_total_size, V3D_UIFCFG_PAGE_SIZE);
257*61046927SAndroid Build Coastguard Worker       }
258*61046927SAndroid Build Coastguard Worker 
259*61046927SAndroid Build Coastguard Worker       offset += slice_total_size;
260*61046927SAndroid Build Coastguard Worker    }
261*61046927SAndroid Build Coastguard Worker 
262*61046927SAndroid Build Coastguard Worker    image->planes[plane].size = offset - plane_offset;
263*61046927SAndroid Build Coastguard Worker 
264*61046927SAndroid Build Coastguard Worker    /* UIF/UBLINEAR levels need to be aligned to UIF-blocks, and LT only
265*61046927SAndroid Build Coastguard Worker     * needs to be aligned to utile boundaries.  Since tiles are laid out
266*61046927SAndroid Build Coastguard Worker     * from small to big in memory, we need to align the later UIF slices
267*61046927SAndroid Build Coastguard Worker     * to UIF blocks, if they were preceded by non-UIF-block-aligned LT
268*61046927SAndroid Build Coastguard Worker     * slices.
269*61046927SAndroid Build Coastguard Worker     *
270*61046927SAndroid Build Coastguard Worker     * We additionally align to 4k, which improves UIF XOR performance.
271*61046927SAndroid Build Coastguard Worker     *
272*61046927SAndroid Build Coastguard Worker     * Finally, because the Texture Base Address field must be 64-byte aligned,
273*61046927SAndroid Build Coastguard Worker     * we also need to align linear images to 64 if the image is going to be
274*61046927SAndroid Build Coastguard Worker     * used for transfer.
275*61046927SAndroid Build Coastguard Worker     */
276*61046927SAndroid Build Coastguard Worker    if (image->tiled) {
277*61046927SAndroid Build Coastguard Worker       image->planes[plane].alignment = 4096;
278*61046927SAndroid Build Coastguard Worker    } else {
279*61046927SAndroid Build Coastguard Worker       image->planes[plane].alignment =
280*61046927SAndroid Build Coastguard Worker          (image->vk.usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) ?
281*61046927SAndroid Build Coastguard Worker             64 : image->planes[plane].cpp;
282*61046927SAndroid Build Coastguard Worker    }
283*61046927SAndroid Build Coastguard Worker 
284*61046927SAndroid Build Coastguard Worker    uint32_t align_offset =
285*61046927SAndroid Build Coastguard Worker       align(image->planes[plane].slices[0].offset,
286*61046927SAndroid Build Coastguard Worker             image->planes[plane].alignment) -
287*61046927SAndroid Build Coastguard Worker             image->planes[plane].slices[0].offset;
288*61046927SAndroid Build Coastguard Worker    if (align_offset) {
289*61046927SAndroid Build Coastguard Worker       image->planes[plane].size += align_offset;
290*61046927SAndroid Build Coastguard Worker       for (int i = 0; i < image->vk.mip_levels; i++)
291*61046927SAndroid Build Coastguard Worker          image->planes[plane].slices[i].offset += align_offset;
292*61046927SAndroid Build Coastguard Worker    }
293*61046927SAndroid Build Coastguard Worker 
294*61046927SAndroid Build Coastguard Worker    /* Arrays and cube textures have a stride which is the distance from
295*61046927SAndroid Build Coastguard Worker     * one full mipmap tree to the next (64b aligned).  For 3D textures,
296*61046927SAndroid Build Coastguard Worker     * we need to program the stride between slices of miplevel 0.
297*61046927SAndroid Build Coastguard Worker     */
298*61046927SAndroid Build Coastguard Worker    if (image->vk.image_type != VK_IMAGE_TYPE_3D) {
299*61046927SAndroid Build Coastguard Worker       image->planes[plane].cube_map_stride =
300*61046927SAndroid Build Coastguard Worker          align(image->planes[plane].slices[0].offset +
301*61046927SAndroid Build Coastguard Worker                image->planes[plane].slices[0].size, 64);
302*61046927SAndroid Build Coastguard Worker 
303*61046927SAndroid Build Coastguard Worker       if (plane_layouts && image->vk.array_layers > 1) {
304*61046927SAndroid Build Coastguard Worker          if (plane_layouts[plane].arrayPitch % 64 != 0)
305*61046927SAndroid Build Coastguard Worker             return false;
306*61046927SAndroid Build Coastguard Worker          if (plane_layouts[plane].arrayPitch <
307*61046927SAndroid Build Coastguard Worker              image->planes[plane].cube_map_stride) {
308*61046927SAndroid Build Coastguard Worker             return false;
309*61046927SAndroid Build Coastguard Worker          }
310*61046927SAndroid Build Coastguard Worker          image->planes[plane].cube_map_stride = plane_layouts[plane].arrayPitch;
311*61046927SAndroid Build Coastguard Worker       }
312*61046927SAndroid Build Coastguard Worker 
313*61046927SAndroid Build Coastguard Worker       image->planes[plane].size += image->planes[plane].cube_map_stride *
314*61046927SAndroid Build Coastguard Worker                                    (image->vk.array_layers - 1);
315*61046927SAndroid Build Coastguard Worker    } else {
316*61046927SAndroid Build Coastguard Worker       image->planes[plane].cube_map_stride = image->planes[plane].slices[0].size;
317*61046927SAndroid Build Coastguard Worker       if (plane_layouts) {
318*61046927SAndroid Build Coastguard Worker          /* We assume that depthPitch in the plane layout refers to level 0 */
319*61046927SAndroid Build Coastguard Worker          if (plane_layouts[plane].depthPitch !=
320*61046927SAndroid Build Coastguard Worker              image->planes[plane].slices[0].size) {
321*61046927SAndroid Build Coastguard Worker                return false;
322*61046927SAndroid Build Coastguard Worker          }
323*61046927SAndroid Build Coastguard Worker       }
324*61046927SAndroid Build Coastguard Worker    }
325*61046927SAndroid Build Coastguard Worker 
326*61046927SAndroid Build Coastguard Worker    return true;
327*61046927SAndroid Build Coastguard Worker }
328*61046927SAndroid Build Coastguard Worker 
329*61046927SAndroid Build Coastguard Worker static VkResult
v3d_setup_slices(struct v3dv_image * image,bool disjoint,const VkSubresourceLayout * plane_layouts)330*61046927SAndroid Build Coastguard Worker v3d_setup_slices(struct v3dv_image *image, bool disjoint,
331*61046927SAndroid Build Coastguard Worker                  const VkSubresourceLayout *plane_layouts)
332*61046927SAndroid Build Coastguard Worker {
333*61046927SAndroid Build Coastguard Worker    if (disjoint && image->plane_count == 1)
334*61046927SAndroid Build Coastguard Worker       disjoint = false;
335*61046927SAndroid Build Coastguard Worker 
336*61046927SAndroid Build Coastguard Worker    uint64_t offset = 0;
337*61046927SAndroid Build Coastguard Worker    for (uint8_t plane = 0; plane < image->plane_count; plane++) {
338*61046927SAndroid Build Coastguard Worker       offset = disjoint ? 0 : offset;
339*61046927SAndroid Build Coastguard Worker       if (!v3d_setup_plane_slices(image, plane, offset, plane_layouts)) {
340*61046927SAndroid Build Coastguard Worker          assert(plane_layouts);
341*61046927SAndroid Build Coastguard Worker          return VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT;
342*61046927SAndroid Build Coastguard Worker       }
343*61046927SAndroid Build Coastguard Worker       offset += align64(image->planes[plane].size, 64);
344*61046927SAndroid Build Coastguard Worker    }
345*61046927SAndroid Build Coastguard Worker 
346*61046927SAndroid Build Coastguard Worker    /* From the Vulkan spec:
347*61046927SAndroid Build Coastguard Worker     *
348*61046927SAndroid Build Coastguard Worker     *   "If the size of the resultant image would exceed maxResourceSize, then
349*61046927SAndroid Build Coastguard Worker     *    vkCreateImage must fail and return VK_ERROR_OUT_OF_DEVICE_MEMORY. This
350*61046927SAndroid Build Coastguard Worker     *    failure may occur even when all image creation parameters satisfy their
351*61046927SAndroid Build Coastguard Worker     *    valid usage requirements."
352*61046927SAndroid Build Coastguard Worker     */
353*61046927SAndroid Build Coastguard Worker    if (offset > 0xffffffff)
354*61046927SAndroid Build Coastguard Worker       return VK_ERROR_OUT_OF_DEVICE_MEMORY;
355*61046927SAndroid Build Coastguard Worker 
356*61046927SAndroid Build Coastguard Worker    image->non_disjoint_size = disjoint ? 0 : offset;
357*61046927SAndroid Build Coastguard Worker    return VK_SUCCESS;
358*61046927SAndroid Build Coastguard Worker }
359*61046927SAndroid Build Coastguard Worker 
360*61046927SAndroid Build Coastguard Worker uint32_t
v3dv_layer_offset(const struct v3dv_image * image,uint32_t level,uint32_t layer,uint8_t plane)361*61046927SAndroid Build Coastguard Worker v3dv_layer_offset(const struct v3dv_image *image, uint32_t level, uint32_t layer,
362*61046927SAndroid Build Coastguard Worker                   uint8_t plane)
363*61046927SAndroid Build Coastguard Worker {
364*61046927SAndroid Build Coastguard Worker    const struct v3d_resource_slice *slice = &image->planes[plane].slices[level];
365*61046927SAndroid Build Coastguard Worker 
366*61046927SAndroid Build Coastguard Worker    if (image->vk.image_type == VK_IMAGE_TYPE_3D)
367*61046927SAndroid Build Coastguard Worker       return image->planes[plane].mem_offset + slice->offset + layer * slice->size;
368*61046927SAndroid Build Coastguard Worker    else
369*61046927SAndroid Build Coastguard Worker       return image->planes[plane].mem_offset + slice->offset +
370*61046927SAndroid Build Coastguard Worker          layer * image->planes[plane].cube_map_stride;
371*61046927SAndroid Build Coastguard Worker }
372*61046927SAndroid Build Coastguard Worker 
373*61046927SAndroid Build Coastguard Worker VkResult
v3dv_update_image_layout(struct v3dv_device * device,struct v3dv_image * image,uint64_t modifier,bool disjoint,const VkImageDrmFormatModifierExplicitCreateInfoEXT * explicit_mod_info)374*61046927SAndroid Build Coastguard Worker v3dv_update_image_layout(struct v3dv_device *device,
375*61046927SAndroid Build Coastguard Worker                          struct v3dv_image *image,
376*61046927SAndroid Build Coastguard Worker                          uint64_t modifier,
377*61046927SAndroid Build Coastguard Worker                          bool disjoint,
378*61046927SAndroid Build Coastguard Worker                          const VkImageDrmFormatModifierExplicitCreateInfoEXT *explicit_mod_info)
379*61046927SAndroid Build Coastguard Worker {
380*61046927SAndroid Build Coastguard Worker    assert(!explicit_mod_info ||
381*61046927SAndroid Build Coastguard Worker           image->plane_count == explicit_mod_info->drmFormatModifierPlaneCount);
382*61046927SAndroid Build Coastguard Worker 
383*61046927SAndroid Build Coastguard Worker    assert(!explicit_mod_info ||
384*61046927SAndroid Build Coastguard Worker           modifier == explicit_mod_info->drmFormatModifier);
385*61046927SAndroid Build Coastguard Worker 
386*61046927SAndroid Build Coastguard Worker    image->tiled = modifier != DRM_FORMAT_MOD_LINEAR;
387*61046927SAndroid Build Coastguard Worker 
388*61046927SAndroid Build Coastguard Worker    image->vk.drm_format_mod = modifier;
389*61046927SAndroid Build Coastguard Worker 
390*61046927SAndroid Build Coastguard Worker    return v3d_setup_slices(image, disjoint,
391*61046927SAndroid Build Coastguard Worker                            explicit_mod_info ? explicit_mod_info->pPlaneLayouts :
392*61046927SAndroid Build Coastguard Worker                                                NULL);
393*61046927SAndroid Build Coastguard Worker }
394*61046927SAndroid Build Coastguard Worker 
395*61046927SAndroid Build Coastguard Worker VkResult
v3dv_image_init(struct v3dv_device * device,const VkImageCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,struct v3dv_image * image)396*61046927SAndroid Build Coastguard Worker v3dv_image_init(struct v3dv_device *device,
397*61046927SAndroid Build Coastguard Worker                 const VkImageCreateInfo *pCreateInfo,
398*61046927SAndroid Build Coastguard Worker                 const VkAllocationCallbacks *pAllocator,
399*61046927SAndroid Build Coastguard Worker                 struct v3dv_image *image)
400*61046927SAndroid Build Coastguard Worker {
401*61046927SAndroid Build Coastguard Worker    /* When using the simulator the WSI common code will see that our
402*61046927SAndroid Build Coastguard Worker     * driver wsi device doesn't match the display device and because of that
403*61046927SAndroid Build Coastguard Worker     * it will not attempt to present directly from the swapchain images,
404*61046927SAndroid Build Coastguard Worker     * instead it will use the prime blit path (use_buffer_blit flag in
405*61046927SAndroid Build Coastguard Worker     * struct wsi_swapchain), where it copies the contents of the swapchain
406*61046927SAndroid Build Coastguard Worker     * images to a linear buffer with appropriate row stride for presentation.
407*61046927SAndroid Build Coastguard Worker     * As a result, on that path, swapchain images do not have any special
408*61046927SAndroid Build Coastguard Worker     * requirements and are not created with the pNext structs below.
409*61046927SAndroid Build Coastguard Worker     */
410*61046927SAndroid Build Coastguard Worker    VkImageTiling tiling = pCreateInfo->tiling;
411*61046927SAndroid Build Coastguard Worker    uint64_t modifier = DRM_FORMAT_MOD_INVALID;
412*61046927SAndroid Build Coastguard Worker    const VkImageDrmFormatModifierListCreateInfoEXT *mod_info = NULL;
413*61046927SAndroid Build Coastguard Worker    const VkImageDrmFormatModifierExplicitCreateInfoEXT *explicit_mod_info = NULL;
414*61046927SAndroid Build Coastguard Worker 
415*61046927SAndroid Build Coastguard Worker    /* This section is removed by the optimizer for non-ANDROID builds */
416*61046927SAndroid Build Coastguard Worker    VkImageDrmFormatModifierExplicitCreateInfoEXT eci;
417*61046927SAndroid Build Coastguard Worker    VkSubresourceLayout a_plane_layouts[V3DV_MAX_PLANE_COUNT];
418*61046927SAndroid Build Coastguard Worker    if (vk_image_is_android_native_buffer(&image->vk)) {
419*61046927SAndroid Build Coastguard Worker       VkResult result = vk_android_get_anb_layout(
420*61046927SAndroid Build Coastguard Worker          pCreateInfo, &eci, a_plane_layouts, V3DV_MAX_PLANE_COUNT);
421*61046927SAndroid Build Coastguard Worker       if (result != VK_SUCCESS)
422*61046927SAndroid Build Coastguard Worker          return result;
423*61046927SAndroid Build Coastguard Worker 
424*61046927SAndroid Build Coastguard Worker       explicit_mod_info = &eci;
425*61046927SAndroid Build Coastguard Worker       modifier = eci.drmFormatModifier;
426*61046927SAndroid Build Coastguard Worker    }
427*61046927SAndroid Build Coastguard Worker 
428*61046927SAndroid Build Coastguard Worker    if (tiling == VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT) {
429*61046927SAndroid Build Coastguard Worker       mod_info =
430*61046927SAndroid Build Coastguard Worker          vk_find_struct_const(pCreateInfo->pNext,
431*61046927SAndroid Build Coastguard Worker                               IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT);
432*61046927SAndroid Build Coastguard Worker       explicit_mod_info =
433*61046927SAndroid Build Coastguard Worker          vk_find_struct_const(pCreateInfo->pNext,
434*61046927SAndroid Build Coastguard Worker                               IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT);
435*61046927SAndroid Build Coastguard Worker       assert(mod_info || explicit_mod_info);
436*61046927SAndroid Build Coastguard Worker 
437*61046927SAndroid Build Coastguard Worker       if (mod_info) {
438*61046927SAndroid Build Coastguard Worker          for (uint32_t i = 0; i < mod_info->drmFormatModifierCount; i++) {
439*61046927SAndroid Build Coastguard Worker             switch (mod_info->pDrmFormatModifiers[i]) {
440*61046927SAndroid Build Coastguard Worker             case DRM_FORMAT_MOD_LINEAR:
441*61046927SAndroid Build Coastguard Worker                if (modifier == DRM_FORMAT_MOD_INVALID)
442*61046927SAndroid Build Coastguard Worker                   modifier = DRM_FORMAT_MOD_LINEAR;
443*61046927SAndroid Build Coastguard Worker                break;
444*61046927SAndroid Build Coastguard Worker             case DRM_FORMAT_MOD_BROADCOM_UIF:
445*61046927SAndroid Build Coastguard Worker                modifier = DRM_FORMAT_MOD_BROADCOM_UIF;
446*61046927SAndroid Build Coastguard Worker                break;
447*61046927SAndroid Build Coastguard Worker             }
448*61046927SAndroid Build Coastguard Worker          }
449*61046927SAndroid Build Coastguard Worker       } else {
450*61046927SAndroid Build Coastguard Worker          modifier = explicit_mod_info->drmFormatModifier;
451*61046927SAndroid Build Coastguard Worker       }
452*61046927SAndroid Build Coastguard Worker       assert(modifier == DRM_FORMAT_MOD_LINEAR ||
453*61046927SAndroid Build Coastguard Worker              modifier == DRM_FORMAT_MOD_BROADCOM_UIF);
454*61046927SAndroid Build Coastguard Worker    } else if (pCreateInfo->imageType == VK_IMAGE_TYPE_1D ||
455*61046927SAndroid Build Coastguard Worker               image->vk.wsi_legacy_scanout) {
456*61046927SAndroid Build Coastguard Worker       tiling = VK_IMAGE_TILING_LINEAR;
457*61046927SAndroid Build Coastguard Worker    }
458*61046927SAndroid Build Coastguard Worker 
459*61046927SAndroid Build Coastguard Worker    if (modifier == DRM_FORMAT_MOD_INVALID)
460*61046927SAndroid Build Coastguard Worker       modifier = (tiling == VK_IMAGE_TILING_OPTIMAL) ? DRM_FORMAT_MOD_BROADCOM_UIF
461*61046927SAndroid Build Coastguard Worker                                                      : DRM_FORMAT_MOD_LINEAR;
462*61046927SAndroid Build Coastguard Worker 
463*61046927SAndroid Build Coastguard Worker    const struct v3dv_format *format =
464*61046927SAndroid Build Coastguard Worker       v3dv_X(device, get_format)(image->vk.format);
465*61046927SAndroid Build Coastguard Worker    v3dv_assert(format != NULL && format->plane_count);
466*61046927SAndroid Build Coastguard Worker 
467*61046927SAndroid Build Coastguard Worker    assert(pCreateInfo->samples == VK_SAMPLE_COUNT_1_BIT ||
468*61046927SAndroid Build Coastguard Worker           pCreateInfo->samples == VK_SAMPLE_COUNT_4_BIT);
469*61046927SAndroid Build Coastguard Worker 
470*61046927SAndroid Build Coastguard Worker    image->format = format;
471*61046927SAndroid Build Coastguard Worker 
472*61046927SAndroid Build Coastguard Worker    image->plane_count = vk_format_get_plane_count(image->vk.format);
473*61046927SAndroid Build Coastguard Worker 
474*61046927SAndroid Build Coastguard Worker    const struct vk_format_ycbcr_info *ycbcr_info =
475*61046927SAndroid Build Coastguard Worker       vk_format_get_ycbcr_info(image->vk.format);
476*61046927SAndroid Build Coastguard Worker 
477*61046927SAndroid Build Coastguard Worker    for (uint8_t plane = 0; plane < image->plane_count; plane++) {
478*61046927SAndroid Build Coastguard Worker       VkFormat plane_format =
479*61046927SAndroid Build Coastguard Worker          vk_format_get_plane_format(image->vk.format, plane);
480*61046927SAndroid Build Coastguard Worker       image->planes[plane].cpp =
481*61046927SAndroid Build Coastguard Worker          vk_format_get_blocksize(plane_format);
482*61046927SAndroid Build Coastguard Worker       image->planes[plane].vk_format = plane_format;
483*61046927SAndroid Build Coastguard Worker 
484*61046927SAndroid Build Coastguard Worker       image->planes[plane].width = image->vk.extent.width;
485*61046927SAndroid Build Coastguard Worker       image->planes[plane].height = image->vk.extent.height;
486*61046927SAndroid Build Coastguard Worker 
487*61046927SAndroid Build Coastguard Worker       if (ycbcr_info) {
488*61046927SAndroid Build Coastguard Worker          image->planes[plane].width /=
489*61046927SAndroid Build Coastguard Worker             ycbcr_info->planes[plane].denominator_scales[0];
490*61046927SAndroid Build Coastguard Worker 
491*61046927SAndroid Build Coastguard Worker          image->planes[plane].height /=
492*61046927SAndroid Build Coastguard Worker             ycbcr_info->planes[plane].denominator_scales[1];
493*61046927SAndroid Build Coastguard Worker       }
494*61046927SAndroid Build Coastguard Worker    }
495*61046927SAndroid Build Coastguard Worker 
496*61046927SAndroid Build Coastguard Worker    /* Our meta paths can create image views with compatible formats for any
497*61046927SAndroid Build Coastguard Worker     * image, so always set this flag to keep the common Vulkan image code
498*61046927SAndroid Build Coastguard Worker     * happy.
499*61046927SAndroid Build Coastguard Worker     */
500*61046927SAndroid Build Coastguard Worker    image->vk.create_flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
501*61046927SAndroid Build Coastguard Worker 
502*61046927SAndroid Build Coastguard Worker    /* At this time, an AHB handle is not yet provided.
503*61046927SAndroid Build Coastguard Worker     * Image layout will be filled up during vkBindImageMemory2
504*61046927SAndroid Build Coastguard Worker     * This section is removed by the optimizer for non-ANDROID builds
505*61046927SAndroid Build Coastguard Worker     */
506*61046927SAndroid Build Coastguard Worker    if (vk_image_is_android_hardware_buffer(&image->vk))
507*61046927SAndroid Build Coastguard Worker       return VK_SUCCESS;
508*61046927SAndroid Build Coastguard Worker 
509*61046927SAndroid Build Coastguard Worker    bool disjoint = image->vk.create_flags & VK_IMAGE_CREATE_DISJOINT_BIT;
510*61046927SAndroid Build Coastguard Worker 
511*61046927SAndroid Build Coastguard Worker    return v3dv_update_image_layout(device, image, modifier, disjoint,
512*61046927SAndroid Build Coastguard Worker                                    explicit_mod_info);
513*61046927SAndroid Build Coastguard Worker }
514*61046927SAndroid Build Coastguard Worker 
515*61046927SAndroid Build Coastguard Worker static VkResult
516*61046927SAndroid Build Coastguard Worker create_image_from_swapchain(struct v3dv_device *device,
517*61046927SAndroid Build Coastguard Worker                             const VkImageCreateInfo *pCreateInfo,
518*61046927SAndroid Build Coastguard Worker                             const VkImageSwapchainCreateInfoKHR *swapchain_info,
519*61046927SAndroid Build Coastguard Worker                             const VkAllocationCallbacks *pAllocator,
520*61046927SAndroid Build Coastguard Worker                             VkImage *pImage);
521*61046927SAndroid Build Coastguard Worker 
522*61046927SAndroid Build Coastguard Worker static VkResult
create_image(struct v3dv_device * device,const VkImageCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkImage * pImage)523*61046927SAndroid Build Coastguard Worker create_image(struct v3dv_device *device,
524*61046927SAndroid Build Coastguard Worker              const VkImageCreateInfo *pCreateInfo,
525*61046927SAndroid Build Coastguard Worker              const VkAllocationCallbacks *pAllocator,
526*61046927SAndroid Build Coastguard Worker              VkImage *pImage)
527*61046927SAndroid Build Coastguard Worker {
528*61046927SAndroid Build Coastguard Worker #if DETECT_OS_ANDROID
529*61046927SAndroid Build Coastguard Worker    /* VkImageSwapchainCreateInfoKHR is not useful at all */
530*61046927SAndroid Build Coastguard Worker    const VkImageSwapchainCreateInfoKHR *swapchain_info = NULL;
531*61046927SAndroid Build Coastguard Worker #else
532*61046927SAndroid Build Coastguard Worker    const VkImageSwapchainCreateInfoKHR *swapchain_info =
533*61046927SAndroid Build Coastguard Worker       vk_find_struct_const(pCreateInfo->pNext, IMAGE_SWAPCHAIN_CREATE_INFO_KHR);
534*61046927SAndroid Build Coastguard Worker #endif
535*61046927SAndroid Build Coastguard Worker 
536*61046927SAndroid Build Coastguard Worker    if (swapchain_info && swapchain_info->swapchain != VK_NULL_HANDLE)
537*61046927SAndroid Build Coastguard Worker       return create_image_from_swapchain(device, pCreateInfo, swapchain_info,
538*61046927SAndroid Build Coastguard Worker                                          pAllocator, pImage);
539*61046927SAndroid Build Coastguard Worker 
540*61046927SAndroid Build Coastguard Worker    VkResult result;
541*61046927SAndroid Build Coastguard Worker    struct v3dv_image *image = NULL;
542*61046927SAndroid Build Coastguard Worker 
543*61046927SAndroid Build Coastguard Worker    image = vk_image_create(&device->vk, pCreateInfo, pAllocator, sizeof(*image));
544*61046927SAndroid Build Coastguard Worker    if (image == NULL)
545*61046927SAndroid Build Coastguard Worker       return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
546*61046927SAndroid Build Coastguard Worker 
547*61046927SAndroid Build Coastguard Worker    result = v3dv_image_init(device, pCreateInfo, pAllocator, image);
548*61046927SAndroid Build Coastguard Worker    if (result != VK_SUCCESS)
549*61046927SAndroid Build Coastguard Worker       goto fail;
550*61046927SAndroid Build Coastguard Worker 
551*61046927SAndroid Build Coastguard Worker    /* This section is removed by the optimizer for non-ANDROID builds */
552*61046927SAndroid Build Coastguard Worker    if (vk_image_is_android_native_buffer(&image->vk)) {
553*61046927SAndroid Build Coastguard Worker       result = vk_android_import_anb(&device->vk, pCreateInfo, pAllocator,
554*61046927SAndroid Build Coastguard Worker                                      &image->vk);
555*61046927SAndroid Build Coastguard Worker       if (result != VK_SUCCESS)
556*61046927SAndroid Build Coastguard Worker          goto fail;
557*61046927SAndroid Build Coastguard Worker    }
558*61046927SAndroid Build Coastguard Worker 
559*61046927SAndroid Build Coastguard Worker    *pImage = v3dv_image_to_handle(image);
560*61046927SAndroid Build Coastguard Worker 
561*61046927SAndroid Build Coastguard Worker    return VK_SUCCESS;
562*61046927SAndroid Build Coastguard Worker 
563*61046927SAndroid Build Coastguard Worker fail:
564*61046927SAndroid Build Coastguard Worker    vk_image_destroy(&device->vk, pAllocator, &image->vk);
565*61046927SAndroid Build Coastguard Worker    return result;
566*61046927SAndroid Build Coastguard Worker }
567*61046927SAndroid Build Coastguard Worker 
568*61046927SAndroid Build Coastguard Worker static VkResult
create_image_from_swapchain(struct v3dv_device * device,const VkImageCreateInfo * pCreateInfo,const VkImageSwapchainCreateInfoKHR * swapchain_info,const VkAllocationCallbacks * pAllocator,VkImage * pImage)569*61046927SAndroid Build Coastguard Worker create_image_from_swapchain(struct v3dv_device *device,
570*61046927SAndroid Build Coastguard Worker                             const VkImageCreateInfo *pCreateInfo,
571*61046927SAndroid Build Coastguard Worker                             const VkImageSwapchainCreateInfoKHR *swapchain_info,
572*61046927SAndroid Build Coastguard Worker                             const VkAllocationCallbacks *pAllocator,
573*61046927SAndroid Build Coastguard Worker                             VkImage *pImage)
574*61046927SAndroid Build Coastguard Worker {
575*61046927SAndroid Build Coastguard Worker    struct v3dv_image *swapchain_image =
576*61046927SAndroid Build Coastguard Worker       v3dv_wsi_get_image_from_swapchain(swapchain_info->swapchain, 0);
577*61046927SAndroid Build Coastguard Worker    assert(swapchain_image);
578*61046927SAndroid Build Coastguard Worker 
579*61046927SAndroid Build Coastguard Worker    VkImageCreateInfo local_create_info = *pCreateInfo;
580*61046927SAndroid Build Coastguard Worker    local_create_info.pNext = NULL;
581*61046927SAndroid Build Coastguard Worker 
582*61046927SAndroid Build Coastguard Worker    /* Added by wsi code. */
583*61046927SAndroid Build Coastguard Worker    local_create_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
584*61046927SAndroid Build Coastguard Worker 
585*61046927SAndroid Build Coastguard Worker    /* The spec requires TILING_OPTIMAL as input, but the swapchain image may
586*61046927SAndroid Build Coastguard Worker     * privately use a different tiling.  See spec anchor
587*61046927SAndroid Build Coastguard Worker     * #swapchain-wsi-image-create-info .
588*61046927SAndroid Build Coastguard Worker     */
589*61046927SAndroid Build Coastguard Worker    assert(local_create_info.tiling == VK_IMAGE_TILING_OPTIMAL);
590*61046927SAndroid Build Coastguard Worker    local_create_info.tiling = swapchain_image->vk.tiling;
591*61046927SAndroid Build Coastguard Worker 
592*61046927SAndroid Build Coastguard Worker    VkImageDrmFormatModifierListCreateInfoEXT local_modifier_info = {
593*61046927SAndroid Build Coastguard Worker       .sType = VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT,
594*61046927SAndroid Build Coastguard Worker       .drmFormatModifierCount = 1,
595*61046927SAndroid Build Coastguard Worker       .pDrmFormatModifiers = &swapchain_image->vk.drm_format_mod,
596*61046927SAndroid Build Coastguard Worker    };
597*61046927SAndroid Build Coastguard Worker 
598*61046927SAndroid Build Coastguard Worker    if (swapchain_image->vk.drm_format_mod != DRM_FORMAT_MOD_INVALID)
599*61046927SAndroid Build Coastguard Worker       __vk_append_struct(&local_create_info, &local_modifier_info);
600*61046927SAndroid Build Coastguard Worker 
601*61046927SAndroid Build Coastguard Worker    assert(swapchain_image->vk.image_type == local_create_info.imageType);
602*61046927SAndroid Build Coastguard Worker    assert(swapchain_image->vk.format == local_create_info.format);
603*61046927SAndroid Build Coastguard Worker    assert(swapchain_image->vk.extent.width == local_create_info.extent.width);
604*61046927SAndroid Build Coastguard Worker    assert(swapchain_image->vk.extent.height == local_create_info.extent.height);
605*61046927SAndroid Build Coastguard Worker    assert(swapchain_image->vk.extent.depth == local_create_info.extent.depth);
606*61046927SAndroid Build Coastguard Worker    assert(swapchain_image->vk.array_layers == local_create_info.arrayLayers);
607*61046927SAndroid Build Coastguard Worker    assert(swapchain_image->vk.samples == local_create_info.samples);
608*61046927SAndroid Build Coastguard Worker    assert(swapchain_image->vk.tiling == local_create_info.tiling);
609*61046927SAndroid Build Coastguard Worker    assert((swapchain_image->vk.usage & local_create_info.usage) ==
610*61046927SAndroid Build Coastguard Worker           local_create_info.usage);
611*61046927SAndroid Build Coastguard Worker 
612*61046927SAndroid Build Coastguard Worker    return create_image(device, &local_create_info, pAllocator, pImage);
613*61046927SAndroid Build Coastguard Worker }
614*61046927SAndroid Build Coastguard Worker 
615*61046927SAndroid Build Coastguard Worker VKAPI_ATTR VkResult VKAPI_CALL
v3dv_CreateImage(VkDevice _device,const VkImageCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkImage * pImage)616*61046927SAndroid Build Coastguard Worker v3dv_CreateImage(VkDevice _device,
617*61046927SAndroid Build Coastguard Worker                  const VkImageCreateInfo *pCreateInfo,
618*61046927SAndroid Build Coastguard Worker                  const VkAllocationCallbacks *pAllocator,
619*61046927SAndroid Build Coastguard Worker                  VkImage *pImage)
620*61046927SAndroid Build Coastguard Worker {
621*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_device, device, _device);
622*61046927SAndroid Build Coastguard Worker    return create_image(device, pCreateInfo, pAllocator, pImage);
623*61046927SAndroid Build Coastguard Worker }
624*61046927SAndroid Build Coastguard Worker 
625*61046927SAndroid Build Coastguard Worker static void
get_image_subresource_layout(struct v3dv_device * device,struct v3dv_image * image,const VkImageSubresource2KHR * subresource2,VkSubresourceLayout2KHR * layout2)626*61046927SAndroid Build Coastguard Worker get_image_subresource_layout(struct v3dv_device *device,
627*61046927SAndroid Build Coastguard Worker                              struct v3dv_image *image,
628*61046927SAndroid Build Coastguard Worker                              const VkImageSubresource2KHR *subresource2,
629*61046927SAndroid Build Coastguard Worker                              VkSubresourceLayout2KHR *layout2)
630*61046927SAndroid Build Coastguard Worker {
631*61046927SAndroid Build Coastguard Worker    const VkImageSubresource *subresource = &subresource2->imageSubresource;
632*61046927SAndroid Build Coastguard Worker    VkSubresourceLayout *layout = &layout2->subresourceLayout;
633*61046927SAndroid Build Coastguard Worker 
634*61046927SAndroid Build Coastguard Worker    uint8_t plane = v3dv_plane_from_aspect(subresource->aspectMask);
635*61046927SAndroid Build Coastguard Worker    const struct v3d_resource_slice *slice =
636*61046927SAndroid Build Coastguard Worker       &image->planes[plane].slices[subresource->mipLevel];
637*61046927SAndroid Build Coastguard Worker 
638*61046927SAndroid Build Coastguard Worker    /* About why the offset below works for both disjoint and non-disjoint
639*61046927SAndroid Build Coastguard Worker     * cases, from the Vulkan spec:
640*61046927SAndroid Build Coastguard Worker     *
641*61046927SAndroid Build Coastguard Worker     *   "If the image is disjoint, then the offset is relative to the base
642*61046927SAndroid Build Coastguard Worker     *    address of the plane."
643*61046927SAndroid Build Coastguard Worker     *
644*61046927SAndroid Build Coastguard Worker     *   "If the image is non-disjoint, then the offset is relative to the base
645*61046927SAndroid Build Coastguard Worker     *    address of the image."
646*61046927SAndroid Build Coastguard Worker     *
647*61046927SAndroid Build Coastguard Worker     * In our case, the per-plane mem_offset for non-disjoint images is the
648*61046927SAndroid Build Coastguard Worker     * same for all planes and matches the base address of the image.
649*61046927SAndroid Build Coastguard Worker     */
650*61046927SAndroid Build Coastguard Worker    layout->offset =
651*61046927SAndroid Build Coastguard Worker       v3dv_layer_offset(image, subresource->mipLevel, subresource->arrayLayer,
652*61046927SAndroid Build Coastguard Worker                         plane) - image->planes[plane].mem_offset;
653*61046927SAndroid Build Coastguard Worker    layout->rowPitch = slice->stride;
654*61046927SAndroid Build Coastguard Worker    layout->depthPitch = image->vk.image_type == VK_IMAGE_TYPE_3D ?
655*61046927SAndroid Build Coastguard Worker                         image->planes[plane].cube_map_stride : 0;
656*61046927SAndroid Build Coastguard Worker    layout->arrayPitch = image->vk.array_layers > 1 ?
657*61046927SAndroid Build Coastguard Worker                         image->planes[plane].cube_map_stride : 0;
658*61046927SAndroid Build Coastguard Worker 
659*61046927SAndroid Build Coastguard Worker    if (image->vk.image_type != VK_IMAGE_TYPE_3D) {
660*61046927SAndroid Build Coastguard Worker       layout->size = slice->size;
661*61046927SAndroid Build Coastguard Worker    } else {
662*61046927SAndroid Build Coastguard Worker       /* For 3D images, the size of the slice represents the size of a 2D slice
663*61046927SAndroid Build Coastguard Worker        * in the 3D image, so we have to multiply by the depth extent of the
664*61046927SAndroid Build Coastguard Worker        * miplevel. For levels other than the first, we just compute the size
665*61046927SAndroid Build Coastguard Worker        * as the distance between consecutive levels (notice that mip levels are
666*61046927SAndroid Build Coastguard Worker        * arranged in memory from last to first).
667*61046927SAndroid Build Coastguard Worker        */
668*61046927SAndroid Build Coastguard Worker       if (subresource->mipLevel == 0) {
669*61046927SAndroid Build Coastguard Worker          layout->size = slice->size * image->vk.extent.depth;
670*61046927SAndroid Build Coastguard Worker       } else {
671*61046927SAndroid Build Coastguard Worker             const struct v3d_resource_slice *prev_slice =
672*61046927SAndroid Build Coastguard Worker                &image->planes[plane].slices[subresource->mipLevel - 1];
673*61046927SAndroid Build Coastguard Worker             layout->size = prev_slice->offset - slice->offset;
674*61046927SAndroid Build Coastguard Worker       }
675*61046927SAndroid Build Coastguard Worker    }
676*61046927SAndroid Build Coastguard Worker }
677*61046927SAndroid Build Coastguard Worker 
678*61046927SAndroid Build Coastguard Worker VKAPI_ATTR void VKAPI_CALL
v3dv_GetImageSubresourceLayout2KHR(VkDevice _device,VkImage _image,const VkImageSubresource2KHR * subresource2,VkSubresourceLayout2KHR * layout2)679*61046927SAndroid Build Coastguard Worker v3dv_GetImageSubresourceLayout2KHR(VkDevice _device,
680*61046927SAndroid Build Coastguard Worker                                    VkImage _image,
681*61046927SAndroid Build Coastguard Worker                                    const VkImageSubresource2KHR *subresource2,
682*61046927SAndroid Build Coastguard Worker                                    VkSubresourceLayout2KHR *layout2)
683*61046927SAndroid Build Coastguard Worker {
684*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_device, device, _device);
685*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_image, image, _image);
686*61046927SAndroid Build Coastguard Worker    get_image_subresource_layout(device, image, subresource2, layout2);
687*61046927SAndroid Build Coastguard Worker }
688*61046927SAndroid Build Coastguard Worker 
689*61046927SAndroid Build Coastguard Worker VKAPI_ATTR void VKAPI_CALL
v3dv_GetDeviceImageSubresourceLayoutKHR(VkDevice vk_device,const VkDeviceImageSubresourceInfoKHR * pInfo,VkSubresourceLayout2KHR * pLayout)690*61046927SAndroid Build Coastguard Worker v3dv_GetDeviceImageSubresourceLayoutKHR(VkDevice vk_device,
691*61046927SAndroid Build Coastguard Worker                                         const VkDeviceImageSubresourceInfoKHR *pInfo,
692*61046927SAndroid Build Coastguard Worker                                         VkSubresourceLayout2KHR *pLayout)
693*61046927SAndroid Build Coastguard Worker {
694*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_device, device, vk_device);
695*61046927SAndroid Build Coastguard Worker 
696*61046927SAndroid Build Coastguard Worker    memset(&pLayout->subresourceLayout, 0, sizeof(pLayout->subresourceLayout));
697*61046927SAndroid Build Coastguard Worker 
698*61046927SAndroid Build Coastguard Worker    VkImage vk_image = VK_NULL_HANDLE;
699*61046927SAndroid Build Coastguard Worker    VkResult result = create_image(device, pInfo->pCreateInfo, NULL, &vk_image);
700*61046927SAndroid Build Coastguard Worker    if (result != VK_SUCCESS)
701*61046927SAndroid Build Coastguard Worker       return;
702*61046927SAndroid Build Coastguard Worker 
703*61046927SAndroid Build Coastguard Worker    struct v3dv_image *image = v3dv_image_from_handle(vk_image);
704*61046927SAndroid Build Coastguard Worker    get_image_subresource_layout(device, image, pInfo->pSubresource, pLayout);
705*61046927SAndroid Build Coastguard Worker 
706*61046927SAndroid Build Coastguard Worker    v3dv_DestroyImage(vk_device, vk_image, NULL);
707*61046927SAndroid Build Coastguard Worker }
708*61046927SAndroid Build Coastguard Worker 
709*61046927SAndroid Build Coastguard Worker VKAPI_ATTR void VKAPI_CALL
v3dv_DestroyImage(VkDevice _device,VkImage _image,const VkAllocationCallbacks * pAllocator)710*61046927SAndroid Build Coastguard Worker v3dv_DestroyImage(VkDevice _device,
711*61046927SAndroid Build Coastguard Worker                   VkImage _image,
712*61046927SAndroid Build Coastguard Worker                   const VkAllocationCallbacks* pAllocator)
713*61046927SAndroid Build Coastguard Worker {
714*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_device, device, _device);
715*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_image, image, _image);
716*61046927SAndroid Build Coastguard Worker 
717*61046927SAndroid Build Coastguard Worker    if (image == NULL)
718*61046927SAndroid Build Coastguard Worker       return;
719*61046927SAndroid Build Coastguard Worker 
720*61046927SAndroid Build Coastguard Worker    /* If we have created a shadow tiled image for this image we must also free
721*61046927SAndroid Build Coastguard Worker     * it (along with its memory allocation).
722*61046927SAndroid Build Coastguard Worker     */
723*61046927SAndroid Build Coastguard Worker    if (image->shadow) {
724*61046927SAndroid Build Coastguard Worker       bool disjoint = image->vk.create_flags & VK_IMAGE_CREATE_DISJOINT_BIT;
725*61046927SAndroid Build Coastguard Worker       for (int i = 0; i < (disjoint ? image->plane_count : 1); i++) {
726*61046927SAndroid Build Coastguard Worker          if (image->shadow->planes[i].mem) {
727*61046927SAndroid Build Coastguard Worker             v3dv_FreeMemory(_device,
728*61046927SAndroid Build Coastguard Worker                             v3dv_device_memory_to_handle(image->shadow->planes[i].mem),
729*61046927SAndroid Build Coastguard Worker                             pAllocator);
730*61046927SAndroid Build Coastguard Worker          }
731*61046927SAndroid Build Coastguard Worker       }
732*61046927SAndroid Build Coastguard Worker       v3dv_DestroyImage(_device, v3dv_image_to_handle(image->shadow),
733*61046927SAndroid Build Coastguard Worker                         pAllocator);
734*61046927SAndroid Build Coastguard Worker       image->shadow = NULL;
735*61046927SAndroid Build Coastguard Worker    }
736*61046927SAndroid Build Coastguard Worker 
737*61046927SAndroid Build Coastguard Worker    vk_image_destroy(&device->vk, pAllocator, &image->vk);
738*61046927SAndroid Build Coastguard Worker }
739*61046927SAndroid Build Coastguard Worker 
740*61046927SAndroid Build Coastguard Worker VkImageViewType
v3dv_image_type_to_view_type(VkImageType type)741*61046927SAndroid Build Coastguard Worker v3dv_image_type_to_view_type(VkImageType type)
742*61046927SAndroid Build Coastguard Worker {
743*61046927SAndroid Build Coastguard Worker    switch (type) {
744*61046927SAndroid Build Coastguard Worker    case VK_IMAGE_TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D;
745*61046927SAndroid Build Coastguard Worker    case VK_IMAGE_TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D;
746*61046927SAndroid Build Coastguard Worker    case VK_IMAGE_TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D;
747*61046927SAndroid Build Coastguard Worker    default:
748*61046927SAndroid Build Coastguard Worker       unreachable("Invalid image type");
749*61046927SAndroid Build Coastguard Worker    }
750*61046927SAndroid Build Coastguard Worker }
751*61046927SAndroid Build Coastguard Worker 
752*61046927SAndroid Build Coastguard Worker static VkResult
create_image_view(struct v3dv_device * device,bool driver_internal,const VkImageViewCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkImageView * pView)753*61046927SAndroid Build Coastguard Worker create_image_view(struct v3dv_device *device,
754*61046927SAndroid Build Coastguard Worker                   bool driver_internal,
755*61046927SAndroid Build Coastguard Worker                   const VkImageViewCreateInfo *pCreateInfo,
756*61046927SAndroid Build Coastguard Worker                   const VkAllocationCallbacks *pAllocator,
757*61046927SAndroid Build Coastguard Worker                   VkImageView *pView)
758*61046927SAndroid Build Coastguard Worker {
759*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_image, image, pCreateInfo->image);
760*61046927SAndroid Build Coastguard Worker    struct v3dv_image_view *iview;
761*61046927SAndroid Build Coastguard Worker 
762*61046927SAndroid Build Coastguard Worker    iview = vk_image_view_create(&device->vk, driver_internal, pCreateInfo,
763*61046927SAndroid Build Coastguard Worker                                 pAllocator, sizeof(*iview));
764*61046927SAndroid Build Coastguard Worker    if (iview == NULL)
765*61046927SAndroid Build Coastguard Worker       return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
766*61046927SAndroid Build Coastguard Worker 
767*61046927SAndroid Build Coastguard Worker    const VkImageAspectFlagBits any_plane_aspect =
768*61046927SAndroid Build Coastguard Worker       VK_IMAGE_ASPECT_PLANE_0_BIT |
769*61046927SAndroid Build Coastguard Worker       VK_IMAGE_ASPECT_PLANE_1_BIT |
770*61046927SAndroid Build Coastguard Worker       VK_IMAGE_ASPECT_PLANE_2_BIT;
771*61046927SAndroid Build Coastguard Worker 
772*61046927SAndroid Build Coastguard Worker    if (image->vk.aspects & any_plane_aspect) {
773*61046927SAndroid Build Coastguard Worker       assert((image->vk.aspects & ~any_plane_aspect) == 0);
774*61046927SAndroid Build Coastguard Worker       iview->plane_count = 0;
775*61046927SAndroid Build Coastguard Worker       static const VkImageAspectFlagBits plane_aspects[]= {
776*61046927SAndroid Build Coastguard Worker          VK_IMAGE_ASPECT_PLANE_0_BIT,
777*61046927SAndroid Build Coastguard Worker          VK_IMAGE_ASPECT_PLANE_1_BIT,
778*61046927SAndroid Build Coastguard Worker          VK_IMAGE_ASPECT_PLANE_2_BIT
779*61046927SAndroid Build Coastguard Worker       };
780*61046927SAndroid Build Coastguard Worker       for (uint8_t plane = 0; plane < V3DV_MAX_PLANE_COUNT; plane++) {
781*61046927SAndroid Build Coastguard Worker          if (iview->vk.aspects & plane_aspects[plane])
782*61046927SAndroid Build Coastguard Worker             iview->planes[iview->plane_count++].image_plane = plane;
783*61046927SAndroid Build Coastguard Worker       }
784*61046927SAndroid Build Coastguard Worker    } else {
785*61046927SAndroid Build Coastguard Worker       iview->plane_count = 1;
786*61046927SAndroid Build Coastguard Worker       iview->planes[0].image_plane = 0;
787*61046927SAndroid Build Coastguard Worker    }
788*61046927SAndroid Build Coastguard Worker    /* At this point we should have at least one plane */
789*61046927SAndroid Build Coastguard Worker    assert(iview->plane_count > 0);
790*61046927SAndroid Build Coastguard Worker 
791*61046927SAndroid Build Coastguard Worker    const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
792*61046927SAndroid Build Coastguard Worker 
793*61046927SAndroid Build Coastguard Worker    /* If we have D24S8 format but the view only selects the stencil aspect
794*61046927SAndroid Build Coastguard Worker     * we want to re-interpret the format as RGBA8_UINT, then map our stencil
795*61046927SAndroid Build Coastguard Worker     * data reads to the R component and ignore the GBA channels that contain
796*61046927SAndroid Build Coastguard Worker     * the depth aspect data.
797*61046927SAndroid Build Coastguard Worker     *
798*61046927SAndroid Build Coastguard Worker     * FIXME: thwe code belows calls vk_component_mapping_to_pipe_swizzle
799*61046927SAndroid Build Coastguard Worker     * only so it can then call util_format_compose_swizzles later. Maybe it
800*61046927SAndroid Build Coastguard Worker     * makes sense to implement swizzle composition using VkSwizzle directly.
801*61046927SAndroid Build Coastguard Worker     */
802*61046927SAndroid Build Coastguard Worker    VkFormat format;
803*61046927SAndroid Build Coastguard Worker    if (image->vk.format == VK_FORMAT_D24_UNORM_S8_UINT &&
804*61046927SAndroid Build Coastguard Worker        range->aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT) {
805*61046927SAndroid Build Coastguard Worker       format = VK_FORMAT_R8G8B8A8_UINT;
806*61046927SAndroid Build Coastguard Worker       uint8_t stencil_aspect_swizzle[4] = {
807*61046927SAndroid Build Coastguard Worker          PIPE_SWIZZLE_X, PIPE_SWIZZLE_0, PIPE_SWIZZLE_0, PIPE_SWIZZLE_1,
808*61046927SAndroid Build Coastguard Worker       };
809*61046927SAndroid Build Coastguard Worker       uint8_t view_swizzle[4];
810*61046927SAndroid Build Coastguard Worker       vk_component_mapping_to_pipe_swizzle(iview->vk.swizzle, view_swizzle);
811*61046927SAndroid Build Coastguard Worker 
812*61046927SAndroid Build Coastguard Worker       util_format_compose_swizzles(stencil_aspect_swizzle, view_swizzle,
813*61046927SAndroid Build Coastguard Worker                                    iview->view_swizzle);
814*61046927SAndroid Build Coastguard Worker    } else {
815*61046927SAndroid Build Coastguard Worker       format = iview->vk.format;
816*61046927SAndroid Build Coastguard Worker       vk_component_mapping_to_pipe_swizzle(iview->vk.swizzle,
817*61046927SAndroid Build Coastguard Worker                                            iview->view_swizzle);
818*61046927SAndroid Build Coastguard Worker    }
819*61046927SAndroid Build Coastguard Worker 
820*61046927SAndroid Build Coastguard Worker    iview->vk.view_format = format;
821*61046927SAndroid Build Coastguard Worker    iview->format = v3dv_X(device, get_format)(format);
822*61046927SAndroid Build Coastguard Worker    assert(iview->format && iview->format->plane_count);
823*61046927SAndroid Build Coastguard Worker 
824*61046927SAndroid Build Coastguard Worker    for (uint8_t plane = 0; plane < iview->plane_count; plane++) {
825*61046927SAndroid Build Coastguard Worker       iview->planes[plane].offset = v3dv_layer_offset(image,
826*61046927SAndroid Build Coastguard Worker                                                       iview->vk.base_mip_level,
827*61046927SAndroid Build Coastguard Worker                                                       iview->vk.base_array_layer,
828*61046927SAndroid Build Coastguard Worker                                                       plane);
829*61046927SAndroid Build Coastguard Worker 
830*61046927SAndroid Build Coastguard Worker       if (vk_format_is_depth_or_stencil(iview->vk.view_format)) {
831*61046927SAndroid Build Coastguard Worker          iview->planes[plane].internal_type =
832*61046927SAndroid Build Coastguard Worker             v3dv_X(device, get_internal_depth_type)(iview->vk.view_format);
833*61046927SAndroid Build Coastguard Worker       } else {
834*61046927SAndroid Build Coastguard Worker          v3dv_X(device, get_internal_type_bpp_for_output_format)
835*61046927SAndroid Build Coastguard Worker             (iview->format->planes[plane].rt_type,
836*61046927SAndroid Build Coastguard Worker              &iview->planes[plane].internal_type,
837*61046927SAndroid Build Coastguard Worker              &iview->planes[plane].internal_bpp);
838*61046927SAndroid Build Coastguard Worker       }
839*61046927SAndroid Build Coastguard Worker 
840*61046927SAndroid Build Coastguard Worker       const uint8_t *format_swizzle =
841*61046927SAndroid Build Coastguard Worker          v3dv_get_format_swizzle(device, format, plane);
842*61046927SAndroid Build Coastguard Worker       util_format_compose_swizzles(format_swizzle, iview->view_swizzle,
843*61046927SAndroid Build Coastguard Worker                                    iview->planes[plane].swizzle);
844*61046927SAndroid Build Coastguard Worker 
845*61046927SAndroid Build Coastguard Worker       iview->planes[plane].swap_rb = v3dv_format_swizzle_needs_rb_swap(format_swizzle);
846*61046927SAndroid Build Coastguard Worker       iview->planes[plane].channel_reverse = v3dv_format_swizzle_needs_reverse(format_swizzle);
847*61046927SAndroid Build Coastguard Worker    }
848*61046927SAndroid Build Coastguard Worker 
849*61046927SAndroid Build Coastguard Worker    v3dv_X(device, pack_texture_shader_state)(device, iview);
850*61046927SAndroid Build Coastguard Worker 
851*61046927SAndroid Build Coastguard Worker    *pView = v3dv_image_view_to_handle(iview);
852*61046927SAndroid Build Coastguard Worker 
853*61046927SAndroid Build Coastguard Worker    return VK_SUCCESS;
854*61046927SAndroid Build Coastguard Worker }
855*61046927SAndroid Build Coastguard Worker 
856*61046927SAndroid Build Coastguard Worker VkResult
v3dv_create_image_view(struct v3dv_device * device,const VkImageViewCreateInfo * pCreateInfo,VkImageView * pView)857*61046927SAndroid Build Coastguard Worker v3dv_create_image_view(struct v3dv_device *device,
858*61046927SAndroid Build Coastguard Worker                        const VkImageViewCreateInfo *pCreateInfo,
859*61046927SAndroid Build Coastguard Worker                        VkImageView *pView)
860*61046927SAndroid Build Coastguard Worker {
861*61046927SAndroid Build Coastguard Worker    return create_image_view(device, true, pCreateInfo, NULL, pView);
862*61046927SAndroid Build Coastguard Worker }
863*61046927SAndroid Build Coastguard Worker 
864*61046927SAndroid Build Coastguard Worker VKAPI_ATTR VkResult VKAPI_CALL
v3dv_CreateImageView(VkDevice _device,const VkImageViewCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkImageView * pView)865*61046927SAndroid Build Coastguard Worker v3dv_CreateImageView(VkDevice _device,
866*61046927SAndroid Build Coastguard Worker                      const VkImageViewCreateInfo *pCreateInfo,
867*61046927SAndroid Build Coastguard Worker                      const VkAllocationCallbacks *pAllocator,
868*61046927SAndroid Build Coastguard Worker                      VkImageView *pView)
869*61046927SAndroid Build Coastguard Worker {
870*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_device, device, _device);
871*61046927SAndroid Build Coastguard Worker 
872*61046927SAndroid Build Coastguard Worker    return create_image_view(device, false, pCreateInfo, pAllocator, pView);
873*61046927SAndroid Build Coastguard Worker }
874*61046927SAndroid Build Coastguard Worker 
875*61046927SAndroid Build Coastguard Worker VKAPI_ATTR void VKAPI_CALL
v3dv_DestroyImageView(VkDevice _device,VkImageView imageView,const VkAllocationCallbacks * pAllocator)876*61046927SAndroid Build Coastguard Worker v3dv_DestroyImageView(VkDevice _device,
877*61046927SAndroid Build Coastguard Worker                       VkImageView imageView,
878*61046927SAndroid Build Coastguard Worker                       const VkAllocationCallbacks* pAllocator)
879*61046927SAndroid Build Coastguard Worker {
880*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_device, device, _device);
881*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_image_view, image_view, imageView);
882*61046927SAndroid Build Coastguard Worker 
883*61046927SAndroid Build Coastguard Worker    if (image_view == NULL)
884*61046927SAndroid Build Coastguard Worker       return;
885*61046927SAndroid Build Coastguard Worker 
886*61046927SAndroid Build Coastguard Worker    if (image_view->shadow) {
887*61046927SAndroid Build Coastguard Worker       v3dv_DestroyImageView(_device,
888*61046927SAndroid Build Coastguard Worker                             v3dv_image_view_to_handle(image_view->shadow),
889*61046927SAndroid Build Coastguard Worker                             pAllocator);
890*61046927SAndroid Build Coastguard Worker       image_view->shadow = NULL;
891*61046927SAndroid Build Coastguard Worker    }
892*61046927SAndroid Build Coastguard Worker 
893*61046927SAndroid Build Coastguard Worker    vk_image_view_destroy(&device->vk, pAllocator, &image_view->vk);
894*61046927SAndroid Build Coastguard Worker }
895*61046927SAndroid Build Coastguard Worker 
896*61046927SAndroid Build Coastguard Worker VKAPI_ATTR VkResult VKAPI_CALL
v3dv_CreateBufferView(VkDevice _device,const VkBufferViewCreateInfo * pCreateInfo,const VkAllocationCallbacks * pAllocator,VkBufferView * pView)897*61046927SAndroid Build Coastguard Worker v3dv_CreateBufferView(VkDevice _device,
898*61046927SAndroid Build Coastguard Worker                       const VkBufferViewCreateInfo *pCreateInfo,
899*61046927SAndroid Build Coastguard Worker                       const VkAllocationCallbacks *pAllocator,
900*61046927SAndroid Build Coastguard Worker                       VkBufferView *pView)
901*61046927SAndroid Build Coastguard Worker {
902*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_device, device, _device);
903*61046927SAndroid Build Coastguard Worker 
904*61046927SAndroid Build Coastguard Worker    struct v3dv_buffer *buffer =
905*61046927SAndroid Build Coastguard Worker       v3dv_buffer_from_handle(pCreateInfo->buffer);
906*61046927SAndroid Build Coastguard Worker 
907*61046927SAndroid Build Coastguard Worker    struct v3dv_buffer_view *view =
908*61046927SAndroid Build Coastguard Worker       vk_object_zalloc(&device->vk, pAllocator, sizeof(*view),
909*61046927SAndroid Build Coastguard Worker                        VK_OBJECT_TYPE_BUFFER_VIEW);
910*61046927SAndroid Build Coastguard Worker    if (!view)
911*61046927SAndroid Build Coastguard Worker       return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
912*61046927SAndroid Build Coastguard Worker 
913*61046927SAndroid Build Coastguard Worker    uint32_t range;
914*61046927SAndroid Build Coastguard Worker    if (pCreateInfo->range == VK_WHOLE_SIZE)
915*61046927SAndroid Build Coastguard Worker       range = buffer->size - pCreateInfo->offset;
916*61046927SAndroid Build Coastguard Worker    else
917*61046927SAndroid Build Coastguard Worker       range = pCreateInfo->range;
918*61046927SAndroid Build Coastguard Worker 
919*61046927SAndroid Build Coastguard Worker    enum pipe_format pipe_format = vk_format_to_pipe_format(pCreateInfo->format);
920*61046927SAndroid Build Coastguard Worker    uint32_t num_elements = range / util_format_get_blocksize(pipe_format);
921*61046927SAndroid Build Coastguard Worker 
922*61046927SAndroid Build Coastguard Worker    view->buffer = buffer;
923*61046927SAndroid Build Coastguard Worker    view->offset = pCreateInfo->offset;
924*61046927SAndroid Build Coastguard Worker    view->size = view->offset + range;
925*61046927SAndroid Build Coastguard Worker    view->num_elements = num_elements;
926*61046927SAndroid Build Coastguard Worker    view->vk_format = pCreateInfo->format;
927*61046927SAndroid Build Coastguard Worker    view->format = v3dv_X(device, get_format)(view->vk_format);
928*61046927SAndroid Build Coastguard Worker 
929*61046927SAndroid Build Coastguard Worker    /* We don't support multi-plane formats for buffer views */
930*61046927SAndroid Build Coastguard Worker    assert(view->format->plane_count == 1);
931*61046927SAndroid Build Coastguard Worker    v3dv_X(device, get_internal_type_bpp_for_output_format)
932*61046927SAndroid Build Coastguard Worker       (view->format->planes[0].rt_type, &view->internal_type, &view->internal_bpp);
933*61046927SAndroid Build Coastguard Worker 
934*61046927SAndroid Build Coastguard Worker    const VkBufferUsageFlags2CreateInfoKHR *flags2 =
935*61046927SAndroid Build Coastguard Worker       vk_find_struct_const(pCreateInfo->pNext,
936*61046927SAndroid Build Coastguard Worker                            BUFFER_USAGE_FLAGS_2_CREATE_INFO_KHR);
937*61046927SAndroid Build Coastguard Worker 
938*61046927SAndroid Build Coastguard Worker    VkBufferUsageFlags2KHR usage;
939*61046927SAndroid Build Coastguard Worker    if (flags2)
940*61046927SAndroid Build Coastguard Worker       usage = flags2->usage;
941*61046927SAndroid Build Coastguard Worker    else
942*61046927SAndroid Build Coastguard Worker       usage = buffer->usage;
943*61046927SAndroid Build Coastguard Worker 
944*61046927SAndroid Build Coastguard Worker    if (usage & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT ||
945*61046927SAndroid Build Coastguard Worker        usage & VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT)
946*61046927SAndroid Build Coastguard Worker       v3dv_X(device, pack_texture_shader_state_from_buffer_view)(device, view);
947*61046927SAndroid Build Coastguard Worker 
948*61046927SAndroid Build Coastguard Worker    *pView = v3dv_buffer_view_to_handle(view);
949*61046927SAndroid Build Coastguard Worker 
950*61046927SAndroid Build Coastguard Worker    return VK_SUCCESS;
951*61046927SAndroid Build Coastguard Worker }
952*61046927SAndroid Build Coastguard Worker 
953*61046927SAndroid Build Coastguard Worker VKAPI_ATTR void VKAPI_CALL
v3dv_DestroyBufferView(VkDevice _device,VkBufferView bufferView,const VkAllocationCallbacks * pAllocator)954*61046927SAndroid Build Coastguard Worker v3dv_DestroyBufferView(VkDevice _device,
955*61046927SAndroid Build Coastguard Worker                        VkBufferView bufferView,
956*61046927SAndroid Build Coastguard Worker                        const VkAllocationCallbacks *pAllocator)
957*61046927SAndroid Build Coastguard Worker {
958*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_device, device, _device);
959*61046927SAndroid Build Coastguard Worker    V3DV_FROM_HANDLE(v3dv_buffer_view, buffer_view, bufferView);
960*61046927SAndroid Build Coastguard Worker 
961*61046927SAndroid Build Coastguard Worker    if (buffer_view == NULL)
962*61046927SAndroid Build Coastguard Worker       return;
963*61046927SAndroid Build Coastguard Worker 
964*61046927SAndroid Build Coastguard Worker    vk_object_free(&device->vk, pAllocator, buffer_view);
965*61046927SAndroid Build Coastguard Worker }
966