1[[deqp]] 2deqp = "/deqp/modules/gles2/deqp-gles2" 3caselists = ["/deqp/mustpass/gles2-main.txt"] 4tests_per_group = 250 5deqp_args = [ 6 "--deqp-gl-config-name=rgba8888d24s8ms0", 7 "--deqp-surface-height=256", 8 "--deqp-surface-type=pbuffer", 9 "--deqp-surface-width=256", 10 "--deqp-visibility=hidden", 11] 12version_check = "GL ES 2.0.*git" 13renderer_check = "VC4 V3D 2.1" 14 15[[deqp]] 16deqp = "/deqp/external/openglcts/modules/glcts" 17caselists = ["/deqp/mustpass/gles2-khr-main.txt"] 18tests_per_group = 250 19deqp_args = [ 20 "--deqp-gl-config-name=rgba8888d24s8ms0", 21 "--deqp-surface-height=256", 22 "--deqp-surface-type=pbuffer", 23 "--deqp-surface-width=256", 24 "--deqp-visibility=hidden", 25] 26 27# We are getting frequent GPU hangs with piglit, but still haven't identified 28# the cause. So let's disable it for now. 29# [[piglit]] 30# piglit_folder = "/piglit" 31# profile = "quick_gl" 32# process_isolation = true 33# [piglit.env] 34# PIGLIT_PLATFORM = "mixed_glx_egl" 35 36[[piglit]] 37piglit_folder = "/piglit" 38profile = "quick_shader" 39process_isolation = true 40 41# wayland 42[[deqp]] 43deqp = "/deqp/modules/egl/deqp-egl-wayland" 44caselists = ["/deqp/mustpass/egl-main.txt"] 45deqp_args = [ 46 "--deqp-surface-width=256", "--deqp-surface-height=256", 47 "--deqp-surface-type=pbuffer", "--deqp-visibility=hidden", 48 "--deqp-gl-config-name=rgba8888d24s8ms0", 49] 50prefix = "wayland-" 51 52# x11 53[[deqp]] 54deqp = "/deqp/modules/egl/deqp-egl-x11" 55caselists = ["/deqp/mustpass/egl-main.txt"] 56deqp_args = [ 57 "--deqp-surface-width=256", "--deqp-surface-height=256", 58 "--deqp-surface-type=pbuffer", "--deqp-visibility=hidden", 59 "--deqp-gl-config-name=rgba8888d24s8ms0", 60] 61prefix = "x11-" 62