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1Single-sampled Color Compression
2================================
3
4Starting with Ivy Bridge, Intel graphics hardware provides a form of color
5compression for single-sampled surfaces.  In its initial form, this provided an
6acceleration of render target clear operations that, in the common case, allows
7you to avoid almost all of the bandwidth of a full-surface clear operation.  On
8Sky Lake, single-sampled color compression was extended to allow for the
9compression color values from actual rendering and not just the initial clear.
10From here on, the older Ivy Bridge form of color compression will be called
11"fast-clears" and term "color compression" will be reserved for the more
12powerful Sky Lake form.
13
14The documentation for Ivy Bridge through Broadwell overloads the term MCS for
15referring both to the *multisample control surface* used for multisample
16compression and the control surface used for fast-clears. In ISL, the
17:c:enumerator:`isl_aux_usage.ISL_AUX_USAGE_MCS` enum always refers to
18multisample color compression while the
19:c:enumerator:`isl_aux_usage.ISL_AUX_USAGE_CCS_D` and
20:c:enumerator:`isl_aux_usage.ISL_AUX_USAGE_CCS_E` enums always refer to
21single-sampled color compression. Throughout this chapter and the rest of the
22ISL documentation, we will use the term "color control surface", abbreviated
23CCS, to denote the control surface used for both fast-clears and color
24compression.  While this is still an overloaded term, Ivy Bridge fast-clears
25are much closer to Sky Lake color compression than they are to multisample
26compression.
27
28CCS data
29--------
30
31Fast clears and CCS are possibly the single most poorly documented aspect of
32surface layout/setup for Intel graphics hardware (with HiZ coming in a neat
33second). All the documentation really says is that you can use an MCS buffer on
34single-sampled surfaces (we will call it the CCS in this case). It also
35provides some documentation on how to program the hardware to perform clear
36operations, but that's it.  How big is this buffer?  What does it contain?
37Those question are left as exercises to the reader. Almost everything we know
38about the contents of the CCS is gleaned from reverse-engineering of the
39hardware.  The best bit of documentation we have ever had comes from the
40display section of the Sky Lake PRM Vol 12 section on planes (p. 159):
41
42   The Color Control Surface (CCS) contains the compression status of the
43   cache-line pairs. The compression state of the cache-line pair is
44   specified by 2 bits in the CCS.  Each CCS cache-line represents an area
45   on the main surface of 16x16 sets of 128 byte Y-tiled cache-line-pairs.
46   CCS is always Y tiled.
47
48While this is technically for color compression and not fast-clears, it
49provides a good bit of insight into how color compression and fast-clears
50operate.  Each cache-line pair, in the main surface corresponds to 1 or 2 bits
51in the CCS.  The primary difference, as far as the current discussion is
52concerned, is that fast-clears use only 1 bit per cache-line pair whereas color
53compression uses 2 bits.
54
55What is a cache-line pair?  Both the X and Y tiling formats are arranged as an
568x8 grid of cache lines.  (See the :doc:`chapter on tiling <tiling>` for more
57details.)  In either case, a cache-line pair is a pair of cache lines whose
58starting addresses differ by 512 bytes or 8 cache lines.  This results in the
59two cache lines being vertically adjacent when the main surface is X-tiled and
60horizontally adjacent when the main surface is Y-tiled.  For an X-tiled surface
61this forms an area of 64B x 2rows and for a Y-tiled surface this forms an area
62of 32B x 4rows.  In either case, it is guaranteed that, regardless of surface
63format, each 2x2 subspan coming out of a shader will land entirely within one
64cache-line pair.
65
66What is the correspondence between bits and cache-line pairs?  The best model I
67(Faith) know of is to consider the CCS as having a 1-bit color format for
68fast-clears and a 2-bit format for color compression and a special tiling
69format.  The CCS tiling formats operate on a 1 or 2-bit granularity rather than
70the byte granularity of most tiling formats.
71
72The following table represents the bit-layouts that yield the CCS tiling format
73on different hardware generations.  Bits 0-11 correspond to the regular swizzle
74of bytes within a 4KB page whereas the negative bits represent the address of
75the particular 1 or 2-bit portion of a byte. (Note: The Haswell data was
76gathered on a dual-channel system so bit-6 swizzling was enabled.  It's unclear
77how this affects the CCS layout.)
78
79============ ======== =========== =========== ====================== =========== =========== =========== =========== =========== =========== =========== =========== =========== =========== =========== ===========
80 Generation   Tiling       11          10               9                 8           7           6           5           4           3           2           1           0          -1          -2          -3
81============ ======== =========== =========== ====================== =========== =========== =========== =========== =========== =========== =========== =========== =========== =========== =========== ===========
82 Ivy Bridge   X or Y  :math:`u_6` :math:`u_5`      :math:`u_4`       :math:`v_7` :math:`v_6` :math:`v_5` :math:`v_4` :math:`v_2` :math:`v_3` :math:`v_1` :math:`v_0` :math:`u_3` :math:`u_2` :math:`u_1` :math:`u_0`
83 Haswell        X     :math:`u_6` :math:`u_5` :math:`v_3 \oplus u_1` :math:`v_7` :math:`v_6` :math:`v_5` :math:`v_4` :math:`v_2` :math:`v_3` :math:`v_1` :math:`v_0` :math:`u_4` :math:`u_3` :math:`u_2` :math:`u_0`
84 Haswell        Y     :math:`u_6` :math:`u_5` :math:`v_2 \oplus u_1` :math:`v_7` :math:`v_6` :math:`v_5` :math:`v_4` :math:`v_2` :math:`v_3` :math:`v_1` :math:`v_0` :math:`u_4` :math:`u_3` :math:`u_2` :math:`u_0`
85 Broadwell      X     :math:`u_6` :math:`u_5`      :math:`u_4`       :math:`v_7` :math:`v_6` :math:`v_5` :math:`v_4` :math:`u_3` :math:`v_3` :math:`u_2` :math:`u_1` :math:`u_0` :math:`v_2` :math:`v_1` :math:`v_0`
86 Broadwell      Y     :math:`u_6` :math:`u_5`      :math:`u_4`       :math:`v_7` :math:`v_6` :math:`v_5` :math:`v_4` :math:`v_2` :math:`v_3` :math:`u_3` :math:`u_2` :math:`u_1` :math:`v_1` :math:`v_0` :math:`u_0`
87 Sky Lake       Y     :math:`u_6` :math:`u_5`      :math:`u_4`       :math:`v_6` :math:`v_5` :math:`v_4` :math:`v_3` :math:`v_2` :math:`v_1` :math:`u_3` :math:`u_2` :math:`u_1` :math:`v_0` :math:`u_0`
88============ ======== =========== =========== ====================== =========== =========== =========== =========== =========== =========== =========== =========== =========== =========== =========== ===========
89
90CCS surface layout
91------------------
92
93Starting with Broadwell, fast-clears and color compression can be used on
94mipmapped and array surfaces.  When considered from a higher level, the CCS is
95laid out like any other surface.  The Broadwell and Sky Lake PRMs describe
96this as follows:
97
98Broadwell PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 676):
99
100   Mip-mapped and arrayed surfaces are supported with MCS buffer layout with
101   these alignments in the RT space: Horizontal Alignment = 256 and Vertical
102   Alignment = 128.
103
104Broadwell PRM Vol 2d, "RENDER_SURFACE_STATE" (p. 279):
105
106   For non-multisampled render target's auxiliary surface, MCS, QPitch must be
107   computed with Horizontal Alignment = 256 and Surface Vertical Alignment =
108   128. These alignments are only for MCS buffer and not for associated render
109   target.
110
111Sky Lake PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 632):
112
113   Mip-mapped and arrayed surfaces are supported with MCS buffer layout with
114   these alignments in the RT space: Horizontal Alignment = 128 and Vertical
115   Alignment = 64.
116
117Sky Lake PRM Vol. 2d, "RENDER_SURFACE_STATE" (p. 435):
118
119   For non-multisampled render target's CCS auxiliary surface, QPitch must be
120   computed with Horizontal Alignment = 128 and Surface Vertical Alignment
121   = 256. These alignments are only for CCS buffer and not for associated
122   render target.
123
124Empirical evidence seems to confirm this.  On Sky Lake, the vertical alignment
125is always one cache line.  The horizontal alignment, however, varies by main
126surface format: 1 cache line for 32bpp, 2 for 64bpp and 4 cache lines for
127128bpp formats.  This nicely corresponds to the alignment of 128x64 pixels in
128the primary color surface.  The second PRM citation about Sky Lake CCS above
129gives a vertical alignment of 256 rather than 64.  With a little
130experimentation, this additional alignment appears to only apply to QPitch and
131not to the miplevels within a slice.
132
133On Broadwell, each miplevel in the CCS is aligned to a cache-line pair
134boundary: horizontal when the primary surface is X-tiled and vertical when
135Y-tiled. For a 32bpp format, this works out to an alignment of 256x128 main
136surface pixels regardless of X or Y tiling.  On Sky Lake, the alignment is
137a single cache line which works out to an alignment of 128x64 main surface
138pixels.
139
140TODO: More than just 32bpp formats on Broadwell!
141
142Once armed with the above alignment information, we can lay out the CCS surface
143itself.  The way ISL does CCS layout calculations is by a very careful  and
144subtle application of its normal surface layout code.
145
146Above, we described the CCS data layout as mapping of address bits. In
147ISL, this is represented by :c:enumerator:`isl_tiling.ISL_TILING_CCS`.  The
148logical and physical tile dimensions corresponding to the above mapping.
149
150We also have special :c:enum:`isl_format` enums for CCS.  These formats are 1
151bit-per-pixel on Ivy Bridge through Broadwell and 2 bits-per-pixel on Skylake
152and above to correspond to the 1 and 2-bit values represented in the CCS data.
153They have a block size (similar to a block compressed format such as BC or
154ASTC) which says what area (in surface elements) in the main surface is covered
155by a single CCS element (1 or 2-bit).  Because this depends on the main surface
156tiling and format, we have several different CCS formats.
157
158Once the appropriate :c:enum:`isl_format` has been selected, computing the
159size and layout of a CCS surface is as simple as passing the same surface
160creation parameters to :c:func:`isl_surf_init_s` as were used to create the
161primary surface only with :c:enumerator:`isl_tiling.ISL_TILING_CCS` and the
162correct CCS format.  This not only results in a correctly sized surface but
163most other ISL helpers for things such as computing offsets into surfaces work
164correctly as well.
165
166CCS on Tigerlake and above
167--------------------------
168
169Starting with Tigerlake, CCS is no longer done via a surface and, instead, the
170term CCS gets overloaded once again (gotta love it!) to now refer to a form of
171universal compression which can be applied to almost any surface.  Nothing in
172this chapter applies to any hardware with a graphics IP version 12 or above.
173