xref: /aosp_15_r20/external/libepoxy/registry/gl.xml (revision 706d0b42ae4182339789e08d473a0b312ecdc60f)
1<?xml version="1.0" encoding="UTF-8"?>
2<registry>
3    <comment>
4Copyright (c) 2013-2018 The Khronos Group Inc.
5
6Licensed under the Apache License, Version 2.0 (the "License");
7you may not use this file except in compliance with the License.
8You may obtain a copy of the License at
9
10    http://www.apache.org/licenses/LICENSE-2.0
11
12Unless required by applicable law or agreed to in writing, software
13distributed under the License is distributed on an "AS IS" BASIS,
14WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15See the License for the specific language governing permissions and
16limitations under the License.
17
18------------------------------------------------------------------------
19
20This file, gl.xml, is the OpenGL and OpenGL API Registry. The canonical
21version of the registry, together with documentation, schema, and Python
22generator scripts used to generate C header files for OpenGL and OpenGL ES,
23can always be found in the Khronos Registry at
24        https://github.com/KhronosGroup/OpenGL-Registry
25    </comment>
26
27    <!-- SECTION: GL type definitions. -->
28    <types>
29            <!-- These are dependencies GL types require to be declared legally -->
30        <type name="khrplatform">#include &lt;KHR/khrplatform.h&gt;</type>
31            <!-- These are actual GL types -->
32        <type>typedef unsigned int <name>GLenum</name>;</type>
33        <type>typedef unsigned char <name>GLboolean</name>;</type>
34        <type>typedef unsigned int <name>GLbitfield</name>;</type>
35        <type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type>
36        <type requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
37        <type requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
38        <type requires="khrplatform">typedef khronos_int16_t <name>GLshort</name>;</type>
39        <type requires="khrplatform">typedef khronos_uint16_t <name>GLushort</name>;</type>
40        <type>typedef int <name>GLint</name>;</type>
41        <type>typedef unsigned int <name>GLuint</name>;</type>
42        <type requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type>
43        <type>typedef int <name>GLsizei</name>;</type>
44        <type requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
45        <type requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
46        <type>typedef double <name>GLdouble</name>;</type>
47        <type>typedef double <name>GLclampd</name>;</type>
48        <type>typedef void *<name>GLeglClientBufferEXT</name>;</type>
49        <type>typedef void *<name>GLeglImageOES</name>;</type>
50        <type>typedef char <name>GLchar</name>;</type>
51        <type>typedef char <name>GLcharARB</name>;</type>
52        <type name="GLhandleARB">#ifdef __APPLE__
53typedef void *GLhandleARB;
54#else
55typedef unsigned int GLhandleARB;
56#endif</type>
57        <type requires="khrplatform">typedef khronos_uint16_t <name>GLhalf</name>;</type>
58        <type requires="khrplatform">typedef khronos_uint16_t <name>GLhalfARB</name>;</type>
59        <type requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
60        <type requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
61        <type requires="khrplatform">typedef khronos_intptr_t <name>GLintptrARB</name>;</type>
62        <type requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
63        <type requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptrARB</name>;</type>
64        <type requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
65        <type requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type>
66        <type requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
67        <type requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type>
68        <type>typedef struct __GLsync *<name>GLsync</name>;</type>
69        <type comment="compatible with OpenCL cl_context"><name>struct _cl_context</name>;</type>
70        <type comment="compatible with OpenCL cl_event"><name>struct _cl_event</name>;</type>
71        <type>typedef void (<apientry/> *<name>GLDEBUGPROC</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
72        <type>typedef void (<apientry/> *<name>GLDEBUGPROCARB</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
73        <type>typedef void (<apientry/> *<name>GLDEBUGPROCKHR</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
74
75            <!-- Vendor extension types -->
76        <type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
77        <type>typedef unsigned short <name>GLhalfNV</name>;</type>
78        <type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type>
79        <type>typedef void (<apientry/> *<name>GLVULKANPROCNV</name>)(void);</type>
80    </types>
81
82    <!-- SECTION: GL parameter class type definitions. -->
83
84    <groups>
85        <group name="EvalMapsModeNV">
86            <enum name="GL_FILL_NV"/>
87        </group>
88
89        <group name="ProgramTarget">
90            <enum name="GL_TEXT_FRAGMENT_SHADER"/>
91        </group>
92
93        <group name="CombinerStageNV">
94            <enum name="GL_COMBINER0_NV"/>
95            <enum name="GL_COMBINER1_NV"/>
96            <enum name="GL_COMBINER2_NV"/>
97            <enum name="GL_COMBINER3_NV"/>
98            <enum name="GL_COMBINER4_NV"/>
99            <enum name="GL_COMBINER5_NV"/>
100            <enum name="GL_COMBINER6_NV"/>
101            <enum name="GL_COMBINER7_NV"/>
102        </group>
103
104        <group name="CombinerPortionNV">
105            <enum name="GL_RGB_NV"/>
106            <enum name="GL_ALPHA_NV"/>
107        </group>
108
109        <group name="MapTypeNV">
110            <enum name="GL_FLOAT_NV"/>
111            <enum name="GL_DOUBLE_NV"/>
112        </group>
113
114        <group name="ScalarType">
115            <enum name="GL_UNSIGNED_BYTE"/>
116            <enum name="GL_UNSIGNED_SHORT"/>
117            <enum name="GL_UNSIGNED_INT"/>
118        </group>
119
120        <group name="VertexShaderTextureUnitParameter">
121            <enum name="GL_CURRENT_TEXTURE_COORDS"/>
122            <enum name="GL_TEXTURE_MATRIX"/>
123        </group>
124
125        <group name="ProgramStringProperty">
126            <enum name="GL_PROGRAM_STRING"/>
127        </group>
128
129        <group name="ProgramFormat">
130            <enum name="GL_PROGRAM_FORMAT_ASCII"/>
131        </group>
132
133        <group name="PathColorFormat">
134            <enum name="GL_NONE"/>
135            <enum name="GL_LUMINANCE"/>
136            <enum name="GL_ALPHA"/>
137            <enum name="GL_INTENSITY"/>
138            <enum name="GL_LUMINANCE_ALPHA"/>
139            <enum name="GL_RGB"/>
140            <enum name="GL_RGBA"/>
141        </group>
142
143        <group name="ReplacementCodeTypeSUN">
144            <enum name="GL_UNSIGNED_BYTE_SUN"/>
145            <enum name="GL_UNSIGNED_SHORT_SUN"/>
146            <enum name="GL_UNSIGNED_INT_SUN"/>
147        </group>
148
149        <group name="SecondaryColorPointerTypeIBM">
150            <enum name="GL_SHORT_IBM"/>
151            <enum name="GL_INT_IBM"/>
152            <enum name="GL_FLOAT_IBM"/>
153            <enum name="GL_DOUBLE_IBM"/>
154        </group>
155
156        <group name="FragmentLightNameSGIX">
157            <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
158            <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
159            <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
160            <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
161            <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
162            <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
163            <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
164            <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
165        </group>
166
167        <group name="FragmentLightParameterSGIX">
168            <enum name="GL_SPOT_EXPONENT_SGIX"/>
169            <enum name="GL_SPOT_CUTOFF_SGIX"/>
170            <enum name="GL_CONSTANT_ATTENUATION_SGIX"/>
171            <enum name="GL_LINEAR_ATTENUATION_SGIX"/>
172            <enum name="GL_QUADRATIC_ATTENUATION_SGIX"/>
173            <enum name="GL_AMBIENT_SGIX"/>
174            <enum name="GL_DIFFUSE_SGIX"/>
175            <enum name="GL_SPECULAR_SGIX"/>
176            <enum name="GL_POSITION_SGIX"/>
177            <enum name="GL_SPOT_DIRECTION_SGIX"/>
178            <enum name="GL_SPOT_EXPONENT_SGIX"/>
179            <enum name="GL_SPOT_CUTOFF_SGIX"/>
180            <enum name="GL_CONSTANT_ATTENUATION_SGIX"/>
181            <enum name="GL_LINEAR_ATTENUATION_SGIX"/>
182            <enum name="GL_QUADRATIC_ATTENUATION_SGIX"/>
183        </group>
184
185        <group name="ElementPointerTypeATI">
186            <enum name="GL_UNSIGNED_BYTE_ATI"/>
187            <enum name="GL_UNSIGNED_SHORT_ATI"/>
188            <enum name="GL_UNSIGNED_INT_ATI"/>
189        </group>
190
191        <group name="MatrixIndexPointerTypeARB">
192            <enum name="GL_UNSIGNED_BYTE_ARB"/>
193            <enum name="GL_UNSIGNED_SHORT_ARB"/>
194            <enum name="GL_UNSIGNED_INT_ARB"/>
195        </group>
196
197        <group name="WeightPointerTypeARB">
198            <enum name="GL_BYTE_ARB"/>
199            <enum name="GL_UNSIGNED_BYTE_ARB"/>
200            <enum name="GL_SHORT_ARB"/>
201            <enum name="GL_UNSIGNED_SHORT_ARB"/>
202            <enum name="GL_INT_ARB"/>
203            <enum name="GL_UNSIGNED_INT_ARB"/>
204            <enum name="GL_FLOAT_ARB"/>
205            <enum name="GL_DOUBLE_ARB"/>
206        </group>
207
208        <group name="CullParameterEXT">
209            <enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
210            <enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
211        </group>
212
213        <group name="DataTypeEXT">
214            <enum name="GL_SCALAR_EXT"/>
215            <enum name="GL_VECTOR_EXT"/>
216            <enum name="GL_MATRIX_EXT"/>
217        </group>
218
219        <group name="ParameterRangeEXT">
220            <enum name="GL_NORMALIZED_RANGE_EXT"/>
221            <enum name="GL_FULL_RANGE_EXT"/>
222        </group>
223
224        <group name="GetVariantValueEXT">
225            <enum name="GL_VARIANT_VALUE_EXT"/>
226            <enum name="GL_VARIANT_DATATYPE_EXT"/>
227            <enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
228            <enum name="GL_VARIANT_ARRAY_TYPE_EXT"/>
229        </group>
230
231        <group name="IndexFunctionEXT">
232            <enum name="GL_NEVER_EXT"/>
233            <enum name="GL_ALWAYS_EXT"/>
234            <enum name="GL_LESS_EXT"/>
235            <enum name="GL_LEQUAL_EXT"/>
236            <enum name="GL_EQUAL_EXT"/>
237            <enum name="GL_GEQUAL_EXT"/>
238            <enum name="GL_GREATER_EXT"/>
239            <enum name="GL_NOTEQUAL_EXT"/>
240        </group>
241
242        <group name="IndexMaterialParameterEXT">
243            <enum name="GL_INDEX_OFFSET"/>
244        </group>
245
246        <group name="VariantCapEXT">
247            <enum name="GL_VARIANT_ARRAY_EXT"/>
248        </group>
249
250        <group name="PixelTransformTargetEXT">
251            <enum name="GL_PIXEL_TRANSFORM_2D_EXT"/>
252        </group>
253
254        <group name="PixelTransformPNameEXT">
255            <enum name="GL_PIXEL_MAG_FILTER_EXT"/>
256            <enum name="GL_PIXEL_MIN_FILTER_EXT"/>
257            <enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
258        </group>
259
260        <group name="VertexWeightPointerTypeEXT">
261            <enum name="GL_FLOAT_EXT"/>
262        </group>
263
264        <group name="VertexShaderWriteMaskEXT">
265            <enum name="GL_TRUE_EXT"/>
266            <enum name="GL_FALSE_EXT"/>
267        </group>
268
269        <group name="CombinerComponentUsageNV">
270            <enum name="GL_RGB_NV"/>
271            <enum name="GL_ALPHA_NV"/>
272            <enum name="GL_BLUE_NV"/>
273        </group>
274
275        <group name="TangentPointerTypeEXT">
276            <enum name="GL_BYTE_EXT"/>
277            <enum name="GL_SHORT_EXT"/>
278            <enum name="GL_FLOAT_EXT"/>
279            <enum name="GL_DOUBLE_EXT"/>
280        </group>
281
282        <group name="BinormalPointerTypeEXT">
283            <enum name="GL_BYTE_EXT"/>
284            <enum name="GL_SHORT_EXT"/>
285            <enum name="GL_FLOAT_EXT"/>
286            <enum name="GL_DOUBLE_EXT"/>
287        </group>
288
289        <group name="TextureNormalModeEXT">
290            <enum name="GL_PERTURB_EXT"/>
291        </group>
292
293        <group name="LightTexturePNameEXT">
294            <enum name="GL_ATTENUATION_EXT"/>
295            <enum name="GL_SHADOW_ATTENUATION_EXT"/>
296        </group>
297
298        <group name="VertexShaderCoordOutEXT">
299            <enum name="GL_X_EXT"/>
300            <enum name="GL_Y_EXT"/>
301            <enum name="GL_Z_EXT"/>
302            <enum name="GL_W_EXT"/>
303            <enum name="GL_NEGATIVE_X_EXT"/>
304            <enum name="GL_NEGATIVE_Y_EXT"/>
305            <enum name="GL_NEGATIVE_Z_EXT"/>
306            <enum name="GL_NEGATIVE_W_EXT"/>
307            <enum name="GL_ZERO_EXT"/>
308            <enum name="GL_ONE_EXT"/>
309            <enum name="GL_NEGATIVE_ONE_EXT"/>
310        </group>
311
312        <group name="SamplePatternEXT">
313            <enum name="GL_1PASS_EXT"/>
314            <enum name="GL_2PASS_0_EXT"/>
315            <enum name="GL_2PASS_1_EXT"/>
316            <enum name="GL_4PASS_0_EXT"/>
317            <enum name="GL_4PASS_1_EXT"/>
318            <enum name="GL_4PASS_2_EXT"/>
319            <enum name="GL_4PASS_3_EXT"/>
320        </group>
321
322        <group name="VertexShaderStorageTypeEXT">
323            <enum name="GL_VARIANT_EXT"/>
324            <enum name="GL_INVARIANT_EXT"/>
325            <enum name="GL_LOCAL_CONSTANT_EXT"/>
326            <enum name="GL_LOCAL_EXT"/>
327        </group>
328
329        <group name="VertexShaderParameterEXT">
330            <enum name="GL_CURRENT_VERTEX_EXT"/>
331            <enum name="GL_MVP_MATRIX_EXT"/>
332        </group>
333
334        <group name="LightTextureModeEXT">
335            <enum name="GL_FRAGMENT_MATERIAL_EXT"/>
336            <enum name="GL_FRAGMENT_NORMAL_EXT"/>
337            <enum name="GL_FRAGMENT_DEPTH_EXT"/>
338            <enum name="GL_FRAGMENT_COLOR_EXT"/>
339        </group>
340
341        <group name="VertexShaderOpEXT">
342            <enum name="GL_OP_INDEX_EXT"/>
343            <enum name="GL_OP_NEGATE_EXT"/>
344            <enum name="GL_OP_DOT3_EXT"/>
345            <enum name="GL_OP_DOT4_EXT"/>
346            <enum name="GL_OP_MUL_EXT"/>
347            <enum name="GL_OP_ADD_EXT"/>
348            <enum name="GL_OP_MADD_EXT"/>
349            <enum name="GL_OP_FRAC_EXT"/>
350            <enum name="GL_OP_MAX_EXT"/>
351            <enum name="GL_OP_MIN_EXT"/>
352            <enum name="GL_OP_SET_GE_EXT"/>
353            <enum name="GL_OP_SET_LT_EXT"/>
354            <enum name="GL_OP_CLAMP_EXT"/>
355            <enum name="GL_OP_FLOOR_EXT"/>
356            <enum name="GL_OP_ROUND_EXT"/>
357            <enum name="GL_OP_EXP_BASE_2_EXT"/>
358            <enum name="GL_OP_LOG_BASE_2_EXT"/>
359            <enum name="GL_OP_POWER_EXT"/>
360            <enum name="GL_OP_RECIP_EXT"/>
361            <enum name="GL_OP_RECIP_SQRT_EXT"/>
362            <enum name="GL_OP_SUB_EXT"/>
363            <enum name="GL_OP_CROSS_PRODUCT_EXT"/>
364            <enum name="GL_OP_MULTIPLY_MATRIX_EXT"/>
365            <enum name="GL_OP_MOV_EXT"/>
366        </group>
367
368        <group name="ProgramFormatARB">
369            <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
370        </group>
371
372        <group name="PointParameterNameARB">
373            <enum name="GL_POINT_SIZE_MIN_EXT"/>
374            <enum name="GL_POINT_SIZE_MAX_EXT"/>
375            <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
376            <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
377        </group>
378
379        <group name="VertexAttribPropertyARB">
380            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
381            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
382            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
383            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
384            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
385            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
386            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
387            <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
388            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
389            <enum name="GL_VERTEX_ATTRIB_BINDING"/>
390            <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
391            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
392            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
393        </group>
394
395        <group name="VertexAttribPointerPropertyARB">
396            <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
397            <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
398        </group>
399
400        <group name="ProgramStringPropertyARB">
401            <enum name="GL_PROGRAM_STRING_ARB"/>
402        </group>
403
404        <group name="BufferPointerNameARB">
405            <enum name="GL_BUFFER_MAP_POINTER_ARB"/>
406            <enum name="GL_BUFFER_MAP_POINTER"/>
407        </group>
408
409        <group name="BufferPNameARB">
410            <enum name="GL_BUFFER_SIZE_ARB"/>
411            <enum name="GL_BUFFER_USAGE_ARB"/>
412            <enum name="GL_BUFFER_ACCESS_ARB"/>
413            <enum name="GL_BUFFER_MAPPED_ARB"/>
414            <enum name="GL_BUFFER_SIZE"/>
415            <enum name="GL_BUFFER_USAGE"/>
416            <enum name="GL_BUFFER_ACCESS"/>
417            <enum name="GL_BUFFER_ACCESS_FLAGS"/>
418            <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
419            <enum name="GL_BUFFER_MAPPED"/>
420            <enum name="GL_BUFFER_MAP_OFFSET"/>
421            <enum name="GL_BUFFER_MAP_LENGTH"/>
422            <enum name="GL_BUFFER_STORAGE_FLAGS"/>
423        </group>
424
425        <group name="ClampColorModeARB">
426            <enum name="GL_FIXED_ONLY_ARB"/>
427            <enum name="GL_FALSE"/>
428            <enum name="GL_TRUE"/>
429            <enum name="GL_TRUE"/>
430            <enum name="GL_FALSE"/>
431            <enum name="GL_FIXED_ONLY"/>
432        </group>
433
434        <group name="ClampColorTargetARB">
435            <enum name="GL_CLAMP_VERTEX_COLOR_ARB"/>
436            <enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
437            <enum name="GL_CLAMP_READ_COLOR_ARB"/>
438            <enum name="GL_CLAMP_READ_COLOR"/>
439        </group>
440
441        <group name="ProgramTargetARB">
442            <enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
443        </group>
444
445        <group name="VertexArrayPNameAPPLE">
446            <enum name="GL_STORAGE_CLIENT_APPLE"/>
447            <enum name="GL_STORAGE_CACHED_APPLE"/>
448            <enum name="GL_STORAGE_SHARED_APPLE"/>
449        </group>
450
451        <group name="ObjectTypeAPPLE">
452            <enum name="GL_DRAW_PIXELS_APPLE"/>
453            <enum name="GL_FENCE_APPLE"/>
454        </group>
455
456        <group name="PreserveModeATI">
457            <enum name="GL_PRESERVE_ATI"/>
458            <enum name="GL_DISCARD_ATI"/>
459        </group>
460
461        <group name="TexBumpParameterATI">
462            <enum name="GL_BUMP_ROT_MATRIX_ATI"/>
463        </group>
464
465        <group name="SwizzleOpATI">
466            <enum name="GL_SWIZZLE_STR_ATI"/>
467            <enum name="GL_SWIZZLE_STQ_ATI"/>
468            <enum name="GL_SWIZZLE_STR_DR_ATI"/>
469            <enum name="GL_SWIZZLE_STQ_DQ_ATI"/>
470        </group>
471
472        <group name="PNTrianglesPNameATI">
473            <enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
474            <enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
475            <enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
476        </group>
477
478        <group name="ArrayObjectUsageATI">
479            <enum name="GL_STATIC_ATI"/>
480            <enum name="GL_DYNAMIC_ATI"/>
481        </group>
482
483        <group name="GetTexBumpParameterATI">
484            <enum name="GL_BUMP_ROT_MATRIX_ATI"/>
485            <enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
486            <enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
487            <enum name="GL_BUMP_TEX_UNITS_ATI"/>
488        </group>
489
490        <group name="ArrayObjectPNameATI">
491            <enum name="GL_OBJECT_BUFFER_SIZE_ATI"/>
492            <enum name="GL_OBJECT_BUFFER_USAGE_ATI"/>
493        </group>
494
495        <group name="DrawBufferModeATI">
496            <enum name="GL_COLOR_ATTACHMENT0_NV"/>
497            <enum name="GL_COLOR_ATTACHMENT1_NV"/>
498            <enum name="GL_COLOR_ATTACHMENT2_NV"/>
499            <enum name="GL_COLOR_ATTACHMENT3_NV"/>
500            <enum name="GL_COLOR_ATTACHMENT4_NV"/>
501            <enum name="GL_COLOR_ATTACHMENT5_NV"/>
502            <enum name="GL_COLOR_ATTACHMENT6_NV"/>
503            <enum name="GL_COLOR_ATTACHMENT7_NV"/>
504            <enum name="GL_COLOR_ATTACHMENT8_NV"/>
505            <enum name="GL_COLOR_ATTACHMENT9_NV"/>
506            <enum name="GL_COLOR_ATTACHMENT10_NV"/>
507            <enum name="GL_COLOR_ATTACHMENT11_NV"/>
508            <enum name="GL_COLOR_ATTACHMENT12_NV"/>
509            <enum name="GL_COLOR_ATTACHMENT13_NV"/>
510            <enum name="GL_COLOR_ATTACHMENT14_NV"/>
511            <enum name="GL_COLOR_ATTACHMENT15_NV"/>
512        </group>
513
514        <group name="VertexStreamATI">
515            <enum name="GL_VERTEX_STREAM0_ATI"/>
516            <enum name="GL_VERTEX_STREAM1_ATI"/>
517            <enum name="GL_VERTEX_STREAM2_ATI"/>
518            <enum name="GL_VERTEX_STREAM3_ATI"/>
519            <enum name="GL_VERTEX_STREAM4_ATI"/>
520            <enum name="GL_VERTEX_STREAM5_ATI"/>
521            <enum name="GL_VERTEX_STREAM6_ATI"/>
522            <enum name="GL_VERTEX_STREAM7_ATI"/>
523        </group>
524
525        <group name="SpriteParameterNameSGIX">
526            <enum name="GL_SPRITE_MODE_SGIX"/>
527        </group>
528
529        <group name="PixelTexGenModeSGIX">
530            <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
531            <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
532            <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
533            <enum name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
534            <enum name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
535        </group>
536
537        <group name="IglooFunctionSelectSGIX">
538            <enum name="GL_IGLOO_FULLSCREEN_SGIX"/>
539            <enum name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/>
540            <enum name="GL_IGLOO_SWAPTMESH_SGIX"/>
541            <enum name="GL_IGLOO_COLORNORMAL_SGIX"/>
542            <enum name="GL_IGLOO_IRISGL_MODE_SGIX"/>
543            <enum name="GL_IGLOO_LMC_COLOR_SGIX"/>
544            <enum name="GL_IGLOO_TMESHMODE_SGIX"/>
545        </group>
546
547        <group name="HintTargetPGI">
548            <enum name="GL_VERTEX_DATA_HINT_PGI"/>
549            <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
550            <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
551            <enum name="GL_MAX_VERTEX_HINT_PGI"/>
552        </group>
553
554        <group name="ImageTransformPNameHP">
555            <enum name="GL_IMAGE_SCALE_X_HP"/>
556            <enum name="GL_IMAGE_SCALE_Y_HP"/>
557            <enum name="GL_IMAGE_TRANSLATE_X_HP"/>
558            <enum name="GL_IMAGE_TRANSLATE_Y_HP"/>
559            <enum name="GL_IMAGE_ROTATE_ANGLE_HP"/>
560            <enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
561            <enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
562            <enum name="GL_IMAGE_MAG_FILTER_HP"/>
563            <enum name="GL_IMAGE_MIN_FILTER_HP"/>
564            <enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
565        </group>
566
567        <group name="ImageTransformTargetHP">
568            <enum name="GL_IMAGE_TRANSFORM_2D_HP"/>
569        </group>
570
571        <group name="TextureFilterSGIS">
572            <enum name="GL_FILTER4_SGIS"/>
573        </group>
574
575        <group name="OcclusionQueryParameterNameNV">
576            <enum name="GL_PIXEL_COUNT_NV"/>
577            <enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
578        </group>
579
580        <group name="GetMultisamplePNameNV">
581            <enum name="GL_SAMPLE_POSITION"/>
582            <enum name="GL_SAMPLE_LOCATION_ARB"/>
583            <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
584        </group>
585
586        <group name="MapParameterNV">
587            <enum name="GL_MAP_TESSELLATION_NV"/>
588        </group>
589
590        <group name="MapAttribParameterNV">
591            <enum name="GL_MAP_ATTRIB_U_ORDER_NV"/>
592            <enum name="GL_MAP_ATTRIB_V_ORDER_NV"/>
593        </group>
594
595        <group name="FenceParameterNameNV">
596            <enum name="GL_FENCE_STATUS_NV"/>
597            <enum name="GL_FENCE_CONDITION_NV"/>
598        </group>
599
600        <group name="CombinerParameterNV">
601            <enum name="GL_COMBINER_INPUT_NV"/>
602            <enum name="GL_COMBINER_MAPPING_NV"/>
603            <enum name="GL_COMBINER_COMPONENT_USAGE_NV"/>
604        </group>
605
606        <group name="CombinerBiasNV">
607            <enum name="GL_NONE"/>
608            <enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
609        </group>
610
611        <group name="CombinerScaleNV">
612            <enum name="GL_NONE"/>
613            <enum name="GL_SCALE_BY_TWO_NV"/>
614            <enum name="GL_SCALE_BY_FOUR_NV"/>
615            <enum name="GL_SCALE_BY_ONE_HALF_NV"/>
616        </group>
617
618        <group name="CombinerMappingNV">
619            <enum name="GL_UNSIGNED_IDENTITY_NV"/>
620            <enum name="GL_UNSIGNED_INVERT_NV"/>
621            <enum name="GL_EXPAND_NORMAL_NV"/>
622            <enum name="GL_EXPAND_NEGATE_NV"/>
623            <enum name="GL_HALF_BIAS_NORMAL_NV"/>
624            <enum name="GL_HALF_BIAS_NEGATE_NV"/>
625            <enum name="GL_SIGNED_IDENTITY_NV"/>
626            <enum name="GL_SIGNED_NEGATE_NV"/>
627        </group>
628
629        <group name="CombinerRegisterNV">
630            <enum name="GL_DISCARD_NV"/>
631            <enum name="GL_PRIMARY_COLOR_NV"/>
632            <enum name="GL_SECONDARY_COLOR_NV"/>
633            <enum name="GL_SPARE0_NV"/>
634            <enum name="GL_SPARE1_NV"/>
635            <enum name="GL_TEXTURE0_ARB"/>
636            <enum name="GL_TEXTURE1_ARB"/>
637        </group>
638
639        <group name="CombinerVariableNV">
640            <enum name="GL_VARIABLE_A_NV"/>
641            <enum name="GL_VARIABLE_B_NV"/>
642            <enum name="GL_VARIABLE_C_NV"/>
643            <enum name="GL_VARIABLE_D_NV"/>
644            <enum name="GL_VARIABLE_E_NV"/>
645            <enum name="GL_VARIABLE_F_NV"/>
646            <enum name="GL_VARIABLE_G_NV"/>
647        </group>
648
649        <group name="PixelDataRangeTargetNV">
650            <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
651            <enum name="GL_READ_PIXEL_DATA_RANGE_NV"/>
652        </group>
653
654        <group name="EvalTargetNV">
655            <enum name="GL_EVAL_2D_NV"/>
656            <enum name="GL_EVAL_TRIANGULAR_2D_NV"/>
657        </group>
658
659        <group name="VertexAttribEnumNV">
660            <enum name="GL_PROGRAM_PARAMETER_NV"/>
661        </group>
662
663        <group name="FenceConditionNV">
664            <enum name="GL_ALL_COMPLETED_NV"/>
665        </group>
666
667        <group name="PathCoordType">
668            <enum name="GL_CLOSE_PATH_NV"/>
669            <enum name="GL_MOVE_TO_NV"/>
670            <enum name="GL_RELATIVE_MOVE_TO_NV"/>
671            <enum name="GL_LINE_TO_NV"/>
672            <enum name="GL_RELATIVE_LINE_TO_NV"/>
673            <enum name="GL_HORIZONTAL_LINE_TO_NV"/>
674            <enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
675            <enum name="GL_VERTICAL_LINE_TO_NV"/>
676            <enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
677            <enum name="GL_QUADRATIC_CURVE_TO_NV"/>
678            <enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
679            <enum name="GL_CUBIC_CURVE_TO_NV"/>
680            <enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
681            <enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
682            <enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
683            <enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
684            <enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
685            <enum name="GL_SMALL_CCW_ARC_TO_NV"/>
686            <enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
687            <enum name="GL_SMALL_CW_ARC_TO_NV"/>
688            <enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
689            <enum name="GL_LARGE_CCW_ARC_TO_NV"/>
690            <enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
691            <enum name="GL_LARGE_CW_ARC_TO_NV"/>
692            <enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
693            <enum name="GL_CONIC_CURVE_TO_NV"/>
694            <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
695            <enum name="GL_ROUNDED_RECT_NV"/>
696            <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/>
697            <enum name="GL_ROUNDED_RECT2_NV"/>
698            <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
699            <enum name="GL_ROUNDED_RECT4_NV"/>
700            <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
701            <enum name="GL_ROUNDED_RECT8_NV"/>
702            <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
703            <enum name="GL_RESTART_PATH_NV"/>
704            <enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
705            <enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
706            <enum name="GL_RECT_NV"/>
707            <enum name="GL_RELATIVE_RECT_NV"/>
708            <enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
709            <enum name="GL_CIRCULAR_CW_ARC_TO_NV"/>
710            <enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
711            <enum name="GL_ARC_TO_NV"/>
712            <enum name="GL_RELATIVE_ARC_TO_NV"/>
713        </group>
714
715        <group name="AccumOp">
716            <enum name="GL_ACCUM"/>
717            <enum name="GL_LOAD"/>
718            <enum name="GL_RETURN"/>
719            <enum name="GL_MULT"/>
720            <enum name="GL_ADD"/>
721        </group>
722
723        <group name="AttribMask">
724            <enum name="GL_ACCUM_BUFFER_BIT"/>
725            <enum name="GL_ALL_ATTRIB_BITS"/>
726            <enum name="GL_COLOR_BUFFER_BIT"/>
727            <enum name="GL_CURRENT_BIT"/>
728            <enum name="GL_DEPTH_BUFFER_BIT"/>
729            <enum name="GL_ENABLE_BIT"/>
730            <enum name="GL_EVAL_BIT"/>
731            <enum name="GL_FOG_BIT"/>
732            <enum name="GL_HINT_BIT"/>
733            <enum name="GL_LIGHTING_BIT"/>
734            <enum name="GL_LINE_BIT"/>
735            <enum name="GL_LIST_BIT"/>
736            <enum name="GL_MULTISAMPLE_BIT"/>
737            <enum name="GL_MULTISAMPLE_BIT_3DFX"/>
738            <enum name="GL_MULTISAMPLE_BIT_ARB"/>
739            <enum name="GL_MULTISAMPLE_BIT_EXT"/>
740            <enum name="GL_PIXEL_MODE_BIT"/>
741            <enum name="GL_POINT_BIT"/>
742            <enum name="GL_POLYGON_BIT"/>
743            <enum name="GL_POLYGON_STIPPLE_BIT"/>
744            <enum name="GL_SCISSOR_BIT"/>
745            <enum name="GL_STENCIL_BUFFER_BIT"/>
746            <enum name="GL_TEXTURE_BIT"/>
747            <enum name="GL_TRANSFORM_BIT"/>
748            <enum name="GL_VIEWPORT_BIT"/>
749        </group>
750
751        <group name="AlphaFunction">
752            <enum name="GL_ALWAYS"/>
753            <enum name="GL_EQUAL"/>
754            <enum name="GL_GEQUAL"/>
755            <enum name="GL_GREATER"/>
756            <enum name="GL_LEQUAL"/>
757            <enum name="GL_LESS"/>
758            <enum name="GL_NEVER"/>
759            <enum name="GL_NOTEQUAL"/>
760        </group>
761
762        <group name="BlendEquationModeEXT">
763            <enum name="GL_ALPHA_MAX_SGIX"/>
764            <enum name="GL_ALPHA_MIN_SGIX"/>
765            <enum name="GL_FUNC_ADD"/>
766            <enum name="GL_FUNC_ADD_EXT"/>
767            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
768            <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
769            <enum name="GL_FUNC_SUBTRACT"/>
770            <enum name="GL_FUNC_SUBTRACT_EXT"/>
771            <enum name="GL_MAX"/>
772            <enum name="GL_MAX_EXT"/>
773            <enum name="GL_MIN"/>
774            <enum name="GL_MIN_EXT"/>
775            <enum name="GL_FUNC_ADD"/>
776            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
777            <enum name="GL_FUNC_SUBTRACT"/>
778        </group>
779
780        <group name="Boolean">
781            <enum name="GL_FALSE"/>
782            <enum name="GL_TRUE"/>
783        </group>
784
785        <group name="BufferBitQCOM">
786            <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
787            <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
788            <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
789            <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
790            <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
791            <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
792            <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
793            <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
794            <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
795            <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
796            <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
797            <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
798            <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
799            <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
800            <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
801            <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
802            <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
803            <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
804            <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
805            <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
806            <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
807            <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
808            <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
809            <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
810            <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/>
811            <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/>
812            <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/>
813            <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/>
814            <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/>
815            <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/>
816            <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/>
817            <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>
818        </group>
819
820        <group name="BufferTargetARB">
821          <enum name="GL_ARRAY_BUFFER"/>
822          <enum name="GL_ATOMIC_COUNTER_BUFFER" />
823          <enum name="GL_COPY_READ_BUFFER" />
824          <enum name="GL_COPY_WRITE_BUFFER" />
825          <enum name="GL_DISPATCH_INDIRECT_BUFFER" />
826          <enum name="GL_DRAW_INDIRECT_BUFFER" />
827          <enum name="GL_ELEMENT_ARRAY_BUFFER" />
828          <enum name="GL_PIXEL_PACK_BUFFER" />
829          <enum name="GL_PIXEL_UNPACK_BUFFER" />
830          <enum name="GL_QUERY_BUFFER" />
831          <enum name="GL_SHADER_STORAGE_BUFFER" />
832          <enum name="GL_TEXTURE_BUFFER" />
833          <enum name="GL_TRANSFORM_FEEDBACK_BUFFER" />
834          <enum name="GL_UNIFORM_BUFFER" />
835          <enum name="GL_PARAMETER_BUFFER" />
836        </group>
837
838        <group name="BufferUsageARB">
839          <enum name="GL_STREAM_DRAW"/>
840          <enum name="GL_STREAM_READ"/>
841          <enum name="GL_STREAM_COPY"/>
842          <enum name="GL_STATIC_DRAW"/>
843          <enum name="GL_STATIC_READ"/>
844          <enum name="GL_STATIC_COPY"/>
845          <enum name="GL_DYNAMIC_DRAW"/>
846          <enum name="GL_DYNAMIC_READ"/>
847          <enum name="GL_DYNAMIC_COPY"/>
848        </group>
849
850        <group name="BufferAccessARB">
851          <enum name="GL_READ_ONLY"/>
852          <enum name="GL_WRITE_ONLY"/>
853          <enum name="GL_READ_WRITE"/>
854        </group>
855
856        <group name="BufferStorageMask">
857            <enum name="GL_CLIENT_STORAGE_BIT"/>
858            <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
859            <enum name="GL_DYNAMIC_STORAGE_BIT"/>
860            <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
861            <enum name="GL_MAP_COHERENT_BIT"/>
862            <enum name="GL_MAP_COHERENT_BIT_EXT"/>
863            <enum name="GL_MAP_PERSISTENT_BIT"/>
864            <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
865            <enum name="GL_MAP_READ_BIT"/>
866            <enum name="GL_MAP_READ_BIT_EXT"/>
867            <enum name="GL_MAP_WRITE_BIT"/>
868            <enum name="GL_MAP_WRITE_BIT_EXT"/>
869            <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
870            <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
871            <enum name="GL_PER_GPU_STORAGE_BIT_NV"/>
872        </group>
873
874        <group name="ClearBufferMask">
875            <enum name="GL_ACCUM_BUFFER_BIT"/>
876            <enum name="GL_COLOR_BUFFER_BIT"/>
877            <enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
878            <enum name="GL_DEPTH_BUFFER_BIT"/>
879            <enum name="GL_STENCIL_BUFFER_BIT"/>
880        </group>
881
882        <group name="ClientAttribMask">
883            <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
884            <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
885            <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
886        </group>
887
888        <group name="ClipPlaneName">
889            <enum name="GL_CLIP_DISTANCE0"/>
890            <enum name="GL_CLIP_DISTANCE1"/>
891            <enum name="GL_CLIP_DISTANCE2"/>
892            <enum name="GL_CLIP_DISTANCE3"/>
893            <enum name="GL_CLIP_DISTANCE4"/>
894            <enum name="GL_CLIP_DISTANCE5"/>
895            <enum name="GL_CLIP_DISTANCE6"/>
896            <enum name="GL_CLIP_DISTANCE7"/>
897            <enum name="GL_CLIP_PLANE0"/>
898            <enum name="GL_CLIP_PLANE1"/>
899            <enum name="GL_CLIP_PLANE2"/>
900            <enum name="GL_CLIP_PLANE3"/>
901            <enum name="GL_CLIP_PLANE4"/>
902            <enum name="GL_CLIP_PLANE5"/>
903        </group>
904
905        <group name="ColorMaterialFace">
906            <enum name="GL_BACK"/>
907            <enum name="GL_FRONT"/>
908            <enum name="GL_FRONT_AND_BACK"/>
909        </group>
910
911        <group name="ColorMaterialParameter">
912            <enum name="GL_AMBIENT"/>
913            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
914            <enum name="GL_DIFFUSE"/>
915            <enum name="GL_EMISSION"/>
916            <enum name="GL_SPECULAR"/>
917        </group>
918
919        <group name="ColorPointerType">
920            <enum name="GL_BYTE"/>
921            <enum name="GL_DOUBLE"/>
922            <enum name="GL_FLOAT"/>
923            <enum name="GL_INT"/>
924            <enum name="GL_SHORT"/>
925            <enum name="GL_UNSIGNED_BYTE"/>
926            <enum name="GL_UNSIGNED_INT"/>
927            <enum name="GL_UNSIGNED_SHORT"/>
928        </group>
929
930        <group name="ColorTableParameterPNameSGI">
931            <enum name="GL_COLOR_TABLE_BIAS"/>
932            <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
933            <enum name="GL_COLOR_TABLE_SCALE"/>
934            <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
935        </group>
936
937        <group name="ColorTableTargetSGI">
938            <enum name="GL_COLOR_TABLE"/>
939            <enum name="GL_COLOR_TABLE_SGI"/>
940            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
941            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
942            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
943            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
944            <enum name="GL_PROXY_COLOR_TABLE"/>
945            <enum name="GL_PROXY_COLOR_TABLE_SGI"/>
946            <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
947            <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
948            <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
949            <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
950            <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
951            <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
952        </group>
953
954        <group name="ContextFlagMask">
955            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
956            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
957            <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
958            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
959            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
960            <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
961            <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
962            <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
963        </group>
964
965        <group name="ContextProfileMask">
966            <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
967            <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
968        </group>
969
970        <group name="ConvolutionBorderModeEXT">
971            <enum name="GL_REDUCE"/>
972            <enum name="GL_REDUCE_EXT"/>
973        </group>
974
975        <group name="ConvolutionParameterEXT">
976            <enum name="GL_CONVOLUTION_BORDER_MODE"/>
977            <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
978            <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
979            <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
980            <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
981            <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
982        </group>
983
984        <group name="ConvolutionTargetEXT">
985            <enum name="GL_CONVOLUTION_1D"/>
986            <enum name="GL_CONVOLUTION_1D_EXT"/>
987            <enum name="GL_CONVOLUTION_2D"/>
988            <enum name="GL_CONVOLUTION_2D_EXT"/>
989        </group>
990
991        <group name="CullFaceMode">
992            <enum name="GL_BACK"/>
993            <enum name="GL_FRONT"/>
994            <enum name="GL_FRONT_AND_BACK"/>
995        </group>
996
997        <group name="DataType" comment="See enums block below"/>
998
999        <group name="DepthFunction">
1000            <enum name="GL_ALWAYS"/>
1001            <enum name="GL_EQUAL"/>
1002            <enum name="GL_GEQUAL"/>
1003            <enum name="GL_GREATER"/>
1004            <enum name="GL_LEQUAL"/>
1005            <enum name="GL_LESS"/>
1006            <enum name="GL_NEVER"/>
1007            <enum name="GL_NOTEQUAL"/>
1008        </group>
1009
1010        <group name="DrawBufferMode">
1011            <enum name="GL_AUX0"/>
1012            <enum name="GL_AUX1"/>
1013            <enum name="GL_AUX2"/>
1014            <enum name="GL_AUX3"/>
1015            <enum name="GL_BACK"/>
1016            <enum name="GL_BACK_LEFT"/>
1017            <enum name="GL_BACK_RIGHT"/>
1018            <enum name="GL_FRONT"/>
1019            <enum name="GL_FRONT_AND_BACK"/>
1020            <enum name="GL_FRONT_LEFT"/>
1021            <enum name="GL_FRONT_RIGHT"/>
1022            <enum name="GL_LEFT"/>
1023            <enum name="GL_NONE"/>
1024            <enum name="GL_NONE_OES"/>
1025            <enum name="GL_RIGHT"/>
1026            <enum name="GL_COLOR_ATTACHMENT0"/>
1027            <enum name="GL_COLOR_ATTACHMENT1"/>
1028            <enum name="GL_COLOR_ATTACHMENT2"/>
1029            <enum name="GL_COLOR_ATTACHMENT3"/>
1030            <enum name="GL_COLOR_ATTACHMENT4"/>
1031            <enum name="GL_COLOR_ATTACHMENT5"/>
1032            <enum name="GL_COLOR_ATTACHMENT6"/>
1033            <enum name="GL_COLOR_ATTACHMENT7"/>
1034            <enum name="GL_COLOR_ATTACHMENT8"/>
1035            <enum name="GL_COLOR_ATTACHMENT9"/>
1036            <enum name="GL_COLOR_ATTACHMENT10"/>
1037            <enum name="GL_COLOR_ATTACHMENT11"/>
1038            <enum name="GL_COLOR_ATTACHMENT12"/>
1039            <enum name="GL_COLOR_ATTACHMENT13"/>
1040            <enum name="GL_COLOR_ATTACHMENT14"/>
1041            <enum name="GL_COLOR_ATTACHMENT15"/>
1042            <enum name="GL_COLOR_ATTACHMENT16"/>
1043            <enum name="GL_COLOR_ATTACHMENT17"/>
1044            <enum name="GL_COLOR_ATTACHMENT18"/>
1045            <enum name="GL_COLOR_ATTACHMENT19"/>
1046            <enum name="GL_COLOR_ATTACHMENT20"/>
1047            <enum name="GL_COLOR_ATTACHMENT21"/>
1048            <enum name="GL_COLOR_ATTACHMENT22"/>
1049            <enum name="GL_COLOR_ATTACHMENT23"/>
1050            <enum name="GL_COLOR_ATTACHMENT24"/>
1051            <enum name="GL_COLOR_ATTACHMENT25"/>
1052            <enum name="GL_COLOR_ATTACHMENT26"/>
1053            <enum name="GL_COLOR_ATTACHMENT27"/>
1054            <enum name="GL_COLOR_ATTACHMENT28"/>
1055            <enum name="GL_COLOR_ATTACHMENT29"/>
1056            <enum name="GL_COLOR_ATTACHMENT30"/>
1057            <enum name="GL_COLOR_ATTACHMENT31"/>
1058        </group>
1059
1060        <group name="DrawElementsType">
1061            <enum name="GL_UNSIGNED_BYTE"/>
1062            <enum name="GL_UNSIGNED_SHORT"/>
1063            <enum name="GL_UNSIGNED_INT"/>
1064        </group>
1065
1066        <group name="DrawElementsType">
1067            <enum name="GL_UNSIGNED_BYTE"/>
1068            <enum name="GL_UNSIGNED_SHORT"/>
1069            <enum name="GL_UNSIGNED_INT"/>
1070        </group>
1071
1072        <group name="EnableCap">
1073            <enum name="GL_ALPHA_TEST"/>
1074            <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
1075            <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
1076            <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
1077            <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
1078            <enum name="GL_AUTO_NORMAL"/>
1079            <enum name="GL_BLEND"/>
1080            <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
1081            <enum name="GL_CLIP_DISTANCE0"/>
1082            <enum name="GL_CLIP_DISTANCE1"/>
1083            <enum name="GL_CLIP_DISTANCE2"/>
1084            <enum name="GL_CLIP_DISTANCE3"/>
1085            <enum name="GL_CLIP_DISTANCE4"/>
1086            <enum name="GL_CLIP_DISTANCE5"/>
1087            <enum name="GL_CLIP_DISTANCE6"/>
1088            <enum name="GL_CLIP_DISTANCE7"/>
1089            <enum name="GL_CLIP_PLANE0"/>
1090            <enum name="GL_CLIP_PLANE1"/>
1091            <enum name="GL_CLIP_PLANE2"/>
1092            <enum name="GL_CLIP_PLANE3"/>
1093            <enum name="GL_CLIP_PLANE4"/>
1094            <enum name="GL_CLIP_PLANE5"/>
1095            <enum name="GL_COLOR_ARRAY"/>
1096            <enum name="GL_COLOR_LOGIC_OP"/>
1097            <enum name="GL_COLOR_MATERIAL"/>
1098            <enum name="GL_COLOR_TABLE_SGI"/>
1099            <enum name="GL_CONVOLUTION_1D_EXT"/>
1100            <enum name="GL_CONVOLUTION_2D_EXT"/>
1101            <enum name="GL_CULL_FACE"/>
1102            <enum name="GL_DEBUG_OUTPUT"/>
1103            <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
1104            <enum name="GL_DEPTH_CLAMP"/>
1105            <enum name="GL_DEPTH_TEST"/>
1106            <enum name="GL_DITHER"/>
1107            <enum name="GL_EDGE_FLAG_ARRAY"/>
1108            <enum name="GL_FOG"/>
1109            <enum name="GL_FOG_OFFSET_SGIX"/>
1110            <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
1111            <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
1112            <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
1113            <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
1114            <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
1115            <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
1116            <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
1117            <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
1118            <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
1119            <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
1120            <enum name="GL_FRAMEBUFFER_SRGB"/>
1121            <enum name="GL_FRAMEZOOM_SGIX"/>
1122            <enum name="GL_HISTOGRAM_EXT"/>
1123            <enum name="GL_INDEX_ARRAY"/>
1124            <enum name="GL_INDEX_LOGIC_OP"/>
1125            <enum name="GL_INTERLACE_SGIX"/>
1126            <enum name="GL_IR_INSTRUMENT1_SGIX"/>
1127            <enum name="GL_LIGHT0"/>
1128            <enum name="GL_LIGHT1"/>
1129            <enum name="GL_LIGHT2"/>
1130            <enum name="GL_LIGHT3"/>
1131            <enum name="GL_LIGHT4"/>
1132            <enum name="GL_LIGHT5"/>
1133            <enum name="GL_LIGHT6"/>
1134            <enum name="GL_LIGHT7"/>
1135            <enum name="GL_LIGHTING"/>
1136            <enum name="GL_LINE_SMOOTH"/>
1137            <enum name="GL_LINE_STIPPLE"/>
1138            <enum name="GL_MAP1_COLOR_4"/>
1139            <enum name="GL_MAP1_INDEX"/>
1140            <enum name="GL_MAP1_NORMAL"/>
1141            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
1142            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
1143            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
1144            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
1145            <enum name="GL_MAP1_VERTEX_3"/>
1146            <enum name="GL_MAP1_VERTEX_4"/>
1147            <enum name="GL_MAP2_COLOR_4"/>
1148            <enum name="GL_MAP2_INDEX"/>
1149            <enum name="GL_MAP2_NORMAL"/>
1150            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
1151            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
1152            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
1153            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
1154            <enum name="GL_MAP2_VERTEX_3"/>
1155            <enum name="GL_MAP2_VERTEX_4"/>
1156            <enum name="GL_MINMAX_EXT"/>
1157            <enum name="GL_MULTISAMPLE"/>
1158            <enum name="GL_MULTISAMPLE_SGIS"/>
1159            <enum name="GL_NORMALIZE"/>
1160            <enum name="GL_NORMAL_ARRAY"/>
1161            <enum name="GL_PIXEL_TEXTURE_SGIS"/>
1162            <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
1163            <enum name="GL_POINT_SMOOTH"/>
1164            <enum name="GL_POLYGON_OFFSET_FILL"/>
1165            <enum name="GL_POLYGON_OFFSET_LINE"/>
1166            <enum name="GL_POLYGON_OFFSET_POINT"/>
1167            <enum name="GL_POLYGON_SMOOTH"/>
1168            <enum name="GL_POLYGON_STIPPLE"/>
1169            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
1170            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
1171            <enum name="GL_PRIMITIVE_RESTART"/>
1172            <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
1173            <enum name="GL_PROGRAM_POINT_SIZE"/>
1174            <enum name="GL_RASTERIZER_DISCARD"/>
1175            <enum name="GL_REFERENCE_PLANE_SGIX"/>
1176            <enum name="GL_RESCALE_NORMAL_EXT"/>
1177            <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
1178            <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
1179            <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
1180            <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
1181            <enum name="GL_SAMPLE_COVERAGE"/>
1182            <enum name="GL_SAMPLE_MASK"/>
1183            <enum name="GL_SAMPLE_MASK_SGIS"/>
1184            <enum name="GL_SAMPLE_SHADING"/>
1185            <enum name="GL_SCISSOR_TEST"/>
1186            <enum name="GL_SEPARABLE_2D_EXT"/>
1187            <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
1188            <enum name="GL_SPRITE_SGIX"/>
1189            <enum name="GL_STENCIL_TEST"/>
1190            <enum name="GL_TEXTURE_1D"/>
1191            <enum name="GL_TEXTURE_2D"/>
1192            <enum name="GL_TEXTURE_3D_EXT"/>
1193            <enum name="GL_TEXTURE_4D_SGIS"/>
1194            <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
1195            <enum name="GL_TEXTURE_COORD_ARRAY"/>
1196            <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
1197            <enum name="GL_TEXTURE_GEN_Q"/>
1198            <enum name="GL_TEXTURE_GEN_R"/>
1199            <enum name="GL_TEXTURE_GEN_S"/>
1200            <enum name="GL_TEXTURE_GEN_T"/>
1201            <enum name="GL_VERTEX_ARRAY"/>
1202        </group>
1203
1204        <group name="ErrorCode">
1205            <enum name="GL_INVALID_ENUM"/>
1206            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
1207            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
1208            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
1209            <enum name="GL_INVALID_OPERATION"/>
1210            <enum name="GL_INVALID_VALUE"/>
1211            <enum name="GL_NO_ERROR"/>
1212            <enum name="GL_OUT_OF_MEMORY"/>
1213            <enum name="GL_STACK_OVERFLOW"/>
1214            <enum name="GL_STACK_UNDERFLOW"/>
1215            <enum name="GL_TABLE_TOO_LARGE"/>
1216            <enum name="GL_TABLE_TOO_LARGE_EXT"/>
1217            <enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
1218        </group>
1219
1220        <group name="ExternalHandleType">
1221            <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
1222            <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
1223            <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
1224            <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
1225            <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
1226            <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
1227            <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
1228            <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
1229        </group>
1230
1231        <group name="FeedbackType">
1232            <enum name="GL_2D"/>
1233            <enum name="GL_3D"/>
1234            <enum name="GL_3D_COLOR"/>
1235            <enum name="GL_3D_COLOR_TEXTURE"/>
1236            <enum name="GL_4D_COLOR_TEXTURE"/>
1237        </group>
1238
1239        <group name="FeedBackToken">
1240            <enum name="GL_BITMAP_TOKEN"/>
1241            <enum name="GL_COPY_PIXEL_TOKEN"/>
1242            <enum name="GL_DRAW_PIXEL_TOKEN"/>
1243            <enum name="GL_LINE_RESET_TOKEN"/>
1244            <enum name="GL_LINE_TOKEN"/>
1245            <enum name="GL_PASS_THROUGH_TOKEN"/>
1246            <enum name="GL_POINT_TOKEN"/>
1247            <enum name="GL_POLYGON_TOKEN"/>
1248        </group>
1249
1250        <group name="FfdMaskSGIX" comment="See enums section below. Was SGIXFfdMask"/>
1251
1252        <group name="FfdTargetSGIX">
1253            <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
1254            <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
1255        </group>
1256
1257        <group name="FogCoordinatePointerType">
1258            <enum name="GL_FLOAT"/>
1259            <enum name="GL_DOUBLE"/>
1260        </group>
1261
1262        <group name="FogMode">
1263            <enum name="GL_EXP"/>
1264            <enum name="GL_EXP2"/>
1265            <enum name="GL_FOG_FUNC_SGIS"/>
1266            <enum name="GL_LINEAR"/>
1267        </group>
1268
1269        <group name="FogParameter">
1270            <enum name="GL_FOG_COLOR"/>
1271            <enum name="GL_FOG_DENSITY"/>
1272            <enum name="GL_FOG_END"/>
1273            <enum name="GL_FOG_INDEX"/>
1274            <enum name="GL_FOG_MODE"/>
1275            <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
1276            <enum name="GL_FOG_START"/>
1277        </group>
1278
1279        <group name="FogPointerTypeEXT">
1280            <enum name="GL_FLOAT"/>
1281            <enum name="GL_DOUBLE"/>
1282        </group>
1283
1284        <group name="FogPointerTypeIBM">
1285            <enum name="GL_FLOAT"/>
1286            <enum name="GL_DOUBLE"/>
1287        </group>
1288
1289        <group name="FragmentLightModelParameterSGIX">
1290            <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
1291            <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
1292            <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
1293            <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
1294        </group>
1295
1296        <group name="FramebufferFetchNoncoherent">
1297            <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
1298        </group>
1299
1300        <group name="FrontFaceDirection">
1301            <enum name="GL_CCW"/>
1302            <enum name="GL_CW"/>
1303        </group>
1304
1305        <group name="GetColorTableParameterPNameSGI">
1306            <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
1307            <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
1308            <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
1309            <enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
1310            <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
1311            <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
1312            <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
1313            <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
1314            <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
1315            <enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
1316            <enum name="GL_COLOR_TABLE_BIAS"/>
1317            <enum name="GL_COLOR_TABLE_SCALE"/>
1318            <enum name="GL_COLOR_TABLE_FORMAT"/>
1319            <enum name="GL_COLOR_TABLE_WIDTH"/>
1320            <enum name="GL_COLOR_TABLE_RED_SIZE"/>
1321            <enum name="GL_COLOR_TABLE_GREEN_SIZE"/>
1322            <enum name="GL_COLOR_TABLE_BLUE_SIZE"/>
1323            <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/>
1324            <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
1325            <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
1326        </group>
1327
1328        <group name="GetConvolutionParameter">
1329            <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
1330            <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
1331            <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
1332            <enum name="GL_CONVOLUTION_FORMAT_EXT"/>
1333            <enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
1334            <enum name="GL_CONVOLUTION_WIDTH_EXT"/>
1335            <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
1336            <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
1337            <enum name="GL_CONVOLUTION_BORDER_MODE"/>
1338            <enum name="GL_CONVOLUTION_BORDER_COLOR"/>
1339            <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
1340            <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
1341            <enum name="GL_CONVOLUTION_FORMAT"/>
1342            <enum name="GL_CONVOLUTION_WIDTH"/>
1343            <enum name="GL_CONVOLUTION_HEIGHT"/>
1344            <enum name="GL_MAX_CONVOLUTION_WIDTH"/>
1345            <enum name="GL_MAX_CONVOLUTION_HEIGHT"/>
1346        </group>
1347
1348        <group name="GetHistogramParameterPNameEXT">
1349            <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
1350            <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
1351            <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
1352            <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
1353            <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
1354            <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
1355            <enum name="GL_HISTOGRAM_SINK_EXT"/>
1356            <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
1357            <enum name="GL_HISTOGRAM_WIDTH"/>
1358            <enum name="GL_HISTOGRAM_FORMAT"/>
1359            <enum name="GL_HISTOGRAM_RED_SIZE"/>
1360            <enum name="GL_HISTOGRAM_GREEN_SIZE"/>
1361            <enum name="GL_HISTOGRAM_BLUE_SIZE"/>
1362            <enum name="GL_HISTOGRAM_ALPHA_SIZE"/>
1363            <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
1364            <enum name="GL_HISTOGRAM_SINK"/>
1365            <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
1366            <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
1367            <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
1368            <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
1369            <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
1370            <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
1371            <enum name="GL_HISTOGRAM_SINK_EXT"/>
1372            <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
1373        </group>
1374
1375        <group name="GetMapQuery">
1376            <enum name="GL_COEFF"/>
1377            <enum name="GL_DOMAIN"/>
1378            <enum name="GL_ORDER"/>
1379        </group>
1380
1381        <group name="GetMinmaxParameterPNameEXT">
1382            <enum name="GL_MINMAX_FORMAT"/>
1383            <enum name="GL_MINMAX_FORMAT_EXT"/>
1384            <enum name="GL_MINMAX_SINK"/>
1385            <enum name="GL_MINMAX_SINK_EXT"/>
1386            <enum name="GL_MINMAX_FORMAT"/>
1387            <enum name="GL_MINMAX_SINK"/>
1388        </group>
1389
1390        <group name="GetPixelMap">
1391            <enum name="GL_PIXEL_MAP_A_TO_A"/>
1392            <enum name="GL_PIXEL_MAP_B_TO_B"/>
1393            <enum name="GL_PIXEL_MAP_G_TO_G"/>
1394            <enum name="GL_PIXEL_MAP_I_TO_A"/>
1395            <enum name="GL_PIXEL_MAP_I_TO_B"/>
1396            <enum name="GL_PIXEL_MAP_I_TO_G"/>
1397            <enum name="GL_PIXEL_MAP_I_TO_I"/>
1398            <enum name="GL_PIXEL_MAP_I_TO_R"/>
1399            <enum name="GL_PIXEL_MAP_R_TO_R"/>
1400            <enum name="GL_PIXEL_MAP_S_TO_S"/>
1401        </group>
1402
1403        <group name="GetPName">
1404            <enum name="GL_ACCUM_ALPHA_BITS"/>
1405            <enum name="GL_ACCUM_BLUE_BITS"/>
1406            <enum name="GL_ACCUM_CLEAR_VALUE"/>
1407            <enum name="GL_ACCUM_GREEN_BITS"/>
1408            <enum name="GL_ACCUM_RED_BITS"/>
1409            <enum name="GL_ACTIVE_TEXTURE"/>
1410            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
1411            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
1412            <enum name="GL_ALPHA_BIAS"/>
1413            <enum name="GL_ALPHA_BITS"/>
1414            <enum name="GL_ALPHA_SCALE"/>
1415            <enum name="GL_ALPHA_TEST"/>
1416            <enum name="GL_ALPHA_TEST_FUNC"/>
1417            <enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
1418            <enum name="GL_ALPHA_TEST_QCOM"/>
1419            <enum name="GL_ALPHA_TEST_REF"/>
1420            <enum name="GL_ALPHA_TEST_REF_QCOM"/>
1421            <enum name="GL_ARRAY_BUFFER_BINDING"/>
1422            <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
1423            <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
1424            <enum name="GL_ASYNC_MARKER_SGIX"/>
1425            <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
1426            <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
1427            <enum name="GL_ATTRIB_STACK_DEPTH"/>
1428            <enum name="GL_AUTO_NORMAL"/>
1429            <enum name="GL_AUX_BUFFERS"/>
1430            <enum name="GL_BLEND"/>
1431            <enum name="GL_BLEND_COLOR"/>
1432            <enum name="GL_BLEND_COLOR_EXT"/>
1433            <enum name="GL_BLEND_DST"/>
1434            <enum name="GL_BLEND_DST_ALPHA"/>
1435            <enum name="GL_BLEND_DST_RGB"/>
1436            <enum name="GL_BLEND_EQUATION_ALPHA"/>
1437            <enum name="GL_BLEND_EQUATION_EXT"/>
1438            <enum name="GL_BLEND_EQUATION_RGB"/>
1439            <enum name="GL_BLEND_SRC"/>
1440            <enum name="GL_BLEND_SRC_ALPHA"/>
1441            <enum name="GL_BLEND_SRC_RGB"/>
1442            <enum name="GL_BLUE_BIAS"/>
1443            <enum name="GL_BLUE_BITS"/>
1444            <enum name="GL_BLUE_SCALE"/>
1445            <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
1446            <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
1447            <enum name="GL_CLIP_PLANE0"/>
1448            <enum name="GL_CLIP_PLANE1"/>
1449            <enum name="GL_CLIP_PLANE2"/>
1450            <enum name="GL_CLIP_PLANE3"/>
1451            <enum name="GL_CLIP_PLANE4"/>
1452            <enum name="GL_CLIP_PLANE5"/>
1453            <enum name="GL_COLOR_ARRAY"/>
1454            <enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
1455            <enum name="GL_COLOR_ARRAY_SIZE"/>
1456            <enum name="GL_COLOR_ARRAY_STRIDE"/>
1457            <enum name="GL_COLOR_ARRAY_TYPE"/>
1458            <enum name="GL_COLOR_CLEAR_VALUE"/>
1459            <enum name="GL_COLOR_LOGIC_OP"/>
1460            <enum name="GL_COLOR_MATERIAL"/>
1461            <enum name="GL_COLOR_MATERIAL_FACE"/>
1462            <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
1463            <enum name="GL_COLOR_MATRIX_SGI"/>
1464            <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
1465            <enum name="GL_COLOR_TABLE_SGI"/>
1466            <enum name="GL_COLOR_WRITEMASK"/>
1467            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
1468            <enum name="GL_CONTEXT_FLAGS"/>
1469            <enum name="GL_CONVOLUTION_1D_EXT"/>
1470            <enum name="GL_CONVOLUTION_2D_EXT"/>
1471            <enum name="GL_CONVOLUTION_HINT_SGIX"/>
1472            <enum name="GL_CULL_FACE"/>
1473            <enum name="GL_CULL_FACE_MODE"/>
1474            <enum name="GL_CURRENT_COLOR"/>
1475            <enum name="GL_CURRENT_INDEX"/>
1476            <enum name="GL_CURRENT_NORMAL"/>
1477            <enum name="GL_CURRENT_PROGRAM"/>
1478            <enum name="GL_CURRENT_RASTER_COLOR"/>
1479            <enum name="GL_CURRENT_RASTER_DISTANCE"/>
1480            <enum name="GL_CURRENT_RASTER_INDEX"/>
1481            <enum name="GL_CURRENT_RASTER_POSITION"/>
1482            <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
1483            <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
1484            <enum name="GL_CURRENT_TEXTURE_COORDS"/>
1485            <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
1486            <enum name="GL_DEFORMATIONS_MASK_SGIX"/>
1487            <enum name="GL_DEPTH_BIAS"/>
1488            <enum name="GL_DEPTH_BITS"/>
1489            <enum name="GL_DEPTH_CLEAR_VALUE"/>
1490            <enum name="GL_DEPTH_FUNC"/>
1491            <enum name="GL_DEPTH_RANGE"/>
1492            <enum name="GL_DEPTH_SCALE"/>
1493            <enum name="GL_DEPTH_TEST"/>
1494            <enum name="GL_DEPTH_WRITEMASK"/>
1495            <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
1496            <enum name="GL_DEVICE_LUID_EXT"/>
1497            <enum name="GL_DEVICE_NODE_MASK_EXT"/>
1498            <enum name="GL_DEVICE_UUID_EXT"/>
1499            <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
1500            <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
1501            <enum name="GL_DITHER"/>
1502            <enum name="GL_DOUBLEBUFFER"/>
1503            <enum name="GL_DRAW_BUFFER"/>
1504            <enum name="GL_DRAW_BUFFER_EXT"/>
1505            <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
1506            <enum name="GL_DRIVER_UUID_EXT"/>
1507            <enum name="GL_EDGE_FLAG"/>
1508            <enum name="GL_EDGE_FLAG_ARRAY"/>
1509            <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
1510            <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
1511            <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
1512            <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
1513            <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
1514            <enum name="GL_FOG"/>
1515            <enum name="GL_FOG_COLOR"/>
1516            <enum name="GL_FOG_DENSITY"/>
1517            <enum name="GL_FOG_END"/>
1518            <enum name="GL_FOG_FUNC_POINTS_SGIS"/>
1519            <enum name="GL_FOG_HINT"/>
1520            <enum name="GL_FOG_INDEX"/>
1521            <enum name="GL_FOG_MODE"/>
1522            <enum name="GL_FOG_OFFSET_SGIX"/>
1523            <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
1524            <enum name="GL_FOG_START"/>
1525            <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
1526            <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
1527            <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
1528            <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
1529            <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
1530            <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
1531            <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
1532            <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
1533            <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
1534            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
1535            <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
1536            <enum name="GL_FRAMEZOOM_SGIX"/>
1537            <enum name="GL_FRONT_FACE"/>
1538            <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
1539            <enum name="GL_GREEN_BIAS"/>
1540            <enum name="GL_GREEN_BITS"/>
1541            <enum name="GL_GREEN_SCALE"/>
1542            <enum name="GL_HISTOGRAM_EXT"/>
1543            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
1544            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
1545            <enum name="GL_INDEX_ARRAY"/>
1546            <enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
1547            <enum name="GL_INDEX_ARRAY_STRIDE"/>
1548            <enum name="GL_INDEX_ARRAY_TYPE"/>
1549            <enum name="GL_INDEX_BITS"/>
1550            <enum name="GL_INDEX_CLEAR_VALUE"/>
1551            <enum name="GL_INDEX_LOGIC_OP"/>
1552            <enum name="GL_INDEX_MODE"/>
1553            <enum name="GL_INDEX_OFFSET"/>
1554            <enum name="GL_INDEX_SHIFT"/>
1555            <enum name="GL_INDEX_WRITEMASK"/>
1556            <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
1557            <enum name="GL_INTERLACE_SGIX"/>
1558            <enum name="GL_IR_INSTRUMENT1_SGIX"/>
1559            <enum name="GL_LAYER_PROVOKING_VERTEX"/>
1560            <enum name="GL_LIGHT0"/>
1561            <enum name="GL_LIGHT1"/>
1562            <enum name="GL_LIGHT2"/>
1563            <enum name="GL_LIGHT3"/>
1564            <enum name="GL_LIGHT4"/>
1565            <enum name="GL_LIGHT5"/>
1566            <enum name="GL_LIGHT6"/>
1567            <enum name="GL_LIGHT7"/>
1568            <enum name="GL_LIGHTING"/>
1569            <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
1570            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
1571            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
1572            <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
1573            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
1574            <enum name="GL_LINE_SMOOTH"/>
1575            <enum name="GL_LINE_SMOOTH_HINT"/>
1576            <enum name="GL_LINE_STIPPLE"/>
1577            <enum name="GL_LINE_STIPPLE_PATTERN"/>
1578            <enum name="GL_LINE_STIPPLE_REPEAT"/>
1579            <enum name="GL_LINE_WIDTH"/>
1580            <enum name="GL_LINE_WIDTH_GRANULARITY"/>
1581            <enum name="GL_LINE_WIDTH_RANGE"/>
1582            <enum name="GL_LIST_BASE"/>
1583            <enum name="GL_LIST_INDEX"/>
1584            <enum name="GL_LIST_MODE"/>
1585            <enum name="GL_LOGIC_OP"/>
1586            <enum name="GL_LOGIC_OP_MODE"/>
1587            <enum name="GL_MAJOR_VERSION"/>
1588            <enum name="GL_MAP1_COLOR_4"/>
1589            <enum name="GL_MAP1_GRID_DOMAIN"/>
1590            <enum name="GL_MAP1_GRID_SEGMENTS"/>
1591            <enum name="GL_MAP1_INDEX"/>
1592            <enum name="GL_MAP1_NORMAL"/>
1593            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
1594            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
1595            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
1596            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
1597            <enum name="GL_MAP1_VERTEX_3"/>
1598            <enum name="GL_MAP1_VERTEX_4"/>
1599            <enum name="GL_MAP2_COLOR_4"/>
1600            <enum name="GL_MAP2_GRID_DOMAIN"/>
1601            <enum name="GL_MAP2_GRID_SEGMENTS"/>
1602            <enum name="GL_MAP2_INDEX"/>
1603            <enum name="GL_MAP2_NORMAL"/>
1604            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
1605            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
1606            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
1607            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
1608            <enum name="GL_MAP2_VERTEX_3"/>
1609            <enum name="GL_MAP2_VERTEX_4"/>
1610            <enum name="GL_MAP_COLOR"/>
1611            <enum name="GL_MAP_STENCIL"/>
1612            <enum name="GL_MATRIX_MODE"/>
1613            <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
1614            <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
1615            <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
1616            <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
1617            <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
1618            <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
1619            <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
1620            <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
1621            <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
1622            <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
1623            <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
1624            <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
1625            <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
1626            <enum name="GL_MAX_CLIP_DISTANCES"/>
1627            <enum name="GL_MAX_CLIP_PLANES"/>
1628            <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
1629            <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
1630            <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
1631            <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
1632            <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
1633            <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
1634            <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
1635            <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
1636            <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
1637            <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
1638            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
1639            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
1640            <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
1641            <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
1642            <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
1643            <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
1644            <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
1645            <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
1646            <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
1647            <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
1648            <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
1649            <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
1650            <enum name="GL_MAX_DRAW_BUFFERS"/>
1651            <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
1652            <enum name="GL_MAX_ELEMENTS_INDICES"/>
1653            <enum name="GL_MAX_ELEMENTS_VERTICES"/>
1654            <enum name="GL_MAX_ELEMENT_INDEX"/>
1655            <enum name="GL_MAX_EVAL_ORDER"/>
1656            <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
1657            <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
1658            <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
1659            <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
1660            <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
1661            <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
1662            <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
1663            <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
1664            <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
1665            <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
1666            <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
1667            <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
1668            <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
1669            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
1670            <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
1671            <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
1672            <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
1673            <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
1674            <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
1675            <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
1676            <enum name="GL_MAX_INTEGER_SAMPLES"/>
1677            <enum name="GL_MAX_LABEL_LENGTH"/>
1678            <enum name="GL_MAX_LIGHTS"/>
1679            <enum name="GL_MAX_LIST_NESTING"/>
1680            <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
1681            <enum name="GL_MAX_NAME_STACK_DEPTH"/>
1682            <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
1683            <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
1684            <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
1685            <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
1686            <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
1687            <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
1688            <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
1689            <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
1690            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
1691            <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
1692            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
1693            <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
1694            <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
1695            <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
1696            <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
1697            <enum name="GL_MAX_TEXTURE_SIZE"/>
1698            <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
1699            <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
1700            <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
1701            <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
1702            <enum name="GL_MAX_VARYING_COMPONENTS"/>
1703            <enum name="GL_MAX_VARYING_FLOATS"/>
1704            <enum name="GL_MAX_VARYING_VECTORS"/>
1705            <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
1706            <enum name="GL_MAX_VERTEX_ATTRIBS"/>
1707            <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
1708            <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
1709            <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
1710            <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
1711            <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
1712            <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
1713            <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
1714            <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
1715            <enum name="GL_MAX_VIEWPORTS"/>
1716            <enum name="GL_MAX_VIEWPORT_DIMS"/>
1717            <enum name="GL_MINMAX_EXT"/>
1718            <enum name="GL_MINOR_VERSION"/>
1719            <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
1720            <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
1721            <enum name="GL_MODELVIEW0_MATRIX_EXT"/>
1722            <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
1723            <enum name="GL_MODELVIEW_MATRIX"/>
1724            <enum name="GL_MODELVIEW_STACK_DEPTH"/>
1725            <enum name="GL_MULTISAMPLE_SGIS"/>
1726            <enum name="GL_NAME_STACK_DEPTH"/>
1727            <enum name="GL_NORMALIZE"/>
1728            <enum name="GL_NORMAL_ARRAY"/>
1729            <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
1730            <enum name="GL_NORMAL_ARRAY_STRIDE"/>
1731            <enum name="GL_NORMAL_ARRAY_TYPE"/>
1732            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
1733            <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
1734            <enum name="GL_NUM_EXTENSIONS"/>
1735            <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
1736            <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
1737            <enum name="GL_PACK_ALIGNMENT"/>
1738            <enum name="GL_PACK_CMYK_HINT_EXT"/>
1739            <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
1740            <enum name="GL_PACK_IMAGE_HEIGHT"/>
1741            <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
1742            <enum name="GL_PACK_LSB_FIRST"/>
1743            <enum name="GL_PACK_RESAMPLE_SGIX"/>
1744            <enum name="GL_PACK_ROW_LENGTH"/>
1745            <enum name="GL_PACK_SKIP_IMAGES"/>
1746            <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
1747            <enum name="GL_PACK_SKIP_PIXELS"/>
1748            <enum name="GL_PACK_SKIP_ROWS"/>
1749            <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
1750            <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
1751            <enum name="GL_PACK_SWAP_BYTES"/>
1752            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
1753            <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
1754            <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
1755            <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
1756            <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
1757            <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
1758            <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
1759            <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
1760            <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
1761            <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
1762            <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
1763            <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
1764            <enum name="GL_PIXEL_TEXTURE_SGIS"/>
1765            <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
1766            <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
1767            <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
1768            <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
1769            <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
1770            <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
1771            <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
1772            <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
1773            <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
1774            <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
1775            <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
1776            <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
1777            <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
1778            <enum name="GL_POINT_SIZE"/>
1779            <enum name="GL_POINT_SIZE_GRANULARITY"/>
1780            <enum name="GL_POINT_SIZE_MAX_SGIS"/>
1781            <enum name="GL_POINT_SIZE_MIN_SGIS"/>
1782            <enum name="GL_POINT_SIZE_RANGE"/>
1783            <enum name="GL_POINT_SMOOTH"/>
1784            <enum name="GL_POINT_SMOOTH_HINT"/>
1785            <enum name="GL_POLYGON_MODE"/>
1786            <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
1787            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
1788            <enum name="GL_POLYGON_OFFSET_FILL"/>
1789            <enum name="GL_POLYGON_OFFSET_LINE"/>
1790            <enum name="GL_POLYGON_OFFSET_POINT"/>
1791            <enum name="GL_POLYGON_OFFSET_UNITS"/>
1792            <enum name="GL_POLYGON_SMOOTH"/>
1793            <enum name="GL_POLYGON_SMOOTH_HINT"/>
1794            <enum name="GL_POLYGON_STIPPLE"/>
1795            <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
1796            <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
1797            <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
1798            <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
1799            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
1800            <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
1801            <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
1802            <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
1803            <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
1804            <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
1805            <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
1806            <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
1807            <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
1808            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
1809            <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
1810            <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
1811            <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
1812            <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
1813            <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
1814            <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
1815            <enum name="GL_PRIMITIVE_RESTART_INDEX"/>
1816            <enum name="GL_PROGRAM_BINARY_FORMATS"/>
1817            <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
1818            <enum name="GL_PROGRAM_POINT_SIZE"/>
1819            <enum name="GL_PROJECTION_MATRIX"/>
1820            <enum name="GL_PROJECTION_STACK_DEPTH"/>
1821            <enum name="GL_PROVOKING_VERTEX"/>
1822            <enum name="GL_READ_BUFFER"/>
1823            <enum name="GL_READ_BUFFER_EXT"/>
1824            <enum name="GL_READ_BUFFER_NV"/>
1825            <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
1826            <enum name="GL_RED_BIAS"/>
1827            <enum name="GL_RED_BITS"/>
1828            <enum name="GL_RED_SCALE"/>
1829            <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
1830            <enum name="GL_REFERENCE_PLANE_SGIX"/>
1831            <enum name="GL_RENDERBUFFER_BINDING"/>
1832            <enum name="GL_RENDER_MODE"/>
1833            <enum name="GL_RESCALE_NORMAL_EXT"/>
1834            <enum name="GL_RGBA_MODE"/>
1835            <enum name="GL_SAMPLER_BINDING"/>
1836            <enum name="GL_SAMPLES"/>
1837            <enum name="GL_SAMPLES_SGIS"/>
1838            <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
1839            <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
1840            <enum name="GL_SAMPLE_BUFFERS"/>
1841            <enum name="GL_SAMPLE_BUFFERS_SGIS"/>
1842            <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
1843            <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
1844            <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
1845            <enum name="GL_SAMPLE_MASK_SGIS"/>
1846            <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
1847            <enum name="GL_SAMPLE_PATTERN_SGIS"/>
1848            <enum name="GL_SCISSOR_BOX"/>
1849            <enum name="GL_SCISSOR_TEST"/>
1850            <enum name="GL_SELECTION_BUFFER_SIZE"/>
1851            <enum name="GL_SEPARABLE_2D_EXT"/>
1852            <enum name="GL_SHADER_COMPILER"/>
1853            <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
1854            <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
1855            <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
1856            <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
1857            <enum name="GL_SHADE_MODEL"/>
1858            <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
1859            <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
1860            <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
1861            <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
1862            <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
1863            <enum name="GL_SPRITE_AXIS_SGIX"/>
1864            <enum name="GL_SPRITE_MODE_SGIX"/>
1865            <enum name="GL_SPRITE_SGIX"/>
1866            <enum name="GL_SPRITE_TRANSLATION_SGIX"/>
1867            <enum name="GL_STENCIL_BACK_FAIL"/>
1868            <enum name="GL_STENCIL_BACK_FUNC"/>
1869            <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
1870            <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
1871            <enum name="GL_STENCIL_BACK_REF"/>
1872            <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
1873            <enum name="GL_STENCIL_BACK_WRITEMASK"/>
1874            <enum name="GL_STENCIL_BITS"/>
1875            <enum name="GL_STENCIL_CLEAR_VALUE"/>
1876            <enum name="GL_STENCIL_FAIL"/>
1877            <enum name="GL_STENCIL_FUNC"/>
1878            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
1879            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
1880            <enum name="GL_STENCIL_REF"/>
1881            <enum name="GL_STENCIL_TEST"/>
1882            <enum name="GL_STENCIL_VALUE_MASK"/>
1883            <enum name="GL_STENCIL_WRITEMASK"/>
1884            <enum name="GL_STEREO"/>
1885            <enum name="GL_SUBPIXEL_BITS"/>
1886            <enum name="GL_TEXTURE_1D"/>
1887            <enum name="GL_TEXTURE_2D"/>
1888            <enum name="GL_TEXTURE_3D_BINDING_EXT"/>
1889            <enum name="GL_TEXTURE_3D_EXT"/>
1890            <enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
1891            <enum name="GL_TEXTURE_4D_SGIS"/>
1892            <enum name="GL_TEXTURE_BINDING_1D"/>
1893            <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
1894            <enum name="GL_TEXTURE_BINDING_2D"/>
1895            <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
1896            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
1897            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
1898            <enum name="GL_TEXTURE_BINDING_3D"/>
1899            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
1900            <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
1901            <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
1902            <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
1903            <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
1904            <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
1905            <enum name="GL_TEXTURE_COORD_ARRAY"/>
1906            <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
1907            <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
1908            <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
1909            <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
1910            <enum name="GL_TEXTURE_GEN_Q"/>
1911            <enum name="GL_TEXTURE_GEN_R"/>
1912            <enum name="GL_TEXTURE_GEN_S"/>
1913            <enum name="GL_TEXTURE_GEN_T"/>
1914            <enum name="GL_TEXTURE_MATRIX"/>
1915            <enum name="GL_TEXTURE_STACK_DEPTH"/>
1916            <enum name="GL_TIMESTAMP"/>
1917            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
1918            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
1919            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
1920            <enum name="GL_UNIFORM_BUFFER_BINDING"/>
1921            <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
1922            <enum name="GL_UNIFORM_BUFFER_SIZE"/>
1923            <enum name="GL_UNIFORM_BUFFER_START"/>
1924            <enum name="GL_UNPACK_ALIGNMENT"/>
1925            <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
1926            <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
1927            <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
1928            <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
1929            <enum name="GL_UNPACK_LSB_FIRST"/>
1930            <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
1931            <enum name="GL_UNPACK_ROW_LENGTH"/>
1932            <enum name="GL_UNPACK_SKIP_IMAGES"/>
1933            <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
1934            <enum name="GL_UNPACK_SKIP_PIXELS"/>
1935            <enum name="GL_UNPACK_SKIP_ROWS"/>
1936            <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
1937            <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
1938            <enum name="GL_UNPACK_SWAP_BYTES"/>
1939            <enum name="GL_VERTEX_ARRAY"/>
1940            <enum name="GL_VERTEX_ARRAY_BINDING"/>
1941            <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
1942            <enum name="GL_VERTEX_ARRAY_SIZE"/>
1943            <enum name="GL_VERTEX_ARRAY_STRIDE"/>
1944            <enum name="GL_VERTEX_ARRAY_TYPE"/>
1945            <enum name="GL_VERTEX_BINDING_DIVISOR"/>
1946            <enum name="GL_VERTEX_BINDING_OFFSET"/>
1947            <enum name="GL_VERTEX_BINDING_STRIDE"/>
1948            <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
1949            <enum name="GL_VERTEX_PRECLIP_SGIX"/>
1950            <enum name="GL_VIEWPORT"/>
1951            <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
1952            <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
1953            <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
1954            <enum name="GL_ZOOM_X"/>
1955            <enum name="GL_ZOOM_Y"/>
1956        </group>
1957
1958        <group name="GetPointervPName">
1959            <enum name="GL_COLOR_ARRAY_POINTER"/>
1960            <enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
1961            <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
1962            <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
1963            <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
1964            <enum name="GL_INDEX_ARRAY_POINTER"/>
1965            <enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
1966            <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
1967            <enum name="GL_NORMAL_ARRAY_POINTER"/>
1968            <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
1969            <enum name="GL_SELECTION_BUFFER_POINTER"/>
1970            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
1971            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
1972            <enum name="GL_VERTEX_ARRAY_POINTER"/>
1973            <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
1974            <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
1975            <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
1976        </group>
1977
1978        <group name="GetTextureParameter">
1979            <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
1980            <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
1981            <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
1982            <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
1983            <enum name="GL_GENERATE_MIPMAP_SGIS"/>
1984            <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
1985            <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
1986            <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
1987            <enum name="GL_SHADOW_AMBIENT_SGIX"/>
1988            <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
1989            <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
1990            <enum name="GL_TEXTURE_ALPHA_SIZE"/>
1991            <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
1992            <enum name="GL_TEXTURE_BLUE_SIZE"/>
1993            <enum name="GL_TEXTURE_BORDER"/>
1994            <enum name="GL_TEXTURE_BORDER_COLOR"/>
1995            <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
1996            <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
1997            <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
1998            <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
1999            <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
2000            <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
2001            <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
2002            <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
2003            <enum name="GL_TEXTURE_COMPARE_SGIX"/>
2004            <enum name="GL_TEXTURE_COMPONENTS"/>
2005            <enum name="GL_TEXTURE_DEPTH_EXT"/>
2006            <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
2007            <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
2008            <enum name="GL_TEXTURE_GREEN_SIZE"/>
2009            <enum name="GL_TEXTURE_HEIGHT"/>
2010            <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
2011            <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
2012            <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
2013            <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
2014            <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
2015            <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
2016            <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
2017            <enum name="GL_TEXTURE_MAG_FILTER"/>
2018            <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
2019            <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
2020            <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
2021            <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
2022            <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
2023            <enum name="GL_TEXTURE_MIN_FILTER"/>
2024            <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
2025            <enum name="GL_TEXTURE_PRIORITY"/>
2026            <enum name="GL_TEXTURE_RED_SIZE"/>
2027            <enum name="GL_TEXTURE_RESIDENT"/>
2028            <enum name="GL_TEXTURE_WIDTH"/>
2029            <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
2030            <enum name="GL_TEXTURE_WRAP_R_EXT"/>
2031            <enum name="GL_TEXTURE_WRAP_S"/>
2032            <enum name="GL_TEXTURE_WRAP_T"/>
2033        </group>
2034
2035        <group name="HintMode">
2036            <enum name="GL_DONT_CARE"/>
2037            <enum name="GL_FASTEST"/>
2038            <enum name="GL_NICEST"/>
2039        </group>
2040
2041        <group name="HintTarget">
2042            <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
2043            <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
2044            <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
2045            <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
2046            <enum name="GL_ALWAYS_FAST_HINT_PGI"/>
2047            <enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
2048            <enum name="GL_BACK_NORMALS_HINT_PGI"/>
2049            <enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
2050            <enum name="GL_CLIP_FAR_HINT_PGI"/>
2051            <enum name="GL_CLIP_NEAR_HINT_PGI"/>
2052            <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
2053            <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
2054            <enum name="GL_CONVOLUTION_HINT_SGIX"/>
2055            <enum name="GL_FOG_HINT"/>
2056            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
2057            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
2058            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
2059            <enum name="GL_FULL_STIPPLE_HINT_PGI"/>
2060            <enum name="GL_GENERATE_MIPMAP_HINT"/>
2061            <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
2062            <enum name="GL_LINE_QUALITY_HINT_SGIX"/>
2063            <enum name="GL_LINE_SMOOTH_HINT"/>
2064            <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
2065            <enum name="GL_MAX_VERTEX_HINT_PGI"/>
2066            <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
2067            <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
2068            <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
2069            <enum name="GL_PACK_CMYK_HINT_EXT"/>
2070            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
2071            <enum name="GL_PHONG_HINT_WIN"/>
2072            <enum name="GL_POINT_SMOOTH_HINT"/>
2073            <enum name="GL_POLYGON_SMOOTH_HINT"/>
2074            <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
2075            <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
2076            <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
2077            <enum name="GL_SCALEBIAS_HINT_SGIX"/>
2078            <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
2079            <enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
2080            <enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
2081            <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
2082            <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
2083            <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
2084            <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
2085            <enum name="GL_TRANSFORM_HINT_APPLE"/>
2086            <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
2087            <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
2088            <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
2089            <enum name="GL_VERTEX_DATA_HINT_PGI"/>
2090            <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
2091            <enum name="GL_VERTEX_PRECLIP_SGIX"/>
2092            <enum name="GL_WIDE_LINE_HINT_PGI"/>
2093        </group>
2094
2095        <group name="HistogramTargetEXT">
2096            <enum name="GL_HISTOGRAM"/>
2097            <enum name="GL_HISTOGRAM_EXT"/>
2098            <enum name="GL_PROXY_HISTOGRAM"/>
2099            <enum name="GL_PROXY_HISTOGRAM_EXT"/>
2100            <enum name="GL_HISTOGRAM"/>
2101            <enum name="GL_PROXY_HISTOGRAM"/>
2102        </group>
2103
2104        <group name="IndexPointerType">
2105            <enum name="GL_DOUBLE"/>
2106            <enum name="GL_FLOAT"/>
2107            <enum name="GL_INT"/>
2108            <enum name="GL_SHORT"/>
2109        </group>
2110
2111        <group name="InterleavedArrayFormat">
2112            <enum name="GL_C3F_V3F"/>
2113            <enum name="GL_C4F_N3F_V3F"/>
2114            <enum name="GL_C4UB_V2F"/>
2115            <enum name="GL_C4UB_V3F"/>
2116            <enum name="GL_N3F_V3F"/>
2117            <enum name="GL_T2F_C3F_V3F"/>
2118            <enum name="GL_T2F_C4F_N3F_V3F"/>
2119            <enum name="GL_T2F_C4UB_V3F"/>
2120            <enum name="GL_T2F_N3F_V3F"/>
2121            <enum name="GL_T2F_V3F"/>
2122            <enum name="GL_T4F_C4F_N3F_V4F"/>
2123            <enum name="GL_T4F_V4F"/>
2124            <enum name="GL_V2F"/>
2125            <enum name="GL_V3F"/>
2126        </group>
2127
2128        <group name="LightEnvModeSGIX">
2129            <enum name="GL_ADD"/>
2130            <enum name="GL_MODULATE"/>
2131            <enum name="GL_REPLACE"/>
2132        </group>
2133
2134        <group name="LightEnvParameterSGIX">
2135            <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
2136        </group>
2137
2138        <group name="LightModelColorControl">
2139            <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
2140            <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
2141            <enum name="GL_SINGLE_COLOR"/>
2142            <enum name="GL_SINGLE_COLOR_EXT"/>
2143        </group>
2144
2145        <group name="LightModelParameter">
2146            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
2147            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
2148            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
2149            <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
2150            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
2151        </group>
2152
2153        <group name="LightName">
2154            <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
2155            <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
2156            <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
2157            <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
2158            <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
2159            <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
2160            <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
2161            <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
2162            <enum name="GL_LIGHT0"/>
2163            <enum name="GL_LIGHT1"/>
2164            <enum name="GL_LIGHT2"/>
2165            <enum name="GL_LIGHT3"/>
2166            <enum name="GL_LIGHT4"/>
2167            <enum name="GL_LIGHT5"/>
2168            <enum name="GL_LIGHT6"/>
2169            <enum name="GL_LIGHT7"/>
2170        </group>
2171
2172        <group name="LightParameter">
2173            <enum name="GL_AMBIENT"/>
2174            <enum name="GL_CONSTANT_ATTENUATION"/>
2175            <enum name="GL_DIFFUSE"/>
2176            <enum name="GL_LINEAR_ATTENUATION"/>
2177            <enum name="GL_POSITION"/>
2178            <enum name="GL_QUADRATIC_ATTENUATION"/>
2179            <enum name="GL_SPECULAR"/>
2180            <enum name="GL_SPOT_CUTOFF"/>
2181            <enum name="GL_SPOT_DIRECTION"/>
2182            <enum name="GL_SPOT_EXPONENT"/>
2183        </group>
2184
2185        <group name="ListMode">
2186            <enum name="GL_COMPILE"/>
2187            <enum name="GL_COMPILE_AND_EXECUTE"/>
2188        </group>
2189
2190        <group name="ListNameType">
2191            <enum name="GL_2_BYTES"/>
2192            <enum name="GL_3_BYTES"/>
2193            <enum name="GL_4_BYTES"/>
2194            <enum name="GL_BYTE"/>
2195            <enum name="GL_FLOAT"/>
2196            <enum name="GL_INT"/>
2197            <enum name="GL_SHORT"/>
2198            <enum name="GL_UNSIGNED_BYTE"/>
2199            <enum name="GL_UNSIGNED_INT"/>
2200            <enum name="GL_UNSIGNED_SHORT"/>
2201        </group>
2202
2203        <group name="ListParameterName">
2204            <enum name="GL_LIST_PRIORITY_SGIX"/>
2205        </group>
2206
2207        <group name="LogicOp">
2208            <enum name="GL_AND"/>
2209            <enum name="GL_AND_INVERTED"/>
2210            <enum name="GL_AND_REVERSE"/>
2211            <enum name="GL_CLEAR"/>
2212            <enum name="GL_COPY"/>
2213            <enum name="GL_COPY_INVERTED"/>
2214            <enum name="GL_EQUIV"/>
2215            <enum name="GL_INVERT"/>
2216            <enum name="GL_NAND"/>
2217            <enum name="GL_NOOP"/>
2218            <enum name="GL_NOR"/>
2219            <enum name="GL_OR"/>
2220            <enum name="GL_OR_INVERTED"/>
2221            <enum name="GL_OR_REVERSE"/>
2222            <enum name="GL_SET"/>
2223            <enum name="GL_XOR"/>
2224        </group>
2225
2226        <group name="MapBufferAccessMask">
2227            <enum name="GL_MAP_COHERENT_BIT"/>
2228            <enum name="GL_MAP_COHERENT_BIT_EXT"/>
2229            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
2230            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
2231            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
2232            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
2233            <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
2234            <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
2235            <enum name="GL_MAP_PERSISTENT_BIT"/>
2236            <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
2237            <enum name="GL_MAP_READ_BIT"/>
2238            <enum name="GL_MAP_READ_BIT_EXT"/>
2239            <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
2240            <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
2241            <enum name="GL_MAP_WRITE_BIT"/>
2242            <enum name="GL_MAP_WRITE_BIT_EXT"/>
2243            <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
2244            <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
2245            <enum name="GL_PER_GPU_STORAGE_BIT_NV"/>
2246        </group>
2247
2248        <group name="MapTarget">
2249            <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
2250            <enum name="GL_MAP1_COLOR_4"/>
2251            <enum name="GL_MAP1_INDEX"/>
2252            <enum name="GL_MAP1_NORMAL"/>
2253            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
2254            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
2255            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
2256            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
2257            <enum name="GL_MAP1_VERTEX_3"/>
2258            <enum name="GL_MAP1_VERTEX_4"/>
2259            <enum name="GL_MAP2_COLOR_4"/>
2260            <enum name="GL_MAP2_INDEX"/>
2261            <enum name="GL_MAP2_NORMAL"/>
2262            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
2263            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
2264            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
2265            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
2266            <enum name="GL_MAP2_VERTEX_3"/>
2267            <enum name="GL_MAP2_VERTEX_4"/>
2268            <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
2269        </group>
2270
2271        <group name="MapTextureFormatINTEL">
2272            <enum name="GL_LAYOUT_DEFAULT_INTEL"/>
2273            <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
2274            <enum name="GL_LAYOUT_LINEAR_INTEL"/>
2275        </group>
2276
2277        <group name="MaterialFace">
2278            <enum name="GL_BACK"/>
2279            <enum name="GL_FRONT"/>
2280            <enum name="GL_FRONT_AND_BACK"/>
2281        </group>
2282
2283        <group name="MaterialParameter">
2284            <enum name="GL_AMBIENT"/>
2285            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
2286            <enum name="GL_COLOR_INDEXES"/>
2287            <enum name="GL_DIFFUSE"/>
2288            <enum name="GL_EMISSION"/>
2289            <enum name="GL_SHININESS"/>
2290            <enum name="GL_SPECULAR"/>
2291        </group>
2292
2293        <group name="MatrixMode">
2294            <enum name="GL_MODELVIEW"/>
2295            <enum name="GL_MODELVIEW0_EXT"/>
2296            <enum name="GL_PROJECTION"/>
2297            <enum name="GL_TEXTURE"/>
2298        </group>
2299
2300        <group name="MemoryBarrierMask">
2301            <enum name="GL_ALL_BARRIER_BITS"/>
2302            <enum name="GL_ALL_BARRIER_BITS_EXT"/>
2303            <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
2304            <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
2305            <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
2306            <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
2307            <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
2308            <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
2309            <enum name="GL_COMMAND_BARRIER_BIT"/>
2310            <enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
2311            <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
2312            <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
2313            <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
2314            <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
2315            <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
2316            <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
2317            <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
2318            <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
2319            <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
2320            <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
2321            <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
2322            <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
2323            <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
2324            <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
2325            <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
2326            <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
2327            <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
2328            <enum name="GL_UNIFORM_BARRIER_BIT"/>
2329            <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
2330            <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
2331            <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
2332        </group>
2333
2334        <group name="MemoryObjectParameterName">
2335            <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
2336            <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
2337        </group>
2338
2339        <group name="MeshMode1">
2340            <enum name="GL_LINE"/>
2341            <enum name="GL_POINT"/>
2342        </group>
2343
2344        <group name="MeshMode2">
2345            <enum name="GL_FILL"/>
2346            <enum name="GL_LINE"/>
2347            <enum name="GL_POINT"/>
2348        </group>
2349
2350        <group name="MinmaxTargetEXT">
2351            <enum name="GL_MINMAX"/>
2352            <enum name="GL_MINMAX_EXT"/>
2353        </group>
2354
2355        <group name="NormalPointerType">
2356            <enum name="GL_BYTE"/>
2357            <enum name="GL_DOUBLE"/>
2358            <enum name="GL_FLOAT"/>
2359            <enum name="GL_INT"/>
2360            <enum name="GL_SHORT"/>
2361        </group>
2362
2363        <group name="PixelCopyType">
2364            <enum name="GL_COLOR"/>
2365            <enum name="GL_COLOR_EXT"/>
2366            <enum name="GL_DEPTH"/>
2367            <enum name="GL_DEPTH_EXT"/>
2368            <enum name="GL_STENCIL"/>
2369            <enum name="GL_STENCIL_EXT"/>
2370        </group>
2371
2372        <group name="PixelFormat">
2373            <enum name="GL_ABGR_EXT"/>
2374            <enum name="GL_ALPHA"/>
2375            <enum name="GL_BGR"/>
2376            <enum name="GL_BGR_INTEGER"/>
2377            <enum name="GL_BGRA"/>
2378            <enum name="GL_BGRA_INTEGER"/>
2379            <enum name="GL_BLUE"/>
2380            <enum name="GL_BLUE_INTEGER"/>
2381            <enum name="GL_CMYKA_EXT"/>
2382            <enum name="GL_CMYK_EXT"/>
2383            <enum name="GL_COLOR_INDEX"/>
2384            <enum name="GL_DEPTH_COMPONENT"/>
2385            <enum name="GL_DEPTH_STENCIL"/>
2386            <enum name="GL_GREEN"/>
2387            <enum name="GL_GREEN_INTEGER"/>
2388            <enum name="GL_LUMINANCE"/>
2389            <enum name="GL_LUMINANCE_ALPHA"/>
2390            <enum name="GL_RED"/>
2391            <enum name="GL_RED_EXT"/>
2392            <enum name="GL_RED_INTEGER"/>
2393            <enum name="GL_RG"/>
2394            <enum name="GL_RG_INTEGER"/>
2395            <enum name="GL_RGB"/>
2396            <enum name="GL_RGB_INTEGER"/>
2397            <enum name="GL_RGBA"/>
2398            <enum name="GL_RGBA_INTEGER"/>
2399            <enum name="GL_STENCIL_INDEX"/>
2400            <enum name="GL_UNSIGNED_INT"/>
2401            <enum name="GL_UNSIGNED_SHORT"/>
2402            <enum name="GL_YCRCB_422_SGIX"/>
2403            <enum name="GL_YCRCB_444_SGIX"/>
2404        </group>
2405
2406        <group name="InternalFormat" comment="Was PixelInternalFormat">
2407            <!-- Compatibility -->
2408            <enum name="GL_ALPHA12"/>
2409            <enum name="GL_ALPHA16"/>
2410            <!-- <enum name="GL_ALPHA16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2411            <enum name="GL_ALPHA4"/>
2412            <enum name="GL_ALPHA8"/>
2413            <!-- <enum name="GL_ALPHA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2414            <enum name="GL_DUAL_ALPHA12_SGIS"/>
2415            <enum name="GL_DUAL_ALPHA16_SGIS"/>
2416            <enum name="GL_DUAL_ALPHA4_SGIS"/>
2417            <enum name="GL_DUAL_ALPHA8_SGIS"/>
2418            <enum name="GL_DUAL_INTENSITY12_SGIS"/>
2419            <enum name="GL_DUAL_INTENSITY16_SGIS"/>
2420            <enum name="GL_DUAL_INTENSITY4_SGIS"/>
2421            <enum name="GL_DUAL_INTENSITY8_SGIS"/>
2422            <enum name="GL_DUAL_LUMINANCE12_SGIS"/>
2423            <enum name="GL_DUAL_LUMINANCE16_SGIS"/>
2424            <enum name="GL_DUAL_LUMINANCE4_SGIS"/>
2425            <enum name="GL_DUAL_LUMINANCE8_SGIS"/>
2426            <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
2427            <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
2428            <enum name="GL_INTENSITY"/>
2429            <enum name="GL_INTENSITY12"/>
2430            <enum name="GL_INTENSITY16"/>
2431            <!-- <enum name="GL_INTENSITY16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2432            <enum name="GL_INTENSITY4"/>
2433            <enum name="GL_INTENSITY8"/>
2434            <!-- <enum name="GL_INTENSITY_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2435            <enum name="GL_LUMINANCE12"/>
2436            <enum name="GL_LUMINANCE12_ALPHA12"/>
2437            <enum name="GL_LUMINANCE12_ALPHA4"/>
2438            <enum name="GL_LUMINANCE16"/>
2439            <enum name="GL_LUMINANCE16_ALPHA16"/>
2440            <!-- <enum name="GL_LUMINANCE16_ALPHA8_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2441            <!-- <enum name="GL_LUMINANCE16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2442            <enum name="GL_LUMINANCE4"/>
2443            <enum name="GL_LUMINANCE4_ALPHA4"/>
2444            <enum name="GL_LUMINANCE6_ALPHA2"/>
2445            <enum name="GL_LUMINANCE8"/>
2446            <enum name="GL_LUMINANCE8_ALPHA8"/>
2447            <!-- <enum name="GL_LUMINANCE_ALPHA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2448            <!-- <enum name="GL_LUMINANCE_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2449            <enum name="GL_QUAD_ALPHA4_SGIS"/>
2450            <enum name="GL_QUAD_ALPHA8_SGIS"/>
2451            <enum name="GL_QUAD_INTENSITY4_SGIS"/>
2452            <enum name="GL_QUAD_INTENSITY8_SGIS"/>
2453            <enum name="GL_QUAD_LUMINANCE4_SGIS"/>
2454            <enum name="GL_QUAD_LUMINANCE8_SGIS"/>
2455            <!-- <enum name="GL_R5_G6_B5_A8_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2456            <!-- <enum name="GL_R5_G6_B5_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2457            <!-- <enum name="GL_RGBA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2458            <!-- <enum name="GL_RGB_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
2459            <!-- Base internal format: GL_RED -->
2460            <enum name="GL_RED"/>
2461            <enum name="GL_RED_EXT"/>
2462            <enum name="GL_R8"/>
2463            <enum name="GL_R8_EXT"/>
2464            <enum name="GL_R8_SNORM"/>
2465            <enum name="GL_R16"/>
2466            <enum name="GL_R16_EXT"/>
2467            <enum name="GL_R16_SNORM"/>
2468            <enum name="GL_R16_SNORM_EXT"/>
2469            <!-- <enum name="GL_R32" comment="cut & paste error?"/> -->
2470            <!-- <enum name="GL_R32_EXT" comment="cut & paste error?"/> -->
2471            <enum name="GL_R16F"/>
2472            <enum name="GL_R16F_EXT"/>
2473            <enum name="GL_R32F"/>
2474            <enum name="GL_R32F_EXT"/>
2475            <enum name="GL_R8I"/>
2476            <enum name="GL_R16I"/>
2477            <enum name="GL_R32I"/>
2478            <enum name="GL_R8UI"/>
2479            <enum name="GL_R16UI"/>
2480            <enum name="GL_R32UI"/>
2481            <!-- Base internal format: GL_RG -->
2482            <enum name="GL_RG"/>
2483            <enum name="GL_RG8"/>
2484            <enum name="GL_RG8_EXT"/>
2485            <enum name="GL_RG8_SNORM"/>
2486            <enum name="GL_RG16"/>
2487            <enum name="GL_RG16_EXT"/>
2488            <enum name="GL_RG16_SNORM"/>
2489            <enum name="GL_RG16_SNORM_EXT"/>
2490            <enum name="GL_RG16F"/>
2491            <enum name="GL_RG16F_EXT"/>
2492            <enum name="GL_RG32F"/>
2493            <enum name="GL_RG32F_EXT"/>
2494            <enum name="GL_RG8I"/>
2495            <enum name="GL_RG16I"/>
2496            <enum name="GL_RG32I"/>
2497            <enum name="GL_RG8UI"/>
2498            <enum name="GL_RG16UI"/>
2499            <enum name="GL_RG32UI"/>
2500            <!-- Base internal format: GL_RGB -->
2501            <enum name="GL_RGB"/>
2502            <!-- <enum name="GL_RGB2" comment="Never actually added to core"/> -->
2503            <enum name="GL_RGB2_EXT"/>
2504            <enum name="GL_RGB4"/>
2505            <enum name="GL_RGB4_EXT"/>
2506            <enum name="GL_RGB5"/>
2507            <enum name="GL_RGB5_EXT"/>
2508            <enum name="GL_RGB8"/>
2509            <enum name="GL_RGB8_EXT"/>
2510            <enum name="GL_RGB8_OES"/>
2511            <enum name="GL_RGB8_SNORM"/>
2512            <enum name="GL_RGB10"/>
2513            <enum name="GL_RGB10_EXT"/>
2514            <enum name="GL_RGB12"/>
2515            <enum name="GL_RGB12_EXT"/>
2516            <enum name="GL_RGB16"/>
2517            <enum name="GL_RGB16_EXT"/>
2518            <enum name="GL_RGB16F"/>
2519            <enum name="GL_RGB16F_ARB"/>
2520            <enum name="GL_RGB16F_EXT"/>
2521            <enum name="GL_RGB16_SNORM"/>
2522            <enum name="GL_RGB16_SNORM_EXT"/>
2523            <enum name="GL_RGB32F"/>
2524            <enum name="GL_RGB8I"/>
2525            <enum name="GL_RGB16I"/>
2526            <enum name="GL_RGB32I"/>
2527            <enum name="GL_RGB8UI"/>
2528            <enum name="GL_RGB16UI"/>
2529            <enum name="GL_RGB32UI"/>
2530            <enum name="GL_SRGB"/>
2531            <enum name="GL_SRGB_EXT"/>
2532            <enum name="GL_SRGB_ALPHA"/>
2533            <enum name="GL_SRGB_ALPHA_EXT"/>
2534            <enum name="GL_SRGB8"/>
2535            <enum name="GL_SRGB8_EXT"/>
2536            <enum name="GL_SRGB8_NV"/>
2537            <enum name="GL_SRGB8_ALPHA8"/>
2538            <enum name="GL_SRGB8_ALPHA8_EXT"/>
2539            <enum name="GL_R3_G3_B2"/>
2540            <enum name="GL_R11F_G11F_B10F"/>
2541            <enum name="GL_R11F_G11F_B10F_APPLE"/>
2542            <enum name="GL_R11F_G11F_B10F_EXT"/>
2543            <enum name="GL_RGB9_E5"/>
2544            <enum name="GL_RGB9_E5_APPLE"/>
2545            <enum name="GL_RGB9_E5_EXT"/>
2546            <!-- Base internal format: GL_RGBA -->
2547            <enum name="GL_RGBA"/>
2548            <enum name="GL_RGBA4"/>
2549            <enum name="GL_RGBA4_EXT"/>
2550            <enum name="GL_RGBA4_OES"/>
2551            <enum name="GL_RGB5_A1"/>
2552            <enum name="GL_RGB5_A1_EXT"/>
2553            <enum name="GL_RGB5_A1_OES"/>
2554            <enum name="GL_RGBA8"/>
2555            <enum name="GL_RGBA8_EXT"/>
2556            <enum name="GL_RGBA8_OES"/>
2557            <enum name="GL_RGBA8_SNORM"/>
2558            <enum name="GL_RGB10_A2"/>
2559            <enum name="GL_RGB10_A2_EXT"/>
2560            <enum name="GL_RGBA12"/>
2561            <enum name="GL_RGBA12_EXT"/>
2562            <enum name="GL_RGBA16"/>
2563            <enum name="GL_RGBA16_EXT"/>
2564            <enum name="GL_RGBA16F"/>
2565            <enum name="GL_RGBA16F_ARB"/>
2566            <enum name="GL_RGBA16F_EXT"/>
2567            <enum name="GL_RGBA32F"/>
2568            <enum name="GL_RGBA32F_ARB"/>
2569            <enum name="GL_RGBA32F_EXT"/>
2570            <enum name="GL_RGBA8I"/>
2571            <enum name="GL_RGBA16I"/>
2572            <enum name="GL_RGBA32I"/>
2573            <enum name="GL_RGBA8UI"/>
2574            <enum name="GL_RGBA16UI"/>
2575            <enum name="GL_RGBA32UI"/>
2576            <enum name="GL_RGB10_A2UI"/>
2577            <!-- Base internal format: GL_DEPTH_COMPONENT -->
2578            <enum name="GL_DEPTH_COMPONENT"/>
2579            <enum name="GL_DEPTH_COMPONENT16"/>
2580            <enum name="GL_DEPTH_COMPONENT16_ARB"/>
2581            <enum name="GL_DEPTH_COMPONENT16_OES"/>
2582            <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
2583            <enum name="GL_DEPTH_COMPONENT24_ARB"/>
2584            <enum name="GL_DEPTH_COMPONENT24_OES"/>
2585            <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
2586            <enum name="GL_DEPTH_COMPONENT32_ARB"/>
2587            <enum name="GL_DEPTH_COMPONENT32_OES"/>
2588            <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
2589            <enum name="GL_DEPTH_COMPONENT32F"/>
2590            <enum name="GL_DEPTH_COMPONENT32F_NV"/>
2591            <!-- Base internal format: GL_DEPTH_STENCIL -->
2592            <enum name="GL_DEPTH_STENCIL"/>
2593            <enum name="GL_DEPTH_STENCIL_EXT"/>
2594            <enum name="GL_DEPTH_STENCIL_MESA"/>
2595            <enum name="GL_DEPTH_STENCIL_NV"/>
2596            <enum name="GL_DEPTH_STENCIL_OES"/>
2597            <enum name="GL_DEPTH24_STENCIL8"/>
2598            <enum name="GL_DEPTH24_STENCIL8_EXT"/>
2599            <enum name="GL_DEPTH24_STENCIL8_OES"/>
2600            <enum name="GL_DEPTH32F_STENCIL8"/>
2601            <enum name="GL_DEPTH32F_STENCIL8_NV"/>
2602            <!-- Base internal format: GL_STENCIL_INDEX -->
2603            <enum name="GL_STENCIL_INDEX"/>
2604            <enum name="GL_STENCIL_INDEX_OES"/>
2605            <enum name="GL_STENCIL_INDEX1"/>
2606            <enum name="GL_STENCIL_INDEX1_OES"/>
2607            <enum name="GL_STENCIL_INDEX1_EXT"/>
2608            <enum name="GL_STENCIL_INDEX4"/>
2609            <enum name="GL_STENCIL_INDEX4_OES"/>
2610            <enum name="GL_STENCIL_INDEX4_EXT"/>
2611            <enum name="GL_STENCIL_INDEX8"/>
2612            <enum name="GL_STENCIL_INDEX8_OES"/>
2613            <enum name="GL_STENCIL_INDEX8_EXT"/>
2614            <enum name="GL_STENCIL_INDEX16"/>
2615            <enum name="GL_STENCIL_INDEX16_EXT"/>
2616            <!-- Compressed base internal formats -->
2617            <enum name="GL_COMPRESSED_RED"/>
2618            <enum name="GL_COMPRESSED_RG"/>
2619            <enum name="GL_COMPRESSED_RGB"/>
2620            <enum name="GL_COMPRESSED_RGBA"/>
2621            <enum name="GL_COMPRESSED_SRGB"/>
2622            <enum name="GL_COMPRESSED_SRGB_ALPHA"/>
2623            <enum name="GL_COMPRESSED_RED_RGTC1"/>
2624            <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
2625            <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
2626            <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
2627            <enum name="GL_COMPRESSED_R11_EAC"/>
2628            <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
2629            <enum name="GL_COMPRESSED_RG_RGTC2"/>
2630            <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
2631            <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
2632            <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
2633            <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
2634            <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
2635            <enum name="GL_COMPRESSED_RGB8_ETC2"/>
2636            <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
2637            <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
2638            <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
2639            <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
2640            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
2641            <enum name="GL_COMPRESSED_RG11_EAC"/>
2642            <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
2643            <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
2644            <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
2645            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
2646            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
2647            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
2648            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
2649            <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
2650            <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
2651            <!-- Compressed ASTC internal formats -->
2652            <enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
2653            <enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
2654            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
2655            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
2656            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
2657            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
2658            <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
2659            <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
2660            <enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
2661            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
2662            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
2663            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
2664            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
2665            <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
2666            <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
2667            <enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
2668            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
2669            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
2670            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
2671            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
2672            <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
2673            <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
2674            <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
2675            <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
2676            <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
2677            <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
2678            <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
2679            <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
2680            <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
2681            <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
2682            <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
2683            <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
2684            <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
2685            <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
2686            <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
2687            <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
2688            <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
2689            <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
2690            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
2691            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
2692            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
2693            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
2694            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
2695            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
2696            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
2697            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
2698            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
2699            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
2700            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
2701            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
2702            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
2703            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
2704            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
2705            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
2706            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
2707            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
2708            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
2709            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
2710            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
2711            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
2712            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
2713            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
2714            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
2715            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
2716            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
2717            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
2718            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
2719            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
2720            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
2721            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
2722            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
2723            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
2724            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
2725            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
2726            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
2727            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
2728        </group>
2729
2730        <group name="PixelMap">
2731            <enum name="GL_PIXEL_MAP_A_TO_A"/>
2732            <enum name="GL_PIXEL_MAP_B_TO_B"/>
2733            <enum name="GL_PIXEL_MAP_G_TO_G"/>
2734            <enum name="GL_PIXEL_MAP_I_TO_A"/>
2735            <enum name="GL_PIXEL_MAP_I_TO_B"/>
2736            <enum name="GL_PIXEL_MAP_I_TO_G"/>
2737            <enum name="GL_PIXEL_MAP_I_TO_I"/>
2738            <enum name="GL_PIXEL_MAP_I_TO_R"/>
2739            <enum name="GL_PIXEL_MAP_R_TO_R"/>
2740            <enum name="GL_PIXEL_MAP_S_TO_S"/>
2741        </group>
2742
2743        <group name="PixelStoreParameter">
2744            <enum name="GL_PACK_ALIGNMENT"/>
2745            <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
2746            <enum name="GL_PACK_IMAGE_HEIGHT"/>
2747            <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
2748            <enum name="GL_PACK_LSB_FIRST"/>
2749            <enum name="GL_PACK_RESAMPLE_OML"/>
2750            <enum name="GL_PACK_RESAMPLE_SGIX"/>
2751            <enum name="GL_PACK_ROW_LENGTH"/>
2752            <enum name="GL_PACK_SKIP_IMAGES"/>
2753            <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
2754            <enum name="GL_PACK_SKIP_PIXELS"/>
2755            <enum name="GL_PACK_SKIP_ROWS"/>
2756            <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
2757            <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
2758            <enum name="GL_PACK_SWAP_BYTES"/>
2759            <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
2760            <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
2761            <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
2762            <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
2763            <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
2764            <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
2765            <enum name="GL_UNPACK_ALIGNMENT"/>
2766            <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
2767            <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
2768            <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
2769            <enum name="GL_UNPACK_LSB_FIRST"/>
2770            <enum name="GL_UNPACK_RESAMPLE_OML"/>
2771            <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
2772            <enum name="GL_UNPACK_ROW_LENGTH"/>
2773            <enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
2774            <enum name="GL_UNPACK_SKIP_IMAGES"/>
2775            <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
2776            <enum name="GL_UNPACK_SKIP_PIXELS"/>
2777            <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
2778            <enum name="GL_UNPACK_SKIP_ROWS"/>
2779            <enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
2780            <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
2781            <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
2782            <enum name="GL_UNPACK_SWAP_BYTES"/>
2783        </group>
2784
2785        <group name="PixelStoreResampleMode">
2786            <enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
2787            <enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
2788            <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
2789        </group>
2790
2791        <group name="PixelStoreSubsampleRate">
2792            <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
2793            <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
2794            <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
2795        </group>
2796
2797        <group name="PixelTexGenMode">
2798            <enum name="GL_LUMINANCE"/>
2799            <enum name="GL_LUMINANCE_ALPHA"/>
2800            <enum name="GL_NONE"/>
2801            <enum name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
2802            <enum name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
2803            <enum name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
2804            <enum name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
2805            <enum name="GL_RGB"/>
2806            <enum name="GL_RGBA"/>
2807        </group>
2808
2809        <group name="PixelTexGenParameterNameSGIS">
2810            <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
2811            <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
2812        </group>
2813
2814        <group name="PixelTransferParameter">
2815            <enum name="GL_ALPHA_BIAS"/>
2816            <enum name="GL_ALPHA_SCALE"/>
2817            <enum name="GL_BLUE_BIAS"/>
2818            <enum name="GL_BLUE_SCALE"/>
2819            <enum name="GL_DEPTH_BIAS"/>
2820            <enum name="GL_DEPTH_SCALE"/>
2821            <enum name="GL_GREEN_BIAS"/>
2822            <enum name="GL_GREEN_SCALE"/>
2823            <enum name="GL_INDEX_OFFSET"/>
2824            <enum name="GL_INDEX_SHIFT"/>
2825            <enum name="GL_MAP_COLOR"/>
2826            <enum name="GL_MAP_STENCIL"/>
2827            <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
2828            <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
2829            <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
2830            <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
2831            <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
2832            <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
2833            <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
2834            <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
2835            <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
2836            <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
2837            <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
2838            <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
2839            <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
2840            <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
2841            <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
2842            <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
2843            <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
2844            <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
2845            <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
2846            <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
2847            <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
2848            <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
2849            <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
2850            <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
2851            <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
2852            <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
2853            <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
2854            <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
2855            <enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
2856            <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
2857            <enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
2858            <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
2859            <enum name="GL_RED_BIAS"/>
2860            <enum name="GL_RED_SCALE"/>
2861        </group>
2862
2863        <group name="PixelType">
2864            <enum name="GL_BITMAP"/>
2865            <enum name="GL_BYTE"/>
2866            <enum name="GL_FLOAT"/>
2867            <enum name="GL_INT"/>
2868            <enum name="GL_SHORT"/>
2869            <enum name="GL_UNSIGNED_BYTE"/>
2870            <enum name="GL_UNSIGNED_BYTE_3_3_2"/>
2871            <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
2872            <enum name="GL_UNSIGNED_INT"/>
2873            <enum name="GL_UNSIGNED_INT_10_10_10_2"/>
2874            <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
2875            <enum name="GL_UNSIGNED_INT_8_8_8_8"/>
2876            <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
2877            <enum name="GL_UNSIGNED_SHORT"/>
2878            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
2879            <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
2880            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
2881            <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
2882        </group>
2883
2884        <group name="PointParameterNameSGIS">
2885            <enum name="GL_DISTANCE_ATTENUATION_EXT"/>
2886            <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
2887            <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
2888            <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
2889            <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
2890            <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
2891            <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
2892            <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
2893            <enum name="GL_POINT_SIZE_MAX"/>
2894            <enum name="GL_POINT_SIZE_MAX_ARB"/>
2895            <enum name="GL_POINT_SIZE_MAX_EXT"/>
2896            <enum name="GL_POINT_SIZE_MAX_SGIS"/>
2897            <enum name="GL_POINT_SIZE_MIN"/>
2898            <enum name="GL_POINT_SIZE_MIN_ARB"/>
2899            <enum name="GL_POINT_SIZE_MIN_EXT"/>
2900            <enum name="GL_POINT_SIZE_MIN_SGIS"/>
2901        </group>
2902
2903        <group name="PolygonMode">
2904            <enum name="GL_FILL"/>
2905            <enum name="GL_LINE"/>
2906            <enum name="GL_POINT"/>
2907        </group>
2908
2909        <group name="PrimitiveType">
2910            <enum name="GL_LINES"/>
2911            <enum name="GL_LINES_ADJACENCY"/>
2912            <enum name="GL_LINES_ADJACENCY_ARB"/>
2913            <enum name="GL_LINES_ADJACENCY_EXT"/>
2914            <enum name="GL_LINE_LOOP"/>
2915            <enum name="GL_LINE_STRIP"/>
2916            <enum name="GL_LINE_STRIP_ADJACENCY"/>
2917            <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
2918            <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
2919            <enum name="GL_PATCHES"/>
2920            <enum name="GL_PATCHES_EXT"/>
2921            <enum name="GL_POINTS"/>
2922            <enum name="GL_POLYGON"/>
2923            <enum name="GL_QUADS"/>
2924            <enum name="GL_QUADS_EXT"/>
2925            <enum name="GL_QUAD_STRIP"/>
2926            <enum name="GL_TRIANGLES"/>
2927            <enum name="GL_TRIANGLES_ADJACENCY"/>
2928            <enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
2929            <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
2930            <enum name="GL_TRIANGLE_FAN"/>
2931            <enum name="GL_TRIANGLE_STRIP"/>
2932            <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
2933            <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
2934            <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
2935        </group>
2936
2937        <group name="OcclusionQueryEventMaskAMD">
2938            <enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
2939            <enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
2940            <enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
2941            <enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
2942            <enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
2943        </group>
2944
2945        <group name="ReadBufferMode">
2946            <enum name="GL_AUX0"/>
2947            <enum name="GL_AUX1"/>
2948            <enum name="GL_AUX2"/>
2949            <enum name="GL_AUX3"/>
2950            <enum name="GL_BACK"/>
2951            <enum name="GL_BACK_LEFT"/>
2952            <enum name="GL_BACK_RIGHT"/>
2953            <enum name="GL_FRONT"/>
2954            <enum name="GL_FRONT_LEFT"/>
2955            <enum name="GL_FRONT_RIGHT"/>
2956            <enum name="GL_LEFT"/>
2957            <enum name="GL_RIGHT"/>
2958            <enum name="GL_COLOR_ATTACHMENT0"/>
2959            <enum name="GL_COLOR_ATTACHMENT1"/>
2960            <enum name="GL_COLOR_ATTACHMENT2"/>
2961            <enum name="GL_COLOR_ATTACHMENT3"/>
2962            <enum name="GL_COLOR_ATTACHMENT4"/>
2963            <enum name="GL_COLOR_ATTACHMENT5"/>
2964            <enum name="GL_COLOR_ATTACHMENT6"/>
2965            <enum name="GL_COLOR_ATTACHMENT7"/>
2966            <enum name="GL_COLOR_ATTACHMENT8"/>
2967            <enum name="GL_COLOR_ATTACHMENT9"/>
2968            <enum name="GL_COLOR_ATTACHMENT10"/>
2969            <enum name="GL_COLOR_ATTACHMENT11"/>
2970            <enum name="GL_COLOR_ATTACHMENT12"/>
2971            <enum name="GL_COLOR_ATTACHMENT13"/>
2972            <enum name="GL_COLOR_ATTACHMENT14"/>
2973            <enum name="GL_COLOR_ATTACHMENT15"/>
2974        </group>
2975
2976        <group name="RenderingMode">
2977            <enum name="GL_FEEDBACK"/>
2978            <enum name="GL_RENDER"/>
2979            <enum name="GL_SELECT"/>
2980        </group>
2981
2982        <group name="SamplePatternSGIS">
2983            <enum name="GL_1PASS_EXT"/>
2984            <enum name="GL_1PASS_SGIS"/>
2985            <enum name="GL_2PASS_0_EXT"/>
2986            <enum name="GL_2PASS_0_SGIS"/>
2987            <enum name="GL_2PASS_1_EXT"/>
2988            <enum name="GL_2PASS_1_SGIS"/>
2989            <enum name="GL_4PASS_0_EXT"/>
2990            <enum name="GL_4PASS_0_SGIS"/>
2991            <enum name="GL_4PASS_1_EXT"/>
2992            <enum name="GL_4PASS_1_SGIS"/>
2993            <enum name="GL_4PASS_2_EXT"/>
2994            <enum name="GL_4PASS_2_SGIS"/>
2995            <enum name="GL_4PASS_3_EXT"/>
2996            <enum name="GL_4PASS_3_SGIS"/>
2997        </group>
2998
2999        <group name="SemaphoreParameterName">
3000            <enum name="GL_D3D12_FENCE_VALUE_EXT"/>
3001        </group>
3002
3003        <group name="SeparableTargetEXT">
3004            <enum name="GL_SEPARABLE_2D"/>
3005            <enum name="GL_SEPARABLE_2D_EXT"/>
3006        </group>
3007
3008        <group name="ShadingModel">
3009            <enum name="GL_FLAT"/>
3010            <enum name="GL_SMOOTH"/>
3011        </group>
3012
3013        <group name="StencilFaceDirection">
3014             <enum name="GL_FRONT"/>
3015             <enum name="GL_BACK"/>
3016             <enum name="GL_FRONT_AND_BACK"/>
3017        </group>
3018
3019        <group name="StencilFunction">
3020            <enum name="GL_ALWAYS"/>
3021            <enum name="GL_EQUAL"/>
3022            <enum name="GL_GEQUAL"/>
3023            <enum name="GL_GREATER"/>
3024            <enum name="GL_LEQUAL"/>
3025            <enum name="GL_LESS"/>
3026            <enum name="GL_NEVER"/>
3027            <enum name="GL_NOTEQUAL"/>
3028        </group>
3029
3030        <group name="StencilOp">
3031            <enum name="GL_DECR"/>
3032            <enum name="GL_DECR_WRAP"/>
3033            <enum name="GL_INCR"/>
3034            <enum name="GL_INCR_WRAP"/>
3035            <enum name="GL_INVERT"/>
3036            <enum name="GL_KEEP"/>
3037            <enum name="GL_REPLACE"/>
3038            <enum name="GL_ZERO"/>
3039        </group>
3040
3041        <group name="StringName">
3042            <enum name="GL_EXTENSIONS"/>
3043            <enum name="GL_RENDERER"/>
3044            <enum name="GL_VENDOR"/>
3045            <enum name="GL_VERSION"/>
3046            <enum name="GL_SHADING_LANGUAGE_VERSION"/>
3047        </group>
3048
3049        <group name="SyncObjectMask">
3050            <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
3051            <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
3052        </group>
3053
3054        <group name="TexCoordPointerType">
3055            <enum name="GL_DOUBLE"/>
3056            <enum name="GL_FLOAT"/>
3057            <enum name="GL_INT"/>
3058            <enum name="GL_SHORT"/>
3059        </group>
3060
3061        <group name="TextureCoordName">
3062            <enum name="GL_S"/>
3063            <enum name="GL_T"/>
3064            <enum name="GL_R"/>
3065            <enum name="GL_Q"/>
3066        </group>
3067
3068        <group name="TextureEnvMode">
3069            <enum name="GL_ADD"/>
3070            <enum name="GL_BLEND"/>
3071            <enum name="GL_DECAL"/>
3072            <enum name="GL_MODULATE"/>
3073            <enum name="GL_REPLACE_EXT"/>
3074            <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
3075        </group>
3076
3077        <group name="TextureEnvParameter">
3078            <enum name="GL_TEXTURE_ENV_COLOR"/>
3079            <enum name="GL_TEXTURE_ENV_MODE"/>
3080        </group>
3081
3082        <group name="TextureEnvTarget">
3083            <enum name="GL_TEXTURE_ENV"/>
3084        </group>
3085
3086        <group name="TextureFilterFuncSGIS">
3087            <enum name="GL_FILTER4_SGIS"/>
3088        </group>
3089
3090        <group name="TextureGenMode">
3091            <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
3092            <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
3093            <enum name="GL_EYE_LINEAR"/>
3094            <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
3095            <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
3096            <enum name="GL_OBJECT_LINEAR"/>
3097            <enum name="GL_SPHERE_MAP"/>
3098        </group>
3099
3100        <group name="TextureGenParameter">
3101            <enum name="GL_EYE_LINE_SGIS"/>
3102            <enum name="GL_EYE_PLANE"/>
3103            <enum name="GL_EYE_POINT_SGIS"/>
3104            <enum name="GL_OBJECT_LINE_SGIS"/>
3105            <enum name="GL_OBJECT_PLANE"/>
3106            <enum name="GL_OBJECT_POINT_SGIS"/>
3107            <enum name="GL_TEXTURE_GEN_MODE"/>
3108        </group>
3109
3110        <group name="TextureMagFilter">
3111            <enum name="GL_FILTER4_SGIS"/>
3112            <enum name="GL_LINEAR"/>
3113            <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
3114            <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
3115            <enum name="GL_LINEAR_DETAIL_SGIS"/>
3116            <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
3117            <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
3118            <enum name="GL_LINEAR_SHARPEN_SGIS"/>
3119            <enum name="GL_NEAREST"/>
3120            <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
3121            <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
3122            <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
3123        </group>
3124
3125        <group name="TextureMinFilter">
3126            <enum name="GL_FILTER4_SGIS"/>
3127            <enum name="GL_LINEAR"/>
3128            <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
3129            <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
3130            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
3131            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
3132            <enum name="GL_NEAREST"/>
3133            <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
3134            <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
3135            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
3136            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
3137            <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
3138            <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
3139            <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
3140        </group>
3141
3142        <group name="TextureParameterName">
3143            <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
3144            <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
3145            <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
3146            <enum name="GL_GENERATE_MIPMAP"/>
3147            <enum name="GL_GENERATE_MIPMAP_SGIS"/>
3148            <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
3149            <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
3150            <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
3151            <enum name="GL_SHADOW_AMBIENT_SGIX"/>
3152            <enum name="GL_TEXTURE_BORDER_COLOR"/>
3153            <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
3154            <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
3155            <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
3156            <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
3157            <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
3158            <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
3159            <enum name="GL_TEXTURE_COMPARE_SGIX"/>
3160            <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
3161            <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
3162            <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
3163            <enum name="GL_TEXTURE_MAG_FILTER"/>
3164            <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
3165            <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
3166            <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
3167            <enum name="GL_TEXTURE_MIN_FILTER"/>
3168            <enum name="GL_TEXTURE_PRIORITY"/>
3169            <enum name="GL_TEXTURE_PRIORITY_EXT"/>
3170            <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
3171            <enum name="GL_TEXTURE_WRAP_R"/>
3172            <enum name="GL_TEXTURE_WRAP_R_EXT"/>
3173            <enum name="GL_TEXTURE_WRAP_R_OES"/>
3174            <enum name="GL_TEXTURE_WRAP_S"/>
3175            <enum name="GL_TEXTURE_WRAP_T"/>
3176            <enum name="GL_TEXTURE_BASE_LEVEL"/>
3177            <enum name="GL_TEXTURE_COMPARE_MODE"/>
3178            <enum name="GL_TEXTURE_COMPARE_FUNC"/>
3179            <enum name="GL_TEXTURE_LOD_BIAS"/>
3180            <enum name="GL_TEXTURE_MIN_LOD"/>
3181            <enum name="GL_TEXTURE_MAX_LOD"/>
3182            <enum name="GL_TEXTURE_MAX_LEVEL"/>
3183            <enum name="GL_TEXTURE_SWIZZLE_R"/>
3184            <enum name="GL_TEXTURE_SWIZZLE_G"/>
3185            <enum name="GL_TEXTURE_SWIZZLE_B"/>
3186            <enum name="GL_TEXTURE_SWIZZLE_A"/>
3187            <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
3188            <enum name="GL_TEXTURE_TILING_EXT"/>
3189            <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
3190            <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
3191            <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
3192            <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
3193            <enum name="GL_TEXTURE_ALPHA_SIZE"/>
3194            <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
3195            <enum name="GL_TEXTURE_BLUE_SIZE"/>
3196            <enum name="GL_TEXTURE_BORDER"/>
3197            <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
3198            <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
3199            <enum name="GL_TEXTURE_COMPONENTS"/>
3200            <enum name="GL_TEXTURE_DEPTH_EXT"/>
3201            <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
3202            <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
3203            <enum name="GL_TEXTURE_GREEN_SIZE"/>
3204            <enum name="GL_TEXTURE_HEIGHT"/>
3205            <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
3206            <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
3207            <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
3208            <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
3209            <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
3210            <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
3211            <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
3212            <enum name="GL_TEXTURE_RED_SIZE"/>
3213            <enum name="GL_TEXTURE_RESIDENT"/>
3214            <enum name="GL_TEXTURE_WIDTH"/>
3215        </group>
3216
3217        <group name="TextureStorageMaskAMD">
3218            <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
3219        </group>
3220
3221        <group name="TextureTarget">
3222            <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
3223            <enum name="GL_PROXY_TEXTURE_1D"/>
3224            <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/>
3225            <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
3226            <enum name="GL_PROXY_TEXTURE_1D_EXT"/>
3227            <enum name="GL_PROXY_TEXTURE_2D"/>
3228            <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/>
3229            <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
3230            <enum name="GL_PROXY_TEXTURE_2D_EXT"/>
3231            <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
3232            <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
3233            <enum name="GL_PROXY_TEXTURE_3D"/>
3234            <enum name="GL_PROXY_TEXTURE_3D_EXT"/>
3235            <enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
3236            <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/>
3237            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
3238            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
3239            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
3240            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
3241            <enum name="GL_PROXY_TEXTURE_RECTANGLE"/>
3242            <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
3243            <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
3244            <enum name="GL_TEXTURE_1D"/>
3245            <enum name="GL_TEXTURE_2D"/>
3246            <enum name="GL_TEXTURE_3D"/>
3247            <enum name="GL_TEXTURE_3D_EXT"/>
3248            <enum name="GL_TEXTURE_3D_OES"/>
3249            <enum name="GL_TEXTURE_4D_SGIS"/>
3250            <enum name="GL_TEXTURE_RECTANGLE"/>
3251            <enum name="GL_TEXTURE_CUBE_MAP"/>
3252            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
3253            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
3254            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
3255            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
3256            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
3257            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
3258            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
3259            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
3260            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
3261            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
3262            <enum name="GL_TEXTURE_1D_ARRAY"/>
3263            <enum name="GL_TEXTURE_2D_ARRAY"/>
3264            <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
3265            <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
3266        </group>
3267
3268        <group name="TextureWrapMode">
3269            <enum name="GL_CLAMP"/>
3270            <enum name="GL_CLAMP_TO_BORDER"/>
3271            <enum name="GL_CLAMP_TO_BORDER_ARB"/>
3272            <enum name="GL_CLAMP_TO_BORDER_NV"/>
3273            <enum name="GL_CLAMP_TO_BORDER_SGIS"/>
3274            <enum name="GL_CLAMP_TO_EDGE"/>
3275            <enum name="GL_CLAMP_TO_EDGE_SGIS"/>
3276            <enum name="GL_REPEAT"/>
3277            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
3278            <enum name="GL_MIRRORED_REPEAT"/>
3279        </group>
3280
3281        <group name="UseProgramStageMask">
3282            <enum name="GL_VERTEX_SHADER_BIT"/>
3283            <enum name="GL_VERTEX_SHADER_BIT_EXT"/>
3284            <enum name="GL_FRAGMENT_SHADER_BIT"/>
3285            <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
3286            <enum name="GL_GEOMETRY_SHADER_BIT"/>
3287            <enum name="GL_GEOMETRY_SHADER_BIT_EXT"/>
3288            <enum name="GL_GEOMETRY_SHADER_BIT_OES"/>
3289            <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
3290            <enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
3291            <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
3292            <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
3293            <enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
3294            <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
3295            <enum name="GL_COMPUTE_SHADER_BIT"/>
3296            <enum name="GL_MESH_SHADER_BIT_NV"/>
3297            <enum name="GL_TASK_SHADER_BIT_NV"/>
3298            <enum name="GL_ALL_SHADER_BITS"/>
3299            <enum name="GL_ALL_SHADER_BITS_EXT"/>
3300        </group>
3301
3302        <group name="SubgroupSupportedFeatures">
3303            <enum name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/>
3304            <enum name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/>
3305            <enum name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/>
3306            <enum name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/>
3307            <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/>
3308            <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/>
3309            <enum name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/>
3310            <enum name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/>
3311            <enum name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/>
3312        </group>
3313
3314        <group name="VertexPointerType">
3315            <enum name="GL_DOUBLE"/>
3316            <enum name="GL_FLOAT"/>
3317            <enum name="GL_INT"/>
3318            <enum name="GL_SHORT"/>
3319        </group>
3320
3321        <group name="FramebufferAttachment">
3322            <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
3323            <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
3324            <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
3325            <enum name="GL_COLOR_ATTACHMENT0"/>
3326            <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
3327            <enum name="GL_COLOR_ATTACHMENT0_NV"/>
3328            <enum name="GL_COLOR_ATTACHMENT0_OES"/>
3329            <enum name="GL_COLOR_ATTACHMENT1"/>
3330            <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
3331            <enum name="GL_COLOR_ATTACHMENT1_NV"/>
3332            <enum name="GL_COLOR_ATTACHMENT2"/>
3333            <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
3334            <enum name="GL_COLOR_ATTACHMENT2_NV"/>
3335            <enum name="GL_COLOR_ATTACHMENT3"/>
3336            <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
3337            <enum name="GL_COLOR_ATTACHMENT3_NV"/>
3338            <enum name="GL_COLOR_ATTACHMENT4"/>
3339            <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
3340            <enum name="GL_COLOR_ATTACHMENT4_NV"/>
3341            <enum name="GL_COLOR_ATTACHMENT5"/>
3342            <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
3343            <enum name="GL_COLOR_ATTACHMENT5_NV"/>
3344            <enum name="GL_COLOR_ATTACHMENT6"/>
3345            <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
3346            <enum name="GL_COLOR_ATTACHMENT6_NV"/>
3347            <enum name="GL_COLOR_ATTACHMENT7"/>
3348            <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
3349            <enum name="GL_COLOR_ATTACHMENT7_NV"/>
3350            <enum name="GL_COLOR_ATTACHMENT8"/>
3351            <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
3352            <enum name="GL_COLOR_ATTACHMENT8_NV"/>
3353            <enum name="GL_COLOR_ATTACHMENT9"/>
3354            <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
3355            <enum name="GL_COLOR_ATTACHMENT9_NV"/>
3356            <enum name="GL_COLOR_ATTACHMENT10"/>
3357            <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
3358            <enum name="GL_COLOR_ATTACHMENT10_NV"/>
3359            <enum name="GL_COLOR_ATTACHMENT11"/>
3360            <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
3361            <enum name="GL_COLOR_ATTACHMENT11_NV"/>
3362            <enum name="GL_COLOR_ATTACHMENT12"/>
3363            <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
3364            <enum name="GL_COLOR_ATTACHMENT12_NV"/>
3365            <enum name="GL_COLOR_ATTACHMENT13"/>
3366            <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
3367            <enum name="GL_COLOR_ATTACHMENT13_NV"/>
3368            <enum name="GL_COLOR_ATTACHMENT14"/>
3369            <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
3370            <enum name="GL_COLOR_ATTACHMENT14_NV"/>
3371            <enum name="GL_COLOR_ATTACHMENT15"/>
3372            <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
3373            <enum name="GL_COLOR_ATTACHMENT15_NV"/>
3374            <enum name="GL_COLOR_ATTACHMENT16"/>
3375            <enum name="GL_COLOR_ATTACHMENT17"/>
3376            <enum name="GL_COLOR_ATTACHMENT18"/>
3377            <enum name="GL_COLOR_ATTACHMENT19"/>
3378            <enum name="GL_COLOR_ATTACHMENT20"/>
3379            <enum name="GL_COLOR_ATTACHMENT21"/>
3380            <enum name="GL_COLOR_ATTACHMENT22"/>
3381            <enum name="GL_COLOR_ATTACHMENT23"/>
3382            <enum name="GL_COLOR_ATTACHMENT24"/>
3383            <enum name="GL_COLOR_ATTACHMENT25"/>
3384            <enum name="GL_COLOR_ATTACHMENT26"/>
3385            <enum name="GL_COLOR_ATTACHMENT27"/>
3386            <enum name="GL_COLOR_ATTACHMENT28"/>
3387            <enum name="GL_COLOR_ATTACHMENT29"/>
3388            <enum name="GL_COLOR_ATTACHMENT30"/>
3389            <enum name="GL_COLOR_ATTACHMENT31"/>
3390            <enum name="GL_DEPTH_ATTACHMENT"/>
3391            <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
3392            <enum name="GL_DEPTH_ATTACHMENT_EXT"/>
3393            <enum name="GL_DEPTH_ATTACHMENT_OES"/>
3394        </group>
3395
3396        <group name="RenderbufferTarget">
3397            <enum name="GL_RENDERBUFFER" />
3398        </group>
3399
3400        <group name="FramebufferTarget">
3401            <enum name="GL_FRAMEBUFFER" />
3402            <enum name="GL_DRAW_FRAMEBUFFER" />
3403            <enum name="GL_READ_FRAMEBUFFER" />
3404        </group>
3405
3406        <group name="TextureUnit">
3407            <enum name="GL_TEXTURE0"/>
3408            <enum name="GL_TEXTURE1"/>
3409            <enum name="GL_TEXTURE2"/>
3410            <enum name="GL_TEXTURE3"/>
3411            <enum name="GL_TEXTURE4"/>
3412            <enum name="GL_TEXTURE5"/>
3413            <enum name="GL_TEXTURE6"/>
3414            <enum name="GL_TEXTURE7"/>
3415            <enum name="GL_TEXTURE8"/>
3416            <enum name="GL_TEXTURE9"/>
3417            <enum name="GL_TEXTURE10"/>
3418            <enum name="GL_TEXTURE11"/>
3419            <enum name="GL_TEXTURE12"/>
3420            <enum name="GL_TEXTURE13"/>
3421            <enum name="GL_TEXTURE14"/>
3422            <enum name="GL_TEXTURE15"/>
3423            <enum name="GL_TEXTURE16"/>
3424            <enum name="GL_TEXTURE17"/>
3425            <enum name="GL_TEXTURE18"/>
3426            <enum name="GL_TEXTURE19"/>
3427            <enum name="GL_TEXTURE20"/>
3428            <enum name="GL_TEXTURE21"/>
3429            <enum name="GL_TEXTURE22"/>
3430            <enum name="GL_TEXTURE23"/>
3431            <enum name="GL_TEXTURE24"/>
3432            <enum name="GL_TEXTURE25"/>
3433            <enum name="GL_TEXTURE26"/>
3434            <enum name="GL_TEXTURE27"/>
3435            <enum name="GL_TEXTURE28"/>
3436            <enum name="GL_TEXTURE29"/>
3437            <enum name="GL_TEXTURE30"/>
3438            <enum name="GL_TEXTURE31"/>
3439        </group>
3440
3441        <group name="ConditionalRenderMode">
3442            <enum name="GL_QUERY_WAIT"/>
3443            <enum name="GL_QUERY_NO_WAIT"/>
3444            <enum name="GL_QUERY_BY_REGION_WAIT"/>
3445            <enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
3446            <enum name="GL_QUERY_WAIT_INVERTED"/>
3447            <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
3448            <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
3449            <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
3450        </group>
3451
3452        <group name="FragmentOpATI">
3453            <enum name="GL_MOV_ATI"/>
3454            <enum name="GL_ADD_ATI"/>
3455            <enum name="GL_MUL_ATI"/>
3456            <enum name="GL_SUB_ATI"/>
3457            <enum name="GL_DOT3_ATI"/>
3458            <enum name="GL_DOT4_ATI"/>
3459            <enum name="GL_MAD_ATI"/>
3460            <enum name="GL_LERP_ATI"/>
3461            <enum name="GL_CND_ATI"/>
3462            <enum name="GL_CND0_ATI"/>
3463            <enum name="GL_DOT2_ADD_ATI"/>
3464        </group>
3465
3466        <group name="FramebufferStatus">
3467            <enum name="GL_FRAMEBUFFER_COMPLETE"/>
3468            <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
3469            <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
3470            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
3471            <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
3472            <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
3473            <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
3474            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
3475            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
3476            <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
3477        </group>
3478
3479        <group name="GraphicsResetStatus">
3480            <enum name="GL_NO_ERROR"/>
3481            <enum name="GL_GUILTY_CONTEXT_RESET"/>
3482            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
3483            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
3484        </group>
3485
3486        <group name="SyncStatus">
3487            <enum name="GL_ALREADY_SIGNALED"/>
3488            <enum name="GL_TIMEOUT_EXPIRED"/>
3489            <enum name="GL_CONDITION_SATISFIED"/>
3490            <enum name="GL_WAIT_FAILED"/>
3491        </group>
3492
3493        <group name="QueryTarget">
3494            <enum name="GL_SAMPLES_PASSED"/>
3495            <enum name="GL_ANY_SAMPLES_PASSED"/>
3496            <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
3497            <enum name="GL_PRIMITIVES_GENERATED"/>
3498            <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
3499            <enum name="GL_TIME_ELAPSED"/>
3500            <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
3501            <enum name="GL_VERTICES_SUBMITTED"/>
3502            <enum name="GL_PRIMITIVES_SUBMITTED"/>
3503            <enum name="GL_VERTEX_SHADER_INVOCATIONS"/>
3504        </group>
3505
3506        <group name="QueryCounterTarget">
3507            <enum name="GL_TIMESTAMP"/>
3508        </group>
3509
3510        <group name="ConvolutionTarget">
3511            <enum name="GL_CONVOLUTION_1D"/>
3512            <enum name="GL_CONVOLUTION_2D"/>
3513        </group>
3514
3515        <group name="PathFillMode">
3516            <enum name="GL_INVERT"/>
3517            <enum name="GL_COUNT_UP_NV"/>
3518            <enum name="GL_COUNT_DOWN_NV"/>
3519            <enum name="GL_PATH_FILL_MODE_NV"/>
3520        </group>
3521
3522        <group name="ColorTableTarget">
3523            <enum name="GL_COLOR_TABLE"/>
3524            <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
3525            <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
3526        </group>
3527
3528        <group name="VertexBufferObjectParameter">
3529            <enum name="GL_BUFFER_ACCESS"/>
3530            <enum name="GL_BUFFER_ACCESS_FLAGS"/>
3531            <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
3532            <enum name="GL_BUFFER_MAPPED"/>
3533            <enum name="GL_BUFFER_MAP_LENGTH"/>
3534            <enum name="GL_BUFFER_MAP_OFFSET"/>
3535            <enum name="GL_BUFFER_SIZE"/>
3536            <enum name="GL_BUFFER_STORAGE_FLAGS"/>
3537            <enum name="GL_BUFFER_USAGE"/>
3538        </group>
3539
3540        <group name="RenderbufferParameterName">
3541            <enum name="GL_RENDERBUFFER_WIDTH"/>
3542            <enum name="GL_RENDERBUFFER_HEIGHT"/>
3543            <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
3544            <enum name="GL_RENDERBUFFER_SAMPLES"/>
3545            <enum name="GL_RENDERBUFFER_RED_SIZE"/>
3546            <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
3547            <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
3548            <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
3549            <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
3550            <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
3551        </group>
3552
3553        <group name="VertexBufferObjectUsage">
3554            <enum name="GL_STREAM_DRAW"/>
3555            <enum name="GL_STREAM_READ"/>
3556            <enum name="GL_STREAM_COPY"/>
3557            <enum name="GL_STATIC_DRAW"/>
3558            <enum name="GL_STATIC_READ"/>
3559            <enum name="GL_STATIC_COPY"/>
3560            <enum name="GL_DYNAMIC_DRAW"/>
3561            <enum name="GL_DYNAMIC_READ"/>
3562            <enum name="GL_DYNAMIC_COPY"/>
3563        </group>
3564
3565        <group name="FramebufferParameterName">
3566            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
3567            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
3568            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
3569            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
3570            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
3571        </group>
3572
3573        <group name="ProgramParameterPName">
3574            <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
3575            <enum name="GL_PROGRAM_SEPARABLE"/>
3576        </group>
3577
3578        <group name="BlendingFactor">
3579            <enum name="GL_ZERO"/>
3580            <enum name="GL_ONE"/>
3581            <enum name="GL_SRC_COLOR"/>
3582            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
3583            <enum name="GL_DST_COLOR"/>
3584            <enum name="GL_ONE_MINUS_DST_COLOR"/>
3585            <enum name="GL_SRC_ALPHA"/>
3586            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
3587            <enum name="GL_DST_ALPHA"/>
3588            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
3589            <enum name="GL_CONSTANT_COLOR"/>
3590            <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
3591            <enum name="GL_CONSTANT_ALPHA"/>
3592            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
3593            <enum name="GL_SRC_ALPHA_SATURATE"/>
3594            <enum name="GL_SRC1_COLOR"/>
3595            <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
3596            <enum name="GL_SRC1_ALPHA"/>
3597            <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
3598        </group>
3599
3600        <group name="BindTransformFeedbackTarget">
3601            <enum name="GL_TRANSFORM_FEEDBACK"/>
3602        </group>
3603
3604        <group name="BlitFramebufferFilter">
3605            <enum name="GL_NEAREST"/>
3606            <enum name="GL_LINEAR"/>
3607        </group>
3608
3609        <group name="BufferStorageTarget">
3610            <enum name="GL_ARRAY_BUFFER"/>
3611            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
3612            <enum name="GL_COPY_READ_BUFFER"/>
3613            <enum name="GL_COPY_WRITE_BUFFER"/>
3614            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
3615            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
3616            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
3617            <enum name="GL_PIXEL_PACK_BUFFER"/>
3618            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
3619            <enum name="GL_QUERY_BUFFER"/>
3620            <enum name="GL_SHADER_STORAGE_BUFFER"/>
3621            <enum name="GL_TEXTURE_BUFFER"/>
3622            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
3623            <enum name="GL_UNIFORM_BUFFER"/>
3624        </group>
3625
3626        <group name="CheckFramebufferStatusTarget">
3627            <enum name="GL_DRAW_FRAMEBUFFER"/>
3628            <enum name="GL_READ_FRAMEBUFFER"/>
3629            <enum name="GL_FRAMEBUFFER"/>
3630        </group>
3631
3632        <group name="Buffer">
3633            <enum name="GL_COLOR"/>
3634            <enum name="GL_DEPTH"/>
3635            <enum name="GL_STENCIL"/>
3636        </group>
3637
3638        <group name="ClipControlOrigin">
3639            <enum name="GL_LOWER_LEFT"/>
3640            <enum name="GL_UPPER_LEFT"/>
3641        </group>
3642
3643        <group name="ClipControlDepth">
3644            <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
3645            <enum name="GL_ZERO_TO_ONE"/>
3646        </group>
3647
3648        <group name="CopyBufferSubDataTarget">
3649            <enum name="GL_ARRAY_BUFFER"/>
3650            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
3651            <enum name="GL_COPY_READ_BUFFER"/>
3652            <enum name="GL_COPY_WRITE_BUFFER"/>
3653            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
3654            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
3655            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
3656            <enum name="GL_PIXEL_PACK_BUFFER"/>
3657            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
3658            <enum name="GL_QUERY_BUFFER"/>
3659            <enum name="GL_SHADER_STORAGE_BUFFER"/>
3660            <enum name="GL_TEXTURE_BUFFER"/>
3661            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
3662            <enum name="GL_UNIFORM_BUFFER"/>
3663        </group>
3664
3665        <group name="CopyImageSubDataTarget">
3666            <enum name="GL_RENDERBUFFER"/>
3667            <enum name="GL_TEXTURE_1D"/>
3668            <enum name="GL_TEXTURE_2D"/>
3669            <enum name="GL_TEXTURE_3D"/>
3670            <enum name="GL_TEXTURE_RECTANGLE"/>
3671            <enum name="GL_TEXTURE_CUBE_MAP"/>
3672            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
3673            <enum name="GL_TEXTURE_1D_ARRAY"/>
3674            <enum name="GL_TEXTURE_2D_ARRAY"/>
3675            <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
3676            <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
3677        </group>
3678
3679        <group name="ShaderType">
3680            <enum name="GL_COMPUTE_SHADER"/>
3681            <enum name="GL_VERTEX_SHADER"/>
3682            <enum name="GL_TESS_CONTROL_SHADER"/>
3683            <enum name="GL_TESS_EVALUATION_SHADER"/>
3684            <enum name="GL_GEOMETRY_SHADER"/>
3685            <enum name="GL_FRAGMENT_SHADER"/>
3686            <enum name="GL_FRAGMENT_SHADER_ARB"/>
3687            <enum name="GL_VERTEX_SHADER_ARB"/>
3688        </group>
3689
3690        <group name="DebugSource">
3691            <enum name="GL_DEBUG_SOURCE_API"/>
3692            <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
3693            <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
3694            <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
3695            <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
3696            <enum name="GL_DEBUG_SOURCE_OTHER"/>
3697            <enum name="GL_DONT_CARE"/>
3698        </group>
3699
3700        <group name="DebugType">
3701            <enum name="GL_DEBUG_TYPE_ERROR"/>
3702            <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
3703            <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
3704            <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
3705            <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
3706            <enum name="GL_DEBUG_TYPE_MARKER"/>
3707            <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
3708            <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
3709            <enum name="GL_DEBUG_TYPE_OTHER"/>
3710            <enum name="GL_DONT_CARE"/>
3711        </group>
3712
3713        <group name="DebugSeverity">
3714            <enum name="GL_DEBUG_SEVERITY_LOW"/>
3715            <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
3716            <enum name="GL_DEBUG_SEVERITY_HIGH"/>
3717            <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
3718            <enum name="GL_DONT_CARE"/>
3719        </group>
3720
3721        <group name="SyncCondition">
3722            <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
3723        </group>
3724
3725        <group name="FogPName">
3726            <enum name="GL_FOG_MODE"/>
3727            <enum name="GL_FOG_DENSITY"/>
3728            <enum name="GL_FOG_START"/>
3729            <enum name="GL_FOG_END"/>
3730            <enum name="GL_FOG_INDEX"/>
3731            <enum name="GL_FOG_COORD_SRC"/>
3732        </group>
3733
3734        <group name="AtomicCounterBufferPName">
3735            <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
3736            <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
3737            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
3738            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
3739            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
3740            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
3741            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
3742            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
3743            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
3744            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
3745        </group>
3746
3747        <group name="UniformBlockPName">
3748            <enum name="GL_UNIFORM_BLOCK_BINDING"/>
3749            <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
3750            <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
3751            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
3752            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
3753            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
3754            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
3755            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
3756            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
3757            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
3758            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
3759        </group>
3760
3761        <group name="UniformPName">
3762            <enum name="GL_UNIFORM_TYPE"/>
3763            <enum name="GL_UNIFORM_SIZE"/>
3764            <enum name="GL_UNIFORM_NAME_LENGTH"/>
3765            <enum name="GL_UNIFORM_BLOCK_INDEX"/>
3766            <enum name="GL_UNIFORM_OFFSET"/>
3767            <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
3768            <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
3769            <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
3770            <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
3771        </group>
3772
3773        <group name="SamplerParameterI">
3774            <enum name="GL_TEXTURE_WRAP_S"/>
3775            <enum name="GL_TEXTURE_WRAP_T"/>
3776            <enum name="GL_TEXTURE_WRAP_R"/>
3777            <enum name="GL_TEXTURE_MIN_FILTER"/>
3778            <enum name="GL_TEXTURE_MAG_FILTER"/>
3779            <enum name="GL_TEXTURE_COMPARE_MODE"/>
3780            <enum name="GL_TEXTURE_COMPARE_FUNC"/>
3781        </group>
3782
3783        <group name="SamplerParameterF">
3784            <enum name="GL_TEXTURE_BORDER_COLOR"/>
3785            <enum name="GL_TEXTURE_MIN_LOD"/>
3786            <enum name="GL_TEXTURE_MAX_LOD"/>
3787            <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
3788        </group>
3789
3790        <group name="VertexProvokingMode">
3791            <enum name="GL_FIRST_VERTEX_CONVENTION"/>
3792            <enum name="GL_LAST_VERTEX_CONVENTION"/>
3793        </group>
3794
3795        <group name="PatchParameterName">
3796            <enum name="GL_PATCH_VERTICES"/>
3797            <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
3798            <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
3799        </group>
3800
3801        <group name="ObjectIdentifier">
3802            <enum name="GL_BUFFER"/>
3803            <enum name="GL_SHADER"/>
3804            <enum name="GL_PROGRAM"/>
3805            <enum name="GL_VERTEX_ARRAY"/>
3806            <enum name="GL_QUERY"/>
3807            <enum name="GL_PROGRAM_PIPELINE"/>
3808            <enum name="GL_TRANSFORM_FEEDBACK"/>
3809            <enum name="GL_SAMPLER"/>
3810            <enum name="GL_TEXTURE"/>
3811            <enum name="GL_RENDERBUFFER"/>
3812            <enum name="GL_FRAMEBUFFER"/>
3813        </group>
3814
3815        <group name="ColorBuffer">
3816            <enum name="GL_NONE"/>
3817            <enum name="GL_FRONT_LEFT"/>
3818            <enum name="GL_FRONT_RIGHT"/>
3819            <enum name="GL_BACK_LEFT"/>
3820            <enum name="GL_BACK_RIGHT"/>
3821            <enum name="GL_FRONT"/>
3822            <enum name="GL_BACK"/>
3823            <enum name="GL_LEFT"/>
3824            <enum name="GL_RIGHT"/>
3825            <enum name="GL_FRONT_AND_BACK"/>
3826            <enum name="GL_COLOR_ATTACHMENT0"/>
3827            <enum name="GL_COLOR_ATTACHMENT1"/>
3828            <enum name="GL_COLOR_ATTACHMENT2"/>
3829            <enum name="GL_COLOR_ATTACHMENT3"/>
3830            <enum name="GL_COLOR_ATTACHMENT4"/>
3831            <enum name="GL_COLOR_ATTACHMENT5"/>
3832            <enum name="GL_COLOR_ATTACHMENT6"/>
3833            <enum name="GL_COLOR_ATTACHMENT7"/>
3834            <enum name="GL_COLOR_ATTACHMENT8"/>
3835            <enum name="GL_COLOR_ATTACHMENT9"/>
3836            <enum name="GL_COLOR_ATTACHMENT10"/>
3837            <enum name="GL_COLOR_ATTACHMENT11"/>
3838            <enum name="GL_COLOR_ATTACHMENT12"/>
3839            <enum name="GL_COLOR_ATTACHMENT13"/>
3840            <enum name="GL_COLOR_ATTACHMENT14"/>
3841            <enum name="GL_COLOR_ATTACHMENT15"/>
3842            <enum name="GL_COLOR_ATTACHMENT16"/>
3843            <enum name="GL_COLOR_ATTACHMENT17"/>
3844            <enum name="GL_COLOR_ATTACHMENT18"/>
3845            <enum name="GL_COLOR_ATTACHMENT19"/>
3846            <enum name="GL_COLOR_ATTACHMENT20"/>
3847            <enum name="GL_COLOR_ATTACHMENT21"/>
3848            <enum name="GL_COLOR_ATTACHMENT22"/>
3849            <enum name="GL_COLOR_ATTACHMENT23"/>
3850            <enum name="GL_COLOR_ATTACHMENT24"/>
3851            <enum name="GL_COLOR_ATTACHMENT25"/>
3852            <enum name="GL_COLOR_ATTACHMENT26"/>
3853            <enum name="GL_COLOR_ATTACHMENT27"/>
3854            <enum name="GL_COLOR_ATTACHMENT28"/>
3855            <enum name="GL_COLOR_ATTACHMENT29"/>
3856            <enum name="GL_COLOR_ATTACHMENT30"/>
3857            <enum name="GL_COLOR_ATTACHMENT31"/>
3858        </group>
3859
3860        <group name="MapQuery">
3861            <enum name="GL_COEFF"/>
3862            <enum name="GL_ORDER"/>
3863            <enum name="GL_DOMAIN"/>
3864        </group>
3865
3866        <group name="VertexArrayPName">
3867            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
3868            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
3869            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
3870            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
3871            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
3872            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
3873            <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
3874            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
3875            <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
3876        </group>
3877
3878        <group name="TransformFeedbackPName">
3879            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
3880            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
3881            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
3882            <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
3883            <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
3884        </group>
3885
3886        <group name="SyncParameterName">
3887            <enum name="GL_OBJECT_TYPE"/>
3888            <enum name="GL_SYNC_STATUS"/>
3889            <enum name="GL_SYNC_CONDITION"/>
3890            <enum name="GL_SYNC_FLAGS"/>
3891        </group>
3892
3893        <group name="ShaderParameterName">
3894            <enum name="GL_SHADER_TYPE"/>
3895            <enum name="GL_DELETE_STATUS"/>
3896            <enum name="GL_COMPILE_STATUS"/>
3897            <enum name="GL_INFO_LOG_LENGTH"/>
3898            <enum name="GL_SHADER_SOURCE_LENGTH"/>
3899        </group>
3900
3901        <group name="QueryObjectParameterName">
3902            <enum name="GL_QUERY_RESULT_AVAILABLE"/>
3903            <enum name="GL_QUERY_RESULT"/>
3904            <enum name="GL_QUERY_RESULT_NO_WAIT"/>
3905            <enum name="GL_QUERY_TARGET"/>
3906        </group>
3907
3908        <group name="QueryParameterName">
3909            <enum name="GL_CURRENT_QUERY"/>
3910            <enum name="GL_QUERY_COUNTER_BITS"/>
3911        </group>
3912
3913        <group name="ProgramStagePName">
3914            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
3915            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
3916            <enum name="GL_ACTIVE_SUBROUTINES"/>
3917            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
3918            <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
3919        </group>
3920
3921        <group name="PipelineParameterName">
3922            <enum name="GL_ACTIVE_PROGRAM"/>
3923            <enum name="GL_VERTEX_SHADER"/>
3924            <enum name="GL_TESS_CONTROL_SHADER"/>
3925            <enum name="GL_TESS_EVALUATION_SHADER"/>
3926            <enum name="GL_GEOMETRY_SHADER"/>
3927            <enum name="GL_FRAGMENT_SHADER"/>
3928            <enum name="GL_INFO_LOG_LENGTH"/>
3929        </group>
3930
3931        <group name="ProgramInterface">
3932            <enum name="GL_UNIFORM"/>
3933            <enum name="GL_UNIFORM_BLOCK"/>
3934            <enum name="GL_PROGRAM_INPUT"/>
3935            <enum name="GL_PROGRAM_OUTPUT"/>
3936            <enum name="GL_VERTEX_SUBROUTINE"/>
3937            <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
3938            <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
3939            <enum name="GL_GEOMETRY_SUBROUTINE"/>
3940            <enum name="GL_FRAGMENT_SUBROUTINE"/>
3941            <enum name="GL_COMPUTE_SUBROUTINE"/>
3942            <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
3943            <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
3944            <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
3945            <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
3946            <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
3947            <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
3948            <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
3949            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
3950            <enum name="GL_BUFFER_VARIABLE"/>
3951            <enum name="GL_SHADER_STORAGE_BLOCK"/>
3952        </group>
3953
3954        <group name="VertexAttribEnum">
3955            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
3956            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
3957            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
3958            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
3959            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
3960            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
3961            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
3962            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
3963            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
3964        </group>
3965
3966        <group name="VertexAttribType">
3967            <enum name="GL_BYTE"/>
3968            <enum name="GL_SHORT"/>
3969            <enum name="GL_INT"/>
3970            <enum name="GL_FIXED"/>
3971            <enum name="GL_FLOAT"/>
3972            <enum name="GL_HALF_FLOAT"/>
3973            <enum name="GL_DOUBLE"/>
3974            <enum name="GL_UNSIGNED_BYTE"/>
3975            <enum name="GL_UNSIGNED_SHORT"/>
3976            <enum name="GL_UNSIGNED_INT"/>
3977            <enum name="GL_INT_2_10_10_10_REV"/>
3978            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
3979            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
3980        </group>
3981
3982        <group name="AttributeType">
3983            <enum name="GL_FLOAT_VEC2"/>
3984            <enum name="GL_FLOAT_VEC2_ARB"/>
3985            <enum name="GL_FLOAT_VEC3"/>
3986            <enum name="GL_FLOAT_VEC3_ARB"/>
3987            <enum name="GL_FLOAT_VEC4"/>
3988            <enum name="GL_FLOAT_VEC4_ARB"/>
3989            <enum name="GL_INT_VEC2"/>
3990            <enum name="GL_INT_VEC2_ARB"/>
3991            <enum name="GL_INT_VEC3"/>
3992            <enum name="GL_INT_VEC3_ARB"/>
3993            <enum name="GL_INT_VEC4"/>
3994            <enum name="GL_INT_VEC4_ARB"/>
3995            <enum name="GL_BOOL"/>
3996            <enum name="GL_BOOL_ARB"/>
3997            <enum name="GL_BOOL_VEC2"/>
3998            <enum name="GL_BOOL_VEC2_ARB"/>
3999            <enum name="GL_BOOL_VEC3"/>
4000            <enum name="GL_BOOL_VEC3_ARB"/>
4001            <enum name="GL_BOOL_VEC4"/>
4002            <enum name="GL_BOOL_VEC4_ARB"/>
4003            <enum name="GL_FLOAT_MAT2"/>
4004            <enum name="GL_FLOAT_MAT2_ARB"/>
4005            <enum name="GL_FLOAT_MAT3"/>
4006            <enum name="GL_FLOAT_MAT3_ARB"/>
4007            <enum name="GL_FLOAT_MAT4"/>
4008            <enum name="GL_FLOAT_MAT4_ARB"/>
4009            <enum name="GL_FLOAT_MAT2x3"/>
4010            <enum name="GL_FLOAT_MAT2x3_NV"/>
4011            <enum name="GL_FLOAT_MAT2x4"/>
4012            <enum name="GL_FLOAT_MAT2x4_NV"/>
4013            <enum name="GL_FLOAT_MAT3x2"/>
4014            <enum name="GL_FLOAT_MAT3x2_NV"/>
4015            <enum name="GL_FLOAT_MAT3x4"/>
4016            <enum name="GL_FLOAT_MAT3x4_NV"/>
4017            <enum name="GL_FLOAT_MAT4x2"/>
4018            <enum name="GL_FLOAT_MAT4x2_NV"/>
4019            <enum name="GL_FLOAT_MAT4x3"/>
4020            <enum name="GL_FLOAT_MAT4x3_NV"/>
4021        </group>
4022
4023        <group name="UniformType">
4024            <enum name="GL_INT"/>
4025            <enum name="GL_UNSIGNED_INT"/>
4026            <enum name="GL_FLOAT"/>
4027            <enum name="GL_DOUBLE"/>
4028            <enum name="GL_FLOAT_VEC2"/>
4029            <enum name="GL_FLOAT_VEC3"/>
4030            <enum name="GL_FLOAT_VEC4"/>
4031            <enum name="GL_INT_VEC2"/>
4032            <enum name="GL_INT_VEC3"/>
4033            <enum name="GL_INT_VEC4"/>
4034            <enum name="GL_BOOL"/>
4035            <enum name="GL_BOOL_VEC2"/>
4036            <enum name="GL_BOOL_VEC3"/>
4037            <enum name="GL_BOOL_VEC4"/>
4038            <enum name="GL_FLOAT_MAT2"/>
4039            <enum name="GL_FLOAT_MAT3"/>
4040            <enum name="GL_FLOAT_MAT4"/>
4041            <enum name="GL_SAMPLER_1D"/>
4042            <enum name="GL_SAMPLER_2D"/>
4043            <enum name="GL_SAMPLER_3D"/>
4044            <enum name="GL_SAMPLER_CUBE"/>
4045            <enum name="GL_SAMPLER_1D_SHADOW"/>
4046            <enum name="GL_SAMPLER_2D_SHADOW"/>
4047            <enum name="GL_SAMPLER_2D_RECT"/>
4048            <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
4049            <enum name="GL_FLOAT_MAT2X3"/>
4050            <enum name="GL_FLOAT_MAT2X4"/>
4051            <enum name="GL_FLOAT_MAT3X2"/>
4052            <enum name="GL_FLOAT_MAT3X4"/>
4053            <enum name="GL_FLOAT_MAT4X2"/>
4054            <enum name="GL_FLOAT_MAT4X3"/>
4055            <enum name="GL_SAMPLER_1D_ARRAY"/>
4056            <enum name="GL_SAMPLER_2D_ARRAY"/>
4057            <enum name="GL_SAMPLER_BUFFER"/>
4058            <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
4059            <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
4060            <enum name="GL_SAMPLER_CUBE_SHADOW"/>
4061            <enum name="GL_UNSIGNED_INT_VEC2"/>
4062            <enum name="GL_UNSIGNED_INT_VEC3"/>
4063            <enum name="GL_UNSIGNED_INT_VEC4"/>
4064            <enum name="GL_INT_SAMPLER_1D"/>
4065            <enum name="GL_INT_SAMPLER_2D"/>
4066            <enum name="GL_INT_SAMPLER_3D"/>
4067            <enum name="GL_INT_SAMPLER_CUBE"/>
4068            <enum name="GL_INT_SAMPLER_2D_RECT"/>
4069            <enum name="GL_INT_SAMPLER_1D_ARRAY"/>
4070            <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
4071            <enum name="GL_INT_SAMPLER_BUFFER"/>
4072            <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/>
4073            <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
4074            <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
4075            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
4076            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
4077            <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
4078            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
4079            <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
4080            <enum name="GL_DOUBLE_MAT2"/>
4081            <enum name="GL_DOUBLE_MAT3"/>
4082            <enum name="GL_DOUBLE_MAT4"/>
4083            <enum name="GL_DOUBLE_MAT2x3"/>
4084            <enum name="GL_DOUBLE_MAT2x4"/>
4085            <enum name="GL_DOUBLE_MAT3x2"/>
4086            <enum name="GL_DOUBLE_MAT3x4"/>
4087            <enum name="GL_DOUBLE_MAT4x2"/>
4088            <enum name="GL_DOUBLE_MAT4x3"/>
4089            <enum name="GL_DOUBLE_VEC2"/>
4090            <enum name="GL_DOUBLE_VEC3"/>
4091            <enum name="GL_DOUBLE_VEC4"/>
4092            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
4093            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
4094            <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
4095            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
4096            <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
4097            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
4098            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
4099            <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
4100            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
4101            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
4102        </group>
4103
4104        <group name="InternalFormatPName">
4105            <enum name="GL_NUM_SAMPLE_COUNTS"/>
4106            <enum name="GL_SAMPLES"/>
4107            <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
4108            <enum name="GL_INTERNALFORMAT_PREFERRED"/>
4109            <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
4110            <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
4111            <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
4112            <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
4113            <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
4114            <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
4115            <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
4116            <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
4117            <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
4118            <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
4119            <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
4120            <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
4121            <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
4122            <enum name="GL_MAX_WIDTH"/>
4123            <enum name="GL_MAX_HEIGHT"/>
4124            <enum name="GL_MAX_DEPTH"/>
4125            <enum name="GL_MAX_LAYERS"/>
4126            <enum name="GL_COLOR_COMPONENTS"/>
4127            <enum name="GL_COLOR_RENDERABLE"/>
4128            <enum name="GL_DEPTH_RENDERABLE"/>
4129            <enum name="GL_STENCIL_RENDERABLE"/>
4130            <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
4131            <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
4132            <enum name="GL_FRAMEBUFFER_BLEND"/>
4133            <enum name="GL_READ_PIXELS"/>
4134            <enum name="GL_READ_PIXELS_FORMAT"/>
4135            <enum name="GL_READ_PIXELS_TYPE"/>
4136            <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
4137            <enum name="GL_TEXTURE_IMAGE_TYPE"/>
4138            <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
4139            <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
4140            <enum name="GL_MIPMAP"/>
4141            <enum name="GL_GENERATE_MIPMAP"/>
4142            <enum name="GL_AUTO_GENERATE_MIPMAP"/>
4143            <enum name="GL_COLOR_ENCODING"/>
4144            <enum name="GL_SRGB_READ"/>
4145            <enum name="GL_SRGB_WRITE"/>
4146            <enum name="GL_FILTER"/>
4147            <enum name="GL_VERTEX_TEXTURE"/>
4148            <enum name="GL_TESS_CONTROL_TEXTURE"/>
4149            <enum name="GL_TESS_EVALUATION_TEXTURE"/>
4150            <enum name="GL_GEOMETRY_TEXTURE"/>
4151            <enum name="GL_FRAGMENT_TEXTURE"/>
4152            <enum name="GL_COMPUTE_TEXTURE"/>
4153            <enum name="GL_TEXTURE_SHADOW"/>
4154            <enum name="GL_TEXTURE_GATHER"/>
4155            <enum name="GL_TEXTURE_GATHER_SHADOW"/>
4156            <enum name="GL_SHADER_IMAGE_LOAD"/>
4157            <enum name="GL_SHADER_IMAGE_STORE"/>
4158            <enum name="GL_SHADER_IMAGE_ATOMIC"/>
4159            <enum name="GL_IMAGE_TEXEL_SIZE"/>
4160            <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
4161            <enum name="GL_IMAGE_PIXEL_FORMAT"/>
4162            <enum name="GL_IMAGE_PIXEL_TYPE"/>
4163            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
4164            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
4165            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
4166            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
4167            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
4168            <enum name="GL_TEXTURE_COMPRESSED"/>
4169            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
4170            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
4171            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
4172            <enum name="GL_CLEAR_BUFFER"/>
4173            <enum name="GL_TEXTURE_VIEW"/>
4174            <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
4175            <enum name="GL_CLEAR_TEXTURE"/>
4176        </group>
4177
4178        <group name="FramebufferAttachmentParameterName">
4179            <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
4180            <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
4181            <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
4182            <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
4183            <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
4184            <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
4185            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
4186            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
4187            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
4188            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
4189            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
4190            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
4191            <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
4192            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
4193        </group>
4194
4195        <group name="ProgramInterfacePName">
4196            <enum name="GL_ACTIVE_RESOURCES"/>
4197            <enum name="GL_MAX_NAME_LENGTH"/>
4198            <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
4199            <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
4200        </group>
4201
4202        <group name="PrecisionType">
4203            <enum name="GL_LOW_FLOAT"/>
4204            <enum name="GL_MEDIUM_FLOAT"/>
4205            <enum name="GL_HIGH_FLOAT"/>
4206            <enum name="GL_LOW_INT"/>
4207            <enum name="GL_MEDIUM_INT"/>
4208            <enum name="GL_HIGH_INT"/>
4209        </group>
4210
4211        <group name="VertexAttribPointerType">
4212            <enum name="GL_BYTE"/>
4213            <enum name="GL_UNSIGNED_BYTE"/>
4214            <enum name="GL_SHORT"/>
4215            <enum name="GL_UNSIGNED_SHORT"/>
4216            <enum name="GL_INT"/>
4217            <enum name="GL_UNSIGNED_INT"/>
4218            <enum name="GL_FLOAT"/>
4219            <enum name="GL_DOUBLE"/>
4220            <enum name="GL_HALF_FLOAT"/>
4221            <enum name="GL_FIXED"/>
4222            <enum name="GL_INT_2_10_10_10_REV"/>
4223            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
4224            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
4225        </group>
4226
4227        <group name="SubroutineParameterName">
4228            <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
4229            <enum name="GL_COMPATIBLE_SUBROUTINES"/>
4230            <enum name="GL_UNIFORM_SIZE"/>
4231            <enum name="GL_UNIFORM_NAME_LENGTH"/>
4232        </group>
4233
4234        <group name="GetFramebufferParameter">
4235            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
4236            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
4237            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
4238            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
4239            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
4240            <enum name="GL_DOUBLEBUFFER"/>
4241            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
4242            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
4243            <enum name="GL_SAMPLES"/>
4244            <enum name="GL_SAMPLE_BUFFERS"/>
4245            <enum name="GL_STEREO"/>
4246        </group>
4247
4248        <group name="PathStringFormat">
4249            <enum name="GL_PATH_FORMAT_SVG_NV" />
4250            <enum name="GL_PATH_FORMAT_PS_NV" />
4251        </group>
4252
4253        <group name="PathFontTarget">
4254            <enum name="GL_STANDARD_FONT_NAME_NV" />
4255            <enum name="GL_SYSTEM_FONT_NAME_NV" />
4256            <enum name="GL_FILE_NAME_NV" />
4257        </group>
4258
4259        <group name="PathHandleMissingGlyphs">
4260            <enum name="GL_SKIP_MISSING_GLYPH_NV" />
4261            <enum name="GL_USE_MISSING_GLYPH_NV" />
4262        </group>
4263
4264        <group name="PathParameter">
4265            <enum name="GL_PATH_STROKE_WIDTH_NV" />
4266            <enum name="GL_PATH_INITIAL_END_CAP_NV" />
4267            <enum name="GL_PATH_TERMINAL_END_CAP_NV" />
4268            <enum name="GL_PATH_JOIN_STYLE_NV" />
4269            <enum name="GL_PATH_MITER_LIMIT_NV" />
4270            <enum name="GL_PATH_INITIAL_DASH_CAP_NV" />
4271            <enum name="GL_PATH_TERMINAL_DASH_CAP_NV" />
4272            <enum name="GL_PATH_DASH_OFFSET_NV" />
4273            <enum name="GL_PATH_CLIENT_LENGTH_NV" />
4274            <enum name="GL_PATH_DASH_OFFSET_RESET_NV" />
4275            <enum name="GL_PATH_FILL_MODE_NV" />
4276            <enum name="GL_PATH_FILL_MASK_NV" />
4277            <enum name="GL_PATH_FILL_COVER_MODE_NV" />
4278            <enum name="GL_PATH_STROKE_COVER_MODE_NV" />
4279            <enum name="GL_PATH_STROKE_MASK_NV" />
4280            <!-- <enum name="GL_PATH_STROKE_BOUND_NV" comment="Removed from extension"/> -->
4281            <enum name="GL_PATH_END_CAPS_NV" />
4282            <enum name="GL_PATH_DASH_CAPS_NV" />
4283            <enum name="GL_PATH_COMMAND_COUNT_NV" />
4284            <enum name="GL_PATH_COORD_COUNT_NV" />
4285            <enum name="GL_PATH_DASH_ARRAY_COUNT_NV" />
4286            <enum name="GL_PATH_COMPUTED_LENGTH_NV" />
4287            <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" />
4288            <enum name="GL_PATH_FILL_BOUNDING_BOX_NV" />
4289            <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV" />
4290        </group>
4291
4292        <group name="PathColor">
4293            <enum name="GL_PRIMARY_COLOR" />
4294            <enum name="GL_PRIMARY_COLOR_NV" />
4295            <enum name="GL_SECONDARY_COLOR_NV" />
4296        </group>
4297
4298        <group name="PathGenMode">
4299            <enum name="GL_NONE" />
4300            <enum name="GL_EYE_LINEAR" />
4301            <enum name="GL_OBJECT_LINEAR" />
4302            <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" />
4303            <enum name="GL_CONSTANT" />
4304        </group>
4305
4306        <group name="TextureLayout">
4307            <enum name="GL_LAYOUT_GENERAL_EXT"/>
4308            <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
4309            <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
4310            <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
4311            <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
4312            <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
4313            <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
4314            <enum name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
4315            <enum name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
4316        </group>
4317
4318        <group name="PathTransformType">
4319            <enum name="GL_NONE" />
4320            <enum name="GL_TRANSLATE_X_NV" />
4321            <enum name="GL_TRANSLATE_Y_NV" />
4322            <enum name="GL_TRANSLATE_2D_NV" />
4323            <enum name="GL_TRANSLATE_3D_NV" />
4324            <enum name="GL_AFFINE_2D_NV" />
4325            <enum name="GL_AFFINE_3D_NV" />
4326            <enum name="GL_TRANSPOSE_AFFINE_2D_NV" />
4327            <enum name="GL_TRANSPOSE_AFFINE_3D_NV" />
4328        </group>
4329
4330        <group name="PathElementType">
4331            <enum name="GL_UTF8_NV" />
4332            <enum name="GL_UTF16_NV" />
4333        </group>
4334
4335        <group name="PathCoverMode">
4336            <enum name="GL_CONVEX_HULL_NV" />
4337            <enum name="GL_BOUNDING_BOX_NV" />
4338            <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV" />
4339            <enum name="GL_PATH_FILL_COVER_MODE_NV" />
4340        </group>
4341
4342        <group name="PathFontStyle">
4343            <enum name="GL_NONE" />
4344            <enum name="GL_BOLD_BIT_NV" />
4345            <enum name="GL_ITALIC_BIT_NV" />
4346        </group>
4347
4348        <group name="PathMetricMask">
4349            <enum name="GL_GLYPH_WIDTH_BIT_NV" />
4350            <enum name="GL_GLYPH_HEIGHT_BIT_NV" />
4351            <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV" />
4352            <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV" />
4353            <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV" />
4354            <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV" />
4355            <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV" />
4356            <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV" />
4357            <enum name="GL_GLYPH_HAS_KERNING_BIT_NV" />
4358            <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV" />
4359            <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV" />
4360            <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV" />
4361            <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV" />
4362            <enum name="GL_FONT_UNITS_PER_EM_BIT_NV" />
4363            <enum name="GL_FONT_ASCENDER_BIT_NV" />
4364            <enum name="GL_FONT_DESCENDER_BIT_NV" />
4365            <enum name="GL_FONT_HEIGHT_BIT_NV" />
4366            <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV" />
4367            <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV" />
4368            <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV" />
4369            <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV" />
4370            <enum name="GL_FONT_HAS_KERNING_BIT_NV" />
4371            <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV" />
4372        </group>
4373
4374        <group name="PathListMode">
4375            <enum name="GL_ACCUM_ADJACENT_PAIRS_NV" />
4376            <enum name="GL_ADJACENT_PAIRS_NV" />
4377            <enum name="GL_FIRST_TO_REST_NV" />
4378        </group>
4379
4380        <group name="ProgramPropertyARB">
4381            <enum name="GL_DELETE_STATUS" />
4382            <enum name="GL_LINK_STATUS" />
4383            <enum name="GL_VALIDATE_STATUS" />
4384            <enum name="GL_INFO_LOG_LENGTH" />
4385            <enum name="GL_ATTACHED_SHADERS" />
4386            <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS" />
4387            <enum name="GL_ACTIVE_ATTRIBUTES" />
4388            <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH" />
4389            <enum name="GL_ACTIVE_UNIFORMS" />
4390            <enum name="GL_ACTIVE_UNIFORM_BLOCKS" />
4391            <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" />
4392            <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH" />
4393            <enum name="GL_COMPUTE_WORK_GROUP_SIZE" />
4394            <enum name="GL_PROGRAM_BINARY_LENGTH" />
4395            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE" />
4396            <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS" />
4397            <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" />
4398            <enum name="GL_GEOMETRY_VERTICES_OUT" />
4399            <enum name="GL_GEOMETRY_INPUT_TYPE" />
4400            <enum name="GL_GEOMETRY_OUTPUT_TYPE" />
4401        </group>
4402
4403        <group name="GlslTypeToken" comment="OpenGL 4.6 Table 7.3: OpenGL Shading Language type tokens">
4404            <enum name="GL_FLOAT"/>
4405            <enum name="GL_FLOAT_VEC2"/>
4406            <enum name="GL_FLOAT_VEC3"/>
4407            <enum name="GL_FLOAT_VEC4"/>
4408            <enum name="GL_DOUBLE"/>
4409            <enum name="GL_DOUBLE_VEC2"/>
4410            <enum name="GL_DOUBLE_VEC3"/>
4411            <enum name="GL_DOUBLE_VEC4"/>
4412            <enum name="GL_INT"/>
4413            <enum name="GL_INT_VEC2"/>
4414            <enum name="GL_INT_VEC3"/>
4415            <enum name="GL_INT_VEC4"/>
4416            <enum name="GL_UNSIGNED_INT"/>
4417            <enum name="GL_UNSIGNED_INT_VEC2"/>
4418            <enum name="GL_UNSIGNED_INT_VEC3"/>
4419            <enum name="GL_UNSIGNED_INT_VEC4"/>
4420            <enum name="GL_BOOL"/>
4421            <enum name="GL_BOOL_VEC2"/>
4422            <enum name="GL_BOOL_VEC3"/>
4423            <enum name="GL_BOOL_VEC4"/>
4424            <enum name="GL_FLOAT_MAT2"/>
4425            <enum name="GL_FLOAT_MAT3"/>
4426            <enum name="GL_FLOAT_MAT4"/>
4427            <enum name="GL_FLOAT_MAT2x3"/>
4428            <enum name="GL_FLOAT_MAT2x4"/>
4429            <enum name="GL_FLOAT_MAT3x2"/>
4430            <enum name="GL_FLOAT_MAT3x4"/>
4431            <enum name="GL_FLOAT_MAT4x2"/>
4432            <enum name="GL_FLOAT_MAT4x3"/>
4433            <enum name="GL_DOUBLE_MAT2"/>
4434            <enum name="GL_DOUBLE_MAT3"/>
4435            <enum name="GL_DOUBLE_MAT4"/>
4436            <enum name="GL_SAMPLER_1D"/>
4437            <enum name="GL_SAMPLER_2D"/>
4438            <enum name="GL_SAMPLER_3D"/>
4439            <enum name="GL_SAMPLER_CUBE"/>
4440            <enum name="GL_SAMPLER_1D_SHADOW"/>
4441            <enum name="GL_SAMPLER_2D_SHADOW"/>
4442            <enum name="GL_SAMPLER_1D_ARRAY"/>
4443            <enum name="GL_SAMPLER_2D_ARRAY"/>
4444            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
4445            <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
4446            <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
4447            <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
4448            <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
4449            <enum name="GL_SAMPLER_CUBE_SHADOW"/>
4450            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
4451            <enum name="GL_SAMPLER_BUFFER"/>
4452            <enum name="GL_SAMPLER_2D_RECT"/>
4453            <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
4454            <enum name="GL_INT_SAMPLER_1D"/>
4455            <enum name="GL_INT_SAMPLER_2D"/>
4456            <enum name="GL_INT_SAMPLER_3D"/>
4457            <enum name="GL_INT_SAMPLER_CUBE"/>
4458            <enum name="GL_INT_SAMPLER_1D_ARRAY"/>
4459            <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
4460            <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
4461            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
4462            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
4463            <enum name="GL_INT_SAMPLER_BUFFER"/>
4464            <enum name="GL_INT_SAMPLER_2D_RECT"/>
4465            <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/>
4466            <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
4467            <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
4468            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
4469            <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
4470            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
4471            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
4472            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
4473            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
4474            <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
4475            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
4476            <enum name="GL_IMAGE_1D"/>
4477            <enum name="GL_IMAGE_2D"/>
4478            <enum name="GL_IMAGE_3D"/>
4479            <enum name="GL_IMAGE_2D_RECT"/>
4480            <enum name="GL_IMAGE_CUBE"/>
4481            <enum name="GL_IMAGE_BUFFER"/>
4482            <enum name="GL_IMAGE_1D_ARRAY"/>
4483            <enum name="GL_IMAGE_2D_ARRAY"/>
4484            <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
4485            <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
4486            <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
4487            <enum name="GL_INT_IMAGE_1D"/>
4488            <enum name="GL_INT_IMAGE_2D"/>
4489            <enum name="GL_INT_IMAGE_3D"/>
4490            <enum name="GL_INT_IMAGE_2D_RECT"/>
4491            <enum name="GL_INT_IMAGE_CUBE"/>
4492            <enum name="GL_INT_IMAGE_BUFFER"/>
4493            <enum name="GL_INT_IMAGE_1D_ARRAY"/>
4494            <enum name="GL_INT_IMAGE_2D_ARRAY"/>
4495            <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
4496            <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
4497            <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
4498            <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
4499            <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
4500            <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
4501            <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
4502            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
4503            <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
4504            <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
4505            <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
4506            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
4507            <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
4508            <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
4509            <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
4510        </group>
4511
4512        <group name="TransformFeedbackBufferMode" comment="See glTransformFeedbackVaryings()">
4513            <enum name="GL_INTERLEAVED_ATTRIBS"/>
4514            <enum name="GL_SEPARATE_ATTRIBS"/>
4515        </group>
4516
4517        <group name="VertexAttribIType">
4518            <enum name="GL_BYTE"/>
4519            <enum name="GL_UNSIGNED_BYTE"/>
4520            <enum name="GL_SHORT"/>
4521            <enum name="GL_UNSIGNED_SHORT"/>
4522            <enum name="GL_INT"/>
4523            <enum name="GL_UNSIGNED_INT"/>
4524        </group>
4525
4526        <group name="VertexAttribLType">
4527            <enum name="GL_DOUBLE"/>
4528        </group>
4529
4530        <group name="ProgramResourceProperty">
4531            <enum name="GL_ACTIVE_VARIABLES"/>
4532            <enum name="GL_BUFFER_BINDING"/>
4533            <enum name="GL_NUM_ACTIVE_VARIABLES"/>
4534            <enum name="GL_ARRAY_SIZE"/>
4535            <enum name="GL_ARRAY_STRIDE"/>
4536            <enum name="GL_BLOCK_INDEX"/>
4537            <enum name="GL_IS_ROW_MAJOR"/>
4538            <enum name="GL_MATRIX_STRIDE"/>
4539            <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
4540            <enum name="GL_BUFFER_DATA_SIZE"/>
4541            <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
4542            <enum name="GL_COMPATIBLE_SUBROUTINES"/>
4543            <enum name="GL_IS_PER_PATCH"/>
4544            <enum name="GL_LOCATION"/>
4545            <enum name="GL_UNIFORM"/>
4546            <enum name="GL_LOCATION_COMPONENT"/>
4547            <enum name="GL_LOCATION_INDEX"/>
4548            <enum name="GL_NAME_LENGTH"/>
4549            <enum name="GL_OFFSET"/>
4550            <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
4551            <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
4552            <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
4553            <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
4554            <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
4555            <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
4556            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
4557            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
4558            <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
4559            <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
4560            <enum name="GL_TYPE"/>
4561        </group>
4562
4563        <group name="TextureCompareMode">
4564            <enum name="GL_NONE"/>
4565            <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
4566            <enum name="GL_COMPARE_R_TO_TEXTURE"/>
4567        </group>
4568
4569        <group name="TextureSwizzle">
4570            <enum name="GL_RED"/>
4571            <enum name="GL_GREEN"/>
4572            <enum name="GL_BLUE"/>
4573            <enum name="GL_ALPHA"/>
4574            <enum name="GL_ZERO"/>
4575            <enum name="GL_ONE"/>
4576        </group>
4577
4578    </groups>
4579
4580    <!-- SECTION: GL enumerant (token) definitions. -->
4581
4582    <!-- Bitmasks each have their own namespace, although bits are
4583         sometimes reused for other purposes -->
4584
4585    <enums namespace="GL" group="AttribMask" type="bitmask">
4586        <enum value="0x00000001" name="GL_CURRENT_BIT"/>
4587        <enum value="0x00000002" name="GL_POINT_BIT"/>
4588        <enum value="0x00000004" name="GL_LINE_BIT"/>
4589        <enum value="0x00000008" name="GL_POLYGON_BIT"/>
4590        <enum value="0x00000010" name="GL_POLYGON_STIPPLE_BIT"/>
4591        <enum value="0x00000020" name="GL_PIXEL_MODE_BIT"/>
4592        <enum value="0x00000040" name="GL_LIGHTING_BIT"/>
4593        <enum value="0x00000080" name="GL_FOG_BIT"/>
4594        <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT"/>
4595        <enum value="0x00000200" name="GL_ACCUM_BUFFER_BIT"/>
4596        <enum value="0x00000400" name="GL_STENCIL_BUFFER_BIT"/>
4597        <enum value="0x00000800" name="GL_VIEWPORT_BIT"/>
4598        <enum value="0x00001000" name="GL_TRANSFORM_BIT"/>
4599        <enum value="0x00002000" name="GL_ENABLE_BIT"/>
4600        <enum value="0x00004000" name="GL_COLOR_BUFFER_BIT"/>
4601        <enum value="0x00008000" name="GL_HINT_BIT"/>
4602        <enum value="0x00010000" name="GL_EVAL_BIT"/>
4603        <enum value="0x00020000" name="GL_LIST_BIT"/>
4604        <enum value="0x00040000" name="GL_TEXTURE_BIT"/>
4605        <enum value="0x00080000" name="GL_SCISSOR_BIT"/>
4606        <enum value="0x20000000" name="GL_MULTISAMPLE_BIT"/>
4607        <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_ARB"/>
4608        <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_EXT"/>
4609        <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_3DFX"/>
4610        <enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/>
4611    </enums>
4612
4613    <enums namespace="GL" group="BufferStorageMask" type="bitmask" comment="GL_MAP_{COHERENT,PERSISTENT,READ,WRITE}_{BIT,BIT_EXT} also lie in this namespace">
4614        <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
4615        <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
4616        <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
4617        <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
4618        <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
4619        <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
4620        <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV"/>
4621            <unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/>
4622        <enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX"/>
4623            <!-- Also used: 0x000000ff for bits reused from MapBufferAccessMask below -->
4624    </enums>
4625
4626    <enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace">
4627        <enum value="0x00008000" name="GL_COVERAGE_BUFFER_BIT_NV" comment="Collides with AttribMask bit GL_HINT_BIT. OK since this token is for OpenGL ES 2, which doesn't have attribute groups."/>
4628            <!-- Also used: 0x00004700 for bits reused from AttribMask above -->
4629    </enums>
4630
4631    <enums namespace="GL" group="ClientAttribMask" type="bitmask">
4632        <enum value="0x00000001" name="GL_CLIENT_PIXEL_STORE_BIT"/>
4633        <enum value="0x00000002" name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
4634        <enum value="0xFFFFFFFF" name="GL_CLIENT_ALL_ATTRIB_BITS"/>
4635    </enums>
4636
4637    <enums namespace="GL" group="ContextFlagMask" type="bitmask" comment="Should be shared with WGL/GLX, but aren't since the FORWARD_COMPATIBLE and DEBUG values are swapped vs. WGL/GLX.">
4638        <enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
4639        <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
4640        <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
4641        <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
4642        <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
4643        <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
4644        <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" alias="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
4645        <enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
4646    </enums>
4647
4648    <enums namespace="GL" group="ContextProfileMask" type="bitmask">
4649        <enum value="0x00000001" name="GL_CONTEXT_CORE_PROFILE_BIT"/>
4650        <enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
4651    </enums>
4652
4653    <enums namespace="GL" group="MapBufferAccessMask" type="bitmask">
4654        <enum value="0x0001" name="GL_MAP_READ_BIT"/>
4655        <enum value="0x0001" name="GL_MAP_READ_BIT_EXT"/>
4656        <enum value="0x0002" name="GL_MAP_WRITE_BIT"/>
4657        <enum value="0x0002" name="GL_MAP_WRITE_BIT_EXT"/>
4658        <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT"/>
4659        <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
4660        <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
4661        <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
4662        <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
4663        <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
4664        <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/>
4665        <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
4666        <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/>
4667        <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT"/>
4668        <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
4669        <enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT"/>
4670    </enums>
4671
4672    <enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
4673        <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
4674        <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
4675        <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
4676        <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
4677        <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT"/>
4678        <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT_EXT"/>
4679        <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
4680        <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
4681        <enum value="0x00000010" name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
4682        <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
4683        <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
4684        <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT"/>
4685        <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT_EXT"/>
4686        <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
4687        <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
4688        <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
4689        <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
4690        <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
4691        <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
4692        <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT"/>
4693        <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
4694        <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
4695        <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
4696        <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
4697        <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
4698        <enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/>
4699        <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
4700        <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
4701        <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/>
4702        <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/>
4703        <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
4704    </enums>
4705
4706    <enums namespace="GL" group="OcclusionQueryEventMaskAMD" type="bitmask">
4707        <enum value="0x00000001" name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
4708        <enum value="0x00000002" name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
4709        <enum value="0x00000004" name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
4710        <enum value="0x00000008" name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
4711        <enum value="0xFFFFFFFF" name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
4712    </enums>
4713
4714    <enums namespace="GL" group="SyncObjectMask" type="bitmask">
4715        <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
4716        <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
4717    </enums>
4718
4719    <enums namespace="GL" group="UseProgramStageMask" type="bitmask">
4720        <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT"/>
4721        <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT_EXT"/>
4722        <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT"/>
4723        <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT"/>
4724        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT"/>
4725        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT"/>
4726        <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_OES"/>
4727        <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT"/>
4728        <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
4729        <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
4730        <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT"/>
4731        <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
4732        <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
4733        <enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT"/>
4734        <enum value="0x00000040" name="GL_MESH_SHADER_BIT_NV"/>
4735        <enum value="0x00000080" name="GL_TASK_SHADER_BIT_NV"/>
4736        <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS"/>
4737        <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/>
4738    </enums>
4739
4740    <enums namespace="GL" group="SubgroupSupportedFeatures" type="bitmask">
4741        <enum value="0x00000001" name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/>
4742        <enum value="0x00000002" name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/>
4743        <enum value="0x00000004" name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/>
4744        <enum value="0x00000008" name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/>
4745        <enum value="0x00000010" name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/>
4746        <enum value="0x00000020" name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/>
4747        <enum value="0x00000040" name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/>
4748        <enum value="0x00000080" name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/>
4749        <enum value="0x00000100" name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/>
4750    </enums>
4751
4752    <!-- Bitmasks defined by vendor extensions -->
4753
4754    <enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask">
4755        <enum value="0x00000001" name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
4756    </enums>
4757
4758    <enums namespace="GL" group="FragmentShaderDestMaskATI" type="bitmask">
4759        <enum value="0x00000001" name="GL_RED_BIT_ATI"/>
4760        <enum value="0x00000002" name="GL_GREEN_BIT_ATI"/>
4761        <enum value="0x00000004" name="GL_BLUE_BIT_ATI"/>
4762    </enums>
4763
4764    <enums namespace="GL" group="FragmentShaderDestModMaskATI" type="bitmask">
4765        <enum value="0x00000001" name="GL_2X_BIT_ATI"/>
4766        <enum value="0x00000002" name="GL_4X_BIT_ATI"/>
4767        <enum value="0x00000004" name="GL_8X_BIT_ATI"/>
4768        <enum value="0x00000008" name="GL_HALF_BIT_ATI"/>
4769        <enum value="0x00000010" name="GL_QUARTER_BIT_ATI"/>
4770        <enum value="0x00000020" name="GL_EIGHTH_BIT_ATI"/>
4771        <enum value="0x00000040" name="GL_SATURATE_BIT_ATI"/>
4772    </enums>
4773
4774    <enums namespace="GL" group="FragmentShaderColorModMaskATI" type="bitmask">
4775            <!-- Also used: 0x00000001 for GL_2X_BIT_ATI reused from FragmentShaderDestModMaskAT above -->
4776        <enum value="0x00000002" name="GL_COMP_BIT_ATI"/>
4777        <enum value="0x00000004" name="GL_NEGATE_BIT_ATI"/>
4778        <enum value="0x00000008" name="GL_BIAS_BIT_ATI"/>
4779    </enums>
4780
4781    <enums namespace="GL" group="TraceMaskMESA" type="bitmask">
4782        <enum value="0x0001" name="GL_TRACE_OPERATIONS_BIT_MESA"/>
4783        <enum value="0x0002" name="GL_TRACE_PRIMITIVES_BIT_MESA"/>
4784        <enum value="0x0004" name="GL_TRACE_ARRAYS_BIT_MESA"/>
4785        <enum value="0x0008" name="GL_TRACE_TEXTURES_BIT_MESA"/>
4786        <enum value="0x0010" name="GL_TRACE_PIXELS_BIT_MESA"/>
4787        <enum value="0x0020" name="GL_TRACE_ERRORS_BIT_MESA"/>
4788        <enum value="0xFFFF" name="GL_TRACE_ALL_BITS_MESA"/>
4789    </enums>
4790
4791    <enums namespace="GL" group="PathRenderingMaskNV" type="bitmask">
4792        <enum value="0x01" name="GL_BOLD_BIT_NV"/>
4793        <enum value="0x02" name="GL_ITALIC_BIT_NV"/>
4794        <enum value="0x01" name="GL_GLYPH_WIDTH_BIT_NV"/>
4795        <enum value="0x02" name="GL_GLYPH_HEIGHT_BIT_NV"/>
4796        <enum value="0x04" name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
4797        <enum value="0x08" name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
4798        <enum value="0x10" name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
4799        <enum value="0x20" name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
4800        <enum value="0x40" name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
4801        <enum value="0x80" name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
4802        <enum value="0x100" name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
4803        <enum value="0x00010000" name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
4804        <enum value="0x00020000" name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
4805        <enum value="0x00040000" name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
4806        <enum value="0x00080000" name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
4807        <enum value="0x00100000" name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
4808        <enum value="0x00200000" name="GL_FONT_ASCENDER_BIT_NV"/>
4809        <enum value="0x00400000" name="GL_FONT_DESCENDER_BIT_NV"/>
4810        <enum value="0x00800000" name="GL_FONT_HEIGHT_BIT_NV"/>
4811        <enum value="0x01000000" name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
4812        <enum value="0x02000000" name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
4813        <enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
4814        <enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
4815        <enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV"/>
4816        <enum value="0x20000000" name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
4817    </enums>
4818
4819    <enums namespace="GL" group="PerformanceQueryCapsMaskINTEL" type="bitmask">
4820        <enum value="0x00000000" name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
4821        <enum value="0x00000001" name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
4822    </enums>
4823
4824    <enums namespace="GL" group="VertexHintsMaskPGI" type="bitmask">
4825        <enum value="0x00000004" name="GL_VERTEX23_BIT_PGI"/>
4826        <enum value="0x00000008" name="GL_VERTEX4_BIT_PGI"/>
4827        <enum value="0x00010000" name="GL_COLOR3_BIT_PGI"/>
4828        <enum value="0x00020000" name="GL_COLOR4_BIT_PGI"/>
4829        <enum value="0x00040000" name="GL_EDGEFLAG_BIT_PGI"/>
4830        <enum value="0x00080000" name="GL_INDEX_BIT_PGI"/>
4831        <enum value="0x00100000" name="GL_MAT_AMBIENT_BIT_PGI"/>
4832        <enum value="0x00200000" name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
4833        <enum value="0x00400000" name="GL_MAT_DIFFUSE_BIT_PGI"/>
4834        <enum value="0x00800000" name="GL_MAT_EMISSION_BIT_PGI"/>
4835        <enum value="0x01000000" name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
4836        <enum value="0x02000000" name="GL_MAT_SHININESS_BIT_PGI"/>
4837        <enum value="0x04000000" name="GL_MAT_SPECULAR_BIT_PGI"/>
4838        <enum value="0x08000000" name="GL_NORMAL_BIT_PGI"/>
4839        <enum value="0x10000000" name="GL_TEXCOORD1_BIT_PGI"/>
4840        <enum value="0x20000000" name="GL_TEXCOORD2_BIT_PGI"/>
4841        <enum value="0x40000000" name="GL_TEXCOORD3_BIT_PGI"/>
4842        <enum value="0x80000000" name="GL_TEXCOORD4_BIT_PGI"/>
4843    </enums>
4844
4845    <enums namespace="GL" group="BufferBitQCOM" type="bitmask">
4846        <enum value="0x00000001" name="GL_COLOR_BUFFER_BIT0_QCOM"/>
4847        <enum value="0x00000002" name="GL_COLOR_BUFFER_BIT1_QCOM"/>
4848        <enum value="0x00000004" name="GL_COLOR_BUFFER_BIT2_QCOM"/>
4849        <enum value="0x00000008" name="GL_COLOR_BUFFER_BIT3_QCOM"/>
4850        <enum value="0x00000010" name="GL_COLOR_BUFFER_BIT4_QCOM"/>
4851        <enum value="0x00000020" name="GL_COLOR_BUFFER_BIT5_QCOM"/>
4852        <enum value="0x00000040" name="GL_COLOR_BUFFER_BIT6_QCOM"/>
4853        <enum value="0x00000080" name="GL_COLOR_BUFFER_BIT7_QCOM"/>
4854        <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
4855        <enum value="0x00000200" name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
4856        <enum value="0x00000400" name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
4857        <enum value="0x00000800" name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
4858        <enum value="0x00001000" name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
4859        <enum value="0x00002000" name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
4860        <enum value="0x00004000" name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
4861        <enum value="0x00008000" name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
4862        <enum value="0x00010000" name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
4863        <enum value="0x00020000" name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
4864        <enum value="0x00040000" name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
4865        <enum value="0x00080000" name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
4866        <enum value="0x00100000" name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
4867        <enum value="0x00200000" name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
4868        <enum value="0x00400000" name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
4869        <enum value="0x00800000" name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
4870        <enum value="0x01000000" name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
4871        <enum value="0x02000000" name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
4872        <enum value="0x04000000" name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
4873        <enum value="0x08000000" name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
4874        <enum value="0x10000000" name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
4875        <enum value="0x20000000" name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
4876        <enum value="0x40000000" name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
4877        <enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
4878    </enums>
4879
4880    <enums namespace="GL" group="FoveationConfigBitQCOM" type="bitmask">
4881        <enum value="0x00000001" name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
4882        <enum value="0x00000002" name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
4883        <enum value="0x00000004" name="GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM"/>
4884    </enums>
4885
4886    <enums namespace="GL" group="FfdMaskSGIX" type="bitmask">
4887        <enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
4888        <enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
4889    </enums>
4890
4891
4892    <!-- Non-bitmask enums with their own namespace. Generally small numbers
4893         used for indexed access. -->
4894
4895    <enums namespace="GL" group="CommandOpcodesNV" vendor="NV" comment="For NV_command_list.">
4896        <enum value="0x0000" name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
4897        <enum value="0x0001" name="GL_NOP_COMMAND_NV"/>
4898        <enum value="0x0002" name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
4899        <enum value="0x0003" name="GL_DRAW_ARRAYS_COMMAND_NV"/>
4900        <enum value="0x0004" name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
4901        <enum value="0x0005" name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
4902        <enum value="0x0006" name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
4903        <enum value="0x0007" name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
4904        <enum value="0x0008" name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
4905        <enum value="0x0009" name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
4906        <enum value="0x000A" name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
4907        <enum value="0x000B" name="GL_BLEND_COLOR_COMMAND_NV"/>
4908        <enum value="0x000C" name="GL_STENCIL_REF_COMMAND_NV"/>
4909        <enum value="0x000D" name="GL_LINE_WIDTH_COMMAND_NV"/>
4910        <enum value="0x000E" name="GL_POLYGON_OFFSET_COMMAND_NV"/>
4911        <enum value="0x000F" name="GL_ALPHA_REF_COMMAND_NV"/>
4912        <enum value="0x0010" name="GL_VIEWPORT_COMMAND_NV"/>
4913        <enum value="0x0011" name="GL_SCISSOR_COMMAND_NV"/>
4914        <enum value="0x0012" name="GL_FRONT_FACE_COMMAND_NV"/>
4915    </enums>
4916
4917    <enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture">
4918        <enum value="0" name="GL_LAYOUT_DEFAULT_INTEL"/>
4919        <enum value="1" name="GL_LAYOUT_LINEAR_INTEL"/>
4920        <enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
4921    </enums>
4922
4923    <enums namespace="GL" group="PathRenderingTokenNV" vendor="NV">
4924        <enum value="0x00" name="GL_CLOSE_PATH_NV"/>
4925        <enum value="0x02" name="GL_MOVE_TO_NV"/>
4926        <enum value="0x03" name="GL_RELATIVE_MOVE_TO_NV"/>
4927        <enum value="0x04" name="GL_LINE_TO_NV"/>
4928        <enum value="0x05" name="GL_RELATIVE_LINE_TO_NV"/>
4929        <enum value="0x06" name="GL_HORIZONTAL_LINE_TO_NV"/>
4930        <enum value="0x07" name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
4931        <enum value="0x08" name="GL_VERTICAL_LINE_TO_NV"/>
4932        <enum value="0x09" name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
4933        <enum value="0x0A" name="GL_QUADRATIC_CURVE_TO_NV"/>
4934        <enum value="0x0B" name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
4935        <enum value="0x0C" name="GL_CUBIC_CURVE_TO_NV"/>
4936        <enum value="0x0D" name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
4937        <enum value="0x0E" name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
4938        <enum value="0x0F" name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
4939        <enum value="0x10" name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
4940        <enum value="0x11" name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
4941        <enum value="0x12" name="GL_SMALL_CCW_ARC_TO_NV"/>
4942        <enum value="0x13" name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
4943        <enum value="0x14" name="GL_SMALL_CW_ARC_TO_NV"/>
4944        <enum value="0x15" name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
4945        <enum value="0x16" name="GL_LARGE_CCW_ARC_TO_NV"/>
4946        <enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
4947        <enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV"/>
4948        <enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
4949        <enum value="0x1A" name="GL_CONIC_CURVE_TO_NV"/>
4950        <enum value="0x1B" name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
4951            <unused start="0x1C" end="0xBF" comment="Unused for PathRenderingTokenNV"/>
4952        <enum value="0xC0" name="GL_SHARED_EDGE_NV"/>
4953            <unused start="0xC1" end="0xE7" comment="Unused for PathRenderingTokenNV"/>
4954        <enum value="0xE8" name="GL_ROUNDED_RECT_NV"/>
4955        <enum value="0xE9" name="GL_RELATIVE_ROUNDED_RECT_NV"/>
4956        <enum value="0xEA" name="GL_ROUNDED_RECT2_NV"/>
4957        <enum value="0xEB" name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
4958        <enum value="0xEC" name="GL_ROUNDED_RECT4_NV"/>
4959        <enum value="0xED" name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
4960        <enum value="0xEE" name="GL_ROUNDED_RECT8_NV"/>
4961        <enum value="0xEF" name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
4962        <enum value="0xF0" name="GL_RESTART_PATH_NV"/>
4963        <enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
4964        <enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
4965        <enum value="0xF6" name="GL_RECT_NV"/>
4966        <enum value="0xF7" name="GL_RELATIVE_RECT_NV"/>
4967        <enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
4968        <enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV"/>
4969        <enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
4970        <enum value="0xFE" name="GL_ARC_TO_NV"/>
4971        <enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV"/>
4972    </enums>
4973
4974    <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
4975        <enum value="-2" name="GL_NEXT_BUFFER_NV"/>
4976        <enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/>
4977        <enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/>
4978        <enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/>
4979        <enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/>
4980    </enums>
4981
4982    <enums namespace="GL" group="TriangleListSUN" vendor="SUN">
4983        <enum value="0x0001" name="GL_RESTART_SUN"/>
4984        <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/>
4985        <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/>
4986    </enums>
4987
4988    <!-- The default ("API") enum namespace starts here. While some
4989         assigned values may overlap, and different parts of the
4990         namespace are reserved for different purposes, it is a single
4991         namespace. The "class" attribute indicates some of the reserved
4992         purposes but is by no means complete (and cannot be, since many
4993         tokens are reused for different purposes in different
4994         extensions and API versions). -->
4995
4996    <enums namespace="GL" group="SpecialNumbers" vendor="ARB" comment="Tokens whose numeric value is intrinsically meaningful">
4997        <enum value="0" name="GL_FALSE"/>
4998        <enum value="0" name="GL_NO_ERROR"/>
4999        <enum value="0" name="GL_ZERO"/>
5000        <enum value="0" name="GL_NONE"/>
5001        <enum value="0" name="GL_NONE_OES"/>
5002        <enum value="1" name="GL_TRUE"/>
5003        <enum value="1" name="GL_ONE"/>
5004        <enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
5005        <enum value="0xFFFFFFFF" name="GL_ALL_PIXELS_AMD"/>
5006        <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64"/>
5007        <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64"/>
5008        <enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
5009        <enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
5010        <enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
5011        <enum value="16" name="GL_UUID_SIZE_EXT"/>
5012        <enum value="8" name="GL_LUID_SIZE_EXT"/>
5013    </enums>
5014
5015    <enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused.">
5016        <enum value="0x0000" name="GL_POINTS"/>
5017        <enum value="0x0001" name="GL_LINES"/>
5018        <enum value="0x0002" name="GL_LINE_LOOP"/>
5019        <enum value="0x0003" name="GL_LINE_STRIP"/>
5020        <enum value="0x0004" name="GL_TRIANGLES"/>
5021        <enum value="0x0005" name="GL_TRIANGLE_STRIP"/>
5022        <enum value="0x0006" name="GL_TRIANGLE_FAN"/>
5023        <enum value="0x0007" name="GL_QUADS"/>
5024        <enum value="0x0007" name="GL_QUADS_EXT"/>
5025        <enum value="0x0007" name="GL_QUADS_OES"/>
5026        <enum value="0x0008" name="GL_QUAD_STRIP"/>
5027        <enum value="0x0009" name="GL_POLYGON"/>
5028        <enum value="0x000A" name="GL_LINES_ADJACENCY"/>
5029        <enum value="0x000A" name="GL_LINES_ADJACENCY_ARB"/>
5030        <enum value="0x000A" name="GL_LINES_ADJACENCY_EXT"/>
5031        <enum value="0x000A" name="GL_LINES_ADJACENCY_OES"/>
5032        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY"/>
5033        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB"/>
5034        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT"/>
5035        <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_OES"/>
5036        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY"/>
5037        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB"/>
5038        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT"/>
5039        <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_OES"/>
5040        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY"/>
5041        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
5042        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
5043        <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
5044        <enum value="0x000E" name="GL_PATCHES"/>
5045        <enum value="0x000E" name="GL_PATCHES_EXT"/>
5046        <enum value="0x000E" name="GL_PATCHES_OES"/>
5047            <unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/>
5048        <enum value="0x0100" name="GL_ACCUM"/>
5049        <enum value="0x0101" name="GL_LOAD"/>
5050        <enum value="0x0102" name="GL_RETURN"/>
5051        <enum value="0x0103" name="GL_MULT"/>
5052        <enum value="0x0104" name="GL_ADD"/>
5053            <unused start="0x0105" end="0x01FF" comment="Unused for AccumOp"/>
5054        <enum value="0x0200" name="GL_NEVER"/>
5055        <enum value="0x0201" name="GL_LESS"/>
5056        <enum value="0x0202" name="GL_EQUAL"/>
5057        <enum value="0x0203" name="GL_LEQUAL"/>
5058        <enum value="0x0204" name="GL_GREATER"/>
5059        <enum value="0x0205" name="GL_NOTEQUAL"/>
5060        <enum value="0x0206" name="GL_GEQUAL"/>
5061        <enum value="0x0207" name="GL_ALWAYS"/>
5062            <unused start="0x0208" end="0x02FF" comment="Unused for AlphaFunction"/>
5063        <enum value="0x0300" name="GL_SRC_COLOR"/>
5064        <enum value="0x0301" name="GL_ONE_MINUS_SRC_COLOR"/>
5065        <enum value="0x0302" name="GL_SRC_ALPHA"/>
5066        <enum value="0x0303" name="GL_ONE_MINUS_SRC_ALPHA"/>
5067        <enum value="0x0304" name="GL_DST_ALPHA"/>
5068        <enum value="0x0305" name="GL_ONE_MINUS_DST_ALPHA"/>
5069        <enum value="0x0306" name="GL_DST_COLOR"/>
5070        <enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/>
5071        <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/>
5072        <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/>
5073            <unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/>
5074        <enum value="0x0400" name="GL_FRONT_LEFT"/>
5075        <enum value="0x0401" name="GL_FRONT_RIGHT"/>
5076        <enum value="0x0402" name="GL_BACK_LEFT"/>
5077        <enum value="0x0403" name="GL_BACK_RIGHT"/>
5078        <enum value="0x0404" name="GL_FRONT"/>
5079        <enum value="0x0405" name="GL_BACK"/>
5080        <enum value="0x0406" name="GL_LEFT"/>
5081        <enum value="0x0407" name="GL_RIGHT"/>
5082        <enum value="0x0408" name="GL_FRONT_AND_BACK"/>
5083        <enum value="0x0409" name="GL_AUX0"/>
5084        <enum value="0x040A" name="GL_AUX1"/>
5085        <enum value="0x040B" name="GL_AUX2"/>
5086        <enum value="0x040C" name="GL_AUX3"/>
5087            <unused start="0x040D" end="0x04FF" comment="Unused for DrawBufferMode"/>
5088        <enum value="0x0500" name="GL_INVALID_ENUM"/>
5089        <enum value="0x0501" name="GL_INVALID_VALUE"/>
5090        <enum value="0x0502" name="GL_INVALID_OPERATION"/>
5091        <enum value="0x0503" name="GL_STACK_OVERFLOW"/>
5092        <enum value="0x0503" name="GL_STACK_OVERFLOW_KHR"/>
5093        <enum value="0x0504" name="GL_STACK_UNDERFLOW"/>
5094        <enum value="0x0504" name="GL_STACK_UNDERFLOW_KHR"/>
5095        <enum value="0x0505" name="GL_OUT_OF_MEMORY"/>
5096        <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
5097        <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
5098        <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
5099        <enum value="0x0507" name="GL_CONTEXT_LOST"/>
5100        <enum value="0x0507" name="GL_CONTEXT_LOST_KHR"/>
5101            <unused start="0x0508" end="0x05FF" comment="Unused for ErrorCode"/>
5102        <enum value="0x0600" name="GL_2D"/>
5103        <enum value="0x0601" name="GL_3D"/>
5104        <enum value="0x0602" name="GL_3D_COLOR"/>
5105        <enum value="0x0603" name="GL_3D_COLOR_TEXTURE"/>
5106        <enum value="0x0604" name="GL_4D_COLOR_TEXTURE"/>
5107            <unused start="0x0605" end="0x06FF" comment="Unused for FeedbackType"/>
5108        <enum value="0x0700" name="GL_PASS_THROUGH_TOKEN"/>
5109        <enum value="0x0701" name="GL_POINT_TOKEN"/>
5110        <enum value="0x0702" name="GL_LINE_TOKEN"/>
5111        <enum value="0x0703" name="GL_POLYGON_TOKEN"/>
5112        <enum value="0x0704" name="GL_BITMAP_TOKEN"/>
5113        <enum value="0x0705" name="GL_DRAW_PIXEL_TOKEN"/>
5114        <enum value="0x0706" name="GL_COPY_PIXEL_TOKEN"/>
5115        <enum value="0x0707" name="GL_LINE_RESET_TOKEN"/>
5116            <unused start="0x0708" end="0x07FF" comment="Unused for FeedbackToken"/>
5117        <enum value="0x0800" name="GL_EXP"/>
5118        <enum value="0x0801" name="GL_EXP2"/>
5119            <unused start="0x0802" end="0x08FF" comment="Unused for FogMode"/>
5120        <enum value="0x0900" name="GL_CW"/>
5121        <enum value="0x0901" name="GL_CCW"/>
5122            <unused start="0x0902" end="0x09FF" comment="Unused for FrontFaceDirection"/>
5123        <enum value="0x0A00" name="GL_COEFF"/>
5124        <enum value="0x0A01" name="GL_ORDER"/>
5125        <enum value="0x0A02" name="GL_DOMAIN"/>
5126            <unused start="0x0A03" end="0x0AFF" comment="Unused for GetMapQuery"/>
5127        <enum value="0x0B00" name="GL_CURRENT_COLOR"/>
5128        <enum value="0x0B01" name="GL_CURRENT_INDEX"/>
5129        <enum value="0x0B02" name="GL_CURRENT_NORMAL"/>
5130        <enum value="0x0B03" name="GL_CURRENT_TEXTURE_COORDS"/>
5131        <enum value="0x0B04" name="GL_CURRENT_RASTER_COLOR"/>
5132        <enum value="0x0B05" name="GL_CURRENT_RASTER_INDEX"/>
5133        <enum value="0x0B06" name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
5134        <enum value="0x0B07" name="GL_CURRENT_RASTER_POSITION"/>
5135        <enum value="0x0B08" name="GL_CURRENT_RASTER_POSITION_VALID"/>
5136        <enum value="0x0B09" name="GL_CURRENT_RASTER_DISTANCE"/>
5137
5138        <enum value="0x0B10" name="GL_POINT_SMOOTH"/>
5139        <enum value="0x0B11" name="GL_POINT_SIZE"/>
5140        <enum value="0x0B12" name="GL_POINT_SIZE_RANGE"/>
5141        <enum value="0x0B12" name="GL_SMOOTH_POINT_SIZE_RANGE" alias="GL_POINT_SIZE_RANGE"/>
5142        <enum value="0x0B13" name="GL_POINT_SIZE_GRANULARITY"/>
5143        <enum value="0x0B13" name="GL_SMOOTH_POINT_SIZE_GRANULARITY" alias="GL_POINT_SIZE_GRANULARITY"/>
5144
5145        <enum value="0x0B20" name="GL_LINE_SMOOTH"/>
5146        <enum value="0x0B21" name="GL_LINE_WIDTH"/>
5147        <enum value="0x0B22" name="GL_LINE_WIDTH_RANGE"/>
5148        <enum value="0x0B22" name="GL_SMOOTH_LINE_WIDTH_RANGE" alias="GL_LINE_WIDTH_RANGE"/>
5149        <enum value="0x0B23" name="GL_LINE_WIDTH_GRANULARITY"/>
5150        <enum value="0x0B23" name="GL_SMOOTH_LINE_WIDTH_GRANULARITY" alias="GL_LINE_WIDTH_GRANULARITY"/>
5151        <enum value="0x0B24" name="GL_LINE_STIPPLE"/>
5152        <enum value="0x0B25" name="GL_LINE_STIPPLE_PATTERN"/>
5153        <enum value="0x0B26" name="GL_LINE_STIPPLE_REPEAT"/>
5154
5155        <enum value="0x0B30" name="GL_LIST_MODE"/>
5156        <enum value="0x0B31" name="GL_MAX_LIST_NESTING"/>
5157        <enum value="0x0B32" name="GL_LIST_BASE"/>
5158        <enum value="0x0B33" name="GL_LIST_INDEX"/>
5159
5160        <enum value="0x0B40" name="GL_POLYGON_MODE"/>
5161        <enum value="0x0B40" name="GL_POLYGON_MODE_NV"/>
5162        <enum value="0x0B41" name="GL_POLYGON_SMOOTH"/>
5163        <enum value="0x0B42" name="GL_POLYGON_STIPPLE"/>
5164        <enum value="0x0B43" name="GL_EDGE_FLAG"/>
5165        <enum value="0x0B44" name="GL_CULL_FACE"/>
5166        <enum value="0x0B45" name="GL_CULL_FACE_MODE"/>
5167        <enum value="0x0B46" name="GL_FRONT_FACE"/>
5168
5169        <enum value="0x0B50" name="GL_LIGHTING"/>
5170        <enum value="0x0B51" name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
5171        <enum value="0x0B52" name="GL_LIGHT_MODEL_TWO_SIDE"/>
5172        <enum value="0x0B53" name="GL_LIGHT_MODEL_AMBIENT"/>
5173        <enum value="0x0B54" name="GL_SHADE_MODEL"/>
5174        <enum value="0x0B55" name="GL_COLOR_MATERIAL_FACE"/>
5175        <enum value="0x0B56" name="GL_COLOR_MATERIAL_PARAMETER"/>
5176        <enum value="0x0B57" name="GL_COLOR_MATERIAL"/>
5177
5178        <enum value="0x0B60" name="GL_FOG"/>
5179        <enum value="0x0B61" name="GL_FOG_INDEX"/>
5180        <enum value="0x0B62" name="GL_FOG_DENSITY"/>
5181        <enum value="0x0B63" name="GL_FOG_START"/>
5182        <enum value="0x0B64" name="GL_FOG_END"/>
5183        <enum value="0x0B65" name="GL_FOG_MODE"/>
5184        <enum value="0x0B66" name="GL_FOG_COLOR"/>
5185
5186        <enum value="0x0B70" name="GL_DEPTH_RANGE"/>
5187        <enum value="0x0B71" name="GL_DEPTH_TEST"/>
5188        <enum value="0x0B72" name="GL_DEPTH_WRITEMASK"/>
5189        <enum value="0x0B73" name="GL_DEPTH_CLEAR_VALUE"/>
5190        <enum value="0x0B74" name="GL_DEPTH_FUNC"/>
5191
5192        <enum value="0x0B80" name="GL_ACCUM_CLEAR_VALUE"/>
5193
5194        <enum value="0x0B90" name="GL_STENCIL_TEST"/>
5195        <enum value="0x0B91" name="GL_STENCIL_CLEAR_VALUE"/>
5196        <enum value="0x0B92" name="GL_STENCIL_FUNC"/>
5197        <enum value="0x0B93" name="GL_STENCIL_VALUE_MASK"/>
5198        <enum value="0x0B94" name="GL_STENCIL_FAIL"/>
5199        <enum value="0x0B95" name="GL_STENCIL_PASS_DEPTH_FAIL"/>
5200        <enum value="0x0B96" name="GL_STENCIL_PASS_DEPTH_PASS"/>
5201        <enum value="0x0B97" name="GL_STENCIL_REF"/>
5202        <enum value="0x0B98" name="GL_STENCIL_WRITEMASK"/>
5203
5204        <enum value="0x0BA0" name="GL_MATRIX_MODE"/>
5205        <enum value="0x0BA1" name="GL_NORMALIZE"/>
5206        <enum value="0x0BA2" name="GL_VIEWPORT"/>
5207        <enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH"/>
5208        <enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
5209        <enum value="0x0BA3" name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
5210        <enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH"/>
5211        <enum value="0x0BA4" name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
5212        <enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH"/>
5213        <enum value="0x0BA6" name="GL_MODELVIEW_MATRIX"/>
5214        <enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT"/>
5215        <enum value="0x0BA6" name="GL_PATH_MODELVIEW_MATRIX_NV"/>
5216        <enum value="0x0BA7" name="GL_PROJECTION_MATRIX"/>
5217        <enum value="0x0BA7" name="GL_PATH_PROJECTION_MATRIX_NV"/>
5218        <enum value="0x0BA8" name="GL_TEXTURE_MATRIX"/>
5219
5220        <enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH"/>
5221        <enum value="0x0BB1" name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
5222
5223        <enum value="0x0BC0" name="GL_ALPHA_TEST"/>
5224        <enum value="0x0BC0" name="GL_ALPHA_TEST_QCOM"/>
5225        <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC"/>
5226        <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC_QCOM"/>
5227        <enum value="0x0BC2" name="GL_ALPHA_TEST_REF"/>
5228        <enum value="0x0BC2" name="GL_ALPHA_TEST_REF_QCOM"/>
5229
5230        <enum value="0x0BD0" name="GL_DITHER"/>
5231
5232        <enum value="0x0BE0" name="GL_BLEND_DST"/>
5233        <enum value="0x0BE1" name="GL_BLEND_SRC"/>
5234        <enum value="0x0BE2" name="GL_BLEND"/>
5235
5236        <enum value="0x0BF0" name="GL_LOGIC_OP_MODE"/>
5237        <enum value="0x0BF1" name="GL_INDEX_LOGIC_OP"/>
5238        <enum value="0x0BF1" name="GL_LOGIC_OP"/>
5239        <enum value="0x0BF2" name="GL_COLOR_LOGIC_OP"/>
5240
5241        <enum value="0x0C00" name="GL_AUX_BUFFERS"/>
5242        <enum value="0x0C01" name="GL_DRAW_BUFFER"/>
5243        <enum value="0x0C01" name="GL_DRAW_BUFFER_EXT"/>
5244        <enum value="0x0C02" name="GL_READ_BUFFER"/>
5245        <enum value="0x0C02" name="GL_READ_BUFFER_EXT"/>
5246        <enum value="0x0C02" name="GL_READ_BUFFER_NV"/>
5247
5248        <enum value="0x0C10" name="GL_SCISSOR_BOX"/>
5249        <enum value="0x0C11" name="GL_SCISSOR_TEST"/>
5250
5251        <enum value="0x0C20" name="GL_INDEX_CLEAR_VALUE"/>
5252        <enum value="0x0C21" name="GL_INDEX_WRITEMASK"/>
5253        <enum value="0x0C22" name="GL_COLOR_CLEAR_VALUE"/>
5254        <enum value="0x0C23" name="GL_COLOR_WRITEMASK"/>
5255
5256        <enum value="0x0C30" name="GL_INDEX_MODE"/>
5257        <enum value="0x0C31" name="GL_RGBA_MODE"/>
5258        <enum value="0x0C32" name="GL_DOUBLEBUFFER"/>
5259        <enum value="0x0C33" name="GL_STEREO"/>
5260
5261        <enum value="0x0C40" name="GL_RENDER_MODE"/>
5262
5263        <enum value="0x0C50" name="GL_PERSPECTIVE_CORRECTION_HINT"/>
5264        <enum value="0x0C51" name="GL_POINT_SMOOTH_HINT"/>
5265        <enum value="0x0C52" name="GL_LINE_SMOOTH_HINT"/>
5266        <enum value="0x0C53" name="GL_POLYGON_SMOOTH_HINT"/>
5267        <enum value="0x0C54" name="GL_FOG_HINT"/>
5268
5269        <enum value="0x0C60" name="GL_TEXTURE_GEN_S"/>
5270        <enum value="0x0C61" name="GL_TEXTURE_GEN_T"/>
5271        <enum value="0x0C62" name="GL_TEXTURE_GEN_R"/>
5272        <enum value="0x0C63" name="GL_TEXTURE_GEN_Q"/>
5273
5274        <enum value="0x0C70" name="GL_PIXEL_MAP_I_TO_I"/>
5275        <enum value="0x0C71" name="GL_PIXEL_MAP_S_TO_S"/>
5276        <enum value="0x0C72" name="GL_PIXEL_MAP_I_TO_R"/>
5277        <enum value="0x0C73" name="GL_PIXEL_MAP_I_TO_G"/>
5278        <enum value="0x0C74" name="GL_PIXEL_MAP_I_TO_B"/>
5279        <enum value="0x0C75" name="GL_PIXEL_MAP_I_TO_A"/>
5280        <enum value="0x0C76" name="GL_PIXEL_MAP_R_TO_R"/>
5281        <enum value="0x0C77" name="GL_PIXEL_MAP_G_TO_G"/>
5282        <enum value="0x0C78" name="GL_PIXEL_MAP_B_TO_B"/>
5283        <enum value="0x0C79" name="GL_PIXEL_MAP_A_TO_A"/>
5284
5285        <enum value="0x0CB0" name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
5286        <enum value="0x0CB1" name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
5287        <enum value="0x0CB2" name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
5288        <enum value="0x0CB3" name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
5289        <enum value="0x0CB4" name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
5290        <enum value="0x0CB5" name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
5291        <enum value="0x0CB6" name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
5292        <enum value="0x0CB7" name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
5293        <enum value="0x0CB8" name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
5294        <enum value="0x0CB9" name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
5295
5296        <enum value="0x0CF0" name="GL_UNPACK_SWAP_BYTES"/>
5297        <enum value="0x0CF1" name="GL_UNPACK_LSB_FIRST"/>
5298        <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH"/>
5299        <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH_EXT"/>
5300        <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS"/>
5301        <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS_EXT"/>
5302        <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS"/>
5303        <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS_EXT"/>
5304        <enum value="0x0CF5" name="GL_UNPACK_ALIGNMENT"/>
5305
5306        <enum value="0x0D00" name="GL_PACK_SWAP_BYTES"/>
5307        <enum value="0x0D01" name="GL_PACK_LSB_FIRST"/>
5308        <enum value="0x0D02" name="GL_PACK_ROW_LENGTH"/>
5309        <enum value="0x0D03" name="GL_PACK_SKIP_ROWS"/>
5310        <enum value="0x0D04" name="GL_PACK_SKIP_PIXELS"/>
5311        <enum value="0x0D05" name="GL_PACK_ALIGNMENT"/>
5312
5313        <enum value="0x0D10" name="GL_MAP_COLOR"/>
5314        <enum value="0x0D11" name="GL_MAP_STENCIL"/>
5315        <enum value="0x0D12" name="GL_INDEX_SHIFT"/>
5316        <enum value="0x0D13" name="GL_INDEX_OFFSET"/>
5317        <enum value="0x0D14" name="GL_RED_SCALE"/>
5318        <enum value="0x0D15" name="GL_RED_BIAS"/>
5319        <enum value="0x0D16" name="GL_ZOOM_X"/>
5320        <enum value="0x0D17" name="GL_ZOOM_Y"/>
5321        <enum value="0x0D18" name="GL_GREEN_SCALE"/>
5322        <enum value="0x0D19" name="GL_GREEN_BIAS"/>
5323        <enum value="0x0D1A" name="GL_BLUE_SCALE"/>
5324        <enum value="0x0D1B" name="GL_BLUE_BIAS"/>
5325        <enum value="0x0D1C" name="GL_ALPHA_SCALE"/>
5326        <enum value="0x0D1D" name="GL_ALPHA_BIAS"/>
5327        <enum value="0x0D1E" name="GL_DEPTH_SCALE"/>
5328        <enum value="0x0D1F" name="GL_DEPTH_BIAS"/>
5329
5330        <enum value="0x0D30" name="GL_MAX_EVAL_ORDER"/>
5331        <enum value="0x0D31" name="GL_MAX_LIGHTS"/>
5332        <enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/>
5333        <enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
5334        <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/>
5335        <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_EXT" alias="GL_MAX_CLIP_PLANES"/>
5336        <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/>
5337        <enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/>
5338        <enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/>
5339        <enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH"/>
5340        <enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
5341        <enum value="0x0D36" name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
5342        <enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH"/>
5343        <enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH"/>
5344        <enum value="0x0D38" name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
5345        <enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH"/>
5346        <enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS"/>
5347        <enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
5348
5349        <enum value="0x0D50" name="GL_SUBPIXEL_BITS"/>
5350        <enum value="0x0D51" name="GL_INDEX_BITS"/>
5351        <enum value="0x0D52" name="GL_RED_BITS"/>
5352        <enum value="0x0D53" name="GL_GREEN_BITS"/>
5353        <enum value="0x0D54" name="GL_BLUE_BITS"/>
5354        <enum value="0x0D55" name="GL_ALPHA_BITS"/>
5355        <enum value="0x0D56" name="GL_DEPTH_BITS"/>
5356        <enum value="0x0D57" name="GL_STENCIL_BITS"/>
5357        <enum value="0x0D58" name="GL_ACCUM_RED_BITS"/>
5358        <enum value="0x0D59" name="GL_ACCUM_GREEN_BITS"/>
5359        <enum value="0x0D5A" name="GL_ACCUM_BLUE_BITS"/>
5360        <enum value="0x0D5B" name="GL_ACCUM_ALPHA_BITS"/>
5361
5362        <enum value="0x0D70" name="GL_NAME_STACK_DEPTH"/>
5363
5364        <enum value="0x0D80" name="GL_AUTO_NORMAL"/>
5365
5366        <enum value="0x0D90" name="GL_MAP1_COLOR_4"/>
5367        <enum value="0x0D91" name="GL_MAP1_INDEX"/>
5368        <enum value="0x0D92" name="GL_MAP1_NORMAL"/>
5369        <enum value="0x0D93" name="GL_MAP1_TEXTURE_COORD_1"/>
5370        <enum value="0x0D94" name="GL_MAP1_TEXTURE_COORD_2"/>
5371        <enum value="0x0D95" name="GL_MAP1_TEXTURE_COORD_3"/>
5372        <enum value="0x0D96" name="GL_MAP1_TEXTURE_COORD_4"/>
5373        <enum value="0x0D97" name="GL_MAP1_VERTEX_3"/>
5374        <enum value="0x0D98" name="GL_MAP1_VERTEX_4"/>
5375
5376        <enum value="0x0DB0" name="GL_MAP2_COLOR_4"/>
5377        <enum value="0x0DB1" name="GL_MAP2_INDEX"/>
5378        <enum value="0x0DB2" name="GL_MAP2_NORMAL"/>
5379        <enum value="0x0DB3" name="GL_MAP2_TEXTURE_COORD_1"/>
5380        <enum value="0x0DB4" name="GL_MAP2_TEXTURE_COORD_2"/>
5381        <enum value="0x0DB5" name="GL_MAP2_TEXTURE_COORD_3"/>
5382        <enum value="0x0DB6" name="GL_MAP2_TEXTURE_COORD_4"/>
5383        <enum value="0x0DB7" name="GL_MAP2_VERTEX_3"/>
5384        <enum value="0x0DB8" name="GL_MAP2_VERTEX_4"/>
5385
5386        <enum value="0x0DD0" name="GL_MAP1_GRID_DOMAIN"/>
5387        <enum value="0x0DD1" name="GL_MAP1_GRID_SEGMENTS"/>
5388        <enum value="0x0DD2" name="GL_MAP2_GRID_DOMAIN"/>
5389        <enum value="0x0DD3" name="GL_MAP2_GRID_SEGMENTS"/>
5390
5391        <enum value="0x0DE0" name="GL_TEXTURE_1D"/>
5392        <enum value="0x0DE1" name="GL_TEXTURE_2D"/>
5393
5394        <enum value="0x0DF0" name="GL_FEEDBACK_BUFFER_POINTER"/>
5395        <enum value="0x0DF1" name="GL_FEEDBACK_BUFFER_SIZE"/>
5396        <enum value="0x0DF2" name="GL_FEEDBACK_BUFFER_TYPE"/>
5397        <enum value="0x0DF3" name="GL_SELECTION_BUFFER_POINTER"/>
5398        <enum value="0x0DF4" name="GL_SELECTION_BUFFER_SIZE"/>
5399            <unused start="0x0DF5" end="0xFFFF" comment="Unused for GetPName"/>
5400        <enum value="0x1000" name="GL_TEXTURE_WIDTH"/>
5401        <enum value="0x1001" name="GL_TEXTURE_HEIGHT"/>
5402        <enum value="0x1003" name="GL_TEXTURE_INTERNAL_FORMAT"/>
5403        <enum value="0x1003" name="GL_TEXTURE_COMPONENTS"/>
5404        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR"/>
5405        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_EXT"/>
5406        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV"/>
5407        <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_OES"/>
5408        <enum value="0x1005" name="GL_TEXTURE_BORDER"/>
5409        <enum value="0x1006" name="GL_TEXTURE_TARGET"/>
5410            <unused start="0x1007" end="0x10FF" comment="Unused for GetTextureParameter"/>
5411        <enum value="0x1100" name="GL_DONT_CARE"/>
5412        <enum value="0x1101" name="GL_FASTEST"/>
5413        <enum value="0x1102" name="GL_NICEST"/>
5414            <unused start="0x1103" end="0x11FF" comment="Unused for HintMode"/>
5415        <enum value="0x1200" name="GL_AMBIENT"/>
5416        <enum value="0x1201" name="GL_DIFFUSE"/>
5417        <enum value="0x1202" name="GL_SPECULAR"/>
5418        <enum value="0x1203" name="GL_POSITION"/>
5419        <enum value="0x1204" name="GL_SPOT_DIRECTION"/>
5420        <enum value="0x1205" name="GL_SPOT_EXPONENT"/>
5421        <enum value="0x1206" name="GL_SPOT_CUTOFF"/>
5422        <enum value="0x1207" name="GL_CONSTANT_ATTENUATION"/>
5423        <enum value="0x1208" name="GL_LINEAR_ATTENUATION"/>
5424        <enum value="0x1209" name="GL_QUADRATIC_ATTENUATION"/>
5425            <unused start="0x1210" end="0x12FF" comment="Unused for LightParameter"/>
5426        <enum value="0x1300" name="GL_COMPILE"/>
5427        <enum value="0x1301" name="GL_COMPILE_AND_EXECUTE"/>
5428            <unused start="0x1302" end="0x13FF" comment="Unused for ListMode"/>
5429        <enum value="0x1400" name="GL_BYTE"/>
5430        <enum value="0x1401" name="GL_UNSIGNED_BYTE"/>
5431        <enum value="0x1402" name="GL_SHORT"/>
5432        <enum value="0x1403" name="GL_UNSIGNED_SHORT"/>
5433        <enum value="0x1404" name="GL_INT"/>
5434        <enum value="0x1405" name="GL_UNSIGNED_INT"/>
5435        <enum value="0x1406" name="GL_FLOAT"/>
5436        <enum value="0x1407" name="GL_2_BYTES"/>
5437        <enum value="0x1407" name="GL_2_BYTES_NV"/>
5438        <enum value="0x1408" name="GL_3_BYTES"/>
5439        <enum value="0x1408" name="GL_3_BYTES_NV"/>
5440        <enum value="0x1409" name="GL_4_BYTES"/>
5441        <enum value="0x1409" name="GL_4_BYTES_NV"/>
5442        <enum value="0x140A" name="GL_DOUBLE"/>
5443        <enum value="0x140A" name="GL_DOUBLE_EXT"/>
5444        <enum value="0x140B" name="GL_HALF_FLOAT"/>
5445        <enum value="0x140B" name="GL_HALF_FLOAT_ARB"/>
5446        <enum value="0x140B" name="GL_HALF_FLOAT_NV"/>
5447        <enum value="0x140B" name="GL_HALF_APPLE"/>
5448        <enum value="0x140C" name="GL_FIXED"/>
5449        <enum value="0x140C" name="GL_FIXED_OES"/>
5450            <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
5451        <enum value="0x140E" name="GL_INT64_ARB"/>
5452        <enum value="0x140E" name="GL_INT64_NV"/>
5453        <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
5454        <enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
5455            <unused start="0x1410" end="0x14FF" comment="Unused for DataType"/>
5456        <enum value="0x1500" name="GL_CLEAR"/>
5457        <enum value="0x1501" name="GL_AND"/>
5458        <enum value="0x1502" name="GL_AND_REVERSE"/>
5459        <enum value="0x1503" name="GL_COPY"/>
5460        <enum value="0x1504" name="GL_AND_INVERTED"/>
5461        <enum value="0x1505" name="GL_NOOP"/>
5462        <enum value="0x1506" name="GL_XOR"/>
5463        <enum value="0x1506" name="GL_XOR_NV"/>
5464        <enum value="0x1507" name="GL_OR"/>
5465        <enum value="0x1508" name="GL_NOR"/>
5466        <enum value="0x1509" name="GL_EQUIV"/>
5467        <enum value="0x150A" name="GL_INVERT"/>
5468        <enum value="0x150B" name="GL_OR_REVERSE"/>
5469        <enum value="0x150C" name="GL_COPY_INVERTED"/>
5470        <enum value="0x150D" name="GL_OR_INVERTED"/>
5471        <enum value="0x150E" name="GL_NAND"/>
5472        <enum value="0x150F" name="GL_SET"/>
5473            <unused start="0x1510" end="0x15FF" comment="Unused for LogicOp"/>
5474        <enum value="0x1600" name="GL_EMISSION"/>
5475        <enum value="0x1601" name="GL_SHININESS"/>
5476        <enum value="0x1602" name="GL_AMBIENT_AND_DIFFUSE"/>
5477        <enum value="0x1603" name="GL_COLOR_INDEXES"/>
5478            <unused start="0x1604" end="0x16FF" comment="Unused for MaterialParameter"/>
5479        <enum value="0x1700" name="GL_MODELVIEW"/>
5480        <enum value="0x1700" name="GL_MODELVIEW0_ARB"/>
5481        <enum value="0x1700" name="GL_MODELVIEW0_EXT"/>
5482        <enum value="0x1700" name="GL_PATH_MODELVIEW_NV"/>
5483        <enum value="0x1701" name="GL_PROJECTION"/>
5484        <enum value="0x1701" name="GL_PATH_PROJECTION_NV"/>
5485        <enum value="0x1702" name="GL_TEXTURE"/>
5486            <unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/>
5487        <enum value="0x1800" name="GL_COLOR"/>
5488        <enum value="0x1800" name="GL_COLOR_EXT"/>
5489        <enum value="0x1801" name="GL_DEPTH"/>
5490        <enum value="0x1801" name="GL_DEPTH_EXT"/>
5491        <enum value="0x1802" name="GL_STENCIL"/>
5492        <enum value="0x1802" name="GL_STENCIL_EXT"/>
5493            <unused start="0x1803" end="0x18FF" comment="Unused for PixelCopyType"/>
5494        <enum value="0x1900" name="GL_COLOR_INDEX"/>
5495        <enum value="0x1901" name="GL_STENCIL_INDEX"/>
5496        <enum value="0x1901" name="GL_STENCIL_INDEX_OES"/>
5497        <enum value="0x1902" name="GL_DEPTH_COMPONENT"/>
5498        <enum value="0x1903" name="GL_RED"/>
5499        <enum value="0x1903" name="GL_RED_EXT"/>
5500        <enum value="0x1903" name="GL_RED_NV"/>
5501        <enum value="0x1904" name="GL_GREEN"/>
5502        <enum value="0x1904" name="GL_GREEN_NV"/>
5503        <enum value="0x1905" name="GL_BLUE"/>
5504        <enum value="0x1905" name="GL_BLUE_NV"/>
5505        <enum value="0x1906" name="GL_ALPHA"/>
5506        <enum value="0x1907" name="GL_RGB"/>
5507        <enum value="0x1908" name="GL_RGBA"/>
5508        <enum value="0x1909" name="GL_LUMINANCE"/>
5509        <enum value="0x190A" name="GL_LUMINANCE_ALPHA"/>
5510            <unused start="0x1910" end="0x19FF" comment="Unused for PixelFormat"/>
5511        <enum value="0x1A00" name="GL_BITMAP"/>
5512            <unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/>
5513        <enum value="0x1B00" name="GL_POINT"/>
5514        <enum value="0x1B00" name="GL_POINT_NV"/>
5515        <enum value="0x1B01" name="GL_LINE"/>
5516        <enum value="0x1B01" name="GL_LINE_NV"/>
5517        <enum value="0x1B02" name="GL_FILL"/>
5518        <enum value="0x1B02" name="GL_FILL_NV"/>
5519            <unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/>
5520        <enum value="0x1C00" name="GL_RENDER"/>
5521        <enum value="0x1C01" name="GL_FEEDBACK"/>
5522        <enum value="0x1C02" name="GL_SELECT"/>
5523            <unused start="0x1C03" end="0x1CFF" comment="Unused for RenderingMode"/>
5524        <enum value="0x1D00" name="GL_FLAT"/>
5525        <enum value="0x1D01" name="GL_SMOOTH"/>
5526            <unused start="0x1D02" end="0x1DFF" comment="Unused for ShadingModel"/>
5527        <enum value="0x1E00" name="GL_KEEP"/>
5528        <enum value="0x1E01" name="GL_REPLACE"/>
5529        <enum value="0x1E02" name="GL_INCR"/>
5530        <enum value="0x1E03" name="GL_DECR"/>
5531            <unused start="0x1E04" end="0x1EFF" comment="Unused for StencilOp"/>
5532        <enum value="0x1F00" name="GL_VENDOR"/>
5533        <enum value="0x1F01" name="GL_RENDERER"/>
5534        <enum value="0x1F02" name="GL_VERSION"/>
5535        <enum value="0x1F03" name="GL_EXTENSIONS"/>
5536            <unused start="0x1F04" end="0x1FFF" comment="Unused for StringName"/>
5537        <enum value="0x2000" name="GL_S"/>
5538        <enum value="0x2001" name="GL_T"/>
5539        <enum value="0x2002" name="GL_R"/>
5540        <enum value="0x2003" name="GL_Q"/>
5541            <unused start="0x2004" end="0x20FF" comment="Unused for TextureCoordName"/>
5542        <enum value="0x2100" name="GL_MODULATE"/>
5543        <enum value="0x2101" name="GL_DECAL"/>
5544            <unused start="0x2102" end="0x21FF" comment="Unused for TextureEnvMode"/>
5545        <enum value="0x2200" name="GL_TEXTURE_ENV_MODE"/>
5546        <enum value="0x2201" name="GL_TEXTURE_ENV_COLOR"/>
5547            <unused start="0x2202" end="0x22FF" comment="Unused for TextureEnvParameter"/>
5548        <enum value="0x2300" name="GL_TEXTURE_ENV"/>
5549            <unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/>
5550        <enum value="0x2400" name="GL_EYE_LINEAR"/>
5551        <enum value="0x2400" name="GL_EYE_LINEAR_NV"/>
5552        <enum value="0x2401" name="GL_OBJECT_LINEAR"/>
5553        <enum value="0x2401" name="GL_OBJECT_LINEAR_NV"/>
5554        <enum value="0x2402" name="GL_SPHERE_MAP"/>
5555            <unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/>
5556        <enum value="0x2500" name="GL_TEXTURE_GEN_MODE"/>
5557        <enum value="0x2500" name="GL_TEXTURE_GEN_MODE_OES"/>
5558        <enum value="0x2501" name="GL_OBJECT_PLANE"/>
5559        <enum value="0x2502" name="GL_EYE_PLANE"/>
5560            <unused start="0x2503" end="0x25FF" comment="Unused for TextureGenParameter"/>
5561        <enum value="0x2600" name="GL_NEAREST"/>
5562        <enum value="0x2601" name="GL_LINEAR"/>
5563            <unused start="0x2602" end="0x26FF" comment="Unused for TextureMagFilter"/>
5564        <enum value="0x2700" name="GL_NEAREST_MIPMAP_NEAREST"/>
5565        <enum value="0x2701" name="GL_LINEAR_MIPMAP_NEAREST"/>
5566        <enum value="0x2702" name="GL_NEAREST_MIPMAP_LINEAR"/>
5567        <enum value="0x2703" name="GL_LINEAR_MIPMAP_LINEAR"/>
5568            <unused start="0x2704" end="0x27FF" comment="Unused for TextureMinFilter"/>
5569        <enum value="0x2800" name="GL_TEXTURE_MAG_FILTER"/>
5570        <enum value="0x2801" name="GL_TEXTURE_MIN_FILTER"/>
5571        <enum value="0x2802" name="GL_TEXTURE_WRAP_S"/>
5572        <enum value="0x2803" name="GL_TEXTURE_WRAP_T"/>
5573            <unused start="0x2804" end="0x28FF" comment="Unused for TextureParameterName"/>
5574        <enum value="0x2900" name="GL_CLAMP"/>
5575        <enum value="0x2901" name="GL_REPEAT"/>
5576            <unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/>
5577        <enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS"/>
5578        <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT"/>
5579        <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT_NV"/>
5580        <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE"/>
5581        <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE_NV"/>
5582            <unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/>
5583        <enum value="0x2A10" name="GL_R3_G3_B2"/>
5584            <unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/>
5585        <enum value="0x2A20" name="GL_V2F"/>
5586        <enum value="0x2A21" name="GL_V3F"/>
5587        <enum value="0x2A22" name="GL_C4UB_V2F"/>
5588        <enum value="0x2A23" name="GL_C4UB_V3F"/>
5589        <enum value="0x2A24" name="GL_C3F_V3F"/>
5590        <enum value="0x2A25" name="GL_N3F_V3F"/>
5591        <enum value="0x2A26" name="GL_C4F_N3F_V3F"/>
5592        <enum value="0x2A27" name="GL_T2F_V3F"/>
5593        <enum value="0x2A28" name="GL_T4F_V4F"/>
5594        <enum value="0x2A29" name="GL_T2F_C4UB_V3F"/>
5595        <enum value="0x2A2A" name="GL_T2F_C3F_V3F"/>
5596        <enum value="0x2A2B" name="GL_T2F_N3F_V3F"/>
5597        <enum value="0x2A2C" name="GL_T2F_C4F_N3F_V3F"/>
5598        <enum value="0x2A2D" name="GL_T4F_C4F_N3F_V4F"/>
5599            <unused start="0x2A2E" end="0x2FFF" comment="Unused for InterleavedArrayFormat"/>
5600        <enum value="0x3000" name="GL_CLIP_PLANE0"/>
5601        <enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
5602        <enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/>
5603        <enum value="0x3000" name="GL_CLIP_DISTANCE0_EXT" alias="GL_CLIP_PLANE0"/>
5604        <enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/>
5605        <enum value="0x3001" name="GL_CLIP_PLANE1"/>
5606        <enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
5607        <enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/>
5608        <enum value="0x3001" name="GL_CLIP_DISTANCE1_EXT" alias="GL_CLIP_PLANE1"/>
5609        <enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/>
5610        <enum value="0x3002" name="GL_CLIP_PLANE2"/>
5611        <enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
5612        <enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/>
5613        <enum value="0x3002" name="GL_CLIP_DISTANCE2_EXT" alias="GL_CLIP_PLANE2"/>
5614        <enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/>
5615        <enum value="0x3003" name="GL_CLIP_PLANE3"/>
5616        <enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
5617        <enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/>
5618        <enum value="0x3003" name="GL_CLIP_DISTANCE3_EXT" alias="GL_CLIP_PLANE3"/>
5619        <enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/>
5620        <enum value="0x3004" name="GL_CLIP_PLANE4"/>
5621        <enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
5622        <enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/>
5623        <enum value="0x3004" name="GL_CLIP_DISTANCE4_EXT" alias="GL_CLIP_PLANE4"/>
5624        <enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/>
5625        <enum value="0x3005" name="GL_CLIP_PLANE5"/>
5626        <enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
5627        <enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/>
5628        <enum value="0x3005" name="GL_CLIP_DISTANCE5_EXT" alias="GL_CLIP_PLANE5"/>
5629        <enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/>
5630        <enum value="0x3006" name="GL_CLIP_DISTANCE6"/>
5631        <enum value="0x3006" name="GL_CLIP_DISTANCE6_EXT" alias="GL_CLIP_DISTANCE6"/>
5632        <enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/>
5633        <enum value="0x3007" name="GL_CLIP_DISTANCE7"/>
5634        <enum value="0x3007" name="GL_CLIP_DISTANCE7_EXT" alias="GL_CLIP_DISTANCE7"/>
5635        <enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/>
5636            <unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
5637        <enum value="0x4000" name="GL_LIGHT0"/>
5638        <enum value="0x4001" name="GL_LIGHT1"/>
5639        <enum value="0x4002" name="GL_LIGHT2"/>
5640        <enum value="0x4003" name="GL_LIGHT3"/>
5641        <enum value="0x4004" name="GL_LIGHT4"/>
5642        <enum value="0x4005" name="GL_LIGHT5"/>
5643        <enum value="0x4006" name="GL_LIGHT6"/>
5644        <enum value="0x4007" name="GL_LIGHT7"/>
5645            <unused start="0x4008" end="0x4FFF" comment="Unused for LightName"/>
5646            <unused start="0x5000" end="0x5FFF" comment="Unused. Do not use."/>
5647            <unused start="0x6000" end="0x6FFF" comment="Experimental (internal/test only) range. DO NOT SHIP VALUES IN THIS RANGE."/>
5648            <unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/>
5649    </enums>
5650
5651    <enums namespace="GL" start="0x8000" end="0x80BF" vendor="ARB" comment="The primary GL enumerant space begins here. All modern enum allocations are in this range. These enums are mostly assigned the default class since it's a great deal of not very useful work to be more specific">
5652        <enum value="0x8000" name="GL_ABGR_EXT"/>
5653        <enum value="0x8001" name="GL_CONSTANT_COLOR"/>
5654        <enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/>
5655        <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR"/>
5656        <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
5657        <enum value="0x8003" name="GL_CONSTANT_ALPHA"/>
5658        <enum value="0x8003" name="GL_CONSTANT_ALPHA_EXT"/>
5659        <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
5660        <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
5661        <enum value="0x8005" name="GL_BLEND_COLOR"/>
5662        <enum value="0x8005" name="GL_BLEND_COLOR_EXT"/>
5663        <enum value="0x8006" name="GL_FUNC_ADD"/>
5664        <enum value="0x8006" name="GL_FUNC_ADD_EXT"/>
5665        <enum value="0x8006" name="GL_FUNC_ADD_OES"/>
5666        <enum value="0x8007" name="GL_MIN"/>
5667        <enum value="0x8007" name="GL_MIN_EXT"/>
5668        <enum value="0x8008" name="GL_MAX"/>
5669        <enum value="0x8008" name="GL_MAX_EXT"/>
5670        <enum value="0x8009" name="GL_BLEND_EQUATION"/>
5671        <enum value="0x8009" name="GL_BLEND_EQUATION_EXT"/>
5672        <enum value="0x8009" name="GL_BLEND_EQUATION_OES"/>
5673        <enum value="0x8009" name="GL_BLEND_EQUATION_RGB"/>
5674        <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_EXT"/>
5675        <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_OES"/>
5676        <enum value="0x800A" name="GL_FUNC_SUBTRACT"/>
5677        <enum value="0x800A" name="GL_FUNC_SUBTRACT_EXT"/>
5678        <enum value="0x800A" name="GL_FUNC_SUBTRACT_OES"/>
5679        <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT"/>
5680        <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
5681        <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
5682        <enum value="0x800C" name="GL_CMYK_EXT"/>
5683        <enum value="0x800D" name="GL_CMYKA_EXT"/>
5684        <enum value="0x800E" name="GL_PACK_CMYK_HINT_EXT"/>
5685        <enum value="0x800F" name="GL_UNPACK_CMYK_HINT_EXT"/>
5686        <enum value="0x8010" name="GL_CONVOLUTION_1D"/>
5687        <enum value="0x8010" name="GL_CONVOLUTION_1D_EXT"/>
5688        <enum value="0x8011" name="GL_CONVOLUTION_2D"/>
5689        <enum value="0x8011" name="GL_CONVOLUTION_2D_EXT"/>
5690        <enum value="0x8012" name="GL_SEPARABLE_2D"/>
5691        <enum value="0x8012" name="GL_SEPARABLE_2D_EXT"/>
5692        <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE"/>
5693        <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
5694        <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE"/>
5695        <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
5696        <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS"/>
5697        <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
5698        <enum value="0x8016" name="GL_REDUCE"/>
5699        <enum value="0x8016" name="GL_REDUCE_EXT"/>
5700        <enum value="0x8017" name="GL_CONVOLUTION_FORMAT"/>
5701        <enum value="0x8017" name="GL_CONVOLUTION_FORMAT_EXT"/>
5702        <enum value="0x8018" name="GL_CONVOLUTION_WIDTH"/>
5703        <enum value="0x8018" name="GL_CONVOLUTION_WIDTH_EXT"/>
5704        <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT"/>
5705        <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT_EXT"/>
5706        <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH"/>
5707        <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
5708        <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT"/>
5709        <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
5710        <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE"/>
5711        <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
5712        <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
5713        <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
5714        <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
5715        <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
5716        <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
5717        <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
5718        <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS"/>
5719        <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
5720        <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
5721        <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
5722        <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
5723        <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
5724        <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
5725        <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
5726        <enum value="0x8024" name="GL_HISTOGRAM"/>
5727        <enum value="0x8024" name="GL_HISTOGRAM_EXT"/>
5728        <enum value="0x8025" name="GL_PROXY_HISTOGRAM"/>
5729        <enum value="0x8025" name="GL_PROXY_HISTOGRAM_EXT"/>
5730        <enum value="0x8026" name="GL_HISTOGRAM_WIDTH"/>
5731        <enum value="0x8026" name="GL_HISTOGRAM_WIDTH_EXT"/>
5732        <enum value="0x8027" name="GL_HISTOGRAM_FORMAT"/>
5733        <enum value="0x8027" name="GL_HISTOGRAM_FORMAT_EXT"/>
5734        <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE"/>
5735        <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE_EXT"/>
5736        <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE"/>
5737        <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
5738        <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE"/>
5739        <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
5740        <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE"/>
5741        <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
5742        <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
5743        <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
5744        <enum value="0x802D" name="GL_HISTOGRAM_SINK"/>
5745        <enum value="0x802D" name="GL_HISTOGRAM_SINK_EXT"/>
5746        <enum value="0x802E" name="GL_MINMAX"/>
5747        <enum value="0x802E" name="GL_MINMAX_EXT"/>
5748        <enum value="0x802F" name="GL_MINMAX_FORMAT"/>
5749        <enum value="0x802F" name="GL_MINMAX_FORMAT_EXT"/>
5750        <enum value="0x8030" name="GL_MINMAX_SINK"/>
5751        <enum value="0x8030" name="GL_MINMAX_SINK_EXT"/>
5752        <enum value="0x8031" name="GL_TABLE_TOO_LARGE_EXT"/>
5753        <enum value="0x8031" name="GL_TABLE_TOO_LARGE"/>
5754        <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2"/>
5755        <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
5756        <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4"/>
5757        <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
5758        <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1"/>
5759        <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
5760        <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8"/>
5761        <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
5762        <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2"/>
5763        <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
5764        <enum value="0x8037" name="GL_POLYGON_OFFSET_EXT"/>
5765        <enum value="0x8037" name="GL_POLYGON_OFFSET_FILL"/>
5766        <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR"/>
5767        <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
5768        <enum value="0x8039" name="GL_POLYGON_OFFSET_BIAS_EXT"/>
5769        <enum value="0x803A" name="GL_RESCALE_NORMAL"/>
5770        <enum value="0x803A" name="GL_RESCALE_NORMAL_EXT"/>
5771        <enum value="0x803B" name="GL_ALPHA4"/>
5772        <enum value="0x803B" name="GL_ALPHA4_EXT"/>
5773        <enum value="0x803C" name="GL_ALPHA8"/>
5774        <enum value="0x803C" name="GL_ALPHA8_EXT"/>
5775        <enum value="0x803C" name="GL_ALPHA8_OES"/>
5776        <enum value="0x803D" name="GL_ALPHA12"/>
5777        <enum value="0x803D" name="GL_ALPHA12_EXT"/>
5778        <enum value="0x803E" name="GL_ALPHA16"/>
5779        <enum value="0x803E" name="GL_ALPHA16_EXT"/>
5780        <enum value="0x803F" name="GL_LUMINANCE4"/>
5781        <enum value="0x803F" name="GL_LUMINANCE4_EXT"/>
5782        <enum value="0x8040" name="GL_LUMINANCE8"/>
5783        <enum value="0x8040" name="GL_LUMINANCE8_EXT"/>
5784        <enum value="0x8040" name="GL_LUMINANCE8_OES"/>
5785        <enum value="0x8041" name="GL_LUMINANCE12"/>
5786        <enum value="0x8041" name="GL_LUMINANCE12_EXT"/>
5787        <enum value="0x8042" name="GL_LUMINANCE16"/>
5788        <enum value="0x8042" name="GL_LUMINANCE16_EXT"/>
5789        <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4"/>
5790        <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_EXT"/>
5791        <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_OES"/>
5792        <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2"/>
5793        <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2_EXT"/>
5794        <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8"/>
5795        <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_EXT"/>
5796        <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_OES"/>
5797        <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4"/>
5798        <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4_EXT"/>
5799        <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12"/>
5800        <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12_EXT"/>
5801        <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16"/>
5802        <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16_EXT"/>
5803        <enum value="0x8049" name="GL_INTENSITY"/>
5804        <enum value="0x8049" name="GL_INTENSITY_EXT"/>
5805        <enum value="0x804A" name="GL_INTENSITY4"/>
5806        <enum value="0x804A" name="GL_INTENSITY4_EXT"/>
5807        <enum value="0x804B" name="GL_INTENSITY8"/>
5808        <enum value="0x804B" name="GL_INTENSITY8_EXT"/>
5809        <enum value="0x804C" name="GL_INTENSITY12"/>
5810        <enum value="0x804C" name="GL_INTENSITY12_EXT"/>
5811        <enum value="0x804D" name="GL_INTENSITY16"/>
5812        <enum value="0x804D" name="GL_INTENSITY16_EXT"/>
5813        <enum value="0x804E" name="GL_RGB2_EXT"/>
5814        <enum value="0x804F" name="GL_RGB4"/>
5815        <enum value="0x804F" name="GL_RGB4_EXT"/>
5816        <enum value="0x8050" name="GL_RGB5"/>
5817        <enum value="0x8050" name="GL_RGB5_EXT"/>
5818        <enum value="0x8051" name="GL_RGB8"/>
5819        <enum value="0x8051" name="GL_RGB8_EXT"/>
5820        <enum value="0x8051" name="GL_RGB8_OES"/>
5821        <enum value="0x8052" name="GL_RGB10"/>
5822        <enum value="0x8052" name="GL_RGB10_EXT"/>
5823        <enum value="0x8053" name="GL_RGB12"/>
5824        <enum value="0x8053" name="GL_RGB12_EXT"/>
5825        <enum value="0x8054" name="GL_RGB16"/>
5826        <enum value="0x8054" name="GL_RGB16_EXT"/>
5827        <enum value="0x8055" name="GL_RGBA2"/>
5828        <enum value="0x8055" name="GL_RGBA2_EXT"/>
5829        <enum value="0x8056" name="GL_RGBA4"/>
5830        <enum value="0x8056" name="GL_RGBA4_EXT"/>
5831        <enum value="0x8056" name="GL_RGBA4_OES"/>
5832        <enum value="0x8057" name="GL_RGB5_A1"/>
5833        <enum value="0x8057" name="GL_RGB5_A1_EXT"/>
5834        <enum value="0x8057" name="GL_RGB5_A1_OES"/>
5835        <enum value="0x8058" name="GL_RGBA8"/>
5836        <enum value="0x8058" name="GL_RGBA8_EXT"/>
5837        <enum value="0x8058" name="GL_RGBA8_OES"/>
5838        <enum value="0x8059" name="GL_RGB10_A2"/>
5839        <enum value="0x8059" name="GL_RGB10_A2_EXT"/>
5840        <enum value="0x805A" name="GL_RGBA12"/>
5841        <enum value="0x805A" name="GL_RGBA12_EXT"/>
5842        <enum value="0x805B" name="GL_RGBA16"/>
5843        <enum value="0x805B" name="GL_RGBA16_EXT"/>
5844        <enum value="0x805C" name="GL_TEXTURE_RED_SIZE"/>
5845        <enum value="0x805C" name="GL_TEXTURE_RED_SIZE_EXT"/>
5846        <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE"/>
5847        <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE_EXT"/>
5848        <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE"/>
5849        <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE_EXT"/>
5850        <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE"/>
5851        <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
5852        <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE"/>
5853        <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
5854        <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE"/>
5855        <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
5856        <enum value="0x8062" name="GL_REPLACE_EXT"/>
5857        <enum value="0x8063" name="GL_PROXY_TEXTURE_1D"/>
5858        <enum value="0x8063" name="GL_PROXY_TEXTURE_1D_EXT"/>
5859        <enum value="0x8064" name="GL_PROXY_TEXTURE_2D"/>
5860        <enum value="0x8064" name="GL_PROXY_TEXTURE_2D_EXT"/>
5861        <enum value="0x8065" name="GL_TEXTURE_TOO_LARGE_EXT"/>
5862        <enum value="0x8066" name="GL_TEXTURE_PRIORITY"/>
5863        <enum value="0x8066" name="GL_TEXTURE_PRIORITY_EXT"/>
5864        <enum value="0x8067" name="GL_TEXTURE_RESIDENT"/>
5865        <enum value="0x8067" name="GL_TEXTURE_RESIDENT_EXT"/>
5866        <enum value="0x8068" name="GL_TEXTURE_1D_BINDING_EXT"/>
5867        <enum value="0x8068" name="GL_TEXTURE_BINDING_1D"/>
5868        <enum value="0x8069" name="GL_TEXTURE_2D_BINDING_EXT"/>
5869        <enum value="0x8069" name="GL_TEXTURE_BINDING_2D"/>
5870        <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_EXT"/>
5871        <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_OES"/>
5872        <enum value="0x806A" name="GL_TEXTURE_BINDING_3D"/>
5873        <enum value="0x806A" name="GL_TEXTURE_BINDING_3D_OES"/>
5874        <enum value="0x806B" name="GL_PACK_SKIP_IMAGES"/>
5875        <enum value="0x806B" name="GL_PACK_SKIP_IMAGES_EXT"/>
5876        <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT"/>
5877        <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT_EXT"/>
5878        <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES"/>
5879        <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES_EXT"/>
5880        <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT"/>
5881        <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
5882        <enum value="0x806F" name="GL_TEXTURE_3D"/>
5883        <enum value="0x806F" name="GL_TEXTURE_3D_EXT"/>
5884        <enum value="0x806F" name="GL_TEXTURE_3D_OES"/>
5885        <enum value="0x8070" name="GL_PROXY_TEXTURE_3D"/>
5886        <enum value="0x8070" name="GL_PROXY_TEXTURE_3D_EXT"/>
5887        <enum value="0x8071" name="GL_TEXTURE_DEPTH"/>
5888        <enum value="0x8071" name="GL_TEXTURE_DEPTH_EXT"/>
5889        <enum value="0x8072" name="GL_TEXTURE_WRAP_R"/>
5890        <enum value="0x8072" name="GL_TEXTURE_WRAP_R_EXT"/>
5891        <enum value="0x8072" name="GL_TEXTURE_WRAP_R_OES"/>
5892        <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE"/>
5893        <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
5894        <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
5895        <enum value="0x8074" name="GL_VERTEX_ARRAY"/>
5896        <enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/>
5897        <enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/>
5898        <enum value="0x8075" name="GL_NORMAL_ARRAY"/>
5899        <enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/>
5900        <enum value="0x8076" name="GL_COLOR_ARRAY"/>
5901        <enum value="0x8076" name="GL_COLOR_ARRAY_EXT"/>
5902        <enum value="0x8077" name="GL_INDEX_ARRAY"/>
5903        <enum value="0x8077" name="GL_INDEX_ARRAY_EXT"/>
5904        <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY"/>
5905        <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY_EXT"/>
5906        <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY"/>
5907        <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY_EXT"/>
5908        <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE"/>
5909        <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE_EXT"/>
5910        <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE"/>
5911        <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE_EXT"/>
5912        <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE"/>
5913        <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
5914        <enum value="0x807D" name="GL_VERTEX_ARRAY_COUNT_EXT"/>
5915        <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE"/>
5916        <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE_EXT"/>
5917        <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE"/>
5918        <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
5919        <enum value="0x8080" name="GL_NORMAL_ARRAY_COUNT_EXT"/>
5920        <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE"/>
5921        <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE_EXT"/>
5922        <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE"/>
5923        <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE_EXT"/>
5924        <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE"/>
5925        <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE_EXT"/>
5926        <enum value="0x8084" name="GL_COLOR_ARRAY_COUNT_EXT"/>
5927        <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE"/>
5928        <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE_EXT"/>
5929        <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE"/>
5930        <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE_EXT"/>
5931        <enum value="0x8087" name="GL_INDEX_ARRAY_COUNT_EXT"/>
5932        <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
5933        <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
5934        <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
5935        <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
5936        <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
5937        <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
5938        <enum value="0x808B" name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
5939        <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
5940        <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
5941        <enum value="0x808D" name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
5942        <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER"/>
5943        <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER_EXT"/>
5944        <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER"/>
5945        <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER_EXT"/>
5946        <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER"/>
5947        <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER_EXT"/>
5948        <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER"/>
5949        <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER_EXT"/>
5950        <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
5951        <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
5952        <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER"/>
5953        <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
5954        <enum value="0x8094" name="GL_INTERLACE_SGIX"/>
5955        <enum value="0x8095" name="GL_DETAIL_TEXTURE_2D_SGIS"/>
5956        <enum value="0x8096" name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
5957        <enum value="0x8097" name="GL_LINEAR_DETAIL_SGIS"/>
5958        <enum value="0x8098" name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
5959        <enum value="0x8099" name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
5960        <enum value="0x809A" name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
5961        <enum value="0x809B" name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
5962        <enum value="0x809C" name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
5963        <enum value="0x809D" name="GL_MULTISAMPLE"/>
5964        <enum value="0x809D" name="GL_MULTISAMPLE_ARB"/>
5965        <enum value="0x809D" name="GL_MULTISAMPLE_EXT"/>
5966        <enum value="0x809D" name="GL_MULTISAMPLE_SGIS"/>
5967        <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
5968        <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
5969        <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
5970        <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
5971        <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE"/>
5972        <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
5973        <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
5974        <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
5975        <enum value="0x80A0" name="GL_SAMPLE_COVERAGE"/>
5976        <enum value="0x80A0" name="GL_SAMPLE_COVERAGE_ARB"/>
5977        <enum value="0x80A0" name="GL_SAMPLE_MASK_EXT"/>
5978        <enum value="0x80A0" name="GL_SAMPLE_MASK_SGIS"/>
5979        <enum value="0x80A1" name="GL_1PASS_EXT"/>
5980        <enum value="0x80A1" name="GL_1PASS_SGIS"/>
5981        <enum value="0x80A2" name="GL_2PASS_0_EXT"/>
5982        <enum value="0x80A2" name="GL_2PASS_0_SGIS"/>
5983        <enum value="0x80A3" name="GL_2PASS_1_EXT"/>
5984        <enum value="0x80A3" name="GL_2PASS_1_SGIS"/>
5985        <enum value="0x80A4" name="GL_4PASS_0_EXT"/>
5986        <enum value="0x80A4" name="GL_4PASS_0_SGIS"/>
5987        <enum value="0x80A5" name="GL_4PASS_1_EXT"/>
5988        <enum value="0x80A5" name="GL_4PASS_1_SGIS"/>
5989        <enum value="0x80A6" name="GL_4PASS_2_EXT"/>
5990        <enum value="0x80A6" name="GL_4PASS_2_SGIS"/>
5991        <enum value="0x80A7" name="GL_4PASS_3_EXT"/>
5992        <enum value="0x80A7" name="GL_4PASS_3_SGIS"/>
5993        <enum value="0x80A8" name="GL_SAMPLE_BUFFERS"/>
5994        <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_ARB"/>
5995        <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_EXT"/>
5996        <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_SGIS"/>
5997        <enum value="0x80A9" name="GL_SAMPLES"/>
5998        <enum value="0x80A9" name="GL_SAMPLES_ARB"/>
5999        <enum value="0x80A9" name="GL_SAMPLES_EXT"/>
6000        <enum value="0x80A9" name="GL_SAMPLES_SGIS"/>
6001        <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE"/>
6002        <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
6003        <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_EXT"/>
6004        <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_SGIS"/>
6005        <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT"/>
6006        <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
6007        <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_EXT"/>
6008        <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_SGIS"/>
6009        <enum value="0x80AC" name="GL_SAMPLE_PATTERN_EXT"/>
6010        <enum value="0x80AC" name="GL_SAMPLE_PATTERN_SGIS"/>
6011        <enum value="0x80AD" name="GL_LINEAR_SHARPEN_SGIS"/>
6012        <enum value="0x80AE" name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
6013        <enum value="0x80AF" name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
6014        <enum value="0x80B0" name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
6015        <enum value="0x80B1" name="GL_COLOR_MATRIX"/>
6016        <enum value="0x80B1" name="GL_COLOR_MATRIX_SGI"/>
6017        <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH"/>
6018        <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
6019        <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
6020        <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
6021        <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
6022        <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
6023        <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
6024        <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
6025        <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
6026        <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
6027        <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
6028        <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
6029        <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
6030        <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
6031        <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
6032        <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
6033        <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
6034        <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
6035        <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
6036        <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
6037        <enum value="0x80BC" name="GL_TEXTURE_COLOR_TABLE_SGI"/>
6038        <enum value="0x80BD" name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
6039        <enum value="0x80BE" name="GL_TEXTURE_ENV_BIAS_SGIX"/>
6040        <enum value="0x80BF" name="GL_SHADOW_AMBIENT_SGIX"/>
6041        <enum value="0x80BF" name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
6042    </enums>
6043
6044    <enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs">
6045            <unused start="0x80C0" end="0x80C7" vendor="ZiiLabs"/>
6046        <enum value="0x80C8" name="GL_BLEND_DST_RGB"/>
6047        <enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/>
6048        <enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/>
6049        <enum value="0x80C9" name="GL_BLEND_SRC_RGB"/>
6050        <enum value="0x80C9" name="GL_BLEND_SRC_RGB_EXT"/>
6051        <enum value="0x80C9" name="GL_BLEND_SRC_RGB_OES"/>
6052        <enum value="0x80CA" name="GL_BLEND_DST_ALPHA"/>
6053        <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_EXT"/>
6054        <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_OES"/>
6055        <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA"/>
6056        <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_EXT"/>
6057        <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_OES"/>
6058        <enum value="0x80CC" name="GL_422_EXT"/>
6059        <enum value="0x80CD" name="GL_422_REV_EXT"/>
6060        <enum value="0x80CE" name="GL_422_AVERAGE_EXT"/>
6061        <enum value="0x80CF" name="GL_422_REV_AVERAGE_EXT"/>
6062    </enums>
6063
6064    <enums namespace="GL" start="0x80D0" end="0x80DF" vendor="SGI">
6065        <enum value="0x80D0" name="GL_COLOR_TABLE"/>
6066        <enum value="0x80D0" name="GL_COLOR_TABLE_SGI"/>
6067        <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
6068        <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
6069        <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
6070        <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
6071        <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE"/>
6072        <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE_SGI"/>
6073        <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
6074        <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
6075        <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
6076        <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
6077        <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE"/>
6078        <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE_SGI"/>
6079        <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS"/>
6080        <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS_SGI"/>
6081        <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT"/>
6082        <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT_SGI"/>
6083        <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH"/>
6084        <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH_SGI"/>
6085        <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE"/>
6086        <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
6087        <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE"/>
6088        <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
6089        <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE"/>
6090        <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
6091        <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE"/>
6092        <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
6093        <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
6094        <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
6095        <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
6096        <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
6097    </enums>
6098
6099    <enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS">
6100        <enum value="0x80E0" name="GL_BGR"/>
6101        <enum value="0x80E0" name="GL_BGR_EXT"/>
6102        <enum value="0x80E1" name="GL_BGRA"/>
6103        <enum value="0x80E1" name="GL_BGRA_EXT"/>
6104        <enum value="0x80E1" name="GL_BGRA_IMG"/>
6105        <enum value="0x80E2" name="GL_COLOR_INDEX1_EXT"/>
6106        <enum value="0x80E3" name="GL_COLOR_INDEX2_EXT"/>
6107        <enum value="0x80E4" name="GL_COLOR_INDEX4_EXT"/>
6108        <enum value="0x80E5" name="GL_COLOR_INDEX8_EXT"/>
6109        <enum value="0x80E6" name="GL_COLOR_INDEX12_EXT"/>
6110        <enum value="0x80E7" name="GL_COLOR_INDEX16_EXT"/>
6111        <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES"/>
6112        <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
6113        <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES"/>
6114        <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES_EXT"/>
6115        <enum value="0x80EA" name="GL_PHONG_WIN"/>
6116        <enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
6117        <enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
6118        <enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
6119        <enum value="0x80EE" name="GL_PARAMETER_BUFFER"/>
6120        <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB" alias="GL_PARAMETER_BUFFER"/>
6121        <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING"/>
6122        <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB" alias="GL_PARAMETER_BUFFER_BINDING"/>
6123        <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
6124            <unused start="0x80F1" end="0x810F" vendor="MS"/>
6125    </enums>
6126
6127    <enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI">
6128        <enum value="0x8110" name="GL_DUAL_ALPHA4_SGIS"/>
6129        <enum value="0x8111" name="GL_DUAL_ALPHA8_SGIS"/>
6130        <enum value="0x8112" name="GL_DUAL_ALPHA12_SGIS"/>
6131        <enum value="0x8113" name="GL_DUAL_ALPHA16_SGIS"/>
6132        <enum value="0x8114" name="GL_DUAL_LUMINANCE4_SGIS"/>
6133        <enum value="0x8115" name="GL_DUAL_LUMINANCE8_SGIS"/>
6134        <enum value="0x8116" name="GL_DUAL_LUMINANCE12_SGIS"/>
6135        <enum value="0x8117" name="GL_DUAL_LUMINANCE16_SGIS"/>
6136        <enum value="0x8118" name="GL_DUAL_INTENSITY4_SGIS"/>
6137        <enum value="0x8119" name="GL_DUAL_INTENSITY8_SGIS"/>
6138        <enum value="0x811A" name="GL_DUAL_INTENSITY12_SGIS"/>
6139        <enum value="0x811B" name="GL_DUAL_INTENSITY16_SGIS"/>
6140        <enum value="0x811C" name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
6141        <enum value="0x811D" name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
6142        <enum value="0x811E" name="GL_QUAD_ALPHA4_SGIS"/>
6143        <enum value="0x811F" name="GL_QUAD_ALPHA8_SGIS"/>
6144        <enum value="0x8120" name="GL_QUAD_LUMINANCE4_SGIS"/>
6145        <enum value="0x8121" name="GL_QUAD_LUMINANCE8_SGIS"/>
6146        <enum value="0x8122" name="GL_QUAD_INTENSITY4_SGIS"/>
6147        <enum value="0x8123" name="GL_QUAD_INTENSITY8_SGIS"/>
6148        <enum value="0x8124" name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
6149        <enum value="0x8125" name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
6150        <enum value="0x8126" name="GL_POINT_SIZE_MIN"/>
6151        <enum value="0x8126" name="GL_POINT_SIZE_MIN_ARB"/>
6152        <enum value="0x8126" name="GL_POINT_SIZE_MIN_EXT"/>
6153        <enum value="0x8126" name="GL_POINT_SIZE_MIN_SGIS"/>
6154        <enum value="0x8127" name="GL_POINT_SIZE_MAX"/>
6155        <enum value="0x8127" name="GL_POINT_SIZE_MAX_ARB"/>
6156        <enum value="0x8127" name="GL_POINT_SIZE_MAX_EXT"/>
6157        <enum value="0x8127" name="GL_POINT_SIZE_MAX_SGIS"/>
6158        <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE"/>
6159        <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
6160        <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
6161        <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
6162        <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_EXT"/>
6163        <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_SGIS"/>
6164        <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION"/>
6165        <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
6166        <enum value="0x812A" name="GL_FOG_FUNC_SGIS"/>
6167        <enum value="0x812B" name="GL_FOG_FUNC_POINTS_SGIS"/>
6168        <enum value="0x812C" name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
6169        <enum value="0x812D" name="GL_CLAMP_TO_BORDER"/>
6170        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_ARB"/>
6171        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_EXT"/>
6172        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV"/>
6173        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS"/>
6174        <enum value="0x812D" name="GL_CLAMP_TO_BORDER_OES"/>
6175        <enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
6176        <enum value="0x812F" name="GL_CLAMP_TO_EDGE"/>
6177        <enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS"/>
6178        <enum value="0x8130" name="GL_PACK_SKIP_VOLUMES_SGIS"/>
6179        <enum value="0x8131" name="GL_PACK_IMAGE_DEPTH_SGIS"/>
6180        <enum value="0x8132" name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
6181        <enum value="0x8133" name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
6182        <enum value="0x8134" name="GL_TEXTURE_4D_SGIS"/>
6183        <enum value="0x8135" name="GL_PROXY_TEXTURE_4D_SGIS"/>
6184        <enum value="0x8136" name="GL_TEXTURE_4DSIZE_SGIS"/>
6185        <enum value="0x8137" name="GL_TEXTURE_WRAP_Q_SGIS"/>
6186        <enum value="0x8138" name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
6187        <enum value="0x8139" name="GL_PIXEL_TEX_GEN_SGIX"/>
6188        <enum value="0x813A" name="GL_TEXTURE_MIN_LOD"/>
6189        <enum value="0x813A" name="GL_TEXTURE_MIN_LOD_SGIS"/>
6190        <enum value="0x813B" name="GL_TEXTURE_MAX_LOD"/>
6191        <enum value="0x813B" name="GL_TEXTURE_MAX_LOD_SGIS"/>
6192        <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL"/>
6193        <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
6194        <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL"/>
6195        <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
6196        <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
6197        <enum value="0x813E" name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
6198        <enum value="0x813F" name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
6199        <enum value="0x8140" name="GL_PIXEL_TILE_WIDTH_SGIX"/>
6200        <enum value="0x8141" name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
6201        <enum value="0x8142" name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
6202        <enum value="0x8143" name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
6203        <enum value="0x8144" name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
6204        <enum value="0x8145" name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
6205        <enum value="0x8146" name="GL_FILTER4_SGIS"/>
6206        <enum value="0x8147" name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
6207        <enum value="0x8148" name="GL_SPRITE_SGIX"/>
6208        <enum value="0x8149" name="GL_SPRITE_MODE_SGIX"/>
6209        <enum value="0x814A" name="GL_SPRITE_AXIS_SGIX"/>
6210        <enum value="0x814B" name="GL_SPRITE_TRANSLATION_SGIX"/>
6211        <enum value="0x814C" name="GL_SPRITE_AXIAL_SGIX"/>
6212        <enum value="0x814D" name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
6213        <enum value="0x814E" name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
6214        <enum value="0x814F" name="GL_TEXTURE_4D_BINDING_SGIS"/>
6215    </enums>
6216
6217    <enums namespace="GL" start="0x8150" end="0x816F" vendor="HP">
6218        <enum value="0x8150" name="GL_IGNORE_BORDER_HP"/>
6219        <enum value="0x8151" name="GL_CONSTANT_BORDER"/>
6220        <enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/>
6221            <unused start="0x8152" vendor="HP" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
6222        <enum value="0x8153" name="GL_REPLICATE_BORDER"/>
6223        <enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/>
6224        <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR"/>
6225        <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
6226        <enum value="0x8155" name="GL_IMAGE_SCALE_X_HP"/>
6227        <enum value="0x8156" name="GL_IMAGE_SCALE_Y_HP"/>
6228        <enum value="0x8157" name="GL_IMAGE_TRANSLATE_X_HP"/>
6229        <enum value="0x8158" name="GL_IMAGE_TRANSLATE_Y_HP"/>
6230        <enum value="0x8159" name="GL_IMAGE_ROTATE_ANGLE_HP"/>
6231        <enum value="0x815A" name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
6232        <enum value="0x815B" name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
6233        <enum value="0x815C" name="GL_IMAGE_MAG_FILTER_HP"/>
6234        <enum value="0x815D" name="GL_IMAGE_MIN_FILTER_HP"/>
6235        <enum value="0x815E" name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
6236        <enum value="0x815F" name="GL_CUBIC_HP"/>
6237        <enum value="0x8160" name="GL_AVERAGE_HP"/>
6238        <enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP"/>
6239        <enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
6240        <enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
6241            <unused start="0x8164" vendor="HP"/>
6242        <enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/>
6243        <enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/>
6244        <enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/>
6245        <enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/>
6246        <enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/>
6247            <unused start="0x816A" end="0x816F" vendor="HP"/>
6248    </enums>
6249
6250    <enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI">
6251        <enum value="0x8170" name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
6252        <enum value="0x8171" name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
6253        <enum value="0x8172" name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
6254        <enum value="0x8173" name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
6255        <enum value="0x8174" name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
6256        <enum value="0x8175" name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
6257        <enum value="0x8176" name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
6258        <enum value="0x8177" name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
6259        <enum value="0x8178" name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
6260        <enum value="0x8179" name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
6261        <enum value="0x817A" name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
6262        <enum value="0x817B" name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
6263        <enum value="0x817C" name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
6264        <enum value="0x817D" name="GL_REFERENCE_PLANE_SGIX"/>
6265        <enum value="0x817E" name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
6266        <enum value="0x817F" name="GL_IR_INSTRUMENT1_SGIX"/>
6267        <enum value="0x8180" name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
6268        <enum value="0x8181" name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
6269        <enum value="0x8182" name="GL_LIST_PRIORITY_SGIX"/>
6270        <enum value="0x8183" name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
6271        <enum value="0x8184" name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
6272        <enum value="0x8185" name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
6273        <enum value="0x8186" name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
6274        <enum value="0x8187" name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
6275        <enum value="0x8188" name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
6276        <enum value="0x8189" name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
6277        <enum value="0x818A" name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
6278        <enum value="0x818B" name="GL_FRAMEZOOM_SGIX"/>
6279        <enum value="0x818C" name="GL_FRAMEZOOM_FACTOR_SGIX"/>
6280        <enum value="0x818D" name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
6281        <enum value="0x818E" name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
6282        <enum value="0x818F" name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
6283        <enum value="0x8190" name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
6284        <enum value="0x8191" name="GL_GENERATE_MIPMAP"/>
6285        <enum value="0x8191" name="GL_GENERATE_MIPMAP_SGIS"/>
6286        <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT"/>
6287        <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
6288            <unused start="0x8193" end="0x8193" comment="Incomplete extension SGIX_spotlight_cutoff"/>
6289            <!-- <enum value="0x8193" name="GL_SPOT_CUTOFF_DELTA_SGIX"/> -->
6290        <enum value="0x8194" name="GL_GEOMETRY_DEFORMATION_SGIX"/>
6291        <enum value="0x8195" name="GL_TEXTURE_DEFORMATION_SGIX"/>
6292        <enum value="0x8196" name="GL_DEFORMATIONS_MASK_SGIX"/>
6293        <enum value="0x8197" name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
6294        <enum value="0x8198" name="GL_FOG_OFFSET_SGIX"/>
6295        <enum value="0x8199" name="GL_FOG_OFFSET_VALUE_SGIX"/>
6296        <enum value="0x819A" name="GL_TEXTURE_COMPARE_SGIX"/>
6297        <enum value="0x819B" name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
6298        <enum value="0x819C" name="GL_TEXTURE_LEQUAL_R_SGIX"/>
6299        <enum value="0x819D" name="GL_TEXTURE_GEQUAL_R_SGIX"/>
6300            <unused start="0x819E" end="0x81A4" comment="Private (internal) extension SGIX_igloo_interface"/>
6301            <!-- <enum value="0x819E" name="GL_IGLOO_FULLSCREEN_SGIX"/> -->
6302            <!-- <enum value="0x819F" name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/> -->
6303            <!-- <enum value="0x81A0" name="GL_IGLOO_SWAPTMESH_SGIX"/> -->
6304            <!-- <enum value="0x81A1" name="GL_IGLOO_COLORNORMAL_SGIX"/> -->
6305            <!-- <enum value="0x81A2" name="GL_IGLOO_IRISGL_MODE_SGIX"/> -->
6306            <!-- <enum value="0x81A3" name="GL_IGLOO_LMC_COLOR_SGIX"/> -->
6307            <!-- <enum value="0x81A4" name="GL_IGLOO_TMESHMODE_SGIX"/> -->
6308        <enum value="0x81A5" name="GL_DEPTH_COMPONENT16"/>
6309        <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_ARB"/>
6310        <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_OES"/>
6311        <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_SGIX"/>
6312        <enum value="0x81A6" name="GL_DEPTH_COMPONENT24"/>
6313        <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_ARB"/>
6314        <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_OES"/>
6315        <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_SGIX"/>
6316        <enum value="0x81A7" name="GL_DEPTH_COMPONENT32"/>
6317        <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_ARB"/>
6318        <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_OES"/>
6319        <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_SGIX"/>
6320        <enum value="0x81A8" name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
6321        <enum value="0x81A9" name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
6322        <enum value="0x81AA" name="GL_CULL_VERTEX_EXT"/>
6323        <enum value="0x81AB" name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
6324        <enum value="0x81AC" name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
6325        <enum value="0x81AD" name="GL_IUI_V2F_EXT"/>
6326        <enum value="0x81AE" name="GL_IUI_V3F_EXT"/>
6327        <enum value="0x81AF" name="GL_IUI_N3F_V2F_EXT"/>
6328        <enum value="0x81B0" name="GL_IUI_N3F_V3F_EXT"/>
6329        <enum value="0x81B1" name="GL_T2F_IUI_V2F_EXT"/>
6330        <enum value="0x81B2" name="GL_T2F_IUI_V3F_EXT"/>
6331        <enum value="0x81B3" name="GL_T2F_IUI_N3F_V2F_EXT"/>
6332        <enum value="0x81B4" name="GL_T2F_IUI_N3F_V3F_EXT"/>
6333        <enum value="0x81B5" name="GL_INDEX_TEST_EXT"/>
6334        <enum value="0x81B6" name="GL_INDEX_TEST_FUNC_EXT"/>
6335        <enum value="0x81B7" name="GL_INDEX_TEST_REF_EXT"/>
6336        <enum value="0x81B8" name="GL_INDEX_MATERIAL_EXT"/>
6337        <enum value="0x81B9" name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
6338        <enum value="0x81BA" name="GL_INDEX_MATERIAL_FACE_EXT"/>
6339        <enum value="0x81BB" name="GL_YCRCB_422_SGIX"/>
6340        <enum value="0x81BC" name="GL_YCRCB_444_SGIX"/>
6341            <unused start="0x81BD" end="0x81C3" comment="Incomplete extension SGI_complex_type"/>
6342            <!-- <enum value="0x81BD" name="GL_COMPLEX_UNSIGNED_BYTE_SGI"/> -->
6343            <!-- <enum value="0x81BE" name="GL_COMPLEX_BYTE_SGI"/> -->
6344            <!-- <enum value="0x81BF" name="GL_COMPLEX_UNSIGNED_SHORT_SGI"/> -->
6345            <!-- <enum value="0x81C0" name="GL_COMPLEX_SHORT_SGI"/> -->
6346            <!-- <enum value="0x81C1" name="GL_COMPLEX_UNSIGNED_INT_SGI"/> -->
6347            <!-- <enum value="0x81C2" name="GL_COMPLEX_INT_SGI"/> -->
6348            <!-- <enum value="0x81C3" name="GL_COMPLEX_FLOAT_SGI"/> -->
6349            <unused start="0x81C4" end="0x81CA" comment="Incomplete extension SGI_fft"/>
6350            <!-- <enum value="0x81C4" name="GL_PIXEL_TRANSFORM_OPERATOR_SGI"/> -->
6351            <!-- <enum value="0x81C5" name="GL_CONVOLUTION_SGI"/> -->
6352            <!-- <enum value="0x81C6" name="GL_FFT_1D_SGI"/> -->
6353            <!-- <enum value="0x81C7" name="GL_PIXEL_TRANSFORM_SGI"/> -->
6354            <!-- <enum value="0x81C8" name="GL_MAX_FFT_WIDTH_SGI"/> -->
6355            <!-- <enum value="0x81C9" name="GL_SORT_SGI"/> -->
6356            <!-- <enum value="0x81CA" name="GL_TRANSPOSE_SGI"/> -->
6357            <unused start="0x81CB" end="0x81CF" comment="Incomplete extension SGIX_nurbs_eval"/>
6358            <!-- <enum value="0x81CB" name="GL_MAP1_VERTEX_3_NURBS_SGIX"/> -->
6359            <!-- <enum value="0x81CC" name="GL_MAP1_VERTEX_4_NURBS_SGIX"/> -->
6360            <!-- <enum value="0x81CD" name="GL_MAP1_INDEX_NURBS_SGIX"/> -->
6361            <!-- <enum value="0x81CE" name="GL_MAP1_COLOR_4_NURBS_SGIX"/> -->
6362            <!-- <enum value="0x81CF" name="GL_MAP1_NORMAL_NURBS_SGIX"/> -->
6363    </enums>
6364
6365    <enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN">
6366            <unused start="0x81D0" end="0x81D1" vendor="SUN"/>
6367            <unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/>
6368            <!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> -->
6369            <!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> -->
6370        <enum value="0x81D4" name="GL_WRAP_BORDER_SUN"/>
6371        <enum value="0x81D5" name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
6372        <enum value="0x81D6" name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
6373        <enum value="0x81D7" name="GL_TRIANGLE_LIST_SUN"/>
6374        <enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/>
6375        <enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/>
6376        <enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
6377            <unused start="0x81DB" end="0x81DF" vendor="SUN"/>
6378    </enums>
6379
6380    <enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI">
6381            <unused start="0x81E0" end="0x81EE" comment="Incomplete extension SGIX_nurbs_eval"/>
6382            <!-- <enum value="0x81E0" name="GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX"/> -->
6383            <!-- <enum value="0x81E1" name="GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX"/> -->
6384            <!-- <enum value="0x81E2" name="GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX"/> -->
6385            <!-- <enum value="0x81E3" name="GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX"/> -->
6386            <!-- <enum value="0x81E4" name="GL_MAP2_VERTEX_3_NURBS_SGIX"/> -->
6387            <!-- <enum value="0x81E5" name="GL_MAP2_VERTEX_4_NURBS_SGIX"/> -->
6388            <!-- <enum value="0x81E6" name="GL_MAP2_INDEX_NURBS_SGIX"/> -->
6389            <!-- <enum value="0x81E7" name="GL_MAP2_COLOR_4_NURBS_SGIX"/> -->
6390            <!-- <enum value="0x81E8" name="GL_MAP2_NORMAL_NURBS_SGIX"/> -->
6391            <!-- <enum value="0x81E9" name="GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX"/> -->
6392            <!-- <enum value="0x81EA" name="GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX"/> -->
6393            <!-- <enum value="0x81EB" name="GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX"/> -->
6394            <!-- <enum value="0x81EC" name="GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX"/> -->
6395            <!-- <enum value="0x81ED" name="GL_NURBS_KNOT_COUNT_SGIX"/> -->
6396            <!-- <enum value="0x81EE" name="GL_NURBS_KNOT_VECTOR_SGIX"/> -->
6397        <enum value="0x81EF" name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
6398        <enum value="0x81F0" name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
6399        <enum value="0x81F1" name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
6400        <enum value="0x81F2" name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
6401        <enum value="0x81F3" name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
6402        <enum value="0x81F4" name="GL_EYE_POINT_SGIS"/>
6403        <enum value="0x81F5" name="GL_OBJECT_POINT_SGIS"/>
6404        <enum value="0x81F6" name="GL_EYE_LINE_SGIS"/>
6405        <enum value="0x81F7" name="GL_OBJECT_LINE_SGIS"/>
6406        <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
6407        <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
6408        <enum value="0x81F9" name="GL_SINGLE_COLOR"/>
6409        <enum value="0x81F9" name="GL_SINGLE_COLOR_EXT"/>
6410        <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR"/>
6411        <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
6412        <enum value="0x81FB" name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
6413            <unused start="0x81FC" end="0x81FD" comment="Incomplete extension SGIX_fog_scale"/>
6414            <!-- <enum value="0x81FC" name="GL_FOG_SCALE_SGIX"/> -->
6415            <!-- <enum value="0x81FD" name="GL_FOG_SCALE_VALUE_SGIX"/> -->
6416            <unused start="0x81FE" end="0x81FF" comment="Incomplete extension SGIX_fog_blend"/>
6417            <!-- <enum value="0x81FE" name="GL_FOG_BLEND_ALPHA_SGIX"/> -->
6418            <!-- <enum value="0x81FF" name="GL_FOG_BLEND_COLOR_SGIX"/> -->
6419    </enums>
6420
6421    <enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16">
6422        <enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
6423            <unused start="0x8201" end="0x820F" vendor="AMD"/>
6424    </enums>
6425
6426    <enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB">
6427        <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
6428        <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
6429        <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
6430        <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
6431        <enum value="0x8212" name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
6432        <enum value="0x8213" name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
6433        <enum value="0x8214" name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
6434        <enum value="0x8215" name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
6435        <enum value="0x8216" name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
6436        <enum value="0x8217" name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
6437        <enum value="0x8218" name="GL_FRAMEBUFFER_DEFAULT"/>
6438        <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED"/>
6439        <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
6440        <enum value="0x821A" name="GL_DEPTH_STENCIL_ATTACHMENT"/>
6441        <enum value="0x821B" name="GL_MAJOR_VERSION"/>
6442        <enum value="0x821C" name="GL_MINOR_VERSION"/>
6443        <enum value="0x821D" name="GL_NUM_EXTENSIONS"/>
6444        <enum value="0x821E" name="GL_CONTEXT_FLAGS"/>
6445        <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/>
6446        <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
6447        <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/>
6448        <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
6449        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
6450        <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
6451        <enum value="0x8222" name="GL_INDEX"/>
6452            <unused start="0x8223" vendor="ARB" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
6453            <unused start="0x8224" vendor="ARB" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
6454        <enum value="0x8225" name="GL_COMPRESSED_RED"/>
6455        <enum value="0x8226" name="GL_COMPRESSED_RG"/>
6456        <enum value="0x8227" name="GL_RG"/>
6457        <enum value="0x8227" name="GL_RG_EXT"/>
6458        <enum value="0x8228" name="GL_RG_INTEGER"/>
6459        <enum value="0x8229" name="GL_R8"/>
6460        <enum value="0x8229" name="GL_R8_EXT"/>
6461        <enum value="0x822A" name="GL_R16"/>
6462        <enum value="0x822A" name="GL_R16_EXT"/>
6463        <enum value="0x822B" name="GL_RG8"/>
6464        <enum value="0x822B" name="GL_RG8_EXT"/>
6465        <enum value="0x822C" name="GL_RG16"/>
6466        <enum value="0x822C" name="GL_RG16_EXT"/>
6467        <enum value="0x822D" name="GL_R16F"/>
6468        <enum value="0x822D" name="GL_R16F_EXT"/>
6469        <enum value="0x822E" name="GL_R32F"/>
6470        <enum value="0x822E" name="GL_R32F_EXT"/>
6471        <enum value="0x822F" name="GL_RG16F"/>
6472        <enum value="0x822F" name="GL_RG16F_EXT"/>
6473        <enum value="0x8230" name="GL_RG32F"/>
6474        <enum value="0x8230" name="GL_RG32F_EXT"/>
6475        <enum value="0x8231" name="GL_R8I"/>
6476        <enum value="0x8232" name="GL_R8UI"/>
6477        <enum value="0x8233" name="GL_R16I"/>
6478        <enum value="0x8234" name="GL_R16UI"/>
6479        <enum value="0x8235" name="GL_R32I"/>
6480        <enum value="0x8236" name="GL_R32UI"/>
6481        <enum value="0x8237" name="GL_RG8I"/>
6482        <enum value="0x8238" name="GL_RG8UI"/>
6483        <enum value="0x8239" name="GL_RG16I"/>
6484        <enum value="0x823A" name="GL_RG16UI"/>
6485        <enum value="0x823B" name="GL_RG32I"/>
6486        <enum value="0x823C" name="GL_RG32UI"/>
6487            <unused start="0x823D" end="0x823F" vendor="ARB"/>
6488    </enums>
6489
6490    <enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16">
6491        <enum value="0x8240" name="GL_SYNC_CL_EVENT_ARB"/>
6492        <enum value="0x8241" name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
6493        <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
6494        <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
6495        <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
6496        <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
6497        <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
6498        <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
6499        <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION"/>
6500        <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
6501        <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
6502        <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM"/>
6503        <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
6504        <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
6505        <enum value="0x8246" name="GL_DEBUG_SOURCE_API"/>
6506        <enum value="0x8246" name="GL_DEBUG_SOURCE_API_ARB"/>
6507        <enum value="0x8246" name="GL_DEBUG_SOURCE_API_KHR"/>
6508        <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
6509        <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
6510        <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
6511        <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
6512        <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
6513        <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
6514        <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
6515        <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
6516        <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
6517        <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION"/>
6518        <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
6519        <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
6520        <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER"/>
6521        <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_ARB"/>
6522        <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_KHR"/>
6523        <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR"/>
6524        <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_ARB"/>
6525        <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_KHR"/>
6526        <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
6527        <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
6528        <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
6529        <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
6530        <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
6531        <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
6532        <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY"/>
6533        <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
6534        <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
6535        <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE"/>
6536        <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
6537        <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
6538        <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER"/>
6539        <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/>
6540        <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/>
6541        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET"/>
6542        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
6543        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
6544        <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
6545        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET"/>
6546        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/>
6547        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/>
6548        <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_KHR"/>
6549        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET"/>
6550        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
6551        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
6552        <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
6553        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET"/>
6554        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
6555        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
6556        <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
6557        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY"/>
6558        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
6559        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
6560        <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
6561        <enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
6562        <enum value="0x8258" name="GL_PROGRAM_SEPARABLE"/>
6563        <enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/>
6564        <enum value="0x8259" name="GL_ACTIVE_PROGRAM"/>
6565        <enum value="0x8259" api="gles2" name="GL_ACTIVE_PROGRAM_EXT" comment="For the OpenGL ES version of EXT_separate_shader_objects"/>
6566        <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING"/>
6567        <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
6568        <enum value="0x825B" name="GL_MAX_VIEWPORTS"/>
6569        <enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/>
6570        <enum value="0x825B" name="GL_MAX_VIEWPORTS_OES"/>
6571        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/>
6572        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/>
6573        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
6574        <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
6575        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/>
6576        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/>
6577        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
6578        <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
6579        <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/>
6580        <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
6581        <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/>
6582        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
6583        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/>
6584        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
6585        <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
6586        <enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
6587        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>
6588        <enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/>
6589        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION"/>
6590        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/>
6591        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/>
6592        <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_KHR"/>
6593        <enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
6594        <enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
6595        <enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
6596        <enum value="0x8265" name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
6597        <enum value="0x8266" name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
6598        <enum value="0x8267" name="GL_COMPUTE_WORK_GROUP_SIZE"/>
6599        <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER"/>
6600        <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER_KHR"/>
6601        <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP"/>
6602        <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
6603        <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP"/>
6604        <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
6605        <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
6606        <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
6607        <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
6608        <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
6609        <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH"/>
6610        <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
6611        <enum value="0x826E" name="GL_MAX_UNIFORM_LOCATIONS"/>
6612        <enum value="0x826F" name="GL_INTERNALFORMAT_SUPPORTED"/>
6613        <enum value="0x8270" name="GL_INTERNALFORMAT_PREFERRED"/>
6614        <enum value="0x8271" name="GL_INTERNALFORMAT_RED_SIZE"/>
6615        <enum value="0x8272" name="GL_INTERNALFORMAT_GREEN_SIZE"/>
6616        <enum value="0x8273" name="GL_INTERNALFORMAT_BLUE_SIZE"/>
6617        <enum value="0x8274" name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
6618        <enum value="0x8275" name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
6619        <enum value="0x8276" name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
6620        <enum value="0x8277" name="GL_INTERNALFORMAT_SHARED_SIZE"/>
6621        <enum value="0x8278" name="GL_INTERNALFORMAT_RED_TYPE"/>
6622        <enum value="0x8279" name="GL_INTERNALFORMAT_GREEN_TYPE"/>
6623        <enum value="0x827A" name="GL_INTERNALFORMAT_BLUE_TYPE"/>
6624        <enum value="0x827B" name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
6625        <enum value="0x827C" name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
6626        <enum value="0x827D" name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
6627        <enum value="0x827E" name="GL_MAX_WIDTH"/>
6628        <enum value="0x827F" name="GL_MAX_HEIGHT"/>
6629        <enum value="0x8280" name="GL_MAX_DEPTH"/>
6630        <enum value="0x8281" name="GL_MAX_LAYERS"/>
6631        <enum value="0x8282" name="GL_MAX_COMBINED_DIMENSIONS"/>
6632        <enum value="0x8283" name="GL_COLOR_COMPONENTS"/>
6633        <enum value="0x8284" name="GL_DEPTH_COMPONENTS"/>
6634        <enum value="0x8285" name="GL_STENCIL_COMPONENTS"/>
6635        <enum value="0x8286" name="GL_COLOR_RENDERABLE"/>
6636        <enum value="0x8287" name="GL_DEPTH_RENDERABLE"/>
6637        <enum value="0x8288" name="GL_STENCIL_RENDERABLE"/>
6638        <enum value="0x8289" name="GL_FRAMEBUFFER_RENDERABLE"/>
6639        <enum value="0x828A" name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
6640        <enum value="0x828B" name="GL_FRAMEBUFFER_BLEND"/>
6641        <enum value="0x828C" name="GL_READ_PIXELS"/>
6642        <enum value="0x828D" name="GL_READ_PIXELS_FORMAT"/>
6643        <enum value="0x828E" name="GL_READ_PIXELS_TYPE"/>
6644        <enum value="0x828F" name="GL_TEXTURE_IMAGE_FORMAT"/>
6645        <enum value="0x8290" name="GL_TEXTURE_IMAGE_TYPE"/>
6646        <enum value="0x8291" name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
6647        <enum value="0x8292" name="GL_GET_TEXTURE_IMAGE_TYPE"/>
6648        <enum value="0x8293" name="GL_MIPMAP"/>
6649        <enum value="0x8294" name="GL_MANUAL_GENERATE_MIPMAP"/>
6650        <enum value="0x8295" name="GL_AUTO_GENERATE_MIPMAP" comment="Should be deprecated"/>
6651        <enum value="0x8296" name="GL_COLOR_ENCODING"/>
6652        <enum value="0x8297" name="GL_SRGB_READ"/>
6653        <enum value="0x8298" name="GL_SRGB_WRITE"/>
6654        <enum value="0x8299" name="GL_SRGB_DECODE_ARB"/>
6655        <enum value="0x829A" name="GL_FILTER"/>
6656        <enum value="0x829B" name="GL_VERTEX_TEXTURE"/>
6657        <enum value="0x829C" name="GL_TESS_CONTROL_TEXTURE"/>
6658        <enum value="0x829D" name="GL_TESS_EVALUATION_TEXTURE"/>
6659        <enum value="0x829E" name="GL_GEOMETRY_TEXTURE"/>
6660        <enum value="0x829F" name="GL_FRAGMENT_TEXTURE"/>
6661        <enum value="0x82A0" name="GL_COMPUTE_TEXTURE"/>
6662        <enum value="0x82A1" name="GL_TEXTURE_SHADOW"/>
6663        <enum value="0x82A2" name="GL_TEXTURE_GATHER"/>
6664        <enum value="0x82A3" name="GL_TEXTURE_GATHER_SHADOW"/>
6665        <enum value="0x82A4" name="GL_SHADER_IMAGE_LOAD"/>
6666        <enum value="0x82A5" name="GL_SHADER_IMAGE_STORE"/>
6667        <enum value="0x82A6" name="GL_SHADER_IMAGE_ATOMIC"/>
6668        <enum value="0x82A7" name="GL_IMAGE_TEXEL_SIZE"/>
6669        <enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS"/>
6670        <enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT"/>
6671        <enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE"/>
6672            <unused start="0x82AB" vendor="ARB"/>
6673        <enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
6674        <enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
6675        <enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
6676        <enum value="0x82AF" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
6677    </enums>
6678
6679    <enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10">
6680            <unused start="0x82B0" vendor="ARB"/>
6681        <enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
6682        <enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
6683        <enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
6684        <enum value="0x82B4" name="GL_CLEAR_BUFFER"/>
6685        <enum value="0x82B5" name="GL_TEXTURE_VIEW"/>
6686        <enum value="0x82B6" name="GL_VIEW_COMPATIBILITY_CLASS"/>
6687        <enum value="0x82B7" name="GL_FULL_SUPPORT"/>
6688        <enum value="0x82B8" name="GL_CAVEAT_SUPPORT"/>
6689        <enum value="0x82B9" name="GL_IMAGE_CLASS_4_X_32"/>
6690        <enum value="0x82BA" name="GL_IMAGE_CLASS_2_X_32"/>
6691        <enum value="0x82BB" name="GL_IMAGE_CLASS_1_X_32"/>
6692        <enum value="0x82BC" name="GL_IMAGE_CLASS_4_X_16"/>
6693        <enum value="0x82BD" name="GL_IMAGE_CLASS_2_X_16"/>
6694        <enum value="0x82BE" name="GL_IMAGE_CLASS_1_X_16"/>
6695        <enum value="0x82BF" name="GL_IMAGE_CLASS_4_X_8"/>
6696        <enum value="0x82C0" name="GL_IMAGE_CLASS_2_X_8"/>
6697        <enum value="0x82C1" name="GL_IMAGE_CLASS_1_X_8"/>
6698        <enum value="0x82C2" name="GL_IMAGE_CLASS_11_11_10"/>
6699        <enum value="0x82C3" name="GL_IMAGE_CLASS_10_10_10_2"/>
6700        <enum value="0x82C4" name="GL_VIEW_CLASS_128_BITS"/>
6701        <enum value="0x82C5" name="GL_VIEW_CLASS_96_BITS"/>
6702        <enum value="0x82C6" name="GL_VIEW_CLASS_64_BITS"/>
6703        <enum value="0x82C7" name="GL_VIEW_CLASS_48_BITS"/>
6704        <enum value="0x82C8" name="GL_VIEW_CLASS_32_BITS"/>
6705        <enum value="0x82C9" name="GL_VIEW_CLASS_24_BITS"/>
6706        <enum value="0x82CA" name="GL_VIEW_CLASS_16_BITS"/>
6707        <enum value="0x82CB" name="GL_VIEW_CLASS_8_BITS"/>
6708        <enum value="0x82CC" name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
6709        <enum value="0x82CD" name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
6710        <enum value="0x82CE" name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
6711        <enum value="0x82CF" name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
6712        <enum value="0x82D0" name="GL_VIEW_CLASS_RGTC1_RED"/>
6713        <enum value="0x82D1" name="GL_VIEW_CLASS_RGTC2_RG"/>
6714        <enum value="0x82D2" name="GL_VIEW_CLASS_BPTC_UNORM"/>
6715        <enum value="0x82D3" name="GL_VIEW_CLASS_BPTC_FLOAT"/>
6716        <enum value="0x82D4" name="GL_VERTEX_ATTRIB_BINDING"/>
6717        <enum value="0x82D5" name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
6718        <enum value="0x82D6" name="GL_VERTEX_BINDING_DIVISOR"/>
6719        <enum value="0x82D7" name="GL_VERTEX_BINDING_OFFSET"/>
6720        <enum value="0x82D8" name="GL_VERTEX_BINDING_STRIDE"/>
6721        <enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
6722        <enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
6723        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
6724        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
6725        <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
6726        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
6727        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
6728        <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
6729        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/>
6730        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
6731        <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
6732        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
6733        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
6734        <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
6735        <enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
6736        <enum value="0x82E0" name="GL_BUFFER"/>
6737        <enum value="0x82E0" name="GL_BUFFER_KHR"/>
6738        <enum value="0x82E1" name="GL_SHADER"/>
6739        <enum value="0x82E1" name="GL_SHADER_KHR"/>
6740        <enum value="0x82E2" name="GL_PROGRAM"/>
6741        <enum value="0x82E2" name="GL_PROGRAM_KHR"/>
6742        <enum value="0x82E3" name="GL_QUERY"/>
6743        <enum value="0x82E3" name="GL_QUERY_KHR"/>
6744        <enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/>
6745        <enum value="0x82E4" name="GL_PROGRAM_PIPELINE_KHR"/>
6746        <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
6747        <enum value="0x82E6" name="GL_SAMPLER"/>
6748        <enum value="0x82E6" name="GL_SAMPLER_KHR"/>
6749        <enum value="0x82E7" name="GL_DISPLAY_LIST"/>
6750        <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH"/>
6751        <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/>
6752        <enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
6753        <enum value="0x82EA" name="GL_QUERY_TARGET"/>
6754        <!-- 0x82EB = GL_TEXTURE_BINDING was removed in GL 4.5 and
6755             ARB_direct_state_access in February 2015 after determining it
6756             was not well defined or implementable. -->
6757            <unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
6758        <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
6759        <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
6760        <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
6761        <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
6762        <enum value="0x82EE" name="GL_VERTICES_SUBMITTED"/>
6763        <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB" alias="GL_VERTICES_SUBMITTED"/>
6764        <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED"/>
6765        <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB" alias="GL_PRIMITIVES_SUBMITTED"/>
6766        <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS"/>
6767        <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB" alias="GL_VERTEX_SHADER_INVOCATIONS"/>
6768        <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES"/>
6769        <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB" alias="GL_TESS_CONTROL_SHADER_PATCHES"/>
6770        <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
6771        <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB" alias="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
6772        <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
6773        <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" alias="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
6774        <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
6775        <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB" alias="GL_FRAGMENT_SHADER_INVOCATIONS"/>
6776        <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS"/>
6777        <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB" alias="GL_COMPUTE_SHADER_INVOCATIONS"/>
6778        <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES"/>
6779        <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_INPUT_PRIMITIVES"/>
6780        <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
6781        <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
6782        <enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
6783        <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
6784        <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/>
6785        <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
6786        <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" alias="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
6787        <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
6788        <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
6789        <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
6790        <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
6791        <enum value="0x82FD" name="GL_ROBUST_GPU_TIMEOUT_MS_KHR" comment="Reserved for future"/>
6792            <unused start="0x82FE" end="0x830F" vendor="ARB"/>
6793    </enums>
6794
6795    <enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI">
6796        <enum value="0x8310" name="GL_DEPTH_PASS_INSTRUMENT_SGIX"/>
6797        <enum value="0x8311" name="GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX"/>
6798        <enum value="0x8312" name="GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX"/>
6799        <enum value="0x8313" name="GL_FRAGMENTS_INSTRUMENT_SGIX"/>
6800        <enum value="0x8314" name="GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX"/>
6801        <enum value="0x8315" name="GL_FRAGMENTS_INSTRUMENT_MAX_SGIX"/>
6802        <enum value="0x8316" name="GL_CONVOLUTION_HINT_SGIX"/>
6803            <unused start="0x8317" comment="Incomplete extension SGIX_color_matrix_accuracy"/>
6804            <!-- <enum value="0x8317" name="GL_COLOR_MATRIX_HINT"/> -->
6805        <enum value="0x8318" name="GL_YCRCB_SGIX"/>
6806        <enum value="0x8319" name="GL_YCRCBA_SGIX"/>
6807        <enum value="0x831A" name="GL_UNPACK_COMPRESSED_SIZE_SGIX"/>
6808        <enum value="0x831B" name="GL_PACK_MAX_COMPRESSED_SIZE_SGIX"/>
6809        <enum value="0x831C" name="GL_PACK_COMPRESSED_SIZE_SGIX"/>
6810        <enum value="0x831D" name="GL_SLIM8U_SGIX"/>
6811        <enum value="0x831E" name="GL_SLIM10U_SGIX"/>
6812        <enum value="0x831F" name="GL_SLIM12S_SGIX"/>
6813        <enum value="0x8320" name="GL_ALPHA_MIN_SGIX"/>
6814        <enum value="0x8321" name="GL_ALPHA_MAX_SGIX"/>
6815        <enum value="0x8322" name="GL_SCALEBIAS_HINT_SGIX"/>
6816            <unused start="0x8323" end="0x8328" comment="Incomplete extension SGIX_fog_layers"/>
6817            <!-- <enum value="0x8323" name="GL_FOG_TYPE_SGIX"/> -->
6818            <!-- <enum value="0x8324" name="GL_UNIFORM_SGIX"/> -->
6819            <!-- <enum value="0x8325" name="GL_LAYERED_SGIX"/> -->
6820            <!-- <enum value="0x8326" name="GL_FOG_GROUND_PLANE_SGIX"/> -->
6821            <!-- <enum value="0x8327" name="GL_FOG_LAYERS_POINTS_SGIX"/> -->
6822            <!-- <enum value="0x8328" name="GL_MAX_FOG_LAYERS_POINTS_SGIX"/> -->
6823        <enum value="0x8329" name="GL_ASYNC_MARKER_SGIX"/>
6824            <unused start="0x832A" comment="Incomplete extension SGIX_texture_phase"/>
6825            <!-- <enum value="0x832A" name="GL_PHASE_SGIX"/> -->
6826        <enum value="0x832B" name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
6827        <enum value="0x832C" name="GL_ASYNC_HISTOGRAM_SGIX"/>
6828        <enum value="0x832D" name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
6829            <unused start="0x832E" end="0x832F" comment="Incomplete extension SGIX_texture_mipmap_anisotropic"/>
6830            <!-- <enum value="0x832E" name="GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX"/> -->
6831            <!-- <enum value="0x832F" name="GL_MAX_MIPMAP_ANISOTROPY_SGIX"/> -->
6832    </enums>
6833
6834    <enums namespace="GL" start="0x8330" end="0x833F" vendor="SUN">
6835        <enum value="0x8330" name="GL_PIXEL_TRANSFORM_2D_EXT"/>
6836        <enum value="0x8331" name="GL_PIXEL_MAG_FILTER_EXT"/>
6837        <enum value="0x8332" name="GL_PIXEL_MIN_FILTER_EXT"/>
6838        <enum value="0x8333" name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
6839        <enum value="0x8334" name="GL_CUBIC_EXT"/>
6840        <enum value="0x8335" name="GL_AVERAGE_EXT"/>
6841        <enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
6842        <enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
6843        <enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
6844            <unused start="0x8339" end="0x833F" vendor="SUN"/>
6845    </enums>
6846
6847    <enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI">
6848            <unused start="0x8340" end="0x8348" comment="Incomplete extension SGIX_cube_map"/>
6849            <!-- <enum value="0x8340" name="GL_ENV_MAP_SGIX"/> -->
6850            <!-- <enum value="0x8341" name="GL_CUBE_MAP_SGIX"/> -->
6851            <!-- <enum value="0x8342" name="GL_CUBE_MAP_ZP_SGIX"/> -->
6852            <!-- <enum value="0x8343" name="GL_CUBE_MAP_ZN_SGIX"/> -->
6853            <!-- <enum value="0x8344" name="GL_CUBE_MAP_XN_SGIX"/> -->
6854            <!-- <enum value="0x8345" name="GL_CUBE_MAP_XP_SGIX"/> -->
6855            <!-- <enum value="0x8346" name="GL_CUBE_MAP_YN_SGIX"/> -->
6856            <!-- <enum value="0x8347" name="GL_CUBE_MAP_YP_SGIX"/> -->
6857            <!-- <enum value="0x8348" name="GL_CUBE_MAP_BINDING_SGIX"/> -->
6858        <enum value="0x8349" name="GL_FRAGMENT_MATERIAL_EXT"/>
6859        <enum value="0x834A" name="GL_FRAGMENT_NORMAL_EXT"/>
6860            <!-- Unfortunately, there was a collision promoting to EXT
6861                 from SGIX. Use fog_coord's value of 0x8452 instead of
6862                 the old assigned FRAGMENT_DEPTH_EXT (0x834B). -->
6863        <enum value="0x834C" name="GL_FRAGMENT_COLOR_EXT"/>
6864        <enum value="0x834D" name="GL_ATTENUATION_EXT"/>
6865        <enum value="0x834E" name="GL_SHADOW_ATTENUATION_EXT"/>
6866        <enum value="0x834F" name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
6867        <enum value="0x8350" name="GL_TEXTURE_LIGHT_EXT"/>
6868        <enum value="0x8351" name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
6869        <enum value="0x8352" name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
6870        <enum value="0x8353" name="GL_PIXEL_TEXTURE_SGIS"/>
6871        <enum value="0x8354" name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
6872        <enum value="0x8355" name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
6873        <enum value="0x8356" name="GL_PIXEL_GROUP_COLOR_SGIS"/>
6874            <unused start="0x8357" end="0x8359" comment="Incomplete extension SGIX_pixel_texture_bits"/>
6875            <!-- <enum value="0x8357" name="GL_COLOR_TO_TEXTURE_COORD_SGIX"/> -->
6876            <!-- <enum value="0x8358" name="GL_COLOR_BIT_PATTERN_SGIX"/> -->
6877            <!-- <enum value="0x8359" name="GL_COLOR_VALUE_SGIX"/> -->
6878            <unused start="0x835A" comment="Incomplete extension SGIX_pixel_texture_lod"/>
6879            <!-- <enum value="0x835A" name="GL_PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX"/> -->
6880        <enum value="0x835B" name="GL_LINE_QUALITY_HINT_SGIX"/>
6881        <enum value="0x835C" name="GL_ASYNC_TEX_IMAGE_SGIX"/>
6882        <enum value="0x835D" name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
6883        <enum value="0x835E" name="GL_ASYNC_READ_PIXELS_SGIX"/>
6884        <enum value="0x835F" name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
6885        <enum value="0x8360" name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
6886        <enum value="0x8361" name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
6887        <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
6888        <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV_EXT"/>
6889        <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5"/>
6890        <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5_EXT"/>
6891        <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
6892        <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV_EXT"/>
6893        <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
6894        <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
6895        <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
6896        <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
6897        <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
6898        <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
6899        <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV_EXT"/>
6900        <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
6901        <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
6902        <enum value="0x8369" name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
6903        <enum value="0x836A" name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
6904        <enum value="0x836B" name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
6905            <unused start="0x836C" end="0x836E" comment="Incomplete extension SGIX_fog_texture"/>
6906            <!-- <enum value="0x836C" name="GL_FRAGMENT_FOG_SGIX"/> -->
6907            <!-- <enum value="0x836D" name="GL_TEXTURE_FOG_SGIX"/> -->
6908            <!-- <enum value="0x836E" name="GL_FOG_PATCHY_FACTOR_SGIX"/> -->
6909            <unused start="0x836F" comment="Incomplete extension SGIX_fog_factor_to_alpha"/>
6910            <!-- <enum value="0x836F" name="GL_FOG_FACTOR_TO_ALPHA_SGIX"/> -->
6911    </enums>
6912
6913    <enums namespace="GL" start="0x8370" end="0x837F" vendor="HP">
6914            <!-- NOTE: IBM is using values in this range, because of a
6915                 bobble when an employee left DEC for IBM at the same
6916                 time as they were assigned the range. their registry
6917                 became inconsistent. It's unknown whether HP has any
6918                 conflicts. They have never reported using any values in
6919                 this range. Lesson: assigned ranges belong to vendors,
6920                 not engineers! -->
6921        <enum value="0x8370" name="GL_MIRRORED_REPEAT"/>
6922        <enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/>
6923        <enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/>
6924        <enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/>
6925            <unused start="0x8371" end="0x837F" vendor="HP"/>
6926    </enums>
6927
6928    <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM">
6929            <unused start="0x8380" end="0x839F" vendor="IBM"/>
6930    </enums>
6931
6932    <enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3">
6933        <enum value="0x83A0" name="GL_RGB_S3TC"/>
6934        <enum value="0x83A1" name="GL_RGB4_S3TC"/>
6935        <enum value="0x83A2" name="GL_RGBA_S3TC"/>
6936        <enum value="0x83A3" name="GL_RGBA4_S3TC"/>
6937        <enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/>
6938        <enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/>
6939            <unused start="0x83A6" end="0x83BF" vendor="S3"/>
6940    </enums>
6941
6942    <enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed">
6943            <unused start="0x83C0" end="0x83CA" comment="Withdrawn extension SGIS_multitexture"/>
6944            <!-- <enum value="0x83C0" name="GL_SELECTED_TEXTURE_SGIS"/> -->
6945            <!-- <enum value="0x83C1" name="GL_SELECTED_TEXTURE_COORD_SET_SGIS"/> -->
6946            <!-- <enum value="0x83C2" name="GL_SELECTED_TEXTURE_TRANSFORM_SGIS"/> -->
6947            <!-- <enum value="0x83C3" name="GL_MAX_TEXTURES_SGIS"/> -->
6948            <!-- <enum value="0x83C4" name="GL_MAX_TEXTURE_COORD_SETS_SGIS"/> -->
6949            <!-- <enum value="0x83C5" name="GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS"/> -->
6950            <!-- <enum value="0x83C6" name="GL_TEXTURE_ENV_COORD_SET_SGIS"/> -->
6951            <!-- <enum value="0x83C7" name="GL_TEXTURE0_SGIS"/> -->
6952            <!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> -->
6953            <!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> -->
6954            <!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> -->
6955            <unused start="0x83CB" end="0x83E5" vendor="SGI"/>
6956            <unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/>
6957            <!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> -->
6958            <!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> -->
6959            <!-- <enum value="0x83E8" name="GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX"/> -->
6960            <!-- <enum value="0x83E9" name="GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX"/> -->
6961            <unused start="0x83EA" end="0x83EC" comment="Incomplete extension SGIX_bali_r_instruments"/>
6962            <!-- <enum value="0x83EA" name="GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX"/> -->
6963            <!-- <enum value="0x83EB" name="GL_BALI_DEPTH_PASS_INSTRUMENT_SGIX"/> -->
6964            <!-- <enum value="0x83EC" name="GL_BALI_R_CHIP_COUNT_SGIX"/> -->
6965            <unused start="0x83ED" comment="Incomplete extension SGIX_occlusion_instrument"/>
6966            <!-- <enum value="0x83ED" name="GL_OCCLUSION_INSTRUMENT_SGIX"/> -->
6967        <enum value="0x83EE" name="GL_VERTEX_PRECLIP_SGIX"/>
6968        <enum value="0x83EF" name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
6969    </enums>
6970
6971    <enums namespace="GL" start="0x83F0" end="0x83FF" vendor="INTEL">
6972            <!-- This block was reclaimed from NTP, who never shipped
6973                 it, and reassigned to Intel. -->
6974        <enum value="0x83F0" name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
6975        <enum value="0x83F1" name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
6976        <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
6977        <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
6978        <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
6979        <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
6980        <enum value="0x83F4" name="GL_PARALLEL_ARRAYS_INTEL"/>
6981        <enum value="0x83F5" name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
6982        <enum value="0x83F6" name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
6983        <enum value="0x83F7" name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
6984        <enum value="0x83F8" name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
6985        <enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
6986        <enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
6987        <enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
6988        <enum value="0x83FC" name="GL_BLACKHOLE_RENDER_INTEL"/>
6989            <unused start="0x83FD" vendor="INTEL"/>
6990        <enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
6991        <enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
6992    </enums>
6993
6994    <enums namespace="GL" start="0x8400" end="0x846F" vendor="SGI">
6995        <enum value="0x8400" name="GL_FRAGMENT_LIGHTING_SGIX"/>
6996        <enum value="0x8401" name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
6997        <enum value="0x8402" name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
6998        <enum value="0x8403" name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
6999        <enum value="0x8404" name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
7000        <enum value="0x8405" name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
7001        <enum value="0x8406" name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
7002        <enum value="0x8407" name="GL_LIGHT_ENV_MODE_SGIX"/>
7003        <enum value="0x8408" name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
7004        <enum value="0x8409" name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
7005        <enum value="0x840A" name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
7006        <enum value="0x840B" name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
7007        <enum value="0x840C" name="GL_FRAGMENT_LIGHT0_SGIX"/>
7008        <enum value="0x840D" name="GL_FRAGMENT_LIGHT1_SGIX"/>
7009        <enum value="0x840E" name="GL_FRAGMENT_LIGHT2_SGIX"/>
7010        <enum value="0x840F" name="GL_FRAGMENT_LIGHT3_SGIX"/>
7011        <enum value="0x8410" name="GL_FRAGMENT_LIGHT4_SGIX"/>
7012        <enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX"/>
7013        <enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX"/>
7014        <enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX"/>
7015            <unused start="0x8414" end="0x842D" vendor="SGI"/>
7016        <enum value="0x842E" name="GL_PACK_RESAMPLE_SGIX" comment="Formerly 0x842C in SGI specfile"/>
7017        <enum value="0x842F" name="GL_UNPACK_RESAMPLE_SGIX" comment="Formerly 0x842D in SGI specfile"/>
7018        <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX" comment="Formerly 0x8430 in SGI specfile"/>
7019            <unused start="0x8431" end="0x8432" vendor="SGI"/>
7020        <enum value="0x8433" name="GL_RESAMPLE_REPLICATE_SGIX" comment="Formerly 0x842E in SGI specfile"/>
7021        <enum value="0x8434" name="GL_RESAMPLE_ZERO_FILL_SGIX" comment="Formerly 0x842F in SGI specfile"/>
7022            <unused start="0x8435" vendor="SGI"/>
7023            <!-- Incomplete extension SGIX_fragment_lighting -->
7024            <!-- <enum value="0x8436"      name="GL_EYE_SPACE_SGIX"/> -->
7025            <!-- <enum value="0x8437"      name="GL_TANGENT_SPACE_SGIX"/> -->
7026            <!-- <enum value="0x8438"      name="GL_OBJECT_SPACE_SGIX"/> -->
7027            <!-- <enum value="0x8439"      name="GL_TANGENT_ARRAY_SGIX"/> -->
7028            <!-- <enum value="0x843A"      name="GL_BINORMAL_ARRAY_SGIX"/> -->
7029            <!-- <enum value="0x843B"      name="GL_CURRENT_TANGENT_SGIX"/> -->
7030            <!-- <enum value="0x843C"      name="GL_CURRENT_BINORMAL_SGIX"/> -->
7031            <!-- <enum value="0x843D"      name="GL_FRAGMENT_LIGHT_SPACE_SGIX"/> -->
7032            <!-- <enum value="0x843E"      name="GL_TANGENT_ARRAY_TYPE_SGIX"/> -->
7033            <!-- <enum value="0x843F"      name="GL_TANGENT_ARRAY_STRIDE_SGIX"/> -->
7034            <!-- <enum value="0x8440"      name="GL_TANGENT_ARRAY_COUNT_SGIX"/> -->
7035            <!-- <enum value="0x8441"      name="GL_BINORMAL_ARRAY_TYPE_SGIX"/> -->
7036            <!-- <enum value="0x8442"      name="GL_BINORMAL_ARRAY_STRIDE_SGIX"/> -->
7037            <!-- <enum value="0x8443"      name="GL_BINORMAL_ARRAY_COUNT_SGIX"/> -->
7038            <!-- <enum value="0x8444"      name="GL_TANGENT_ARRAY_POINTER_SGIX"/> -->
7039            <!-- <enum value="0x8445"      name="GL_BINORMAL_ARRAY_POINTER_SGIX"/> -->
7040            <!-- <enum value="0x8446"      name="GL_MAP1_TANGENT_SGIX"/> -->
7041            <!-- <enum value="0x8447"      name="GL_MAP2_TANGENT_SGIX"/> -->
7042            <!-- <enum value="0x8448"      name="GL_MAP1_BINORMAL_SGIX"/> -->
7043            <!-- <enum value="0x8449"      name="GL_MAP2_BINORMAL_SGIX"/> -->
7044        <enum value="0x8439" name="GL_TANGENT_ARRAY_EXT"/>
7045        <enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/>
7046        <enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/>
7047        <enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/>
7048            <unused start="0x844D" vendor="SGI"/>
7049        <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/>
7050        <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
7051        <enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
7052        <enum value="0x8441" name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
7053        <enum value="0x8442" name="GL_TANGENT_ARRAY_POINTER_EXT"/>
7054        <enum value="0x8443" name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
7055        <enum value="0x8444" name="GL_MAP1_TANGENT_EXT"/>
7056        <enum value="0x8445" name="GL_MAP2_TANGENT_EXT"/>
7057        <enum value="0x8446" name="GL_MAP1_BINORMAL_EXT"/>
7058        <enum value="0x8447" name="GL_MAP2_BINORMAL_EXT"/>
7059            <unused start="0x8448" end="0x8449" comment="Incomplete extension SGIX_fragment_lighting"/>
7060            <unused start="0x844A" end="0x844C" comment="Incomplete extension SGIX_bali_timer_instruments"/>
7061            <!-- <enum value="0x844A" name="GL_BALI_GEOM_TIMER_INSTRUMENT_SGIX"/> -->
7062            <!-- <enum value="0x844B" name="GL_BALI_RASTER_TIMER_INSTRUMENT_SGIX"/> -->
7063            <!-- <enum value="0x844C" name="GL_BALI_INSTRUMENT_TIME_UNIT_SGIX"/> -->
7064        <enum value="0x844D" name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
7065        <enum value="0x844E" name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
7066        <enum value="0x844F" name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
7067            <!-- 0x8450-0x845F range brokered for Id Software -->
7068        <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE"/>
7069        <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE_EXT"/>
7070        <enum value="0x8450" name="GL_FOG_COORD_SRC" alias="GL_FOG_COORDINATE_SOURCE"/>
7071        <enum value="0x8451" name="GL_FOG_COORDINATE"/>
7072        <enum value="0x8451" name="GL_FOG_COORD" alias="GL_FOG_COORDINATE"/>
7073        <enum value="0x8451" name="GL_FOG_COORDINATE_EXT"/>
7074        <enum value="0x8452" name="GL_FRAGMENT_DEPTH"/>
7075        <enum value="0x8452" name="GL_FRAGMENT_DEPTH_EXT"/>
7076        <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE"/>
7077        <enum value="0x8453" name="GL_CURRENT_FOG_COORD" alias="GL_CURRENT_FOG_COORDINATE"/>
7078        <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE_EXT"/>
7079        <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
7080        <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
7081        <enum value="0x8454" name="GL_FOG_COORD_ARRAY_TYPE" alias="GL_FOG_COORDINATE_ARRAY_TYPE"/>
7082        <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
7083        <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
7084        <enum value="0x8455" name="GL_FOG_COORD_ARRAY_STRIDE" alias="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
7085        <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
7086        <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
7087        <enum value="0x8456" name="GL_FOG_COORD_ARRAY_POINTER" alias="GL_FOG_COORDINATE_ARRAY_POINTER"/>
7088        <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY"/>
7089        <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY_EXT"/>
7090        <enum value="0x8457" name="GL_FOG_COORD_ARRAY" alias="GL_FOG_COORDINATE_ARRAY"/>
7091        <enum value="0x8458" name="GL_COLOR_SUM"/>
7092        <enum value="0x8458" name="GL_COLOR_SUM_ARB"/>
7093        <enum value="0x8458" name="GL_COLOR_SUM_EXT"/>
7094        <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR"/>
7095        <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
7096        <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
7097        <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
7098        <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
7099        <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
7100        <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
7101        <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
7102        <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
7103        <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
7104        <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY"/>
7105        <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
7106        <enum value="0x845F" name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
7107            <unused start="0x8460" end="0x846B" comment="Incomplete extension SGIX_icc_texture"/>
7108            <!-- <enum value="0x8460" name="GL_RGB_ICC_SGIX"/> -->
7109            <!-- <enum value="0x8461" name="GL_RGBA_ICC_SGIX"/> -->
7110            <!-- <enum value="0x8462" name="GL_ALPHA_ICC_SGIX"/> -->
7111            <!-- <enum value="0x8463" name="GL_LUMINANCE_ICC_SGIX"/> -->
7112            <!-- <enum value="0x8464" name="GL_INTENSITY_ICC_SGIX"/> -->
7113            <!-- <enum value="0x8465" name="GL_LUMINANCE_ALPHA_ICC_SGIX"/> -->
7114            <!-- <enum value="0x8466" name="GL_R5_G6_B5_ICC_SGIX"/> -->
7115            <!-- <enum value="0x8467" name="GL_R5_G6_B5_A8_ICC_SGIX"/> -->
7116            <!-- <enum value="0x8468" name="GL_ALPHA16_ICC_SGIX"/> -->
7117            <!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> -->
7118            <!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> -->
7119            <!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> -->
7120            <unused start="0x846C" vendor="SGI"/>
7121        <enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE"/>
7122        <enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE"/>
7123            <unused start="0x846F" vendor="SGI"/>
7124    </enums>
7125
7126    <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD">
7127            <unused start="0x8470" end="0x848F" vendor="AMD"/>
7128    </enums>
7129
7130    <enums namespace="GL" start="0x8490" end="0x849F" vendor="REND">
7131        <enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/>
7132        <enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/>
7133            <unused start="0x8492" end="0x849F" vendor="REND"/>
7134    </enums>
7135
7136    <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD">
7137            <unused start="0x84A0" end="0x84BF" vendor="AMD"/>
7138    </enums>
7139
7140    <enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB">
7141        <enum value="0x84C0" name="GL_TEXTURE0"/>
7142        <enum value="0x84C0" name="GL_TEXTURE0_ARB"/>
7143        <enum value="0x84C1" name="GL_TEXTURE1"/>
7144        <enum value="0x84C1" name="GL_TEXTURE1_ARB"/>
7145        <enum value="0x84C2" name="GL_TEXTURE2"/>
7146        <enum value="0x84C2" name="GL_TEXTURE2_ARB"/>
7147        <enum value="0x84C3" name="GL_TEXTURE3"/>
7148        <enum value="0x84C3" name="GL_TEXTURE3_ARB"/>
7149        <enum value="0x84C4" name="GL_TEXTURE4"/>
7150        <enum value="0x84C4" name="GL_TEXTURE4_ARB"/>
7151        <enum value="0x84C5" name="GL_TEXTURE5"/>
7152        <enum value="0x84C5" name="GL_TEXTURE5_ARB"/>
7153        <enum value="0x84C6" name="GL_TEXTURE6"/>
7154        <enum value="0x84C6" name="GL_TEXTURE6_ARB"/>
7155        <enum value="0x84C7" name="GL_TEXTURE7"/>
7156        <enum value="0x84C7" name="GL_TEXTURE7_ARB"/>
7157        <enum value="0x84C8" name="GL_TEXTURE8"/>
7158        <enum value="0x84C8" name="GL_TEXTURE8_ARB"/>
7159        <enum value="0x84C9" name="GL_TEXTURE9"/>
7160        <enum value="0x84C9" name="GL_TEXTURE9_ARB"/>
7161        <enum value="0x84CA" name="GL_TEXTURE10"/>
7162        <enum value="0x84CA" name="GL_TEXTURE10_ARB"/>
7163        <enum value="0x84CB" name="GL_TEXTURE11"/>
7164        <enum value="0x84CB" name="GL_TEXTURE11_ARB"/>
7165        <enum value="0x84CC" name="GL_TEXTURE12"/>
7166        <enum value="0x84CC" name="GL_TEXTURE12_ARB"/>
7167        <enum value="0x84CD" name="GL_TEXTURE13"/>
7168        <enum value="0x84CD" name="GL_TEXTURE13_ARB"/>
7169        <enum value="0x84CE" name="GL_TEXTURE14"/>
7170        <enum value="0x84CE" name="GL_TEXTURE14_ARB"/>
7171        <enum value="0x84CF" name="GL_TEXTURE15"/>
7172        <enum value="0x84CF" name="GL_TEXTURE15_ARB"/>
7173        <enum value="0x84D0" name="GL_TEXTURE16"/>
7174        <enum value="0x84D0" name="GL_TEXTURE16_ARB"/>
7175        <enum value="0x84D1" name="GL_TEXTURE17"/>
7176        <enum value="0x84D1" name="GL_TEXTURE17_ARB"/>
7177        <enum value="0x84D2" name="GL_TEXTURE18"/>
7178        <enum value="0x84D2" name="GL_TEXTURE18_ARB"/>
7179        <enum value="0x84D3" name="GL_TEXTURE19"/>
7180        <enum value="0x84D3" name="GL_TEXTURE19_ARB"/>
7181        <enum value="0x84D4" name="GL_TEXTURE20"/>
7182        <enum value="0x84D4" name="GL_TEXTURE20_ARB"/>
7183        <enum value="0x84D5" name="GL_TEXTURE21"/>
7184        <enum value="0x84D5" name="GL_TEXTURE21_ARB"/>
7185        <enum value="0x84D6" name="GL_TEXTURE22"/>
7186        <enum value="0x84D6" name="GL_TEXTURE22_ARB"/>
7187        <enum value="0x84D7" name="GL_TEXTURE23"/>
7188        <enum value="0x84D7" name="GL_TEXTURE23_ARB"/>
7189        <enum value="0x84D8" name="GL_TEXTURE24"/>
7190        <enum value="0x84D8" name="GL_TEXTURE24_ARB"/>
7191        <enum value="0x84D9" name="GL_TEXTURE25"/>
7192        <enum value="0x84D9" name="GL_TEXTURE25_ARB"/>
7193        <enum value="0x84DA" name="GL_TEXTURE26"/>
7194        <enum value="0x84DA" name="GL_TEXTURE26_ARB"/>
7195        <enum value="0x84DB" name="GL_TEXTURE27"/>
7196        <enum value="0x84DB" name="GL_TEXTURE27_ARB"/>
7197        <enum value="0x84DC" name="GL_TEXTURE28"/>
7198        <enum value="0x84DC" name="GL_TEXTURE28_ARB"/>
7199        <enum value="0x84DD" name="GL_TEXTURE29"/>
7200        <enum value="0x84DD" name="GL_TEXTURE29_ARB"/>
7201        <enum value="0x84DE" name="GL_TEXTURE30"/>
7202        <enum value="0x84DE" name="GL_TEXTURE30_ARB"/>
7203        <enum value="0x84DF" name="GL_TEXTURE31"/>
7204        <enum value="0x84DF" name="GL_TEXTURE31_ARB"/>
7205        <enum value="0x84E0" name="GL_ACTIVE_TEXTURE"/>
7206        <enum value="0x84E0" name="GL_ACTIVE_TEXTURE_ARB"/>
7207        <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE"/>
7208        <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
7209        <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS"/>
7210        <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/>
7211        <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
7212        <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
7213        <enum value="0x84E3" name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
7214        <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
7215        <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
7216        <enum value="0x84E4" name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
7217        <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
7218        <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
7219        <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/>
7220        <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
7221        <enum value="0x84E7" name="GL_SUBTRACT"/>
7222        <enum value="0x84E7" name="GL_SUBTRACT_ARB"/>
7223        <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE"/>
7224        <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
7225        <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
7226        <enum value="0x84E9" name="GL_COMPRESSED_ALPHA"/>
7227        <enum value="0x84E9" name="GL_COMPRESSED_ALPHA_ARB"/>
7228        <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE"/>
7229        <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE_ARB"/>
7230        <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
7231        <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
7232        <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY"/>
7233        <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY_ARB"/>
7234        <enum value="0x84ED" name="GL_COMPRESSED_RGB"/>
7235        <enum value="0x84ED" name="GL_COMPRESSED_RGB_ARB"/>
7236        <enum value="0x84EE" name="GL_COMPRESSED_RGBA"/>
7237        <enum value="0x84EE" name="GL_COMPRESSED_RGBA_ARB"/>
7238        <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT"/>
7239        <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
7240    </enums>
7241
7242    <enums namespace="GL" start="0x84F0" end="0x855F" vendor="NV">
7243        <enum value="0x84F0" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
7244        <enum value="0x84F1" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
7245        <enum value="0x84F2" name="GL_ALL_COMPLETED_NV"/>
7246        <enum value="0x84F3" name="GL_FENCE_STATUS_NV"/>
7247        <enum value="0x84F4" name="GL_FENCE_CONDITION_NV"/>
7248        <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE"/>
7249        <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_ARB"/>
7250        <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_NV"/>
7251        <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE"/>
7252        <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
7253        <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
7254        <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE"/>
7255        <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
7256        <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
7257        <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
7258        <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
7259        <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
7260        <enum value="0x84F9" name="GL_DEPTH_STENCIL"/>
7261        <enum value="0x84F9" name="GL_DEPTH_STENCIL_EXT"/>
7262        <enum value="0x84F9" name="GL_DEPTH_STENCIL_NV"/>
7263        <enum value="0x84F9" name="GL_DEPTH_STENCIL_OES"/>
7264        <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8"/>
7265        <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT"/>
7266        <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV"/>
7267        <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES"/>
7268            <unused start="0x84FB" end="0x84FC" vendor="NV"/>
7269        <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
7270        <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
7271        <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY"/>
7272        <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_TEXTURE_MAX_ANISOTROPY"/>
7273        <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
7274        <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
7275        <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/>
7276        <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
7277        <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS"/>
7278        <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS_EXT"/>
7279        <enum value="0x8502" name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
7280        <enum value="0x8503" name="GL_COMBINE4_NV"/>
7281        <enum value="0x8504" name="GL_MAX_SHININESS_NV"/>
7282        <enum value="0x8505" name="GL_MAX_SPOT_EXPONENT_NV"/>
7283        <enum value="0x8506" name="GL_MODELVIEW1_MATRIX_EXT"/>
7284        <enum value="0x8507" name="GL_INCR_WRAP"/>
7285        <enum value="0x8507" name="GL_INCR_WRAP_EXT"/>
7286        <enum value="0x8507" name="GL_INCR_WRAP_OES"/>
7287        <enum value="0x8508" name="GL_DECR_WRAP"/>
7288        <enum value="0x8508" name="GL_DECR_WRAP_EXT"/>
7289        <enum value="0x8508" name="GL_DECR_WRAP_OES"/>
7290        <enum value="0x8509" name="GL_VERTEX_WEIGHTING_EXT"/>
7291        <enum value="0x850A" name="GL_MODELVIEW1_ARB"/>
7292        <enum value="0x850A" name="GL_MODELVIEW1_EXT"/>
7293        <enum value="0x850B" name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
7294        <enum value="0x850C" name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
7295        <enum value="0x850D" name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
7296        <enum value="0x850E" name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
7297        <enum value="0x850F" name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
7298        <enum value="0x8510" name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
7299        <enum value="0x8511" name="GL_NORMAL_MAP"/>
7300        <enum value="0x8511" name="GL_NORMAL_MAP_ARB"/>
7301        <enum value="0x8511" name="GL_NORMAL_MAP_EXT"/>
7302        <enum value="0x8511" name="GL_NORMAL_MAP_NV"/>
7303        <enum value="0x8511" name="GL_NORMAL_MAP_OES"/>
7304        <enum value="0x8512" name="GL_REFLECTION_MAP"/>
7305        <enum value="0x8512" name="GL_REFLECTION_MAP_ARB"/>
7306        <enum value="0x8512" name="GL_REFLECTION_MAP_EXT"/>
7307        <enum value="0x8512" name="GL_REFLECTION_MAP_NV"/>
7308        <enum value="0x8512" name="GL_REFLECTION_MAP_OES"/>
7309        <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP"/>
7310        <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_ARB"/>
7311        <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_EXT"/>
7312        <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_OES"/>
7313        <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP"/>
7314        <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
7315        <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
7316        <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
7317        <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
7318        <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
7319        <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
7320        <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
7321        <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
7322        <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
7323        <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
7324        <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
7325        <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
7326        <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
7327        <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
7328        <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
7329        <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
7330        <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
7331        <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
7332        <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
7333        <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
7334        <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
7335        <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
7336        <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
7337        <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
7338        <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
7339        <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
7340        <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
7341        <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP"/>
7342        <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
7343        <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
7344        <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
7345        <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
7346        <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
7347        <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
7348        <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
7349        <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_NV"/>
7350        <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
7351        <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
7352        <enum value="0x851F" name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
7353        <enum value="0x851F" name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
7354        <enum value="0x8520" name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
7355        <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
7356        <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
7357        <enum value="0x8522" name="GL_REGISTER_COMBINERS_NV"/>
7358        <enum value="0x8523" name="GL_VARIABLE_A_NV"/>
7359        <enum value="0x8524" name="GL_VARIABLE_B_NV"/>
7360        <enum value="0x8525" name="GL_VARIABLE_C_NV"/>
7361        <enum value="0x8526" name="GL_VARIABLE_D_NV"/>
7362        <enum value="0x8527" name="GL_VARIABLE_E_NV"/>
7363        <enum value="0x8528" name="GL_VARIABLE_F_NV"/>
7364        <enum value="0x8529" name="GL_VARIABLE_G_NV"/>
7365        <enum value="0x852A" name="GL_CONSTANT_COLOR0_NV"/>
7366        <enum value="0x852B" name="GL_CONSTANT_COLOR1_NV"/>
7367        <enum value="0x852C" name="GL_PRIMARY_COLOR_NV"/>
7368        <enum value="0x852D" name="GL_SECONDARY_COLOR_NV"/>
7369        <enum value="0x852E" name="GL_SPARE0_NV"/>
7370        <enum value="0x852F" name="GL_SPARE1_NV"/>
7371        <enum value="0x8530" name="GL_DISCARD_NV"/>
7372        <enum value="0x8531" name="GL_E_TIMES_F_NV"/>
7373        <enum value="0x8532" name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
7374        <enum value="0x8533" name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
7375        <enum value="0x8534" name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
7376        <enum value="0x8535" name="GL_PER_STAGE_CONSTANTS_NV"/>
7377        <enum value="0x8536" name="GL_UNSIGNED_IDENTITY_NV"/>
7378        <enum value="0x8537" name="GL_UNSIGNED_INVERT_NV"/>
7379        <enum value="0x8538" name="GL_EXPAND_NORMAL_NV"/>
7380        <enum value="0x8539" name="GL_EXPAND_NEGATE_NV"/>
7381        <enum value="0x853A" name="GL_HALF_BIAS_NORMAL_NV"/>
7382        <enum value="0x853B" name="GL_HALF_BIAS_NEGATE_NV"/>
7383        <enum value="0x853C" name="GL_SIGNED_IDENTITY_NV"/>
7384        <enum value="0x853D" name="GL_SIGNED_NEGATE_NV"/>
7385        <enum value="0x853E" name="GL_SCALE_BY_TWO_NV"/>
7386        <enum value="0x853F" name="GL_SCALE_BY_FOUR_NV"/>
7387        <enum value="0x8540" name="GL_SCALE_BY_ONE_HALF_NV"/>
7388        <enum value="0x8541" name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
7389        <enum value="0x8542" name="GL_COMBINER_INPUT_NV"/>
7390        <enum value="0x8543" name="GL_COMBINER_MAPPING_NV"/>
7391        <enum value="0x8544" name="GL_COMBINER_COMPONENT_USAGE_NV"/>
7392        <enum value="0x8545" name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
7393        <enum value="0x8546" name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
7394        <enum value="0x8547" name="GL_COMBINER_MUX_SUM_NV"/>
7395        <enum value="0x8548" name="GL_COMBINER_SCALE_NV"/>
7396        <enum value="0x8549" name="GL_COMBINER_BIAS_NV"/>
7397        <enum value="0x854A" name="GL_COMBINER_AB_OUTPUT_NV"/>
7398        <enum value="0x854B" name="GL_COMBINER_CD_OUTPUT_NV"/>
7399        <enum value="0x854C" name="GL_COMBINER_SUM_OUTPUT_NV"/>
7400        <enum value="0x854D" name="GL_MAX_GENERAL_COMBINERS_NV"/>
7401        <enum value="0x854E" name="GL_NUM_GENERAL_COMBINERS_NV"/>
7402        <enum value="0x854F" name="GL_COLOR_SUM_CLAMP_NV"/>
7403        <enum value="0x8550" name="GL_COMBINER0_NV"/>
7404        <enum value="0x8551" name="GL_COMBINER1_NV"/>
7405        <enum value="0x8552" name="GL_COMBINER2_NV"/>
7406        <enum value="0x8553" name="GL_COMBINER3_NV"/>
7407        <enum value="0x8554" name="GL_COMBINER4_NV"/>
7408        <enum value="0x8555" name="GL_COMBINER5_NV"/>
7409        <enum value="0x8556" name="GL_COMBINER6_NV"/>
7410        <enum value="0x8557" name="GL_COMBINER7_NV"/>
7411        <enum value="0x8558" name="GL_PRIMITIVE_RESTART_NV"/>
7412        <enum value="0x8559" name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
7413        <enum value="0x855A" name="GL_FOG_DISTANCE_MODE_NV"/>
7414        <enum value="0x855B" name="GL_EYE_RADIAL_NV"/>
7415        <enum value="0x855C" name="GL_EYE_PLANE_ABSOLUTE_NV"/>
7416        <enum value="0x855D" name="GL_EMBOSS_LIGHT_NV"/>
7417        <enum value="0x855E" name="GL_EMBOSS_CONSTANT_NV"/>
7418        <enum value="0x855F" name="GL_EMBOSS_MAP_NV"/>
7419    </enums>
7420
7421    <enums namespace="GL" start="0x8560" end="0x856F" vendor="ZiiLabs">
7422        <enum value="0x8560" name="GL_RED_MIN_CLAMP_INGR"/>
7423        <enum value="0x8561" name="GL_GREEN_MIN_CLAMP_INGR"/>
7424        <enum value="0x8562" name="GL_BLUE_MIN_CLAMP_INGR"/>
7425        <enum value="0x8563" name="GL_ALPHA_MIN_CLAMP_INGR"/>
7426        <enum value="0x8564" name="GL_RED_MAX_CLAMP_INGR"/>
7427        <enum value="0x8565" name="GL_GREEN_MAX_CLAMP_INGR"/>
7428        <enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/>
7429        <enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/>
7430        <enum value="0x8568" name="GL_INTERLACE_READ_INGR"/>
7431            <unused start="0x8569" end="0x856F" vendor="ZiiLabs"/>
7432    </enums>
7433
7434    <enums namespace="GL" start="0x8570" end="0x859F" group="RegisterCombinerPname" vendor="AMD/NV">
7435        <enum value="0x8570" name="GL_COMBINE"/>
7436        <enum value="0x8570" name="GL_COMBINE_ARB"/>
7437        <enum value="0x8570" name="GL_COMBINE_EXT"/>
7438        <enum value="0x8571" name="GL_COMBINE_RGB"/>
7439        <enum value="0x8571" name="GL_COMBINE_RGB_ARB"/>
7440        <enum value="0x8571" name="GL_COMBINE_RGB_EXT"/>
7441        <enum value="0x8572" name="GL_COMBINE_ALPHA"/>
7442        <enum value="0x8572" name="GL_COMBINE_ALPHA_ARB"/>
7443        <enum value="0x8572" name="GL_COMBINE_ALPHA_EXT"/>
7444        <enum value="0x8573" name="GL_RGB_SCALE"/>
7445        <enum value="0x8573" name="GL_RGB_SCALE_ARB"/>
7446        <enum value="0x8573" name="GL_RGB_SCALE_EXT"/>
7447        <enum value="0x8574" name="GL_ADD_SIGNED"/>
7448        <enum value="0x8574" name="GL_ADD_SIGNED_ARB"/>
7449        <enum value="0x8574" name="GL_ADD_SIGNED_EXT"/>
7450        <enum value="0x8575" name="GL_INTERPOLATE"/>
7451        <enum value="0x8575" name="GL_INTERPOLATE_ARB"/>
7452        <enum value="0x8575" name="GL_INTERPOLATE_EXT"/>
7453        <enum value="0x8576" name="GL_CONSTANT"/>
7454        <enum value="0x8576" name="GL_CONSTANT_ARB"/>
7455        <enum value="0x8576" name="GL_CONSTANT_EXT"/>
7456        <enum value="0x8576" name="GL_CONSTANT_NV"/>
7457        <enum value="0x8577" name="GL_PRIMARY_COLOR"/>
7458        <enum value="0x8577" name="GL_PRIMARY_COLOR_ARB"/>
7459        <enum value="0x8577" name="GL_PRIMARY_COLOR_EXT"/>
7460        <enum value="0x8578" name="GL_PREVIOUS"/>
7461        <enum value="0x8578" name="GL_PREVIOUS_ARB"/>
7462        <enum value="0x8578" name="GL_PREVIOUS_EXT"/>
7463            <unused start="0x8579" end="0x857F" comment="Additional combiner enums only"/>
7464        <enum value="0x8580" name="GL_SOURCE0_RGB"/>
7465        <enum value="0x8580" name="GL_SOURCE0_RGB_ARB"/>
7466        <enum value="0x8580" name="GL_SOURCE0_RGB_EXT"/>
7467        <enum value="0x8580" name="GL_SRC0_RGB" alias="GL_SOURCE0_RGB"/>
7468        <enum value="0x8581" name="GL_SOURCE1_RGB"/>
7469        <enum value="0x8581" name="GL_SOURCE1_RGB_ARB"/>
7470        <enum value="0x8581" name="GL_SOURCE1_RGB_EXT"/>
7471        <enum value="0x8581" name="GL_SRC1_RGB" alias="GL_SOURCE1_RGB"/>
7472        <enum value="0x8582" name="GL_SOURCE2_RGB"/>
7473        <enum value="0x8582" name="GL_SOURCE2_RGB_ARB"/>
7474        <enum value="0x8582" name="GL_SOURCE2_RGB_EXT"/>
7475        <enum value="0x8582" name="GL_SRC2_RGB" alias="GL_SOURCE2_RGB"/>
7476        <enum value="0x8583" name="GL_SOURCE3_RGB_NV"/>
7477            <unused start="0x8584" end="0x8587" comment="Additional combiner enums only"/>
7478        <enum value="0x8588" name="GL_SOURCE0_ALPHA"/>
7479        <enum value="0x8588" name="GL_SOURCE0_ALPHA_ARB"/>
7480        <enum value="0x8588" name="GL_SOURCE0_ALPHA_EXT"/>
7481        <enum value="0x8588" name="GL_SRC0_ALPHA" alias="GL_SOURCE0_ALPHA"/>
7482        <enum value="0x8589" name="GL_SOURCE1_ALPHA"/>
7483        <enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/>
7484        <enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/>
7485        <enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/>
7486        <enum value="0x8589" name="GL_SRC1_ALPHA_EXT"/>
7487        <enum value="0x858A" name="GL_SOURCE2_ALPHA"/>
7488        <enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/>
7489        <enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/>
7490        <enum value="0x858A" name="GL_SRC2_ALPHA" alias="GL_SOURCE2_ALPHA"/>
7491        <enum value="0x858B" name="GL_SOURCE3_ALPHA_NV"/>
7492            <unused start="0x858C" end="0x858F" comment="Additional combiner enums only"/>
7493        <enum value="0x8590" name="GL_OPERAND0_RGB"/>
7494        <enum value="0x8590" name="GL_OPERAND0_RGB_ARB"/>
7495        <enum value="0x8590" name="GL_OPERAND0_RGB_EXT"/>
7496        <enum value="0x8591" name="GL_OPERAND1_RGB"/>
7497        <enum value="0x8591" name="GL_OPERAND1_RGB_ARB"/>
7498        <enum value="0x8591" name="GL_OPERAND1_RGB_EXT"/>
7499        <enum value="0x8592" name="GL_OPERAND2_RGB"/>
7500        <enum value="0x8592" name="GL_OPERAND2_RGB_ARB"/>
7501        <enum value="0x8592" name="GL_OPERAND2_RGB_EXT"/>
7502        <enum value="0x8593" name="GL_OPERAND3_RGB_NV"/>
7503            <unused start="0x8594" end="0x8597" comment="Additional combiner enums only"/>
7504        <enum value="0x8598" name="GL_OPERAND0_ALPHA"/>
7505        <enum value="0x8598" name="GL_OPERAND0_ALPHA_ARB"/>
7506        <enum value="0x8598" name="GL_OPERAND0_ALPHA_EXT"/>
7507        <enum value="0x8599" name="GL_OPERAND1_ALPHA"/>
7508        <enum value="0x8599" name="GL_OPERAND1_ALPHA_ARB"/>
7509        <enum value="0x8599" name="GL_OPERAND1_ALPHA_EXT"/>
7510        <enum value="0x859A" name="GL_OPERAND2_ALPHA"/>
7511        <enum value="0x859A" name="GL_OPERAND2_ALPHA_ARB"/>
7512        <enum value="0x859A" name="GL_OPERAND2_ALPHA_EXT"/>
7513        <enum value="0x859B" name="GL_OPERAND3_ALPHA_NV"/>
7514            <unused start="0x859C" end="0x859F" comment="Additional combiner enums only"/>
7515    </enums>
7516
7517    <enums namespace="GL" start="0x85A0" end="0x85AF" vendor="SGI">
7518        <enum value="0x85A0" name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
7519        <enum value="0x85A1" name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
7520        <enum value="0x85A2" name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
7521        <enum value="0x85A3" name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
7522        <enum value="0x85A4" name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
7523            <unused start="0x85A5" end="0x85AD" comment="Incomplete extension SGIS_color_range"/>
7524            <!-- <enum value="0x85A5" name="GL_EXTENDED_RANGE_SGIS"/> -->
7525            <!-- <enum value="0x85A6" name="GL_MIN_RED_SGIS"/> -->
7526            <!-- <enum value="0x85A7" name="GL_MAX_RED_SGIS"/> -->
7527            <!-- <enum value="0x85A8" name="GL_MIN_GREEN_SGIS"/> -->
7528            <!-- <enum value="0x85A9" name="GL_MAX_GREEN_SGIS"/> -->
7529            <!-- <enum value="0x85AA" name="GL_MIN_BLUE_SGIS"/> -->
7530            <!-- <enum value="0x85AB" name="GL_MAX_BLUE_SGIS"/> -->
7531            <!-- <enum value="0x85AC" name="GL_MIN_ALPHA_SGIS"/> -->
7532            <!-- <enum value="0x85AD" name="GL_MAX_ALPHA_SGIS"/> -->
7533        <enum value="0x85AE" name="GL_PERTURB_EXT"/>
7534        <enum value="0x85AF" name="GL_TEXTURE_NORMAL_EXT"/>
7535    </enums>
7536
7537    <enums namespace="GL" start="0x85B0" end="0x85BF" vendor="APPLE">
7538        <enum value="0x85B0" name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
7539        <enum value="0x85B1" name="GL_TRANSFORM_HINT_APPLE"/>
7540        <enum value="0x85B2" name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
7541        <enum value="0x85B3" name="GL_BUFFER_OBJECT_APPLE"/>
7542        <enum value="0x85B4" name="GL_STORAGE_CLIENT_APPLE"/>
7543        <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING"/>
7544        <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
7545        <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/>
7546            <unused start="0x85B6" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
7547            <!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> -->
7548        <enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
7549        <enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
7550        <enum value="0x85B9" name="GL_YCBCR_422_APPLE"/>
7551        <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
7552        <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_MESA"/>
7553        <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
7554        <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
7555        <enum value="0x85BC" name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
7556        <enum value="0x85BD" name="GL_STORAGE_PRIVATE_APPLE"/>
7557        <enum value="0x85BE" name="GL_STORAGE_CACHED_APPLE"/>
7558        <enum value="0x85BF" name="GL_STORAGE_SHARED_APPLE"/>
7559    </enums>
7560
7561    <enums namespace="GL" start="0x85C0" end="0x85CF" vendor="SUN">
7562        <enum value="0x85C0" name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
7563        <enum value="0x85C1" name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
7564        <enum value="0x85C2" name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
7565        <enum value="0x85C3" name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
7566        <enum value="0x85C4" name="GL_R1UI_V3F_SUN"/>
7567        <enum value="0x85C5" name="GL_R1UI_C4UB_V3F_SUN"/>
7568        <enum value="0x85C6" name="GL_R1UI_C3F_V3F_SUN"/>
7569        <enum value="0x85C7" name="GL_R1UI_N3F_V3F_SUN"/>
7570        <enum value="0x85C8" name="GL_R1UI_C4F_N3F_V3F_SUN"/>
7571        <enum value="0x85C9" name="GL_R1UI_T2F_V3F_SUN"/>
7572        <enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/>
7573        <enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
7574        <enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/>
7575            <unused start="0x85CD" end="0x85CF" vendor="SUN"/>
7576    </enums>
7577
7578    <enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk">
7579            <unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/>
7580            <!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> -->
7581            <!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> -->
7582            <unused start="0x85D2" end="0x85DF" vendor="ZiiLabs"/>
7583    </enums>
7584
7585    <enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI">
7586            <unused start="0x85E0" end="0x85FB" comment="Incomplete extension SGIX_texture_range"/>
7587            <!-- <enum value="0x85E0" name="GL_RGB_SIGNED_SGIX"/> -->
7588            <!-- <enum value="0x85E1" name="GL_RGBA_SIGNED_SGIX"/> -->
7589            <!-- <enum value="0x85E2" name="GL_ALPHA_SIGNED_SGIX"/> -->
7590            <!-- <enum value="0x85E3" name="GL_LUMINANCE_SIGNED_SGIX"/> -->
7591            <!-- <enum value="0x85E4" name="GL_INTENSITY_SIGNED_SGIX"/> -->
7592            <!-- <enum value="0x85E5" name="GL_LUMINANCE_ALPHA_SIGNED_SGIX"/> -->
7593            <!-- <enum value="0x85E6" name="GL_RGB16_SIGNED_SGIX"/> -->
7594            <!-- <enum value="0x85E7" name="GL_RGBA16_SIGNED_SGIX"/> -->
7595            <!-- <enum value="0x85E8" name="GL_ALPHA16_SIGNED_SGIX"/> -->
7596            <!-- <enum value="0x85E9" name="GL_LUMINANCE16_SIGNED_SGIX"/> -->
7597            <!-- <enum value="0x85EA" name="GL_INTENSITY16_SIGNED_SGIX"/> -->
7598            <!-- <enum value="0x85EB" name="GL_LUMINANCE16_ALPHA16_SIGNED_SGIX"/> -->
7599            <!-- <enum value="0x85EC" name="GL_RGB_EXTENDED_RANGE_SGIX"/> -->
7600            <!-- <enum value="0x85ED" name="GL_RGBA_EXTENDED_RANGE_SGIX"/> -->
7601            <!-- <enum value="0x85EE" name="GL_ALPHA_EXTENDED_RANGE_SGIX"/> -->
7602            <!-- <enum value="0x85EF" name="GL_LUMINANCE_EXTENDED_RANGE_SGIX"/> -->
7603            <!-- <enum value="0x85F0" name="GL_INTENSITY_EXTENDED_RANGE_SGIX"/> -->
7604            <!-- <enum value="0x85F1" name="GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX"/> -->
7605            <!-- <enum value="0x85F2" name="GL_RGB16_EXTENDED_RANGE_SGIX"/> -->
7606            <!-- <enum value="0x85F3" name="GL_RGBA16_EXTENDED_RANGE_SGIX"/> -->
7607            <!-- <enum value="0x85F4" name="GL_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
7608            <!-- <enum value="0x85F5" name="GL_LUMINANCE16_EXTENDED_RANGE_SGIX"/> -->
7609            <!-- <enum value="0x85F6" name="GL_INTENSITY16_EXTENDED_RANGE_SGIX"/> -->
7610            <!-- <enum value="0x85F7" name="GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
7611            <!-- <enum value="0x85F8" name="GL_MIN_LUMINANCE_SGIS"/> -->
7612            <!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> -->
7613            <!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> -->
7614            <!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> -->
7615            <unused start="0x85FC" end="0x85FF" vendor="SGI"/>
7616    </enums>
7617
7618    <enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN">
7619            <unused start="0x8600" end="0x8613" vendor="SUN"/>
7620        <enum value="0x8614" name="GL_QUAD_MESH_SUN"/>
7621        <enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/>
7622            <unused start="0x8614" end="0x861F" vendor="SUN"/>
7623    </enums>
7624
7625    <enums namespace="GL" start="0x8620" end="0x867F" vendor="NV">
7626        <enum value="0x8620" name="GL_VERTEX_PROGRAM_ARB"/>
7627        <enum value="0x8620" name="GL_VERTEX_PROGRAM_NV"/>
7628        <enum value="0x8621" name="GL_VERTEX_STATE_PROGRAM_NV"/>
7629        <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
7630        <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
7631        <enum value="0x8623" name="GL_ATTRIB_ARRAY_SIZE_NV"/>
7632        <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
7633        <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
7634        <enum value="0x8624" name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
7635        <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
7636        <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
7637        <enum value="0x8625" name="GL_ATTRIB_ARRAY_TYPE_NV"/>
7638        <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
7639        <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
7640        <enum value="0x8626" name="GL_CURRENT_ATTRIB_NV"/>
7641        <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB"/>
7642        <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
7643        <enum value="0x8627" name="GL_PROGRAM_LENGTH_ARB"/>
7644        <enum value="0x8627" name="GL_PROGRAM_LENGTH_NV"/>
7645        <enum value="0x8628" name="GL_PROGRAM_STRING_ARB"/>
7646        <enum value="0x8628" name="GL_PROGRAM_STRING_NV"/>
7647        <enum value="0x8629" name="GL_MODELVIEW_PROJECTION_NV"/>
7648        <enum value="0x862A" name="GL_IDENTITY_NV"/>
7649        <enum value="0x862B" name="GL_INVERSE_NV"/>
7650        <enum value="0x862C" name="GL_TRANSPOSE_NV"/>
7651        <enum value="0x862D" name="GL_INVERSE_TRANSPOSE_NV"/>
7652        <enum value="0x862E" name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
7653        <enum value="0x862E" name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
7654        <enum value="0x862F" name="GL_MAX_PROGRAM_MATRICES_ARB"/>
7655        <enum value="0x862F" name="GL_MAX_TRACK_MATRICES_NV"/>
7656        <enum value="0x8630" name="GL_MATRIX0_NV"/>
7657        <enum value="0x8631" name="GL_MATRIX1_NV"/>
7658        <enum value="0x8632" name="GL_MATRIX2_NV"/>
7659        <enum value="0x8633" name="GL_MATRIX3_NV"/>
7660        <enum value="0x8634" name="GL_MATRIX4_NV"/>
7661        <enum value="0x8635" name="GL_MATRIX5_NV"/>
7662        <enum value="0x8636" name="GL_MATRIX6_NV"/>
7663        <enum value="0x8637" name="GL_MATRIX7_NV"/>
7664            <unused start="0x8638" end="0x863F" comment="Reserved for MATRIX{8-15}_NV"/>
7665            <!-- <enum value="0x8638" name="GL_MATRIX8_NV"/> -->
7666            <!-- <enum value="0x8639" name="GL_MATRIX9_NV"/> -->
7667            <!-- <enum value="0x863A" name="GL_MATRIX10_NV"/> -->
7668            <!-- <enum value="0x863B" name="GL_MATRIX11_NV"/> -->
7669            <!-- <enum value="0x863C" name="GL_MATRIX12_NV"/> -->
7670            <!-- <enum value="0x863D" name="GL_MATRIX13_NV"/> -->
7671            <!-- <enum value="0x863E" name="GL_MATRIX14_NV"/> -->
7672            <!-- <enum value="0x863F" name="GL_MATRIX15_NV"/> -->
7673        <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
7674        <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
7675        <enum value="0x8641" name="GL_CURRENT_MATRIX_ARB"/>
7676        <enum value="0x8641" name="GL_CURRENT_MATRIX_NV"/>
7677        <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
7678        <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
7679        <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
7680        <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE" alias="GL_VERTEX_PROGRAM_POINT_SIZE"/>
7681        <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_ARB"/>
7682        <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_EXT"/>
7683        <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
7684        <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
7685        <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
7686        <enum value="0x8644" name="GL_PROGRAM_PARAMETER_NV"/>
7687        <enum value="0x8645" name="GL_ATTRIB_ARRAY_POINTER_NV"/>
7688        <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
7689        <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
7690        <enum value="0x8646" name="GL_PROGRAM_TARGET_NV"/>
7691        <enum value="0x8647" name="GL_PROGRAM_RESIDENT_NV"/>
7692        <enum value="0x8648" name="GL_TRACK_MATRIX_NV"/>
7693        <enum value="0x8649" name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
7694        <enum value="0x864A" name="GL_VERTEX_PROGRAM_BINDING_NV"/>
7695        <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_ARB"/>
7696        <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_NV"/>
7697        <enum value="0x864C" name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
7698        <enum value="0x864D" name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
7699        <enum value="0x864E" name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
7700        <enum value="0x864F" name="GL_DEPTH_CLAMP"/>
7701        <enum value="0x864F" name="GL_DEPTH_CLAMP_NV"/>
7702        <enum value="0x864F" name="GL_DEPTH_CLAMP_EXT"/>
7703        <enum value="0x8650" name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
7704        <enum value="0x8651" name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
7705        <enum value="0x8652" name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
7706        <enum value="0x8653" name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
7707        <enum value="0x8654" name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
7708        <enum value="0x8655" name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
7709        <enum value="0x8656" name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
7710        <enum value="0x8657" name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
7711        <enum value="0x8658" name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
7712        <enum value="0x8659" name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
7713        <enum value="0x865A" name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
7714        <enum value="0x865B" name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
7715        <enum value="0x865C" name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
7716        <enum value="0x865D" name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
7717        <enum value="0x865E" name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
7718        <enum value="0x865F" name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
7719        <enum value="0x8660" name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
7720        <enum value="0x8661" name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
7721        <enum value="0x8662" name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
7722        <enum value="0x8663" name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
7723        <enum value="0x8664" name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
7724        <enum value="0x8665" name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
7725        <enum value="0x8666" name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
7726        <enum value="0x8667" name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
7727        <enum value="0x8668" name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
7728        <enum value="0x8669" name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
7729        <enum value="0x866A" name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
7730        <enum value="0x866B" name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
7731        <enum value="0x866C" name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
7732        <enum value="0x866D" name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
7733        <enum value="0x866E" name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
7734        <enum value="0x866F" name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
7735        <enum value="0x8670" name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
7736        <enum value="0x8671" name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
7737        <enum value="0x8672" name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
7738        <enum value="0x8673" name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
7739        <enum value="0x8674" name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
7740        <enum value="0x8675" name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
7741        <enum value="0x8676" name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
7742        <enum value="0x8677" name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
7743        <enum value="0x8677" name="GL_PROGRAM_BINDING_ARB" comment="NOT an alias. Accidental reuse of GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
7744        <enum value="0x8678" name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
7745        <enum value="0x8679" name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
7746        <enum value="0x867A" name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
7747        <enum value="0x867B" name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
7748        <enum value="0x867C" name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
7749        <enum value="0x867D" name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
7750        <enum value="0x867E" name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
7751        <enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
7752    </enums>
7753
7754    <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion">
7755            <unused start="0x8680" end="0x869F" vendor="Pixelfusion"/>
7756    </enums>
7757
7758    <enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB">
7759        <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
7760        <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
7761        <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED"/>
7762        <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED_ARB"/>
7763        <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
7764        <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
7765        <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS"/>
7766        <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
7767        <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_ARB"/>
7768        <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_OES"/>
7769        <enum value="0x86A5" name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
7770        <enum value="0x86A6" name="GL_WEIGHT_SUM_UNITY_ARB"/>
7771        <enum value="0x86A7" name="GL_VERTEX_BLEND_ARB"/>
7772        <enum value="0x86A8" name="GL_CURRENT_WEIGHT_ARB"/>
7773        <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
7774        <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_OES"/>
7775        <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
7776        <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
7777        <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
7778        <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_OES"/>
7779        <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
7780        <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_OES"/>
7781        <enum value="0x86AD" name="GL_WEIGHT_ARRAY_ARB"/>
7782        <enum value="0x86AD" name="GL_WEIGHT_ARRAY_OES"/>
7783        <enum value="0x86AE" name="GL_DOT3_RGB"/>
7784        <enum value="0x86AE" name="GL_DOT3_RGB_ARB"/>
7785        <enum value="0x86AF" name="GL_DOT3_RGBA"/>
7786        <enum value="0x86AF" name="GL_DOT3_RGBA_ARB"/>
7787        <enum value="0x86AF" name="GL_DOT3_RGBA_IMG"/>
7788    </enums>
7789
7790    <enums namespace="GL" start="0x86B0" end="0x86BF" vendor="3DFX">
7791        <enum value="0x86B0" name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
7792        <enum value="0x86B1" name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
7793        <enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/>
7794        <enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/>
7795        <enum value="0x86B4" name="GL_SAMPLES_3DFX"/>
7796            <unused start="0x86B5" end="0x86BF" vendor="3DFX"/>
7797    </enums>
7798
7799    <enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV">
7800        <enum value="0x86C0" name="GL_EVAL_2D_NV"/>
7801        <enum value="0x86C1" name="GL_EVAL_TRIANGULAR_2D_NV"/>
7802        <enum value="0x86C2" name="GL_MAP_TESSELLATION_NV"/>
7803        <enum value="0x86C3" name="GL_MAP_ATTRIB_U_ORDER_NV"/>
7804        <enum value="0x86C4" name="GL_MAP_ATTRIB_V_ORDER_NV"/>
7805        <enum value="0x86C5" name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
7806        <enum value="0x86C6" name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
7807        <enum value="0x86C7" name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
7808        <enum value="0x86C8" name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
7809        <enum value="0x86C9" name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
7810        <enum value="0x86CA" name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
7811        <enum value="0x86CB" name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
7812        <enum value="0x86CC" name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
7813        <enum value="0x86CD" name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
7814        <enum value="0x86CE" name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
7815        <enum value="0x86CF" name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
7816        <enum value="0x86D0" name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
7817        <enum value="0x86D1" name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
7818        <enum value="0x86D2" name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
7819        <enum value="0x86D3" name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
7820        <enum value="0x86D4" name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
7821        <enum value="0x86D5" name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
7822        <enum value="0x86D6" name="GL_MAX_MAP_TESSELLATION_NV"/>
7823        <enum value="0x86D7" name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
7824        <enum value="0x86D8" name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
7825        <enum value="0x86D9" name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
7826        <enum value="0x86DA" name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
7827        <enum value="0x86DB" name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
7828        <enum value="0x86DC" name="GL_DSDT_MAG_INTENSITY_NV"/>
7829        <enum value="0x86DD" name="GL_SHADER_CONSISTENT_NV"/>
7830        <enum value="0x86DE" name="GL_TEXTURE_SHADER_NV"/>
7831        <enum value="0x86DF" name="GL_SHADER_OPERATION_NV"/>
7832        <enum value="0x86E0" name="GL_CULL_MODES_NV"/>
7833        <enum value="0x86E1" name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
7834        <enum value="0x86E1" name="GL_OFFSET_TEXTURE_2D_MATRIX_NV" alias="GL_OFFSET_TEXTURE_MATRIX_NV"/>
7835        <enum value="0x86E2" name="GL_OFFSET_TEXTURE_SCALE_NV"/>
7836        <enum value="0x86E2" name="GL_OFFSET_TEXTURE_2D_SCALE_NV" alias="GL_OFFSET_TEXTURE_SCALE_NV"/>
7837        <enum value="0x86E3" name="GL_OFFSET_TEXTURE_BIAS_NV"/>
7838        <enum value="0x86E3" name="GL_OFFSET_TEXTURE_2D_BIAS_NV" alias="GL_OFFSET_TEXTURE_BIAS_NV"/>
7839        <enum value="0x86E4" name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
7840        <enum value="0x86E5" name="GL_CONST_EYE_NV"/>
7841        <enum value="0x86E6" name="GL_PASS_THROUGH_NV"/>
7842        <enum value="0x86E7" name="GL_CULL_FRAGMENT_NV"/>
7843        <enum value="0x86E8" name="GL_OFFSET_TEXTURE_2D_NV"/>
7844        <enum value="0x86E9" name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
7845        <enum value="0x86EA" name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
7846        <enum value="0x86EB" name="GL_SURFACE_STATE_NV"/>
7847        <enum value="0x86EC" name="GL_DOT_PRODUCT_NV"/>
7848        <enum value="0x86ED" name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
7849        <enum value="0x86EE" name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
7850        <enum value="0x86EF" name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
7851        <enum value="0x86F0" name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
7852        <enum value="0x86F1" name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
7853        <enum value="0x86F2" name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
7854        <enum value="0x86F3" name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
7855        <enum value="0x86F4" name="GL_HILO_NV"/>
7856        <enum value="0x86F5" name="GL_DSDT_NV"/>
7857        <enum value="0x86F6" name="GL_DSDT_MAG_NV"/>
7858        <enum value="0x86F7" name="GL_DSDT_MAG_VIB_NV"/>
7859        <enum value="0x86F8" name="GL_HILO16_NV"/>
7860        <enum value="0x86F9" name="GL_SIGNED_HILO_NV"/>
7861        <enum value="0x86FA" name="GL_SIGNED_HILO16_NV"/>
7862        <enum value="0x86FB" name="GL_SIGNED_RGBA_NV"/>
7863        <enum value="0x86FC" name="GL_SIGNED_RGBA8_NV"/>
7864        <enum value="0x86FD" name="GL_SURFACE_REGISTERED_NV"/>
7865        <enum value="0x86FE" name="GL_SIGNED_RGB_NV"/>
7866        <enum value="0x86FF" name="GL_SIGNED_RGB8_NV"/>
7867        <enum value="0x8700" name="GL_SURFACE_MAPPED_NV"/>
7868        <enum value="0x8701" name="GL_SIGNED_LUMINANCE_NV"/>
7869        <enum value="0x8702" name="GL_SIGNED_LUMINANCE8_NV"/>
7870        <enum value="0x8703" name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
7871        <enum value="0x8704" name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
7872        <enum value="0x8705" name="GL_SIGNED_ALPHA_NV"/>
7873        <enum value="0x8706" name="GL_SIGNED_ALPHA8_NV"/>
7874        <enum value="0x8707" name="GL_SIGNED_INTENSITY_NV"/>
7875        <enum value="0x8708" name="GL_SIGNED_INTENSITY8_NV"/>
7876        <enum value="0x8709" name="GL_DSDT8_NV"/>
7877        <enum value="0x870A" name="GL_DSDT8_MAG8_NV"/>
7878        <enum value="0x870B" name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
7879        <enum value="0x870C" name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
7880        <enum value="0x870D" name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
7881        <enum value="0x870E" name="GL_HI_SCALE_NV"/>
7882        <enum value="0x870F" name="GL_LO_SCALE_NV"/>
7883        <enum value="0x8710" name="GL_DS_SCALE_NV"/>
7884        <enum value="0x8711" name="GL_DT_SCALE_NV"/>
7885        <enum value="0x8712" name="GL_MAGNITUDE_SCALE_NV"/>
7886        <enum value="0x8713" name="GL_VIBRANCE_SCALE_NV"/>
7887        <enum value="0x8714" name="GL_HI_BIAS_NV"/>
7888        <enum value="0x8715" name="GL_LO_BIAS_NV"/>
7889        <enum value="0x8716" name="GL_DS_BIAS_NV"/>
7890        <enum value="0x8717" name="GL_DT_BIAS_NV"/>
7891        <enum value="0x8718" name="GL_MAGNITUDE_BIAS_NV"/>
7892        <enum value="0x8719" name="GL_VIBRANCE_BIAS_NV"/>
7893        <enum value="0x871A" name="GL_TEXTURE_BORDER_VALUES_NV"/>
7894        <enum value="0x871B" name="GL_TEXTURE_HI_SIZE_NV"/>
7895        <enum value="0x871C" name="GL_TEXTURE_LO_SIZE_NV"/>
7896        <enum value="0x871D" name="GL_TEXTURE_DS_SIZE_NV"/>
7897        <enum value="0x871E" name="GL_TEXTURE_DT_SIZE_NV"/>
7898        <enum value="0x871F" name="GL_TEXTURE_MAG_SIZE_NV"/>
7899    </enums>
7900
7901    <enums namespace="GL" start="0x8720" end="0x873F" vendor="ARB">
7902            <unused start="0x8720" end="0x8721" comment="MODELVIEW0/1 already exist"/>
7903        <enum value="0x8722" name="GL_MODELVIEW2_ARB"/>
7904        <enum value="0x8723" name="GL_MODELVIEW3_ARB"/>
7905        <enum value="0x8724" name="GL_MODELVIEW4_ARB"/>
7906        <enum value="0x8725" name="GL_MODELVIEW5_ARB"/>
7907        <enum value="0x8726" name="GL_MODELVIEW6_ARB"/>
7908        <enum value="0x8727" name="GL_MODELVIEW7_ARB"/>
7909        <enum value="0x8728" name="GL_MODELVIEW8_ARB"/>
7910        <enum value="0x8729" name="GL_MODELVIEW9_ARB"/>
7911        <enum value="0x872A" name="GL_MODELVIEW10_ARB"/>
7912        <enum value="0x872B" name="GL_MODELVIEW11_ARB"/>
7913        <enum value="0x872C" name="GL_MODELVIEW12_ARB"/>
7914        <enum value="0x872D" name="GL_MODELVIEW13_ARB"/>
7915        <enum value="0x872E" name="GL_MODELVIEW14_ARB"/>
7916        <enum value="0x872F" name="GL_MODELVIEW15_ARB"/>
7917        <enum value="0x8730" name="GL_MODELVIEW16_ARB"/>
7918        <enum value="0x8731" name="GL_MODELVIEW17_ARB"/>
7919        <enum value="0x8732" name="GL_MODELVIEW18_ARB"/>
7920        <enum value="0x8733" name="GL_MODELVIEW19_ARB"/>
7921        <enum value="0x8734" name="GL_MODELVIEW20_ARB"/>
7922        <enum value="0x8735" name="GL_MODELVIEW21_ARB"/>
7923        <enum value="0x8736" name="GL_MODELVIEW22_ARB"/>
7924        <enum value="0x8737" name="GL_MODELVIEW23_ARB"/>
7925        <enum value="0x8738" name="GL_MODELVIEW24_ARB"/>
7926        <enum value="0x8739" name="GL_MODELVIEW25_ARB"/>
7927        <enum value="0x873A" name="GL_MODELVIEW26_ARB"/>
7928        <enum value="0x873B" name="GL_MODELVIEW27_ARB"/>
7929        <enum value="0x873C" name="GL_MODELVIEW28_ARB"/>
7930        <enum value="0x873D" name="GL_MODELVIEW29_ARB"/>
7931        <enum value="0x873E" name="GL_MODELVIEW30_ARB"/>
7932        <enum value="0x873F" name="GL_MODELVIEW31_ARB"/>
7933    </enums>
7934
7935    <enums namespace="GL" start="0x8740" end="0x874F" vendor="AMD">
7936        <enum value="0x8740" name="GL_DOT3_RGB_EXT"/>
7937        <enum value="0x8740" name="GL_Z400_BINARY_AMD" comment="NOT an alias. Accidental reuse of GL_DOT3_RGB_EXT"/>
7938        <enum value="0x8741" name="GL_DOT3_RGBA_EXT"/>
7939        <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH_OES" comment="NOT an alias. Accidental reuse of GL_DOT3_RGBA_EXT"/>
7940        <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH"/>
7941        <enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/>
7942        <enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/>
7943        <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/>
7944        <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
7945        <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
7946        <enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
7947        <enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/>
7948        <enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/>
7949            <unused start="0x8747" end="0x8749" vendor="AMD"/>
7950        <enum value="0x874A" name="GL_SET_AMD"/>
7951        <enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/>
7952        <enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/>
7953        <enum value="0x874D" name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
7954        <enum value="0x874E" name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
7955        <enum value="0x874F" name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/>
7956    </enums>
7957
7958    <enums namespace="GL" start="0x8750" end="0x875F" vendor="MESA">
7959        <enum value="0x8750" name="GL_DEPTH_STENCIL_MESA"/>
7960        <enum value="0x8751" name="GL_UNSIGNED_INT_24_8_MESA"/>
7961        <enum value="0x8752" name="GL_UNSIGNED_INT_8_24_REV_MESA"/>
7962        <enum value="0x8753" name="GL_UNSIGNED_SHORT_15_1_MESA"/>
7963        <enum value="0x8754" name="GL_UNSIGNED_SHORT_1_15_REV_MESA"/>
7964        <enum value="0x8755" name="GL_TRACE_MASK_MESA"/>
7965        <enum value="0x8756" name="GL_TRACE_NAME_MESA"/>
7966        <enum value="0x8757" name="GL_YCBCR_MESA"/>
7967        <enum value="0x8758" name="GL_PACK_INVERT_MESA"/>
7968        <enum value="0x8759" name="GL_DEBUG_OBJECT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_1D_STACK_MESAX"/>
7969        <enum value="0x8759" name="GL_TEXTURE_1D_STACK_MESAX"/>
7970        <enum value="0x875A" name="GL_DEBUG_PRINT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_2D_STACK_MESAX"/>
7971        <enum value="0x875A" name="GL_TEXTURE_2D_STACK_MESAX"/>
7972        <enum value="0x875B" name="GL_DEBUG_ASSERT_MESA" comment="NOT an alias. Accidental reuse of GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
7973        <enum value="0x875B" name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
7974        <enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
7975        <enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
7976        <enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
7977        <enum value="0x875F" name="GL_PROGRAM_BINARY_FORMAT_MESA"/>
7978    </enums>
7979
7980    <enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD">
7981        <enum value="0x8760" name="GL_STATIC_ATI"/>
7982        <enum value="0x8761" name="GL_DYNAMIC_ATI"/>
7983        <enum value="0x8762" name="GL_PRESERVE_ATI"/>
7984        <enum value="0x8763" name="GL_DISCARD_ATI"/>
7985        <enum value="0x8764" name="GL_BUFFER_SIZE"/>
7986        <enum value="0x8764" name="GL_BUFFER_SIZE_ARB"/>
7987        <enum value="0x8764" name="GL_OBJECT_BUFFER_SIZE_ATI"/>
7988        <enum value="0x8765" name="GL_BUFFER_USAGE"/>
7989        <enum value="0x8765" name="GL_BUFFER_USAGE_ARB"/>
7990        <enum value="0x8765" name="GL_OBJECT_BUFFER_USAGE_ATI"/>
7991        <enum value="0x8766" name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
7992        <enum value="0x8767" name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
7993        <enum value="0x8768" name="GL_ELEMENT_ARRAY_ATI"/>
7994        <enum value="0x8769" name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
7995        <enum value="0x876A" name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
7996        <enum value="0x876B" name="GL_MAX_VERTEX_STREAMS_ATI"/>
7997        <enum value="0x876C" name="GL_VERTEX_STREAM0_ATI"/>
7998        <enum value="0x876D" name="GL_VERTEX_STREAM1_ATI"/>
7999        <enum value="0x876E" name="GL_VERTEX_STREAM2_ATI"/>
8000        <enum value="0x876F" name="GL_VERTEX_STREAM3_ATI"/>
8001        <enum value="0x8770" name="GL_VERTEX_STREAM4_ATI"/>
8002        <enum value="0x8771" name="GL_VERTEX_STREAM5_ATI"/>
8003        <enum value="0x8772" name="GL_VERTEX_STREAM6_ATI"/>
8004        <enum value="0x8773" name="GL_VERTEX_STREAM7_ATI"/>
8005        <enum value="0x8774" name="GL_VERTEX_SOURCE_ATI"/>
8006        <enum value="0x8775" name="GL_BUMP_ROT_MATRIX_ATI"/>
8007        <enum value="0x8776" name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
8008        <enum value="0x8777" name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
8009        <enum value="0x8778" name="GL_BUMP_TEX_UNITS_ATI"/>
8010        <enum value="0x8779" name="GL_DUDV_ATI"/>
8011        <enum value="0x877A" name="GL_DU8DV8_ATI"/>
8012        <enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/>
8013        <enum value="0x877C" name="GL_BUMP_TARGET_ATI"/>
8014            <unused start="0x877D" end="0x877F" vendor="AMD"/>
8015        <enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/>
8016        <enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/>
8017        <enum value="0x8782" name="GL_OP_INDEX_EXT"/>
8018        <enum value="0x8783" name="GL_OP_NEGATE_EXT"/>
8019        <enum value="0x8784" name="GL_OP_DOT3_EXT"/>
8020        <enum value="0x8785" name="GL_OP_DOT4_EXT"/>
8021        <enum value="0x8786" name="GL_OP_MUL_EXT"/>
8022        <enum value="0x8787" name="GL_OP_ADD_EXT"/>
8023        <enum value="0x8788" name="GL_OP_MADD_EXT"/>
8024        <enum value="0x8789" name="GL_OP_FRAC_EXT"/>
8025        <enum value="0x878A" name="GL_OP_MAX_EXT"/>
8026        <enum value="0x878B" name="GL_OP_MIN_EXT"/>
8027        <enum value="0x878C" name="GL_OP_SET_GE_EXT"/>
8028        <enum value="0x878D" name="GL_OP_SET_LT_EXT"/>
8029        <enum value="0x878E" name="GL_OP_CLAMP_EXT"/>
8030        <enum value="0x878F" name="GL_OP_FLOOR_EXT"/>
8031        <enum value="0x8790" name="GL_OP_ROUND_EXT"/>
8032        <enum value="0x8791" name="GL_OP_EXP_BASE_2_EXT"/>
8033        <enum value="0x8792" name="GL_OP_LOG_BASE_2_EXT"/>
8034        <enum value="0x8793" name="GL_OP_POWER_EXT"/>
8035        <enum value="0x8794" name="GL_OP_RECIP_EXT"/>
8036        <enum value="0x8795" name="GL_OP_RECIP_SQRT_EXT"/>
8037        <enum value="0x8796" name="GL_OP_SUB_EXT"/>
8038        <enum value="0x8797" name="GL_OP_CROSS_PRODUCT_EXT"/>
8039        <enum value="0x8798" name="GL_OP_MULTIPLY_MATRIX_EXT"/>
8040        <enum value="0x8799" name="GL_OP_MOV_EXT"/>
8041        <enum value="0x879A" name="GL_OUTPUT_VERTEX_EXT"/>
8042        <enum value="0x879B" name="GL_OUTPUT_COLOR0_EXT"/>
8043        <enum value="0x879C" name="GL_OUTPUT_COLOR1_EXT"/>
8044        <enum value="0x879D" name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
8045        <enum value="0x879E" name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
8046        <enum value="0x879F" name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
8047        <enum value="0x87A0" name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
8048        <enum value="0x87A1" name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
8049        <enum value="0x87A2" name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
8050        <enum value="0x87A3" name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
8051        <enum value="0x87A4" name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
8052        <enum value="0x87A5" name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
8053        <enum value="0x87A6" name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
8054        <enum value="0x87A7" name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
8055        <enum value="0x87A8" name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
8056        <enum value="0x87A9" name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
8057        <enum value="0x87AA" name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
8058        <enum value="0x87AB" name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
8059        <enum value="0x87AC" name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
8060        <enum value="0x87AD" name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
8061        <enum value="0x87AE" name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
8062        <enum value="0x87AF" name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
8063        <enum value="0x87B0" name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
8064        <enum value="0x87B1" name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
8065        <enum value="0x87B2" name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
8066        <enum value="0x87B3" name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
8067        <enum value="0x87B4" name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
8068        <enum value="0x87B5" name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
8069        <enum value="0x87B6" name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
8070        <enum value="0x87B7" name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
8071        <enum value="0x87B8" name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
8072        <enum value="0x87B9" name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
8073        <enum value="0x87BA" name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
8074        <enum value="0x87BB" name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
8075        <enum value="0x87BC" name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
8076        <enum value="0x87BD" name="GL_OUTPUT_FOG_EXT"/>
8077        <enum value="0x87BE" name="GL_SCALAR_EXT"/>
8078        <enum value="0x87BF" name="GL_VECTOR_EXT"/>
8079        <enum value="0x87C0" name="GL_MATRIX_EXT"/>
8080        <enum value="0x87C1" name="GL_VARIANT_EXT"/>
8081        <enum value="0x87C2" name="GL_INVARIANT_EXT"/>
8082        <enum value="0x87C3" name="GL_LOCAL_CONSTANT_EXT"/>
8083        <enum value="0x87C4" name="GL_LOCAL_EXT"/>
8084        <enum value="0x87C5" name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
8085        <enum value="0x87C6" name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
8086        <enum value="0x87C7" name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
8087        <enum value="0x87C8" name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
8088        <enum value="0x87C9" name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
8089        <enum value="0x87CA" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
8090        <enum value="0x87CB" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
8091        <enum value="0x87CC" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
8092        <enum value="0x87CD" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
8093        <enum value="0x87CE" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
8094        <enum value="0x87CF" name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
8095        <enum value="0x87D0" name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
8096        <enum value="0x87D1" name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
8097        <enum value="0x87D2" name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
8098        <enum value="0x87D3" name="GL_VERTEX_SHADER_LOCALS_EXT"/>
8099        <enum value="0x87D4" name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
8100        <enum value="0x87D5" name="GL_X_EXT"/>
8101        <enum value="0x87D6" name="GL_Y_EXT"/>
8102        <enum value="0x87D7" name="GL_Z_EXT"/>
8103        <enum value="0x87D8" name="GL_W_EXT"/>
8104        <enum value="0x87D9" name="GL_NEGATIVE_X_EXT"/>
8105        <enum value="0x87DA" name="GL_NEGATIVE_Y_EXT"/>
8106        <enum value="0x87DB" name="GL_NEGATIVE_Z_EXT"/>
8107        <enum value="0x87DC" name="GL_NEGATIVE_W_EXT"/>
8108        <enum value="0x87DD" name="GL_ZERO_EXT"/>
8109        <enum value="0x87DE" name="GL_ONE_EXT"/>
8110        <enum value="0x87DF" name="GL_NEGATIVE_ONE_EXT"/>
8111        <enum value="0x87E0" name="GL_NORMALIZED_RANGE_EXT"/>
8112        <enum value="0x87E1" name="GL_FULL_RANGE_EXT"/>
8113        <enum value="0x87E2" name="GL_CURRENT_VERTEX_EXT"/>
8114        <enum value="0x87E3" name="GL_MVP_MATRIX_EXT"/>
8115        <enum value="0x87E4" name="GL_VARIANT_VALUE_EXT"/>
8116        <enum value="0x87E5" name="GL_VARIANT_DATATYPE_EXT"/>
8117        <enum value="0x87E6" name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
8118        <enum value="0x87E7" name="GL_VARIANT_ARRAY_TYPE_EXT"/>
8119        <enum value="0x87E8" name="GL_VARIANT_ARRAY_EXT"/>
8120        <enum value="0x87E9" name="GL_VARIANT_ARRAY_POINTER_EXT"/>
8121        <enum value="0x87EA" name="GL_INVARIANT_VALUE_EXT"/>
8122        <enum value="0x87EB" name="GL_INVARIANT_DATATYPE_EXT"/>
8123        <enum value="0x87EC" name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
8124        <enum value="0x87ED" name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
8125        <enum value="0x87EE" name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
8126        <enum value="0x87F0" name="GL_PN_TRIANGLES_ATI"/>
8127        <enum value="0x87F1" name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
8128        <enum value="0x87F2" name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
8129        <enum value="0x87F3" name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
8130        <enum value="0x87F4" name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
8131        <enum value="0x87F5" name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
8132        <enum value="0x87F6" name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
8133        <enum value="0x87F7" name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
8134        <enum value="0x87F8" name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
8135        <enum value="0x87F9" name="GL_3DC_X_AMD"/>
8136        <enum value="0x87FA" name="GL_3DC_XY_AMD"/>
8137        <enum value="0x87FB" name="GL_VBO_FREE_MEMORY_ATI"/>
8138        <enum value="0x87FC" name="GL_TEXTURE_FREE_MEMORY_ATI"/>
8139        <enum value="0x87FD" name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
8140        <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
8141        <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
8142        <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS"/>
8143        <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS_OES"/>
8144        <enum value="0x8800" name="GL_STENCIL_BACK_FUNC"/>
8145        <enum value="0x8800" name="GL_STENCIL_BACK_FUNC_ATI"/>
8146        <enum value="0x8801" name="GL_STENCIL_BACK_FAIL"/>
8147        <enum value="0x8801" name="GL_STENCIL_BACK_FAIL_ATI"/>
8148        <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
8149        <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
8150        <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
8151        <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
8152        <enum value="0x8804" name="GL_FRAGMENT_PROGRAM_ARB"/>
8153        <enum value="0x8805" name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
8154        <enum value="0x8806" name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
8155        <enum value="0x8807" name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
8156        <enum value="0x8808" name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
8157        <enum value="0x8809" name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
8158        <enum value="0x880A" name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
8159        <enum value="0x880B" name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
8160        <enum value="0x880C" name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
8161        <enum value="0x880D" name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
8162        <enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
8163        <enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
8164        <enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
8165            <unused start="0x8811" end="0x8813" vendor="AMD"/>
8166        <enum value="0x8814" name="GL_RGBA32F"/>
8167        <enum value="0x8814" name="GL_RGBA32F_ARB"/>
8168        <enum value="0x8814" name="GL_RGBA32F_EXT"/>
8169        <enum value="0x8814" name="GL_RGBA_FLOAT32_APPLE"/>
8170        <enum value="0x8814" name="GL_RGBA_FLOAT32_ATI"/>
8171        <enum value="0x8815" name="GL_RGB32F"/>
8172        <enum value="0x8815" name="GL_RGB32F_ARB"/>
8173        <enum value="0x8815" name="GL_RGB32F_EXT"/>
8174        <enum value="0x8815" name="GL_RGB_FLOAT32_APPLE"/>
8175        <enum value="0x8815" name="GL_RGB_FLOAT32_ATI"/>
8176        <enum value="0x8816" name="GL_ALPHA32F_ARB"/>
8177        <enum value="0x8816" name="GL_ALPHA32F_EXT"/>
8178        <enum value="0x8816" name="GL_ALPHA_FLOAT32_APPLE"/>
8179        <enum value="0x8816" name="GL_ALPHA_FLOAT32_ATI"/>
8180        <enum value="0x8817" name="GL_INTENSITY32F_ARB"/>
8181        <enum value="0x8817" name="GL_INTENSITY_FLOAT32_APPLE"/>
8182        <enum value="0x8817" name="GL_INTENSITY_FLOAT32_ATI"/>
8183        <enum value="0x8818" name="GL_LUMINANCE32F_ARB"/>
8184        <enum value="0x8818" name="GL_LUMINANCE32F_EXT"/>
8185        <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_APPLE"/>
8186        <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_ATI"/>
8187        <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_ARB"/>
8188        <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_EXT"/>
8189        <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
8190        <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
8191        <enum value="0x881A" name="GL_RGBA16F"/>
8192        <enum value="0x881A" name="GL_RGBA16F_ARB"/>
8193        <enum value="0x881A" name="GL_RGBA16F_EXT"/>
8194        <enum value="0x881A" name="GL_RGBA_FLOAT16_APPLE"/>
8195        <enum value="0x881A" name="GL_RGBA_FLOAT16_ATI"/>
8196        <enum value="0x881B" name="GL_RGB16F"/>
8197        <enum value="0x881B" name="GL_RGB16F_ARB"/>
8198        <enum value="0x881B" name="GL_RGB16F_EXT"/>
8199        <enum value="0x881B" name="GL_RGB_FLOAT16_APPLE"/>
8200        <enum value="0x881B" name="GL_RGB_FLOAT16_ATI"/>
8201        <enum value="0x881C" name="GL_ALPHA16F_ARB"/>
8202        <enum value="0x881C" name="GL_ALPHA16F_EXT"/>
8203        <enum value="0x881C" name="GL_ALPHA_FLOAT16_APPLE"/>
8204        <enum value="0x881C" name="GL_ALPHA_FLOAT16_ATI"/>
8205        <enum value="0x881D" name="GL_INTENSITY16F_ARB"/>
8206        <enum value="0x881D" name="GL_INTENSITY_FLOAT16_APPLE"/>
8207        <enum value="0x881D" name="GL_INTENSITY_FLOAT16_ATI"/>
8208        <enum value="0x881E" name="GL_LUMINANCE16F_ARB"/>
8209        <enum value="0x881E" name="GL_LUMINANCE16F_EXT"/>
8210        <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_APPLE"/>
8211        <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_ATI"/>
8212        <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_ARB"/>
8213        <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_EXT"/>
8214        <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
8215        <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
8216            <!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI -->
8217        <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/>
8218        <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/>
8219            <unused start="0x8821" end="0x8822" vendor="AMD"/>
8220        <enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/>
8221        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS"/>
8222        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/>
8223        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ATI"/>
8224        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_EXT"/>
8225        <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_NV"/>
8226        <enum value="0x8825" name="GL_DRAW_BUFFER0"/>
8227        <enum value="0x8825" name="GL_DRAW_BUFFER0_ARB"/>
8228        <enum value="0x8825" name="GL_DRAW_BUFFER0_ATI"/>
8229        <enum value="0x8825" name="GL_DRAW_BUFFER0_EXT"/>
8230        <enum value="0x8825" name="GL_DRAW_BUFFER0_NV"/>
8231        <enum value="0x8826" name="GL_DRAW_BUFFER1"/>
8232        <enum value="0x8826" name="GL_DRAW_BUFFER1_ARB"/>
8233        <enum value="0x8826" name="GL_DRAW_BUFFER1_ATI"/>
8234        <enum value="0x8826" name="GL_DRAW_BUFFER1_EXT"/>
8235        <enum value="0x8826" name="GL_DRAW_BUFFER1_NV"/>
8236        <enum value="0x8827" name="GL_DRAW_BUFFER2"/>
8237        <enum value="0x8827" name="GL_DRAW_BUFFER2_ARB"/>
8238        <enum value="0x8827" name="GL_DRAW_BUFFER2_ATI"/>
8239        <enum value="0x8827" name="GL_DRAW_BUFFER2_EXT"/>
8240        <enum value="0x8827" name="GL_DRAW_BUFFER2_NV"/>
8241        <enum value="0x8828" name="GL_DRAW_BUFFER3"/>
8242        <enum value="0x8828" name="GL_DRAW_BUFFER3_ARB"/>
8243        <enum value="0x8828" name="GL_DRAW_BUFFER3_ATI"/>
8244        <enum value="0x8828" name="GL_DRAW_BUFFER3_EXT"/>
8245        <enum value="0x8828" name="GL_DRAW_BUFFER3_NV"/>
8246        <enum value="0x8829" name="GL_DRAW_BUFFER4"/>
8247        <enum value="0x8829" name="GL_DRAW_BUFFER4_ARB"/>
8248        <enum value="0x8829" name="GL_DRAW_BUFFER4_ATI"/>
8249        <enum value="0x8829" name="GL_DRAW_BUFFER4_EXT"/>
8250        <enum value="0x8829" name="GL_DRAW_BUFFER4_NV"/>
8251        <enum value="0x882A" name="GL_DRAW_BUFFER5"/>
8252        <enum value="0x882A" name="GL_DRAW_BUFFER5_ARB"/>
8253        <enum value="0x882A" name="GL_DRAW_BUFFER5_ATI"/>
8254        <enum value="0x882A" name="GL_DRAW_BUFFER5_EXT"/>
8255        <enum value="0x882A" name="GL_DRAW_BUFFER5_NV"/>
8256        <enum value="0x882B" name="GL_DRAW_BUFFER6"/>
8257        <enum value="0x882B" name="GL_DRAW_BUFFER6_ARB"/>
8258        <enum value="0x882B" name="GL_DRAW_BUFFER6_ATI"/>
8259        <enum value="0x882B" name="GL_DRAW_BUFFER6_EXT"/>
8260        <enum value="0x882B" name="GL_DRAW_BUFFER6_NV"/>
8261        <enum value="0x882C" name="GL_DRAW_BUFFER7"/>
8262        <enum value="0x882C" name="GL_DRAW_BUFFER7_ARB"/>
8263        <enum value="0x882C" name="GL_DRAW_BUFFER7_ATI"/>
8264        <enum value="0x882C" name="GL_DRAW_BUFFER7_EXT"/>
8265        <enum value="0x882C" name="GL_DRAW_BUFFER7_NV"/>
8266        <enum value="0x882D" name="GL_DRAW_BUFFER8"/>
8267        <enum value="0x882D" name="GL_DRAW_BUFFER8_ARB"/>
8268        <enum value="0x882D" name="GL_DRAW_BUFFER8_ATI"/>
8269        <enum value="0x882D" name="GL_DRAW_BUFFER8_EXT"/>
8270        <enum value="0x882D" name="GL_DRAW_BUFFER8_NV"/>
8271        <enum value="0x882E" name="GL_DRAW_BUFFER9"/>
8272        <enum value="0x882E" name="GL_DRAW_BUFFER9_ARB"/>
8273        <enum value="0x882E" name="GL_DRAW_BUFFER9_ATI"/>
8274        <enum value="0x882E" name="GL_DRAW_BUFFER9_EXT"/>
8275        <enum value="0x882E" name="GL_DRAW_BUFFER9_NV"/>
8276        <enum value="0x882F" name="GL_DRAW_BUFFER10"/>
8277        <enum value="0x882F" name="GL_DRAW_BUFFER10_ARB"/>
8278        <enum value="0x882F" name="GL_DRAW_BUFFER10_ATI"/>
8279        <enum value="0x882F" name="GL_DRAW_BUFFER10_EXT"/>
8280        <enum value="0x882F" name="GL_DRAW_BUFFER10_NV"/>
8281        <enum value="0x8830" name="GL_DRAW_BUFFER11"/>
8282        <enum value="0x8830" name="GL_DRAW_BUFFER11_ARB"/>
8283        <enum value="0x8830" name="GL_DRAW_BUFFER11_ATI"/>
8284        <enum value="0x8830" name="GL_DRAW_BUFFER11_EXT"/>
8285        <enum value="0x8830" name="GL_DRAW_BUFFER11_NV"/>
8286        <enum value="0x8831" name="GL_DRAW_BUFFER12"/>
8287        <enum value="0x8831" name="GL_DRAW_BUFFER12_ARB"/>
8288        <enum value="0x8831" name="GL_DRAW_BUFFER12_ATI"/>
8289        <enum value="0x8831" name="GL_DRAW_BUFFER12_EXT"/>
8290        <enum value="0x8831" name="GL_DRAW_BUFFER12_NV"/>
8291        <enum value="0x8832" name="GL_DRAW_BUFFER13"/>
8292        <enum value="0x8832" name="GL_DRAW_BUFFER13_ARB"/>
8293        <enum value="0x8832" name="GL_DRAW_BUFFER13_ATI"/>
8294        <enum value="0x8832" name="GL_DRAW_BUFFER13_EXT"/>
8295        <enum value="0x8832" name="GL_DRAW_BUFFER13_NV"/>
8296        <enum value="0x8833" name="GL_DRAW_BUFFER14"/>
8297        <enum value="0x8833" name="GL_DRAW_BUFFER14_ARB"/>
8298        <enum value="0x8833" name="GL_DRAW_BUFFER14_ATI"/>
8299        <enum value="0x8833" name="GL_DRAW_BUFFER14_EXT"/>
8300        <enum value="0x8833" name="GL_DRAW_BUFFER14_NV"/>
8301        <enum value="0x8834" name="GL_DRAW_BUFFER15"/>
8302        <enum value="0x8834" name="GL_DRAW_BUFFER15_ARB"/>
8303        <enum value="0x8834" name="GL_DRAW_BUFFER15_ATI"/>
8304        <enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/>
8305        <enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/>
8306        <enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
8307            <unused start="0x8836" vendor="AMD"/>
8308        <enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI" comment="Defined by Mesa but not ATI"/>
8309            <unused start="0x8838" end="0x883C" vendor="AMD"/>
8310        <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/>
8311        <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/>
8312        <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/>
8313            <unused start="0x883E" vendor="AMD"/>
8314        <enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/>
8315    </enums>
8316
8317    <enums namespace="GL" start="0x8840" end="0x884F" vendor="ARB">
8318        <enum value="0x8840" name="GL_MATRIX_PALETTE_ARB"/>
8319        <enum value="0x8840" name="GL_MATRIX_PALETTE_OES"/>
8320        <enum value="0x8841" name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
8321        <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_ARB"/>
8322        <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_OES"/>
8323        <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
8324        <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_OES"/>
8325        <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_ARB"/>
8326        <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_OES"/>
8327        <enum value="0x8845" name="GL_CURRENT_MATRIX_INDEX_ARB"/>
8328        <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
8329        <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
8330        <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
8331        <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
8332        <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
8333        <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
8334        <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
8335        <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
8336        <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE"/>
8337        <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
8338        <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE"/>
8339        <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE_ARB"/>
8340        <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE"/>
8341        <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_ARB"/>
8342        <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_EXT"/>
8343        <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC"/>
8344        <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
8345        <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
8346        <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE"/>
8347        <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
8348        <enum value="0x884E" name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
8349        <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE" alias="GL_COMPARE_R_TO_TEXTURE"/>
8350        <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
8351        <enum value="0x884F" name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
8352    </enums>
8353
8354    <enums namespace="GL" start="0x8850" end="0x891F" vendor="NV">
8355        <enum value="0x8850" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
8356        <enum value="0x8851" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
8357        <enum value="0x8852" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
8358        <enum value="0x8853" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
8359        <enum value="0x8854" name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
8360        <enum value="0x8855" name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
8361        <enum value="0x8856" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
8362        <enum value="0x8857" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
8363        <enum value="0x8858" name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
8364        <enum value="0x8859" name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
8365        <enum value="0x885A" name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
8366        <enum value="0x885B" name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
8367        <enum value="0x885C" name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
8368        <enum value="0x885D" name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
8369        <enum value="0x885E" name="GL_HILO8_NV"/>
8370        <enum value="0x885F" name="GL_SIGNED_HILO8_NV"/>
8371        <enum value="0x8860" name="GL_FORCE_BLUE_TO_ONE_NV"/>
8372        <enum value="0x8861" name="GL_POINT_SPRITE"/>
8373        <enum value="0x8861" name="GL_POINT_SPRITE_ARB"/>
8374        <enum value="0x8861" name="GL_POINT_SPRITE_NV"/>
8375        <enum value="0x8861" name="GL_POINT_SPRITE_OES"/>
8376        <enum value="0x8862" name="GL_COORD_REPLACE"/>
8377        <enum value="0x8862" name="GL_COORD_REPLACE_ARB"/>
8378        <enum value="0x8862" name="GL_COORD_REPLACE_NV"/>
8379        <enum value="0x8862" name="GL_COORD_REPLACE_OES"/>
8380        <enum value="0x8863" name="GL_POINT_SPRITE_R_MODE_NV"/>
8381        <enum value="0x8864" name="GL_PIXEL_COUNTER_BITS_NV"/>
8382        <enum value="0x8864" name="GL_QUERY_COUNTER_BITS"/>
8383        <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_ARB"/>
8384        <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_EXT"/>
8385        <enum value="0x8865" name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
8386        <enum value="0x8865" name="GL_CURRENT_QUERY"/>
8387        <enum value="0x8865" name="GL_CURRENT_QUERY_ARB"/>
8388        <enum value="0x8865" name="GL_CURRENT_QUERY_EXT"/>
8389        <enum value="0x8866" name="GL_PIXEL_COUNT_NV"/>
8390        <enum value="0x8866" name="GL_QUERY_RESULT"/>
8391        <enum value="0x8866" name="GL_QUERY_RESULT_ARB"/>
8392        <enum value="0x8866" name="GL_QUERY_RESULT_EXT"/>
8393        <enum value="0x8867" name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
8394        <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE"/>
8395        <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
8396        <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
8397        <enum value="0x8868" name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
8398        <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS"/>
8399        <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
8400        <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
8401        <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
8402            <unused start="0x886B" vendor="NV"/>
8403        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
8404        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
8405        <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
8406        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
8407        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
8408        <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
8409        <enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
8410        <enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
8411        <enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/>
8412        <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS"/>
8413        <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_ARB"/>
8414        <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_NV"/>
8415        <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
8416        <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
8417        <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
8418        <enum value="0x8873" name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
8419        <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_ARB"/>
8420        <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/>
8421        <enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
8422        <enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/>
8423            <unused start="0x8877" vendor="NV" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
8424        <enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
8425        <enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV"/>
8426        <enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
8427        <enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
8428        <enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
8429        <enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
8430            <unused start="0x887E" vendor="NV"/>
8431        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
8432        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
8433        <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
8434        <enum value="0x8880" name="GL_FLOAT_R_NV"/>
8435        <enum value="0x8881" name="GL_FLOAT_RG_NV"/>
8436        <enum value="0x8882" name="GL_FLOAT_RGB_NV"/>
8437        <enum value="0x8883" name="GL_FLOAT_RGBA_NV"/>
8438        <enum value="0x8884" name="GL_FLOAT_R16_NV"/>
8439        <enum value="0x8885" name="GL_FLOAT_R32_NV"/>
8440        <enum value="0x8886" name="GL_FLOAT_RG16_NV"/>
8441        <enum value="0x8887" name="GL_FLOAT_RG32_NV"/>
8442        <enum value="0x8888" name="GL_FLOAT_RGB16_NV"/>
8443        <enum value="0x8889" name="GL_FLOAT_RGB32_NV"/>
8444        <enum value="0x888A" name="GL_FLOAT_RGBA16_NV"/>
8445        <enum value="0x888B" name="GL_FLOAT_RGBA32_NV"/>
8446        <enum value="0x888C" name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
8447        <enum value="0x888D" name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
8448        <enum value="0x888E" name="GL_FLOAT_RGBA_MODE_NV"/>
8449        <enum value="0x888F" name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
8450        <enum value="0x8890" name="GL_DEPTH_BOUNDS_TEST_EXT"/>
8451        <enum value="0x8891" name="GL_DEPTH_BOUNDS_EXT"/>
8452        <enum value="0x8892" name="GL_ARRAY_BUFFER"/>
8453        <enum value="0x8892" name="GL_ARRAY_BUFFER_ARB"/>
8454        <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER"/>
8455        <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
8456        <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING"/>
8457        <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING_ARB"/>
8458        <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
8459        <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
8460        <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
8461        <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
8462        <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
8463        <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
8464        <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
8465        <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
8466        <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
8467        <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
8468        <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
8469        <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
8470        <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
8471        <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
8472        <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
8473        <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
8474        <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
8475        <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
8476        <enum value="0x889D" name="GL_FOG_COORD_ARRAY_BUFFER_BINDING" alias="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
8477        <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
8478        <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
8479        <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
8480        <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
8481        <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
8482        <enum value="0x88A0" name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
8483        <enum value="0x88A1" name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
8484        <enum value="0x88A2" name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
8485        <enum value="0x88A3" name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
8486        <enum value="0x88A4" name="GL_PROGRAM_TEMPORARIES_ARB"/>
8487        <enum value="0x88A5" name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
8488        <enum value="0x88A6" name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
8489        <enum value="0x88A7" name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
8490        <enum value="0x88A8" name="GL_PROGRAM_PARAMETERS_ARB"/>
8491        <enum value="0x88A9" name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
8492        <enum value="0x88AA" name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
8493        <enum value="0x88AB" name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
8494        <enum value="0x88AC" name="GL_PROGRAM_ATTRIBS_ARB"/>
8495        <enum value="0x88AD" name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
8496        <enum value="0x88AE" name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
8497        <enum value="0x88AF" name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
8498        <enum value="0x88B0" name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
8499        <enum value="0x88B1" name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
8500        <enum value="0x88B2" name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
8501        <enum value="0x88B3" name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
8502        <enum value="0x88B4" name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
8503        <enum value="0x88B5" name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
8504        <enum value="0x88B6" name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
8505        <enum value="0x88B7" name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
8506        <enum value="0x88B8" name="GL_READ_ONLY"/>
8507        <enum value="0x88B8" name="GL_READ_ONLY_ARB"/>
8508        <enum value="0x88B9" name="GL_WRITE_ONLY"/>
8509        <enum value="0x88B9" name="GL_WRITE_ONLY_ARB"/>
8510        <enum value="0x88B9" name="GL_WRITE_ONLY_OES"/>
8511        <enum value="0x88BA" name="GL_READ_WRITE"/>
8512        <enum value="0x88BA" name="GL_READ_WRITE_ARB"/>
8513        <enum value="0x88BB" name="GL_BUFFER_ACCESS"/>
8514        <enum value="0x88BB" name="GL_BUFFER_ACCESS_ARB"/>
8515        <enum value="0x88BB" name="GL_BUFFER_ACCESS_OES"/>
8516        <enum value="0x88BC" name="GL_BUFFER_MAPPED"/>
8517        <enum value="0x88BC" name="GL_BUFFER_MAPPED_ARB"/>
8518        <enum value="0x88BC" name="GL_BUFFER_MAPPED_OES"/>
8519        <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER"/>
8520        <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_ARB"/>
8521        <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_OES"/>
8522        <enum value="0x88BE" name="GL_WRITE_DISCARD_NV"/>
8523        <enum value="0x88BF" name="GL_TIME_ELAPSED"/>
8524        <enum value="0x88BF" name="GL_TIME_ELAPSED_EXT"/>
8525        <enum value="0x88C0" name="GL_MATRIX0_ARB"/>
8526        <enum value="0x88C1" name="GL_MATRIX1_ARB"/>
8527        <enum value="0x88C2" name="GL_MATRIX2_ARB"/>
8528        <enum value="0x88C3" name="GL_MATRIX3_ARB"/>
8529        <enum value="0x88C4" name="GL_MATRIX4_ARB"/>
8530        <enum value="0x88C5" name="GL_MATRIX5_ARB"/>
8531        <enum value="0x88C6" name="GL_MATRIX6_ARB"/>
8532        <enum value="0x88C7" name="GL_MATRIX7_ARB"/>
8533        <enum value="0x88C8" name="GL_MATRIX8_ARB"/>
8534        <enum value="0x88C9" name="GL_MATRIX9_ARB"/>
8535        <enum value="0x88CA" name="GL_MATRIX10_ARB"/>
8536        <enum value="0x88CB" name="GL_MATRIX11_ARB"/>
8537        <enum value="0x88CC" name="GL_MATRIX12_ARB"/>
8538        <enum value="0x88CD" name="GL_MATRIX13_ARB"/>
8539        <enum value="0x88CE" name="GL_MATRIX14_ARB"/>
8540        <enum value="0x88CF" name="GL_MATRIX15_ARB"/>
8541        <enum value="0x88D0" name="GL_MATRIX16_ARB"/>
8542        <enum value="0x88D1" name="GL_MATRIX17_ARB"/>
8543        <enum value="0x88D2" name="GL_MATRIX18_ARB"/>
8544        <enum value="0x88D3" name="GL_MATRIX19_ARB"/>
8545        <enum value="0x88D4" name="GL_MATRIX20_ARB"/>
8546        <enum value="0x88D5" name="GL_MATRIX21_ARB"/>
8547        <enum value="0x88D6" name="GL_MATRIX22_ARB"/>
8548        <enum value="0x88D7" name="GL_MATRIX23_ARB"/>
8549        <enum value="0x88D8" name="GL_MATRIX24_ARB"/>
8550        <enum value="0x88D9" name="GL_MATRIX25_ARB"/>
8551        <enum value="0x88DA" name="GL_MATRIX26_ARB"/>
8552        <enum value="0x88DB" name="GL_MATRIX27_ARB"/>
8553        <enum value="0x88DC" name="GL_MATRIX28_ARB"/>
8554        <enum value="0x88DD" name="GL_MATRIX29_ARB"/>
8555        <enum value="0x88DE" name="GL_MATRIX30_ARB"/>
8556        <enum value="0x88DF" name="GL_MATRIX31_ARB"/>
8557        <enum value="0x88E0" name="GL_STREAM_DRAW"/>
8558        <enum value="0x88E0" name="GL_STREAM_DRAW_ARB"/>
8559        <enum value="0x88E1" name="GL_STREAM_READ"/>
8560        <enum value="0x88E1" name="GL_STREAM_READ_ARB"/>
8561        <enum value="0x88E2" name="GL_STREAM_COPY"/>
8562        <enum value="0x88E2" name="GL_STREAM_COPY_ARB"/>
8563            <unused start="0x88E3" vendor="NV" comment="To extend ARB_vbo"/>
8564        <enum value="0x88E4" name="GL_STATIC_DRAW"/>
8565        <enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/>
8566        <enum value="0x88E5" name="GL_STATIC_READ"/>
8567        <enum value="0x88E5" name="GL_STATIC_READ_ARB"/>
8568        <enum value="0x88E6" name="GL_STATIC_COPY"/>
8569        <enum value="0x88E6" name="GL_STATIC_COPY_ARB"/>
8570            <unused start="0x88E7" vendor="NV" comment="To extend ARB_vbo"/>
8571        <enum value="0x88E8" name="GL_DYNAMIC_DRAW"/>
8572        <enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/>
8573        <enum value="0x88E9" name="GL_DYNAMIC_READ"/>
8574        <enum value="0x88E9" name="GL_DYNAMIC_READ_ARB"/>
8575        <enum value="0x88EA" name="GL_DYNAMIC_COPY"/>
8576        <enum value="0x88EA" name="GL_DYNAMIC_COPY_ARB"/>
8577        <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER"/>
8578        <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/>
8579        <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/>
8580        <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_NV"/>
8581        <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER"/>
8582        <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
8583        <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
8584        <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_NV"/>
8585        <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING"/>
8586        <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
8587        <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
8588        <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
8589        <enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/>
8590        <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
8591        <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
8592        <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
8593        <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
8594        <enum value="0x88F0" name="GL_DEPTH24_STENCIL8"/>
8595        <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT"/>
8596        <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES"/>
8597        <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE"/>
8598        <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
8599        <enum value="0x88F2" name="GL_STENCIL_TAG_BITS_EXT"/>
8600        <enum value="0x88F3" name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
8601        <enum value="0x88F4" name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
8602        <enum value="0x88F5" name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
8603        <enum value="0x88F6" name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
8604        <enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
8605        <enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
8606        <enum value="0x88F9" name="GL_SRC1_COLOR"/>
8607        <enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/>
8608        <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/>
8609        <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
8610        <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/>
8611        <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
8612        <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
8613        <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
8614        <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
8615        <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
8616        <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
8617        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
8618        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
8619        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
8620        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
8621        <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
8622        <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
8623        <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
8624        <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
8625        <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
8626        <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
8627        <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
8628        <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
8629        <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
8630        <enum value="0x8906" name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
8631        <enum value="0x8907" name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
8632        <enum value="0x8908" name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
8633        <enum value="0x8909" name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
8634        <enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
8635        <enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/>
8636        <enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
8637            <unused start="0x8913" vendor="NV"/>
8638        <enum value="0x8914" name="GL_SAMPLES_PASSED"/>
8639        <enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/>
8640            <unused start="0x8915" vendor="NV"/>
8641        <enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT"/>
8642        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
8643        <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
8644        <enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE"/>
8645        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
8646        <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
8647        <enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE"/>
8648        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
8649        <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
8650        <enum value="0x8919" name="GL_SAMPLER_BINDING"/>
8651        <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/>
8652        <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB"/>
8653        <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR"/>
8654        <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
8655        <enum value="0x891C" name="GL_CLAMP_READ_COLOR"/>
8656        <enum value="0x891C" name="GL_CLAMP_READ_COLOR_ARB"/>
8657        <enum value="0x891D" name="GL_FIXED_ONLY"/>
8658        <enum value="0x891D" name="GL_FIXED_ONLY_ARB"/>
8659        <enum value="0x891E" name="GL_TESS_CONTROL_PROGRAM_NV"/>
8660        <enum value="0x891F" name="GL_TESS_EVALUATION_PROGRAM_NV"/>
8661    </enums>
8662
8663    <enums namespace="GL" start="0x8920" end="0x897F" vendor="AMD">
8664        <enum value="0x8920" name="GL_FRAGMENT_SHADER_ATI"/>
8665        <enum value="0x8921" name="GL_REG_0_ATI"/>
8666        <enum value="0x8922" name="GL_REG_1_ATI"/>
8667        <enum value="0x8923" name="GL_REG_2_ATI"/>
8668        <enum value="0x8924" name="GL_REG_3_ATI"/>
8669        <enum value="0x8925" name="GL_REG_4_ATI"/>
8670        <enum value="0x8926" name="GL_REG_5_ATI"/>
8671        <enum value="0x8927" name="GL_REG_6_ATI"/>
8672        <enum value="0x8928" name="GL_REG_7_ATI"/>
8673        <enum value="0x8929" name="GL_REG_8_ATI"/>
8674        <enum value="0x892A" name="GL_REG_9_ATI"/>
8675        <enum value="0x892B" name="GL_REG_10_ATI"/>
8676        <enum value="0x892C" name="GL_REG_11_ATI"/>
8677        <enum value="0x892D" name="GL_REG_12_ATI"/>
8678        <enum value="0x892E" name="GL_REG_13_ATI"/>
8679        <enum value="0x892F" name="GL_REG_14_ATI"/>
8680        <enum value="0x8930" name="GL_REG_15_ATI"/>
8681        <enum value="0x8931" name="GL_REG_16_ATI"/>
8682        <enum value="0x8932" name="GL_REG_17_ATI"/>
8683        <enum value="0x8933" name="GL_REG_18_ATI"/>
8684        <enum value="0x8934" name="GL_REG_19_ATI"/>
8685        <enum value="0x8935" name="GL_REG_20_ATI"/>
8686        <enum value="0x8936" name="GL_REG_21_ATI"/>
8687        <enum value="0x8937" name="GL_REG_22_ATI"/>
8688        <enum value="0x8938" name="GL_REG_23_ATI"/>
8689        <enum value="0x8939" name="GL_REG_24_ATI"/>
8690        <enum value="0x893A" name="GL_REG_25_ATI"/>
8691        <enum value="0x893B" name="GL_REG_26_ATI"/>
8692        <enum value="0x893C" name="GL_REG_27_ATI"/>
8693        <enum value="0x893D" name="GL_REG_28_ATI"/>
8694        <enum value="0x893E" name="GL_REG_29_ATI"/>
8695        <enum value="0x893F" name="GL_REG_30_ATI"/>
8696        <enum value="0x8940" name="GL_REG_31_ATI"/>
8697        <enum value="0x8941" name="GL_CON_0_ATI"/>
8698        <enum value="0x8942" name="GL_CON_1_ATI"/>
8699        <enum value="0x8943" name="GL_CON_2_ATI"/>
8700        <enum value="0x8944" name="GL_CON_3_ATI"/>
8701        <enum value="0x8945" name="GL_CON_4_ATI"/>
8702        <enum value="0x8946" name="GL_CON_5_ATI"/>
8703        <enum value="0x8947" name="GL_CON_6_ATI"/>
8704        <enum value="0x8948" name="GL_CON_7_ATI"/>
8705        <enum value="0x8949" name="GL_CON_8_ATI"/>
8706        <enum value="0x894A" name="GL_CON_9_ATI"/>
8707        <enum value="0x894B" name="GL_CON_10_ATI"/>
8708        <enum value="0x894C" name="GL_CON_11_ATI"/>
8709        <enum value="0x894D" name="GL_CON_12_ATI"/>
8710        <enum value="0x894E" name="GL_CON_13_ATI"/>
8711        <enum value="0x894F" name="GL_CON_14_ATI"/>
8712        <enum value="0x8950" name="GL_CON_15_ATI"/>
8713        <enum value="0x8951" name="GL_CON_16_ATI"/>
8714        <enum value="0x8952" name="GL_CON_17_ATI"/>
8715        <enum value="0x8953" name="GL_CON_18_ATI"/>
8716        <enum value="0x8954" name="GL_CON_19_ATI"/>
8717        <enum value="0x8955" name="GL_CON_20_ATI"/>
8718        <enum value="0x8956" name="GL_CON_21_ATI"/>
8719        <enum value="0x8957" name="GL_CON_22_ATI"/>
8720        <enum value="0x8958" name="GL_CON_23_ATI"/>
8721        <enum value="0x8959" name="GL_CON_24_ATI"/>
8722        <enum value="0x895A" name="GL_CON_25_ATI"/>
8723        <enum value="0x895B" name="GL_CON_26_ATI"/>
8724        <enum value="0x895C" name="GL_CON_27_ATI"/>
8725        <enum value="0x895D" name="GL_CON_28_ATI"/>
8726        <enum value="0x895E" name="GL_CON_29_ATI"/>
8727        <enum value="0x895F" name="GL_CON_30_ATI"/>
8728        <enum value="0x8960" name="GL_CON_31_ATI"/>
8729        <enum value="0x8961" name="GL_MOV_ATI"/>
8730        <enum value="0x8963" name="GL_ADD_ATI"/>
8731        <enum value="0x8964" name="GL_MUL_ATI"/>
8732        <enum value="0x8965" name="GL_SUB_ATI"/>
8733        <enum value="0x8966" name="GL_DOT3_ATI"/>
8734        <enum value="0x8967" name="GL_DOT4_ATI"/>
8735        <enum value="0x8968" name="GL_MAD_ATI"/>
8736        <enum value="0x8969" name="GL_LERP_ATI"/>
8737        <enum value="0x896A" name="GL_CND_ATI"/>
8738        <enum value="0x896B" name="GL_CND0_ATI"/>
8739        <enum value="0x896C" name="GL_DOT2_ADD_ATI"/>
8740        <enum value="0x896D" name="GL_SECONDARY_INTERPOLATOR_ATI"/>
8741        <enum value="0x896E" name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
8742        <enum value="0x896F" name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
8743        <enum value="0x8970" name="GL_NUM_PASSES_ATI"/>
8744        <enum value="0x8971" name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
8745        <enum value="0x8972" name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
8746        <enum value="0x8973" name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
8747        <enum value="0x8974" name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
8748        <enum value="0x8975" name="GL_COLOR_ALPHA_PAIRING_ATI"/>
8749        <enum value="0x8976" name="GL_SWIZZLE_STR_ATI"/>
8750        <enum value="0x8977" name="GL_SWIZZLE_STQ_ATI"/>
8751        <enum value="0x8978" name="GL_SWIZZLE_STR_DR_ATI"/>
8752        <enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI"/>
8753        <enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/>
8754        <enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/>
8755            <unused start="0x897C" end="0x897F" vendor="AMD"/>
8756    </enums>
8757
8758    <enums namespace="GL" start="0x8980" end="0x898F" vendor="OML">
8759        <enum value="0x8980" name="GL_INTERLACE_OML"/>
8760        <enum value="0x8981" name="GL_INTERLACE_READ_OML"/>
8761        <enum value="0x8982" name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
8762        <enum value="0x8983" name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
8763        <enum value="0x8984" name="GL_PACK_RESAMPLE_OML"/>
8764        <enum value="0x8985" name="GL_UNPACK_RESAMPLE_OML"/>
8765        <enum value="0x8986" name="GL_RESAMPLE_REPLICATE_OML"/>
8766        <enum value="0x8987" name="GL_RESAMPLE_ZERO_FILL_OML"/>
8767        <enum value="0x8988" name="GL_RESAMPLE_AVERAGE_OML"/>
8768        <enum value="0x8989" name="GL_RESAMPLE_DECIMATE_OML"/>
8769        <enum value="0x898A" name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
8770        <enum value="0x898B" name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
8771        <enum value="0x898C" name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
8772        <enum value="0x898D" name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
8773        <enum value="0x898E" name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
8774        <enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
8775    </enums>
8776
8777    <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs">
8778            <unused start="0x8990" end="0x899F" vendor="ZiiLabs"/>
8779    </enums>
8780
8781    <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox">
8782            <unused start="0x89A0" end="0x89FF" vendor="Matrox"/>
8783    </enums>
8784
8785    <enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE">
8786        <enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
8787        <enum value="0x8A01" name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
8788        <enum value="0x8A02" name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
8789        <enum value="0x8A03" name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
8790        <enum value="0x8A04" name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
8791        <enum value="0x8A05" name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
8792        <enum value="0x8A06" name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
8793        <enum value="0x8A07" name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
8794        <enum value="0x8A08" name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
8795        <enum value="0x8A09" name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
8796        <enum value="0x8A0A" name="GL_DRAW_PIXELS_APPLE"/>
8797        <enum value="0x8A0B" name="GL_FENCE_APPLE"/>
8798        <enum value="0x8A0C" name="GL_ELEMENT_ARRAY_APPLE"/>
8799        <enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
8800        <enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
8801        <enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/>
8802            <unused start="0x8A10" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
8803            <!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> -->
8804        <enum value="0x8A11" name="GL_UNIFORM_BUFFER"/>
8805        <enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
8806        <enum value="0x8A13" name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
8807        <enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/>
8808        <enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/>
8809        <enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/>
8810            <unused start="0x8A17" end="0x8A18" vendor="APPLE"/>
8811        <enum value="0x8A19" name="GL_RELEASED_APPLE"/>
8812        <enum value="0x8A1A" name="GL_VOLATILE_APPLE"/>
8813        <enum value="0x8A1B" name="GL_RETAINED_APPLE"/>
8814        <enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/>
8815        <enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/>
8816            <unused start="0x8A1E" vendor="APPLE"/>
8817        <enum value="0x8A1F" name="GL_RGB_422_APPLE"/>
8818            <unused start="0x8A20" end="0x8A27" vendor="APPLE"/>
8819        <enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING"/>
8820        <enum value="0x8A29" name="GL_UNIFORM_BUFFER_START"/>
8821        <enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE"/>
8822        <enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
8823        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
8824        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
8825        <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
8826        <enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
8827        <enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
8828        <enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
8829        <enum value="0x8A30" name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
8830        <enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
8831        <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
8832        <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
8833        <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
8834        <enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
8835        <enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
8836        <enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
8837        <enum value="0x8A36" name="GL_ACTIVE_UNIFORM_BLOCKS"/>
8838        <enum value="0x8A37" name="GL_UNIFORM_TYPE"/>
8839        <enum value="0x8A38" name="GL_UNIFORM_SIZE"/>
8840        <enum value="0x8A39" name="GL_UNIFORM_NAME_LENGTH"/>
8841        <enum value="0x8A3A" name="GL_UNIFORM_BLOCK_INDEX"/>
8842        <enum value="0x8A3B" name="GL_UNIFORM_OFFSET"/>
8843        <enum value="0x8A3C" name="GL_UNIFORM_ARRAY_STRIDE"/>
8844        <enum value="0x8A3D" name="GL_UNIFORM_MATRIX_STRIDE"/>
8845        <enum value="0x8A3E" name="GL_UNIFORM_IS_ROW_MAJOR"/>
8846        <enum value="0x8A3F" name="GL_UNIFORM_BLOCK_BINDING"/>
8847        <enum value="0x8A40" name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
8848        <enum value="0x8A41" name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
8849        <enum value="0x8A42" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
8850        <enum value="0x8A43" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
8851        <enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
8852        <enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
8853        <enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
8854            <unused start="0x8A47" vendor="APPLE"/>
8855        <enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/>
8856        <enum value="0x8A49" name="GL_DECODE_EXT"/>
8857        <enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/>
8858            <unused start="0x8A4B" end="0x8A4E" vendor="APPLE"/>
8859        <enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
8860            <unused start="0x8A50" vendor="APPLE"/>
8861        <enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/>
8862        <enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
8863        <enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/>
8864        <enum value="0x8A54" name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
8865        <enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
8866        <enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
8867        <enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
8868            <unused start="0x8A58" end="0x8A7F" vendor="APPLE"/>
8869    </enums>
8870
8871    <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox">
8872            <unused start="0x8A80" end="0x8AEF" vendor="Matrox"/>
8873    </enums>
8874
8875    <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul">
8876            <unused start="0x8AF0" end="0x8B2F" vendor="Chromium"/>
8877    </enums>
8878
8879    <enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB">
8880        <enum value="0x8B30" name="GL_FRAGMENT_SHADER"/>
8881        <enum value="0x8B30" name="GL_FRAGMENT_SHADER_ARB"/>
8882        <enum value="0x8B31" name="GL_VERTEX_SHADER"/>
8883        <enum value="0x8B31" name="GL_VERTEX_SHADER_ARB"/>
8884            <unused start="0x8B32" end="0x8B3F" comment="For shader types"/>
8885    </enums>
8886
8887    <enums namespace="GL" start="0x8B40" end="0x8B47" group="ContainerType" vendor="ARB">
8888        <enum value="0x8B40" name="GL_PROGRAM_OBJECT_ARB"/>
8889        <enum value="0x8B40" name="GL_PROGRAM_OBJECT_EXT"/>
8890            <unused start="0x8B41" end="0x8B47" comment="For container types"/>
8891    </enums>
8892
8893    <enums namespace="GL" start="0x8B48" end="0x8B4F" vendor="ARB">
8894        <enum value="0x8B48" name="GL_SHADER_OBJECT_ARB"/>
8895        <enum value="0x8B48" name="GL_SHADER_OBJECT_EXT"/>
8896        <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
8897        <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
8898        <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
8899        <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
8900        <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS"/>
8901        <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS" alias="MAX_VARYING_FLOATS"/>
8902        <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS_EXT"/>
8903        <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS_ARB"/>
8904        <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
8905        <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
8906        <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
8907        <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
8908        <enum value="0x8B4E" name="GL_OBJECT_TYPE_ARB"/>
8909        <enum value="0x8B4F" name="GL_SHADER_TYPE"/>
8910        <enum value="0x8B4F" name="GL_OBJECT_SUBTYPE_ARB"/>
8911    </enums>
8912
8913    <enums namespace="GL" start="0x8B50" end="0x8B7F" group="AttributeType" vendor="ARB">
8914        <enum value="0x8B50" name="GL_FLOAT_VEC2"/>
8915        <enum value="0x8B50" name="GL_FLOAT_VEC2_ARB"/>
8916        <enum value="0x8B51" name="GL_FLOAT_VEC3"/>
8917        <enum value="0x8B51" name="GL_FLOAT_VEC3_ARB"/>
8918        <enum value="0x8B52" name="GL_FLOAT_VEC4"/>
8919        <enum value="0x8B52" name="GL_FLOAT_VEC4_ARB"/>
8920        <enum value="0x8B53" name="GL_INT_VEC2"/>
8921        <enum value="0x8B53" name="GL_INT_VEC2_ARB"/>
8922        <enum value="0x8B54" name="GL_INT_VEC3"/>
8923        <enum value="0x8B54" name="GL_INT_VEC3_ARB"/>
8924        <enum value="0x8B55" name="GL_INT_VEC4"/>
8925        <enum value="0x8B55" name="GL_INT_VEC4_ARB"/>
8926        <enum value="0x8B56" name="GL_BOOL"/>
8927        <enum value="0x8B56" name="GL_BOOL_ARB"/>
8928        <enum value="0x8B57" name="GL_BOOL_VEC2"/>
8929        <enum value="0x8B57" name="GL_BOOL_VEC2_ARB"/>
8930        <enum value="0x8B58" name="GL_BOOL_VEC3"/>
8931        <enum value="0x8B58" name="GL_BOOL_VEC3_ARB"/>
8932        <enum value="0x8B59" name="GL_BOOL_VEC4"/>
8933        <enum value="0x8B59" name="GL_BOOL_VEC4_ARB"/>
8934        <enum value="0x8B5A" name="GL_FLOAT_MAT2"/>
8935        <enum value="0x8B5A" name="GL_FLOAT_MAT2_ARB"/>
8936        <enum value="0x8B5B" name="GL_FLOAT_MAT3"/>
8937        <enum value="0x8B5B" name="GL_FLOAT_MAT3_ARB"/>
8938        <enum value="0x8B5C" name="GL_FLOAT_MAT4"/>
8939        <enum value="0x8B5C" name="GL_FLOAT_MAT4_ARB"/>
8940        <enum value="0x8B5D" name="GL_SAMPLER_1D"/>
8941        <enum value="0x8B5D" name="GL_SAMPLER_1D_ARB"/>
8942        <enum value="0x8B5E" name="GL_SAMPLER_2D"/>
8943        <enum value="0x8B5E" name="GL_SAMPLER_2D_ARB"/>
8944        <enum value="0x8B5F" name="GL_SAMPLER_3D"/>
8945        <enum value="0x8B5F" name="GL_SAMPLER_3D_ARB"/>
8946        <enum value="0x8B5F" name="GL_SAMPLER_3D_OES"/>
8947        <enum value="0x8B60" name="GL_SAMPLER_CUBE"/>
8948        <enum value="0x8B60" name="GL_SAMPLER_CUBE_ARB"/>
8949        <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW"/>
8950        <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW_ARB"/>
8951        <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW"/>
8952        <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_ARB"/>
8953        <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_EXT"/>
8954        <enum value="0x8B63" name="GL_SAMPLER_2D_RECT"/>
8955        <enum value="0x8B63" name="GL_SAMPLER_2D_RECT_ARB"/>
8956        <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW"/>
8957        <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
8958        <enum value="0x8B65" name="GL_FLOAT_MAT2x3"/>
8959        <enum value="0x8B65" name="GL_FLOAT_MAT2x3_NV"/>
8960        <enum value="0x8B66" name="GL_FLOAT_MAT2x4"/>
8961        <enum value="0x8B66" name="GL_FLOAT_MAT2x4_NV"/>
8962        <enum value="0x8B67" name="GL_FLOAT_MAT3x2"/>
8963        <enum value="0x8B67" name="GL_FLOAT_MAT3x2_NV"/>
8964        <enum value="0x8B68" name="GL_FLOAT_MAT3x4"/>
8965        <enum value="0x8B68" name="GL_FLOAT_MAT3x4_NV"/>
8966        <enum value="0x8B69" name="GL_FLOAT_MAT4x2"/>
8967        <enum value="0x8B69" name="GL_FLOAT_MAT4x2_NV"/>
8968        <enum value="0x8B6A" name="GL_FLOAT_MAT4x3"/>
8969        <enum value="0x8B6A" name="GL_FLOAT_MAT4x3_NV"/>
8970            <unused start="0x8B6B" end="0x8B7F" comment="For attribute types"/>
8971    </enums>
8972
8973    <enums namespace="GL" start="0x8B80" end="0x8B8F" vendor="ARB">
8974        <enum value="0x8B80" name="GL_DELETE_STATUS"/>
8975        <enum value="0x8B80" name="GL_OBJECT_DELETE_STATUS_ARB"/>
8976        <enum value="0x8B81" name="GL_COMPILE_STATUS"/>
8977        <enum value="0x8B81" name="GL_OBJECT_COMPILE_STATUS_ARB"/>
8978        <enum value="0x8B82" name="GL_LINK_STATUS"/>
8979        <enum value="0x8B82" name="GL_OBJECT_LINK_STATUS_ARB"/>
8980        <enum value="0x8B83" name="GL_VALIDATE_STATUS"/>
8981        <enum value="0x8B83" name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
8982        <enum value="0x8B84" name="GL_INFO_LOG_LENGTH"/>
8983        <enum value="0x8B84" name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
8984        <enum value="0x8B85" name="GL_ATTACHED_SHADERS"/>
8985        <enum value="0x8B85" name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
8986        <enum value="0x8B86" name="GL_ACTIVE_UNIFORMS"/>
8987        <enum value="0x8B86" name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
8988        <enum value="0x8B87" name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
8989        <enum value="0x8B87" name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
8990        <enum value="0x8B88" name="GL_SHADER_SOURCE_LENGTH"/>
8991        <enum value="0x8B88" name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
8992        <enum value="0x8B89" name="GL_ACTIVE_ATTRIBUTES"/>
8993        <enum value="0x8B89" name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
8994        <enum value="0x8B8A" name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
8995        <enum value="0x8B8A" name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
8996        <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
8997        <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
8998        <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
8999        <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION"/>
9000        <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
9001        <enum value="0x8B8D" name="GL_CURRENT_PROGRAM"/>
9002        <enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/>
9003            <unused start="0x8B8E" end="0x8B8F" vendor="ARB"/>
9004    </enums>
9005
9006    <enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES">
9007        <enum value="0x8B90" name="GL_PALETTE4_RGB8_OES"/>
9008        <enum value="0x8B91" name="GL_PALETTE4_RGBA8_OES"/>
9009        <enum value="0x8B92" name="GL_PALETTE4_R5_G6_B5_OES"/>
9010        <enum value="0x8B93" name="GL_PALETTE4_RGBA4_OES"/>
9011        <enum value="0x8B94" name="GL_PALETTE4_RGB5_A1_OES"/>
9012        <enum value="0x8B95" name="GL_PALETTE8_RGB8_OES"/>
9013        <enum value="0x8B96" name="GL_PALETTE8_RGBA8_OES"/>
9014        <enum value="0x8B97" name="GL_PALETTE8_R5_G6_B5_OES"/>
9015        <enum value="0x8B98" name="GL_PALETTE8_RGBA4_OES"/>
9016        <enum value="0x8B99" name="GL_PALETTE8_RGB5_A1_OES"/>
9017        <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
9018        <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
9019        <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
9020        <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
9021        <enum value="0x8B9C" name="GL_POINT_SIZE_ARRAY_OES"/>
9022        <enum value="0x8B9D" name="GL_TEXTURE_CROP_RECT_OES"/>
9023        <enum value="0x8B9E" name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
9024        <enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
9025    </enums>
9026
9027    <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed">
9028            <unused start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
9029    </enums>
9030
9031    <enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA">
9032        <enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/>
9033        <enum value="0x8BB1" name="GL_FRAGMENT_PROGRAM_CALLBACK_MESA"/>
9034        <enum value="0x8BB2" name="GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA"/>
9035        <enum value="0x8BB3" name="GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA"/>
9036        <enum value="0x8BB4" name="GL_VERTEX_PROGRAM_POSITION_MESA"/>
9037        <enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/>
9038        <enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/>
9039        <enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
9040        <enum value="0x8BB8" name="GL_TILE_RASTER_ORDER_FIXED_MESA"/>
9041        <enum value="0x8BB9" name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/>
9042        <enum value="0x8BBA" name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/>
9043        <enum value="0x8BBB" name="GL_FRAMEBUFFER_FLIP_Y_MESA" />
9044    </enums>
9045
9046    <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
9047        <enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/>
9048        <enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/>
9049        <enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/>
9050        <enum value="0x8BC3" name="GL_PERCENTAGE_AMD"/>
9051        <enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
9052        <enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/>
9053        <enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/>
9054            <unused start="0x8BC7" end="0x8BD1" vendor="QCOM"/>
9055        <enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/>
9056        <enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/>
9057        <enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/>
9058        <enum value="0x8BD5" name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
9059        <enum value="0x8BD6" name="GL_TEXTURE_FORMAT_QCOM"/>
9060        <enum value="0x8BD7" name="GL_TEXTURE_TYPE_QCOM"/>
9061        <enum value="0x8BD8" name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
9062        <enum value="0x8BD9" name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
9063        <enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/>
9064        <enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
9065        <enum value="0x8BDC" name="GL_STATE_RESTORE"/>
9066            <unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/>
9067        <enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
9068            <unused start="0x8BE8" end="0x8BEF" vendor="QCOM"/>
9069        <enum value="0x8BFA" name="GL_TEXTURE_PROTECTED_EXT"/>
9070        <enum value="0x8BFB" name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/>
9071        <enum value="0x8BFC" name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/>
9072        <enum value="0x8BFD" name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/>
9073        <enum value="0x8BFE" name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/>
9074        <enum value="0x8BFF" name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/>
9075    </enums>
9076
9077    <enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
9078        <enum value="0x8C00" name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
9079        <enum value="0x8C01" name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
9080        <enum value="0x8C02" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
9081        <enum value="0x8C03" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
9082        <enum value="0x8C04" name="GL_MODULATE_COLOR_IMG"/>
9083        <enum value="0x8C05" name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
9084        <enum value="0x8C06" name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
9085        <enum value="0x8C07" name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
9086        <enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
9087        <enum value="0x8C09" name="GL_ADD_BLEND_IMG"/>
9088        <enum value="0x8C0A" name="GL_SGX_BINARY_IMG"/>
9089            <unused start="0x8C0B" end="0x8C0F" vendor="IMG"/>
9090    </enums>
9091
9092    <enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown">
9093        <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE"/>
9094        <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE_ARB"/>
9095        <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE"/>
9096        <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE_ARB"/>
9097        <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE"/>
9098        <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE_ARB"/>
9099        <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE"/>
9100        <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
9101        <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE"/>
9102        <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
9103        <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE"/>
9104        <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
9105        <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE"/>
9106        <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
9107        <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED"/>
9108        <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_ARB"/>
9109        <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_EXT"/>
9110        <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY"/>
9111        <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY_EXT"/>
9112        <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY"/>
9113        <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
9114        <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY"/>
9115        <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY_EXT"/>
9116        <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY"/>
9117        <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
9118        <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY"/>
9119        <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
9120        <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY"/>
9121        <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
9122            <unused start="0x8C1E" end="0x8C25" vendor="NV"/>
9123        <enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV"/>
9124        <enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
9125        <enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
9126        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
9127        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
9128        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
9129        <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
9130        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER"/>
9131        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/>
9132        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/>
9133        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_OES"/>
9134        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/>
9135        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
9136        <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_OES"/>
9137        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
9138        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
9139        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
9140        <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
9141        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER"/>
9142        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
9143        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
9144        <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_OES"/>
9145        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
9146        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
9147        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
9148        <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
9149        <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
9150        <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
9151        <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED"/>
9152        <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/>
9153            <unused start="0x8C30" end="0x8C35" vendor="NV"/>
9154        <enum value="0x8C36" name="GL_SAMPLE_SHADING"/>
9155        <enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/>
9156        <enum value="0x8C36" name="GL_SAMPLE_SHADING_OES"/>
9157        <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/>
9158        <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
9159        <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
9160            <unused start="0x8C38" end="0x8C39" vendor="NV"/>
9161        <enum value="0x8C3A" name="GL_R11F_G11F_B10F"/>
9162        <enum value="0x8C3A" name="GL_R11F_G11F_B10F_APPLE"/>
9163        <enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT"/>
9164        <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
9165        <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
9166        <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
9167        <enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
9168        <enum value="0x8C3D" name="GL_RGB9_E5"/>
9169        <enum value="0x8C3D" name="GL_RGB9_E5_APPLE"/>
9170        <enum value="0x8C3D" name="GL_RGB9_E5_EXT"/>
9171        <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
9172        <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
9173        <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
9174        <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/>
9175        <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/>
9176        <enum value="0x8C40" name="GL_SRGB"/>
9177        <enum value="0x8C40" name="GL_SRGB_EXT"/>
9178        <enum value="0x8C41" name="GL_SRGB8"/>
9179        <enum value="0x8C41" name="GL_SRGB8_EXT"/>
9180        <enum value="0x8C41" name="GL_SRGB8_NV"/>
9181        <enum value="0x8C42" name="GL_SRGB_ALPHA"/>
9182        <enum value="0x8C42" name="GL_SRGB_ALPHA_EXT"/>
9183        <enum value="0x8C43" name="GL_SRGB8_ALPHA8"/>
9184        <enum value="0x8C43" name="GL_SRGB8_ALPHA8_EXT"/>
9185        <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA"/>
9186        <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_EXT"/>
9187        <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_NV"/>
9188        <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8"/>
9189        <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_EXT"/>
9190        <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_NV"/>
9191        <enum value="0x8C46" name="GL_SLUMINANCE"/>
9192        <enum value="0x8C46" name="GL_SLUMINANCE_EXT"/>
9193        <enum value="0x8C46" name="GL_SLUMINANCE_NV"/>
9194        <enum value="0x8C47" name="GL_SLUMINANCE8"/>
9195        <enum value="0x8C47" name="GL_SLUMINANCE8_EXT"/>
9196        <enum value="0x8C47" name="GL_SLUMINANCE8_NV"/>
9197        <enum value="0x8C48" name="GL_COMPRESSED_SRGB"/>
9198        <enum value="0x8C48" name="GL_COMPRESSED_SRGB_EXT"/>
9199        <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA"/>
9200        <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
9201        <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE"/>
9202        <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE_EXT"/>
9203        <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
9204        <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
9205        <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
9206        <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
9207        <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
9208        <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
9209        <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
9210        <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
9211        <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
9212        <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
9213            <unused start="0x8C50" end="0x8C6F" vendor="NV"/>
9214        <enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
9215        <enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
9216        <enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
9217        <enum value="0x8C73" name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
9218        <enum value="0x8C74" name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
9219        <enum value="0x8C75" name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
9220        <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
9221        <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
9222        <enum value="0x8C77" name="GL_BACK_PRIMARY_COLOR_NV"/>
9223        <enum value="0x8C78" name="GL_BACK_SECONDARY_COLOR_NV"/>
9224        <enum value="0x8C79" name="GL_TEXTURE_COORD_NV"/>
9225        <enum value="0x8C7A" name="GL_CLIP_DISTANCE_NV"/>
9226        <enum value="0x8C7B" name="GL_VERTEX_ID_NV"/>
9227        <enum value="0x8C7C" name="GL_PRIMITIVE_ID_NV"/>
9228        <enum value="0x8C7D" name="GL_GENERIC_ATTRIB_NV"/>
9229        <enum value="0x8C7E" name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
9230        <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
9231        <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
9232        <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
9233        <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
9234        <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
9235        <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
9236        <enum value="0x8C81" name="GL_ACTIVE_VARYINGS_NV"/>
9237        <enum value="0x8C82" name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
9238        <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
9239        <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
9240        <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
9241        <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
9242        <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
9243        <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
9244        <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
9245        <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
9246        <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
9247        <enum value="0x8C86" name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
9248        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED"/>
9249        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/>
9250        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/>
9251        <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_OES"/>
9252        <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
9253        <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
9254        <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
9255        <enum value="0x8C89" name="GL_RASTERIZER_DISCARD"/>
9256        <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_EXT"/>
9257        <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_NV"/>
9258        <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
9259        <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
9260        <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
9261        <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
9262        <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
9263        <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
9264        <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS"/>
9265        <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_EXT"/>
9266        <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_NV"/>
9267        <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS"/>
9268        <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_EXT"/>
9269        <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_NV"/>
9270        <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
9271        <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
9272        <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
9273        <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
9274        <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
9275        <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
9276    </enums>
9277
9278    <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi. Reassigned from AMD to QCOM (bug 5874)">
9279            <unused start="0x8C90" end="0x8C91" vendor="QCOM"/>
9280        <enum value="0x8C92" name="GL_ATC_RGB_AMD"/>
9281        <enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
9282            <unused start="0x8C94" end="0x8C9F" vendor="QCOM"/>
9283    </enums>
9284    <enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB">
9285        <enum value="0x8CA0" name="GL_POINT_SPRITE_COORD_ORIGIN"/>
9286        <enum value="0x8CA1" name="GL_LOWER_LEFT"/>
9287        <enum value="0x8CA1" name="GL_LOWER_LEFT_EXT" alias="GL_LOWER_LEFT"/>
9288        <enum value="0x8CA2" name="GL_UPPER_LEFT"/>
9289        <enum value="0x8CA2" name="GL_UPPER_LEFT_EXT" alias="GL_UPPER_LEFT"/>
9290        <enum value="0x8CA3" name="GL_STENCIL_BACK_REF"/>
9291        <enum value="0x8CA4" name="GL_STENCIL_BACK_VALUE_MASK"/>
9292        <enum value="0x8CA5" name="GL_STENCIL_BACK_WRITEMASK"/>
9293        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING"/>
9294        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
9295        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
9296        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
9297        <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
9298        <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING"/>
9299        <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_ANGLE"/>
9300        <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_EXT"/>
9301        <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_OES"/>
9302        <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING"/>
9303        <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_ANGLE"/>
9304        <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_EXT"/>
9305        <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_OES"/>
9306        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER"/>
9307        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_ANGLE"/>
9308        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_APPLE"/>
9309        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_EXT"/>
9310        <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_NV"/>
9311        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER"/>
9312        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
9313        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_APPLE"/>
9314        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_EXT"/>
9315        <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_NV"/>
9316        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING"/>
9317        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
9318        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
9319        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
9320        <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
9321        <enum value="0x8CAB" name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
9322        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES"/>
9323        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
9324        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
9325        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_EXT"/>
9326        <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV"/>
9327        <enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F"/>
9328        <enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8"/>
9329            <unused start="0x8CAE" end="0x8CAF" vendor="ARB"/>
9330    </enums>
9331
9332    <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1">
9333            <unused start="0x8CB0" end="0x8CCF" vendor="ZiiLabs"/>
9334    </enums>
9335
9336    <enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom">
9337        <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
9338        <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
9339        <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
9340        <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
9341        <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
9342        <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
9343        <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
9344        <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
9345        <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
9346        <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
9347        <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
9348        <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
9349        <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
9350        <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
9351        <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
9352        <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
9353        <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE"/>
9354        <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
9355        <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_OES"/>
9356        <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
9357        <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
9358        <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
9359        <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
9360        <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
9361        <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
9362            <unused start="0x8CD8" vendor="ARB" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
9363            <!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> -->
9364        <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
9365        <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
9366        <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
9367        <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
9368        <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
9369        <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
9370        <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
9371        <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES"/>
9372        <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
9373        <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
9374        <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES"/>
9375        <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED"/>
9376        <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
9377        <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
9378            <unused start="0x8CDE" vendor="ARB" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
9379            <!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> -->
9380        <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS"/>
9381        <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
9382        <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
9383        <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0"/>
9384        <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_EXT"/>
9385        <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_NV"/>
9386        <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_OES"/>
9387        <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1"/>
9388        <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_EXT"/>
9389        <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_NV"/>
9390        <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2"/>
9391        <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_EXT"/>
9392        <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_NV"/>
9393        <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3"/>
9394        <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_EXT"/>
9395        <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_NV"/>
9396        <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4"/>
9397        <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_EXT"/>
9398        <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_NV"/>
9399        <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5"/>
9400        <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_EXT"/>
9401        <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_NV"/>
9402        <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6"/>
9403        <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_EXT"/>
9404        <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_NV"/>
9405        <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7"/>
9406        <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_EXT"/>
9407        <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_NV"/>
9408        <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8"/>
9409        <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_EXT"/>
9410        <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_NV"/>
9411        <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9"/>
9412        <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_EXT"/>
9413        <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_NV"/>
9414        <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10"/>
9415        <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_EXT"/>
9416        <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_NV"/>
9417        <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11"/>
9418        <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_EXT"/>
9419        <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_NV"/>
9420        <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12"/>
9421        <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_EXT"/>
9422        <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_NV"/>
9423        <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13"/>
9424        <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_EXT"/>
9425        <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_NV"/>
9426        <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14"/>
9427        <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_EXT"/>
9428        <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_NV"/>
9429        <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15"/>
9430        <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT"/>
9431        <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV"/>
9432        <enum value="0x8CF0" name="GL_COLOR_ATTACHMENT16"/>
9433        <enum value="0x8CF1" name="GL_COLOR_ATTACHMENT17"/>
9434        <enum value="0x8CF2" name="GL_COLOR_ATTACHMENT18"/>
9435        <enum value="0x8CF3" name="GL_COLOR_ATTACHMENT19"/>
9436        <enum value="0x8CF4" name="GL_COLOR_ATTACHMENT20"/>
9437        <enum value="0x8CF5" name="GL_COLOR_ATTACHMENT21"/>
9438        <enum value="0x8CF6" name="GL_COLOR_ATTACHMENT22"/>
9439        <enum value="0x8CF7" name="GL_COLOR_ATTACHMENT23"/>
9440        <enum value="0x8CF8" name="GL_COLOR_ATTACHMENT24"/>
9441        <enum value="0x8CF9" name="GL_COLOR_ATTACHMENT25"/>
9442        <enum value="0x8CFA" name="GL_COLOR_ATTACHMENT26"/>
9443        <enum value="0x8CFB" name="GL_COLOR_ATTACHMENT27"/>
9444        <enum value="0x8CFC" name="GL_COLOR_ATTACHMENT28"/>
9445        <enum value="0x8CFD" name="GL_COLOR_ATTACHMENT29"/>
9446        <enum value="0x8CFE" name="GL_COLOR_ATTACHMENT30"/>
9447        <enum value="0x8CFF" name="GL_COLOR_ATTACHMENT31"/>
9448        <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT"/>
9449        <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT"/>
9450        <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES"/>
9451            <unused start="0x8D01" end="0x8D1F" vendor="ARB" comment="For depth attachments 16-31"/>
9452        <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT"/>
9453        <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT"/>
9454        <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES"/>
9455            <unused start="0x8D21" end="0x8D3F" vendor="ARB" comment="For stencil attachments 16-31"/>
9456        <enum value="0x8D40" name="GL_FRAMEBUFFER"/>
9457        <enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/>
9458        <enum value="0x8D40" name="GL_FRAMEBUFFER_OES"/>
9459        <enum value="0x8D41" name="GL_RENDERBUFFER"/>
9460        <enum value="0x8D41" name="GL_RENDERBUFFER_EXT"/>
9461        <enum value="0x8D41" name="GL_RENDERBUFFER_OES"/>
9462        <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH"/>
9463        <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_EXT"/>
9464        <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_OES"/>
9465        <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT"/>
9466        <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_EXT"/>
9467        <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_OES"/>
9468        <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
9469        <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
9470        <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
9471            <unused start="0x8D45" vendor="ARB" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
9472        <enum value="0x8D46" name="GL_STENCIL_INDEX1"/>
9473        <enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT"/>
9474        <enum value="0x8D46" name="GL_STENCIL_INDEX1_OES"/>
9475        <enum value="0x8D47" name="GL_STENCIL_INDEX4"/>
9476        <enum value="0x8D47" name="GL_STENCIL_INDEX4_EXT"/>
9477        <enum value="0x8D47" name="GL_STENCIL_INDEX4_OES"/>
9478        <enum value="0x8D48" name="GL_STENCIL_INDEX8"/>
9479        <enum value="0x8D48" name="GL_STENCIL_INDEX8_EXT"/>
9480        <enum value="0x8D48" name="GL_STENCIL_INDEX8_OES"/>
9481        <enum value="0x8D49" name="GL_STENCIL_INDEX16"/>
9482        <enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT"/>
9483            <unused start="0x8D4A" end="0x8D4F" vendor="ARB" comment="For additional stencil formats"/>
9484        <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE"/>
9485        <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
9486        <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES"/>
9487        <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE"/>
9488        <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
9489        <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
9490        <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE"/>
9491        <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
9492        <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
9493        <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE"/>
9494        <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
9495        <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
9496        <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE"/>
9497        <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
9498        <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
9499        <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE"/>
9500        <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
9501        <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
9502        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
9503        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
9504        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
9505        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
9506        <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
9507        <enum value="0x8D57" name="GL_MAX_SAMPLES"/>
9508        <enum value="0x8D57" name="GL_MAX_SAMPLES_ANGLE"/>
9509        <enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/>
9510        <enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/>
9511        <enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/>
9512            <unused start="0x8D58" end="0x8D5F" vendor="ARB"/>
9513    </enums>
9514
9515    <enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES">
9516        <enum value="0x8D60" name="GL_TEXTURE_GEN_STR_OES"/>
9517        <enum value="0x8D61" name="GL_HALF_FLOAT_OES"/>
9518        <enum value="0x8D62" name="GL_RGB565_OES"/>
9519        <enum value="0x8D62" name="GL_RGB565"/>
9520            <unused start="0x8D63" vendor="OES" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
9521        <enum value="0x8D64" name="GL_ETC1_RGB8_OES"/>
9522        <enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/>
9523        <enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/>
9524        <enum value="0x8D67" name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
9525        <enum value="0x8D68" name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
9526        <enum value="0x8D69" name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
9527        <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
9528        <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
9529        <enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX"/>
9530        <enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
9531            <unused start="0x8D6D" end="0x8D6F" vendor="OES"/>
9532    </enums>
9533
9534    <enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13">
9535        <enum value="0x8D70" name="GL_RGBA32UI"/>
9536        <enum value="0x8D70" name="GL_RGBA32UI_EXT"/>
9537        <enum value="0x8D71" name="GL_RGB32UI"/>
9538        <enum value="0x8D71" name="GL_RGB32UI_EXT"/>
9539        <enum value="0x8D72" name="GL_ALPHA32UI_EXT"/>
9540        <enum value="0x8D73" name="GL_INTENSITY32UI_EXT"/>
9541        <enum value="0x8D74" name="GL_LUMINANCE32UI_EXT"/>
9542        <enum value="0x8D75" name="GL_LUMINANCE_ALPHA32UI_EXT"/>
9543        <enum value="0x8D76" name="GL_RGBA16UI"/>
9544        <enum value="0x8D76" name="GL_RGBA16UI_EXT"/>
9545        <enum value="0x8D77" name="GL_RGB16UI"/>
9546        <enum value="0x8D77" name="GL_RGB16UI_EXT"/>
9547        <enum value="0x8D78" name="GL_ALPHA16UI_EXT"/>
9548        <enum value="0x8D79" name="GL_INTENSITY16UI_EXT"/>
9549        <enum value="0x8D7A" name="GL_LUMINANCE16UI_EXT"/>
9550        <enum value="0x8D7B" name="GL_LUMINANCE_ALPHA16UI_EXT"/>
9551        <enum value="0x8D7C" name="GL_RGBA8UI"/>
9552        <enum value="0x8D7C" name="GL_RGBA8UI_EXT"/>
9553        <enum value="0x8D7D" name="GL_RGB8UI"/>
9554        <enum value="0x8D7D" name="GL_RGB8UI_EXT"/>
9555        <enum value="0x8D7E" name="GL_ALPHA8UI_EXT"/>
9556        <enum value="0x8D7F" name="GL_INTENSITY8UI_EXT"/>
9557        <enum value="0x8D80" name="GL_LUMINANCE8UI_EXT"/>
9558        <enum value="0x8D81" name="GL_LUMINANCE_ALPHA8UI_EXT"/>
9559        <enum value="0x8D82" name="GL_RGBA32I"/>
9560        <enum value="0x8D82" name="GL_RGBA32I_EXT"/>
9561        <enum value="0x8D83" name="GL_RGB32I"/>
9562        <enum value="0x8D83" name="GL_RGB32I_EXT"/>
9563        <enum value="0x8D84" name="GL_ALPHA32I_EXT"/>
9564        <enum value="0x8D85" name="GL_INTENSITY32I_EXT"/>
9565        <enum value="0x8D86" name="GL_LUMINANCE32I_EXT"/>
9566        <enum value="0x8D87" name="GL_LUMINANCE_ALPHA32I_EXT"/>
9567        <enum value="0x8D88" name="GL_RGBA16I"/>
9568        <enum value="0x8D88" name="GL_RGBA16I_EXT"/>
9569        <enum value="0x8D89" name="GL_RGB16I"/>
9570        <enum value="0x8D89" name="GL_RGB16I_EXT"/>
9571        <enum value="0x8D8A" name="GL_ALPHA16I_EXT"/>
9572        <enum value="0x8D8B" name="GL_INTENSITY16I_EXT"/>
9573        <enum value="0x8D8C" name="GL_LUMINANCE16I_EXT"/>
9574        <enum value="0x8D8D" name="GL_LUMINANCE_ALPHA16I_EXT"/>
9575        <enum value="0x8D8E" name="GL_RGBA8I"/>
9576        <enum value="0x8D8E" name="GL_RGBA8I_EXT"/>
9577        <enum value="0x8D8F" name="GL_RGB8I"/>
9578        <enum value="0x8D8F" name="GL_RGB8I_EXT"/>
9579        <enum value="0x8D90" name="GL_ALPHA8I_EXT"/>
9580        <enum value="0x8D91" name="GL_INTENSITY8I_EXT"/>
9581        <enum value="0x8D92" name="GL_LUMINANCE8I_EXT"/>
9582        <enum value="0x8D93" name="GL_LUMINANCE_ALPHA8I_EXT"/>
9583        <enum value="0x8D94" name="GL_RED_INTEGER"/>
9584        <enum value="0x8D94" name="GL_RED_INTEGER_EXT"/>
9585        <enum value="0x8D95" name="GL_GREEN_INTEGER"/>
9586        <enum value="0x8D95" name="GL_GREEN_INTEGER_EXT"/>
9587        <enum value="0x8D96" name="GL_BLUE_INTEGER"/>
9588        <enum value="0x8D96" name="GL_BLUE_INTEGER_EXT"/>
9589        <enum value="0x8D97" name="GL_ALPHA_INTEGER"/>
9590        <enum value="0x8D97" name="GL_ALPHA_INTEGER_EXT"/>
9591        <enum value="0x8D98" name="GL_RGB_INTEGER"/>
9592        <enum value="0x8D98" name="GL_RGB_INTEGER_EXT"/>
9593        <enum value="0x8D99" name="GL_RGBA_INTEGER"/>
9594        <enum value="0x8D99" name="GL_RGBA_INTEGER_EXT"/>
9595        <enum value="0x8D9A" name="GL_BGR_INTEGER"/>
9596        <enum value="0x8D9A" name="GL_BGR_INTEGER_EXT"/>
9597        <enum value="0x8D9B" name="GL_BGRA_INTEGER"/>
9598        <enum value="0x8D9B" name="GL_BGRA_INTEGER_EXT"/>
9599        <enum value="0x8D9C" name="GL_LUMINANCE_INTEGER_EXT"/>
9600        <enum value="0x8D9D" name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
9601        <enum value="0x8D9E" name="GL_RGBA_INTEGER_MODE_EXT"/>
9602        <enum value="0x8D9F" name="GL_INT_2_10_10_10_REV"/>
9603        <enum value="0x8DA0" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
9604        <enum value="0x8DA1" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
9605        <enum value="0x8DA2" name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
9606        <enum value="0x8DA3" name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
9607        <enum value="0x8DA4" name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
9608        <enum value="0x8DA5" name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
9609        <enum value="0x8DA6" name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
9610        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
9611        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
9612        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
9613        <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
9614        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
9615        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
9616        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
9617        <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
9618        <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
9619        <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
9620            <!-- Also see the odd namespace "NVTransformFeedbackToken" above -->
9621        <enum value="0x8DAA" name="GL_LAYER_NV"/>
9622        <enum value="0x8DAB" name="GL_DEPTH_COMPONENT32F_NV"/>
9623        <enum value="0x8DAC" name="GL_DEPTH32F_STENCIL8_NV"/>
9624        <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
9625        <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
9626        <enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/>
9627        <enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
9628            <unused start="0x8DB0" end="0x8DB8" vendor="NV"/>
9629        <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB"/>
9630        <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/>
9631        <enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
9632        <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1"/>
9633        <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1_EXT"/>
9634        <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
9635        <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
9636        <enum value="0x8DBD" name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
9637        <enum value="0x8DBD" name="GL_COMPRESSED_RG_RGTC2"/>
9638        <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
9639        <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
9640        <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY"/>
9641        <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY_EXT"/>
9642        <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY"/>
9643        <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/>
9644        <enum value="0x8DC2" name="GL_SAMPLER_BUFFER"/>
9645        <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/>
9646        <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_OES"/>
9647        <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
9648        <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
9649        <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
9650        <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
9651        <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
9652        <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW"/>
9653        <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
9654        <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_NV"/>
9655        <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2"/>
9656        <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2_EXT"/>
9657        <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3"/>
9658        <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3_EXT"/>
9659        <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4"/>
9660        <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4_EXT"/>
9661        <enum value="0x8DC9" name="GL_INT_SAMPLER_1D"/>
9662        <enum value="0x8DC9" name="GL_INT_SAMPLER_1D_EXT"/>
9663        <enum value="0x8DCA" name="GL_INT_SAMPLER_2D"/>
9664        <enum value="0x8DCA" name="GL_INT_SAMPLER_2D_EXT"/>
9665        <enum value="0x8DCB" name="GL_INT_SAMPLER_3D"/>
9666        <enum value="0x8DCB" name="GL_INT_SAMPLER_3D_EXT"/>
9667        <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE"/>
9668        <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE_EXT"/>
9669        <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT"/>
9670        <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT_EXT"/>
9671        <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY"/>
9672        <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
9673        <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY"/>
9674        <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
9675        <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER"/>
9676        <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/>
9677        <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_OES"/>
9678        <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D"/>
9679        <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
9680        <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D"/>
9681        <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
9682        <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D"/>
9683        <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
9684        <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
9685        <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
9686        <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
9687        <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
9688        <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
9689        <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
9690        <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
9691        <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
9692        <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
9693        <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
9694        <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
9695        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER"/>
9696        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/>
9697        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/>
9698        <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_OES"/>
9699        <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
9700        <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
9701        <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
9702        <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
9703        <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
9704        <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
9705        <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
9706        <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
9707        <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
9708        <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
9709        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
9710        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
9711        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
9712        <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
9713        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
9714        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
9715        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
9716        <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
9717        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
9718        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
9719        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
9720        <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
9721        <enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
9722        <enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
9723        <enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
9724        <enum value="0x8DE5" name="GL_ACTIVE_SUBROUTINES"/>
9725        <enum value="0x8DE6" name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
9726        <enum value="0x8DE7" name="GL_MAX_SUBROUTINES"/>
9727        <enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
9728        <enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/>
9729        <enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/>
9730            <unused start="0x8DEB" end="0x8DEC" vendor="NV"/>
9731        <enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
9732        <enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/>
9733        <enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
9734    </enums>
9735
9736    <enums namespace="GL" start="0x8DF0" end="0x8E0F" vendor="OES">
9737        <enum value="0x8DF0" name="GL_LOW_FLOAT"/>
9738        <enum value="0x8DF1" name="GL_MEDIUM_FLOAT"/>
9739        <enum value="0x8DF2" name="GL_HIGH_FLOAT"/>
9740        <enum value="0x8DF3" name="GL_LOW_INT"/>
9741        <enum value="0x8DF4" name="GL_MEDIUM_INT"/>
9742        <enum value="0x8DF5" name="GL_HIGH_INT"/>
9743        <enum value="0x8DF6" name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
9744        <enum value="0x8DF7" name="GL_INT_10_10_10_2_OES"/>
9745        <enum value="0x8DF8" name="GL_SHADER_BINARY_FORMATS"/>
9746        <enum value="0x8DF9" name="GL_NUM_SHADER_BINARY_FORMATS"/>
9747        <enum value="0x8DFA" name="GL_SHADER_COMPILER"/>
9748        <enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
9749        <enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS"/>
9750        <enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
9751            <unused start="0x8DFE" end="0x8E0F" vendor="OES"/>
9752    </enums>
9753
9754    <enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07">
9755        <enum value="0x8E10" name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
9756        <enum value="0x8E11" name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
9757        <enum value="0x8E12" name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
9758        <enum value="0x8E13" name="GL_QUERY_WAIT"/>
9759        <enum value="0x8E13" name="GL_QUERY_WAIT_NV"/>
9760        <enum value="0x8E14" name="GL_QUERY_NO_WAIT"/>
9761        <enum value="0x8E14" name="GL_QUERY_NO_WAIT_NV"/>
9762        <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT"/>
9763        <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/>
9764        <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT"/>
9765        <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
9766        <enum value="0x8E17" name="GL_QUERY_WAIT_INVERTED"/>
9767        <enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/>
9768        <enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
9769        <enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
9770        <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP"/>
9771        <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT" alias="GL_POLYGON_OFFSET_CLAMP"/>
9772            <unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
9773        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
9774        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
9775        <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
9776        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
9777        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
9778        <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
9779        <enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/>
9780            <unused start="0x8E21" vendor="NV"/>
9781        <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK"/>
9782        <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/>
9783        <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
9784        <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_PAUSED" alias="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
9785        <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
9786        <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
9787        <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_ACTIVE" alias="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
9788        <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
9789        <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING"/>
9790        <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
9791        <enum value="0x8E26" name="GL_FRAME_NV"/>
9792        <enum value="0x8E27" name="GL_FIELDS_NV"/>
9793        <enum value="0x8E28" name="GL_CURRENT_TIME_NV"/>
9794        <enum value="0x8E28" name="GL_TIMESTAMP"/>
9795        <enum value="0x8E28" name="GL_TIMESTAMP_EXT"/>
9796        <enum value="0x8E29" name="GL_NUM_FILL_STREAMS_NV"/>
9797        <enum value="0x8E2A" name="GL_PRESENT_TIME_NV"/>
9798        <enum value="0x8E2B" name="GL_PRESENT_DURATION_NV"/>
9799        <enum value="0x8E2C" name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
9800        <enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/>
9801        <enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
9802        <enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
9803            <unused start="0x8E30" end="0x8E41" vendor="NV"/>
9804        <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R"/>
9805        <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/>
9806        <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G"/>
9807        <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G_EXT"/>
9808        <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B"/>
9809        <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B_EXT"/>
9810        <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A"/>
9811        <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A_EXT"/>
9812        <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA"/>
9813        <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
9814        <enum value="0x8E47" name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
9815        <enum value="0x8E48" name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
9816        <enum value="0x8E49" name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
9817        <enum value="0x8E4A" name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
9818        <enum value="0x8E4B" name="GL_COMPATIBLE_SUBROUTINES"/>
9819        <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
9820        <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
9821        <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION"/>
9822        <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
9823        <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_OES"/>
9824        <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION"/>
9825        <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/>
9826        <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_OES"/>
9827        <enum value="0x8E4F" name="GL_PROVOKING_VERTEX"/>
9828        <enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/>
9829        <enum value="0x8E50" name="GL_SAMPLE_POSITION"/>
9830        <enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/>
9831        <enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION"/>
9832        <enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/>
9833        <enum value="0x8E51" name="GL_SAMPLE_MASK"/>
9834        <enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/>
9835        <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/>
9836        <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE_NV"/>
9837        <enum value="0x8E53" name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
9838        <enum value="0x8E54" name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
9839        <enum value="0x8E55" name="GL_TEXTURE_RENDERBUFFER_NV"/>
9840        <enum value="0x8E56" name="GL_SAMPLER_RENDERBUFFER_NV"/>
9841        <enum value="0x8E57" name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
9842        <enum value="0x8E58" name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
9843        <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS"/>
9844        <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
9845        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
9846        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
9847        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
9848        <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
9849        <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
9850        <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
9851        <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
9852        <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
9853        <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
9854        <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
9855        <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
9856        <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
9857        <enum value="0x8E5D" name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
9858        <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
9859        <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
9860        <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
9861        <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
9862        <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
9863        <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
9864        <enum value="0x8E60" name="GL_MAX_MESH_UNIFORM_BLOCKS_NV"/>
9865        <enum value="0x8E61" name="GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV"/>
9866        <enum value="0x8E62" name="GL_MAX_MESH_IMAGE_UNIFORMS_NV"/>
9867        <enum value="0x8E63" name="GL_MAX_MESH_UNIFORM_COMPONENTS_NV"/>
9868        <enum value="0x8E64" name="GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV"/>
9869        <enum value="0x8E65" name="GL_MAX_MESH_ATOMIC_COUNTERS_NV"/>
9870        <enum value="0x8E66" name="GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV"/>
9871        <enum value="0x8E67" name="GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV"/>
9872        <enum value="0x8E68" name="GL_MAX_TASK_UNIFORM_BLOCKS_NV"/>
9873        <enum value="0x8E69" name="GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV"/>
9874        <enum value="0x8E6A" name="GL_MAX_TASK_IMAGE_UNIFORMS_NV"/>
9875        <enum value="0x8E6B" name="GL_MAX_TASK_UNIFORM_COMPONENTS_NV"/>
9876        <enum value="0x8E6C" name="GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV"/>
9877        <enum value="0x8E6D" name="GL_MAX_TASK_ATOMIC_COUNTERS_NV"/>
9878        <enum value="0x8E6E" name="GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV"/>
9879        <enum value="0x8E6F" name="GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV"/>
9880        <enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
9881        <enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/>
9882        <enum value="0x8E72" name="GL_PATCH_VERTICES"/>
9883        <enum value="0x8E72" name="GL_PATCH_VERTICES_EXT"/>
9884        <enum value="0x8E72" name="GL_PATCH_VERTICES_OES"/>
9885        <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
9886        <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL_EXT"/>
9887        <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
9888        <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL_EXT"/>
9889        <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
9890        <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
9891        <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
9892        <enum value="0x8E76" name="GL_TESS_GEN_MODE"/>
9893        <enum value="0x8E76" name="GL_TESS_GEN_MODE_EXT"/>
9894        <enum value="0x8E76" name="GL_TESS_GEN_MODE_OES"/>
9895        <enum value="0x8E77" name="GL_TESS_GEN_SPACING"/>
9896        <enum value="0x8E77" name="GL_TESS_GEN_SPACING_EXT"/>
9897        <enum value="0x8E77" name="GL_TESS_GEN_SPACING_OES"/>
9898        <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/>
9899        <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
9900        <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
9901        <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/>
9902        <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_EXT"/>
9903        <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_OES"/>
9904        <enum value="0x8E7A" name="GL_ISOLINES"/>
9905        <enum value="0x8E7A" name="GL_ISOLINES_EXT"/>
9906        <enum value="0x8E7A" name="GL_ISOLINES_OES"/>
9907        <enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/>
9908        <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_EXT"/>
9909        <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_OES"/>
9910        <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/>
9911        <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_EXT"/>
9912        <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_OES"/>
9913        <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/>
9914        <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_EXT"/>
9915        <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_OES"/>
9916        <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/>
9917        <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
9918        <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_OES"/>
9919        <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
9920        <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
9921        <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
9922        <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
9923        <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
9924        <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
9925        <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
9926        <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
9927        <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
9928        <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
9929        <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
9930        <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
9931        <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
9932        <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
9933        <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
9934        <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/>
9935        <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
9936        <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
9937        <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
9938        <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
9939        <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
9940        <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
9941        <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
9942        <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
9943        <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER"/>
9944        <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_EXT"/>
9945        <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_OES"/>
9946        <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER"/>
9947        <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_EXT"/>
9948        <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_OES"/>
9949        <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
9950        <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
9951        <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
9952        <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
9953        <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
9954        <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
9955            <unused start="0x8E8B" vendor="NV"/>
9956        <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
9957        <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
9958        <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
9959        <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
9960        <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
9961        <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
9962        <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
9963        <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
9964        <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
9965        <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
9966        <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
9967        <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
9968    </enums>
9969
9970    <enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
9971            <unused start="0x8E90" end="0x8E9F" vendor="QNX"/>
9972    </enums>
9973
9974    <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG">
9975            <unused start="0x8EA0" end="0x8EAF" vendor="IMG"/>
9976    </enums>
9977
9978    <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20">
9979            <unused start="0x8EB0" end="0x8EBF" vendor="OES"/>
9980    </enums>
9981
9982    <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent">
9983            <unused start="0x8EC0" end="0x8ECF" vendor="Vincent"/>
9984    </enums>
9985
9986    <enums namespace="GL" start="0x8ED0" end="0x8F4F" vendor="NV" comment="For Pat Brown, Khronos bug 3191">
9987        <enum value="0x8ED0" name="GL_COVERAGE_COMPONENT_NV"/>
9988        <enum value="0x8ED1" name="GL_COVERAGE_COMPONENT4_NV"/>
9989        <enum value="0x8ED2" name="GL_COVERAGE_ATTACHMENT_NV"/>
9990        <enum value="0x8ED3" name="GL_COVERAGE_BUFFERS_NV"/>
9991        <enum value="0x8ED4" name="GL_COVERAGE_SAMPLES_NV"/>
9992        <enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
9993        <enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
9994        <enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/>
9995            <unused start="0x8ED8" end="0x8F0F" vendor="NV"/>
9996        <enum value="0x8F10" name="GL_INCLUSIVE_EXT"/>
9997        <enum value="0x8F11" name="GL_EXCLUSIVE_EXT"/>
9998        <enum value="0x8F12" name="GL_WINDOW_RECTANGLE_EXT"/>
9999        <enum value="0x8F13" name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
10000        <enum value="0x8F14" name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
10001        <enum value="0x8F15" name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
10002            <unused start="0x8F16" end="0x8F1C" vendor="NV"/>
10003        <enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/>
10004        <enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
10005        <enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
10006        <enum value="0x8F20" name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
10007        <enum value="0x8F21" name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
10008        <enum value="0x8F22" name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
10009        <enum value="0x8F23" name="GL_COLOR_ARRAY_ADDRESS_NV"/>
10010        <enum value="0x8F24" name="GL_INDEX_ARRAY_ADDRESS_NV"/>
10011        <enum value="0x8F25" name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
10012        <enum value="0x8F26" name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
10013        <enum value="0x8F27" name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
10014        <enum value="0x8F28" name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
10015        <enum value="0x8F29" name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
10016        <enum value="0x8F2A" name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
10017        <enum value="0x8F2B" name="GL_VERTEX_ARRAY_LENGTH_NV"/>
10018        <enum value="0x8F2C" name="GL_NORMAL_ARRAY_LENGTH_NV"/>
10019        <enum value="0x8F2D" name="GL_COLOR_ARRAY_LENGTH_NV"/>
10020        <enum value="0x8F2E" name="GL_INDEX_ARRAY_LENGTH_NV"/>
10021        <enum value="0x8F2F" name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
10022        <enum value="0x8F30" name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
10023        <enum value="0x8F31" name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
10024        <enum value="0x8F32" name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
10025        <enum value="0x8F33" name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
10026        <enum value="0x8F34" name="GL_GPU_ADDRESS_NV"/>
10027        <enum value="0x8F35" name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
10028        <enum value="0x8F36" name="GL_COPY_READ_BUFFER"/>
10029        <enum value="0x8F36" name="GL_COPY_READ_BUFFER_NV"/>
10030        <enum value="0x8F36" name="GL_COPY_READ_BUFFER_BINDING" alias="GL_COPY_READ_BUFFER"/>
10031        <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER"/>
10032        <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_NV"/>
10033        <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_BINDING" alias="GL_COPY_WRITE_BUFFER"/>
10034        <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS"/>
10035        <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS_EXT"/>
10036        <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
10037        <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
10038        <enum value="0x8F39" name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" alias="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
10039        <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME"/>
10040        <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME_EXT"/>
10041        <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL"/>
10042        <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL_EXT"/>
10043        <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED"/>
10044        <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED_EXT"/>
10045        <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER"/>
10046        <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER_EXT"/>
10047        <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS"/>
10048        <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS_EXT"/>
10049        <enum value="0x8F3F" name="GL_DRAW_INDIRECT_BUFFER"/>
10050        <enum value="0x8F40" name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
10051        <enum value="0x8F41" name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
10052        <enum value="0x8F42" name="GL_DRAW_INDIRECT_LENGTH_NV"/>
10053        <enum value="0x8F43" name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
10054        <enum value="0x8F44" name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
10055        <enum value="0x8F45" name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
10056        <enum value="0x8F46" name="GL_DOUBLE_MAT2"/>
10057        <enum value="0x8F46" name="GL_DOUBLE_MAT2_EXT"/>
10058        <enum value="0x8F47" name="GL_DOUBLE_MAT3"/>
10059        <enum value="0x8F47" name="GL_DOUBLE_MAT3_EXT"/>
10060        <enum value="0x8F48" name="GL_DOUBLE_MAT4"/>
10061        <enum value="0x8F48" name="GL_DOUBLE_MAT4_EXT"/>
10062        <enum value="0x8F49" name="GL_DOUBLE_MAT2x3"/>
10063        <enum value="0x8F49" name="GL_DOUBLE_MAT2x3_EXT"/>
10064        <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4"/>
10065        <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4_EXT"/>
10066        <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2"/>
10067        <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2_EXT"/>
10068        <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4"/>
10069        <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4_EXT"/>
10070        <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2"/>
10071        <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2_EXT"/>
10072        <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3"/>
10073        <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3_EXT"/>
10074        <enum value="0x8F4F" name="GL_VERTEX_BINDING_BUFFER"/>
10075    </enums>
10076
10077    <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75">
10078            <unused start="0x8F50" end="0x8F5F" vendor="ZiiLabs"/>
10079    </enums>
10080
10081    <enums namespace="GL" start="0x8F60" end="0x8F6F" vendor="ARM" comment="For Remi Pedersen, Khronos bug 3745">
10082        <enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM"/>
10083        <enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/>
10084            <unused start="0x8F62" vendor="ARM"/>
10085        <enum value="0x8F63" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
10086        <enum value="0x8F64" name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
10087        <enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/>
10088        <enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
10089        <enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
10090            <unused start="0x8F68" vendor="ARM"/>
10091        <enum value="0x8F69" name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
10092            <unused start="0x8F6A" end="0x8F6F" vendor="ARM"/>
10093    </enums>
10094
10095    <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL.">
10096            <unused start="0x8F70" end="0x8F7F" vendor="HI"/>
10097    </enums>
10098
10099    <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910">
10100            <unused start="0x8F80" end="0x8F8F" vendor="Zebra"/>
10101    </enums>
10102
10103    <enums namespace="GL" start="0x8F90" end="0x8F9F" vendor="ARB">
10104        <enum value="0x8F90" name="GL_RED_SNORM"/>
10105        <enum value="0x8F91" name="GL_RG_SNORM"/>
10106        <enum value="0x8F92" name="GL_RGB_SNORM"/>
10107        <enum value="0x8F93" name="GL_RGBA_SNORM"/>
10108        <enum value="0x8F94" name="GL_R8_SNORM"/>
10109        <enum value="0x8F95" name="GL_RG8_SNORM"/>
10110        <enum value="0x8F96" name="GL_RGB8_SNORM"/>
10111        <enum value="0x8F97" name="GL_RGBA8_SNORM"/>
10112        <enum value="0x8F98" name="GL_R16_SNORM"/>
10113        <enum value="0x8F98" name="GL_R16_SNORM_EXT"/>
10114        <enum value="0x8F99" name="GL_RG16_SNORM"/>
10115        <enum value="0x8F99" name="GL_RG16_SNORM_EXT"/>
10116        <enum value="0x8F9A" name="GL_RGB16_SNORM"/>
10117        <enum value="0x8F9A" name="GL_RGB16_SNORM_EXT"/>
10118        <enum value="0x8F9B" name="GL_RGBA16_SNORM"/>
10119        <enum value="0x8F9B" name="GL_RGBA16_SNORM_EXT"/>
10120        <enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/>
10121        <enum value="0x8F9D" name="GL_PRIMITIVE_RESTART"/>
10122        <enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX"/>
10123        <enum value="0x8F9F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
10124    </enums>
10125
10126    <enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512">
10127        <enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
10128        <enum value="0x8FA1" name="GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM"/>
10129            <unused start="0x8FA2" end="0x8FAF" vendor="QCOM"/>
10130        <enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM"/>
10131        <enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/>
10132        <enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/>
10133        <enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
10134            <unused start="0x8FB4" end="0x8FBA" vendor="QCOM"/>
10135        <enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/>
10136            <unused start="0x8FBC" vendor="QCOM"/>
10137        <enum value="0x8FBD" name="GL_SR8_EXT"/>
10138        <enum value="0x8FBE" name="GL_SRG8_EXT"/>
10139        <enum value="0x8FBF" name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/>
10140    </enums>
10141
10142    <enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
10143        <enum value="0x8FC4" name="GL_SHADER_BINARY_VIV"/>
10144    </enums>
10145
10146    <enums namespace="GL" start="0x8FE0" end="0x8FFF" vendor="NV" comment="For Pat Brown, bug 4935">
10147        <enum value="0x8FE0" name="GL_INT8_NV"/>
10148        <enum value="0x8FE1" name="GL_INT8_VEC2_NV"/>
10149        <enum value="0x8FE2" name="GL_INT8_VEC3_NV"/>
10150        <enum value="0x8FE3" name="GL_INT8_VEC4_NV"/>
10151        <enum value="0x8FE4" name="GL_INT16_NV"/>
10152        <enum value="0x8FE5" name="GL_INT16_VEC2_NV"/>
10153        <enum value="0x8FE6" name="GL_INT16_VEC3_NV"/>
10154        <enum value="0x8FE7" name="GL_INT16_VEC4_NV"/>
10155        <enum value="0x8FE9" name="GL_INT64_VEC2_ARB"/>
10156        <enum value="0x8FE9" name="GL_INT64_VEC2_NV"/>
10157        <enum value="0x8FEA" name="GL_INT64_VEC3_ARB"/>
10158        <enum value="0x8FEA" name="GL_INT64_VEC3_NV"/>
10159        <enum value="0x8FEB" name="GL_INT64_VEC4_ARB"/>
10160        <enum value="0x8FEB" name="GL_INT64_VEC4_NV"/>
10161        <enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/>
10162        <enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/>
10163        <enum value="0x8FEE" name="GL_UNSIGNED_INT8_VEC3_NV"/>
10164        <enum value="0x8FEF" name="GL_UNSIGNED_INT8_VEC4_NV"/>
10165        <enum value="0x8FF0" name="GL_UNSIGNED_INT16_NV"/>
10166        <enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/>
10167        <enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/>
10168        <enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/>
10169        <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB"/>
10170        <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/>
10171        <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB"/>
10172        <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/>
10173        <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB"/>
10174        <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/>
10175        <enum value="0x8FF8" name="GL_FLOAT16_NV"/>
10176        <enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/>
10177        <enum value="0x8FFA" name="GL_FLOAT16_VEC3_NV"/>
10178        <enum value="0x8FFB" name="GL_FLOAT16_VEC4_NV"/>
10179        <enum value="0x8FFC" name="GL_DOUBLE_VEC2"/>
10180        <enum value="0x8FFC" name="GL_DOUBLE_VEC2_EXT"/>
10181        <enum value="0x8FFD" name="GL_DOUBLE_VEC3"/>
10182        <enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/>
10183        <enum value="0x8FFE" name="GL_DOUBLE_VEC4"/>
10184        <enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/>
10185            <unused start="0x8FFF" vendor="NV"/>
10186    </enums>
10187
10188    <enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane">
10189        <enum value="0x9001" name="GL_SAMPLER_BUFFER_AMD"/>
10190        <enum value="0x9002" name="GL_INT_SAMPLER_BUFFER_AMD"/>
10191        <enum value="0x9003" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
10192        <enum value="0x9004" name="GL_TESSELLATION_MODE_AMD"/>
10193        <enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/>
10194        <enum value="0x9006" name="GL_DISCRETE_AMD"/>
10195        <enum value="0x9007" name="GL_CONTINUOUS_AMD"/>
10196            <unused start="0x9008" vendor="AMD"/>
10197        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
10198        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
10199        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
10200        <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
10201        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
10202        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
10203        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
10204        <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
10205        <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
10206        <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
10207        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
10208        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
10209        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
10210        <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
10211        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
10212        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
10213        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
10214        <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
10215        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
10216        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
10217        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
10218        <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
10219        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
10220        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
10221        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
10222        <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
10223        <enum value="0x9010" name="GL_ALPHA_SNORM"/>
10224        <enum value="0x9011" name="GL_LUMINANCE_SNORM"/>
10225        <enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/>
10226        <enum value="0x9013" name="GL_INTENSITY_SNORM"/>
10227        <enum value="0x9014" name="GL_ALPHA8_SNORM"/>
10228        <enum value="0x9015" name="GL_LUMINANCE8_SNORM"/>
10229        <enum value="0x9016" name="GL_LUMINANCE8_ALPHA8_SNORM"/>
10230        <enum value="0x9017" name="GL_INTENSITY8_SNORM"/>
10231        <enum value="0x9018" name="GL_ALPHA16_SNORM"/>
10232        <enum value="0x9019" name="GL_LUMINANCE16_SNORM"/>
10233        <enum value="0x901A" name="GL_LUMINANCE16_ALPHA16_SNORM"/>
10234        <enum value="0x901B" name="GL_INTENSITY16_SNORM"/>
10235        <enum value="0x901C" name="GL_FACTOR_MIN_AMD"/>
10236        <enum value="0x901D" name="GL_FACTOR_MAX_AMD"/>
10237        <enum value="0x901E" name="GL_DEPTH_CLAMP_NEAR_AMD"/>
10238        <enum value="0x901F" name="GL_DEPTH_CLAMP_FAR_AMD"/>
10239    </enums>
10240
10241    <enums namespace="GL" start="0x9020" end="0x90FF" vendor="NV" comment="For Pat Brown, bug 4935">
10242        <enum value="0x9020" name="GL_VIDEO_BUFFER_NV"/>
10243        <enum value="0x9021" name="GL_VIDEO_BUFFER_BINDING_NV"/>
10244        <enum value="0x9022" name="GL_FIELD_UPPER_NV"/>
10245        <enum value="0x9023" name="GL_FIELD_LOWER_NV"/>
10246        <enum value="0x9024" name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
10247        <enum value="0x9025" name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
10248        <enum value="0x9026" name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
10249        <enum value="0x9027" name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
10250        <enum value="0x9028" name="GL_VIDEO_BUFFER_PITCH_NV"/>
10251        <enum value="0x9029" name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
10252        <enum value="0x902A" name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
10253        <enum value="0x902B" name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
10254        <enum value="0x902C" name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
10255        <enum value="0x902D" name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
10256        <enum value="0x902E" name="GL_PARTIAL_SUCCESS_NV"/>
10257        <enum value="0x902F" name="GL_SUCCESS_NV"/>
10258        <enum value="0x9030" name="GL_FAILURE_NV"/>
10259        <enum value="0x9031" name="GL_YCBYCR8_422_NV"/>
10260        <enum value="0x9032" name="GL_YCBAYCR8A_4224_NV"/>
10261        <enum value="0x9033" name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
10262        <enum value="0x9034" name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
10263        <enum value="0x9035" name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
10264        <enum value="0x9036" name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
10265        <enum value="0x9037" name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
10266        <enum value="0x9038" name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
10267        <enum value="0x9039" name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
10268        <enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
10269        <enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
10270        <enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
10271            <unused start="0x903D" end="0x9044" vendor="NV"/>
10272        <enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
10273        <enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
10274        <enum value="0x9047" name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
10275        <enum value="0x9048" name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/>
10276        <enum value="0x9049" name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/>
10277        <enum value="0x904A" name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/>
10278        <enum value="0x904B" name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
10279        <enum value="0x904C" name="GL_IMAGE_1D"/>
10280        <enum value="0x904C" name="GL_IMAGE_1D_EXT"/>
10281        <enum value="0x904D" name="GL_IMAGE_2D"/>
10282        <enum value="0x904D" name="GL_IMAGE_2D_EXT"/>
10283        <enum value="0x904E" name="GL_IMAGE_3D"/>
10284        <enum value="0x904E" name="GL_IMAGE_3D_EXT"/>
10285        <enum value="0x904F" name="GL_IMAGE_2D_RECT"/>
10286        <enum value="0x904F" name="GL_IMAGE_2D_RECT_EXT"/>
10287        <enum value="0x9050" name="GL_IMAGE_CUBE"/>
10288        <enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/>
10289        <enum value="0x9051" name="GL_IMAGE_BUFFER"/>
10290        <enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/>
10291        <enum value="0x9051" name="GL_IMAGE_BUFFER_OES"/>
10292        <enum value="0x9052" name="GL_IMAGE_1D_ARRAY"/>
10293        <enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/>
10294        <enum value="0x9053" name="GL_IMAGE_2D_ARRAY"/>
10295        <enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/>
10296        <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY"/>
10297        <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
10298        <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
10299        <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE"/>
10300        <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
10301        <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
10302        <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
10303        <enum value="0x9057" name="GL_INT_IMAGE_1D"/>
10304        <enum value="0x9057" name="GL_INT_IMAGE_1D_EXT"/>
10305        <enum value="0x9058" name="GL_INT_IMAGE_2D"/>
10306        <enum value="0x9058" name="GL_INT_IMAGE_2D_EXT"/>
10307        <enum value="0x9059" name="GL_INT_IMAGE_3D"/>
10308        <enum value="0x9059" name="GL_INT_IMAGE_3D_EXT"/>
10309        <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT"/>
10310        <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT_EXT"/>
10311        <enum value="0x905B" name="GL_INT_IMAGE_CUBE"/>
10312        <enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/>
10313        <enum value="0x905C" name="GL_INT_IMAGE_BUFFER"/>
10314        <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/>
10315        <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_OES"/>
10316        <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY"/>
10317        <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
10318        <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY"/>
10319        <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
10320        <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
10321        <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
10322        <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
10323        <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
10324        <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
10325        <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
10326        <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
10327        <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D"/>
10328        <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
10329        <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D"/>
10330        <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
10331        <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D"/>
10332        <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
10333        <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
10334        <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
10335        <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
10336        <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
10337        <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
10338        <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
10339        <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
10340        <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
10341        <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
10342        <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
10343        <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
10344        <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
10345        <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
10346        <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
10347        <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
10348        <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
10349        <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
10350        <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
10351        <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES"/>
10352        <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES_EXT"/>
10353        <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT"/>
10354        <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT_EXT"/>
10355        <enum value="0x906F" name="GL_RGB10_A2UI"/>
10356        <enum value="0x9070" name="GL_PATH_FORMAT_SVG_NV"/>
10357        <enum value="0x9071" name="GL_PATH_FORMAT_PS_NV"/>
10358        <enum value="0x9072" name="GL_STANDARD_FONT_NAME_NV"/>
10359        <enum value="0x9073" name="GL_SYSTEM_FONT_NAME_NV"/>
10360        <enum value="0x9074" name="GL_FILE_NAME_NV"/>
10361        <enum value="0x9075" name="GL_PATH_STROKE_WIDTH_NV"/>
10362        <enum value="0x9076" name="GL_PATH_END_CAPS_NV"/>
10363        <enum value="0x9077" name="GL_PATH_INITIAL_END_CAP_NV"/>
10364        <enum value="0x9078" name="GL_PATH_TERMINAL_END_CAP_NV"/>
10365        <enum value="0x9079" name="GL_PATH_JOIN_STYLE_NV"/>
10366        <enum value="0x907A" name="GL_PATH_MITER_LIMIT_NV"/>
10367        <enum value="0x907B" name="GL_PATH_DASH_CAPS_NV"/>
10368        <enum value="0x907C" name="GL_PATH_INITIAL_DASH_CAP_NV"/>
10369        <enum value="0x907D" name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
10370        <enum value="0x907E" name="GL_PATH_DASH_OFFSET_NV"/>
10371        <enum value="0x907F" name="GL_PATH_CLIENT_LENGTH_NV"/>
10372        <enum value="0x9080" name="GL_PATH_FILL_MODE_NV"/>
10373        <enum value="0x9081" name="GL_PATH_FILL_MASK_NV"/>
10374        <enum value="0x9082" name="GL_PATH_FILL_COVER_MODE_NV"/>
10375        <enum value="0x9083" name="GL_PATH_STROKE_COVER_MODE_NV"/>
10376        <enum value="0x9084" name="GL_PATH_STROKE_MASK_NV"/>
10377            <!-- <enum value="0x9085" name="GL_PATH_SAMPLE_QUALITY_NV"          comment="Removed from extension"/> -->
10378            <!-- <enum value="0x9086" name="GL_PATH_STROKE_BOUND_NV"            comment="Removed from extension"/> -->
10379            <!-- <enum value="0x9087" name="GL_PATH_STROKE_OVERSAMPLE_COUNT_NV" comment="Removed from extension"/> -->
10380        <enum value="0x9088" name="GL_COUNT_UP_NV"/>
10381        <enum value="0x9089" name="GL_COUNT_DOWN_NV"/>
10382        <enum value="0x908A" name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
10383        <enum value="0x908B" name="GL_CONVEX_HULL_NV"/>
10384            <!-- <enum value="0x908C" name="GL_MULTI_HULLS_NV"                  comment="Removed from extension"/> -->
10385        <enum value="0x908D" name="GL_BOUNDING_BOX_NV"/>
10386        <enum value="0x908E" name="GL_TRANSLATE_X_NV"/>
10387        <enum value="0x908F" name="GL_TRANSLATE_Y_NV"/>
10388        <enum value="0x9090" name="GL_TRANSLATE_2D_NV"/>
10389        <enum value="0x9091" name="GL_TRANSLATE_3D_NV"/>
10390        <enum value="0x9092" name="GL_AFFINE_2D_NV"/>
10391            <!-- <enum value="0x9093" name="GL_PROJECTIVE_2D_NV"                comment="Removed from extension"/> -->
10392        <enum value="0x9094" name="GL_AFFINE_3D_NV"/>
10393            <!-- <enum value="0x9095" name="GL_PROJECTIVE_3D_NV"                comment="Removed from extension"/> -->
10394        <enum value="0x9096" name="GL_TRANSPOSE_AFFINE_2D_NV"/>
10395            <!-- <enum value="0x9097" name="GL_TRANSPOSE_PROJECTIVE_2D_NV"      comment="Removed from extension"/> -->
10396        <enum value="0x9098" name="GL_TRANSPOSE_AFFINE_3D_NV"/>
10397            <!-- <enum value="0x9099" name="GL_TRANSPOSE_PROJECTIVE_3D_NV"      comment="Removed from extension"/> -->
10398        <enum value="0x909A" name="GL_UTF8_NV"/>
10399        <enum value="0x909B" name="GL_UTF16_NV"/>
10400        <enum value="0x909C" name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
10401        <enum value="0x909D" name="GL_PATH_COMMAND_COUNT_NV"/>
10402        <enum value="0x909E" name="GL_PATH_COORD_COUNT_NV"/>
10403        <enum value="0x909F" name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
10404        <enum value="0x90A0" name="GL_PATH_COMPUTED_LENGTH_NV"/>
10405        <enum value="0x90A1" name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
10406        <enum value="0x90A2" name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
10407        <enum value="0x90A3" name="GL_SQUARE_NV"/>
10408        <enum value="0x90A4" name="GL_ROUND_NV"/>
10409        <enum value="0x90A5" name="GL_TRIANGULAR_NV"/>
10410        <enum value="0x90A6" name="GL_BEVEL_NV"/>
10411        <enum value="0x90A7" name="GL_MITER_REVERT_NV"/>
10412        <enum value="0x90A8" name="GL_MITER_TRUNCATE_NV"/>
10413        <enum value="0x90A9" name="GL_SKIP_MISSING_GLYPH_NV"/>
10414        <enum value="0x90AA" name="GL_USE_MISSING_GLYPH_NV"/>
10415        <enum value="0x90AB" name="GL_PATH_ERROR_POSITION_NV"/>
10416        <enum value="0x90AC" name="GL_PATH_FOG_GEN_MODE_NV"/>
10417        <enum value="0x90AD" name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
10418        <enum value="0x90AE" name="GL_ADJACENT_PAIRS_NV"/>
10419        <enum value="0x90AF" name="GL_FIRST_TO_REST_NV"/>
10420        <enum value="0x90B0" name="GL_PATH_GEN_MODE_NV"/>
10421        <enum value="0x90B1" name="GL_PATH_GEN_COEFF_NV"/>
10422        <enum value="0x90B2" name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
10423        <enum value="0x90B3" name="GL_PATH_GEN_COMPONENTS_NV"/>
10424        <enum value="0x90B4" name="GL_PATH_DASH_OFFSET_RESET_NV"/>
10425        <enum value="0x90B5" name="GL_MOVE_TO_RESETS_NV"/>
10426        <enum value="0x90B6" name="GL_MOVE_TO_CONTINUES_NV"/>
10427        <enum value="0x90B7" name="GL_PATH_STENCIL_FUNC_NV"/>
10428        <enum value="0x90B8" name="GL_PATH_STENCIL_REF_NV"/>
10429        <enum value="0x90B9" name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
10430        <enum value="0x90BA" name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
10431        <enum value="0x90BB" name="GL_SCALED_RESOLVE_NICEST_EXT"/>
10432        <enum value="0x90BC" name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
10433        <enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
10434        <enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
10435        <enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
10436            <unused start="0x90C0" end="0x90C6" vendor="NV"/>
10437        <enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
10438        <enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
10439        <enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
10440        <enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
10441        <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
10442        <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
10443        <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
10444        <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
10445        <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
10446        <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
10447        <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
10448        <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
10449        <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
10450        <enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
10451        <enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
10452        <enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
10453        <enum value="0x90D1" name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
10454        <enum value="0x90D2" name="GL_SHADER_STORAGE_BUFFER"/>
10455        <enum value="0x90D3" name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
10456        <enum value="0x90D4" name="GL_SHADER_STORAGE_BUFFER_START"/>
10457        <enum value="0x90D5" name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
10458        <enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
10459        <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
10460        <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
10461        <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
10462        <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
10463        <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
10464        <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
10465        <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
10466        <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
10467        <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
10468        <enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
10469        <enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
10470        <enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
10471        <enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
10472        <enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
10473        <enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
10474            <unused start="0x90E0" vendor="NV"/>
10475        <enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
10476            <unused start="0x90E2" end="0x90E9" vendor="NV"/>
10477        <enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
10478        <enum value="0x90EB" name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
10479        <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
10480        <enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
10481        <enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
10482        <enum value="0x90EE" name="GL_DISPATCH_INDIRECT_BUFFER"/>
10483        <enum value="0x90EF" name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
10484        <enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/>
10485        <enum value="0x90F1" name="GL_MULTIVIEW_EXT"/>
10486        <enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
10487        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS"/>
10488        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
10489        <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
10490            <unused start="0x90F4" end="0x90FA" vendor="NV"/>
10491        <enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV"/>
10492        <enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
10493            <unused start="0x90FD" end="0x90FF" vendor="NV"/>
10494    </enums>
10495
10496    <enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB">
10497        <enum value="0x9100" name="GL_TEXTURE_2D_MULTISAMPLE"/>
10498        <enum value="0x9101" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
10499        <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
10500        <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
10501        <enum value="0x9103" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
10502        <enum value="0x9104" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
10503        <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
10504        <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
10505        <enum value="0x9106" name="GL_TEXTURE_SAMPLES"/>
10506        <enum value="0x9107" name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
10507        <enum value="0x9108" name="GL_SAMPLER_2D_MULTISAMPLE"/>
10508        <enum value="0x9109" name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
10509        <enum value="0x910A" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
10510        <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
10511        <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
10512        <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
10513        <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
10514        <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
10515        <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
10516        <enum value="0x910E" name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
10517        <enum value="0x910F" name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
10518        <enum value="0x9110" name="GL_MAX_INTEGER_SAMPLES"/>
10519        <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
10520        <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
10521        <enum value="0x9112" name="GL_OBJECT_TYPE"/>
10522        <enum value="0x9112" name="GL_OBJECT_TYPE_APPLE"/>
10523        <enum value="0x9113" name="GL_SYNC_CONDITION"/>
10524        <enum value="0x9113" name="GL_SYNC_CONDITION_APPLE"/>
10525        <enum value="0x9114" name="GL_SYNC_STATUS"/>
10526        <enum value="0x9114" name="GL_SYNC_STATUS_APPLE"/>
10527        <enum value="0x9115" name="GL_SYNC_FLAGS"/>
10528        <enum value="0x9115" name="GL_SYNC_FLAGS_APPLE"/>
10529        <enum value="0x9116" name="GL_SYNC_FENCE"/>
10530        <enum value="0x9116" name="GL_SYNC_FENCE_APPLE"/>
10531        <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
10532        <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
10533        <enum value="0x9118" name="GL_UNSIGNALED"/>
10534        <enum value="0x9118" name="GL_UNSIGNALED_APPLE"/>
10535        <enum value="0x9119" name="GL_SIGNALED"/>
10536        <enum value="0x9119" name="GL_SIGNALED_APPLE"/>
10537        <enum value="0x911A" name="GL_ALREADY_SIGNALED"/>
10538        <enum value="0x911A" name="GL_ALREADY_SIGNALED_APPLE"/>
10539        <enum value="0x911B" name="GL_TIMEOUT_EXPIRED"/>
10540        <enum value="0x911B" name="GL_TIMEOUT_EXPIRED_APPLE"/>
10541        <enum value="0x911C" name="GL_CONDITION_SATISFIED"/>
10542        <enum value="0x911C" name="GL_CONDITION_SATISFIED_APPLE"/>
10543        <enum value="0x911D" name="GL_WAIT_FAILED"/>
10544        <enum value="0x911D" name="GL_WAIT_FAILED_APPLE"/>
10545        <enum value="0x911F" name="GL_BUFFER_ACCESS_FLAGS"/>
10546        <enum value="0x9120" name="GL_BUFFER_MAP_LENGTH"/>
10547        <enum value="0x9121" name="GL_BUFFER_MAP_OFFSET"/>
10548        <enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
10549        <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
10550        <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
10551        <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
10552        <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
10553        <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
10554        <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
10555        <enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
10556        <enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK"/>
10557        <enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
10558        <enum value="0x9128" name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
10559        <enum value="0x9129" name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
10560        <enum value="0x912A" name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
10561        <enum value="0x912B" name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
10562        <enum value="0x912C" name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
10563        <enum value="0x912D" name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
10564        <enum value="0x912E" name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
10565        <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
10566        <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
10567    </enums>
10568
10569    <enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882">
10570        <enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/>
10571            <unused start="0x9131" end="0x9132" vendor="IMG"/>
10572        <enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG"/>
10573        <enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
10574        <enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/>
10575        <enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/>
10576        <enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
10577        <enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
10578        <enum value="0x9139" name="GL_CUBIC_IMG"/>
10579        <enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
10580        <enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
10581        <enum value="0x913C" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
10582        <enum value="0x913D" name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
10583        <enum value="0x913E" name="GL_DOWNSAMPLE_SCALES_IMG"/>
10584        <enum value="0x913F" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
10585    </enums>
10586
10587    <enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
10588            <unused start="0x9140" end="0x9142" vendor="AMD"/>
10589        <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
10590        <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
10591        <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
10592        <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
10593        <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
10594        <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
10595        <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
10596        <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
10597        <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES"/>
10598        <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
10599        <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
10600        <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
10601        <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH"/>
10602        <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
10603        <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
10604        <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
10605        <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM"/>
10606        <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
10607        <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
10608        <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
10609        <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW"/>
10610        <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_AMD"/>
10611        <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_ARB"/>
10612        <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_KHR"/>
10613        <enum value="0x9149" name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
10614        <enum value="0x914A" name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
10615        <enum value="0x914B" name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
10616        <enum value="0x914C" name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
10617        <enum value="0x914D" name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
10618        <enum value="0x914E" name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
10619        <enum value="0x914F" name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
10620        <enum value="0x9150" name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
10621        <enum value="0x9151" name="GL_BUFFER_OBJECT_EXT"/>
10622        <enum value="0x9151" name="GL_DATA_BUFFER_AMD"/>
10623        <enum value="0x9152" name="GL_PERFORMANCE_MONITOR_AMD"/>
10624        <enum value="0x9153" name="GL_QUERY_OBJECT_AMD"/>
10625        <enum value="0x9153" name="GL_QUERY_OBJECT_EXT"/>
10626        <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
10627        <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
10628        <enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/>
10629            <unused start="0x9156" end="0x915F" vendor="AMD"/>
10630        <enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
10631            <unused start="0x9161" vendor="AMD"/>
10632        <enum value="0x9192" name="GL_QUERY_BUFFER"/>
10633        <enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
10634        <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
10635        <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/>
10636        <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/>
10637        <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
10638        <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
10639        <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
10640        <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
10641        <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
10642        <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
10643        <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
10644        <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
10645        <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
10646        <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
10647        <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
10648        <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
10649        <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
10650        <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
10651        <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
10652        <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
10653        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
10654        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
10655        <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
10656        <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
10657        <enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
10658        <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
10659        <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
10660        <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
10661        <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/>
10662        <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
10663        <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_OES"/>
10664        <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
10665        <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
10666        <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
10667        <enum value="0x91A0" name="GL_STREAM_RASTERIZATION_AMD"/>
10668            <unused start="0x91A1" end="0x91A3" vendor="AMD"/>
10669        <enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
10670        <enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
10671        <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
10672        <enum value="0x91A6" name="GL_TEXTURE_SPARSE_EXT"/>
10673        <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
10674        <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
10675        <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
10676        <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
10677        <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
10678        <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
10679        <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
10680        <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
10681            <unused start="0x91AB" end="0x91AD" vendor="AMD"/>
10682        <enum value="0x91AE" name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/>
10683        <enum value="0x91AF" name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/>
10684        <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
10685        <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB" alias="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
10686        <enum value="0x91B1" name="GL_COMPLETION_STATUS_KHR"/>
10687        <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB" alias="GL_COMPLETION_STATUS_KHR"/>
10688        <enum value="0x91B2" name="GL_RENDERBUFFER_STORAGE_SAMPLES_AMD"/>
10689        <enum value="0x91B3" name="GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD"/>
10690        <enum value="0x91B4" name="GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD"/>
10691        <enum value="0x91B5" name="GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD"/>
10692        <enum value="0x91B6" name="GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
10693        <enum value="0x91B7" name="GL_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
10694            <unused start="0x91B8" end="0x91B8" vendor="AMD"/>
10695        <enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
10696            <unused start="0x91BA" vendor="AMD"/>
10697        <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
10698        <enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
10699        <enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
10700        <enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
10701        <enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
10702        <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
10703            <unused start="0x91C0" end="0x91C4" vendor="AMD"/>
10704        <enum value="0x91C5" name="GL_FLOAT16_MAT2_AMD"/>
10705        <enum value="0x91C6" name="GL_FLOAT16_MAT3_AMD"/>
10706        <enum value="0x91C7" name="GL_FLOAT16_MAT4_AMD"/>
10707        <enum value="0x91C8" name="GL_FLOAT16_MAT2x3_AMD"/>
10708        <enum value="0x91C9" name="GL_FLOAT16_MAT2x4_AMD"/>
10709        <enum value="0x91CA" name="GL_FLOAT16_MAT3x2_AMD"/>
10710        <enum value="0x91CB" name="GL_FLOAT16_MAT3x4_AMD"/>
10711        <enum value="0x91CC" name="GL_FLOAT16_MAT4x2_AMD"/>
10712        <enum value="0x91CD" name="GL_FLOAT16_MAT4x3_AMD"/>
10713            <unused start="0x91CE" end="0x923F" vendor="AMD"/>
10714    </enums>
10715
10716    <enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
10717        <enum value="0x9240" name="GL_UNPACK_FLIP_Y_WEBGL"/>
10718        <enum value="0x9241" name="GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL"/>
10719        <enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/>
10720        <enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/>
10721        <enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/>
10722            <unused start="0x9245" end="0x924F" vendor="WEBGL"/>
10723    </enums>
10724
10725    <enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email">
10726        <enum value="0x9250" name="GL_SHADER_BINARY_DMP"/>
10727        <enum value="0x9251" name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
10728        <enum value="0x9252" name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
10729        <enum value="0x9253" name="GL_DMP_PROGRAM_BINARY_DMP"/>
10730            <unused start="0x9254" end="0x925F" vendor="DMP"/>
10731    </enums>
10732
10733    <enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486">
10734        <enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ"/>
10735            <unused start="0x9261" end="0x926F" vendor="FJ"/>
10736    </enums>
10737
10738    <enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625">
10739        <enum value="0x9270" name="GL_COMPRESSED_R11_EAC"/>
10740        <enum value="0x9270" name="GL_COMPRESSED_R11_EAC_OES"/>
10741        <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC"/>
10742        <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC_OES"/>
10743        <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC"/>
10744        <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC_OES"/>
10745        <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
10746        <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC_OES"/>
10747        <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2"/>
10748        <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2_OES"/>
10749        <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2"/>
10750        <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2_OES"/>
10751        <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
10752        <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
10753        <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
10754        <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
10755        <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
10756        <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES"/>
10757        <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
10758        <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES"/>
10759            <unused start="0x927A" end="0x927F" vendor="OES"/>
10760    </enums>
10761
10762    <enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
10763        <enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
10764        <enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/>
10765        <enum value="0x9282" name="GL_UNCORRELATED_NV"/>
10766        <enum value="0x9283" name="GL_DISJOINT_NV"/>
10767        <enum value="0x9284" name="GL_CONJOINT_NV"/>
10768        <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
10769        <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/>
10770        <enum value="0x9286" name="GL_SRC_NV"/>
10771        <enum value="0x9287" name="GL_DST_NV"/>
10772        <enum value="0x9288" name="GL_SRC_OVER_NV"/>
10773        <enum value="0x9289" name="GL_DST_OVER_NV"/>
10774        <enum value="0x928A" name="GL_SRC_IN_NV"/>
10775        <enum value="0x928B" name="GL_DST_IN_NV"/>
10776        <enum value="0x928C" name="GL_SRC_OUT_NV"/>
10777        <enum value="0x928D" name="GL_DST_OUT_NV"/>
10778        <enum value="0x928E" name="GL_SRC_ATOP_NV"/>
10779        <enum value="0x928F" name="GL_DST_ATOP_NV"/>
10780            <unused start="0x9290" vendor="NV"/>
10781        <enum value="0x9291" name="GL_PLUS_NV"/>
10782        <enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
10783            <unused start="0x9293" vendor="NV"/>
10784        <enum value="0x9294" name="GL_MULTIPLY"/>
10785        <enum value="0x9294" name="GL_MULTIPLY_KHR"/>
10786        <enum value="0x9294" name="GL_MULTIPLY_NV"/>
10787        <enum value="0x9295" name="GL_SCREEN"/>
10788        <enum value="0x9295" name="GL_SCREEN_KHR"/>
10789        <enum value="0x9295" name="GL_SCREEN_NV"/>
10790        <enum value="0x9296" name="GL_OVERLAY"/>
10791        <enum value="0x9296" name="GL_OVERLAY_KHR"/>
10792        <enum value="0x9296" name="GL_OVERLAY_NV"/>
10793        <enum value="0x9297" name="GL_DARKEN"/>
10794        <enum value="0x9297" name="GL_DARKEN_KHR"/>
10795        <enum value="0x9297" name="GL_DARKEN_NV"/>
10796        <enum value="0x9298" name="GL_LIGHTEN"/>
10797        <enum value="0x9298" name="GL_LIGHTEN_KHR"/>
10798        <enum value="0x9298" name="GL_LIGHTEN_NV"/>
10799        <enum value="0x9299" name="GL_COLORDODGE"/>
10800        <enum value="0x9299" name="GL_COLORDODGE_KHR"/>
10801        <enum value="0x9299" name="GL_COLORDODGE_NV"/>
10802        <enum value="0x929A" name="GL_COLORBURN"/>
10803        <enum value="0x929A" name="GL_COLORBURN_KHR"/>
10804        <enum value="0x929A" name="GL_COLORBURN_NV"/>
10805        <enum value="0x929B" name="GL_HARDLIGHT"/>
10806        <enum value="0x929B" name="GL_HARDLIGHT_KHR"/>
10807        <enum value="0x929B" name="GL_HARDLIGHT_NV"/>
10808        <enum value="0x929C" name="GL_SOFTLIGHT"/>
10809        <enum value="0x929C" name="GL_SOFTLIGHT_KHR"/>
10810        <enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
10811            <unused start="0x929D" vendor="NV"/>
10812        <enum value="0x929E" name="GL_DIFFERENCE"/>
10813        <enum value="0x929E" name="GL_DIFFERENCE_KHR"/>
10814        <enum value="0x929E" name="GL_DIFFERENCE_NV"/>
10815        <enum value="0x929F" name="GL_MINUS_NV"/>
10816        <enum value="0x92A0" name="GL_EXCLUSION"/>
10817        <enum value="0x92A0" name="GL_EXCLUSION_KHR"/>
10818        <enum value="0x92A0" name="GL_EXCLUSION_NV"/>
10819        <enum value="0x92A1" name="GL_CONTRAST_NV"/>
10820            <unused start="0x92A2" vendor="NV"/>
10821        <enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
10822        <enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
10823        <enum value="0x92A5" name="GL_LINEARBURN_NV"/>
10824        <enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/>
10825        <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
10826        <enum value="0x92A8" name="GL_PINLIGHT_NV"/>
10827        <enum value="0x92A9" name="GL_HARDMIX_NV"/>
10828            <unused start="0x92AA" end="0x92AC" vendor="NV"/>
10829        <enum value="0x92AD" name="GL_HSL_HUE"/>
10830        <enum value="0x92AD" name="GL_HSL_HUE_KHR"/>
10831        <enum value="0x92AD" name="GL_HSL_HUE_NV"/>
10832        <enum value="0x92AE" name="GL_HSL_SATURATION"/>
10833        <enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/>
10834        <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
10835        <enum value="0x92AF" name="GL_HSL_COLOR"/>
10836        <enum value="0x92AF" name="GL_HSL_COLOR_KHR"/>
10837        <enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
10838        <enum value="0x92B0" name="GL_HSL_LUMINOSITY"/>
10839        <enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/>
10840        <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
10841        <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
10842        <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
10843        <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
10844        <enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
10845            <unused start="0x92B5" end="0x92B9" vendor="NV"/>
10846        <enum value="0x92BA" name="GL_MAX_LGPU_GPUS_NVX"/>
10847        <enum value="0x92BA" name="GL_MULTICAST_GPUS_NV"/>
10848        <enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/>
10849            <unused start="0x92BC" end="0x92BD" vendor="NV"/>
10850        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
10851        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
10852        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
10853        <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
10854        <enum value="0x92BF" name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/>
10855        <enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
10856        <enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
10857        <enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
10858        <enum value="0x92C3" name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
10859        <enum value="0x92C4" name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
10860        <enum value="0x92C5" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
10861        <enum value="0x92C6" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
10862        <enum value="0x92C7" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
10863        <enum value="0x92C8" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
10864        <enum value="0x92C9" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
10865        <enum value="0x92CA" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
10866        <enum value="0x92CB" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
10867        <enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
10868        <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
10869        <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
10870        <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
10871        <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
10872        <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
10873        <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
10874        <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
10875        <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
10876        <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
10877        <enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
10878        <enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
10879        <enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
10880        <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
10881        <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
10882        <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
10883        <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
10884        <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
10885        <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
10886        <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
10887        <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
10888        <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
10889        <enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
10890        <enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
10891        <enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
10892        <enum value="0x92D9" name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
10893        <enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
10894        <enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
10895        <enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
10896        <enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
10897        <enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
10898        <enum value="0x92DF" name="GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV"/>
10899        <enum value="0x92E0" name="GL_DEBUG_OUTPUT"/>
10900        <enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/>
10901        <enum value="0x92E1" name="GL_UNIFORM"/>
10902        <enum value="0x92E2" name="GL_UNIFORM_BLOCK"/>
10903        <enum value="0x92E3" name="GL_PROGRAM_INPUT"/>
10904        <enum value="0x92E4" name="GL_PROGRAM_OUTPUT"/>
10905        <enum value="0x92E5" name="GL_BUFFER_VARIABLE"/>
10906        <enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK"/>
10907        <enum value="0x92E7" name="GL_IS_PER_PATCH"/>
10908        <enum value="0x92E7" name="GL_IS_PER_PATCH_EXT"/>
10909        <enum value="0x92E7" name="GL_IS_PER_PATCH_OES"/>
10910        <enum value="0x92E8" name="GL_VERTEX_SUBROUTINE"/>
10911        <enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE"/>
10912        <enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE"/>
10913        <enum value="0x92EB" name="GL_GEOMETRY_SUBROUTINE"/>
10914        <enum value="0x92EC" name="GL_FRAGMENT_SUBROUTINE"/>
10915        <enum value="0x92ED" name="GL_COMPUTE_SUBROUTINE"/>
10916        <enum value="0x92EE" name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
10917        <enum value="0x92EF" name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
10918        <enum value="0x92F0" name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
10919        <enum value="0x92F1" name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
10920        <enum value="0x92F2" name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
10921        <enum value="0x92F3" name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
10922        <enum value="0x92F4" name="GL_TRANSFORM_FEEDBACK_VARYING"/>
10923        <enum value="0x92F5" name="GL_ACTIVE_RESOURCES"/>
10924        <enum value="0x92F6" name="GL_MAX_NAME_LENGTH"/>
10925        <enum value="0x92F7" name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
10926        <enum value="0x92F8" name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
10927        <enum value="0x92F9" name="GL_NAME_LENGTH"/>
10928        <enum value="0x92FA" name="GL_TYPE"/>
10929        <enum value="0x92FB" name="GL_ARRAY_SIZE"/>
10930        <enum value="0x92FC" name="GL_OFFSET"/>
10931        <enum value="0x92FD" name="GL_BLOCK_INDEX"/>
10932        <enum value="0x92FE" name="GL_ARRAY_STRIDE"/>
10933        <enum value="0x92FF" name="GL_MATRIX_STRIDE"/>
10934        <enum value="0x9300" name="GL_IS_ROW_MAJOR"/>
10935        <enum value="0x9301" name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
10936        <enum value="0x9302" name="GL_BUFFER_BINDING"/>
10937        <enum value="0x9303" name="GL_BUFFER_DATA_SIZE"/>
10938        <enum value="0x9304" name="GL_NUM_ACTIVE_VARIABLES"/>
10939        <enum value="0x9305" name="GL_ACTIVE_VARIABLES"/>
10940        <enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER"/>
10941        <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
10942        <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
10943        <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
10944        <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
10945        <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
10946        <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
10947        <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
10948        <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
10949        <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
10950        <enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
10951        <enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
10952        <enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE"/>
10953        <enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
10954        <enum value="0x930E" name="GL_LOCATION"/>
10955        <enum value="0x930F" name="GL_LOCATION_INDEX"/>
10956        <enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/>
10957        <enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
10958        <enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
10959        <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
10960        <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
10961        <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
10962        <enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
10963        <enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
10964        <enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH"/>
10965        <enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
10966        <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/>
10967        <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
10968        <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
10969        <enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
10970            <unused start="0x9319" end="0x9326" vendor="NV"/>
10971        <enum value="0x9327" name="GL_RASTER_MULTISAMPLE_EXT"/>
10972        <enum value="0x9328" name="GL_RASTER_SAMPLES_EXT"/>
10973        <enum value="0x9329" name="GL_MAX_RASTER_SAMPLES_EXT"/>
10974        <enum value="0x932A" name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
10975        <enum value="0x932B" name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
10976        <enum value="0x932C" name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
10977        <enum value="0x932D" name="GL_DEPTH_SAMPLES_NV"/>
10978        <enum value="0x932E" name="GL_STENCIL_SAMPLES_NV"/>
10979        <enum value="0x932F" name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
10980        <enum value="0x9330" name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
10981        <enum value="0x9331" name="GL_COVERAGE_MODULATION_TABLE_NV"/>
10982        <enum value="0x9332" name="GL_COVERAGE_MODULATION_NV"/>
10983        <enum value="0x9333" name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
10984            <unused start="0x9334" end="0x9338" vendor="NV"/>
10985        <enum value="0x9339" name="GL_WARP_SIZE_NV"/>
10986        <enum value="0x933A" name="GL_WARPS_PER_SM_NV"/>
10987        <enum value="0x933B" name="GL_SM_COUNT_NV"/>
10988        <enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/>
10989        <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
10990        <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
10991        <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
10992        <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
10993        <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
10994        <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
10995        <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
10996        <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
10997        <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
10998        <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
10999        <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
11000        <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
11001        <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
11002        <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
11003        <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
11004        <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
11005        <enum value="0x9346" name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
11006        <enum value="0x9347" name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
11007        <enum value="0x9348" name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
11008        <enum value="0x9349" name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
11009        <enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
11010        <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
11011        <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
11012        <enum value="0x934D" name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/>
11013        <enum value="0x934E" name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/>
11014        <enum value="0x934F" name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/>
11015        <enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
11016        <enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
11017        <enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
11018        <enum value="0x9353" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
11019        <enum value="0x9354" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
11020        <enum value="0x9355" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
11021        <enum value="0x9356" name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
11022        <enum value="0x9357" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
11023        <enum value="0x9358" name="GL_VIEWPORT_SWIZZLE_X_NV"/>
11024        <enum value="0x9359" name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
11025        <enum value="0x935A" name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
11026        <enum value="0x935B" name="GL_VIEWPORT_SWIZZLE_W_NV"/>
11027        <enum value="0x935C" name="GL_CLIP_ORIGIN"/>
11028        <enum value="0x935C" name="GL_CLIP_ORIGIN_EXT" alias="GL_CLIP_ORIGIN"/>
11029        <enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/>
11030        <enum value="0x935D" name="GL_CLIP_DEPTH_MODE_EXT" alias="GL_CLIP_DEPTH_MODE"/>
11031        <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/>
11032        <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE_EXT" alias="GL_NEGATIVE_ONE_TO_ONE"/>
11033        <enum value="0x935F" name="GL_ZERO_TO_ONE"/>
11034        <enum value="0x935F" name="GL_ZERO_TO_ONE_EXT" alias="GL_ZERO_TO_ONE"/>
11035            <unused start="0x9360" end="0x9364" vendor="NV"/>
11036        <enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
11037        <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
11038        <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_EXT" alias="GL_TEXTURE_REDUCTION_MODE_ARB"/>
11039        <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/>
11040        <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_EXT" alias="GL_WEIGHTED_AVERAGE_ARB"/>
11041        <enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
11042        <enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
11043        <enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/>
11044        <enum value="0x936B" name="GL_FONT_UNINTELLIGIBLE_NV"/>
11045        <enum value="0x936C" name="GL_STANDARD_FONT_FORMAT_NV"/>
11046        <enum value="0x936D" name="GL_FRAGMENT_INPUT_NV"/>
11047        <enum value="0x936E" name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
11048        <enum value="0x936F" name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
11049        <enum value="0x9370" name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
11050        <enum value="0x9371" name="GL_MULTISAMPLES_NV"/>
11051        <enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/>
11052        <enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
11053        <enum value="0x9374" name="GL_CONFORMANT_NV"/>
11054            <unused start="0x9375" end="0x9378" vendor="NV"/>
11055        <enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
11056        <enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
11057        <enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
11058        <enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
11059        <enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
11060        <enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
11061        <enum value="0x937F" name="GL_REPRESENTATIVE_FRAGMENT_TEST_NV"/>
11062    </enums>
11063
11064    <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
11065        <enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/>
11066        <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
11067        <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
11068        <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
11069        <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
11070        <enum value="0x9383" name="GL_VIEW_CLASS_EAC_R11"/>
11071        <enum value="0x9384" name="GL_VIEW_CLASS_EAC_RG11"/>
11072        <enum value="0x9385" name="GL_VIEW_CLASS_ETC2_RGB"/>
11073        <enum value="0x9386" name="GL_VIEW_CLASS_ETC2_RGBA"/>
11074        <enum value="0x9387" name="GL_VIEW_CLASS_ETC2_EAC_RGBA"/>
11075        <enum value="0x9388" name="GL_VIEW_CLASS_ASTC_4x4_RGBA"/>
11076        <enum value="0x9389" name="GL_VIEW_CLASS_ASTC_5x4_RGBA"/>
11077        <enum value="0x938A" name="GL_VIEW_CLASS_ASTC_5x5_RGBA"/>
11078        <enum value="0x938B" name="GL_VIEW_CLASS_ASTC_6x5_RGBA"/>
11079        <enum value="0x938C" name="GL_VIEW_CLASS_ASTC_6x6_RGBA"/>
11080        <enum value="0x938D" name="GL_VIEW_CLASS_ASTC_8x5_RGBA"/>
11081        <enum value="0x938E" name="GL_VIEW_CLASS_ASTC_8x6_RGBA"/>
11082        <enum value="0x938F" name="GL_VIEW_CLASS_ASTC_8x8_RGBA"/>
11083        <enum value="0x9390" name="GL_VIEW_CLASS_ASTC_10x5_RGBA"/>
11084        <enum value="0x9391" name="GL_VIEW_CLASS_ASTC_10x6_RGBA"/>
11085        <enum value="0x9392" name="GL_VIEW_CLASS_ASTC_10x8_RGBA"/>
11086        <enum value="0x9393" name="GL_VIEW_CLASS_ASTC_10x10_RGBA"/>
11087        <enum value="0x9394" name="GL_VIEW_CLASS_ASTC_12x10_RGBA"/>
11088        <enum value="0x9395" name="GL_VIEW_CLASS_ASTC_12x12_RGBA"/>
11089            <unused start="0x9396" end="0x939F" vendor="ARB" comment="reserved for ASTC 3D interactions with ARB_ifq2"/>
11090            <!-- <enum value="0x9396" name="GL_VIEW_CLASS_ASTC_3x3x3_RGBA"/> -->
11091            <!-- <enum value="0x9397" name="GL_VIEW_CLASS_ASTC_4x3x3_RGBA"/> -->
11092            <!-- <enum value="0x9398" name="GL_VIEW_CLASS_ASTC_4x4x3_RGBA"/> -->
11093            <!-- <enum value="0x9399" name="GL_VIEW_CLASS_ASTC_4x4x4_RGBA"/> -->
11094            <!-- <enum value="0x939A" name="GL_VIEW_CLASS_ASTC_5x4x4_RGBA"/> -->
11095            <!-- <enum value="0x939B" name="GL_VIEW_CLASS_ASTC_5x5x4_RGBA"/> -->
11096            <!-- <enum value="0x939C" name="GL_VIEW_CLASS_ASTC_5x5x5_RGBA"/> -->
11097            <!-- <enum value="0x939D" name="GL_VIEW_CLASS_ASTC_6x5x5_RGBA"/> -->
11098            <!-- <enum value="0x939E" name="GL_VIEW_CLASS_ASTC_6x6x5_RGBA"/> -->
11099            <!-- <enum value="0x939F" name="GL_VIEW_CLASS_ASTC_6x6x6_RGBA"/> -->
11100    </enums>
11101
11102    <enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
11103        <enum value="0x93A0" name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
11104        <enum value="0x93A1" name="GL_BGRA8_EXT"/>
11105        <enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/>
11106        <enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
11107        <enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
11108            <unused start="0x93A5" vendor="ANGLE"/>
11109        <enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/>
11110            <unused start="0x93A7" end="0x93AF" vendor="ANGLE"/>
11111    </enums>
11112
11113    <enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853">
11114        <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
11115        <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
11116        <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
11117        <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
11118        <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
11119        <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
11120        <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
11121        <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
11122        <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
11123        <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
11124        <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
11125        <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
11126        <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
11127        <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
11128        <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
11129        <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
11130        <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
11131        <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
11132        <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
11133        <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
11134        <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
11135        <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
11136        <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
11137        <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
11138        <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
11139        <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
11140        <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
11141        <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
11142            <unused start="0x93BE" end="0x93BF" vendor="OES"/>
11143        <enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
11144        <enum value="0x93C1" name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
11145        <enum value="0x93C2" name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
11146        <enum value="0x93C3" name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
11147        <enum value="0x93C4" name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
11148        <enum value="0x93C5" name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
11149        <enum value="0x93C6" name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
11150        <enum value="0x93C7" name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
11151        <enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
11152        <enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
11153            <unused start="0x93CA" end="0x93CF" vendor="OES"/>
11154        <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
11155        <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
11156        <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
11157        <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
11158        <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
11159        <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
11160        <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
11161        <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
11162        <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
11163        <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
11164        <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
11165        <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
11166        <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
11167        <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
11168        <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
11169        <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
11170        <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
11171        <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
11172        <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
11173        <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
11174        <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
11175        <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
11176        <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
11177        <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
11178        <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
11179        <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
11180        <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
11181        <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
11182            <unused start="0x93DE" end="0x93DF" vendor="OES"/>
11183        <enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
11184        <enum value="0x93E1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
11185        <enum value="0x93E2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
11186        <enum value="0x93E3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
11187        <enum value="0x93E4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
11188        <enum value="0x93E5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
11189        <enum value="0x93E6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
11190        <enum value="0x93E7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
11191        <enum value="0x93E8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
11192        <enum value="0x93E9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
11193            <unused start="0x93EA" end="0x93EF" vendor="OES"/>
11194    </enums>
11195
11196    <enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233">
11197        <enum value="0x93F0" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
11198        <enum value="0x93F1" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
11199            <unused start="0x93F2" end="0x94EF" vendor="APPLE"/>
11200    </enums>
11201
11202    <enums namespace="GL" start="0x94F0" end="0x950F" vendor="INTEL" comment="Khronos bug 11345">
11203        <enum value="0x94F0" name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/>
11204        <enum value="0x94F1" name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/>
11205        <enum value="0x94F2" name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/>
11206        <enum value="0x94F3" name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
11207        <enum value="0x94F4" name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
11208        <enum value="0x94F5" name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
11209            <unused start="0x94F6" end="0x94F7" vendor="INTEL"/>
11210        <enum value="0x94F8" name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
11211        <enum value="0x94F9" name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
11212        <enum value="0x94FA" name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
11213        <enum value="0x94FB" name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/>
11214        <enum value="0x94FC" name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/>
11215        <enum value="0x94FD" name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/>
11216        <enum value="0x94FE" name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
11217        <enum value="0x94FF" name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
11218        <enum value="0x9500" name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
11219            <unused start="0x9501" end="0x950F" vendor="INTEL"/>
11220    </enums>
11221
11222    <enums namespace="GL" start="0x9510" end="0x952F" vendor="Broadcom" comment="Khronos bug 12203">
11223            <unused start="0x9510" end="0x952F" vendor="Broadcom"/>
11224    </enums>
11225
11226    <enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
11227        <enum value="0x9530" name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
11228        <enum value="0x9531" name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
11229        <enum value="0x9532" name="GL_SUBGROUP_SIZE_KHR"/>
11230        <enum value="0x9533" name="GL_SUBGROUP_SUPPORTED_STAGES_KHR"/>
11231        <enum value="0x9534" name="GL_SUBGROUP_SUPPORTED_FEATURES_KHR"/>
11232        <enum value="0x9535" name="GL_SUBGROUP_QUAD_ALL_STAGES_KHR"/>
11233        <enum value="0x9536" name="GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV"/>
11234        <enum value="0x9537" name="GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV"/>
11235        <enum value="0x9538" name="GL_MAX_MESH_OUTPUT_VERTICES_NV"/>
11236        <enum value="0x9539" name="GL_MAX_MESH_OUTPUT_PRIMITIVES_NV"/>
11237        <enum value="0x953A" name="GL_MAX_TASK_OUTPUT_COUNT_NV"/>
11238        <enum value="0x953B" name="GL_MAX_MESH_WORK_GROUP_SIZE_NV"/>
11239        <enum value="0x953C" name="GL_MAX_TASK_WORK_GROUP_SIZE_NV"/>
11240        <enum value="0x953D" name="GL_MAX_DRAW_MESH_TASKS_COUNT_NV"/>
11241        <enum value="0x953E" name="GL_MESH_WORK_GROUP_SIZE_NV"/>
11242        <enum value="0x953F" name="GL_TASK_WORK_GROUP_SIZE_NV"/>
11243        <enum value="0x9540" name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/>
11244            <unused start="0x9541" vendor="NV"/>
11245        <enum value="0x9542" name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/>
11246        <enum value="0x9543" name="GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV"/>
11247        <enum value="0x9544" name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/>
11248        <enum value="0x9545" name="GL_QUERY_RESOURCE_TEXTURE_NV"/>
11249        <enum value="0x9546" name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/>
11250        <enum value="0x9547" name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/>
11251        <enum value="0x9548" name="GL_PER_GPU_STORAGE_NV"/>
11252        <enum value="0x9549" name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
11253        <enum value="0x954A" name="GL_UPLOAD_GPU_MASK_NVX"/>
11254            <unused start="0x954B" end="0x954C" vendor="NV"/>
11255        <enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
11256        <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
11257        <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
11258        <enum value="0x9550" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/>
11259        <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
11260        <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB" alias="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
11261        <enum value="0x9552" name="GL_SPIR_V_BINARY"/>
11262        <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB" alias="GL_SPIR_V_BINARY"/>
11263        <enum value="0x9553" name="GL_SPIR_V_EXTENSIONS"/>
11264        <enum value="0x9554" name="GL_NUM_SPIR_V_EXTENSIONS"/>
11265        <enum value="0x9555" name="GL_SCISSOR_TEST_EXCLUSIVE_NV"/>
11266        <enum value="0x9556" name="GL_SCISSOR_BOX_EXCLUSIVE_NV"/>
11267        <enum value="0x9557" name="GL_MAX_MESH_VIEWS_NV"/>
11268        <enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/>
11269        <enum value="0x9559" name="GL_MESH_SHADER_NV"/>
11270        <enum value="0x955A" name="GL_TASK_SHADER_NV"/>
11271        <enum value="0x955B" name="GL_SHADING_RATE_IMAGE_BINDING_NV"/>
11272        <enum value="0x955C" name="GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV"/>
11273        <enum value="0x955D" name="GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV"/>
11274        <enum value="0x955E" name="GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV"/>
11275        <enum value="0x955F" name="GL_MAX_COARSE_FRAGMENT_SAMPLES_NV"/>
11276            <unused start="0x9560" end="0x9562" vendor="NV"/>
11277        <enum value="0x9563" name="GL_SHADING_RATE_IMAGE_NV"/>
11278        <enum value="0x9564" name="GL_SHADING_RATE_NO_INVOCATIONS_NV"/>
11279        <enum value="0x9565" name="GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV"/>
11280        <enum value="0x9566" name="GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV"/>
11281        <enum value="0x9567" name="GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV"/>
11282        <enum value="0x9568" name="GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV"/>
11283        <enum value="0x9569" name="GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV"/>
11284        <enum value="0x956A" name="GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV"/>
11285        <enum value="0x956B" name="GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV"/>
11286        <enum value="0x956C" name="GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV"/>
11287        <enum value="0x956D" name="GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV"/>
11288        <enum value="0x956E" name="GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV"/>
11289        <enum value="0x956F" name="GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV"/>
11290            <unused start="0x9570" end="0x9578" vendor="NV"/>
11291        <enum value="0x9579" name="GL_MESH_VERTICES_OUT_NV"/>
11292        <enum value="0x957A" name="GL_MESH_PRIMITIVES_OUT_NV"/>
11293        <enum value="0x957B" name="GL_MESH_OUTPUT_TYPE_NV"/>
11294        <enum value="0x957C" name="GL_MESH_SUBROUTINE_NV"/>
11295        <enum value="0x957D" name="GL_TASK_SUBROUTINE_NV"/>
11296        <enum value="0x957E" name="GL_MESH_SUBROUTINE_UNIFORM_NV"/>
11297        <enum value="0x957F" name="GL_TASK_SUBROUTINE_UNIFORM_NV"/>
11298        <enum value="0x9580" name="GL_TEXTURE_TILING_EXT"/>
11299        <enum value="0x9581" name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
11300        <enum value="0x9582" name="GL_NUM_TILING_TYPES_EXT"/>
11301        <enum value="0x9583" name="GL_TILING_TYPES_EXT"/>
11302        <enum value="0x9584" name="GL_OPTIMAL_TILING_EXT"/>
11303        <enum value="0x9585" name="GL_LINEAR_TILING_EXT"/>
11304        <enum value="0x9586" name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
11305        <enum value="0x9587" name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
11306        <enum value="0x9588" name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
11307        <enum value="0x9589" name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
11308        <enum value="0x958A" name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
11309        <enum value="0x958B" name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
11310        <enum value="0x958C" name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
11311        <enum value="0x958D" name="GL_LAYOUT_GENERAL_EXT"/>
11312        <enum value="0x958E" name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
11313        <enum value="0x958F" name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
11314        <enum value="0x9590" name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
11315        <enum value="0x9591" name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
11316        <enum value="0x9592" name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
11317        <enum value="0x9593" name="GL_LAYOUT_TRANSFER_DST_EXT"/>
11318        <enum value="0x9594" name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
11319        <enum value="0x9595" name="GL_D3D12_FENCE_VALUE_EXT"/>
11320        <enum value="0x9596" name="GL_NUM_DEVICE_UUIDS_EXT"/>
11321        <enum value="0x9597" name="GL_DEVICE_UUID_EXT"/>
11322        <enum value="0x9598" name="GL_DRIVER_UUID_EXT"/>
11323        <enum value="0x9599" name="GL_DEVICE_LUID_EXT"/>
11324        <enum value="0x959A" name="GL_DEVICE_NODE_MASK_EXT"/>
11325        <enum value="0x959B" name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
11326        <enum value="0x959C" name="GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV"/>
11327        <enum value="0x959D" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV"/>
11328        <enum value="0x959E" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV"/>
11329        <enum value="0x959F" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV"/>
11330        <enum value="0x95A0" name="GL_REFERENCED_BY_MESH_SHADER_NV"/>
11331        <enum value="0x95A1" name="GL_REFERENCED_BY_TASK_SHADER_NV"/>
11332        <enum value="0x95A2" name="GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV"/>
11333        <enum value="0x95A3" name="GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV"/>
11334        <enum value="0x95A4" name="GL_ATTACHED_MEMORY_OBJECT_NV"/>
11335        <enum value="0x95A5" name="GL_ATTACHED_MEMORY_OFFSET_NV"/>
11336        <enum value="0x95A6" name="GL_MEMORY_ATTACHABLE_ALIGNMENT_NV"/>
11337        <enum value="0x95A7" name="GL_MEMORY_ATTACHABLE_SIZE_NV"/>
11338        <enum value="0x95A8" name="GL_MEMORY_ATTACHABLE_NV"/>
11339        <enum value="0x95A9" name="GL_DETACHED_MEMORY_INCARNATION_NV"/>
11340        <enum value="0x95AA" name="GL_DETACHED_TEXTURES_NV"/>
11341        <enum value="0x95AB" name="GL_DETACHED_BUFFERS_NV"/>
11342        <enum value="0x95AC" name="GL_MAX_DETACHED_TEXTURES_NV"/>
11343        <enum value="0x95AD" name="GL_MAX_DETACHED_BUFFERS_NV"/>
11344        <enum value="0x95AE" name="GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV"/>
11345        <enum value="0x95AF" name="GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV"/>
11346        <enum value="0x95B0" name="GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV"/>
11347        <unused start="0x9581" end="0x962F" vendor="NV"/>
11348    </enums>
11349
11350    <enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
11351        <enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
11352        <enum value="0x9631" name="GL_MAX_VIEWS_OVR"/>
11353        <enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
11354        <enum value="0x9633" name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
11355            <unused start="0x9634" end="0x963F" vendor="Oculus"/>
11356    </enums>
11357
11358    <enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294">
11359        <enum value="0x9640" name="GL_GS_SHADER_BINARY_MTK"/>
11360        <enum value="0x9641" name="GL_GS_PROGRAM_BINARY_MTK"/>
11361            <unused start="0x9642" end="0x964F" vendor="Mediatek"/>
11362    </enums>
11363
11364    <enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977">
11365        <enum value="0x9650" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
11366        <enum value="0x9651" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
11367        <enum value="0x9652" name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
11368            <unused start="0x9653" end="0x968F" vendor="IMG"/>
11369    </enums>
11370
11371    <enums namespace="GL" start="0x9690" end="0x969F" vendor="ANGLE" comment="Khronos bug 15423">
11372            <unused start="0x9690" end="0x969F" vendor="ANGLE"/>
11373    </enums>
11374
11375    <enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Maurice Ribble">
11376            <unused start="0x96A0" end="0x96A1" vendor="Qualcomm"/>
11377        <enum value="0x96A2" name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
11378        <enum value="0x96A3" name="GL_VALIDATE_SHADER_BINARY_QCOM"/>
11379            <unused start="0x96A4" end="0x96AF" vendor="Qualcomm"/>
11380    </enums>
11381
11382<!-- Enums reservable for future use. To reserve a new range, allocate one
11383     or more multiples of 16 starting at the lowest available point in this
11384     block and note it in a new <enums> block immediately above.
11385
11386     Please remember that new enumerant allocations must be obtained by
11387     request to the Khronos API registrar (see comments at the top of this
11388     file) File requests in the Khronos Bugzilla, OpenGL project, Registry
11389     component. -->
11390
11391    <enums namespace="GL" start="0x96B0" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
11392        <unused start="0x96B0" end="99999" comment="RESERVED"/>
11393    </enums>
11394
11395<!-- Historical large block allocations, all unused except (in older days) by IBM -->
11396    <enums namespace="GL" start="100000" end="100999" vendor="ARB" comment="GLU enums"/>
11397    <enums namespace="GL" start="101000" end="101999" vendor="ARB" comment="Conformance test enums"/>
11398    <enums namespace="GL" start="102000" end="102999" vendor="ARB" comment="Unused, unlikely to ever be used"/>
11399
11400    <enums namespace="GL" start="103000" end="103999" vendor="IBM" comment="IBM is out of the graphics hardware business. Most of this range will remain unused.">
11401        <enum value="0x19262" name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
11402        <enum value="103050" name="GL_CULL_VERTEX_IBM"/>
11403        <enum value="103060" name="GL_ALL_STATIC_DATA_IBM"/>
11404        <enum value="103061" name="GL_STATIC_VERTEX_ARRAY_IBM"/>
11405        <enum value="103070" name="GL_VERTEX_ARRAY_LIST_IBM"/>
11406        <enum value="103071" name="GL_NORMAL_ARRAY_LIST_IBM"/>
11407        <enum value="103072" name="GL_COLOR_ARRAY_LIST_IBM"/>
11408        <enum value="103073" name="GL_INDEX_ARRAY_LIST_IBM"/>
11409        <enum value="103074" name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
11410        <enum value="103075" name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
11411        <enum value="103076" name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
11412        <enum value="103077" name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
11413        <enum value="103080" name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
11414        <enum value="103081" name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
11415        <enum value="103082" name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
11416        <enum value="103083" name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
11417        <enum value="103084" name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
11418        <enum value="103085" name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
11419        <enum value="103086" name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
11420        <enum value="103087" name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
11421    </enums>
11422
11423    <enums namespace="GL" start="104000" end="104999" vendor="NEC" comment="NEC may be out of the graphics hardware business?"/>
11424    <enums namespace="GL" start="105000" end="105999" vendor="Compaq" comment="Compaq was acquired by HP"/>
11425    <enums namespace="GL" start="106000" end="106999" vendor="KPC" comment="Kubota Pacific is out of business"/>
11426    <enums namespace="GL" start="107000" end="107999" vendor="PGI" comment="Portland Graphics was acquired by Template Graphics, which is out of business">
11427            <!-- lots of <unused> areas here which won't be computed yet -->
11428        <enum value="0x1A1F8" name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
11429        <enum value="0x1A1FD" name="GL_CONSERVE_MEMORY_HINT_PGI"/>
11430        <enum value="0x1A1FE" name="GL_RECLAIM_MEMORY_HINT_PGI"/>
11431        <enum value="0x1A202" name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
11432        <enum value="0x1A203" name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
11433        <enum value="0x1A204" name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
11434        <enum value="0x1A20C" name="GL_ALWAYS_FAST_HINT_PGI"/>
11435        <enum value="0x1A20D" name="GL_ALWAYS_SOFT_HINT_PGI"/>
11436        <enum value="0x1A20E" name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
11437        <enum value="0x1A20F" name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
11438        <enum value="0x1A210" name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
11439        <enum value="0x1A211" name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
11440        <enum value="0x1A216" name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
11441        <enum value="0x1A217" name="GL_STRICT_LIGHTING_HINT_PGI"/>
11442        <enum value="0x1A218" name="GL_STRICT_SCISSOR_HINT_PGI"/>
11443        <enum value="0x1A219" name="GL_FULL_STIPPLE_HINT_PGI"/>
11444        <enum value="0x1A220" name="GL_CLIP_NEAR_HINT_PGI"/>
11445        <enum value="0x1A221" name="GL_CLIP_FAR_HINT_PGI"/>
11446        <enum value="0x1A222" name="GL_WIDE_LINE_HINT_PGI"/>
11447        <enum value="0x1A223" name="GL_BACK_NORMALS_HINT_PGI"/>
11448        <enum value="0x1A22A" name="GL_VERTEX_DATA_HINT_PGI"/>
11449        <enum value="0x1A22B" name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
11450        <enum value="0x1A22C" name="GL_MATERIAL_SIDE_HINT_PGI"/>
11451        <enum value="0x1A22D" name="GL_MAX_VERTEX_HINT_PGI"/>
11452    </enums>
11453
11454    <enums namespace="GL" start="108000" end="108999" vendor="ES" comment="Evans and Sutherland is out of the graphics hardware business"/>
11455
11456    <!-- SECTION: GL command definitions. -->
11457    <commands namespace="GL">
11458        <command>
11459            <proto>void <name>glAccum</name></proto>
11460            <param group="AccumOp"><ptype>GLenum</ptype> <name>op</name></param>
11461            <param group="CoordF"><ptype>GLfloat</ptype> <name>value</name></param>
11462            <glx type="render" opcode="137"/>
11463        </command>
11464        <command>
11465            <proto>void <name>glAccumxOES</name></proto>
11466            <param><ptype>GLenum</ptype> <name>op</name></param>
11467            <param><ptype>GLfixed</ptype> <name>value</name></param>
11468        </command>
11469        <command>
11470            <proto>void <name>glActiveProgramEXT</name></proto>
11471            <param><ptype>GLuint</ptype> <name>program</name></param>
11472        </command>
11473        <command>
11474            <proto>void <name>glActiveShaderProgram</name></proto>
11475            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
11476            <param><ptype>GLuint</ptype> <name>program</name></param>
11477        </command>
11478        <command>
11479            <proto>void <name>glActiveShaderProgramEXT</name></proto>
11480            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
11481            <param><ptype>GLuint</ptype> <name>program</name></param>
11482        </command>
11483        <command>
11484            <proto>void <name>glActiveStencilFaceEXT</name></proto>
11485            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
11486            <glx type="render" opcode="4220"/>
11487        </command>
11488        <command>
11489            <proto>void <name>glActiveTexture</name></proto>
11490            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
11491            <glx type="render" opcode="197"/>
11492        </command>
11493        <command>
11494            <proto>void <name>glActiveTextureARB</name></proto>
11495            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
11496            <alias name="glActiveTexture"/>
11497            <glx type="render" opcode="197"/>
11498        </command>
11499        <command>
11500            <proto>void <name>glActiveVaryingNV</name></proto>
11501            <param><ptype>GLuint</ptype> <name>program</name></param>
11502            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
11503        </command>
11504        <command>
11505            <proto>void <name>glAlphaFragmentOp1ATI</name></proto>
11506            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
11507            <param><ptype>GLuint</ptype> <name>dst</name></param>
11508            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
11509            <param><ptype>GLuint</ptype> <name>arg1</name></param>
11510            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
11511            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
11512        </command>
11513        <command>
11514            <proto>void <name>glAlphaFragmentOp2ATI</name></proto>
11515            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
11516            <param><ptype>GLuint</ptype> <name>dst</name></param>
11517            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
11518            <param><ptype>GLuint</ptype> <name>arg1</name></param>
11519            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
11520            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
11521            <param><ptype>GLuint</ptype> <name>arg2</name></param>
11522            <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
11523            <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
11524        </command>
11525        <command>
11526            <proto>void <name>glAlphaFragmentOp3ATI</name></proto>
11527            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
11528            <param><ptype>GLuint</ptype> <name>dst</name></param>
11529            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
11530            <param><ptype>GLuint</ptype> <name>arg1</name></param>
11531            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
11532            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
11533            <param><ptype>GLuint</ptype> <name>arg2</name></param>
11534            <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
11535            <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
11536            <param><ptype>GLuint</ptype> <name>arg3</name></param>
11537            <param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
11538            <param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
11539        </command>
11540        <command>
11541            <proto>void <name>glAlphaFunc</name></proto>
11542            <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
11543            <param><ptype>GLfloat</ptype> <name>ref</name></param>
11544            <glx type="render" opcode="159"/>
11545        </command>
11546        <command>
11547            <proto>void <name>glAlphaFuncQCOM</name></proto>
11548            <param><ptype>GLenum</ptype> <name>func</name></param>
11549            <param><ptype>GLclampf</ptype> <name>ref</name></param>
11550        </command>
11551        <command>
11552            <proto>void <name>glAlphaFuncx</name></proto>
11553            <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
11554            <param><ptype>GLfixed</ptype> <name>ref</name></param>
11555        </command>
11556        <command>
11557            <proto>void <name>glAlphaFuncxOES</name></proto>
11558            <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
11559            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
11560        </command>
11561        <command>
11562            <proto>void <name>glAlphaToCoverageDitherControlNV</name></proto>
11563            <param><ptype>GLenum</ptype> <name>mode</name></param>
11564        </command>
11565        <command>
11566            <proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
11567        </command>
11568        <command>
11569            <proto>void <name>glApplyTextureEXT</name></proto>
11570            <param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
11571        </command>
11572        <command>
11573            <proto><ptype>GLboolean</ptype> <name>glAcquireKeyedMutexWin32EXT</name></proto>
11574            <param><ptype>GLuint</ptype> <name>memory</name></param>
11575            <param><ptype>GLuint64</ptype> <name>key</name></param>
11576            <param><ptype>GLuint</ptype> <name>timeout</name></param>
11577        </command>
11578        <command>
11579            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto>
11580            <param><ptype>GLsizei</ptype> <name>n</name></param>
11581            <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
11582            <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
11583            <glx type="vendor" opcode="1293"/>
11584        </command>
11585        <command>
11586            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResident</name></proto>
11587            <param><ptype>GLsizei</ptype> <name>n</name></param>
11588            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
11589            <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
11590            <glx type="single" opcode="143"/>
11591        </command>
11592        <command>
11593            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResidentEXT</name></proto>
11594            <param><ptype>GLsizei</ptype> <name>n</name></param>
11595            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
11596            <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
11597            <glx type="vendor" opcode="11"/>
11598        </command>
11599        <command>
11600            <proto>void <name>glArrayElement</name></proto>
11601            <param><ptype>GLint</ptype> <name>i</name></param>
11602        </command>
11603        <command>
11604            <proto>void <name>glArrayElementEXT</name></proto>
11605            <param><ptype>GLint</ptype> <name>i</name></param>
11606            <alias name="glArrayElement"/>
11607        </command>
11608        <command>
11609            <proto>void <name>glArrayObjectATI</name></proto>
11610            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
11611            <param><ptype>GLint</ptype> <name>size</name></param>
11612            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
11613            <param><ptype>GLsizei</ptype> <name>stride</name></param>
11614            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11615            <param><ptype>GLuint</ptype> <name>offset</name></param>
11616        </command>
11617        <command>
11618            <proto><ptype>GLuint</ptype> <name>glAsyncCopyBufferSubDataNVX</name></proto>
11619            <param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param>
11620            <param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param>
11621            <param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
11622            <param><ptype>GLuint</ptype> <name>readGpu</name></param>
11623            <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param>
11624            <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
11625            <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
11626            <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
11627            <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
11628            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
11629            <param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param>
11630            <param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param>
11631            <param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param>
11632        </command>
11633        <command>
11634            <proto><ptype>GLuint</ptype> <name>glAsyncCopyImageSubDataNVX</name></proto>
11635            <param><ptype>GLsizei</ptype> <name>waitSemaphoreCount</name></param>
11636            <param len="waitSemaphoreCount">const <ptype>GLuint</ptype> *<name>waitSemaphoreArray</name></param>
11637            <param len="waitSemaphoreCount">const <ptype>GLuint64</ptype> *<name>waitValueArray</name></param>
11638            <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
11639            <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param>
11640            <param><ptype>GLuint</ptype> <name>srcName</name></param>
11641            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
11642            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
11643            <param><ptype>GLint</ptype> <name>srcX</name></param>
11644            <param><ptype>GLint</ptype> <name>srcY</name></param>
11645            <param><ptype>GLint</ptype> <name>srcZ</name></param>
11646            <param><ptype>GLuint</ptype> <name>dstName</name></param>
11647            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
11648            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
11649            <param><ptype>GLint</ptype> <name>dstX</name></param>
11650            <param><ptype>GLint</ptype> <name>dstY</name></param>
11651            <param><ptype>GLint</ptype> <name>dstZ</name></param>
11652            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
11653            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
11654            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
11655            <param><ptype>GLsizei</ptype> <name>signalSemaphoreCount</name></param>
11656            <param len="signalSemaphoreCount">const <ptype>GLuint</ptype> *<name>signalSemaphoreArray</name></param>
11657            <param len="signalSemaphoreCount">const <ptype>GLuint64</ptype> *<name>signalValueArray</name></param>
11658        </command>
11659        <command>
11660            <proto>void <name>glAsyncMarkerSGIX</name></proto>
11661            <param><ptype>GLuint</ptype> <name>marker</name></param>
11662        </command>
11663        <command>
11664            <proto>void <name>glAttachObjectARB</name></proto>
11665            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
11666            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
11667            <alias name="glAttachShader"/>
11668        </command>
11669        <command>
11670            <proto>void <name>glAttachShader</name></proto>
11671            <param><ptype>GLuint</ptype> <name>program</name></param>
11672            <param><ptype>GLuint</ptype> <name>shader</name></param>
11673        </command>
11674        <command>
11675            <proto>void <name>glBegin</name></proto>
11676            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11677            <glx type="render" opcode="4"/>
11678        </command>
11679        <command>
11680            <proto>void <name>glBeginConditionalRender</name></proto>
11681            <param><ptype>GLuint</ptype> <name>id</name></param>
11682            <param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param>
11683        </command>
11684        <command>
11685            <proto>void <name>glBeginConditionalRenderNV</name></proto>
11686            <param><ptype>GLuint</ptype> <name>id</name></param>
11687            <param group="ConditionalRenderMode"><ptype>GLenum</ptype> <name>mode</name></param>
11688            <alias name="glBeginConditionalRender"/>
11689            <glx type="render" opcode="348"/>
11690        </command>
11691        <command>
11692            <proto>void <name>glBeginConditionalRenderNVX</name></proto>
11693            <param><ptype>GLuint</ptype> <name>id</name></param>
11694        </command>
11695        <command>
11696            <proto>void <name>glBeginFragmentShaderATI</name></proto>
11697        </command>
11698        <command>
11699            <proto>void <name>glBeginOcclusionQueryNV</name></proto>
11700            <param><ptype>GLuint</ptype> <name>id</name></param>
11701        </command>
11702        <command>
11703            <proto>void <name>glBeginPerfMonitorAMD</name></proto>
11704            <param><ptype>GLuint</ptype> <name>monitor</name></param>
11705        </command>
11706        <command>
11707            <proto>void <name>glBeginPerfQueryINTEL</name></proto>
11708            <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
11709        </command>
11710        <command>
11711            <proto>void <name>glBeginQuery</name></proto>
11712            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
11713            <param><ptype>GLuint</ptype> <name>id</name></param>
11714            <glx type="render" opcode="231"/>
11715        </command>
11716        <command>
11717            <proto>void <name>glBeginQueryARB</name></proto>
11718            <param><ptype>GLenum</ptype> <name>target</name></param>
11719            <param><ptype>GLuint</ptype> <name>id</name></param>
11720            <alias name="glBeginQuery"/>
11721        </command>
11722        <command>
11723            <proto>void <name>glBeginQueryEXT</name></proto>
11724            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
11725            <param><ptype>GLuint</ptype> <name>id</name></param>
11726        </command>
11727        <command>
11728            <proto>void <name>glBeginQueryIndexed</name></proto>
11729            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
11730            <param><ptype>GLuint</ptype> <name>index</name></param>
11731            <param><ptype>GLuint</ptype> <name>id</name></param>
11732        </command>
11733        <command>
11734            <proto>void <name>glBeginTransformFeedback</name></proto>
11735            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
11736            <glx type="render" opcode="357"/>
11737        </command>
11738        <command>
11739            <proto>void <name>glBeginTransformFeedbackEXT</name></proto>
11740            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
11741            <alias name="glBeginTransformFeedback"/>
11742        </command>
11743        <command>
11744            <proto>void <name>glBeginTransformFeedbackNV</name></proto>
11745            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
11746            <alias name="glBeginTransformFeedback"/>
11747        </command>
11748        <command>
11749            <proto>void <name>glBeginVertexShaderEXT</name></proto>
11750        </command>
11751        <command>
11752            <proto>void <name>glBeginVideoCaptureNV</name></proto>
11753            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
11754        </command>
11755        <command>
11756            <proto>void <name>glBindAttribLocation</name></proto>
11757            <param><ptype>GLuint</ptype> <name>program</name></param>
11758            <param><ptype>GLuint</ptype> <name>index</name></param>
11759            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
11760        </command>
11761        <command>
11762            <proto>void <name>glBindAttribLocationARB</name></proto>
11763            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
11764            <param><ptype>GLuint</ptype> <name>index</name></param>
11765            <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
11766            <alias name="glBindAttribLocation"/>
11767        </command>
11768        <command>
11769            <proto>void <name>glBindBuffer</name></proto>
11770            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11771            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11772        </command>
11773        <command>
11774            <proto>void <name>glBindBufferARB</name></proto>
11775            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11776            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11777            <alias name="glBindBuffer"/>
11778        </command>
11779        <command>
11780            <proto>void <name>glBindBufferBase</name></proto>
11781            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11782            <param><ptype>GLuint</ptype> <name>index</name></param>
11783            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11784            <glx type="render" opcode="356"/>
11785        </command>
11786        <command>
11787            <proto>void <name>glBindBufferBaseEXT</name></proto>
11788            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11789            <param><ptype>GLuint</ptype> <name>index</name></param>
11790            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11791            <alias name="glBindBufferBase"/>
11792        </command>
11793        <command>
11794            <proto>void <name>glBindBufferBaseNV</name></proto>
11795            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11796            <param><ptype>GLuint</ptype> <name>index</name></param>
11797            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11798            <alias name="glBindBufferBase"/>
11799        </command>
11800        <command>
11801            <proto>void <name>glBindBufferOffsetEXT</name></proto>
11802            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11803            <param><ptype>GLuint</ptype> <name>index</name></param>
11804            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11805            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
11806        </command>
11807        <command>
11808            <proto>void <name>glBindBufferOffsetNV</name></proto>
11809            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11810            <param><ptype>GLuint</ptype> <name>index</name></param>
11811            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11812            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
11813            <alias name="glBindBufferOffsetEXT"/>
11814        </command>
11815        <command>
11816            <proto>void <name>glBindBufferRange</name></proto>
11817            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11818            <param><ptype>GLuint</ptype> <name>index</name></param>
11819            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11820            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
11821            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11822            <glx type="render" opcode="355"/>
11823        </command>
11824        <command>
11825            <proto>void <name>glBindBufferRangeEXT</name></proto>
11826            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11827            <param><ptype>GLuint</ptype> <name>index</name></param>
11828            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11829            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
11830            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11831            <alias name="glBindBufferRange"/>
11832        </command>
11833        <command>
11834            <proto>void <name>glBindBufferRangeNV</name></proto>
11835            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11836            <param><ptype>GLuint</ptype> <name>index</name></param>
11837            <param><ptype>GLuint</ptype> <name>buffer</name></param>
11838            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
11839            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11840            <alias name="glBindBufferRange"/>
11841        </command>
11842        <command>
11843            <proto>void <name>glBindBuffersBase</name></proto>
11844            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11845            <param><ptype>GLuint</ptype> <name>first</name></param>
11846            <param><ptype>GLsizei</ptype> <name>count</name></param>
11847            <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
11848        </command>
11849        <command>
11850            <proto>void <name>glBindBuffersRange</name></proto>
11851            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11852            <param><ptype>GLuint</ptype> <name>first</name></param>
11853            <param><ptype>GLsizei</ptype> <name>count</name></param>
11854            <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
11855            <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
11856            <param len="count">const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param>
11857        </command>
11858        <command>
11859            <proto>void <name>glBindFragDataLocation</name></proto>
11860            <param><ptype>GLuint</ptype> <name>program</name></param>
11861            <param><ptype>GLuint</ptype> <name>color</name></param>
11862            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
11863        </command>
11864        <command>
11865            <proto>void <name>glBindFragDataLocationEXT</name></proto>
11866            <param><ptype>GLuint</ptype> <name>program</name></param>
11867            <param><ptype>GLuint</ptype> <name>color</name></param>
11868            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
11869            <alias name="glBindFragDataLocation"/>
11870        </command>
11871        <command>
11872            <proto>void <name>glBindFragDataLocationIndexed</name></proto>
11873            <param><ptype>GLuint</ptype> <name>program</name></param>
11874            <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
11875            <param><ptype>GLuint</ptype> <name>index</name></param>
11876            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
11877        </command>
11878        <command>
11879            <proto>void <name>glBindFragDataLocationIndexedEXT</name></proto>
11880            <param><ptype>GLuint</ptype> <name>program</name></param>
11881            <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
11882            <param><ptype>GLuint</ptype> <name>index</name></param>
11883            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
11884            <alias name="glBindFragDataLocationIndexed"/>
11885        </command>
11886        <command>
11887            <proto>void <name>glBindFragmentShaderATI</name></proto>
11888            <param><ptype>GLuint</ptype> <name>id</name></param>
11889        </command>
11890        <command>
11891            <proto>void <name>glBindFramebuffer</name></proto>
11892            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11893            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
11894            <glx type="render" opcode="236"/>
11895        </command>
11896        <command>
11897            <proto>void <name>glBindFramebufferEXT</name></proto>
11898            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11899            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
11900            <glx type="render" opcode="4319"/>
11901        </command>
11902        <command>
11903            <proto>void <name>glBindFramebufferOES</name></proto>
11904            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11905            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
11906        </command>
11907        <command>
11908            <proto>void <name>glBindImageTexture</name></proto>
11909            <param><ptype>GLuint</ptype> <name>unit</name></param>
11910            <param><ptype>GLuint</ptype> <name>texture</name></param>
11911            <param><ptype>GLint</ptype> <name>level</name></param>
11912            <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
11913            <param><ptype>GLint</ptype> <name>layer</name></param>
11914            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
11915            <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param>
11916        </command>
11917        <command>
11918            <proto>void <name>glBindImageTextureEXT</name></proto>
11919            <param><ptype>GLuint</ptype> <name>index</name></param>
11920            <param><ptype>GLuint</ptype> <name>texture</name></param>
11921            <param><ptype>GLint</ptype> <name>level</name></param>
11922            <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
11923            <param><ptype>GLint</ptype> <name>layer</name></param>
11924            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
11925            <param><ptype>GLint</ptype> <name>format</name></param>
11926        </command>
11927        <command>
11928            <proto>void <name>glBindImageTextures</name></proto>
11929            <param><ptype>GLuint</ptype> <name>first</name></param>
11930            <param><ptype>GLsizei</ptype> <name>count</name></param>
11931            <param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
11932        </command>
11933        <command>
11934            <proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto>
11935            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
11936            <param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param>
11937        </command>
11938        <command>
11939            <proto><ptype>GLuint</ptype> <name>glBindMaterialParameterEXT</name></proto>
11940            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
11941            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>value</name></param>
11942        </command>
11943        <command>
11944            <proto>void <name>glBindMultiTextureEXT</name></proto>
11945            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
11946            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11947            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
11948        </command>
11949        <command>
11950            <proto><ptype>GLuint</ptype> <name>glBindParameterEXT</name></proto>
11951            <param group="VertexShaderParameterEXT"><ptype>GLenum</ptype> <name>value</name></param>
11952        </command>
11953        <command>
11954            <proto>void <name>glBindProgramARB</name></proto>
11955            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11956            <param><ptype>GLuint</ptype> <name>program</name></param>
11957            <glx type="render" opcode="4180"/>
11958        </command>
11959        <command>
11960            <proto>void <name>glBindProgramNV</name></proto>
11961            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
11962            <param><ptype>GLuint</ptype> <name>id</name></param>
11963            <alias name="glBindProgramARB"/>
11964            <glx type="render" opcode="4180"/>
11965        </command>
11966        <command>
11967            <proto>void <name>glBindProgramPipeline</name></proto>
11968            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
11969        </command>
11970        <command>
11971            <proto>void <name>glBindProgramPipelineEXT</name></proto>
11972            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
11973        </command>
11974        <command>
11975            <proto>void <name>glBindRenderbuffer</name></proto>
11976            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11977            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
11978            <glx type="render" opcode="235"/>
11979        </command>
11980        <command>
11981            <proto>void <name>glBindRenderbufferEXT</name></proto>
11982            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11983            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
11984            <glx type="render" opcode="4316"/>
11985        </command>
11986        <command>
11987            <proto>void <name>glBindRenderbufferOES</name></proto>
11988            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
11989            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
11990        </command>
11991        <command>
11992            <proto>void <name>glBindSampler</name></proto>
11993            <param><ptype>GLuint</ptype> <name>unit</name></param>
11994            <param><ptype>GLuint</ptype> <name>sampler</name></param>
11995        </command>
11996        <command>
11997            <proto>void <name>glBindSamplers</name></proto>
11998            <param><ptype>GLuint</ptype> <name>first</name></param>
11999            <param><ptype>GLsizei</ptype> <name>count</name></param>
12000            <param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
12001        </command>
12002        <command>
12003            <proto>void <name>glBindShadingRateImageNV</name></proto>
12004            <param><ptype>GLuint</ptype> <name>texture</name></param>
12005        </command>
12006        <command>
12007            <proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto>
12008            <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
12009            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
12010            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>value</name></param>
12011        </command>
12012        <command>
12013            <proto>void <name>glBindTexture</name></proto>
12014            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12015            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12016            <glx type="render" opcode="4117"/>
12017        </command>
12018        <command>
12019            <proto>void <name>glBindTextureEXT</name></proto>
12020            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12021            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12022            <alias name="glBindTexture"/>
12023            <glx type="render" opcode="4117"/>
12024        </command>
12025        <command>
12026            <proto>void <name>glBindTextureUnit</name></proto>
12027            <param><ptype>GLuint</ptype> <name>unit</name></param>
12028            <param><ptype>GLuint</ptype> <name>texture</name></param>
12029        </command>
12030        <command>
12031            <proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto>
12032            <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
12033            <param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
12034        </command>
12035        <command>
12036            <proto>void <name>glBindTextures</name></proto>
12037            <param><ptype>GLuint</ptype> <name>first</name></param>
12038            <param><ptype>GLsizei</ptype> <name>count</name></param>
12039            <param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
12040        </command>
12041        <command>
12042            <proto>void <name>glBindTransformFeedback</name></proto>
12043            <param group="BindTransformFeedbackTarget"><ptype>GLenum</ptype> <name>target</name></param>
12044            <param><ptype>GLuint</ptype> <name>id</name></param>
12045        </command>
12046        <command>
12047            <proto>void <name>glBindTransformFeedbackNV</name></proto>
12048            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12049            <param><ptype>GLuint</ptype> <name>id</name></param>
12050        </command>
12051        <command>
12052            <proto>void <name>glBindVertexArray</name></proto>
12053            <param><ptype>GLuint</ptype> <name>array</name></param>
12054            <glx type="render" opcode="350"/>
12055        </command>
12056        <command>
12057            <proto>void <name>glBindVertexArrayAPPLE</name></proto>
12058            <param><ptype>GLuint</ptype> <name>array</name></param>
12059        </command>
12060        <command>
12061            <proto>void <name>glBindVertexArrayOES</name></proto>
12062            <param><ptype>GLuint</ptype> <name>array</name></param>
12063            <alias name="glBindVertexArray"/>
12064        </command>
12065        <command>
12066            <proto>void <name>glBindVertexBuffer</name></proto>
12067            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
12068            <param><ptype>GLuint</ptype> <name>buffer</name></param>
12069            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
12070            <param><ptype>GLsizei</ptype> <name>stride</name></param>
12071        </command>
12072        <command>
12073            <proto>void <name>glBindVertexBuffers</name></proto>
12074            <param><ptype>GLuint</ptype> <name>first</name></param>
12075            <param><ptype>GLsizei</ptype> <name>count</name></param>
12076            <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
12077            <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
12078            <param len="count">const <ptype>GLsizei</ptype> *<name>strides</name></param>
12079        </command>
12080        <command>
12081            <proto>void <name>glBindVertexShaderEXT</name></proto>
12082            <param><ptype>GLuint</ptype> <name>id</name></param>
12083        </command>
12084        <command>
12085            <proto>void <name>glBindVideoCaptureStreamBufferNV</name></proto>
12086            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
12087            <param><ptype>GLuint</ptype> <name>stream</name></param>
12088            <param><ptype>GLenum</ptype> <name>frame_region</name></param>
12089            <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
12090        </command>
12091        <command>
12092            <proto>void <name>glBindVideoCaptureStreamTextureNV</name></proto>
12093            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
12094            <param><ptype>GLuint</ptype> <name>stream</name></param>
12095            <param><ptype>GLenum</ptype> <name>frame_region</name></param>
12096            <param><ptype>GLenum</ptype> <name>target</name></param>
12097            <param><ptype>GLuint</ptype> <name>texture</name></param>
12098        </command>
12099        <command>
12100            <proto>void <name>glBinormal3bEXT</name></proto>
12101            <param><ptype>GLbyte</ptype> <name>bx</name></param>
12102            <param><ptype>GLbyte</ptype> <name>by</name></param>
12103            <param><ptype>GLbyte</ptype> <name>bz</name></param>
12104            <vecequiv name="glBinormal3bvEXT"/>
12105        </command>
12106        <command>
12107            <proto>void <name>glBinormal3bvEXT</name></proto>
12108            <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
12109        </command>
12110        <command>
12111            <proto>void <name>glBinormal3dEXT</name></proto>
12112            <param group="CoordD"><ptype>GLdouble</ptype> <name>bx</name></param>
12113            <param group="CoordD"><ptype>GLdouble</ptype> <name>by</name></param>
12114            <param group="CoordD"><ptype>GLdouble</ptype> <name>bz</name></param>
12115            <vecequiv name="glBinormal3dvEXT"/>
12116        </command>
12117        <command>
12118            <proto>void <name>glBinormal3dvEXT</name></proto>
12119            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
12120        </command>
12121        <command>
12122            <proto>void <name>glBinormal3fEXT</name></proto>
12123            <param group="CoordF"><ptype>GLfloat</ptype> <name>bx</name></param>
12124            <param group="CoordF"><ptype>GLfloat</ptype> <name>by</name></param>
12125            <param group="CoordF"><ptype>GLfloat</ptype> <name>bz</name></param>
12126            <vecequiv name="glBinormal3fvEXT"/>
12127        </command>
12128        <command>
12129            <proto>void <name>glBinormal3fvEXT</name></proto>
12130            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
12131        </command>
12132        <command>
12133            <proto>void <name>glBinormal3iEXT</name></proto>
12134            <param><ptype>GLint</ptype> <name>bx</name></param>
12135            <param><ptype>GLint</ptype> <name>by</name></param>
12136            <param><ptype>GLint</ptype> <name>bz</name></param>
12137            <vecequiv name="glBinormal3ivEXT"/>
12138        </command>
12139        <command>
12140            <proto>void <name>glBinormal3ivEXT</name></proto>
12141            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
12142        </command>
12143        <command>
12144            <proto>void <name>glBinormal3sEXT</name></proto>
12145            <param><ptype>GLshort</ptype> <name>bx</name></param>
12146            <param><ptype>GLshort</ptype> <name>by</name></param>
12147            <param><ptype>GLshort</ptype> <name>bz</name></param>
12148            <vecequiv name="glBinormal3svEXT"/>
12149        </command>
12150        <command>
12151            <proto>void <name>glBinormal3svEXT</name></proto>
12152            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
12153        </command>
12154        <command>
12155            <proto>void <name>glBinormalPointerEXT</name></proto>
12156            <param group="BinormalPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
12157            <param><ptype>GLsizei</ptype> <name>stride</name></param>
12158            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
12159        </command>
12160        <command>
12161            <proto>void <name>glBitmap</name></proto>
12162            <param><ptype>GLsizei</ptype> <name>width</name></param>
12163            <param><ptype>GLsizei</ptype> <name>height</name></param>
12164            <param group="CoordF"><ptype>GLfloat</ptype> <name>xorig</name></param>
12165            <param group="CoordF"><ptype>GLfloat</ptype> <name>yorig</name></param>
12166            <param group="CoordF"><ptype>GLfloat</ptype> <name>xmove</name></param>
12167            <param group="CoordF"><ptype>GLfloat</ptype> <name>ymove</name></param>
12168            <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
12169            <glx type="render" opcode="5"/>
12170            <glx type="render" opcode="311" name="glBitmapPBO" comment="PBO protocol"/>
12171        </command>
12172        <command>
12173            <proto>void <name>glBitmapxOES</name></proto>
12174            <param><ptype>GLsizei</ptype> <name>width</name></param>
12175            <param><ptype>GLsizei</ptype> <name>height</name></param>
12176            <param><ptype>GLfixed</ptype> <name>xorig</name></param>
12177            <param><ptype>GLfixed</ptype> <name>yorig</name></param>
12178            <param><ptype>GLfixed</ptype> <name>xmove</name></param>
12179            <param><ptype>GLfixed</ptype> <name>ymove</name></param>
12180            <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
12181        </command>
12182        <command>
12183            <proto>void <name>glBlendBarrier</name></proto>
12184        </command>
12185        <command>
12186            <proto>void <name>glBlendBarrierKHR</name></proto>
12187            <alias name="glBlendBarrier"/>
12188        </command>
12189        <command>
12190            <proto>void <name>glBlendBarrierNV</name></proto>
12191            <alias name="glBlendBarrier"/>
12192        </command>
12193        <command>
12194            <proto>void <name>glBlendColor</name></proto>
12195            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
12196            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
12197            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
12198            <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
12199            <glx type="render" opcode="4096"/>
12200        </command>
12201        <command>
12202            <proto>void <name>glBlendColorEXT</name></proto>
12203            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
12204            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
12205            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
12206            <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
12207            <alias name="glBlendColor"/>
12208            <glx type="render" opcode="4096"/>
12209        </command>
12210        <command>
12211            <proto>void <name>glBlendColorxOES</name></proto>
12212            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
12213            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
12214            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
12215            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
12216        </command>
12217        <command>
12218            <proto>void <name>glBlendEquation</name></proto>
12219            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
12220            <glx type="render" opcode="4097"/>
12221        </command>
12222        <command>
12223            <proto>void <name>glBlendEquationEXT</name></proto>
12224            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
12225            <alias name="glBlendEquation"/>
12226            <glx type="render" opcode="4097"/>
12227        </command>
12228        <command>
12229            <proto>void <name>glBlendEquationIndexedAMD</name></proto>
12230            <param><ptype>GLuint</ptype> <name>buf</name></param>
12231            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
12232            <alias name="glBlendEquationi"/>
12233        </command>
12234        <command>
12235            <proto>void <name>glBlendEquationOES</name></proto>
12236            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
12237        </command>
12238        <command>
12239            <proto>void <name>glBlendEquationSeparate</name></proto>
12240            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
12241            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
12242            <glx type="render" opcode="4228"/>
12243        </command>
12244        <command>
12245            <proto>void <name>glBlendEquationSeparateEXT</name></proto>
12246            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
12247            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
12248            <alias name="glBlendEquationSeparate"/>
12249            <glx type="render" opcode="4228"/>
12250        </command>
12251        <command>
12252            <proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto>
12253            <param><ptype>GLuint</ptype> <name>buf</name></param>
12254            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
12255            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
12256            <alias name="glBlendEquationSeparatei"/>
12257        </command>
12258        <command>
12259            <proto>void <name>glBlendEquationSeparateOES</name></proto>
12260            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
12261            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
12262        </command>
12263        <command>
12264            <proto>void <name>glBlendEquationSeparatei</name></proto>
12265            <param><ptype>GLuint</ptype> <name>buf</name></param>
12266            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
12267            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
12268        </command>
12269        <command>
12270            <proto>void <name>glBlendEquationSeparateiARB</name></proto>
12271            <param><ptype>GLuint</ptype> <name>buf</name></param>
12272            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
12273            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
12274            <alias name="glBlendEquationSeparatei"/>
12275        </command>
12276        <command>
12277            <proto>void <name>glBlendEquationSeparateiEXT</name></proto>
12278            <param><ptype>GLuint</ptype> <name>buf</name></param>
12279            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
12280            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
12281            <alias name="glBlendEquationSeparatei"/>
12282        </command>
12283        <command>
12284            <proto>void <name>glBlendEquationSeparateiOES</name></proto>
12285            <param><ptype>GLuint</ptype> <name>buf</name></param>
12286            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
12287            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
12288            <alias name="glBlendEquationSeparatei"/>
12289        </command>
12290        <command>
12291            <proto>void <name>glBlendEquationi</name></proto>
12292            <param><ptype>GLuint</ptype> <name>buf</name></param>
12293            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
12294        </command>
12295        <command>
12296            <proto>void <name>glBlendEquationiARB</name></proto>
12297            <param><ptype>GLuint</ptype> <name>buf</name></param>
12298            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
12299            <alias name="glBlendEquationi"/>
12300        </command>
12301        <command>
12302            <proto>void <name>glBlendEquationiEXT</name></proto>
12303            <param><ptype>GLuint</ptype> <name>buf</name></param>
12304            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
12305            <alias name="glBlendEquationi"/>
12306        </command>
12307        <command>
12308            <proto>void <name>glBlendEquationiOES</name></proto>
12309            <param><ptype>GLuint</ptype> <name>buf</name></param>
12310            <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
12311            <alias name="glBlendEquationi"/>
12312        </command>
12313        <command>
12314            <proto>void <name>glBlendFunc</name></proto>
12315            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactor</name></param>
12316            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactor</name></param>
12317            <glx type="render" opcode="160"/>
12318        </command>
12319        <command>
12320            <proto>void <name>glBlendFuncIndexedAMD</name></proto>
12321            <param><ptype>GLuint</ptype> <name>buf</name></param>
12322            <param><ptype>GLenum</ptype> <name>src</name></param>
12323            <param><ptype>GLenum</ptype> <name>dst</name></param>
12324            <alias name="glBlendFunci"/>
12325        </command>
12326        <command>
12327            <proto>void <name>glBlendFuncSeparate</name></proto>
12328            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
12329            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
12330            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
12331            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
12332            <glx type="render" opcode="4134"/>
12333        </command>
12334        <command>
12335            <proto>void <name>glBlendFuncSeparateEXT</name></proto>
12336            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
12337            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
12338            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
12339            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
12340            <alias name="glBlendFuncSeparate"/>
12341            <glx type="render" opcode="4134"/>
12342        </command>
12343        <command>
12344            <proto>void <name>glBlendFuncSeparateINGR</name></proto>
12345            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
12346            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
12347            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
12348            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
12349            <alias name="glBlendFuncSeparate"/>
12350            <glx type="render" opcode="4134"/>
12351        </command>
12352        <command>
12353            <proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto>
12354            <param><ptype>GLuint</ptype> <name>buf</name></param>
12355            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
12356            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
12357            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
12358            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
12359            <alias name="glBlendFuncSeparatei"/>
12360        </command>
12361        <command>
12362            <proto>void <name>glBlendFuncSeparateOES</name></proto>
12363            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
12364            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
12365            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
12366            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
12367        </command>
12368        <command>
12369            <proto>void <name>glBlendFuncSeparatei</name></proto>
12370            <param><ptype>GLuint</ptype> <name>buf</name></param>
12371            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
12372            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
12373            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
12374            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
12375        </command>
12376        <command>
12377            <proto>void <name>glBlendFuncSeparateiARB</name></proto>
12378            <param><ptype>GLuint</ptype> <name>buf</name></param>
12379            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
12380            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
12381            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
12382            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
12383            <alias name="glBlendFuncSeparatei"/>
12384        </command>
12385        <command>
12386            <proto>void <name>glBlendFuncSeparateiEXT</name></proto>
12387            <param><ptype>GLuint</ptype> <name>buf</name></param>
12388            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
12389            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
12390            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
12391            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
12392            <alias name="glBlendFuncSeparatei"/>
12393        </command>
12394        <command>
12395            <proto>void <name>glBlendFuncSeparateiOES</name></proto>
12396            <param><ptype>GLuint</ptype> <name>buf</name></param>
12397            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
12398            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
12399            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
12400            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
12401            <alias name="glBlendFuncSeparatei"/>
12402        </command>
12403        <command>
12404            <proto>void <name>glBlendFunci</name></proto>
12405            <param><ptype>GLuint</ptype> <name>buf</name></param>
12406            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
12407            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
12408        </command>
12409        <command>
12410            <proto>void <name>glBlendFunciARB</name></proto>
12411            <param><ptype>GLuint</ptype> <name>buf</name></param>
12412            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
12413            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
12414            <alias name="glBlendFunci"/>
12415        </command>
12416        <command>
12417            <proto>void <name>glBlendFunciEXT</name></proto>
12418            <param><ptype>GLuint</ptype> <name>buf</name></param>
12419            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
12420            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
12421            <alias name="glBlendFunci"/>
12422        </command>
12423        <command>
12424            <proto>void <name>glBlendFunciOES</name></proto>
12425            <param><ptype>GLuint</ptype> <name>buf</name></param>
12426            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
12427            <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
12428            <alias name="glBlendFunci"/>
12429        </command>
12430        <command>
12431            <proto>void <name>glBlendParameteriNV</name></proto>
12432            <param><ptype>GLenum</ptype> <name>pname</name></param>
12433            <param><ptype>GLint</ptype> <name>value</name></param>
12434        </command>
12435        <command>
12436            <proto>void <name>glBlitFramebuffer</name></proto>
12437            <param><ptype>GLint</ptype> <name>srcX0</name></param>
12438            <param><ptype>GLint</ptype> <name>srcY0</name></param>
12439            <param><ptype>GLint</ptype> <name>srcX1</name></param>
12440            <param><ptype>GLint</ptype> <name>srcY1</name></param>
12441            <param><ptype>GLint</ptype> <name>dstX0</name></param>
12442            <param><ptype>GLint</ptype> <name>dstY0</name></param>
12443            <param><ptype>GLint</ptype> <name>dstX1</name></param>
12444            <param><ptype>GLint</ptype> <name>dstY1</name></param>
12445            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
12446            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
12447            <glx type="render" opcode="4330"/>
12448        </command>
12449        <command>
12450            <proto>void <name>glBlitFramebufferANGLE</name></proto>
12451            <param><ptype>GLint</ptype> <name>srcX0</name></param>
12452            <param><ptype>GLint</ptype> <name>srcY0</name></param>
12453            <param><ptype>GLint</ptype> <name>srcX1</name></param>
12454            <param><ptype>GLint</ptype> <name>srcY1</name></param>
12455            <param><ptype>GLint</ptype> <name>dstX0</name></param>
12456            <param><ptype>GLint</ptype> <name>dstY0</name></param>
12457            <param><ptype>GLint</ptype> <name>dstX1</name></param>
12458            <param><ptype>GLint</ptype> <name>dstY1</name></param>
12459            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
12460            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
12461        </command>
12462        <command>
12463            <proto>void <name>glBlitFramebufferEXT</name></proto>
12464            <param><ptype>GLint</ptype> <name>srcX0</name></param>
12465            <param><ptype>GLint</ptype> <name>srcY0</name></param>
12466            <param><ptype>GLint</ptype> <name>srcX1</name></param>
12467            <param><ptype>GLint</ptype> <name>srcY1</name></param>
12468            <param><ptype>GLint</ptype> <name>dstX0</name></param>
12469            <param><ptype>GLint</ptype> <name>dstY0</name></param>
12470            <param><ptype>GLint</ptype> <name>dstX1</name></param>
12471            <param><ptype>GLint</ptype> <name>dstY1</name></param>
12472            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
12473            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
12474            <alias name="glBlitFramebuffer"/>
12475            <glx type="render" opcode="4330"/>
12476        </command>
12477        <command>
12478            <proto>void <name>glBlitFramebufferNV</name></proto>
12479            <param><ptype>GLint</ptype> <name>srcX0</name></param>
12480            <param><ptype>GLint</ptype> <name>srcY0</name></param>
12481            <param><ptype>GLint</ptype> <name>srcX1</name></param>
12482            <param><ptype>GLint</ptype> <name>srcY1</name></param>
12483            <param><ptype>GLint</ptype> <name>dstX0</name></param>
12484            <param><ptype>GLint</ptype> <name>dstY0</name></param>
12485            <param><ptype>GLint</ptype> <name>dstX1</name></param>
12486            <param><ptype>GLint</ptype> <name>dstY1</name></param>
12487            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
12488            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
12489            <alias name="glBlitFramebuffer"/>
12490        </command>
12491        <command>
12492            <proto>void <name>glBlitNamedFramebuffer</name></proto>
12493            <param><ptype>GLuint</ptype> <name>readFramebuffer</name></param>
12494            <param><ptype>GLuint</ptype> <name>drawFramebuffer</name></param>
12495            <param><ptype>GLint</ptype> <name>srcX0</name></param>
12496            <param><ptype>GLint</ptype> <name>srcY0</name></param>
12497            <param><ptype>GLint</ptype> <name>srcX1</name></param>
12498            <param><ptype>GLint</ptype> <name>srcY1</name></param>
12499            <param><ptype>GLint</ptype> <name>dstX0</name></param>
12500            <param><ptype>GLint</ptype> <name>dstY0</name></param>
12501            <param><ptype>GLint</ptype> <name>dstX1</name></param>
12502            <param><ptype>GLint</ptype> <name>dstY1</name></param>
12503            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
12504            <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
12505        </command>
12506        <command>
12507            <proto>void <name>glBufferAddressRangeNV</name></proto>
12508            <param><ptype>GLenum</ptype> <name>pname</name></param>
12509            <param><ptype>GLuint</ptype> <name>index</name></param>
12510            <param><ptype>GLuint64EXT</ptype> <name>address</name></param>
12511            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
12512        </command>
12513        <command>
12514            <proto>void <name>glBufferAttachMemoryNV</name></proto>
12515            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12516            <param><ptype>GLuint</ptype> <name>memory</name></param>
12517            <param><ptype>GLuint64</ptype> <name>offset</name></param>
12518        </command>
12519        <command>
12520            <proto>void <name>glBufferData</name></proto>
12521            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12522            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
12523            <param len="size">const void *<name>data</name></param>
12524            <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
12525        </command>
12526        <command>
12527            <proto>void <name>glBufferDataARB</name></proto>
12528            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12529            <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
12530            <param len="size">const void *<name>data</name></param>
12531            <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
12532            <alias name="glBufferData"/>
12533        </command>
12534        <command>
12535            <proto>void <name>glBufferPageCommitmentARB</name></proto>
12536            <param><ptype>GLenum</ptype> <name>target</name></param>
12537            <param><ptype>GLintptr</ptype> <name>offset</name></param>
12538            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
12539            <param><ptype>GLboolean</ptype> <name>commit</name></param>
12540        </command>
12541        <command>
12542            <proto>void <name>glBufferParameteriAPPLE</name></proto>
12543            <param><ptype>GLenum</ptype> <name>target</name></param>
12544            <param><ptype>GLenum</ptype> <name>pname</name></param>
12545            <param><ptype>GLint</ptype> <name>param</name></param>
12546        </command>
12547        <command>
12548            <proto>void <name>glBufferStorage</name></proto>
12549            <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
12550            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
12551            <param len="size">const void *<name>data</name></param>
12552            <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
12553        </command>
12554        <command>
12555            <proto>void <name>glBufferStorageEXT</name></proto>
12556            <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
12557            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
12558            <param len="size">const void *<name>data</name></param>
12559            <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
12560            <alias name="glBufferStorage"/>
12561        </command>
12562        <command>
12563            <proto>void <name>glBufferStorageExternalEXT</name></proto>
12564            <param><ptype>GLenum</ptype> <name>target</name></param>
12565            <param><ptype>GLintptr</ptype> <name>offset</name></param>
12566            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
12567            <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
12568            <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
12569        </command>
12570        <command>
12571            <proto>void <name>glBufferStorageMemEXT</name></proto>
12572            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12573            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
12574            <param><ptype>GLuint</ptype> <name>memory</name></param>
12575            <param><ptype>GLuint64</ptype> <name>offset</name></param>
12576        </command>
12577        <command>
12578            <proto>void <name>glBufferSubData</name></proto>
12579            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12580            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
12581            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
12582            <param len="size">const void *<name>data</name></param>
12583        </command>
12584        <command>
12585            <proto>void <name>glBufferSubDataARB</name></proto>
12586            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12587            <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
12588            <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
12589            <param len="size">const void *<name>data</name></param>
12590            <alias name="glBufferSubData"/>
12591        </command>
12592        <command>
12593            <proto>void <name>glCallCommandListNV</name></proto>
12594            <param><ptype>GLuint</ptype> <name>list</name></param>
12595        </command>
12596        <command>
12597            <proto>void <name>glCallList</name></proto>
12598            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
12599            <glx type="render" opcode="1"/>
12600        </command>
12601        <command>
12602            <proto>void <name>glCallLists</name></proto>
12603            <param><ptype>GLsizei</ptype> <name>n</name></param>
12604            <param group="ListNameType"><ptype>GLenum</ptype> <name>type</name></param>
12605            <param len="COMPSIZE(n,type)">const void *<name>lists</name></param>
12606            <glx type="render" opcode="2"/>
12607        </command>
12608        <command>
12609            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
12610            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12611            <glx type="vendor" opcode="1427"/>
12612        </command>
12613        <command>
12614            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
12615            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12616            <alias name="glCheckFramebufferStatus"/>
12617            <glx type="vendor" opcode="1427"/>
12618        </command>
12619        <command>
12620            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
12621            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12622        </command>
12623        <command>
12624            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
12625            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
12626            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12627        </command>
12628        <command>
12629            <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
12630            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
12631            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12632        </command>
12633        <command>
12634            <proto>void <name>glClampColor</name></proto>
12635            <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12636            <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
12637            <glx type="render" opcode="234"/>
12638        </command>
12639        <command>
12640            <proto>void <name>glClampColorARB</name></proto>
12641            <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12642            <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
12643            <alias name="glClampColor"/>
12644            <glx type="render" opcode="234"/>
12645        </command>
12646        <command>
12647            <proto>void <name>glClear</name></proto>
12648            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
12649            <glx type="render" opcode="127"/>
12650        </command>
12651        <command>
12652            <proto>void <name>glClearAccum</name></proto>
12653            <param><ptype>GLfloat</ptype> <name>red</name></param>
12654            <param><ptype>GLfloat</ptype> <name>green</name></param>
12655            <param><ptype>GLfloat</ptype> <name>blue</name></param>
12656            <param><ptype>GLfloat</ptype> <name>alpha</name></param>
12657            <glx type="render" opcode="128"/>
12658        </command>
12659        <command>
12660            <proto>void <name>glClearAccumxOES</name></proto>
12661            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
12662            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
12663            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
12664            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
12665        </command>
12666        <command>
12667            <proto>void <name>glClearBufferData</name></proto>
12668            <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
12669            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12670            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12671            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12672            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
12673        </command>
12674        <command>
12675            <proto>void <name>glClearBufferSubData</name></proto>
12676            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12677            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12678            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
12679            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
12680            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12681            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12682            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
12683        </command>
12684        <command>
12685            <proto>void <name>glClearBufferfi</name></proto>
12686            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
12687            <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
12688            <param><ptype>GLfloat</ptype> <name>depth</name></param>
12689            <param><ptype>GLint</ptype> <name>stencil</name></param>
12690            <glx type="render" opcode="360"/>
12691        </command>
12692        <command>
12693            <proto>void <name>glClearBufferfv</name></proto>
12694            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
12695            <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
12696            <param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param>
12697            <glx type="render" opcode="361"/>
12698        </command>
12699        <command>
12700            <proto>void <name>glClearBufferiv</name></proto>
12701            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
12702            <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
12703            <param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param>
12704            <glx type="render" opcode="362"/>
12705        </command>
12706        <command>
12707            <proto>void <name>glClearBufferuiv</name></proto>
12708            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
12709            <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
12710            <param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param>
12711            <glx type="render" opcode="363"/>
12712        </command>
12713        <command>
12714            <proto>void <name>glClearColor</name></proto>
12715            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
12716            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
12717            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
12718            <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
12719            <glx type="render" opcode="130"/>
12720        </command>
12721        <command>
12722            <proto>void <name>glClearColorIiEXT</name></proto>
12723            <param><ptype>GLint</ptype> <name>red</name></param>
12724            <param><ptype>GLint</ptype> <name>green</name></param>
12725            <param><ptype>GLint</ptype> <name>blue</name></param>
12726            <param><ptype>GLint</ptype> <name>alpha</name></param>
12727            <glx type="render" opcode="4292"/>
12728        </command>
12729        <command>
12730            <proto>void <name>glClearColorIuiEXT</name></proto>
12731            <param><ptype>GLuint</ptype> <name>red</name></param>
12732            <param><ptype>GLuint</ptype> <name>green</name></param>
12733            <param><ptype>GLuint</ptype> <name>blue</name></param>
12734            <param><ptype>GLuint</ptype> <name>alpha</name></param>
12735            <glx type="render" opcode="4293"/>
12736        </command>
12737        <command>
12738            <proto>void <name>glClearColorx</name></proto>
12739            <param><ptype>GLfixed</ptype> <name>red</name></param>
12740            <param><ptype>GLfixed</ptype> <name>green</name></param>
12741            <param><ptype>GLfixed</ptype> <name>blue</name></param>
12742            <param><ptype>GLfixed</ptype> <name>alpha</name></param>
12743        </command>
12744        <command>
12745            <proto>void <name>glClearColorxOES</name></proto>
12746            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
12747            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
12748            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
12749            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
12750        </command>
12751        <command>
12752            <proto>void <name>glClearDepth</name></proto>
12753            <param><ptype>GLdouble</ptype> <name>depth</name></param>
12754            <glx type="render" opcode="132"/>
12755        </command>
12756        <command>
12757            <proto>void <name>glClearDepthdNV</name></proto>
12758            <param><ptype>GLdouble</ptype> <name>depth</name></param>
12759            <glx type="render" opcode="4284"/>
12760        </command>
12761        <command>
12762            <proto>void <name>glClearDepthf</name></proto>
12763            <param><ptype>GLfloat</ptype> <name>d</name></param>
12764        </command>
12765        <command>
12766            <proto>void <name>glClearDepthfOES</name></proto>
12767            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>depth</name></param>
12768            <glx type="render" opcode="4308"/>
12769            <alias name="glClearDepthf"/>
12770        </command>
12771        <command>
12772            <proto>void <name>glClearDepthx</name></proto>
12773            <param><ptype>GLfixed</ptype> <name>depth</name></param>
12774        </command>
12775        <command>
12776            <proto>void <name>glClearDepthxOES</name></proto>
12777            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>depth</name></param>
12778        </command>
12779        <command>
12780            <proto>void <name>glClearIndex</name></proto>
12781            <param group="MaskedColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
12782            <glx type="render" opcode="129"/>
12783        </command>
12784        <command>
12785            <proto>void <name>glClearNamedBufferData</name></proto>
12786            <param><ptype>GLuint</ptype> <name>buffer</name></param>
12787            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12788            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12789            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12790            <param>const void *<name>data</name></param>
12791        </command>
12792        <command>
12793            <proto>void <name>glClearNamedBufferDataEXT</name></proto>
12794            <param><ptype>GLuint</ptype> <name>buffer</name></param>
12795            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12796            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12797            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12798            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
12799        </command>
12800        <command>
12801            <proto>void <name>glClearNamedBufferSubData</name></proto>
12802            <param><ptype>GLuint</ptype> <name>buffer</name></param>
12803            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
12804            <param><ptype>GLintptr</ptype> <name>offset</name></param>
12805            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
12806            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12807            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12808            <param>const void *<name>data</name></param>
12809        </command>
12810        <command>
12811            <proto>void <name>glClearNamedBufferSubDataEXT</name></proto>
12812            <param><ptype>GLuint</ptype> <name>buffer</name></param>
12813            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
12814            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>offset</name></param>
12815            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
12816            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12817            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12818            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
12819        </command>
12820        <command>
12821            <proto>void <name>glClearNamedFramebufferfi</name></proto>
12822            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
12823            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
12824            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
12825            <param><ptype>GLfloat</ptype> <name>depth</name></param>
12826            <param><ptype>GLint</ptype> <name>stencil</name></param>
12827        </command>
12828        <command>
12829            <proto>void <name>glClearNamedFramebufferfv</name></proto>
12830            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
12831            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
12832            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
12833            <param>const <ptype>GLfloat</ptype> *<name>value</name></param>
12834        </command>
12835        <command>
12836            <proto>void <name>glClearNamedFramebufferiv</name></proto>
12837            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
12838            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
12839            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
12840            <param>const <ptype>GLint</ptype> *<name>value</name></param>
12841        </command>
12842        <command>
12843            <proto>void <name>glClearNamedFramebufferuiv</name></proto>
12844            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
12845            <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
12846            <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
12847            <param>const <ptype>GLuint</ptype> *<name>value</name></param>
12848        </command>
12849        <command>
12850            <proto>void <name>glClearPixelLocalStorageuiEXT</name></proto>
12851            <param><ptype>GLsizei</ptype> <name>offset</name></param>
12852            <param><ptype>GLsizei</ptype> <name>n</name></param>
12853            <param len="n">const <ptype>GLuint</ptype> *<name>values</name></param>
12854        </command>
12855        <command>
12856            <proto>void <name>glClearStencil</name></proto>
12857            <param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
12858            <glx type="render" opcode="131"/>
12859        </command>
12860        <command>
12861            <proto>void <name>glClearTexImage</name></proto>
12862            <param><ptype>GLuint</ptype> <name>texture</name></param>
12863            <param><ptype>GLint</ptype> <name>level</name></param>
12864            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12865            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12866            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
12867        </command>
12868        <command>
12869            <proto>void <name>glClearTexImageEXT</name></proto>
12870            <param><ptype>GLuint</ptype> <name>texture</name></param>
12871            <param><ptype>GLint</ptype> <name>level</name></param>
12872            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12873            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12874            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
12875            <alias name="glClearTexImage"/>
12876        </command>
12877        <command>
12878            <proto>void <name>glClearTexSubImage</name></proto>
12879            <param><ptype>GLuint</ptype> <name>texture</name></param>
12880            <param><ptype>GLint</ptype> <name>level</name></param>
12881            <param><ptype>GLint</ptype> <name>xoffset</name></param>
12882            <param><ptype>GLint</ptype> <name>yoffset</name></param>
12883            <param><ptype>GLint</ptype> <name>zoffset</name></param>
12884            <param><ptype>GLsizei</ptype> <name>width</name></param>
12885            <param><ptype>GLsizei</ptype> <name>height</name></param>
12886            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12887            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12888            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12889            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
12890        </command>
12891        <command>
12892            <proto>void <name>glClearTexSubImageEXT</name></proto>
12893            <param><ptype>GLuint</ptype> <name>texture</name></param>
12894            <param><ptype>GLint</ptype> <name>level</name></param>
12895            <param><ptype>GLint</ptype> <name>xoffset</name></param>
12896            <param><ptype>GLint</ptype> <name>yoffset</name></param>
12897            <param><ptype>GLint</ptype> <name>zoffset</name></param>
12898            <param><ptype>GLsizei</ptype> <name>width</name></param>
12899            <param><ptype>GLsizei</ptype> <name>height</name></param>
12900            <param><ptype>GLsizei</ptype> <name>depth</name></param>
12901            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12902            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12903            <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
12904            <alias name="glClearTexSubImage"/>
12905        </command>
12906        <command>
12907            <proto>void <name>glClientActiveTexture</name></proto>
12908            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
12909        </command>
12910        <command>
12911            <proto>void <name>glClientActiveTextureARB</name></proto>
12912            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
12913            <alias name="glClientActiveTexture"/>
12914        </command>
12915        <command>
12916            <proto>void <name>glClientActiveVertexStreamATI</name></proto>
12917            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
12918        </command>
12919        <command>
12920            <proto>void <name>glClientAttribDefaultEXT</name></proto>
12921            <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
12922        </command>
12923        <command>
12924            <proto>void <name>glClientWaitSemaphoreui64NVX</name></proto>
12925            <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param>
12926            <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param>
12927            <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
12928        </command>
12929        <command>
12930            <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
12931            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
12932            <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
12933            <param><ptype>GLuint64</ptype> <name>timeout</name></param>
12934        </command>
12935        <command>
12936            <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
12937            <param><ptype>GLsync</ptype> <name>sync</name></param>
12938            <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
12939            <param><ptype>GLuint64</ptype> <name>timeout</name></param>
12940            <alias name="glClientWaitSync"/>
12941        </command>
12942        <command>
12943            <proto>void <name>glClipControl</name></proto>
12944            <param group="ClipControlOrigin"><ptype>GLenum</ptype> <name>origin</name></param>
12945            <param group="ClipControlDepth"><ptype>GLenum</ptype> <name>depth</name></param>
12946        </command>
12947        <command>
12948            <proto>void <name>glClipControlEXT</name></proto>
12949            <param><ptype>GLenum</ptype> <name>origin</name></param>
12950            <param><ptype>GLenum</ptype> <name>depth</name></param>
12951            <alias name="glClipControl"/>
12952        </command>
12953        <command>
12954            <proto>void <name>glClipPlane</name></proto>
12955            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
12956            <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
12957            <glx type="render" opcode="77"/>
12958        </command>
12959        <command>
12960            <proto>void <name>glClipPlanef</name></proto>
12961            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
12962            <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
12963        </command>
12964        <command>
12965            <proto>void <name>glClipPlanefIMG</name></proto>
12966            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
12967            <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
12968        </command>
12969        <command>
12970            <proto>void <name>glClipPlanefOES</name></proto>
12971            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
12972            <param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param>
12973            <glx type="render" opcode="4312"/>
12974        </command>
12975        <command>
12976            <proto>void <name>glClipPlanex</name></proto>
12977            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
12978            <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
12979        </command>
12980        <command>
12981            <proto>void <name>glClipPlanexIMG</name></proto>
12982            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
12983            <param len="4">const <ptype>GLfixed</ptype> *<name>eqn</name></param>
12984        </command>
12985        <command>
12986            <proto>void <name>glClipPlanexOES</name></proto>
12987            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
12988            <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
12989        </command>
12990        <command>
12991            <proto>void <name>glColor3b</name></proto>
12992            <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
12993            <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
12994            <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
12995            <vecequiv name="glColor3bv"/>
12996        </command>
12997        <command>
12998            <proto>void <name>glColor3bv</name></proto>
12999            <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
13000            <glx type="render" opcode="6"/>
13001        </command>
13002        <command>
13003            <proto>void <name>glColor3d</name></proto>
13004            <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
13005            <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
13006            <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
13007            <vecequiv name="glColor3dv"/>
13008        </command>
13009        <command>
13010            <proto>void <name>glColor3dv</name></proto>
13011            <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
13012            <glx type="render" opcode="7"/>
13013        </command>
13014        <command>
13015            <proto>void <name>glColor3f</name></proto>
13016            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
13017            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
13018            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
13019            <vecequiv name="glColor3fv"/>
13020        </command>
13021        <command>
13022            <proto>void <name>glColor3fVertex3fSUN</name></proto>
13023            <param><ptype>GLfloat</ptype> <name>r</name></param>
13024            <param><ptype>GLfloat</ptype> <name>g</name></param>
13025            <param><ptype>GLfloat</ptype> <name>b</name></param>
13026            <param><ptype>GLfloat</ptype> <name>x</name></param>
13027            <param><ptype>GLfloat</ptype> <name>y</name></param>
13028            <param><ptype>GLfloat</ptype> <name>z</name></param>
13029        </command>
13030        <command>
13031            <proto>void <name>glColor3fVertex3fvSUN</name></proto>
13032            <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
13033            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
13034        </command>
13035        <command>
13036            <proto>void <name>glColor3fv</name></proto>
13037            <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
13038            <glx type="render" opcode="8"/>
13039        </command>
13040        <command>
13041            <proto>void <name>glColor3hNV</name></proto>
13042            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
13043            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
13044            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
13045            <vecequiv name="glColor3hvNV"/>
13046        </command>
13047        <command>
13048            <proto>void <name>glColor3hvNV</name></proto>
13049            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
13050            <glx type="render" opcode="4244"/>
13051        </command>
13052        <command>
13053            <proto>void <name>glColor3i</name></proto>
13054            <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
13055            <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
13056            <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
13057            <vecequiv name="glColor3iv"/>
13058        </command>
13059        <command>
13060            <proto>void <name>glColor3iv</name></proto>
13061            <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
13062            <glx type="render" opcode="9"/>
13063        </command>
13064        <command>
13065            <proto>void <name>glColor3s</name></proto>
13066            <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
13067            <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
13068            <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
13069            <vecequiv name="glColor3sv"/>
13070        </command>
13071        <command>
13072            <proto>void <name>glColor3sv</name></proto>
13073            <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
13074            <glx type="render" opcode="10"/>
13075        </command>
13076        <command>
13077            <proto>void <name>glColor3ub</name></proto>
13078            <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
13079            <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
13080            <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
13081            <vecequiv name="glColor3ubv"/>
13082        </command>
13083        <command>
13084            <proto>void <name>glColor3ubv</name></proto>
13085            <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
13086            <glx type="render" opcode="11"/>
13087        </command>
13088        <command>
13089            <proto>void <name>glColor3ui</name></proto>
13090            <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
13091            <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
13092            <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
13093            <vecequiv name="glColor3uiv"/>
13094        </command>
13095        <command>
13096            <proto>void <name>glColor3uiv</name></proto>
13097            <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
13098            <glx type="render" opcode="12"/>
13099        </command>
13100        <command>
13101            <proto>void <name>glColor3us</name></proto>
13102            <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
13103            <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
13104            <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
13105            <vecequiv name="glColor3usv"/>
13106        </command>
13107        <command>
13108            <proto>void <name>glColor3usv</name></proto>
13109            <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
13110            <glx type="render" opcode="13"/>
13111        </command>
13112        <command>
13113            <proto>void <name>glColor3xOES</name></proto>
13114            <param><ptype>GLfixed</ptype> <name>red</name></param>
13115            <param><ptype>GLfixed</ptype> <name>green</name></param>
13116            <param><ptype>GLfixed</ptype> <name>blue</name></param>
13117        </command>
13118        <command>
13119            <proto>void <name>glColor3xvOES</name></proto>
13120            <param len="3">const <ptype>GLfixed</ptype> *<name>components</name></param>
13121        </command>
13122        <command>
13123            <proto>void <name>glColor4b</name></proto>
13124            <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
13125            <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
13126            <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
13127            <param group="ColorB"><ptype>GLbyte</ptype> <name>alpha</name></param>
13128            <vecequiv name="glColor4bv"/>
13129        </command>
13130        <command>
13131            <proto>void <name>glColor4bv</name></proto>
13132            <param group="ColorB" len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
13133            <glx type="render" opcode="14"/>
13134        </command>
13135        <command>
13136            <proto>void <name>glColor4d</name></proto>
13137            <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
13138            <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
13139            <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
13140            <param group="ColorD"><ptype>GLdouble</ptype> <name>alpha</name></param>
13141            <vecequiv name="glColor4dv"/>
13142        </command>
13143        <command>
13144            <proto>void <name>glColor4dv</name></proto>
13145            <param group="ColorD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
13146            <glx type="render" opcode="15"/>
13147        </command>
13148        <command>
13149            <proto>void <name>glColor4f</name></proto>
13150            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
13151            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
13152            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
13153            <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
13154            <vecequiv name="glColor4fv"/>
13155        </command>
13156        <command>
13157            <proto>void <name>glColor4fNormal3fVertex3fSUN</name></proto>
13158            <param><ptype>GLfloat</ptype> <name>r</name></param>
13159            <param><ptype>GLfloat</ptype> <name>g</name></param>
13160            <param><ptype>GLfloat</ptype> <name>b</name></param>
13161            <param><ptype>GLfloat</ptype> <name>a</name></param>
13162            <param><ptype>GLfloat</ptype> <name>nx</name></param>
13163            <param><ptype>GLfloat</ptype> <name>ny</name></param>
13164            <param><ptype>GLfloat</ptype> <name>nz</name></param>
13165            <param><ptype>GLfloat</ptype> <name>x</name></param>
13166            <param><ptype>GLfloat</ptype> <name>y</name></param>
13167            <param><ptype>GLfloat</ptype> <name>z</name></param>
13168        </command>
13169        <command>
13170            <proto>void <name>glColor4fNormal3fVertex3fvSUN</name></proto>
13171            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
13172            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
13173            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
13174        </command>
13175        <command>
13176            <proto>void <name>glColor4fv</name></proto>
13177            <param group="ColorF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
13178            <glx type="render" opcode="16"/>
13179        </command>
13180        <command>
13181            <proto>void <name>glColor4hNV</name></proto>
13182            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
13183            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
13184            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
13185            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>alpha</name></param>
13186            <vecequiv name="glColor4hvNV"/>
13187        </command>
13188        <command>
13189            <proto>void <name>glColor4hvNV</name></proto>
13190            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
13191            <glx type="render" opcode="4245"/>
13192        </command>
13193        <command>
13194            <proto>void <name>glColor4i</name></proto>
13195            <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
13196            <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
13197            <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
13198            <param group="ColorI"><ptype>GLint</ptype> <name>alpha</name></param>
13199            <vecequiv name="glColor4iv"/>
13200        </command>
13201        <command>
13202            <proto>void <name>glColor4iv</name></proto>
13203            <param group="ColorI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
13204            <glx type="render" opcode="17"/>
13205        </command>
13206        <command>
13207            <proto>void <name>glColor4s</name></proto>
13208            <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
13209            <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
13210            <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
13211            <param group="ColorS"><ptype>GLshort</ptype> <name>alpha</name></param>
13212            <vecequiv name="glColor4sv"/>
13213        </command>
13214        <command>
13215            <proto>void <name>glColor4sv</name></proto>
13216            <param group="ColorS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
13217            <glx type="render" opcode="18"/>
13218        </command>
13219        <command>
13220            <proto>void <name>glColor4ub</name></proto>
13221            <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
13222            <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
13223            <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
13224            <param group="ColorUB"><ptype>GLubyte</ptype> <name>alpha</name></param>
13225            <vecequiv name="glColor4ubv"/>
13226        </command>
13227        <command>
13228            <proto>void <name>glColor4ubVertex2fSUN</name></proto>
13229            <param><ptype>GLubyte</ptype> <name>r</name></param>
13230            <param><ptype>GLubyte</ptype> <name>g</name></param>
13231            <param><ptype>GLubyte</ptype> <name>b</name></param>
13232            <param><ptype>GLubyte</ptype> <name>a</name></param>
13233            <param><ptype>GLfloat</ptype> <name>x</name></param>
13234            <param><ptype>GLfloat</ptype> <name>y</name></param>
13235        </command>
13236        <command>
13237            <proto>void <name>glColor4ubVertex2fvSUN</name></proto>
13238            <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
13239            <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
13240        </command>
13241        <command>
13242            <proto>void <name>glColor4ubVertex3fSUN</name></proto>
13243            <param><ptype>GLubyte</ptype> <name>r</name></param>
13244            <param><ptype>GLubyte</ptype> <name>g</name></param>
13245            <param><ptype>GLubyte</ptype> <name>b</name></param>
13246            <param><ptype>GLubyte</ptype> <name>a</name></param>
13247            <param><ptype>GLfloat</ptype> <name>x</name></param>
13248            <param><ptype>GLfloat</ptype> <name>y</name></param>
13249            <param><ptype>GLfloat</ptype> <name>z</name></param>
13250        </command>
13251        <command>
13252            <proto>void <name>glColor4ubVertex3fvSUN</name></proto>
13253            <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
13254            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
13255        </command>
13256        <command>
13257            <proto>void <name>glColor4ubv</name></proto>
13258            <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
13259            <glx type="render" opcode="19"/>
13260        </command>
13261        <command>
13262            <proto>void <name>glColor4ui</name></proto>
13263            <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
13264            <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
13265            <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
13266            <param group="ColorUI"><ptype>GLuint</ptype> <name>alpha</name></param>
13267            <vecequiv name="glColor4uiv"/>
13268        </command>
13269        <command>
13270            <proto>void <name>glColor4uiv</name></proto>
13271            <param group="ColorUI" len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
13272            <glx type="render" opcode="20"/>
13273        </command>
13274        <command>
13275            <proto>void <name>glColor4us</name></proto>
13276            <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
13277            <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
13278            <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
13279            <param group="ColorUS"><ptype>GLushort</ptype> <name>alpha</name></param>
13280            <vecequiv name="glColor4usv"/>
13281        </command>
13282        <command>
13283            <proto>void <name>glColor4usv</name></proto>
13284            <param group="ColorUS" len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
13285            <glx type="render" opcode="21"/>
13286        </command>
13287        <command>
13288            <proto>void <name>glColor4x</name></proto>
13289            <param><ptype>GLfixed</ptype> <name>red</name></param>
13290            <param><ptype>GLfixed</ptype> <name>green</name></param>
13291            <param><ptype>GLfixed</ptype> <name>blue</name></param>
13292            <param><ptype>GLfixed</ptype> <name>alpha</name></param>
13293        </command>
13294        <command>
13295            <proto>void <name>glColor4xOES</name></proto>
13296            <param><ptype>GLfixed</ptype> <name>red</name></param>
13297            <param><ptype>GLfixed</ptype> <name>green</name></param>
13298            <param><ptype>GLfixed</ptype> <name>blue</name></param>
13299            <param><ptype>GLfixed</ptype> <name>alpha</name></param>
13300        </command>
13301        <command>
13302            <proto>void <name>glColor4xvOES</name></proto>
13303            <param len="4">const <ptype>GLfixed</ptype> *<name>components</name></param>
13304        </command>
13305        <command>
13306            <proto>void <name>glColorFormatNV</name></proto>
13307            <param><ptype>GLint</ptype> <name>size</name></param>
13308            <param><ptype>GLenum</ptype> <name>type</name></param>
13309            <param><ptype>GLsizei</ptype> <name>stride</name></param>
13310        </command>
13311        <command>
13312            <proto>void <name>glColorFragmentOp1ATI</name></proto>
13313            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
13314            <param><ptype>GLuint</ptype> <name>dst</name></param>
13315            <param><ptype>GLuint</ptype> <name>dstMask</name></param>
13316            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
13317            <param><ptype>GLuint</ptype> <name>arg1</name></param>
13318            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
13319            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
13320        </command>
13321        <command>
13322            <proto>void <name>glColorFragmentOp2ATI</name></proto>
13323            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
13324            <param><ptype>GLuint</ptype> <name>dst</name></param>
13325            <param><ptype>GLuint</ptype> <name>dstMask</name></param>
13326            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
13327            <param><ptype>GLuint</ptype> <name>arg1</name></param>
13328            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
13329            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
13330            <param><ptype>GLuint</ptype> <name>arg2</name></param>
13331            <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
13332            <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
13333        </command>
13334        <command>
13335            <proto>void <name>glColorFragmentOp3ATI</name></proto>
13336            <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
13337            <param><ptype>GLuint</ptype> <name>dst</name></param>
13338            <param><ptype>GLuint</ptype> <name>dstMask</name></param>
13339            <param><ptype>GLuint</ptype> <name>dstMod</name></param>
13340            <param><ptype>GLuint</ptype> <name>arg1</name></param>
13341            <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
13342            <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
13343            <param><ptype>GLuint</ptype> <name>arg2</name></param>
13344            <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
13345            <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
13346            <param><ptype>GLuint</ptype> <name>arg3</name></param>
13347            <param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
13348            <param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
13349        </command>
13350        <command>
13351            <proto>void <name>glColorMask</name></proto>
13352            <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
13353            <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
13354            <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
13355            <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
13356            <glx type="render" opcode="134"/>
13357        </command>
13358        <command>
13359            <proto>void <name>glColorMaskIndexedEXT</name></proto>
13360            <param><ptype>GLuint</ptype> <name>index</name></param>
13361            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
13362            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
13363            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
13364            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
13365            <alias name="glColorMaski"/>
13366            <glx type="render" opcode="352"/>
13367        </command>
13368        <command>
13369            <proto>void <name>glColorMaski</name></proto>
13370            <param><ptype>GLuint</ptype> <name>index</name></param>
13371            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
13372            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
13373            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
13374            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
13375        </command>
13376        <command>
13377            <proto>void <name>glColorMaskiEXT</name></proto>
13378            <param><ptype>GLuint</ptype> <name>index</name></param>
13379            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
13380            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
13381            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
13382            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
13383            <alias name="glColorMaski"/>
13384        </command>
13385        <command>
13386            <proto>void <name>glColorMaskiOES</name></proto>
13387            <param><ptype>GLuint</ptype> <name>index</name></param>
13388            <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
13389            <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
13390            <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
13391            <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
13392            <alias name="glColorMaski"/>
13393        </command>
13394        <command>
13395            <proto>void <name>glColorMaterial</name></proto>
13396            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13397            <param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
13398            <glx type="render" opcode="78"/>
13399        </command>
13400        <command>
13401            <proto>void <name>glColorP3ui</name></proto>
13402            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
13403            <param><ptype>GLuint</ptype> <name>color</name></param>
13404        </command>
13405        <command>
13406            <proto>void <name>glColorP3uiv</name></proto>
13407            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
13408            <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
13409        </command>
13410        <command>
13411            <proto>void <name>glColorP4ui</name></proto>
13412            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
13413            <param><ptype>GLuint</ptype> <name>color</name></param>
13414        </command>
13415        <command>
13416            <proto>void <name>glColorP4uiv</name></proto>
13417            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
13418            <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
13419        </command>
13420        <command>
13421            <proto>void <name>glColorPointer</name></proto>
13422            <param><ptype>GLint</ptype> <name>size</name></param>
13423            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
13424            <param><ptype>GLsizei</ptype> <name>stride</name></param>
13425            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
13426        </command>
13427        <command>
13428            <proto>void <name>glColorPointerEXT</name></proto>
13429            <param><ptype>GLint</ptype> <name>size</name></param>
13430            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
13431            <param><ptype>GLsizei</ptype> <name>stride</name></param>
13432            <param><ptype>GLsizei</ptype> <name>count</name></param>
13433            <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
13434        </command>
13435        <command>
13436            <proto>void <name>glColorPointerListIBM</name></proto>
13437            <param><ptype>GLint</ptype> <name>size</name></param>
13438            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
13439            <param><ptype>GLint</ptype> <name>stride</name></param>
13440            <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
13441            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
13442        </command>
13443        <command>
13444            <proto>void <name>glColorPointervINTEL</name></proto>
13445            <param><ptype>GLint</ptype> <name>size</name></param>
13446            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
13447            <param len="4">const void **<name>pointer</name></param>
13448        </command>
13449        <command>
13450            <proto>void <name>glColorSubTable</name></proto>
13451            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
13452            <param><ptype>GLsizei</ptype> <name>start</name></param>
13453            <param><ptype>GLsizei</ptype> <name>count</name></param>
13454            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13455            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13456            <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
13457            <glx type="render" opcode="195"/>
13458            <glx type="render" opcode="312" name="glColorSubTablePBO" comment="PBO protocol"/>
13459        </command>
13460        <command>
13461            <proto>void <name>glColorSubTableEXT</name></proto>
13462            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
13463            <param><ptype>GLsizei</ptype> <name>start</name></param>
13464            <param><ptype>GLsizei</ptype> <name>count</name></param>
13465            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13466            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13467            <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
13468            <alias name="glColorSubTable"/>
13469        </command>
13470        <command>
13471            <proto>void <name>glColorTable</name></proto>
13472            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
13473            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13474            <param><ptype>GLsizei</ptype> <name>width</name></param>
13475            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13476            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13477            <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
13478            <glx type="render" opcode="2053"/>
13479            <glx type="render" opcode="313" name="glColorTablePBO" comment="PBO protocol"/>
13480        </command>
13481        <command>
13482            <proto>void <name>glColorTableEXT</name></proto>
13483            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
13484            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
13485            <param><ptype>GLsizei</ptype> <name>width</name></param>
13486            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13487            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13488            <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
13489            <alias name="glColorTable"/>
13490        </command>
13491        <command>
13492            <proto>void <name>glColorTableParameterfv</name></proto>
13493            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
13494            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
13495            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
13496            <glx type="render" opcode="2054"/>
13497        </command>
13498        <command>
13499            <proto>void <name>glColorTableParameterfvSGI</name></proto>
13500            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
13501            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
13502            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
13503            <alias name="glColorTableParameterfv"/>
13504            <glx type="render" opcode="2054"/>
13505        </command>
13506        <command>
13507            <proto>void <name>glColorTableParameteriv</name></proto>
13508            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
13509            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
13510            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
13511            <glx type="render" opcode="2055"/>
13512        </command>
13513        <command>
13514            <proto>void <name>glColorTableParameterivSGI</name></proto>
13515            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
13516            <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
13517            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
13518            <alias name="glColorTableParameteriv"/>
13519            <glx type="render" opcode="2055"/>
13520        </command>
13521        <command>
13522            <proto>void <name>glColorTableSGI</name></proto>
13523            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
13524            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13525            <param><ptype>GLsizei</ptype> <name>width</name></param>
13526            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13527            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13528            <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
13529            <alias name="glColorTable"/>
13530            <glx type="render" opcode="2053"/>
13531        </command>
13532        <command>
13533            <proto>void <name>glCombinerInputNV</name></proto>
13534            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
13535            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
13536            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
13537            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
13538            <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
13539            <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
13540            <glx type="render" opcode="4140"/>
13541        </command>
13542        <command>
13543            <proto>void <name>glCombinerOutputNV</name></proto>
13544            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
13545            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
13546            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>abOutput</name></param>
13547            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>cdOutput</name></param>
13548            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>sumOutput</name></param>
13549            <param group="CombinerScaleNV"><ptype>GLenum</ptype> <name>scale</name></param>
13550            <param group="CombinerBiasNV"><ptype>GLenum</ptype> <name>bias</name></param>
13551            <param group="Boolean"><ptype>GLboolean</ptype> <name>abDotProduct</name></param>
13552            <param group="Boolean"><ptype>GLboolean</ptype> <name>cdDotProduct</name></param>
13553            <param group="Boolean"><ptype>GLboolean</ptype> <name>muxSum</name></param>
13554            <glx type="render" opcode="4141"/>
13555        </command>
13556        <command>
13557            <proto>void <name>glCombinerParameterfNV</name></proto>
13558            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13559            <param><ptype>GLfloat</ptype> <name>param</name></param>
13560            <glx type="render" opcode="4136"/>
13561        </command>
13562        <command>
13563            <proto>void <name>glCombinerParameterfvNV</name></proto>
13564            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13565            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
13566            <glx type="render" opcode="4137"/>
13567        </command>
13568        <command>
13569            <proto>void <name>glCombinerParameteriNV</name></proto>
13570            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13571            <param><ptype>GLint</ptype> <name>param</name></param>
13572            <glx type="render" opcode="4138"/>
13573        </command>
13574        <command>
13575            <proto>void <name>glCombinerParameterivNV</name></proto>
13576            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13577            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
13578            <glx type="render" opcode="4139"/>
13579        </command>
13580        <command>
13581            <proto>void <name>glCombinerStageParameterfvNV</name></proto>
13582            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
13583            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13584            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
13585        </command>
13586        <command>
13587            <proto>void <name>glCommandListSegmentsNV</name></proto>
13588            <param><ptype>GLuint</ptype> <name>list</name></param>
13589            <param><ptype>GLuint</ptype> <name>segments</name></param>
13590        </command>
13591        <command>
13592            <proto>void <name>glCompileCommandListNV</name></proto>
13593            <param><ptype>GLuint</ptype> <name>list</name></param>
13594        </command>
13595        <command>
13596            <proto>void <name>glCompileShader</name></proto>
13597            <param><ptype>GLuint</ptype> <name>shader</name></param>
13598        </command>
13599        <command>
13600            <proto>void <name>glCompileShaderARB</name></proto>
13601            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
13602            <alias name="glCompileShader"/>
13603        </command>
13604        <command>
13605            <proto>void <name>glCompileShaderIncludeARB</name></proto>
13606            <param><ptype>GLuint</ptype> <name>shader</name></param>
13607            <param><ptype>GLsizei</ptype> <name>count</name></param>
13608            <param len="count">const <ptype>GLchar</ptype> *const*<name>path</name></param>
13609            <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
13610        </command>
13611        <command>
13612            <proto>void <name>glCompressedMultiTexImage1DEXT</name></proto>
13613            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13614            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13615            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13616            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13617            <param><ptype>GLsizei</ptype> <name>width</name></param>
13618            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13619            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13620            <param len="imageSize">const void *<name>bits</name></param>
13621        </command>
13622        <command>
13623            <proto>void <name>glCompressedMultiTexImage2DEXT</name></proto>
13624            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13625            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13626            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13627            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13628            <param><ptype>GLsizei</ptype> <name>width</name></param>
13629            <param><ptype>GLsizei</ptype> <name>height</name></param>
13630            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13631            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13632            <param len="imageSize">const void *<name>bits</name></param>
13633        </command>
13634        <command>
13635            <proto>void <name>glCompressedMultiTexImage3DEXT</name></proto>
13636            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13637            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13638            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13639            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13640            <param><ptype>GLsizei</ptype> <name>width</name></param>
13641            <param><ptype>GLsizei</ptype> <name>height</name></param>
13642            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13643            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13644            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13645            <param len="imageSize">const void *<name>bits</name></param>
13646        </command>
13647        <command>
13648            <proto>void <name>glCompressedMultiTexSubImage1DEXT</name></proto>
13649            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13650            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13651            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13652            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13653            <param><ptype>GLsizei</ptype> <name>width</name></param>
13654            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13655            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13656            <param len="imageSize">const void *<name>bits</name></param>
13657        </command>
13658        <command>
13659            <proto>void <name>glCompressedMultiTexSubImage2DEXT</name></proto>
13660            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13661            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13662            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13663            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13664            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13665            <param><ptype>GLsizei</ptype> <name>width</name></param>
13666            <param><ptype>GLsizei</ptype> <name>height</name></param>
13667            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13668            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13669            <param len="imageSize">const void *<name>bits</name></param>
13670        </command>
13671        <command>
13672            <proto>void <name>glCompressedMultiTexSubImage3DEXT</name></proto>
13673            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13674            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13675            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13676            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13677            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13678            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
13679            <param><ptype>GLsizei</ptype> <name>width</name></param>
13680            <param><ptype>GLsizei</ptype> <name>height</name></param>
13681            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13682            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13683            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13684            <param len="imageSize">const void *<name>bits</name></param>
13685        </command>
13686        <command>
13687            <proto>void <name>glCompressedTexImage1D</name></proto>
13688            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13689            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13690            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13691            <param><ptype>GLsizei</ptype> <name>width</name></param>
13692            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13693            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13694            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13695            <glx type="render" opcode="214"/>
13696            <glx type="render" opcode="314" name="glCompressedTexImage1DPBO" comment="PBO protocol"/>
13697        </command>
13698        <command>
13699            <proto>void <name>glCompressedTexImage1DARB</name></proto>
13700            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13701            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13702            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13703            <param><ptype>GLsizei</ptype> <name>width</name></param>
13704            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13705            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13706            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13707            <alias name="glCompressedTexImage1D"/>
13708            <glx type="render" opcode="214"/>
13709        </command>
13710        <command>
13711            <proto>void <name>glCompressedTexImage2D</name></proto>
13712            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13713            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13714            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13715            <param><ptype>GLsizei</ptype> <name>width</name></param>
13716            <param><ptype>GLsizei</ptype> <name>height</name></param>
13717            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13718            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13719            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13720            <glx type="render" opcode="215"/>
13721            <glx type="render" opcode="315" name="glCompressedTexImage2DPBO" comment="PBO protocol"/>
13722        </command>
13723        <command>
13724            <proto>void <name>glCompressedTexImage2DARB</name></proto>
13725            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13726            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13727            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13728            <param><ptype>GLsizei</ptype> <name>width</name></param>
13729            <param><ptype>GLsizei</ptype> <name>height</name></param>
13730            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13731            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13732            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13733            <alias name="glCompressedTexImage2D"/>
13734            <glx type="render" opcode="215"/>
13735        </command>
13736        <command>
13737            <proto>void <name>glCompressedTexImage3D</name></proto>
13738            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13739            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13740            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13741            <param><ptype>GLsizei</ptype> <name>width</name></param>
13742            <param><ptype>GLsizei</ptype> <name>height</name></param>
13743            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13744            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13745            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13746            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13747            <glx type="render" opcode="216"/>
13748            <glx type="render" opcode="316" name="glCompressedTexImage3DPBO" comment="PBO protocol"/>
13749        </command>
13750        <command>
13751            <proto>void <name>glCompressedTexImage3DARB</name></proto>
13752            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13753            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13754            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13755            <param><ptype>GLsizei</ptype> <name>width</name></param>
13756            <param><ptype>GLsizei</ptype> <name>height</name></param>
13757            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13758            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13759            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13760            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13761            <alias name="glCompressedTexImage3D"/>
13762            <glx type="render" opcode="216"/>
13763        </command>
13764        <command>
13765            <proto>void <name>glCompressedTexImage3DOES</name></proto>
13766            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13767            <param><ptype>GLint</ptype> <name>level</name></param>
13768            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13769            <param><ptype>GLsizei</ptype> <name>width</name></param>
13770            <param><ptype>GLsizei</ptype> <name>height</name></param>
13771            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13772            <param><ptype>GLint</ptype> <name>border</name></param>
13773            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13774            <param len="imageSize">const void *<name>data</name></param>
13775        </command>
13776        <command>
13777            <proto>void <name>glCompressedTexSubImage1D</name></proto>
13778            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13779            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13780            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13781            <param><ptype>GLsizei</ptype> <name>width</name></param>
13782            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13783            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13784            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13785            <glx type="render" opcode="217"/>
13786            <glx type="render" opcode="317" name="glCompressedTexSubImage1DPBO" comment="PBO protocol"/>
13787        </command>
13788        <command>
13789            <proto>void <name>glCompressedTexSubImage1DARB</name></proto>
13790            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13791            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13792            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13793            <param><ptype>GLsizei</ptype> <name>width</name></param>
13794            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13795            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13796            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13797            <alias name="glCompressedTexSubImage1D"/>
13798            <glx type="render" opcode="217"/>
13799        </command>
13800        <command>
13801            <proto>void <name>glCompressedTexSubImage2D</name></proto>
13802            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13803            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13804            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13805            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13806            <param><ptype>GLsizei</ptype> <name>width</name></param>
13807            <param><ptype>GLsizei</ptype> <name>height</name></param>
13808            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13809            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13810            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13811            <glx type="render" opcode="218"/>
13812            <glx type="render" opcode="318" name="glCompressedTexSubImage2DPBO" comment="PBO protocol"/>
13813        </command>
13814        <command>
13815            <proto>void <name>glCompressedTexSubImage2DARB</name></proto>
13816            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13817            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13818            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13819            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13820            <param><ptype>GLsizei</ptype> <name>width</name></param>
13821            <param><ptype>GLsizei</ptype> <name>height</name></param>
13822            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13823            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13824            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13825            <alias name="glCompressedTexSubImage2D"/>
13826            <glx type="render" opcode="218"/>
13827        </command>
13828        <command>
13829            <proto>void <name>glCompressedTexSubImage3D</name></proto>
13830            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13831            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13832            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13833            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13834            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
13835            <param><ptype>GLsizei</ptype> <name>width</name></param>
13836            <param><ptype>GLsizei</ptype> <name>height</name></param>
13837            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13838            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13839            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13840            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13841            <glx type="render" opcode="219"/>
13842            <glx type="render" opcode="319" name="glCompressedTexSubImage3DPBO" comment="PBO protocol"/>
13843        </command>
13844        <command>
13845            <proto>void <name>glCompressedTexSubImage3DARB</name></proto>
13846            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13847            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13848            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13849            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13850            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
13851            <param><ptype>GLsizei</ptype> <name>width</name></param>
13852            <param><ptype>GLsizei</ptype> <name>height</name></param>
13853            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13854            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13855            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13856            <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
13857            <alias name="glCompressedTexSubImage3D"/>
13858            <glx type="render" opcode="219"/>
13859        </command>
13860        <command>
13861            <proto>void <name>glCompressedTexSubImage3DOES</name></proto>
13862            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13863            <param><ptype>GLint</ptype> <name>level</name></param>
13864            <param><ptype>GLint</ptype> <name>xoffset</name></param>
13865            <param><ptype>GLint</ptype> <name>yoffset</name></param>
13866            <param><ptype>GLint</ptype> <name>zoffset</name></param>
13867            <param><ptype>GLsizei</ptype> <name>width</name></param>
13868            <param><ptype>GLsizei</ptype> <name>height</name></param>
13869            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13870            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13871            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13872            <param len="imageSize">const void *<name>data</name></param>
13873        </command>
13874        <command>
13875            <proto>void <name>glCompressedTextureImage1DEXT</name></proto>
13876            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13877            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13878            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13879            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13880            <param><ptype>GLsizei</ptype> <name>width</name></param>
13881            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13882            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13883            <param len="imageSize">const void *<name>bits</name></param>
13884        </command>
13885        <command>
13886            <proto>void <name>glCompressedTextureImage2DEXT</name></proto>
13887            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13888            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13889            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13890            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13891            <param><ptype>GLsizei</ptype> <name>width</name></param>
13892            <param><ptype>GLsizei</ptype> <name>height</name></param>
13893            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13894            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13895            <param len="imageSize">const void *<name>bits</name></param>
13896        </command>
13897        <command>
13898            <proto>void <name>glCompressedTextureImage3DEXT</name></proto>
13899            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13900            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13901            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13902            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13903            <param><ptype>GLsizei</ptype> <name>width</name></param>
13904            <param><ptype>GLsizei</ptype> <name>height</name></param>
13905            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13906            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
13907            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13908            <param len="imageSize">const void *<name>bits</name></param>
13909        </command>
13910        <command>
13911            <proto>void <name>glCompressedTextureSubImage1D</name></proto>
13912            <param><ptype>GLuint</ptype> <name>texture</name></param>
13913            <param><ptype>GLint</ptype> <name>level</name></param>
13914            <param><ptype>GLint</ptype> <name>xoffset</name></param>
13915            <param><ptype>GLsizei</ptype> <name>width</name></param>
13916            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13917            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13918            <param>const void *<name>data</name></param>
13919        </command>
13920        <command>
13921            <proto>void <name>glCompressedTextureSubImage1DEXT</name></proto>
13922            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13923            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13924            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13925            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13926            <param><ptype>GLsizei</ptype> <name>width</name></param>
13927            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13928            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13929            <param len="imageSize">const void *<name>bits</name></param>
13930        </command>
13931        <command>
13932            <proto>void <name>glCompressedTextureSubImage2D</name></proto>
13933            <param><ptype>GLuint</ptype> <name>texture</name></param>
13934            <param><ptype>GLint</ptype> <name>level</name></param>
13935            <param><ptype>GLint</ptype> <name>xoffset</name></param>
13936            <param><ptype>GLint</ptype> <name>yoffset</name></param>
13937            <param><ptype>GLsizei</ptype> <name>width</name></param>
13938            <param><ptype>GLsizei</ptype> <name>height</name></param>
13939            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13940            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13941            <param>const void *<name>data</name></param>
13942        </command>
13943        <command>
13944            <proto>void <name>glCompressedTextureSubImage2DEXT</name></proto>
13945            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13946            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13947            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13948            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13949            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13950            <param><ptype>GLsizei</ptype> <name>width</name></param>
13951            <param><ptype>GLsizei</ptype> <name>height</name></param>
13952            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13953            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13954            <param len="imageSize">const void *<name>bits</name></param>
13955        </command>
13956        <command>
13957            <proto>void <name>glCompressedTextureSubImage3D</name></proto>
13958            <param><ptype>GLuint</ptype> <name>texture</name></param>
13959            <param><ptype>GLint</ptype> <name>level</name></param>
13960            <param><ptype>GLint</ptype> <name>xoffset</name></param>
13961            <param><ptype>GLint</ptype> <name>yoffset</name></param>
13962            <param><ptype>GLint</ptype> <name>zoffset</name></param>
13963            <param><ptype>GLsizei</ptype> <name>width</name></param>
13964            <param><ptype>GLsizei</ptype> <name>height</name></param>
13965            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13966            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13967            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13968            <param>const void *<name>data</name></param>
13969        </command>
13970        <command>
13971            <proto>void <name>glCompressedTextureSubImage3DEXT</name></proto>
13972            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13973            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13974            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13975            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
13976            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
13977            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
13978            <param><ptype>GLsizei</ptype> <name>width</name></param>
13979            <param><ptype>GLsizei</ptype> <name>height</name></param>
13980            <param><ptype>GLsizei</ptype> <name>depth</name></param>
13981            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13982            <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
13983            <param len="imageSize">const void *<name>bits</name></param>
13984        </command>
13985        <command>
13986            <proto>void <name>glConservativeRasterParameterfNV</name></proto>
13987            <param><ptype>GLenum</ptype> <name>pname</name></param>
13988            <param><ptype>GLfloat</ptype> <name>value</name></param>
13989        </command>
13990        <command>
13991            <proto>void <name>glConservativeRasterParameteriNV</name></proto>
13992            <param><ptype>GLenum</ptype> <name>pname</name></param>
13993            <param><ptype>GLint</ptype> <name>param</name></param>
13994        </command>
13995        <command>
13996            <proto>void <name>glConvolutionFilter1D</name></proto>
13997            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
13998            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
13999            <param><ptype>GLsizei</ptype> <name>width</name></param>
14000            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14001            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14002            <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param>
14003            <glx type="render" opcode="4101"/>
14004            <glx type="render" opcode="320" name="glConvolutionFilter1DPBO" comment="PBO protocol"/>
14005        </command>
14006        <command>
14007            <proto>void <name>glConvolutionFilter1DEXT</name></proto>
14008            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14009            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14010            <param><ptype>GLsizei</ptype> <name>width</name></param>
14011            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14012            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14013            <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param>
14014            <alias name="glConvolutionFilter1D"/>
14015            <glx type="render" opcode="4101"/>
14016        </command>
14017        <command>
14018            <proto>void <name>glConvolutionFilter2D</name></proto>
14019            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14020            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14021            <param><ptype>GLsizei</ptype> <name>width</name></param>
14022            <param><ptype>GLsizei</ptype> <name>height</name></param>
14023            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14024            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14025            <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param>
14026            <glx type="render" opcode="4102"/>
14027            <glx type="render" opcode="321" name="glConvolutionFilter2DPBO" comment="PBO protocol"/>
14028        </command>
14029        <command>
14030            <proto>void <name>glConvolutionFilter2DEXT</name></proto>
14031            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14032            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14033            <param><ptype>GLsizei</ptype> <name>width</name></param>
14034            <param><ptype>GLsizei</ptype> <name>height</name></param>
14035            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14036            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14037            <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param>
14038            <alias name="glConvolutionFilter2D"/>
14039            <glx type="render" opcode="4102"/>
14040        </command>
14041        <command>
14042            <proto>void <name>glConvolutionParameterf</name></proto>
14043            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14044            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14045            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
14046            <glx type="render" opcode="4103"/>
14047        </command>
14048        <command>
14049            <proto>void <name>glConvolutionParameterfEXT</name></proto>
14050            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14051            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14052            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
14053            <alias name="glConvolutionParameterf"/>
14054            <glx type="render" opcode="4103"/>
14055        </command>
14056        <command>
14057            <proto>void <name>glConvolutionParameterfv</name></proto>
14058            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14059            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14060            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
14061            <glx type="render" opcode="4104"/>
14062        </command>
14063        <command>
14064            <proto>void <name>glConvolutionParameterfvEXT</name></proto>
14065            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14066            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14067            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
14068            <alias name="glConvolutionParameterfv"/>
14069            <glx type="render" opcode="4104"/>
14070        </command>
14071        <command>
14072            <proto>void <name>glConvolutionParameteri</name></proto>
14073            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14074            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14075            <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
14076            <glx type="render" opcode="4105"/>
14077        </command>
14078        <command>
14079            <proto>void <name>glConvolutionParameteriEXT</name></proto>
14080            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14081            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14082            <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
14083            <alias name="glConvolutionParameteri"/>
14084            <glx type="render" opcode="4105"/>
14085        </command>
14086        <command>
14087            <proto>void <name>glConvolutionParameteriv</name></proto>
14088            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14089            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14090            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
14091            <glx type="render" opcode="4106"/>
14092        </command>
14093        <command>
14094            <proto>void <name>glConvolutionParameterivEXT</name></proto>
14095            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14096            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14097            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
14098            <alias name="glConvolutionParameteriv"/>
14099            <glx type="render" opcode="4106"/>
14100        </command>
14101        <command>
14102            <proto>void <name>glConvolutionParameterxOES</name></proto>
14103            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14104            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14105            <param><ptype>GLfixed</ptype> <name>param</name></param>
14106        </command>
14107        <command>
14108            <proto>void <name>glConvolutionParameterxvOES</name></proto>
14109            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14110            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14111            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
14112        </command>
14113        <command>
14114            <proto>void <name>glCopyBufferSubData</name></proto>
14115            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param>
14116            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param>
14117            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
14118            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
14119            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
14120            <glx type="single" opcode="221"/>
14121        </command>
14122        <command>
14123            <proto>void <name>glCopyBufferSubDataNV</name></proto>
14124            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param>
14125            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param>
14126            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
14127            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
14128            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
14129            <alias name="glCopyBufferSubData"/>
14130        </command>
14131        <command>
14132            <proto>void <name>glCopyColorSubTable</name></proto>
14133            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14134            <param><ptype>GLsizei</ptype> <name>start</name></param>
14135            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14136            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14137            <param><ptype>GLsizei</ptype> <name>width</name></param>
14138            <glx type="render" opcode="196"/>
14139        </command>
14140        <command>
14141            <proto>void <name>glCopyColorSubTableEXT</name></proto>
14142            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14143            <param><ptype>GLsizei</ptype> <name>start</name></param>
14144            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14145            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14146            <param><ptype>GLsizei</ptype> <name>width</name></param>
14147            <alias name="glCopyColorSubTable"/>
14148        </command>
14149        <command>
14150            <proto>void <name>glCopyColorTable</name></proto>
14151            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14152            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14153            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14154            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14155            <param><ptype>GLsizei</ptype> <name>width</name></param>
14156            <glx type="render" opcode="2056"/>
14157        </command>
14158        <command>
14159            <proto>void <name>glCopyColorTableSGI</name></proto>
14160            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
14161            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14162            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14163            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14164            <param><ptype>GLsizei</ptype> <name>width</name></param>
14165            <alias name="glCopyColorTable"/>
14166            <glx type="render" opcode="2056"/>
14167        </command>
14168        <command>
14169            <proto>void <name>glCopyConvolutionFilter1D</name></proto>
14170            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14171            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14172            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14173            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14174            <param><ptype>GLsizei</ptype> <name>width</name></param>
14175            <glx type="render" opcode="4107"/>
14176        </command>
14177        <command>
14178            <proto>void <name>glCopyConvolutionFilter1DEXT</name></proto>
14179            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14180            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14181            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14182            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14183            <param><ptype>GLsizei</ptype> <name>width</name></param>
14184            <alias name="glCopyConvolutionFilter1D"/>
14185            <glx type="render" opcode="4107"/>
14186        </command>
14187        <command>
14188            <proto>void <name>glCopyConvolutionFilter2D</name></proto>
14189            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
14190            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14191            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14192            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14193            <param><ptype>GLsizei</ptype> <name>width</name></param>
14194            <param><ptype>GLsizei</ptype> <name>height</name></param>
14195            <glx type="render" opcode="4108"/>
14196        </command>
14197        <command>
14198            <proto>void <name>glCopyConvolutionFilter2DEXT</name></proto>
14199            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14200            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14201            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14202            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14203            <param><ptype>GLsizei</ptype> <name>width</name></param>
14204            <param><ptype>GLsizei</ptype> <name>height</name></param>
14205            <alias name="glCopyConvolutionFilter2D"/>
14206            <glx type="render" opcode="4108"/>
14207        </command>
14208        <command>
14209            <proto>void <name>glCopyImageSubData</name></proto>
14210            <param><ptype>GLuint</ptype> <name>srcName</name></param>
14211            <param group="CopyImageSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
14212            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
14213            <param><ptype>GLint</ptype> <name>srcX</name></param>
14214            <param><ptype>GLint</ptype> <name>srcY</name></param>
14215            <param><ptype>GLint</ptype> <name>srcZ</name></param>
14216            <param><ptype>GLuint</ptype> <name>dstName</name></param>
14217            <param group="CopyImageSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
14218            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
14219            <param><ptype>GLint</ptype> <name>dstX</name></param>
14220            <param><ptype>GLint</ptype> <name>dstY</name></param>
14221            <param><ptype>GLint</ptype> <name>dstZ</name></param>
14222            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
14223            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
14224            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
14225        </command>
14226        <command>
14227            <proto>void <name>glCopyImageSubDataEXT</name></proto>
14228            <param><ptype>GLuint</ptype> <name>srcName</name></param>
14229            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
14230            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
14231            <param><ptype>GLint</ptype> <name>srcX</name></param>
14232            <param><ptype>GLint</ptype> <name>srcY</name></param>
14233            <param><ptype>GLint</ptype> <name>srcZ</name></param>
14234            <param><ptype>GLuint</ptype> <name>dstName</name></param>
14235            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
14236            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
14237            <param><ptype>GLint</ptype> <name>dstX</name></param>
14238            <param><ptype>GLint</ptype> <name>dstY</name></param>
14239            <param><ptype>GLint</ptype> <name>dstZ</name></param>
14240            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
14241            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
14242            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
14243            <alias name="glCopyImageSubData"/>
14244        </command>
14245        <command>
14246            <proto>void <name>glCopyImageSubDataNV</name></proto>
14247            <param><ptype>GLuint</ptype> <name>srcName</name></param>
14248            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
14249            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
14250            <param><ptype>GLint</ptype> <name>srcX</name></param>
14251            <param><ptype>GLint</ptype> <name>srcY</name></param>
14252            <param><ptype>GLint</ptype> <name>srcZ</name></param>
14253            <param><ptype>GLuint</ptype> <name>dstName</name></param>
14254            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
14255            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
14256            <param><ptype>GLint</ptype> <name>dstX</name></param>
14257            <param><ptype>GLint</ptype> <name>dstY</name></param>
14258            <param><ptype>GLint</ptype> <name>dstZ</name></param>
14259            <param><ptype>GLsizei</ptype> <name>width</name></param>
14260            <param><ptype>GLsizei</ptype> <name>height</name></param>
14261            <param><ptype>GLsizei</ptype> <name>depth</name></param>
14262            <glx type="render" opcode="4291"/>
14263        </command>
14264        <command>
14265            <proto>void <name>glCopyImageSubDataOES</name></proto>
14266            <param><ptype>GLuint</ptype> <name>srcName</name></param>
14267            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
14268            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
14269            <param><ptype>GLint</ptype> <name>srcX</name></param>
14270            <param><ptype>GLint</ptype> <name>srcY</name></param>
14271            <param><ptype>GLint</ptype> <name>srcZ</name></param>
14272            <param><ptype>GLuint</ptype> <name>dstName</name></param>
14273            <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
14274            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
14275            <param><ptype>GLint</ptype> <name>dstX</name></param>
14276            <param><ptype>GLint</ptype> <name>dstY</name></param>
14277            <param><ptype>GLint</ptype> <name>dstZ</name></param>
14278            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
14279            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
14280            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
14281            <alias name="glCopyImageSubData"/>
14282        </command>
14283        <command>
14284            <proto>void <name>glCopyMultiTexImage1DEXT</name></proto>
14285            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
14286            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14287            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14288            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14289            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14290            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14291            <param><ptype>GLsizei</ptype> <name>width</name></param>
14292            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
14293        </command>
14294        <command>
14295            <proto>void <name>glCopyMultiTexImage2DEXT</name></proto>
14296            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
14297            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14298            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14299            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14300            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14301            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14302            <param><ptype>GLsizei</ptype> <name>width</name></param>
14303            <param><ptype>GLsizei</ptype> <name>height</name></param>
14304            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
14305        </command>
14306        <command>
14307            <proto>void <name>glCopyMultiTexSubImage1DEXT</name></proto>
14308            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
14309            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14310            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14311            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14312            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14313            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14314            <param><ptype>GLsizei</ptype> <name>width</name></param>
14315        </command>
14316        <command>
14317            <proto>void <name>glCopyMultiTexSubImage2DEXT</name></proto>
14318            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
14319            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14320            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14321            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14322            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
14323            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14324            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14325            <param><ptype>GLsizei</ptype> <name>width</name></param>
14326            <param><ptype>GLsizei</ptype> <name>height</name></param>
14327        </command>
14328        <command>
14329            <proto>void <name>glCopyMultiTexSubImage3DEXT</name></proto>
14330            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
14331            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14332            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14333            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14334            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
14335            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
14336            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14337            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14338            <param><ptype>GLsizei</ptype> <name>width</name></param>
14339            <param><ptype>GLsizei</ptype> <name>height</name></param>
14340        </command>
14341        <command>
14342            <proto>void <name>glCopyNamedBufferSubData</name></proto>
14343            <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
14344            <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
14345            <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
14346            <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
14347            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
14348        </command>
14349        <command>
14350            <proto>void <name>glCopyPathNV</name></proto>
14351            <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
14352            <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
14353        </command>
14354        <command>
14355            <proto>void <name>glCopyPixels</name></proto>
14356            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14357            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14358            <param><ptype>GLsizei</ptype> <name>width</name></param>
14359            <param><ptype>GLsizei</ptype> <name>height</name></param>
14360            <param group="PixelCopyType"><ptype>GLenum</ptype> <name>type</name></param>
14361            <glx type="render" opcode="172"/>
14362        </command>
14363        <command>
14364            <proto>void <name>glCopyTexImage1D</name></proto>
14365            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14366            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14367            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14368            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14369            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14370            <param><ptype>GLsizei</ptype> <name>width</name></param>
14371            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
14372            <glx type="render" opcode="4119"/>
14373        </command>
14374        <command>
14375            <proto>void <name>glCopyTexImage1DEXT</name></proto>
14376            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14377            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14378            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14379            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14380            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14381            <param><ptype>GLsizei</ptype> <name>width</name></param>
14382            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
14383            <alias name="glCopyTexImage1D"/>
14384            <glx type="render" opcode="4119"/>
14385        </command>
14386        <command>
14387            <proto>void <name>glCopyTexImage2D</name></proto>
14388            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14389            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14390            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14391            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14392            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14393            <param><ptype>GLsizei</ptype> <name>width</name></param>
14394            <param><ptype>GLsizei</ptype> <name>height</name></param>
14395            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
14396            <glx type="render" opcode="4120"/>
14397        </command>
14398        <command>
14399            <proto>void <name>glCopyTexImage2DEXT</name></proto>
14400            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14401            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14402            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14403            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14404            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14405            <param><ptype>GLsizei</ptype> <name>width</name></param>
14406            <param><ptype>GLsizei</ptype> <name>height</name></param>
14407            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
14408            <alias name="glCopyTexImage2D"/>
14409            <glx type="render" opcode="4120"/>
14410        </command>
14411        <command>
14412            <proto>void <name>glCopyTexSubImage1D</name></proto>
14413            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14414            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14415            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14416            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14417            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14418            <param><ptype>GLsizei</ptype> <name>width</name></param>
14419            <glx type="render" opcode="4121"/>
14420        </command>
14421        <command>
14422            <proto>void <name>glCopyTexSubImage1DEXT</name></proto>
14423            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14424            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14425            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14426            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14427            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14428            <param><ptype>GLsizei</ptype> <name>width</name></param>
14429            <alias name="glCopyTexSubImage1D"/>
14430            <glx type="render" opcode="4121"/>
14431        </command>
14432        <command>
14433            <proto>void <name>glCopyTexSubImage2D</name></proto>
14434            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14435            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14436            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14437            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
14438            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14439            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14440            <param><ptype>GLsizei</ptype> <name>width</name></param>
14441            <param><ptype>GLsizei</ptype> <name>height</name></param>
14442            <glx type="render" opcode="4122"/>
14443        </command>
14444        <command>
14445            <proto>void <name>glCopyTexSubImage2DEXT</name></proto>
14446            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14447            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14448            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14449            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
14450            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14451            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14452            <param><ptype>GLsizei</ptype> <name>width</name></param>
14453            <param><ptype>GLsizei</ptype> <name>height</name></param>
14454            <alias name="glCopyTexSubImage2D"/>
14455            <glx type="render" opcode="4122"/>
14456        </command>
14457        <command>
14458            <proto>void <name>glCopyTexSubImage3D</name></proto>
14459            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14460            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14461            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14462            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
14463            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
14464            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14465            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14466            <param><ptype>GLsizei</ptype> <name>width</name></param>
14467            <param><ptype>GLsizei</ptype> <name>height</name></param>
14468            <glx type="render" opcode="4123"/>
14469        </command>
14470        <command>
14471            <proto>void <name>glCopyTexSubImage3DEXT</name></proto>
14472            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14473            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14474            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14475            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
14476            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
14477            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14478            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14479            <param><ptype>GLsizei</ptype> <name>width</name></param>
14480            <param><ptype>GLsizei</ptype> <name>height</name></param>
14481            <alias name="glCopyTexSubImage3D"/>
14482            <glx type="render" opcode="4123"/>
14483        </command>
14484        <command>
14485            <proto>void <name>glCopyTexSubImage3DOES</name></proto>
14486            <param><ptype>GLenum</ptype> <name>target</name></param>
14487            <param><ptype>GLint</ptype> <name>level</name></param>
14488            <param><ptype>GLint</ptype> <name>xoffset</name></param>
14489            <param><ptype>GLint</ptype> <name>yoffset</name></param>
14490            <param><ptype>GLint</ptype> <name>zoffset</name></param>
14491            <param><ptype>GLint</ptype> <name>x</name></param>
14492            <param><ptype>GLint</ptype> <name>y</name></param>
14493            <param><ptype>GLsizei</ptype> <name>width</name></param>
14494            <param><ptype>GLsizei</ptype> <name>height</name></param>
14495        </command>
14496        <command>
14497            <proto>void <name>glCopyTextureImage1DEXT</name></proto>
14498            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14499            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14500            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14501            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14502            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14503            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14504            <param><ptype>GLsizei</ptype> <name>width</name></param>
14505            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
14506        </command>
14507        <command>
14508            <proto>void <name>glCopyTextureImage2DEXT</name></proto>
14509            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14510            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14511            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14512            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
14513            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14514            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14515            <param><ptype>GLsizei</ptype> <name>width</name></param>
14516            <param><ptype>GLsizei</ptype> <name>height</name></param>
14517            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
14518        </command>
14519        <command>
14520            <proto>void <name>glCopyTextureLevelsAPPLE</name></proto>
14521            <param><ptype>GLuint</ptype> <name>destinationTexture</name></param>
14522            <param><ptype>GLuint</ptype> <name>sourceTexture</name></param>
14523            <param><ptype>GLint</ptype> <name>sourceBaseLevel</name></param>
14524            <param><ptype>GLsizei</ptype> <name>sourceLevelCount</name></param>
14525        </command>
14526        <command>
14527            <proto>void <name>glCopyTextureSubImage1D</name></proto>
14528            <param><ptype>GLuint</ptype> <name>texture</name></param>
14529            <param><ptype>GLint</ptype> <name>level</name></param>
14530            <param><ptype>GLint</ptype> <name>xoffset</name></param>
14531            <param><ptype>GLint</ptype> <name>x</name></param>
14532            <param><ptype>GLint</ptype> <name>y</name></param>
14533            <param><ptype>GLsizei</ptype> <name>width</name></param>
14534        </command>
14535        <command>
14536            <proto>void <name>glCopyTextureSubImage1DEXT</name></proto>
14537            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14538            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14539            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14540            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14541            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14542            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14543            <param><ptype>GLsizei</ptype> <name>width</name></param>
14544        </command>
14545        <command>
14546            <proto>void <name>glCopyTextureSubImage2D</name></proto>
14547            <param><ptype>GLuint</ptype> <name>texture</name></param>
14548            <param><ptype>GLint</ptype> <name>level</name></param>
14549            <param><ptype>GLint</ptype> <name>xoffset</name></param>
14550            <param><ptype>GLint</ptype> <name>yoffset</name></param>
14551            <param><ptype>GLint</ptype> <name>x</name></param>
14552            <param><ptype>GLint</ptype> <name>y</name></param>
14553            <param><ptype>GLsizei</ptype> <name>width</name></param>
14554            <param><ptype>GLsizei</ptype> <name>height</name></param>
14555        </command>
14556        <command>
14557            <proto>void <name>glCopyTextureSubImage2DEXT</name></proto>
14558            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14559            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14560            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14561            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14562            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
14563            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14564            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14565            <param><ptype>GLsizei</ptype> <name>width</name></param>
14566            <param><ptype>GLsizei</ptype> <name>height</name></param>
14567        </command>
14568        <command>
14569            <proto>void <name>glCopyTextureSubImage3D</name></proto>
14570            <param><ptype>GLuint</ptype> <name>texture</name></param>
14571            <param><ptype>GLint</ptype> <name>level</name></param>
14572            <param><ptype>GLint</ptype> <name>xoffset</name></param>
14573            <param><ptype>GLint</ptype> <name>yoffset</name></param>
14574            <param><ptype>GLint</ptype> <name>zoffset</name></param>
14575            <param><ptype>GLint</ptype> <name>x</name></param>
14576            <param><ptype>GLint</ptype> <name>y</name></param>
14577            <param><ptype>GLsizei</ptype> <name>width</name></param>
14578            <param><ptype>GLsizei</ptype> <name>height</name></param>
14579        </command>
14580        <command>
14581            <proto>void <name>glCopyTextureSubImage3DEXT</name></proto>
14582            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14583            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14584            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14585            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
14586            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
14587            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
14588            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
14589            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
14590            <param><ptype>GLsizei</ptype> <name>width</name></param>
14591            <param><ptype>GLsizei</ptype> <name>height</name></param>
14592        </command>
14593        <command>
14594            <proto>void <name>glCoverFillPathInstancedNV</name></proto>
14595            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
14596            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
14597            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
14598            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
14599            <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
14600            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
14601            <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
14602        </command>
14603        <command>
14604            <proto>void <name>glCoverFillPathNV</name></proto>
14605            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
14606            <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
14607        </command>
14608        <command>
14609            <proto>void <name>glCoverStrokePathInstancedNV</name></proto>
14610            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
14611            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
14612            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
14613            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
14614            <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
14615            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
14616            <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
14617        </command>
14618        <command>
14619            <proto>void <name>glCoverStrokePathNV</name></proto>
14620            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
14621            <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
14622        </command>
14623        <command>
14624            <proto>void <name>glCoverageMaskNV</name></proto>
14625            <param><ptype>GLboolean</ptype> <name>mask</name></param>
14626        </command>
14627        <command>
14628            <proto>void <name>glCoverageModulationNV</name></proto>
14629            <param><ptype>GLenum</ptype> <name>components</name></param>
14630        </command>
14631        <command>
14632            <proto>void <name>glCoverageModulationTableNV</name></proto>
14633            <param><ptype>GLsizei</ptype> <name>n</name></param>
14634            <param len="n">const <ptype>GLfloat</ptype> *<name>v</name></param>
14635        </command>
14636        <command>
14637            <proto>void <name>glCoverageOperationNV</name></proto>
14638            <param><ptype>GLenum</ptype> <name>operation</name></param>
14639        </command>
14640        <command>
14641            <proto>void <name>glCreateBuffers</name></proto>
14642            <param><ptype>GLsizei</ptype> <name>n</name></param>
14643            <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
14644        </command>
14645        <command>
14646            <proto>void <name>glCreateCommandListsNV</name></proto>
14647            <param><ptype>GLsizei</ptype> <name>n</name></param>
14648            <param len="n"><ptype>GLuint</ptype> *<name>lists</name></param>
14649        </command>
14650        <command>
14651            <proto>void <name>glCreateFramebuffers</name></proto>
14652            <param><ptype>GLsizei</ptype> <name>n</name></param>
14653            <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
14654        </command>
14655        <command>
14656            <proto>void <name>glCreateMemoryObjectsEXT</name></proto>
14657            <param><ptype>GLsizei</ptype> <name>n</name></param>
14658            <param><ptype>GLuint</ptype> *<name>memoryObjects</name></param>
14659        </command>
14660        <command>
14661            <proto>void <name>glCreatePerfQueryINTEL</name></proto>
14662            <param><ptype>GLuint</ptype> <name>queryId</name></param>
14663            <param><ptype>GLuint</ptype> *<name>queryHandle</name></param>
14664        </command>
14665        <command>
14666            <proto><ptype>GLuint</ptype> <name>glCreateProgram</name></proto>
14667        </command>
14668        <command>
14669            <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateProgramObjectARB</name></proto>
14670            <alias name="glCreateProgram"/>
14671        </command>
14672        <command>
14673            <proto>void <name>glCreateProgramPipelines</name></proto>
14674            <param><ptype>GLsizei</ptype> <name>n</name></param>
14675            <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
14676        </command>
14677        <command>
14678            <proto><ptype>GLuint</ptype> <name>glCreateProgressFenceNVX</name></proto>
14679        </command>
14680        <command>
14681            <proto>void <name>glCreateQueries</name></proto>
14682            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
14683            <param><ptype>GLsizei</ptype> <name>n</name></param>
14684            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
14685        </command>
14686        <command>
14687            <proto>void <name>glCreateRenderbuffers</name></proto>
14688            <param><ptype>GLsizei</ptype> <name>n</name></param>
14689            <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
14690        </command>
14691        <command>
14692            <proto>void <name>glCreateSamplers</name></proto>
14693            <param><ptype>GLsizei</ptype> <name>n</name></param>
14694            <param len="n"><ptype>GLuint</ptype> *<name>samplers</name></param>
14695        </command>
14696        <command>
14697            <proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto>
14698            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
14699        </command>
14700        <command>
14701            <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateShaderObjectARB</name></proto>
14702            <param group="ShaderType"><ptype>GLenum</ptype> <name>shaderType</name></param>
14703            <alias name="glCreateShader"/>
14704        </command>
14705        <command>
14706            <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramEXT</name></proto>
14707            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
14708            <param>const <ptype>GLchar</ptype> *<name>string</name></param>
14709        </command>
14710        <command>
14711            <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramv</name></proto>
14712            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
14713            <param><ptype>GLsizei</ptype> <name>count</name></param>
14714            <param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param>
14715        </command>
14716        <command>
14717            <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramvEXT</name></proto>
14718            <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
14719            <param><ptype>GLsizei</ptype> <name>count</name></param>
14720            <param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param>
14721        </command>
14722        <command>
14723            <proto>void <name>glCreateStatesNV</name></proto>
14724            <param><ptype>GLsizei</ptype> <name>n</name></param>
14725            <param len="n"><ptype>GLuint</ptype> *<name>states</name></param>
14726        </command>
14727        <command>
14728            <proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
14729            <param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param>
14730            <param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param>
14731            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
14732        </command>
14733        <command>
14734            <proto>void <name>glCreateTextures</name></proto>
14735            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14736            <param><ptype>GLsizei</ptype> <name>n</name></param>
14737            <param len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
14738        </command>
14739        <command>
14740            <proto>void <name>glCreateTransformFeedbacks</name></proto>
14741            <param><ptype>GLsizei</ptype> <name>n</name></param>
14742            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
14743        </command>
14744        <command>
14745            <proto>void <name>glCreateVertexArrays</name></proto>
14746            <param><ptype>GLsizei</ptype> <name>n</name></param>
14747            <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
14748        </command>
14749        <command>
14750            <proto>void <name>glCullFace</name></proto>
14751            <param group="CullFaceMode"><ptype>GLenum</ptype> <name>mode</name></param>
14752            <glx type="render" opcode="79"/>
14753        </command>
14754        <command>
14755            <proto>void <name>glCullParameterdvEXT</name></proto>
14756            <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14757            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
14758        </command>
14759        <command>
14760            <proto>void <name>glCullParameterfvEXT</name></proto>
14761            <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
14762            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
14763        </command>
14764        <command>
14765            <proto>void <name>glCurrentPaletteMatrixARB</name></proto>
14766            <param><ptype>GLint</ptype> <name>index</name></param>
14767            <glx type="render" opcode="4329"/>
14768        </command>
14769        <command>
14770            <proto>void <name>glCurrentPaletteMatrixOES</name></proto>
14771            <param><ptype>GLuint</ptype> <name>matrixpaletteindex</name></param>
14772        </command>
14773        <command>
14774            <proto>void <name>glDebugMessageCallback</name></proto>
14775            <param><ptype>GLDEBUGPROC</ptype> <name>callback</name></param>
14776            <param>const void *<name>userParam</name></param>
14777        </command>
14778        <command>
14779            <proto>void <name>glDebugMessageCallbackAMD</name></proto>
14780            <param><ptype>GLDEBUGPROCAMD</ptype> <name>callback</name></param>
14781            <param>void *<name>userParam</name></param>
14782        </command>
14783        <command>
14784            <proto>void <name>glDebugMessageCallbackARB</name></proto>
14785            <param><ptype>GLDEBUGPROCARB</ptype> <name>callback</name></param>
14786            <param len="COMPSIZE(callback)">const void *<name>userParam</name></param>
14787            <alias name="glDebugMessageCallback"/>
14788        </command>
14789        <command>
14790            <proto>void <name>glDebugMessageCallbackKHR</name></proto>
14791            <param><ptype>GLDEBUGPROCKHR</ptype> <name>callback</name></param>
14792            <param>const void *<name>userParam</name></param>
14793            <alias name="glDebugMessageCallback"/>
14794        </command>
14795        <command>
14796            <proto>void <name>glDebugMessageControl</name></proto>
14797            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
14798            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
14799            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
14800            <param><ptype>GLsizei</ptype> <name>count</name></param>
14801            <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
14802            <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
14803        </command>
14804        <command>
14805            <proto>void <name>glDebugMessageControlARB</name></proto>
14806            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
14807            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
14808            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
14809            <param><ptype>GLsizei</ptype> <name>count</name></param>
14810            <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
14811            <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
14812            <alias name="glDebugMessageControl"/>
14813        </command>
14814        <command>
14815            <proto>void <name>glDebugMessageControlKHR</name></proto>
14816            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
14817            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
14818            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
14819            <param><ptype>GLsizei</ptype> <name>count</name></param>
14820            <param>const <ptype>GLuint</ptype> *<name>ids</name></param>
14821            <param><ptype>GLboolean</ptype> <name>enabled</name></param>
14822            <alias name="glDebugMessageControl"/>
14823        </command>
14824        <command>
14825            <proto>void <name>glDebugMessageEnableAMD</name></proto>
14826            <param><ptype>GLenum</ptype> <name>category</name></param>
14827            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
14828            <param><ptype>GLsizei</ptype> <name>count</name></param>
14829            <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
14830            <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
14831        </command>
14832        <command>
14833            <proto>void <name>glDebugMessageInsert</name></proto>
14834            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
14835            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
14836            <param><ptype>GLuint</ptype> <name>id</name></param>
14837            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
14838            <param><ptype>GLsizei</ptype> <name>length</name></param>
14839            <param len="COMPSIZE(buf,length)">const <ptype>GLchar</ptype> *<name>buf</name></param>
14840        </command>
14841        <command>
14842            <proto>void <name>glDebugMessageInsertAMD</name></proto>
14843            <param><ptype>GLenum</ptype> <name>category</name></param>
14844            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
14845            <param><ptype>GLuint</ptype> <name>id</name></param>
14846            <param><ptype>GLsizei</ptype> <name>length</name></param>
14847            <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
14848        </command>
14849        <command>
14850            <proto>void <name>glDebugMessageInsertARB</name></proto>
14851            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
14852            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
14853            <param><ptype>GLuint</ptype> <name>id</name></param>
14854            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
14855            <param><ptype>GLsizei</ptype> <name>length</name></param>
14856            <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
14857            <alias name="glDebugMessageInsert"/>
14858        </command>
14859        <command>
14860            <proto>void <name>glDebugMessageInsertKHR</name></proto>
14861            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
14862            <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
14863            <param><ptype>GLuint</ptype> <name>id</name></param>
14864            <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
14865            <param><ptype>GLsizei</ptype> <name>length</name></param>
14866            <param>const <ptype>GLchar</ptype> *<name>buf</name></param>
14867            <alias name="glDebugMessageInsert"/>
14868        </command>
14869        <command>
14870            <proto>void <name>glDeformSGIX</name></proto>
14871            <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
14872            <glx type="render" opcode="2075"/>
14873        </command>
14874        <command>
14875            <proto>void <name>glDeformationMap3dSGIX</name></proto>
14876            <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
14877            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
14878            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
14879            <param><ptype>GLint</ptype> <name>ustride</name></param>
14880            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
14881            <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
14882            <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
14883            <param><ptype>GLint</ptype> <name>vstride</name></param>
14884            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
14885            <param group="CoordD"><ptype>GLdouble</ptype> <name>w1</name></param>
14886            <param group="CoordD"><ptype>GLdouble</ptype> <name>w2</name></param>
14887            <param><ptype>GLint</ptype> <name>wstride</name></param>
14888            <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
14889            <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
14890            <glx type="render" opcode="2073"/>
14891        </command>
14892        <command>
14893            <proto>void <name>glDeformationMap3fSGIX</name></proto>
14894            <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
14895            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
14896            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
14897            <param><ptype>GLint</ptype> <name>ustride</name></param>
14898            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
14899            <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
14900            <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
14901            <param><ptype>GLint</ptype> <name>vstride</name></param>
14902            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
14903            <param group="CoordF"><ptype>GLfloat</ptype> <name>w1</name></param>
14904            <param group="CoordF"><ptype>GLfloat</ptype> <name>w2</name></param>
14905            <param><ptype>GLint</ptype> <name>wstride</name></param>
14906            <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
14907            <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
14908            <glx type="render" opcode="2074"/>
14909        </command>
14910        <command>
14911            <proto>void <name>glDeleteAsyncMarkersSGIX</name></proto>
14912            <param><ptype>GLuint</ptype> <name>marker</name></param>
14913            <param><ptype>GLsizei</ptype> <name>range</name></param>
14914        </command>
14915        <command>
14916            <proto>void <name>glDeleteBuffers</name></proto>
14917            <param><ptype>GLsizei</ptype> <name>n</name></param>
14918            <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
14919        </command>
14920        <command>
14921            <proto>void <name>glDeleteBuffersARB</name></proto>
14922            <param><ptype>GLsizei</ptype> <name>n</name></param>
14923            <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
14924            <alias name="glDeleteBuffers"/>
14925        </command>
14926        <command>
14927            <proto>void <name>glDeleteCommandListsNV</name></proto>
14928            <param><ptype>GLsizei</ptype> <name>n</name></param>
14929            <param len="n">const <ptype>GLuint</ptype> *<name>lists</name></param>
14930        </command>
14931        <command>
14932            <proto>void <name>glDeleteFencesAPPLE</name></proto>
14933            <param><ptype>GLsizei</ptype> <name>n</name></param>
14934            <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
14935        </command>
14936        <command>
14937            <proto>void <name>glDeleteFencesNV</name></proto>
14938            <param><ptype>GLsizei</ptype> <name>n</name></param>
14939            <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
14940            <glx type="vendor" opcode="1276"/>
14941        </command>
14942        <command>
14943            <proto>void <name>glDeleteFragmentShaderATI</name></proto>
14944            <param><ptype>GLuint</ptype> <name>id</name></param>
14945        </command>
14946        <command>
14947            <proto>void <name>glDeleteFramebuffers</name></proto>
14948            <param><ptype>GLsizei</ptype> <name>n</name></param>
14949            <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
14950            <glx type="render" opcode="4320"/>
14951        </command>
14952        <command>
14953            <proto>void <name>glDeleteFramebuffersEXT</name></proto>
14954            <param><ptype>GLsizei</ptype> <name>n</name></param>
14955            <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
14956            <alias name="glDeleteFramebuffers"/>
14957            <glx type="render" opcode="4320"/>
14958        </command>
14959        <command>
14960            <proto>void <name>glDeleteFramebuffersOES</name></proto>
14961            <param><ptype>GLsizei</ptype> <name>n</name></param>
14962            <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
14963        </command>
14964        <command>
14965            <proto>void <name>glDeleteLists</name></proto>
14966            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
14967            <param><ptype>GLsizei</ptype> <name>range</name></param>
14968            <glx type="single" opcode="103"/>
14969        </command>
14970        <command>
14971            <proto>void <name>glDeleteMemoryObjectsEXT</name></proto>
14972            <param><ptype>GLsizei</ptype> <name>n</name></param>
14973            <param len="n">const <ptype>GLuint</ptype> *<name>memoryObjects</name></param>
14974        </command>
14975        <command>
14976            <proto>void <name>glDeleteNamedStringARB</name></proto>
14977            <param><ptype>GLint</ptype> <name>namelen</name></param>
14978            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
14979        </command>
14980        <command>
14981            <proto>void <name>glDeleteNamesAMD</name></proto>
14982            <param><ptype>GLenum</ptype> <name>identifier</name></param>
14983            <param><ptype>GLuint</ptype> <name>num</name></param>
14984            <param len="num">const <ptype>GLuint</ptype> *<name>names</name></param>
14985        </command>
14986        <command>
14987            <proto>void <name>glDeleteObjectARB</name></proto>
14988            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
14989        </command>
14990        <command>
14991            <proto>void <name>glDeleteOcclusionQueriesNV</name></proto>
14992            <param><ptype>GLsizei</ptype> <name>n</name></param>
14993            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
14994        </command>
14995        <command>
14996            <proto>void <name>glDeletePathsNV</name></proto>
14997            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
14998            <param><ptype>GLsizei</ptype> <name>range</name></param>
14999        </command>
15000        <command>
15001            <proto>void <name>glDeletePerfMonitorsAMD</name></proto>
15002            <param><ptype>GLsizei</ptype> <name>n</name></param>
15003            <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
15004        </command>
15005        <command>
15006            <proto>void <name>glDeletePerfQueryINTEL</name></proto>
15007            <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
15008        </command>
15009        <command>
15010            <proto>void <name>glDeleteProgram</name></proto>
15011            <param><ptype>GLuint</ptype> <name>program</name></param>
15012            <glx type="single" opcode="202"/>
15013        </command>
15014        <command>
15015            <proto>void <name>glDeleteProgramPipelines</name></proto>
15016            <param><ptype>GLsizei</ptype> <name>n</name></param>
15017            <param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param>
15018        </command>
15019        <command>
15020            <proto>void <name>glDeleteProgramPipelinesEXT</name></proto>
15021            <param><ptype>GLsizei</ptype> <name>n</name></param>
15022            <param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param>
15023        </command>
15024        <command>
15025            <proto>void <name>glDeleteProgramsARB</name></proto>
15026            <param><ptype>GLsizei</ptype> <name>n</name></param>
15027            <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
15028            <glx type="vendor" opcode="1294"/>
15029        </command>
15030        <command>
15031            <proto>void <name>glDeleteProgramsNV</name></proto>
15032            <param><ptype>GLsizei</ptype> <name>n</name></param>
15033            <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
15034            <alias name="glDeleteProgramsARB"/>
15035            <glx type="vendor" opcode="1294"/>
15036        </command>
15037        <command>
15038            <proto>void <name>glDeleteQueries</name></proto>
15039            <param><ptype>GLsizei</ptype> <name>n</name></param>
15040            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
15041            <glx type="single" opcode="161"/>
15042        </command>
15043        <command>
15044            <proto>void <name>glDeleteQueriesARB</name></proto>
15045            <param><ptype>GLsizei</ptype> <name>n</name></param>
15046            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
15047            <alias name="glDeleteQueries"/>
15048        </command>
15049        <command>
15050            <proto>void <name>glDeleteQueriesEXT</name></proto>
15051            <param><ptype>GLsizei</ptype> <name>n</name></param>
15052            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
15053        </command>
15054        <command>
15055            <proto>void <name>glDeleteQueryResourceTagNV</name></proto>
15056            <param><ptype>GLsizei</ptype> <name>n</name></param>
15057            <param len="n">const <ptype>GLint</ptype> *<name>tagIds</name></param>
15058        </command>
15059        <command>
15060            <proto>void <name>glDeleteRenderbuffers</name></proto>
15061            <param><ptype>GLsizei</ptype> <name>n</name></param>
15062            <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
15063            <glx type="render" opcode="4317"/>
15064        </command>
15065        <command>
15066            <proto>void <name>glDeleteRenderbuffersEXT</name></proto>
15067            <param><ptype>GLsizei</ptype> <name>n</name></param>
15068            <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
15069            <alias name="glDeleteRenderbuffers"/>
15070            <glx type="render" opcode="4317"/>
15071        </command>
15072        <command>
15073            <proto>void <name>glDeleteRenderbuffersOES</name></proto>
15074            <param><ptype>GLsizei</ptype> <name>n</name></param>
15075            <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
15076        </command>
15077        <command>
15078            <proto>void <name>glDeleteSamplers</name></proto>
15079            <param><ptype>GLsizei</ptype> <name>count</name></param>
15080            <param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
15081        </command>
15082        <command>
15083            <proto>void <name>glDeleteSemaphoresEXT</name></proto>
15084            <param><ptype>GLsizei</ptype> <name>n</name></param>
15085            <param len="n">const <ptype>GLuint</ptype> *<name>semaphores</name></param>
15086        </command>
15087        <command>
15088            <proto>void <name>glDeleteShader</name></proto>
15089            <param><ptype>GLuint</ptype> <name>shader</name></param>
15090            <glx type="single" opcode="195"/>
15091        </command>
15092        <command>
15093            <proto>void <name>glDeleteStatesNV</name></proto>
15094            <param><ptype>GLsizei</ptype> <name>n</name></param>
15095            <param len="n">const <ptype>GLuint</ptype> *<name>states</name></param>
15096        </command>
15097        <command>
15098            <proto>void <name>glDeleteSync</name></proto>
15099            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
15100        </command>
15101        <command>
15102            <proto>void <name>glDeleteSyncAPPLE</name></proto>
15103            <param><ptype>GLsync</ptype> <name>sync</name></param>
15104            <alias name="glDeleteSync"/>
15105        </command>
15106        <command>
15107            <proto>void <name>glDeleteTextures</name></proto>
15108            <param><ptype>GLsizei</ptype> <name>n</name></param>
15109            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
15110            <glx type="single" opcode="144"/>
15111        </command>
15112        <command>
15113            <proto>void <name>glDeleteTexturesEXT</name></proto>
15114            <param><ptype>GLsizei</ptype> <name>n</name></param>
15115            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
15116            <glx type="vendor" opcode="12"/>
15117        </command>
15118        <command>
15119            <proto>void <name>glDeleteTransformFeedbacks</name></proto>
15120            <param><ptype>GLsizei</ptype> <name>n</name></param>
15121            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
15122        </command>
15123        <command>
15124            <proto>void <name>glDeleteTransformFeedbacksNV</name></proto>
15125            <param><ptype>GLsizei</ptype> <name>n</name></param>
15126            <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
15127            <alias name="glDeleteTransformFeedbacks"/>
15128        </command>
15129        <command>
15130            <proto>void <name>glDeleteVertexArrays</name></proto>
15131            <param><ptype>GLsizei</ptype> <name>n</name></param>
15132            <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
15133            <glx type="render" opcode="351"/>
15134        </command>
15135        <command>
15136            <proto>void <name>glDeleteVertexArraysAPPLE</name></proto>
15137            <param><ptype>GLsizei</ptype> <name>n</name></param>
15138            <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
15139            <alias name="glDeleteVertexArrays"/>
15140        </command>
15141        <command>
15142            <proto>void <name>glDeleteVertexArraysOES</name></proto>
15143            <param><ptype>GLsizei</ptype> <name>n</name></param>
15144            <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
15145            <alias name="glDeleteVertexArrays"/>
15146        </command>
15147        <command>
15148            <proto>void <name>glDeleteVertexShaderEXT</name></proto>
15149            <param><ptype>GLuint</ptype> <name>id</name></param>
15150        </command>
15151        <command>
15152            <proto>void <name>glDepthBoundsEXT</name></proto>
15153            <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmin</name></param>
15154            <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmax</name></param>
15155            <glx type="render" opcode="4229"/>
15156        </command>
15157        <command>
15158            <proto>void <name>glDepthBoundsdNV</name></proto>
15159            <param><ptype>GLdouble</ptype> <name>zmin</name></param>
15160            <param><ptype>GLdouble</ptype> <name>zmax</name></param>
15161            <glx type="render" opcode="4285"/>
15162        </command>
15163        <command>
15164            <proto>void <name>glDepthFunc</name></proto>
15165            <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
15166            <glx type="render" opcode="164"/>
15167        </command>
15168        <command>
15169            <proto>void <name>glDepthMask</name></proto>
15170            <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
15171            <glx type="render" opcode="135"/>
15172        </command>
15173        <command>
15174            <proto>void <name>glDepthRange</name></proto>
15175            <param><ptype>GLdouble</ptype> <name>n</name></param>
15176            <param><ptype>GLdouble</ptype> <name>f</name></param>
15177            <glx type="render" opcode="174"/>
15178        </command>
15179        <command>
15180            <proto>void <name>glDepthRangeArrayfvNV</name></proto>
15181            <param><ptype>GLuint</ptype> <name>first</name></param>
15182            <param><ptype>GLsizei</ptype> <name>count</name></param>
15183            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
15184        </command>
15185        <command>
15186            <proto>void <name>glDepthRangeArrayfvOES</name></proto>
15187            <param><ptype>GLuint</ptype> <name>first</name></param>
15188            <param><ptype>GLsizei</ptype> <name>count</name></param>
15189            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
15190        </command>
15191        <command>
15192            <proto>void <name>glDepthRangeArrayv</name></proto>
15193            <param><ptype>GLuint</ptype> <name>first</name></param>
15194            <param><ptype>GLsizei</ptype> <name>count</name></param>
15195            <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param>
15196        </command>
15197        <command>
15198            <proto>void <name>glDepthRangeIndexed</name></proto>
15199            <param><ptype>GLuint</ptype> <name>index</name></param>
15200            <param><ptype>GLdouble</ptype> <name>n</name></param>
15201            <param><ptype>GLdouble</ptype> <name>f</name></param>
15202        </command>
15203        <command>
15204            <proto>void <name>glDepthRangeIndexedfNV</name></proto>
15205            <param><ptype>GLuint</ptype> <name>index</name></param>
15206            <param><ptype>GLfloat</ptype> <name>n</name></param>
15207            <param><ptype>GLfloat</ptype> <name>f</name></param>
15208        </command>
15209        <command>
15210            <proto>void <name>glDepthRangeIndexedfOES</name></proto>
15211            <param><ptype>GLuint</ptype> <name>index</name></param>
15212            <param><ptype>GLfloat</ptype> <name>n</name></param>
15213            <param><ptype>GLfloat</ptype> <name>f</name></param>
15214        </command>
15215        <command>
15216            <proto>void <name>glDepthRangedNV</name></proto>
15217            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
15218            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
15219            <glx type="render" opcode="4283"/>
15220        </command>
15221        <command>
15222            <proto>void <name>glDepthRangef</name></proto>
15223            <param><ptype>GLfloat</ptype> <name>n</name></param>
15224            <param><ptype>GLfloat</ptype> <name>f</name></param>
15225        </command>
15226        <command>
15227            <proto>void <name>glDepthRangefOES</name></proto>
15228            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>n</name></param>
15229            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>f</name></param>
15230            <glx type="render" opcode="4309"/>
15231            <alias name="glDepthRangef"/>
15232        </command>
15233        <command>
15234            <proto>void <name>glDepthRangex</name></proto>
15235            <param><ptype>GLfixed</ptype> <name>n</name></param>
15236            <param><ptype>GLfixed</ptype> <name>f</name></param>
15237        </command>
15238        <command>
15239            <proto>void <name>glDepthRangexOES</name></proto>
15240            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>n</name></param>
15241            <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>f</name></param>
15242        </command>
15243        <command>
15244            <proto>void <name>glDetachObjectARB</name></proto>
15245            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
15246            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>attachedObj</name></param>
15247            <alias name="glDetachShader"/>
15248        </command>
15249        <command>
15250            <proto>void <name>glDetachShader</name></proto>
15251            <param><ptype>GLuint</ptype> <name>program</name></param>
15252            <param><ptype>GLuint</ptype> <name>shader</name></param>
15253        </command>
15254        <command>
15255            <proto>void <name>glDetailTexFuncSGIS</name></proto>
15256            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
15257            <param><ptype>GLsizei</ptype> <name>n</name></param>
15258            <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
15259            <glx type="render" opcode="2051"/>
15260        </command>
15261        <command>
15262            <proto>void <name>glDisable</name></proto>
15263            <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
15264            <glx type="render" opcode="138"/>
15265        </command>
15266        <command>
15267            <proto>void <name>glDisableClientState</name></proto>
15268            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
15269        </command>
15270        <command>
15271            <proto>void <name>glDisableClientStateIndexedEXT</name></proto>
15272            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
15273            <param><ptype>GLuint</ptype> <name>index</name></param>
15274        </command>
15275        <command>
15276            <proto>void <name>glDisableClientStateiEXT</name></proto>
15277            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
15278            <param><ptype>GLuint</ptype> <name>index</name></param>
15279        </command>
15280        <command>
15281            <proto>void <name>glDisableDriverControlQCOM</name></proto>
15282            <param><ptype>GLuint</ptype> <name>driverControl</name></param>
15283        </command>
15284        <command>
15285            <proto>void <name>glDisableIndexedEXT</name></proto>
15286            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
15287            <param><ptype>GLuint</ptype> <name>index</name></param>
15288            <alias name="glDisablei"/>
15289            <glx type="render" opcode="354"/>
15290        </command>
15291        <command>
15292            <proto>void <name>glDisableVariantClientStateEXT</name></proto>
15293            <param><ptype>GLuint</ptype> <name>id</name></param>
15294        </command>
15295        <command>
15296            <proto>void <name>glDisableVertexArrayAttrib</name></proto>
15297            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15298            <param><ptype>GLuint</ptype> <name>index</name></param>
15299        </command>
15300        <command>
15301            <proto>void <name>glDisableVertexArrayAttribEXT</name></proto>
15302            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15303            <param><ptype>GLuint</ptype> <name>index</name></param>
15304        </command>
15305        <command>
15306            <proto>void <name>glDisableVertexArrayEXT</name></proto>
15307            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15308            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
15309        </command>
15310        <command>
15311            <proto>void <name>glDisableVertexAttribAPPLE</name></proto>
15312            <param><ptype>GLuint</ptype> <name>index</name></param>
15313            <param><ptype>GLenum</ptype> <name>pname</name></param>
15314        </command>
15315        <command>
15316            <proto>void <name>glDisableVertexAttribArray</name></proto>
15317            <param><ptype>GLuint</ptype> <name>index</name></param>
15318        </command>
15319        <command>
15320            <proto>void <name>glDisableVertexAttribArrayARB</name></proto>
15321            <param><ptype>GLuint</ptype> <name>index</name></param>
15322            <alias name="glDisableVertexAttribArray"/>
15323        </command>
15324        <command>
15325            <proto>void <name>glDisablei</name></proto>
15326            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
15327            <param><ptype>GLuint</ptype> <name>index</name></param>
15328        </command>
15329        <command>
15330            <proto>void <name>glDisableiEXT</name></proto>
15331            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
15332            <param><ptype>GLuint</ptype> <name>index</name></param>
15333            <alias name="glDisablei"/>
15334        </command>
15335        <command>
15336            <proto>void <name>glDisableiNV</name></proto>
15337            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
15338            <param><ptype>GLuint</ptype> <name>index</name></param>
15339            <alias name="glDisablei"/>
15340        </command>
15341        <command>
15342            <proto>void <name>glDisableiOES</name></proto>
15343            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
15344            <param><ptype>GLuint</ptype> <name>index</name></param>
15345            <alias name="glDisablei"/>
15346        </command>
15347        <command>
15348            <proto>void <name>glDiscardFramebufferEXT</name></proto>
15349            <param><ptype>GLenum</ptype> <name>target</name></param>
15350            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
15351            <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
15352        </command>
15353        <command>
15354            <proto>void <name>glDispatchCompute</name></proto>
15355            <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
15356            <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
15357            <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
15358        </command>
15359        <command>
15360            <proto>void <name>glDispatchComputeGroupSizeARB</name></proto>
15361            <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
15362            <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
15363            <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
15364            <param><ptype>GLuint</ptype> <name>group_size_x</name></param>
15365            <param><ptype>GLuint</ptype> <name>group_size_y</name></param>
15366            <param><ptype>GLuint</ptype> <name>group_size_z</name></param>
15367        </command>
15368        <command>
15369            <proto>void <name>glDispatchComputeIndirect</name></proto>
15370            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param>
15371        </command>
15372        <command>
15373            <proto>void <name>glDrawArrays</name></proto>
15374            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15375            <param><ptype>GLint</ptype> <name>first</name></param>
15376            <param><ptype>GLsizei</ptype> <name>count</name></param>
15377            <glx type="render" opcode="193"/>
15378        </command>
15379        <command>
15380            <proto>void <name>glDrawArraysEXT</name></proto>
15381            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15382            <param><ptype>GLint</ptype> <name>first</name></param>
15383            <param><ptype>GLsizei</ptype> <name>count</name></param>
15384            <alias name="glDrawArrays"/>
15385            <glx type="render" opcode="4116"/>
15386        </command>
15387        <command>
15388            <proto>void <name>glDrawArraysIndirect</name></proto>
15389            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15390            <param>const void *<name>indirect</name></param>
15391        </command>
15392        <command>
15393            <proto>void <name>glDrawArraysInstanced</name></proto>
15394            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15395            <param><ptype>GLint</ptype> <name>first</name></param>
15396            <param><ptype>GLsizei</ptype> <name>count</name></param>
15397            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15398        </command>
15399        <command>
15400            <proto>void <name>glDrawArraysInstancedANGLE</name></proto>
15401            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15402            <param><ptype>GLint</ptype> <name>first</name></param>
15403            <param><ptype>GLsizei</ptype> <name>count</name></param>
15404            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
15405            <alias name="glDrawArraysInstanced"/>
15406        </command>
15407        <command>
15408            <proto>void <name>glDrawArraysInstancedARB</name></proto>
15409            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15410            <param><ptype>GLint</ptype> <name>first</name></param>
15411            <param><ptype>GLsizei</ptype> <name>count</name></param>
15412            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
15413            <alias name="glDrawArraysInstanced"/>
15414        </command>
15415        <command>
15416            <proto>void <name>glDrawArraysInstancedBaseInstance</name></proto>
15417            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15418            <param><ptype>GLint</ptype> <name>first</name></param>
15419            <param><ptype>GLsizei</ptype> <name>count</name></param>
15420            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15421            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
15422        </command>
15423        <command>
15424            <proto>void <name>glDrawArraysInstancedBaseInstanceEXT</name></proto>
15425            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15426            <param><ptype>GLint</ptype> <name>first</name></param>
15427            <param><ptype>GLsizei</ptype> <name>count</name></param>
15428            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15429            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
15430            <alias name="glDrawArraysInstancedBaseInstance"/>
15431        </command>
15432        <command comment="primcount should be renamed to instanceCount for OpenGL ES">
15433            <proto>void <name>glDrawArraysInstancedEXT</name></proto>
15434            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15435            <param><ptype>GLint</ptype> <name>start</name></param>
15436            <param><ptype>GLsizei</ptype> <name>count</name></param>
15437            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
15438            <alias name="glDrawArraysInstanced"/>
15439        </command>
15440        <command>
15441            <proto>void <name>glDrawArraysInstancedNV</name></proto>
15442            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15443            <param><ptype>GLint</ptype> <name>first</name></param>
15444            <param><ptype>GLsizei</ptype> <name>count</name></param>
15445            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
15446            <alias name="glDrawArraysInstanced"/>
15447        </command>
15448        <command>
15449            <proto>void <name>glDrawBuffer</name></proto>
15450            <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>buf</name></param>
15451            <glx type="render" opcode="126"/>
15452        </command>
15453        <command>
15454            <proto>void <name>glDrawBuffers</name></proto>
15455            <param><ptype>GLsizei</ptype> <name>n</name></param>
15456            <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
15457            <glx type="render" opcode="233"/>
15458        </command>
15459        <command>
15460            <proto>void <name>glDrawBuffersARB</name></proto>
15461            <param><ptype>GLsizei</ptype> <name>n</name></param>
15462            <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
15463            <alias name="glDrawBuffers"/>
15464        </command>
15465        <command>
15466            <proto>void <name>glDrawBuffersATI</name></proto>
15467            <param><ptype>GLsizei</ptype> <name>n</name></param>
15468            <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
15469            <alias name="glDrawBuffers"/>
15470            <glx type="render" opcode="233"/>
15471        </command>
15472        <command>
15473            <proto>void <name>glDrawBuffersEXT</name></proto>
15474            <param><ptype>GLsizei</ptype> <name>n</name></param>
15475            <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
15476            <alias name="glDrawBuffers"/>
15477        </command>
15478        <command>
15479            <proto>void <name>glDrawBuffersIndexedEXT</name></proto>
15480            <param><ptype>GLint</ptype> <name>n</name></param>
15481            <param len="n">const <ptype>GLenum</ptype> *<name>location</name></param>
15482            <param len="n">const <ptype>GLint</ptype> *<name>indices</name></param>
15483        </command>
15484        <command>
15485            <proto>void <name>glDrawBuffersNV</name></proto>
15486            <param><ptype>GLsizei</ptype> <name>n</name></param>
15487            <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
15488        </command>
15489        <command>
15490            <proto>void <name>glDrawCommandsAddressNV</name></proto>
15491            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
15492            <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
15493            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
15494            <param><ptype>GLuint</ptype> <name>count</name></param>
15495        </command>
15496        <command>
15497            <proto>void <name>glDrawCommandsNV</name></proto>
15498            <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
15499            <param><ptype>GLuint</ptype> <name>buffer</name></param>
15500            <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
15501            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
15502            <param><ptype>GLuint</ptype> <name>count</name></param>
15503        </command>
15504        <command>
15505            <proto>void <name>glDrawCommandsStatesAddressNV</name></proto>
15506            <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
15507            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
15508            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
15509            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
15510            <param><ptype>GLuint</ptype> <name>count</name></param>
15511        </command>
15512        <command>
15513            <proto>void <name>glDrawCommandsStatesNV</name></proto>
15514            <param><ptype>GLuint</ptype> <name>buffer</name></param>
15515            <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
15516            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
15517            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
15518            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
15519            <param><ptype>GLuint</ptype> <name>count</name></param>
15520        </command>
15521        <command>
15522            <proto>void <name>glDrawElementArrayAPPLE</name></proto>
15523            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15524            <param><ptype>GLint</ptype> <name>first</name></param>
15525            <param><ptype>GLsizei</ptype> <name>count</name></param>
15526        </command>
15527        <command>
15528            <proto>void <name>glDrawElementArrayATI</name></proto>
15529            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15530            <param><ptype>GLsizei</ptype> <name>count</name></param>
15531        </command>
15532        <command>
15533            <proto>void <name>glDrawElements</name></proto>
15534            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15535            <param><ptype>GLsizei</ptype> <name>count</name></param>
15536            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15537            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15538        </command>
15539        <command>
15540            <proto>void <name>glDrawElementsBaseVertex</name></proto>
15541            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15542            <param><ptype>GLsizei</ptype> <name>count</name></param>
15543            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15544            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15545            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15546        </command>
15547        <command>
15548            <proto>void <name>glDrawElementsBaseVertexEXT</name></proto>
15549            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15550            <param><ptype>GLsizei</ptype> <name>count</name></param>
15551            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15552            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15553            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15554            <alias name="glDrawElementsBaseVertex"/>
15555        </command>
15556        <command>
15557            <proto>void <name>glDrawElementsBaseVertexOES</name></proto>
15558            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15559            <param><ptype>GLsizei</ptype> <name>count</name></param>
15560            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15561            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15562            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15563            <alias name="glDrawElementsBaseVertex"/>
15564        </command>
15565        <command>
15566            <proto>void <name>glDrawElementsIndirect</name></proto>
15567            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15568            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15569            <param>const void *<name>indirect</name></param>
15570        </command>
15571        <command>
15572            <proto>void <name>glDrawElementsInstanced</name></proto>
15573            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15574            <param><ptype>GLsizei</ptype> <name>count</name></param>
15575            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15576            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15577            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15578        </command>
15579        <command>
15580            <proto>void <name>glDrawElementsInstancedANGLE</name></proto>
15581            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15582            <param><ptype>GLsizei</ptype> <name>count</name></param>
15583            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
15584            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15585            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
15586            <alias name="glDrawElementsInstanced"/>
15587        </command>
15588        <command>
15589            <proto>void <name>glDrawElementsInstancedARB</name></proto>
15590            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15591            <param><ptype>GLsizei</ptype> <name>count</name></param>
15592            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15593            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15594            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
15595            <alias name="glDrawElementsInstanced"/>
15596        </command>
15597        <command>
15598            <proto>void <name>glDrawElementsInstancedBaseInstance</name></proto>
15599            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15600            <param><ptype>GLsizei</ptype> <name>count</name></param>
15601            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
15602            <param len="count">const void *<name>indices</name></param>
15603            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15604            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
15605        </command>
15606        <command>
15607            <proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto>
15608            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15609            <param><ptype>GLsizei</ptype> <name>count</name></param>
15610            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
15611            <param len="count">const void *<name>indices</name></param>
15612            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15613            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
15614            <alias name="glDrawElementsInstancedBaseInstance"/>
15615        </command>
15616        <command>
15617            <proto>void <name>glDrawElementsInstancedBaseVertex</name></proto>
15618            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15619            <param><ptype>GLsizei</ptype> <name>count</name></param>
15620            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15621            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15622            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15623            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15624        </command>
15625        <command>
15626            <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
15627            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15628            <param><ptype>GLsizei</ptype> <name>count</name></param>
15629            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15630            <param len="count">const void *<name>indices</name></param>
15631            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15632            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15633            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
15634        </command>
15635        <command>
15636            <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
15637            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15638            <param><ptype>GLsizei</ptype> <name>count</name></param>
15639            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15640            <param len="count">const void *<name>indices</name></param>
15641            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15642            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15643            <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
15644            <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/>
15645        </command>
15646        <command>
15647            <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto>
15648            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15649            <param><ptype>GLsizei</ptype> <name>count</name></param>
15650            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15651            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15652            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15653            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15654            <alias name="glDrawElementsInstancedBaseVertex"/>
15655        </command>
15656        <command>
15657            <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto>
15658            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15659            <param><ptype>GLsizei</ptype> <name>count</name></param>
15660            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15661            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15662            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15663            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15664            <alias name="glDrawElementsInstancedBaseVertex"/>
15665        </command>
15666        <command comment="primcount should be renamed to instanceCount for OpenGL ES">
15667            <proto>void <name>glDrawElementsInstancedEXT</name></proto>
15668            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15669            <param><ptype>GLsizei</ptype> <name>count</name></param>
15670            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15671            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15672            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
15673            <alias name="glDrawElementsInstanced"/>
15674        </command>
15675        <command>
15676            <proto>void <name>glDrawElementsInstancedNV</name></proto>
15677            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15678            <param><ptype>GLsizei</ptype> <name>count</name></param>
15679            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
15680            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15681            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
15682            <alias name="glDrawElementsInstanced"/>
15683        </command>
15684        <command>
15685            <proto>void <name>glDrawMeshArraysSUN</name></proto>
15686            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15687            <param><ptype>GLint</ptype> <name>first</name></param>
15688            <param><ptype>GLsizei</ptype> <name>count</name></param>
15689            <param><ptype>GLsizei</ptype> <name>width</name></param>
15690        </command>
15691        <command>
15692            <proto>void <name>glDrawMeshTasksNV</name></proto>
15693            <param><ptype>GLuint</ptype> <name>first</name></param>
15694            <param><ptype>GLuint</ptype> <name>count</name></param>
15695        </command>
15696        <command>
15697            <proto>void <name>glDrawMeshTasksIndirectNV</name></proto>
15698            <param><ptype>GLintptr</ptype> <name>indirect</name></param>
15699        </command>
15700        <command>
15701            <proto>void <name>glDrawPixels</name></proto>
15702            <param><ptype>GLsizei</ptype> <name>width</name></param>
15703            <param><ptype>GLsizei</ptype> <name>height</name></param>
15704            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
15705            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
15706            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
15707            <glx type="render" opcode="173"/>
15708            <glx type="render" opcode="322" name="glDrawPixelsPBO" comment="PBO protocol"/>
15709        </command>
15710        <command>
15711            <proto>void <name>glDrawRangeElementArrayAPPLE</name></proto>
15712            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15713            <param><ptype>GLuint</ptype> <name>start</name></param>
15714            <param><ptype>GLuint</ptype> <name>end</name></param>
15715            <param><ptype>GLint</ptype> <name>first</name></param>
15716            <param><ptype>GLsizei</ptype> <name>count</name></param>
15717        </command>
15718        <command>
15719            <proto>void <name>glDrawRangeElementArrayATI</name></proto>
15720            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15721            <param><ptype>GLuint</ptype> <name>start</name></param>
15722            <param><ptype>GLuint</ptype> <name>end</name></param>
15723            <param><ptype>GLsizei</ptype> <name>count</name></param>
15724        </command>
15725        <command>
15726            <proto>void <name>glDrawRangeElements</name></proto>
15727            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15728            <param><ptype>GLuint</ptype> <name>start</name></param>
15729            <param><ptype>GLuint</ptype> <name>end</name></param>
15730            <param><ptype>GLsizei</ptype> <name>count</name></param>
15731            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15732            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15733        </command>
15734        <command>
15735            <proto>void <name>glDrawRangeElementsBaseVertex</name></proto>
15736            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15737            <param><ptype>GLuint</ptype> <name>start</name></param>
15738            <param><ptype>GLuint</ptype> <name>end</name></param>
15739            <param><ptype>GLsizei</ptype> <name>count</name></param>
15740            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15741            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15742            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15743        </command>
15744        <command>
15745            <proto>void <name>glDrawRangeElementsBaseVertexEXT</name></proto>
15746            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15747            <param><ptype>GLuint</ptype> <name>start</name></param>
15748            <param><ptype>GLuint</ptype> <name>end</name></param>
15749            <param><ptype>GLsizei</ptype> <name>count</name></param>
15750            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15751            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15752            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15753            <alias name="glDrawRangeElementsBaseVertex"/>
15754        </command>
15755        <command>
15756            <proto>void <name>glDrawRangeElementsBaseVertexOES</name></proto>
15757            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15758            <param><ptype>GLuint</ptype> <name>start</name></param>
15759            <param><ptype>GLuint</ptype> <name>end</name></param>
15760            <param><ptype>GLsizei</ptype> <name>count</name></param>
15761            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15762            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15763            <param><ptype>GLint</ptype> <name>basevertex</name></param>
15764            <alias name="glDrawRangeElementsBaseVertex"/>
15765        </command>
15766        <command>
15767            <proto>void <name>glDrawRangeElementsEXT</name></proto>
15768            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15769            <param><ptype>GLuint</ptype> <name>start</name></param>
15770            <param><ptype>GLuint</ptype> <name>end</name></param>
15771            <param><ptype>GLsizei</ptype> <name>count</name></param>
15772            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
15773            <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
15774            <alias name="glDrawRangeElements"/>
15775        </command>
15776        <command>
15777            <proto>void <name>glDrawTexfOES</name></proto>
15778            <param><ptype>GLfloat</ptype> <name>x</name></param>
15779            <param><ptype>GLfloat</ptype> <name>y</name></param>
15780            <param><ptype>GLfloat</ptype> <name>z</name></param>
15781            <param><ptype>GLfloat</ptype> <name>width</name></param>
15782            <param><ptype>GLfloat</ptype> <name>height</name></param>
15783            <vecequiv name="glDrawTexfvOES"/>
15784        </command>
15785        <command>
15786            <proto>void <name>glDrawTexfvOES</name></proto>
15787            <param len="5">const <ptype>GLfloat</ptype> *<name>coords</name></param>
15788        </command>
15789        <command>
15790            <proto>void <name>glDrawTexiOES</name></proto>
15791            <param><ptype>GLint</ptype> <name>x</name></param>
15792            <param><ptype>GLint</ptype> <name>y</name></param>
15793            <param><ptype>GLint</ptype> <name>z</name></param>
15794            <param><ptype>GLint</ptype> <name>width</name></param>
15795            <param><ptype>GLint</ptype> <name>height</name></param>
15796            <vecequiv name="glDrawTexivOES"/>
15797        </command>
15798        <command>
15799            <proto>void <name>glDrawTexivOES</name></proto>
15800            <param len="5">const <ptype>GLint</ptype> *<name>coords</name></param>
15801        </command>
15802        <command>
15803            <proto>void <name>glDrawTexsOES</name></proto>
15804            <param><ptype>GLshort</ptype> <name>x</name></param>
15805            <param><ptype>GLshort</ptype> <name>y</name></param>
15806            <param><ptype>GLshort</ptype> <name>z</name></param>
15807            <param><ptype>GLshort</ptype> <name>width</name></param>
15808            <param><ptype>GLshort</ptype> <name>height</name></param>
15809            <vecequiv name="glDrawTexsvOES"/>
15810        </command>
15811        <command>
15812            <proto>void <name>glDrawTexsvOES</name></proto>
15813            <param len="5">const <ptype>GLshort</ptype> *<name>coords</name></param>
15814        </command>
15815        <command>
15816            <proto>void <name>glDrawTextureNV</name></proto>
15817            <param><ptype>GLuint</ptype> <name>texture</name></param>
15818            <param><ptype>GLuint</ptype> <name>sampler</name></param>
15819            <param><ptype>GLfloat</ptype> <name>x0</name></param>
15820            <param><ptype>GLfloat</ptype> <name>y0</name></param>
15821            <param><ptype>GLfloat</ptype> <name>x1</name></param>
15822            <param><ptype>GLfloat</ptype> <name>y1</name></param>
15823            <param><ptype>GLfloat</ptype> <name>z</name></param>
15824            <param><ptype>GLfloat</ptype> <name>s0</name></param>
15825            <param><ptype>GLfloat</ptype> <name>t0</name></param>
15826            <param><ptype>GLfloat</ptype> <name>s1</name></param>
15827            <param><ptype>GLfloat</ptype> <name>t1</name></param>
15828        </command>
15829        <command>
15830            <proto>void <name>glDrawTexxOES</name></proto>
15831            <param><ptype>GLfixed</ptype> <name>x</name></param>
15832            <param><ptype>GLfixed</ptype> <name>y</name></param>
15833            <param><ptype>GLfixed</ptype> <name>z</name></param>
15834            <param><ptype>GLfixed</ptype> <name>width</name></param>
15835            <param><ptype>GLfixed</ptype> <name>height</name></param>
15836            <vecequiv name="glDrawTexxvOES"/>
15837        </command>
15838        <command>
15839            <proto>void <name>glDrawTexxvOES</name></proto>
15840            <param len="5">const <ptype>GLfixed</ptype> *<name>coords</name></param>
15841        </command>
15842        <command>
15843            <proto>void <name>glDrawTransformFeedback</name></proto>
15844            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15845            <param><ptype>GLuint</ptype> <name>id</name></param>
15846        </command>
15847        <command>
15848            <proto>void <name>glDrawTransformFeedbackEXT</name></proto>
15849            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15850            <param><ptype>GLuint</ptype> <name>id</name></param>
15851            <alias name="glDrawTransformFeedback"/>
15852        </command>
15853        <command>
15854            <proto>void <name>glDrawTransformFeedbackInstanced</name></proto>
15855            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15856            <param><ptype>GLuint</ptype> <name>id</name></param>
15857            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15858        </command>
15859        <command>
15860            <proto>void <name>glDrawTransformFeedbackInstancedEXT</name></proto>
15861            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15862            <param><ptype>GLuint</ptype> <name>id</name></param>
15863            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15864            <alias name="glDrawTransformFeedbackInstanced"/>
15865        </command>
15866        <command>
15867            <proto>void <name>glDrawTransformFeedbackNV</name></proto>
15868            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15869            <param><ptype>GLuint</ptype> <name>id</name></param>
15870            <alias name="glDrawTransformFeedback"/>
15871        </command>
15872        <command>
15873            <proto>void <name>glDrawTransformFeedbackStream</name></proto>
15874            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15875            <param><ptype>GLuint</ptype> <name>id</name></param>
15876            <param><ptype>GLuint</ptype> <name>stream</name></param>
15877        </command>
15878        <command>
15879            <proto>void <name>glDrawTransformFeedbackStreamInstanced</name></proto>
15880            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
15881            <param><ptype>GLuint</ptype> <name>id</name></param>
15882            <param><ptype>GLuint</ptype> <name>stream</name></param>
15883            <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
15884        </command>
15885        <command>
15886            <proto>void <name>glEGLImageTargetRenderbufferStorageOES</name></proto>
15887            <param><ptype>GLenum</ptype> <name>target</name></param>
15888            <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
15889        </command>
15890        <command>
15891            <proto>void <name>glEGLImageTargetTexStorageEXT</name></proto>
15892            <param><ptype>GLenum</ptype> <name>target</name></param>
15893            <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
15894            <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param>
15895        </command>
15896        <command>
15897            <proto>void <name>glEGLImageTargetTexture2DOES</name></proto>
15898            <param><ptype>GLenum</ptype> <name>target</name></param>
15899            <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
15900        </command>
15901        <command>
15902            <proto>void <name>glEGLImageTargetTextureStorageEXT</name></proto>
15903            <param><ptype>GLuint</ptype> <name>texture</name></param>
15904            <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
15905            <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param>
15906        </command>
15907        <command>
15908            <proto>void <name>glEdgeFlag</name></proto>
15909            <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
15910            <vecequiv name="glEdgeFlagv"/>
15911        </command>
15912        <command>
15913            <proto>void <name>glEdgeFlagFormatNV</name></proto>
15914            <param><ptype>GLsizei</ptype> <name>stride</name></param>
15915        </command>
15916        <command>
15917            <proto>void <name>glEdgeFlagPointer</name></proto>
15918            <param><ptype>GLsizei</ptype> <name>stride</name></param>
15919            <param len="COMPSIZE(stride)">const void *<name>pointer</name></param>
15920        </command>
15921        <command>
15922            <proto>void <name>glEdgeFlagPointerEXT</name></proto>
15923            <param><ptype>GLsizei</ptype> <name>stride</name></param>
15924            <param><ptype>GLsizei</ptype> <name>count</name></param>
15925            <param group="Boolean" len="COMPSIZE(stride,count)">const <ptype>GLboolean</ptype> *<name>pointer</name></param>
15926        </command>
15927        <command>
15928            <proto>void <name>glEdgeFlagPointerListIBM</name></proto>
15929            <param><ptype>GLint</ptype> <name>stride</name></param>
15930            <param group="BooleanPointer" len="COMPSIZE(stride)">const <ptype>GLboolean</ptype> **<name>pointer</name></param>
15931            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
15932        </command>
15933        <command>
15934            <proto>void <name>glEdgeFlagv</name></proto>
15935            <param group="Boolean" len="1">const <ptype>GLboolean</ptype> *<name>flag</name></param>
15936            <glx type="render" opcode="22"/>
15937        </command>
15938        <command>
15939            <proto>void <name>glElementPointerAPPLE</name></proto>
15940            <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
15941            <param len="COMPSIZE(type)">const void *<name>pointer</name></param>
15942        </command>
15943        <command>
15944            <proto>void <name>glElementPointerATI</name></proto>
15945            <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
15946            <param len="COMPSIZE(type)">const void *<name>pointer</name></param>
15947        </command>
15948        <command>
15949            <proto>void <name>glEnable</name></proto>
15950            <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
15951            <glx type="render" opcode="139"/>
15952        </command>
15953        <command>
15954            <proto>void <name>glEnableClientState</name></proto>
15955            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
15956        </command>
15957        <command>
15958            <proto>void <name>glEnableClientStateIndexedEXT</name></proto>
15959            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
15960            <param><ptype>GLuint</ptype> <name>index</name></param>
15961        </command>
15962        <command>
15963            <proto>void <name>glEnableClientStateiEXT</name></proto>
15964            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
15965            <param><ptype>GLuint</ptype> <name>index</name></param>
15966        </command>
15967        <command>
15968            <proto>void <name>glEnableDriverControlQCOM</name></proto>
15969            <param><ptype>GLuint</ptype> <name>driverControl</name></param>
15970        </command>
15971        <command>
15972            <proto>void <name>glEnableIndexedEXT</name></proto>
15973            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
15974            <param><ptype>GLuint</ptype> <name>index</name></param>
15975            <alias name="glEnablei"/>
15976            <glx type="render" opcode="353"/>
15977        </command>
15978        <command>
15979            <proto>void <name>glEnableVariantClientStateEXT</name></proto>
15980            <param><ptype>GLuint</ptype> <name>id</name></param>
15981        </command>
15982        <command>
15983            <proto>void <name>glEnableVertexArrayAttrib</name></proto>
15984            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15985            <param><ptype>GLuint</ptype> <name>index</name></param>
15986        </command>
15987        <command>
15988            <proto>void <name>glEnableVertexArrayAttribEXT</name></proto>
15989            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15990            <param><ptype>GLuint</ptype> <name>index</name></param>
15991        </command>
15992        <command>
15993            <proto>void <name>glEnableVertexArrayEXT</name></proto>
15994            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15995            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
15996        </command>
15997        <command>
15998            <proto>void <name>glEnableVertexAttribAPPLE</name></proto>
15999            <param><ptype>GLuint</ptype> <name>index</name></param>
16000            <param><ptype>GLenum</ptype> <name>pname</name></param>
16001        </command>
16002        <command>
16003            <proto>void <name>glEnableVertexAttribArray</name></proto>
16004            <param><ptype>GLuint</ptype> <name>index</name></param>
16005        </command>
16006        <command>
16007            <proto>void <name>glEnableVertexAttribArrayARB</name></proto>
16008            <param><ptype>GLuint</ptype> <name>index</name></param>
16009            <alias name="glEnableVertexAttribArray"/>
16010        </command>
16011        <command>
16012            <proto>void <name>glEnablei</name></proto>
16013            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
16014            <param><ptype>GLuint</ptype> <name>index</name></param>
16015        </command>
16016        <command>
16017            <proto>void <name>glEnableiEXT</name></proto>
16018            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
16019            <param><ptype>GLuint</ptype> <name>index</name></param>
16020            <alias name="glEnablei"/>
16021        </command>
16022        <command>
16023            <proto>void <name>glEnableiNV</name></proto>
16024            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
16025            <param><ptype>GLuint</ptype> <name>index</name></param>
16026            <alias name="glEnablei"/>
16027        </command>
16028        <command>
16029            <proto>void <name>glEnableiOES</name></proto>
16030            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
16031            <param><ptype>GLuint</ptype> <name>index</name></param>
16032            <alias name="glEnablei"/>
16033        </command>
16034        <command>
16035            <proto>void <name>glEnd</name></proto>
16036            <glx type="render" opcode="23"/>
16037        </command>
16038        <command>
16039            <proto>void <name>glEndConditionalRender</name></proto>
16040            <glx type="render" opcode="349"/>
16041        </command>
16042        <command>
16043            <proto>void <name>glEndConditionalRenderNV</name></proto>
16044            <alias name="glEndConditionalRender"/>
16045        </command>
16046        <command>
16047            <proto>void <name>glEndConditionalRenderNVX</name></proto>
16048            <alias name="glEndConditionalRender"/>
16049        </command>
16050        <command>
16051            <proto>void <name>glEndFragmentShaderATI</name></proto>
16052        </command>
16053        <command>
16054            <proto>void <name>glEndList</name></proto>
16055            <glx type="single" opcode="102"/>
16056        </command>
16057        <command>
16058            <proto>void <name>glEndOcclusionQueryNV</name></proto>
16059        </command>
16060        <command>
16061            <proto>void <name>glEndPerfMonitorAMD</name></proto>
16062            <param><ptype>GLuint</ptype> <name>monitor</name></param>
16063        </command>
16064        <command>
16065            <proto>void <name>glEndPerfQueryINTEL</name></proto>
16066            <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
16067        </command>
16068        <command>
16069            <proto>void <name>glEndQuery</name></proto>
16070            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
16071            <glx type="render" opcode="232"/>
16072        </command>
16073        <command>
16074            <proto>void <name>glEndQueryARB</name></proto>
16075            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
16076            <alias name="glEndQuery"/>
16077        </command>
16078        <command>
16079            <proto>void <name>glEndQueryEXT</name></proto>
16080            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
16081        </command>
16082        <command>
16083            <proto>void <name>glEndQueryIndexed</name></proto>
16084            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
16085            <param><ptype>GLuint</ptype> <name>index</name></param>
16086        </command>
16087        <command>
16088            <proto>void <name>glEndTilingQCOM</name></proto>
16089            <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
16090        </command>
16091        <command>
16092            <proto>void <name>glEndTransformFeedback</name></proto>
16093            <glx type="render" opcode="358"/>
16094        </command>
16095        <command>
16096            <proto>void <name>glEndTransformFeedbackEXT</name></proto>
16097            <alias name="glEndTransformFeedback"/>
16098        </command>
16099        <command>
16100            <proto>void <name>glEndTransformFeedbackNV</name></proto>
16101            <alias name="glEndTransformFeedback"/>
16102        </command>
16103        <command>
16104            <proto>void <name>glEndVertexShaderEXT</name></proto>
16105        </command>
16106        <command>
16107            <proto>void <name>glEndVideoCaptureNV</name></proto>
16108            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
16109        </command>
16110        <command>
16111            <proto>void <name>glEvalCoord1d</name></proto>
16112            <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
16113            <vecequiv name="glEvalCoord1dv"/>
16114        </command>
16115        <command>
16116            <proto>void <name>glEvalCoord1dv</name></proto>
16117            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>u</name></param>
16118            <glx type="render" opcode="151"/>
16119        </command>
16120        <command>
16121            <proto>void <name>glEvalCoord1f</name></proto>
16122            <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
16123            <vecequiv name="glEvalCoord1fv"/>
16124        </command>
16125        <command>
16126            <proto>void <name>glEvalCoord1fv</name></proto>
16127            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>u</name></param>
16128            <glx type="render" opcode="152"/>
16129        </command>
16130        <command>
16131            <proto>void <name>glEvalCoord1xOES</name></proto>
16132            <param><ptype>GLfixed</ptype> <name>u</name></param>
16133        </command>
16134        <command>
16135            <proto>void <name>glEvalCoord1xvOES</name></proto>
16136            <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
16137        </command>
16138        <command>
16139            <proto>void <name>glEvalCoord2d</name></proto>
16140            <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
16141            <param group="CoordD"><ptype>GLdouble</ptype> <name>v</name></param>
16142            <vecequiv name="glEvalCoord2dv"/>
16143        </command>
16144        <command>
16145            <proto>void <name>glEvalCoord2dv</name></proto>
16146            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>u</name></param>
16147            <glx type="render" opcode="153"/>
16148        </command>
16149        <command>
16150            <proto>void <name>glEvalCoord2f</name></proto>
16151            <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
16152            <param group="CoordF"><ptype>GLfloat</ptype> <name>v</name></param>
16153            <vecequiv name="glEvalCoord2fv"/>
16154        </command>
16155        <command>
16156            <proto>void <name>glEvalCoord2fv</name></proto>
16157            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>u</name></param>
16158            <glx type="render" opcode="154"/>
16159        </command>
16160        <command>
16161            <proto>void <name>glEvalCoord2xOES</name></proto>
16162            <param><ptype>GLfixed</ptype> <name>u</name></param>
16163            <param><ptype>GLfixed</ptype> <name>v</name></param>
16164        </command>
16165        <command>
16166            <proto>void <name>glEvalCoord2xvOES</name></proto>
16167            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
16168        </command>
16169        <command>
16170            <proto>void <name>glEvalMapsNV</name></proto>
16171            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
16172            <param group="EvalMapsModeNV"><ptype>GLenum</ptype> <name>mode</name></param>
16173        </command>
16174        <command>
16175            <proto>void <name>glEvalMesh1</name></proto>
16176            <param group="MeshMode1"><ptype>GLenum</ptype> <name>mode</name></param>
16177            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
16178            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
16179            <glx type="render" opcode="155"/>
16180        </command>
16181        <command>
16182            <proto>void <name>glEvalMesh2</name></proto>
16183            <param group="MeshMode2"><ptype>GLenum</ptype> <name>mode</name></param>
16184            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
16185            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
16186            <param group="CheckedInt32"><ptype>GLint</ptype> <name>j1</name></param>
16187            <param group="CheckedInt32"><ptype>GLint</ptype> <name>j2</name></param>
16188            <glx type="render" opcode="157"/>
16189        </command>
16190        <command>
16191            <proto>void <name>glEvalPoint1</name></proto>
16192            <param><ptype>GLint</ptype> <name>i</name></param>
16193            <glx type="render" opcode="156"/>
16194        </command>
16195        <command>
16196            <proto>void <name>glEvalPoint2</name></proto>
16197            <param group="CheckedInt32"><ptype>GLint</ptype> <name>i</name></param>
16198            <param group="CheckedInt32"><ptype>GLint</ptype> <name>j</name></param>
16199            <glx type="render" opcode="158"/>
16200        </command>
16201        <command>
16202            <proto>void <name>glEvaluateDepthValuesARB</name></proto>
16203        </command>
16204        <command>
16205            <proto>void <name>glExecuteProgramNV</name></proto>
16206            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
16207            <param><ptype>GLuint</ptype> <name>id</name></param>
16208            <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
16209            <glx type="render" opcode="4181"/>
16210        </command>
16211        <command>
16212            <proto>void <name>glExtGetBufferPointervQCOM</name></proto>
16213            <param><ptype>GLenum</ptype> <name>target</name></param>
16214            <param>void **<name>params</name></param>
16215        </command>
16216        <command>
16217            <proto>void <name>glExtGetBuffersQCOM</name></proto>
16218            <param len="maxBuffers"><ptype>GLuint</ptype> *<name>buffers</name></param>
16219            <param><ptype>GLint</ptype> <name>maxBuffers</name></param>
16220            <param len="1"><ptype>GLint</ptype> *<name>numBuffers</name></param>
16221        </command>
16222        <command>
16223            <proto>void <name>glExtGetFramebuffersQCOM</name></proto>
16224            <param len="maxFramebuffers"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
16225            <param><ptype>GLint</ptype> <name>maxFramebuffers</name></param>
16226            <param len="1"><ptype>GLint</ptype> *<name>numFramebuffers</name></param>
16227        </command>
16228        <command>
16229            <proto>void <name>glExtGetProgramBinarySourceQCOM</name></proto>
16230            <param><ptype>GLuint</ptype> <name>program</name></param>
16231            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
16232            <param><ptype>GLchar</ptype> *<name>source</name></param>
16233            <param><ptype>GLint</ptype> *<name>length</name></param>
16234        </command>
16235        <command>
16236            <proto>void <name>glExtGetProgramsQCOM</name></proto>
16237            <param len="maxPrograms"><ptype>GLuint</ptype> *<name>programs</name></param>
16238            <param><ptype>GLint</ptype> <name>maxPrograms</name></param>
16239            <param len="1"><ptype>GLint</ptype> *<name>numPrograms</name></param>
16240        </command>
16241        <command>
16242            <proto>void <name>glExtGetRenderbuffersQCOM</name></proto>
16243            <param len="maxRenderbuffers"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
16244            <param><ptype>GLint</ptype> <name>maxRenderbuffers</name></param>
16245            <param len="1"><ptype>GLint</ptype> *<name>numRenderbuffers</name></param>
16246        </command>
16247        <command>
16248            <proto>void <name>glExtGetShadersQCOM</name></proto>
16249            <param len="maxShaders"><ptype>GLuint</ptype> *<name>shaders</name></param>
16250            <param><ptype>GLint</ptype> <name>maxShaders</name></param>
16251            <param len="1"><ptype>GLint</ptype> *<name>numShaders</name></param>
16252        </command>
16253        <command>
16254            <proto>void <name>glExtGetTexLevelParameterivQCOM</name></proto>
16255            <param><ptype>GLuint</ptype> <name>texture</name></param>
16256            <param><ptype>GLenum</ptype> <name>face</name></param>
16257            <param><ptype>GLint</ptype> <name>level</name></param>
16258            <param><ptype>GLenum</ptype> <name>pname</name></param>
16259            <param><ptype>GLint</ptype> *<name>params</name></param>
16260        </command>
16261        <command>
16262            <proto>void <name>glExtGetTexSubImageQCOM</name></proto>
16263            <param><ptype>GLenum</ptype> <name>target</name></param>
16264            <param><ptype>GLint</ptype> <name>level</name></param>
16265            <param><ptype>GLint</ptype> <name>xoffset</name></param>
16266            <param><ptype>GLint</ptype> <name>yoffset</name></param>
16267            <param><ptype>GLint</ptype> <name>zoffset</name></param>
16268            <param><ptype>GLsizei</ptype> <name>width</name></param>
16269            <param><ptype>GLsizei</ptype> <name>height</name></param>
16270            <param><ptype>GLsizei</ptype> <name>depth</name></param>
16271            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
16272            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
16273            <param>void *<name>texels</name></param>
16274        </command>
16275        <command>
16276            <proto>void <name>glExtGetTexturesQCOM</name></proto>
16277            <param><ptype>GLuint</ptype> *<name>textures</name></param>
16278            <param><ptype>GLint</ptype> <name>maxTextures</name></param>
16279            <param><ptype>GLint</ptype> *<name>numTextures</name></param>
16280        </command>
16281        <command>
16282            <proto><ptype>GLboolean</ptype> <name>glExtIsProgramBinaryQCOM</name></proto>
16283            <param><ptype>GLuint</ptype> <name>program</name></param>
16284        </command>
16285        <command>
16286            <proto>void <name>glExtTexObjectStateOverrideiQCOM</name></proto>
16287            <param><ptype>GLenum</ptype> <name>target</name></param>
16288            <param><ptype>GLenum</ptype> <name>pname</name></param>
16289            <param><ptype>GLint</ptype> <name>param</name></param>
16290        </command>
16291        <command>
16292            <proto>void <name>glExtractComponentEXT</name></proto>
16293            <param><ptype>GLuint</ptype> <name>res</name></param>
16294            <param><ptype>GLuint</ptype> <name>src</name></param>
16295            <param><ptype>GLuint</ptype> <name>num</name></param>
16296        </command>
16297        <command>
16298            <proto>void <name>glFeedbackBuffer</name></proto>
16299            <param><ptype>GLsizei</ptype> <name>size</name></param>
16300            <param group="FeedbackType"><ptype>GLenum</ptype> <name>type</name></param>
16301            <param group="FeedbackElement" len="size"><ptype>GLfloat</ptype> *<name>buffer</name></param>
16302            <glx type="single" opcode="105"/>
16303        </command>
16304        <command>
16305            <proto>void <name>glFeedbackBufferxOES</name></proto>
16306            <param><ptype>GLsizei</ptype> <name>n</name></param>
16307            <param><ptype>GLenum</ptype> <name>type</name></param>
16308            <param len="n">const <ptype>GLfixed</ptype> *<name>buffer</name></param>
16309        </command>
16310        <command>
16311            <proto group="sync"><ptype>GLsync</ptype> <name>glFenceSync</name></proto>
16312            <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param>
16313            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
16314        </command>
16315        <command>
16316            <proto><ptype>GLsync</ptype> <name>glFenceSyncAPPLE</name></proto>
16317            <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param>
16318            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
16319            <alias name="glFenceSync"/>
16320        </command>
16321        <command>
16322            <proto>void <name>glFinalCombinerInputNV</name></proto>
16323            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
16324            <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
16325            <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
16326            <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
16327            <glx type="render" opcode="4142"/>
16328        </command>
16329        <command>
16330            <proto>void <name>glFinish</name></proto>
16331            <glx type="single" opcode="108"/>
16332        </command>
16333        <command>
16334            <proto><ptype>GLint</ptype> <name>glFinishAsyncSGIX</name></proto>
16335            <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
16336        </command>
16337        <command>
16338            <proto>void <name>glFinishFenceAPPLE</name></proto>
16339            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
16340        </command>
16341        <command>
16342            <proto>void <name>glFinishFenceNV</name></proto>
16343            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
16344            <glx type="vendor" opcode="1312"/>
16345        </command>
16346        <command>
16347            <proto>void <name>glFinishObjectAPPLE</name></proto>
16348            <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
16349            <param><ptype>GLint</ptype> <name>name</name></param>
16350        </command>
16351        <command>
16352            <proto>void <name>glFinishTextureSUNX</name></proto>
16353        </command>
16354        <command>
16355            <proto>void <name>glFlush</name></proto>
16356            <glx type="single" opcode="142"/>
16357        </command>
16358        <command>
16359            <proto>void <name>glFlushMappedBufferRange</name></proto>
16360            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16361            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
16362            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
16363        </command>
16364        <command>
16365            <proto>void <name>glFlushMappedBufferRangeAPPLE</name></proto>
16366            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16367            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
16368            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
16369            <alias name="glFlushMappedBufferRange"/>
16370        </command>
16371        <command>
16372            <proto>void <name>glFlushMappedBufferRangeEXT</name></proto>
16373            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16374            <param><ptype>GLintptr</ptype> <name>offset</name></param>
16375            <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
16376            <alias name="glFlushMappedBufferRange"/>
16377        </command>
16378        <command>
16379            <proto>void <name>glFlushMappedNamedBufferRange</name></proto>
16380            <param><ptype>GLuint</ptype> <name>buffer</name></param>
16381            <param><ptype>GLintptr</ptype> <name>offset</name></param>
16382            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
16383        </command>
16384        <command>
16385            <proto>void <name>glFlushMappedNamedBufferRangeEXT</name></proto>
16386            <param><ptype>GLuint</ptype> <name>buffer</name></param>
16387            <param><ptype>GLintptr</ptype> <name>offset</name></param>
16388            <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
16389        </command>
16390        <command>
16391            <proto>void <name>glFlushPixelDataRangeNV</name></proto>
16392            <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
16393        </command>
16394        <command>
16395            <proto>void <name>glFlushRasterSGIX</name></proto>
16396            <glx type="vendor" opcode="4105"/>
16397        </command>
16398        <command>
16399            <proto>void <name>glFlushStaticDataIBM</name></proto>
16400            <param><ptype>GLenum</ptype> <name>target</name></param>
16401        </command>
16402        <command>
16403            <proto>void <name>glFlushVertexArrayRangeAPPLE</name></proto>
16404            <param><ptype>GLsizei</ptype> <name>length</name></param>
16405            <param len="length">void *<name>pointer</name></param>
16406        </command>
16407        <command>
16408            <proto>void <name>glFlushVertexArrayRangeNV</name></proto>
16409        </command>
16410        <command>
16411            <proto>void <name>glFogCoordFormatNV</name></proto>
16412            <param><ptype>GLenum</ptype> <name>type</name></param>
16413            <param><ptype>GLsizei</ptype> <name>stride</name></param>
16414        </command>
16415        <command>
16416            <proto>void <name>glFogCoordPointer</name></proto>
16417            <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
16418            <param><ptype>GLsizei</ptype> <name>stride</name></param>
16419            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
16420        </command>
16421        <command>
16422            <proto>void <name>glFogCoordPointerEXT</name></proto>
16423            <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
16424            <param><ptype>GLsizei</ptype> <name>stride</name></param>
16425            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
16426            <alias name="glFogCoordPointer"/>
16427        </command>
16428        <command>
16429            <proto>void <name>glFogCoordPointerListIBM</name></proto>
16430            <param group="FogPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
16431            <param><ptype>GLint</ptype> <name>stride</name></param>
16432            <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
16433            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
16434        </command>
16435        <command>
16436            <proto>void <name>glFogCoordd</name></proto>
16437            <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
16438            <vecequiv name="glFogCoorddv"/>
16439        </command>
16440        <command>
16441            <proto>void <name>glFogCoorddEXT</name></proto>
16442            <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
16443            <alias name="glFogCoordd"/>
16444            <vecequiv name="glFogCoorddvEXT"/>
16445        </command>
16446        <command>
16447            <proto>void <name>glFogCoorddv</name></proto>
16448            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
16449            <glx type="render" opcode="4125"/>
16450        </command>
16451        <command>
16452            <proto>void <name>glFogCoorddvEXT</name></proto>
16453            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
16454            <alias name="glFogCoorddv"/>
16455            <glx type="render" opcode="4125"/>
16456        </command>
16457        <command>
16458            <proto>void <name>glFogCoordf</name></proto>
16459            <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
16460            <vecequiv name="glFogCoordfv"/>
16461        </command>
16462        <command>
16463            <proto>void <name>glFogCoordfEXT</name></proto>
16464            <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
16465            <alias name="glFogCoordf"/>
16466            <vecequiv name="glFogCoordfvEXT"/>
16467        </command>
16468        <command>
16469            <proto>void <name>glFogCoordfv</name></proto>
16470            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
16471            <glx type="render" opcode="4124"/>
16472        </command>
16473        <command>
16474            <proto>void <name>glFogCoordfvEXT</name></proto>
16475            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
16476            <alias name="glFogCoordfv"/>
16477            <glx type="render" opcode="4124"/>
16478        </command>
16479        <command>
16480            <proto>void <name>glFogCoordhNV</name></proto>
16481            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>fog</name></param>
16482            <vecequiv name="glFogCoordhvNV"/>
16483        </command>
16484        <command>
16485            <proto>void <name>glFogCoordhvNV</name></proto>
16486            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>fog</name></param>
16487            <glx type="render" opcode="4254"/>
16488        </command>
16489        <command>
16490            <proto>void <name>glFogFuncSGIS</name></proto>
16491            <param><ptype>GLsizei</ptype> <name>n</name></param>
16492            <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
16493            <glx type="render" opcode="2067"/>
16494        </command>
16495        <command>
16496            <proto>void <name>glFogf</name></proto>
16497            <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16498            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
16499            <glx type="render" opcode="80"/>
16500        </command>
16501        <command>
16502            <proto>void <name>glFogfv</name></proto>
16503            <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16504            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
16505            <glx type="render" opcode="81"/>
16506        </command>
16507        <command>
16508            <proto>void <name>glFogi</name></proto>
16509            <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16510            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
16511            <glx type="render" opcode="82"/>
16512        </command>
16513        <command>
16514            <proto>void <name>glFogiv</name></proto>
16515            <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16516            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
16517            <glx type="render" opcode="83"/>
16518        </command>
16519        <command>
16520            <proto>void <name>glFogx</name></proto>
16521            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
16522            <param><ptype>GLfixed</ptype> <name>param</name></param>
16523        </command>
16524        <command>
16525            <proto>void <name>glFogxOES</name></proto>
16526            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
16527            <param><ptype>GLfixed</ptype> <name>param</name></param>
16528        </command>
16529        <command>
16530            <proto>void <name>glFogxv</name></proto>
16531            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
16532            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
16533        </command>
16534        <command>
16535            <proto>void <name>glFogxvOES</name></proto>
16536            <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
16537            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
16538        </command>
16539        <command>
16540            <proto>void <name>glFragmentColorMaterialSGIX</name></proto>
16541            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16542            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
16543        </command>
16544        <command>
16545            <proto>void <name>glFragmentCoverageColorNV</name></proto>
16546            <param><ptype>GLuint</ptype> <name>color</name></param>
16547        </command>
16548        <command>
16549            <proto>void <name>glFragmentLightModelfSGIX</name></proto>
16550            <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16551            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
16552        </command>
16553        <command>
16554            <proto>void <name>glFragmentLightModelfvSGIX</name></proto>
16555            <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16556            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
16557        </command>
16558        <command>
16559            <proto>void <name>glFragmentLightModeliSGIX</name></proto>
16560            <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16561            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
16562        </command>
16563        <command>
16564            <proto>void <name>glFragmentLightModelivSGIX</name></proto>
16565            <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16566            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
16567        </command>
16568        <command>
16569            <proto>void <name>glFragmentLightfSGIX</name></proto>
16570            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
16571            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16572            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
16573        </command>
16574        <command>
16575            <proto>void <name>glFragmentLightfvSGIX</name></proto>
16576            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
16577            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16578            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
16579        </command>
16580        <command>
16581            <proto>void <name>glFragmentLightiSGIX</name></proto>
16582            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
16583            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16584            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
16585        </command>
16586        <command>
16587            <proto>void <name>glFragmentLightivSGIX</name></proto>
16588            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
16589            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16590            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
16591        </command>
16592        <command>
16593            <proto>void <name>glFragmentMaterialfSGIX</name></proto>
16594            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16595            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16596            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
16597        </command>
16598        <command>
16599            <proto>void <name>glFragmentMaterialfvSGIX</name></proto>
16600            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16601            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16602            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
16603        </command>
16604        <command>
16605            <proto>void <name>glFragmentMaterialiSGIX</name></proto>
16606            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16607            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16608            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
16609        </command>
16610        <command>
16611            <proto>void <name>glFragmentMaterialivSGIX</name></proto>
16612            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16613            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16614            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
16615        </command>
16616        <command>
16617            <proto>void <name>glFrameTerminatorGREMEDY</name></proto>
16618        </command>
16619        <command>
16620            <proto>void <name>glFrameZoomSGIX</name></proto>
16621            <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
16622            <glx type="render" opcode="2072"/>
16623        </command>
16624        <command>
16625            <proto>void <name>glFramebufferDrawBufferEXT</name></proto>
16626            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
16627            <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
16628        </command>
16629        <command>
16630            <proto>void <name>glFramebufferDrawBuffersEXT</name></proto>
16631            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
16632            <param><ptype>GLsizei</ptype> <name>n</name></param>
16633            <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
16634        </command>
16635        <command>
16636            <proto>void <name>glFramebufferFetchBarrierEXT</name></proto>
16637        </command>
16638        <command>
16639            <proto>void <name>glFramebufferFetchBarrierQCOM</name></proto>
16640        </command>
16641        <command>
16642            <proto>void <name>glFramebufferFoveationConfigQCOM</name></proto>
16643            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
16644            <param><ptype>GLuint</ptype> <name>numLayers</name></param>
16645            <param><ptype>GLuint</ptype> <name>focalPointsPerLayer</name></param>
16646            <param><ptype>GLuint</ptype> <name>requestedFeatures</name></param>
16647            <param len="1"><ptype>GLuint</ptype> *<name>providedFeatures</name></param>
16648        </command>
16649        <command>
16650            <proto>void <name>glFramebufferFoveationParametersQCOM</name></proto>
16651            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
16652            <param><ptype>GLuint</ptype> <name>layer</name></param>
16653            <param><ptype>GLuint</ptype> <name>focalPoint</name></param>
16654            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param>
16655            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param>
16656            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param>
16657            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param>
16658            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param>
16659        </command>
16660        <command>
16661            <proto>void <name>glFramebufferParameteri</name></proto>
16662            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16663            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16664            <param><ptype>GLint</ptype> <name>param</name></param>
16665        </command>
16666        <command>
16667            <proto>void <name>glFramebufferPixelLocalStorageSizeEXT</name></proto>
16668            <param><ptype>GLuint</ptype> <name>target</name></param>
16669            <param><ptype>GLsizei</ptype> <name>size</name></param>
16670        </command>
16671        <command>
16672            <proto>void <name>glFramebufferReadBufferEXT</name></proto>
16673            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
16674            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
16675        </command>
16676        <command>
16677            <proto>void <name>glFramebufferRenderbuffer</name></proto>
16678            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16679            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16680            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
16681            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
16682            <glx type="render" opcode="4324"/>
16683        </command>
16684        <command>
16685            <proto>void <name>glFramebufferRenderbufferEXT</name></proto>
16686            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16687            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16688            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
16689            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
16690            <alias name="glFramebufferRenderbuffer"/>
16691            <glx type="render" opcode="4324"/>
16692        </command>
16693        <command>
16694            <proto>void <name>glFramebufferRenderbufferOES</name></proto>
16695            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16696            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16697            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
16698            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
16699        </command>
16700        <command>
16701            <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto>
16702            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16703            <param><ptype>GLuint</ptype> <name>start</name></param>
16704            <param><ptype>GLsizei</ptype> <name>count</name></param>
16705            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
16706        </command>
16707        <command>
16708            <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
16709            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16710            <param><ptype>GLuint</ptype> <name>start</name></param>
16711            <param><ptype>GLsizei</ptype> <name>count</name></param>
16712            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
16713        </command>
16714        <command>
16715            <proto>void <name>glFramebufferSamplePositionsfvAMD</name></proto>
16716            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16717            <param><ptype>GLuint</ptype> <name>numsamples</name></param>
16718            <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
16719            <param>const <ptype>GLfloat</ptype> *<name>values</name></param>
16720        </command>
16721        <command>
16722            <proto>void <name>glFramebufferTexture</name></proto>
16723            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16724            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16725            <param><ptype>GLuint</ptype> <name>texture</name></param>
16726            <param><ptype>GLint</ptype> <name>level</name></param>
16727        </command>
16728        <command>
16729            <proto>void <name>glFramebufferTexture1D</name></proto>
16730            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16731            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16732            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16733            <param><ptype>GLuint</ptype> <name>texture</name></param>
16734            <param><ptype>GLint</ptype> <name>level</name></param>
16735            <glx type="render" opcode="4321"/>
16736        </command>
16737        <command>
16738            <proto>void <name>glFramebufferTexture1DEXT</name></proto>
16739            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16740            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16741            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16742            <param><ptype>GLuint</ptype> <name>texture</name></param>
16743            <param><ptype>GLint</ptype> <name>level</name></param>
16744            <alias name="glFramebufferTexture1D"/>
16745            <glx type="render" opcode="4321"/>
16746        </command>
16747        <command>
16748            <proto>void <name>glFramebufferTexture2D</name></proto>
16749            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16750            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16751            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16752            <param><ptype>GLuint</ptype> <name>texture</name></param>
16753            <param><ptype>GLint</ptype> <name>level</name></param>
16754            <glx type="render" opcode="4322"/>
16755        </command>
16756        <command>
16757            <proto>void <name>glFramebufferTexture2DEXT</name></proto>
16758            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16759            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16760            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16761            <param><ptype>GLuint</ptype> <name>texture</name></param>
16762            <param><ptype>GLint</ptype> <name>level</name></param>
16763            <alias name="glFramebufferTexture2D"/>
16764            <glx type="render" opcode="4322"/>
16765        </command>
16766        <command>
16767            <proto>void <name>glFramebufferTexture2DDownsampleIMG</name></proto>
16768            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16769            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16770            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16771            <param><ptype>GLuint</ptype> <name>texture</name></param>
16772            <param><ptype>GLint</ptype> <name>level</name></param>
16773            <param><ptype>GLint</ptype> <name>xscale</name></param>
16774            <param><ptype>GLint</ptype> <name>yscale</name></param>
16775        </command>
16776        <command>
16777            <proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto>
16778            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16779            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16780            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16781            <param><ptype>GLuint</ptype> <name>texture</name></param>
16782            <param><ptype>GLint</ptype> <name>level</name></param>
16783            <param><ptype>GLsizei</ptype> <name>samples</name></param>
16784        </command>
16785        <command>
16786            <proto>void <name>glFramebufferTexture2DMultisampleIMG</name></proto>
16787            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16788            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16789            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16790            <param><ptype>GLuint</ptype> <name>texture</name></param>
16791            <param><ptype>GLint</ptype> <name>level</name></param>
16792            <param><ptype>GLsizei</ptype> <name>samples</name></param>
16793        </command>
16794        <command>
16795            <proto>void <name>glFramebufferTexture2DOES</name></proto>
16796            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16797            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16798            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16799            <param><ptype>GLuint</ptype> <name>texture</name></param>
16800            <param><ptype>GLint</ptype> <name>level</name></param>
16801        </command>
16802        <command>
16803            <proto>void <name>glFramebufferTexture3D</name></proto>
16804            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16805            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16806            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16807            <param><ptype>GLuint</ptype> <name>texture</name></param>
16808            <param><ptype>GLint</ptype> <name>level</name></param>
16809            <param><ptype>GLint</ptype> <name>zoffset</name></param>
16810            <glx type="render" opcode="4323"/>
16811        </command>
16812        <command>
16813            <proto>void <name>glFramebufferTexture3DEXT</name></proto>
16814            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16815            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16816            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16817            <param><ptype>GLuint</ptype> <name>texture</name></param>
16818            <param><ptype>GLint</ptype> <name>level</name></param>
16819            <param><ptype>GLint</ptype> <name>zoffset</name></param>
16820            <alias name="glFramebufferTexture3D"/>
16821            <glx type="render" opcode="4323"/>
16822        </command>
16823        <command>
16824            <proto>void <name>glFramebufferTexture3DOES</name></proto>
16825            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16826            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16827            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
16828            <param><ptype>GLuint</ptype> <name>texture</name></param>
16829            <param><ptype>GLint</ptype> <name>level</name></param>
16830            <param><ptype>GLint</ptype> <name>zoffset</name></param>
16831        </command>
16832        <command>
16833            <proto>void <name>glFramebufferTextureARB</name></proto>
16834            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16835            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16836            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16837            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16838            <alias name="glFramebufferTexture"/>
16839        </command>
16840        <command>
16841            <proto>void <name>glFramebufferTextureEXT</name></proto>
16842            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16843            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16844            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16845            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16846            <alias name="glFramebufferTexture"/>
16847        </command>
16848        <command>
16849            <proto>void <name>glFramebufferTextureFaceARB</name></proto>
16850            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16851            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16852            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16853            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16854            <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
16855        </command>
16856        <command>
16857            <proto>void <name>glFramebufferTextureFaceEXT</name></proto>
16858            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16859            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16860            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16861            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16862            <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
16863            <alias name="glFramebufferTextureFaceARB"/>
16864        </command>
16865        <command>
16866            <proto>void <name>glFramebufferTextureLayer</name></proto>
16867            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16868            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16869            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16870            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16871            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
16872            <glx type="render" opcode="237"/>
16873        </command>
16874        <command>
16875            <proto>void <name>glFramebufferTextureLayerARB</name></proto>
16876            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16877            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16878            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16879            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16880            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
16881            <alias name="glFramebufferTextureLayer"/>
16882        </command>
16883        <command>
16884            <proto>void <name>glFramebufferTextureLayerEXT</name></proto>
16885            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16886            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16887            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16888            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16889            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
16890            <alias name="glFramebufferTextureLayer"/>
16891        </command>
16892        <command>
16893            <proto>void <name>glFramebufferTextureLayerDownsampleIMG</name></proto>
16894            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16895            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16896            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16897            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16898            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
16899            <param><ptype>GLint</ptype> <name>xscale</name></param>
16900            <param><ptype>GLint</ptype> <name>yscale</name></param>
16901        </command>
16902        <command>
16903            <proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto>
16904            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16905            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16906            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16907            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16908            <param><ptype>GLsizei</ptype> <name>samples</name></param>
16909            <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
16910            <param><ptype>GLsizei</ptype> <name>numViews</name></param>
16911        </command>
16912        <command>
16913            <proto>void <name>glFramebufferTextureMultiviewOVR</name></proto>
16914            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16915            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16916            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16917            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16918            <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
16919            <param><ptype>GLsizei</ptype> <name>numViews</name></param>
16920        </command>
16921        <command>
16922            <proto>void <name>glFramebufferTextureOES</name></proto>
16923            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
16924            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
16925            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16926            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
16927            <alias name="glFramebufferTexture"/>
16928        </command>
16929        <command>
16930            <proto>void <name>glFreeObjectBufferATI</name></proto>
16931            <param><ptype>GLuint</ptype> <name>buffer</name></param>
16932        </command>
16933        <command>
16934            <proto>void <name>glFrontFace</name></proto>
16935            <param group="FrontFaceDirection"><ptype>GLenum</ptype> <name>mode</name></param>
16936            <glx type="render" opcode="84"/>
16937        </command>
16938        <command>
16939            <proto>void <name>glFrustum</name></proto>
16940            <param><ptype>GLdouble</ptype> <name>left</name></param>
16941            <param><ptype>GLdouble</ptype> <name>right</name></param>
16942            <param><ptype>GLdouble</ptype> <name>bottom</name></param>
16943            <param><ptype>GLdouble</ptype> <name>top</name></param>
16944            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
16945            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
16946            <glx type="render" opcode="175"/>
16947        </command>
16948        <command>
16949            <proto>void <name>glFrustumf</name></proto>
16950            <param><ptype>GLfloat</ptype> <name>l</name></param>
16951            <param><ptype>GLfloat</ptype> <name>r</name></param>
16952            <param><ptype>GLfloat</ptype> <name>b</name></param>
16953            <param><ptype>GLfloat</ptype> <name>t</name></param>
16954            <param><ptype>GLfloat</ptype> <name>n</name></param>
16955            <param><ptype>GLfloat</ptype> <name>f</name></param>
16956        </command>
16957        <command>
16958            <proto>void <name>glFrustumfOES</name></proto>
16959            <param><ptype>GLfloat</ptype> <name>l</name></param>
16960            <param><ptype>GLfloat</ptype> <name>r</name></param>
16961            <param><ptype>GLfloat</ptype> <name>b</name></param>
16962            <param><ptype>GLfloat</ptype> <name>t</name></param>
16963            <param><ptype>GLfloat</ptype> <name>n</name></param>
16964            <param><ptype>GLfloat</ptype> <name>f</name></param>
16965            <glx type="render" opcode="4310"/>
16966        </command>
16967        <command>
16968            <proto>void <name>glFrustumx</name></proto>
16969            <param><ptype>GLfixed</ptype> <name>l</name></param>
16970            <param><ptype>GLfixed</ptype> <name>r</name></param>
16971            <param><ptype>GLfixed</ptype> <name>b</name></param>
16972            <param><ptype>GLfixed</ptype> <name>t</name></param>
16973            <param><ptype>GLfixed</ptype> <name>n</name></param>
16974            <param><ptype>GLfixed</ptype> <name>f</name></param>
16975        </command>
16976        <command>
16977            <proto>void <name>glFrustumxOES</name></proto>
16978            <param><ptype>GLfixed</ptype> <name>l</name></param>
16979            <param><ptype>GLfixed</ptype> <name>r</name></param>
16980            <param><ptype>GLfixed</ptype> <name>b</name></param>
16981            <param><ptype>GLfixed</ptype> <name>t</name></param>
16982            <param><ptype>GLfixed</ptype> <name>n</name></param>
16983            <param><ptype>GLfixed</ptype> <name>f</name></param>
16984        </command>
16985        <command>
16986            <proto><ptype>GLuint</ptype> <name>glGenAsyncMarkersSGIX</name></proto>
16987            <param><ptype>GLsizei</ptype> <name>range</name></param>
16988        </command>
16989        <command>
16990            <proto>void <name>glGenBuffers</name></proto>
16991            <param><ptype>GLsizei</ptype> <name>n</name></param>
16992            <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
16993        </command>
16994        <command>
16995            <proto>void <name>glGenBuffersARB</name></proto>
16996            <param><ptype>GLsizei</ptype> <name>n</name></param>
16997            <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
16998            <alias name="glGenBuffers"/>
16999        </command>
17000        <command>
17001            <proto>void <name>glGenFencesAPPLE</name></proto>
17002            <param><ptype>GLsizei</ptype> <name>n</name></param>
17003            <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
17004        </command>
17005        <command>
17006            <proto>void <name>glGenFencesNV</name></proto>
17007            <param><ptype>GLsizei</ptype> <name>n</name></param>
17008            <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
17009            <glx type="vendor" opcode="1277"/>
17010        </command>
17011        <command>
17012            <proto><ptype>GLuint</ptype> <name>glGenFragmentShadersATI</name></proto>
17013            <param><ptype>GLuint</ptype> <name>range</name></param>
17014        </command>
17015        <command>
17016            <proto>void <name>glGenFramebuffers</name></proto>
17017            <param><ptype>GLsizei</ptype> <name>n</name></param>
17018            <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
17019            <glx type="vendor" opcode="1426"/>
17020        </command>
17021        <command>
17022            <proto>void <name>glGenFramebuffersEXT</name></proto>
17023            <param><ptype>GLsizei</ptype> <name>n</name></param>
17024            <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
17025            <alias name="glGenFramebuffers"/>
17026            <glx type="vendor" opcode="1426"/>
17027        </command>
17028        <command>
17029            <proto>void <name>glGenFramebuffersOES</name></proto>
17030            <param><ptype>GLsizei</ptype> <name>n</name></param>
17031            <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
17032        </command>
17033        <command>
17034            <proto group="List"><ptype>GLuint</ptype> <name>glGenLists</name></proto>
17035            <param><ptype>GLsizei</ptype> <name>range</name></param>
17036            <glx type="single" opcode="104"/>
17037        </command>
17038        <command>
17039            <proto>void <name>glGenNamesAMD</name></proto>
17040            <param><ptype>GLenum</ptype> <name>identifier</name></param>
17041            <param><ptype>GLuint</ptype> <name>num</name></param>
17042            <param len="num"><ptype>GLuint</ptype> *<name>names</name></param>
17043        </command>
17044        <command>
17045            <proto>void <name>glGenOcclusionQueriesNV</name></proto>
17046            <param><ptype>GLsizei</ptype> <name>n</name></param>
17047            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
17048        </command>
17049        <command>
17050            <proto group="Path"><ptype>GLuint</ptype> <name>glGenPathsNV</name></proto>
17051            <param><ptype>GLsizei</ptype> <name>range</name></param>
17052        </command>
17053        <command>
17054            <proto>void <name>glGenPerfMonitorsAMD</name></proto>
17055            <param><ptype>GLsizei</ptype> <name>n</name></param>
17056            <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
17057        </command>
17058        <command>
17059            <proto>void <name>glGenProgramPipelines</name></proto>
17060            <param><ptype>GLsizei</ptype> <name>n</name></param>
17061            <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
17062        </command>
17063        <command>
17064            <proto>void <name>glGenProgramPipelinesEXT</name></proto>
17065            <param><ptype>GLsizei</ptype> <name>n</name></param>
17066            <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
17067        </command>
17068        <command>
17069            <proto>void <name>glGenProgramsARB</name></proto>
17070            <param><ptype>GLsizei</ptype> <name>n</name></param>
17071            <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
17072            <glx type="vendor" opcode="1295"/>
17073        </command>
17074        <command>
17075            <proto>void <name>glGenProgramsNV</name></proto>
17076            <param><ptype>GLsizei</ptype> <name>n</name></param>
17077            <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
17078            <alias name="glGenProgramsARB"/>
17079            <glx type="vendor" opcode="1295"/>
17080        </command>
17081        <command>
17082            <proto>void <name>glGenQueries</name></proto>
17083            <param><ptype>GLsizei</ptype> <name>n</name></param>
17084            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
17085            <glx type="single" opcode="162"/>
17086        </command>
17087        <command>
17088            <proto>void <name>glGenQueriesARB</name></proto>
17089            <param><ptype>GLsizei</ptype> <name>n</name></param>
17090            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
17091            <alias name="glGenQueries"/>
17092        </command>
17093        <command>
17094            <proto>void <name>glGenQueriesEXT</name></proto>
17095            <param><ptype>GLsizei</ptype> <name>n</name></param>
17096            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
17097        </command>
17098        <command>
17099            <proto>void <name>glGenQueryResourceTagNV</name></proto>
17100            <param><ptype>GLsizei</ptype> <name>n</name></param>
17101            <param len="n"><ptype>GLint</ptype> *<name>tagIds</name></param>
17102        </command>
17103        <command>
17104            <proto>void <name>glGenRenderbuffers</name></proto>
17105            <param><ptype>GLsizei</ptype> <name>n</name></param>
17106            <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
17107            <glx type="vendor" opcode="1423"/>
17108        </command>
17109        <command>
17110            <proto>void <name>glGenRenderbuffersEXT</name></proto>
17111            <param><ptype>GLsizei</ptype> <name>n</name></param>
17112            <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
17113            <alias name="glGenRenderbuffers"/>
17114            <glx type="vendor" opcode="1423"/>
17115        </command>
17116        <command>
17117            <proto>void <name>glGenRenderbuffersOES</name></proto>
17118            <param><ptype>GLsizei</ptype> <name>n</name></param>
17119            <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
17120        </command>
17121        <command>
17122            <proto>void <name>glGenSamplers</name></proto>
17123            <param><ptype>GLsizei</ptype> <name>count</name></param>
17124            <param len="count"><ptype>GLuint</ptype> *<name>samplers</name></param>
17125        </command>
17126        <command>
17127            <proto>void <name>glGenSemaphoresEXT</name></proto>
17128            <param><ptype>GLsizei</ptype> <name>n</name></param>
17129            <param len="n"><ptype>GLuint</ptype> *<name>semaphores</name></param>
17130        </command>
17131        <command>
17132            <proto><ptype>GLuint</ptype> <name>glGenSymbolsEXT</name></proto>
17133            <param group="DataTypeEXT"><ptype>GLenum</ptype> <name>datatype</name></param>
17134            <param group="VertexShaderStorageTypeEXT"><ptype>GLenum</ptype> <name>storagetype</name></param>
17135            <param group="ParameterRangeEXT"><ptype>GLenum</ptype> <name>range</name></param>
17136            <param><ptype>GLuint</ptype> <name>components</name></param>
17137        </command>
17138        <command>
17139            <proto>void <name>glGenTextures</name></proto>
17140            <param><ptype>GLsizei</ptype> <name>n</name></param>
17141            <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
17142            <glx type="single" opcode="145"/>
17143        </command>
17144        <command>
17145            <proto>void <name>glGenTexturesEXT</name></proto>
17146            <param><ptype>GLsizei</ptype> <name>n</name></param>
17147            <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
17148            <glx type="vendor" opcode="13"/>
17149        </command>
17150        <command>
17151            <proto>void <name>glGenTransformFeedbacks</name></proto>
17152            <param><ptype>GLsizei</ptype> <name>n</name></param>
17153            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
17154        </command>
17155        <command>
17156            <proto>void <name>glGenTransformFeedbacksNV</name></proto>
17157            <param><ptype>GLsizei</ptype> <name>n</name></param>
17158            <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
17159            <alias name="glGenTransformFeedbacks"/>
17160        </command>
17161        <command>
17162            <proto>void <name>glGenVertexArrays</name></proto>
17163            <param><ptype>GLsizei</ptype> <name>n</name></param>
17164            <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
17165            <glx type="single" opcode="206"/>
17166        </command>
17167        <command>
17168            <proto>void <name>glGenVertexArraysAPPLE</name></proto>
17169            <param><ptype>GLsizei</ptype> <name>n</name></param>
17170            <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
17171            <alias name="glGenVertexArrays"/>
17172        </command>
17173        <command>
17174            <proto>void <name>glGenVertexArraysOES</name></proto>
17175            <param><ptype>GLsizei</ptype> <name>n</name></param>
17176            <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
17177            <alias name="glGenVertexArrays"/>
17178        </command>
17179        <command>
17180            <proto><ptype>GLuint</ptype> <name>glGenVertexShadersEXT</name></proto>
17181            <param><ptype>GLuint</ptype> <name>range</name></param>
17182        </command>
17183        <command>
17184            <proto>void <name>glGenerateMipmap</name></proto>
17185            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17186            <glx type="render" opcode="4325"/>
17187        </command>
17188        <command>
17189            <proto>void <name>glGenerateMipmapEXT</name></proto>
17190            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17191            <alias name="glGenerateMipmap"/>
17192            <glx type="render" opcode="4325"/>
17193        </command>
17194        <command>
17195            <proto>void <name>glGenerateMipmapOES</name></proto>
17196            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17197        </command>
17198        <command>
17199            <proto>void <name>glGenerateMultiTexMipmapEXT</name></proto>
17200            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17201            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17202        </command>
17203        <command>
17204            <proto>void <name>glGenerateTextureMipmap</name></proto>
17205            <param><ptype>GLuint</ptype> <name>texture</name></param>
17206        </command>
17207        <command>
17208            <proto>void <name>glGenerateTextureMipmapEXT</name></proto>
17209            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
17210            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17211        </command>
17212        <command>
17213            <proto>void <name>glGetActiveAtomicCounterBufferiv</name></proto>
17214            <param><ptype>GLuint</ptype> <name>program</name></param>
17215            <param><ptype>GLuint</ptype> <name>bufferIndex</name></param>
17216            <param group="AtomicCounterBufferPName"><ptype>GLenum</ptype> <name>pname</name></param>
17217            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17218        </command>
17219        <command>
17220            <proto>void <name>glGetActiveAttrib</name></proto>
17221            <param><ptype>GLuint</ptype> <name>program</name></param>
17222            <param><ptype>GLuint</ptype> <name>index</name></param>
17223            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17224            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17225            <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
17226            <param group="AttributeType" len="1"><ptype>GLenum</ptype> *<name>type</name></param>
17227            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
17228        </command>
17229        <command>
17230            <proto>void <name>glGetActiveAttribARB</name></proto>
17231            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
17232            <param><ptype>GLuint</ptype> <name>index</name></param>
17233            <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
17234            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17235            <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
17236            <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
17237            <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
17238            <alias name="glGetActiveAttrib"/>
17239        </command>
17240        <command>
17241            <proto>void <name>glGetActiveSubroutineName</name></proto>
17242            <param><ptype>GLuint</ptype> <name>program</name></param>
17243            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
17244            <param><ptype>GLuint</ptype> <name>index</name></param>
17245            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
17246            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17247            <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
17248        </command>
17249        <command>
17250            <proto>void <name>glGetActiveSubroutineUniformName</name></proto>
17251            <param><ptype>GLuint</ptype> <name>program</name></param>
17252            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
17253            <param><ptype>GLuint</ptype> <name>index</name></param>
17254            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
17255            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17256            <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
17257        </command>
17258        <command>
17259            <proto>void <name>glGetActiveSubroutineUniformiv</name></proto>
17260            <param><ptype>GLuint</ptype> <name>program</name></param>
17261            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
17262            <param><ptype>GLuint</ptype> <name>index</name></param>
17263            <param group="SubroutineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17264            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>values</name></param>
17265        </command>
17266        <command>
17267            <proto>void <name>glGetActiveUniform</name></proto>
17268            <param><ptype>GLuint</ptype> <name>program</name></param>
17269            <param><ptype>GLuint</ptype> <name>index</name></param>
17270            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17271            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17272            <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
17273            <param len="1" group="UniformType"><ptype>GLenum</ptype> *<name>type</name></param>
17274            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
17275        </command>
17276        <command>
17277            <proto>void <name>glGetActiveUniformARB</name></proto>
17278            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
17279            <param><ptype>GLuint</ptype> <name>index</name></param>
17280            <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
17281            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17282            <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
17283            <param len="1" group="UniformType"><ptype>GLenum</ptype> *<name>type</name></param>
17284            <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
17285            <alias name="glGetActiveUniform"/>
17286        </command>
17287        <command>
17288            <proto>void <name>glGetActiveUniformBlockName</name></proto>
17289            <param><ptype>GLuint</ptype> <name>program</name></param>
17290            <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
17291            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17292            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17293            <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
17294            <glx type="single" opcode="220"/>
17295        </command>
17296        <command>
17297            <proto>void <name>glGetActiveUniformBlockiv</name></proto>
17298            <param><ptype>GLuint</ptype> <name>program</name></param>
17299            <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
17300            <param group="UniformBlockPName"><ptype>GLenum</ptype> <name>pname</name></param>
17301            <param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param>
17302            <glx type="single" opcode="219"/>
17303        </command>
17304        <command>
17305            <proto>void <name>glGetActiveUniformName</name></proto>
17306            <param><ptype>GLuint</ptype> <name>program</name></param>
17307            <param><ptype>GLuint</ptype> <name>uniformIndex</name></param>
17308            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17309            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17310            <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformName</name></param>
17311            <glx type="single" opcode="217"/>
17312        </command>
17313        <command>
17314            <proto>void <name>glGetActiveUniformsiv</name></proto>
17315            <param><ptype>GLuint</ptype> <name>program</name></param>
17316            <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
17317            <param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
17318            <param group="UniformPName"><ptype>GLenum</ptype> <name>pname</name></param>
17319            <param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param>
17320            <glx type="single" opcode="216"/>
17321        </command>
17322        <command>
17323            <proto>void <name>glGetActiveVaryingNV</name></proto>
17324            <param><ptype>GLuint</ptype> <name>program</name></param>
17325            <param><ptype>GLuint</ptype> <name>index</name></param>
17326            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17327            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
17328            <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
17329            <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
17330            <param len="COMPSIZE(program,index,bufSize)"><ptype>GLchar</ptype> *<name>name</name></param>
17331        </command>
17332        <command>
17333            <proto>void <name>glGetArrayObjectfvATI</name></proto>
17334            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
17335            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
17336            <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
17337        </command>
17338        <command>
17339            <proto>void <name>glGetArrayObjectivATI</name></proto>
17340            <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
17341            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
17342            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
17343        </command>
17344        <command comment="Could be an alias of glGetAttachedShaders except that GLhandleARB is different on MacOS X">
17345            <proto>void <name>glGetAttachedObjectsARB</name></proto>
17346            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
17347            <param><ptype>GLsizei</ptype> <name>maxCount</name></param>
17348            <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
17349            <param group="handleARB" len="maxCount"><ptype>GLhandleARB</ptype> *<name>obj</name></param>
17350        </command>
17351        <command>
17352            <proto>void <name>glGetAttachedShaders</name></proto>
17353            <param><ptype>GLuint</ptype> <name>program</name></param>
17354            <param><ptype>GLsizei</ptype> <name>maxCount</name></param>
17355            <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
17356            <param len="maxCount"><ptype>GLuint</ptype> *<name>shaders</name></param>
17357        </command>
17358        <command>
17359            <proto><ptype>GLint</ptype> <name>glGetAttribLocation</name></proto>
17360            <param><ptype>GLuint</ptype> <name>program</name></param>
17361            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
17362        </command>
17363        <command>
17364            <proto><ptype>GLint</ptype> <name>glGetAttribLocationARB</name></proto>
17365            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
17366            <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
17367            <alias name="glGetAttribLocation"/>
17368        </command>
17369        <command>
17370            <proto>void <name>glGetBooleanIndexedvEXT</name></proto>
17371            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17372            <param><ptype>GLuint</ptype> <name>index</name></param>
17373            <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
17374            <alias name="glGetBooleani_v"/>
17375            <glx type="single" opcode="210"/>
17376        </command>
17377        <command>
17378            <proto>void <name>glGetBooleani_v</name></proto>
17379            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17380            <param><ptype>GLuint</ptype> <name>index</name></param>
17381            <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
17382        </command>
17383        <command>
17384            <proto>void <name>glGetBooleanv</name></proto>
17385            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
17386            <param group="Boolean" len="COMPSIZE(pname)"><ptype>GLboolean</ptype> *<name>data</name></param>
17387            <glx type="single" opcode="112"/>
17388        </command>
17389        <command>
17390            <proto>void <name>glGetBufferParameteri64v</name></proto>
17391            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17392            <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
17393            <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
17394        </command>
17395        <command>
17396            <proto>void <name>glGetBufferParameteriv</name></proto>
17397            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17398            <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
17399            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17400        </command>
17401        <command>
17402            <proto>void <name>glGetBufferParameterivARB</name></proto>
17403            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17404            <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
17405            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17406            <alias name="glGetBufferParameteriv"/>
17407        </command>
17408        <command>
17409            <proto>void <name>glGetBufferParameterui64vNV</name></proto>
17410            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17411            <param><ptype>GLenum</ptype> <name>pname</name></param>
17412            <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
17413        </command>
17414        <command>
17415            <proto>void <name>glGetBufferPointerv</name></proto>
17416            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17417            <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
17418            <param len="1">void **<name>params</name></param>
17419        </command>
17420        <command>
17421            <proto>void <name>glGetBufferPointervARB</name></proto>
17422            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17423            <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
17424            <param len="1">void **<name>params</name></param>
17425            <alias name="glGetBufferPointerv"/>
17426        </command>
17427        <command>
17428            <proto>void <name>glGetBufferPointervOES</name></proto>
17429            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17430            <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
17431            <param>void **<name>params</name></param>
17432            <alias name="glGetBufferPointerv"/>
17433        </command>
17434        <command>
17435            <proto>void <name>glGetBufferSubData</name></proto>
17436            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17437            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
17438            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
17439            <param len="size">void *<name>data</name></param>
17440        </command>
17441        <command>
17442            <proto>void <name>glGetBufferSubDataARB</name></proto>
17443            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
17444            <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
17445            <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
17446            <param len="size">void *<name>data</name></param>
17447            <alias name="glGetBufferSubData"/>
17448        </command>
17449        <command>
17450            <proto>void <name>glGetClipPlane</name></proto>
17451            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
17452            <param len="4"><ptype>GLdouble</ptype> *<name>equation</name></param>
17453            <glx type="single" opcode="113"/>
17454        </command>
17455        <command>
17456            <proto>void <name>glGetClipPlanef</name></proto>
17457            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
17458            <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
17459        </command>
17460        <command>
17461            <proto>void <name>glGetClipPlanefOES</name></proto>
17462            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
17463            <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
17464            <glx type="vendor" opcode="1421"/>
17465        </command>
17466        <command>
17467            <proto>void <name>glGetClipPlanex</name></proto>
17468            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
17469            <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
17470        </command>
17471        <command>
17472            <proto>void <name>glGetClipPlanexOES</name></proto>
17473            <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
17474            <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
17475        </command>
17476        <command>
17477            <proto>void <name>glGetColorTable</name></proto>
17478            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
17479            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17480            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17481            <param len="COMPSIZE(target,format,type)">void *<name>table</name></param>
17482            <glx type="single" opcode="147"/>
17483            <glx type="render" opcode="334" name="glGetColorTablePBO" comment="PBO protocol"/>
17484        </command>
17485        <command>
17486            <proto>void <name>glGetColorTableEXT</name></proto>
17487            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
17488            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17489            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17490            <param len="COMPSIZE(target,format,type)">void *<name>data</name></param>
17491            <alias name="glGetColorTable"/>
17492        </command>
17493        <command>
17494            <proto>void <name>glGetColorTableParameterfv</name></proto>
17495            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
17496            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
17497            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17498            <glx type="single" opcode="148"/>
17499        </command>
17500        <command>
17501            <proto>void <name>glGetColorTableParameterfvEXT</name></proto>
17502            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
17503            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
17504            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17505            <alias name="glGetColorTableParameterfv"/>
17506        </command>
17507        <command>
17508            <proto>void <name>glGetColorTableParameterfvSGI</name></proto>
17509            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
17510            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
17511            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17512            <glx type="vendor" opcode="4099"/>
17513        </command>
17514        <command>
17515            <proto>void <name>glGetColorTableParameteriv</name></proto>
17516            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
17517            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
17518            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17519            <glx type="single" opcode="149"/>
17520        </command>
17521        <command>
17522            <proto>void <name>glGetColorTableParameterivEXT</name></proto>
17523            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
17524            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
17525            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17526            <alias name="glGetColorTableParameteriv"/>
17527        </command>
17528        <command>
17529            <proto>void <name>glGetColorTableParameterivSGI</name></proto>
17530            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
17531            <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
17532            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17533            <glx type="vendor" opcode="4100"/>
17534        </command>
17535        <command>
17536            <proto>void <name>glGetColorTableSGI</name></proto>
17537            <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
17538            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17539            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17540            <param len="COMPSIZE(target,format,type)">void *<name>table</name></param>
17541            <glx type="vendor" opcode="4098"/>
17542        </command>
17543        <command>
17544            <proto>void <name>glGetCombinerInputParameterfvNV</name></proto>
17545            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
17546            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
17547            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
17548            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17549            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17550            <glx type="vendor" opcode="1270"/>
17551        </command>
17552        <command>
17553            <proto>void <name>glGetCombinerInputParameterivNV</name></proto>
17554            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
17555            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
17556            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
17557            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17558            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17559            <glx type="vendor" opcode="1271"/>
17560        </command>
17561        <command>
17562            <proto>void <name>glGetCombinerOutputParameterfvNV</name></proto>
17563            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
17564            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
17565            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17566            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17567            <glx type="vendor" opcode="1272"/>
17568        </command>
17569        <command>
17570            <proto>void <name>glGetCombinerOutputParameterivNV</name></proto>
17571            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
17572            <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
17573            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17574            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17575            <glx type="vendor" opcode="1273"/>
17576        </command>
17577        <command>
17578            <proto>void <name>glGetCombinerStageParameterfvNV</name></proto>
17579            <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
17580            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17581            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17582        </command>
17583        <command>
17584            <proto><ptype>GLuint</ptype> <name>glGetCommandHeaderNV</name></proto>
17585            <param><ptype>GLenum</ptype> <name>tokenID</name></param>
17586            <param><ptype>GLuint</ptype> <name>size</name></param>
17587        </command>
17588        <command>
17589            <proto>void <name>glGetCompressedMultiTexImageEXT</name></proto>
17590            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17591            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17592            <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
17593            <param len="COMPSIZE(target,lod)">void *<name>img</name></param>
17594        </command>
17595        <command>
17596            <proto>void <name>glGetCompressedTexImage</name></proto>
17597            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17598            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17599            <param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param>
17600            <glx type="single" opcode="160"/>
17601            <glx type="render" opcode="335" name="glGetCompressedTexImagePBO" comment="PBO protocol"/>
17602        </command>
17603        <command>
17604            <proto>void <name>glGetCompressedTexImageARB</name></proto>
17605            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17606            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17607            <param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param>
17608            <alias name="glGetCompressedTexImage"/>
17609            <glx type="single" opcode="160"/>
17610        </command>
17611        <command>
17612            <proto>void <name>glGetCompressedTextureImage</name></proto>
17613            <param><ptype>GLuint</ptype> <name>texture</name></param>
17614            <param><ptype>GLint</ptype> <name>level</name></param>
17615            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17616            <param>void *<name>pixels</name></param>
17617        </command>
17618        <command>
17619            <proto>void <name>glGetCompressedTextureImageEXT</name></proto>
17620            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
17621            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17622            <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
17623            <param len="COMPSIZE(target,lod)">void *<name>img</name></param>
17624        </command>
17625        <command>
17626            <proto>void <name>glGetCompressedTextureSubImage</name></proto>
17627            <param><ptype>GLuint</ptype> <name>texture</name></param>
17628            <param><ptype>GLint</ptype> <name>level</name></param>
17629            <param><ptype>GLint</ptype> <name>xoffset</name></param>
17630            <param><ptype>GLint</ptype> <name>yoffset</name></param>
17631            <param><ptype>GLint</ptype> <name>zoffset</name></param>
17632            <param><ptype>GLsizei</ptype> <name>width</name></param>
17633            <param><ptype>GLsizei</ptype> <name>height</name></param>
17634            <param><ptype>GLsizei</ptype> <name>depth</name></param>
17635            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17636            <param>void *<name>pixels</name></param>
17637        </command>
17638        <command>
17639            <proto>void <name>glGetConvolutionFilter</name></proto>
17640            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
17641            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17642            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17643            <param len="COMPSIZE(target,format,type)">void *<name>image</name></param>
17644            <glx type="single" opcode="150"/>
17645            <glx type="render" opcode="336" name="glGetConvolutionFilterPBO" comment="PBO protocol"/>
17646        </command>
17647        <command>
17648            <proto>void <name>glGetConvolutionFilterEXT</name></proto>
17649            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17650            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17651            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17652            <param len="COMPSIZE(target,format,type)">void *<name>image</name></param>
17653            <glx type="vendor" opcode="1"/>
17654        </command>
17655        <command>
17656            <proto>void <name>glGetConvolutionParameterfv</name></proto>
17657            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
17658            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
17659            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17660            <glx type="single" opcode="151"/>
17661        </command>
17662        <command>
17663            <proto>void <name>glGetConvolutionParameterfvEXT</name></proto>
17664            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17665            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
17666            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17667            <glx type="vendor" opcode="2"/>
17668        </command>
17669        <command>
17670            <proto>void <name>glGetConvolutionParameteriv</name></proto>
17671            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
17672            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
17673            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17674            <glx type="single" opcode="152"/>
17675        </command>
17676        <command>
17677            <proto>void <name>glGetConvolutionParameterivEXT</name></proto>
17678            <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17679            <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
17680            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17681            <glx type="vendor" opcode="3"/>
17682        </command>
17683        <command>
17684            <proto>void <name>glGetConvolutionParameterxvOES</name></proto>
17685            <param><ptype>GLenum</ptype> <name>target</name></param>
17686            <param><ptype>GLenum</ptype> <name>pname</name></param>
17687            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
17688        </command>
17689        <command>
17690            <proto>void <name>glGetCoverageModulationTableNV</name></proto>
17691            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
17692            <param><ptype>GLfloat</ptype> *<name>v</name></param>
17693        </command>
17694        <command>
17695            <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
17696            <param><ptype>GLuint</ptype> <name>count</name></param>
17697            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17698            <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
17699            <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
17700            <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
17701            <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
17702            <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
17703            <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
17704        </command>
17705        <command>
17706            <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogAMD</name></proto>
17707            <param><ptype>GLuint</ptype> <name>count</name></param>
17708            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
17709            <param len="count"><ptype>GLenum</ptype> *<name>categories</name></param>
17710            <param len="count" group="DebugSeverity"><ptype>GLuint</ptype> *<name>severities</name></param>
17711            <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
17712            <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
17713            <param len="bufsize"><ptype>GLchar</ptype> *<name>message</name></param>
17714        </command>
17715        <command>
17716            <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogARB</name></proto>
17717            <param><ptype>GLuint</ptype> <name>count</name></param>
17718            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17719            <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
17720            <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
17721            <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
17722            <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
17723            <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
17724            <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
17725            <alias name="glGetDebugMessageLog"/>
17726        </command>
17727        <command>
17728            <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogKHR</name></proto>
17729            <param><ptype>GLuint</ptype> <name>count</name></param>
17730            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17731            <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
17732            <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
17733            <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
17734            <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
17735            <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
17736            <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
17737            <alias name="glGetDebugMessageLog"/>
17738        </command>
17739        <command>
17740            <proto>void <name>glGetDetailTexFuncSGIS</name></proto>
17741            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17742            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
17743            <glx type="vendor" opcode="4096"/>
17744        </command>
17745        <command>
17746            <proto>void <name>glGetDoubleIndexedvEXT</name></proto>
17747            <param><ptype>GLenum</ptype> <name>target</name></param>
17748            <param><ptype>GLuint</ptype> <name>index</name></param>
17749            <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
17750            <alias name="glGetDoublei_v"/>
17751        </command>
17752        <command>
17753            <proto>void <name>glGetDoublei_v</name></proto>
17754            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
17755            <param><ptype>GLuint</ptype> <name>index</name></param>
17756            <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
17757        </command>
17758        <command>
17759            <proto>void <name>glGetDoublei_vEXT</name></proto>
17760            <param><ptype>GLenum</ptype> <name>pname</name></param>
17761            <param><ptype>GLuint</ptype> <name>index</name></param>
17762            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
17763            <alias name="glGetDoublei_v"/>
17764        </command>
17765        <command>
17766            <proto>void <name>glGetDoublev</name></proto>
17767            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
17768            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>data</name></param>
17769            <glx type="single" opcode="114"/>
17770        </command>
17771        <command>
17772            <proto>void <name>glGetDriverControlStringQCOM</name></proto>
17773            <param><ptype>GLuint</ptype> <name>driverControl</name></param>
17774            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
17775            <param><ptype>GLsizei</ptype> *<name>length</name></param>
17776            <param len="bufSize"><ptype>GLchar</ptype> *<name>driverControlString</name></param>
17777        </command>
17778        <command>
17779            <proto>void <name>glGetDriverControlsQCOM</name></proto>
17780            <param><ptype>GLint</ptype> *<name>num</name></param>
17781            <param><ptype>GLsizei</ptype> <name>size</name></param>
17782            <param len="size"><ptype>GLuint</ptype> *<name>driverControls</name></param>
17783        </command>
17784        <command>
17785            <proto group="ErrorCode"><ptype>GLenum</ptype> <name>glGetError</name></proto>
17786            <glx type="single" opcode="115"/>
17787        </command>
17788        <command>
17789            <proto>void <name>glGetFenceivNV</name></proto>
17790            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
17791            <param group="FenceParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
17792            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17793            <glx type="vendor" opcode="1280"/>
17794        </command>
17795        <command>
17796            <proto>void <name>glGetFinalCombinerInputParameterfvNV</name></proto>
17797            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
17798            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17799            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17800            <glx type="vendor" opcode="1274"/>
17801        </command>
17802        <command>
17803            <proto>void <name>glGetFinalCombinerInputParameterivNV</name></proto>
17804            <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
17805            <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
17806            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17807            <glx type="vendor" opcode="1275"/>
17808        </command>
17809        <command>
17810            <proto>void <name>glGetFirstPerfQueryIdINTEL</name></proto>
17811            <param><ptype>GLuint</ptype> *<name>queryId</name></param>
17812        </command>
17813        <command>
17814            <proto>void <name>glGetFixedv</name></proto>
17815            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
17816            <param><ptype>GLfixed</ptype> *<name>params</name></param>
17817        </command>
17818        <command>
17819            <proto>void <name>glGetFixedvOES</name></proto>
17820            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
17821            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
17822        </command>
17823        <command>
17824            <proto>void <name>glGetFloatIndexedvEXT</name></proto>
17825            <param><ptype>GLenum</ptype> <name>target</name></param>
17826            <param><ptype>GLuint</ptype> <name>index</name></param>
17827            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
17828            <alias name="glGetFloati_v"/>
17829        </command>
17830        <command>
17831            <proto>void <name>glGetFloati_v</name></proto>
17832            <param><ptype>GLenum</ptype> <name>target</name></param>
17833            <param><ptype>GLuint</ptype> <name>index</name></param>
17834            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
17835        </command>
17836        <command>
17837            <proto>void <name>glGetFloati_vEXT</name></proto>
17838            <param><ptype>GLenum</ptype> <name>pname</name></param>
17839            <param><ptype>GLuint</ptype> <name>index</name></param>
17840            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17841            <alias name="glGetFloati_v"/>
17842        </command>
17843        <command>
17844            <proto>void <name>glGetFloati_vNV</name></proto>
17845            <param><ptype>GLenum</ptype> <name>target</name></param>
17846            <param><ptype>GLuint</ptype> <name>index</name></param>
17847            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
17848            <alias name="glGetFloati_v"/>
17849        </command>
17850        <command>
17851            <proto>void <name>glGetFloati_vOES</name></proto>
17852            <param><ptype>GLenum</ptype> <name>target</name></param>
17853            <param><ptype>GLuint</ptype> <name>index</name></param>
17854            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
17855            <alias name="glGetFloati_v"/>
17856        </command>
17857        <command>
17858            <proto>void <name>glGetFloatv</name></proto>
17859            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
17860            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>data</name></param>
17861            <glx type="single" opcode="116"/>
17862        </command>
17863        <command>
17864            <proto>void <name>glGetFogFuncSGIS</name></proto>
17865            <param len="COMPSIZE()"><ptype>GLfloat</ptype> *<name>points</name></param>
17866        </command>
17867        <command>
17868            <proto><ptype>GLint</ptype> <name>glGetFragDataIndex</name></proto>
17869            <param><ptype>GLuint</ptype> <name>program</name></param>
17870            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
17871        </command>
17872        <command>
17873            <proto><ptype>GLint</ptype> <name>glGetFragDataIndexEXT</name></proto>
17874            <param><ptype>GLuint</ptype> <name>program</name></param>
17875            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
17876            <alias name="glGetFragDataIndex"/>
17877        </command>
17878        <command>
17879            <proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto>
17880            <param><ptype>GLuint</ptype> <name>program</name></param>
17881            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
17882        </command>
17883        <command>
17884            <proto><ptype>GLint</ptype> <name>glGetFragDataLocationEXT</name></proto>
17885            <param><ptype>GLuint</ptype> <name>program</name></param>
17886            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
17887            <alias name="glGetFragDataLocation"/>
17888        </command>
17889        <command>
17890            <proto>void <name>glGetFragmentLightfvSGIX</name></proto>
17891            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
17892            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
17893            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17894        </command>
17895        <command>
17896            <proto>void <name>glGetFragmentLightivSGIX</name></proto>
17897            <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
17898            <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
17899            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17900        </command>
17901        <command>
17902            <proto>void <name>glGetFragmentMaterialfvSGIX</name></proto>
17903            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
17904            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17905            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
17906        </command>
17907        <command>
17908            <proto>void <name>glGetFragmentMaterialivSGIX</name></proto>
17909            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
17910            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17911            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17912        </command>
17913        <command>
17914            <proto>void <name>glGetFramebufferAttachmentParameteriv</name></proto>
17915            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
17916            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17917            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17918            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17919            <glx type="vendor" opcode="1428"/>
17920        </command>
17921        <command>
17922            <proto>void <name>glGetFramebufferAttachmentParameterivEXT</name></proto>
17923            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
17924            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17925            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17926            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17927            <alias name="glGetFramebufferAttachmentParameteriv"/>
17928            <glx type="vendor" opcode="1428"/>
17929        </command>
17930        <command>
17931            <proto>void <name>glGetFramebufferAttachmentParameterivOES</name></proto>
17932            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
17933            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17934            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17935            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17936        </command>
17937        <command>
17938            <proto>void <name>glGetFramebufferParameterfvAMD</name></proto>
17939            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
17940            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17941            <param><ptype>GLuint</ptype> <name>numsamples</name></param>
17942            <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
17943            <param><ptype>GLsizei</ptype> <name>size</name></param>
17944            <param><ptype>GLfloat</ptype> *<name>values</name></param>
17945        </command>
17946        <command>
17947            <proto>void <name>glGetFramebufferParameteriv</name></proto>
17948            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
17949            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17950            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17951        </command>
17952        <command>
17953            <proto>void <name>glGetFramebufferParameterivEXT</name></proto>
17954            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17955            <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17956            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
17957        </command>
17958        <command>
17959            <proto><ptype>GLsizei</ptype> <name>glGetFramebufferPixelLocalStorageSizeEXT</name></proto>
17960            <param group="FramebufferTarget"><ptype>GLuint</ptype> <name>target</name></param>
17961        </command>
17962        <command>
17963            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
17964        </command>
17965        <command>
17966            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
17967        </command>
17968        <command>
17969            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
17970            <alias name="glGetGraphicsResetStatus"/>
17971        </command>
17972        <command>
17973            <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
17974            <alias name="glGetGraphicsResetStatus"/>
17975        </command>
17976        <command>
17977            <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glGetHandleARB</name></proto>
17978            <param><ptype>GLenum</ptype> <name>pname</name></param>
17979        </command>
17980        <command>
17981            <proto>void <name>glGetHistogram</name></proto>
17982            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17983            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
17984            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17985            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17986            <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
17987            <glx type="single" opcode="154"/>
17988            <glx type="render" opcode="337" name="glGetHistogramPBO" comment="PBO protocol"/>
17989        </command>
17990        <command>
17991            <proto>void <name>glGetHistogramEXT</name></proto>
17992            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
17993            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
17994            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17995            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17996            <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
17997            <glx type="vendor" opcode="5"/>
17998        </command>
17999        <command>
18000            <proto>void <name>glGetHistogramParameterfv</name></proto>
18001            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18002            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18003            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18004            <glx type="single" opcode="155"/>
18005        </command>
18006        <command>
18007            <proto>void <name>glGetHistogramParameterfvEXT</name></proto>
18008            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18009            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18010            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18011            <glx type="vendor" opcode="6"/>
18012        </command>
18013        <command>
18014            <proto>void <name>glGetHistogramParameteriv</name></proto>
18015            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18016            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18017            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18018            <glx type="single" opcode="156"/>
18019        </command>
18020        <command>
18021            <proto>void <name>glGetHistogramParameterivEXT</name></proto>
18022            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18023            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18024            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18025            <glx type="vendor" opcode="7"/>
18026        </command>
18027        <command>
18028            <proto>void <name>glGetHistogramParameterxvOES</name></proto>
18029            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18030            <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18031            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18032        </command>
18033        <command>
18034            <proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto>
18035            <param><ptype>GLuint</ptype> <name>texture</name></param>
18036            <param><ptype>GLint</ptype> <name>level</name></param>
18037            <param><ptype>GLboolean</ptype> <name>layered</name></param>
18038            <param><ptype>GLint</ptype> <name>layer</name></param>
18039            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18040        </command>
18041        <command>
18042            <proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto>
18043            <param><ptype>GLuint</ptype> <name>texture</name></param>
18044            <param><ptype>GLint</ptype> <name>level</name></param>
18045            <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
18046            <param><ptype>GLint</ptype> <name>layer</name></param>
18047            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18048        </command>
18049        <command>
18050            <proto>void <name>glGetImageTransformParameterfvHP</name></proto>
18051            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
18052            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
18053            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18054        </command>
18055        <command>
18056            <proto>void <name>glGetImageTransformParameterivHP</name></proto>
18057            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
18058            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
18059            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18060        </command>
18061        <command>
18062            <proto>void <name>glGetInfoLogARB</name></proto>
18063            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
18064            <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
18065            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18066            <param len="maxLength"><ptype>GLcharARB</ptype> *<name>infoLog</name></param>
18067        </command>
18068        <command>
18069            <proto><ptype>GLint</ptype> <name>glGetInstrumentsSGIX</name></proto>
18070            <glx type="vendor" opcode="4102"/>
18071        </command>
18072        <command>
18073            <proto>void <name>glGetInteger64i_v</name></proto>
18074            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
18075            <param><ptype>GLuint</ptype> <name>index</name></param>
18076            <param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param>
18077        </command>
18078        <command>
18079            <proto>void <name>glGetInteger64v</name></proto>
18080            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
18081            <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param>
18082        </command>
18083        <command>
18084            <proto>void <name>glGetInteger64vAPPLE</name></proto>
18085            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
18086            <param><ptype>GLint64</ptype> *<name>params</name></param>
18087            <alias name="glGetInteger64v"/>
18088        </command>
18089        <command>
18090            <proto>void <name>glGetIntegerIndexedvEXT</name></proto>
18091            <param><ptype>GLenum</ptype> <name>target</name></param>
18092            <param><ptype>GLuint</ptype> <name>index</name></param>
18093            <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
18094            <alias name="glGetIntegeri_v"/>
18095            <glx type="single" opcode="211"/>
18096        </command>
18097        <command>
18098            <proto>void <name>glGetIntegeri_v</name></proto>
18099            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
18100            <param><ptype>GLuint</ptype> <name>index</name></param>
18101            <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
18102        </command>
18103        <command>
18104            <proto>void <name>glGetIntegeri_vEXT</name></proto>
18105            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
18106            <param><ptype>GLuint</ptype> <name>index</name></param>
18107            <param><ptype>GLint</ptype> *<name>data</name></param>
18108        </command>
18109        <command>
18110            <proto>void <name>glGetIntegerui64i_vNV</name></proto>
18111            <param><ptype>GLenum</ptype> <name>value</name></param>
18112            <param><ptype>GLuint</ptype> <name>index</name></param>
18113            <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
18114        </command>
18115        <command>
18116            <proto>void <name>glGetIntegerui64vNV</name></proto>
18117            <param><ptype>GLenum</ptype> <name>value</name></param>
18118            <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
18119        </command>
18120        <command>
18121            <proto>void <name>glGetIntegerv</name></proto>
18122            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
18123            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>data</name></param>
18124            <glx type="single" opcode="117"/>
18125        </command>
18126        <command>
18127            <proto>void <name>glGetInternalformatSampleivNV</name></proto>
18128            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18129            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
18130            <param><ptype>GLsizei</ptype> <name>samples</name></param>
18131            <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
18132            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18133            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
18134        </command>
18135        <command>
18136            <proto>void <name>glGetInternalformati64v</name></proto>
18137            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18138            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
18139            <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
18140            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18141            <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
18142        </command>
18143        <command>
18144            <proto>void <name>glGetInternalformativ</name></proto>
18145            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18146            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
18147            <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
18148            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18149            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
18150        </command>
18151        <command>
18152            <proto>void <name>glGetInvariantBooleanvEXT</name></proto>
18153            <param><ptype>GLuint</ptype> <name>id</name></param>
18154            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18155            <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
18156        </command>
18157        <command>
18158            <proto>void <name>glGetInvariantFloatvEXT</name></proto>
18159            <param><ptype>GLuint</ptype> <name>id</name></param>
18160            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18161            <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
18162        </command>
18163        <command>
18164            <proto>void <name>glGetInvariantIntegervEXT</name></proto>
18165            <param><ptype>GLuint</ptype> <name>id</name></param>
18166            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18167            <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
18168        </command>
18169        <command>
18170            <proto>void <name>glGetLightfv</name></proto>
18171            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
18172            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18173            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18174            <glx type="single" opcode="118"/>
18175        </command>
18176        <command>
18177            <proto>void <name>glGetLightiv</name></proto>
18178            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
18179            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18180            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18181            <glx type="single" opcode="119"/>
18182        </command>
18183        <command>
18184            <proto>void <name>glGetLightxOES</name></proto>
18185            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
18186            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18187            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18188        </command>
18189        <command>
18190            <proto>void <name>glGetLightxv</name></proto>
18191            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
18192            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18193            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18194        </command>
18195        <command>
18196            <proto>void <name>glGetLightxvOES</name></proto>
18197            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
18198            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18199            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18200        </command>
18201        <command>
18202            <proto>void <name>glGetListParameterfvSGIX</name></proto>
18203            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
18204            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18205            <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18206        </command>
18207        <command>
18208            <proto>void <name>glGetListParameterivSGIX</name></proto>
18209            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
18210            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18211            <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18212        </command>
18213        <command>
18214            <proto>void <name>glGetLocalConstantBooleanvEXT</name></proto>
18215            <param><ptype>GLuint</ptype> <name>id</name></param>
18216            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18217            <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
18218        </command>
18219        <command>
18220            <proto>void <name>glGetLocalConstantFloatvEXT</name></proto>
18221            <param><ptype>GLuint</ptype> <name>id</name></param>
18222            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18223            <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
18224        </command>
18225        <command>
18226            <proto>void <name>glGetLocalConstantIntegervEXT</name></proto>
18227            <param><ptype>GLuint</ptype> <name>id</name></param>
18228            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
18229            <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
18230        </command>
18231        <command>
18232            <proto>void <name>glGetMapAttribParameterfvNV</name></proto>
18233            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
18234            <param><ptype>GLuint</ptype> <name>index</name></param>
18235            <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
18236            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18237        </command>
18238        <command>
18239            <proto>void <name>glGetMapAttribParameterivNV</name></proto>
18240            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
18241            <param><ptype>GLuint</ptype> <name>index</name></param>
18242            <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
18243            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18244        </command>
18245        <command>
18246            <proto>void <name>glGetMapControlPointsNV</name></proto>
18247            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
18248            <param><ptype>GLuint</ptype> <name>index</name></param>
18249            <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
18250            <param><ptype>GLsizei</ptype> <name>ustride</name></param>
18251            <param><ptype>GLsizei</ptype> <name>vstride</name></param>
18252            <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
18253            <param len="COMPSIZE(target)">void *<name>points</name></param>
18254        </command>
18255        <command>
18256            <proto>void <name>glGetMapParameterfvNV</name></proto>
18257            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
18258            <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
18259            <param len="COMPSIZE(target,pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18260        </command>
18261        <command>
18262            <proto>void <name>glGetMapParameterivNV</name></proto>
18263            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
18264            <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
18265            <param len="COMPSIZE(target,pname)"><ptype>GLint</ptype> *<name>params</name></param>
18266        </command>
18267        <command>
18268            <proto>void <name>glGetMapdv</name></proto>
18269            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
18270            <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
18271            <param len="COMPSIZE(target,query)"><ptype>GLdouble</ptype> *<name>v</name></param>
18272            <glx type="single" opcode="120"/>
18273        </command>
18274        <command>
18275            <proto>void <name>glGetMapfv</name></proto>
18276            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
18277            <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
18278            <param len="COMPSIZE(target,query)"><ptype>GLfloat</ptype> *<name>v</name></param>
18279            <glx type="single" opcode="121"/>
18280        </command>
18281        <command>
18282            <proto>void <name>glGetMapiv</name></proto>
18283            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
18284            <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
18285            <param len="COMPSIZE(target,query)"><ptype>GLint</ptype> *<name>v</name></param>
18286            <glx type="single" opcode="122"/>
18287        </command>
18288        <command>
18289            <proto>void <name>glGetMapxvOES</name></proto>
18290            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
18291            <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
18292            <param len="COMPSIZE(query)"><ptype>GLfixed</ptype> *<name>v</name></param>
18293        </command>
18294        <command>
18295            <proto>void <name>glGetMaterialfv</name></proto>
18296            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18297            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18298            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18299            <glx type="single" opcode="123"/>
18300        </command>
18301        <command>
18302            <proto>void <name>glGetMaterialiv</name></proto>
18303            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18304            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18305            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18306            <glx type="single" opcode="124"/>
18307        </command>
18308        <command>
18309            <proto>void <name>glGetMaterialxOES</name></proto>
18310            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18311            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18312            <param><ptype>GLfixed</ptype> <name>param</name></param>
18313        </command>
18314        <command>
18315            <proto>void <name>glGetMaterialxv</name></proto>
18316            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18317            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18318            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18319        </command>
18320        <command>
18321            <proto>void <name>glGetMaterialxvOES</name></proto>
18322            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18323            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18324            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
18325        </command>
18326        <command>
18327            <proto>void <name>glGetMemoryObjectDetachedResourcesuivNV</name></proto>
18328            <param><ptype>GLuint</ptype> <name>memory</name></param>
18329            <param><ptype>GLenum</ptype> <name>pname</name></param>
18330            <param><ptype>GLint</ptype> <name>first</name></param>
18331            <param><ptype>GLsizei</ptype> <name>count</name></param>
18332            <param><ptype>GLuint</ptype> *<name>params</name></param>
18333        </command>
18334        <command>
18335            <proto>void <name>glGetMemoryObjectParameterivEXT</name></proto>
18336            <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
18337            <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18338            <param><ptype>GLint</ptype> *<name>params</name></param>
18339        </command>
18340        <command>
18341            <proto>void <name>glGetMinmax</name></proto>
18342            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18343            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
18344            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18345            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
18346            <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
18347            <glx type="single" opcode="157"/>
18348            <glx type="render" opcode="338" name="glGetMinmaxPBO" comment="PBO protocol"/>
18349        </command>
18350        <command>
18351            <proto>void <name>glGetMinmaxEXT</name></proto>
18352            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18353            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
18354            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18355            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
18356            <param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
18357            <glx type="vendor" opcode="8"/>
18358        </command>
18359        <command>
18360            <proto>void <name>glGetMinmaxParameterfv</name></proto>
18361            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18362            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18363            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18364            <glx type="single" opcode="158"/>
18365        </command>
18366        <command>
18367            <proto>void <name>glGetMinmaxParameterfvEXT</name></proto>
18368            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18369            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18370            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18371            <glx type="vendor" opcode="9"/>
18372        </command>
18373        <command>
18374            <proto>void <name>glGetMinmaxParameteriv</name></proto>
18375            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18376            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18377            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18378            <glx type="single" opcode="159"/>
18379        </command>
18380        <command>
18381            <proto>void <name>glGetMinmaxParameterivEXT</name></proto>
18382            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18383            <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18384            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18385            <glx type="vendor" opcode="10"/>
18386        </command>
18387        <command>
18388            <proto>void <name>glGetMultiTexEnvfvEXT</name></proto>
18389            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18390            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
18391            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18392            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18393        </command>
18394        <command>
18395            <proto>void <name>glGetMultiTexEnvivEXT</name></proto>
18396            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18397            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
18398            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18399            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18400        </command>
18401        <command>
18402            <proto>void <name>glGetMultiTexGendvEXT</name></proto>
18403            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18404            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
18405            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18406            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
18407        </command>
18408        <command>
18409            <proto>void <name>glGetMultiTexGenfvEXT</name></proto>
18410            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18411            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
18412            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18413            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18414        </command>
18415        <command>
18416            <proto>void <name>glGetMultiTexGenivEXT</name></proto>
18417            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18418            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
18419            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18420            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18421        </command>
18422        <command>
18423            <proto>void <name>glGetMultiTexImageEXT</name></proto>
18424            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18425            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18426            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
18427            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
18428            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
18429            <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
18430        </command>
18431        <command>
18432            <proto>void <name>glGetMultiTexLevelParameterfvEXT</name></proto>
18433            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18434            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18435            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
18436            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18437            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18438        </command>
18439        <command>
18440            <proto>void <name>glGetMultiTexLevelParameterivEXT</name></proto>
18441            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18442            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18443            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
18444            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18445            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18446        </command>
18447        <command>
18448            <proto>void <name>glGetMultiTexParameterIivEXT</name></proto>
18449            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18450            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18451            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18452            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18453        </command>
18454        <command>
18455            <proto>void <name>glGetMultiTexParameterIuivEXT</name></proto>
18456            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18457            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18458            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18459            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18460        </command>
18461        <command>
18462            <proto>void <name>glGetMultiTexParameterfvEXT</name></proto>
18463            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18464            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18465            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18466            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18467        </command>
18468        <command>
18469            <proto>void <name>glGetMultiTexParameterivEXT</name></proto>
18470            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
18471            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
18472            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18473            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18474        </command>
18475        <command>
18476            <proto>void <name>glGetMultisamplefv</name></proto>
18477            <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
18478            <param><ptype>GLuint</ptype> <name>index</name></param>
18479            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>val</name></param>
18480        </command>
18481        <command>
18482            <proto>void <name>glGetMultisamplefvNV</name></proto>
18483            <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
18484            <param><ptype>GLuint</ptype> <name>index</name></param>
18485            <param len="2"><ptype>GLfloat</ptype> *<name>val</name></param>
18486            <alias name="glGetMultisamplefv"/>
18487        </command>
18488        <command>
18489            <proto>void <name>glGetNamedBufferParameteri64v</name></proto>
18490            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18491            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18492            <param><ptype>GLint64</ptype> *<name>params</name></param>
18493        </command>
18494        <command>
18495            <proto>void <name>glGetNamedBufferParameteriv</name></proto>
18496            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18497            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18498            <param><ptype>GLint</ptype> *<name>params</name></param>
18499        </command>
18500        <command>
18501            <proto>void <name>glGetNamedBufferParameterivEXT</name></proto>
18502            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18503            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18504            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18505        </command>
18506        <command>
18507            <proto>void <name>glGetNamedBufferParameterui64vNV</name></proto>
18508            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18509            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18510            <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
18511        </command>
18512        <command>
18513            <proto>void <name>glGetNamedBufferPointerv</name></proto>
18514            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18515            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18516            <param>void **<name>params</name></param>
18517        </command>
18518        <command>
18519            <proto>void <name>glGetNamedBufferPointervEXT</name></proto>
18520            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18521            <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18522            <param len="1">void **<name>params</name></param>
18523        </command>
18524        <command>
18525            <proto>void <name>glGetNamedBufferSubData</name></proto>
18526            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18527            <param><ptype>GLintptr</ptype> <name>offset</name></param>
18528            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
18529            <param>void *<name>data</name></param>
18530        </command>
18531        <command>
18532            <proto>void <name>glGetNamedBufferSubDataEXT</name></proto>
18533            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18534            <param><ptype>GLintptr</ptype> <name>offset</name></param>
18535            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
18536            <param len="COMPSIZE(size)">void *<name>data</name></param>
18537        </command>
18538        <command>
18539            <proto>void <name>glGetNamedFramebufferParameterfvAMD</name></proto>
18540            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
18541            <param><ptype>GLenum</ptype> <name>pname</name></param>
18542            <param><ptype>GLuint</ptype> <name>numsamples</name></param>
18543            <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
18544            <param><ptype>GLsizei</ptype> <name>size</name></param>
18545            <param><ptype>GLfloat</ptype> *<name>values</name></param>
18546        </command>
18547        <command>
18548            <proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto>
18549            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
18550            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
18551            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18552            <param><ptype>GLint</ptype> *<name>params</name></param>
18553        </command>
18554        <command>
18555            <proto>void <name>glGetNamedFramebufferAttachmentParameterivEXT</name></proto>
18556            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
18557            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
18558            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18559            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18560        </command>
18561        <command>
18562            <proto>void <name>glGetNamedFramebufferParameteriv</name></proto>
18563            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
18564            <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18565            <param><ptype>GLint</ptype> *<name>param</name></param>
18566        </command>
18567        <command>
18568            <proto>void <name>glGetNamedFramebufferParameterivEXT</name></proto>
18569            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
18570            <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18571            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18572        </command>
18573        <command>
18574            <proto>void <name>glGetNamedProgramLocalParameterIivEXT</name></proto>
18575            <param><ptype>GLuint</ptype> <name>program</name></param>
18576            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18577            <param><ptype>GLuint</ptype> <name>index</name></param>
18578            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
18579        </command>
18580        <command>
18581            <proto>void <name>glGetNamedProgramLocalParameterIuivEXT</name></proto>
18582            <param><ptype>GLuint</ptype> <name>program</name></param>
18583            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18584            <param><ptype>GLuint</ptype> <name>index</name></param>
18585            <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
18586        </command>
18587        <command>
18588            <proto>void <name>glGetNamedProgramLocalParameterdvEXT</name></proto>
18589            <param><ptype>GLuint</ptype> <name>program</name></param>
18590            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18591            <param><ptype>GLuint</ptype> <name>index</name></param>
18592            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
18593        </command>
18594        <command>
18595            <proto>void <name>glGetNamedProgramLocalParameterfvEXT</name></proto>
18596            <param><ptype>GLuint</ptype> <name>program</name></param>
18597            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18598            <param><ptype>GLuint</ptype> <name>index</name></param>
18599            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
18600        </command>
18601        <command>
18602            <proto>void <name>glGetNamedProgramStringEXT</name></proto>
18603            <param><ptype>GLuint</ptype> <name>program</name></param>
18604            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18605            <param group="ProgramStringProperty"><ptype>GLenum</ptype> <name>pname</name></param>
18606            <param len="COMPSIZE(program,pname)">void *<name>string</name></param>
18607        </command>
18608        <command>
18609            <proto>void <name>glGetNamedProgramivEXT</name></proto>
18610            <param><ptype>GLuint</ptype> <name>program</name></param>
18611            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18612            <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
18613            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
18614        </command>
18615        <command>
18616            <proto>void <name>glGetNamedRenderbufferParameteriv</name></proto>
18617            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
18618            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18619            <param><ptype>GLint</ptype> *<name>params</name></param>
18620        </command>
18621        <command>
18622            <proto>void <name>glGetNamedRenderbufferParameterivEXT</name></proto>
18623            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
18624            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
18625            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18626        </command>
18627        <command>
18628            <proto>void <name>glGetNamedStringARB</name></proto>
18629            <param><ptype>GLint</ptype> <name>namelen</name></param>
18630            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
18631            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18632            <param len="1"><ptype>GLint</ptype> *<name>stringlen</name></param>
18633            <param len="bufSize"><ptype>GLchar</ptype> *<name>string</name></param>
18634        </command>
18635        <command>
18636            <proto>void <name>glGetNamedStringivARB</name></proto>
18637            <param><ptype>GLint</ptype> <name>namelen</name></param>
18638            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
18639            <param><ptype>GLenum</ptype> <name>pname</name></param>
18640            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18641        </command>
18642        <command>
18643            <proto>void <name>glGetNextPerfQueryIdINTEL</name></proto>
18644            <param><ptype>GLuint</ptype> <name>queryId</name></param>
18645            <param><ptype>GLuint</ptype> *<name>nextQueryId</name></param>
18646        </command>
18647        <command>
18648            <proto>void <name>glGetObjectBufferfvATI</name></proto>
18649            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18650            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
18651            <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
18652        </command>
18653        <command>
18654            <proto>void <name>glGetObjectBufferivATI</name></proto>
18655            <param><ptype>GLuint</ptype> <name>buffer</name></param>
18656            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
18657            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
18658        </command>
18659        <command>
18660            <proto>void <name>glGetObjectLabel</name></proto>
18661            <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
18662            <param><ptype>GLuint</ptype> <name>name</name></param>
18663            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18664            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18665            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
18666        </command>
18667        <command>
18668            <proto>void <name>glGetObjectLabelEXT</name></proto>
18669            <param><ptype>GLenum</ptype> <name>type</name></param>
18670            <param><ptype>GLuint</ptype> <name>object</name></param>
18671            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18672            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18673            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
18674        </command>
18675        <command>
18676            <proto>void <name>glGetObjectLabelKHR</name></proto>
18677            <param><ptype>GLenum</ptype> <name>identifier</name></param>
18678            <param><ptype>GLuint</ptype> <name>name</name></param>
18679            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18680            <param><ptype>GLsizei</ptype> *<name>length</name></param>
18681            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
18682            <alias name="glGetObjectLabel"/>
18683        </command>
18684        <command>
18685            <proto>void <name>glGetObjectParameterfvARB</name></proto>
18686            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
18687            <param><ptype>GLenum</ptype> <name>pname</name></param>
18688            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18689        </command>
18690        <command>
18691            <proto>void <name>glGetObjectParameterivAPPLE</name></proto>
18692            <param><ptype>GLenum</ptype> <name>objectType</name></param>
18693            <param><ptype>GLuint</ptype> <name>name</name></param>
18694            <param><ptype>GLenum</ptype> <name>pname</name></param>
18695            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18696        </command>
18697        <command>
18698            <proto>void <name>glGetObjectParameterivARB</name></proto>
18699            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
18700            <param><ptype>GLenum</ptype> <name>pname</name></param>
18701            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18702        </command>
18703        <command>
18704            <proto>void <name>glGetObjectPtrLabel</name></proto>
18705            <param>const void *<name>ptr</name></param>
18706            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18707            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18708            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
18709        </command>
18710        <command>
18711            <proto>void <name>glGetObjectPtrLabelKHR</name></proto>
18712            <param>const void *<name>ptr</name></param>
18713            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18714            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18715            <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
18716            <alias name="glGetObjectPtrLabel"/>
18717        </command>
18718        <command>
18719            <proto>void <name>glGetOcclusionQueryivNV</name></proto>
18720            <param><ptype>GLuint</ptype> <name>id</name></param>
18721            <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
18722            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18723        </command>
18724        <command>
18725            <proto>void <name>glGetOcclusionQueryuivNV</name></proto>
18726            <param><ptype>GLuint</ptype> <name>id</name></param>
18727            <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
18728            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
18729        </command>
18730        <command>
18731            <proto>void <name>glGetPathColorGenfvNV</name></proto>
18732            <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
18733            <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
18734            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
18735        </command>
18736        <command>
18737            <proto>void <name>glGetPathColorGenivNV</name></proto>
18738            <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
18739            <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
18740            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
18741        </command>
18742        <command>
18743            <proto>void <name>glGetPathCommandsNV</name></proto>
18744            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18745            <param group="PathCommand" len="COMPSIZE(path)"><ptype>GLubyte</ptype> *<name>commands</name></param>
18746        </command>
18747        <command>
18748            <proto>void <name>glGetPathCoordsNV</name></proto>
18749            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18750            <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>coords</name></param>
18751        </command>
18752        <command>
18753            <proto>void <name>glGetPathDashArrayNV</name></proto>
18754            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18755            <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>dashArray</name></param>
18756        </command>
18757        <command>
18758            <proto><ptype>GLfloat</ptype> <name>glGetPathLengthNV</name></proto>
18759            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18760            <param><ptype>GLsizei</ptype> <name>startSegment</name></param>
18761            <param><ptype>GLsizei</ptype> <name>numSegments</name></param>
18762        </command>
18763        <command>
18764            <proto>void <name>glGetPathMetricRangeNV</name></proto>
18765            <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
18766            <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
18767            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
18768            <param><ptype>GLsizei</ptype> <name>stride</name></param>
18769            <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
18770        </command>
18771        <command>
18772            <proto>void <name>glGetPathMetricsNV</name></proto>
18773            <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
18774            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
18775            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
18776            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
18777            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
18778            <param><ptype>GLsizei</ptype> <name>stride</name></param>
18779            <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
18780        </command>
18781        <command>
18782            <proto>void <name>glGetPathParameterfvNV</name></proto>
18783            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18784            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18785            <param len="4"><ptype>GLfloat</ptype> *<name>value</name></param>
18786        </command>
18787        <command>
18788            <proto>void <name>glGetPathParameterivNV</name></proto>
18789            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18790            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18791            <param len="4"><ptype>GLint</ptype> *<name>value</name></param>
18792        </command>
18793        <command>
18794            <proto>void <name>glGetPathSpacingNV</name></proto>
18795            <param group="PathListMode"><ptype>GLenum</ptype> <name>pathListMode</name></param>
18796            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
18797            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
18798            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
18799            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
18800            <param><ptype>GLfloat</ptype> <name>advanceScale</name></param>
18801            <param><ptype>GLfloat</ptype> <name>kerningScale</name></param>
18802            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
18803            <param len="COMPSIZE(pathListMode,numPaths)"><ptype>GLfloat</ptype> *<name>returnedSpacing</name></param>
18804        </command>
18805        <command>
18806            <proto>void <name>glGetPathTexGenfvNV</name></proto>
18807            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
18808            <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
18809            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
18810        </command>
18811        <command>
18812            <proto>void <name>glGetPathTexGenivNV</name></proto>
18813            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
18814            <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
18815            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
18816        </command>
18817        <command>
18818            <proto>void <name>glGetPerfCounterInfoINTEL</name></proto>
18819            <param><ptype>GLuint</ptype> <name>queryId</name></param>
18820            <param><ptype>GLuint</ptype> <name>counterId</name></param>
18821            <param><ptype>GLuint</ptype> <name>counterNameLength</name></param>
18822            <param><ptype>GLchar</ptype> *<name>counterName</name></param>
18823            <param><ptype>GLuint</ptype> <name>counterDescLength</name></param>
18824            <param><ptype>GLchar</ptype> *<name>counterDesc</name></param>
18825            <param><ptype>GLuint</ptype> *<name>counterOffset</name></param>
18826            <param><ptype>GLuint</ptype> *<name>counterDataSize</name></param>
18827            <param><ptype>GLuint</ptype> *<name>counterTypeEnum</name></param>
18828            <param><ptype>GLuint</ptype> *<name>counterDataTypeEnum</name></param>
18829            <param><ptype>GLuint64</ptype> *<name>rawCounterMaxValue</name></param>
18830        </command>
18831        <command>
18832            <proto>void <name>glGetPerfMonitorCounterDataAMD</name></proto>
18833            <param><ptype>GLuint</ptype> <name>monitor</name></param>
18834            <param><ptype>GLenum</ptype> <name>pname</name></param>
18835            <param><ptype>GLsizei</ptype> <name>dataSize</name></param>
18836            <param len="dataSize"><ptype>GLuint</ptype> *<name>data</name></param>
18837            <param len="1"><ptype>GLint</ptype> *<name>bytesWritten</name></param>
18838        </command>
18839        <command>
18840            <proto>void <name>glGetPerfMonitorCounterInfoAMD</name></proto>
18841            <param><ptype>GLuint</ptype> <name>group</name></param>
18842            <param><ptype>GLuint</ptype> <name>counter</name></param>
18843            <param><ptype>GLenum</ptype> <name>pname</name></param>
18844            <param len="COMPSIZE(pname)">void *<name>data</name></param>
18845        </command>
18846        <command>
18847            <proto>void <name>glGetPerfMonitorCounterStringAMD</name></proto>
18848            <param><ptype>GLuint</ptype> <name>group</name></param>
18849            <param><ptype>GLuint</ptype> <name>counter</name></param>
18850            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18851            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18852            <param len="bufSize"><ptype>GLchar</ptype> *<name>counterString</name></param>
18853        </command>
18854        <command>
18855            <proto>void <name>glGetPerfMonitorCountersAMD</name></proto>
18856            <param><ptype>GLuint</ptype> <name>group</name></param>
18857            <param len="1"><ptype>GLint</ptype> *<name>numCounters</name></param>
18858            <param len="1"><ptype>GLint</ptype> *<name>maxActiveCounters</name></param>
18859            <param><ptype>GLsizei</ptype> <name>counterSize</name></param>
18860            <param len="counterSize"><ptype>GLuint</ptype> *<name>counters</name></param>
18861        </command>
18862        <command>
18863            <proto>void <name>glGetPerfMonitorGroupStringAMD</name></proto>
18864            <param><ptype>GLuint</ptype> <name>group</name></param>
18865            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18866            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18867            <param len="bufSize"><ptype>GLchar</ptype> *<name>groupString</name></param>
18868        </command>
18869        <command>
18870            <proto>void <name>glGetPerfMonitorGroupsAMD</name></proto>
18871            <param len="1"><ptype>GLint</ptype> *<name>numGroups</name></param>
18872            <param><ptype>GLsizei</ptype> <name>groupsSize</name></param>
18873            <param len="groupsSize"><ptype>GLuint</ptype> *<name>groups</name></param>
18874        </command>
18875        <command>
18876            <proto>void <name>glGetPerfQueryDataINTEL</name></proto>
18877            <param><ptype>GLuint</ptype> <name>queryHandle</name></param>
18878            <param><ptype>GLuint</ptype> <name>flags</name></param>
18879            <param><ptype>GLsizei</ptype> <name>dataSize</name></param>
18880            <param>void *<name>data</name></param>
18881            <param><ptype>GLuint</ptype> *<name>bytesWritten</name></param>
18882        </command>
18883        <command>
18884            <proto>void <name>glGetPerfQueryIdByNameINTEL</name></proto>
18885            <param><ptype>GLchar</ptype> *<name>queryName</name></param>
18886            <param><ptype>GLuint</ptype> *<name>queryId</name></param>
18887        </command>
18888        <command>
18889            <proto>void <name>glGetPerfQueryInfoINTEL</name></proto>
18890            <param><ptype>GLuint</ptype> <name>queryId</name></param>
18891            <param><ptype>GLuint</ptype> <name>queryNameLength</name></param>
18892            <param><ptype>GLchar</ptype> *<name>queryName</name></param>
18893            <param><ptype>GLuint</ptype> *<name>dataSize</name></param>
18894            <param><ptype>GLuint</ptype> *<name>noCounters</name></param>
18895            <param><ptype>GLuint</ptype> *<name>noInstances</name></param>
18896            <param><ptype>GLuint</ptype> *<name>capsMask</name></param>
18897        </command>
18898        <command>
18899            <proto>void <name>glGetPixelMapfv</name></proto>
18900            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
18901            <param len="COMPSIZE(map)"><ptype>GLfloat</ptype> *<name>values</name></param>
18902            <glx type="single" opcode="125"/>
18903            <glx type="render" opcode="339" name="glGetPixelMapfvPBO" comment="PBO protocol"/>
18904        </command>
18905        <command>
18906            <proto>void <name>glGetPixelMapuiv</name></proto>
18907            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
18908            <param len="COMPSIZE(map)"><ptype>GLuint</ptype> *<name>values</name></param>
18909            <glx type="single" opcode="126"/>
18910            <glx type="render" opcode="340" name="glGetPixelMapuivPBO" comment="PBO protocol"/>
18911        </command>
18912        <command>
18913            <proto>void <name>glGetPixelMapusv</name></proto>
18914            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
18915            <param len="COMPSIZE(map)"><ptype>GLushort</ptype> *<name>values</name></param>
18916            <glx type="single" opcode="127"/>
18917            <glx type="render" opcode="341" name="glGetPixelMapusvPBO" comment="PBO protocol"/>
18918        </command>
18919        <command>
18920            <proto>void <name>glGetPixelMapxv</name></proto>
18921            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
18922            <param><ptype>GLint</ptype> <name>size</name></param>
18923            <param len="size"><ptype>GLfixed</ptype> *<name>values</name></param>
18924        </command>
18925        <command>
18926            <proto>void <name>glGetPixelTexGenParameterfvSGIS</name></proto>
18927            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
18928            <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18929        </command>
18930        <command>
18931            <proto>void <name>glGetPixelTexGenParameterivSGIS</name></proto>
18932            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
18933            <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18934        </command>
18935        <command>
18936            <proto>void <name>glGetPixelTransformParameterfvEXT</name></proto>
18937            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
18938            <param><ptype>GLenum</ptype> <name>pname</name></param>
18939            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
18940            <glx type="vendor" opcode="2051"/>
18941        </command>
18942        <command>
18943            <proto>void <name>glGetPixelTransformParameterivEXT</name></proto>
18944            <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
18945            <param><ptype>GLenum</ptype> <name>pname</name></param>
18946            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
18947            <glx type="vendor" opcode="2052"/>
18948        </command>
18949        <command>
18950            <proto>void <name>glGetPointerIndexedvEXT</name></proto>
18951            <param><ptype>GLenum</ptype> <name>target</name></param>
18952            <param><ptype>GLuint</ptype> <name>index</name></param>
18953            <param len="1">void **<name>data</name></param>
18954        </command>
18955        <command>
18956            <proto>void <name>glGetPointeri_vEXT</name></proto>
18957            <param><ptype>GLenum</ptype> <name>pname</name></param>
18958            <param><ptype>GLuint</ptype> <name>index</name></param>
18959            <param len="1">void **<name>params</name></param>
18960        </command>
18961        <command>
18962            <proto>void <name>glGetPointerv</name></proto>
18963            <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
18964            <param len="1">void **<name>params</name></param>
18965            <glx type="single" opcode="208"/>
18966        </command>
18967        <command>
18968            <proto>void <name>glGetPointervEXT</name></proto>
18969            <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
18970            <param len="1">void **<name>params</name></param>
18971            <alias name="glGetPointerv"/>
18972        </command>
18973        <command>
18974            <proto>void <name>glGetPointervKHR</name></proto>
18975            <param><ptype>GLenum</ptype> <name>pname</name></param>
18976            <param>void **<name>params</name></param>
18977            <alias name="glGetPointerv"/>
18978        </command>
18979        <command>
18980            <proto>void <name>glGetPolygonStipple</name></proto>
18981            <param len="COMPSIZE()"><ptype>GLubyte</ptype> *<name>mask</name></param>
18982            <glx type="single" opcode="128"/>
18983            <glx type="render" opcode="342" name="glGetPolygonStipplePBO" comment="PBO protocol"/>
18984        </command>
18985        <command>
18986            <proto>void <name>glGetProgramBinary</name></proto>
18987            <param><ptype>GLuint</ptype> <name>program</name></param>
18988            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18989            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18990            <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
18991            <param len="bufSize">void *<name>binary</name></param>
18992        </command>
18993        <command>
18994            <proto>void <name>glGetProgramBinaryOES</name></proto>
18995            <param><ptype>GLuint</ptype> <name>program</name></param>
18996            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
18997            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
18998            <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
18999            <param len="bufSize">void *<name>binary</name></param>
19000            <alias name="glGetProgramBinary"/>
19001        </command>
19002        <command>
19003            <proto>void <name>glGetProgramEnvParameterIivNV</name></proto>
19004            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19005            <param><ptype>GLuint</ptype> <name>index</name></param>
19006            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
19007        </command>
19008        <command>
19009            <proto>void <name>glGetProgramEnvParameterIuivNV</name></proto>
19010            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19011            <param><ptype>GLuint</ptype> <name>index</name></param>
19012            <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
19013        </command>
19014        <command>
19015            <proto>void <name>glGetProgramEnvParameterdvARB</name></proto>
19016            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19017            <param><ptype>GLuint</ptype> <name>index</name></param>
19018            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
19019        </command>
19020        <command>
19021            <proto>void <name>glGetProgramEnvParameterfvARB</name></proto>
19022            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19023            <param><ptype>GLuint</ptype> <name>index</name></param>
19024            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
19025        </command>
19026        <command>
19027            <proto>void <name>glGetProgramInfoLog</name></proto>
19028            <param><ptype>GLuint</ptype> <name>program</name></param>
19029            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19030            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19031            <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
19032            <glx type="single" opcode="201"/>
19033        </command>
19034        <command>
19035            <proto>void <name>glGetProgramInterfaceiv</name></proto>
19036            <param><ptype>GLuint</ptype> <name>program</name></param>
19037            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
19038            <param group="ProgramInterfacePName"><ptype>GLenum</ptype> <name>pname</name></param>
19039            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19040        </command>
19041        <command>
19042            <proto>void <name>glGetProgramLocalParameterIivNV</name></proto>
19043            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19044            <param><ptype>GLuint</ptype> <name>index</name></param>
19045            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
19046        </command>
19047        <command>
19048            <proto>void <name>glGetProgramLocalParameterIuivNV</name></proto>
19049            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19050            <param><ptype>GLuint</ptype> <name>index</name></param>
19051            <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
19052        </command>
19053        <command>
19054            <proto>void <name>glGetProgramLocalParameterdvARB</name></proto>
19055            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19056            <param><ptype>GLuint</ptype> <name>index</name></param>
19057            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
19058        </command>
19059        <command>
19060            <proto>void <name>glGetProgramLocalParameterfvARB</name></proto>
19061            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19062            <param><ptype>GLuint</ptype> <name>index</name></param>
19063            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
19064        </command>
19065        <command>
19066            <proto>void <name>glGetProgramNamedParameterdvNV</name></proto>
19067            <param><ptype>GLuint</ptype> <name>id</name></param>
19068            <param><ptype>GLsizei</ptype> <name>len</name></param>
19069            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
19070            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
19071            <glx type="vendor" opcode="1311"/>
19072        </command>
19073        <command>
19074            <proto>void <name>glGetProgramNamedParameterfvNV</name></proto>
19075            <param><ptype>GLuint</ptype> <name>id</name></param>
19076            <param><ptype>GLsizei</ptype> <name>len</name></param>
19077            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
19078            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
19079            <glx type="vendor" opcode="1310"/>
19080        </command>
19081        <command>
19082            <proto>void <name>glGetProgramParameterdvNV</name></proto>
19083            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
19084            <param><ptype>GLuint</ptype> <name>index</name></param>
19085            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
19086            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
19087            <glx type="vendor" opcode="1297"/>
19088        </command>
19089        <command>
19090            <proto>void <name>glGetProgramParameterfvNV</name></proto>
19091            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
19092            <param><ptype>GLuint</ptype> <name>index</name></param>
19093            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
19094            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
19095            <glx type="vendor" opcode="1296"/>
19096        </command>
19097        <command>
19098            <proto>void <name>glGetProgramPipelineInfoLog</name></proto>
19099            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
19100            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19101            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19102            <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
19103        </command>
19104        <command>
19105            <proto>void <name>glGetProgramPipelineInfoLogEXT</name></proto>
19106            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
19107            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19108            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19109            <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
19110        </command>
19111        <command>
19112            <proto>void <name>glGetProgramPipelineiv</name></proto>
19113            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
19114            <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19115            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19116        </command>
19117        <command>
19118            <proto>void <name>glGetProgramPipelineivEXT</name></proto>
19119            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
19120            <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19121            <param><ptype>GLint</ptype> *<name>params</name></param>
19122        </command>
19123        <command>
19124            <proto><ptype>GLuint</ptype> <name>glGetProgramResourceIndex</name></proto>
19125            <param><ptype>GLuint</ptype> <name>program</name></param>
19126            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
19127            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
19128        </command>
19129        <command>
19130            <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocation</name></proto>
19131            <param><ptype>GLuint</ptype> <name>program</name></param>
19132            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
19133            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
19134        </command>
19135        <command>
19136            <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndex</name></proto>
19137            <param><ptype>GLuint</ptype> <name>program</name></param>
19138            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
19139            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
19140        </command>
19141        <command>
19142            <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto>
19143            <param><ptype>GLuint</ptype> <name>program</name></param>
19144            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
19145            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
19146        </command>
19147        <command>
19148            <proto>void <name>glGetProgramResourceName</name></proto>
19149            <param><ptype>GLuint</ptype> <name>program</name></param>
19150            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
19151            <param><ptype>GLuint</ptype> <name>index</name></param>
19152            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19153            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19154            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
19155        </command>
19156        <command>
19157            <proto>void <name>glGetProgramResourcefvNV</name></proto>
19158            <param><ptype>GLuint</ptype> <name>program</name></param>
19159            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
19160            <param><ptype>GLuint</ptype> <name>index</name></param>
19161            <param><ptype>GLsizei</ptype> <name>propCount</name></param>
19162            <param>const <ptype>GLenum</ptype> *<name>props</name></param>
19163            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19164            <param><ptype>GLsizei</ptype> *<name>length</name></param>
19165            <param><ptype>GLfloat</ptype> *<name>params</name></param>
19166        </command>
19167        <command>
19168            <proto>void <name>glGetProgramResourceiv</name></proto>
19169            <param><ptype>GLuint</ptype> <name>program</name></param>
19170            <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
19171            <param><ptype>GLuint</ptype> <name>index</name></param>
19172            <param><ptype>GLsizei</ptype> <name>propCount</name></param>
19173            <param group="ProgramResourceProperty" len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param>
19174            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19175            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19176            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
19177        </command>
19178        <command>
19179            <proto>void <name>glGetProgramStageiv</name></proto>
19180            <param><ptype>GLuint</ptype> <name>program</name></param>
19181            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
19182            <param group="ProgramStagePName"><ptype>GLenum</ptype> <name>pname</name></param>
19183            <param len="1"><ptype>GLint</ptype> *<name>values</name></param>
19184        </command>
19185        <command>
19186            <proto>void <name>glGetProgramStringARB</name></proto>
19187            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19188            <param group="ProgramStringPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
19189            <param len="COMPSIZE(target,pname)">void *<name>string</name></param>
19190        </command>
19191        <command>
19192            <proto>void <name>glGetProgramStringNV</name></proto>
19193            <param><ptype>GLuint</ptype> <name>id</name></param>
19194            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
19195            <param group="ProgramCharacterNV" len="COMPSIZE(id,pname)"><ptype>GLubyte</ptype> *<name>program</name></param>
19196            <glx type="vendor" opcode="1299"/>
19197        </command>
19198        <command>
19199            <proto>void <name>glGetProgramSubroutineParameteruivNV</name></proto>
19200            <param><ptype>GLenum</ptype> <name>target</name></param>
19201            <param><ptype>GLuint</ptype> <name>index</name></param>
19202            <param len="COMPSIZE(target)"><ptype>GLuint</ptype> *<name>param</name></param>
19203        </command>
19204        <command>
19205            <proto>void <name>glGetProgramiv</name></proto>
19206            <param><ptype>GLuint</ptype> <name>program</name></param>
19207            <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
19208            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19209            <glx type="single" opcode="199"/>
19210        </command>
19211        <command>
19212            <proto>void <name>glGetProgramivARB</name></proto>
19213            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19214            <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
19215            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
19216        </command>
19217        <command>
19218            <proto>void <name>glGetProgramivNV</name></proto>
19219            <param><ptype>GLuint</ptype> <name>id</name></param>
19220            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
19221            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
19222            <glx type="vendor" opcode="1298"/>
19223        </command>
19224        <command>
19225            <proto>void <name>glGetQueryBufferObjecti64v</name></proto>
19226            <param><ptype>GLuint</ptype> <name>id</name></param>
19227            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19228            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19229            <param><ptype>GLintptr</ptype> <name>offset</name></param>
19230        </command>
19231        <command>
19232            <proto>void <name>glGetQueryBufferObjectiv</name></proto>
19233            <param><ptype>GLuint</ptype> <name>id</name></param>
19234            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19235            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19236            <param><ptype>GLintptr</ptype> <name>offset</name></param>
19237        </command>
19238        <command>
19239            <proto>void <name>glGetQueryBufferObjectui64v</name></proto>
19240            <param><ptype>GLuint</ptype> <name>id</name></param>
19241            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19242            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19243            <param><ptype>GLintptr</ptype> <name>offset</name></param>
19244        </command>
19245        <command>
19246            <proto>void <name>glGetQueryBufferObjectuiv</name></proto>
19247            <param><ptype>GLuint</ptype> <name>id</name></param>
19248            <param><ptype>GLuint</ptype> <name>buffer</name></param>
19249            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19250            <param><ptype>GLintptr</ptype> <name>offset</name></param>
19251        </command>
19252        <command>
19253            <proto>void <name>glGetQueryIndexediv</name></proto>
19254            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
19255            <param><ptype>GLuint</ptype> <name>index</name></param>
19256            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19257            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19258        </command>
19259        <command>
19260            <proto>void <name>glGetQueryObjecti64v</name></proto>
19261            <param><ptype>GLuint</ptype> <name>id</name></param>
19262            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19263            <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
19264        </command>
19265        <command>
19266            <proto>void <name>glGetQueryObjecti64vEXT</name></proto>
19267            <param><ptype>GLuint</ptype> <name>id</name></param>
19268            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19269            <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
19270            <glx type="vendor" opcode="1328"/>
19271            <alias name="glGetQueryObjecti64v"/>
19272        </command>
19273        <command>
19274            <proto>void <name>glGetQueryObjectiv</name></proto>
19275            <param><ptype>GLuint</ptype> <name>id</name></param>
19276            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19277            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19278            <glx type="single" opcode="165"/>
19279        </command>
19280        <command>
19281            <proto>void <name>glGetQueryObjectivARB</name></proto>
19282            <param><ptype>GLuint</ptype> <name>id</name></param>
19283            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19284            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19285            <alias name="glGetQueryObjectiv"/>
19286        </command>
19287        <command>
19288            <proto>void <name>glGetQueryObjectivEXT</name></proto>
19289            <param><ptype>GLuint</ptype> <name>id</name></param>
19290            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19291            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19292            <alias name="glGetQueryObjectiv"/>
19293        </command>
19294        <command>
19295            <proto>void <name>glGetQueryObjectui64v</name></proto>
19296            <param><ptype>GLuint</ptype> <name>id</name></param>
19297            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19298            <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
19299        </command>
19300        <command>
19301            <proto>void <name>glGetQueryObjectui64vEXT</name></proto>
19302            <param><ptype>GLuint</ptype> <name>id</name></param>
19303            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19304            <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
19305            <glx type="vendor" opcode="1329"/>
19306            <alias name="glGetQueryObjectui64v"/>
19307        </command>
19308        <command>
19309            <proto>void <name>glGetQueryObjectuiv</name></proto>
19310            <param><ptype>GLuint</ptype> <name>id</name></param>
19311            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19312            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19313            <glx type="single" opcode="166"/>
19314        </command>
19315        <command>
19316            <proto>void <name>glGetQueryObjectuivARB</name></proto>
19317            <param><ptype>GLuint</ptype> <name>id</name></param>
19318            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19319            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19320            <alias name="glGetQueryObjectuiv"/>
19321        </command>
19322        <command>
19323            <proto>void <name>glGetQueryObjectuivEXT</name></proto>
19324            <param><ptype>GLuint</ptype> <name>id</name></param>
19325            <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19326            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19327        </command>
19328        <command>
19329            <proto>void <name>glGetQueryiv</name></proto>
19330            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
19331            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19332            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19333            <glx type="single" opcode="164"/>
19334        </command>
19335        <command>
19336            <proto>void <name>glGetQueryivARB</name></proto>
19337            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
19338            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19339            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19340            <alias name="glGetQueryiv"/>
19341        </command>
19342        <command>
19343            <proto>void <name>glGetQueryivEXT</name></proto>
19344            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
19345            <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19346            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19347        </command>
19348        <command>
19349            <proto>void <name>glGetRenderbufferParameteriv</name></proto>
19350            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
19351            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19352            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19353            <glx type="vendor" opcode="1424"/>
19354        </command>
19355        <command>
19356            <proto>void <name>glGetRenderbufferParameterivEXT</name></proto>
19357            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
19358            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19359            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19360            <alias name="glGetRenderbufferParameteriv"/>
19361            <glx type="vendor" opcode="1424"/>
19362        </command>
19363        <command>
19364            <proto>void <name>glGetRenderbufferParameterivOES</name></proto>
19365            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
19366            <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19367            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19368        </command>
19369        <command>
19370            <proto>void <name>glGetSamplerParameterIiv</name></proto>
19371            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19372            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
19373            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19374        </command>
19375        <command>
19376            <proto>void <name>glGetSamplerParameterIivEXT</name></proto>
19377            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19378            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
19379            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19380            <alias name="glGetSamplerParameterIiv"/>
19381        </command>
19382        <command>
19383            <proto>void <name>glGetSamplerParameterIivOES</name></proto>
19384            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19385            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
19386            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19387            <alias name="glGetSamplerParameterIiv"/>
19388        </command>
19389        <command>
19390            <proto>void <name>glGetSamplerParameterIuiv</name></proto>
19391            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19392            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
19393            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19394        </command>
19395        <command>
19396            <proto>void <name>glGetSamplerParameterIuivEXT</name></proto>
19397            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19398            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
19399            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19400            <alias name="glGetSamplerParameterIuiv"/>
19401        </command>
19402        <command>
19403            <proto>void <name>glGetSamplerParameterIuivOES</name></proto>
19404            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19405            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
19406            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19407            <alias name="glGetSamplerParameterIuiv"/>
19408        </command>
19409        <command>
19410            <proto>void <name>glGetSamplerParameterfv</name></proto>
19411            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19412            <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param>
19413            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
19414        </command>
19415        <command>
19416            <proto>void <name>glGetSamplerParameteriv</name></proto>
19417            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19418            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
19419            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19420        </command>
19421        <command>
19422            <proto>void <name>glGetSemaphoreParameterui64vEXT</name></proto>
19423            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
19424            <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19425            <param><ptype>GLuint64</ptype> *<name>params</name></param>
19426        </command>
19427        <command>
19428            <proto>void <name>glGetSeparableFilter</name></proto>
19429            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19430            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19431            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19432            <param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
19433            <param len="COMPSIZE(target,format,type)">void *<name>column</name></param>
19434            <param len="COMPSIZE(target,format,type)">void *<name>span</name></param>
19435            <glx type="single" opcode="153"/>
19436            <glx type="render" opcode="343" name="glGetSeparableFilterPBO" comment="PBO protocol"/>
19437        </command>
19438        <command>
19439            <proto>void <name>glGetSeparableFilterEXT</name></proto>
19440            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
19441            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19442            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19443            <param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
19444            <param len="COMPSIZE(target,format,type)">void *<name>column</name></param>
19445            <param len="COMPSIZE(target,format,type)">void *<name>span</name></param>
19446            <glx type="vendor" opcode="4"/>
19447        </command>
19448        <command>
19449            <proto>void <name>glGetShaderInfoLog</name></proto>
19450            <param><ptype>GLuint</ptype> <name>shader</name></param>
19451            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19452            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19453            <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
19454            <glx type="single" opcode="200"/>
19455        </command>
19456        <command>
19457            <proto>void <name>glGetShaderPrecisionFormat</name></proto>
19458            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
19459            <param group="PrecisionType"><ptype>GLenum</ptype> <name>precisiontype</name></param>
19460            <param len="2"><ptype>GLint</ptype> *<name>range</name></param>
19461            <param len="1"><ptype>GLint</ptype> *<name>precision</name></param>
19462        </command>
19463        <command>
19464            <proto>void <name>glGetShaderSource</name></proto>
19465            <param><ptype>GLuint</ptype> <name>shader</name></param>
19466            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19467            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19468            <param len="bufSize"><ptype>GLchar</ptype> *<name>source</name></param>
19469        </command>
19470        <command>
19471            <proto>void <name>glGetShaderSourceARB</name></proto>
19472            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
19473            <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
19474            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19475            <param len="maxLength"><ptype>GLcharARB</ptype> *<name>source</name></param>
19476            <alias name="glGetShaderSource"/>
19477        </command>
19478        <command>
19479            <proto>void <name>glGetShaderiv</name></proto>
19480            <param><ptype>GLuint</ptype> <name>shader</name></param>
19481            <param group="ShaderParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19482            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19483            <glx type="single" opcode="198"/>
19484        </command>
19485        <command>
19486            <proto>void <name>glGetShadingRateImagePaletteNV</name></proto>
19487            <param><ptype>GLuint</ptype> <name>viewport</name></param>
19488            <param><ptype>GLuint</ptype> <name>entry</name></param>
19489            <param len="1"><ptype>GLenum</ptype> *<name>rate</name></param>
19490        </command>
19491        <command>
19492            <proto>void <name>glGetShadingRateSampleLocationivNV</name></proto>
19493            <param><ptype>GLenum</ptype> <name>rate</name></param>
19494            <param><ptype>GLuint</ptype> <name>samples</name></param>
19495            <param><ptype>GLuint</ptype> <name>index</name></param>
19496            <param len="3"><ptype>GLint</ptype> *<name>location</name></param>
19497        </command>
19498        <command>
19499            <proto>void <name>glGetSharpenTexFuncSGIS</name></proto>
19500            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19501            <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
19502            <glx type="vendor" opcode="4097"/>
19503        </command>
19504        <command>
19505            <proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto>
19506            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
19507        </command>
19508        <command>
19509            <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
19510            <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
19511            <glx type="single" opcode="129"/>
19512        </command>
19513        <command>
19514            <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetStringi</name></proto>
19515            <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
19516            <param><ptype>GLuint</ptype> <name>index</name></param>
19517            <glx type="single" opcode="214"/>
19518        </command>
19519        <command>
19520            <proto><ptype>GLuint</ptype> <name>glGetSubroutineIndex</name></proto>
19521            <param><ptype>GLuint</ptype> <name>program</name></param>
19522            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
19523            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
19524        </command>
19525        <command>
19526            <proto><ptype>GLint</ptype> <name>glGetSubroutineUniformLocation</name></proto>
19527            <param><ptype>GLuint</ptype> <name>program</name></param>
19528            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
19529            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
19530        </command>
19531        <command>
19532            <proto>void <name>glGetSynciv</name></proto>
19533            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
19534            <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19535            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19536            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19537            <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
19538        </command>
19539        <command>
19540            <proto>void <name>glGetSyncivAPPLE</name></proto>
19541            <param><ptype>GLsync</ptype> <name>sync</name></param>
19542            <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
19543            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19544            <param><ptype>GLsizei</ptype> *<name>length</name></param>
19545            <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
19546            <alias name="glGetSynciv"/>
19547        </command>
19548        <command>
19549            <proto>void <name>glGetTexBumpParameterfvATI</name></proto>
19550            <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
19551            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>param</name></param>
19552        </command>
19553        <command>
19554            <proto>void <name>glGetTexBumpParameterivATI</name></proto>
19555            <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
19556            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>param</name></param>
19557        </command>
19558        <command>
19559            <proto>void <name>glGetTexEnvfv</name></proto>
19560            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
19561            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19562            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
19563            <glx type="single" opcode="130"/>
19564        </command>
19565        <command>
19566            <proto>void <name>glGetTexEnviv</name></proto>
19567            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
19568            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19569            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19570            <glx type="single" opcode="131"/>
19571        </command>
19572        <command>
19573            <proto>void <name>glGetTexEnvxv</name></proto>
19574            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
19575            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19576            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
19577        </command>
19578        <command>
19579            <proto>void <name>glGetTexEnvxvOES</name></proto>
19580            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
19581            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19582            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
19583        </command>
19584        <command>
19585            <proto>void <name>glGetTexFilterFuncSGIS</name></proto>
19586            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19587            <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
19588            <param len="COMPSIZE(target,filter)"><ptype>GLfloat</ptype> *<name>weights</name></param>
19589            <glx type="vendor" opcode="4101"/>
19590        </command>
19591        <command>
19592            <proto>void <name>glGetTexGendv</name></proto>
19593            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19594            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19595            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
19596            <glx type="single" opcode="132"/>
19597        </command>
19598        <command>
19599            <proto>void <name>glGetTexGenfv</name></proto>
19600            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19601            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19602            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
19603            <glx type="single" opcode="133"/>
19604        </command>
19605        <command>
19606            <proto>void <name>glGetTexGenfvOES</name></proto>
19607            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19608            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19609            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
19610        </command>
19611        <command>
19612            <proto>void <name>glGetTexGeniv</name></proto>
19613            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19614            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19615            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19616            <glx type="single" opcode="134"/>
19617        </command>
19618        <command>
19619            <proto>void <name>glGetTexGenivOES</name></proto>
19620            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19621            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19622            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19623        </command>
19624        <command>
19625            <proto>void <name>glGetTexGenxvOES</name></proto>
19626            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
19627            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19628            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
19629        </command>
19630        <command>
19631            <proto>void <name>glGetTexImage</name></proto>
19632            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19633            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
19634            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19635            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19636            <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
19637            <glx type="single" opcode="135"/>
19638            <glx type="render" opcode="344" name="glGetTexImagePBO" comment="PBO protocol"/>
19639        </command>
19640        <command>
19641            <proto>void <name>glGetTexLevelParameterfv</name></proto>
19642            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19643            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
19644            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19645            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
19646            <glx type="single" opcode="138"/>
19647        </command>
19648        <command>
19649            <proto>void <name>glGetTexLevelParameteriv</name></proto>
19650            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19651            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
19652            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19653            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19654            <glx type="single" opcode="139"/>
19655        </command>
19656        <command>
19657            <proto>void <name>glGetTexLevelParameterxvOES</name></proto>
19658            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19659            <param><ptype>GLint</ptype> <name>level</name></param>
19660            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19661            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
19662        </command>
19663        <command>
19664            <proto>void <name>glGetTexParameterIiv</name></proto>
19665            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19666            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19667            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19668            <glx type="single" opcode="203"/>
19669        </command>
19670        <command>
19671            <proto>void <name>glGetTexParameterIivEXT</name></proto>
19672            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19673            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19674            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19675            <alias name="glGetTexParameterIiv"/>
19676        </command>
19677        <command>
19678            <proto>void <name>glGetTexParameterIivOES</name></proto>
19679            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19680            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19681            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19682            <alias name="glGetTexParameterIiv"/>
19683        </command>
19684        <command>
19685            <proto>void <name>glGetTexParameterIuiv</name></proto>
19686            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19687            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19688            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19689            <glx type="single" opcode="204"/>
19690        </command>
19691        <command>
19692            <proto>void <name>glGetTexParameterIuivEXT</name></proto>
19693            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19694            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19695            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19696            <alias name="glGetTexParameterIuiv"/>
19697        </command>
19698        <command>
19699            <proto>void <name>glGetTexParameterIuivOES</name></proto>
19700            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19701            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19702            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19703            <alias name="glGetTexParameterIuiv"/>
19704        </command>
19705        <command>
19706            <proto>void <name>glGetTexParameterPointervAPPLE</name></proto>
19707            <param><ptype>GLenum</ptype> <name>target</name></param>
19708            <param><ptype>GLenum</ptype> <name>pname</name></param>
19709            <param len="1">void **<name>params</name></param>
19710        </command>
19711        <command>
19712            <proto>void <name>glGetTexParameterfv</name></proto>
19713            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19714            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19715            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
19716            <glx type="single" opcode="136"/>
19717        </command>
19718        <command>
19719            <proto>void <name>glGetTexParameteriv</name></proto>
19720            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19721            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19722            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19723            <glx type="single" opcode="137"/>
19724        </command>
19725        <command>
19726            <proto>void <name>glGetTexParameterxv</name></proto>
19727            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19728            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19729            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
19730        </command>
19731        <command>
19732            <proto>void <name>glGetTexParameterxvOES</name></proto>
19733            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19734            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19735            <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
19736        </command>
19737        <command>
19738            <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto>
19739            <param><ptype>GLuint</ptype> <name>texture</name></param>
19740        </command>
19741        <command>
19742            <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleIMG</name></proto>
19743            <param><ptype>GLuint</ptype> <name>texture</name></param>
19744            <alias name="glGetTextureHandleARB"/>
19745        </command>
19746        <command>
19747            <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto>
19748            <param><ptype>GLuint</ptype> <name>texture</name></param>
19749        </command>
19750        <command>
19751            <proto>void <name>glGetTextureImage</name></proto>
19752            <param><ptype>GLuint</ptype> <name>texture</name></param>
19753            <param><ptype>GLint</ptype> <name>level</name></param>
19754            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19755            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19756            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19757            <param>void *<name>pixels</name></param>
19758        </command>
19759        <command>
19760            <proto>void <name>glGetTextureImageEXT</name></proto>
19761            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
19762            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19763            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
19764            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19765            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19766            <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
19767        </command>
19768        <command>
19769            <proto>void <name>glGetTextureLevelParameterfv</name></proto>
19770            <param><ptype>GLuint</ptype> <name>texture</name></param>
19771            <param><ptype>GLint</ptype> <name>level</name></param>
19772            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19773            <param><ptype>GLfloat</ptype> *<name>params</name></param>
19774        </command>
19775        <command>
19776            <proto>void <name>glGetTextureLevelParameterfvEXT</name></proto>
19777            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
19778            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19779            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
19780            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19781            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
19782        </command>
19783        <command>
19784            <proto>void <name>glGetTextureLevelParameteriv</name></proto>
19785            <param><ptype>GLuint</ptype> <name>texture</name></param>
19786            <param><ptype>GLint</ptype> <name>level</name></param>
19787            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19788            <param><ptype>GLint</ptype> *<name>params</name></param>
19789        </command>
19790        <command>
19791            <proto>void <name>glGetTextureLevelParameterivEXT</name></proto>
19792            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
19793            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19794            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
19795            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19796            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19797        </command>
19798        <command>
19799            <proto>void <name>glGetTextureParameterIiv</name></proto>
19800            <param><ptype>GLuint</ptype> <name>texture</name></param>
19801            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19802            <param><ptype>GLint</ptype> *<name>params</name></param>
19803        </command>
19804        <command>
19805            <proto>void <name>glGetTextureParameterIivEXT</name></proto>
19806            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
19807            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19808            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19809            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19810        </command>
19811        <command>
19812            <proto>void <name>glGetTextureParameterIuiv</name></proto>
19813            <param><ptype>GLuint</ptype> <name>texture</name></param>
19814            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19815            <param><ptype>GLuint</ptype> *<name>params</name></param>
19816        </command>
19817        <command>
19818            <proto>void <name>glGetTextureParameterIuivEXT</name></proto>
19819            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
19820            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19821            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19822            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
19823        </command>
19824        <command>
19825            <proto>void <name>glGetTextureParameterfv</name></proto>
19826            <param><ptype>GLuint</ptype> <name>texture</name></param>
19827            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19828            <param><ptype>GLfloat</ptype> *<name>params</name></param>
19829        </command>
19830        <command>
19831            <proto>void <name>glGetTextureParameterfvEXT</name></proto>
19832            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
19833            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19834            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19835            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
19836        </command>
19837        <command>
19838            <proto>void <name>glGetTextureParameteriv</name></proto>
19839            <param><ptype>GLuint</ptype> <name>texture</name></param>
19840            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19841            <param><ptype>GLint</ptype> *<name>params</name></param>
19842        </command>
19843        <command>
19844            <proto>void <name>glGetTextureParameterivEXT</name></proto>
19845            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
19846            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
19847            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
19848            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
19849        </command>
19850        <command>
19851            <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto>
19852            <param><ptype>GLuint</ptype> <name>texture</name></param>
19853            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19854        </command>
19855        <command>
19856            <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleIMG</name></proto>
19857            <param><ptype>GLuint</ptype> <name>texture</name></param>
19858            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19859            <alias name="glGetTextureSamplerHandleARB"/>
19860        </command>
19861        <command>
19862            <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto>
19863            <param><ptype>GLuint</ptype> <name>texture</name></param>
19864            <param><ptype>GLuint</ptype> <name>sampler</name></param>
19865        </command>
19866        <command>
19867            <proto>void <name>glGetTextureSubImage</name></proto>
19868            <param><ptype>GLuint</ptype> <name>texture</name></param>
19869            <param><ptype>GLint</ptype> <name>level</name></param>
19870            <param><ptype>GLint</ptype> <name>xoffset</name></param>
19871            <param><ptype>GLint</ptype> <name>yoffset</name></param>
19872            <param><ptype>GLint</ptype> <name>zoffset</name></param>
19873            <param><ptype>GLsizei</ptype> <name>width</name></param>
19874            <param><ptype>GLsizei</ptype> <name>height</name></param>
19875            <param><ptype>GLsizei</ptype> <name>depth</name></param>
19876            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
19877            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
19878            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19879            <param>void *<name>pixels</name></param>
19880        </command>
19881        <command>
19882            <proto>void <name>glGetTrackMatrixivNV</name></proto>
19883            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
19884            <param><ptype>GLuint</ptype> <name>address</name></param>
19885            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
19886            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
19887            <glx type="vendor" opcode="1300"/>
19888        </command>
19889        <command>
19890            <proto>void <name>glGetTransformFeedbackVarying</name></proto>
19891            <param><ptype>GLuint</ptype> <name>program</name></param>
19892            <param><ptype>GLuint</ptype> <name>index</name></param>
19893            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19894            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19895            <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
19896            <param group="GlslTypeToken" len="1"><ptype>GLenum</ptype> *<name>type</name></param>
19897            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
19898            <glx type="single" opcode="213"/>
19899        </command>
19900        <command>
19901            <proto>void <name>glGetTransformFeedbackVaryingEXT</name></proto>
19902            <param><ptype>GLuint</ptype> <name>program</name></param>
19903            <param><ptype>GLuint</ptype> <name>index</name></param>
19904            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
19905            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19906            <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
19907            <param group="GlslTypeToken" len="1"><ptype>GLenum</ptype> *<name>type</name></param>
19908            <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
19909            <alias name="glGetTransformFeedbackVarying"/>
19910        </command>
19911        <command>
19912            <proto>void <name>glGetTransformFeedbackVaryingNV</name></proto>
19913            <param><ptype>GLuint</ptype> <name>program</name></param>
19914            <param><ptype>GLuint</ptype> <name>index</name></param>
19915            <param len="1"><ptype>GLint</ptype> *<name>location</name></param>
19916        </command>
19917        <command>
19918            <proto>void <name>glGetTransformFeedbacki64_v</name></proto>
19919            <param><ptype>GLuint</ptype> <name>xfb</name></param>
19920            <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
19921            <param><ptype>GLuint</ptype> <name>index</name></param>
19922            <param><ptype>GLint64</ptype> *<name>param</name></param>
19923        </command>
19924        <command>
19925            <proto>void <name>glGetTransformFeedbacki_v</name></proto>
19926            <param><ptype>GLuint</ptype> <name>xfb</name></param>
19927            <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
19928            <param><ptype>GLuint</ptype> <name>index</name></param>
19929            <param><ptype>GLint</ptype> *<name>param</name></param>
19930        </command>
19931        <command>
19932            <proto>void <name>glGetTransformFeedbackiv</name></proto>
19933            <param><ptype>GLuint</ptype> <name>xfb</name></param>
19934            <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
19935            <param><ptype>GLint</ptype> *<name>param</name></param>
19936        </command>
19937        <command>
19938            <proto>void <name>glGetTranslatedShaderSourceANGLE</name></proto>
19939            <param><ptype>GLuint</ptype> <name>shader</name></param>
19940            <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
19941            <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
19942            <param><ptype>GLchar</ptype> *<name>source</name></param>
19943        </command>
19944        <command>
19945            <proto><ptype>GLuint</ptype> <name>glGetUniformBlockIndex</name></proto>
19946            <param><ptype>GLuint</ptype> <name>program</name></param>
19947            <param len="COMPSIZE()">const <ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
19948            <glx type="single" opcode="218"/>
19949        </command>
19950        <command>
19951            <proto><ptype>GLint</ptype> <name>glGetUniformBufferSizeEXT</name></proto>
19952            <param><ptype>GLuint</ptype> <name>program</name></param>
19953            <param><ptype>GLint</ptype> <name>location</name></param>
19954        </command>
19955        <command>
19956            <proto>void <name>glGetUniformIndices</name></proto>
19957            <param><ptype>GLuint</ptype> <name>program</name></param>
19958            <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
19959            <param len="COMPSIZE(uniformCount)">const <ptype>GLchar</ptype> *const*<name>uniformNames</name></param>
19960            <param len="COMPSIZE(uniformCount)"><ptype>GLuint</ptype> *<name>uniformIndices</name></param>
19961            <glx type="single" opcode="215"/>
19962        </command>
19963        <command>
19964            <proto><ptype>GLint</ptype> <name>glGetUniformLocation</name></proto>
19965            <param><ptype>GLuint</ptype> <name>program</name></param>
19966            <param>const <ptype>GLchar</ptype> *<name>name</name></param>
19967        </command>
19968        <command>
19969            <proto><ptype>GLint</ptype> <name>glGetUniformLocationARB</name></proto>
19970            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
19971            <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
19972            <alias name="glGetUniformLocation"/>
19973        </command>
19974        <command>
19975            <proto group="BufferOffset"><ptype>GLintptr</ptype> <name>glGetUniformOffsetEXT</name></proto>
19976            <param><ptype>GLuint</ptype> <name>program</name></param>
19977            <param><ptype>GLint</ptype> <name>location</name></param>
19978        </command>
19979        <command>
19980            <proto>void <name>glGetUniformSubroutineuiv</name></proto>
19981            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
19982            <param><ptype>GLint</ptype> <name>location</name></param>
19983            <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
19984        </command>
19985        <command>
19986            <proto>void <name>glGetUniformdv</name></proto>
19987            <param><ptype>GLuint</ptype> <name>program</name></param>
19988            <param><ptype>GLint</ptype> <name>location</name></param>
19989            <param len="COMPSIZE(program,location)"><ptype>GLdouble</ptype> *<name>params</name></param>
19990        </command>
19991        <command>
19992            <proto>void <name>glGetUniformfv</name></proto>
19993            <param><ptype>GLuint</ptype> <name>program</name></param>
19994            <param><ptype>GLint</ptype> <name>location</name></param>
19995            <param len="COMPSIZE(program,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
19996        </command>
19997        <command>
19998            <proto>void <name>glGetUniformfvARB</name></proto>
19999            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
20000            <param><ptype>GLint</ptype> <name>location</name></param>
20001            <param len="COMPSIZE(programObj,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
20002            <alias name="glGetUniformfv"/>
20003        </command>
20004        <command>
20005            <proto>void <name>glGetUniformi64vARB</name></proto>
20006            <param><ptype>GLuint</ptype> <name>program</name></param>
20007            <param><ptype>GLint</ptype> <name>location</name></param>
20008            <param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param>
20009        </command>
20010        <command>
20011            <proto>void <name>glGetUniformi64vNV</name></proto>
20012            <param><ptype>GLuint</ptype> <name>program</name></param>
20013            <param><ptype>GLint</ptype> <name>location</name></param>
20014            <param len="COMPSIZE(program,location)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
20015        </command>
20016        <command>
20017            <proto>void <name>glGetUniformiv</name></proto>
20018            <param><ptype>GLuint</ptype> <name>program</name></param>
20019            <param><ptype>GLint</ptype> <name>location</name></param>
20020            <param len="COMPSIZE(program,location)"><ptype>GLint</ptype> *<name>params</name></param>
20021        </command>
20022        <command>
20023            <proto>void <name>glGetUniformivARB</name></proto>
20024            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
20025            <param><ptype>GLint</ptype> <name>location</name></param>
20026            <param len="COMPSIZE(programObj,location)"><ptype>GLint</ptype> *<name>params</name></param>
20027            <alias name="glGetUniformiv"/>
20028        </command>
20029        <command>
20030            <proto>void <name>glGetUniformui64vARB</name></proto>
20031            <param><ptype>GLuint</ptype> <name>program</name></param>
20032            <param><ptype>GLint</ptype> <name>location</name></param>
20033            <param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param>
20034        </command>
20035        <command>
20036            <proto>void <name>glGetUniformui64vNV</name></proto>
20037            <param><ptype>GLuint</ptype> <name>program</name></param>
20038            <param><ptype>GLint</ptype> <name>location</name></param>
20039            <param len="COMPSIZE(program,location)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
20040        </command>
20041        <command>
20042            <proto>void <name>glGetUniformuiv</name></proto>
20043            <param><ptype>GLuint</ptype> <name>program</name></param>
20044            <param><ptype>GLint</ptype> <name>location</name></param>
20045            <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
20046        </command>
20047        <command>
20048            <proto>void <name>glGetUniformuivEXT</name></proto>
20049            <param><ptype>GLuint</ptype> <name>program</name></param>
20050            <param><ptype>GLint</ptype> <name>location</name></param>
20051            <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
20052            <alias name="glGetUniformuiv"/>
20053        </command>
20054        <command>
20055            <proto>void <name>glGetUnsignedBytevEXT</name></proto>
20056            <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
20057            <param len="COMPSIZE(pname)"><ptype>GLubyte</ptype> *<name>data</name></param>
20058        </command>
20059        <command>
20060            <proto>void <name>glGetUnsignedBytei_vEXT</name></proto>
20061            <param><ptype>GLenum</ptype> <name>target</name></param>
20062            <param><ptype>GLuint</ptype> <name>index</name></param>
20063            <param len="COMPSIZE(target)"><ptype>GLubyte</ptype> *<name>data</name></param>
20064        </command>
20065        <command>
20066            <proto>void <name>glGetVariantArrayObjectfvATI</name></proto>
20067            <param><ptype>GLuint</ptype> <name>id</name></param>
20068            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
20069            <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
20070        </command>
20071        <command>
20072            <proto>void <name>glGetVariantArrayObjectivATI</name></proto>
20073            <param><ptype>GLuint</ptype> <name>id</name></param>
20074            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
20075            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
20076        </command>
20077        <command>
20078            <proto>void <name>glGetVariantBooleanvEXT</name></proto>
20079            <param><ptype>GLuint</ptype> <name>id</name></param>
20080            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
20081            <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
20082        </command>
20083        <command>
20084            <proto>void <name>glGetVariantFloatvEXT</name></proto>
20085            <param><ptype>GLuint</ptype> <name>id</name></param>
20086            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
20087            <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
20088        </command>
20089        <command>
20090            <proto>void <name>glGetVariantIntegervEXT</name></proto>
20091            <param><ptype>GLuint</ptype> <name>id</name></param>
20092            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
20093            <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
20094        </command>
20095        <command>
20096            <proto>void <name>glGetVariantPointervEXT</name></proto>
20097            <param><ptype>GLuint</ptype> <name>id</name></param>
20098            <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
20099            <param len="COMPSIZE(id)">void **<name>data</name></param>
20100        </command>
20101        <command>
20102            <proto><ptype>GLint</ptype> <name>glGetVaryingLocationNV</name></proto>
20103            <param><ptype>GLuint</ptype> <name>program</name></param>
20104            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
20105        </command>
20106        <command>
20107            <proto>void <name>glGetVertexArrayIndexed64iv</name></proto>
20108            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
20109            <param><ptype>GLuint</ptype> <name>index</name></param>
20110            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
20111            <param><ptype>GLint64</ptype> *<name>param</name></param>
20112        </command>
20113        <command>
20114            <proto>void <name>glGetVertexArrayIndexediv</name></proto>
20115            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
20116            <param><ptype>GLuint</ptype> <name>index</name></param>
20117            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
20118            <param><ptype>GLint</ptype> *<name>param</name></param>
20119        </command>
20120        <command>
20121            <proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto>
20122            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
20123            <param><ptype>GLuint</ptype> <name>index</name></param>
20124            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
20125            <param><ptype>GLint</ptype> *<name>param</name></param>
20126        </command>
20127        <command>
20128            <proto>void <name>glGetVertexArrayIntegervEXT</name></proto>
20129            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
20130            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
20131            <param><ptype>GLint</ptype> *<name>param</name></param>
20132        </command>
20133        <command>
20134            <proto>void <name>glGetVertexArrayPointeri_vEXT</name></proto>
20135            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
20136            <param><ptype>GLuint</ptype> <name>index</name></param>
20137            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
20138            <param>void **<name>param</name></param>
20139        </command>
20140        <command>
20141            <proto>void <name>glGetVertexArrayPointervEXT</name></proto>
20142            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
20143            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
20144            <param len="1">void **<name>param</name></param>
20145        </command>
20146        <command>
20147            <proto>void <name>glGetVertexArrayiv</name></proto>
20148            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
20149            <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
20150            <param><ptype>GLint</ptype> *<name>param</name></param>
20151        </command>
20152        <command>
20153            <proto>void <name>glGetVertexAttribArrayObjectfvATI</name></proto>
20154            <param><ptype>GLuint</ptype> <name>index</name></param>
20155            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
20156            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
20157        </command>
20158        <command>
20159            <proto>void <name>glGetVertexAttribArrayObjectivATI</name></proto>
20160            <param><ptype>GLuint</ptype> <name>index</name></param>
20161            <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
20162            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
20163        </command>
20164        <command>
20165            <proto>void <name>glGetVertexAttribIiv</name></proto>
20166            <param><ptype>GLuint</ptype> <name>index</name></param>
20167            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
20168            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
20169        </command>
20170        <command>
20171            <proto>void <name>glGetVertexAttribIivEXT</name></proto>
20172            <param><ptype>GLuint</ptype> <name>index</name></param>
20173            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
20174            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
20175            <alias name="glGetVertexAttribIiv"/>
20176        </command>
20177        <command>
20178            <proto>void <name>glGetVertexAttribIuiv</name></proto>
20179            <param><ptype>GLuint</ptype> <name>index</name></param>
20180            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
20181            <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
20182        </command>
20183        <command>
20184            <proto>void <name>glGetVertexAttribIuivEXT</name></proto>
20185            <param><ptype>GLuint</ptype> <name>index</name></param>
20186            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
20187            <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
20188            <alias name="glGetVertexAttribIuiv"/>
20189        </command>
20190        <command>
20191            <proto>void <name>glGetVertexAttribLdv</name></proto>
20192            <param><ptype>GLuint</ptype> <name>index</name></param>
20193            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
20194            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
20195        </command>
20196        <command>
20197            <proto>void <name>glGetVertexAttribLdvEXT</name></proto>
20198            <param><ptype>GLuint</ptype> <name>index</name></param>
20199            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
20200            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
20201            <alias name="glGetVertexAttribLdv"/>
20202        </command>
20203        <command>
20204            <proto>void <name>glGetVertexAttribLi64vNV</name></proto>
20205            <param><ptype>GLuint</ptype> <name>index</name></param>
20206            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
20207            <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
20208        </command>
20209        <command>
20210            <proto>void <name>glGetVertexAttribLui64vARB</name></proto>
20211            <param><ptype>GLuint</ptype> <name>index</name></param>
20212            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
20213            <param><ptype>GLuint64EXT</ptype> *<name>params</name></param>
20214        </command>
20215        <command>
20216            <proto>void <name>glGetVertexAttribLui64vNV</name></proto>
20217            <param><ptype>GLuint</ptype> <name>index</name></param>
20218            <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
20219            <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
20220        </command>
20221        <command>
20222            <proto>void <name>glGetVertexAttribPointerv</name></proto>
20223            <param><ptype>GLuint</ptype> <name>index</name></param>
20224            <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
20225            <param len="1">void **<name>pointer</name></param>
20226            <glx type="single" opcode="209"/>
20227        </command>
20228        <command>
20229            <proto>void <name>glGetVertexAttribPointervARB</name></proto>
20230            <param><ptype>GLuint</ptype> <name>index</name></param>
20231            <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
20232            <param len="1">void **<name>pointer</name></param>
20233            <alias name="glGetVertexAttribPointerv"/>
20234        </command>
20235        <command>
20236            <proto>void <name>glGetVertexAttribPointervNV</name></proto>
20237            <param><ptype>GLuint</ptype> <name>index</name></param>
20238            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
20239            <param len="1">void **<name>pointer</name></param>
20240            <alias name="glGetVertexAttribPointerv"/>
20241        </command>
20242        <command>
20243            <proto>void <name>glGetVertexAttribdv</name></proto>
20244            <param><ptype>GLuint</ptype> <name>index</name></param>
20245            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
20246            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
20247            <glx type="vendor" opcode="1301"/>
20248        </command>
20249        <command>
20250            <proto>void <name>glGetVertexAttribdvARB</name></proto>
20251            <param><ptype>GLuint</ptype> <name>index</name></param>
20252            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
20253            <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
20254            <alias name="glGetVertexAttribdv"/>
20255            <glx type="vendor" opcode="1301"/>
20256        </command>
20257        <command>
20258            <proto>void <name>glGetVertexAttribdvNV</name></proto>
20259            <param><ptype>GLuint</ptype> <name>index</name></param>
20260            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
20261            <param len="1"><ptype>GLdouble</ptype> *<name>params</name></param>
20262            <alias name="glGetVertexAttribdv"/>
20263            <glx type="vendor" opcode="1301"/>
20264        </command>
20265        <command>
20266            <proto>void <name>glGetVertexAttribfv</name></proto>
20267            <param><ptype>GLuint</ptype> <name>index</name></param>
20268            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
20269            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
20270            <glx type="vendor" opcode="1302"/>
20271        </command>
20272        <command>
20273            <proto>void <name>glGetVertexAttribfvARB</name></proto>
20274            <param><ptype>GLuint</ptype> <name>index</name></param>
20275            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
20276            <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
20277            <alias name="glGetVertexAttribfv"/>
20278            <glx type="vendor" opcode="1302"/>
20279        </command>
20280        <command>
20281            <proto>void <name>glGetVertexAttribfvNV</name></proto>
20282            <param><ptype>GLuint</ptype> <name>index</name></param>
20283            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
20284            <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
20285            <alias name="glGetVertexAttribfv"/>
20286            <glx type="vendor" opcode="1302"/>
20287        </command>
20288        <command>
20289            <proto>void <name>glGetVertexAttribiv</name></proto>
20290            <param><ptype>GLuint</ptype> <name>index</name></param>
20291            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
20292            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
20293            <glx type="vendor" opcode="1303"/>
20294        </command>
20295        <command>
20296            <proto>void <name>glGetVertexAttribivARB</name></proto>
20297            <param><ptype>GLuint</ptype> <name>index</name></param>
20298            <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
20299            <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
20300            <alias name="glGetVertexAttribiv"/>
20301            <glx type="vendor" opcode="1303"/>
20302        </command>
20303        <command>
20304            <proto>void <name>glGetVertexAttribivNV</name></proto>
20305            <param><ptype>GLuint</ptype> <name>index</name></param>
20306            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
20307            <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
20308            <alias name="glGetVertexAttribiv"/>
20309            <glx type="vendor" opcode="1303"/>
20310        </command>
20311        <command>
20312            <proto>void <name>glGetVideoCaptureStreamdvNV</name></proto>
20313            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
20314            <param><ptype>GLuint</ptype> <name>stream</name></param>
20315            <param><ptype>GLenum</ptype> <name>pname</name></param>
20316            <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
20317        </command>
20318        <command>
20319            <proto>void <name>glGetVideoCaptureStreamfvNV</name></proto>
20320            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
20321            <param><ptype>GLuint</ptype> <name>stream</name></param>
20322            <param><ptype>GLenum</ptype> <name>pname</name></param>
20323            <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
20324        </command>
20325        <command>
20326            <proto>void <name>glGetVideoCaptureStreamivNV</name></proto>
20327            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
20328            <param><ptype>GLuint</ptype> <name>stream</name></param>
20329            <param><ptype>GLenum</ptype> <name>pname</name></param>
20330            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
20331        </command>
20332        <command>
20333            <proto>void <name>glGetVideoCaptureivNV</name></proto>
20334            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
20335            <param><ptype>GLenum</ptype> <name>pname</name></param>
20336            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
20337        </command>
20338        <command>
20339            <proto>void <name>glGetVideoi64vNV</name></proto>
20340            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
20341            <param><ptype>GLenum</ptype> <name>pname</name></param>
20342            <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
20343        </command>
20344        <command>
20345            <proto>void <name>glGetVideoivNV</name></proto>
20346            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
20347            <param><ptype>GLenum</ptype> <name>pname</name></param>
20348            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
20349        </command>
20350        <command>
20351            <proto>void <name>glGetVideoui64vNV</name></proto>
20352            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
20353            <param><ptype>GLenum</ptype> <name>pname</name></param>
20354            <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
20355        </command>
20356        <command>
20357            <proto>void <name>glGetVideouivNV</name></proto>
20358            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
20359            <param><ptype>GLenum</ptype> <name>pname</name></param>
20360            <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
20361        </command>
20362        <command>
20363            <proto>void <name>glGetnColorTable</name></proto>
20364            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
20365            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20366            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20367            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20368            <param>void *<name>table</name></param>
20369        </command>
20370        <command>
20371            <proto>void <name>glGetnColorTableARB</name></proto>
20372            <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
20373            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20374            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20375            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20376            <param len="bufSize">void *<name>table</name></param>
20377        </command>
20378        <command>
20379            <proto>void <name>glGetnCompressedTexImage</name></proto>
20380            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20381            <param><ptype>GLint</ptype> <name>lod</name></param>
20382            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20383            <param>void *<name>pixels</name></param>
20384        </command>
20385        <command>
20386            <proto>void <name>glGetnCompressedTexImageARB</name></proto>
20387            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20388            <param><ptype>GLint</ptype> <name>lod</name></param>
20389            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20390            <param len="bufSize">void *<name>img</name></param>
20391        </command>
20392        <command>
20393            <proto>void <name>glGetnConvolutionFilter</name></proto>
20394            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
20395            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20396            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20397            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20398            <param>void *<name>image</name></param>
20399        </command>
20400        <command>
20401            <proto>void <name>glGetnConvolutionFilterARB</name></proto>
20402            <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
20403            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20404            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20405            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20406            <param len="bufSize">void *<name>image</name></param>
20407        </command>
20408        <command>
20409            <proto>void <name>glGetnHistogram</name></proto>
20410            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20411            <param><ptype>GLboolean</ptype> <name>reset</name></param>
20412            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20413            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20414            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20415            <param>void *<name>values</name></param>
20416        </command>
20417        <command>
20418            <proto>void <name>glGetnHistogramARB</name></proto>
20419            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20420            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
20421            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20422            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20423            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20424            <param len="bufSize">void *<name>values</name></param>
20425        </command>
20426        <command>
20427            <proto>void <name>glGetnMapdv</name></proto>
20428            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20429            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
20430            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20431            <param><ptype>GLdouble</ptype> *<name>v</name></param>
20432        </command>
20433        <command>
20434            <proto>void <name>glGetnMapdvARB</name></proto>
20435            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20436            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
20437            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20438            <param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param>
20439        </command>
20440        <command>
20441            <proto>void <name>glGetnMapfv</name></proto>
20442            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20443            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
20444            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20445            <param><ptype>GLfloat</ptype> *<name>v</name></param>
20446        </command>
20447        <command>
20448            <proto>void <name>glGetnMapfvARB</name></proto>
20449            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20450            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
20451            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20452            <param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param>
20453        </command>
20454        <command>
20455            <proto>void <name>glGetnMapiv</name></proto>
20456            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20457            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
20458            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20459            <param><ptype>GLint</ptype> *<name>v</name></param>
20460        </command>
20461        <command>
20462            <proto>void <name>glGetnMapivARB</name></proto>
20463            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
20464            <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
20465            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20466            <param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param>
20467        </command>
20468        <command>
20469            <proto>void <name>glGetnMinmax</name></proto>
20470            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20471            <param><ptype>GLboolean</ptype> <name>reset</name></param>
20472            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20473            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20474            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20475            <param>void *<name>values</name></param>
20476        </command>
20477        <command>
20478            <proto>void <name>glGetnMinmaxARB</name></proto>
20479            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20480            <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
20481            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20482            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20483            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20484            <param len="bufSize">void *<name>values</name></param>
20485        </command>
20486        <command>
20487            <proto>void <name>glGetnPixelMapfv</name></proto>
20488            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
20489            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20490            <param><ptype>GLfloat</ptype> *<name>values</name></param>
20491        </command>
20492        <command>
20493            <proto>void <name>glGetnPixelMapfvARB</name></proto>
20494            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
20495            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20496            <param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param>
20497        </command>
20498        <command>
20499            <proto>void <name>glGetnPixelMapuiv</name></proto>
20500            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
20501            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20502            <param><ptype>GLuint</ptype> *<name>values</name></param>
20503        </command>
20504        <command>
20505            <proto>void <name>glGetnPixelMapuivARB</name></proto>
20506            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
20507            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20508            <param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param>
20509        </command>
20510        <command>
20511            <proto>void <name>glGetnPixelMapusv</name></proto>
20512            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
20513            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20514            <param><ptype>GLushort</ptype> *<name>values</name></param>
20515        </command>
20516        <command>
20517            <proto>void <name>glGetnPixelMapusvARB</name></proto>
20518            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
20519            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20520            <param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param>
20521        </command>
20522        <command>
20523            <proto>void <name>glGetnPolygonStipple</name></proto>
20524            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20525            <param><ptype>GLubyte</ptype> *<name>pattern</name></param>
20526        </command>
20527        <command>
20528            <proto>void <name>glGetnPolygonStippleARB</name></proto>
20529            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20530            <param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param>
20531        </command>
20532        <command>
20533            <proto>void <name>glGetnSeparableFilter</name></proto>
20534            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20535            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20536            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20537            <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
20538            <param>void *<name>row</name></param>
20539            <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
20540            <param>void *<name>column</name></param>
20541            <param>void *<name>span</name></param>
20542        </command>
20543        <command>
20544            <proto>void <name>glGetnSeparableFilterARB</name></proto>
20545            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20546            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20547            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20548            <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
20549            <param len="rowBufSize">void *<name>row</name></param>
20550            <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
20551            <param len="columnBufSize">void *<name>column</name></param>
20552            <param len="0">void *<name>span</name></param>
20553        </command>
20554        <command>
20555            <proto>void <name>glGetnTexImage</name></proto>
20556            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20557            <param><ptype>GLint</ptype> <name>level</name></param>
20558            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20559            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20560            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20561            <param len="bufSize">void *<name>pixels</name></param>
20562        </command>
20563        <command>
20564            <proto>void <name>glGetnTexImageARB</name></proto>
20565            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
20566            <param><ptype>GLint</ptype> <name>level</name></param>
20567            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20568            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20569            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20570            <param len="bufSize">void *<name>img</name></param>
20571        </command>
20572        <command>
20573            <proto>void <name>glGetnUniformdv</name></proto>
20574            <param><ptype>GLuint</ptype> <name>program</name></param>
20575            <param><ptype>GLint</ptype> <name>location</name></param>
20576            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20577            <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
20578        </command>
20579        <command>
20580            <proto>void <name>glGetnUniformdvARB</name></proto>
20581            <param><ptype>GLuint</ptype> <name>program</name></param>
20582            <param><ptype>GLint</ptype> <name>location</name></param>
20583            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20584            <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
20585        </command>
20586        <command>
20587            <proto>void <name>glGetnUniformfv</name></proto>
20588            <param><ptype>GLuint</ptype> <name>program</name></param>
20589            <param><ptype>GLint</ptype> <name>location</name></param>
20590            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20591            <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
20592        </command>
20593        <command>
20594            <proto>void <name>glGetnUniformfvARB</name></proto>
20595            <param><ptype>GLuint</ptype> <name>program</name></param>
20596            <param><ptype>GLint</ptype> <name>location</name></param>
20597            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20598            <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
20599        </command>
20600        <command>
20601            <proto>void <name>glGetnUniformfvEXT</name></proto>
20602            <param><ptype>GLuint</ptype> <name>program</name></param>
20603            <param><ptype>GLint</ptype> <name>location</name></param>
20604            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20605            <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
20606            <alias name="glGetnUniformfv"/>
20607        </command>
20608        <command>
20609            <proto>void <name>glGetnUniformfvKHR</name></proto>
20610            <param><ptype>GLuint</ptype> <name>program</name></param>
20611            <param><ptype>GLint</ptype> <name>location</name></param>
20612            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20613            <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
20614            <alias name="glGetnUniformfv"/>
20615        </command>
20616        <command>
20617            <proto>void <name>glGetnUniformi64vARB</name></proto>
20618            <param><ptype>GLuint</ptype> <name>program</name></param>
20619            <param><ptype>GLint</ptype> <name>location</name></param>
20620            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20621            <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
20622        </command>
20623        <command>
20624            <proto>void <name>glGetnUniformiv</name></proto>
20625            <param><ptype>GLuint</ptype> <name>program</name></param>
20626            <param><ptype>GLint</ptype> <name>location</name></param>
20627            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20628            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
20629        </command>
20630        <command>
20631            <proto>void <name>glGetnUniformivARB</name></proto>
20632            <param><ptype>GLuint</ptype> <name>program</name></param>
20633            <param><ptype>GLint</ptype> <name>location</name></param>
20634            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20635            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
20636        </command>
20637        <command>
20638            <proto>void <name>glGetnUniformivEXT</name></proto>
20639            <param><ptype>GLuint</ptype> <name>program</name></param>
20640            <param><ptype>GLint</ptype> <name>location</name></param>
20641            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20642            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
20643            <alias name="glGetnUniformiv"/>
20644        </command>
20645        <command>
20646            <proto>void <name>glGetnUniformivKHR</name></proto>
20647            <param><ptype>GLuint</ptype> <name>program</name></param>
20648            <param><ptype>GLint</ptype> <name>location</name></param>
20649            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20650            <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
20651            <alias name="glGetnUniformiv"/>
20652        </command>
20653        <command>
20654            <proto>void <name>glGetnUniformui64vARB</name></proto>
20655            <param><ptype>GLuint</ptype> <name>program</name></param>
20656            <param><ptype>GLint</ptype> <name>location</name></param>
20657            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20658            <param len="bufSize"><ptype>GLuint64</ptype> *<name>params</name></param>
20659        </command>
20660        <command>
20661            <proto>void <name>glGetnUniformuiv</name></proto>
20662            <param><ptype>GLuint</ptype> <name>program</name></param>
20663            <param><ptype>GLint</ptype> <name>location</name></param>
20664            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20665            <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
20666        </command>
20667        <command>
20668            <proto>void <name>glGetnUniformuivARB</name></proto>
20669            <param><ptype>GLuint</ptype> <name>program</name></param>
20670            <param><ptype>GLint</ptype> <name>location</name></param>
20671            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20672            <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
20673        </command>
20674        <command>
20675            <proto>void <name>glGetnUniformuivKHR</name></proto>
20676            <param><ptype>GLuint</ptype> <name>program</name></param>
20677            <param><ptype>GLint</ptype> <name>location</name></param>
20678            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20679            <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
20680            <alias name="glGetnUniformuiv"/>
20681        </command>
20682        <command>
20683            <proto>void <name>glGlobalAlphaFactorbSUN</name></proto>
20684            <param><ptype>GLbyte</ptype> <name>factor</name></param>
20685        </command>
20686        <command>
20687            <proto>void <name>glGlobalAlphaFactordSUN</name></proto>
20688            <param><ptype>GLdouble</ptype> <name>factor</name></param>
20689        </command>
20690        <command>
20691            <proto>void <name>glGlobalAlphaFactorfSUN</name></proto>
20692            <param><ptype>GLfloat</ptype> <name>factor</name></param>
20693        </command>
20694        <command>
20695            <proto>void <name>glGlobalAlphaFactoriSUN</name></proto>
20696            <param><ptype>GLint</ptype> <name>factor</name></param>
20697        </command>
20698        <command>
20699            <proto>void <name>glGlobalAlphaFactorsSUN</name></proto>
20700            <param><ptype>GLshort</ptype> <name>factor</name></param>
20701        </command>
20702        <command>
20703            <proto>void <name>glGlobalAlphaFactorubSUN</name></proto>
20704            <param><ptype>GLubyte</ptype> <name>factor</name></param>
20705        </command>
20706        <command>
20707            <proto>void <name>glGlobalAlphaFactoruiSUN</name></proto>
20708            <param><ptype>GLuint</ptype> <name>factor</name></param>
20709        </command>
20710        <command>
20711            <proto>void <name>glGlobalAlphaFactorusSUN</name></proto>
20712            <param><ptype>GLushort</ptype> <name>factor</name></param>
20713        </command>
20714        <command>
20715            <proto>void <name>glHint</name></proto>
20716            <param group="HintTarget"><ptype>GLenum</ptype> <name>target</name></param>
20717            <param group="HintMode"><ptype>GLenum</ptype> <name>mode</name></param>
20718            <glx type="render" opcode="85"/>
20719        </command>
20720        <command>
20721            <proto>void <name>glHintPGI</name></proto>
20722            <param group="HintTargetPGI"><ptype>GLenum</ptype> <name>target</name></param>
20723            <param><ptype>GLint</ptype> <name>mode</name></param>
20724        </command>
20725        <command>
20726            <proto>void <name>glHistogram</name></proto>
20727            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20728            <param><ptype>GLsizei</ptype> <name>width</name></param>
20729            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
20730            <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
20731            <glx type="render" opcode="4110"/>
20732        </command>
20733        <command>
20734            <proto>void <name>glHistogramEXT</name></proto>
20735            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20736            <param><ptype>GLsizei</ptype> <name>width</name></param>
20737            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
20738            <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
20739            <alias name="glHistogram"/>
20740            <glx type="render" opcode="4110"/>
20741        </command>
20742        <command>
20743            <proto>void <name>glIglooInterfaceSGIX</name></proto>
20744            <param group="IglooFunctionSelectSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
20745            <param group="IglooParameterSGIX" len="COMPSIZE(pname)">const void *<name>params</name></param>
20746            <glx type="render" opcode="200"/>
20747        </command>
20748        <command>
20749            <proto>void <name>glImageTransformParameterfHP</name></proto>
20750            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
20751            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
20752            <param><ptype>GLfloat</ptype> <name>param</name></param>
20753        </command>
20754        <command>
20755            <proto>void <name>glImageTransformParameterfvHP</name></proto>
20756            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
20757            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
20758            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
20759        </command>
20760        <command>
20761            <proto>void <name>glImageTransformParameteriHP</name></proto>
20762            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
20763            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
20764            <param><ptype>GLint</ptype> <name>param</name></param>
20765        </command>
20766        <command>
20767            <proto>void <name>glImageTransformParameterivHP</name></proto>
20768            <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
20769            <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
20770            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
20771        </command>
20772        <command>
20773            <proto>void <name>glImportMemoryFdEXT</name></proto>
20774            <param><ptype>GLuint</ptype> <name>memory</name></param>
20775            <param><ptype>GLuint64</ptype> <name>size</name></param>
20776            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
20777            <param><ptype>GLint</ptype> <name>fd</name></param>
20778        </command>
20779        <command>
20780            <proto>void <name>glImportMemoryWin32HandleEXT</name></proto>
20781            <param><ptype>GLuint</ptype> <name>memory</name></param>
20782            <param><ptype>GLuint64</ptype> <name>size</name></param>
20783            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
20784            <param>void *<name>handle</name></param>
20785        </command>
20786        <command>
20787            <proto>void <name>glImportMemoryWin32NameEXT</name></proto>
20788            <param><ptype>GLuint</ptype> <name>memory</name></param>
20789            <param><ptype>GLuint64</ptype> <name>size</name></param>
20790            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
20791            <param>const void *<name>name</name></param>
20792        </command>
20793        <command>
20794            <proto>void <name>glImportSemaphoreFdEXT</name></proto>
20795            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
20796            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
20797            <param><ptype>GLint</ptype> <name>fd</name></param>
20798        </command>
20799        <command>
20800            <proto>void <name>glImportSemaphoreWin32HandleEXT</name></proto>
20801            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
20802            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
20803            <param>void *<name>handle</name></param>
20804        </command>
20805        <command>
20806            <proto>void <name>glImportSemaphoreWin32NameEXT</name></proto>
20807            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
20808            <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
20809            <param>const void *<name>name</name></param>
20810        </command>
20811        <command>
20812            <proto group="sync"><ptype>GLsync</ptype> <name>glImportSyncEXT</name></proto>
20813            <param><ptype>GLenum</ptype> <name>external_sync_type</name></param>
20814            <param><ptype>GLintptr</ptype> <name>external_sync</name></param>
20815            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
20816        </command>
20817        <command>
20818            <proto>void <name>glIndexFormatNV</name></proto>
20819            <param><ptype>GLenum</ptype> <name>type</name></param>
20820            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20821        </command>
20822        <command>
20823            <proto>void <name>glIndexFuncEXT</name></proto>
20824            <param group="IndexFunctionEXT"><ptype>GLenum</ptype> <name>func</name></param>
20825            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>ref</name></param>
20826        </command>
20827        <command>
20828            <proto>void <name>glIndexMask</name></proto>
20829            <param group="MaskedColorIndexValueI"><ptype>GLuint</ptype> <name>mask</name></param>
20830            <glx type="render" opcode="136"/>
20831        </command>
20832        <command>
20833            <proto>void <name>glIndexMaterialEXT</name></proto>
20834            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
20835            <param group="IndexMaterialParameterEXT"><ptype>GLenum</ptype> <name>mode</name></param>
20836        </command>
20837        <command>
20838            <proto>void <name>glIndexPointer</name></proto>
20839            <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
20840            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20841            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
20842        </command>
20843        <command>
20844            <proto>void <name>glIndexPointerEXT</name></proto>
20845            <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
20846            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20847            <param><ptype>GLsizei</ptype> <name>count</name></param>
20848            <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param>
20849        </command>
20850        <command>
20851            <proto>void <name>glIndexPointerListIBM</name></proto>
20852            <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
20853            <param><ptype>GLint</ptype> <name>stride</name></param>
20854            <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
20855            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
20856        </command>
20857        <command>
20858            <proto>void <name>glIndexd</name></proto>
20859            <param group="ColorIndexValueD"><ptype>GLdouble</ptype> <name>c</name></param>
20860            <vecequiv name="glIndexdv"/>
20861        </command>
20862        <command>
20863            <proto>void <name>glIndexdv</name></proto>
20864            <param group="ColorIndexValueD" len="1">const <ptype>GLdouble</ptype> *<name>c</name></param>
20865            <glx type="render" opcode="24"/>
20866        </command>
20867        <command>
20868            <proto>void <name>glIndexf</name></proto>
20869            <param group="ColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
20870            <vecequiv name="glIndexfv"/>
20871        </command>
20872        <command>
20873            <proto>void <name>glIndexfv</name></proto>
20874            <param group="ColorIndexValueF" len="1">const <ptype>GLfloat</ptype> *<name>c</name></param>
20875            <glx type="render" opcode="25"/>
20876        </command>
20877        <command>
20878            <proto>void <name>glIndexi</name></proto>
20879            <param group="ColorIndexValueI"><ptype>GLint</ptype> <name>c</name></param>
20880            <vecequiv name="glIndexiv"/>
20881        </command>
20882        <command>
20883            <proto>void <name>glIndexiv</name></proto>
20884            <param group="ColorIndexValueI" len="1">const <ptype>GLint</ptype> *<name>c</name></param>
20885            <glx type="render" opcode="26"/>
20886        </command>
20887        <command>
20888            <proto>void <name>glIndexs</name></proto>
20889            <param group="ColorIndexValueS"><ptype>GLshort</ptype> <name>c</name></param>
20890            <vecequiv name="glIndexsv"/>
20891        </command>
20892        <command>
20893            <proto>void <name>glIndexsv</name></proto>
20894            <param group="ColorIndexValueS" len="1">const <ptype>GLshort</ptype> *<name>c</name></param>
20895            <glx type="render" opcode="27"/>
20896        </command>
20897        <command>
20898            <proto>void <name>glIndexub</name></proto>
20899            <param group="ColorIndexValueUB"><ptype>GLubyte</ptype> <name>c</name></param>
20900            <vecequiv name="glIndexubv"/>
20901        </command>
20902        <command>
20903            <proto>void <name>glIndexubv</name></proto>
20904            <param group="ColorIndexValueUB" len="1">const <ptype>GLubyte</ptype> *<name>c</name></param>
20905            <glx type="render" opcode="194"/>
20906        </command>
20907        <command>
20908            <proto>void <name>glIndexxOES</name></proto>
20909            <param><ptype>GLfixed</ptype> <name>component</name></param>
20910        </command>
20911        <command>
20912            <proto>void <name>glIndexxvOES</name></proto>
20913            <param len="1">const <ptype>GLfixed</ptype> *<name>component</name></param>
20914        </command>
20915        <command>
20916            <proto>void <name>glInitNames</name></proto>
20917            <glx type="render" opcode="121"/>
20918        </command>
20919        <command>
20920            <proto>void <name>glInsertComponentEXT</name></proto>
20921            <param><ptype>GLuint</ptype> <name>res</name></param>
20922            <param><ptype>GLuint</ptype> <name>src</name></param>
20923            <param><ptype>GLuint</ptype> <name>num</name></param>
20924        </command>
20925        <command>
20926            <proto>void <name>glInsertEventMarkerEXT</name></proto>
20927            <param><ptype>GLsizei</ptype> <name>length</name></param>
20928            <param>const <ptype>GLchar</ptype> *<name>marker</name></param>
20929        </command>
20930        <command>
20931            <proto>void <name>glInstrumentsBufferSGIX</name></proto>
20932            <param><ptype>GLsizei</ptype> <name>size</name></param>
20933            <param len="size"><ptype>GLint</ptype> *<name>buffer</name></param>
20934            <glx type="vendor" opcode="4103"/>
20935        </command>
20936        <command>
20937            <proto>void <name>glInterleavedArrays</name></proto>
20938            <param group="InterleavedArrayFormat"><ptype>GLenum</ptype> <name>format</name></param>
20939            <param><ptype>GLsizei</ptype> <name>stride</name></param>
20940            <param len="COMPSIZE(format,stride)">const void *<name>pointer</name></param>
20941        </command>
20942        <command>
20943            <proto>void <name>glInterpolatePathsNV</name></proto>
20944            <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
20945            <param group="Path"><ptype>GLuint</ptype> <name>pathA</name></param>
20946            <param group="Path"><ptype>GLuint</ptype> <name>pathB</name></param>
20947            <param><ptype>GLfloat</ptype> <name>weight</name></param>
20948        </command>
20949        <command>
20950            <proto>void <name>glInvalidateBufferData</name></proto>
20951            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20952        </command>
20953        <command>
20954            <proto>void <name>glInvalidateBufferSubData</name></proto>
20955            <param><ptype>GLuint</ptype> <name>buffer</name></param>
20956            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
20957            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
20958        </command>
20959        <command>
20960            <proto>void <name>glInvalidateFramebuffer</name></proto>
20961            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
20962            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
20963            <param group="FramebufferAttachment" len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
20964        </command>
20965        <command>
20966            <proto>void <name>glInvalidateNamedFramebufferData</name></proto>
20967            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20968            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
20969            <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
20970        </command>
20971        <command>
20972            <proto>void <name>glInvalidateNamedFramebufferSubData</name></proto>
20973            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
20974            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
20975            <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
20976            <param><ptype>GLint</ptype> <name>x</name></param>
20977            <param><ptype>GLint</ptype> <name>y</name></param>
20978            <param><ptype>GLsizei</ptype> <name>width</name></param>
20979            <param><ptype>GLsizei</ptype> <name>height</name></param>
20980        </command>
20981        <command>
20982            <proto>void <name>glInvalidateSubFramebuffer</name></proto>
20983            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
20984            <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
20985            <param len="numAttachments" group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
20986            <param><ptype>GLint</ptype> <name>x</name></param>
20987            <param><ptype>GLint</ptype> <name>y</name></param>
20988            <param><ptype>GLsizei</ptype> <name>width</name></param>
20989            <param><ptype>GLsizei</ptype> <name>height</name></param>
20990        </command>
20991        <command>
20992            <proto>void <name>glInvalidateTexImage</name></proto>
20993            <param><ptype>GLuint</ptype> <name>texture</name></param>
20994            <param><ptype>GLint</ptype> <name>level</name></param>
20995        </command>
20996        <command>
20997            <proto>void <name>glInvalidateTexSubImage</name></proto>
20998            <param><ptype>GLuint</ptype> <name>texture</name></param>
20999            <param><ptype>GLint</ptype> <name>level</name></param>
21000            <param><ptype>GLint</ptype> <name>xoffset</name></param>
21001            <param><ptype>GLint</ptype> <name>yoffset</name></param>
21002            <param><ptype>GLint</ptype> <name>zoffset</name></param>
21003            <param><ptype>GLsizei</ptype> <name>width</name></param>
21004            <param><ptype>GLsizei</ptype> <name>height</name></param>
21005            <param><ptype>GLsizei</ptype> <name>depth</name></param>
21006        </command>
21007        <command>
21008            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsAsyncMarkerSGIX</name></proto>
21009            <param><ptype>GLuint</ptype> <name>marker</name></param>
21010        </command>
21011        <command>
21012            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBuffer</name></proto>
21013            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21014        </command>
21015        <command>
21016            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferARB</name></proto>
21017            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21018            <alias name="glIsBuffer"/>
21019        </command>
21020        <command>
21021            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferResidentNV</name></proto>
21022            <param><ptype>GLenum</ptype> <name>target</name></param>
21023        </command>
21024        <command>
21025            <proto><ptype>GLboolean</ptype> <name>glIsCommandListNV</name></proto>
21026            <param><ptype>GLuint</ptype> <name>list</name></param>
21027        </command>
21028        <command>
21029            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabled</name></proto>
21030            <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
21031            <glx type="single" opcode="140"/>
21032        </command>
21033        <command>
21034            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledIndexedEXT</name></proto>
21035            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
21036            <param><ptype>GLuint</ptype> <name>index</name></param>
21037            <alias name="glIsEnabledi"/>
21038            <glx type="single" opcode="212"/>
21039        </command>
21040        <command>
21041            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledi</name></proto>
21042            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
21043            <param><ptype>GLuint</ptype> <name>index</name></param>
21044        </command>
21045        <command>
21046            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediEXT</name></proto>
21047            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
21048            <param><ptype>GLuint</ptype> <name>index</name></param>
21049            <alias name="glIsEnabledi"/>
21050        </command>
21051        <command>
21052            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
21053            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
21054            <param><ptype>GLuint</ptype> <name>index</name></param>
21055            <alias name="glIsEnabledi"/>
21056        </command>
21057        <command>
21058            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
21059            <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
21060            <param><ptype>GLuint</ptype> <name>index</name></param>
21061            <alias name="glIsEnabledi"/>
21062        </command>
21063        <command>
21064            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceAPPLE</name></proto>
21065            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
21066        </command>
21067        <command>
21068            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceNV</name></proto>
21069            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
21070            <glx type="vendor" opcode="1278"/>
21071        </command>
21072        <command>
21073            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebuffer</name></proto>
21074            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
21075            <glx type="vendor" opcode="1425"/>
21076        </command>
21077        <command>
21078            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebufferEXT</name></proto>
21079            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
21080            <alias name="glIsFramebuffer"/>
21081            <glx type="vendor" opcode="1425"/>
21082        </command>
21083        <command>
21084            <proto><ptype>GLboolean</ptype> <name>glIsFramebufferOES</name></proto>
21085            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
21086        </command>
21087        <command>
21088            <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto>
21089            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21090        </command>
21091        <command>
21092            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto>
21093            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21094        </command>
21095        <command>
21096            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsList</name></proto>
21097            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
21098            <glx type="single" opcode="141"/>
21099        </command>
21100        <command>
21101            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsMemoryObjectEXT</name></proto>
21102            <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
21103        </command>
21104        <command>
21105            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNameAMD</name></proto>
21106            <param><ptype>GLenum</ptype> <name>identifier</name></param>
21107            <param><ptype>GLuint</ptype> <name>name</name></param>
21108        </command>
21109        <command>
21110            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedBufferResidentNV</name></proto>
21111            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21112        </command>
21113        <command>
21114            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedStringARB</name></proto>
21115            <param><ptype>GLint</ptype> <name>namelen</name></param>
21116            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
21117        </command>
21118        <command>
21119            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsObjectBufferATI</name></proto>
21120            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21121        </command>
21122        <command>
21123            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsOcclusionQueryNV</name></proto>
21124            <param><ptype>GLuint</ptype> <name>id</name></param>
21125        </command>
21126        <command>
21127            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPathNV</name></proto>
21128            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
21129        </command>
21130        <command>
21131            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInFillPathNV</name></proto>
21132            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
21133            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21134            <param><ptype>GLfloat</ptype> <name>x</name></param>
21135            <param><ptype>GLfloat</ptype> <name>y</name></param>
21136        </command>
21137        <command>
21138            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInStrokePathNV</name></proto>
21139            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
21140            <param><ptype>GLfloat</ptype> <name>x</name></param>
21141            <param><ptype>GLfloat</ptype> <name>y</name></param>
21142        </command>
21143        <command>
21144            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgram</name></proto>
21145            <param><ptype>GLuint</ptype> <name>program</name></param>
21146            <glx type="single" opcode="197"/>
21147        </command>
21148        <command>
21149            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramARB</name></proto>
21150            <param><ptype>GLuint</ptype> <name>program</name></param>
21151            <glx type="vendor" opcode="1304"/>
21152        </command>
21153        <command>
21154            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramNV</name></proto>
21155            <param><ptype>GLuint</ptype> <name>id</name></param>
21156            <alias name="glIsProgramARB"/>
21157            <glx type="vendor" opcode="1304"/>
21158        </command>
21159        <command>
21160            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramPipeline</name></proto>
21161            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
21162        </command>
21163        <command>
21164            <proto><ptype>GLboolean</ptype> <name>glIsProgramPipelineEXT</name></proto>
21165            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
21166        </command>
21167        <command>
21168            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQuery</name></proto>
21169            <param><ptype>GLuint</ptype> <name>id</name></param>
21170            <glx type="single" opcode="163"/>
21171        </command>
21172        <command>
21173            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQueryARB</name></proto>
21174            <param><ptype>GLuint</ptype> <name>id</name></param>
21175            <alias name="glIsQuery"/>
21176        </command>
21177        <command>
21178            <proto><ptype>GLboolean</ptype> <name>glIsQueryEXT</name></proto>
21179            <param><ptype>GLuint</ptype> <name>id</name></param>
21180        </command>
21181        <command>
21182            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbuffer</name></proto>
21183            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
21184            <glx type="vendor" opcode="1422"/>
21185        </command>
21186        <command>
21187            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbufferEXT</name></proto>
21188            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
21189            <alias name="glIsRenderbuffer"/>
21190            <glx type="vendor" opcode="1422"/>
21191        </command>
21192        <command>
21193            <proto><ptype>GLboolean</ptype> <name>glIsRenderbufferOES</name></proto>
21194            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
21195        </command>
21196        <command>
21197            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSemaphoreEXT</name></proto>
21198            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
21199        </command>
21200        <command>
21201            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSampler</name></proto>
21202            <param><ptype>GLuint</ptype> <name>sampler</name></param>
21203        </command>
21204        <command>
21205            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsShader</name></proto>
21206            <param><ptype>GLuint</ptype> <name>shader</name></param>
21207            <glx type="single" opcode="196"/>
21208        </command>
21209        <command>
21210            <proto><ptype>GLboolean</ptype> <name>glIsStateNV</name></proto>
21211            <param><ptype>GLuint</ptype> <name>state</name></param>
21212        </command>
21213        <command>
21214            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSync</name></proto>
21215            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
21216        </command>
21217        <command>
21218            <proto><ptype>GLboolean</ptype> <name>glIsSyncAPPLE</name></proto>
21219            <param><ptype>GLsync</ptype> <name>sync</name></param>
21220            <alias name="glIsSync"/>
21221        </command>
21222        <command>
21223            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTexture</name></proto>
21224            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
21225            <glx type="single" opcode="146"/>
21226        </command>
21227        <command>
21228            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureEXT</name></proto>
21229            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
21230            <glx type="vendor" opcode="14"/>
21231        </command>
21232        <command>
21233            <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto>
21234            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21235        </command>
21236        <command>
21237            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto>
21238            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21239        </command>
21240        <command>
21241            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedback</name></proto>
21242            <param><ptype>GLuint</ptype> <name>id</name></param>
21243        </command>
21244        <command>
21245            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedbackNV</name></proto>
21246            <param><ptype>GLuint</ptype> <name>id</name></param>
21247            <alias name="glIsTransformFeedback"/>
21248        </command>
21249        <command>
21250            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVariantEnabledEXT</name></proto>
21251            <param><ptype>GLuint</ptype> <name>id</name></param>
21252            <param group="VariantCapEXT"><ptype>GLenum</ptype> <name>cap</name></param>
21253        </command>
21254        <command>
21255            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArray</name></proto>
21256            <param><ptype>GLuint</ptype> <name>array</name></param>
21257            <glx type="single" opcode="207"/>
21258        </command>
21259        <command>
21260            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArrayAPPLE</name></proto>
21261            <param><ptype>GLuint</ptype> <name>array</name></param>
21262            <alias name="glIsVertexArray"/>
21263        </command>
21264        <command>
21265            <proto><ptype>GLboolean</ptype> <name>glIsVertexArrayOES</name></proto>
21266            <param><ptype>GLuint</ptype> <name>array</name></param>
21267            <alias name="glIsVertexArray"/>
21268        </command>
21269        <command>
21270            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexAttribEnabledAPPLE</name></proto>
21271            <param><ptype>GLuint</ptype> <name>index</name></param>
21272            <param><ptype>GLenum</ptype> <name>pname</name></param>
21273        </command>
21274        <command>
21275            <proto>void <name>glLGPUCopyImageSubDataNVX</name></proto>
21276            <param><ptype>GLuint</ptype> <name>sourceGpu</name></param>
21277            <param><ptype>GLbitfield</ptype> <name>destinationGpuMask</name></param>
21278            <param><ptype>GLuint</ptype> <name>srcName</name></param>
21279            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
21280            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
21281            <param><ptype>GLint</ptype> <name>srcX</name></param>
21282            <param><ptype>GLint</ptype> <name>srxY</name></param>
21283            <param><ptype>GLint</ptype> <name>srcZ</name></param>
21284            <param><ptype>GLuint</ptype> <name>dstName</name></param>
21285            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
21286            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
21287            <param><ptype>GLint</ptype> <name>dstX</name></param>
21288            <param><ptype>GLint</ptype> <name>dstY</name></param>
21289            <param><ptype>GLint</ptype> <name>dstZ</name></param>
21290            <param><ptype>GLsizei</ptype> <name>width</name></param>
21291            <param><ptype>GLsizei</ptype> <name>height</name></param>
21292            <param><ptype>GLsizei</ptype> <name>depth</name></param>
21293        </command>
21294        <command>
21295            <proto>void <name>glLGPUInterlockNVX</name></proto>
21296        </command>
21297        <command>
21298            <proto>void <name>glLGPUNamedBufferSubDataNVX</name></proto>
21299            <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param>
21300            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21301            <param><ptype>GLintptr</ptype> <name>offset</name></param>
21302            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
21303            <param>const void *<name>data</name></param>
21304        </command>
21305        <command>
21306            <proto>void <name>glLabelObjectEXT</name></proto>
21307            <param><ptype>GLenum</ptype> <name>type</name></param>
21308            <param><ptype>GLuint</ptype> <name>object</name></param>
21309            <param><ptype>GLsizei</ptype> <name>length</name></param>
21310            <param>const <ptype>GLchar</ptype> *<name>label</name></param>
21311        </command>
21312        <command>
21313            <proto>void <name>glLightEnviSGIX</name></proto>
21314            <param group="LightEnvParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
21315            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21316        </command>
21317        <command>
21318            <proto>void <name>glLightModelf</name></proto>
21319            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21320            <param><ptype>GLfloat</ptype> <name>param</name></param>
21321            <glx type="render" opcode="90"/>
21322        </command>
21323        <command>
21324            <proto>void <name>glLightModelfv</name></proto>
21325            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21326            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21327            <glx type="render" opcode="91"/>
21328        </command>
21329        <command>
21330            <proto>void <name>glLightModeli</name></proto>
21331            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21332            <param><ptype>GLint</ptype> <name>param</name></param>
21333            <glx type="render" opcode="92"/>
21334        </command>
21335        <command>
21336            <proto>void <name>glLightModeliv</name></proto>
21337            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21338            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21339            <glx type="render" opcode="93"/>
21340        </command>
21341        <command>
21342            <proto>void <name>glLightModelx</name></proto>
21343            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21344            <param><ptype>GLfixed</ptype> <name>param</name></param>
21345        </command>
21346        <command>
21347            <proto>void <name>glLightModelxOES</name></proto>
21348            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21349            <param><ptype>GLfixed</ptype> <name>param</name></param>
21350        </command>
21351        <command>
21352            <proto>void <name>glLightModelxv</name></proto>
21353            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21354            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
21355        </command>
21356        <command>
21357            <proto>void <name>glLightModelxvOES</name></proto>
21358            <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21359            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
21360        </command>
21361        <command>
21362            <proto>void <name>glLightf</name></proto>
21363            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
21364            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21365            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21366            <glx type="render" opcode="86"/>
21367        </command>
21368        <command>
21369            <proto>void <name>glLightfv</name></proto>
21370            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
21371            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21372            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21373            <glx type="render" opcode="87"/>
21374        </command>
21375        <command>
21376            <proto>void <name>glLighti</name></proto>
21377            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
21378            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21379            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21380            <glx type="render" opcode="88"/>
21381        </command>
21382        <command>
21383            <proto>void <name>glLightiv</name></proto>
21384            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
21385            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21386            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21387            <glx type="render" opcode="89"/>
21388        </command>
21389        <command>
21390            <proto>void <name>glLightx</name></proto>
21391            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
21392            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21393            <param><ptype>GLfixed</ptype> <name>param</name></param>
21394        </command>
21395        <command>
21396            <proto>void <name>glLightxOES</name></proto>
21397            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
21398            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21399            <param><ptype>GLfixed</ptype> <name>param</name></param>
21400        </command>
21401        <command>
21402            <proto>void <name>glLightxv</name></proto>
21403            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
21404            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21405            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
21406        </command>
21407        <command>
21408            <proto>void <name>glLightxvOES</name></proto>
21409            <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
21410            <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21411            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
21412        </command>
21413        <command>
21414            <proto>void <name>glLineStipple</name></proto>
21415            <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
21416            <param group="LineStipple"><ptype>GLushort</ptype> <name>pattern</name></param>
21417            <glx type="render" opcode="94"/>
21418        </command>
21419        <command>
21420            <proto>void <name>glLineWidth</name></proto>
21421            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>width</name></param>
21422            <glx type="render" opcode="95"/>
21423        </command>
21424        <command>
21425            <proto>void <name>glLineWidthx</name></proto>
21426            <param><ptype>GLfixed</ptype> <name>width</name></param>
21427        </command>
21428        <command>
21429            <proto>void <name>glLineWidthxOES</name></proto>
21430            <param><ptype>GLfixed</ptype> <name>width</name></param>
21431        </command>
21432        <command>
21433            <proto>void <name>glLinkProgram</name></proto>
21434            <param><ptype>GLuint</ptype> <name>program</name></param>
21435        </command>
21436        <command>
21437            <proto>void <name>glLinkProgramARB</name></proto>
21438            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
21439            <alias name="glLinkProgram"/>
21440        </command>
21441        <command>
21442            <proto>void <name>glListBase</name></proto>
21443            <param group="List"><ptype>GLuint</ptype> <name>base</name></param>
21444            <glx type="render" opcode="3"/>
21445        </command>
21446        <command>
21447            <proto>void <name>glListDrawCommandsStatesClientNV</name></proto>
21448            <param><ptype>GLuint</ptype> <name>list</name></param>
21449            <param><ptype>GLuint</ptype> <name>segment</name></param>
21450            <param>const void **<name>indirects</name></param>
21451            <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
21452            <param>const <ptype>GLuint</ptype> *<name>states</name></param>
21453            <param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
21454            <param><ptype>GLuint</ptype> <name>count</name></param>
21455        </command>
21456        <command>
21457            <proto>void <name>glListParameterfSGIX</name></proto>
21458            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
21459            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21460            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21461            <glx type="render" opcode="2078"/>
21462        </command>
21463        <command>
21464            <proto>void <name>glListParameterfvSGIX</name></proto>
21465            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
21466            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21467            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21468            <glx type="render" opcode="2079"/>
21469        </command>
21470        <command>
21471            <proto>void <name>glListParameteriSGIX</name></proto>
21472            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
21473            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21474            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21475            <glx type="render" opcode="2080"/>
21476        </command>
21477        <command>
21478            <proto>void <name>glListParameterivSGIX</name></proto>
21479            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
21480            <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
21481            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21482            <glx type="render" opcode="2081"/>
21483        </command>
21484        <command>
21485            <proto>void <name>glLoadIdentity</name></proto>
21486            <glx type="render" opcode="176"/>
21487        </command>
21488        <command>
21489            <proto>void <name>glLoadIdentityDeformationMapSGIX</name></proto>
21490            <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
21491            <glx type="render" opcode="2076"/>
21492        </command>
21493        <command>
21494            <proto>void <name>glLoadMatrixd</name></proto>
21495            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
21496            <glx type="render" opcode="178"/>
21497        </command>
21498        <command>
21499            <proto>void <name>glLoadMatrixf</name></proto>
21500            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
21501            <glx type="render" opcode="177"/>
21502        </command>
21503        <command>
21504            <proto>void <name>glLoadMatrixx</name></proto>
21505            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
21506        </command>
21507        <command>
21508            <proto>void <name>glLoadMatrixxOES</name></proto>
21509            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
21510        </command>
21511        <command>
21512            <proto>void <name>glLoadName</name></proto>
21513            <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
21514            <glx type="render" opcode="122"/>
21515        </command>
21516        <command>
21517            <proto>void <name>glLoadPaletteFromModelViewMatrixOES</name></proto>
21518        </command>
21519        <command>
21520            <proto>void <name>glLoadProgramNV</name></proto>
21521            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
21522            <param><ptype>GLuint</ptype> <name>id</name></param>
21523            <param><ptype>GLsizei</ptype> <name>len</name></param>
21524            <param len="len">const <ptype>GLubyte</ptype> *<name>program</name></param>
21525            <glx type="render" opcode="4183"/>
21526        </command>
21527        <command>
21528            <proto>void <name>glLoadTransposeMatrixd</name></proto>
21529            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
21530        </command>
21531        <command>
21532            <proto>void <name>glLoadTransposeMatrixdARB</name></proto>
21533            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
21534            <alias name="glLoadTransposeMatrixd"/>
21535        </command>
21536        <command>
21537            <proto>void <name>glLoadTransposeMatrixf</name></proto>
21538            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
21539        </command>
21540        <command>
21541            <proto>void <name>glLoadTransposeMatrixfARB</name></proto>
21542            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
21543            <alias name="glLoadTransposeMatrixf"/>
21544        </command>
21545        <command>
21546            <proto>void <name>glLoadTransposeMatrixxOES</name></proto>
21547            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
21548        </command>
21549        <command>
21550            <proto>void <name>glLockArraysEXT</name></proto>
21551            <param><ptype>GLint</ptype> <name>first</name></param>
21552            <param><ptype>GLsizei</ptype> <name>count</name></param>
21553        </command>
21554        <command>
21555            <proto>void <name>glLogicOp</name></proto>
21556            <param group="LogicOp"><ptype>GLenum</ptype> <name>opcode</name></param>
21557            <glx type="render" opcode="161"/>
21558        </command>
21559        <command>
21560            <proto>void <name>glMakeBufferNonResidentNV</name></proto>
21561            <param><ptype>GLenum</ptype> <name>target</name></param>
21562        </command>
21563        <command>
21564            <proto>void <name>glMakeBufferResidentNV</name></proto>
21565            <param><ptype>GLenum</ptype> <name>target</name></param>
21566            <param><ptype>GLenum</ptype> <name>access</name></param>
21567        </command>
21568        <command>
21569            <proto>void <name>glMakeImageHandleNonResidentARB</name></proto>
21570            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21571        </command>
21572        <command>
21573            <proto>void <name>glMakeImageHandleNonResidentNV</name></proto>
21574            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21575        </command>
21576        <command>
21577            <proto>void <name>glMakeImageHandleResidentARB</name></proto>
21578            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21579            <param><ptype>GLenum</ptype> <name>access</name></param>
21580        </command>
21581        <command>
21582            <proto>void <name>glMakeImageHandleResidentNV</name></proto>
21583            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21584            <param><ptype>GLenum</ptype> <name>access</name></param>
21585        </command>
21586        <command>
21587            <proto>void <name>glMakeNamedBufferNonResidentNV</name></proto>
21588            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21589        </command>
21590        <command>
21591            <proto>void <name>glMakeNamedBufferResidentNV</name></proto>
21592            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21593            <param><ptype>GLenum</ptype> <name>access</name></param>
21594        </command>
21595        <command>
21596            <proto>void <name>glMakeTextureHandleNonResidentARB</name></proto>
21597            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21598        </command>
21599        <command>
21600            <proto>void <name>glMakeTextureHandleNonResidentNV</name></proto>
21601            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21602        </command>
21603        <command>
21604            <proto>void <name>glMakeTextureHandleResidentARB</name></proto>
21605            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21606        </command>
21607        <command>
21608            <proto>void <name>glMakeTextureHandleResidentNV</name></proto>
21609            <param><ptype>GLuint64</ptype> <name>handle</name></param>
21610        </command>
21611        <command>
21612            <proto>void <name>glMap1d</name></proto>
21613            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
21614            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
21615            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
21616            <param><ptype>GLint</ptype> <name>stride</name></param>
21617            <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
21618            <param group="CoordD" len="COMPSIZE(target,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
21619            <glx type="render" opcode="143"/>
21620        </command>
21621        <command>
21622            <proto>void <name>glMap1f</name></proto>
21623            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
21624            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
21625            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
21626            <param><ptype>GLint</ptype> <name>stride</name></param>
21627            <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
21628            <param group="CoordF" len="COMPSIZE(target,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
21629            <glx type="render" opcode="144"/>
21630        </command>
21631        <command>
21632            <proto>void <name>glMap1xOES</name></proto>
21633            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
21634            <param><ptype>GLfixed</ptype> <name>u1</name></param>
21635            <param><ptype>GLfixed</ptype> <name>u2</name></param>
21636            <param><ptype>GLint</ptype> <name>stride</name></param>
21637            <param><ptype>GLint</ptype> <name>order</name></param>
21638            <param><ptype>GLfixed</ptype> <name>points</name></param>
21639        </command>
21640        <command>
21641            <proto>void <name>glMap2d</name></proto>
21642            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
21643            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
21644            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
21645            <param><ptype>GLint</ptype> <name>ustride</name></param>
21646            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
21647            <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
21648            <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
21649            <param><ptype>GLint</ptype> <name>vstride</name></param>
21650            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
21651            <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
21652            <glx type="render" opcode="145"/>
21653        </command>
21654        <command>
21655            <proto>void <name>glMap2f</name></proto>
21656            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
21657            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
21658            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
21659            <param><ptype>GLint</ptype> <name>ustride</name></param>
21660            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
21661            <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
21662            <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
21663            <param><ptype>GLint</ptype> <name>vstride</name></param>
21664            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
21665            <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
21666            <glx type="render" opcode="146"/>
21667        </command>
21668        <command>
21669            <proto>void <name>glMap2xOES</name></proto>
21670            <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
21671            <param><ptype>GLfixed</ptype> <name>u1</name></param>
21672            <param><ptype>GLfixed</ptype> <name>u2</name></param>
21673            <param><ptype>GLint</ptype> <name>ustride</name></param>
21674            <param><ptype>GLint</ptype> <name>uorder</name></param>
21675            <param><ptype>GLfixed</ptype> <name>v1</name></param>
21676            <param><ptype>GLfixed</ptype> <name>v2</name></param>
21677            <param><ptype>GLint</ptype> <name>vstride</name></param>
21678            <param><ptype>GLint</ptype> <name>vorder</name></param>
21679            <param><ptype>GLfixed</ptype> <name>points</name></param>
21680        </command>
21681        <command>
21682            <proto>void *<name>glMapBuffer</name></proto>
21683            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21684            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
21685        </command>
21686        <command>
21687            <proto>void *<name>glMapBufferARB</name></proto>
21688            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21689            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
21690            <alias name="glMapBuffer"/>
21691        </command>
21692        <command>
21693            <proto>void *<name>glMapBufferOES</name></proto>
21694            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21695            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
21696            <alias name="glMapBuffer"/>
21697        </command>
21698        <command>
21699            <proto>void *<name>glMapBufferRange</name></proto>
21700            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21701            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
21702            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
21703            <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
21704            <glx type="single" opcode="205"/>
21705        </command>
21706        <command>
21707            <proto>void *<name>glMapBufferRangeEXT</name></proto>
21708            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
21709            <param><ptype>GLintptr</ptype> <name>offset</name></param>
21710            <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
21711            <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
21712            <alias name="glMapBufferRange"/>
21713        </command>
21714        <command>
21715            <proto>void <name>glMapControlPointsNV</name></proto>
21716            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
21717            <param><ptype>GLuint</ptype> <name>index</name></param>
21718            <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
21719            <param><ptype>GLsizei</ptype> <name>ustride</name></param>
21720            <param><ptype>GLsizei</ptype> <name>vstride</name></param>
21721            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
21722            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
21723            <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
21724            <param len="COMPSIZE(target,uorder,vorder)">const void *<name>points</name></param>
21725        </command>
21726        <command>
21727            <proto>void <name>glMapGrid1d</name></proto>
21728            <param><ptype>GLint</ptype> <name>un</name></param>
21729            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
21730            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
21731            <glx type="render" opcode="147"/>
21732        </command>
21733        <command>
21734            <proto>void <name>glMapGrid1f</name></proto>
21735            <param><ptype>GLint</ptype> <name>un</name></param>
21736            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
21737            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
21738            <glx type="render" opcode="148"/>
21739        </command>
21740        <command>
21741            <proto>void <name>glMapGrid1xOES</name></proto>
21742            <param><ptype>GLint</ptype> <name>n</name></param>
21743            <param><ptype>GLfixed</ptype> <name>u1</name></param>
21744            <param><ptype>GLfixed</ptype> <name>u2</name></param>
21745        </command>
21746        <command>
21747            <proto>void <name>glMapGrid2d</name></proto>
21748            <param><ptype>GLint</ptype> <name>un</name></param>
21749            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
21750            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
21751            <param><ptype>GLint</ptype> <name>vn</name></param>
21752            <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
21753            <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
21754            <glx type="render" opcode="149"/>
21755        </command>
21756        <command>
21757            <proto>void <name>glMapGrid2f</name></proto>
21758            <param><ptype>GLint</ptype> <name>un</name></param>
21759            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
21760            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
21761            <param><ptype>GLint</ptype> <name>vn</name></param>
21762            <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
21763            <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
21764            <glx type="render" opcode="150"/>
21765        </command>
21766        <command>
21767            <proto>void <name>glMapGrid2xOES</name></proto>
21768            <param><ptype>GLint</ptype> <name>n</name></param>
21769            <param><ptype>GLfixed</ptype> <name>u1</name></param>
21770            <param><ptype>GLfixed</ptype> <name>u2</name></param>
21771            <param><ptype>GLfixed</ptype> <name>v1</name></param>
21772            <param><ptype>GLfixed</ptype> <name>v2</name></param>
21773        </command>
21774        <command>
21775            <proto>void *<name>glMapNamedBuffer</name></proto>
21776            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21777            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
21778        </command>
21779        <command>
21780            <proto>void *<name>glMapNamedBufferEXT</name></proto>
21781            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21782            <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
21783        </command>
21784        <command>
21785            <proto>void *<name>glMapNamedBufferRange</name></proto>
21786            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21787            <param><ptype>GLintptr</ptype> <name>offset</name></param>
21788            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
21789            <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
21790        </command>
21791        <command>
21792            <proto>void *<name>glMapNamedBufferRangeEXT</name></proto>
21793            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21794            <param><ptype>GLintptr</ptype> <name>offset</name></param>
21795            <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
21796            <param group="MapBufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
21797        </command>
21798        <command>
21799            <proto>void *<name>glMapObjectBufferATI</name></proto>
21800            <param><ptype>GLuint</ptype> <name>buffer</name></param>
21801        </command>
21802        <command>
21803            <proto>void <name>glMapParameterfvNV</name></proto>
21804            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
21805            <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
21806            <param group="CheckedFloat32" len="COMPSIZE(target,pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21807        </command>
21808        <command>
21809            <proto>void <name>glMapParameterivNV</name></proto>
21810            <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
21811            <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
21812            <param group="CheckedInt32" len="COMPSIZE(target,pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21813        </command>
21814        <command>
21815            <proto>void *<name>glMapTexture2DINTEL</name></proto>
21816            <param><ptype>GLuint</ptype> <name>texture</name></param>
21817            <param><ptype>GLint</ptype> <name>level</name></param>
21818            <param><ptype>GLbitfield</ptype> <name>access</name></param>
21819            <param len="1"><ptype>GLint</ptype> *<name>stride</name></param>
21820            <param len="1"><ptype>GLenum</ptype> *<name>layout</name></param>
21821        </command>
21822        <command>
21823            <proto>void <name>glMapVertexAttrib1dAPPLE</name></proto>
21824            <param><ptype>GLuint</ptype> <name>index</name></param>
21825            <param><ptype>GLuint</ptype> <name>size</name></param>
21826            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
21827            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
21828            <param><ptype>GLint</ptype> <name>stride</name></param>
21829            <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
21830            <param group="CoordD" len="COMPSIZE(size,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
21831        </command>
21832        <command>
21833            <proto>void <name>glMapVertexAttrib1fAPPLE</name></proto>
21834            <param><ptype>GLuint</ptype> <name>index</name></param>
21835            <param><ptype>GLuint</ptype> <name>size</name></param>
21836            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
21837            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
21838            <param><ptype>GLint</ptype> <name>stride</name></param>
21839            <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
21840            <param group="CoordF" len="COMPSIZE(size,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
21841        </command>
21842        <command>
21843            <proto>void <name>glMapVertexAttrib2dAPPLE</name></proto>
21844            <param><ptype>GLuint</ptype> <name>index</name></param>
21845            <param><ptype>GLuint</ptype> <name>size</name></param>
21846            <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
21847            <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
21848            <param><ptype>GLint</ptype> <name>ustride</name></param>
21849            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
21850            <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
21851            <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
21852            <param><ptype>GLint</ptype> <name>vstride</name></param>
21853            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
21854            <param group="CoordD" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
21855        </command>
21856        <command>
21857            <proto>void <name>glMapVertexAttrib2fAPPLE</name></proto>
21858            <param><ptype>GLuint</ptype> <name>index</name></param>
21859            <param><ptype>GLuint</ptype> <name>size</name></param>
21860            <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
21861            <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
21862            <param><ptype>GLint</ptype> <name>ustride</name></param>
21863            <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
21864            <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
21865            <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
21866            <param><ptype>GLint</ptype> <name>vstride</name></param>
21867            <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
21868            <param group="CoordF" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
21869        </command>
21870        <command>
21871            <proto>void <name>glMaterialf</name></proto>
21872            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21873            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21874            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21875            <glx type="render" opcode="96"/>
21876        </command>
21877        <command>
21878            <proto>void <name>glMaterialfv</name></proto>
21879            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21880            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21881            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21882            <glx type="render" opcode="97"/>
21883        </command>
21884        <command>
21885            <proto>void <name>glMateriali</name></proto>
21886            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21887            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21888            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21889            <glx type="render" opcode="98"/>
21890        </command>
21891        <command>
21892            <proto>void <name>glMaterialiv</name></proto>
21893            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21894            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21895            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21896            <glx type="render" opcode="99"/>
21897        </command>
21898        <command>
21899            <proto>void <name>glMaterialx</name></proto>
21900            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21901            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21902            <param><ptype>GLfixed</ptype> <name>param</name></param>
21903        </command>
21904        <command>
21905            <proto>void <name>glMaterialxOES</name></proto>
21906            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21907            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21908            <param><ptype>GLfixed</ptype> <name>param</name></param>
21909        </command>
21910        <command>
21911            <proto>void <name>glMaterialxv</name></proto>
21912            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21913            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21914            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
21915        </command>
21916        <command>
21917            <proto>void <name>glMaterialxvOES</name></proto>
21918            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
21919            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
21920            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
21921        </command>
21922        <command>
21923            <proto>void <name>glMatrixFrustumEXT</name></proto>
21924            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
21925            <param><ptype>GLdouble</ptype> <name>left</name></param>
21926            <param><ptype>GLdouble</ptype> <name>right</name></param>
21927            <param><ptype>GLdouble</ptype> <name>bottom</name></param>
21928            <param><ptype>GLdouble</ptype> <name>top</name></param>
21929            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
21930            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
21931        </command>
21932        <command>
21933            <proto>void <name>glMatrixIndexPointerARB</name></proto>
21934            <param><ptype>GLint</ptype> <name>size</name></param>
21935            <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
21936            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21937            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
21938        </command>
21939        <command>
21940            <proto>void <name>glMatrixIndexPointerOES</name></proto>
21941            <param><ptype>GLint</ptype> <name>size</name></param>
21942            <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
21943            <param><ptype>GLsizei</ptype> <name>stride</name></param>
21944            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
21945        </command>
21946        <command>
21947            <proto>void <name>glMatrixIndexubvARB</name></proto>
21948            <param><ptype>GLint</ptype> <name>size</name></param>
21949            <param len="size">const <ptype>GLubyte</ptype> *<name>indices</name></param>
21950            <glx type="render" opcode="4326"/>
21951        </command>
21952        <command>
21953            <proto>void <name>glMatrixIndexuivARB</name></proto>
21954            <param><ptype>GLint</ptype> <name>size</name></param>
21955            <param len="size">const <ptype>GLuint</ptype> *<name>indices</name></param>
21956            <glx type="render" opcode="4328"/>
21957        </command>
21958        <command>
21959            <proto>void <name>glMatrixIndexusvARB</name></proto>
21960            <param><ptype>GLint</ptype> <name>size</name></param>
21961            <param len="size">const <ptype>GLushort</ptype> *<name>indices</name></param>
21962            <glx type="render" opcode="4327"/>
21963        </command>
21964        <command>
21965            <proto>void <name>glMatrixLoad3x2fNV</name></proto>
21966            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
21967            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
21968        </command>
21969        <command>
21970            <proto>void <name>glMatrixLoad3x3fNV</name></proto>
21971            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
21972            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
21973        </command>
21974        <command>
21975            <proto>void <name>glMatrixLoadIdentityEXT</name></proto>
21976            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
21977        </command>
21978        <command>
21979            <proto>void <name>glMatrixLoadTranspose3x3fNV</name></proto>
21980            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
21981            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
21982        </command>
21983        <command>
21984            <proto>void <name>glMatrixLoadTransposedEXT</name></proto>
21985            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
21986            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
21987        </command>
21988        <command>
21989            <proto>void <name>glMatrixLoadTransposefEXT</name></proto>
21990            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
21991            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
21992        </command>
21993        <command>
21994            <proto>void <name>glMatrixLoaddEXT</name></proto>
21995            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
21996            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
21997        </command>
21998        <command>
21999            <proto>void <name>glMatrixLoadfEXT</name></proto>
22000            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22001            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
22002        </command>
22003        <command>
22004            <proto>void <name>glMatrixMode</name></proto>
22005            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22006            <glx type="render" opcode="179"/>
22007        </command>
22008        <command>
22009            <proto>void <name>glMatrixMult3x2fNV</name></proto>
22010            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
22011            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
22012        </command>
22013        <command>
22014            <proto>void <name>glMatrixMult3x3fNV</name></proto>
22015            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
22016            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
22017        </command>
22018        <command>
22019            <proto>void <name>glMatrixMultTranspose3x3fNV</name></proto>
22020            <param><ptype>GLenum</ptype> <name>matrixMode</name></param>
22021            <param>const <ptype>GLfloat</ptype> *<name>m</name></param>
22022        </command>
22023        <command>
22024            <proto>void <name>glMatrixMultTransposedEXT</name></proto>
22025            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22026            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
22027        </command>
22028        <command>
22029            <proto>void <name>glMatrixMultTransposefEXT</name></proto>
22030            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22031            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
22032        </command>
22033        <command>
22034            <proto>void <name>glMatrixMultdEXT</name></proto>
22035            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22036            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
22037        </command>
22038        <command>
22039            <proto>void <name>glMatrixMultfEXT</name></proto>
22040            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22041            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
22042        </command>
22043        <command>
22044            <proto>void <name>glMatrixOrthoEXT</name></proto>
22045            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22046            <param><ptype>GLdouble</ptype> <name>left</name></param>
22047            <param><ptype>GLdouble</ptype> <name>right</name></param>
22048            <param><ptype>GLdouble</ptype> <name>bottom</name></param>
22049            <param><ptype>GLdouble</ptype> <name>top</name></param>
22050            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
22051            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
22052        </command>
22053        <command>
22054            <proto>void <name>glMatrixPopEXT</name></proto>
22055            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22056        </command>
22057        <command>
22058            <proto>void <name>glMatrixPushEXT</name></proto>
22059            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22060        </command>
22061        <command>
22062            <proto>void <name>glMatrixRotatedEXT</name></proto>
22063            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22064            <param><ptype>GLdouble</ptype> <name>angle</name></param>
22065            <param><ptype>GLdouble</ptype> <name>x</name></param>
22066            <param><ptype>GLdouble</ptype> <name>y</name></param>
22067            <param><ptype>GLdouble</ptype> <name>z</name></param>
22068        </command>
22069        <command>
22070            <proto>void <name>glMatrixRotatefEXT</name></proto>
22071            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22072            <param><ptype>GLfloat</ptype> <name>angle</name></param>
22073            <param><ptype>GLfloat</ptype> <name>x</name></param>
22074            <param><ptype>GLfloat</ptype> <name>y</name></param>
22075            <param><ptype>GLfloat</ptype> <name>z</name></param>
22076        </command>
22077        <command>
22078            <proto>void <name>glMatrixScaledEXT</name></proto>
22079            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22080            <param><ptype>GLdouble</ptype> <name>x</name></param>
22081            <param><ptype>GLdouble</ptype> <name>y</name></param>
22082            <param><ptype>GLdouble</ptype> <name>z</name></param>
22083        </command>
22084        <command>
22085            <proto>void <name>glMatrixScalefEXT</name></proto>
22086            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22087            <param><ptype>GLfloat</ptype> <name>x</name></param>
22088            <param><ptype>GLfloat</ptype> <name>y</name></param>
22089            <param><ptype>GLfloat</ptype> <name>z</name></param>
22090        </command>
22091        <command>
22092            <proto>void <name>glMatrixTranslatedEXT</name></proto>
22093            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22094            <param><ptype>GLdouble</ptype> <name>x</name></param>
22095            <param><ptype>GLdouble</ptype> <name>y</name></param>
22096            <param><ptype>GLdouble</ptype> <name>z</name></param>
22097        </command>
22098        <command>
22099            <proto>void <name>glMatrixTranslatefEXT</name></proto>
22100            <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
22101            <param><ptype>GLfloat</ptype> <name>x</name></param>
22102            <param><ptype>GLfloat</ptype> <name>y</name></param>
22103            <param><ptype>GLfloat</ptype> <name>z</name></param>
22104        </command>
22105        <command>
22106            <proto>void <name>glMaxShaderCompilerThreadsKHR</name></proto>
22107            <param><ptype>GLuint</ptype> <name>count</name></param>
22108        </command>
22109        <command>
22110            <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto>
22111            <param><ptype>GLuint</ptype> <name>count</name></param>
22112            <alias name="glMaxShaderCompilerThreadsKHR"/>
22113        </command>
22114        <command>
22115            <proto>void <name>glMemoryBarrier</name></proto>
22116            <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param>
22117        </command>
22118        <command>
22119            <proto>void <name>glMemoryBarrierByRegion</name></proto>
22120            <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param>
22121        </command>
22122        <command>
22123            <proto>void <name>glMemoryBarrierEXT</name></proto>
22124            <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param>
22125            <alias name="glMemoryBarrier"/>
22126        </command>
22127        <command>
22128            <proto>void <name>glMemoryObjectParameterivEXT</name></proto>
22129            <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
22130            <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22131            <param>const <ptype>GLint</ptype> *<name>params</name></param>
22132        </command>
22133        <command>
22134            <proto>void <name>glMinSampleShading</name></proto>
22135            <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
22136        </command>
22137        <command>
22138            <proto>void <name>glMinSampleShadingARB</name></proto>
22139            <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
22140            <alias name="glMinSampleShading"/>
22141        </command>
22142        <command>
22143            <proto>void <name>glMinSampleShadingOES</name></proto>
22144            <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
22145            <alias name="glMinSampleShading"/>
22146        </command>
22147        <command>
22148            <proto>void <name>glMinmax</name></proto>
22149            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
22150            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22151            <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
22152            <glx type="render" opcode="4111"/>
22153        </command>
22154        <command>
22155            <proto>void <name>glMinmaxEXT</name></proto>
22156            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
22157            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22158            <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
22159            <alias name="glMinmax"/>
22160            <glx type="render" opcode="4111"/>
22161        </command>
22162        <command>
22163            <proto>void <name>glMultMatrixd</name></proto>
22164            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
22165            <glx type="render" opcode="181"/>
22166        </command>
22167        <command>
22168            <proto>void <name>glMultMatrixf</name></proto>
22169            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
22170            <glx type="render" opcode="180"/>
22171        </command>
22172        <command>
22173            <proto>void <name>glMultMatrixx</name></proto>
22174            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
22175        </command>
22176        <command>
22177            <proto>void <name>glMultMatrixxOES</name></proto>
22178            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
22179        </command>
22180        <command>
22181            <proto>void <name>glMultTransposeMatrixd</name></proto>
22182            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
22183        </command>
22184        <command>
22185            <proto>void <name>glMultTransposeMatrixdARB</name></proto>
22186            <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
22187            <alias name="glMultTransposeMatrixd"/>
22188        </command>
22189        <command>
22190            <proto>void <name>glMultTransposeMatrixf</name></proto>
22191            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
22192        </command>
22193        <command>
22194            <proto>void <name>glMultTransposeMatrixfARB</name></proto>
22195            <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
22196            <alias name="glMultTransposeMatrixf"/>
22197        </command>
22198        <command>
22199            <proto>void <name>glMultTransposeMatrixxOES</name></proto>
22200            <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
22201        </command>
22202        <command>
22203            <proto>void <name>glMultiDrawArrays</name></proto>
22204            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22205            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>first</name></param>
22206            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
22207            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
22208        </command>
22209        <command>
22210            <proto>void <name>glMultiDrawArraysEXT</name></proto>
22211            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22212            <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
22213            <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
22214            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
22215            <alias name="glMultiDrawArrays"/>
22216        </command>
22217        <command>
22218            <proto>void <name>glMultiDrawArraysIndirect</name></proto>
22219            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22220            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
22221            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
22222            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22223        </command>
22224        <command>
22225            <proto>void <name>glMultiDrawArraysIndirectAMD</name></proto>
22226            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22227            <param>const void *<name>indirect</name></param>
22228            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
22229            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22230            <alias name="glMultiDrawArraysIndirect"/>
22231        </command>
22232        <command>
22233            <proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto>
22234            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22235            <param>const void *<name>indirect</name></param>
22236            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
22237            <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
22238            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22239            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
22240        </command>
22241        <command>
22242            <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
22243            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22244            <param>const void *<name>indirect</name></param>
22245            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
22246            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22247            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
22248        </command>
22249        <command>
22250            <proto>void <name>glMultiDrawArraysIndirectCount</name></proto>
22251            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22252            <param>const void *<name>indirect</name></param>
22253            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
22254            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
22255            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22256        </command>
22257        <command>
22258            <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
22259            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22260            <param>const void *<name>indirect</name></param>
22261            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
22262            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
22263            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22264            <alias name="glMultiDrawArraysIndirectCount"/>
22265        </command>
22266        <command>
22267            <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
22268            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22269            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
22270            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
22271            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22272            <alias name="glMultiDrawArraysIndirect"/>
22273        </command>
22274        <command>
22275            <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
22276            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22277            <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
22278            <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
22279            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
22280        </command>
22281        <command>
22282            <proto>void <name>glMultiDrawElements</name></proto>
22283            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22284            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
22285            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22286            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
22287            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
22288        </command>
22289        <command>
22290            <proto>void <name>glMultiDrawElementsBaseVertex</name></proto>
22291            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22292            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
22293            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22294            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
22295            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
22296            <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
22297        </command>
22298        <command>
22299            <proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto>
22300            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22301            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
22302            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22303            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
22304            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
22305            <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
22306            <alias name="glMultiDrawElementsBaseVertex"/>
22307        </command>
22308        <command>
22309            <proto>void <name>glMultiDrawElementsEXT</name></proto>
22310            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22311            <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
22312            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22313            <param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param>
22314            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
22315            <alias name="glMultiDrawElements"/>
22316        </command>
22317        <command>
22318            <proto>void <name>glMultiDrawElementsIndirect</name></proto>
22319            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22320            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22321            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
22322            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
22323            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22324        </command>
22325        <command>
22326            <proto>void <name>glMultiDrawElementsIndirectAMD</name></proto>
22327            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22328            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22329            <param>const void *<name>indirect</name></param>
22330            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
22331            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22332            <alias name="glMultiDrawElementsIndirect"/>
22333        </command>
22334        <command>
22335            <proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto>
22336            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22337            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22338            <param>const void *<name>indirect</name></param>
22339            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
22340            <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
22341            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22342            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
22343        </command>
22344        <command>
22345            <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
22346            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22347            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22348            <param>const void *<name>indirect</name></param>
22349            <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
22350            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22351            <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
22352        </command>
22353        <command>
22354            <proto>void <name>glMultiDrawElementsIndirectCount</name></proto>
22355            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22356            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22357            <param>const void *<name>indirect</name></param>
22358            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
22359            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
22360            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22361        </command>
22362        <command>
22363            <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
22364            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22365            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22366            <param>const void *<name>indirect</name></param>
22367            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
22368            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
22369            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22370            <alias name="glMultiDrawElementsIndirectCount"/>
22371        </command>
22372        <command>
22373            <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
22374            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22375            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22376            <param>const void *<name>indirect</name></param>
22377            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
22378            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
22379            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22380            <alias name="glMultiDrawElementsIndirectCount"/>
22381        </command>
22382        <command>
22383            <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
22384            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22385            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22386            <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
22387            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
22388            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22389            <alias name="glMultiDrawElementsIndirect"/>
22390        </command>
22391        <command>
22392            <proto>void <name>glMultiDrawMeshTasksIndirectNV</name></proto>
22393            <param><ptype>GLintptr</ptype> <name>indirect</name></param>
22394            <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
22395            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22396        </command>
22397        <command>
22398            <proto>void <name>glMultiDrawMeshTasksIndirectCountNV</name></proto>
22399            <param><ptype>GLintptr</ptype> <name>indirect</name></param>
22400            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
22401            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
22402            <param><ptype>GLsizei</ptype> <name>stride</name></param>
22403        </command>
22404        <command>
22405            <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
22406            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
22407            <param><ptype>GLuint</ptype> <name>start</name></param>
22408            <param><ptype>GLuint</ptype> <name>end</name></param>
22409            <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
22410            <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
22411            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
22412        </command>
22413        <command>
22414            <proto>void <name>glMultiModeDrawArraysIBM</name></proto>
22415            <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
22416            <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
22417            <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
22418            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
22419            <param><ptype>GLint</ptype> <name>modestride</name></param>
22420        </command>
22421        <command>
22422            <proto>void <name>glMultiModeDrawElementsIBM</name></proto>
22423            <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
22424            <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
22425            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
22426            <param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param>
22427            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
22428            <param><ptype>GLint</ptype> <name>modestride</name></param>
22429        </command>
22430        <command>
22431            <proto>void <name>glMultiTexBufferEXT</name></proto>
22432            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
22433            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22434            <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22435            <param><ptype>GLuint</ptype> <name>buffer</name></param>
22436        </command>
22437        <command>
22438            <proto>void <name>glMultiTexCoord1bOES</name></proto>
22439            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22440            <param><ptype>GLbyte</ptype> <name>s</name></param>
22441        </command>
22442        <command>
22443            <proto>void <name>glMultiTexCoord1bvOES</name></proto>
22444            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22445            <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
22446        </command>
22447        <command>
22448            <proto>void <name>glMultiTexCoord1d</name></proto>
22449            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22450            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22451            <vecequiv name="glMultiTexCoord1dv"/>
22452        </command>
22453        <command>
22454            <proto>void <name>glMultiTexCoord1dARB</name></proto>
22455            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22456            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22457            <vecequiv name="glMultiTexCoord1dv"/>
22458            <alias name="glMultiTexCoord1d"/>
22459        </command>
22460        <command>
22461            <proto>void <name>glMultiTexCoord1dv</name></proto>
22462            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22463            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
22464            <glx type="render" opcode="198"/>
22465        </command>
22466        <command>
22467            <proto>void <name>glMultiTexCoord1dvARB</name></proto>
22468            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22469            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
22470            <alias name="glMultiTexCoord1dv"/>
22471            <glx type="render" opcode="198"/>
22472        </command>
22473        <command>
22474            <proto>void <name>glMultiTexCoord1f</name></proto>
22475            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22476            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22477            <vecequiv name="glMultiTexCoord1fv"/>
22478        </command>
22479        <command>
22480            <proto>void <name>glMultiTexCoord1fARB</name></proto>
22481            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22482            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22483            <vecequiv name="glMultiTexCoord1fv"/>
22484            <alias name="glMultiTexCoord1f"/>
22485        </command>
22486        <command>
22487            <proto>void <name>glMultiTexCoord1fv</name></proto>
22488            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22489            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
22490            <glx type="render" opcode="199"/>
22491        </command>
22492        <command>
22493            <proto>void <name>glMultiTexCoord1fvARB</name></proto>
22494            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22495            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
22496            <alias name="glMultiTexCoord1fv"/>
22497            <glx type="render" opcode="199"/>
22498        </command>
22499        <command>
22500            <proto>void <name>glMultiTexCoord1hNV</name></proto>
22501            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22502            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
22503            <vecequiv name="glMultiTexCoord1hvNV"/>
22504        </command>
22505        <command>
22506            <proto>void <name>glMultiTexCoord1hvNV</name></proto>
22507            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22508            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
22509            <glx type="render" opcode="4250"/>
22510        </command>
22511        <command>
22512            <proto>void <name>glMultiTexCoord1i</name></proto>
22513            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22514            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22515            <vecequiv name="glMultiTexCoord1iv"/>
22516        </command>
22517        <command>
22518            <proto>void <name>glMultiTexCoord1iARB</name></proto>
22519            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22520            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22521            <vecequiv name="glMultiTexCoord1iv"/>
22522            <alias name="glMultiTexCoord1i"/>
22523        </command>
22524        <command>
22525            <proto>void <name>glMultiTexCoord1iv</name></proto>
22526            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22527            <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
22528            <glx type="render" opcode="200"/>
22529        </command>
22530        <command>
22531            <proto>void <name>glMultiTexCoord1ivARB</name></proto>
22532            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22533            <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
22534            <alias name="glMultiTexCoord1iv"/>
22535            <glx type="render" opcode="200"/>
22536        </command>
22537        <command>
22538            <proto>void <name>glMultiTexCoord1s</name></proto>
22539            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22540            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
22541            <vecequiv name="glMultiTexCoord1sv"/>
22542        </command>
22543        <command>
22544            <proto>void <name>glMultiTexCoord1sARB</name></proto>
22545            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22546            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
22547            <vecequiv name="glMultiTexCoord1sv"/>
22548            <alias name="glMultiTexCoord1s"/>
22549        </command>
22550        <command>
22551            <proto>void <name>glMultiTexCoord1sv</name></proto>
22552            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22553            <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
22554            <glx type="render" opcode="201"/>
22555        </command>
22556        <command>
22557            <proto>void <name>glMultiTexCoord1svARB</name></proto>
22558            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22559            <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
22560            <alias name="glMultiTexCoord1sv"/>
22561            <glx type="render" opcode="201"/>
22562        </command>
22563        <command>
22564            <proto>void <name>glMultiTexCoord1xOES</name></proto>
22565            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22566            <param><ptype>GLfixed</ptype> <name>s</name></param>
22567        </command>
22568        <command>
22569            <proto>void <name>glMultiTexCoord1xvOES</name></proto>
22570            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22571            <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
22572        </command>
22573        <command>
22574            <proto>void <name>glMultiTexCoord2bOES</name></proto>
22575            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22576            <param><ptype>GLbyte</ptype> <name>s</name></param>
22577            <param><ptype>GLbyte</ptype> <name>t</name></param>
22578        </command>
22579        <command>
22580            <proto>void <name>glMultiTexCoord2bvOES</name></proto>
22581            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22582            <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
22583        </command>
22584        <command>
22585            <proto>void <name>glMultiTexCoord2d</name></proto>
22586            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22587            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22588            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
22589            <vecequiv name="glMultiTexCoord2dv"/>
22590        </command>
22591        <command>
22592            <proto>void <name>glMultiTexCoord2dARB</name></proto>
22593            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22594            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22595            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
22596            <vecequiv name="glMultiTexCoord2dv"/>
22597            <alias name="glMultiTexCoord2d"/>
22598        </command>
22599        <command>
22600            <proto>void <name>glMultiTexCoord2dv</name></proto>
22601            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22602            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
22603            <glx type="render" opcode="202"/>
22604        </command>
22605        <command>
22606            <proto>void <name>glMultiTexCoord2dvARB</name></proto>
22607            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22608            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
22609            <alias name="glMultiTexCoord2dv"/>
22610            <glx type="render" opcode="202"/>
22611        </command>
22612        <command>
22613            <proto>void <name>glMultiTexCoord2f</name></proto>
22614            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22615            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22616            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
22617            <vecequiv name="glMultiTexCoord2fv"/>
22618        </command>
22619        <command>
22620            <proto>void <name>glMultiTexCoord2fARB</name></proto>
22621            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22622            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22623            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
22624            <vecequiv name="glMultiTexCoord2fv"/>
22625            <alias name="glMultiTexCoord2f"/>
22626        </command>
22627        <command>
22628            <proto>void <name>glMultiTexCoord2fv</name></proto>
22629            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22630            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
22631            <glx type="render" opcode="203"/>
22632        </command>
22633        <command>
22634            <proto>void <name>glMultiTexCoord2fvARB</name></proto>
22635            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22636            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
22637            <alias name="glMultiTexCoord2fv"/>
22638            <glx type="render" opcode="203"/>
22639        </command>
22640        <command>
22641            <proto>void <name>glMultiTexCoord2hNV</name></proto>
22642            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22643            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
22644            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
22645            <vecequiv name="glMultiTexCoord2hvNV"/>
22646        </command>
22647        <command>
22648            <proto>void <name>glMultiTexCoord2hvNV</name></proto>
22649            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22650            <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
22651            <glx type="render" opcode="4251"/>
22652        </command>
22653        <command>
22654            <proto>void <name>glMultiTexCoord2i</name></proto>
22655            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22656            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22657            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
22658            <vecequiv name="glMultiTexCoord2iv"/>
22659        </command>
22660        <command>
22661            <proto>void <name>glMultiTexCoord2iARB</name></proto>
22662            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22663            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22664            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
22665            <vecequiv name="glMultiTexCoord2iv"/>
22666            <alias name="glMultiTexCoord2i"/>
22667        </command>
22668        <command>
22669            <proto>void <name>glMultiTexCoord2iv</name></proto>
22670            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22671            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
22672            <glx type="render" opcode="204"/>
22673        </command>
22674        <command>
22675            <proto>void <name>glMultiTexCoord2ivARB</name></proto>
22676            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22677            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
22678            <alias name="glMultiTexCoord2iv"/>
22679            <glx type="render" opcode="204"/>
22680        </command>
22681        <command>
22682            <proto>void <name>glMultiTexCoord2s</name></proto>
22683            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22684            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
22685            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
22686            <vecequiv name="glMultiTexCoord2sv"/>
22687        </command>
22688        <command>
22689            <proto>void <name>glMultiTexCoord2sARB</name></proto>
22690            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22691            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
22692            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
22693            <vecequiv name="glMultiTexCoord2sv"/>
22694            <alias name="glMultiTexCoord2s"/>
22695        </command>
22696        <command>
22697            <proto>void <name>glMultiTexCoord2sv</name></proto>
22698            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22699            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
22700            <glx type="render" opcode="205"/>
22701        </command>
22702        <command>
22703            <proto>void <name>glMultiTexCoord2svARB</name></proto>
22704            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22705            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
22706            <alias name="glMultiTexCoord2sv"/>
22707            <glx type="render" opcode="205"/>
22708        </command>
22709        <command>
22710            <proto>void <name>glMultiTexCoord2xOES</name></proto>
22711            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22712            <param><ptype>GLfixed</ptype> <name>s</name></param>
22713            <param><ptype>GLfixed</ptype> <name>t</name></param>
22714        </command>
22715        <command>
22716            <proto>void <name>glMultiTexCoord2xvOES</name></proto>
22717            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22718            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
22719        </command>
22720        <command>
22721            <proto>void <name>glMultiTexCoord3bOES</name></proto>
22722            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22723            <param><ptype>GLbyte</ptype> <name>s</name></param>
22724            <param><ptype>GLbyte</ptype> <name>t</name></param>
22725            <param><ptype>GLbyte</ptype> <name>r</name></param>
22726        </command>
22727        <command>
22728            <proto>void <name>glMultiTexCoord3bvOES</name></proto>
22729            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22730            <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
22731        </command>
22732        <command>
22733            <proto>void <name>glMultiTexCoord3d</name></proto>
22734            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22735            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22736            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
22737            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
22738            <vecequiv name="glMultiTexCoord3dv"/>
22739        </command>
22740        <command>
22741            <proto>void <name>glMultiTexCoord3dARB</name></proto>
22742            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22743            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22744            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
22745            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
22746            <vecequiv name="glMultiTexCoord3dv"/>
22747            <alias name="glMultiTexCoord3d"/>
22748        </command>
22749        <command>
22750            <proto>void <name>glMultiTexCoord3dv</name></proto>
22751            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22752            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
22753            <glx type="render" opcode="206"/>
22754        </command>
22755        <command>
22756            <proto>void <name>glMultiTexCoord3dvARB</name></proto>
22757            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22758            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
22759            <alias name="glMultiTexCoord3dv"/>
22760            <glx type="render" opcode="206"/>
22761        </command>
22762        <command>
22763            <proto>void <name>glMultiTexCoord3f</name></proto>
22764            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22765            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22766            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
22767            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
22768            <vecequiv name="glMultiTexCoord3fv"/>
22769        </command>
22770        <command>
22771            <proto>void <name>glMultiTexCoord3fARB</name></proto>
22772            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22773            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22774            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
22775            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
22776            <vecequiv name="glMultiTexCoord3fv"/>
22777            <alias name="glMultiTexCoord3f"/>
22778        </command>
22779        <command>
22780            <proto>void <name>glMultiTexCoord3fv</name></proto>
22781            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22782            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
22783            <glx type="render" opcode="207"/>
22784        </command>
22785        <command>
22786            <proto>void <name>glMultiTexCoord3fvARB</name></proto>
22787            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22788            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
22789            <alias name="glMultiTexCoord3fv"/>
22790            <glx type="render" opcode="207"/>
22791        </command>
22792        <command>
22793            <proto>void <name>glMultiTexCoord3hNV</name></proto>
22794            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22795            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
22796            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
22797            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
22798            <vecequiv name="glMultiTexCoord3hvNV"/>
22799        </command>
22800        <command>
22801            <proto>void <name>glMultiTexCoord3hvNV</name></proto>
22802            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22803            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
22804            <glx type="render" opcode="4252"/>
22805        </command>
22806        <command>
22807            <proto>void <name>glMultiTexCoord3i</name></proto>
22808            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22809            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22810            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
22811            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
22812            <vecequiv name="glMultiTexCoord3iv"/>
22813        </command>
22814        <command>
22815            <proto>void <name>glMultiTexCoord3iARB</name></proto>
22816            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22817            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22818            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
22819            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
22820            <vecequiv name="glMultiTexCoord3iv"/>
22821            <alias name="glMultiTexCoord3i"/>
22822        </command>
22823        <command>
22824            <proto>void <name>glMultiTexCoord3iv</name></proto>
22825            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22826            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
22827            <glx type="render" opcode="208"/>
22828        </command>
22829        <command>
22830            <proto>void <name>glMultiTexCoord3ivARB</name></proto>
22831            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22832            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
22833            <alias name="glMultiTexCoord3iv"/>
22834            <glx type="render" opcode="208"/>
22835        </command>
22836        <command>
22837            <proto>void <name>glMultiTexCoord3s</name></proto>
22838            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22839            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
22840            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
22841            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
22842            <vecequiv name="glMultiTexCoord3sv"/>
22843        </command>
22844        <command>
22845            <proto>void <name>glMultiTexCoord3sARB</name></proto>
22846            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22847            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
22848            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
22849            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
22850            <vecequiv name="glMultiTexCoord3sv"/>
22851            <alias name="glMultiTexCoord3s"/>
22852        </command>
22853        <command>
22854            <proto>void <name>glMultiTexCoord3sv</name></proto>
22855            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22856            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
22857            <glx type="render" opcode="209"/>
22858        </command>
22859        <command>
22860            <proto>void <name>glMultiTexCoord3svARB</name></proto>
22861            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22862            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
22863            <alias name="glMultiTexCoord3sv"/>
22864            <glx type="render" opcode="209"/>
22865        </command>
22866        <command>
22867            <proto>void <name>glMultiTexCoord3xOES</name></proto>
22868            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22869            <param><ptype>GLfixed</ptype> <name>s</name></param>
22870            <param><ptype>GLfixed</ptype> <name>t</name></param>
22871            <param><ptype>GLfixed</ptype> <name>r</name></param>
22872        </command>
22873        <command>
22874            <proto>void <name>glMultiTexCoord3xvOES</name></proto>
22875            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22876            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
22877        </command>
22878        <command>
22879            <proto>void <name>glMultiTexCoord4bOES</name></proto>
22880            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22881            <param><ptype>GLbyte</ptype> <name>s</name></param>
22882            <param><ptype>GLbyte</ptype> <name>t</name></param>
22883            <param><ptype>GLbyte</ptype> <name>r</name></param>
22884            <param><ptype>GLbyte</ptype> <name>q</name></param>
22885        </command>
22886        <command>
22887            <proto>void <name>glMultiTexCoord4bvOES</name></proto>
22888            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
22889            <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
22890        </command>
22891        <command>
22892            <proto>void <name>glMultiTexCoord4d</name></proto>
22893            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22894            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22895            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
22896            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
22897            <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
22898            <vecequiv name="glMultiTexCoord4dv"/>
22899        </command>
22900        <command>
22901            <proto>void <name>glMultiTexCoord4dARB</name></proto>
22902            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22903            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22904            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
22905            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
22906            <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
22907            <vecequiv name="glMultiTexCoord4dv"/>
22908            <alias name="glMultiTexCoord4d"/>
22909        </command>
22910        <command>
22911            <proto>void <name>glMultiTexCoord4dv</name></proto>
22912            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22913            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
22914            <glx type="render" opcode="210"/>
22915        </command>
22916        <command>
22917            <proto>void <name>glMultiTexCoord4dvARB</name></proto>
22918            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22919            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
22920            <alias name="glMultiTexCoord4dv"/>
22921            <glx type="render" opcode="210"/>
22922        </command>
22923        <command>
22924            <proto>void <name>glMultiTexCoord4f</name></proto>
22925            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22926            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22927            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
22928            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
22929            <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
22930            <vecequiv name="glMultiTexCoord4fv"/>
22931        </command>
22932        <command>
22933            <proto>void <name>glMultiTexCoord4fARB</name></proto>
22934            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22935            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22936            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
22937            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
22938            <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
22939            <vecequiv name="glMultiTexCoord4fv"/>
22940            <alias name="glMultiTexCoord4f"/>
22941        </command>
22942        <command>
22943            <proto>void <name>glMultiTexCoord4fv</name></proto>
22944            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22945            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
22946            <glx type="render" opcode="211"/>
22947        </command>
22948        <command>
22949            <proto>void <name>glMultiTexCoord4fvARB</name></proto>
22950            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22951            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
22952            <alias name="glMultiTexCoord4fv"/>
22953            <glx type="render" opcode="211"/>
22954        </command>
22955        <command>
22956            <proto>void <name>glMultiTexCoord4hNV</name></proto>
22957            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22958            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
22959            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
22960            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
22961            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
22962            <vecequiv name="glMultiTexCoord4hvNV"/>
22963        </command>
22964        <command>
22965            <proto>void <name>glMultiTexCoord4hvNV</name></proto>
22966            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22967            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
22968            <glx type="render" opcode="4253"/>
22969        </command>
22970        <command>
22971            <proto>void <name>glMultiTexCoord4i</name></proto>
22972            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22973            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22974            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
22975            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
22976            <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
22977            <vecequiv name="glMultiTexCoord4iv"/>
22978        </command>
22979        <command>
22980            <proto>void <name>glMultiTexCoord4iARB</name></proto>
22981            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22982            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22983            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
22984            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
22985            <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
22986            <vecequiv name="glMultiTexCoord4iv"/>
22987            <alias name="glMultiTexCoord4i"/>
22988        </command>
22989        <command>
22990            <proto>void <name>glMultiTexCoord4iv</name></proto>
22991            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22992            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
22993            <glx type="render" opcode="212"/>
22994        </command>
22995        <command>
22996            <proto>void <name>glMultiTexCoord4ivARB</name></proto>
22997            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
22998            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
22999            <alias name="glMultiTexCoord4iv"/>
23000            <glx type="render" opcode="212"/>
23001        </command>
23002        <command>
23003            <proto>void <name>glMultiTexCoord4s</name></proto>
23004            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
23005            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
23006            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
23007            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
23008            <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
23009            <vecequiv name="glMultiTexCoord4sv"/>
23010        </command>
23011        <command>
23012            <proto>void <name>glMultiTexCoord4sARB</name></proto>
23013            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
23014            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
23015            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
23016            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
23017            <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
23018            <vecequiv name="glMultiTexCoord4sv"/>
23019            <alias name="glMultiTexCoord4s"/>
23020        </command>
23021        <command>
23022            <proto>void <name>glMultiTexCoord4sv</name></proto>
23023            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
23024            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
23025            <glx type="render" opcode="213"/>
23026        </command>
23027        <command>
23028            <proto>void <name>glMultiTexCoord4svARB</name></proto>
23029            <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
23030            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
23031            <alias name="glMultiTexCoord4sv"/>
23032            <glx type="render" opcode="213"/>
23033        </command>
23034        <command>
23035            <proto>void <name>glMultiTexCoord4x</name></proto>
23036            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23037            <param><ptype>GLfixed</ptype> <name>s</name></param>
23038            <param><ptype>GLfixed</ptype> <name>t</name></param>
23039            <param><ptype>GLfixed</ptype> <name>r</name></param>
23040            <param><ptype>GLfixed</ptype> <name>q</name></param>
23041        </command>
23042        <command>
23043            <proto>void <name>glMultiTexCoord4xOES</name></proto>
23044            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23045            <param><ptype>GLfixed</ptype> <name>s</name></param>
23046            <param><ptype>GLfixed</ptype> <name>t</name></param>
23047            <param><ptype>GLfixed</ptype> <name>r</name></param>
23048            <param><ptype>GLfixed</ptype> <name>q</name></param>
23049        </command>
23050        <command>
23051            <proto>void <name>glMultiTexCoord4xvOES</name></proto>
23052            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23053            <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
23054        </command>
23055        <command>
23056            <proto>void <name>glMultiTexCoordP1ui</name></proto>
23057            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23058            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23059            <param><ptype>GLuint</ptype> <name>coords</name></param>
23060        </command>
23061        <command>
23062            <proto>void <name>glMultiTexCoordP1uiv</name></proto>
23063            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23064            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23065            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
23066        </command>
23067        <command>
23068            <proto>void <name>glMultiTexCoordP2ui</name></proto>
23069            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23070            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23071            <param><ptype>GLuint</ptype> <name>coords</name></param>
23072        </command>
23073        <command>
23074            <proto>void <name>glMultiTexCoordP2uiv</name></proto>
23075            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23076            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23077            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
23078        </command>
23079        <command>
23080            <proto>void <name>glMultiTexCoordP3ui</name></proto>
23081            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23082            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23083            <param><ptype>GLuint</ptype> <name>coords</name></param>
23084        </command>
23085        <command>
23086            <proto>void <name>glMultiTexCoordP3uiv</name></proto>
23087            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23088            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23089            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
23090        </command>
23091        <command>
23092            <proto>void <name>glMultiTexCoordP4ui</name></proto>
23093            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23094            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23095            <param><ptype>GLuint</ptype> <name>coords</name></param>
23096        </command>
23097        <command>
23098            <proto>void <name>glMultiTexCoordP4uiv</name></proto>
23099            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
23100            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23101            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
23102        </command>
23103        <command>
23104            <proto>void <name>glMultiTexCoordPointerEXT</name></proto>
23105            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23106            <param><ptype>GLint</ptype> <name>size</name></param>
23107            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23108            <param><ptype>GLsizei</ptype> <name>stride</name></param>
23109            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
23110        </command>
23111        <command>
23112            <proto>void <name>glMultiTexEnvfEXT</name></proto>
23113            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23114            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
23115            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23116            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23117            <vecequiv name="glMultiTexEnvfvEXT"/>
23118        </command>
23119        <command>
23120            <proto>void <name>glMultiTexEnvfvEXT</name></proto>
23121            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23122            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
23123            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23124            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
23125        </command>
23126        <command>
23127            <proto>void <name>glMultiTexEnviEXT</name></proto>
23128            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23129            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
23130            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23131            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
23132            <vecequiv name="glMultiTexEnvivEXT"/>
23133        </command>
23134        <command>
23135            <proto>void <name>glMultiTexEnvivEXT</name></proto>
23136            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23137            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
23138            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23139            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
23140        </command>
23141        <command>
23142            <proto>void <name>glMultiTexGendEXT</name></proto>
23143            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23144            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
23145            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23146            <param><ptype>GLdouble</ptype> <name>param</name></param>
23147            <vecequiv name="glMultiTexGendvEXT"/>
23148        </command>
23149        <command>
23150            <proto>void <name>glMultiTexGendvEXT</name></proto>
23151            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23152            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
23153            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23154            <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
23155        </command>
23156        <command>
23157            <proto>void <name>glMultiTexGenfEXT</name></proto>
23158            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23159            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
23160            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23161            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23162            <vecequiv name="glMultiTexGenfvEXT"/>
23163        </command>
23164        <command>
23165            <proto>void <name>glMultiTexGenfvEXT</name></proto>
23166            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23167            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
23168            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23169            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
23170        </command>
23171        <command>
23172            <proto>void <name>glMultiTexGeniEXT</name></proto>
23173            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23174            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
23175            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23176            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
23177            <vecequiv name="glMultiTexGenivEXT"/>
23178        </command>
23179        <command>
23180            <proto>void <name>glMultiTexGenivEXT</name></proto>
23181            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23182            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
23183            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
23184            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
23185        </command>
23186        <command>
23187            <proto>void <name>glMultiTexImage1DEXT</name></proto>
23188            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23189            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23190            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23191            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
23192            <param><ptype>GLsizei</ptype> <name>width</name></param>
23193            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
23194            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23195            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23196            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
23197        </command>
23198        <command>
23199            <proto>void <name>glMultiTexImage2DEXT</name></proto>
23200            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23201            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23202            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23203            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
23204            <param><ptype>GLsizei</ptype> <name>width</name></param>
23205            <param><ptype>GLsizei</ptype> <name>height</name></param>
23206            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
23207            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23208            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23209            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
23210        </command>
23211        <command>
23212            <proto>void <name>glMultiTexImage3DEXT</name></proto>
23213            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23214            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23215            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23216            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
23217            <param><ptype>GLsizei</ptype> <name>width</name></param>
23218            <param><ptype>GLsizei</ptype> <name>height</name></param>
23219            <param><ptype>GLsizei</ptype> <name>depth</name></param>
23220            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
23221            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23222            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23223            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
23224        </command>
23225        <command>
23226            <proto>void <name>glMultiTexParameterIivEXT</name></proto>
23227            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23228            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23229            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23230            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
23231        </command>
23232        <command>
23233            <proto>void <name>glMultiTexParameterIuivEXT</name></proto>
23234            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23235            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23236            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23237            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
23238        </command>
23239        <command>
23240            <proto>void <name>glMultiTexParameterfEXT</name></proto>
23241            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23242            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23243            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23244            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23245            <vecequiv name="glMultiTexParameterfvEXT"/>
23246        </command>
23247        <command>
23248            <proto>void <name>glMultiTexParameterfvEXT</name></proto>
23249            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23250            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23251            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23252            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
23253        </command>
23254        <command>
23255            <proto>void <name>glMultiTexParameteriEXT</name></proto>
23256            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23257            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23258            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23259            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
23260            <vecequiv name="glMultiTexParameterivEXT"/>
23261        </command>
23262        <command>
23263            <proto>void <name>glMultiTexParameterivEXT</name></proto>
23264            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23265            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23266            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23267            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
23268        </command>
23269        <command>
23270            <proto>void <name>glMultiTexRenderbufferEXT</name></proto>
23271            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23272            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23273            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23274        </command>
23275        <command>
23276            <proto>void <name>glMultiTexSubImage1DEXT</name></proto>
23277            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23278            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23279            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23280            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
23281            <param><ptype>GLsizei</ptype> <name>width</name></param>
23282            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23283            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23284            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
23285        </command>
23286        <command>
23287            <proto>void <name>glMultiTexSubImage2DEXT</name></proto>
23288            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23289            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23290            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23291            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
23292            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
23293            <param><ptype>GLsizei</ptype> <name>width</name></param>
23294            <param><ptype>GLsizei</ptype> <name>height</name></param>
23295            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23296            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23297            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
23298        </command>
23299        <command>
23300            <proto>void <name>glMultiTexSubImage3DEXT</name></proto>
23301            <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
23302            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23303            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23304            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
23305            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
23306            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
23307            <param><ptype>GLsizei</ptype> <name>width</name></param>
23308            <param><ptype>GLsizei</ptype> <name>height</name></param>
23309            <param><ptype>GLsizei</ptype> <name>depth</name></param>
23310            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23311            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23312            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
23313        </command>
23314        <command>
23315            <proto>void <name>glMulticastBarrierNV</name></proto>
23316        </command>
23317        <command>
23318            <proto>void <name>glMulticastBlitFramebufferNV</name></proto>
23319            <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
23320            <param><ptype>GLuint</ptype> <name>dstGpu</name></param>
23321            <param><ptype>GLint</ptype> <name>srcX0</name></param>
23322            <param><ptype>GLint</ptype> <name>srcY0</name></param>
23323            <param><ptype>GLint</ptype> <name>srcX1</name></param>
23324            <param><ptype>GLint</ptype> <name>srcY1</name></param>
23325            <param><ptype>GLint</ptype> <name>dstX0</name></param>
23326            <param><ptype>GLint</ptype> <name>dstY0</name></param>
23327            <param><ptype>GLint</ptype> <name>dstX1</name></param>
23328            <param><ptype>GLint</ptype> <name>dstY1</name></param>
23329            <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
23330            <param><ptype>GLenum</ptype> <name>filter</name></param>
23331        </command>
23332        <command>
23333            <proto>void <name>glMulticastBufferSubDataNV</name></proto>
23334            <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param>
23335            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23336            <param><ptype>GLintptr</ptype> <name>offset</name></param>
23337            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
23338            <param>const void *<name>data</name></param>
23339        </command>
23340        <command>
23341            <proto>void <name>glMulticastCopyBufferSubDataNV</name></proto>
23342            <param><ptype>GLuint</ptype> <name>readGpu</name></param>
23343            <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param>
23344            <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
23345            <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
23346            <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
23347            <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
23348            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
23349        </command>
23350        <command>
23351            <proto>void <name>glMulticastCopyImageSubDataNV</name></proto>
23352            <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
23353            <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param>
23354            <param><ptype>GLuint</ptype> <name>srcName</name></param>
23355            <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
23356            <param><ptype>GLint</ptype> <name>srcLevel</name></param>
23357            <param><ptype>GLint</ptype> <name>srcX</name></param>
23358            <param><ptype>GLint</ptype> <name>srcY</name></param>
23359            <param><ptype>GLint</ptype> <name>srcZ</name></param>
23360            <param><ptype>GLuint</ptype> <name>dstName</name></param>
23361            <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
23362            <param><ptype>GLint</ptype> <name>dstLevel</name></param>
23363            <param><ptype>GLint</ptype> <name>dstX</name></param>
23364            <param><ptype>GLint</ptype> <name>dstY</name></param>
23365            <param><ptype>GLint</ptype> <name>dstZ</name></param>
23366            <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
23367            <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
23368            <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
23369        </command>
23370        <command>
23371            <proto>void <name>glMulticastFramebufferSampleLocationsfvNV</name></proto>
23372            <param><ptype>GLuint</ptype> <name>gpu</name></param>
23373            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23374            <param><ptype>GLuint</ptype> <name>start</name></param>
23375            <param><ptype>GLsizei</ptype> <name>count</name></param>
23376            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
23377        </command>
23378        <command>
23379            <proto>void <name>glMulticastGetQueryObjecti64vNV</name></proto>
23380            <param><ptype>GLuint</ptype> <name>gpu</name></param>
23381            <param><ptype>GLuint</ptype> <name>id</name></param>
23382            <param><ptype>GLenum</ptype> <name>pname</name></param>
23383            <param><ptype>GLint64</ptype> *<name>params</name></param>
23384        </command>
23385        <command>
23386            <proto>void <name>glMulticastGetQueryObjectivNV</name></proto>
23387            <param><ptype>GLuint</ptype> <name>gpu</name></param>
23388            <param><ptype>GLuint</ptype> <name>id</name></param>
23389            <param><ptype>GLenum</ptype> <name>pname</name></param>
23390            <param><ptype>GLint</ptype> *<name>params</name></param>
23391        </command>
23392        <command>
23393            <proto>void <name>glMulticastGetQueryObjectui64vNV</name></proto>
23394            <param><ptype>GLuint</ptype> <name>gpu</name></param>
23395            <param><ptype>GLuint</ptype> <name>id</name></param>
23396            <param><ptype>GLenum</ptype> <name>pname</name></param>
23397            <param><ptype>GLuint64</ptype> *<name>params</name></param>
23398        </command>
23399        <command>
23400            <proto>void <name>glMulticastGetQueryObjectuivNV</name></proto>
23401            <param><ptype>GLuint</ptype> <name>gpu</name></param>
23402            <param><ptype>GLuint</ptype> <name>id</name></param>
23403            <param><ptype>GLenum</ptype> <name>pname</name></param>
23404            <param><ptype>GLuint</ptype> *<name>params</name></param>
23405        </command>
23406        <command>
23407            <proto>void <name>glMulticastScissorArrayvNVX</name></proto>
23408            <param><ptype>GLuint</ptype> <name>gpu</name></param>
23409            <param><ptype>GLuint</ptype> <name>first</name></param>
23410            <param><ptype>GLsizei</ptype> <name>count</name></param>
23411            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
23412        </command>
23413        <command>
23414            <proto>void <name>glMulticastViewportArrayvNVX</name></proto>
23415            <param><ptype>GLuint</ptype> <name>gpu</name></param>
23416            <param><ptype>GLuint</ptype> <name>first</name></param>
23417            <param><ptype>GLsizei</ptype> <name>count</name></param>
23418            <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
23419        </command>
23420        <command>
23421            <proto>void <name>glMulticastViewportPositionWScaleNVX</name></proto>
23422            <param><ptype>GLuint</ptype> <name>gpu</name></param>
23423            <param><ptype>GLuint</ptype> <name>index</name></param>
23424            <param><ptype>GLfloat</ptype> <name>xcoeff</name></param>
23425            <param><ptype>GLfloat</ptype> <name>ycoeff</name></param>
23426        </command>
23427        <command>
23428            <proto>void <name>glMulticastWaitSyncNV</name></proto>
23429            <param><ptype>GLuint</ptype> <name>signalGpu</name></param>
23430            <param><ptype>GLbitfield</ptype> <name>waitGpuMask</name></param>
23431        </command>
23432        <command>
23433            <proto>void <name>glNamedBufferAttachMemoryNV</name></proto>
23434            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23435            <param><ptype>GLuint</ptype> <name>memory</name></param>
23436            <param><ptype>GLuint64</ptype> <name>offset</name></param>
23437        </command>
23438        <command>
23439            <proto>void <name>glNamedBufferData</name></proto>
23440            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23441            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
23442            <param>const void *<name>data</name></param>
23443            <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
23444        </command>
23445        <command>
23446            <proto>void <name>glNamedBufferDataEXT</name></proto>
23447            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23448            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
23449            <param len="COMPSIZE(size)">const void *<name>data</name></param>
23450            <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
23451        </command>
23452        <command>
23453            <proto>void <name>glNamedBufferPageCommitmentARB</name></proto>
23454            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23455            <param><ptype>GLintptr</ptype> <name>offset</name></param>
23456            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
23457            <param><ptype>GLboolean</ptype> <name>commit</name></param>
23458        </command>
23459        <command>
23460            <proto>void <name>glNamedBufferPageCommitmentEXT</name></proto>
23461            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23462            <param><ptype>GLintptr</ptype> <name>offset</name></param>
23463            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
23464            <param><ptype>GLboolean</ptype> <name>commit</name></param>
23465        </command>
23466        <command>
23467            <proto>void <name>glNamedBufferStorage</name></proto>
23468            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23469            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
23470            <param len="size">const void *<name>data</name></param>
23471            <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
23472        </command>
23473        <command>
23474            <proto>void <name>glNamedBufferStorageExternalEXT</name></proto>
23475            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23476            <param><ptype>GLintptr</ptype> <name>offset</name></param>
23477            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
23478            <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
23479            <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
23480        </command>
23481        <command>
23482            <proto>void <name>glNamedBufferStorageEXT</name></proto>
23483            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23484            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
23485            <param len="size">const void *<name>data</name></param>
23486            <param group="BufferStorageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
23487            <alias name="glNamedBufferStorage"/>
23488        </command>
23489        <command>
23490            <proto>void <name>glNamedBufferStorageMemEXT</name></proto>
23491            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23492            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
23493            <param><ptype>GLuint</ptype> <name>memory</name></param>
23494            <param><ptype>GLuint64</ptype> <name>offset</name></param>
23495        </command>
23496        <command>
23497            <proto>void <name>glNamedBufferSubData</name></proto>
23498            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23499            <param><ptype>GLintptr</ptype> <name>offset</name></param>
23500            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
23501            <param len="COMPSIZE(size)">const void *<name>data</name></param>
23502        </command>
23503        <command>
23504            <proto>void <name>glNamedBufferSubDataEXT</name></proto>
23505            <param><ptype>GLuint</ptype> <name>buffer</name></param>
23506            <param><ptype>GLintptr</ptype> <name>offset</name></param>
23507            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
23508            <param len="COMPSIZE(size)">const void *<name>data</name></param>
23509            <alias name="glNamedBufferSubData"/>
23510        </command>
23511        <command>
23512            <proto>void <name>glNamedCopyBufferSubDataEXT</name></proto>
23513            <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
23514            <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
23515            <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
23516            <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
23517            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
23518        </command>
23519        <command>
23520            <proto>void <name>glNamedFramebufferDrawBuffer</name></proto>
23521            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23522            <param group="ColorBuffer"><ptype>GLenum</ptype> <name>buf</name></param>
23523        </command>
23524        <command>
23525            <proto>void <name>glNamedFramebufferDrawBuffers</name></proto>
23526            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23527            <param><ptype>GLsizei</ptype> <name>n</name></param>
23528            <param group="ColorBuffer">const <ptype>GLenum</ptype> *<name>bufs</name></param>
23529        </command>
23530        <command>
23531            <proto>void <name>glNamedFramebufferParameteri</name></proto>
23532            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23533            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23534            <param><ptype>GLint</ptype> <name>param</name></param>
23535        </command>
23536        <command>
23537            <proto>void <name>glNamedFramebufferParameteriEXT</name></proto>
23538            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
23539            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23540            <param><ptype>GLint</ptype> <name>param</name></param>
23541        </command>
23542        <command>
23543            <proto>void <name>glNamedFramebufferReadBuffer</name></proto>
23544            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23545            <param group="ColorBuffer"><ptype>GLenum</ptype> <name>src</name></param>
23546        </command>
23547        <command>
23548            <proto>void <name>glNamedFramebufferRenderbuffer</name></proto>
23549            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23550            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23551            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
23552            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23553        </command>
23554        <command>
23555            <proto>void <name>glNamedFramebufferRenderbufferEXT</name></proto>
23556            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
23557            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23558            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
23559            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23560        </command>
23561        <command>
23562            <proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto>
23563            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23564            <param><ptype>GLuint</ptype> <name>start</name></param>
23565            <param><ptype>GLsizei</ptype> <name>count</name></param>
23566            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
23567        </command>
23568        <command>
23569            <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto>
23570            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23571            <param><ptype>GLuint</ptype> <name>start</name></param>
23572            <param><ptype>GLsizei</ptype> <name>count</name></param>
23573            <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
23574        </command>
23575        <command>
23576            <proto>void <name>glNamedFramebufferTexture</name></proto>
23577            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23578            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23579            <param><ptype>GLuint</ptype> <name>texture</name></param>
23580            <param><ptype>GLint</ptype> <name>level</name></param>
23581        </command>
23582        <command>
23583            <proto>void <name>glNamedFramebufferSamplePositionsfvAMD</name></proto>
23584            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23585            <param><ptype>GLuint</ptype> <name>numsamples</name></param>
23586            <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
23587            <param>const <ptype>GLfloat</ptype> *<name>values</name></param>
23588        </command>
23589        <command>
23590            <proto>void <name>glNamedFramebufferTexture1DEXT</name></proto>
23591            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
23592            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23593            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
23594            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23595            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23596        </command>
23597        <command>
23598            <proto>void <name>glNamedFramebufferTexture2DEXT</name></proto>
23599            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
23600            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23601            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
23602            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23603            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23604        </command>
23605        <command>
23606            <proto>void <name>glNamedFramebufferTexture3DEXT</name></proto>
23607            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
23608            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23609            <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
23610            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23611            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23612            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
23613        </command>
23614        <command>
23615            <proto>void <name>glNamedFramebufferTextureEXT</name></proto>
23616            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
23617            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23618            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23619            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23620        </command>
23621        <command>
23622            <proto>void <name>glNamedFramebufferTextureFaceEXT</name></proto>
23623            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
23624            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23625            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23626            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23627            <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
23628        </command>
23629        <command>
23630            <proto>void <name>glNamedFramebufferTextureLayer</name></proto>
23631            <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
23632            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23633            <param><ptype>GLuint</ptype> <name>texture</name></param>
23634            <param><ptype>GLint</ptype> <name>level</name></param>
23635            <param><ptype>GLint</ptype> <name>layer</name></param>
23636        </command>
23637        <command>
23638            <proto>void <name>glNamedFramebufferTextureLayerEXT</name></proto>
23639            <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
23640            <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
23641            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23642            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23643            <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
23644        </command>
23645        <command>
23646            <proto>void <name>glNamedProgramLocalParameter4dEXT</name></proto>
23647            <param><ptype>GLuint</ptype> <name>program</name></param>
23648            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23649            <param><ptype>GLuint</ptype> <name>index</name></param>
23650            <param><ptype>GLdouble</ptype> <name>x</name></param>
23651            <param><ptype>GLdouble</ptype> <name>y</name></param>
23652            <param><ptype>GLdouble</ptype> <name>z</name></param>
23653            <param><ptype>GLdouble</ptype> <name>w</name></param>
23654            <vecequiv name="glNamedProgramLocalParameter4dvEXT"/>
23655        </command>
23656        <command>
23657            <proto>void <name>glNamedProgramLocalParameter4dvEXT</name></proto>
23658            <param><ptype>GLuint</ptype> <name>program</name></param>
23659            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23660            <param><ptype>GLuint</ptype> <name>index</name></param>
23661            <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
23662        </command>
23663        <command>
23664            <proto>void <name>glNamedProgramLocalParameter4fEXT</name></proto>
23665            <param><ptype>GLuint</ptype> <name>program</name></param>
23666            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23667            <param><ptype>GLuint</ptype> <name>index</name></param>
23668            <param><ptype>GLfloat</ptype> <name>x</name></param>
23669            <param><ptype>GLfloat</ptype> <name>y</name></param>
23670            <param><ptype>GLfloat</ptype> <name>z</name></param>
23671            <param><ptype>GLfloat</ptype> <name>w</name></param>
23672            <vecequiv name="glNamedProgramLocalParameter4fvEXT"/>
23673        </command>
23674        <command>
23675            <proto>void <name>glNamedProgramLocalParameter4fvEXT</name></proto>
23676            <param><ptype>GLuint</ptype> <name>program</name></param>
23677            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23678            <param><ptype>GLuint</ptype> <name>index</name></param>
23679            <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
23680        </command>
23681        <command>
23682            <proto>void <name>glNamedProgramLocalParameterI4iEXT</name></proto>
23683            <param><ptype>GLuint</ptype> <name>program</name></param>
23684            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23685            <param><ptype>GLuint</ptype> <name>index</name></param>
23686            <param><ptype>GLint</ptype> <name>x</name></param>
23687            <param><ptype>GLint</ptype> <name>y</name></param>
23688            <param><ptype>GLint</ptype> <name>z</name></param>
23689            <param><ptype>GLint</ptype> <name>w</name></param>
23690            <vecequiv name="glNamedProgramLocalParameterI4ivEXT"/>
23691        </command>
23692        <command>
23693            <proto>void <name>glNamedProgramLocalParameterI4ivEXT</name></proto>
23694            <param><ptype>GLuint</ptype> <name>program</name></param>
23695            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23696            <param><ptype>GLuint</ptype> <name>index</name></param>
23697            <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
23698        </command>
23699        <command>
23700            <proto>void <name>glNamedProgramLocalParameterI4uiEXT</name></proto>
23701            <param><ptype>GLuint</ptype> <name>program</name></param>
23702            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23703            <param><ptype>GLuint</ptype> <name>index</name></param>
23704            <param><ptype>GLuint</ptype> <name>x</name></param>
23705            <param><ptype>GLuint</ptype> <name>y</name></param>
23706            <param><ptype>GLuint</ptype> <name>z</name></param>
23707            <param><ptype>GLuint</ptype> <name>w</name></param>
23708            <vecequiv name="glNamedProgramLocalParameterI4uivEXT"/>
23709        </command>
23710        <command>
23711            <proto>void <name>glNamedProgramLocalParameterI4uivEXT</name></proto>
23712            <param><ptype>GLuint</ptype> <name>program</name></param>
23713            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23714            <param><ptype>GLuint</ptype> <name>index</name></param>
23715            <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
23716        </command>
23717        <command>
23718            <proto>void <name>glNamedProgramLocalParameters4fvEXT</name></proto>
23719            <param><ptype>GLuint</ptype> <name>program</name></param>
23720            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23721            <param><ptype>GLuint</ptype> <name>index</name></param>
23722            <param><ptype>GLsizei</ptype> <name>count</name></param>
23723            <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
23724        </command>
23725        <command>
23726            <proto>void <name>glNamedProgramLocalParametersI4ivEXT</name></proto>
23727            <param><ptype>GLuint</ptype> <name>program</name></param>
23728            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23729            <param><ptype>GLuint</ptype> <name>index</name></param>
23730            <param><ptype>GLsizei</ptype> <name>count</name></param>
23731            <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
23732        </command>
23733        <command>
23734            <proto>void <name>glNamedProgramLocalParametersI4uivEXT</name></proto>
23735            <param><ptype>GLuint</ptype> <name>program</name></param>
23736            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23737            <param><ptype>GLuint</ptype> <name>index</name></param>
23738            <param><ptype>GLsizei</ptype> <name>count</name></param>
23739            <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
23740        </command>
23741        <command>
23742            <proto>void <name>glNamedProgramStringEXT</name></proto>
23743            <param><ptype>GLuint</ptype> <name>program</name></param>
23744            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
23745            <param group="ProgramFormat"><ptype>GLenum</ptype> <name>format</name></param>
23746            <param><ptype>GLsizei</ptype> <name>len</name></param>
23747            <param len="len">const void *<name>string</name></param>
23748        </command>
23749        <command>
23750            <proto>void <name>glNamedRenderbufferStorage</name></proto>
23751            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23752            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
23753            <param><ptype>GLsizei</ptype> <name>width</name></param>
23754            <param><ptype>GLsizei</ptype> <name>height</name></param>
23755        </command>
23756        <command>
23757            <proto>void <name>glNamedRenderbufferStorageEXT</name></proto>
23758            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23759            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
23760            <param><ptype>GLsizei</ptype> <name>width</name></param>
23761            <param><ptype>GLsizei</ptype> <name>height</name></param>
23762        </command>
23763        <command>
23764            <proto>void <name>glNamedRenderbufferStorageMultisample</name></proto>
23765            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23766            <param><ptype>GLsizei</ptype> <name>samples</name></param>
23767            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
23768            <param><ptype>GLsizei</ptype> <name>width</name></param>
23769            <param><ptype>GLsizei</ptype> <name>height</name></param>
23770        </command>
23771        <command>
23772            <proto>void <name>glNamedRenderbufferStorageMultisampleAdvancedAMD</name></proto>
23773            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23774            <param><ptype>GLsizei</ptype> <name>samples</name></param>
23775            <param><ptype>GLsizei</ptype> <name>storageSamples</name></param>
23776            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
23777            <param><ptype>GLsizei</ptype> <name>width</name></param>
23778            <param><ptype>GLsizei</ptype> <name>height</name></param>
23779        </command>
23780        <command>
23781            <proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto>
23782            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23783            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
23784            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
23785            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
23786            <param><ptype>GLsizei</ptype> <name>width</name></param>
23787            <param><ptype>GLsizei</ptype> <name>height</name></param>
23788        </command>
23789        <command>
23790            <proto>void <name>glNamedRenderbufferStorageMultisampleEXT</name></proto>
23791            <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23792            <param><ptype>GLsizei</ptype> <name>samples</name></param>
23793            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
23794            <param><ptype>GLsizei</ptype> <name>width</name></param>
23795            <param><ptype>GLsizei</ptype> <name>height</name></param>
23796        </command>
23797        <command>
23798            <proto>void <name>glNamedStringARB</name></proto>
23799            <param><ptype>GLenum</ptype> <name>type</name></param>
23800            <param><ptype>GLint</ptype> <name>namelen</name></param>
23801            <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
23802            <param><ptype>GLint</ptype> <name>stringlen</name></param>
23803            <param len="stringlen">const <ptype>GLchar</ptype> *<name>string</name></param>
23804        </command>
23805        <command>
23806            <proto>void <name>glNewList</name></proto>
23807            <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
23808            <param group="ListMode"><ptype>GLenum</ptype> <name>mode</name></param>
23809            <glx type="single" opcode="101"/>
23810        </command>
23811        <command>
23812            <proto><ptype>GLuint</ptype> <name>glNewObjectBufferATI</name></proto>
23813            <param><ptype>GLsizei</ptype> <name>size</name></param>
23814            <param len="size">const void *<name>pointer</name></param>
23815            <param group="ArrayObjectUsageATI"><ptype>GLenum</ptype> <name>usage</name></param>
23816        </command>
23817        <command>
23818            <proto>void <name>glNormal3b</name></proto>
23819            <param><ptype>GLbyte</ptype> <name>nx</name></param>
23820            <param><ptype>GLbyte</ptype> <name>ny</name></param>
23821            <param><ptype>GLbyte</ptype> <name>nz</name></param>
23822            <vecequiv name="glNormal3bv"/>
23823        </command>
23824        <command>
23825            <proto>void <name>glNormal3bv</name></proto>
23826            <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
23827            <glx type="render" opcode="28"/>
23828        </command>
23829        <command>
23830            <proto>void <name>glNormal3d</name></proto>
23831            <param group="CoordD"><ptype>GLdouble</ptype> <name>nx</name></param>
23832            <param group="CoordD"><ptype>GLdouble</ptype> <name>ny</name></param>
23833            <param group="CoordD"><ptype>GLdouble</ptype> <name>nz</name></param>
23834            <vecequiv name="glNormal3dv"/>
23835        </command>
23836        <command>
23837            <proto>void <name>glNormal3dv</name></proto>
23838            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
23839            <glx type="render" opcode="29"/>
23840        </command>
23841        <command>
23842            <proto>void <name>glNormal3f</name></proto>
23843            <param group="CoordF"><ptype>GLfloat</ptype> <name>nx</name></param>
23844            <param group="CoordF"><ptype>GLfloat</ptype> <name>ny</name></param>
23845            <param group="CoordF"><ptype>GLfloat</ptype> <name>nz</name></param>
23846            <vecequiv name="glNormal3fv"/>
23847        </command>
23848        <command>
23849            <proto>void <name>glNormal3fVertex3fSUN</name></proto>
23850            <param><ptype>GLfloat</ptype> <name>nx</name></param>
23851            <param><ptype>GLfloat</ptype> <name>ny</name></param>
23852            <param><ptype>GLfloat</ptype> <name>nz</name></param>
23853            <param><ptype>GLfloat</ptype> <name>x</name></param>
23854            <param><ptype>GLfloat</ptype> <name>y</name></param>
23855            <param><ptype>GLfloat</ptype> <name>z</name></param>
23856        </command>
23857        <command>
23858            <proto>void <name>glNormal3fVertex3fvSUN</name></proto>
23859            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
23860            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23861        </command>
23862        <command>
23863            <proto>void <name>glNormal3fv</name></proto>
23864            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
23865            <glx type="render" opcode="30"/>
23866        </command>
23867        <command>
23868            <proto>void <name>glNormal3hNV</name></proto>
23869            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nx</name></param>
23870            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>ny</name></param>
23871            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nz</name></param>
23872            <vecequiv name="glNormal3hvNV"/>
23873        </command>
23874        <command>
23875            <proto>void <name>glNormal3hvNV</name></proto>
23876            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
23877            <glx type="render" opcode="4243"/>
23878        </command>
23879        <command>
23880            <proto>void <name>glNormal3i</name></proto>
23881            <param><ptype>GLint</ptype> <name>nx</name></param>
23882            <param><ptype>GLint</ptype> <name>ny</name></param>
23883            <param><ptype>GLint</ptype> <name>nz</name></param>
23884            <vecequiv name="glNormal3iv"/>
23885        </command>
23886        <command>
23887            <proto>void <name>glNormal3iv</name></proto>
23888            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
23889            <glx type="render" opcode="31"/>
23890        </command>
23891        <command>
23892            <proto>void <name>glNormal3s</name></proto>
23893            <param><ptype>GLshort</ptype> <name>nx</name></param>
23894            <param><ptype>GLshort</ptype> <name>ny</name></param>
23895            <param><ptype>GLshort</ptype> <name>nz</name></param>
23896            <vecequiv name="glNormal3sv"/>
23897        </command>
23898        <command>
23899            <proto>void <name>glNormal3sv</name></proto>
23900            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
23901            <glx type="render" opcode="32"/>
23902        </command>
23903        <command>
23904            <proto>void <name>glNormal3x</name></proto>
23905            <param><ptype>GLfixed</ptype> <name>nx</name></param>
23906            <param><ptype>GLfixed</ptype> <name>ny</name></param>
23907            <param><ptype>GLfixed</ptype> <name>nz</name></param>
23908        </command>
23909        <command>
23910            <proto>void <name>glNormal3xOES</name></proto>
23911            <param><ptype>GLfixed</ptype> <name>nx</name></param>
23912            <param><ptype>GLfixed</ptype> <name>ny</name></param>
23913            <param><ptype>GLfixed</ptype> <name>nz</name></param>
23914        </command>
23915        <command>
23916            <proto>void <name>glNormal3xvOES</name></proto>
23917            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
23918        </command>
23919        <command>
23920            <proto>void <name>glNormalFormatNV</name></proto>
23921            <param><ptype>GLenum</ptype> <name>type</name></param>
23922            <param><ptype>GLsizei</ptype> <name>stride</name></param>
23923        </command>
23924        <command>
23925            <proto>void <name>glNormalP3ui</name></proto>
23926            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23927            <param><ptype>GLuint</ptype> <name>coords</name></param>
23928        </command>
23929        <command>
23930            <proto>void <name>glNormalP3uiv</name></proto>
23931            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23932            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
23933        </command>
23934        <command>
23935            <proto>void <name>glNormalPointer</name></proto>
23936            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23937            <param><ptype>GLsizei</ptype> <name>stride</name></param>
23938            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
23939        </command>
23940        <command>
23941            <proto>void <name>glNormalPointerEXT</name></proto>
23942            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23943            <param><ptype>GLsizei</ptype> <name>stride</name></param>
23944            <param><ptype>GLsizei</ptype> <name>count</name></param>
23945            <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param>
23946        </command>
23947        <command>
23948            <proto>void <name>glNormalPointerListIBM</name></proto>
23949            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23950            <param><ptype>GLint</ptype> <name>stride</name></param>
23951            <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
23952            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
23953        </command>
23954        <command>
23955            <proto>void <name>glNormalPointervINTEL</name></proto>
23956            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
23957            <param len="4">const void **<name>pointer</name></param>
23958        </command>
23959        <command>
23960            <proto>void <name>glNormalStream3bATI</name></proto>
23961            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
23962            <param><ptype>GLbyte</ptype> <name>nx</name></param>
23963            <param><ptype>GLbyte</ptype> <name>ny</name></param>
23964            <param><ptype>GLbyte</ptype> <name>nz</name></param>
23965        </command>
23966        <command>
23967            <proto>void <name>glNormalStream3bvATI</name></proto>
23968            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
23969            <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
23970        </command>
23971        <command>
23972            <proto>void <name>glNormalStream3dATI</name></proto>
23973            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
23974            <param><ptype>GLdouble</ptype> <name>nx</name></param>
23975            <param><ptype>GLdouble</ptype> <name>ny</name></param>
23976            <param><ptype>GLdouble</ptype> <name>nz</name></param>
23977        </command>
23978        <command>
23979            <proto>void <name>glNormalStream3dvATI</name></proto>
23980            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
23981            <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
23982        </command>
23983        <command>
23984            <proto>void <name>glNormalStream3fATI</name></proto>
23985            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
23986            <param><ptype>GLfloat</ptype> <name>nx</name></param>
23987            <param><ptype>GLfloat</ptype> <name>ny</name></param>
23988            <param><ptype>GLfloat</ptype> <name>nz</name></param>
23989        </command>
23990        <command>
23991            <proto>void <name>glNormalStream3fvATI</name></proto>
23992            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
23993            <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
23994        </command>
23995        <command>
23996            <proto>void <name>glNormalStream3iATI</name></proto>
23997            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
23998            <param><ptype>GLint</ptype> <name>nx</name></param>
23999            <param><ptype>GLint</ptype> <name>ny</name></param>
24000            <param><ptype>GLint</ptype> <name>nz</name></param>
24001        </command>
24002        <command>
24003            <proto>void <name>glNormalStream3ivATI</name></proto>
24004            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
24005            <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
24006        </command>
24007        <command>
24008            <proto>void <name>glNormalStream3sATI</name></proto>
24009            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
24010            <param><ptype>GLshort</ptype> <name>nx</name></param>
24011            <param><ptype>GLshort</ptype> <name>ny</name></param>
24012            <param><ptype>GLshort</ptype> <name>nz</name></param>
24013        </command>
24014        <command>
24015            <proto>void <name>glNormalStream3svATI</name></proto>
24016            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
24017            <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
24018        </command>
24019        <command>
24020            <proto>void <name>glObjectLabel</name></proto>
24021            <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
24022            <param><ptype>GLuint</ptype> <name>name</name></param>
24023            <param><ptype>GLsizei</ptype> <name>length</name></param>
24024            <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
24025        </command>
24026        <command>
24027            <proto>void <name>glObjectLabelKHR</name></proto>
24028            <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
24029            <param><ptype>GLuint</ptype> <name>name</name></param>
24030            <param><ptype>GLsizei</ptype> <name>length</name></param>
24031            <param>const <ptype>GLchar</ptype> *<name>label</name></param>
24032            <alias name="glObjectLabel"/>
24033        </command>
24034        <command>
24035            <proto>void <name>glObjectPtrLabel</name></proto>
24036            <param>const void *<name>ptr</name></param>
24037            <param><ptype>GLsizei</ptype> <name>length</name></param>
24038            <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
24039        </command>
24040        <command>
24041            <proto>void <name>glObjectPtrLabelKHR</name></proto>
24042            <param>const void *<name>ptr</name></param>
24043            <param><ptype>GLsizei</ptype> <name>length</name></param>
24044            <param>const <ptype>GLchar</ptype> *<name>label</name></param>
24045            <alias name="glObjectPtrLabel"/>
24046        </command>
24047        <command>
24048            <proto><ptype>GLenum</ptype> <name>glObjectPurgeableAPPLE</name></proto>
24049            <param><ptype>GLenum</ptype> <name>objectType</name></param>
24050            <param><ptype>GLuint</ptype> <name>name</name></param>
24051            <param><ptype>GLenum</ptype> <name>option</name></param>
24052        </command>
24053        <command>
24054            <proto><ptype>GLenum</ptype> <name>glObjectUnpurgeableAPPLE</name></proto>
24055            <param><ptype>GLenum</ptype> <name>objectType</name></param>
24056            <param><ptype>GLuint</ptype> <name>name</name></param>
24057            <param><ptype>GLenum</ptype> <name>option</name></param>
24058        </command>
24059        <command>
24060            <proto>void <name>glOrtho</name></proto>
24061            <param><ptype>GLdouble</ptype> <name>left</name></param>
24062            <param><ptype>GLdouble</ptype> <name>right</name></param>
24063            <param><ptype>GLdouble</ptype> <name>bottom</name></param>
24064            <param><ptype>GLdouble</ptype> <name>top</name></param>
24065            <param><ptype>GLdouble</ptype> <name>zNear</name></param>
24066            <param><ptype>GLdouble</ptype> <name>zFar</name></param>
24067            <glx type="render" opcode="182"/>
24068        </command>
24069        <command>
24070            <proto>void <name>glOrthof</name></proto>
24071            <param><ptype>GLfloat</ptype> <name>l</name></param>
24072            <param><ptype>GLfloat</ptype> <name>r</name></param>
24073            <param><ptype>GLfloat</ptype> <name>b</name></param>
24074            <param><ptype>GLfloat</ptype> <name>t</name></param>
24075            <param><ptype>GLfloat</ptype> <name>n</name></param>
24076            <param><ptype>GLfloat</ptype> <name>f</name></param>
24077        </command>
24078        <command>
24079            <proto>void <name>glOrthofOES</name></proto>
24080            <param><ptype>GLfloat</ptype> <name>l</name></param>
24081            <param><ptype>GLfloat</ptype> <name>r</name></param>
24082            <param><ptype>GLfloat</ptype> <name>b</name></param>
24083            <param><ptype>GLfloat</ptype> <name>t</name></param>
24084            <param><ptype>GLfloat</ptype> <name>n</name></param>
24085            <param><ptype>GLfloat</ptype> <name>f</name></param>
24086            <glx type="render" opcode="4311"/>
24087        </command>
24088        <command>
24089            <proto>void <name>glOrthox</name></proto>
24090            <param><ptype>GLfixed</ptype> <name>l</name></param>
24091            <param><ptype>GLfixed</ptype> <name>r</name></param>
24092            <param><ptype>GLfixed</ptype> <name>b</name></param>
24093            <param><ptype>GLfixed</ptype> <name>t</name></param>
24094            <param><ptype>GLfixed</ptype> <name>n</name></param>
24095            <param><ptype>GLfixed</ptype> <name>f</name></param>
24096        </command>
24097        <command>
24098            <proto>void <name>glOrthoxOES</name></proto>
24099            <param><ptype>GLfixed</ptype> <name>l</name></param>
24100            <param><ptype>GLfixed</ptype> <name>r</name></param>
24101            <param><ptype>GLfixed</ptype> <name>b</name></param>
24102            <param><ptype>GLfixed</ptype> <name>t</name></param>
24103            <param><ptype>GLfixed</ptype> <name>n</name></param>
24104            <param><ptype>GLfixed</ptype> <name>f</name></param>
24105        </command>
24106        <command>
24107            <proto>void <name>glPNTrianglesfATI</name></proto>
24108            <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
24109            <param><ptype>GLfloat</ptype> <name>param</name></param>
24110        </command>
24111        <command>
24112            <proto>void <name>glPNTrianglesiATI</name></proto>
24113            <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
24114            <param><ptype>GLint</ptype> <name>param</name></param>
24115        </command>
24116        <command>
24117            <proto>void <name>glPassTexCoordATI</name></proto>
24118            <param><ptype>GLuint</ptype> <name>dst</name></param>
24119            <param><ptype>GLuint</ptype> <name>coord</name></param>
24120            <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
24121        </command>
24122        <command>
24123            <proto>void <name>glPassThrough</name></proto>
24124            <param group="FeedbackElement"><ptype>GLfloat</ptype> <name>token</name></param>
24125            <glx type="render" opcode="123"/>
24126        </command>
24127        <command>
24128            <proto>void <name>glPassThroughxOES</name></proto>
24129            <param><ptype>GLfixed</ptype> <name>token</name></param>
24130        </command>
24131        <command>
24132            <proto>void <name>glPatchParameterfv</name></proto>
24133            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
24134            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>values</name></param>
24135        </command>
24136        <command>
24137            <proto>void <name>glPatchParameteri</name></proto>
24138            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
24139            <param><ptype>GLint</ptype> <name>value</name></param>
24140        </command>
24141        <command>
24142            <proto>void <name>glPatchParameteriEXT</name></proto>
24143            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
24144            <param><ptype>GLint</ptype> <name>value</name></param>
24145            <alias name="glPatchParameteri"/>
24146        </command>
24147        <command>
24148            <proto>void <name>glPatchParameteriOES</name></proto>
24149            <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
24150            <param><ptype>GLint</ptype> <name>value</name></param>
24151            <alias name="glPatchParameteri"/>
24152        </command>
24153        <command>
24154            <proto>void <name>glPathColorGenNV</name></proto>
24155            <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
24156            <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
24157            <param group="PathColorFormat"><ptype>GLenum</ptype> <name>colorFormat</name></param>
24158            <param len="COMPSIZE(genMode,colorFormat)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
24159        </command>
24160        <command>
24161            <proto>void <name>glPathCommandsNV</name></proto>
24162            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24163            <param><ptype>GLsizei</ptype> <name>numCommands</name></param>
24164            <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
24165            <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
24166            <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
24167            <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
24168        </command>
24169        <command>
24170            <proto>void <name>glPathCoordsNV</name></proto>
24171            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24172            <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
24173            <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
24174            <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
24175        </command>
24176        <command>
24177            <proto>void <name>glPathCoverDepthFuncNV</name></proto>
24178            <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
24179        </command>
24180        <command>
24181            <proto>void <name>glPathDashArrayNV</name></proto>
24182            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24183            <param><ptype>GLsizei</ptype> <name>dashCount</name></param>
24184            <param len="dashCount">const <ptype>GLfloat</ptype> *<name>dashArray</name></param>
24185        </command>
24186        <command>
24187            <proto>void <name>glPathFogGenNV</name></proto>
24188            <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
24189        </command>
24190        <command>
24191            <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexArrayNV</name></proto>
24192            <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
24193            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
24194            <param>const void *<name>fontName</name></param>
24195            <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
24196            <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
24197            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
24198            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
24199            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
24200        </command>
24201        <command>
24202            <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexRangeNV</name></proto>
24203            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
24204            <param>const void *<name>fontName</name></param>
24205            <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
24206            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
24207            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
24208            <param><ptype>GLuint</ptype> <name>baseAndCount</name>[2]</param>
24209        </command>
24210        <command>
24211            <proto>void <name>glPathGlyphRangeNV</name></proto>
24212            <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
24213            <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
24214            <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param>
24215            <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
24216            <param><ptype>GLuint</ptype> <name>firstGlyph</name></param>
24217            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
24218            <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
24219            <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
24220            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
24221        </command>
24222        <command>
24223            <proto>void <name>glPathGlyphsNV</name></proto>
24224            <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
24225            <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
24226            <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param>
24227            <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
24228            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
24229            <param group="PathElementType"><ptype>GLenum</ptype> <name>type</name></param>
24230            <param len="COMPSIZE(numGlyphs,type,charcodes)">const void *<name>charcodes</name></param>
24231            <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
24232            <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
24233            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
24234        </command>
24235        <command>
24236            <proto><ptype>GLenum</ptype> <name>glPathMemoryGlyphIndexArrayNV</name></proto>
24237            <param><ptype>GLuint</ptype> <name>firstPathName</name></param>
24238            <param><ptype>GLenum</ptype> <name>fontTarget</name></param>
24239            <param><ptype>GLsizeiptr</ptype> <name>fontSize</name></param>
24240            <param>const void *<name>fontData</name></param>
24241            <param><ptype>GLsizei</ptype> <name>faceIndex</name></param>
24242            <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
24243            <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
24244            <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
24245            <param><ptype>GLfloat</ptype> <name>emScale</name></param>
24246        </command>
24247        <command>
24248            <proto>void <name>glPathParameterfNV</name></proto>
24249            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24250            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24251            <param><ptype>GLfloat</ptype> <name>value</name></param>
24252        </command>
24253        <command>
24254            <proto>void <name>glPathParameterfvNV</name></proto>
24255            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24256            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24257            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>value</name></param>
24258        </command>
24259        <command>
24260            <proto>void <name>glPathParameteriNV</name></proto>
24261            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24262            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24263            <param><ptype>GLint</ptype> <name>value</name></param>
24264        </command>
24265        <command>
24266            <proto>void <name>glPathParameterivNV</name></proto>
24267            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24268            <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24269            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>value</name></param>
24270        </command>
24271        <command>
24272            <proto>void <name>glPathStencilDepthOffsetNV</name></proto>
24273            <param><ptype>GLfloat</ptype> <name>factor</name></param>
24274            <param><ptype>GLfloat</ptype> <name>units</name></param>
24275        </command>
24276        <command>
24277            <proto>void <name>glPathStencilFuncNV</name></proto>
24278            <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
24279            <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
24280            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
24281        </command>
24282        <command>
24283            <proto>void <name>glPathStringNV</name></proto>
24284            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24285            <param group="PathStringFormat"><ptype>GLenum</ptype> <name>format</name></param>
24286            <param><ptype>GLsizei</ptype> <name>length</name></param>
24287            <param len="length">const void *<name>pathString</name></param>
24288        </command>
24289        <command>
24290            <proto>void <name>glPathSubCommandsNV</name></proto>
24291            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24292            <param><ptype>GLsizei</ptype> <name>commandStart</name></param>
24293            <param><ptype>GLsizei</ptype> <name>commandsToDelete</name></param>
24294            <param><ptype>GLsizei</ptype> <name>numCommands</name></param>
24295            <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
24296            <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
24297            <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
24298            <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
24299        </command>
24300        <command>
24301            <proto>void <name>glPathSubCoordsNV</name></proto>
24302            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24303            <param><ptype>GLsizei</ptype> <name>coordStart</name></param>
24304            <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
24305            <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
24306            <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
24307        </command>
24308        <command>
24309            <proto>void <name>glPathTexGenNV</name></proto>
24310            <param group="PathColor"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
24311            <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
24312            <param><ptype>GLint</ptype> <name>components</name></param>
24313            <param len="COMPSIZE(genMode,components)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
24314        </command>
24315        <command>
24316            <proto>void <name>glPauseTransformFeedback</name></proto>
24317        </command>
24318        <command>
24319            <proto>void <name>glPauseTransformFeedbackNV</name></proto>
24320            <alias name="glPauseTransformFeedback"/>
24321        </command>
24322        <command>
24323            <proto>void <name>glPixelDataRangeNV</name></proto>
24324            <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
24325            <param><ptype>GLsizei</ptype> <name>length</name></param>
24326            <param len="length">const void *<name>pointer</name></param>
24327        </command>
24328        <command>
24329            <proto>void <name>glPixelMapfv</name></proto>
24330            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
24331            <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
24332            <param len="mapsize">const <ptype>GLfloat</ptype> *<name>values</name></param>
24333            <glx type="render" opcode="168"/>
24334            <glx type="render" opcode="323" name="glPixelMapfvPBO" comment="PBO protocol"/>
24335        </command>
24336        <command>
24337            <proto>void <name>glPixelMapuiv</name></proto>
24338            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
24339            <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
24340            <param len="mapsize">const <ptype>GLuint</ptype> *<name>values</name></param>
24341            <glx type="render" opcode="169"/>
24342            <glx type="render" opcode="324" name="glPixelMapuivPBO" comment="PBO protocol"/>
24343        </command>
24344        <command>
24345            <proto>void <name>glPixelMapusv</name></proto>
24346            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
24347            <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
24348            <param len="mapsize">const <ptype>GLushort</ptype> *<name>values</name></param>
24349            <glx type="render" opcode="170"/>
24350            <glx type="render" opcode="325" name="glPixelMapusvPBO" comment="PBO protocol"/>
24351        </command>
24352        <command>
24353            <proto>void <name>glPixelMapx</name></proto>
24354            <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
24355            <param><ptype>GLint</ptype> <name>size</name></param>
24356            <param len="size">const <ptype>GLfixed</ptype> *<name>values</name></param>
24357        </command>
24358        <command>
24359            <proto>void <name>glPixelStoref</name></proto>
24360            <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24361            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
24362            <glx type="single" opcode="109"/>
24363        </command>
24364        <command>
24365            <proto>void <name>glPixelStorei</name></proto>
24366            <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24367            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
24368            <glx type="single" opcode="110"/>
24369        </command>
24370        <command>
24371            <proto>void <name>glPixelStorex</name></proto>
24372            <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24373            <param><ptype>GLfixed</ptype> <name>param</name></param>
24374        </command>
24375        <command>
24376            <proto>void <name>glPixelTexGenParameterfSGIS</name></proto>
24377            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
24378            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
24379        </command>
24380        <command>
24381            <proto>void <name>glPixelTexGenParameterfvSGIS</name></proto>
24382            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
24383            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
24384        </command>
24385        <command>
24386            <proto>void <name>glPixelTexGenParameteriSGIS</name></proto>
24387            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
24388            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
24389        </command>
24390        <command>
24391            <proto>void <name>glPixelTexGenParameterivSGIS</name></proto>
24392            <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
24393            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
24394        </command>
24395        <command>
24396            <proto>void <name>glPixelTexGenSGIX</name></proto>
24397            <param group="PixelTexGenModeSGIX"><ptype>GLenum</ptype> <name>mode</name></param>
24398            <glx type="render" opcode="2059"/>
24399        </command>
24400        <command>
24401            <proto>void <name>glPixelTransferf</name></proto>
24402            <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24403            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
24404            <glx type="render" opcode="166"/>
24405        </command>
24406        <command>
24407            <proto>void <name>glPixelTransferi</name></proto>
24408            <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24409            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
24410            <glx type="render" opcode="167"/>
24411        </command>
24412        <command>
24413            <proto>void <name>glPixelTransferxOES</name></proto>
24414            <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
24415            <param><ptype>GLfixed</ptype> <name>param</name></param>
24416        </command>
24417        <command>
24418            <proto>void <name>glPixelTransformParameterfEXT</name></proto>
24419            <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
24420            <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
24421            <param><ptype>GLfloat</ptype> <name>param</name></param>
24422            <glx type="render" opcode="16385"/>
24423        </command>
24424        <command>
24425            <proto>void <name>glPixelTransformParameterfvEXT</name></proto>
24426            <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
24427            <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
24428            <param len="1">const <ptype>GLfloat</ptype> *<name>params</name></param>
24429        </command>
24430        <command>
24431            <proto>void <name>glPixelTransformParameteriEXT</name></proto>
24432            <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
24433            <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
24434            <param><ptype>GLint</ptype> <name>param</name></param>
24435            <glx type="render" opcode="16386"/>
24436        </command>
24437        <command>
24438            <proto>void <name>glPixelTransformParameterivEXT</name></proto>
24439            <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
24440            <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
24441            <param len="1">const <ptype>GLint</ptype> *<name>params</name></param>
24442        </command>
24443        <command>
24444            <proto>void <name>glPixelZoom</name></proto>
24445            <param><ptype>GLfloat</ptype> <name>xfactor</name></param>
24446            <param><ptype>GLfloat</ptype> <name>yfactor</name></param>
24447            <glx type="render" opcode="165"/>
24448        </command>
24449        <command>
24450            <proto>void <name>glPixelZoomxOES</name></proto>
24451            <param><ptype>GLfixed</ptype> <name>xfactor</name></param>
24452            <param><ptype>GLfixed</ptype> <name>yfactor</name></param>
24453        </command>
24454        <command>
24455            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glPointAlongPathNV</name></proto>
24456            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
24457            <param><ptype>GLsizei</ptype> <name>startSegment</name></param>
24458            <param><ptype>GLsizei</ptype> <name>numSegments</name></param>
24459            <param><ptype>GLfloat</ptype> <name>distance</name></param>
24460            <param len="1"><ptype>GLfloat</ptype> *<name>x</name></param>
24461            <param len="1"><ptype>GLfloat</ptype> *<name>y</name></param>
24462            <param len="1"><ptype>GLfloat</ptype> *<name>tangentX</name></param>
24463            <param len="1"><ptype>GLfloat</ptype> *<name>tangentY</name></param>
24464        </command>
24465        <command>
24466            <proto>void <name>glPointParameterf</name></proto>
24467            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24468            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
24469            <glx type="render" opcode="2065"/>
24470        </command>
24471        <command>
24472            <proto>void <name>glPointParameterfARB</name></proto>
24473            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24474            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
24475            <alias name="glPointParameterf"/>
24476            <glx type="render" opcode="2065"/>
24477        </command>
24478        <command>
24479            <proto>void <name>glPointParameterfEXT</name></proto>
24480            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24481            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
24482            <alias name="glPointParameterf"/>
24483        </command>
24484        <command>
24485            <proto>void <name>glPointParameterfSGIS</name></proto>
24486            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24487            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
24488            <alias name="glPointParameterf"/>
24489        </command>
24490        <command>
24491            <proto>void <name>glPointParameterfv</name></proto>
24492            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24493            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
24494            <glx type="render" opcode="2066"/>
24495        </command>
24496        <command>
24497            <proto>void <name>glPointParameterfvARB</name></proto>
24498            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24499            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
24500            <alias name="glPointParameterfv"/>
24501            <glx type="render" opcode="2066"/>
24502        </command>
24503        <command>
24504            <proto>void <name>glPointParameterfvEXT</name></proto>
24505            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24506            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
24507            <alias name="glPointParameterfv"/>
24508        </command>
24509        <command>
24510            <proto>void <name>glPointParameterfvSGIS</name></proto>
24511            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24512            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
24513            <alias name="glPointParameterfv"/>
24514        </command>
24515        <command>
24516            <proto>void <name>glPointParameteri</name></proto>
24517            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24518            <param><ptype>GLint</ptype> <name>param</name></param>
24519            <glx type="render" opcode="4221"/>
24520        </command>
24521        <command>
24522            <proto>void <name>glPointParameteriNV</name></proto>
24523            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24524            <param><ptype>GLint</ptype> <name>param</name></param>
24525            <alias name="glPointParameteri"/>
24526            <glx type="render" opcode="4221"/>
24527        </command>
24528        <command>
24529            <proto>void <name>glPointParameteriv</name></proto>
24530            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24531            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
24532            <glx type="render" opcode="4222"/>
24533        </command>
24534        <command>
24535            <proto>void <name>glPointParameterivNV</name></proto>
24536            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24537            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
24538            <alias name="glPointParameteriv"/>
24539            <glx type="render" opcode="4222"/>
24540        </command>
24541        <command>
24542            <proto>void <name>glPointParameterx</name></proto>
24543            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24544            <param><ptype>GLfixed</ptype> <name>param</name></param>
24545        </command>
24546        <command>
24547            <proto>void <name>glPointParameterxOES</name></proto>
24548            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24549            <param><ptype>GLfixed</ptype> <name>param</name></param>
24550        </command>
24551        <command>
24552            <proto>void <name>glPointParameterxv</name></proto>
24553            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24554            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
24555        </command>
24556        <command>
24557            <proto>void <name>glPointParameterxvOES</name></proto>
24558            <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
24559            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
24560        </command>
24561        <command>
24562            <proto>void <name>glPointSize</name></proto>
24563            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>size</name></param>
24564            <glx type="render" opcode="100"/>
24565        </command>
24566        <command>
24567            <proto>void <name>glPointSizePointerOES</name></proto>
24568            <param><ptype>GLenum</ptype> <name>type</name></param>
24569            <param><ptype>GLsizei</ptype> <name>stride</name></param>
24570            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
24571        </command>
24572        <command>
24573            <proto>void <name>glPointSizex</name></proto>
24574            <param><ptype>GLfixed</ptype> <name>size</name></param>
24575        </command>
24576        <command>
24577            <proto>void <name>glPointSizexOES</name></proto>
24578            <param><ptype>GLfixed</ptype> <name>size</name></param>
24579        </command>
24580        <command>
24581            <proto><ptype>GLint</ptype> <name>glPollAsyncSGIX</name></proto>
24582            <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
24583        </command>
24584        <command>
24585            <proto><ptype>GLint</ptype> <name>glPollInstrumentsSGIX</name></proto>
24586            <param len="1"><ptype>GLint</ptype> *<name>marker_p</name></param>
24587            <glx type="vendor" opcode="4104"/>
24588        </command>
24589        <command>
24590            <proto>void <name>glPolygonMode</name></proto>
24591            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
24592            <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
24593            <glx type="render" opcode="101"/>
24594        </command>
24595        <command>
24596            <proto>void <name>glPolygonModeNV</name></proto>
24597            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
24598            <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
24599            <alias name="glPolygonMode"/>
24600        </command>
24601        <command>
24602            <proto>void <name>glPolygonOffset</name></proto>
24603            <param><ptype>GLfloat</ptype> <name>factor</name></param>
24604            <param><ptype>GLfloat</ptype> <name>units</name></param>
24605            <glx type="render" opcode="192"/>
24606        </command>
24607        <command>
24608            <proto>void <name>glPolygonOffsetClamp</name></proto>
24609            <param><ptype>GLfloat</ptype> <name>factor</name></param>
24610            <param><ptype>GLfloat</ptype> <name>units</name></param>
24611            <param><ptype>GLfloat</ptype> <name>clamp</name></param>
24612            <glx type="render" opcode="4225"/>
24613        </command>
24614        <command>
24615            <proto>void <name>glPolygonOffsetClampEXT</name></proto>
24616            <param><ptype>GLfloat</ptype> <name>factor</name></param>
24617            <param><ptype>GLfloat</ptype> <name>units</name></param>
24618            <param><ptype>GLfloat</ptype> <name>clamp</name></param>
24619            <alias name="glPolygonOffsetClamp"/>
24620        </command>
24621        <command>
24622            <proto>void <name>glPolygonOffsetEXT</name></proto>
24623            <param><ptype>GLfloat</ptype> <name>factor</name></param>
24624            <param><ptype>GLfloat</ptype> <name>bias</name></param>
24625            <glx type="render" opcode="4098"/>
24626        </command>
24627        <command>
24628            <proto>void <name>glPolygonOffsetx</name></proto>
24629            <param><ptype>GLfixed</ptype> <name>factor</name></param>
24630            <param><ptype>GLfixed</ptype> <name>units</name></param>
24631        </command>
24632        <command>
24633            <proto>void <name>glPolygonOffsetxOES</name></proto>
24634            <param><ptype>GLfixed</ptype> <name>factor</name></param>
24635            <param><ptype>GLfixed</ptype> <name>units</name></param>
24636        </command>
24637        <command>
24638            <proto>void <name>glPolygonStipple</name></proto>
24639            <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>mask</name></param>
24640            <glx type="render" opcode="102"/>
24641            <glx type="render" opcode="326" name="glPolygonStipplePBO" comment="PBO protocol"/>
24642        </command>
24643        <command>
24644            <proto>void <name>glPopAttrib</name></proto>
24645            <glx type="render" opcode="141"/>
24646        </command>
24647        <command>
24648            <proto>void <name>glPopClientAttrib</name></proto>
24649        </command>
24650        <command>
24651            <proto>void <name>glPopDebugGroup</name></proto>
24652        </command>
24653        <command>
24654            <proto>void <name>glPopDebugGroupKHR</name></proto>
24655            <alias name="glPopDebugGroup"/>
24656        </command>
24657        <command>
24658            <proto>void <name>glPopGroupMarkerEXT</name></proto>
24659        </command>
24660        <command>
24661            <proto>void <name>glPopMatrix</name></proto>
24662            <glx type="render" opcode="183"/>
24663        </command>
24664        <command>
24665            <proto>void <name>glPopName</name></proto>
24666            <glx type="render" opcode="124"/>
24667        </command>
24668        <command>
24669            <proto>void <name>glPresentFrameDualFillNV</name></proto>
24670            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
24671            <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
24672            <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
24673            <param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
24674            <param><ptype>GLenum</ptype> <name>type</name></param>
24675            <param><ptype>GLenum</ptype> <name>target0</name></param>
24676            <param><ptype>GLuint</ptype> <name>fill0</name></param>
24677            <param><ptype>GLenum</ptype> <name>target1</name></param>
24678            <param><ptype>GLuint</ptype> <name>fill1</name></param>
24679            <param><ptype>GLenum</ptype> <name>target2</name></param>
24680            <param><ptype>GLuint</ptype> <name>fill2</name></param>
24681            <param><ptype>GLenum</ptype> <name>target3</name></param>
24682            <param><ptype>GLuint</ptype> <name>fill3</name></param>
24683        </command>
24684        <command>
24685            <proto>void <name>glPresentFrameKeyedNV</name></proto>
24686            <param><ptype>GLuint</ptype> <name>video_slot</name></param>
24687            <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
24688            <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
24689            <param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
24690            <param><ptype>GLenum</ptype> <name>type</name></param>
24691            <param><ptype>GLenum</ptype> <name>target0</name></param>
24692            <param><ptype>GLuint</ptype> <name>fill0</name></param>
24693            <param><ptype>GLuint</ptype> <name>key0</name></param>
24694            <param><ptype>GLenum</ptype> <name>target1</name></param>
24695            <param><ptype>GLuint</ptype> <name>fill1</name></param>
24696            <param><ptype>GLuint</ptype> <name>key1</name></param>
24697        </command>
24698        <command>
24699            <proto>void <name>glPrimitiveBoundingBox</name></proto>
24700            <param><ptype>GLfloat</ptype> <name>minX</name></param>
24701            <param><ptype>GLfloat</ptype> <name>minY</name></param>
24702            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
24703            <param><ptype>GLfloat</ptype> <name>minW</name></param>
24704            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
24705            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
24706            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
24707            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
24708        </command>
24709        <command>
24710            <proto>void <name>glPrimitiveBoundingBoxARB</name></proto>
24711            <param><ptype>GLfloat</ptype> <name>minX</name></param>
24712            <param><ptype>GLfloat</ptype> <name>minY</name></param>
24713            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
24714            <param><ptype>GLfloat</ptype> <name>minW</name></param>
24715            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
24716            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
24717            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
24718            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
24719            <alias name="glPrimitiveBoundingBox"/>
24720        </command>
24721        <command>
24722            <proto>void <name>glPrimitiveBoundingBoxEXT</name></proto>
24723            <param><ptype>GLfloat</ptype> <name>minX</name></param>
24724            <param><ptype>GLfloat</ptype> <name>minY</name></param>
24725            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
24726            <param><ptype>GLfloat</ptype> <name>minW</name></param>
24727            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
24728            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
24729            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
24730            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
24731            <alias name="glPrimitiveBoundingBox"/>
24732        </command>
24733        <command>
24734            <proto>void <name>glPrimitiveBoundingBoxOES</name></proto>
24735            <param><ptype>GLfloat</ptype> <name>minX</name></param>
24736            <param><ptype>GLfloat</ptype> <name>minY</name></param>
24737            <param><ptype>GLfloat</ptype> <name>minZ</name></param>
24738            <param><ptype>GLfloat</ptype> <name>minW</name></param>
24739            <param><ptype>GLfloat</ptype> <name>maxX</name></param>
24740            <param><ptype>GLfloat</ptype> <name>maxY</name></param>
24741            <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
24742            <param><ptype>GLfloat</ptype> <name>maxW</name></param>
24743            <alias name="glPrimitiveBoundingBox"/>
24744        </command>
24745        <command>
24746            <proto>void <name>glPrimitiveRestartIndex</name></proto>
24747            <param><ptype>GLuint</ptype> <name>index</name></param>
24748        </command>
24749        <command>
24750            <proto>void <name>glPrimitiveRestartIndexNV</name></proto>
24751            <param><ptype>GLuint</ptype> <name>index</name></param>
24752            <glx type="render" opcode="365"/>
24753        </command>
24754        <command>
24755            <proto>void <name>glPrimitiveRestartNV</name></proto>
24756            <glx type="render" opcode="364"/>
24757        </command>
24758        <command>
24759            <proto>void <name>glPrioritizeTextures</name></proto>
24760            <param><ptype>GLsizei</ptype> <name>n</name></param>
24761            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
24762            <param len="n">const <ptype>GLfloat</ptype> *<name>priorities</name></param>
24763            <glx type="render" opcode="4118"/>
24764        </command>
24765        <command>
24766            <proto>void <name>glPrioritizeTexturesEXT</name></proto>
24767            <param><ptype>GLsizei</ptype> <name>n</name></param>
24768            <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
24769            <param group="ClampedFloat32" len="n">const <ptype>GLclampf</ptype> *<name>priorities</name></param>
24770            <alias name="glPrioritizeTextures"/>
24771            <glx type="render" opcode="4118"/>
24772        </command>
24773        <command>
24774            <proto>void <name>glPrioritizeTexturesxOES</name></proto>
24775            <param><ptype>GLsizei</ptype> <name>n</name></param>
24776            <param len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
24777            <param group="ClampedFixed" len="n">const <ptype>GLfixed</ptype> *<name>priorities</name></param>
24778        </command>
24779        <command>
24780            <proto>void <name>glProgramBinary</name></proto>
24781            <param><ptype>GLuint</ptype> <name>program</name></param>
24782            <param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
24783            <param len="length">const void *<name>binary</name></param>
24784            <param><ptype>GLsizei</ptype> <name>length</name></param>
24785        </command>
24786        <command>
24787            <proto>void <name>glProgramBinaryOES</name></proto>
24788            <param><ptype>GLuint</ptype> <name>program</name></param>
24789            <param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
24790            <param len="length">const void *<name>binary</name></param>
24791            <param><ptype>GLint</ptype> <name>length</name></param>
24792            <alias name="glProgramBinary"/>
24793        </command>
24794        <command>
24795            <proto>void <name>glProgramBufferParametersIivNV</name></proto>
24796            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24797            <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
24798            <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
24799            <param><ptype>GLsizei</ptype> <name>count</name></param>
24800            <param len="count">const <ptype>GLint</ptype> *<name>params</name></param>
24801        </command>
24802        <command>
24803            <proto>void <name>glProgramBufferParametersIuivNV</name></proto>
24804            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24805            <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
24806            <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
24807            <param><ptype>GLsizei</ptype> <name>count</name></param>
24808            <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
24809        </command>
24810        <command>
24811            <proto>void <name>glProgramBufferParametersfvNV</name></proto>
24812            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24813            <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
24814            <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
24815            <param><ptype>GLsizei</ptype> <name>count</name></param>
24816            <param len="count">const <ptype>GLfloat</ptype> *<name>params</name></param>
24817        </command>
24818        <command>
24819            <proto>void <name>glProgramEnvParameter4dARB</name></proto>
24820            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24821            <param><ptype>GLuint</ptype> <name>index</name></param>
24822            <param><ptype>GLdouble</ptype> <name>x</name></param>
24823            <param><ptype>GLdouble</ptype> <name>y</name></param>
24824            <param><ptype>GLdouble</ptype> <name>z</name></param>
24825            <param><ptype>GLdouble</ptype> <name>w</name></param>
24826            <vecequiv name="glProgramEnvParameter4dvARB"/>
24827        </command>
24828        <command>
24829            <proto>void <name>glProgramEnvParameter4dvARB</name></proto>
24830            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24831            <param><ptype>GLuint</ptype> <name>index</name></param>
24832            <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
24833        </command>
24834        <command>
24835            <proto>void <name>glProgramEnvParameter4fARB</name></proto>
24836            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24837            <param><ptype>GLuint</ptype> <name>index</name></param>
24838            <param><ptype>GLfloat</ptype> <name>x</name></param>
24839            <param><ptype>GLfloat</ptype> <name>y</name></param>
24840            <param><ptype>GLfloat</ptype> <name>z</name></param>
24841            <param><ptype>GLfloat</ptype> <name>w</name></param>
24842            <vecequiv name="glProgramEnvParameter4fvARB"/>
24843        </command>
24844        <command>
24845            <proto>void <name>glProgramEnvParameter4fvARB</name></proto>
24846            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24847            <param><ptype>GLuint</ptype> <name>index</name></param>
24848            <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
24849        </command>
24850        <command>
24851            <proto>void <name>glProgramEnvParameterI4iNV</name></proto>
24852            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24853            <param><ptype>GLuint</ptype> <name>index</name></param>
24854            <param><ptype>GLint</ptype> <name>x</name></param>
24855            <param><ptype>GLint</ptype> <name>y</name></param>
24856            <param><ptype>GLint</ptype> <name>z</name></param>
24857            <param><ptype>GLint</ptype> <name>w</name></param>
24858            <vecequiv name="glProgramEnvParameterI4ivNV"/>
24859        </command>
24860        <command>
24861            <proto>void <name>glProgramEnvParameterI4ivNV</name></proto>
24862            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24863            <param><ptype>GLuint</ptype> <name>index</name></param>
24864            <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
24865        </command>
24866        <command>
24867            <proto>void <name>glProgramEnvParameterI4uiNV</name></proto>
24868            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24869            <param><ptype>GLuint</ptype> <name>index</name></param>
24870            <param><ptype>GLuint</ptype> <name>x</name></param>
24871            <param><ptype>GLuint</ptype> <name>y</name></param>
24872            <param><ptype>GLuint</ptype> <name>z</name></param>
24873            <param><ptype>GLuint</ptype> <name>w</name></param>
24874            <vecequiv name="glProgramEnvParameterI4uivNV"/>
24875        </command>
24876        <command>
24877            <proto>void <name>glProgramEnvParameterI4uivNV</name></proto>
24878            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24879            <param><ptype>GLuint</ptype> <name>index</name></param>
24880            <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
24881        </command>
24882        <command>
24883            <proto>void <name>glProgramEnvParameters4fvEXT</name></proto>
24884            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24885            <param><ptype>GLuint</ptype> <name>index</name></param>
24886            <param><ptype>GLsizei</ptype> <name>count</name></param>
24887            <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
24888            <glx type="render" opcode="4281"/>
24889        </command>
24890        <command>
24891            <proto>void <name>glProgramEnvParametersI4ivNV</name></proto>
24892            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24893            <param><ptype>GLuint</ptype> <name>index</name></param>
24894            <param><ptype>GLsizei</ptype> <name>count</name></param>
24895            <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
24896        </command>
24897        <command>
24898            <proto>void <name>glProgramEnvParametersI4uivNV</name></proto>
24899            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24900            <param><ptype>GLuint</ptype> <name>index</name></param>
24901            <param><ptype>GLsizei</ptype> <name>count</name></param>
24902            <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
24903        </command>
24904        <command>
24905            <proto>void <name>glProgramLocalParameter4dARB</name></proto>
24906            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24907            <param><ptype>GLuint</ptype> <name>index</name></param>
24908            <param><ptype>GLdouble</ptype> <name>x</name></param>
24909            <param><ptype>GLdouble</ptype> <name>y</name></param>
24910            <param><ptype>GLdouble</ptype> <name>z</name></param>
24911            <param><ptype>GLdouble</ptype> <name>w</name></param>
24912            <vecequiv name="glProgramLocalParameter4dvARB"/>
24913        </command>
24914        <command>
24915            <proto>void <name>glProgramLocalParameter4dvARB</name></proto>
24916            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24917            <param><ptype>GLuint</ptype> <name>index</name></param>
24918            <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
24919        </command>
24920        <command>
24921            <proto>void <name>glProgramLocalParameter4fARB</name></proto>
24922            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24923            <param><ptype>GLuint</ptype> <name>index</name></param>
24924            <param><ptype>GLfloat</ptype> <name>x</name></param>
24925            <param><ptype>GLfloat</ptype> <name>y</name></param>
24926            <param><ptype>GLfloat</ptype> <name>z</name></param>
24927            <param><ptype>GLfloat</ptype> <name>w</name></param>
24928            <vecequiv name="glProgramLocalParameter4fvARB"/>
24929        </command>
24930        <command>
24931            <proto>void <name>glProgramLocalParameter4fvARB</name></proto>
24932            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24933            <param><ptype>GLuint</ptype> <name>index</name></param>
24934            <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
24935        </command>
24936        <command>
24937            <proto>void <name>glProgramLocalParameterI4iNV</name></proto>
24938            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24939            <param><ptype>GLuint</ptype> <name>index</name></param>
24940            <param><ptype>GLint</ptype> <name>x</name></param>
24941            <param><ptype>GLint</ptype> <name>y</name></param>
24942            <param><ptype>GLint</ptype> <name>z</name></param>
24943            <param><ptype>GLint</ptype> <name>w</name></param>
24944            <vecequiv name="glProgramLocalParameterI4ivNV"/>
24945        </command>
24946        <command>
24947            <proto>void <name>glProgramLocalParameterI4ivNV</name></proto>
24948            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24949            <param><ptype>GLuint</ptype> <name>index</name></param>
24950            <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
24951        </command>
24952        <command>
24953            <proto>void <name>glProgramLocalParameterI4uiNV</name></proto>
24954            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24955            <param><ptype>GLuint</ptype> <name>index</name></param>
24956            <param><ptype>GLuint</ptype> <name>x</name></param>
24957            <param><ptype>GLuint</ptype> <name>y</name></param>
24958            <param><ptype>GLuint</ptype> <name>z</name></param>
24959            <param><ptype>GLuint</ptype> <name>w</name></param>
24960            <vecequiv name="glProgramLocalParameterI4uivNV"/>
24961        </command>
24962        <command>
24963            <proto>void <name>glProgramLocalParameterI4uivNV</name></proto>
24964            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24965            <param><ptype>GLuint</ptype> <name>index</name></param>
24966            <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
24967        </command>
24968        <command>
24969            <proto>void <name>glProgramLocalParameters4fvEXT</name></proto>
24970            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
24971            <param><ptype>GLuint</ptype> <name>index</name></param>
24972            <param><ptype>GLsizei</ptype> <name>count</name></param>
24973            <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
24974            <glx type="render" opcode="4282"/>
24975        </command>
24976        <command>
24977            <proto>void <name>glProgramLocalParametersI4ivNV</name></proto>
24978            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24979            <param><ptype>GLuint</ptype> <name>index</name></param>
24980            <param><ptype>GLsizei</ptype> <name>count</name></param>
24981            <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
24982        </command>
24983        <command>
24984            <proto>void <name>glProgramLocalParametersI4uivNV</name></proto>
24985            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
24986            <param><ptype>GLuint</ptype> <name>index</name></param>
24987            <param><ptype>GLsizei</ptype> <name>count</name></param>
24988            <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
24989        </command>
24990        <command>
24991            <proto>void <name>glProgramNamedParameter4dNV</name></proto>
24992            <param><ptype>GLuint</ptype> <name>id</name></param>
24993            <param><ptype>GLsizei</ptype> <name>len</name></param>
24994            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
24995            <param><ptype>GLdouble</ptype> <name>x</name></param>
24996            <param><ptype>GLdouble</ptype> <name>y</name></param>
24997            <param><ptype>GLdouble</ptype> <name>z</name></param>
24998            <param><ptype>GLdouble</ptype> <name>w</name></param>
24999            <vecequiv name="glProgramNamedParameter4dvNV"/>
25000        </command>
25001        <command>
25002            <proto>void <name>glProgramNamedParameter4dvNV</name></proto>
25003            <param><ptype>GLuint</ptype> <name>id</name></param>
25004            <param><ptype>GLsizei</ptype> <name>len</name></param>
25005            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
25006            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
25007            <glx type="render" opcode="4219"/>
25008        </command>
25009        <command>
25010            <proto>void <name>glProgramNamedParameter4fNV</name></proto>
25011            <param><ptype>GLuint</ptype> <name>id</name></param>
25012            <param><ptype>GLsizei</ptype> <name>len</name></param>
25013            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
25014            <param><ptype>GLfloat</ptype> <name>x</name></param>
25015            <param><ptype>GLfloat</ptype> <name>y</name></param>
25016            <param><ptype>GLfloat</ptype> <name>z</name></param>
25017            <param><ptype>GLfloat</ptype> <name>w</name></param>
25018            <vecequiv name="glProgramNamedParameter4fvNV"/>
25019        </command>
25020        <command>
25021            <proto>void <name>glProgramNamedParameter4fvNV</name></proto>
25022            <param><ptype>GLuint</ptype> <name>id</name></param>
25023            <param><ptype>GLsizei</ptype> <name>len</name></param>
25024            <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
25025            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
25026            <glx type="render" opcode="4218"/>
25027        </command>
25028        <command>
25029            <proto>void <name>glProgramParameter4dNV</name></proto>
25030            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
25031            <param><ptype>GLuint</ptype> <name>index</name></param>
25032            <param><ptype>GLdouble</ptype> <name>x</name></param>
25033            <param><ptype>GLdouble</ptype> <name>y</name></param>
25034            <param><ptype>GLdouble</ptype> <name>z</name></param>
25035            <param><ptype>GLdouble</ptype> <name>w</name></param>
25036            <vecequiv name="glProgramParameter4dvNV"/>
25037        </command>
25038        <command>
25039            <proto>void <name>glProgramParameter4dvNV</name></proto>
25040            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
25041            <param><ptype>GLuint</ptype> <name>index</name></param>
25042            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
25043            <glx type="render" opcode="4185"/>
25044        </command>
25045        <command>
25046            <proto>void <name>glProgramParameter4fNV</name></proto>
25047            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
25048            <param><ptype>GLuint</ptype> <name>index</name></param>
25049            <param><ptype>GLfloat</ptype> <name>x</name></param>
25050            <param><ptype>GLfloat</ptype> <name>y</name></param>
25051            <param><ptype>GLfloat</ptype> <name>z</name></param>
25052            <param><ptype>GLfloat</ptype> <name>w</name></param>
25053            <vecequiv name="glProgramParameter4fvNV"/>
25054        </command>
25055        <command>
25056            <proto>void <name>glProgramParameter4fvNV</name></proto>
25057            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
25058            <param><ptype>GLuint</ptype> <name>index</name></param>
25059            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
25060            <glx type="render" opcode="4184"/>
25061        </command>
25062        <command>
25063            <proto>void <name>glProgramParameteri</name></proto>
25064            <param><ptype>GLuint</ptype> <name>program</name></param>
25065            <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
25066            <param><ptype>GLint</ptype> <name>value</name></param>
25067        </command>
25068        <command>
25069            <proto>void <name>glProgramParameteriARB</name></proto>
25070            <param><ptype>GLuint</ptype> <name>program</name></param>
25071            <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
25072            <param><ptype>GLint</ptype> <name>value</name></param>
25073            <alias name="glProgramParameteri"/>
25074        </command>
25075        <command>
25076            <proto>void <name>glProgramParameteriEXT</name></proto>
25077            <param><ptype>GLuint</ptype> <name>program</name></param>
25078            <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
25079            <param><ptype>GLint</ptype> <name>value</name></param>
25080            <alias name="glProgramParameteri"/>
25081        </command>
25082        <command>
25083            <proto>void <name>glProgramParameters4dvNV</name></proto>
25084            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
25085            <param><ptype>GLuint</ptype> <name>index</name></param>
25086            <param><ptype>GLsizei</ptype> <name>count</name></param>
25087            <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
25088            <glx type="render" opcode="4187"/>
25089        </command>
25090        <command>
25091            <proto>void <name>glProgramParameters4fvNV</name></proto>
25092            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
25093            <param><ptype>GLuint</ptype> <name>index</name></param>
25094            <param><ptype>GLsizei</ptype> <name>count</name></param>
25095            <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
25096            <glx type="render" opcode="4186"/>
25097        </command>
25098        <command>
25099            <proto>void <name>glProgramPathFragmentInputGenNV</name></proto>
25100            <param><ptype>GLuint</ptype> <name>program</name></param>
25101            <param><ptype>GLint</ptype> <name>location</name></param>
25102            <param><ptype>GLenum</ptype> <name>genMode</name></param>
25103            <param><ptype>GLint</ptype> <name>components</name></param>
25104            <param>const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
25105        </command>
25106        <command>
25107            <proto>void <name>glProgramStringARB</name></proto>
25108            <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
25109            <param group="ProgramFormatARB"><ptype>GLenum</ptype> <name>format</name></param>
25110            <param><ptype>GLsizei</ptype> <name>len</name></param>
25111            <param len="len">const void *<name>string</name></param>
25112        </command>
25113        <command>
25114            <proto>void <name>glProgramSubroutineParametersuivNV</name></proto>
25115            <param><ptype>GLenum</ptype> <name>target</name></param>
25116            <param><ptype>GLsizei</ptype> <name>count</name></param>
25117            <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
25118        </command>
25119        <command>
25120            <proto>void <name>glProgramUniform1d</name></proto>
25121            <param><ptype>GLuint</ptype> <name>program</name></param>
25122            <param><ptype>GLint</ptype> <name>location</name></param>
25123            <param><ptype>GLdouble</ptype> <name>v0</name></param>
25124        </command>
25125        <command>
25126            <proto>void <name>glProgramUniform1dEXT</name></proto>
25127            <param><ptype>GLuint</ptype> <name>program</name></param>
25128            <param><ptype>GLint</ptype> <name>location</name></param>
25129            <param><ptype>GLdouble</ptype> <name>x</name></param>
25130        </command>
25131        <command>
25132            <proto>void <name>glProgramUniform1dv</name></proto>
25133            <param><ptype>GLuint</ptype> <name>program</name></param>
25134            <param><ptype>GLint</ptype> <name>location</name></param>
25135            <param><ptype>GLsizei</ptype> <name>count</name></param>
25136            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
25137        </command>
25138        <command>
25139            <proto>void <name>glProgramUniform1dvEXT</name></proto>
25140            <param><ptype>GLuint</ptype> <name>program</name></param>
25141            <param><ptype>GLint</ptype> <name>location</name></param>
25142            <param><ptype>GLsizei</ptype> <name>count</name></param>
25143            <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
25144        </command>
25145        <command>
25146            <proto>void <name>glProgramUniform1f</name></proto>
25147            <param><ptype>GLuint</ptype> <name>program</name></param>
25148            <param><ptype>GLint</ptype> <name>location</name></param>
25149            <param><ptype>GLfloat</ptype> <name>v0</name></param>
25150        </command>
25151        <command>
25152            <proto>void <name>glProgramUniform1fEXT</name></proto>
25153            <param><ptype>GLuint</ptype> <name>program</name></param>
25154            <param><ptype>GLint</ptype> <name>location</name></param>
25155            <param><ptype>GLfloat</ptype> <name>v0</name></param>
25156            <alias name="glProgramUniform1f"/>
25157        </command>
25158        <command>
25159            <proto>void <name>glProgramUniform1fv</name></proto>
25160            <param><ptype>GLuint</ptype> <name>program</name></param>
25161            <param><ptype>GLint</ptype> <name>location</name></param>
25162            <param><ptype>GLsizei</ptype> <name>count</name></param>
25163            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
25164        </command>
25165        <command>
25166            <proto>void <name>glProgramUniform1fvEXT</name></proto>
25167            <param><ptype>GLuint</ptype> <name>program</name></param>
25168            <param><ptype>GLint</ptype> <name>location</name></param>
25169            <param><ptype>GLsizei</ptype> <name>count</name></param>
25170            <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
25171            <alias name="glProgramUniform1fv"/>
25172        </command>
25173        <command>
25174            <proto>void <name>glProgramUniform1i</name></proto>
25175            <param><ptype>GLuint</ptype> <name>program</name></param>
25176            <param><ptype>GLint</ptype> <name>location</name></param>
25177            <param><ptype>GLint</ptype> <name>v0</name></param>
25178        </command>
25179        <command>
25180            <proto>void <name>glProgramUniform1i64ARB</name></proto>
25181            <param><ptype>GLuint</ptype> <name>program</name></param>
25182            <param><ptype>GLint</ptype> <name>location</name></param>
25183            <param><ptype>GLint64</ptype> <name>x</name></param>
25184        </command>
25185        <command>
25186            <proto>void <name>glProgramUniform1i64NV</name></proto>
25187            <param><ptype>GLuint</ptype> <name>program</name></param>
25188            <param><ptype>GLint</ptype> <name>location</name></param>
25189            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
25190        </command>
25191        <command>
25192            <proto>void <name>glProgramUniform1i64vARB</name></proto>
25193            <param><ptype>GLuint</ptype> <name>program</name></param>
25194            <param><ptype>GLint</ptype> <name>location</name></param>
25195            <param><ptype>GLsizei</ptype> <name>count</name></param>
25196            <param len="count">const <ptype>GLint64</ptype> *<name>value</name></param>
25197        </command>
25198        <command>
25199            <proto>void <name>glProgramUniform1i64vNV</name></proto>
25200            <param><ptype>GLuint</ptype> <name>program</name></param>
25201            <param><ptype>GLint</ptype> <name>location</name></param>
25202            <param><ptype>GLsizei</ptype> <name>count</name></param>
25203            <param len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
25204        </command>
25205        <command>
25206            <proto>void <name>glProgramUniform1iEXT</name></proto>
25207            <param><ptype>GLuint</ptype> <name>program</name></param>
25208            <param><ptype>GLint</ptype> <name>location</name></param>
25209            <param><ptype>GLint</ptype> <name>v0</name></param>
25210            <alias name="glProgramUniform1i"/>
25211        </command>
25212        <command>
25213            <proto>void <name>glProgramUniform1iv</name></proto>
25214            <param><ptype>GLuint</ptype> <name>program</name></param>
25215            <param><ptype>GLint</ptype> <name>location</name></param>
25216            <param><ptype>GLsizei</ptype> <name>count</name></param>
25217            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
25218        </command>
25219        <command>
25220            <proto>void <name>glProgramUniform1ivEXT</name></proto>
25221            <param><ptype>GLuint</ptype> <name>program</name></param>
25222            <param><ptype>GLint</ptype> <name>location</name></param>
25223            <param><ptype>GLsizei</ptype> <name>count</name></param>
25224            <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
25225            <alias name="glProgramUniform1iv"/>
25226        </command>
25227        <command>
25228            <proto>void <name>glProgramUniform1ui</name></proto>
25229            <param><ptype>GLuint</ptype> <name>program</name></param>
25230            <param><ptype>GLint</ptype> <name>location</name></param>
25231            <param><ptype>GLuint</ptype> <name>v0</name></param>
25232        </command>
25233        <command>
25234            <proto>void <name>glProgramUniform1ui64ARB</name></proto>
25235            <param><ptype>GLuint</ptype> <name>program</name></param>
25236            <param><ptype>GLint</ptype> <name>location</name></param>
25237            <param><ptype>GLuint64</ptype> <name>x</name></param>
25238        </command>
25239        <command>
25240            <proto>void <name>glProgramUniform1ui64NV</name></proto>
25241            <param><ptype>GLuint</ptype> <name>program</name></param>
25242            <param><ptype>GLint</ptype> <name>location</name></param>
25243            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
25244        </command>
25245        <command>
25246            <proto>void <name>glProgramUniform1ui64vARB</name></proto>
25247            <param><ptype>GLuint</ptype> <name>program</name></param>
25248            <param><ptype>GLint</ptype> <name>location</name></param>
25249            <param><ptype>GLsizei</ptype> <name>count</name></param>
25250            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
25251        </command>
25252        <command>
25253            <proto>void <name>glProgramUniform1ui64vNV</name></proto>
25254            <param><ptype>GLuint</ptype> <name>program</name></param>
25255            <param><ptype>GLint</ptype> <name>location</name></param>
25256            <param><ptype>GLsizei</ptype> <name>count</name></param>
25257            <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
25258        </command>
25259        <command>
25260            <proto>void <name>glProgramUniform1uiEXT</name></proto>
25261            <param><ptype>GLuint</ptype> <name>program</name></param>
25262            <param><ptype>GLint</ptype> <name>location</name></param>
25263            <param><ptype>GLuint</ptype> <name>v0</name></param>
25264            <alias name="glProgramUniform1ui"/>
25265        </command>
25266        <command>
25267            <proto>void <name>glProgramUniform1uiv</name></proto>
25268            <param><ptype>GLuint</ptype> <name>program</name></param>
25269            <param><ptype>GLint</ptype> <name>location</name></param>
25270            <param><ptype>GLsizei</ptype> <name>count</name></param>
25271            <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
25272        </command>
25273        <command>
25274            <proto>void <name>glProgramUniform1uivEXT</name></proto>
25275            <param><ptype>GLuint</ptype> <name>program</name></param>
25276            <param><ptype>GLint</ptype> <name>location</name></param>
25277            <param><ptype>GLsizei</ptype> <name>count</name></param>
25278            <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
25279            <alias name="glProgramUniform1uiv"/>
25280        </command>
25281        <command>
25282            <proto>void <name>glProgramUniform2d</name></proto>
25283            <param><ptype>GLuint</ptype> <name>program</name></param>
25284            <param><ptype>GLint</ptype> <name>location</name></param>
25285            <param><ptype>GLdouble</ptype> <name>v0</name></param>
25286            <param><ptype>GLdouble</ptype> <name>v1</name></param>
25287        </command>
25288        <command>
25289            <proto>void <name>glProgramUniform2dEXT</name></proto>
25290            <param><ptype>GLuint</ptype> <name>program</name></param>
25291            <param><ptype>GLint</ptype> <name>location</name></param>
25292            <param><ptype>GLdouble</ptype> <name>x</name></param>
25293            <param><ptype>GLdouble</ptype> <name>y</name></param>
25294        </command>
25295        <command>
25296            <proto>void <name>glProgramUniform2dv</name></proto>
25297            <param><ptype>GLuint</ptype> <name>program</name></param>
25298            <param><ptype>GLint</ptype> <name>location</name></param>
25299            <param><ptype>GLsizei</ptype> <name>count</name></param>
25300            <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
25301        </command>
25302        <command>
25303            <proto>void <name>glProgramUniform2dvEXT</name></proto>
25304            <param><ptype>GLuint</ptype> <name>program</name></param>
25305            <param><ptype>GLint</ptype> <name>location</name></param>
25306            <param><ptype>GLsizei</ptype> <name>count</name></param>
25307            <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
25308        </command>
25309        <command>
25310            <proto>void <name>glProgramUniform2f</name></proto>
25311            <param><ptype>GLuint</ptype> <name>program</name></param>
25312            <param><ptype>GLint</ptype> <name>location</name></param>
25313            <param><ptype>GLfloat</ptype> <name>v0</name></param>
25314            <param><ptype>GLfloat</ptype> <name>v1</name></param>
25315        </command>
25316        <command>
25317            <proto>void <name>glProgramUniform2fEXT</name></proto>
25318            <param><ptype>GLuint</ptype> <name>program</name></param>
25319            <param><ptype>GLint</ptype> <name>location</name></param>
25320            <param><ptype>GLfloat</ptype> <name>v0</name></param>
25321            <param><ptype>GLfloat</ptype> <name>v1</name></param>
25322            <alias name="glProgramUniform2f"/>
25323        </command>
25324        <command>
25325            <proto>void <name>glProgramUniform2fv</name></proto>
25326            <param><ptype>GLuint</ptype> <name>program</name></param>
25327            <param><ptype>GLint</ptype> <name>location</name></param>
25328            <param><ptype>GLsizei</ptype> <name>count</name></param>
25329            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
25330        </command>
25331        <command>
25332            <proto>void <name>glProgramUniform2fvEXT</name></proto>
25333            <param><ptype>GLuint</ptype> <name>program</name></param>
25334            <param><ptype>GLint</ptype> <name>location</name></param>
25335            <param><ptype>GLsizei</ptype> <name>count</name></param>
25336            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
25337            <alias name="glProgramUniform2fv"/>
25338        </command>
25339        <command>
25340            <proto>void <name>glProgramUniform2i</name></proto>
25341            <param><ptype>GLuint</ptype> <name>program</name></param>
25342            <param><ptype>GLint</ptype> <name>location</name></param>
25343            <param><ptype>GLint</ptype> <name>v0</name></param>
25344            <param><ptype>GLint</ptype> <name>v1</name></param>
25345        </command>
25346        <command>
25347            <proto>void <name>glProgramUniform2i64ARB</name></proto>
25348            <param><ptype>GLuint</ptype> <name>program</name></param>
25349            <param><ptype>GLint</ptype> <name>location</name></param>
25350            <param><ptype>GLint64</ptype> <name>x</name></param>
25351            <param><ptype>GLint64</ptype> <name>y</name></param>
25352        </command>
25353        <command>
25354            <proto>void <name>glProgramUniform2i64NV</name></proto>
25355            <param><ptype>GLuint</ptype> <name>program</name></param>
25356            <param><ptype>GLint</ptype> <name>location</name></param>
25357            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
25358            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
25359        </command>
25360        <command>
25361            <proto>void <name>glProgramUniform2i64vARB</name></proto>
25362            <param><ptype>GLuint</ptype> <name>program</name></param>
25363            <param><ptype>GLint</ptype> <name>location</name></param>
25364            <param><ptype>GLsizei</ptype> <name>count</name></param>
25365            <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
25366        </command>
25367        <command>
25368            <proto>void <name>glProgramUniform2i64vNV</name></proto>
25369            <param><ptype>GLuint</ptype> <name>program</name></param>
25370            <param><ptype>GLint</ptype> <name>location</name></param>
25371            <param><ptype>GLsizei</ptype> <name>count</name></param>
25372            <param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
25373        </command>
25374        <command>
25375            <proto>void <name>glProgramUniform2iEXT</name></proto>
25376            <param><ptype>GLuint</ptype> <name>program</name></param>
25377            <param><ptype>GLint</ptype> <name>location</name></param>
25378            <param><ptype>GLint</ptype> <name>v0</name></param>
25379            <param><ptype>GLint</ptype> <name>v1</name></param>
25380            <alias name="glProgramUniform2i"/>
25381        </command>
25382        <command>
25383            <proto>void <name>glProgramUniform2iv</name></proto>
25384            <param><ptype>GLuint</ptype> <name>program</name></param>
25385            <param><ptype>GLint</ptype> <name>location</name></param>
25386            <param><ptype>GLsizei</ptype> <name>count</name></param>
25387            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
25388        </command>
25389        <command>
25390            <proto>void <name>glProgramUniform2ivEXT</name></proto>
25391            <param><ptype>GLuint</ptype> <name>program</name></param>
25392            <param><ptype>GLint</ptype> <name>location</name></param>
25393            <param><ptype>GLsizei</ptype> <name>count</name></param>
25394            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
25395            <alias name="glProgramUniform2iv"/>
25396        </command>
25397        <command>
25398            <proto>void <name>glProgramUniform2ui</name></proto>
25399            <param><ptype>GLuint</ptype> <name>program</name></param>
25400            <param><ptype>GLint</ptype> <name>location</name></param>
25401            <param><ptype>GLuint</ptype> <name>v0</name></param>
25402            <param><ptype>GLuint</ptype> <name>v1</name></param>
25403        </command>
25404        <command>
25405            <proto>void <name>glProgramUniform2ui64ARB</name></proto>
25406            <param><ptype>GLuint</ptype> <name>program</name></param>
25407            <param><ptype>GLint</ptype> <name>location</name></param>
25408            <param><ptype>GLuint64</ptype> <name>x</name></param>
25409            <param><ptype>GLuint64</ptype> <name>y</name></param>
25410        </command>
25411        <command>
25412            <proto>void <name>glProgramUniform2ui64NV</name></proto>
25413            <param><ptype>GLuint</ptype> <name>program</name></param>
25414            <param><ptype>GLint</ptype> <name>location</name></param>
25415            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
25416            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
25417        </command>
25418        <command>
25419            <proto>void <name>glProgramUniform2ui64vARB</name></proto>
25420            <param><ptype>GLuint</ptype> <name>program</name></param>
25421            <param><ptype>GLint</ptype> <name>location</name></param>
25422            <param><ptype>GLsizei</ptype> <name>count</name></param>
25423            <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
25424        </command>
25425        <command>
25426            <proto>void <name>glProgramUniform2ui64vNV</name></proto>
25427            <param><ptype>GLuint</ptype> <name>program</name></param>
25428            <param><ptype>GLint</ptype> <name>location</name></param>
25429            <param><ptype>GLsizei</ptype> <name>count</name></param>
25430            <param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
25431        </command>
25432        <command>
25433            <proto>void <name>glProgramUniform2uiEXT</name></proto>
25434            <param><ptype>GLuint</ptype> <name>program</name></param>
25435            <param><ptype>GLint</ptype> <name>location</name></param>
25436            <param><ptype>GLuint</ptype> <name>v0</name></param>
25437            <param><ptype>GLuint</ptype> <name>v1</name></param>
25438            <alias name="glProgramUniform2ui"/>
25439        </command>
25440        <command>
25441            <proto>void <name>glProgramUniform2uiv</name></proto>
25442            <param><ptype>GLuint</ptype> <name>program</name></param>
25443            <param><ptype>GLint</ptype> <name>location</name></param>
25444            <param><ptype>GLsizei</ptype> <name>count</name></param>
25445            <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
25446        </command>
25447        <command>
25448            <proto>void <name>glProgramUniform2uivEXT</name></proto>
25449            <param><ptype>GLuint</ptype> <name>program</name></param>
25450            <param><ptype>GLint</ptype> <name>location</name></param>
25451            <param><ptype>GLsizei</ptype> <name>count</name></param>
25452            <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
25453            <alias name="glProgramUniform2uiv"/>
25454        </command>
25455        <command>
25456            <proto>void <name>glProgramUniform3d</name></proto>
25457            <param><ptype>GLuint</ptype> <name>program</name></param>
25458            <param><ptype>GLint</ptype> <name>location</name></param>
25459            <param><ptype>GLdouble</ptype> <name>v0</name></param>
25460            <param><ptype>GLdouble</ptype> <name>v1</name></param>
25461            <param><ptype>GLdouble</ptype> <name>v2</name></param>
25462        </command>
25463        <command>
25464            <proto>void <name>glProgramUniform3dEXT</name></proto>
25465            <param><ptype>GLuint</ptype> <name>program</name></param>
25466            <param><ptype>GLint</ptype> <name>location</name></param>
25467            <param><ptype>GLdouble</ptype> <name>x</name></param>
25468            <param><ptype>GLdouble</ptype> <name>y</name></param>
25469            <param><ptype>GLdouble</ptype> <name>z</name></param>
25470        </command>
25471        <command>
25472            <proto>void <name>glProgramUniform3dv</name></proto>
25473            <param><ptype>GLuint</ptype> <name>program</name></param>
25474            <param><ptype>GLint</ptype> <name>location</name></param>
25475            <param><ptype>GLsizei</ptype> <name>count</name></param>
25476            <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
25477        </command>
25478        <command>
25479            <proto>void <name>glProgramUniform3dvEXT</name></proto>
25480            <param><ptype>GLuint</ptype> <name>program</name></param>
25481            <param><ptype>GLint</ptype> <name>location</name></param>
25482            <param><ptype>GLsizei</ptype> <name>count</name></param>
25483            <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
25484        </command>
25485        <command>
25486            <proto>void <name>glProgramUniform3f</name></proto>
25487            <param><ptype>GLuint</ptype> <name>program</name></param>
25488            <param><ptype>GLint</ptype> <name>location</name></param>
25489            <param><ptype>GLfloat</ptype> <name>v0</name></param>
25490            <param><ptype>GLfloat</ptype> <name>v1</name></param>
25491            <param><ptype>GLfloat</ptype> <name>v2</name></param>
25492        </command>
25493        <command>
25494            <proto>void <name>glProgramUniform3fEXT</name></proto>
25495            <param><ptype>GLuint</ptype> <name>program</name></param>
25496            <param><ptype>GLint</ptype> <name>location</name></param>
25497            <param><ptype>GLfloat</ptype> <name>v0</name></param>
25498            <param><ptype>GLfloat</ptype> <name>v1</name></param>
25499            <param><ptype>GLfloat</ptype> <name>v2</name></param>
25500            <alias name="glProgramUniform3f"/>
25501        </command>
25502        <command>
25503            <proto>void <name>glProgramUniform3fv</name></proto>
25504            <param><ptype>GLuint</ptype> <name>program</name></param>
25505            <param><ptype>GLint</ptype> <name>location</name></param>
25506            <param><ptype>GLsizei</ptype> <name>count</name></param>
25507            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
25508        </command>
25509        <command>
25510            <proto>void <name>glProgramUniform3fvEXT</name></proto>
25511            <param><ptype>GLuint</ptype> <name>program</name></param>
25512            <param><ptype>GLint</ptype> <name>location</name></param>
25513            <param><ptype>GLsizei</ptype> <name>count</name></param>
25514            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
25515            <alias name="glProgramUniform3fv"/>
25516        </command>
25517        <command>
25518            <proto>void <name>glProgramUniform3i</name></proto>
25519            <param><ptype>GLuint</ptype> <name>program</name></param>
25520            <param><ptype>GLint</ptype> <name>location</name></param>
25521            <param><ptype>GLint</ptype> <name>v0</name></param>
25522            <param><ptype>GLint</ptype> <name>v1</name></param>
25523            <param><ptype>GLint</ptype> <name>v2</name></param>
25524        </command>
25525        <command>
25526            <proto>void <name>glProgramUniform3i64ARB</name></proto>
25527            <param><ptype>GLuint</ptype> <name>program</name></param>
25528            <param><ptype>GLint</ptype> <name>location</name></param>
25529            <param><ptype>GLint64</ptype> <name>x</name></param>
25530            <param><ptype>GLint64</ptype> <name>y</name></param>
25531            <param><ptype>GLint64</ptype> <name>z</name></param>
25532        </command>
25533        <command>
25534            <proto>void <name>glProgramUniform3i64NV</name></proto>
25535            <param><ptype>GLuint</ptype> <name>program</name></param>
25536            <param><ptype>GLint</ptype> <name>location</name></param>
25537            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
25538            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
25539            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
25540        </command>
25541        <command>
25542            <proto>void <name>glProgramUniform3i64vARB</name></proto>
25543            <param><ptype>GLuint</ptype> <name>program</name></param>
25544            <param><ptype>GLint</ptype> <name>location</name></param>
25545            <param><ptype>GLsizei</ptype> <name>count</name></param>
25546            <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
25547        </command>
25548        <command>
25549            <proto>void <name>glProgramUniform3i64vNV</name></proto>
25550            <param><ptype>GLuint</ptype> <name>program</name></param>
25551            <param><ptype>GLint</ptype> <name>location</name></param>
25552            <param><ptype>GLsizei</ptype> <name>count</name></param>
25553            <param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
25554        </command>
25555        <command>
25556            <proto>void <name>glProgramUniform3iEXT</name></proto>
25557            <param><ptype>GLuint</ptype> <name>program</name></param>
25558            <param><ptype>GLint</ptype> <name>location</name></param>
25559            <param><ptype>GLint</ptype> <name>v0</name></param>
25560            <param><ptype>GLint</ptype> <name>v1</name></param>
25561            <param><ptype>GLint</ptype> <name>v2</name></param>
25562            <alias name="glProgramUniform3i"/>
25563        </command>
25564        <command>
25565            <proto>void <name>glProgramUniform3iv</name></proto>
25566            <param><ptype>GLuint</ptype> <name>program</name></param>
25567            <param><ptype>GLint</ptype> <name>location</name></param>
25568            <param><ptype>GLsizei</ptype> <name>count</name></param>
25569            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
25570        </command>
25571        <command>
25572            <proto>void <name>glProgramUniform3ivEXT</name></proto>
25573            <param><ptype>GLuint</ptype> <name>program</name></param>
25574            <param><ptype>GLint</ptype> <name>location</name></param>
25575            <param><ptype>GLsizei</ptype> <name>count</name></param>
25576            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
25577            <alias name="glProgramUniform3iv"/>
25578        </command>
25579        <command>
25580            <proto>void <name>glProgramUniform3ui</name></proto>
25581            <param><ptype>GLuint</ptype> <name>program</name></param>
25582            <param><ptype>GLint</ptype> <name>location</name></param>
25583            <param><ptype>GLuint</ptype> <name>v0</name></param>
25584            <param><ptype>GLuint</ptype> <name>v1</name></param>
25585            <param><ptype>GLuint</ptype> <name>v2</name></param>
25586        </command>
25587        <command>
25588            <proto>void <name>glProgramUniform3ui64ARB</name></proto>
25589            <param><ptype>GLuint</ptype> <name>program</name></param>
25590            <param><ptype>GLint</ptype> <name>location</name></param>
25591            <param><ptype>GLuint64</ptype> <name>x</name></param>
25592            <param><ptype>GLuint64</ptype> <name>y</name></param>
25593            <param><ptype>GLuint64</ptype> <name>z</name></param>
25594        </command>
25595        <command>
25596            <proto>void <name>glProgramUniform3ui64NV</name></proto>
25597            <param><ptype>GLuint</ptype> <name>program</name></param>
25598            <param><ptype>GLint</ptype> <name>location</name></param>
25599            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
25600            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
25601            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
25602        </command>
25603        <command>
25604            <proto>void <name>glProgramUniform3ui64vARB</name></proto>
25605            <param><ptype>GLuint</ptype> <name>program</name></param>
25606            <param><ptype>GLint</ptype> <name>location</name></param>
25607            <param><ptype>GLsizei</ptype> <name>count</name></param>
25608            <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
25609        </command>
25610        <command>
25611            <proto>void <name>glProgramUniform3ui64vNV</name></proto>
25612            <param><ptype>GLuint</ptype> <name>program</name></param>
25613            <param><ptype>GLint</ptype> <name>location</name></param>
25614            <param><ptype>GLsizei</ptype> <name>count</name></param>
25615            <param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
25616        </command>
25617        <command>
25618            <proto>void <name>glProgramUniform3uiEXT</name></proto>
25619            <param><ptype>GLuint</ptype> <name>program</name></param>
25620            <param><ptype>GLint</ptype> <name>location</name></param>
25621            <param><ptype>GLuint</ptype> <name>v0</name></param>
25622            <param><ptype>GLuint</ptype> <name>v1</name></param>
25623            <param><ptype>GLuint</ptype> <name>v2</name></param>
25624            <alias name="glProgramUniform3ui"/>
25625        </command>
25626        <command>
25627            <proto>void <name>glProgramUniform3uiv</name></proto>
25628            <param><ptype>GLuint</ptype> <name>program</name></param>
25629            <param><ptype>GLint</ptype> <name>location</name></param>
25630            <param><ptype>GLsizei</ptype> <name>count</name></param>
25631            <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
25632        </command>
25633        <command>
25634            <proto>void <name>glProgramUniform3uivEXT</name></proto>
25635            <param><ptype>GLuint</ptype> <name>program</name></param>
25636            <param><ptype>GLint</ptype> <name>location</name></param>
25637            <param><ptype>GLsizei</ptype> <name>count</name></param>
25638            <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
25639            <alias name="glProgramUniform3uiv"/>
25640        </command>
25641        <command>
25642            <proto>void <name>glProgramUniform4d</name></proto>
25643            <param><ptype>GLuint</ptype> <name>program</name></param>
25644            <param><ptype>GLint</ptype> <name>location</name></param>
25645            <param><ptype>GLdouble</ptype> <name>v0</name></param>
25646            <param><ptype>GLdouble</ptype> <name>v1</name></param>
25647            <param><ptype>GLdouble</ptype> <name>v2</name></param>
25648            <param><ptype>GLdouble</ptype> <name>v3</name></param>
25649        </command>
25650        <command>
25651            <proto>void <name>glProgramUniform4dEXT</name></proto>
25652            <param><ptype>GLuint</ptype> <name>program</name></param>
25653            <param><ptype>GLint</ptype> <name>location</name></param>
25654            <param><ptype>GLdouble</ptype> <name>x</name></param>
25655            <param><ptype>GLdouble</ptype> <name>y</name></param>
25656            <param><ptype>GLdouble</ptype> <name>z</name></param>
25657            <param><ptype>GLdouble</ptype> <name>w</name></param>
25658        </command>
25659        <command>
25660            <proto>void <name>glProgramUniform4dv</name></proto>
25661            <param><ptype>GLuint</ptype> <name>program</name></param>
25662            <param><ptype>GLint</ptype> <name>location</name></param>
25663            <param><ptype>GLsizei</ptype> <name>count</name></param>
25664            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
25665        </command>
25666        <command>
25667            <proto>void <name>glProgramUniform4dvEXT</name></proto>
25668            <param><ptype>GLuint</ptype> <name>program</name></param>
25669            <param><ptype>GLint</ptype> <name>location</name></param>
25670            <param><ptype>GLsizei</ptype> <name>count</name></param>
25671            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
25672        </command>
25673        <command>
25674            <proto>void <name>glProgramUniform4f</name></proto>
25675            <param><ptype>GLuint</ptype> <name>program</name></param>
25676            <param><ptype>GLint</ptype> <name>location</name></param>
25677            <param><ptype>GLfloat</ptype> <name>v0</name></param>
25678            <param><ptype>GLfloat</ptype> <name>v1</name></param>
25679            <param><ptype>GLfloat</ptype> <name>v2</name></param>
25680            <param><ptype>GLfloat</ptype> <name>v3</name></param>
25681        </command>
25682        <command>
25683            <proto>void <name>glProgramUniform4fEXT</name></proto>
25684            <param><ptype>GLuint</ptype> <name>program</name></param>
25685            <param><ptype>GLint</ptype> <name>location</name></param>
25686            <param><ptype>GLfloat</ptype> <name>v0</name></param>
25687            <param><ptype>GLfloat</ptype> <name>v1</name></param>
25688            <param><ptype>GLfloat</ptype> <name>v2</name></param>
25689            <param><ptype>GLfloat</ptype> <name>v3</name></param>
25690            <alias name="glProgramUniform4f"/>
25691        </command>
25692        <command>
25693            <proto>void <name>glProgramUniform4fv</name></proto>
25694            <param><ptype>GLuint</ptype> <name>program</name></param>
25695            <param><ptype>GLint</ptype> <name>location</name></param>
25696            <param><ptype>GLsizei</ptype> <name>count</name></param>
25697            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
25698        </command>
25699        <command>
25700            <proto>void <name>glProgramUniform4fvEXT</name></proto>
25701            <param><ptype>GLuint</ptype> <name>program</name></param>
25702            <param><ptype>GLint</ptype> <name>location</name></param>
25703            <param><ptype>GLsizei</ptype> <name>count</name></param>
25704            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
25705            <alias name="glProgramUniform4fv"/>
25706        </command>
25707        <command>
25708            <proto>void <name>glProgramUniform4i</name></proto>
25709            <param><ptype>GLuint</ptype> <name>program</name></param>
25710            <param><ptype>GLint</ptype> <name>location</name></param>
25711            <param><ptype>GLint</ptype> <name>v0</name></param>
25712            <param><ptype>GLint</ptype> <name>v1</name></param>
25713            <param><ptype>GLint</ptype> <name>v2</name></param>
25714            <param><ptype>GLint</ptype> <name>v3</name></param>
25715        </command>
25716        <command>
25717            <proto>void <name>glProgramUniform4i64ARB</name></proto>
25718            <param><ptype>GLuint</ptype> <name>program</name></param>
25719            <param><ptype>GLint</ptype> <name>location</name></param>
25720            <param><ptype>GLint64</ptype> <name>x</name></param>
25721            <param><ptype>GLint64</ptype> <name>y</name></param>
25722            <param><ptype>GLint64</ptype> <name>z</name></param>
25723            <param><ptype>GLint64</ptype> <name>w</name></param>
25724        </command>
25725        <command>
25726            <proto>void <name>glProgramUniform4i64NV</name></proto>
25727            <param><ptype>GLuint</ptype> <name>program</name></param>
25728            <param><ptype>GLint</ptype> <name>location</name></param>
25729            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
25730            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
25731            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
25732            <param><ptype>GLint64EXT</ptype> <name>w</name></param>
25733        </command>
25734        <command>
25735            <proto>void <name>glProgramUniform4i64vARB</name></proto>
25736            <param><ptype>GLuint</ptype> <name>program</name></param>
25737            <param><ptype>GLint</ptype> <name>location</name></param>
25738            <param><ptype>GLsizei</ptype> <name>count</name></param>
25739            <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
25740        </command>
25741        <command>
25742            <proto>void <name>glProgramUniform4i64vNV</name></proto>
25743            <param><ptype>GLuint</ptype> <name>program</name></param>
25744            <param><ptype>GLint</ptype> <name>location</name></param>
25745            <param><ptype>GLsizei</ptype> <name>count</name></param>
25746            <param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
25747        </command>
25748        <command>
25749            <proto>void <name>glProgramUniform4iEXT</name></proto>
25750            <param><ptype>GLuint</ptype> <name>program</name></param>
25751            <param><ptype>GLint</ptype> <name>location</name></param>
25752            <param><ptype>GLint</ptype> <name>v0</name></param>
25753            <param><ptype>GLint</ptype> <name>v1</name></param>
25754            <param><ptype>GLint</ptype> <name>v2</name></param>
25755            <param><ptype>GLint</ptype> <name>v3</name></param>
25756            <alias name="glProgramUniform4i"/>
25757        </command>
25758        <command>
25759            <proto>void <name>glProgramUniform4iv</name></proto>
25760            <param><ptype>GLuint</ptype> <name>program</name></param>
25761            <param><ptype>GLint</ptype> <name>location</name></param>
25762            <param><ptype>GLsizei</ptype> <name>count</name></param>
25763            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
25764        </command>
25765        <command>
25766            <proto>void <name>glProgramUniform4ivEXT</name></proto>
25767            <param><ptype>GLuint</ptype> <name>program</name></param>
25768            <param><ptype>GLint</ptype> <name>location</name></param>
25769            <param><ptype>GLsizei</ptype> <name>count</name></param>
25770            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
25771            <alias name="glProgramUniform4iv"/>
25772        </command>
25773        <command>
25774            <proto>void <name>glProgramUniform4ui</name></proto>
25775            <param><ptype>GLuint</ptype> <name>program</name></param>
25776            <param><ptype>GLint</ptype> <name>location</name></param>
25777            <param><ptype>GLuint</ptype> <name>v0</name></param>
25778            <param><ptype>GLuint</ptype> <name>v1</name></param>
25779            <param><ptype>GLuint</ptype> <name>v2</name></param>
25780            <param><ptype>GLuint</ptype> <name>v3</name></param>
25781        </command>
25782        <command>
25783            <proto>void <name>glProgramUniform4ui64ARB</name></proto>
25784            <param><ptype>GLuint</ptype> <name>program</name></param>
25785            <param><ptype>GLint</ptype> <name>location</name></param>
25786            <param><ptype>GLuint64</ptype> <name>x</name></param>
25787            <param><ptype>GLuint64</ptype> <name>y</name></param>
25788            <param><ptype>GLuint64</ptype> <name>z</name></param>
25789            <param><ptype>GLuint64</ptype> <name>w</name></param>
25790        </command>
25791        <command>
25792            <proto>void <name>glProgramUniform4ui64NV</name></proto>
25793            <param><ptype>GLuint</ptype> <name>program</name></param>
25794            <param><ptype>GLint</ptype> <name>location</name></param>
25795            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
25796            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
25797            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
25798            <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
25799        </command>
25800        <command>
25801            <proto>void <name>glProgramUniform4ui64vARB</name></proto>
25802            <param><ptype>GLuint</ptype> <name>program</name></param>
25803            <param><ptype>GLint</ptype> <name>location</name></param>
25804            <param><ptype>GLsizei</ptype> <name>count</name></param>
25805            <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
25806        </command>
25807        <command>
25808            <proto>void <name>glProgramUniform4ui64vNV</name></proto>
25809            <param><ptype>GLuint</ptype> <name>program</name></param>
25810            <param><ptype>GLint</ptype> <name>location</name></param>
25811            <param><ptype>GLsizei</ptype> <name>count</name></param>
25812            <param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
25813        </command>
25814        <command>
25815            <proto>void <name>glProgramUniform4uiEXT</name></proto>
25816            <param><ptype>GLuint</ptype> <name>program</name></param>
25817            <param><ptype>GLint</ptype> <name>location</name></param>
25818            <param><ptype>GLuint</ptype> <name>v0</name></param>
25819            <param><ptype>GLuint</ptype> <name>v1</name></param>
25820            <param><ptype>GLuint</ptype> <name>v2</name></param>
25821            <param><ptype>GLuint</ptype> <name>v3</name></param>
25822            <alias name="glProgramUniform4ui"/>
25823        </command>
25824        <command>
25825            <proto>void <name>glProgramUniform4uiv</name></proto>
25826            <param><ptype>GLuint</ptype> <name>program</name></param>
25827            <param><ptype>GLint</ptype> <name>location</name></param>
25828            <param><ptype>GLsizei</ptype> <name>count</name></param>
25829            <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
25830        </command>
25831        <command>
25832            <proto>void <name>glProgramUniform4uivEXT</name></proto>
25833            <param><ptype>GLuint</ptype> <name>program</name></param>
25834            <param><ptype>GLint</ptype> <name>location</name></param>
25835            <param><ptype>GLsizei</ptype> <name>count</name></param>
25836            <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
25837            <alias name="glProgramUniform4uiv"/>
25838        </command>
25839        <command>
25840            <proto>void <name>glProgramUniformHandleui64ARB</name></proto>
25841            <param><ptype>GLuint</ptype> <name>program</name></param>
25842            <param><ptype>GLint</ptype> <name>location</name></param>
25843            <param><ptype>GLuint64</ptype> <name>value</name></param>
25844        </command>
25845        <command>
25846            <proto>void <name>glProgramUniformHandleui64IMG</name></proto>
25847            <param><ptype>GLuint</ptype> <name>program</name></param>
25848            <param><ptype>GLint</ptype> <name>location</name></param>
25849            <param><ptype>GLuint64</ptype> <name>value</name></param>
25850            <alias name="glProgramUniformHandleui64ARB"/>
25851        </command>
25852        <command>
25853            <proto>void <name>glProgramUniformHandleui64NV</name></proto>
25854            <param><ptype>GLuint</ptype> <name>program</name></param>
25855            <param><ptype>GLint</ptype> <name>location</name></param>
25856            <param><ptype>GLuint64</ptype> <name>value</name></param>
25857        </command>
25858        <command>
25859            <proto>void <name>glProgramUniformHandleui64vARB</name></proto>
25860            <param><ptype>GLuint</ptype> <name>program</name></param>
25861            <param><ptype>GLint</ptype> <name>location</name></param>
25862            <param><ptype>GLsizei</ptype> <name>count</name></param>
25863            <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
25864        </command>
25865        <command>
25866            <proto>void <name>glProgramUniformHandleui64vIMG</name></proto>
25867            <param><ptype>GLuint</ptype> <name>program</name></param>
25868            <param><ptype>GLint</ptype> <name>location</name></param>
25869            <param><ptype>GLsizei</ptype> <name>count</name></param>
25870            <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
25871            <alias name="glProgramUniformHandleui64vARB"/>
25872        </command>
25873        <command>
25874            <proto>void <name>glProgramUniformHandleui64vNV</name></proto>
25875            <param><ptype>GLuint</ptype> <name>program</name></param>
25876            <param><ptype>GLint</ptype> <name>location</name></param>
25877            <param><ptype>GLsizei</ptype> <name>count</name></param>
25878            <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
25879        </command>
25880        <command>
25881            <proto>void <name>glProgramUniformMatrix2dv</name></proto>
25882            <param><ptype>GLuint</ptype> <name>program</name></param>
25883            <param><ptype>GLint</ptype> <name>location</name></param>
25884            <param><ptype>GLsizei</ptype> <name>count</name></param>
25885            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25886            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
25887        </command>
25888        <command>
25889            <proto>void <name>glProgramUniformMatrix2dvEXT</name></proto>
25890            <param><ptype>GLuint</ptype> <name>program</name></param>
25891            <param><ptype>GLint</ptype> <name>location</name></param>
25892            <param><ptype>GLsizei</ptype> <name>count</name></param>
25893            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25894            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
25895        </command>
25896        <command>
25897            <proto>void <name>glProgramUniformMatrix2fv</name></proto>
25898            <param><ptype>GLuint</ptype> <name>program</name></param>
25899            <param><ptype>GLint</ptype> <name>location</name></param>
25900            <param><ptype>GLsizei</ptype> <name>count</name></param>
25901            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25902            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
25903        </command>
25904        <command>
25905            <proto>void <name>glProgramUniformMatrix2fvEXT</name></proto>
25906            <param><ptype>GLuint</ptype> <name>program</name></param>
25907            <param><ptype>GLint</ptype> <name>location</name></param>
25908            <param><ptype>GLsizei</ptype> <name>count</name></param>
25909            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25910            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
25911            <alias name="glProgramUniformMatrix2fv"/>
25912        </command>
25913        <command>
25914            <proto>void <name>glProgramUniformMatrix2x3dv</name></proto>
25915            <param><ptype>GLuint</ptype> <name>program</name></param>
25916            <param><ptype>GLint</ptype> <name>location</name></param>
25917            <param><ptype>GLsizei</ptype> <name>count</name></param>
25918            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25919            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
25920        </command>
25921        <command>
25922            <proto>void <name>glProgramUniformMatrix2x3dvEXT</name></proto>
25923            <param><ptype>GLuint</ptype> <name>program</name></param>
25924            <param><ptype>GLint</ptype> <name>location</name></param>
25925            <param><ptype>GLsizei</ptype> <name>count</name></param>
25926            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25927            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
25928        </command>
25929        <command>
25930            <proto>void <name>glProgramUniformMatrix2x3fv</name></proto>
25931            <param><ptype>GLuint</ptype> <name>program</name></param>
25932            <param><ptype>GLint</ptype> <name>location</name></param>
25933            <param><ptype>GLsizei</ptype> <name>count</name></param>
25934            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25935            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
25936        </command>
25937        <command>
25938            <proto>void <name>glProgramUniformMatrix2x3fvEXT</name></proto>
25939            <param><ptype>GLuint</ptype> <name>program</name></param>
25940            <param><ptype>GLint</ptype> <name>location</name></param>
25941            <param><ptype>GLsizei</ptype> <name>count</name></param>
25942            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25943            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
25944            <alias name="glProgramUniformMatrix2x3fv"/>
25945        </command>
25946        <command>
25947            <proto>void <name>glProgramUniformMatrix2x4dv</name></proto>
25948            <param><ptype>GLuint</ptype> <name>program</name></param>
25949            <param><ptype>GLint</ptype> <name>location</name></param>
25950            <param><ptype>GLsizei</ptype> <name>count</name></param>
25951            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25952            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
25953        </command>
25954        <command>
25955            <proto>void <name>glProgramUniformMatrix2x4dvEXT</name></proto>
25956            <param><ptype>GLuint</ptype> <name>program</name></param>
25957            <param><ptype>GLint</ptype> <name>location</name></param>
25958            <param><ptype>GLsizei</ptype> <name>count</name></param>
25959            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25960            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
25961        </command>
25962        <command>
25963            <proto>void <name>glProgramUniformMatrix2x4fv</name></proto>
25964            <param><ptype>GLuint</ptype> <name>program</name></param>
25965            <param><ptype>GLint</ptype> <name>location</name></param>
25966            <param><ptype>GLsizei</ptype> <name>count</name></param>
25967            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25968            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
25969        </command>
25970        <command>
25971            <proto>void <name>glProgramUniformMatrix2x4fvEXT</name></proto>
25972            <param><ptype>GLuint</ptype> <name>program</name></param>
25973            <param><ptype>GLint</ptype> <name>location</name></param>
25974            <param><ptype>GLsizei</ptype> <name>count</name></param>
25975            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25976            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
25977            <alias name="glProgramUniformMatrix2x4fv"/>
25978        </command>
25979        <command>
25980            <proto>void <name>glProgramUniformMatrix3dv</name></proto>
25981            <param><ptype>GLuint</ptype> <name>program</name></param>
25982            <param><ptype>GLint</ptype> <name>location</name></param>
25983            <param><ptype>GLsizei</ptype> <name>count</name></param>
25984            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25985            <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
25986        </command>
25987        <command>
25988            <proto>void <name>glProgramUniformMatrix3dvEXT</name></proto>
25989            <param><ptype>GLuint</ptype> <name>program</name></param>
25990            <param><ptype>GLint</ptype> <name>location</name></param>
25991            <param><ptype>GLsizei</ptype> <name>count</name></param>
25992            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
25993            <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
25994        </command>
25995        <command>
25996            <proto>void <name>glProgramUniformMatrix3fv</name></proto>
25997            <param><ptype>GLuint</ptype> <name>program</name></param>
25998            <param><ptype>GLint</ptype> <name>location</name></param>
25999            <param><ptype>GLsizei</ptype> <name>count</name></param>
26000            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26001            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
26002        </command>
26003        <command>
26004            <proto>void <name>glProgramUniformMatrix3fvEXT</name></proto>
26005            <param><ptype>GLuint</ptype> <name>program</name></param>
26006            <param><ptype>GLint</ptype> <name>location</name></param>
26007            <param><ptype>GLsizei</ptype> <name>count</name></param>
26008            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26009            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
26010            <alias name="glProgramUniformMatrix3fv"/>
26011        </command>
26012        <command>
26013            <proto>void <name>glProgramUniformMatrix3x2dv</name></proto>
26014            <param><ptype>GLuint</ptype> <name>program</name></param>
26015            <param><ptype>GLint</ptype> <name>location</name></param>
26016            <param><ptype>GLsizei</ptype> <name>count</name></param>
26017            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26018            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
26019        </command>
26020        <command>
26021            <proto>void <name>glProgramUniformMatrix3x2dvEXT</name></proto>
26022            <param><ptype>GLuint</ptype> <name>program</name></param>
26023            <param><ptype>GLint</ptype> <name>location</name></param>
26024            <param><ptype>GLsizei</ptype> <name>count</name></param>
26025            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26026            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
26027        </command>
26028        <command>
26029            <proto>void <name>glProgramUniformMatrix3x2fv</name></proto>
26030            <param><ptype>GLuint</ptype> <name>program</name></param>
26031            <param><ptype>GLint</ptype> <name>location</name></param>
26032            <param><ptype>GLsizei</ptype> <name>count</name></param>
26033            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26034            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
26035        </command>
26036        <command>
26037            <proto>void <name>glProgramUniformMatrix3x2fvEXT</name></proto>
26038            <param><ptype>GLuint</ptype> <name>program</name></param>
26039            <param><ptype>GLint</ptype> <name>location</name></param>
26040            <param><ptype>GLsizei</ptype> <name>count</name></param>
26041            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26042            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
26043            <alias name="glProgramUniformMatrix3x2fv"/>
26044        </command>
26045        <command>
26046            <proto>void <name>glProgramUniformMatrix3x4dv</name></proto>
26047            <param><ptype>GLuint</ptype> <name>program</name></param>
26048            <param><ptype>GLint</ptype> <name>location</name></param>
26049            <param><ptype>GLsizei</ptype> <name>count</name></param>
26050            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26051            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
26052        </command>
26053        <command>
26054            <proto>void <name>glProgramUniformMatrix3x4dvEXT</name></proto>
26055            <param><ptype>GLuint</ptype> <name>program</name></param>
26056            <param><ptype>GLint</ptype> <name>location</name></param>
26057            <param><ptype>GLsizei</ptype> <name>count</name></param>
26058            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26059            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
26060        </command>
26061        <command>
26062            <proto>void <name>glProgramUniformMatrix3x4fv</name></proto>
26063            <param><ptype>GLuint</ptype> <name>program</name></param>
26064            <param><ptype>GLint</ptype> <name>location</name></param>
26065            <param><ptype>GLsizei</ptype> <name>count</name></param>
26066            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26067            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
26068        </command>
26069        <command>
26070            <proto>void <name>glProgramUniformMatrix3x4fvEXT</name></proto>
26071            <param><ptype>GLuint</ptype> <name>program</name></param>
26072            <param><ptype>GLint</ptype> <name>location</name></param>
26073            <param><ptype>GLsizei</ptype> <name>count</name></param>
26074            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26075            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
26076            <alias name="glProgramUniformMatrix3x4fv"/>
26077        </command>
26078        <command>
26079            <proto>void <name>glProgramUniformMatrix4dv</name></proto>
26080            <param><ptype>GLuint</ptype> <name>program</name></param>
26081            <param><ptype>GLint</ptype> <name>location</name></param>
26082            <param><ptype>GLsizei</ptype> <name>count</name></param>
26083            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26084            <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
26085        </command>
26086        <command>
26087            <proto>void <name>glProgramUniformMatrix4dvEXT</name></proto>
26088            <param><ptype>GLuint</ptype> <name>program</name></param>
26089            <param><ptype>GLint</ptype> <name>location</name></param>
26090            <param><ptype>GLsizei</ptype> <name>count</name></param>
26091            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26092            <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
26093        </command>
26094        <command>
26095            <proto>void <name>glProgramUniformMatrix4fv</name></proto>
26096            <param><ptype>GLuint</ptype> <name>program</name></param>
26097            <param><ptype>GLint</ptype> <name>location</name></param>
26098            <param><ptype>GLsizei</ptype> <name>count</name></param>
26099            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26100            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
26101        </command>
26102        <command>
26103            <proto>void <name>glProgramUniformMatrix4fvEXT</name></proto>
26104            <param><ptype>GLuint</ptype> <name>program</name></param>
26105            <param><ptype>GLint</ptype> <name>location</name></param>
26106            <param><ptype>GLsizei</ptype> <name>count</name></param>
26107            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26108            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
26109            <alias name="glProgramUniformMatrix4fv"/>
26110        </command>
26111        <command>
26112            <proto>void <name>glProgramUniformMatrix4x2dv</name></proto>
26113            <param><ptype>GLuint</ptype> <name>program</name></param>
26114            <param><ptype>GLint</ptype> <name>location</name></param>
26115            <param><ptype>GLsizei</ptype> <name>count</name></param>
26116            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26117            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
26118        </command>
26119        <command>
26120            <proto>void <name>glProgramUniformMatrix4x2dvEXT</name></proto>
26121            <param><ptype>GLuint</ptype> <name>program</name></param>
26122            <param><ptype>GLint</ptype> <name>location</name></param>
26123            <param><ptype>GLsizei</ptype> <name>count</name></param>
26124            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26125            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
26126        </command>
26127        <command>
26128            <proto>void <name>glProgramUniformMatrix4x2fv</name></proto>
26129            <param><ptype>GLuint</ptype> <name>program</name></param>
26130            <param><ptype>GLint</ptype> <name>location</name></param>
26131            <param><ptype>GLsizei</ptype> <name>count</name></param>
26132            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26133            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
26134        </command>
26135        <command>
26136            <proto>void <name>glProgramUniformMatrix4x2fvEXT</name></proto>
26137            <param><ptype>GLuint</ptype> <name>program</name></param>
26138            <param><ptype>GLint</ptype> <name>location</name></param>
26139            <param><ptype>GLsizei</ptype> <name>count</name></param>
26140            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26141            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
26142            <alias name="glProgramUniformMatrix4x2fv"/>
26143        </command>
26144        <command>
26145            <proto>void <name>glProgramUniformMatrix4x3dv</name></proto>
26146            <param><ptype>GLuint</ptype> <name>program</name></param>
26147            <param><ptype>GLint</ptype> <name>location</name></param>
26148            <param><ptype>GLsizei</ptype> <name>count</name></param>
26149            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26150            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
26151        </command>
26152        <command>
26153            <proto>void <name>glProgramUniformMatrix4x3dvEXT</name></proto>
26154            <param><ptype>GLuint</ptype> <name>program</name></param>
26155            <param><ptype>GLint</ptype> <name>location</name></param>
26156            <param><ptype>GLsizei</ptype> <name>count</name></param>
26157            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26158            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
26159        </command>
26160        <command>
26161            <proto>void <name>glProgramUniformMatrix4x3fv</name></proto>
26162            <param><ptype>GLuint</ptype> <name>program</name></param>
26163            <param><ptype>GLint</ptype> <name>location</name></param>
26164            <param><ptype>GLsizei</ptype> <name>count</name></param>
26165            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26166            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
26167        </command>
26168        <command>
26169            <proto>void <name>glProgramUniformMatrix4x3fvEXT</name></proto>
26170            <param><ptype>GLuint</ptype> <name>program</name></param>
26171            <param><ptype>GLint</ptype> <name>location</name></param>
26172            <param><ptype>GLsizei</ptype> <name>count</name></param>
26173            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
26174            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
26175            <alias name="glProgramUniformMatrix4x3fv"/>
26176        </command>
26177        <command>
26178            <proto>void <name>glProgramUniformui64NV</name></proto>
26179            <param><ptype>GLuint</ptype> <name>program</name></param>
26180            <param><ptype>GLint</ptype> <name>location</name></param>
26181            <param><ptype>GLuint64EXT</ptype> <name>value</name></param>
26182        </command>
26183        <command>
26184            <proto>void <name>glProgramUniformui64vNV</name></proto>
26185            <param><ptype>GLuint</ptype> <name>program</name></param>
26186            <param><ptype>GLint</ptype> <name>location</name></param>
26187            <param><ptype>GLsizei</ptype> <name>count</name></param>
26188            <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
26189        </command>
26190        <command>
26191            <proto>void <name>glProgramVertexLimitNV</name></proto>
26192            <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
26193            <param><ptype>GLint</ptype> <name>limit</name></param>
26194        </command>
26195        <command>
26196            <proto>void <name>glProvokingVertex</name></proto>
26197            <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param>
26198        </command>
26199        <command>
26200            <proto>void <name>glProvokingVertexEXT</name></proto>
26201            <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param>
26202            <alias name="glProvokingVertex"/>
26203        </command>
26204        <command>
26205            <proto>void <name>glPushAttrib</name></proto>
26206            <param group="AttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
26207            <glx type="render" opcode="142"/>
26208        </command>
26209        <command>
26210            <proto>void <name>glPushClientAttrib</name></proto>
26211            <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
26212        </command>
26213        <command>
26214            <proto>void <name>glPushClientAttribDefaultEXT</name></proto>
26215            <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
26216        </command>
26217        <command>
26218            <proto>void <name>glPushDebugGroup</name></proto>
26219            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
26220            <param><ptype>GLuint</ptype> <name>id</name></param>
26221            <param><ptype>GLsizei</ptype> <name>length</name></param>
26222            <param len="COMPSIZE(message,length)">const <ptype>GLchar</ptype> *<name>message</name></param>
26223        </command>
26224        <command>
26225            <proto>void <name>glPushDebugGroupKHR</name></proto>
26226            <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
26227            <param><ptype>GLuint</ptype> <name>id</name></param>
26228            <param><ptype>GLsizei</ptype> <name>length</name></param>
26229            <param>const <ptype>GLchar</ptype> *<name>message</name></param>
26230            <alias name="glPushDebugGroup"/>
26231        </command>
26232        <command>
26233            <proto>void <name>glPushGroupMarkerEXT</name></proto>
26234            <param><ptype>GLsizei</ptype> <name>length</name></param>
26235            <param>const <ptype>GLchar</ptype> *<name>marker</name></param>
26236        </command>
26237        <command>
26238            <proto>void <name>glPushMatrix</name></proto>
26239            <glx type="render" opcode="184"/>
26240        </command>
26241        <command>
26242            <proto>void <name>glPushName</name></proto>
26243            <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
26244            <glx type="render" opcode="125"/>
26245        </command>
26246        <command>
26247            <proto>void <name>glQueryCounter</name></proto>
26248            <param><ptype>GLuint</ptype> <name>id</name></param>
26249            <param group="QueryCounterTarget"><ptype>GLenum</ptype> <name>target</name></param>
26250        </command>
26251        <command>
26252            <proto>void <name>glQueryCounterEXT</name></proto>
26253            <param><ptype>GLuint</ptype> <name>id</name></param>
26254            <param group="QueryCounterTarget"><ptype>GLenum</ptype> <name>target</name></param>
26255            <alias name="glQueryCounter"/>
26256        </command>
26257        <command>
26258            <proto><ptype>GLbitfield</ptype> <name>glQueryMatrixxOES</name></proto>
26259            <param len="16"><ptype>GLfixed</ptype> *<name>mantissa</name></param>
26260            <param len="16"><ptype>GLint</ptype> *<name>exponent</name></param>
26261        </command>
26262        <command>
26263            <proto>void <name>glQueryObjectParameteruiAMD</name></proto>
26264            <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
26265            <param><ptype>GLuint</ptype> <name>id</name></param>
26266            <param><ptype>GLenum</ptype> <name>pname</name></param>
26267            <param group="OcclusionQueryEventMaskAMD"><ptype>GLuint</ptype> <name>param</name></param>
26268        </command>
26269        <command>
26270            <proto><ptype>GLint</ptype> <name>glQueryResourceNV</name></proto>
26271            <param><ptype>GLenum</ptype> <name>queryType</name></param>
26272            <param><ptype>GLint</ptype> <name>tagId</name></param>
26273            <param><ptype>GLuint</ptype> <name>bufSize</name></param>
26274            <param><ptype>GLint</ptype> *<name>buffer</name></param>
26275        </command>
26276        <command>
26277            <proto>void <name>glQueryResourceTagNV</name></proto>
26278            <param><ptype>GLint</ptype> <name>tagId</name></param>
26279            <param>const <ptype>GLchar</ptype> *<name>tagString</name></param>
26280        </command>
26281        <command>
26282            <proto>void <name>glRasterPos2d</name></proto>
26283            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26284            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26285            <vecequiv name="glRasterPos2dv"/>
26286        </command>
26287        <command>
26288            <proto>void <name>glRasterPos2dv</name></proto>
26289            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
26290            <glx type="render" opcode="33"/>
26291        </command>
26292        <command>
26293            <proto>void <name>glRasterPos2f</name></proto>
26294            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26295            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26296            <vecequiv name="glRasterPos2fv"/>
26297        </command>
26298        <command>
26299            <proto>void <name>glRasterPos2fv</name></proto>
26300            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
26301            <glx type="render" opcode="34"/>
26302        </command>
26303        <command>
26304            <proto>void <name>glRasterPos2i</name></proto>
26305            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26306            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26307            <vecequiv name="glRasterPos2iv"/>
26308        </command>
26309        <command>
26310            <proto>void <name>glRasterPos2iv</name></proto>
26311            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
26312            <glx type="render" opcode="35"/>
26313        </command>
26314        <command>
26315            <proto>void <name>glRasterPos2s</name></proto>
26316            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26317            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26318            <vecequiv name="glRasterPos2sv"/>
26319        </command>
26320        <command>
26321            <proto>void <name>glRasterPos2sv</name></proto>
26322            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
26323            <glx type="render" opcode="36"/>
26324        </command>
26325        <command>
26326            <proto>void <name>glRasterPos2xOES</name></proto>
26327            <param><ptype>GLfixed</ptype> <name>x</name></param>
26328            <param><ptype>GLfixed</ptype> <name>y</name></param>
26329        </command>
26330        <command>
26331            <proto>void <name>glRasterPos2xvOES</name></proto>
26332            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
26333        </command>
26334        <command>
26335            <proto>void <name>glRasterPos3d</name></proto>
26336            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26337            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26338            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
26339            <vecequiv name="glRasterPos3dv"/>
26340        </command>
26341        <command>
26342            <proto>void <name>glRasterPos3dv</name></proto>
26343            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
26344            <glx type="render" opcode="37"/>
26345        </command>
26346        <command>
26347            <proto>void <name>glRasterPos3f</name></proto>
26348            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26349            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26350            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
26351            <vecequiv name="glRasterPos3fv"/>
26352        </command>
26353        <command>
26354            <proto>void <name>glRasterPos3fv</name></proto>
26355            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26356            <glx type="render" opcode="38"/>
26357        </command>
26358        <command>
26359            <proto>void <name>glRasterPos3i</name></proto>
26360            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26361            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26362            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
26363            <vecequiv name="glRasterPos3iv"/>
26364        </command>
26365        <command>
26366            <proto>void <name>glRasterPos3iv</name></proto>
26367            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
26368            <glx type="render" opcode="39"/>
26369        </command>
26370        <command>
26371            <proto>void <name>glRasterPos3s</name></proto>
26372            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26373            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26374            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
26375            <vecequiv name="glRasterPos3sv"/>
26376        </command>
26377        <command>
26378            <proto>void <name>glRasterPos3sv</name></proto>
26379            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
26380            <glx type="render" opcode="40"/>
26381        </command>
26382        <command>
26383            <proto>void <name>glRasterPos3xOES</name></proto>
26384            <param><ptype>GLfixed</ptype> <name>x</name></param>
26385            <param><ptype>GLfixed</ptype> <name>y</name></param>
26386            <param><ptype>GLfixed</ptype> <name>z</name></param>
26387        </command>
26388        <command>
26389            <proto>void <name>glRasterPos3xvOES</name></proto>
26390            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
26391        </command>
26392        <command>
26393            <proto>void <name>glRasterPos4d</name></proto>
26394            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26395            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26396            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
26397            <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
26398            <vecequiv name="glRasterPos4dv"/>
26399        </command>
26400        <command>
26401            <proto>void <name>glRasterPos4dv</name></proto>
26402            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
26403            <glx type="render" opcode="41"/>
26404        </command>
26405        <command>
26406            <proto>void <name>glRasterPos4f</name></proto>
26407            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26408            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26409            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
26410            <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
26411            <vecequiv name="glRasterPos4fv"/>
26412        </command>
26413        <command>
26414            <proto>void <name>glRasterPos4fv</name></proto>
26415            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
26416            <glx type="render" opcode="42"/>
26417        </command>
26418        <command>
26419            <proto>void <name>glRasterPos4i</name></proto>
26420            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26421            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26422            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
26423            <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
26424            <vecequiv name="glRasterPos4iv"/>
26425        </command>
26426        <command>
26427            <proto>void <name>glRasterPos4iv</name></proto>
26428            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
26429            <glx type="render" opcode="43"/>
26430        </command>
26431        <command>
26432            <proto>void <name>glRasterPos4s</name></proto>
26433            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26434            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26435            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
26436            <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
26437            <vecequiv name="glRasterPos4sv"/>
26438        </command>
26439        <command>
26440            <proto>void <name>glRasterPos4sv</name></proto>
26441            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
26442            <glx type="render" opcode="44"/>
26443        </command>
26444        <command>
26445            <proto>void <name>glRasterPos4xOES</name></proto>
26446            <param><ptype>GLfixed</ptype> <name>x</name></param>
26447            <param><ptype>GLfixed</ptype> <name>y</name></param>
26448            <param><ptype>GLfixed</ptype> <name>z</name></param>
26449            <param><ptype>GLfixed</ptype> <name>w</name></param>
26450        </command>
26451        <command>
26452            <proto>void <name>glRasterPos4xvOES</name></proto>
26453            <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
26454        </command>
26455        <command>
26456            <proto>void <name>glRasterSamplesEXT</name></proto>
26457            <param><ptype>GLuint</ptype> <name>samples</name></param>
26458            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
26459        </command>
26460        <command>
26461            <proto>void <name>glReadBuffer</name></proto>
26462            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
26463            <glx type="render" opcode="171"/>
26464        </command>
26465        <command>
26466            <proto>void <name>glReadBufferIndexedEXT</name></proto>
26467            <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
26468            <param><ptype>GLint</ptype> <name>index</name></param>
26469        </command>
26470        <command>
26471            <proto>void <name>glReadBufferNV</name></proto>
26472            <param><ptype>GLenum</ptype> <name>mode</name></param>
26473        </command>
26474        <command>
26475            <proto>void <name>glReadInstrumentsSGIX</name></proto>
26476            <param><ptype>GLint</ptype> <name>marker</name></param>
26477            <glx type="render" opcode="2077"/>
26478        </command>
26479        <command>
26480            <proto>void <name>glReadPixels</name></proto>
26481            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
26482            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
26483            <param><ptype>GLsizei</ptype> <name>width</name></param>
26484            <param><ptype>GLsizei</ptype> <name>height</name></param>
26485            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26486            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26487            <param len="COMPSIZE(format,type,width,height)">void *<name>pixels</name></param>
26488            <glx type="single" opcode="111"/>
26489            <glx type="render" opcode="345" name="glReadPixelsPBO" comment="PBO protocol"/>
26490        </command>
26491        <command>
26492            <proto>void <name>glReadnPixels</name></proto>
26493            <param><ptype>GLint</ptype> <name>x</name></param>
26494            <param><ptype>GLint</ptype> <name>y</name></param>
26495            <param><ptype>GLsizei</ptype> <name>width</name></param>
26496            <param><ptype>GLsizei</ptype> <name>height</name></param>
26497            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26498            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26499            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
26500            <param len="bufSize">void *<name>data</name></param>
26501        </command>
26502        <command>
26503            <proto>void <name>glReadnPixelsARB</name></proto>
26504            <param><ptype>GLint</ptype> <name>x</name></param>
26505            <param><ptype>GLint</ptype> <name>y</name></param>
26506            <param><ptype>GLsizei</ptype> <name>width</name></param>
26507            <param><ptype>GLsizei</ptype> <name>height</name></param>
26508            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26509            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26510            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
26511            <param len="bufSize">void *<name>data</name></param>
26512            <alias name="glReadnPixels"/>
26513        </command>
26514        <command>
26515            <proto>void <name>glReadnPixelsEXT</name></proto>
26516            <param><ptype>GLint</ptype> <name>x</name></param>
26517            <param><ptype>GLint</ptype> <name>y</name></param>
26518            <param><ptype>GLsizei</ptype> <name>width</name></param>
26519            <param><ptype>GLsizei</ptype> <name>height</name></param>
26520            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26521            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26522            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
26523            <param len="bufSize">void *<name>data</name></param>
26524            <alias name="glReadnPixels"/>
26525        </command>
26526        <command>
26527            <proto>void <name>glReadnPixelsKHR</name></proto>
26528            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
26529            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
26530            <param><ptype>GLsizei</ptype> <name>width</name></param>
26531            <param><ptype>GLsizei</ptype> <name>height</name></param>
26532            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
26533            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
26534            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
26535            <param len="bufSize">void *<name>data</name></param>
26536            <alias name="glReadnPixels"/>
26537        </command>
26538        <command>
26539            <proto><ptype>GLboolean</ptype> <name>glReleaseKeyedMutexWin32EXT</name></proto>
26540            <param><ptype>GLuint</ptype> <name>memory</name></param>
26541            <param><ptype>GLuint64</ptype> <name>key</name></param>
26542        </command>
26543        <command>
26544            <proto>void <name>glRectd</name></proto>
26545            <param group="CoordD"><ptype>GLdouble</ptype> <name>x1</name></param>
26546            <param group="CoordD"><ptype>GLdouble</ptype> <name>y1</name></param>
26547            <param group="CoordD"><ptype>GLdouble</ptype> <name>x2</name></param>
26548            <param group="CoordD"><ptype>GLdouble</ptype> <name>y2</name></param>
26549            <vecequiv name="glRectdv"/>
26550        </command>
26551        <command>
26552            <proto>void <name>glRectdv</name></proto>
26553            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v1</name></param>
26554            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v2</name></param>
26555            <glx type="render" opcode="45"/>
26556        </command>
26557        <command>
26558            <proto>void <name>glRectf</name></proto>
26559            <param group="CoordF"><ptype>GLfloat</ptype> <name>x1</name></param>
26560            <param group="CoordF"><ptype>GLfloat</ptype> <name>y1</name></param>
26561            <param group="CoordF"><ptype>GLfloat</ptype> <name>x2</name></param>
26562            <param group="CoordF"><ptype>GLfloat</ptype> <name>y2</name></param>
26563            <vecequiv name="glRectfv"/>
26564        </command>
26565        <command>
26566            <proto>void <name>glRectfv</name></proto>
26567            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v1</name></param>
26568            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v2</name></param>
26569            <glx type="render" opcode="46"/>
26570        </command>
26571        <command>
26572            <proto>void <name>glRecti</name></proto>
26573            <param group="CoordI"><ptype>GLint</ptype> <name>x1</name></param>
26574            <param group="CoordI"><ptype>GLint</ptype> <name>y1</name></param>
26575            <param group="CoordI"><ptype>GLint</ptype> <name>x2</name></param>
26576            <param group="CoordI"><ptype>GLint</ptype> <name>y2</name></param>
26577            <vecequiv name="glRectiv"/>
26578        </command>
26579        <command>
26580            <proto>void <name>glRectiv</name></proto>
26581            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v1</name></param>
26582            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v2</name></param>
26583            <glx type="render" opcode="47"/>
26584        </command>
26585        <command>
26586            <proto>void <name>glRects</name></proto>
26587            <param group="CoordS"><ptype>GLshort</ptype> <name>x1</name></param>
26588            <param group="CoordS"><ptype>GLshort</ptype> <name>y1</name></param>
26589            <param group="CoordS"><ptype>GLshort</ptype> <name>x2</name></param>
26590            <param group="CoordS"><ptype>GLshort</ptype> <name>y2</name></param>
26591            <vecequiv name="glRectsv"/>
26592        </command>
26593        <command>
26594            <proto>void <name>glRectsv</name></proto>
26595            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v1</name></param>
26596            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v2</name></param>
26597            <glx type="render" opcode="48"/>
26598        </command>
26599        <command>
26600            <proto>void <name>glRectxOES</name></proto>
26601            <param><ptype>GLfixed</ptype> <name>x1</name></param>
26602            <param><ptype>GLfixed</ptype> <name>y1</name></param>
26603            <param><ptype>GLfixed</ptype> <name>x2</name></param>
26604            <param><ptype>GLfixed</ptype> <name>y2</name></param>
26605        </command>
26606        <command>
26607            <proto>void <name>glRectxvOES</name></proto>
26608            <param len="2">const <ptype>GLfixed</ptype> *<name>v1</name></param>
26609            <param len="2">const <ptype>GLfixed</ptype> *<name>v2</name></param>
26610        </command>
26611        <command>
26612            <proto>void <name>glReferencePlaneSGIX</name></proto>
26613            <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
26614            <glx type="render" opcode="2071"/>
26615        </command>
26616        <command>
26617            <proto>void <name>glReleaseShaderCompiler</name></proto>
26618        </command>
26619        <command>
26620            <proto>void <name>glRenderGpuMaskNV</name></proto>
26621            <param><ptype>GLbitfield</ptype> <name>mask</name></param>
26622        </command>
26623        <command>
26624            <proto><ptype>GLint</ptype> <name>glRenderMode</name></proto>
26625            <param group="RenderingMode"><ptype>GLenum</ptype> <name>mode</name></param>
26626            <glx type="single" opcode="107"/>
26627        </command>
26628        <command>
26629            <proto>void <name>glRenderbufferStorage</name></proto>
26630            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26631            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26632            <param><ptype>GLsizei</ptype> <name>width</name></param>
26633            <param><ptype>GLsizei</ptype> <name>height</name></param>
26634            <glx type="render" opcode="4318"/>
26635        </command>
26636        <command>
26637            <proto>void <name>glRenderbufferStorageEXT</name></proto>
26638            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26639            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26640            <param><ptype>GLsizei</ptype> <name>width</name></param>
26641            <param><ptype>GLsizei</ptype> <name>height</name></param>
26642            <alias name="glRenderbufferStorage"/>
26643            <glx type="render" opcode="4318"/>
26644        </command>
26645        <command>
26646            <proto>void <name>glRenderbufferStorageMultisample</name></proto>
26647            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26648            <param><ptype>GLsizei</ptype> <name>samples</name></param>
26649            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26650            <param><ptype>GLsizei</ptype> <name>width</name></param>
26651            <param><ptype>GLsizei</ptype> <name>height</name></param>
26652            <glx type="render" opcode="4331"/>
26653        </command>
26654        <command>
26655            <proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto>
26656            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26657            <param><ptype>GLsizei</ptype> <name>samples</name></param>
26658            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26659            <param><ptype>GLsizei</ptype> <name>width</name></param>
26660            <param><ptype>GLsizei</ptype> <name>height</name></param>
26661        </command>
26662        <command>
26663            <proto>void <name>glRenderbufferStorageMultisampleAPPLE</name></proto>
26664            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26665            <param><ptype>GLsizei</ptype> <name>samples</name></param>
26666            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26667            <param><ptype>GLsizei</ptype> <name>width</name></param>
26668            <param><ptype>GLsizei</ptype> <name>height</name></param>
26669        </command>
26670        <command>
26671            <proto>void <name>glRenderbufferStorageMultisampleAdvancedAMD</name></proto>
26672            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26673            <param><ptype>GLsizei</ptype> <name>samples</name></param>
26674            <param><ptype>GLsizei</ptype> <name>storageSamples</name></param>
26675            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26676            <param><ptype>GLsizei</ptype> <name>width</name></param>
26677            <param><ptype>GLsizei</ptype> <name>height</name></param>
26678        </command>
26679        <command>
26680            <proto>void <name>glRenderbufferStorageMultisampleCoverageNV</name></proto>
26681            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26682            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
26683            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
26684            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26685            <param><ptype>GLsizei</ptype> <name>width</name></param>
26686            <param><ptype>GLsizei</ptype> <name>height</name></param>
26687        </command>
26688        <command>
26689            <proto>void <name>glRenderbufferStorageMultisampleEXT</name></proto>
26690            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26691            <param><ptype>GLsizei</ptype> <name>samples</name></param>
26692            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26693            <param><ptype>GLsizei</ptype> <name>width</name></param>
26694            <param><ptype>GLsizei</ptype> <name>height</name></param>
26695            <alias name="glRenderbufferStorageMultisample"/>
26696            <glx type="render" opcode="4331"/>
26697        </command>
26698        <command>
26699            <proto>void <name>glRenderbufferStorageMultisampleIMG</name></proto>
26700            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26701            <param><ptype>GLsizei</ptype> <name>samples</name></param>
26702            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26703            <param><ptype>GLsizei</ptype> <name>width</name></param>
26704            <param><ptype>GLsizei</ptype> <name>height</name></param>
26705        </command>
26706        <command>
26707            <proto>void <name>glRenderbufferStorageMultisampleNV</name></proto>
26708            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26709            <param><ptype>GLsizei</ptype> <name>samples</name></param>
26710            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26711            <param><ptype>GLsizei</ptype> <name>width</name></param>
26712            <param><ptype>GLsizei</ptype> <name>height</name></param>
26713            <alias name="glRenderbufferStorageMultisample"/>
26714        </command>
26715        <command>
26716            <proto>void <name>glRenderbufferStorageOES</name></proto>
26717            <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
26718            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
26719            <param><ptype>GLsizei</ptype> <name>width</name></param>
26720            <param><ptype>GLsizei</ptype> <name>height</name></param>
26721        </command>
26722        <command>
26723            <proto>void <name>glReplacementCodePointerSUN</name></proto>
26724            <param group="ReplacementCodeTypeSUN"><ptype>GLenum</ptype> <name>type</name></param>
26725            <param><ptype>GLsizei</ptype> <name>stride</name></param>
26726            <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
26727        </command>
26728        <command>
26729            <proto>void <name>glReplacementCodeubSUN</name></proto>
26730            <param><ptype>GLubyte</ptype> <name>code</name></param>
26731        </command>
26732        <command>
26733            <proto>void <name>glReplacementCodeubvSUN</name></proto>
26734            <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>code</name></param>
26735        </command>
26736        <command>
26737            <proto>void <name>glReplacementCodeuiColor3fVertex3fSUN</name></proto>
26738            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
26739            <param><ptype>GLfloat</ptype> <name>r</name></param>
26740            <param><ptype>GLfloat</ptype> <name>g</name></param>
26741            <param><ptype>GLfloat</ptype> <name>b</name></param>
26742            <param><ptype>GLfloat</ptype> <name>x</name></param>
26743            <param><ptype>GLfloat</ptype> <name>y</name></param>
26744            <param><ptype>GLfloat</ptype> <name>z</name></param>
26745        </command>
26746        <command>
26747            <proto>void <name>glReplacementCodeuiColor3fVertex3fvSUN</name></proto>
26748            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
26749            <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
26750            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26751        </command>
26752        <command>
26753            <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fSUN</name></proto>
26754            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
26755            <param><ptype>GLfloat</ptype> <name>r</name></param>
26756            <param><ptype>GLfloat</ptype> <name>g</name></param>
26757            <param><ptype>GLfloat</ptype> <name>b</name></param>
26758            <param><ptype>GLfloat</ptype> <name>a</name></param>
26759            <param><ptype>GLfloat</ptype> <name>nx</name></param>
26760            <param><ptype>GLfloat</ptype> <name>ny</name></param>
26761            <param><ptype>GLfloat</ptype> <name>nz</name></param>
26762            <param><ptype>GLfloat</ptype> <name>x</name></param>
26763            <param><ptype>GLfloat</ptype> <name>y</name></param>
26764            <param><ptype>GLfloat</ptype> <name>z</name></param>
26765        </command>
26766        <command>
26767            <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fvSUN</name></proto>
26768            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
26769            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
26770            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
26771            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26772        </command>
26773        <command>
26774            <proto>void <name>glReplacementCodeuiColor4ubVertex3fSUN</name></proto>
26775            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
26776            <param><ptype>GLubyte</ptype> <name>r</name></param>
26777            <param><ptype>GLubyte</ptype> <name>g</name></param>
26778            <param><ptype>GLubyte</ptype> <name>b</name></param>
26779            <param><ptype>GLubyte</ptype> <name>a</name></param>
26780            <param><ptype>GLfloat</ptype> <name>x</name></param>
26781            <param><ptype>GLfloat</ptype> <name>y</name></param>
26782            <param><ptype>GLfloat</ptype> <name>z</name></param>
26783        </command>
26784        <command>
26785            <proto>void <name>glReplacementCodeuiColor4ubVertex3fvSUN</name></proto>
26786            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
26787            <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
26788            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26789        </command>
26790        <command>
26791            <proto>void <name>glReplacementCodeuiNormal3fVertex3fSUN</name></proto>
26792            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
26793            <param><ptype>GLfloat</ptype> <name>nx</name></param>
26794            <param><ptype>GLfloat</ptype> <name>ny</name></param>
26795            <param><ptype>GLfloat</ptype> <name>nz</name></param>
26796            <param><ptype>GLfloat</ptype> <name>x</name></param>
26797            <param><ptype>GLfloat</ptype> <name>y</name></param>
26798            <param><ptype>GLfloat</ptype> <name>z</name></param>
26799        </command>
26800        <command>
26801            <proto>void <name>glReplacementCodeuiNormal3fVertex3fvSUN</name></proto>
26802            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
26803            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
26804            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26805        </command>
26806        <command>
26807            <proto>void <name>glReplacementCodeuiSUN</name></proto>
26808            <param><ptype>GLuint</ptype> <name>code</name></param>
26809        </command>
26810        <command>
26811            <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
26812            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
26813            <param><ptype>GLfloat</ptype> <name>s</name></param>
26814            <param><ptype>GLfloat</ptype> <name>t</name></param>
26815            <param><ptype>GLfloat</ptype> <name>r</name></param>
26816            <param><ptype>GLfloat</ptype> <name>g</name></param>
26817            <param><ptype>GLfloat</ptype> <name>b</name></param>
26818            <param><ptype>GLfloat</ptype> <name>a</name></param>
26819            <param><ptype>GLfloat</ptype> <name>nx</name></param>
26820            <param><ptype>GLfloat</ptype> <name>ny</name></param>
26821            <param><ptype>GLfloat</ptype> <name>nz</name></param>
26822            <param><ptype>GLfloat</ptype> <name>x</name></param>
26823            <param><ptype>GLfloat</ptype> <name>y</name></param>
26824            <param><ptype>GLfloat</ptype> <name>z</name></param>
26825        </command>
26826        <command>
26827            <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
26828            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
26829            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
26830            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
26831            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
26832            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26833        </command>
26834        <command>
26835            <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN</name></proto>
26836            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
26837            <param><ptype>GLfloat</ptype> <name>s</name></param>
26838            <param><ptype>GLfloat</ptype> <name>t</name></param>
26839            <param><ptype>GLfloat</ptype> <name>nx</name></param>
26840            <param><ptype>GLfloat</ptype> <name>ny</name></param>
26841            <param><ptype>GLfloat</ptype> <name>nz</name></param>
26842            <param><ptype>GLfloat</ptype> <name>x</name></param>
26843            <param><ptype>GLfloat</ptype> <name>y</name></param>
26844            <param><ptype>GLfloat</ptype> <name>z</name></param>
26845        </command>
26846        <command>
26847            <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN</name></proto>
26848            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
26849            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
26850            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
26851            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26852        </command>
26853        <command>
26854            <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fSUN</name></proto>
26855            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
26856            <param><ptype>GLfloat</ptype> <name>s</name></param>
26857            <param><ptype>GLfloat</ptype> <name>t</name></param>
26858            <param><ptype>GLfloat</ptype> <name>x</name></param>
26859            <param><ptype>GLfloat</ptype> <name>y</name></param>
26860            <param><ptype>GLfloat</ptype> <name>z</name></param>
26861        </command>
26862        <command>
26863            <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fvSUN</name></proto>
26864            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
26865            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
26866            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26867        </command>
26868        <command>
26869            <proto>void <name>glReplacementCodeuiVertex3fSUN</name></proto>
26870            <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
26871            <param><ptype>GLfloat</ptype> <name>x</name></param>
26872            <param><ptype>GLfloat</ptype> <name>y</name></param>
26873            <param><ptype>GLfloat</ptype> <name>z</name></param>
26874        </command>
26875        <command>
26876            <proto>void <name>glReplacementCodeuiVertex3fvSUN</name></proto>
26877            <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
26878            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26879        </command>
26880        <command>
26881            <proto>void <name>glReplacementCodeuivSUN</name></proto>
26882            <param len="COMPSIZE()">const <ptype>GLuint</ptype> *<name>code</name></param>
26883        </command>
26884        <command>
26885            <proto>void <name>glReplacementCodeusSUN</name></proto>
26886            <param><ptype>GLushort</ptype> <name>code</name></param>
26887        </command>
26888        <command>
26889            <proto>void <name>glReplacementCodeusvSUN</name></proto>
26890            <param len="COMPSIZE()">const <ptype>GLushort</ptype> *<name>code</name></param>
26891        </command>
26892        <command>
26893            <proto>void <name>glRequestResidentProgramsNV</name></proto>
26894            <param><ptype>GLsizei</ptype> <name>n</name></param>
26895            <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
26896            <glx type="render" opcode="4182"/>
26897        </command>
26898        <command>
26899            <proto>void <name>glResetHistogram</name></proto>
26900            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
26901            <glx type="render" opcode="4112"/>
26902        </command>
26903        <command>
26904            <proto>void <name>glResetHistogramEXT</name></proto>
26905            <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
26906            <alias name="glResetHistogram"/>
26907            <glx type="render" opcode="4112"/>
26908        </command>
26909        <command>
26910            <proto>void <name>glResetMemoryObjectParameterNV</name></proto>
26911            <param><ptype>GLuint</ptype> <name>memory</name></param>
26912            <param><ptype>GLenum</ptype> <name>pname</name></param>
26913        </command>
26914        <command>
26915            <proto>void <name>glResetMinmax</name></proto>
26916            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
26917            <glx type="render" opcode="4113"/>
26918        </command>
26919        <command>
26920            <proto>void <name>glResetMinmaxEXT</name></proto>
26921            <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
26922            <alias name="glResetMinmax"/>
26923            <glx type="render" opcode="4113"/>
26924        </command>
26925        <command>
26926            <proto>void <name>glResizeBuffersMESA</name></proto>
26927        </command>
26928        <command>
26929            <proto>void <name>glResolveDepthValuesNV</name></proto>
26930        </command>
26931        <command>
26932            <proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto>
26933        </command>
26934        <command>
26935            <proto>void <name>glResumeTransformFeedback</name></proto>
26936        </command>
26937        <command>
26938            <proto>void <name>glResumeTransformFeedbackNV</name></proto>
26939            <alias name="glResumeTransformFeedback"/>
26940        </command>
26941        <command>
26942            <proto>void <name>glRotated</name></proto>
26943            <param><ptype>GLdouble</ptype> <name>angle</name></param>
26944            <param><ptype>GLdouble</ptype> <name>x</name></param>
26945            <param><ptype>GLdouble</ptype> <name>y</name></param>
26946            <param><ptype>GLdouble</ptype> <name>z</name></param>
26947            <glx type="render" opcode="185"/>
26948        </command>
26949        <command>
26950            <proto>void <name>glRotatef</name></proto>
26951            <param><ptype>GLfloat</ptype> <name>angle</name></param>
26952            <param><ptype>GLfloat</ptype> <name>x</name></param>
26953            <param><ptype>GLfloat</ptype> <name>y</name></param>
26954            <param><ptype>GLfloat</ptype> <name>z</name></param>
26955            <glx type="render" opcode="186"/>
26956        </command>
26957        <command>
26958            <proto>void <name>glRotatex</name></proto>
26959            <param><ptype>GLfixed</ptype> <name>angle</name></param>
26960            <param><ptype>GLfixed</ptype> <name>x</name></param>
26961            <param><ptype>GLfixed</ptype> <name>y</name></param>
26962            <param><ptype>GLfixed</ptype> <name>z</name></param>
26963        </command>
26964        <command>
26965            <proto>void <name>glRotatexOES</name></proto>
26966            <param><ptype>GLfixed</ptype> <name>angle</name></param>
26967            <param><ptype>GLfixed</ptype> <name>x</name></param>
26968            <param><ptype>GLfixed</ptype> <name>y</name></param>
26969            <param><ptype>GLfixed</ptype> <name>z</name></param>
26970        </command>
26971        <command>
26972            <proto>void <name>glSampleCoverage</name></proto>
26973            <param><ptype>GLfloat</ptype> <name>value</name></param>
26974            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
26975            <glx type="render" opcode="229"/>
26976        </command>
26977        <command>
26978            <proto>void <name>glSampleCoverageARB</name></proto>
26979            <param><ptype>GLfloat</ptype> <name>value</name></param>
26980            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
26981            <alias name="glSampleCoverage"/>
26982        </command>
26983        <command>
26984            <proto>void <name>glSampleCoveragex</name></proto>
26985            <param><ptype>GLclampx</ptype> <name>value</name></param>
26986            <param><ptype>GLboolean</ptype> <name>invert</name></param>
26987        </command>
26988        <command>
26989            <proto>void <name>glSampleCoveragexOES</name></proto>
26990            <param><ptype>GLclampx</ptype> <name>value</name></param>
26991            <param><ptype>GLboolean</ptype> <name>invert</name></param>
26992        </command>
26993        <command>
26994            <proto>void <name>glSampleMapATI</name></proto>
26995            <param><ptype>GLuint</ptype> <name>dst</name></param>
26996            <param><ptype>GLuint</ptype> <name>interp</name></param>
26997            <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
26998        </command>
26999        <command>
27000            <proto>void <name>glSampleMaskEXT</name></proto>
27001            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
27002            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
27003        </command>
27004        <command>
27005            <proto>void <name>glSampleMaskIndexedNV</name></proto>
27006            <param><ptype>GLuint</ptype> <name>index</name></param>
27007            <param group="SampleMaskNV"><ptype>GLbitfield</ptype> <name>mask</name></param>
27008        </command>
27009        <command>
27010            <proto>void <name>glSampleMaskSGIS</name></proto>
27011            <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
27012            <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
27013            <alias name="glSampleMaskEXT"/>
27014            <glx type="render" opcode="2048"/>
27015        </command>
27016        <command>
27017            <proto>void <name>glSampleMaski</name></proto>
27018            <param><ptype>GLuint</ptype> <name>maskNumber</name></param>
27019            <param><ptype>GLbitfield</ptype> <name>mask</name></param>
27020        </command>
27021        <command>
27022            <proto>void <name>glSamplePatternEXT</name></proto>
27023            <param group="SamplePatternEXT"><ptype>GLenum</ptype> <name>pattern</name></param>
27024        </command>
27025        <command>
27026            <proto>void <name>glSamplePatternSGIS</name></proto>
27027            <param group="SamplePatternSGIS"><ptype>GLenum</ptype> <name>pattern</name></param>
27028            <alias name="glSamplePatternEXT"/>
27029            <glx type="render" opcode="2049"/>
27030        </command>
27031        <command>
27032            <proto>void <name>glSamplerParameterIiv</name></proto>
27033            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27034            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
27035            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
27036        </command>
27037        <command>
27038            <proto>void <name>glSamplerParameterIivEXT</name></proto>
27039            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27040            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
27041            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
27042            <alias name="glSamplerParameterIiv"/>
27043        </command>
27044        <command>
27045            <proto>void <name>glSamplerParameterIivOES</name></proto>
27046            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27047            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
27048            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
27049            <alias name="glSamplerParameterIiv"/>
27050        </command>
27051        <command>
27052            <proto>void <name>glSamplerParameterIuiv</name></proto>
27053            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27054            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
27055            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
27056        </command>
27057        <command>
27058            <proto>void <name>glSamplerParameterIuivEXT</name></proto>
27059            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27060            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
27061            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
27062            <alias name="glSamplerParameterIuiv"/>
27063        </command>
27064        <command>
27065            <proto>void <name>glSamplerParameterIuivOES</name></proto>
27066            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27067            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
27068            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
27069            <alias name="glSamplerParameterIuiv"/>
27070        </command>
27071        <command>
27072            <proto>void <name>glSamplerParameterf</name></proto>
27073            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27074            <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param>
27075            <param><ptype>GLfloat</ptype> <name>param</name></param>
27076        </command>
27077        <command>
27078            <proto>void <name>glSamplerParameterfv</name></proto>
27079            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27080            <param group="SamplerParameterF"><ptype>GLenum</ptype> <name>pname</name></param>
27081            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
27082        </command>
27083        <command>
27084            <proto>void <name>glSamplerParameteri</name></proto>
27085            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27086            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
27087            <param><ptype>GLint</ptype> <name>param</name></param>
27088        </command>
27089        <command>
27090            <proto>void <name>glSamplerParameteriv</name></proto>
27091            <param><ptype>GLuint</ptype> <name>sampler</name></param>
27092            <param group="SamplerParameterI"><ptype>GLenum</ptype> <name>pname</name></param>
27093            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
27094        </command>
27095        <command>
27096            <proto>void <name>glScaled</name></proto>
27097            <param><ptype>GLdouble</ptype> <name>x</name></param>
27098            <param><ptype>GLdouble</ptype> <name>y</name></param>
27099            <param><ptype>GLdouble</ptype> <name>z</name></param>
27100            <glx type="render" opcode="187"/>
27101        </command>
27102        <command>
27103            <proto>void <name>glScalef</name></proto>
27104            <param><ptype>GLfloat</ptype> <name>x</name></param>
27105            <param><ptype>GLfloat</ptype> <name>y</name></param>
27106            <param><ptype>GLfloat</ptype> <name>z</name></param>
27107            <glx type="render" opcode="188"/>
27108        </command>
27109        <command>
27110            <proto>void <name>glScalex</name></proto>
27111            <param><ptype>GLfixed</ptype> <name>x</name></param>
27112            <param><ptype>GLfixed</ptype> <name>y</name></param>
27113            <param><ptype>GLfixed</ptype> <name>z</name></param>
27114        </command>
27115        <command>
27116            <proto>void <name>glScalexOES</name></proto>
27117            <param><ptype>GLfixed</ptype> <name>x</name></param>
27118            <param><ptype>GLfixed</ptype> <name>y</name></param>
27119            <param><ptype>GLfixed</ptype> <name>z</name></param>
27120        </command>
27121        <command>
27122            <proto>void <name>glScissor</name></proto>
27123            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
27124            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
27125            <param><ptype>GLsizei</ptype> <name>width</name></param>
27126            <param><ptype>GLsizei</ptype> <name>height</name></param>
27127            <glx type="render" opcode="103"/>
27128        </command>
27129        <command>
27130            <proto>void <name>glScissorArrayv</name></proto>
27131            <param><ptype>GLuint</ptype> <name>first</name></param>
27132            <param><ptype>GLsizei</ptype> <name>count</name></param>
27133            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
27134        </command>
27135        <command>
27136            <proto>void <name>glScissorArrayvNV</name></proto>
27137            <param><ptype>GLuint</ptype> <name>first</name></param>
27138            <param><ptype>GLsizei</ptype> <name>count</name></param>
27139            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
27140            <alias name="glScissorArrayv"/>
27141        </command>
27142        <command>
27143            <proto>void <name>glScissorArrayvOES</name></proto>
27144            <param><ptype>GLuint</ptype> <name>first</name></param>
27145            <param><ptype>GLsizei</ptype> <name>count</name></param>
27146            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
27147            <alias name="glScissorArrayv"/>
27148        </command>
27149        <command>
27150            <proto>void <name>glScissorExclusiveArrayvNV</name></proto>
27151            <param><ptype>GLuint</ptype> <name>first</name></param>
27152            <param><ptype>GLsizei</ptype> <name>count</name></param>
27153            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
27154        </command>
27155        <command>
27156            <proto>void <name>glScissorExclusiveNV</name></proto>
27157            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
27158            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
27159            <param><ptype>GLsizei</ptype> <name>width</name></param>
27160            <param><ptype>GLsizei</ptype> <name>height</name></param>
27161        </command>
27162        <command>
27163            <proto>void <name>glScissorIndexed</name></proto>
27164            <param><ptype>GLuint</ptype> <name>index</name></param>
27165            <param><ptype>GLint</ptype> <name>left</name></param>
27166            <param><ptype>GLint</ptype> <name>bottom</name></param>
27167            <param><ptype>GLsizei</ptype> <name>width</name></param>
27168            <param><ptype>GLsizei</ptype> <name>height</name></param>
27169        </command>
27170        <command>
27171            <proto>void <name>glScissorIndexedNV</name></proto>
27172            <param><ptype>GLuint</ptype> <name>index</name></param>
27173            <param><ptype>GLint</ptype> <name>left</name></param>
27174            <param><ptype>GLint</ptype> <name>bottom</name></param>
27175            <param><ptype>GLsizei</ptype> <name>width</name></param>
27176            <param><ptype>GLsizei</ptype> <name>height</name></param>
27177            <alias name="glScissorIndexed"/>
27178        </command>
27179        <command>
27180            <proto>void <name>glScissorIndexedOES</name></proto>
27181            <param><ptype>GLuint</ptype> <name>index</name></param>
27182            <param><ptype>GLint</ptype> <name>left</name></param>
27183            <param><ptype>GLint</ptype> <name>bottom</name></param>
27184            <param><ptype>GLsizei</ptype> <name>width</name></param>
27185            <param><ptype>GLsizei</ptype> <name>height</name></param>
27186            <alias name="glScissorIndexed"/>
27187        </command>
27188        <command>
27189            <proto>void <name>glScissorIndexedv</name></proto>
27190            <param><ptype>GLuint</ptype> <name>index</name></param>
27191            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
27192        </command>
27193        <command>
27194            <proto>void <name>glScissorIndexedvNV</name></proto>
27195            <param><ptype>GLuint</ptype> <name>index</name></param>
27196            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
27197            <alias name="glScissorIndexedv"/>
27198        </command>
27199        <command>
27200            <proto>void <name>glScissorIndexedvOES</name></proto>
27201            <param><ptype>GLuint</ptype> <name>index</name></param>
27202            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
27203            <alias name="glScissorIndexedv"/>
27204        </command>
27205        <command>
27206            <proto>void <name>glSecondaryColor3b</name></proto>
27207            <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
27208            <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
27209            <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
27210            <vecequiv name="glSecondaryColor3bv"/>
27211        </command>
27212        <command>
27213            <proto>void <name>glSecondaryColor3bEXT</name></proto>
27214            <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
27215            <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
27216            <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
27217            <alias name="glSecondaryColor3b"/>
27218            <vecequiv name="glSecondaryColor3bvEXT"/>
27219        </command>
27220        <command>
27221            <proto>void <name>glSecondaryColor3bv</name></proto>
27222            <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
27223            <glx type="render" opcode="4126"/>
27224        </command>
27225        <command>
27226            <proto>void <name>glSecondaryColor3bvEXT</name></proto>
27227            <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
27228            <alias name="glSecondaryColor3bv"/>
27229            <glx type="render" opcode="4126"/>
27230        </command>
27231        <command>
27232            <proto>void <name>glSecondaryColor3d</name></proto>
27233            <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
27234            <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
27235            <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
27236            <vecequiv name="glSecondaryColor3dv"/>
27237        </command>
27238        <command>
27239            <proto>void <name>glSecondaryColor3dEXT</name></proto>
27240            <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
27241            <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
27242            <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
27243            <alias name="glSecondaryColor3d"/>
27244            <vecequiv name="glSecondaryColor3dvEXT"/>
27245        </command>
27246        <command>
27247            <proto>void <name>glSecondaryColor3dv</name></proto>
27248            <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
27249            <glx type="render" opcode="4130"/>
27250        </command>
27251        <command>
27252            <proto>void <name>glSecondaryColor3dvEXT</name></proto>
27253            <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
27254            <alias name="glSecondaryColor3dv"/>
27255            <glx type="render" opcode="4130"/>
27256        </command>
27257        <command>
27258            <proto>void <name>glSecondaryColor3f</name></proto>
27259            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
27260            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
27261            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
27262            <vecequiv name="glSecondaryColor3fv"/>
27263        </command>
27264        <command>
27265            <proto>void <name>glSecondaryColor3fEXT</name></proto>
27266            <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
27267            <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
27268            <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
27269            <alias name="glSecondaryColor3f"/>
27270            <vecequiv name="glSecondaryColor3fvEXT"/>
27271        </command>
27272        <command>
27273            <proto>void <name>glSecondaryColor3fv</name></proto>
27274            <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
27275            <glx type="render" opcode="4129"/>
27276        </command>
27277        <command>
27278            <proto>void <name>glSecondaryColor3fvEXT</name></proto>
27279            <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
27280            <alias name="glSecondaryColor3fv"/>
27281            <glx type="render" opcode="4129"/>
27282        </command>
27283        <command>
27284            <proto>void <name>glSecondaryColor3hNV</name></proto>
27285            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
27286            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
27287            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
27288            <vecequiv name="glSecondaryColor3hvNV"/>
27289        </command>
27290        <command>
27291            <proto>void <name>glSecondaryColor3hvNV</name></proto>
27292            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
27293            <glx type="render" opcode="4255"/>
27294        </command>
27295        <command>
27296            <proto>void <name>glSecondaryColor3i</name></proto>
27297            <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
27298            <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
27299            <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
27300            <vecequiv name="glSecondaryColor3iv"/>
27301        </command>
27302        <command>
27303            <proto>void <name>glSecondaryColor3iEXT</name></proto>
27304            <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
27305            <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
27306            <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
27307            <alias name="glSecondaryColor3i"/>
27308            <vecequiv name="glSecondaryColor3ivEXT"/>
27309        </command>
27310        <command>
27311            <proto>void <name>glSecondaryColor3iv</name></proto>
27312            <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
27313            <glx type="render" opcode="4128"/>
27314        </command>
27315        <command>
27316            <proto>void <name>glSecondaryColor3ivEXT</name></proto>
27317            <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
27318            <alias name="glSecondaryColor3iv"/>
27319            <glx type="render" opcode="4128"/>
27320        </command>
27321        <command>
27322            <proto>void <name>glSecondaryColor3s</name></proto>
27323            <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
27324            <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
27325            <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
27326            <vecequiv name="glSecondaryColor3sv"/>
27327        </command>
27328        <command>
27329            <proto>void <name>glSecondaryColor3sEXT</name></proto>
27330            <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
27331            <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
27332            <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
27333            <alias name="glSecondaryColor3s"/>
27334            <vecequiv name="glSecondaryColor3svEXT"/>
27335        </command>
27336        <command>
27337            <proto>void <name>glSecondaryColor3sv</name></proto>
27338            <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
27339            <glx type="render" opcode="4127"/>
27340        </command>
27341        <command>
27342            <proto>void <name>glSecondaryColor3svEXT</name></proto>
27343            <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
27344            <alias name="glSecondaryColor3sv"/>
27345            <glx type="render" opcode="4127"/>
27346        </command>
27347        <command>
27348            <proto>void <name>glSecondaryColor3ub</name></proto>
27349            <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
27350            <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
27351            <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
27352            <vecequiv name="glSecondaryColor3ubv"/>
27353        </command>
27354        <command>
27355            <proto>void <name>glSecondaryColor3ubEXT</name></proto>
27356            <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
27357            <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
27358            <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
27359            <alias name="glSecondaryColor3ub"/>
27360            <vecequiv name="glSecondaryColor3ubvEXT"/>
27361        </command>
27362        <command>
27363            <proto>void <name>glSecondaryColor3ubv</name></proto>
27364            <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
27365            <glx type="render" opcode="4131"/>
27366        </command>
27367        <command>
27368            <proto>void <name>glSecondaryColor3ubvEXT</name></proto>
27369            <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
27370            <alias name="glSecondaryColor3ubv"/>
27371            <glx type="render" opcode="4131"/>
27372        </command>
27373        <command>
27374            <proto>void <name>glSecondaryColor3ui</name></proto>
27375            <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
27376            <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
27377            <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
27378            <vecequiv name="glSecondaryColor3uiv"/>
27379        </command>
27380        <command>
27381            <proto>void <name>glSecondaryColor3uiEXT</name></proto>
27382            <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
27383            <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
27384            <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
27385            <alias name="glSecondaryColor3ui"/>
27386            <vecequiv name="glSecondaryColor3uivEXT"/>
27387        </command>
27388        <command>
27389            <proto>void <name>glSecondaryColor3uiv</name></proto>
27390            <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
27391            <glx type="render" opcode="4133"/>
27392        </command>
27393        <command>
27394            <proto>void <name>glSecondaryColor3uivEXT</name></proto>
27395            <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
27396            <alias name="glSecondaryColor3uiv"/>
27397            <glx type="render" opcode="4133"/>
27398        </command>
27399        <command>
27400            <proto>void <name>glSecondaryColor3us</name></proto>
27401            <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
27402            <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
27403            <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
27404            <vecequiv name="glSecondaryColor3usv"/>
27405        </command>
27406        <command>
27407            <proto>void <name>glSecondaryColor3usEXT</name></proto>
27408            <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
27409            <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
27410            <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
27411            <alias name="glSecondaryColor3us"/>
27412            <vecequiv name="glSecondaryColor3usvEXT"/>
27413        </command>
27414        <command>
27415            <proto>void <name>glSecondaryColor3usv</name></proto>
27416            <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
27417            <glx type="render" opcode="4132"/>
27418        </command>
27419        <command>
27420            <proto>void <name>glSecondaryColor3usvEXT</name></proto>
27421            <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
27422            <alias name="glSecondaryColor3usv"/>
27423            <glx type="render" opcode="4132"/>
27424        </command>
27425        <command>
27426            <proto>void <name>glSecondaryColorFormatNV</name></proto>
27427            <param><ptype>GLint</ptype> <name>size</name></param>
27428            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27429            <param><ptype>GLsizei</ptype> <name>stride</name></param>
27430        </command>
27431        <command>
27432            <proto>void <name>glSecondaryColorP3ui</name></proto>
27433            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27434            <param><ptype>GLuint</ptype> <name>color</name></param>
27435        </command>
27436        <command>
27437            <proto>void <name>glSecondaryColorP3uiv</name></proto>
27438            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27439            <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
27440        </command>
27441        <command>
27442            <proto>void <name>glSecondaryColorPointer</name></proto>
27443            <param><ptype>GLint</ptype> <name>size</name></param>
27444            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27445            <param><ptype>GLsizei</ptype> <name>stride</name></param>
27446            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
27447        </command>
27448        <command>
27449            <proto>void <name>glSecondaryColorPointerEXT</name></proto>
27450            <param><ptype>GLint</ptype> <name>size</name></param>
27451            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
27452            <param><ptype>GLsizei</ptype> <name>stride</name></param>
27453            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
27454            <alias name="glSecondaryColorPointer"/>
27455        </command>
27456        <command>
27457            <proto>void <name>glSecondaryColorPointerListIBM</name></proto>
27458            <param><ptype>GLint</ptype> <name>size</name></param>
27459            <param group="SecondaryColorPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
27460            <param><ptype>GLint</ptype> <name>stride</name></param>
27461            <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
27462            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
27463        </command>
27464        <command>
27465            <proto>void <name>glSelectBuffer</name></proto>
27466            <param><ptype>GLsizei</ptype> <name>size</name></param>
27467            <param group="SelectName" len="size"><ptype>GLuint</ptype> *<name>buffer</name></param>
27468            <glx type="single" opcode="106"/>
27469        </command>
27470        <command>
27471            <proto>void <name>glSelectPerfMonitorCountersAMD</name></proto>
27472            <param><ptype>GLuint</ptype> <name>monitor</name></param>
27473            <param group="Boolean"><ptype>GLboolean</ptype> <name>enable</name></param>
27474            <param><ptype>GLuint</ptype> <name>group</name></param>
27475            <param><ptype>GLint</ptype> <name>numCounters</name></param>
27476            <param len="numCounters"><ptype>GLuint</ptype> *<name>counterList</name></param>
27477        </command>
27478        <command>
27479            <proto>void <name>glSemaphoreParameterui64vEXT</name></proto>
27480            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
27481            <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
27482            <param>const <ptype>GLuint64</ptype> *<name>params</name></param>
27483        </command>
27484        <command>
27485            <proto>void <name>glSeparableFilter2D</name></proto>
27486            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
27487            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27488            <param><ptype>GLsizei</ptype> <name>width</name></param>
27489            <param><ptype>GLsizei</ptype> <name>height</name></param>
27490            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27491            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27492            <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param>
27493            <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param>
27494            <glx type="render" opcode="4109"/>
27495            <glx type="render" opcode="327" name="glSeparableFilter2DPBO" comment="PBO protocol"/>
27496        </command>
27497        <command>
27498            <proto>void <name>glSeparableFilter2DEXT</name></proto>
27499            <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
27500            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27501            <param><ptype>GLsizei</ptype> <name>width</name></param>
27502            <param><ptype>GLsizei</ptype> <name>height</name></param>
27503            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
27504            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
27505            <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param>
27506            <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param>
27507            <alias name="glSeparableFilter2D"/>
27508            <glx type="render" opcode="4109"/>
27509        </command>
27510        <command>
27511            <proto>void <name>glSetFenceAPPLE</name></proto>
27512            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
27513        </command>
27514        <command>
27515            <proto>void <name>glSetFenceNV</name></proto>
27516            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
27517            <param group="FenceConditionNV"><ptype>GLenum</ptype> <name>condition</name></param>
27518        </command>
27519        <command>
27520            <proto>void <name>glSetFragmentShaderConstantATI</name></proto>
27521            <param><ptype>GLuint</ptype> <name>dst</name></param>
27522            <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
27523        </command>
27524        <command>
27525            <proto>void <name>glSetInvariantEXT</name></proto>
27526            <param><ptype>GLuint</ptype> <name>id</name></param>
27527            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
27528            <param len="COMPSIZE(id,type)">const void *<name>addr</name></param>
27529        </command>
27530        <command>
27531            <proto>void <name>glSetLocalConstantEXT</name></proto>
27532            <param><ptype>GLuint</ptype> <name>id</name></param>
27533            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
27534            <param len="COMPSIZE(id,type)">const void *<name>addr</name></param>
27535        </command>
27536        <command>
27537            <proto>void <name>glSetMultisamplefvAMD</name></proto>
27538            <param><ptype>GLenum</ptype> <name>pname</name></param>
27539            <param><ptype>GLuint</ptype> <name>index</name></param>
27540            <param len="2">const <ptype>GLfloat</ptype> *<name>val</name></param>
27541        </command>
27542        <command>
27543            <proto>void <name>glShadeModel</name></proto>
27544            <param group="ShadingModel"><ptype>GLenum</ptype> <name>mode</name></param>
27545            <glx type="render" opcode="104"/>
27546        </command>
27547        <command>
27548            <proto>void <name>glShaderBinary</name></proto>
27549            <param><ptype>GLsizei</ptype> <name>count</name></param>
27550            <param len="count">const <ptype>GLuint</ptype> *<name>shaders</name></param>
27551            <param><ptype>GLenum</ptype> <name>binaryformat</name></param>
27552            <param len="length">const void *<name>binary</name></param>
27553            <param><ptype>GLsizei</ptype> <name>length</name></param>
27554        </command>
27555        <command>
27556            <proto>void <name>glShaderOp1EXT</name></proto>
27557            <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
27558            <param><ptype>GLuint</ptype> <name>res</name></param>
27559            <param><ptype>GLuint</ptype> <name>arg1</name></param>
27560        </command>
27561        <command>
27562            <proto>void <name>glShaderOp2EXT</name></proto>
27563            <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
27564            <param><ptype>GLuint</ptype> <name>res</name></param>
27565            <param><ptype>GLuint</ptype> <name>arg1</name></param>
27566            <param><ptype>GLuint</ptype> <name>arg2</name></param>
27567        </command>
27568        <command>
27569            <proto>void <name>glShaderOp3EXT</name></proto>
27570            <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
27571            <param><ptype>GLuint</ptype> <name>res</name></param>
27572            <param><ptype>GLuint</ptype> <name>arg1</name></param>
27573            <param><ptype>GLuint</ptype> <name>arg2</name></param>
27574            <param><ptype>GLuint</ptype> <name>arg3</name></param>
27575        </command>
27576        <command>
27577            <proto>void <name>glShaderSource</name></proto>
27578            <param><ptype>GLuint</ptype> <name>shader</name></param>
27579            <param><ptype>GLsizei</ptype> <name>count</name></param>
27580            <param len="count">const <ptype>GLchar</ptype> *const*<name>string</name></param>
27581            <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
27582        </command>
27583        <command>
27584            <proto>void <name>glShaderSourceARB</name></proto>
27585            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
27586            <param><ptype>GLsizei</ptype> <name>count</name></param>
27587            <param len="count">const <ptype>GLcharARB</ptype> **<name>string</name></param>
27588            <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
27589            <alias name="glShaderSource"/>
27590        </command>
27591        <command>
27592            <proto>void <name>glShaderStorageBlockBinding</name></proto>
27593            <param><ptype>GLuint</ptype> <name>program</name></param>
27594            <param><ptype>GLuint</ptype> <name>storageBlockIndex</name></param>
27595            <param><ptype>GLuint</ptype> <name>storageBlockBinding</name></param>
27596        </command>
27597        <command>
27598            <proto>void <name>glShadingRateImageBarrierNV</name></proto>
27599            <param><ptype>GLboolean</ptype> <name>synchronize</name></param>
27600        </command>
27601        <command>
27602            <proto>void <name>glShadingRateImagePaletteNV</name></proto>
27603            <param><ptype>GLuint</ptype> <name>viewport</name></param>
27604            <param><ptype>GLuint</ptype> <name>first</name></param>
27605            <param><ptype>GLsizei</ptype> <name>count</name></param>
27606            <param len="count">const <ptype>GLenum</ptype> *<name>rates</name></param>
27607        </command>
27608        <command>
27609            <proto>void <name>glShadingRateSampleOrderNV</name></proto>
27610            <param><ptype>GLenum</ptype> <name>order</name></param>
27611        </command>
27612        <command>
27613            <proto>void <name>glShadingRateSampleOrderCustomNV</name></proto>
27614            <param><ptype>GLenum</ptype> <name>rate</name></param>
27615            <param><ptype>GLuint</ptype> <name>samples</name></param>
27616            <param len="COMPSIZE(rate,samples)">const <ptype>GLint</ptype> *<name>locations</name></param>
27617        </command>
27618        <command>
27619            <proto>void <name>glSharpenTexFuncSGIS</name></proto>
27620            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27621            <param><ptype>GLsizei</ptype> <name>n</name></param>
27622            <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
27623            <glx type="render" opcode="2052"/>
27624        </command>
27625        <command>
27626            <proto>void <name>glSignalSemaphoreEXT</name></proto>
27627            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
27628            <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param>
27629            <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param>
27630            <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param>
27631            <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param>
27632            <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param>
27633        </command>
27634        <command>
27635            <proto>void <name>glSignalSemaphoreui64NVX</name></proto>
27636            <param><ptype>GLuint</ptype> <name>signalGpu</name></param>
27637            <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param>
27638            <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param>
27639            <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
27640        </command>
27641        <command>
27642            <proto>void <name>glSpecializeShader</name></proto>
27643            <param><ptype>GLuint</ptype> <name>shader</name></param>
27644            <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
27645            <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
27646            <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
27647            <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
27648        </command>
27649        <command>
27650            <proto>void <name>glSpecializeShaderARB</name></proto>
27651            <param><ptype>GLuint</ptype> <name>shader</name></param>
27652            <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
27653            <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
27654            <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
27655            <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
27656            <alias name="glSpecializeShader"/>
27657        </command>
27658        <command>
27659            <proto>void <name>glSpriteParameterfSGIX</name></proto>
27660            <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
27661            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
27662            <glx type="render" opcode="2060"/>
27663        </command>
27664        <command>
27665            <proto>void <name>glSpriteParameterfvSGIX</name></proto>
27666            <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
27667            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
27668            <glx type="render" opcode="2061"/>
27669        </command>
27670        <command>
27671            <proto>void <name>glSpriteParameteriSGIX</name></proto>
27672            <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
27673            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
27674            <glx type="render" opcode="2062"/>
27675        </command>
27676        <command>
27677            <proto>void <name>glSpriteParameterivSGIX</name></proto>
27678            <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
27679            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
27680            <glx type="render" opcode="2063"/>
27681        </command>
27682        <command>
27683            <proto>void <name>glStartInstrumentsSGIX</name></proto>
27684            <glx type="render" opcode="2069"/>
27685        </command>
27686        <command>
27687            <proto>void <name>glStartTilingQCOM</name></proto>
27688            <param><ptype>GLuint</ptype> <name>x</name></param>
27689            <param><ptype>GLuint</ptype> <name>y</name></param>
27690            <param><ptype>GLuint</ptype> <name>width</name></param>
27691            <param><ptype>GLuint</ptype> <name>height</name></param>
27692            <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
27693        </command>
27694        <command>
27695            <proto>void <name>glStateCaptureNV</name></proto>
27696            <param><ptype>GLuint</ptype> <name>state</name></param>
27697            <param><ptype>GLenum</ptype> <name>mode</name></param>
27698        </command>
27699        <command>
27700            <proto>void <name>glStencilClearTagEXT</name></proto>
27701            <param><ptype>GLsizei</ptype> <name>stencilTagBits</name></param>
27702            <param><ptype>GLuint</ptype> <name>stencilClearTag</name></param>
27703            <glx type="render" opcode="4223"/>
27704        </command>
27705        <command>
27706            <proto>void <name>glStencilFillPathInstancedNV</name></proto>
27707            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
27708            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
27709            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
27710            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
27711            <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
27712            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
27713            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
27714            <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
27715        </command>
27716        <command>
27717            <proto>void <name>glStencilFillPathNV</name></proto>
27718            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
27719            <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
27720            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
27721        </command>
27722        <command>
27723            <proto>void <name>glStencilFunc</name></proto>
27724            <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
27725            <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
27726            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
27727            <glx type="render" opcode="162"/>
27728        </command>
27729        <command>
27730            <proto>void <name>glStencilFuncSeparate</name></proto>
27731            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
27732            <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
27733            <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
27734            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
27735        </command>
27736        <command>
27737            <proto>void <name>glStencilFuncSeparateATI</name></proto>
27738            <param group="StencilFunction"><ptype>GLenum</ptype> <name>frontfunc</name></param>
27739            <param group="StencilFunction"><ptype>GLenum</ptype> <name>backfunc</name></param>
27740            <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
27741            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
27742        </command>
27743        <command>
27744            <proto>void <name>glStencilMask</name></proto>
27745            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
27746            <glx type="render" opcode="133"/>
27747        </command>
27748        <command>
27749            <proto>void <name>glStencilMaskSeparate</name></proto>
27750            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
27751            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
27752        </command>
27753        <command>
27754            <proto>void <name>glStencilOp</name></proto>
27755            <param group="StencilOp"><ptype>GLenum</ptype> <name>fail</name></param>
27756            <param group="StencilOp"><ptype>GLenum</ptype> <name>zfail</name></param>
27757            <param group="StencilOp"><ptype>GLenum</ptype> <name>zpass</name></param>
27758            <glx type="render" opcode="163"/>
27759        </command>
27760        <command>
27761            <proto>void <name>glStencilOpSeparate</name></proto>
27762            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
27763            <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
27764            <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
27765            <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
27766        </command>
27767        <command>
27768            <proto>void <name>glStencilOpSeparateATI</name></proto>
27769            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
27770            <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
27771            <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
27772            <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
27773            <alias name="glStencilOpSeparate"/>
27774        </command>
27775        <command>
27776            <proto>void <name>glStencilOpValueAMD</name></proto>
27777            <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
27778            <param><ptype>GLuint</ptype> <name>value</name></param>
27779        </command>
27780        <command>
27781            <proto>void <name>glStencilStrokePathInstancedNV</name></proto>
27782            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
27783            <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
27784            <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
27785            <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
27786            <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
27787            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
27788            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
27789            <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
27790        </command>
27791        <command>
27792            <proto>void <name>glStencilStrokePathNV</name></proto>
27793            <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
27794            <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
27795            <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
27796        </command>
27797        <command>
27798            <proto>void <name>glStencilThenCoverFillPathInstancedNV</name></proto>
27799            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
27800            <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
27801            <param>const void *<name>paths</name></param>
27802            <param><ptype>GLuint</ptype> <name>pathBase</name></param>
27803            <param><ptype>GLenum</ptype> <name>fillMode</name></param>
27804            <param><ptype>GLuint</ptype> <name>mask</name></param>
27805            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
27806            <param><ptype>GLenum</ptype> <name>transformType</name></param>
27807            <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
27808        </command>
27809        <command>
27810            <proto>void <name>glStencilThenCoverFillPathNV</name></proto>
27811            <param><ptype>GLuint</ptype> <name>path</name></param>
27812            <param><ptype>GLenum</ptype> <name>fillMode</name></param>
27813            <param><ptype>GLuint</ptype> <name>mask</name></param>
27814            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
27815        </command>
27816        <command>
27817            <proto>void <name>glStencilThenCoverStrokePathInstancedNV</name></proto>
27818            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
27819            <param><ptype>GLenum</ptype> <name>pathNameType</name></param>
27820            <param>const void *<name>paths</name></param>
27821            <param><ptype>GLuint</ptype> <name>pathBase</name></param>
27822            <param><ptype>GLint</ptype> <name>reference</name></param>
27823            <param><ptype>GLuint</ptype> <name>mask</name></param>
27824            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
27825            <param><ptype>GLenum</ptype> <name>transformType</name></param>
27826            <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
27827        </command>
27828        <command>
27829            <proto>void <name>glStencilThenCoverStrokePathNV</name></proto>
27830            <param><ptype>GLuint</ptype> <name>path</name></param>
27831            <param><ptype>GLint</ptype> <name>reference</name></param>
27832            <param><ptype>GLuint</ptype> <name>mask</name></param>
27833            <param><ptype>GLenum</ptype> <name>coverMode</name></param>
27834        </command>
27835        <command>
27836            <proto>void <name>glStopInstrumentsSGIX</name></proto>
27837            <param><ptype>GLint</ptype> <name>marker</name></param>
27838            <glx type="render" opcode="2070"/>
27839        </command>
27840        <command>
27841            <proto>void <name>glStringMarkerGREMEDY</name></proto>
27842            <param><ptype>GLsizei</ptype> <name>len</name></param>
27843            <param len="len">const void *<name>string</name></param>
27844        </command>
27845        <command>
27846            <proto>void <name>glSubpixelPrecisionBiasNV</name></proto>
27847            <param><ptype>GLuint</ptype> <name>xbits</name></param>
27848            <param><ptype>GLuint</ptype> <name>ybits</name></param>
27849        </command>
27850        <command>
27851            <proto>void <name>glSwizzleEXT</name></proto>
27852            <param><ptype>GLuint</ptype> <name>res</name></param>
27853            <param><ptype>GLuint</ptype> <name>in</name></param>
27854            <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outX</name></param>
27855            <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outY</name></param>
27856            <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
27857            <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outW</name></param>
27858        </command>
27859        <command>
27860            <proto>void <name>glSyncTextureINTEL</name></proto>
27861            <param><ptype>GLuint</ptype> <name>texture</name></param>
27862        </command>
27863        <command>
27864            <proto>void <name>glTagSampleBufferSGIX</name></proto>
27865            <glx type="render" opcode="2050"/>
27866        </command>
27867        <command>
27868            <proto>void <name>glTangent3bEXT</name></proto>
27869            <param><ptype>GLbyte</ptype> <name>tx</name></param>
27870            <param><ptype>GLbyte</ptype> <name>ty</name></param>
27871            <param><ptype>GLbyte</ptype> <name>tz</name></param>
27872            <vecequiv name="glTangent3bvEXT"/>
27873        </command>
27874        <command>
27875            <proto>void <name>glTangent3bvEXT</name></proto>
27876            <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
27877        </command>
27878        <command>
27879            <proto>void <name>glTangent3dEXT</name></proto>
27880            <param group="CoordD"><ptype>GLdouble</ptype> <name>tx</name></param>
27881            <param group="CoordD"><ptype>GLdouble</ptype> <name>ty</name></param>
27882            <param group="CoordD"><ptype>GLdouble</ptype> <name>tz</name></param>
27883            <vecequiv name="glTangent3dvEXT"/>
27884        </command>
27885        <command>
27886            <proto>void <name>glTangent3dvEXT</name></proto>
27887            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
27888        </command>
27889        <command>
27890            <proto>void <name>glTangent3fEXT</name></proto>
27891            <param group="CoordF"><ptype>GLfloat</ptype> <name>tx</name></param>
27892            <param group="CoordF"><ptype>GLfloat</ptype> <name>ty</name></param>
27893            <param group="CoordF"><ptype>GLfloat</ptype> <name>tz</name></param>
27894            <vecequiv name="glTangent3fvEXT"/>
27895        </command>
27896        <command>
27897            <proto>void <name>glTangent3fvEXT</name></proto>
27898            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
27899        </command>
27900        <command>
27901            <proto>void <name>glTangent3iEXT</name></proto>
27902            <param><ptype>GLint</ptype> <name>tx</name></param>
27903            <param><ptype>GLint</ptype> <name>ty</name></param>
27904            <param><ptype>GLint</ptype> <name>tz</name></param>
27905            <vecequiv name="glTangent3ivEXT"/>
27906        </command>
27907        <command>
27908            <proto>void <name>glTangent3ivEXT</name></proto>
27909            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
27910        </command>
27911        <command>
27912            <proto>void <name>glTangent3sEXT</name></proto>
27913            <param><ptype>GLshort</ptype> <name>tx</name></param>
27914            <param><ptype>GLshort</ptype> <name>ty</name></param>
27915            <param><ptype>GLshort</ptype> <name>tz</name></param>
27916            <vecequiv name="glTangent3svEXT"/>
27917        </command>
27918        <command>
27919            <proto>void <name>glTangent3svEXT</name></proto>
27920            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
27921        </command>
27922        <command>
27923            <proto>void <name>glTangentPointerEXT</name></proto>
27924            <param group="TangentPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
27925            <param><ptype>GLsizei</ptype> <name>stride</name></param>
27926            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
27927        </command>
27928        <command>
27929            <proto>void <name>glTbufferMask3DFX</name></proto>
27930            <param><ptype>GLuint</ptype> <name>mask</name></param>
27931        </command>
27932        <command>
27933            <proto>void <name>glTessellationFactorAMD</name></proto>
27934            <param><ptype>GLfloat</ptype> <name>factor</name></param>
27935        </command>
27936        <command>
27937            <proto>void <name>glTessellationModeAMD</name></proto>
27938            <param><ptype>GLenum</ptype> <name>mode</name></param>
27939        </command>
27940        <command>
27941            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceAPPLE</name></proto>
27942            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
27943        </command>
27944        <command>
27945            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceNV</name></proto>
27946            <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
27947            <glx type="vendor" opcode="1279"/>
27948        </command>
27949        <command>
27950            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestObjectAPPLE</name></proto>
27951            <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
27952            <param><ptype>GLuint</ptype> <name>name</name></param>
27953        </command>
27954        <command>
27955            <proto>void <name>glTexAttachMemoryNV</name></proto>
27956            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27957            <param><ptype>GLuint</ptype> <name>memory</name></param>
27958            <param><ptype>GLuint64</ptype> <name>offset</name></param>
27959        </command>
27960        <command>
27961            <proto>void <name>glTexBuffer</name></proto>
27962            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27963            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27964            <param><ptype>GLuint</ptype> <name>buffer</name></param>
27965        </command>
27966        <command>
27967            <proto>void <name>glTexBufferARB</name></proto>
27968            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27969            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27970            <param><ptype>GLuint</ptype> <name>buffer</name></param>
27971            <alias name="glTexBuffer"/>
27972            <glx type="render" opcode="367"/>
27973        </command>
27974        <command>
27975            <proto>void <name>glTexBufferEXT</name></proto>
27976            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27977            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27978            <param><ptype>GLuint</ptype> <name>buffer</name></param>
27979            <alias name="glTexBuffer"/>
27980        </command>
27981        <command>
27982            <proto>void <name>glTexBufferOES</name></proto>
27983            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27984            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27985            <param><ptype>GLuint</ptype> <name>buffer</name></param>
27986            <alias name="glTexBuffer"/>
27987        </command>
27988        <command>
27989            <proto>void <name>glTexBufferRange</name></proto>
27990            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27991            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
27992            <param><ptype>GLuint</ptype> <name>buffer</name></param>
27993            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
27994            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
27995        </command>
27996        <command>
27997            <proto>void <name>glTexBufferRangeEXT</name></proto>
27998            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
27999            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28000            <param><ptype>GLuint</ptype> <name>buffer</name></param>
28001            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
28002            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
28003            <alias name="glTexBufferRange"/>
28004        </command>
28005        <command>
28006            <proto>void <name>glTexBufferRangeOES</name></proto>
28007            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28008            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28009            <param><ptype>GLuint</ptype> <name>buffer</name></param>
28010            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
28011            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
28012            <alias name="glTexBufferRange"/>
28013        </command>
28014        <command>
28015            <proto>void <name>glTexBumpParameterfvATI</name></proto>
28016            <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
28017            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
28018        </command>
28019        <command>
28020            <proto>void <name>glTexBumpParameterivATI</name></proto>
28021            <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
28022            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
28023        </command>
28024        <command>
28025            <proto>void <name>glTexCoord1bOES</name></proto>
28026            <param><ptype>GLbyte</ptype> <name>s</name></param>
28027        </command>
28028        <command>
28029            <proto>void <name>glTexCoord1bvOES</name></proto>
28030            <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
28031        </command>
28032        <command>
28033            <proto>void <name>glTexCoord1d</name></proto>
28034            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
28035            <vecequiv name="glTexCoord1dv"/>
28036        </command>
28037        <command>
28038            <proto>void <name>glTexCoord1dv</name></proto>
28039            <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
28040            <glx type="render" opcode="49"/>
28041        </command>
28042        <command>
28043            <proto>void <name>glTexCoord1f</name></proto>
28044            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
28045            <vecequiv name="glTexCoord1fv"/>
28046        </command>
28047        <command>
28048            <proto>void <name>glTexCoord1fv</name></proto>
28049            <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
28050            <glx type="render" opcode="50"/>
28051        </command>
28052        <command>
28053            <proto>void <name>glTexCoord1hNV</name></proto>
28054            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
28055            <vecequiv name="glTexCoord1hvNV"/>
28056        </command>
28057        <command>
28058            <proto>void <name>glTexCoord1hvNV</name></proto>
28059            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
28060            <glx type="render" opcode="4246"/>
28061        </command>
28062        <command>
28063            <proto>void <name>glTexCoord1i</name></proto>
28064            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
28065            <vecequiv name="glTexCoord1iv"/>
28066        </command>
28067        <command>
28068            <proto>void <name>glTexCoord1iv</name></proto>
28069            <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
28070            <glx type="render" opcode="51"/>
28071        </command>
28072        <command>
28073            <proto>void <name>glTexCoord1s</name></proto>
28074            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
28075            <vecequiv name="glTexCoord1sv"/>
28076        </command>
28077        <command>
28078            <proto>void <name>glTexCoord1sv</name></proto>
28079            <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
28080            <glx type="render" opcode="52"/>
28081        </command>
28082        <command>
28083            <proto>void <name>glTexCoord1xOES</name></proto>
28084            <param><ptype>GLfixed</ptype> <name>s</name></param>
28085        </command>
28086        <command>
28087            <proto>void <name>glTexCoord1xvOES</name></proto>
28088            <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
28089        </command>
28090        <command>
28091            <proto>void <name>glTexCoord2bOES</name></proto>
28092            <param><ptype>GLbyte</ptype> <name>s</name></param>
28093            <param><ptype>GLbyte</ptype> <name>t</name></param>
28094        </command>
28095        <command>
28096            <proto>void <name>glTexCoord2bvOES</name></proto>
28097            <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
28098        </command>
28099        <command>
28100            <proto>void <name>glTexCoord2d</name></proto>
28101            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
28102            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
28103            <vecequiv name="glTexCoord2dv"/>
28104        </command>
28105        <command>
28106            <proto>void <name>glTexCoord2dv</name></proto>
28107            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
28108            <glx type="render" opcode="53"/>
28109        </command>
28110        <command>
28111            <proto>void <name>glTexCoord2f</name></proto>
28112            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
28113            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
28114            <vecequiv name="glTexCoord2fv"/>
28115        </command>
28116        <command>
28117            <proto>void <name>glTexCoord2fColor3fVertex3fSUN</name></proto>
28118            <param><ptype>GLfloat</ptype> <name>s</name></param>
28119            <param><ptype>GLfloat</ptype> <name>t</name></param>
28120            <param><ptype>GLfloat</ptype> <name>r</name></param>
28121            <param><ptype>GLfloat</ptype> <name>g</name></param>
28122            <param><ptype>GLfloat</ptype> <name>b</name></param>
28123            <param><ptype>GLfloat</ptype> <name>x</name></param>
28124            <param><ptype>GLfloat</ptype> <name>y</name></param>
28125            <param><ptype>GLfloat</ptype> <name>z</name></param>
28126        </command>
28127        <command>
28128            <proto>void <name>glTexCoord2fColor3fVertex3fvSUN</name></proto>
28129            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
28130            <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
28131            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
28132        </command>
28133        <command>
28134            <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
28135            <param><ptype>GLfloat</ptype> <name>s</name></param>
28136            <param><ptype>GLfloat</ptype> <name>t</name></param>
28137            <param><ptype>GLfloat</ptype> <name>r</name></param>
28138            <param><ptype>GLfloat</ptype> <name>g</name></param>
28139            <param><ptype>GLfloat</ptype> <name>b</name></param>
28140            <param><ptype>GLfloat</ptype> <name>a</name></param>
28141            <param><ptype>GLfloat</ptype> <name>nx</name></param>
28142            <param><ptype>GLfloat</ptype> <name>ny</name></param>
28143            <param><ptype>GLfloat</ptype> <name>nz</name></param>
28144            <param><ptype>GLfloat</ptype> <name>x</name></param>
28145            <param><ptype>GLfloat</ptype> <name>y</name></param>
28146            <param><ptype>GLfloat</ptype> <name>z</name></param>
28147        </command>
28148        <command>
28149            <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
28150            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
28151            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
28152            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
28153            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
28154        </command>
28155        <command>
28156            <proto>void <name>glTexCoord2fColor4ubVertex3fSUN</name></proto>
28157            <param><ptype>GLfloat</ptype> <name>s</name></param>
28158            <param><ptype>GLfloat</ptype> <name>t</name></param>
28159            <param><ptype>GLubyte</ptype> <name>r</name></param>
28160            <param><ptype>GLubyte</ptype> <name>g</name></param>
28161            <param><ptype>GLubyte</ptype> <name>b</name></param>
28162            <param><ptype>GLubyte</ptype> <name>a</name></param>
28163            <param><ptype>GLfloat</ptype> <name>x</name></param>
28164            <param><ptype>GLfloat</ptype> <name>y</name></param>
28165            <param><ptype>GLfloat</ptype> <name>z</name></param>
28166        </command>
28167        <command>
28168            <proto>void <name>glTexCoord2fColor4ubVertex3fvSUN</name></proto>
28169            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
28170            <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
28171            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
28172        </command>
28173        <command>
28174            <proto>void <name>glTexCoord2fNormal3fVertex3fSUN</name></proto>
28175            <param><ptype>GLfloat</ptype> <name>s</name></param>
28176            <param><ptype>GLfloat</ptype> <name>t</name></param>
28177            <param><ptype>GLfloat</ptype> <name>nx</name></param>
28178            <param><ptype>GLfloat</ptype> <name>ny</name></param>
28179            <param><ptype>GLfloat</ptype> <name>nz</name></param>
28180            <param><ptype>GLfloat</ptype> <name>x</name></param>
28181            <param><ptype>GLfloat</ptype> <name>y</name></param>
28182            <param><ptype>GLfloat</ptype> <name>z</name></param>
28183        </command>
28184        <command>
28185            <proto>void <name>glTexCoord2fNormal3fVertex3fvSUN</name></proto>
28186            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
28187            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
28188            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
28189        </command>
28190        <command>
28191            <proto>void <name>glTexCoord2fVertex3fSUN</name></proto>
28192            <param><ptype>GLfloat</ptype> <name>s</name></param>
28193            <param><ptype>GLfloat</ptype> <name>t</name></param>
28194            <param><ptype>GLfloat</ptype> <name>x</name></param>
28195            <param><ptype>GLfloat</ptype> <name>y</name></param>
28196            <param><ptype>GLfloat</ptype> <name>z</name></param>
28197        </command>
28198        <command>
28199            <proto>void <name>glTexCoord2fVertex3fvSUN</name></proto>
28200            <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
28201            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
28202        </command>
28203        <command>
28204            <proto>void <name>glTexCoord2fv</name></proto>
28205            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
28206            <glx type="render" opcode="54"/>
28207        </command>
28208        <command>
28209            <proto>void <name>glTexCoord2hNV</name></proto>
28210            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
28211            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
28212            <vecequiv name="glTexCoord2hvNV"/>
28213        </command>
28214        <command>
28215            <proto>void <name>glTexCoord2hvNV</name></proto>
28216            <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
28217            <glx type="render" opcode="4247"/>
28218        </command>
28219        <command>
28220            <proto>void <name>glTexCoord2i</name></proto>
28221            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
28222            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
28223            <vecequiv name="glTexCoord2iv"/>
28224        </command>
28225        <command>
28226            <proto>void <name>glTexCoord2iv</name></proto>
28227            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
28228            <glx type="render" opcode="55"/>
28229        </command>
28230        <command>
28231            <proto>void <name>glTexCoord2s</name></proto>
28232            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
28233            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
28234            <vecequiv name="glTexCoord2sv"/>
28235        </command>
28236        <command>
28237            <proto>void <name>glTexCoord2sv</name></proto>
28238            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
28239            <glx type="render" opcode="56"/>
28240        </command>
28241        <command>
28242            <proto>void <name>glTexCoord2xOES</name></proto>
28243            <param><ptype>GLfixed</ptype> <name>s</name></param>
28244            <param><ptype>GLfixed</ptype> <name>t</name></param>
28245        </command>
28246        <command>
28247            <proto>void <name>glTexCoord2xvOES</name></proto>
28248            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
28249        </command>
28250        <command>
28251            <proto>void <name>glTexCoord3bOES</name></proto>
28252            <param><ptype>GLbyte</ptype> <name>s</name></param>
28253            <param><ptype>GLbyte</ptype> <name>t</name></param>
28254            <param><ptype>GLbyte</ptype> <name>r</name></param>
28255        </command>
28256        <command>
28257            <proto>void <name>glTexCoord3bvOES</name></proto>
28258            <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
28259        </command>
28260        <command>
28261            <proto>void <name>glTexCoord3d</name></proto>
28262            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
28263            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
28264            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
28265            <vecequiv name="glTexCoord3dv"/>
28266        </command>
28267        <command>
28268            <proto>void <name>glTexCoord3dv</name></proto>
28269            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
28270            <glx type="render" opcode="57"/>
28271        </command>
28272        <command>
28273            <proto>void <name>glTexCoord3f</name></proto>
28274            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
28275            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
28276            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
28277            <vecequiv name="glTexCoord3fv"/>
28278        </command>
28279        <command>
28280            <proto>void <name>glTexCoord3fv</name></proto>
28281            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
28282            <glx type="render" opcode="58"/>
28283        </command>
28284        <command>
28285            <proto>void <name>glTexCoord3hNV</name></proto>
28286            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
28287            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
28288            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
28289            <vecequiv name="glTexCoord3hvNV"/>
28290        </command>
28291        <command>
28292            <proto>void <name>glTexCoord3hvNV</name></proto>
28293            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
28294            <glx type="render" opcode="4248"/>
28295        </command>
28296        <command>
28297            <proto>void <name>glTexCoord3i</name></proto>
28298            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
28299            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
28300            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
28301            <vecequiv name="glTexCoord3iv"/>
28302        </command>
28303        <command>
28304            <proto>void <name>glTexCoord3iv</name></proto>
28305            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
28306            <glx type="render" opcode="59"/>
28307        </command>
28308        <command>
28309            <proto>void <name>glTexCoord3s</name></proto>
28310            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
28311            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
28312            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
28313            <vecequiv name="glTexCoord3sv"/>
28314        </command>
28315        <command>
28316            <proto>void <name>glTexCoord3sv</name></proto>
28317            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
28318            <glx type="render" opcode="60"/>
28319        </command>
28320        <command>
28321            <proto>void <name>glTexCoord3xOES</name></proto>
28322            <param><ptype>GLfixed</ptype> <name>s</name></param>
28323            <param><ptype>GLfixed</ptype> <name>t</name></param>
28324            <param><ptype>GLfixed</ptype> <name>r</name></param>
28325        </command>
28326        <command>
28327            <proto>void <name>glTexCoord3xvOES</name></proto>
28328            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
28329        </command>
28330        <command>
28331            <proto>void <name>glTexCoord4bOES</name></proto>
28332            <param><ptype>GLbyte</ptype> <name>s</name></param>
28333            <param><ptype>GLbyte</ptype> <name>t</name></param>
28334            <param><ptype>GLbyte</ptype> <name>r</name></param>
28335            <param><ptype>GLbyte</ptype> <name>q</name></param>
28336        </command>
28337        <command>
28338            <proto>void <name>glTexCoord4bvOES</name></proto>
28339            <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
28340        </command>
28341        <command>
28342            <proto>void <name>glTexCoord4d</name></proto>
28343            <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
28344            <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
28345            <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
28346            <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
28347            <vecequiv name="glTexCoord4dv"/>
28348        </command>
28349        <command>
28350            <proto>void <name>glTexCoord4dv</name></proto>
28351            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
28352            <glx type="render" opcode="61"/>
28353        </command>
28354        <command>
28355            <proto>void <name>glTexCoord4f</name></proto>
28356            <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
28357            <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
28358            <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
28359            <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
28360            <vecequiv name="glTexCoord4fv"/>
28361        </command>
28362        <command>
28363            <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fSUN</name></proto>
28364            <param><ptype>GLfloat</ptype> <name>s</name></param>
28365            <param><ptype>GLfloat</ptype> <name>t</name></param>
28366            <param><ptype>GLfloat</ptype> <name>p</name></param>
28367            <param><ptype>GLfloat</ptype> <name>q</name></param>
28368            <param><ptype>GLfloat</ptype> <name>r</name></param>
28369            <param><ptype>GLfloat</ptype> <name>g</name></param>
28370            <param><ptype>GLfloat</ptype> <name>b</name></param>
28371            <param><ptype>GLfloat</ptype> <name>a</name></param>
28372            <param><ptype>GLfloat</ptype> <name>nx</name></param>
28373            <param><ptype>GLfloat</ptype> <name>ny</name></param>
28374            <param><ptype>GLfloat</ptype> <name>nz</name></param>
28375            <param><ptype>GLfloat</ptype> <name>x</name></param>
28376            <param><ptype>GLfloat</ptype> <name>y</name></param>
28377            <param><ptype>GLfloat</ptype> <name>z</name></param>
28378            <param><ptype>GLfloat</ptype> <name>w</name></param>
28379        </command>
28380        <command>
28381            <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fvSUN</name></proto>
28382            <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
28383            <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
28384            <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
28385            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
28386        </command>
28387        <command>
28388            <proto>void <name>glTexCoord4fVertex4fSUN</name></proto>
28389            <param><ptype>GLfloat</ptype> <name>s</name></param>
28390            <param><ptype>GLfloat</ptype> <name>t</name></param>
28391            <param><ptype>GLfloat</ptype> <name>p</name></param>
28392            <param><ptype>GLfloat</ptype> <name>q</name></param>
28393            <param><ptype>GLfloat</ptype> <name>x</name></param>
28394            <param><ptype>GLfloat</ptype> <name>y</name></param>
28395            <param><ptype>GLfloat</ptype> <name>z</name></param>
28396            <param><ptype>GLfloat</ptype> <name>w</name></param>
28397        </command>
28398        <command>
28399            <proto>void <name>glTexCoord4fVertex4fvSUN</name></proto>
28400            <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
28401            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
28402        </command>
28403        <command>
28404            <proto>void <name>glTexCoord4fv</name></proto>
28405            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
28406            <glx type="render" opcode="62"/>
28407        </command>
28408        <command>
28409            <proto>void <name>glTexCoord4hNV</name></proto>
28410            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
28411            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
28412            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
28413            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
28414            <vecequiv name="glTexCoord4hvNV"/>
28415        </command>
28416        <command>
28417            <proto>void <name>glTexCoord4hvNV</name></proto>
28418            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
28419            <glx type="render" opcode="4249"/>
28420        </command>
28421        <command>
28422            <proto>void <name>glTexCoord4i</name></proto>
28423            <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
28424            <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
28425            <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
28426            <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
28427            <vecequiv name="glTexCoord4iv"/>
28428        </command>
28429        <command>
28430            <proto>void <name>glTexCoord4iv</name></proto>
28431            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
28432            <glx type="render" opcode="63"/>
28433        </command>
28434        <command>
28435            <proto>void <name>glTexCoord4s</name></proto>
28436            <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
28437            <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
28438            <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
28439            <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
28440            <vecequiv name="glTexCoord4sv"/>
28441        </command>
28442        <command>
28443            <proto>void <name>glTexCoord4sv</name></proto>
28444            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
28445            <glx type="render" opcode="64"/>
28446        </command>
28447        <command>
28448            <proto>void <name>glTexCoord4xOES</name></proto>
28449            <param><ptype>GLfixed</ptype> <name>s</name></param>
28450            <param><ptype>GLfixed</ptype> <name>t</name></param>
28451            <param><ptype>GLfixed</ptype> <name>r</name></param>
28452            <param><ptype>GLfixed</ptype> <name>q</name></param>
28453        </command>
28454        <command>
28455            <proto>void <name>glTexCoord4xvOES</name></proto>
28456            <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
28457        </command>
28458        <command>
28459            <proto>void <name>glTexCoordFormatNV</name></proto>
28460            <param><ptype>GLint</ptype> <name>size</name></param>
28461            <param><ptype>GLenum</ptype> <name>type</name></param>
28462            <param><ptype>GLsizei</ptype> <name>stride</name></param>
28463        </command>
28464        <command>
28465            <proto>void <name>glTexCoordP1ui</name></proto>
28466            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28467            <param><ptype>GLuint</ptype> <name>coords</name></param>
28468        </command>
28469        <command>
28470            <proto>void <name>glTexCoordP1uiv</name></proto>
28471            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28472            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
28473        </command>
28474        <command>
28475            <proto>void <name>glTexCoordP2ui</name></proto>
28476            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28477            <param><ptype>GLuint</ptype> <name>coords</name></param>
28478        </command>
28479        <command>
28480            <proto>void <name>glTexCoordP2uiv</name></proto>
28481            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28482            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
28483        </command>
28484        <command>
28485            <proto>void <name>glTexCoordP3ui</name></proto>
28486            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28487            <param><ptype>GLuint</ptype> <name>coords</name></param>
28488        </command>
28489        <command>
28490            <proto>void <name>glTexCoordP3uiv</name></proto>
28491            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28492            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
28493        </command>
28494        <command>
28495            <proto>void <name>glTexCoordP4ui</name></proto>
28496            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28497            <param><ptype>GLuint</ptype> <name>coords</name></param>
28498        </command>
28499        <command>
28500            <proto>void <name>glTexCoordP4uiv</name></proto>
28501            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28502            <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
28503        </command>
28504        <command>
28505            <proto>void <name>glTexCoordPointer</name></proto>
28506            <param><ptype>GLint</ptype> <name>size</name></param>
28507            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28508            <param><ptype>GLsizei</ptype> <name>stride</name></param>
28509            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
28510        </command>
28511        <command>
28512            <proto>void <name>glTexCoordPointerEXT</name></proto>
28513            <param><ptype>GLint</ptype> <name>size</name></param>
28514            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28515            <param><ptype>GLsizei</ptype> <name>stride</name></param>
28516            <param><ptype>GLsizei</ptype> <name>count</name></param>
28517            <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
28518        </command>
28519        <command>
28520            <proto>void <name>glTexCoordPointerListIBM</name></proto>
28521            <param><ptype>GLint</ptype> <name>size</name></param>
28522            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28523            <param><ptype>GLint</ptype> <name>stride</name></param>
28524            <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
28525            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
28526        </command>
28527        <command>
28528            <proto>void <name>glTexCoordPointervINTEL</name></proto>
28529            <param><ptype>GLint</ptype> <name>size</name></param>
28530            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
28531            <param len="4">const void **<name>pointer</name></param>
28532        </command>
28533        <command>
28534            <proto>void <name>glTexEnvf</name></proto>
28535            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
28536            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28537            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
28538            <glx type="render" opcode="111"/>
28539        </command>
28540        <command>
28541            <proto>void <name>glTexEnvfv</name></proto>
28542            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
28543            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28544            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
28545            <glx type="render" opcode="112"/>
28546        </command>
28547        <command>
28548            <proto>void <name>glTexEnvi</name></proto>
28549            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
28550            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28551            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
28552            <glx type="render" opcode="113"/>
28553        </command>
28554        <command>
28555            <proto>void <name>glTexEnviv</name></proto>
28556            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
28557            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28558            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
28559            <glx type="render" opcode="114"/>
28560        </command>
28561        <command>
28562            <proto>void <name>glTexEnvx</name></proto>
28563            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
28564            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28565            <param><ptype>GLfixed</ptype> <name>param</name></param>
28566        </command>
28567        <command>
28568            <proto>void <name>glTexEnvxOES</name></proto>
28569            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
28570            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28571            <param><ptype>GLfixed</ptype> <name>param</name></param>
28572        </command>
28573        <command>
28574            <proto>void <name>glTexEnvxv</name></proto>
28575            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
28576            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28577            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
28578        </command>
28579        <command>
28580            <proto>void <name>glTexEnvxvOES</name></proto>
28581            <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
28582            <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28583            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
28584        </command>
28585        <command>
28586            <proto>void <name>glTexFilterFuncSGIS</name></proto>
28587            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28588            <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
28589            <param><ptype>GLsizei</ptype> <name>n</name></param>
28590            <param len="n">const <ptype>GLfloat</ptype> *<name>weights</name></param>
28591            <glx type="render" opcode="2064"/>
28592        </command>
28593        <command>
28594            <proto>void <name>glTexGend</name></proto>
28595            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28596            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28597            <param><ptype>GLdouble</ptype> <name>param</name></param>
28598            <glx type="render" opcode="115"/>
28599        </command>
28600        <command>
28601            <proto>void <name>glTexGendv</name></proto>
28602            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28603            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28604            <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
28605            <glx type="render" opcode="116"/>
28606        </command>
28607        <command>
28608            <proto>void <name>glTexGenf</name></proto>
28609            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28610            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28611            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
28612            <glx type="render" opcode="117"/>
28613        </command>
28614        <command>
28615            <proto>void <name>glTexGenfOES</name></proto>
28616            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28617            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28618            <param><ptype>GLfloat</ptype> <name>param</name></param>
28619        </command>
28620        <command>
28621            <proto>void <name>glTexGenfv</name></proto>
28622            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28623            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28624            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
28625            <glx type="render" opcode="118"/>
28626        </command>
28627        <command>
28628            <proto>void <name>glTexGenfvOES</name></proto>
28629            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28630            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28631            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
28632        </command>
28633        <command>
28634            <proto>void <name>glTexGeni</name></proto>
28635            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28636            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28637            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
28638            <glx type="render" opcode="119"/>
28639        </command>
28640        <command>
28641            <proto>void <name>glTexGeniOES</name></proto>
28642            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28643            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28644            <param><ptype>GLint</ptype> <name>param</name></param>
28645        </command>
28646        <command>
28647            <proto>void <name>glTexGeniv</name></proto>
28648            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28649            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28650            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
28651            <glx type="render" opcode="120"/>
28652        </command>
28653        <command>
28654            <proto>void <name>glTexGenivOES</name></proto>
28655            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28656            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28657            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
28658        </command>
28659        <command>
28660            <proto>void <name>glTexGenxOES</name></proto>
28661            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28662            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28663            <param><ptype>GLfixed</ptype> <name>param</name></param>
28664        </command>
28665        <command>
28666            <proto>void <name>glTexGenxvOES</name></proto>
28667            <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
28668            <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28669            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
28670        </command>
28671        <command>
28672            <proto>void <name>glTexImage1D</name></proto>
28673            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28674            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
28675            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
28676            <param><ptype>GLsizei</ptype> <name>width</name></param>
28677            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
28678            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28679            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28680            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
28681            <glx type="render" opcode="109"/>
28682            <glx type="render" opcode="328" name="glTexImage1DPBO" comment="PBO protocol"/>
28683        </command>
28684        <command>
28685            <proto>void <name>glTexImage2D</name></proto>
28686            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28687            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
28688            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
28689            <param><ptype>GLsizei</ptype> <name>width</name></param>
28690            <param><ptype>GLsizei</ptype> <name>height</name></param>
28691            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
28692            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28693            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28694            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
28695            <glx type="render" opcode="110"/>
28696            <glx type="render" opcode="329" name="glTexImage2DPBO" comment="PBO protocol"/>
28697        </command>
28698        <command>
28699            <proto>void <name>glTexImage2DMultisample</name></proto>
28700            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28701            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28702            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28703            <param><ptype>GLsizei</ptype> <name>width</name></param>
28704            <param><ptype>GLsizei</ptype> <name>height</name></param>
28705            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
28706        </command>
28707        <command>
28708            <proto>void <name>glTexImage2DMultisampleCoverageNV</name></proto>
28709            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28710            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
28711            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
28712            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
28713            <param><ptype>GLsizei</ptype> <name>width</name></param>
28714            <param><ptype>GLsizei</ptype> <name>height</name></param>
28715            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
28716        </command>
28717        <command>
28718            <proto>void <name>glTexImage3D</name></proto>
28719            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28720            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
28721            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
28722            <param><ptype>GLsizei</ptype> <name>width</name></param>
28723            <param><ptype>GLsizei</ptype> <name>height</name></param>
28724            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28725            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
28726            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28727            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28728            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
28729            <glx type="render" opcode="4114"/>
28730            <glx type="render" opcode="330" name="glTexImage3DPBO" comment="PBO protocol"/>
28731        </command>
28732        <command>
28733            <proto>void <name>glTexImage3DEXT</name></proto>
28734            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28735            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
28736            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28737            <param><ptype>GLsizei</ptype> <name>width</name></param>
28738            <param><ptype>GLsizei</ptype> <name>height</name></param>
28739            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28740            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
28741            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28742            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28743            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
28744            <alias name="glTexImage3D"/>
28745            <glx type="render" opcode="4114"/>
28746        </command>
28747        <command>
28748            <proto>void <name>glTexImage3DMultisample</name></proto>
28749            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28750            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28751            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28752            <param><ptype>GLsizei</ptype> <name>width</name></param>
28753            <param><ptype>GLsizei</ptype> <name>height</name></param>
28754            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28755            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
28756        </command>
28757        <command>
28758            <proto>void <name>glTexImage3DMultisampleCoverageNV</name></proto>
28759            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28760            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
28761            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
28762            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
28763            <param><ptype>GLsizei</ptype> <name>width</name></param>
28764            <param><ptype>GLsizei</ptype> <name>height</name></param>
28765            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28766            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
28767        </command>
28768        <command>
28769            <proto>void <name>glTexImage3DOES</name></proto>
28770            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28771            <param><ptype>GLint</ptype> <name>level</name></param>
28772            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28773            <param><ptype>GLsizei</ptype> <name>width</name></param>
28774            <param><ptype>GLsizei</ptype> <name>height</name></param>
28775            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28776            <param><ptype>GLint</ptype> <name>border</name></param>
28777            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28778            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28779            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
28780        </command>
28781        <command>
28782            <proto>void <name>glTexImage4DSGIS</name></proto>
28783            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28784            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
28785            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28786            <param><ptype>GLsizei</ptype> <name>width</name></param>
28787            <param><ptype>GLsizei</ptype> <name>height</name></param>
28788            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28789            <param><ptype>GLsizei</ptype> <name>size4d</name></param>
28790            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
28791            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
28792            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
28793            <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param>
28794            <glx type="render" opcode="2057"/>
28795        </command>
28796        <command>
28797            <proto>void <name>glTexPageCommitmentARB</name></proto>
28798            <param><ptype>GLenum</ptype> <name>target</name></param>
28799            <param><ptype>GLint</ptype> <name>level</name></param>
28800            <param><ptype>GLint</ptype> <name>xoffset</name></param>
28801            <param><ptype>GLint</ptype> <name>yoffset</name></param>
28802            <param><ptype>GLint</ptype> <name>zoffset</name></param>
28803            <param><ptype>GLsizei</ptype> <name>width</name></param>
28804            <param><ptype>GLsizei</ptype> <name>height</name></param>
28805            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28806            <param><ptype>GLboolean</ptype> <name>commit</name></param>
28807        </command>
28808        <command>
28809            <proto>void <name>glTexPageCommitmentEXT</name></proto>
28810            <param><ptype>GLenum</ptype> <name>target</name></param>
28811            <param><ptype>GLint</ptype> <name>level</name></param>
28812            <param><ptype>GLint</ptype> <name>xoffset</name></param>
28813            <param><ptype>GLint</ptype> <name>yoffset</name></param>
28814            <param><ptype>GLint</ptype> <name>zoffset</name></param>
28815            <param><ptype>GLsizei</ptype> <name>width</name></param>
28816            <param><ptype>GLsizei</ptype> <name>height</name></param>
28817            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28818            <param><ptype>GLboolean</ptype> <name>commit</name></param>
28819            <alias name="glTexPageCommitmentARB"/>
28820        </command>
28821        <command>
28822            <proto>void <name>glTexParameterIiv</name></proto>
28823            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28824            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28825            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
28826            <glx type="render" opcode="346"/>
28827        </command>
28828        <command>
28829            <proto>void <name>glTexParameterIivEXT</name></proto>
28830            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28831            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28832            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
28833            <alias name="glTexParameterIiv"/>
28834        </command>
28835        <command>
28836            <proto>void <name>glTexParameterIivOES</name></proto>
28837            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28838            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28839            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
28840            <alias name="glTexParameterIiv"/>
28841        </command>
28842        <command>
28843            <proto>void <name>glTexParameterIuiv</name></proto>
28844            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28845            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28846            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
28847            <glx type="render" opcode="347"/>
28848        </command>
28849        <command>
28850            <proto>void <name>glTexParameterIuivEXT</name></proto>
28851            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28852            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28853            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
28854            <alias name="glTexParameterIuiv"/>
28855        </command>
28856        <command>
28857            <proto>void <name>glTexParameterIuivOES</name></proto>
28858            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28859            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28860            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
28861            <alias name="glTexParameterIuiv"/>
28862        </command>
28863        <command>
28864            <proto>void <name>glTexParameterf</name></proto>
28865            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28866            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28867            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
28868            <glx type="render" opcode="105"/>
28869        </command>
28870        <command>
28871            <proto>void <name>glTexParameterfv</name></proto>
28872            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28873            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28874            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
28875            <glx type="render" opcode="106"/>
28876        </command>
28877        <command>
28878            <proto>void <name>glTexParameteri</name></proto>
28879            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28880            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28881            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
28882            <glx type="render" opcode="107"/>
28883        </command>
28884        <command>
28885            <proto>void <name>glTexParameteriv</name></proto>
28886            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28887            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
28888            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
28889            <glx type="render" opcode="108"/>
28890        </command>
28891        <command>
28892            <proto>void <name>glTexParameterx</name></proto>
28893            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28894            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28895            <param><ptype>GLfixed</ptype> <name>param</name></param>
28896        </command>
28897        <command>
28898            <proto>void <name>glTexParameterxOES</name></proto>
28899            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28900            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28901            <param><ptype>GLfixed</ptype> <name>param</name></param>
28902        </command>
28903        <command>
28904            <proto>void <name>glTexParameterxv</name></proto>
28905            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28906            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28907            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
28908        </command>
28909        <command>
28910            <proto>void <name>glTexParameterxvOES</name></proto>
28911            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28912            <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
28913            <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
28914        </command>
28915        <command>
28916            <proto>void <name>glTexRenderbufferNV</name></proto>
28917            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28918            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
28919        </command>
28920        <command>
28921            <proto>void <name>glTexStorage1D</name></proto>
28922            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28923            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28924            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28925            <param><ptype>GLsizei</ptype> <name>width</name></param>
28926        </command>
28927        <command>
28928            <proto>void <name>glTexStorage1DEXT</name></proto>
28929            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28930            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28931            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28932            <param><ptype>GLsizei</ptype> <name>width</name></param>
28933            <alias name="glTexStorage1D"/>
28934        </command>
28935        <command>
28936            <proto>void <name>glTexStorage2D</name></proto>
28937            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28938            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28939            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28940            <param><ptype>GLsizei</ptype> <name>width</name></param>
28941            <param><ptype>GLsizei</ptype> <name>height</name></param>
28942        </command>
28943        <command>
28944            <proto>void <name>glTexStorage2DEXT</name></proto>
28945            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28946            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28947            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28948            <param><ptype>GLsizei</ptype> <name>width</name></param>
28949            <param><ptype>GLsizei</ptype> <name>height</name></param>
28950            <alias name="glTexStorage2D"/>
28951        </command>
28952        <command>
28953            <proto>void <name>glTexStorage2DMultisample</name></proto>
28954            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28955            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28956            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28957            <param><ptype>GLsizei</ptype> <name>width</name></param>
28958            <param><ptype>GLsizei</ptype> <name>height</name></param>
28959            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
28960        </command>
28961        <command>
28962            <proto>void <name>glTexStorage3D</name></proto>
28963            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28964            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28965            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28966            <param><ptype>GLsizei</ptype> <name>width</name></param>
28967            <param><ptype>GLsizei</ptype> <name>height</name></param>
28968            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28969        </command>
28970        <command>
28971            <proto>void <name>glTexStorage3DEXT</name></proto>
28972            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28973            <param><ptype>GLsizei</ptype> <name>levels</name></param>
28974            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28975            <param><ptype>GLsizei</ptype> <name>width</name></param>
28976            <param><ptype>GLsizei</ptype> <name>height</name></param>
28977            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28978            <alias name="glTexStorage3D"/>
28979        </command>
28980        <command>
28981            <proto>void <name>glTexStorage3DMultisample</name></proto>
28982            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28983            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28984            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28985            <param><ptype>GLsizei</ptype> <name>width</name></param>
28986            <param><ptype>GLsizei</ptype> <name>height</name></param>
28987            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28988            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
28989        </command>
28990        <command>
28991            <proto>void <name>glTexStorage3DMultisampleOES</name></proto>
28992            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
28993            <param><ptype>GLsizei</ptype> <name>samples</name></param>
28994            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
28995            <param><ptype>GLsizei</ptype> <name>width</name></param>
28996            <param><ptype>GLsizei</ptype> <name>height</name></param>
28997            <param><ptype>GLsizei</ptype> <name>depth</name></param>
28998            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
28999            <alias name="glTexStorage3DMultisample"/>
29000        </command>
29001        <command>
29002            <proto>void <name>glTexStorageMem1DEXT</name></proto>
29003            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29004            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29005            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29006            <param><ptype>GLsizei</ptype> <name>width</name></param>
29007            <param><ptype>GLuint</ptype> <name>memory</name></param>
29008            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29009        </command>
29010        <command>
29011            <proto>void <name>glTexStorageMem2DEXT</name></proto>
29012            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29013            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29014            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29015            <param><ptype>GLsizei</ptype> <name>width</name></param>
29016            <param><ptype>GLsizei</ptype> <name>height</name></param>
29017            <param><ptype>GLuint</ptype> <name>memory</name></param>
29018            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29019        </command>
29020        <command>
29021            <proto>void <name>glTexStorageMem2DMultisampleEXT</name></proto>
29022            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29023            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29024            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29025            <param><ptype>GLsizei</ptype> <name>width</name></param>
29026            <param><ptype>GLsizei</ptype> <name>height</name></param>
29027            <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
29028            <param><ptype>GLuint</ptype> <name>memory</name></param>
29029            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29030        </command>
29031        <command>
29032            <proto>void <name>glTexStorageMem3DEXT</name></proto>
29033            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29034            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29035            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29036            <param><ptype>GLsizei</ptype> <name>width</name></param>
29037            <param><ptype>GLsizei</ptype> <name>height</name></param>
29038            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29039            <param><ptype>GLuint</ptype> <name>memory</name></param>
29040            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29041        </command>
29042        <command>
29043            <proto>void <name>glTexStorageMem3DMultisampleEXT</name></proto>
29044            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29045            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29046            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29047            <param><ptype>GLsizei</ptype> <name>width</name></param>
29048            <param><ptype>GLsizei</ptype> <name>height</name></param>
29049            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29050            <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
29051            <param><ptype>GLuint</ptype> <name>memory</name></param>
29052            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29053        </command>
29054        <command>
29055            <proto>void <name>glTexStorageSparseAMD</name></proto>
29056            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29057            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
29058            <param><ptype>GLsizei</ptype> <name>width</name></param>
29059            <param><ptype>GLsizei</ptype> <name>height</name></param>
29060            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29061            <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
29062            <param><ptype>GLuint</ptype> <name>memory</name></param>
29063            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29064        </command>
29065        <command>
29066            <proto>void <name>glTexStorageSparseAMD</name></proto>
29067            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29068            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
29069            <param><ptype>GLsizei</ptype> <name>width</name></param>
29070            <param><ptype>GLsizei</ptype> <name>height</name></param>
29071            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29072            <param><ptype>GLsizei</ptype> <name>layers</name></param>
29073            <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param>
29074        </command>
29075        <command>
29076            <proto>void <name>glTexSubImage1D</name></proto>
29077            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29078            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29079            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29080            <param><ptype>GLsizei</ptype> <name>width</name></param>
29081            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29082            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29083            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
29084            <glx type="render" opcode="4099"/>
29085            <glx type="render" opcode="331" name="glTexSubImage1DPBO" comment="PBO protocol"/>
29086        </command>
29087        <command>
29088            <proto>void <name>glTexSubImage1DEXT</name></proto>
29089            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29090            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29091            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29092            <param><ptype>GLsizei</ptype> <name>width</name></param>
29093            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29094            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29095            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
29096            <alias name="glTexSubImage1D"/>
29097            <glx type="render" opcode="4099"/>
29098        </command>
29099        <command>
29100            <proto>void <name>glTexSubImage2D</name></proto>
29101            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29102            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29103            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29104            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
29105            <param><ptype>GLsizei</ptype> <name>width</name></param>
29106            <param><ptype>GLsizei</ptype> <name>height</name></param>
29107            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29108            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29109            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
29110            <glx type="render" opcode="4100"/>
29111            <glx type="render" opcode="332" name="glTexSubImage2DPBO" comment="PBO protocol"/>
29112        </command>
29113        <command>
29114            <proto>void <name>glTexSubImage2DEXT</name></proto>
29115            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29116            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29117            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29118            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
29119            <param><ptype>GLsizei</ptype> <name>width</name></param>
29120            <param><ptype>GLsizei</ptype> <name>height</name></param>
29121            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29122            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29123            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
29124            <alias name="glTexSubImage2D"/>
29125            <glx type="render" opcode="4100"/>
29126        </command>
29127        <command>
29128            <proto>void <name>glTexSubImage3D</name></proto>
29129            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29130            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29131            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29132            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
29133            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
29134            <param><ptype>GLsizei</ptype> <name>width</name></param>
29135            <param><ptype>GLsizei</ptype> <name>height</name></param>
29136            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29137            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29138            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29139            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
29140            <glx type="render" opcode="4115"/>
29141            <glx type="render" opcode="333" name="glTexSubImage3DPBO" comment="PBO protocol"/>
29142        </command>
29143        <command>
29144            <proto>void <name>glTexSubImage3DEXT</name></proto>
29145            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29146            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29147            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29148            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
29149            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
29150            <param><ptype>GLsizei</ptype> <name>width</name></param>
29151            <param><ptype>GLsizei</ptype> <name>height</name></param>
29152            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29153            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29154            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29155            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
29156            <alias name="glTexSubImage3D"/>
29157            <glx type="render" opcode="4115"/>
29158        </command>
29159        <command>
29160            <proto>void <name>glTexSubImage3DOES</name></proto>
29161            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29162            <param><ptype>GLint</ptype> <name>level</name></param>
29163            <param><ptype>GLint</ptype> <name>xoffset</name></param>
29164            <param><ptype>GLint</ptype> <name>yoffset</name></param>
29165            <param><ptype>GLint</ptype> <name>zoffset</name></param>
29166            <param><ptype>GLsizei</ptype> <name>width</name></param>
29167            <param><ptype>GLsizei</ptype> <name>height</name></param>
29168            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29169            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29170            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29171            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
29172        </command>
29173        <command>
29174            <proto>void <name>glTexSubImage4DSGIS</name></proto>
29175            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29176            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29177            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29178            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
29179            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
29180            <param group="CheckedInt32"><ptype>GLint</ptype> <name>woffset</name></param>
29181            <param><ptype>GLsizei</ptype> <name>width</name></param>
29182            <param><ptype>GLsizei</ptype> <name>height</name></param>
29183            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29184            <param><ptype>GLsizei</ptype> <name>size4d</name></param>
29185            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29186            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29187            <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param>
29188            <glx type="render" opcode="2058"/>
29189        </command>
29190        <command>
29191            <proto>void <name>glTextureAttachMemoryNV</name></proto>
29192            <param><ptype>GLuint</ptype> <name>texture</name></param>
29193            <param><ptype>GLuint</ptype> <name>memory</name></param>
29194            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29195        </command>
29196        <command>
29197            <proto>void <name>glTextureBarrier</name></proto>
29198        </command>
29199        <command>
29200            <proto>void <name>glTextureBarrierNV</name></proto>
29201            <glx type="render" opcode="4348"/>
29202        </command>
29203        <command>
29204            <proto>void <name>glTextureBuffer</name></proto>
29205            <param><ptype>GLuint</ptype> <name>texture</name></param>
29206            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29207            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29208        </command>
29209        <command>
29210            <proto>void <name>glTextureBufferEXT</name></proto>
29211            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29212            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29213            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29214            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29215        </command>
29216        <command>
29217            <proto>void <name>glTextureBufferRange</name></proto>
29218            <param><ptype>GLuint</ptype> <name>texture</name></param>
29219            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29220            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29221            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29222            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
29223        </command>
29224        <command>
29225            <proto>void <name>glTextureBufferRangeEXT</name></proto>
29226            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29227            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29228            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29229            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29230            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
29231            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
29232        </command>
29233        <command>
29234            <proto>void <name>glTextureColorMaskSGIS</name></proto>
29235            <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
29236            <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
29237            <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
29238            <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
29239            <glx type="render" opcode="2082"/>
29240        </command>
29241        <command>
29242            <proto>void <name>glTextureFoveationParametersQCOM</name></proto>
29243            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29244            <param><ptype>GLuint</ptype> <name>layer</name></param>
29245            <param><ptype>GLuint</ptype> <name>focalPoint</name></param>
29246            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param>
29247            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param>
29248            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param>
29249            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param>
29250            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param>
29251        </command>
29252        <command>
29253            <proto>void <name>glTextureImage1DEXT</name></proto>
29254            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29255            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29256            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29257            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
29258            <param><ptype>GLsizei</ptype> <name>width</name></param>
29259            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
29260            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29261            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29262            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
29263        </command>
29264        <command>
29265            <proto>void <name>glTextureImage2DEXT</name></proto>
29266            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29267            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29268            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29269            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
29270            <param><ptype>GLsizei</ptype> <name>width</name></param>
29271            <param><ptype>GLsizei</ptype> <name>height</name></param>
29272            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
29273            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29274            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29275            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
29276        </command>
29277        <command>
29278            <proto>void <name>glTextureImage2DMultisampleCoverageNV</name></proto>
29279            <param><ptype>GLuint</ptype> <name>texture</name></param>
29280            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29281            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
29282            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
29283            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
29284            <param><ptype>GLsizei</ptype> <name>width</name></param>
29285            <param><ptype>GLsizei</ptype> <name>height</name></param>
29286            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
29287        </command>
29288        <command>
29289            <proto>void <name>glTextureImage2DMultisampleNV</name></proto>
29290            <param><ptype>GLuint</ptype> <name>texture</name></param>
29291            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29292            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29293            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
29294            <param><ptype>GLsizei</ptype> <name>width</name></param>
29295            <param><ptype>GLsizei</ptype> <name>height</name></param>
29296            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
29297        </command>
29298        <command>
29299            <proto>void <name>glTextureImage3DEXT</name></proto>
29300            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29301            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29302            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29303            <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
29304            <param><ptype>GLsizei</ptype> <name>width</name></param>
29305            <param><ptype>GLsizei</ptype> <name>height</name></param>
29306            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29307            <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
29308            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29309            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29310            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
29311        </command>
29312        <command>
29313            <proto>void <name>glTextureImage3DMultisampleCoverageNV</name></proto>
29314            <param><ptype>GLuint</ptype> <name>texture</name></param>
29315            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29316            <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
29317            <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
29318            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
29319            <param><ptype>GLsizei</ptype> <name>width</name></param>
29320            <param><ptype>GLsizei</ptype> <name>height</name></param>
29321            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29322            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
29323        </command>
29324        <command>
29325            <proto>void <name>glTextureImage3DMultisampleNV</name></proto>
29326            <param><ptype>GLuint</ptype> <name>texture</name></param>
29327            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29328            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29329            <param><ptype>GLint</ptype> <name>internalFormat</name></param>
29330            <param><ptype>GLsizei</ptype> <name>width</name></param>
29331            <param><ptype>GLsizei</ptype> <name>height</name></param>
29332            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29333            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
29334        </command>
29335        <command>
29336            <proto>void <name>glTextureLightEXT</name></proto>
29337            <param group="LightTexturePNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
29338        </command>
29339        <command>
29340            <proto>void <name>glTextureMaterialEXT</name></proto>
29341            <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
29342            <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
29343        </command>
29344        <command>
29345            <proto>void <name>glTextureNormalEXT</name></proto>
29346            <param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
29347        </command>
29348        <command>
29349            <proto>void <name>glTexturePageCommitmentEXT</name></proto>
29350            <param><ptype>GLuint</ptype> <name>texture</name></param>
29351            <param><ptype>GLint</ptype> <name>level</name></param>
29352            <param><ptype>GLint</ptype> <name>xoffset</name></param>
29353            <param><ptype>GLint</ptype> <name>yoffset</name></param>
29354            <param><ptype>GLint</ptype> <name>zoffset</name></param>
29355            <param><ptype>GLsizei</ptype> <name>width</name></param>
29356            <param><ptype>GLsizei</ptype> <name>height</name></param>
29357            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29358            <param><ptype>GLboolean</ptype> <name>commit</name></param>
29359        </command>
29360        <command>
29361            <proto>void <name>glTextureParameterIiv</name></proto>
29362            <param><ptype>GLuint</ptype> <name>texture</name></param>
29363            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29364            <param>const <ptype>GLint</ptype> *<name>params</name></param>
29365        </command>
29366        <command>
29367            <proto>void <name>glTextureParameterIivEXT</name></proto>
29368            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29369            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29370            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29371            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
29372        </command>
29373        <command>
29374            <proto>void <name>glTextureParameterIuiv</name></proto>
29375            <param><ptype>GLuint</ptype> <name>texture</name></param>
29376            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29377            <param>const <ptype>GLuint</ptype> *<name>params</name></param>
29378        </command>
29379        <command>
29380            <proto>void <name>glTextureParameterIuivEXT</name></proto>
29381            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29382            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29383            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29384            <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
29385        </command>
29386        <command>
29387            <proto>void <name>glTextureParameterf</name></proto>
29388            <param><ptype>GLuint</ptype> <name>texture</name></param>
29389            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29390            <param><ptype>GLfloat</ptype> <name>param</name></param>
29391        </command>
29392        <command>
29393            <proto>void <name>glTextureParameterfEXT</name></proto>
29394            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29395            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29396            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29397            <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
29398            <vecequiv name="glTextureParameterfvEXT"/>
29399        </command>
29400        <command>
29401            <proto>void <name>glTextureParameterfv</name></proto>
29402            <param><ptype>GLuint</ptype> <name>texture</name></param>
29403            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29404            <param>const <ptype>GLfloat</ptype> *<name>param</name></param>
29405        </command>
29406        <command>
29407            <proto>void <name>glTextureParameterfvEXT</name></proto>
29408            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29409            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29410            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29411            <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
29412        </command>
29413        <command>
29414            <proto>void <name>glTextureParameteri</name></proto>
29415            <param><ptype>GLuint</ptype> <name>texture</name></param>
29416            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29417            <param><ptype>GLint</ptype> <name>param</name></param>
29418        </command>
29419        <command>
29420            <proto>void <name>glTextureParameteriEXT</name></proto>
29421            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29422            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29423            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29424            <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
29425            <vecequiv name="glTextureParameterivEXT"/>
29426        </command>
29427        <command>
29428            <proto>void <name>glTextureParameteriv</name></proto>
29429            <param><ptype>GLuint</ptype> <name>texture</name></param>
29430            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29431            <param>const <ptype>GLint</ptype> *<name>param</name></param>
29432        </command>
29433        <command>
29434            <proto>void <name>glTextureParameterivEXT</name></proto>
29435            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29436            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29437            <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
29438            <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
29439        </command>
29440        <command>
29441            <proto>void <name>glTextureRangeAPPLE</name></proto>
29442            <param><ptype>GLenum</ptype> <name>target</name></param>
29443            <param><ptype>GLsizei</ptype> <name>length</name></param>
29444            <param len="length">const void *<name>pointer</name></param>
29445        </command>
29446        <command>
29447            <proto>void <name>glTextureRenderbufferEXT</name></proto>
29448            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29449            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29450            <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
29451        </command>
29452        <command>
29453            <proto>void <name>glTextureStorage1D</name></proto>
29454            <param><ptype>GLuint</ptype> <name>texture</name></param>
29455            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29456            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29457            <param><ptype>GLsizei</ptype> <name>width</name></param>
29458        </command>
29459        <command>
29460            <proto>void <name>glTextureStorage1DEXT</name></proto>
29461            <param><ptype>GLuint</ptype> <name>texture</name></param>
29462            <param><ptype>GLenum</ptype> <name>target</name></param>
29463            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29464            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29465            <param><ptype>GLsizei</ptype> <name>width</name></param>
29466        </command>
29467        <command>
29468            <proto>void <name>glTextureStorage2D</name></proto>
29469            <param><ptype>GLuint</ptype> <name>texture</name></param>
29470            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29471            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29472            <param><ptype>GLsizei</ptype> <name>width</name></param>
29473            <param><ptype>GLsizei</ptype> <name>height</name></param>
29474        </command>
29475        <command>
29476            <proto>void <name>glTextureStorage2DEXT</name></proto>
29477            <param><ptype>GLuint</ptype> <name>texture</name></param>
29478            <param><ptype>GLenum</ptype> <name>target</name></param>
29479            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29480            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29481            <param><ptype>GLsizei</ptype> <name>width</name></param>
29482            <param><ptype>GLsizei</ptype> <name>height</name></param>
29483        </command>
29484        <command>
29485            <proto>void <name>glTextureStorage2DMultisample</name></proto>
29486            <param><ptype>GLuint</ptype> <name>texture</name></param>
29487            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29488            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29489            <param><ptype>GLsizei</ptype> <name>width</name></param>
29490            <param><ptype>GLsizei</ptype> <name>height</name></param>
29491            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
29492        </command>
29493        <command>
29494            <proto>void <name>glTextureStorage2DMultisampleEXT</name></proto>
29495            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29496            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29497            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29498            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29499            <param><ptype>GLsizei</ptype> <name>width</name></param>
29500            <param><ptype>GLsizei</ptype> <name>height</name></param>
29501            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
29502        </command>
29503        <command>
29504            <proto>void <name>glTextureStorage3D</name></proto>
29505            <param><ptype>GLuint</ptype> <name>texture</name></param>
29506            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29507            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29508            <param><ptype>GLsizei</ptype> <name>width</name></param>
29509            <param><ptype>GLsizei</ptype> <name>height</name></param>
29510            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29511        </command>
29512        <command>
29513            <proto>void <name>glTextureStorage3DEXT</name></proto>
29514            <param><ptype>GLuint</ptype> <name>texture</name></param>
29515            <param><ptype>GLenum</ptype> <name>target</name></param>
29516            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29517            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29518            <param><ptype>GLsizei</ptype> <name>width</name></param>
29519            <param><ptype>GLsizei</ptype> <name>height</name></param>
29520            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29521        </command>
29522        <command>
29523            <proto>void <name>glTextureStorage3DMultisample</name></proto>
29524            <param><ptype>GLuint</ptype> <name>texture</name></param>
29525            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29526            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29527            <param><ptype>GLsizei</ptype> <name>width</name></param>
29528            <param><ptype>GLsizei</ptype> <name>height</name></param>
29529            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29530            <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
29531        </command>
29532        <command>
29533            <proto>void <name>glTextureStorage3DMultisampleEXT</name></proto>
29534            <param><ptype>GLuint</ptype> <name>texture</name></param>
29535            <param><ptype>GLenum</ptype> <name>target</name></param>
29536            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29537            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29538            <param><ptype>GLsizei</ptype> <name>width</name></param>
29539            <param><ptype>GLsizei</ptype> <name>height</name></param>
29540            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29541            <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
29542        </command>
29543        <command>
29544            <proto>void <name>glTextureStorageMem1DEXT</name></proto>
29545            <param><ptype>GLuint</ptype> <name>texture</name></param>
29546            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29547            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29548            <param><ptype>GLsizei</ptype> <name>width</name></param>
29549            <param><ptype>GLuint</ptype> <name>memory</name></param>
29550            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29551        </command>
29552        <command>
29553            <proto>void <name>glTextureStorageMem2DEXT</name></proto>
29554            <param><ptype>GLuint</ptype> <name>texture</name></param>
29555            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29556            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29557            <param><ptype>GLsizei</ptype> <name>width</name></param>
29558            <param><ptype>GLsizei</ptype> <name>height</name></param>
29559            <param><ptype>GLuint</ptype> <name>memory</name></param>
29560            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29561        </command>
29562        <command>
29563            <proto>void <name>glTextureStorageMem2DMultisampleEXT</name></proto>
29564            <param><ptype>GLuint</ptype> <name>texture</name></param>
29565            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29566            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29567            <param><ptype>GLsizei</ptype> <name>width</name></param>
29568            <param><ptype>GLsizei</ptype> <name>height</name></param>
29569            <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
29570            <param><ptype>GLuint</ptype> <name>memory</name></param>
29571            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29572        </command>
29573        <command>
29574            <proto>void <name>glTextureStorageMem3DEXT</name></proto>
29575            <param><ptype>GLuint</ptype> <name>texture</name></param>
29576            <param><ptype>GLsizei</ptype> <name>levels</name></param>
29577            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29578            <param><ptype>GLsizei</ptype> <name>width</name></param>
29579            <param><ptype>GLsizei</ptype> <name>height</name></param>
29580            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29581            <param><ptype>GLuint</ptype> <name>memory</name></param>
29582            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29583        </command>
29584        <command>
29585            <proto>void <name>glTextureStorageMem3DMultisampleEXT</name></proto>
29586            <param><ptype>GLuint</ptype> <name>texture</name></param>
29587            <param><ptype>GLsizei</ptype> <name>samples</name></param>
29588            <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
29589            <param><ptype>GLsizei</ptype> <name>width</name></param>
29590            <param><ptype>GLsizei</ptype> <name>height</name></param>
29591            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29592            <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
29593            <param><ptype>GLuint</ptype> <name>memory</name></param>
29594            <param><ptype>GLuint64</ptype> <name>offset</name></param>
29595        </command>
29596        <command>
29597            <proto>void <name>glTextureStorageSparseAMD</name></proto>
29598            <param><ptype>GLuint</ptype> <name>texture</name></param>
29599            <param><ptype>GLenum</ptype> <name>target</name></param>
29600            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
29601            <param><ptype>GLsizei</ptype> <name>width</name></param>
29602            <param><ptype>GLsizei</ptype> <name>height</name></param>
29603            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29604            <param><ptype>GLsizei</ptype> <name>layers</name></param>
29605            <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param>
29606        </command>
29607        <command>
29608            <proto>void <name>glTextureSubImage1D</name></proto>
29609            <param><ptype>GLuint</ptype> <name>texture</name></param>
29610            <param><ptype>GLint</ptype> <name>level</name></param>
29611            <param><ptype>GLint</ptype> <name>xoffset</name></param>
29612            <param><ptype>GLsizei</ptype> <name>width</name></param>
29613            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29614            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29615            <param>const void *<name>pixels</name></param>
29616        </command>
29617        <command>
29618            <proto>void <name>glTextureSubImage1DEXT</name></proto>
29619            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29620            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29621            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29622            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29623            <param><ptype>GLsizei</ptype> <name>width</name></param>
29624            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29625            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29626            <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
29627        </command>
29628        <command>
29629            <proto>void <name>glTextureSubImage2D</name></proto>
29630            <param><ptype>GLuint</ptype> <name>texture</name></param>
29631            <param><ptype>GLint</ptype> <name>level</name></param>
29632            <param><ptype>GLint</ptype> <name>xoffset</name></param>
29633            <param><ptype>GLint</ptype> <name>yoffset</name></param>
29634            <param><ptype>GLsizei</ptype> <name>width</name></param>
29635            <param><ptype>GLsizei</ptype> <name>height</name></param>
29636            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29637            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29638            <param>const void *<name>pixels</name></param>
29639        </command>
29640        <command>
29641            <proto>void <name>glTextureSubImage2DEXT</name></proto>
29642            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29643            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29644            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29645            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29646            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
29647            <param><ptype>GLsizei</ptype> <name>width</name></param>
29648            <param><ptype>GLsizei</ptype> <name>height</name></param>
29649            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29650            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29651            <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
29652        </command>
29653        <command>
29654            <proto>void <name>glTextureSubImage3D</name></proto>
29655            <param><ptype>GLuint</ptype> <name>texture</name></param>
29656            <param><ptype>GLint</ptype> <name>level</name></param>
29657            <param><ptype>GLint</ptype> <name>xoffset</name></param>
29658            <param><ptype>GLint</ptype> <name>yoffset</name></param>
29659            <param><ptype>GLint</ptype> <name>zoffset</name></param>
29660            <param><ptype>GLsizei</ptype> <name>width</name></param>
29661            <param><ptype>GLsizei</ptype> <name>height</name></param>
29662            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29663            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29664            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29665            <param>const void *<name>pixels</name></param>
29666        </command>
29667        <command>
29668            <proto>void <name>glTextureSubImage3DEXT</name></proto>
29669            <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
29670            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29671            <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
29672            <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
29673            <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
29674            <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
29675            <param><ptype>GLsizei</ptype> <name>width</name></param>
29676            <param><ptype>GLsizei</ptype> <name>height</name></param>
29677            <param><ptype>GLsizei</ptype> <name>depth</name></param>
29678            <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
29679            <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
29680            <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
29681        </command>
29682        <command>
29683            <proto>void <name>glTextureView</name></proto>
29684            <param><ptype>GLuint</ptype> <name>texture</name></param>
29685            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29686            <param><ptype>GLuint</ptype> <name>origtexture</name></param>
29687            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29688            <param><ptype>GLuint</ptype> <name>minlevel</name></param>
29689            <param><ptype>GLuint</ptype> <name>numlevels</name></param>
29690            <param><ptype>GLuint</ptype> <name>minlayer</name></param>
29691            <param><ptype>GLuint</ptype> <name>numlayers</name></param>
29692        </command>
29693        <command>
29694            <proto>void <name>glTextureViewEXT</name></proto>
29695            <param><ptype>GLuint</ptype> <name>texture</name></param>
29696            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29697            <param><ptype>GLuint</ptype> <name>origtexture</name></param>
29698            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29699            <param><ptype>GLuint</ptype> <name>minlevel</name></param>
29700            <param><ptype>GLuint</ptype> <name>numlevels</name></param>
29701            <param><ptype>GLuint</ptype> <name>minlayer</name></param>
29702            <param><ptype>GLuint</ptype> <name>numlayers</name></param>
29703            <alias name="glTextureView"/>
29704        </command>
29705        <command>
29706            <proto>void <name>glTextureViewOES</name></proto>
29707            <param><ptype>GLuint</ptype> <name>texture</name></param>
29708            <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
29709            <param><ptype>GLuint</ptype> <name>origtexture</name></param>
29710            <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
29711            <param><ptype>GLuint</ptype> <name>minlevel</name></param>
29712            <param><ptype>GLuint</ptype> <name>numlevels</name></param>
29713            <param><ptype>GLuint</ptype> <name>minlayer</name></param>
29714            <param><ptype>GLuint</ptype> <name>numlayers</name></param>
29715            <alias name="glTextureView"/>
29716        </command>
29717        <command>
29718            <proto>void <name>glTrackMatrixNV</name></proto>
29719            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
29720            <param><ptype>GLuint</ptype> <name>address</name></param>
29721            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>matrix</name></param>
29722            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>transform</name></param>
29723            <glx type="render" opcode="4188"/>
29724        </command>
29725        <command>
29726            <proto>void <name>glTransformFeedbackAttribsNV</name></proto>
29727            <param><ptype>GLsizei</ptype> <name>count</name></param>
29728            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>attribs</name></param>
29729            <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
29730        </command>
29731        <command>
29732            <proto>void <name>glTransformFeedbackBufferBase</name></proto>
29733            <param><ptype>GLuint</ptype> <name>xfb</name></param>
29734            <param><ptype>GLuint</ptype> <name>index</name></param>
29735            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29736        </command>
29737        <command>
29738            <proto>void <name>glTransformFeedbackBufferRange</name></proto>
29739            <param><ptype>GLuint</ptype> <name>xfb</name></param>
29740            <param><ptype>GLuint</ptype> <name>index</name></param>
29741            <param><ptype>GLuint</ptype> <name>buffer</name></param>
29742            <param><ptype>GLintptr</ptype> <name>offset</name></param>
29743            <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
29744        </command>
29745        <command>
29746            <proto>void <name>glTransformFeedbackStreamAttribsNV</name></proto>
29747            <param><ptype>GLsizei</ptype> <name>count</name></param>
29748            <param len="count">const <ptype>GLint</ptype> *<name>attribs</name></param>
29749            <param><ptype>GLsizei</ptype> <name>nbuffers</name></param>
29750            <param len="nbuffers">const <ptype>GLint</ptype> *<name>bufstreams</name></param>
29751            <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
29752        </command>
29753        <command>
29754            <proto>void <name>glTransformFeedbackVaryings</name></proto>
29755            <param><ptype>GLuint</ptype> <name>program</name></param>
29756            <param><ptype>GLsizei</ptype> <name>count</name></param>
29757            <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
29758            <param group="TransformFeedbackBufferMode" ><ptype>GLenum</ptype> <name>bufferMode</name></param>
29759            <glx type="render" opcode="359"/>
29760        </command>
29761        <command>
29762            <proto>void <name>glTransformFeedbackVaryingsEXT</name></proto>
29763            <param><ptype>GLuint</ptype> <name>program</name></param>
29764            <param><ptype>GLsizei</ptype> <name>count</name></param>
29765            <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
29766            <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
29767            <alias name="glTransformFeedbackVaryings"/>
29768        </command>
29769        <command>
29770            <proto>void <name>glTransformFeedbackVaryingsNV</name></proto>
29771            <param><ptype>GLuint</ptype> <name>program</name></param>
29772            <param><ptype>GLsizei</ptype> <name>count</name></param>
29773            <param len="count">const <ptype>GLint</ptype> *<name>locations</name></param>
29774            <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
29775        </command>
29776        <command>
29777            <proto>void <name>glTransformPathNV</name></proto>
29778            <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
29779            <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
29780            <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
29781            <param len="COMPSIZE(transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
29782        </command>
29783        <command>
29784            <proto>void <name>glTranslated</name></proto>
29785            <param><ptype>GLdouble</ptype> <name>x</name></param>
29786            <param><ptype>GLdouble</ptype> <name>y</name></param>
29787            <param><ptype>GLdouble</ptype> <name>z</name></param>
29788            <glx type="render" opcode="189"/>
29789        </command>
29790        <command>
29791            <proto>void <name>glTranslatef</name></proto>
29792            <param><ptype>GLfloat</ptype> <name>x</name></param>
29793            <param><ptype>GLfloat</ptype> <name>y</name></param>
29794            <param><ptype>GLfloat</ptype> <name>z</name></param>
29795            <glx type="render" opcode="190"/>
29796        </command>
29797        <command>
29798            <proto>void <name>glTranslatex</name></proto>
29799            <param><ptype>GLfixed</ptype> <name>x</name></param>
29800            <param><ptype>GLfixed</ptype> <name>y</name></param>
29801            <param><ptype>GLfixed</ptype> <name>z</name></param>
29802        </command>
29803        <command>
29804            <proto>void <name>glTranslatexOES</name></proto>
29805            <param><ptype>GLfixed</ptype> <name>x</name></param>
29806            <param><ptype>GLfixed</ptype> <name>y</name></param>
29807            <param><ptype>GLfixed</ptype> <name>z</name></param>
29808        </command>
29809        <command>
29810            <proto>void <name>glUniform1d</name></proto>
29811            <param><ptype>GLint</ptype> <name>location</name></param>
29812            <param><ptype>GLdouble</ptype> <name>x</name></param>
29813        </command>
29814        <command>
29815            <proto>void <name>glUniform1dv</name></proto>
29816            <param><ptype>GLint</ptype> <name>location</name></param>
29817            <param><ptype>GLsizei</ptype> <name>count</name></param>
29818            <param len="count*1">const <ptype>GLdouble</ptype> *<name>value</name></param>
29819        </command>
29820        <command>
29821            <proto>void <name>glUniform1f</name></proto>
29822            <param><ptype>GLint</ptype> <name>location</name></param>
29823            <param><ptype>GLfloat</ptype> <name>v0</name></param>
29824        </command>
29825        <command>
29826            <proto>void <name>glUniform1fARB</name></proto>
29827            <param><ptype>GLint</ptype> <name>location</name></param>
29828            <param><ptype>GLfloat</ptype> <name>v0</name></param>
29829            <alias name="glUniform1f"/>
29830        </command>
29831        <command>
29832            <proto>void <name>glUniform1fv</name></proto>
29833            <param><ptype>GLint</ptype> <name>location</name></param>
29834            <param><ptype>GLsizei</ptype> <name>count</name></param>
29835            <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
29836        </command>
29837        <command>
29838            <proto>void <name>glUniform1fvARB</name></proto>
29839            <param><ptype>GLint</ptype> <name>location</name></param>
29840            <param><ptype>GLsizei</ptype> <name>count</name></param>
29841            <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
29842            <alias name="glUniform1fv"/>
29843        </command>
29844        <command>
29845            <proto>void <name>glUniform1i</name></proto>
29846            <param><ptype>GLint</ptype> <name>location</name></param>
29847            <param><ptype>GLint</ptype> <name>v0</name></param>
29848        </command>
29849        <command>
29850            <proto>void <name>glUniform1i64ARB</name></proto>
29851            <param><ptype>GLint</ptype> <name>location</name></param>
29852            <param><ptype>GLint64</ptype> <name>x</name></param>
29853        </command>
29854        <command>
29855            <proto>void <name>glUniform1i64NV</name></proto>
29856            <param><ptype>GLint</ptype> <name>location</name></param>
29857            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
29858        </command>
29859        <command>
29860            <proto>void <name>glUniform1i64vARB</name></proto>
29861            <param><ptype>GLint</ptype> <name>location</name></param>
29862            <param><ptype>GLsizei</ptype> <name>count</name></param>
29863            <param len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param>
29864        </command>
29865        <command>
29866            <proto>void <name>glUniform1i64vNV</name></proto>
29867            <param><ptype>GLint</ptype> <name>location</name></param>
29868            <param><ptype>GLsizei</ptype> <name>count</name></param>
29869            <param len="count*1">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
29870        </command>
29871        <command>
29872            <proto>void <name>glUniform1iARB</name></proto>
29873            <param><ptype>GLint</ptype> <name>location</name></param>
29874            <param><ptype>GLint</ptype> <name>v0</name></param>
29875            <alias name="glUniform1i"/>
29876        </command>
29877        <command>
29878            <proto>void <name>glUniform1iv</name></proto>
29879            <param><ptype>GLint</ptype> <name>location</name></param>
29880            <param><ptype>GLsizei</ptype> <name>count</name></param>
29881            <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
29882        </command>
29883        <command>
29884            <proto>void <name>glUniform1ivARB</name></proto>
29885            <param><ptype>GLint</ptype> <name>location</name></param>
29886            <param><ptype>GLsizei</ptype> <name>count</name></param>
29887            <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
29888            <alias name="glUniform1iv"/>
29889        </command>
29890        <command>
29891            <proto>void <name>glUniform1ui</name></proto>
29892            <param><ptype>GLint</ptype> <name>location</name></param>
29893            <param><ptype>GLuint</ptype> <name>v0</name></param>
29894        </command>
29895        <command>
29896            <proto>void <name>glUniform1ui64ARB</name></proto>
29897            <param><ptype>GLint</ptype> <name>location</name></param>
29898            <param><ptype>GLuint64</ptype> <name>x</name></param>
29899        </command>
29900        <command>
29901            <proto>void <name>glUniform1ui64NV</name></proto>
29902            <param><ptype>GLint</ptype> <name>location</name></param>
29903            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
29904        </command>
29905        <command>
29906            <proto>void <name>glUniform1ui64vARB</name></proto>
29907            <param><ptype>GLint</ptype> <name>location</name></param>
29908            <param><ptype>GLsizei</ptype> <name>count</name></param>
29909            <param len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param>
29910        </command>
29911        <command>
29912            <proto>void <name>glUniform1ui64vNV</name></proto>
29913            <param><ptype>GLint</ptype> <name>location</name></param>
29914            <param><ptype>GLsizei</ptype> <name>count</name></param>
29915            <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
29916        </command>
29917        <command>
29918            <proto>void <name>glUniform1uiEXT</name></proto>
29919            <param><ptype>GLint</ptype> <name>location</name></param>
29920            <param><ptype>GLuint</ptype> <name>v0</name></param>
29921            <alias name="glUniform1ui"/>
29922        </command>
29923        <command>
29924            <proto>void <name>glUniform1uiv</name></proto>
29925            <param><ptype>GLint</ptype> <name>location</name></param>
29926            <param><ptype>GLsizei</ptype> <name>count</name></param>
29927            <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
29928        </command>
29929        <command>
29930            <proto>void <name>glUniform1uivEXT</name></proto>
29931            <param><ptype>GLint</ptype> <name>location</name></param>
29932            <param><ptype>GLsizei</ptype> <name>count</name></param>
29933            <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
29934            <alias name="glUniform1uiv"/>
29935        </command>
29936        <command>
29937            <proto>void <name>glUniform2d</name></proto>
29938            <param><ptype>GLint</ptype> <name>location</name></param>
29939            <param><ptype>GLdouble</ptype> <name>x</name></param>
29940            <param><ptype>GLdouble</ptype> <name>y</name></param>
29941        </command>
29942        <command>
29943            <proto>void <name>glUniform2dv</name></proto>
29944            <param><ptype>GLint</ptype> <name>location</name></param>
29945            <param><ptype>GLsizei</ptype> <name>count</name></param>
29946            <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
29947        </command>
29948        <command>
29949            <proto>void <name>glUniform2f</name></proto>
29950            <param><ptype>GLint</ptype> <name>location</name></param>
29951            <param><ptype>GLfloat</ptype> <name>v0</name></param>
29952            <param><ptype>GLfloat</ptype> <name>v1</name></param>
29953        </command>
29954        <command>
29955            <proto>void <name>glUniform2fARB</name></proto>
29956            <param><ptype>GLint</ptype> <name>location</name></param>
29957            <param><ptype>GLfloat</ptype> <name>v0</name></param>
29958            <param><ptype>GLfloat</ptype> <name>v1</name></param>
29959            <alias name="glUniform2f"/>
29960        </command>
29961        <command>
29962            <proto>void <name>glUniform2fv</name></proto>
29963            <param><ptype>GLint</ptype> <name>location</name></param>
29964            <param><ptype>GLsizei</ptype> <name>count</name></param>
29965            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
29966        </command>
29967        <command>
29968            <proto>void <name>glUniform2fvARB</name></proto>
29969            <param><ptype>GLint</ptype> <name>location</name></param>
29970            <param><ptype>GLsizei</ptype> <name>count</name></param>
29971            <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
29972            <alias name="glUniform2fv"/>
29973        </command>
29974        <command>
29975            <proto>void <name>glUniform2i</name></proto>
29976            <param><ptype>GLint</ptype> <name>location</name></param>
29977            <param><ptype>GLint</ptype> <name>v0</name></param>
29978            <param><ptype>GLint</ptype> <name>v1</name></param>
29979        </command>
29980        <command>
29981            <proto>void <name>glUniform2i64ARB</name></proto>
29982            <param><ptype>GLint</ptype> <name>location</name></param>
29983            <param><ptype>GLint64</ptype> <name>x</name></param>
29984            <param><ptype>GLint64</ptype> <name>y</name></param>
29985        </command>
29986        <command>
29987            <proto>void <name>glUniform2i64NV</name></proto>
29988            <param><ptype>GLint</ptype> <name>location</name></param>
29989            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
29990            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
29991        </command>
29992        <command>
29993            <proto>void <name>glUniform2i64vARB</name></proto>
29994            <param><ptype>GLint</ptype> <name>location</name></param>
29995            <param><ptype>GLsizei</ptype> <name>count</name></param>
29996            <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
29997        </command>
29998        <command>
29999            <proto>void <name>glUniform2i64vNV</name></proto>
30000            <param><ptype>GLint</ptype> <name>location</name></param>
30001            <param><ptype>GLsizei</ptype> <name>count</name></param>
30002            <param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
30003        </command>
30004        <command>
30005            <proto>void <name>glUniform2iARB</name></proto>
30006            <param><ptype>GLint</ptype> <name>location</name></param>
30007            <param><ptype>GLint</ptype> <name>v0</name></param>
30008            <param><ptype>GLint</ptype> <name>v1</name></param>
30009            <alias name="glUniform2i"/>
30010        </command>
30011        <command>
30012            <proto>void <name>glUniform2iv</name></proto>
30013            <param><ptype>GLint</ptype> <name>location</name></param>
30014            <param><ptype>GLsizei</ptype> <name>count</name></param>
30015            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
30016        </command>
30017        <command>
30018            <proto>void <name>glUniform2ivARB</name></proto>
30019            <param><ptype>GLint</ptype> <name>location</name></param>
30020            <param><ptype>GLsizei</ptype> <name>count</name></param>
30021            <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
30022            <alias name="glUniform2iv"/>
30023        </command>
30024        <command>
30025            <proto>void <name>glUniform2ui</name></proto>
30026            <param><ptype>GLint</ptype> <name>location</name></param>
30027            <param><ptype>GLuint</ptype> <name>v0</name></param>
30028            <param><ptype>GLuint</ptype> <name>v1</name></param>
30029        </command>
30030        <command>
30031            <proto>void <name>glUniform2ui64ARB</name></proto>
30032            <param><ptype>GLint</ptype> <name>location</name></param>
30033            <param><ptype>GLuint64</ptype> <name>x</name></param>
30034            <param><ptype>GLuint64</ptype> <name>y</name></param>
30035        </command>
30036        <command>
30037            <proto>void <name>glUniform2ui64NV</name></proto>
30038            <param><ptype>GLint</ptype> <name>location</name></param>
30039            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
30040            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
30041        </command>
30042        <command>
30043            <proto>void <name>glUniform2ui64vARB</name></proto>
30044            <param><ptype>GLint</ptype> <name>location</name></param>
30045            <param><ptype>GLsizei</ptype> <name>count</name></param>
30046            <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
30047        </command>
30048        <command>
30049            <proto>void <name>glUniform2ui64vNV</name></proto>
30050            <param><ptype>GLint</ptype> <name>location</name></param>
30051            <param><ptype>GLsizei</ptype> <name>count</name></param>
30052            <param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
30053        </command>
30054        <command>
30055            <proto>void <name>glUniform2uiEXT</name></proto>
30056            <param><ptype>GLint</ptype> <name>location</name></param>
30057            <param><ptype>GLuint</ptype> <name>v0</name></param>
30058            <param><ptype>GLuint</ptype> <name>v1</name></param>
30059            <alias name="glUniform2ui"/>
30060        </command>
30061        <command>
30062            <proto>void <name>glUniform2uiv</name></proto>
30063            <param><ptype>GLint</ptype> <name>location</name></param>
30064            <param><ptype>GLsizei</ptype> <name>count</name></param>
30065            <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
30066        </command>
30067        <command>
30068            <proto>void <name>glUniform2uivEXT</name></proto>
30069            <param><ptype>GLint</ptype> <name>location</name></param>
30070            <param><ptype>GLsizei</ptype> <name>count</name></param>
30071            <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
30072            <alias name="glUniform2uiv"/>
30073        </command>
30074        <command>
30075            <proto>void <name>glUniform3d</name></proto>
30076            <param><ptype>GLint</ptype> <name>location</name></param>
30077            <param><ptype>GLdouble</ptype> <name>x</name></param>
30078            <param><ptype>GLdouble</ptype> <name>y</name></param>
30079            <param><ptype>GLdouble</ptype> <name>z</name></param>
30080        </command>
30081        <command>
30082            <proto>void <name>glUniform3dv</name></proto>
30083            <param><ptype>GLint</ptype> <name>location</name></param>
30084            <param><ptype>GLsizei</ptype> <name>count</name></param>
30085            <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
30086        </command>
30087        <command>
30088            <proto>void <name>glUniform3f</name></proto>
30089            <param><ptype>GLint</ptype> <name>location</name></param>
30090            <param><ptype>GLfloat</ptype> <name>v0</name></param>
30091            <param><ptype>GLfloat</ptype> <name>v1</name></param>
30092            <param><ptype>GLfloat</ptype> <name>v2</name></param>
30093        </command>
30094        <command>
30095            <proto>void <name>glUniform3fARB</name></proto>
30096            <param><ptype>GLint</ptype> <name>location</name></param>
30097            <param><ptype>GLfloat</ptype> <name>v0</name></param>
30098            <param><ptype>GLfloat</ptype> <name>v1</name></param>
30099            <param><ptype>GLfloat</ptype> <name>v2</name></param>
30100            <alias name="glUniform3f"/>
30101        </command>
30102        <command>
30103            <proto>void <name>glUniform3fv</name></proto>
30104            <param><ptype>GLint</ptype> <name>location</name></param>
30105            <param><ptype>GLsizei</ptype> <name>count</name></param>
30106            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
30107        </command>
30108        <command>
30109            <proto>void <name>glUniform3fvARB</name></proto>
30110            <param><ptype>GLint</ptype> <name>location</name></param>
30111            <param><ptype>GLsizei</ptype> <name>count</name></param>
30112            <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
30113            <alias name="glUniform3fv"/>
30114        </command>
30115        <command>
30116            <proto>void <name>glUniform3i</name></proto>
30117            <param><ptype>GLint</ptype> <name>location</name></param>
30118            <param><ptype>GLint</ptype> <name>v0</name></param>
30119            <param><ptype>GLint</ptype> <name>v1</name></param>
30120            <param><ptype>GLint</ptype> <name>v2</name></param>
30121        </command>
30122        <command>
30123            <proto>void <name>glUniform3i64ARB</name></proto>
30124            <param><ptype>GLint</ptype> <name>location</name></param>
30125            <param><ptype>GLint64</ptype> <name>x</name></param>
30126            <param><ptype>GLint64</ptype> <name>y</name></param>
30127            <param><ptype>GLint64</ptype> <name>z</name></param>
30128        </command>
30129        <command>
30130            <proto>void <name>glUniform3i64NV</name></proto>
30131            <param><ptype>GLint</ptype> <name>location</name></param>
30132            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
30133            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
30134            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
30135        </command>
30136        <command>
30137            <proto>void <name>glUniform3i64vARB</name></proto>
30138            <param><ptype>GLint</ptype> <name>location</name></param>
30139            <param><ptype>GLsizei</ptype> <name>count</name></param>
30140            <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
30141        </command>
30142        <command>
30143            <proto>void <name>glUniform3i64vNV</name></proto>
30144            <param><ptype>GLint</ptype> <name>location</name></param>
30145            <param><ptype>GLsizei</ptype> <name>count</name></param>
30146            <param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
30147        </command>
30148        <command>
30149            <proto>void <name>glUniform3iARB</name></proto>
30150            <param><ptype>GLint</ptype> <name>location</name></param>
30151            <param><ptype>GLint</ptype> <name>v0</name></param>
30152            <param><ptype>GLint</ptype> <name>v1</name></param>
30153            <param><ptype>GLint</ptype> <name>v2</name></param>
30154            <alias name="glUniform3i"/>
30155        </command>
30156        <command>
30157            <proto>void <name>glUniform3iv</name></proto>
30158            <param><ptype>GLint</ptype> <name>location</name></param>
30159            <param><ptype>GLsizei</ptype> <name>count</name></param>
30160            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
30161        </command>
30162        <command>
30163            <proto>void <name>glUniform3ivARB</name></proto>
30164            <param><ptype>GLint</ptype> <name>location</name></param>
30165            <param><ptype>GLsizei</ptype> <name>count</name></param>
30166            <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
30167            <alias name="glUniform3iv"/>
30168        </command>
30169        <command>
30170            <proto>void <name>glUniform3ui</name></proto>
30171            <param><ptype>GLint</ptype> <name>location</name></param>
30172            <param><ptype>GLuint</ptype> <name>v0</name></param>
30173            <param><ptype>GLuint</ptype> <name>v1</name></param>
30174            <param><ptype>GLuint</ptype> <name>v2</name></param>
30175        </command>
30176        <command>
30177            <proto>void <name>glUniform3ui64ARB</name></proto>
30178            <param><ptype>GLint</ptype> <name>location</name></param>
30179            <param><ptype>GLuint64</ptype> <name>x</name></param>
30180            <param><ptype>GLuint64</ptype> <name>y</name></param>
30181            <param><ptype>GLuint64</ptype> <name>z</name></param>
30182        </command>
30183        <command>
30184            <proto>void <name>glUniform3ui64NV</name></proto>
30185            <param><ptype>GLint</ptype> <name>location</name></param>
30186            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
30187            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
30188            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
30189        </command>
30190        <command>
30191            <proto>void <name>glUniform3ui64vARB</name></proto>
30192            <param><ptype>GLint</ptype> <name>location</name></param>
30193            <param><ptype>GLsizei</ptype> <name>count</name></param>
30194            <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
30195        </command>
30196        <command>
30197            <proto>void <name>glUniform3ui64vNV</name></proto>
30198            <param><ptype>GLint</ptype> <name>location</name></param>
30199            <param><ptype>GLsizei</ptype> <name>count</name></param>
30200            <param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
30201        </command>
30202        <command>
30203            <proto>void <name>glUniform3uiEXT</name></proto>
30204            <param><ptype>GLint</ptype> <name>location</name></param>
30205            <param><ptype>GLuint</ptype> <name>v0</name></param>
30206            <param><ptype>GLuint</ptype> <name>v1</name></param>
30207            <param><ptype>GLuint</ptype> <name>v2</name></param>
30208            <alias name="glUniform3ui"/>
30209        </command>
30210        <command>
30211            <proto>void <name>glUniform3uiv</name></proto>
30212            <param><ptype>GLint</ptype> <name>location</name></param>
30213            <param><ptype>GLsizei</ptype> <name>count</name></param>
30214            <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
30215        </command>
30216        <command>
30217            <proto>void <name>glUniform3uivEXT</name></proto>
30218            <param><ptype>GLint</ptype> <name>location</name></param>
30219            <param><ptype>GLsizei</ptype> <name>count</name></param>
30220            <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
30221            <alias name="glUniform3uiv"/>
30222        </command>
30223        <command>
30224            <proto>void <name>glUniform4d</name></proto>
30225            <param><ptype>GLint</ptype> <name>location</name></param>
30226            <param><ptype>GLdouble</ptype> <name>x</name></param>
30227            <param><ptype>GLdouble</ptype> <name>y</name></param>
30228            <param><ptype>GLdouble</ptype> <name>z</name></param>
30229            <param><ptype>GLdouble</ptype> <name>w</name></param>
30230        </command>
30231        <command>
30232            <proto>void <name>glUniform4dv</name></proto>
30233            <param><ptype>GLint</ptype> <name>location</name></param>
30234            <param><ptype>GLsizei</ptype> <name>count</name></param>
30235            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
30236        </command>
30237        <command>
30238            <proto>void <name>glUniform4f</name></proto>
30239            <param><ptype>GLint</ptype> <name>location</name></param>
30240            <param><ptype>GLfloat</ptype> <name>v0</name></param>
30241            <param><ptype>GLfloat</ptype> <name>v1</name></param>
30242            <param><ptype>GLfloat</ptype> <name>v2</name></param>
30243            <param><ptype>GLfloat</ptype> <name>v3</name></param>
30244        </command>
30245        <command>
30246            <proto>void <name>glUniform4fARB</name></proto>
30247            <param><ptype>GLint</ptype> <name>location</name></param>
30248            <param><ptype>GLfloat</ptype> <name>v0</name></param>
30249            <param><ptype>GLfloat</ptype> <name>v1</name></param>
30250            <param><ptype>GLfloat</ptype> <name>v2</name></param>
30251            <param><ptype>GLfloat</ptype> <name>v3</name></param>
30252            <alias name="glUniform4f"/>
30253        </command>
30254        <command>
30255            <proto>void <name>glUniform4fv</name></proto>
30256            <param><ptype>GLint</ptype> <name>location</name></param>
30257            <param><ptype>GLsizei</ptype> <name>count</name></param>
30258            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
30259        </command>
30260        <command>
30261            <proto>void <name>glUniform4fvARB</name></proto>
30262            <param><ptype>GLint</ptype> <name>location</name></param>
30263            <param><ptype>GLsizei</ptype> <name>count</name></param>
30264            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
30265            <alias name="glUniform4fv"/>
30266        </command>
30267        <command>
30268            <proto>void <name>glUniform4i</name></proto>
30269            <param><ptype>GLint</ptype> <name>location</name></param>
30270            <param><ptype>GLint</ptype> <name>v0</name></param>
30271            <param><ptype>GLint</ptype> <name>v1</name></param>
30272            <param><ptype>GLint</ptype> <name>v2</name></param>
30273            <param><ptype>GLint</ptype> <name>v3</name></param>
30274        </command>
30275        <command>
30276            <proto>void <name>glUniform4i64ARB</name></proto>
30277            <param><ptype>GLint</ptype> <name>location</name></param>
30278            <param><ptype>GLint64</ptype> <name>x</name></param>
30279            <param><ptype>GLint64</ptype> <name>y</name></param>
30280            <param><ptype>GLint64</ptype> <name>z</name></param>
30281            <param><ptype>GLint64</ptype> <name>w</name></param>
30282        </command>
30283        <command>
30284            <proto>void <name>glUniform4i64NV</name></proto>
30285            <param><ptype>GLint</ptype> <name>location</name></param>
30286            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
30287            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
30288            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
30289            <param><ptype>GLint64EXT</ptype> <name>w</name></param>
30290        </command>
30291        <command>
30292            <proto>void <name>glUniform4i64vARB</name></proto>
30293            <param><ptype>GLint</ptype> <name>location</name></param>
30294            <param><ptype>GLsizei</ptype> <name>count</name></param>
30295            <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
30296        </command>
30297        <command>
30298            <proto>void <name>glUniform4i64vNV</name></proto>
30299            <param><ptype>GLint</ptype> <name>location</name></param>
30300            <param><ptype>GLsizei</ptype> <name>count</name></param>
30301            <param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
30302        </command>
30303        <command>
30304            <proto>void <name>glUniform4iARB</name></proto>
30305            <param><ptype>GLint</ptype> <name>location</name></param>
30306            <param><ptype>GLint</ptype> <name>v0</name></param>
30307            <param><ptype>GLint</ptype> <name>v1</name></param>
30308            <param><ptype>GLint</ptype> <name>v2</name></param>
30309            <param><ptype>GLint</ptype> <name>v3</name></param>
30310            <alias name="glUniform4i"/>
30311        </command>
30312        <command>
30313            <proto>void <name>glUniform4iv</name></proto>
30314            <param><ptype>GLint</ptype> <name>location</name></param>
30315            <param><ptype>GLsizei</ptype> <name>count</name></param>
30316            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
30317        </command>
30318        <command>
30319            <proto>void <name>glUniform4ivARB</name></proto>
30320            <param><ptype>GLint</ptype> <name>location</name></param>
30321            <param><ptype>GLsizei</ptype> <name>count</name></param>
30322            <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
30323            <alias name="glUniform4iv"/>
30324        </command>
30325        <command>
30326            <proto>void <name>glUniform4ui</name></proto>
30327            <param><ptype>GLint</ptype> <name>location</name></param>
30328            <param><ptype>GLuint</ptype> <name>v0</name></param>
30329            <param><ptype>GLuint</ptype> <name>v1</name></param>
30330            <param><ptype>GLuint</ptype> <name>v2</name></param>
30331            <param><ptype>GLuint</ptype> <name>v3</name></param>
30332        </command>
30333        <command>
30334            <proto>void <name>glUniform4ui64ARB</name></proto>
30335            <param><ptype>GLint</ptype> <name>location</name></param>
30336            <param><ptype>GLuint64</ptype> <name>x</name></param>
30337            <param><ptype>GLuint64</ptype> <name>y</name></param>
30338            <param><ptype>GLuint64</ptype> <name>z</name></param>
30339            <param><ptype>GLuint64</ptype> <name>w</name></param>
30340        </command>
30341        <command>
30342            <proto>void <name>glUniform4ui64NV</name></proto>
30343            <param><ptype>GLint</ptype> <name>location</name></param>
30344            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
30345            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
30346            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
30347            <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
30348        </command>
30349        <command>
30350            <proto>void <name>glUniform4ui64vARB</name></proto>
30351            <param><ptype>GLint</ptype> <name>location</name></param>
30352            <param><ptype>GLsizei</ptype> <name>count</name></param>
30353            <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
30354        </command>
30355        <command>
30356            <proto>void <name>glUniform4ui64vNV</name></proto>
30357            <param><ptype>GLint</ptype> <name>location</name></param>
30358            <param><ptype>GLsizei</ptype> <name>count</name></param>
30359            <param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
30360        </command>
30361        <command>
30362            <proto>void <name>glUniform4uiEXT</name></proto>
30363            <param><ptype>GLint</ptype> <name>location</name></param>
30364            <param><ptype>GLuint</ptype> <name>v0</name></param>
30365            <param><ptype>GLuint</ptype> <name>v1</name></param>
30366            <param><ptype>GLuint</ptype> <name>v2</name></param>
30367            <param><ptype>GLuint</ptype> <name>v3</name></param>
30368            <alias name="glUniform4ui"/>
30369        </command>
30370        <command>
30371            <proto>void <name>glUniform4uiv</name></proto>
30372            <param><ptype>GLint</ptype> <name>location</name></param>
30373            <param><ptype>GLsizei</ptype> <name>count</name></param>
30374            <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
30375        </command>
30376        <command>
30377            <proto>void <name>glUniform4uivEXT</name></proto>
30378            <param><ptype>GLint</ptype> <name>location</name></param>
30379            <param><ptype>GLsizei</ptype> <name>count</name></param>
30380            <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
30381            <alias name="glUniform4uiv"/>
30382        </command>
30383        <command>
30384            <proto>void <name>glUniformBlockBinding</name></proto>
30385            <param><ptype>GLuint</ptype> <name>program</name></param>
30386            <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
30387            <param><ptype>GLuint</ptype> <name>uniformBlockBinding</name></param>
30388            <glx type="render" opcode="366"/>
30389        </command>
30390        <command>
30391            <proto>void <name>glUniformBufferEXT</name></proto>
30392            <param><ptype>GLuint</ptype> <name>program</name></param>
30393            <param><ptype>GLint</ptype> <name>location</name></param>
30394            <param><ptype>GLuint</ptype> <name>buffer</name></param>
30395        </command>
30396        <command>
30397            <proto>void <name>glUniformHandleui64ARB</name></proto>
30398            <param><ptype>GLint</ptype> <name>location</name></param>
30399            <param><ptype>GLuint64</ptype> <name>value</name></param>
30400        </command>
30401        <command>
30402            <proto>void <name>glUniformHandleui64IMG</name></proto>
30403            <param><ptype>GLint</ptype> <name>location</name></param>
30404            <param><ptype>GLuint64</ptype> <name>value</name></param>
30405            <alias name="glUniformHandleui64ARB"/>
30406        </command>
30407        <command>
30408            <proto>void <name>glUniformHandleui64NV</name></proto>
30409            <param><ptype>GLint</ptype> <name>location</name></param>
30410            <param><ptype>GLuint64</ptype> <name>value</name></param>
30411        </command>
30412        <command>
30413            <proto>void <name>glUniformHandleui64vARB</name></proto>
30414            <param><ptype>GLint</ptype> <name>location</name></param>
30415            <param><ptype>GLsizei</ptype> <name>count</name></param>
30416            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
30417        </command>
30418        <command>
30419            <proto>void <name>glUniformHandleui64vIMG</name></proto>
30420            <param><ptype>GLint</ptype> <name>location</name></param>
30421            <param><ptype>GLsizei</ptype> <name>count</name></param>
30422            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
30423            <alias name="glUniformHandleui64vARB"/>
30424        </command>
30425        <command>
30426            <proto>void <name>glUniformHandleui64vNV</name></proto>
30427            <param><ptype>GLint</ptype> <name>location</name></param>
30428            <param><ptype>GLsizei</ptype> <name>count</name></param>
30429            <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
30430        </command>
30431        <command>
30432            <proto>void <name>glUniformMatrix2dv</name></proto>
30433            <param><ptype>GLint</ptype> <name>location</name></param>
30434            <param><ptype>GLsizei</ptype> <name>count</name></param>
30435            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30436            <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
30437        </command>
30438        <command>
30439            <proto>void <name>glUniformMatrix2fv</name></proto>
30440            <param><ptype>GLint</ptype> <name>location</name></param>
30441            <param><ptype>GLsizei</ptype> <name>count</name></param>
30442            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30443            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
30444        </command>
30445        <command>
30446            <proto>void <name>glUniformMatrix2fvARB</name></proto>
30447            <param><ptype>GLint</ptype> <name>location</name></param>
30448            <param><ptype>GLsizei</ptype> <name>count</name></param>
30449            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30450            <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
30451            <alias name="glUniformMatrix2fv"/>
30452        </command>
30453        <command>
30454            <proto>void <name>glUniformMatrix2x3dv</name></proto>
30455            <param><ptype>GLint</ptype> <name>location</name></param>
30456            <param><ptype>GLsizei</ptype> <name>count</name></param>
30457            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30458            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
30459        </command>
30460        <command>
30461            <proto>void <name>glUniformMatrix2x3fv</name></proto>
30462            <param><ptype>GLint</ptype> <name>location</name></param>
30463            <param><ptype>GLsizei</ptype> <name>count</name></param>
30464            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30465            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
30466            <glx type="render" opcode="305"/>
30467        </command>
30468        <command>
30469            <proto>void <name>glUniformMatrix2x3fvNV</name></proto>
30470            <param><ptype>GLint</ptype> <name>location</name></param>
30471            <param><ptype>GLsizei</ptype> <name>count</name></param>
30472            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30473            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
30474            <alias name="glUniformMatrix2x3fv"/>
30475        </command>
30476        <command>
30477            <proto>void <name>glUniformMatrix2x4dv</name></proto>
30478            <param><ptype>GLint</ptype> <name>location</name></param>
30479            <param><ptype>GLsizei</ptype> <name>count</name></param>
30480            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30481            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
30482        </command>
30483        <command>
30484            <proto>void <name>glUniformMatrix2x4fv</name></proto>
30485            <param><ptype>GLint</ptype> <name>location</name></param>
30486            <param><ptype>GLsizei</ptype> <name>count</name></param>
30487            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30488            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
30489            <glx type="render" opcode="307"/>
30490        </command>
30491        <command>
30492            <proto>void <name>glUniformMatrix2x4fvNV</name></proto>
30493            <param><ptype>GLint</ptype> <name>location</name></param>
30494            <param><ptype>GLsizei</ptype> <name>count</name></param>
30495            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30496            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
30497            <alias name="glUniformMatrix2x4fv"/>
30498        </command>
30499        <command>
30500            <proto>void <name>glUniformMatrix3dv</name></proto>
30501            <param><ptype>GLint</ptype> <name>location</name></param>
30502            <param><ptype>GLsizei</ptype> <name>count</name></param>
30503            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30504            <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
30505        </command>
30506        <command>
30507            <proto>void <name>glUniformMatrix3fv</name></proto>
30508            <param><ptype>GLint</ptype> <name>location</name></param>
30509            <param><ptype>GLsizei</ptype> <name>count</name></param>
30510            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30511            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
30512        </command>
30513        <command>
30514            <proto>void <name>glUniformMatrix3fvARB</name></proto>
30515            <param><ptype>GLint</ptype> <name>location</name></param>
30516            <param><ptype>GLsizei</ptype> <name>count</name></param>
30517            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30518            <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
30519            <alias name="glUniformMatrix3fv"/>
30520        </command>
30521        <command>
30522            <proto>void <name>glUniformMatrix3x2dv</name></proto>
30523            <param><ptype>GLint</ptype> <name>location</name></param>
30524            <param><ptype>GLsizei</ptype> <name>count</name></param>
30525            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30526            <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
30527        </command>
30528        <command>
30529            <proto>void <name>glUniformMatrix3x2fv</name></proto>
30530            <param><ptype>GLint</ptype> <name>location</name></param>
30531            <param><ptype>GLsizei</ptype> <name>count</name></param>
30532            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30533            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
30534            <glx type="render" opcode="306"/>
30535        </command>
30536        <command>
30537            <proto>void <name>glUniformMatrix3x2fvNV</name></proto>
30538            <param><ptype>GLint</ptype> <name>location</name></param>
30539            <param><ptype>GLsizei</ptype> <name>count</name></param>
30540            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30541            <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
30542            <alias name="glUniformMatrix3x2fv"/>
30543        </command>
30544        <command>
30545            <proto>void <name>glUniformMatrix3x4dv</name></proto>
30546            <param><ptype>GLint</ptype> <name>location</name></param>
30547            <param><ptype>GLsizei</ptype> <name>count</name></param>
30548            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30549            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
30550        </command>
30551        <command>
30552            <proto>void <name>glUniformMatrix3x4fv</name></proto>
30553            <param><ptype>GLint</ptype> <name>location</name></param>
30554            <param><ptype>GLsizei</ptype> <name>count</name></param>
30555            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30556            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
30557            <glx type="render" opcode="309"/>
30558        </command>
30559        <command>
30560            <proto>void <name>glUniformMatrix3x4fvNV</name></proto>
30561            <param><ptype>GLint</ptype> <name>location</name></param>
30562            <param><ptype>GLsizei</ptype> <name>count</name></param>
30563            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30564            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
30565            <alias name="glUniformMatrix3x4fv"/>
30566        </command>
30567        <command>
30568            <proto>void <name>glUniformMatrix4dv</name></proto>
30569            <param><ptype>GLint</ptype> <name>location</name></param>
30570            <param><ptype>GLsizei</ptype> <name>count</name></param>
30571            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30572            <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
30573        </command>
30574        <command>
30575            <proto>void <name>glUniformMatrix4fv</name></proto>
30576            <param><ptype>GLint</ptype> <name>location</name></param>
30577            <param><ptype>GLsizei</ptype> <name>count</name></param>
30578            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30579            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
30580        </command>
30581        <command>
30582            <proto>void <name>glUniformMatrix4fvARB</name></proto>
30583            <param><ptype>GLint</ptype> <name>location</name></param>
30584            <param><ptype>GLsizei</ptype> <name>count</name></param>
30585            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30586            <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
30587            <alias name="glUniformMatrix4fv"/>
30588        </command>
30589        <command>
30590            <proto>void <name>glUniformMatrix4x2dv</name></proto>
30591            <param><ptype>GLint</ptype> <name>location</name></param>
30592            <param><ptype>GLsizei</ptype> <name>count</name></param>
30593            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30594            <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
30595        </command>
30596        <command>
30597            <proto>void <name>glUniformMatrix4x2fv</name></proto>
30598            <param><ptype>GLint</ptype> <name>location</name></param>
30599            <param><ptype>GLsizei</ptype> <name>count</name></param>
30600            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30601            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
30602            <glx type="render" opcode="308"/>
30603        </command>
30604        <command>
30605            <proto>void <name>glUniformMatrix4x2fvNV</name></proto>
30606            <param><ptype>GLint</ptype> <name>location</name></param>
30607            <param><ptype>GLsizei</ptype> <name>count</name></param>
30608            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30609            <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
30610            <alias name="glUniformMatrix4x2fv"/>
30611        </command>
30612        <command>
30613            <proto>void <name>glUniformMatrix4x3dv</name></proto>
30614            <param><ptype>GLint</ptype> <name>location</name></param>
30615            <param><ptype>GLsizei</ptype> <name>count</name></param>
30616            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30617            <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
30618        </command>
30619        <command>
30620            <proto>void <name>glUniformMatrix4x3fv</name></proto>
30621            <param><ptype>GLint</ptype> <name>location</name></param>
30622            <param><ptype>GLsizei</ptype> <name>count</name></param>
30623            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30624            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
30625            <glx type="render" opcode="310"/>
30626        </command>
30627        <command>
30628            <proto>void <name>glUniformMatrix4x3fvNV</name></proto>
30629            <param><ptype>GLint</ptype> <name>location</name></param>
30630            <param><ptype>GLsizei</ptype> <name>count</name></param>
30631            <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
30632            <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
30633            <alias name="glUniformMatrix4x3fv"/>
30634        </command>
30635        <command>
30636            <proto>void <name>glUniformSubroutinesuiv</name></proto>
30637            <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
30638            <param><ptype>GLsizei</ptype> <name>count</name></param>
30639            <param len="count">const <ptype>GLuint</ptype> *<name>indices</name></param>
30640        </command>
30641        <command>
30642            <proto>void <name>glUniformui64NV</name></proto>
30643            <param><ptype>GLint</ptype> <name>location</name></param>
30644            <param><ptype>GLuint64EXT</ptype> <name>value</name></param>
30645        </command>
30646        <command>
30647            <proto>void <name>glUniformui64vNV</name></proto>
30648            <param><ptype>GLint</ptype> <name>location</name></param>
30649            <param><ptype>GLsizei</ptype> <name>count</name></param>
30650            <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
30651        </command>
30652        <command>
30653            <proto>void <name>glUnlockArraysEXT</name></proto>
30654        </command>
30655        <command>
30656            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBuffer</name></proto>
30657            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
30658        </command>
30659        <command>
30660            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBufferARB</name></proto>
30661            <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
30662            <alias name="glUnmapBuffer"/>
30663        </command>
30664        <command>
30665            <proto><ptype>GLboolean</ptype> <name>glUnmapBufferOES</name></proto>
30666            <param><ptype>GLenum</ptype> <name>target</name></param>
30667            <alias name="glUnmapBuffer"/>
30668        </command>
30669        <command>
30670            <proto><ptype>GLboolean</ptype> <name>glUnmapNamedBuffer</name></proto>
30671            <param><ptype>GLuint</ptype> <name>buffer</name></param>
30672        </command>
30673        <command>
30674            <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapNamedBufferEXT</name></proto>
30675            <param><ptype>GLuint</ptype> <name>buffer</name></param>
30676        </command>
30677        <command>
30678            <proto>void <name>glUnmapObjectBufferATI</name></proto>
30679            <param><ptype>GLuint</ptype> <name>buffer</name></param>
30680        </command>
30681        <command>
30682            <proto>void <name>glUnmapTexture2DINTEL</name></proto>
30683            <param><ptype>GLuint</ptype> <name>texture</name></param>
30684            <param><ptype>GLint</ptype> <name>level</name></param>
30685        </command>
30686        <command>
30687            <proto>void <name>glUpdateObjectBufferATI</name></proto>
30688            <param><ptype>GLuint</ptype> <name>buffer</name></param>
30689            <param><ptype>GLuint</ptype> <name>offset</name></param>
30690            <param><ptype>GLsizei</ptype> <name>size</name></param>
30691            <param len="size">const void *<name>pointer</name></param>
30692            <param group="PreserveModeATI"><ptype>GLenum</ptype> <name>preserve</name></param>
30693        </command>
30694        <command>
30695            <proto>void <name>glUploadGpuMaskNVX</name></proto>
30696            <param><ptype>GLbitfield</ptype> <name>mask</name></param>
30697        </command>
30698        <command>
30699            <proto>void <name>glUseProgram</name></proto>
30700            <param><ptype>GLuint</ptype> <name>program</name></param>
30701        </command>
30702        <command>
30703            <proto>void <name>glUseProgramObjectARB</name></proto>
30704            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
30705            <alias name="glUseProgram"/>
30706        </command>
30707        <command>
30708            <proto>void <name>glUseProgramStages</name></proto>
30709            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
30710            <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param>
30711            <param><ptype>GLuint</ptype> <name>program</name></param>
30712        </command>
30713        <command>
30714            <proto>void <name>glUseProgramStagesEXT</name></proto>
30715            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
30716            <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param>
30717            <param><ptype>GLuint</ptype> <name>program</name></param>
30718        </command>
30719        <command>
30720            <proto>void <name>glUseShaderProgramEXT</name></proto>
30721            <param><ptype>GLenum</ptype> <name>type</name></param>
30722            <param><ptype>GLuint</ptype> <name>program</name></param>
30723        </command>
30724        <command>
30725            <proto>void <name>glVDPAUFiniNV</name></proto>
30726        </command>
30727        <command>
30728            <proto>void <name>glVDPAUGetSurfaceivNV</name></proto>
30729            <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
30730            <param><ptype>GLenum</ptype> <name>pname</name></param>
30731            <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
30732            <param><ptype>GLsizei</ptype> *<name>length</name></param>
30733            <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
30734        </command>
30735        <command>
30736            <proto>void <name>glVDPAUInitNV</name></proto>
30737            <param>const void *<name>vdpDevice</name></param>
30738            <param>const void *<name>getProcAddress</name></param>
30739        </command>
30740        <command>
30741            <proto><ptype>GLboolean</ptype> <name>glVDPAUIsSurfaceNV</name></proto>
30742            <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
30743        </command>
30744        <command>
30745            <proto>void <name>glVDPAUMapSurfacesNV</name></proto>
30746            <param><ptype>GLsizei</ptype> <name>numSurfaces</name></param>
30747            <param group="vdpauSurfaceNV" len="numSurfaces">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
30748        </command>
30749        <command>
30750            <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterOutputSurfaceNV</name></proto>
30751            <param>const void *<name>vdpSurface</name></param>
30752            <param><ptype>GLenum</ptype> <name>target</name></param>
30753            <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
30754            <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
30755        </command>
30756        <command>
30757            <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceNV</name></proto>
30758            <param>const void *<name>vdpSurface</name></param>
30759            <param><ptype>GLenum</ptype> <name>target</name></param>
30760            <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
30761            <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
30762        </command>
30763        <command>
30764            <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceWithPictureStructureNV</name></proto>
30765            <param>const void *<name>vdpSurface</name></param>
30766            <param><ptype>GLenum</ptype> <name>target</name></param>
30767            <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
30768            <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
30769            <param group="Boolean"><ptype>GLboolean</ptype> <name>isFrameStructure</name></param>
30770        </command>
30771        <command>
30772            <proto>void <name>glVDPAUSurfaceAccessNV</name></proto>
30773            <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
30774            <param><ptype>GLenum</ptype> <name>access</name></param>
30775        </command>
30776        <command>
30777            <proto>void <name>glVDPAUUnmapSurfacesNV</name></proto>
30778            <param><ptype>GLsizei</ptype> <name>numSurface</name></param>
30779            <param group="vdpauSurfaceNV" len="numSurface">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
30780        </command>
30781        <command>
30782            <proto>void <name>glVDPAUUnregisterSurfaceNV</name></proto>
30783            <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
30784        </command>
30785        <command>
30786            <proto>void <name>glValidateProgram</name></proto>
30787            <param><ptype>GLuint</ptype> <name>program</name></param>
30788        </command>
30789        <command>
30790            <proto>void <name>glValidateProgramARB</name></proto>
30791            <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
30792            <alias name="glValidateProgram"/>
30793        </command>
30794        <command>
30795            <proto>void <name>glValidateProgramPipeline</name></proto>
30796            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
30797        </command>
30798        <command>
30799            <proto>void <name>glValidateProgramPipelineEXT</name></proto>
30800            <param><ptype>GLuint</ptype> <name>pipeline</name></param>
30801        </command>
30802        <command>
30803            <proto>void <name>glVariantArrayObjectATI</name></proto>
30804            <param><ptype>GLuint</ptype> <name>id</name></param>
30805            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
30806            <param><ptype>GLsizei</ptype> <name>stride</name></param>
30807            <param><ptype>GLuint</ptype> <name>buffer</name></param>
30808            <param><ptype>GLuint</ptype> <name>offset</name></param>
30809        </command>
30810        <command>
30811            <proto>void <name>glVariantPointerEXT</name></proto>
30812            <param><ptype>GLuint</ptype> <name>id</name></param>
30813            <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
30814            <param><ptype>GLuint</ptype> <name>stride</name></param>
30815            <param len="COMPSIZE(id,type,stride)">const void *<name>addr</name></param>
30816        </command>
30817        <command>
30818            <proto>void <name>glVariantbvEXT</name></proto>
30819            <param><ptype>GLuint</ptype> <name>id</name></param>
30820            <param len="COMPSIZE(id)">const <ptype>GLbyte</ptype> *<name>addr</name></param>
30821        </command>
30822        <command>
30823            <proto>void <name>glVariantdvEXT</name></proto>
30824            <param><ptype>GLuint</ptype> <name>id</name></param>
30825            <param len="COMPSIZE(id)">const <ptype>GLdouble</ptype> *<name>addr</name></param>
30826        </command>
30827        <command>
30828            <proto>void <name>glVariantfvEXT</name></proto>
30829            <param><ptype>GLuint</ptype> <name>id</name></param>
30830            <param len="COMPSIZE(id)">const <ptype>GLfloat</ptype> *<name>addr</name></param>
30831        </command>
30832        <command>
30833            <proto>void <name>glVariantivEXT</name></proto>
30834            <param><ptype>GLuint</ptype> <name>id</name></param>
30835            <param len="COMPSIZE(id)">const <ptype>GLint</ptype> *<name>addr</name></param>
30836        </command>
30837        <command>
30838            <proto>void <name>glVariantsvEXT</name></proto>
30839            <param><ptype>GLuint</ptype> <name>id</name></param>
30840            <param len="COMPSIZE(id)">const <ptype>GLshort</ptype> *<name>addr</name></param>
30841        </command>
30842        <command>
30843            <proto>void <name>glVariantubvEXT</name></proto>
30844            <param><ptype>GLuint</ptype> <name>id</name></param>
30845            <param len="COMPSIZE(id)">const <ptype>GLubyte</ptype> *<name>addr</name></param>
30846        </command>
30847        <command>
30848            <proto>void <name>glVariantuivEXT</name></proto>
30849            <param><ptype>GLuint</ptype> <name>id</name></param>
30850            <param len="COMPSIZE(id)">const <ptype>GLuint</ptype> *<name>addr</name></param>
30851        </command>
30852        <command>
30853            <proto>void <name>glVariantusvEXT</name></proto>
30854            <param><ptype>GLuint</ptype> <name>id</name></param>
30855            <param len="COMPSIZE(id)">const <ptype>GLushort</ptype> *<name>addr</name></param>
30856        </command>
30857        <command>
30858            <proto>void <name>glVertex2bOES</name></proto>
30859            <param><ptype>GLbyte</ptype> <name>x</name></param>
30860            <param><ptype>GLbyte</ptype> <name>y</name></param>
30861        </command>
30862        <command>
30863            <proto>void <name>glVertex2bvOES</name></proto>
30864            <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
30865        </command>
30866        <command>
30867            <proto>void <name>glVertex2d</name></proto>
30868            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
30869            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
30870            <vecequiv name="glVertex2dv"/>
30871        </command>
30872        <command>
30873            <proto>void <name>glVertex2dv</name></proto>
30874            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
30875            <glx type="render" opcode="65"/>
30876        </command>
30877        <command>
30878            <proto>void <name>glVertex2f</name></proto>
30879            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
30880            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
30881            <vecequiv name="glVertex2fv"/>
30882        </command>
30883        <command>
30884            <proto>void <name>glVertex2fv</name></proto>
30885            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
30886            <glx type="render" opcode="66"/>
30887        </command>
30888        <command>
30889            <proto>void <name>glVertex2hNV</name></proto>
30890            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
30891            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
30892            <vecequiv name="glVertex2hvNV"/>
30893        </command>
30894        <command>
30895            <proto>void <name>glVertex2hvNV</name></proto>
30896            <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
30897            <glx type="render" opcode="4240"/>
30898        </command>
30899        <command>
30900            <proto>void <name>glVertex2i</name></proto>
30901            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
30902            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
30903            <vecequiv name="glVertex2iv"/>
30904        </command>
30905        <command>
30906            <proto>void <name>glVertex2iv</name></proto>
30907            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
30908            <glx type="render" opcode="67"/>
30909        </command>
30910        <command>
30911            <proto>void <name>glVertex2s</name></proto>
30912            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
30913            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
30914            <vecequiv name="glVertex2sv"/>
30915        </command>
30916        <command>
30917            <proto>void <name>glVertex2sv</name></proto>
30918            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
30919            <glx type="render" opcode="68"/>
30920        </command>
30921        <command>
30922            <proto>void <name>glVertex2xOES</name></proto>
30923            <param><ptype>GLfixed</ptype> <name>x</name></param>
30924        </command>
30925        <command>
30926            <proto>void <name>glVertex2xvOES</name></proto>
30927            <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
30928        </command>
30929        <command>
30930            <proto>void <name>glVertex3bOES</name></proto>
30931            <param><ptype>GLbyte</ptype> <name>x</name></param>
30932            <param><ptype>GLbyte</ptype> <name>y</name></param>
30933            <param><ptype>GLbyte</ptype> <name>z</name></param>
30934        </command>
30935        <command>
30936            <proto>void <name>glVertex3bvOES</name></proto>
30937            <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
30938        </command>
30939        <command>
30940            <proto>void <name>glVertex3d</name></proto>
30941            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
30942            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
30943            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
30944            <vecequiv name="glVertex3dv"/>
30945        </command>
30946        <command>
30947            <proto>void <name>glVertex3dv</name></proto>
30948            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
30949            <glx type="render" opcode="69"/>
30950        </command>
30951        <command>
30952            <proto>void <name>glVertex3f</name></proto>
30953            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
30954            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
30955            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
30956            <vecequiv name="glVertex3fv"/>
30957        </command>
30958        <command>
30959            <proto>void <name>glVertex3fv</name></proto>
30960            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
30961            <glx type="render" opcode="70"/>
30962        </command>
30963        <command>
30964            <proto>void <name>glVertex3hNV</name></proto>
30965            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
30966            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
30967            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
30968            <vecequiv name="glVertex3hvNV"/>
30969        </command>
30970        <command>
30971            <proto>void <name>glVertex3hvNV</name></proto>
30972            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
30973            <glx type="render" opcode="4241"/>
30974        </command>
30975        <command>
30976            <proto>void <name>glVertex3i</name></proto>
30977            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
30978            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
30979            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
30980            <vecequiv name="glVertex3iv"/>
30981        </command>
30982        <command>
30983            <proto>void <name>glVertex3iv</name></proto>
30984            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
30985            <glx type="render" opcode="71"/>
30986        </command>
30987        <command>
30988            <proto>void <name>glVertex3s</name></proto>
30989            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
30990            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
30991            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
30992            <vecequiv name="glVertex3sv"/>
30993        </command>
30994        <command>
30995            <proto>void <name>glVertex3sv</name></proto>
30996            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
30997            <glx type="render" opcode="72"/>
30998        </command>
30999        <command>
31000            <proto>void <name>glVertex3xOES</name></proto>
31001            <param><ptype>GLfixed</ptype> <name>x</name></param>
31002            <param><ptype>GLfixed</ptype> <name>y</name></param>
31003        </command>
31004        <command>
31005            <proto>void <name>glVertex3xvOES</name></proto>
31006            <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
31007        </command>
31008        <command>
31009            <proto>void <name>glVertex4bOES</name></proto>
31010            <param><ptype>GLbyte</ptype> <name>x</name></param>
31011            <param><ptype>GLbyte</ptype> <name>y</name></param>
31012            <param><ptype>GLbyte</ptype> <name>z</name></param>
31013            <param><ptype>GLbyte</ptype> <name>w</name></param>
31014        </command>
31015        <command>
31016            <proto>void <name>glVertex4bvOES</name></proto>
31017            <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
31018        </command>
31019        <command>
31020            <proto>void <name>glVertex4d</name></proto>
31021            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
31022            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
31023            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
31024            <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
31025            <vecequiv name="glVertex4dv"/>
31026        </command>
31027        <command>
31028            <proto>void <name>glVertex4dv</name></proto>
31029            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
31030            <glx type="render" opcode="73"/>
31031        </command>
31032        <command>
31033            <proto>void <name>glVertex4f</name></proto>
31034            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
31035            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
31036            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
31037            <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
31038            <vecequiv name="glVertex4fv"/>
31039        </command>
31040        <command>
31041            <proto>void <name>glVertex4fv</name></proto>
31042            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
31043            <glx type="render" opcode="74"/>
31044        </command>
31045        <command>
31046            <proto>void <name>glVertex4hNV</name></proto>
31047            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
31048            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
31049            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
31050            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
31051            <vecequiv name="glVertex4hvNV"/>
31052        </command>
31053        <command>
31054            <proto>void <name>glVertex4hvNV</name></proto>
31055            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
31056            <glx type="render" opcode="4242"/>
31057        </command>
31058        <command>
31059            <proto>void <name>glVertex4i</name></proto>
31060            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
31061            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
31062            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
31063            <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
31064            <vecequiv name="glVertex4iv"/>
31065        </command>
31066        <command>
31067            <proto>void <name>glVertex4iv</name></proto>
31068            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
31069            <glx type="render" opcode="75"/>
31070        </command>
31071        <command>
31072            <proto>void <name>glVertex4s</name></proto>
31073            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
31074            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
31075            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
31076            <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
31077            <vecequiv name="glVertex4sv"/>
31078        </command>
31079        <command>
31080            <proto>void <name>glVertex4sv</name></proto>
31081            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
31082            <glx type="render" opcode="76"/>
31083        </command>
31084        <command>
31085            <proto>void <name>glVertex4xOES</name></proto>
31086            <param><ptype>GLfixed</ptype> <name>x</name></param>
31087            <param><ptype>GLfixed</ptype> <name>y</name></param>
31088            <param><ptype>GLfixed</ptype> <name>z</name></param>
31089        </command>
31090        <command>
31091            <proto>void <name>glVertex4xvOES</name></proto>
31092            <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
31093        </command>
31094        <command>
31095            <proto>void <name>glVertexArrayAttribBinding</name></proto>
31096            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31097            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
31098            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
31099        </command>
31100        <command>
31101            <proto>void <name>glVertexArrayAttribFormat</name></proto>
31102            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31103            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
31104            <param><ptype>GLint</ptype> <name>size</name></param>
31105            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
31106            <param><ptype>GLboolean</ptype> <name>normalized</name></param>
31107            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
31108        </command>
31109        <command>
31110            <proto>void <name>glVertexArrayAttribIFormat</name></proto>
31111            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31112            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
31113            <param><ptype>GLint</ptype> <name>size</name></param>
31114            <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param>
31115            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
31116        </command>
31117        <command>
31118            <proto>void <name>glVertexArrayAttribLFormat</name></proto>
31119            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31120            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
31121            <param><ptype>GLint</ptype> <name>size</name></param>
31122            <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
31123            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
31124        </command>
31125        <command>
31126            <proto>void <name>glVertexArrayBindVertexBufferEXT</name></proto>
31127            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31128            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
31129            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31130            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
31131            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31132        </command>
31133        <command>
31134            <proto>void <name>glVertexArrayBindingDivisor</name></proto>
31135            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31136            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
31137            <param><ptype>GLuint</ptype> <name>divisor</name></param>
31138        </command>
31139        <command>
31140            <proto>void <name>glVertexArrayColorOffsetEXT</name></proto>
31141            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31142            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31143            <param><ptype>GLint</ptype> <name>size</name></param>
31144            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31145            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31146            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31147        </command>
31148        <command>
31149            <proto>void <name>glVertexArrayEdgeFlagOffsetEXT</name></proto>
31150            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31151            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31152            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31153            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31154        </command>
31155        <command>
31156            <proto>void <name>glVertexArrayElementBuffer</name></proto>
31157            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31158            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31159        </command>
31160        <command>
31161            <proto>void <name>glVertexArrayFogCoordOffsetEXT</name></proto>
31162            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31163            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31164            <param group="FogCoordinatePointerType"><ptype>GLenum</ptype> <name>type</name></param>
31165            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31166            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31167        </command>
31168        <command>
31169            <proto>void <name>glVertexArrayIndexOffsetEXT</name></proto>
31170            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31171            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31172            <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31173            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31174            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31175        </command>
31176        <command>
31177            <proto>void <name>glVertexArrayMultiTexCoordOffsetEXT</name></proto>
31178            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31179            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31180            <param><ptype>GLenum</ptype> <name>texunit</name></param>
31181            <param><ptype>GLint</ptype> <name>size</name></param>
31182            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31183            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31184            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31185        </command>
31186        <command>
31187            <proto>void <name>glVertexArrayNormalOffsetEXT</name></proto>
31188            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31189            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31190            <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31191            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31192            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31193        </command>
31194        <command>
31195            <proto>void <name>glVertexArrayParameteriAPPLE</name></proto>
31196            <param group="VertexArrayPNameAPPLE"><ptype>GLenum</ptype> <name>pname</name></param>
31197            <param><ptype>GLint</ptype> <name>param</name></param>
31198        </command>
31199        <command>
31200            <proto>void <name>glVertexArrayRangeAPPLE</name></proto>
31201            <param><ptype>GLsizei</ptype> <name>length</name></param>
31202            <param len="length">void *<name>pointer</name></param>
31203        </command>
31204        <command>
31205            <proto>void <name>glVertexArrayRangeNV</name></proto>
31206            <param><ptype>GLsizei</ptype> <name>length</name></param>
31207            <param len="COMPSIZE(length)">const void *<name>pointer</name></param>
31208        </command>
31209        <command>
31210            <proto>void <name>glVertexArraySecondaryColorOffsetEXT</name></proto>
31211            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31212            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31213            <param><ptype>GLint</ptype> <name>size</name></param>
31214            <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31215            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31216            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31217        </command>
31218        <command>
31219            <proto>void <name>glVertexArrayTexCoordOffsetEXT</name></proto>
31220            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31221            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31222            <param><ptype>GLint</ptype> <name>size</name></param>
31223            <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31224            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31225            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31226        </command>
31227        <command>
31228            <proto>void <name>glVertexArrayVertexAttribBindingEXT</name></proto>
31229            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31230            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
31231            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
31232        </command>
31233        <command>
31234            <proto>void <name>glVertexArrayVertexAttribDivisorEXT</name></proto>
31235            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31236            <param><ptype>GLuint</ptype> <name>index</name></param>
31237            <param><ptype>GLuint</ptype> <name>divisor</name></param>
31238        </command>
31239        <command>
31240            <proto>void <name>glVertexArrayVertexAttribFormatEXT</name></proto>
31241            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31242            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
31243            <param><ptype>GLint</ptype> <name>size</name></param>
31244            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
31245            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
31246            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
31247        </command>
31248        <command>
31249            <proto>void <name>glVertexArrayVertexAttribIFormatEXT</name></proto>
31250            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31251            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
31252            <param><ptype>GLint</ptype> <name>size</name></param>
31253            <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param>
31254            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
31255        </command>
31256        <command>
31257            <proto>void <name>glVertexArrayVertexAttribIOffsetEXT</name></proto>
31258            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31259            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31260            <param><ptype>GLuint</ptype> <name>index</name></param>
31261            <param><ptype>GLint</ptype> <name>size</name></param>
31262            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
31263            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31264            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31265        </command>
31266        <command>
31267            <proto>void <name>glVertexArrayVertexAttribLFormatEXT</name></proto>
31268            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31269            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
31270            <param><ptype>GLint</ptype> <name>size</name></param>
31271            <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
31272            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
31273        </command>
31274        <command>
31275            <proto>void <name>glVertexArrayVertexAttribLOffsetEXT</name></proto>
31276            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31277            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31278            <param><ptype>GLuint</ptype> <name>index</name></param>
31279            <param><ptype>GLint</ptype> <name>size</name></param>
31280            <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
31281            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31282            <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
31283        </command>
31284        <command>
31285            <proto>void <name>glVertexArrayVertexAttribOffsetEXT</name></proto>
31286            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31287            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31288            <param><ptype>GLuint</ptype> <name>index</name></param>
31289            <param><ptype>GLint</ptype> <name>size</name></param>
31290            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31291            <param><ptype>GLboolean</ptype> <name>normalized</name></param>
31292            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31293            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31294        </command>
31295        <command>
31296            <proto>void <name>glVertexArrayVertexBindingDivisorEXT</name></proto>
31297            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31298            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
31299            <param><ptype>GLuint</ptype> <name>divisor</name></param>
31300        </command>
31301        <command>
31302            <proto>void <name>glVertexArrayVertexBuffer</name></proto>
31303            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31304            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
31305            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31306            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31307            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31308        </command>
31309        <command>
31310            <proto>void <name>glVertexArrayVertexBuffers</name></proto>
31311            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31312            <param><ptype>GLuint</ptype> <name>first</name></param>
31313            <param><ptype>GLsizei</ptype> <name>count</name></param>
31314            <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
31315            <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
31316            <param>const <ptype>GLsizei</ptype> *<name>strides</name></param>
31317        </command>
31318        <command>
31319            <proto>void <name>glVertexArrayVertexOffsetEXT</name></proto>
31320            <param><ptype>GLuint</ptype> <name>vaobj</name></param>
31321            <param><ptype>GLuint</ptype> <name>buffer</name></param>
31322            <param><ptype>GLint</ptype> <name>size</name></param>
31323            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
31324            <param><ptype>GLsizei</ptype> <name>stride</name></param>
31325            <param><ptype>GLintptr</ptype> <name>offset</name></param>
31326        </command>
31327        <command>
31328            <proto>void <name>glVertexAttrib1d</name></proto>
31329            <param><ptype>GLuint</ptype> <name>index</name></param>
31330            <param><ptype>GLdouble</ptype> <name>x</name></param>
31331            <vecequiv name="glVertexAttrib1dv"/>
31332        </command>
31333        <command>
31334            <proto>void <name>glVertexAttrib1dARB</name></proto>
31335            <param><ptype>GLuint</ptype> <name>index</name></param>
31336            <param><ptype>GLdouble</ptype> <name>x</name></param>
31337            <alias name="glVertexAttrib1d"/>
31338            <vecequiv name="glVertexAttrib1dvARB"/>
31339        </command>
31340        <command>
31341            <proto>void <name>glVertexAttrib1dNV</name></proto>
31342            <param><ptype>GLuint</ptype> <name>index</name></param>
31343            <param><ptype>GLdouble</ptype> <name>x</name></param>
31344            <alias name="glVertexAttrib1d"/>
31345            <vecequiv name="glVertexAttrib1dvNV"/>
31346        </command>
31347        <command>
31348            <proto>void <name>glVertexAttrib1dv</name></proto>
31349            <param><ptype>GLuint</ptype> <name>index</name></param>
31350            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
31351            <glx type="render" opcode="4197"/>
31352        </command>
31353        <command>
31354            <proto>void <name>glVertexAttrib1dvARB</name></proto>
31355            <param><ptype>GLuint</ptype> <name>index</name></param>
31356            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
31357            <alias name="glVertexAttrib1dv"/>
31358            <glx type="render" opcode="4197"/>
31359        </command>
31360        <command>
31361            <proto>void <name>glVertexAttrib1dvNV</name></proto>
31362            <param><ptype>GLuint</ptype> <name>index</name></param>
31363            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
31364            <alias name="glVertexAttrib1dv"/>
31365            <glx type="render" opcode="4197"/>
31366        </command>
31367        <command>
31368            <proto>void <name>glVertexAttrib1f</name></proto>
31369            <param><ptype>GLuint</ptype> <name>index</name></param>
31370            <param><ptype>GLfloat</ptype> <name>x</name></param>
31371            <vecequiv name="glVertexAttrib1fv"/>
31372        </command>
31373        <command>
31374            <proto>void <name>glVertexAttrib1fARB</name></proto>
31375            <param><ptype>GLuint</ptype> <name>index</name></param>
31376            <param><ptype>GLfloat</ptype> <name>x</name></param>
31377            <alias name="glVertexAttrib1f"/>
31378            <vecequiv name="glVertexAttrib1fvARB"/>
31379        </command>
31380        <command>
31381            <proto>void <name>glVertexAttrib1fNV</name></proto>
31382            <param><ptype>GLuint</ptype> <name>index</name></param>
31383            <param><ptype>GLfloat</ptype> <name>x</name></param>
31384            <alias name="glVertexAttrib1f"/>
31385            <vecequiv name="glVertexAttrib1fvNV"/>
31386        </command>
31387        <command>
31388            <proto>void <name>glVertexAttrib1fv</name></proto>
31389            <param><ptype>GLuint</ptype> <name>index</name></param>
31390            <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
31391            <glx type="render" opcode="4193"/>
31392        </command>
31393        <command>
31394            <proto>void <name>glVertexAttrib1fvARB</name></proto>
31395            <param><ptype>GLuint</ptype> <name>index</name></param>
31396            <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
31397            <alias name="glVertexAttrib1fv"/>
31398            <glx type="render" opcode="4193"/>
31399        </command>
31400        <command>
31401            <proto>void <name>glVertexAttrib1fvNV</name></proto>
31402            <param><ptype>GLuint</ptype> <name>index</name></param>
31403            <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
31404            <alias name="glVertexAttrib1fv"/>
31405            <glx type="render" opcode="4193"/>
31406        </command>
31407        <command>
31408            <proto>void <name>glVertexAttrib1hNV</name></proto>
31409            <param><ptype>GLuint</ptype> <name>index</name></param>
31410            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
31411            <vecequiv name="glVertexAttrib1hvNV"/>
31412        </command>
31413        <command>
31414            <proto>void <name>glVertexAttrib1hvNV</name></proto>
31415            <param><ptype>GLuint</ptype> <name>index</name></param>
31416            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
31417            <glx type="render" opcode="4257"/>
31418        </command>
31419        <command>
31420            <proto>void <name>glVertexAttrib1s</name></proto>
31421            <param><ptype>GLuint</ptype> <name>index</name></param>
31422            <param><ptype>GLshort</ptype> <name>x</name></param>
31423            <vecequiv name="glVertexAttrib1sv"/>
31424        </command>
31425        <command>
31426            <proto>void <name>glVertexAttrib1sARB</name></proto>
31427            <param><ptype>GLuint</ptype> <name>index</name></param>
31428            <param><ptype>GLshort</ptype> <name>x</name></param>
31429            <alias name="glVertexAttrib1s"/>
31430            <vecequiv name="glVertexAttrib1svARB"/>
31431        </command>
31432        <command>
31433            <proto>void <name>glVertexAttrib1sNV</name></proto>
31434            <param><ptype>GLuint</ptype> <name>index</name></param>
31435            <param><ptype>GLshort</ptype> <name>x</name></param>
31436            <alias name="glVertexAttrib1s"/>
31437            <vecequiv name="glVertexAttrib1svNV"/>
31438        </command>
31439        <command>
31440            <proto>void <name>glVertexAttrib1sv</name></proto>
31441            <param><ptype>GLuint</ptype> <name>index</name></param>
31442            <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
31443            <glx type="render" opcode="4189"/>
31444        </command>
31445        <command>
31446            <proto>void <name>glVertexAttrib1svARB</name></proto>
31447            <param><ptype>GLuint</ptype> <name>index</name></param>
31448            <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
31449            <alias name="glVertexAttrib1sv"/>
31450            <glx type="render" opcode="4189"/>
31451        </command>
31452        <command>
31453            <proto>void <name>glVertexAttrib1svNV</name></proto>
31454            <param><ptype>GLuint</ptype> <name>index</name></param>
31455            <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
31456            <alias name="glVertexAttrib1sv"/>
31457            <glx type="render" opcode="4189"/>
31458        </command>
31459        <command>
31460            <proto>void <name>glVertexAttrib2d</name></proto>
31461            <param><ptype>GLuint</ptype> <name>index</name></param>
31462            <param><ptype>GLdouble</ptype> <name>x</name></param>
31463            <param><ptype>GLdouble</ptype> <name>y</name></param>
31464            <vecequiv name="glVertexAttrib2dv"/>
31465        </command>
31466        <command>
31467            <proto>void <name>glVertexAttrib2dARB</name></proto>
31468            <param><ptype>GLuint</ptype> <name>index</name></param>
31469            <param><ptype>GLdouble</ptype> <name>x</name></param>
31470            <param><ptype>GLdouble</ptype> <name>y</name></param>
31471            <alias name="glVertexAttrib2d"/>
31472            <vecequiv name="glVertexAttrib2dvARB"/>
31473        </command>
31474        <command>
31475            <proto>void <name>glVertexAttrib2dNV</name></proto>
31476            <param><ptype>GLuint</ptype> <name>index</name></param>
31477            <param><ptype>GLdouble</ptype> <name>x</name></param>
31478            <param><ptype>GLdouble</ptype> <name>y</name></param>
31479            <alias name="glVertexAttrib2d"/>
31480            <vecequiv name="glVertexAttrib2dvNV"/>
31481        </command>
31482        <command>
31483            <proto>void <name>glVertexAttrib2dv</name></proto>
31484            <param><ptype>GLuint</ptype> <name>index</name></param>
31485            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
31486            <glx type="render" opcode="4198"/>
31487        </command>
31488        <command>
31489            <proto>void <name>glVertexAttrib2dvARB</name></proto>
31490            <param><ptype>GLuint</ptype> <name>index</name></param>
31491            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
31492            <alias name="glVertexAttrib2dv"/>
31493            <glx type="render" opcode="4198"/>
31494        </command>
31495        <command>
31496            <proto>void <name>glVertexAttrib2dvNV</name></proto>
31497            <param><ptype>GLuint</ptype> <name>index</name></param>
31498            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
31499            <alias name="glVertexAttrib2dv"/>
31500            <glx type="render" opcode="4198"/>
31501        </command>
31502        <command>
31503            <proto>void <name>glVertexAttrib2f</name></proto>
31504            <param><ptype>GLuint</ptype> <name>index</name></param>
31505            <param><ptype>GLfloat</ptype> <name>x</name></param>
31506            <param><ptype>GLfloat</ptype> <name>y</name></param>
31507            <vecequiv name="glVertexAttrib2fv"/>
31508        </command>
31509        <command>
31510            <proto>void <name>glVertexAttrib2fARB</name></proto>
31511            <param><ptype>GLuint</ptype> <name>index</name></param>
31512            <param><ptype>GLfloat</ptype> <name>x</name></param>
31513            <param><ptype>GLfloat</ptype> <name>y</name></param>
31514            <alias name="glVertexAttrib2f"/>
31515            <vecequiv name="glVertexAttrib2fvARB"/>
31516        </command>
31517        <command>
31518            <proto>void <name>glVertexAttrib2fNV</name></proto>
31519            <param><ptype>GLuint</ptype> <name>index</name></param>
31520            <param><ptype>GLfloat</ptype> <name>x</name></param>
31521            <param><ptype>GLfloat</ptype> <name>y</name></param>
31522            <alias name="glVertexAttrib2f"/>
31523            <vecequiv name="glVertexAttrib2fvNV"/>
31524        </command>
31525        <command>
31526            <proto>void <name>glVertexAttrib2fv</name></proto>
31527            <param><ptype>GLuint</ptype> <name>index</name></param>
31528            <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
31529            <glx type="render" opcode="4194"/>
31530        </command>
31531        <command>
31532            <proto>void <name>glVertexAttrib2fvARB</name></proto>
31533            <param><ptype>GLuint</ptype> <name>index</name></param>
31534            <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
31535            <alias name="glVertexAttrib2fv"/>
31536            <glx type="render" opcode="4194"/>
31537        </command>
31538        <command>
31539            <proto>void <name>glVertexAttrib2fvNV</name></proto>
31540            <param><ptype>GLuint</ptype> <name>index</name></param>
31541            <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
31542            <alias name="glVertexAttrib2fv"/>
31543            <glx type="render" opcode="4194"/>
31544        </command>
31545        <command>
31546            <proto>void <name>glVertexAttrib2hNV</name></proto>
31547            <param><ptype>GLuint</ptype> <name>index</name></param>
31548            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
31549            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
31550            <vecequiv name="glVertexAttrib2hvNV"/>
31551        </command>
31552        <command>
31553            <proto>void <name>glVertexAttrib2hvNV</name></proto>
31554            <param><ptype>GLuint</ptype> <name>index</name></param>
31555            <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
31556            <glx type="render" opcode="4258"/>
31557        </command>
31558        <command>
31559            <proto>void <name>glVertexAttrib2s</name></proto>
31560            <param><ptype>GLuint</ptype> <name>index</name></param>
31561            <param><ptype>GLshort</ptype> <name>x</name></param>
31562            <param><ptype>GLshort</ptype> <name>y</name></param>
31563            <vecequiv name="glVertexAttrib2sv"/>
31564        </command>
31565        <command>
31566            <proto>void <name>glVertexAttrib2sARB</name></proto>
31567            <param><ptype>GLuint</ptype> <name>index</name></param>
31568            <param><ptype>GLshort</ptype> <name>x</name></param>
31569            <param><ptype>GLshort</ptype> <name>y</name></param>
31570            <alias name="glVertexAttrib2s"/>
31571            <vecequiv name="glVertexAttrib2svARB"/>
31572        </command>
31573        <command>
31574            <proto>void <name>glVertexAttrib2sNV</name></proto>
31575            <param><ptype>GLuint</ptype> <name>index</name></param>
31576            <param><ptype>GLshort</ptype> <name>x</name></param>
31577            <param><ptype>GLshort</ptype> <name>y</name></param>
31578            <alias name="glVertexAttrib2s"/>
31579            <vecequiv name="glVertexAttrib2svNV"/>
31580        </command>
31581        <command>
31582            <proto>void <name>glVertexAttrib2sv</name></proto>
31583            <param><ptype>GLuint</ptype> <name>index</name></param>
31584            <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
31585            <glx type="render" opcode="4190"/>
31586        </command>
31587        <command>
31588            <proto>void <name>glVertexAttrib2svARB</name></proto>
31589            <param><ptype>GLuint</ptype> <name>index</name></param>
31590            <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
31591            <alias name="glVertexAttrib2sv"/>
31592            <glx type="render" opcode="4190"/>
31593        </command>
31594        <command>
31595            <proto>void <name>glVertexAttrib2svNV</name></proto>
31596            <param><ptype>GLuint</ptype> <name>index</name></param>
31597            <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
31598            <alias name="glVertexAttrib2sv"/>
31599            <glx type="render" opcode="4190"/>
31600        </command>
31601        <command>
31602            <proto>void <name>glVertexAttrib3d</name></proto>
31603            <param><ptype>GLuint</ptype> <name>index</name></param>
31604            <param><ptype>GLdouble</ptype> <name>x</name></param>
31605            <param><ptype>GLdouble</ptype> <name>y</name></param>
31606            <param><ptype>GLdouble</ptype> <name>z</name></param>
31607            <vecequiv name="glVertexAttrib3dv"/>
31608        </command>
31609        <command>
31610            <proto>void <name>glVertexAttrib3dARB</name></proto>
31611            <param><ptype>GLuint</ptype> <name>index</name></param>
31612            <param><ptype>GLdouble</ptype> <name>x</name></param>
31613            <param><ptype>GLdouble</ptype> <name>y</name></param>
31614            <param><ptype>GLdouble</ptype> <name>z</name></param>
31615            <alias name="glVertexAttrib3d"/>
31616            <vecequiv name="glVertexAttrib3dvARB"/>
31617        </command>
31618        <command>
31619            <proto>void <name>glVertexAttrib3dNV</name></proto>
31620            <param><ptype>GLuint</ptype> <name>index</name></param>
31621            <param><ptype>GLdouble</ptype> <name>x</name></param>
31622            <param><ptype>GLdouble</ptype> <name>y</name></param>
31623            <param><ptype>GLdouble</ptype> <name>z</name></param>
31624            <alias name="glVertexAttrib3d"/>
31625            <vecequiv name="glVertexAttrib3dvNV"/>
31626        </command>
31627        <command>
31628            <proto>void <name>glVertexAttrib3dv</name></proto>
31629            <param><ptype>GLuint</ptype> <name>index</name></param>
31630            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
31631            <glx type="render" opcode="4199"/>
31632        </command>
31633        <command>
31634            <proto>void <name>glVertexAttrib3dvARB</name></proto>
31635            <param><ptype>GLuint</ptype> <name>index</name></param>
31636            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
31637            <alias name="glVertexAttrib3dv"/>
31638            <glx type="render" opcode="4199"/>
31639        </command>
31640        <command>
31641            <proto>void <name>glVertexAttrib3dvNV</name></proto>
31642            <param><ptype>GLuint</ptype> <name>index</name></param>
31643            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
31644            <alias name="glVertexAttrib3dv"/>
31645            <glx type="render" opcode="4199"/>
31646        </command>
31647        <command>
31648            <proto>void <name>glVertexAttrib3f</name></proto>
31649            <param><ptype>GLuint</ptype> <name>index</name></param>
31650            <param><ptype>GLfloat</ptype> <name>x</name></param>
31651            <param><ptype>GLfloat</ptype> <name>y</name></param>
31652            <param><ptype>GLfloat</ptype> <name>z</name></param>
31653            <vecequiv name="glVertexAttrib3fv"/>
31654        </command>
31655        <command>
31656            <proto>void <name>glVertexAttrib3fARB</name></proto>
31657            <param><ptype>GLuint</ptype> <name>index</name></param>
31658            <param><ptype>GLfloat</ptype> <name>x</name></param>
31659            <param><ptype>GLfloat</ptype> <name>y</name></param>
31660            <param><ptype>GLfloat</ptype> <name>z</name></param>
31661            <alias name="glVertexAttrib3f"/>
31662            <vecequiv name="glVertexAttrib3fvARB"/>
31663        </command>
31664        <command>
31665            <proto>void <name>glVertexAttrib3fNV</name></proto>
31666            <param><ptype>GLuint</ptype> <name>index</name></param>
31667            <param><ptype>GLfloat</ptype> <name>x</name></param>
31668            <param><ptype>GLfloat</ptype> <name>y</name></param>
31669            <param><ptype>GLfloat</ptype> <name>z</name></param>
31670            <alias name="glVertexAttrib3f"/>
31671            <vecequiv name="glVertexAttrib3fvNV"/>
31672        </command>
31673        <command>
31674            <proto>void <name>glVertexAttrib3fv</name></proto>
31675            <param><ptype>GLuint</ptype> <name>index</name></param>
31676            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
31677            <glx type="render" opcode="4195"/>
31678        </command>
31679        <command>
31680            <proto>void <name>glVertexAttrib3fvARB</name></proto>
31681            <param><ptype>GLuint</ptype> <name>index</name></param>
31682            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
31683            <alias name="glVertexAttrib3fv"/>
31684            <glx type="render" opcode="4195"/>
31685        </command>
31686        <command>
31687            <proto>void <name>glVertexAttrib3fvNV</name></proto>
31688            <param><ptype>GLuint</ptype> <name>index</name></param>
31689            <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
31690            <alias name="glVertexAttrib3fv"/>
31691            <glx type="render" opcode="4195"/>
31692        </command>
31693        <command>
31694            <proto>void <name>glVertexAttrib3hNV</name></proto>
31695            <param><ptype>GLuint</ptype> <name>index</name></param>
31696            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
31697            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
31698            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
31699            <vecequiv name="glVertexAttrib3hvNV"/>
31700        </command>
31701        <command>
31702            <proto>void <name>glVertexAttrib3hvNV</name></proto>
31703            <param><ptype>GLuint</ptype> <name>index</name></param>
31704            <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
31705            <glx type="render" opcode="4259"/>
31706        </command>
31707        <command>
31708            <proto>void <name>glVertexAttrib3s</name></proto>
31709            <param><ptype>GLuint</ptype> <name>index</name></param>
31710            <param><ptype>GLshort</ptype> <name>x</name></param>
31711            <param><ptype>GLshort</ptype> <name>y</name></param>
31712            <param><ptype>GLshort</ptype> <name>z</name></param>
31713            <vecequiv name="glVertexAttrib3sv"/>
31714        </command>
31715        <command>
31716            <proto>void <name>glVertexAttrib3sARB</name></proto>
31717            <param><ptype>GLuint</ptype> <name>index</name></param>
31718            <param><ptype>GLshort</ptype> <name>x</name></param>
31719            <param><ptype>GLshort</ptype> <name>y</name></param>
31720            <param><ptype>GLshort</ptype> <name>z</name></param>
31721            <alias name="glVertexAttrib3s"/>
31722            <vecequiv name="glVertexAttrib3svARB"/>
31723        </command>
31724        <command>
31725            <proto>void <name>glVertexAttrib3sNV</name></proto>
31726            <param><ptype>GLuint</ptype> <name>index</name></param>
31727            <param><ptype>GLshort</ptype> <name>x</name></param>
31728            <param><ptype>GLshort</ptype> <name>y</name></param>
31729            <param><ptype>GLshort</ptype> <name>z</name></param>
31730            <alias name="glVertexAttrib3s"/>
31731            <vecequiv name="glVertexAttrib3svNV"/>
31732        </command>
31733        <command>
31734            <proto>void <name>glVertexAttrib3sv</name></proto>
31735            <param><ptype>GLuint</ptype> <name>index</name></param>
31736            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
31737            <glx type="render" opcode="4191"/>
31738        </command>
31739        <command>
31740            <proto>void <name>glVertexAttrib3svARB</name></proto>
31741            <param><ptype>GLuint</ptype> <name>index</name></param>
31742            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
31743            <alias name="glVertexAttrib3sv"/>
31744            <glx type="render" opcode="4191"/>
31745        </command>
31746        <command>
31747            <proto>void <name>glVertexAttrib3svNV</name></proto>
31748            <param><ptype>GLuint</ptype> <name>index</name></param>
31749            <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
31750            <alias name="glVertexAttrib3sv"/>
31751            <glx type="render" opcode="4191"/>
31752        </command>
31753        <command>
31754            <proto>void <name>glVertexAttrib4Nbv</name></proto>
31755            <param><ptype>GLuint</ptype> <name>index</name></param>
31756            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
31757        </command>
31758        <command>
31759            <proto>void <name>glVertexAttrib4NbvARB</name></proto>
31760            <param><ptype>GLuint</ptype> <name>index</name></param>
31761            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
31762            <alias name="glVertexAttrib4Nbv"/>
31763        </command>
31764        <command>
31765            <proto>void <name>glVertexAttrib4Niv</name></proto>
31766            <param><ptype>GLuint</ptype> <name>index</name></param>
31767            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
31768        </command>
31769        <command>
31770            <proto>void <name>glVertexAttrib4NivARB</name></proto>
31771            <param><ptype>GLuint</ptype> <name>index</name></param>
31772            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
31773            <alias name="glVertexAttrib4Niv"/>
31774        </command>
31775        <command>
31776            <proto>void <name>glVertexAttrib4Nsv</name></proto>
31777            <param><ptype>GLuint</ptype> <name>index</name></param>
31778            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
31779        </command>
31780        <command>
31781            <proto>void <name>glVertexAttrib4NsvARB</name></proto>
31782            <param><ptype>GLuint</ptype> <name>index</name></param>
31783            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
31784            <alias name="glVertexAttrib4Nsv"/>
31785        </command>
31786        <command>
31787            <proto>void <name>glVertexAttrib4Nub</name></proto>
31788            <param><ptype>GLuint</ptype> <name>index</name></param>
31789            <param><ptype>GLubyte</ptype> <name>x</name></param>
31790            <param><ptype>GLubyte</ptype> <name>y</name></param>
31791            <param><ptype>GLubyte</ptype> <name>z</name></param>
31792            <param><ptype>GLubyte</ptype> <name>w</name></param>
31793        </command>
31794        <command>
31795            <proto>void <name>glVertexAttrib4NubARB</name></proto>
31796            <param><ptype>GLuint</ptype> <name>index</name></param>
31797            <param><ptype>GLubyte</ptype> <name>x</name></param>
31798            <param><ptype>GLubyte</ptype> <name>y</name></param>
31799            <param><ptype>GLubyte</ptype> <name>z</name></param>
31800            <param><ptype>GLubyte</ptype> <name>w</name></param>
31801            <alias name="glVertexAttrib4Nub"/>
31802        </command>
31803        <command>
31804            <proto>void <name>glVertexAttrib4Nubv</name></proto>
31805            <param><ptype>GLuint</ptype> <name>index</name></param>
31806            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
31807            <glx type="render" opcode="4201"/>
31808        </command>
31809        <command>
31810            <proto>void <name>glVertexAttrib4NubvARB</name></proto>
31811            <param><ptype>GLuint</ptype> <name>index</name></param>
31812            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
31813            <alias name="glVertexAttrib4Nubv"/>
31814            <glx type="render" opcode="4201"/>
31815        </command>
31816        <command>
31817            <proto>void <name>glVertexAttrib4Nuiv</name></proto>
31818            <param><ptype>GLuint</ptype> <name>index</name></param>
31819            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
31820        </command>
31821        <command>
31822            <proto>void <name>glVertexAttrib4NuivARB</name></proto>
31823            <param><ptype>GLuint</ptype> <name>index</name></param>
31824            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
31825            <alias name="glVertexAttrib4Nuiv"/>
31826        </command>
31827        <command>
31828            <proto>void <name>glVertexAttrib4Nusv</name></proto>
31829            <param><ptype>GLuint</ptype> <name>index</name></param>
31830            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
31831        </command>
31832        <command>
31833            <proto>void <name>glVertexAttrib4NusvARB</name></proto>
31834            <param><ptype>GLuint</ptype> <name>index</name></param>
31835            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
31836            <alias name="glVertexAttrib4Nusv"/>
31837        </command>
31838        <command>
31839            <proto>void <name>glVertexAttrib4bv</name></proto>
31840            <param><ptype>GLuint</ptype> <name>index</name></param>
31841            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
31842        </command>
31843        <command>
31844            <proto>void <name>glVertexAttrib4bvARB</name></proto>
31845            <param><ptype>GLuint</ptype> <name>index</name></param>
31846            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
31847            <alias name="glVertexAttrib4bv"/>
31848        </command>
31849        <command>
31850            <proto>void <name>glVertexAttrib4d</name></proto>
31851            <param><ptype>GLuint</ptype> <name>index</name></param>
31852            <param><ptype>GLdouble</ptype> <name>x</name></param>
31853            <param><ptype>GLdouble</ptype> <name>y</name></param>
31854            <param><ptype>GLdouble</ptype> <name>z</name></param>
31855            <param><ptype>GLdouble</ptype> <name>w</name></param>
31856            <vecequiv name="glVertexAttrib4dv"/>
31857        </command>
31858        <command>
31859            <proto>void <name>glVertexAttrib4dARB</name></proto>
31860            <param><ptype>GLuint</ptype> <name>index</name></param>
31861            <param><ptype>GLdouble</ptype> <name>x</name></param>
31862            <param><ptype>GLdouble</ptype> <name>y</name></param>
31863            <param><ptype>GLdouble</ptype> <name>z</name></param>
31864            <param><ptype>GLdouble</ptype> <name>w</name></param>
31865            <alias name="glVertexAttrib4d"/>
31866            <vecequiv name="glVertexAttrib4dvARB"/>
31867        </command>
31868        <command>
31869            <proto>void <name>glVertexAttrib4dNV</name></proto>
31870            <param><ptype>GLuint</ptype> <name>index</name></param>
31871            <param><ptype>GLdouble</ptype> <name>x</name></param>
31872            <param><ptype>GLdouble</ptype> <name>y</name></param>
31873            <param><ptype>GLdouble</ptype> <name>z</name></param>
31874            <param><ptype>GLdouble</ptype> <name>w</name></param>
31875            <alias name="glVertexAttrib4d"/>
31876            <vecequiv name="glVertexAttrib4dvNV"/>
31877        </command>
31878        <command>
31879            <proto>void <name>glVertexAttrib4dv</name></proto>
31880            <param><ptype>GLuint</ptype> <name>index</name></param>
31881            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
31882            <glx type="render" opcode="4200"/>
31883        </command>
31884        <command>
31885            <proto>void <name>glVertexAttrib4dvARB</name></proto>
31886            <param><ptype>GLuint</ptype> <name>index</name></param>
31887            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
31888            <alias name="glVertexAttrib4dv"/>
31889            <glx type="render" opcode="4200"/>
31890        </command>
31891        <command>
31892            <proto>void <name>glVertexAttrib4dvNV</name></proto>
31893            <param><ptype>GLuint</ptype> <name>index</name></param>
31894            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
31895            <alias name="glVertexAttrib4dv"/>
31896            <glx type="render" opcode="4200"/>
31897        </command>
31898        <command>
31899            <proto>void <name>glVertexAttrib4f</name></proto>
31900            <param><ptype>GLuint</ptype> <name>index</name></param>
31901            <param><ptype>GLfloat</ptype> <name>x</name></param>
31902            <param><ptype>GLfloat</ptype> <name>y</name></param>
31903            <param><ptype>GLfloat</ptype> <name>z</name></param>
31904            <param><ptype>GLfloat</ptype> <name>w</name></param>
31905            <vecequiv name="glVertexAttrib4fv"/>
31906        </command>
31907        <command>
31908            <proto>void <name>glVertexAttrib4fARB</name></proto>
31909            <param><ptype>GLuint</ptype> <name>index</name></param>
31910            <param><ptype>GLfloat</ptype> <name>x</name></param>
31911            <param><ptype>GLfloat</ptype> <name>y</name></param>
31912            <param><ptype>GLfloat</ptype> <name>z</name></param>
31913            <param><ptype>GLfloat</ptype> <name>w</name></param>
31914            <alias name="glVertexAttrib4f"/>
31915            <vecequiv name="glVertexAttrib4fvARB"/>
31916        </command>
31917        <command>
31918            <proto>void <name>glVertexAttrib4fNV</name></proto>
31919            <param><ptype>GLuint</ptype> <name>index</name></param>
31920            <param><ptype>GLfloat</ptype> <name>x</name></param>
31921            <param><ptype>GLfloat</ptype> <name>y</name></param>
31922            <param><ptype>GLfloat</ptype> <name>z</name></param>
31923            <param><ptype>GLfloat</ptype> <name>w</name></param>
31924            <alias name="glVertexAttrib4f"/>
31925            <vecequiv name="glVertexAttrib4fvNV"/>
31926        </command>
31927        <command>
31928            <proto>void <name>glVertexAttrib4fv</name></proto>
31929            <param><ptype>GLuint</ptype> <name>index</name></param>
31930            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
31931            <glx type="render" opcode="4196"/>
31932        </command>
31933        <command>
31934            <proto>void <name>glVertexAttrib4fvARB</name></proto>
31935            <param><ptype>GLuint</ptype> <name>index</name></param>
31936            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
31937            <alias name="glVertexAttrib4fv"/>
31938            <glx type="render" opcode="4196"/>
31939        </command>
31940        <command>
31941            <proto>void <name>glVertexAttrib4fvNV</name></proto>
31942            <param><ptype>GLuint</ptype> <name>index</name></param>
31943            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
31944            <alias name="glVertexAttrib4fv"/>
31945            <glx type="render" opcode="4196"/>
31946        </command>
31947        <command>
31948            <proto>void <name>glVertexAttrib4hNV</name></proto>
31949            <param><ptype>GLuint</ptype> <name>index</name></param>
31950            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
31951            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
31952            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
31953            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
31954            <vecequiv name="glVertexAttrib4hvNV"/>
31955        </command>
31956        <command>
31957            <proto>void <name>glVertexAttrib4hvNV</name></proto>
31958            <param><ptype>GLuint</ptype> <name>index</name></param>
31959            <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
31960            <glx type="render" opcode="4260"/>
31961        </command>
31962        <command>
31963            <proto>void <name>glVertexAttrib4iv</name></proto>
31964            <param><ptype>GLuint</ptype> <name>index</name></param>
31965            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
31966        </command>
31967        <command>
31968            <proto>void <name>glVertexAttrib4ivARB</name></proto>
31969            <param><ptype>GLuint</ptype> <name>index</name></param>
31970            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
31971            <alias name="glVertexAttrib4iv"/>
31972        </command>
31973        <command>
31974            <proto>void <name>glVertexAttrib4s</name></proto>
31975            <param><ptype>GLuint</ptype> <name>index</name></param>
31976            <param><ptype>GLshort</ptype> <name>x</name></param>
31977            <param><ptype>GLshort</ptype> <name>y</name></param>
31978            <param><ptype>GLshort</ptype> <name>z</name></param>
31979            <param><ptype>GLshort</ptype> <name>w</name></param>
31980            <vecequiv name="glVertexAttrib4sv"/>
31981        </command>
31982        <command>
31983            <proto>void <name>glVertexAttrib4sARB</name></proto>
31984            <param><ptype>GLuint</ptype> <name>index</name></param>
31985            <param><ptype>GLshort</ptype> <name>x</name></param>
31986            <param><ptype>GLshort</ptype> <name>y</name></param>
31987            <param><ptype>GLshort</ptype> <name>z</name></param>
31988            <param><ptype>GLshort</ptype> <name>w</name></param>
31989            <alias name="glVertexAttrib4s"/>
31990            <vecequiv name="glVertexAttrib4svARB"/>
31991        </command>
31992        <command>
31993            <proto>void <name>glVertexAttrib4sNV</name></proto>
31994            <param><ptype>GLuint</ptype> <name>index</name></param>
31995            <param><ptype>GLshort</ptype> <name>x</name></param>
31996            <param><ptype>GLshort</ptype> <name>y</name></param>
31997            <param><ptype>GLshort</ptype> <name>z</name></param>
31998            <param><ptype>GLshort</ptype> <name>w</name></param>
31999            <alias name="glVertexAttrib4s"/>
32000            <vecequiv name="glVertexAttrib4svNV"/>
32001        </command>
32002        <command>
32003            <proto>void <name>glVertexAttrib4sv</name></proto>
32004            <param><ptype>GLuint</ptype> <name>index</name></param>
32005            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
32006            <glx type="render" opcode="4192"/>
32007        </command>
32008        <command>
32009            <proto>void <name>glVertexAttrib4svARB</name></proto>
32010            <param><ptype>GLuint</ptype> <name>index</name></param>
32011            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
32012            <alias name="glVertexAttrib4sv"/>
32013            <glx type="render" opcode="4192"/>
32014        </command>
32015        <command>
32016            <proto>void <name>glVertexAttrib4svNV</name></proto>
32017            <param><ptype>GLuint</ptype> <name>index</name></param>
32018            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
32019            <alias name="glVertexAttrib4sv"/>
32020            <glx type="render" opcode="4192"/>
32021        </command>
32022        <command>
32023            <proto>void <name>glVertexAttrib4ubNV</name></proto>
32024            <param><ptype>GLuint</ptype> <name>index</name></param>
32025            <param group="ColorUB"><ptype>GLubyte</ptype> <name>x</name></param>
32026            <param group="ColorUB"><ptype>GLubyte</ptype> <name>y</name></param>
32027            <param group="ColorUB"><ptype>GLubyte</ptype> <name>z</name></param>
32028            <param group="ColorUB"><ptype>GLubyte</ptype> <name>w</name></param>
32029            <alias name="glVertexAttrib4Nub"/>
32030            <vecequiv name="glVertexAttrib4ubvNV"/>
32031        </command>
32032        <command>
32033            <proto>void <name>glVertexAttrib4ubv</name></proto>
32034            <param><ptype>GLuint</ptype> <name>index</name></param>
32035            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
32036        </command>
32037        <command>
32038            <proto>void <name>glVertexAttrib4ubvARB</name></proto>
32039            <param><ptype>GLuint</ptype> <name>index</name></param>
32040            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
32041            <alias name="glVertexAttrib4ubv"/>
32042        </command>
32043        <command>
32044            <proto>void <name>glVertexAttrib4ubvNV</name></proto>
32045            <param><ptype>GLuint</ptype> <name>index</name></param>
32046            <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
32047            <alias name="glVertexAttrib4Nubv"/>
32048            <glx type="render" opcode="4201"/>
32049        </command>
32050        <command>
32051            <proto>void <name>glVertexAttrib4uiv</name></proto>
32052            <param><ptype>GLuint</ptype> <name>index</name></param>
32053            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
32054        </command>
32055        <command>
32056            <proto>void <name>glVertexAttrib4uivARB</name></proto>
32057            <param><ptype>GLuint</ptype> <name>index</name></param>
32058            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
32059            <alias name="glVertexAttrib4uiv"/>
32060        </command>
32061        <command>
32062            <proto>void <name>glVertexAttrib4usv</name></proto>
32063            <param><ptype>GLuint</ptype> <name>index</name></param>
32064            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
32065        </command>
32066        <command>
32067            <proto>void <name>glVertexAttrib4usvARB</name></proto>
32068            <param><ptype>GLuint</ptype> <name>index</name></param>
32069            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
32070            <alias name="glVertexAttrib4usv"/>
32071        </command>
32072        <command>
32073            <proto>void <name>glVertexAttribArrayObjectATI</name></proto>
32074            <param><ptype>GLuint</ptype> <name>index</name></param>
32075            <param><ptype>GLint</ptype> <name>size</name></param>
32076            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32077            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32078            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32079            <param><ptype>GLuint</ptype> <name>buffer</name></param>
32080            <param><ptype>GLuint</ptype> <name>offset</name></param>
32081        </command>
32082        <command>
32083            <proto>void <name>glVertexAttribBinding</name></proto>
32084            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
32085            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
32086        </command>
32087        <command>
32088            <proto>void <name>glVertexAttribDivisor</name></proto>
32089            <param><ptype>GLuint</ptype> <name>index</name></param>
32090            <param><ptype>GLuint</ptype> <name>divisor</name></param>
32091        </command>
32092        <command>
32093            <proto>void <name>glVertexAttribDivisorANGLE</name></proto>
32094            <param><ptype>GLuint</ptype> <name>index</name></param>
32095            <param><ptype>GLuint</ptype> <name>divisor</name></param>
32096            <alias name="glVertexAttribDivisor"/>
32097        </command>
32098        <command>
32099            <proto>void <name>glVertexAttribDivisorARB</name></proto>
32100            <param><ptype>GLuint</ptype> <name>index</name></param>
32101            <param><ptype>GLuint</ptype> <name>divisor</name></param>
32102            <alias name="glVertexAttribDivisor"/>
32103        </command>
32104        <command>
32105            <proto>void <name>glVertexAttribDivisorEXT</name></proto>
32106            <param><ptype>GLuint</ptype> <name>index</name></param>
32107            <param><ptype>GLuint</ptype> <name>divisor</name></param>
32108            <alias name="glVertexAttribDivisor"/>
32109        </command>
32110        <command>
32111            <proto>void <name>glVertexAttribDivisorNV</name></proto>
32112            <param><ptype>GLuint</ptype> <name>index</name></param>
32113            <param><ptype>GLuint</ptype> <name>divisor</name></param>
32114            <alias name="glVertexAttribDivisor"/>
32115        </command>
32116        <command>
32117            <proto>void <name>glVertexAttribFormat</name></proto>
32118            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
32119            <param><ptype>GLint</ptype> <name>size</name></param>
32120            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
32121            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32122            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
32123        </command>
32124        <command>
32125            <proto>void <name>glVertexAttribFormatNV</name></proto>
32126            <param><ptype>GLuint</ptype> <name>index</name></param>
32127            <param><ptype>GLint</ptype> <name>size</name></param>
32128            <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
32129            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32130            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32131        </command>
32132        <command>
32133            <proto>void <name>glVertexAttribI1i</name></proto>
32134            <param><ptype>GLuint</ptype> <name>index</name></param>
32135            <param><ptype>GLint</ptype> <name>x</name></param>
32136            <vecequiv name="glVertexAttribI1iv"/>
32137        </command>
32138        <command>
32139            <proto>void <name>glVertexAttribI1iEXT</name></proto>
32140            <param><ptype>GLuint</ptype> <name>index</name></param>
32141            <param><ptype>GLint</ptype> <name>x</name></param>
32142            <alias name="glVertexAttribI1i"/>
32143            <vecequiv name="glVertexAttribI1ivEXT"/>
32144        </command>
32145        <command>
32146            <proto>void <name>glVertexAttribI1iv</name></proto>
32147            <param><ptype>GLuint</ptype> <name>index</name></param>
32148            <param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
32149        </command>
32150        <command>
32151            <proto>void <name>glVertexAttribI1ivEXT</name></proto>
32152            <param><ptype>GLuint</ptype> <name>index</name></param>
32153            <param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
32154            <alias name="glVertexAttribI1iv"/>
32155        </command>
32156        <command>
32157            <proto>void <name>glVertexAttribI1ui</name></proto>
32158            <param><ptype>GLuint</ptype> <name>index</name></param>
32159            <param><ptype>GLuint</ptype> <name>x</name></param>
32160            <vecequiv name="glVertexAttribI1uiv"/>
32161        </command>
32162        <command>
32163            <proto>void <name>glVertexAttribI1uiEXT</name></proto>
32164            <param><ptype>GLuint</ptype> <name>index</name></param>
32165            <param><ptype>GLuint</ptype> <name>x</name></param>
32166            <alias name="glVertexAttribI1ui"/>
32167            <vecequiv name="glVertexAttribI1uivEXT"/>
32168        </command>
32169        <command>
32170            <proto>void <name>glVertexAttribI1uiv</name></proto>
32171            <param><ptype>GLuint</ptype> <name>index</name></param>
32172            <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
32173        </command>
32174        <command>
32175            <proto>void <name>glVertexAttribI1uivEXT</name></proto>
32176            <param><ptype>GLuint</ptype> <name>index</name></param>
32177            <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
32178            <alias name="glVertexAttribI1uiv"/>
32179        </command>
32180        <command>
32181            <proto>void <name>glVertexAttribI2i</name></proto>
32182            <param><ptype>GLuint</ptype> <name>index</name></param>
32183            <param><ptype>GLint</ptype> <name>x</name></param>
32184            <param><ptype>GLint</ptype> <name>y</name></param>
32185            <vecequiv name="glVertexAttribI2iv"/>
32186        </command>
32187        <command>
32188            <proto>void <name>glVertexAttribI2iEXT</name></proto>
32189            <param><ptype>GLuint</ptype> <name>index</name></param>
32190            <param><ptype>GLint</ptype> <name>x</name></param>
32191            <param><ptype>GLint</ptype> <name>y</name></param>
32192            <alias name="glVertexAttribI2i"/>
32193            <vecequiv name="glVertexAttribI2ivEXT"/>
32194        </command>
32195        <command>
32196            <proto>void <name>glVertexAttribI2iv</name></proto>
32197            <param><ptype>GLuint</ptype> <name>index</name></param>
32198            <param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
32199        </command>
32200        <command>
32201            <proto>void <name>glVertexAttribI2ivEXT</name></proto>
32202            <param><ptype>GLuint</ptype> <name>index</name></param>
32203            <param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
32204            <alias name="glVertexAttribI2iv"/>
32205        </command>
32206        <command>
32207            <proto>void <name>glVertexAttribI2ui</name></proto>
32208            <param><ptype>GLuint</ptype> <name>index</name></param>
32209            <param><ptype>GLuint</ptype> <name>x</name></param>
32210            <param><ptype>GLuint</ptype> <name>y</name></param>
32211            <vecequiv name="glVertexAttribI2uiv"/>
32212        </command>
32213        <command>
32214            <proto>void <name>glVertexAttribI2uiEXT</name></proto>
32215            <param><ptype>GLuint</ptype> <name>index</name></param>
32216            <param><ptype>GLuint</ptype> <name>x</name></param>
32217            <param><ptype>GLuint</ptype> <name>y</name></param>
32218            <alias name="glVertexAttribI2ui"/>
32219            <vecequiv name="glVertexAttribI2uivEXT"/>
32220        </command>
32221        <command>
32222            <proto>void <name>glVertexAttribI2uiv</name></proto>
32223            <param><ptype>GLuint</ptype> <name>index</name></param>
32224            <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
32225        </command>
32226        <command>
32227            <proto>void <name>glVertexAttribI2uivEXT</name></proto>
32228            <param><ptype>GLuint</ptype> <name>index</name></param>
32229            <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
32230            <alias name="glVertexAttribI2uiv"/>
32231        </command>
32232        <command>
32233            <proto>void <name>glVertexAttribI3i</name></proto>
32234            <param><ptype>GLuint</ptype> <name>index</name></param>
32235            <param><ptype>GLint</ptype> <name>x</name></param>
32236            <param><ptype>GLint</ptype> <name>y</name></param>
32237            <param><ptype>GLint</ptype> <name>z</name></param>
32238            <vecequiv name="glVertexAttribI3iv"/>
32239        </command>
32240        <command>
32241            <proto>void <name>glVertexAttribI3iEXT</name></proto>
32242            <param><ptype>GLuint</ptype> <name>index</name></param>
32243            <param><ptype>GLint</ptype> <name>x</name></param>
32244            <param><ptype>GLint</ptype> <name>y</name></param>
32245            <param><ptype>GLint</ptype> <name>z</name></param>
32246            <alias name="glVertexAttribI3i"/>
32247            <vecequiv name="glVertexAttribI3ivEXT"/>
32248        </command>
32249        <command>
32250            <proto>void <name>glVertexAttribI3iv</name></proto>
32251            <param><ptype>GLuint</ptype> <name>index</name></param>
32252            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
32253        </command>
32254        <command>
32255            <proto>void <name>glVertexAttribI3ivEXT</name></proto>
32256            <param><ptype>GLuint</ptype> <name>index</name></param>
32257            <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
32258            <alias name="glVertexAttribI3iv"/>
32259        </command>
32260        <command>
32261            <proto>void <name>glVertexAttribI3ui</name></proto>
32262            <param><ptype>GLuint</ptype> <name>index</name></param>
32263            <param><ptype>GLuint</ptype> <name>x</name></param>
32264            <param><ptype>GLuint</ptype> <name>y</name></param>
32265            <param><ptype>GLuint</ptype> <name>z</name></param>
32266            <vecequiv name="glVertexAttribI3uiv"/>
32267        </command>
32268        <command>
32269            <proto>void <name>glVertexAttribI3uiEXT</name></proto>
32270            <param><ptype>GLuint</ptype> <name>index</name></param>
32271            <param><ptype>GLuint</ptype> <name>x</name></param>
32272            <param><ptype>GLuint</ptype> <name>y</name></param>
32273            <param><ptype>GLuint</ptype> <name>z</name></param>
32274            <alias name="glVertexAttribI3ui"/>
32275            <vecequiv name="glVertexAttribI3uivEXT"/>
32276        </command>
32277        <command>
32278            <proto>void <name>glVertexAttribI3uiv</name></proto>
32279            <param><ptype>GLuint</ptype> <name>index</name></param>
32280            <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
32281        </command>
32282        <command>
32283            <proto>void <name>glVertexAttribI3uivEXT</name></proto>
32284            <param><ptype>GLuint</ptype> <name>index</name></param>
32285            <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
32286            <alias name="glVertexAttribI3uiv"/>
32287        </command>
32288        <command>
32289            <proto>void <name>glVertexAttribI4bv</name></proto>
32290            <param><ptype>GLuint</ptype> <name>index</name></param>
32291            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
32292        </command>
32293        <command>
32294            <proto>void <name>glVertexAttribI4bvEXT</name></proto>
32295            <param><ptype>GLuint</ptype> <name>index</name></param>
32296            <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
32297            <alias name="glVertexAttribI4bv"/>
32298        </command>
32299        <command>
32300            <proto>void <name>glVertexAttribI4i</name></proto>
32301            <param><ptype>GLuint</ptype> <name>index</name></param>
32302            <param><ptype>GLint</ptype> <name>x</name></param>
32303            <param><ptype>GLint</ptype> <name>y</name></param>
32304            <param><ptype>GLint</ptype> <name>z</name></param>
32305            <param><ptype>GLint</ptype> <name>w</name></param>
32306            <vecequiv name="glVertexAttribI4iv"/>
32307        </command>
32308        <command>
32309            <proto>void <name>glVertexAttribI4iEXT</name></proto>
32310            <param><ptype>GLuint</ptype> <name>index</name></param>
32311            <param><ptype>GLint</ptype> <name>x</name></param>
32312            <param><ptype>GLint</ptype> <name>y</name></param>
32313            <param><ptype>GLint</ptype> <name>z</name></param>
32314            <param><ptype>GLint</ptype> <name>w</name></param>
32315            <alias name="glVertexAttribI4i"/>
32316            <vecequiv name="glVertexAttribI4ivEXT"/>
32317        </command>
32318        <command>
32319            <proto>void <name>glVertexAttribI4iv</name></proto>
32320            <param><ptype>GLuint</ptype> <name>index</name></param>
32321            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
32322        </command>
32323        <command>
32324            <proto>void <name>glVertexAttribI4ivEXT</name></proto>
32325            <param><ptype>GLuint</ptype> <name>index</name></param>
32326            <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
32327            <alias name="glVertexAttribI4iv"/>
32328        </command>
32329        <command>
32330            <proto>void <name>glVertexAttribI4sv</name></proto>
32331            <param><ptype>GLuint</ptype> <name>index</name></param>
32332            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
32333        </command>
32334        <command>
32335            <proto>void <name>glVertexAttribI4svEXT</name></proto>
32336            <param><ptype>GLuint</ptype> <name>index</name></param>
32337            <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
32338            <alias name="glVertexAttribI4sv"/>
32339        </command>
32340        <command>
32341            <proto>void <name>glVertexAttribI4ubv</name></proto>
32342            <param><ptype>GLuint</ptype> <name>index</name></param>
32343            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
32344        </command>
32345        <command>
32346            <proto>void <name>glVertexAttribI4ubvEXT</name></proto>
32347            <param><ptype>GLuint</ptype> <name>index</name></param>
32348            <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
32349            <alias name="glVertexAttribI4ubv"/>
32350        </command>
32351        <command>
32352            <proto>void <name>glVertexAttribI4ui</name></proto>
32353            <param><ptype>GLuint</ptype> <name>index</name></param>
32354            <param><ptype>GLuint</ptype> <name>x</name></param>
32355            <param><ptype>GLuint</ptype> <name>y</name></param>
32356            <param><ptype>GLuint</ptype> <name>z</name></param>
32357            <param><ptype>GLuint</ptype> <name>w</name></param>
32358            <vecequiv name="glVertexAttribI4uiv"/>
32359        </command>
32360        <command>
32361            <proto>void <name>glVertexAttribI4uiEXT</name></proto>
32362            <param><ptype>GLuint</ptype> <name>index</name></param>
32363            <param><ptype>GLuint</ptype> <name>x</name></param>
32364            <param><ptype>GLuint</ptype> <name>y</name></param>
32365            <param><ptype>GLuint</ptype> <name>z</name></param>
32366            <param><ptype>GLuint</ptype> <name>w</name></param>
32367            <alias name="glVertexAttribI4ui"/>
32368            <vecequiv name="glVertexAttribI4uivEXT"/>
32369        </command>
32370        <command>
32371            <proto>void <name>glVertexAttribI4uiv</name></proto>
32372            <param><ptype>GLuint</ptype> <name>index</name></param>
32373            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
32374        </command>
32375        <command>
32376            <proto>void <name>glVertexAttribI4uivEXT</name></proto>
32377            <param><ptype>GLuint</ptype> <name>index</name></param>
32378            <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
32379            <alias name="glVertexAttribI4uiv"/>
32380        </command>
32381        <command>
32382            <proto>void <name>glVertexAttribI4usv</name></proto>
32383            <param><ptype>GLuint</ptype> <name>index</name></param>
32384            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
32385        </command>
32386        <command>
32387            <proto>void <name>glVertexAttribI4usvEXT</name></proto>
32388            <param><ptype>GLuint</ptype> <name>index</name></param>
32389            <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
32390            <alias name="glVertexAttribI4usv"/>
32391        </command>
32392        <command>
32393            <proto>void <name>glVertexAttribIFormat</name></proto>
32394            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
32395            <param><ptype>GLint</ptype> <name>size</name></param>
32396            <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param>
32397            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
32398        </command>
32399        <command>
32400            <proto>void <name>glVertexAttribIFormatNV</name></proto>
32401            <param><ptype>GLuint</ptype> <name>index</name></param>
32402            <param><ptype>GLint</ptype> <name>size</name></param>
32403            <param group="VertexAttribIType"><ptype>GLenum</ptype> <name>type</name></param>
32404            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32405        </command>
32406        <command>
32407            <proto>void <name>glVertexAttribIPointer</name></proto>
32408            <param><ptype>GLuint</ptype> <name>index</name></param>
32409            <param><ptype>GLint</ptype> <name>size</name></param>
32410            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32411            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32412            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
32413        </command>
32414        <command>
32415            <proto>void <name>glVertexAttribIPointerEXT</name></proto>
32416            <param><ptype>GLuint</ptype> <name>index</name></param>
32417            <param><ptype>GLint</ptype> <name>size</name></param>
32418            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32419            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32420            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
32421            <alias name="glVertexAttribIPointer"/>
32422        </command>
32423        <command>
32424            <proto>void <name>glVertexAttribL1d</name></proto>
32425            <param><ptype>GLuint</ptype> <name>index</name></param>
32426            <param><ptype>GLdouble</ptype> <name>x</name></param>
32427        </command>
32428        <command>
32429            <proto>void <name>glVertexAttribL1dEXT</name></proto>
32430            <param><ptype>GLuint</ptype> <name>index</name></param>
32431            <param><ptype>GLdouble</ptype> <name>x</name></param>
32432            <alias name="glVertexAttribL1d"/>
32433        </command>
32434        <command>
32435            <proto>void <name>glVertexAttribL1dv</name></proto>
32436            <param><ptype>GLuint</ptype> <name>index</name></param>
32437            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
32438        </command>
32439        <command>
32440            <proto>void <name>glVertexAttribL1dvEXT</name></proto>
32441            <param><ptype>GLuint</ptype> <name>index</name></param>
32442            <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
32443            <alias name="glVertexAttribL1dv"/>
32444        </command>
32445        <command>
32446            <proto>void <name>glVertexAttribL1i64NV</name></proto>
32447            <param><ptype>GLuint</ptype> <name>index</name></param>
32448            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
32449        </command>
32450        <command>
32451            <proto>void <name>glVertexAttribL1i64vNV</name></proto>
32452            <param><ptype>GLuint</ptype> <name>index</name></param>
32453            <param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
32454        </command>
32455        <command>
32456            <proto>void <name>glVertexAttribL1ui64ARB</name></proto>
32457            <param><ptype>GLuint</ptype> <name>index</name></param>
32458            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
32459        </command>
32460        <command>
32461            <proto>void <name>glVertexAttribL1ui64NV</name></proto>
32462            <param><ptype>GLuint</ptype> <name>index</name></param>
32463            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
32464        </command>
32465        <command>
32466            <proto>void <name>glVertexAttribL1ui64vARB</name></proto>
32467            <param><ptype>GLuint</ptype> <name>index</name></param>
32468            <param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
32469        </command>
32470        <command>
32471            <proto>void <name>glVertexAttribL1ui64vNV</name></proto>
32472            <param><ptype>GLuint</ptype> <name>index</name></param>
32473            <param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
32474        </command>
32475        <command>
32476            <proto>void <name>glVertexAttribL2d</name></proto>
32477            <param><ptype>GLuint</ptype> <name>index</name></param>
32478            <param><ptype>GLdouble</ptype> <name>x</name></param>
32479            <param><ptype>GLdouble</ptype> <name>y</name></param>
32480        </command>
32481        <command>
32482            <proto>void <name>glVertexAttribL2dEXT</name></proto>
32483            <param><ptype>GLuint</ptype> <name>index</name></param>
32484            <param><ptype>GLdouble</ptype> <name>x</name></param>
32485            <param><ptype>GLdouble</ptype> <name>y</name></param>
32486            <alias name="glVertexAttribL2d"/>
32487        </command>
32488        <command>
32489            <proto>void <name>glVertexAttribL2dv</name></proto>
32490            <param><ptype>GLuint</ptype> <name>index</name></param>
32491            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
32492        </command>
32493        <command>
32494            <proto>void <name>glVertexAttribL2dvEXT</name></proto>
32495            <param><ptype>GLuint</ptype> <name>index</name></param>
32496            <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
32497            <alias name="glVertexAttribL2dv"/>
32498        </command>
32499        <command>
32500            <proto>void <name>glVertexAttribL2i64NV</name></proto>
32501            <param><ptype>GLuint</ptype> <name>index</name></param>
32502            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
32503            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
32504        </command>
32505        <command>
32506            <proto>void <name>glVertexAttribL2i64vNV</name></proto>
32507            <param><ptype>GLuint</ptype> <name>index</name></param>
32508            <param len="2">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
32509        </command>
32510        <command>
32511            <proto>void <name>glVertexAttribL2ui64NV</name></proto>
32512            <param><ptype>GLuint</ptype> <name>index</name></param>
32513            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
32514            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
32515        </command>
32516        <command>
32517            <proto>void <name>glVertexAttribL2ui64vNV</name></proto>
32518            <param><ptype>GLuint</ptype> <name>index</name></param>
32519            <param len="2">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
32520        </command>
32521        <command>
32522            <proto>void <name>glVertexAttribL3d</name></proto>
32523            <param><ptype>GLuint</ptype> <name>index</name></param>
32524            <param><ptype>GLdouble</ptype> <name>x</name></param>
32525            <param><ptype>GLdouble</ptype> <name>y</name></param>
32526            <param><ptype>GLdouble</ptype> <name>z</name></param>
32527        </command>
32528        <command>
32529            <proto>void <name>glVertexAttribL3dEXT</name></proto>
32530            <param><ptype>GLuint</ptype> <name>index</name></param>
32531            <param><ptype>GLdouble</ptype> <name>x</name></param>
32532            <param><ptype>GLdouble</ptype> <name>y</name></param>
32533            <param><ptype>GLdouble</ptype> <name>z</name></param>
32534            <alias name="glVertexAttribL3d"/>
32535        </command>
32536        <command>
32537            <proto>void <name>glVertexAttribL3dv</name></proto>
32538            <param><ptype>GLuint</ptype> <name>index</name></param>
32539            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
32540        </command>
32541        <command>
32542            <proto>void <name>glVertexAttribL3dvEXT</name></proto>
32543            <param><ptype>GLuint</ptype> <name>index</name></param>
32544            <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
32545            <alias name="glVertexAttribL3dv"/>
32546        </command>
32547        <command>
32548            <proto>void <name>glVertexAttribL3i64NV</name></proto>
32549            <param><ptype>GLuint</ptype> <name>index</name></param>
32550            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
32551            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
32552            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
32553        </command>
32554        <command>
32555            <proto>void <name>glVertexAttribL3i64vNV</name></proto>
32556            <param><ptype>GLuint</ptype> <name>index</name></param>
32557            <param len="3">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
32558        </command>
32559        <command>
32560            <proto>void <name>glVertexAttribL3ui64NV</name></proto>
32561            <param><ptype>GLuint</ptype> <name>index</name></param>
32562            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
32563            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
32564            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
32565        </command>
32566        <command>
32567            <proto>void <name>glVertexAttribL3ui64vNV</name></proto>
32568            <param><ptype>GLuint</ptype> <name>index</name></param>
32569            <param len="3">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
32570        </command>
32571        <command>
32572            <proto>void <name>glVertexAttribL4d</name></proto>
32573            <param><ptype>GLuint</ptype> <name>index</name></param>
32574            <param><ptype>GLdouble</ptype> <name>x</name></param>
32575            <param><ptype>GLdouble</ptype> <name>y</name></param>
32576            <param><ptype>GLdouble</ptype> <name>z</name></param>
32577            <param><ptype>GLdouble</ptype> <name>w</name></param>
32578        </command>
32579        <command>
32580            <proto>void <name>glVertexAttribL4dEXT</name></proto>
32581            <param><ptype>GLuint</ptype> <name>index</name></param>
32582            <param><ptype>GLdouble</ptype> <name>x</name></param>
32583            <param><ptype>GLdouble</ptype> <name>y</name></param>
32584            <param><ptype>GLdouble</ptype> <name>z</name></param>
32585            <param><ptype>GLdouble</ptype> <name>w</name></param>
32586            <alias name="glVertexAttribL4d"/>
32587        </command>
32588        <command>
32589            <proto>void <name>glVertexAttribL4dv</name></proto>
32590            <param><ptype>GLuint</ptype> <name>index</name></param>
32591            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
32592        </command>
32593        <command>
32594            <proto>void <name>glVertexAttribL4dvEXT</name></proto>
32595            <param><ptype>GLuint</ptype> <name>index</name></param>
32596            <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
32597            <alias name="glVertexAttribL4dv"/>
32598        </command>
32599        <command>
32600            <proto>void <name>glVertexAttribL4i64NV</name></proto>
32601            <param><ptype>GLuint</ptype> <name>index</name></param>
32602            <param><ptype>GLint64EXT</ptype> <name>x</name></param>
32603            <param><ptype>GLint64EXT</ptype> <name>y</name></param>
32604            <param><ptype>GLint64EXT</ptype> <name>z</name></param>
32605            <param><ptype>GLint64EXT</ptype> <name>w</name></param>
32606        </command>
32607        <command>
32608            <proto>void <name>glVertexAttribL4i64vNV</name></proto>
32609            <param><ptype>GLuint</ptype> <name>index</name></param>
32610            <param len="4">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
32611        </command>
32612        <command>
32613            <proto>void <name>glVertexAttribL4ui64NV</name></proto>
32614            <param><ptype>GLuint</ptype> <name>index</name></param>
32615            <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
32616            <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
32617            <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
32618            <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
32619        </command>
32620        <command>
32621            <proto>void <name>glVertexAttribL4ui64vNV</name></proto>
32622            <param><ptype>GLuint</ptype> <name>index</name></param>
32623            <param len="4">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
32624        </command>
32625        <command>
32626            <proto>void <name>glVertexAttribLFormat</name></proto>
32627            <param><ptype>GLuint</ptype> <name>attribindex</name></param>
32628            <param><ptype>GLint</ptype> <name>size</name></param>
32629            <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
32630            <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
32631        </command>
32632        <command>
32633            <proto>void <name>glVertexAttribLFormatNV</name></proto>
32634            <param><ptype>GLuint</ptype> <name>index</name></param>
32635            <param><ptype>GLint</ptype> <name>size</name></param>
32636            <param group="VertexAttribLType"><ptype>GLenum</ptype> <name>type</name></param>
32637            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32638        </command>
32639        <command>
32640            <proto>void <name>glVertexAttribLPointer</name></proto>
32641            <param><ptype>GLuint</ptype> <name>index</name></param>
32642            <param><ptype>GLint</ptype> <name>size</name></param>
32643            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32644            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32645            <param len="size">const void *<name>pointer</name></param>
32646        </command>
32647        <command>
32648            <proto>void <name>glVertexAttribLPointerEXT</name></proto>
32649            <param><ptype>GLuint</ptype> <name>index</name></param>
32650            <param><ptype>GLint</ptype> <name>size</name></param>
32651            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32652            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32653            <param len="size">const void *<name>pointer</name></param>
32654            <alias name="glVertexAttribLPointer"/>
32655        </command>
32656        <command>
32657            <proto>void <name>glVertexAttribP1ui</name></proto>
32658            <param><ptype>GLuint</ptype> <name>index</name></param>
32659            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32660            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32661            <param><ptype>GLuint</ptype> <name>value</name></param>
32662        </command>
32663        <command>
32664            <proto>void <name>glVertexAttribP1uiv</name></proto>
32665            <param><ptype>GLuint</ptype> <name>index</name></param>
32666            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32667            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32668            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
32669        </command>
32670        <command>
32671            <proto>void <name>glVertexAttribP2ui</name></proto>
32672            <param><ptype>GLuint</ptype> <name>index</name></param>
32673            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32674            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32675            <param><ptype>GLuint</ptype> <name>value</name></param>
32676        </command>
32677        <command>
32678            <proto>void <name>glVertexAttribP2uiv</name></proto>
32679            <param><ptype>GLuint</ptype> <name>index</name></param>
32680            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32681            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32682            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
32683        </command>
32684        <command>
32685            <proto>void <name>glVertexAttribP3ui</name></proto>
32686            <param><ptype>GLuint</ptype> <name>index</name></param>
32687            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32688            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32689            <param><ptype>GLuint</ptype> <name>value</name></param>
32690        </command>
32691        <command>
32692            <proto>void <name>glVertexAttribP3uiv</name></proto>
32693            <param><ptype>GLuint</ptype> <name>index</name></param>
32694            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32695            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32696            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
32697        </command>
32698        <command>
32699            <proto>void <name>glVertexAttribP4ui</name></proto>
32700            <param><ptype>GLuint</ptype> <name>index</name></param>
32701            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32702            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32703            <param><ptype>GLuint</ptype> <name>value</name></param>
32704        </command>
32705        <command>
32706            <proto>void <name>glVertexAttribP4uiv</name></proto>
32707            <param><ptype>GLuint</ptype> <name>index</name></param>
32708            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32709            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32710            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
32711        </command>
32712        <command>
32713            <proto>void <name>glVertexAttribParameteriAMD</name></proto>
32714            <param><ptype>GLuint</ptype> <name>index</name></param>
32715            <param><ptype>GLenum</ptype> <name>pname</name></param>
32716            <param><ptype>GLint</ptype> <name>param</name></param>
32717        </command>
32718        <command>
32719            <proto>void <name>glVertexAttribPointer</name></proto>
32720            <param><ptype>GLuint</ptype> <name>index</name></param>
32721            <param><ptype>GLint</ptype> <name>size</name></param>
32722            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32723            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32724            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32725            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
32726        </command>
32727        <command>
32728            <proto>void <name>glVertexAttribPointerARB</name></proto>
32729            <param><ptype>GLuint</ptype> <name>index</name></param>
32730            <param><ptype>GLint</ptype> <name>size</name></param>
32731            <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32732            <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
32733            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32734            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
32735            <alias name="glVertexAttribPointer"/>
32736        </command>
32737        <command>
32738            <proto>void <name>glVertexAttribPointerNV</name></proto>
32739            <param><ptype>GLuint</ptype> <name>index</name></param>
32740            <param><ptype>GLint</ptype> <name>fsize</name></param>
32741            <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>type</name></param>
32742            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32743            <param len="COMPSIZE(fsize,type,stride)">const void *<name>pointer</name></param>
32744        </command>
32745        <command>
32746            <proto>void <name>glVertexAttribs1dvNV</name></proto>
32747            <param><ptype>GLuint</ptype> <name>index</name></param>
32748            <param><ptype>GLsizei</ptype> <name>count</name></param>
32749            <param len="count">const <ptype>GLdouble</ptype> *<name>v</name></param>
32750            <glx type="render" opcode="4210"/>
32751        </command>
32752        <command>
32753            <proto>void <name>glVertexAttribs1fvNV</name></proto>
32754            <param><ptype>GLuint</ptype> <name>index</name></param>
32755            <param><ptype>GLsizei</ptype> <name>count</name></param>
32756            <param len="count">const <ptype>GLfloat</ptype> *<name>v</name></param>
32757            <glx type="render" opcode="4206"/>
32758        </command>
32759        <command>
32760            <proto>void <name>glVertexAttribs1hvNV</name></proto>
32761            <param><ptype>GLuint</ptype> <name>index</name></param>
32762            <param><ptype>GLsizei</ptype> <name>n</name></param>
32763            <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
32764            <glx type="render" opcode="4261"/>
32765        </command>
32766        <command>
32767            <proto>void <name>glVertexAttribs1svNV</name></proto>
32768            <param><ptype>GLuint</ptype> <name>index</name></param>
32769            <param><ptype>GLsizei</ptype> <name>count</name></param>
32770            <param len="count">const <ptype>GLshort</ptype> *<name>v</name></param>
32771            <glx type="render" opcode="4202"/>
32772        </command>
32773        <command>
32774            <proto>void <name>glVertexAttribs2dvNV</name></proto>
32775            <param><ptype>GLuint</ptype> <name>index</name></param>
32776            <param><ptype>GLsizei</ptype> <name>count</name></param>
32777            <param len="count*2">const <ptype>GLdouble</ptype> *<name>v</name></param>
32778            <glx type="render" opcode="4211"/>
32779        </command>
32780        <command>
32781            <proto>void <name>glVertexAttribs2fvNV</name></proto>
32782            <param><ptype>GLuint</ptype> <name>index</name></param>
32783            <param><ptype>GLsizei</ptype> <name>count</name></param>
32784            <param len="count*2">const <ptype>GLfloat</ptype> *<name>v</name></param>
32785            <glx type="render" opcode="4207"/>
32786        </command>
32787        <command>
32788            <proto>void <name>glVertexAttribs2hvNV</name></proto>
32789            <param><ptype>GLuint</ptype> <name>index</name></param>
32790            <param><ptype>GLsizei</ptype> <name>n</name></param>
32791            <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
32792            <glx type="render" opcode="4262"/>
32793        </command>
32794        <command>
32795            <proto>void <name>glVertexAttribs2svNV</name></proto>
32796            <param><ptype>GLuint</ptype> <name>index</name></param>
32797            <param><ptype>GLsizei</ptype> <name>count</name></param>
32798            <param len="count*2">const <ptype>GLshort</ptype> *<name>v</name></param>
32799            <glx type="render" opcode="4203"/>
32800        </command>
32801        <command>
32802            <proto>void <name>glVertexAttribs3dvNV</name></proto>
32803            <param><ptype>GLuint</ptype> <name>index</name></param>
32804            <param><ptype>GLsizei</ptype> <name>count</name></param>
32805            <param len="count*3">const <ptype>GLdouble</ptype> *<name>v</name></param>
32806            <glx type="render" opcode="4212"/>
32807        </command>
32808        <command>
32809            <proto>void <name>glVertexAttribs3fvNV</name></proto>
32810            <param><ptype>GLuint</ptype> <name>index</name></param>
32811            <param><ptype>GLsizei</ptype> <name>count</name></param>
32812            <param len="count*3">const <ptype>GLfloat</ptype> *<name>v</name></param>
32813            <glx type="render" opcode="4208"/>
32814        </command>
32815        <command>
32816            <proto>void <name>glVertexAttribs3hvNV</name></proto>
32817            <param><ptype>GLuint</ptype> <name>index</name></param>
32818            <param><ptype>GLsizei</ptype> <name>n</name></param>
32819            <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
32820            <glx type="render" opcode="4263"/>
32821        </command>
32822        <command>
32823            <proto>void <name>glVertexAttribs3svNV</name></proto>
32824            <param><ptype>GLuint</ptype> <name>index</name></param>
32825            <param><ptype>GLsizei</ptype> <name>count</name></param>
32826            <param len="count*3">const <ptype>GLshort</ptype> *<name>v</name></param>
32827            <glx type="render" opcode="4204"/>
32828        </command>
32829        <command>
32830            <proto>void <name>glVertexAttribs4dvNV</name></proto>
32831            <param><ptype>GLuint</ptype> <name>index</name></param>
32832            <param><ptype>GLsizei</ptype> <name>count</name></param>
32833            <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
32834            <glx type="render" opcode="4213"/>
32835        </command>
32836        <command>
32837            <proto>void <name>glVertexAttribs4fvNV</name></proto>
32838            <param><ptype>GLuint</ptype> <name>index</name></param>
32839            <param><ptype>GLsizei</ptype> <name>count</name></param>
32840            <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
32841            <glx type="render" opcode="4209"/>
32842        </command>
32843        <command>
32844            <proto>void <name>glVertexAttribs4hvNV</name></proto>
32845            <param><ptype>GLuint</ptype> <name>index</name></param>
32846            <param><ptype>GLsizei</ptype> <name>n</name></param>
32847            <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
32848            <glx type="render" opcode="4264"/>
32849        </command>
32850        <command>
32851            <proto>void <name>glVertexAttribs4svNV</name></proto>
32852            <param><ptype>GLuint</ptype> <name>index</name></param>
32853            <param><ptype>GLsizei</ptype> <name>count</name></param>
32854            <param len="count*4">const <ptype>GLshort</ptype> *<name>v</name></param>
32855            <glx type="render" opcode="4205"/>
32856        </command>
32857        <command>
32858            <proto>void <name>glVertexAttribs4ubvNV</name></proto>
32859            <param><ptype>GLuint</ptype> <name>index</name></param>
32860            <param><ptype>GLsizei</ptype> <name>count</name></param>
32861            <param group="ColorUB" len="count*4">const <ptype>GLubyte</ptype> *<name>v</name></param>
32862            <glx type="render" opcode="4214"/>
32863        </command>
32864        <command>
32865            <proto>void <name>glVertexBindingDivisor</name></proto>
32866            <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
32867            <param><ptype>GLuint</ptype> <name>divisor</name></param>
32868        </command>
32869        <command>
32870            <proto>void <name>glVertexBlendARB</name></proto>
32871            <param><ptype>GLint</ptype> <name>count</name></param>
32872            <glx type="render" opcode="226"/>
32873        </command>
32874        <command>
32875            <proto>void <name>glVertexBlendEnvfATI</name></proto>
32876            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
32877            <param><ptype>GLfloat</ptype> <name>param</name></param>
32878        </command>
32879        <command>
32880            <proto>void <name>glVertexBlendEnviATI</name></proto>
32881            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
32882            <param><ptype>GLint</ptype> <name>param</name></param>
32883        </command>
32884        <command>
32885            <proto>void <name>glVertexFormatNV</name></proto>
32886            <param><ptype>GLint</ptype> <name>size</name></param>
32887            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32888            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32889        </command>
32890        <command>
32891            <proto>void <name>glVertexP2ui</name></proto>
32892            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32893            <param><ptype>GLuint</ptype> <name>value</name></param>
32894        </command>
32895        <command>
32896            <proto>void <name>glVertexP2uiv</name></proto>
32897            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32898            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
32899        </command>
32900        <command>
32901            <proto>void <name>glVertexP3ui</name></proto>
32902            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32903            <param><ptype>GLuint</ptype> <name>value</name></param>
32904        </command>
32905        <command>
32906            <proto>void <name>glVertexP3uiv</name></proto>
32907            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32908            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
32909        </command>
32910        <command>
32911            <proto>void <name>glVertexP4ui</name></proto>
32912            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32913            <param><ptype>GLuint</ptype> <name>value</name></param>
32914        </command>
32915        <command>
32916            <proto>void <name>glVertexP4uiv</name></proto>
32917            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32918            <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
32919        </command>
32920        <command>
32921            <proto>void <name>glVertexPointer</name></proto>
32922            <param><ptype>GLint</ptype> <name>size</name></param>
32923            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32924            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32925            <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
32926        </command>
32927        <command>
32928            <proto>void <name>glVertexPointerEXT</name></proto>
32929            <param><ptype>GLint</ptype> <name>size</name></param>
32930            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32931            <param><ptype>GLsizei</ptype> <name>stride</name></param>
32932            <param><ptype>GLsizei</ptype> <name>count</name></param>
32933            <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
32934        </command>
32935        <command>
32936            <proto>void <name>glVertexPointerListIBM</name></proto>
32937            <param><ptype>GLint</ptype> <name>size</name></param>
32938            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32939            <param><ptype>GLint</ptype> <name>stride</name></param>
32940            <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
32941            <param><ptype>GLint</ptype> <name>ptrstride</name></param>
32942        </command>
32943        <command>
32944            <proto>void <name>glVertexPointervINTEL</name></proto>
32945            <param><ptype>GLint</ptype> <name>size</name></param>
32946            <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
32947            <param len="4">const void **<name>pointer</name></param>
32948        </command>
32949        <command>
32950            <proto>void <name>glVertexStream1dATI</name></proto>
32951            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32952            <param><ptype>GLdouble</ptype> <name>x</name></param>
32953        </command>
32954        <command>
32955            <proto>void <name>glVertexStream1dvATI</name></proto>
32956            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32957            <param len="1">const <ptype>GLdouble</ptype> *<name>coords</name></param>
32958        </command>
32959        <command>
32960            <proto>void <name>glVertexStream1fATI</name></proto>
32961            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32962            <param><ptype>GLfloat</ptype> <name>x</name></param>
32963        </command>
32964        <command>
32965            <proto>void <name>glVertexStream1fvATI</name></proto>
32966            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32967            <param len="1">const <ptype>GLfloat</ptype> *<name>coords</name></param>
32968        </command>
32969        <command>
32970            <proto>void <name>glVertexStream1iATI</name></proto>
32971            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32972            <param><ptype>GLint</ptype> <name>x</name></param>
32973        </command>
32974        <command>
32975            <proto>void <name>glVertexStream1ivATI</name></proto>
32976            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32977            <param len="1">const <ptype>GLint</ptype> *<name>coords</name></param>
32978        </command>
32979        <command>
32980            <proto>void <name>glVertexStream1sATI</name></proto>
32981            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32982            <param><ptype>GLshort</ptype> <name>x</name></param>
32983        </command>
32984        <command>
32985            <proto>void <name>glVertexStream1svATI</name></proto>
32986            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32987            <param len="1">const <ptype>GLshort</ptype> *<name>coords</name></param>
32988        </command>
32989        <command>
32990            <proto>void <name>glVertexStream2dATI</name></proto>
32991            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32992            <param><ptype>GLdouble</ptype> <name>x</name></param>
32993            <param><ptype>GLdouble</ptype> <name>y</name></param>
32994        </command>
32995        <command>
32996            <proto>void <name>glVertexStream2dvATI</name></proto>
32997            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
32998            <param len="2">const <ptype>GLdouble</ptype> *<name>coords</name></param>
32999        </command>
33000        <command>
33001            <proto>void <name>glVertexStream2fATI</name></proto>
33002            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33003            <param><ptype>GLfloat</ptype> <name>x</name></param>
33004            <param><ptype>GLfloat</ptype> <name>y</name></param>
33005        </command>
33006        <command>
33007            <proto>void <name>glVertexStream2fvATI</name></proto>
33008            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33009            <param len="2">const <ptype>GLfloat</ptype> *<name>coords</name></param>
33010        </command>
33011        <command>
33012            <proto>void <name>glVertexStream2iATI</name></proto>
33013            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33014            <param><ptype>GLint</ptype> <name>x</name></param>
33015            <param><ptype>GLint</ptype> <name>y</name></param>
33016        </command>
33017        <command>
33018            <proto>void <name>glVertexStream2ivATI</name></proto>
33019            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33020            <param len="2">const <ptype>GLint</ptype> *<name>coords</name></param>
33021        </command>
33022        <command>
33023            <proto>void <name>glVertexStream2sATI</name></proto>
33024            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33025            <param><ptype>GLshort</ptype> <name>x</name></param>
33026            <param><ptype>GLshort</ptype> <name>y</name></param>
33027        </command>
33028        <command>
33029            <proto>void <name>glVertexStream2svATI</name></proto>
33030            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33031            <param len="2">const <ptype>GLshort</ptype> *<name>coords</name></param>
33032        </command>
33033        <command>
33034            <proto>void <name>glVertexStream3dATI</name></proto>
33035            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33036            <param><ptype>GLdouble</ptype> <name>x</name></param>
33037            <param><ptype>GLdouble</ptype> <name>y</name></param>
33038            <param><ptype>GLdouble</ptype> <name>z</name></param>
33039        </command>
33040        <command>
33041            <proto>void <name>glVertexStream3dvATI</name></proto>
33042            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33043            <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
33044        </command>
33045        <command>
33046            <proto>void <name>glVertexStream3fATI</name></proto>
33047            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33048            <param><ptype>GLfloat</ptype> <name>x</name></param>
33049            <param><ptype>GLfloat</ptype> <name>y</name></param>
33050            <param><ptype>GLfloat</ptype> <name>z</name></param>
33051        </command>
33052        <command>
33053            <proto>void <name>glVertexStream3fvATI</name></proto>
33054            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33055            <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
33056        </command>
33057        <command>
33058            <proto>void <name>glVertexStream3iATI</name></proto>
33059            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33060            <param><ptype>GLint</ptype> <name>x</name></param>
33061            <param><ptype>GLint</ptype> <name>y</name></param>
33062            <param><ptype>GLint</ptype> <name>z</name></param>
33063        </command>
33064        <command>
33065            <proto>void <name>glVertexStream3ivATI</name></proto>
33066            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33067            <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
33068        </command>
33069        <command>
33070            <proto>void <name>glVertexStream3sATI</name></proto>
33071            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33072            <param><ptype>GLshort</ptype> <name>x</name></param>
33073            <param><ptype>GLshort</ptype> <name>y</name></param>
33074            <param><ptype>GLshort</ptype> <name>z</name></param>
33075        </command>
33076        <command>
33077            <proto>void <name>glVertexStream3svATI</name></proto>
33078            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33079            <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
33080        </command>
33081        <command>
33082            <proto>void <name>glVertexStream4dATI</name></proto>
33083            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33084            <param><ptype>GLdouble</ptype> <name>x</name></param>
33085            <param><ptype>GLdouble</ptype> <name>y</name></param>
33086            <param><ptype>GLdouble</ptype> <name>z</name></param>
33087            <param><ptype>GLdouble</ptype> <name>w</name></param>
33088        </command>
33089        <command>
33090            <proto>void <name>glVertexStream4dvATI</name></proto>
33091            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33092            <param len="4">const <ptype>GLdouble</ptype> *<name>coords</name></param>
33093        </command>
33094        <command>
33095            <proto>void <name>glVertexStream4fATI</name></proto>
33096            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33097            <param><ptype>GLfloat</ptype> <name>x</name></param>
33098            <param><ptype>GLfloat</ptype> <name>y</name></param>
33099            <param><ptype>GLfloat</ptype> <name>z</name></param>
33100            <param><ptype>GLfloat</ptype> <name>w</name></param>
33101        </command>
33102        <command>
33103            <proto>void <name>glVertexStream4fvATI</name></proto>
33104            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33105            <param len="4">const <ptype>GLfloat</ptype> *<name>coords</name></param>
33106        </command>
33107        <command>
33108            <proto>void <name>glVertexStream4iATI</name></proto>
33109            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33110            <param><ptype>GLint</ptype> <name>x</name></param>
33111            <param><ptype>GLint</ptype> <name>y</name></param>
33112            <param><ptype>GLint</ptype> <name>z</name></param>
33113            <param><ptype>GLint</ptype> <name>w</name></param>
33114        </command>
33115        <command>
33116            <proto>void <name>glVertexStream4ivATI</name></proto>
33117            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33118            <param len="4">const <ptype>GLint</ptype> *<name>coords</name></param>
33119        </command>
33120        <command>
33121            <proto>void <name>glVertexStream4sATI</name></proto>
33122            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33123            <param><ptype>GLshort</ptype> <name>x</name></param>
33124            <param><ptype>GLshort</ptype> <name>y</name></param>
33125            <param><ptype>GLshort</ptype> <name>z</name></param>
33126            <param><ptype>GLshort</ptype> <name>w</name></param>
33127        </command>
33128        <command>
33129            <proto>void <name>glVertexStream4svATI</name></proto>
33130            <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
33131            <param len="4">const <ptype>GLshort</ptype> *<name>coords</name></param>
33132        </command>
33133        <command>
33134            <proto>void <name>glVertexWeightPointerEXT</name></proto>
33135            <param><ptype>GLint</ptype> <name>size</name></param>
33136            <param group="VertexWeightPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
33137            <param><ptype>GLsizei</ptype> <name>stride</name></param>
33138            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
33139        </command>
33140        <command>
33141            <proto>void <name>glVertexWeightfEXT</name></proto>
33142            <param><ptype>GLfloat</ptype> <name>weight</name></param>
33143            <vecequiv name="glVertexWeightfvEXT"/>
33144        </command>
33145        <command>
33146            <proto>void <name>glVertexWeightfvEXT</name></proto>
33147            <param len="1">const <ptype>GLfloat</ptype> *<name>weight</name></param>
33148            <glx type="render" opcode="4135"/>
33149        </command>
33150        <command>
33151            <proto>void <name>glVertexWeighthNV</name></proto>
33152            <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>weight</name></param>
33153            <vecequiv name="glVertexWeighthvNV"/>
33154        </command>
33155        <command>
33156            <proto>void <name>glVertexWeighthvNV</name></proto>
33157            <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>weight</name></param>
33158            <glx type="render" opcode="4256"/>
33159        </command>
33160        <command>
33161            <proto><ptype>GLenum</ptype> <name>glVideoCaptureNV</name></proto>
33162            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
33163            <param><ptype>GLuint</ptype> *<name>sequence_num</name></param>
33164            <param><ptype>GLuint64EXT</ptype> *<name>capture_time</name></param>
33165        </command>
33166        <command>
33167            <proto>void <name>glVideoCaptureStreamParameterdvNV</name></proto>
33168            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
33169            <param><ptype>GLuint</ptype> <name>stream</name></param>
33170            <param><ptype>GLenum</ptype> <name>pname</name></param>
33171            <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
33172        </command>
33173        <command>
33174            <proto>void <name>glVideoCaptureStreamParameterfvNV</name></proto>
33175            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
33176            <param><ptype>GLuint</ptype> <name>stream</name></param>
33177            <param><ptype>GLenum</ptype> <name>pname</name></param>
33178            <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
33179        </command>
33180        <command>
33181            <proto>void <name>glVideoCaptureStreamParameterivNV</name></proto>
33182            <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
33183            <param><ptype>GLuint</ptype> <name>stream</name></param>
33184            <param><ptype>GLenum</ptype> <name>pname</name></param>
33185            <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
33186        </command>
33187        <command>
33188            <proto>void <name>glViewport</name></proto>
33189            <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
33190            <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
33191            <param><ptype>GLsizei</ptype> <name>width</name></param>
33192            <param><ptype>GLsizei</ptype> <name>height</name></param>
33193            <glx type="render" opcode="191"/>
33194        </command>
33195        <command>
33196            <proto>void <name>glViewportArrayv</name></proto>
33197            <param><ptype>GLuint</ptype> <name>first</name></param>
33198            <param><ptype>GLsizei</ptype> <name>count</name></param>
33199            <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
33200        </command>
33201        <command>
33202            <proto>void <name>glViewportArrayvNV</name></proto>
33203            <param><ptype>GLuint</ptype> <name>first</name></param>
33204            <param><ptype>GLsizei</ptype> <name>count</name></param>
33205            <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
33206            <alias name="glViewportArrayv"/>
33207        </command>
33208        <command>
33209            <proto>void <name>glViewportArrayvOES</name></proto>
33210            <param><ptype>GLuint</ptype> <name>first</name></param>
33211            <param><ptype>GLsizei</ptype> <name>count</name></param>
33212            <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
33213            <alias name="glViewportArrayv"/>
33214        </command>
33215        <command>
33216            <proto>void <name>glViewportIndexedf</name></proto>
33217            <param><ptype>GLuint</ptype> <name>index</name></param>
33218            <param><ptype>GLfloat</ptype> <name>x</name></param>
33219            <param><ptype>GLfloat</ptype> <name>y</name></param>
33220            <param><ptype>GLfloat</ptype> <name>w</name></param>
33221            <param><ptype>GLfloat</ptype> <name>h</name></param>
33222        </command>
33223        <command>
33224            <proto>void <name>glViewportIndexedfOES</name></proto>
33225            <param><ptype>GLuint</ptype> <name>index</name></param>
33226            <param><ptype>GLfloat</ptype> <name>x</name></param>
33227            <param><ptype>GLfloat</ptype> <name>y</name></param>
33228            <param><ptype>GLfloat</ptype> <name>w</name></param>
33229            <param><ptype>GLfloat</ptype> <name>h</name></param>
33230            <alias name="glViewportIndexedf"/>
33231        </command>
33232        <command>
33233            <proto>void <name>glViewportIndexedfNV</name></proto>
33234            <param><ptype>GLuint</ptype> <name>index</name></param>
33235            <param><ptype>GLfloat</ptype> <name>x</name></param>
33236            <param><ptype>GLfloat</ptype> <name>y</name></param>
33237            <param><ptype>GLfloat</ptype> <name>w</name></param>
33238            <param><ptype>GLfloat</ptype> <name>h</name></param>
33239            <alias name="glViewportIndexedf"/>
33240        </command>
33241        <command>
33242            <proto>void <name>glViewportIndexedfv</name></proto>
33243            <param><ptype>GLuint</ptype> <name>index</name></param>
33244            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
33245        </command>
33246        <command>
33247            <proto>void <name>glViewportIndexedfvOES</name></proto>
33248            <param><ptype>GLuint</ptype> <name>index</name></param>
33249            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
33250            <alias name="glViewportIndexedfv"/>
33251        </command>
33252        <command>
33253            <proto>void <name>glViewportIndexedfvNV</name></proto>
33254            <param><ptype>GLuint</ptype> <name>index</name></param>
33255            <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
33256            <alias name="glViewportIndexedfv"/>
33257        </command>
33258        <command>
33259            <proto>void <name>glViewportPositionWScaleNV</name></proto>
33260            <param><ptype>GLuint</ptype> <name>index</name></param>
33261            <param><ptype>GLfloat</ptype> <name>xcoeff</name></param>
33262            <param><ptype>GLfloat</ptype> <name>ycoeff</name></param>
33263        </command>
33264        <command>
33265            <proto>void <name>glViewportSwizzleNV</name></proto>
33266            <param><ptype>GLuint</ptype> <name>index</name></param>
33267            <param><ptype>GLenum</ptype> <name>swizzlex</name></param>
33268            <param><ptype>GLenum</ptype> <name>swizzley</name></param>
33269            <param><ptype>GLenum</ptype> <name>swizzlez</name></param>
33270            <param><ptype>GLenum</ptype> <name>swizzlew</name></param>
33271        </command>
33272        <command>
33273            <proto>void <name>glWaitSemaphoreEXT</name></proto>
33274            <param><ptype>GLuint</ptype> <name>semaphore</name></param>
33275            <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param>
33276            <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param>
33277            <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param>
33278            <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param>
33279            <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>srcLayouts</name></param>
33280        </command>
33281        <command>
33282            <proto>void <name>glWaitSemaphoreui64NVX</name></proto>
33283            <param><ptype>GLuint</ptype> <name>waitGpu</name></param>
33284            <param><ptype>GLsizei</ptype> <name>fenceObjectCount</name></param>
33285            <param len="fenceObjectCount">const <ptype>GLuint</ptype> *<name>semaphoreArray</name></param>
33286            <param len="fenceObjectCount">const <ptype>GLuint64</ptype> *<name>fenceValueArray</name></param>
33287        </command>
33288        <command>
33289            <proto>void <name>glWaitSync</name></proto>
33290            <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
33291            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
33292            <param><ptype>GLuint64</ptype> <name>timeout</name></param>
33293        </command>
33294        <command>
33295            <proto>void <name>glWaitSyncAPPLE</name></proto>
33296            <param><ptype>GLsync</ptype> <name>sync</name></param>
33297            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
33298            <param><ptype>GLuint64</ptype> <name>timeout</name></param>
33299            <alias name="glWaitSync"/>
33300        </command>
33301        <command>
33302            <proto>void <name>glWeightPathsNV</name></proto>
33303            <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
33304            <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
33305            <param group="Path" len="numPaths">const <ptype>GLuint</ptype> *<name>paths</name></param>
33306            <param len="numPaths">const <ptype>GLfloat</ptype> *<name>weights</name></param>
33307        </command>
33308        <command>
33309            <proto>void <name>glWeightPointerARB</name></proto>
33310            <param><ptype>GLint</ptype> <name>size</name></param>
33311            <param group="WeightPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
33312            <param><ptype>GLsizei</ptype> <name>stride</name></param>
33313            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
33314        </command>
33315        <command>
33316            <proto>void <name>glWeightPointerOES</name></proto>
33317            <param><ptype>GLint</ptype> <name>size</name></param>
33318            <param><ptype>GLenum</ptype> <name>type</name></param>
33319            <param><ptype>GLsizei</ptype> <name>stride</name></param>
33320            <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
33321        </command>
33322        <command>
33323            <proto>void <name>glWeightbvARB</name></proto>
33324            <param><ptype>GLint</ptype> <name>size</name></param>
33325            <param len="size">const <ptype>GLbyte</ptype> *<name>weights</name></param>
33326            <glx type="render" opcode="220"/>
33327        </command>
33328        <command>
33329            <proto>void <name>glWeightdvARB</name></proto>
33330            <param><ptype>GLint</ptype> <name>size</name></param>
33331            <param len="size">const <ptype>GLdouble</ptype> *<name>weights</name></param>
33332            <glx type="render" opcode="228"/>
33333        </command>
33334        <command>
33335            <proto>void <name>glWeightfvARB</name></proto>
33336            <param><ptype>GLint</ptype> <name>size</name></param>
33337            <param len="size">const <ptype>GLfloat</ptype> *<name>weights</name></param>
33338            <glx type="render" opcode="227"/>
33339        </command>
33340        <command>
33341            <proto>void <name>glWeightivARB</name></proto>
33342            <param><ptype>GLint</ptype> <name>size</name></param>
33343            <param len="size">const <ptype>GLint</ptype> *<name>weights</name></param>
33344            <glx type="render" opcode="224"/>
33345        </command>
33346        <command>
33347            <proto>void <name>glWeightsvARB</name></proto>
33348            <param><ptype>GLint</ptype> <name>size</name></param>
33349            <param len="size">const <ptype>GLshort</ptype> *<name>weights</name></param>
33350            <glx type="render" opcode="222"/>
33351        </command>
33352        <command>
33353            <proto>void <name>glWeightubvARB</name></proto>
33354            <param><ptype>GLint</ptype> <name>size</name></param>
33355            <param len="size">const <ptype>GLubyte</ptype> *<name>weights</name></param>
33356            <glx type="render" opcode="221"/>
33357        </command>
33358        <command>
33359            <proto>void <name>glWeightuivARB</name></proto>
33360            <param><ptype>GLint</ptype> <name>size</name></param>
33361            <param len="size">const <ptype>GLuint</ptype> *<name>weights</name></param>
33362            <glx type="render" opcode="225"/>
33363        </command>
33364        <command>
33365            <proto>void <name>glWeightusvARB</name></proto>
33366            <param><ptype>GLint</ptype> <name>size</name></param>
33367            <param len="size">const <ptype>GLushort</ptype> *<name>weights</name></param>
33368            <glx type="render" opcode="223"/>
33369        </command>
33370        <command>
33371            <proto>void <name>glWindowPos2d</name></proto>
33372            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
33373            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
33374            <vecequiv name="glWindowPos2dv"/>
33375        </command>
33376        <command>
33377            <proto>void <name>glWindowPos2dARB</name></proto>
33378            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
33379            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
33380            <alias name="glWindowPos2d"/>
33381            <vecequiv name="glWindowPos2dvARB"/>
33382        </command>
33383        <command>
33384            <proto>void <name>glWindowPos2dMESA</name></proto>
33385            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
33386            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
33387            <alias name="glWindowPos2d"/>
33388            <vecequiv name="glWindowPos2dvMESA"/>
33389        </command>
33390        <command>
33391            <proto>void <name>glWindowPos2dv</name></proto>
33392            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
33393            <glx type="render" opcode="230"/>
33394        </command>
33395        <command>
33396            <proto>void <name>glWindowPos2dvARB</name></proto>
33397            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
33398            <alias name="glWindowPos2dv"/>
33399            <glx type="render" opcode="230"/>
33400        </command>
33401        <command>
33402            <proto>void <name>glWindowPos2dvMESA</name></proto>
33403            <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
33404            <alias name="glWindowPos2dv"/>
33405        </command>
33406        <command>
33407            <proto>void <name>glWindowPos2f</name></proto>
33408            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
33409            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
33410            <vecequiv name="glWindowPos2fv"/>
33411        </command>
33412        <command>
33413            <proto>void <name>glWindowPos2fARB</name></proto>
33414            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
33415            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
33416            <alias name="glWindowPos2f"/>
33417            <vecequiv name="glWindowPos2fvARB"/>
33418        </command>
33419        <command>
33420            <proto>void <name>glWindowPos2fMESA</name></proto>
33421            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
33422            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
33423            <alias name="glWindowPos2f"/>
33424            <vecequiv name="glWindowPos2fvMESA"/>
33425        </command>
33426        <command>
33427            <proto>void <name>glWindowPos2fv</name></proto>
33428            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
33429            <glx type="render" opcode="230"/>
33430        </command>
33431        <command>
33432            <proto>void <name>glWindowPos2fvARB</name></proto>
33433            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
33434            <alias name="glWindowPos2fv"/>
33435            <glx type="render" opcode="230"/>
33436        </command>
33437        <command>
33438            <proto>void <name>glWindowPos2fvMESA</name></proto>
33439            <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
33440            <alias name="glWindowPos2fv"/>
33441        </command>
33442        <command>
33443            <proto>void <name>glWindowPos2i</name></proto>
33444            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
33445            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
33446            <vecequiv name="glWindowPos2iv"/>
33447        </command>
33448        <command>
33449            <proto>void <name>glWindowPos2iARB</name></proto>
33450            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
33451            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
33452            <alias name="glWindowPos2i"/>
33453            <vecequiv name="glWindowPos2ivARB"/>
33454        </command>
33455        <command>
33456            <proto>void <name>glWindowPos2iMESA</name></proto>
33457            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
33458            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
33459            <alias name="glWindowPos2i"/>
33460            <vecequiv name="glWindowPos2ivMESA"/>
33461        </command>
33462        <command>
33463            <proto>void <name>glWindowPos2iv</name></proto>
33464            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
33465            <glx type="render" opcode="230"/>
33466        </command>
33467        <command>
33468            <proto>void <name>glWindowPos2ivARB</name></proto>
33469            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
33470            <alias name="glWindowPos2iv"/>
33471            <glx type="render" opcode="230"/>
33472        </command>
33473        <command>
33474            <proto>void <name>glWindowPos2ivMESA</name></proto>
33475            <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
33476            <alias name="glWindowPos2iv"/>
33477        </command>
33478        <command>
33479            <proto>void <name>glWindowPos2s</name></proto>
33480            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
33481            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
33482            <vecequiv name="glWindowPos2sv"/>
33483        </command>
33484        <command>
33485            <proto>void <name>glWindowPos2sARB</name></proto>
33486            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
33487            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
33488            <alias name="glWindowPos2s"/>
33489            <vecequiv name="glWindowPos2svARB"/>
33490        </command>
33491        <command>
33492            <proto>void <name>glWindowPos2sMESA</name></proto>
33493            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
33494            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
33495            <alias name="glWindowPos2s"/>
33496            <vecequiv name="glWindowPos2svMESA"/>
33497        </command>
33498        <command>
33499            <proto>void <name>glWindowPos2sv</name></proto>
33500            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
33501            <glx type="render" opcode="230"/>
33502        </command>
33503        <command>
33504            <proto>void <name>glWindowPos2svARB</name></proto>
33505            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
33506            <alias name="glWindowPos2sv"/>
33507            <glx type="render" opcode="230"/>
33508        </command>
33509        <command>
33510            <proto>void <name>glWindowPos2svMESA</name></proto>
33511            <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
33512            <alias name="glWindowPos2sv"/>
33513        </command>
33514        <command>
33515            <proto>void <name>glWindowPos3d</name></proto>
33516            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
33517            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
33518            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
33519            <vecequiv name="glWindowPos3dv"/>
33520        </command>
33521        <command>
33522            <proto>void <name>glWindowPos3dARB</name></proto>
33523            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
33524            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
33525            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
33526            <alias name="glWindowPos3d"/>
33527            <vecequiv name="glWindowPos3dvARB"/>
33528        </command>
33529        <command>
33530            <proto>void <name>glWindowPos3dMESA</name></proto>
33531            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
33532            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
33533            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
33534            <alias name="glWindowPos3d"/>
33535            <vecequiv name="glWindowPos3dvMESA"/>
33536        </command>
33537        <command>
33538            <proto>void <name>glWindowPos3dv</name></proto>
33539            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
33540            <glx type="render" opcode="230"/>
33541        </command>
33542        <command>
33543            <proto>void <name>glWindowPos3dvARB</name></proto>
33544            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
33545            <alias name="glWindowPos3dv"/>
33546            <glx type="render" opcode="230"/>
33547        </command>
33548        <command>
33549            <proto>void <name>glWindowPos3dvMESA</name></proto>
33550            <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
33551            <alias name="glWindowPos3dv"/>
33552        </command>
33553        <command>
33554            <proto>void <name>glWindowPos3f</name></proto>
33555            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
33556            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
33557            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
33558            <vecequiv name="glWindowPos3fv"/>
33559        </command>
33560        <command>
33561            <proto>void <name>glWindowPos3fARB</name></proto>
33562            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
33563            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
33564            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
33565            <alias name="glWindowPos3f"/>
33566            <vecequiv name="glWindowPos3fvARB"/>
33567        </command>
33568        <command>
33569            <proto>void <name>glWindowPos3fMESA</name></proto>
33570            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
33571            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
33572            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
33573            <alias name="glWindowPos3f"/>
33574            <vecequiv name="glWindowPos3fvMESA"/>
33575        </command>
33576        <command>
33577            <proto>void <name>glWindowPos3fv</name></proto>
33578            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
33579            <glx type="render" opcode="230"/>
33580        </command>
33581        <command>
33582            <proto>void <name>glWindowPos3fvARB</name></proto>
33583            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
33584            <alias name="glWindowPos3fv"/>
33585            <glx type="render" opcode="230"/>
33586        </command>
33587        <command>
33588            <proto>void <name>glWindowPos3fvMESA</name></proto>
33589            <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
33590            <alias name="glWindowPos3fv"/>
33591        </command>
33592        <command>
33593            <proto>void <name>glWindowPos3i</name></proto>
33594            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
33595            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
33596            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
33597            <vecequiv name="glWindowPos3iv"/>
33598        </command>
33599        <command>
33600            <proto>void <name>glWindowPos3iARB</name></proto>
33601            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
33602            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
33603            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
33604            <alias name="glWindowPos3i"/>
33605            <vecequiv name="glWindowPos3ivARB"/>
33606        </command>
33607        <command>
33608            <proto>void <name>glWindowPos3iMESA</name></proto>
33609            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
33610            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
33611            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
33612            <alias name="glWindowPos3i"/>
33613            <vecequiv name="glWindowPos3ivMESA"/>
33614        </command>
33615        <command>
33616            <proto>void <name>glWindowPos3iv</name></proto>
33617            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
33618            <glx type="render" opcode="230"/>
33619        </command>
33620        <command>
33621            <proto>void <name>glWindowPos3ivARB</name></proto>
33622            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
33623            <alias name="glWindowPos3iv"/>
33624            <glx type="render" opcode="230"/>
33625        </command>
33626        <command>
33627            <proto>void <name>glWindowPos3ivMESA</name></proto>
33628            <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
33629            <alias name="glWindowPos3iv"/>
33630        </command>
33631        <command>
33632            <proto>void <name>glWindowPos3s</name></proto>
33633            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
33634            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
33635            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
33636            <vecequiv name="glWindowPos3sv"/>
33637        </command>
33638        <command>
33639            <proto>void <name>glWindowPos3sARB</name></proto>
33640            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
33641            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
33642            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
33643            <alias name="glWindowPos3s"/>
33644            <vecequiv name="glWindowPos3svARB"/>
33645        </command>
33646        <command>
33647            <proto>void <name>glWindowPos3sMESA</name></proto>
33648            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
33649            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
33650            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
33651            <alias name="glWindowPos3s"/>
33652            <vecequiv name="glWindowPos3svMESA"/>
33653        </command>
33654        <command>
33655            <proto>void <name>glWindowPos3sv</name></proto>
33656            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
33657            <glx type="render" opcode="230"/>
33658        </command>
33659        <command>
33660            <proto>void <name>glWindowPos3svARB</name></proto>
33661            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
33662            <alias name="glWindowPos3sv"/>
33663            <glx type="render" opcode="230"/>
33664        </command>
33665        <command>
33666            <proto>void <name>glWindowPos3svMESA</name></proto>
33667            <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
33668            <alias name="glWindowPos3sv"/>
33669        </command>
33670        <command>
33671            <proto>void <name>glWindowPos4dMESA</name></proto>
33672            <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
33673            <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
33674            <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
33675            <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
33676            <vecequiv name="glWindowPos4dvMESA"/>
33677        </command>
33678        <command>
33679            <proto>void <name>glWindowPos4dvMESA</name></proto>
33680            <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
33681        </command>
33682        <command>
33683            <proto>void <name>glWindowPos4fMESA</name></proto>
33684            <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
33685            <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
33686            <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
33687            <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
33688            <vecequiv name="glWindowPos4fvMESA"/>
33689        </command>
33690        <command>
33691            <proto>void <name>glWindowPos4fvMESA</name></proto>
33692            <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
33693        </command>
33694        <command>
33695            <proto>void <name>glWindowPos4iMESA</name></proto>
33696            <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
33697            <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
33698            <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
33699            <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
33700            <vecequiv name="glWindowPos4ivMESA"/>
33701        </command>
33702        <command>
33703            <proto>void <name>glWindowPos4ivMESA</name></proto>
33704            <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
33705        </command>
33706        <command>
33707            <proto>void <name>glWindowPos4sMESA</name></proto>
33708            <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
33709            <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
33710            <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
33711            <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
33712            <vecequiv name="glWindowPos4svMESA"/>
33713        </command>
33714        <command>
33715            <proto>void <name>glWindowPos4svMESA</name></proto>
33716            <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
33717        </command>
33718        <command>
33719            <proto>void <name>glWindowRectanglesEXT</name></proto>
33720            <param><ptype>GLenum</ptype> <name>mode</name></param>
33721            <param><ptype>GLsizei</ptype> <name>count</name></param>
33722            <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>box</name></param>
33723        </command>
33724        <command>
33725            <proto>void <name>glWriteMaskEXT</name></proto>
33726            <param><ptype>GLuint</ptype> <name>res</name></param>
33727            <param><ptype>GLuint</ptype> <name>in</name></param>
33728            <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outX</name></param>
33729            <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outY</name></param>
33730            <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
33731            <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
33732        </command>
33733        <command>
33734            <proto>void <name>glDrawVkImageNV</name></proto>
33735            <param><ptype>GLuint64</ptype> <name>vkImage</name></param>
33736            <param><ptype>GLuint</ptype> <name>sampler</name></param>
33737            <param><ptype>GLfloat</ptype> <name>x0</name></param>
33738            <param><ptype>GLfloat</ptype> <name>y0</name></param>
33739            <param><ptype>GLfloat</ptype> <name>x1</name></param>
33740            <param><ptype>GLfloat</ptype> <name>y1</name></param>
33741            <param><ptype>GLfloat</ptype> <name>z</name></param>
33742            <param><ptype>GLfloat</ptype> <name>s0</name></param>
33743            <param><ptype>GLfloat</ptype> <name>t0</name></param>
33744            <param><ptype>GLfloat</ptype> <name>s1</name></param>
33745            <param><ptype>GLfloat</ptype> <name>t1</name></param>
33746        </command>
33747        <command>
33748            <proto><ptype>GLVULKANPROCNV</ptype> <name>glGetVkProcAddrNV</name></proto>
33749            <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
33750        </command>
33751        <command>
33752            <proto>void <name>glWaitVkSemaphoreNV</name></proto>
33753            <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param>
33754        </command>
33755        <command>
33756            <proto>void <name>glSignalVkSemaphoreNV</name></proto>
33757            <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param>
33758        </command>
33759        <command>
33760            <proto>void <name>glSignalVkFenceNV</name></proto>
33761            <param><ptype>GLuint64</ptype> <name>vkFence</name></param>
33762        </command>
33763         <command>
33764            <proto>void <name>glFramebufferParameteriMESA</name></proto>
33765            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
33766            <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
33767            <param><ptype>GLint</ptype> <name>param</name></param>
33768        </command>
33769        <command>
33770            <proto>void <name>glGetFramebufferParameterivMESA</name></proto>
33771            <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
33772            <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
33773            <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
33774        </command>
33775
33776    </commands>
33777
33778    <!-- SECTION: GL API interface definitions. -->
33779    <feature api="gl" name="GL_VERSION_1_0" number="1.0">
33780        <require>
33781            <type name="GLvoid" comment="No longer used in headers"/>
33782            <enum name="GL_DEPTH_BUFFER_BIT"/>
33783            <enum name="GL_STENCIL_BUFFER_BIT"/>
33784            <enum name="GL_COLOR_BUFFER_BIT"/>
33785            <enum name="GL_FALSE"/>
33786            <enum name="GL_TRUE"/>
33787            <enum name="GL_POINTS"/>
33788            <enum name="GL_LINES"/>
33789            <enum name="GL_LINE_LOOP"/>
33790            <enum name="GL_LINE_STRIP"/>
33791            <enum name="GL_TRIANGLES"/>
33792            <enum name="GL_TRIANGLE_STRIP"/>
33793            <enum name="GL_TRIANGLE_FAN"/>
33794            <enum name="GL_QUADS"/>
33795            <enum name="GL_NEVER"/>
33796            <enum name="GL_LESS"/>
33797            <enum name="GL_EQUAL"/>
33798            <enum name="GL_LEQUAL"/>
33799            <enum name="GL_GREATER"/>
33800            <enum name="GL_NOTEQUAL"/>
33801            <enum name="GL_GEQUAL"/>
33802            <enum name="GL_ALWAYS"/>
33803            <enum name="GL_ZERO"/>
33804            <enum name="GL_ONE"/>
33805            <enum name="GL_SRC_COLOR"/>
33806            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
33807            <enum name="GL_SRC_ALPHA"/>
33808            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
33809            <enum name="GL_DST_ALPHA"/>
33810            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
33811            <enum name="GL_DST_COLOR"/>
33812            <enum name="GL_ONE_MINUS_DST_COLOR"/>
33813            <enum name="GL_SRC_ALPHA_SATURATE"/>
33814            <enum name="GL_NONE"/>
33815            <enum name="GL_FRONT_LEFT"/>
33816            <enum name="GL_FRONT_RIGHT"/>
33817            <enum name="GL_BACK_LEFT"/>
33818            <enum name="GL_BACK_RIGHT"/>
33819            <enum name="GL_FRONT"/>
33820            <enum name="GL_BACK"/>
33821            <enum name="GL_LEFT"/>
33822            <enum name="GL_RIGHT"/>
33823            <enum name="GL_FRONT_AND_BACK"/>
33824            <enum name="GL_NO_ERROR"/>
33825            <enum name="GL_INVALID_ENUM"/>
33826            <enum name="GL_INVALID_VALUE"/>
33827            <enum name="GL_INVALID_OPERATION"/>
33828            <enum name="GL_OUT_OF_MEMORY"/>
33829            <enum name="GL_CW"/>
33830            <enum name="GL_CCW"/>
33831            <enum name="GL_POINT_SIZE"/>
33832            <enum name="GL_POINT_SIZE_RANGE"/>
33833            <enum name="GL_POINT_SIZE_GRANULARITY"/>
33834            <enum name="GL_LINE_SMOOTH"/>
33835            <enum name="GL_LINE_WIDTH"/>
33836            <enum name="GL_LINE_WIDTH_RANGE"/>
33837            <enum name="GL_LINE_WIDTH_GRANULARITY"/>
33838            <enum name="GL_POLYGON_MODE"/>
33839            <enum name="GL_POLYGON_SMOOTH"/>
33840            <enum name="GL_CULL_FACE"/>
33841            <enum name="GL_CULL_FACE_MODE"/>
33842            <enum name="GL_FRONT_FACE"/>
33843            <enum name="GL_DEPTH_RANGE"/>
33844            <enum name="GL_DEPTH_TEST"/>
33845            <enum name="GL_DEPTH_WRITEMASK"/>
33846            <enum name="GL_DEPTH_CLEAR_VALUE"/>
33847            <enum name="GL_DEPTH_FUNC"/>
33848            <enum name="GL_STENCIL_TEST"/>
33849            <enum name="GL_STENCIL_CLEAR_VALUE"/>
33850            <enum name="GL_STENCIL_FUNC"/>
33851            <enum name="GL_STENCIL_VALUE_MASK"/>
33852            <enum name="GL_STENCIL_FAIL"/>
33853            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
33854            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
33855            <enum name="GL_STENCIL_REF"/>
33856            <enum name="GL_STENCIL_WRITEMASK"/>
33857            <enum name="GL_VIEWPORT"/>
33858            <enum name="GL_DITHER"/>
33859            <enum name="GL_BLEND_DST"/>
33860            <enum name="GL_BLEND_SRC"/>
33861            <enum name="GL_BLEND"/>
33862            <enum name="GL_LOGIC_OP_MODE"/>
33863            <enum name="GL_DRAW_BUFFER"/>
33864            <enum name="GL_READ_BUFFER"/>
33865            <enum name="GL_SCISSOR_BOX"/>
33866            <enum name="GL_SCISSOR_TEST"/>
33867            <enum name="GL_COLOR_CLEAR_VALUE"/>
33868            <enum name="GL_COLOR_WRITEMASK"/>
33869            <enum name="GL_DOUBLEBUFFER"/>
33870            <enum name="GL_STEREO"/>
33871            <enum name="GL_LINE_SMOOTH_HINT"/>
33872            <enum name="GL_POLYGON_SMOOTH_HINT"/>
33873            <enum name="GL_UNPACK_SWAP_BYTES"/>
33874            <enum name="GL_UNPACK_LSB_FIRST"/>
33875            <enum name="GL_UNPACK_ROW_LENGTH"/>
33876            <enum name="GL_UNPACK_SKIP_ROWS"/>
33877            <enum name="GL_UNPACK_SKIP_PIXELS"/>
33878            <enum name="GL_UNPACK_ALIGNMENT"/>
33879            <enum name="GL_PACK_SWAP_BYTES"/>
33880            <enum name="GL_PACK_LSB_FIRST"/>
33881            <enum name="GL_PACK_ROW_LENGTH"/>
33882            <enum name="GL_PACK_SKIP_ROWS"/>
33883            <enum name="GL_PACK_SKIP_PIXELS"/>
33884            <enum name="GL_PACK_ALIGNMENT"/>
33885            <enum name="GL_MAX_TEXTURE_SIZE"/>
33886            <enum name="GL_MAX_VIEWPORT_DIMS"/>
33887            <enum name="GL_SUBPIXEL_BITS"/>
33888            <enum name="GL_TEXTURE_1D"/>
33889            <enum name="GL_TEXTURE_2D"/>
33890            <enum name="GL_TEXTURE_WIDTH"/>
33891            <enum name="GL_TEXTURE_HEIGHT"/>
33892            <enum name="GL_TEXTURE_BORDER_COLOR"/>
33893            <enum name="GL_DONT_CARE"/>
33894            <enum name="GL_FASTEST"/>
33895            <enum name="GL_NICEST"/>
33896            <enum name="GL_BYTE"/>
33897            <enum name="GL_UNSIGNED_BYTE"/>
33898            <enum name="GL_SHORT"/>
33899            <enum name="GL_UNSIGNED_SHORT"/>
33900            <enum name="GL_INT"/>
33901            <enum name="GL_UNSIGNED_INT"/>
33902            <enum name="GL_FLOAT"/>
33903            <enum name="GL_STACK_OVERFLOW"/>
33904            <enum name="GL_STACK_UNDERFLOW"/>
33905            <enum name="GL_CLEAR"/>
33906            <enum name="GL_AND"/>
33907            <enum name="GL_AND_REVERSE"/>
33908            <enum name="GL_COPY"/>
33909            <enum name="GL_AND_INVERTED"/>
33910            <enum name="GL_NOOP"/>
33911            <enum name="GL_XOR"/>
33912            <enum name="GL_OR"/>
33913            <enum name="GL_NOR"/>
33914            <enum name="GL_EQUIV"/>
33915            <enum name="GL_INVERT"/>
33916            <enum name="GL_OR_REVERSE"/>
33917            <enum name="GL_COPY_INVERTED"/>
33918            <enum name="GL_OR_INVERTED"/>
33919            <enum name="GL_NAND"/>
33920            <enum name="GL_SET"/>
33921            <enum name="GL_TEXTURE"/>
33922            <enum name="GL_COLOR"/>
33923            <enum name="GL_DEPTH"/>
33924            <enum name="GL_STENCIL"/>
33925            <enum name="GL_STENCIL_INDEX"/>
33926            <enum name="GL_DEPTH_COMPONENT"/>
33927            <enum name="GL_RED"/>
33928            <enum name="GL_GREEN"/>
33929            <enum name="GL_BLUE"/>
33930            <enum name="GL_ALPHA"/>
33931            <enum name="GL_RGB"/>
33932            <enum name="GL_RGBA"/>
33933            <enum name="GL_POINT"/>
33934            <enum name="GL_LINE"/>
33935            <enum name="GL_FILL"/>
33936            <enum name="GL_KEEP"/>
33937            <enum name="GL_REPLACE"/>
33938            <enum name="GL_INCR"/>
33939            <enum name="GL_DECR"/>
33940            <enum name="GL_VENDOR"/>
33941            <enum name="GL_RENDERER"/>
33942            <enum name="GL_VERSION"/>
33943            <enum name="GL_EXTENSIONS"/>
33944            <enum name="GL_NEAREST"/>
33945            <enum name="GL_LINEAR"/>
33946            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
33947            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
33948            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
33949            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
33950            <enum name="GL_TEXTURE_MAG_FILTER"/>
33951            <enum name="GL_TEXTURE_MIN_FILTER"/>
33952            <enum name="GL_TEXTURE_WRAP_S"/>
33953            <enum name="GL_TEXTURE_WRAP_T"/>
33954            <enum name="GL_REPEAT"/>
33955            <enum name="GL_CURRENT_BIT"/>
33956            <enum name="GL_POINT_BIT"/>
33957            <enum name="GL_LINE_BIT"/>
33958            <enum name="GL_POLYGON_BIT"/>
33959            <enum name="GL_POLYGON_STIPPLE_BIT"/>
33960            <enum name="GL_PIXEL_MODE_BIT"/>
33961            <enum name="GL_LIGHTING_BIT"/>
33962            <enum name="GL_FOG_BIT"/>
33963            <enum name="GL_ACCUM_BUFFER_BIT"/>
33964            <enum name="GL_VIEWPORT_BIT"/>
33965            <enum name="GL_TRANSFORM_BIT"/>
33966            <enum name="GL_ENABLE_BIT"/>
33967            <enum name="GL_HINT_BIT"/>
33968            <enum name="GL_EVAL_BIT"/>
33969            <enum name="GL_LIST_BIT"/>
33970            <enum name="GL_TEXTURE_BIT"/>
33971            <enum name="GL_SCISSOR_BIT"/>
33972            <enum name="GL_ALL_ATTRIB_BITS"/>
33973            <enum name="GL_QUAD_STRIP"/>
33974            <enum name="GL_POLYGON"/>
33975            <enum name="GL_ACCUM"/>
33976            <enum name="GL_LOAD"/>
33977            <enum name="GL_RETURN"/>
33978            <enum name="GL_MULT"/>
33979            <enum name="GL_ADD"/>
33980            <enum name="GL_AUX0"/>
33981            <enum name="GL_AUX1"/>
33982            <enum name="GL_AUX2"/>
33983            <enum name="GL_AUX3"/>
33984            <enum name="GL_2D"/>
33985            <enum name="GL_3D"/>
33986            <enum name="GL_3D_COLOR"/>
33987            <enum name="GL_3D_COLOR_TEXTURE"/>
33988            <enum name="GL_4D_COLOR_TEXTURE"/>
33989            <enum name="GL_PASS_THROUGH_TOKEN"/>
33990            <enum name="GL_POINT_TOKEN"/>
33991            <enum name="GL_LINE_TOKEN"/>
33992            <enum name="GL_POLYGON_TOKEN"/>
33993            <enum name="GL_BITMAP_TOKEN"/>
33994            <enum name="GL_DRAW_PIXEL_TOKEN"/>
33995            <enum name="GL_COPY_PIXEL_TOKEN"/>
33996            <enum name="GL_LINE_RESET_TOKEN"/>
33997            <enum name="GL_EXP"/>
33998            <enum name="GL_EXP2"/>
33999            <enum name="GL_COEFF"/>
34000            <enum name="GL_ORDER"/>
34001            <enum name="GL_DOMAIN"/>
34002            <enum name="GL_PIXEL_MAP_I_TO_I"/>
34003            <enum name="GL_PIXEL_MAP_S_TO_S"/>
34004            <enum name="GL_PIXEL_MAP_I_TO_R"/>
34005            <enum name="GL_PIXEL_MAP_I_TO_G"/>
34006            <enum name="GL_PIXEL_MAP_I_TO_B"/>
34007            <enum name="GL_PIXEL_MAP_I_TO_A"/>
34008            <enum name="GL_PIXEL_MAP_R_TO_R"/>
34009            <enum name="GL_PIXEL_MAP_G_TO_G"/>
34010            <enum name="GL_PIXEL_MAP_B_TO_B"/>
34011            <enum name="GL_PIXEL_MAP_A_TO_A"/>
34012            <enum name="GL_CURRENT_COLOR"/>
34013            <enum name="GL_CURRENT_INDEX"/>
34014            <enum name="GL_CURRENT_NORMAL"/>
34015            <enum name="GL_CURRENT_TEXTURE_COORDS"/>
34016            <enum name="GL_CURRENT_RASTER_COLOR"/>
34017            <enum name="GL_CURRENT_RASTER_INDEX"/>
34018            <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
34019            <enum name="GL_CURRENT_RASTER_POSITION"/>
34020            <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
34021            <enum name="GL_CURRENT_RASTER_DISTANCE"/>
34022            <enum name="GL_POINT_SMOOTH"/>
34023            <enum name="GL_LINE_STIPPLE"/>
34024            <enum name="GL_LINE_STIPPLE_PATTERN"/>
34025            <enum name="GL_LINE_STIPPLE_REPEAT"/>
34026            <enum name="GL_LIST_MODE"/>
34027            <enum name="GL_MAX_LIST_NESTING"/>
34028            <enum name="GL_LIST_BASE"/>
34029            <enum name="GL_LIST_INDEX"/>
34030            <enum name="GL_POLYGON_STIPPLE"/>
34031            <enum name="GL_EDGE_FLAG"/>
34032            <enum name="GL_LIGHTING"/>
34033            <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
34034            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
34035            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
34036            <enum name="GL_SHADE_MODEL"/>
34037            <enum name="GL_COLOR_MATERIAL_FACE"/>
34038            <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
34039            <enum name="GL_COLOR_MATERIAL"/>
34040            <enum name="GL_FOG"/>
34041            <enum name="GL_FOG_INDEX"/>
34042            <enum name="GL_FOG_DENSITY"/>
34043            <enum name="GL_FOG_START"/>
34044            <enum name="GL_FOG_END"/>
34045            <enum name="GL_FOG_MODE"/>
34046            <enum name="GL_FOG_COLOR"/>
34047            <enum name="GL_ACCUM_CLEAR_VALUE"/>
34048            <enum name="GL_MATRIX_MODE"/>
34049            <enum name="GL_NORMALIZE"/>
34050            <enum name="GL_MODELVIEW_STACK_DEPTH"/>
34051            <enum name="GL_PROJECTION_STACK_DEPTH"/>
34052            <enum name="GL_TEXTURE_STACK_DEPTH"/>
34053            <enum name="GL_MODELVIEW_MATRIX"/>
34054            <enum name="GL_PROJECTION_MATRIX"/>
34055            <enum name="GL_TEXTURE_MATRIX"/>
34056            <enum name="GL_ATTRIB_STACK_DEPTH"/>
34057            <enum name="GL_ALPHA_TEST"/>
34058            <enum name="GL_ALPHA_TEST_FUNC"/>
34059            <enum name="GL_ALPHA_TEST_REF"/>
34060            <enum name="GL_LOGIC_OP"/>
34061            <enum name="GL_AUX_BUFFERS"/>
34062            <enum name="GL_INDEX_CLEAR_VALUE"/>
34063            <enum name="GL_INDEX_WRITEMASK"/>
34064            <enum name="GL_INDEX_MODE"/>
34065            <enum name="GL_RGBA_MODE"/>
34066            <enum name="GL_RENDER_MODE"/>
34067            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
34068            <enum name="GL_POINT_SMOOTH_HINT"/>
34069            <enum name="GL_FOG_HINT"/>
34070            <enum name="GL_TEXTURE_GEN_S"/>
34071            <enum name="GL_TEXTURE_GEN_T"/>
34072            <enum name="GL_TEXTURE_GEN_R"/>
34073            <enum name="GL_TEXTURE_GEN_Q"/>
34074            <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
34075            <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
34076            <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
34077            <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
34078            <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
34079            <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
34080            <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
34081            <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
34082            <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
34083            <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
34084            <enum name="GL_MAP_COLOR"/>
34085            <enum name="GL_MAP_STENCIL"/>
34086            <enum name="GL_INDEX_SHIFT"/>
34087            <enum name="GL_INDEX_OFFSET"/>
34088            <enum name="GL_RED_SCALE"/>
34089            <enum name="GL_RED_BIAS"/>
34090            <enum name="GL_ZOOM_X"/>
34091            <enum name="GL_ZOOM_Y"/>
34092            <enum name="GL_GREEN_SCALE"/>
34093            <enum name="GL_GREEN_BIAS"/>
34094            <enum name="GL_BLUE_SCALE"/>
34095            <enum name="GL_BLUE_BIAS"/>
34096            <enum name="GL_ALPHA_SCALE"/>
34097            <enum name="GL_ALPHA_BIAS"/>
34098            <enum name="GL_DEPTH_SCALE"/>
34099            <enum name="GL_DEPTH_BIAS"/>
34100            <enum name="GL_MAX_EVAL_ORDER"/>
34101            <enum name="GL_MAX_LIGHTS"/>
34102            <enum name="GL_MAX_CLIP_PLANES"/>
34103            <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
34104            <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
34105            <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
34106            <enum name="GL_MAX_NAME_STACK_DEPTH"/>
34107            <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
34108            <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
34109            <enum name="GL_INDEX_BITS"/>
34110            <enum name="GL_RED_BITS"/>
34111            <enum name="GL_GREEN_BITS"/>
34112            <enum name="GL_BLUE_BITS"/>
34113            <enum name="GL_ALPHA_BITS"/>
34114            <enum name="GL_DEPTH_BITS"/>
34115            <enum name="GL_STENCIL_BITS"/>
34116            <enum name="GL_ACCUM_RED_BITS"/>
34117            <enum name="GL_ACCUM_GREEN_BITS"/>
34118            <enum name="GL_ACCUM_BLUE_BITS"/>
34119            <enum name="GL_ACCUM_ALPHA_BITS"/>
34120            <enum name="GL_NAME_STACK_DEPTH"/>
34121            <enum name="GL_AUTO_NORMAL"/>
34122            <enum name="GL_MAP1_COLOR_4"/>
34123            <enum name="GL_MAP1_INDEX"/>
34124            <enum name="GL_MAP1_NORMAL"/>
34125            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
34126            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
34127            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
34128            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
34129            <enum name="GL_MAP1_VERTEX_3"/>
34130            <enum name="GL_MAP1_VERTEX_4"/>
34131            <enum name="GL_MAP2_COLOR_4"/>
34132            <enum name="GL_MAP2_INDEX"/>
34133            <enum name="GL_MAP2_NORMAL"/>
34134            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
34135            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
34136            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
34137            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
34138            <enum name="GL_MAP2_VERTEX_3"/>
34139            <enum name="GL_MAP2_VERTEX_4"/>
34140            <enum name="GL_MAP1_GRID_DOMAIN"/>
34141            <enum name="GL_MAP1_GRID_SEGMENTS"/>
34142            <enum name="GL_MAP2_GRID_DOMAIN"/>
34143            <enum name="GL_MAP2_GRID_SEGMENTS"/>
34144            <enum name="GL_TEXTURE_COMPONENTS"/>
34145            <enum name="GL_TEXTURE_BORDER"/>
34146            <enum name="GL_AMBIENT"/>
34147            <enum name="GL_DIFFUSE"/>
34148            <enum name="GL_SPECULAR"/>
34149            <enum name="GL_POSITION"/>
34150            <enum name="GL_SPOT_DIRECTION"/>
34151            <enum name="GL_SPOT_EXPONENT"/>
34152            <enum name="GL_SPOT_CUTOFF"/>
34153            <enum name="GL_CONSTANT_ATTENUATION"/>
34154            <enum name="GL_LINEAR_ATTENUATION"/>
34155            <enum name="GL_QUADRATIC_ATTENUATION"/>
34156            <enum name="GL_COMPILE"/>
34157            <enum name="GL_COMPILE_AND_EXECUTE"/>
34158            <enum name="GL_2_BYTES"/>
34159            <enum name="GL_3_BYTES"/>
34160            <enum name="GL_4_BYTES"/>
34161            <enum name="GL_EMISSION"/>
34162            <enum name="GL_SHININESS"/>
34163            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
34164            <enum name="GL_COLOR_INDEXES"/>
34165            <enum name="GL_MODELVIEW"/>
34166            <enum name="GL_PROJECTION"/>
34167            <enum name="GL_COLOR_INDEX"/>
34168            <enum name="GL_LUMINANCE"/>
34169            <enum name="GL_LUMINANCE_ALPHA"/>
34170            <enum name="GL_BITMAP"/>
34171            <enum name="GL_RENDER"/>
34172            <enum name="GL_FEEDBACK"/>
34173            <enum name="GL_SELECT"/>
34174            <enum name="GL_FLAT"/>
34175            <enum name="GL_SMOOTH"/>
34176            <enum name="GL_S"/>
34177            <enum name="GL_T"/>
34178            <enum name="GL_R"/>
34179            <enum name="GL_Q"/>
34180            <enum name="GL_MODULATE"/>
34181            <enum name="GL_DECAL"/>
34182            <enum name="GL_TEXTURE_ENV_MODE"/>
34183            <enum name="GL_TEXTURE_ENV_COLOR"/>
34184            <enum name="GL_TEXTURE_ENV"/>
34185            <enum name="GL_EYE_LINEAR"/>
34186            <enum name="GL_OBJECT_LINEAR"/>
34187            <enum name="GL_SPHERE_MAP"/>
34188            <enum name="GL_TEXTURE_GEN_MODE"/>
34189            <enum name="GL_OBJECT_PLANE"/>
34190            <enum name="GL_EYE_PLANE"/>
34191            <enum name="GL_CLAMP"/>
34192            <enum name="GL_CLIP_PLANE0"/>
34193            <enum name="GL_CLIP_PLANE1"/>
34194            <enum name="GL_CLIP_PLANE2"/>
34195            <enum name="GL_CLIP_PLANE3"/>
34196            <enum name="GL_CLIP_PLANE4"/>
34197            <enum name="GL_CLIP_PLANE5"/>
34198            <enum name="GL_LIGHT0"/>
34199            <enum name="GL_LIGHT1"/>
34200            <enum name="GL_LIGHT2"/>
34201            <enum name="GL_LIGHT3"/>
34202            <enum name="GL_LIGHT4"/>
34203            <enum name="GL_LIGHT5"/>
34204            <enum name="GL_LIGHT6"/>
34205            <enum name="GL_LIGHT7"/>
34206            <command name="glCullFace"/>
34207            <command name="glFrontFace"/>
34208            <command name="glHint"/>
34209            <command name="glLineWidth"/>
34210            <command name="glPointSize"/>
34211            <command name="glPolygonMode"/>
34212            <command name="glScissor"/>
34213            <command name="glTexParameterf"/>
34214            <command name="glTexParameterfv"/>
34215            <command name="glTexParameteri"/>
34216            <command name="glTexParameteriv"/>
34217            <command name="glTexImage1D"/>
34218            <command name="glTexImage2D"/>
34219            <command name="glDrawBuffer"/>
34220            <command name="glClear"/>
34221            <command name="glClearColor"/>
34222            <command name="glClearStencil"/>
34223            <command name="glClearDepth"/>
34224            <command name="glStencilMask"/>
34225            <command name="glColorMask"/>
34226            <command name="glDepthMask"/>
34227            <command name="glDisable"/>
34228            <command name="glEnable"/>
34229            <command name="glFinish"/>
34230            <command name="glFlush"/>
34231            <command name="glBlendFunc"/>
34232            <command name="glLogicOp"/>
34233            <command name="glStencilFunc"/>
34234            <command name="glStencilOp"/>
34235            <command name="glDepthFunc"/>
34236            <command name="glPixelStoref"/>
34237            <command name="glPixelStorei"/>
34238            <command name="glReadBuffer"/>
34239            <command name="glReadPixels"/>
34240            <command name="glGetBooleanv"/>
34241            <command name="glGetDoublev"/>
34242            <command name="glGetError"/>
34243            <command name="glGetFloatv"/>
34244            <command name="glGetIntegerv"/>
34245            <command name="glGetString"/>
34246            <command name="glGetTexImage"/>
34247            <command name="glGetTexParameterfv"/>
34248            <command name="glGetTexParameteriv"/>
34249            <command name="glGetTexLevelParameterfv"/>
34250            <command name="glGetTexLevelParameteriv"/>
34251            <command name="glIsEnabled"/>
34252            <command name="glDepthRange"/>
34253            <command name="glViewport"/>
34254            <command name="glNewList"/>
34255            <command name="glEndList"/>
34256            <command name="glCallList"/>
34257            <command name="glCallLists"/>
34258            <command name="glDeleteLists"/>
34259            <command name="glGenLists"/>
34260            <command name="glListBase"/>
34261            <command name="glBegin"/>
34262            <command name="glBitmap"/>
34263            <command name="glColor3b"/>
34264            <command name="glColor3bv"/>
34265            <command name="glColor3d"/>
34266            <command name="glColor3dv"/>
34267            <command name="glColor3f"/>
34268            <command name="glColor3fv"/>
34269            <command name="glColor3i"/>
34270            <command name="glColor3iv"/>
34271            <command name="glColor3s"/>
34272            <command name="glColor3sv"/>
34273            <command name="glColor3ub"/>
34274            <command name="glColor3ubv"/>
34275            <command name="glColor3ui"/>
34276            <command name="glColor3uiv"/>
34277            <command name="glColor3us"/>
34278            <command name="glColor3usv"/>
34279            <command name="glColor4b"/>
34280            <command name="glColor4bv"/>
34281            <command name="glColor4d"/>
34282            <command name="glColor4dv"/>
34283            <command name="glColor4f"/>
34284            <command name="glColor4fv"/>
34285            <command name="glColor4i"/>
34286            <command name="glColor4iv"/>
34287            <command name="glColor4s"/>
34288            <command name="glColor4sv"/>
34289            <command name="glColor4ub"/>
34290            <command name="glColor4ubv"/>
34291            <command name="glColor4ui"/>
34292            <command name="glColor4uiv"/>
34293            <command name="glColor4us"/>
34294            <command name="glColor4usv"/>
34295            <command name="glEdgeFlag"/>
34296            <command name="glEdgeFlagv"/>
34297            <command name="glEnd"/>
34298            <command name="glIndexd"/>
34299            <command name="glIndexdv"/>
34300            <command name="glIndexf"/>
34301            <command name="glIndexfv"/>
34302            <command name="glIndexi"/>
34303            <command name="glIndexiv"/>
34304            <command name="glIndexs"/>
34305            <command name="glIndexsv"/>
34306            <command name="glNormal3b"/>
34307            <command name="glNormal3bv"/>
34308            <command name="glNormal3d"/>
34309            <command name="glNormal3dv"/>
34310            <command name="glNormal3f"/>
34311            <command name="glNormal3fv"/>
34312            <command name="glNormal3i"/>
34313            <command name="glNormal3iv"/>
34314            <command name="glNormal3s"/>
34315            <command name="glNormal3sv"/>
34316            <command name="glRasterPos2d"/>
34317            <command name="glRasterPos2dv"/>
34318            <command name="glRasterPos2f"/>
34319            <command name="glRasterPos2fv"/>
34320            <command name="glRasterPos2i"/>
34321            <command name="glRasterPos2iv"/>
34322            <command name="glRasterPos2s"/>
34323            <command name="glRasterPos2sv"/>
34324            <command name="glRasterPos3d"/>
34325            <command name="glRasterPos3dv"/>
34326            <command name="glRasterPos3f"/>
34327            <command name="glRasterPos3fv"/>
34328            <command name="glRasterPos3i"/>
34329            <command name="glRasterPos3iv"/>
34330            <command name="glRasterPos3s"/>
34331            <command name="glRasterPos3sv"/>
34332            <command name="glRasterPos4d"/>
34333            <command name="glRasterPos4dv"/>
34334            <command name="glRasterPos4f"/>
34335            <command name="glRasterPos4fv"/>
34336            <command name="glRasterPos4i"/>
34337            <command name="glRasterPos4iv"/>
34338            <command name="glRasterPos4s"/>
34339            <command name="glRasterPos4sv"/>
34340            <command name="glRectd"/>
34341            <command name="glRectdv"/>
34342            <command name="glRectf"/>
34343            <command name="glRectfv"/>
34344            <command name="glRecti"/>
34345            <command name="glRectiv"/>
34346            <command name="glRects"/>
34347            <command name="glRectsv"/>
34348            <command name="glTexCoord1d"/>
34349            <command name="glTexCoord1dv"/>
34350            <command name="glTexCoord1f"/>
34351            <command name="glTexCoord1fv"/>
34352            <command name="glTexCoord1i"/>
34353            <command name="glTexCoord1iv"/>
34354            <command name="glTexCoord1s"/>
34355            <command name="glTexCoord1sv"/>
34356            <command name="glTexCoord2d"/>
34357            <command name="glTexCoord2dv"/>
34358            <command name="glTexCoord2f"/>
34359            <command name="glTexCoord2fv"/>
34360            <command name="glTexCoord2i"/>
34361            <command name="glTexCoord2iv"/>
34362            <command name="glTexCoord2s"/>
34363            <command name="glTexCoord2sv"/>
34364            <command name="glTexCoord3d"/>
34365            <command name="glTexCoord3dv"/>
34366            <command name="glTexCoord3f"/>
34367            <command name="glTexCoord3fv"/>
34368            <command name="glTexCoord3i"/>
34369            <command name="glTexCoord3iv"/>
34370            <command name="glTexCoord3s"/>
34371            <command name="glTexCoord3sv"/>
34372            <command name="glTexCoord4d"/>
34373            <command name="glTexCoord4dv"/>
34374            <command name="glTexCoord4f"/>
34375            <command name="glTexCoord4fv"/>
34376            <command name="glTexCoord4i"/>
34377            <command name="glTexCoord4iv"/>
34378            <command name="glTexCoord4s"/>
34379            <command name="glTexCoord4sv"/>
34380            <command name="glVertex2d"/>
34381            <command name="glVertex2dv"/>
34382            <command name="glVertex2f"/>
34383            <command name="glVertex2fv"/>
34384            <command name="glVertex2i"/>
34385            <command name="glVertex2iv"/>
34386            <command name="glVertex2s"/>
34387            <command name="glVertex2sv"/>
34388            <command name="glVertex3d"/>
34389            <command name="glVertex3dv"/>
34390            <command name="glVertex3f"/>
34391            <command name="glVertex3fv"/>
34392            <command name="glVertex3i"/>
34393            <command name="glVertex3iv"/>
34394            <command name="glVertex3s"/>
34395            <command name="glVertex3sv"/>
34396            <command name="glVertex4d"/>
34397            <command name="glVertex4dv"/>
34398            <command name="glVertex4f"/>
34399            <command name="glVertex4fv"/>
34400            <command name="glVertex4i"/>
34401            <command name="glVertex4iv"/>
34402            <command name="glVertex4s"/>
34403            <command name="glVertex4sv"/>
34404            <command name="glClipPlane"/>
34405            <command name="glColorMaterial"/>
34406            <command name="glFogf"/>
34407            <command name="glFogfv"/>
34408            <command name="glFogi"/>
34409            <command name="glFogiv"/>
34410            <command name="glLightf"/>
34411            <command name="glLightfv"/>
34412            <command name="glLighti"/>
34413            <command name="glLightiv"/>
34414            <command name="glLightModelf"/>
34415            <command name="glLightModelfv"/>
34416            <command name="glLightModeli"/>
34417            <command name="glLightModeliv"/>
34418            <command name="glLineStipple"/>
34419            <command name="glMaterialf"/>
34420            <command name="glMaterialfv"/>
34421            <command name="glMateriali"/>
34422            <command name="glMaterialiv"/>
34423            <command name="glPolygonStipple"/>
34424            <command name="glShadeModel"/>
34425            <command name="glTexEnvf"/>
34426            <command name="glTexEnvfv"/>
34427            <command name="glTexEnvi"/>
34428            <command name="glTexEnviv"/>
34429            <command name="glTexGend"/>
34430            <command name="glTexGendv"/>
34431            <command name="glTexGenf"/>
34432            <command name="glTexGenfv"/>
34433            <command name="glTexGeni"/>
34434            <command name="glTexGeniv"/>
34435            <command name="glFeedbackBuffer"/>
34436            <command name="glSelectBuffer"/>
34437            <command name="glRenderMode"/>
34438            <command name="glInitNames"/>
34439            <command name="glLoadName"/>
34440            <command name="glPassThrough"/>
34441            <command name="glPopName"/>
34442            <command name="glPushName"/>
34443            <command name="glClearAccum"/>
34444            <command name="glClearIndex"/>
34445            <command name="glIndexMask"/>
34446            <command name="glAccum"/>
34447            <command name="glPopAttrib"/>
34448            <command name="glPushAttrib"/>
34449            <command name="glMap1d"/>
34450            <command name="glMap1f"/>
34451            <command name="glMap2d"/>
34452            <command name="glMap2f"/>
34453            <command name="glMapGrid1d"/>
34454            <command name="glMapGrid1f"/>
34455            <command name="glMapGrid2d"/>
34456            <command name="glMapGrid2f"/>
34457            <command name="glEvalCoord1d"/>
34458            <command name="glEvalCoord1dv"/>
34459            <command name="glEvalCoord1f"/>
34460            <command name="glEvalCoord1fv"/>
34461            <command name="glEvalCoord2d"/>
34462            <command name="glEvalCoord2dv"/>
34463            <command name="glEvalCoord2f"/>
34464            <command name="glEvalCoord2fv"/>
34465            <command name="glEvalMesh1"/>
34466            <command name="glEvalPoint1"/>
34467            <command name="glEvalMesh2"/>
34468            <command name="glEvalPoint2"/>
34469            <command name="glAlphaFunc"/>
34470            <command name="glPixelZoom"/>
34471            <command name="glPixelTransferf"/>
34472            <command name="glPixelTransferi"/>
34473            <command name="glPixelMapfv"/>
34474            <command name="glPixelMapuiv"/>
34475            <command name="glPixelMapusv"/>
34476            <command name="glCopyPixels"/>
34477            <command name="glDrawPixels"/>
34478            <command name="glGetClipPlane"/>
34479            <command name="glGetLightfv"/>
34480            <command name="glGetLightiv"/>
34481            <command name="glGetMapdv"/>
34482            <command name="glGetMapfv"/>
34483            <command name="glGetMapiv"/>
34484            <command name="glGetMaterialfv"/>
34485            <command name="glGetMaterialiv"/>
34486            <command name="glGetPixelMapfv"/>
34487            <command name="glGetPixelMapuiv"/>
34488            <command name="glGetPixelMapusv"/>
34489            <command name="glGetPolygonStipple"/>
34490            <command name="glGetTexEnvfv"/>
34491            <command name="glGetTexEnviv"/>
34492            <command name="glGetTexGendv"/>
34493            <command name="glGetTexGenfv"/>
34494            <command name="glGetTexGeniv"/>
34495            <command name="glIsList"/>
34496            <command name="glFrustum"/>
34497            <command name="glLoadIdentity"/>
34498            <command name="glLoadMatrixf"/>
34499            <command name="glLoadMatrixd"/>
34500            <command name="glMatrixMode"/>
34501            <command name="glMultMatrixf"/>
34502            <command name="glMultMatrixd"/>
34503            <command name="glOrtho"/>
34504            <command name="glPopMatrix"/>
34505            <command name="glPushMatrix"/>
34506            <command name="glRotated"/>
34507            <command name="glRotatef"/>
34508            <command name="glScaled"/>
34509            <command name="glScalef"/>
34510            <command name="glTranslated"/>
34511            <command name="glTranslatef"/>
34512        </require>
34513    </feature>
34514    <feature api="gl" name="GL_VERSION_1_1" number="1.1">
34515        <require>
34516            <type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
34517            <type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
34518            <enum name="GL_COLOR_LOGIC_OP"/>
34519            <enum name="GL_POLYGON_OFFSET_UNITS"/>
34520            <enum name="GL_POLYGON_OFFSET_POINT"/>
34521            <enum name="GL_POLYGON_OFFSET_LINE"/>
34522            <enum name="GL_POLYGON_OFFSET_FILL"/>
34523            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
34524            <enum name="GL_TEXTURE_BINDING_1D"/>
34525            <enum name="GL_TEXTURE_BINDING_2D"/>
34526            <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
34527            <enum name="GL_TEXTURE_RED_SIZE"/>
34528            <enum name="GL_TEXTURE_GREEN_SIZE"/>
34529            <enum name="GL_TEXTURE_BLUE_SIZE"/>
34530            <enum name="GL_TEXTURE_ALPHA_SIZE"/>
34531            <enum name="GL_DOUBLE"/>
34532            <enum name="GL_PROXY_TEXTURE_1D"/>
34533            <enum name="GL_PROXY_TEXTURE_2D"/>
34534            <enum name="GL_R3_G3_B2"/>
34535            <enum name="GL_RGB4"/>
34536            <enum name="GL_RGB5"/>
34537            <enum name="GL_RGB8"/>
34538            <enum name="GL_RGB10"/>
34539            <enum name="GL_RGB12"/>
34540            <enum name="GL_RGB16"/>
34541            <enum name="GL_RGBA2"/>
34542            <enum name="GL_RGBA4"/>
34543            <enum name="GL_RGB5_A1"/>
34544            <enum name="GL_RGBA8"/>
34545            <enum name="GL_RGB10_A2"/>
34546            <enum name="GL_RGBA12"/>
34547            <enum name="GL_RGBA16"/>
34548            <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
34549            <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
34550            <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
34551            <enum name="GL_VERTEX_ARRAY_POINTER"/>
34552            <enum name="GL_NORMAL_ARRAY_POINTER"/>
34553            <enum name="GL_COLOR_ARRAY_POINTER"/>
34554            <enum name="GL_INDEX_ARRAY_POINTER"/>
34555            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
34556            <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
34557            <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
34558            <enum name="GL_SELECTION_BUFFER_POINTER"/>
34559            <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
34560            <enum name="GL_INDEX_LOGIC_OP"/>
34561            <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
34562            <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
34563            <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
34564            <enum name="GL_SELECTION_BUFFER_SIZE"/>
34565            <enum name="GL_VERTEX_ARRAY"/>
34566            <enum name="GL_NORMAL_ARRAY"/>
34567            <enum name="GL_COLOR_ARRAY"/>
34568            <enum name="GL_INDEX_ARRAY"/>
34569            <enum name="GL_TEXTURE_COORD_ARRAY"/>
34570            <enum name="GL_EDGE_FLAG_ARRAY"/>
34571            <enum name="GL_VERTEX_ARRAY_SIZE"/>
34572            <enum name="GL_VERTEX_ARRAY_TYPE"/>
34573            <enum name="GL_VERTEX_ARRAY_STRIDE"/>
34574            <enum name="GL_NORMAL_ARRAY_TYPE"/>
34575            <enum name="GL_NORMAL_ARRAY_STRIDE"/>
34576            <enum name="GL_COLOR_ARRAY_SIZE"/>
34577            <enum name="GL_COLOR_ARRAY_TYPE"/>
34578            <enum name="GL_COLOR_ARRAY_STRIDE"/>
34579            <enum name="GL_INDEX_ARRAY_TYPE"/>
34580            <enum name="GL_INDEX_ARRAY_STRIDE"/>
34581            <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
34582            <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
34583            <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
34584            <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
34585            <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
34586            <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
34587            <enum name="GL_TEXTURE_PRIORITY"/>
34588            <enum name="GL_TEXTURE_RESIDENT"/>
34589            <enum name="GL_ALPHA4"/>
34590            <enum name="GL_ALPHA8"/>
34591            <enum name="GL_ALPHA12"/>
34592            <enum name="GL_ALPHA16"/>
34593            <enum name="GL_LUMINANCE4"/>
34594            <enum name="GL_LUMINANCE8"/>
34595            <enum name="GL_LUMINANCE12"/>
34596            <enum name="GL_LUMINANCE16"/>
34597            <enum name="GL_LUMINANCE4_ALPHA4"/>
34598            <enum name="GL_LUMINANCE6_ALPHA2"/>
34599            <enum name="GL_LUMINANCE8_ALPHA8"/>
34600            <enum name="GL_LUMINANCE12_ALPHA4"/>
34601            <enum name="GL_LUMINANCE12_ALPHA12"/>
34602            <enum name="GL_LUMINANCE16_ALPHA16"/>
34603            <enum name="GL_INTENSITY"/>
34604            <enum name="GL_INTENSITY4"/>
34605            <enum name="GL_INTENSITY8"/>
34606            <enum name="GL_INTENSITY12"/>
34607            <enum name="GL_INTENSITY16"/>
34608            <enum name="GL_V2F"/>
34609            <enum name="GL_V3F"/>
34610            <enum name="GL_C4UB_V2F"/>
34611            <enum name="GL_C4UB_V3F"/>
34612            <enum name="GL_C3F_V3F"/>
34613            <enum name="GL_N3F_V3F"/>
34614            <enum name="GL_C4F_N3F_V3F"/>
34615            <enum name="GL_T2F_V3F"/>
34616            <enum name="GL_T4F_V4F"/>
34617            <enum name="GL_T2F_C4UB_V3F"/>
34618            <enum name="GL_T2F_C3F_V3F"/>
34619            <enum name="GL_T2F_N3F_V3F"/>
34620            <enum name="GL_T2F_C4F_N3F_V3F"/>
34621            <enum name="GL_T4F_C4F_N3F_V4F"/>
34622            <command name="glDrawArrays"/>
34623            <command name="glDrawElements"/>
34624            <command name="glGetPointerv"/>
34625            <command name="glPolygonOffset"/>
34626            <command name="glCopyTexImage1D"/>
34627            <command name="glCopyTexImage2D"/>
34628            <command name="glCopyTexSubImage1D"/>
34629            <command name="glCopyTexSubImage2D"/>
34630            <command name="glTexSubImage1D"/>
34631            <command name="glTexSubImage2D"/>
34632            <command name="glBindTexture"/>
34633            <command name="glDeleteTextures"/>
34634            <command name="glGenTextures"/>
34635            <command name="glIsTexture"/>
34636            <command name="glArrayElement"/>
34637            <command name="glColorPointer"/>
34638            <command name="glDisableClientState"/>
34639            <command name="glEdgeFlagPointer"/>
34640            <command name="glEnableClientState"/>
34641            <command name="glIndexPointer"/>
34642            <command name="glInterleavedArrays"/>
34643            <command name="glNormalPointer"/>
34644            <command name="glTexCoordPointer"/>
34645            <command name="glVertexPointer"/>
34646            <command name="glAreTexturesResident"/>
34647            <command name="glPrioritizeTextures"/>
34648            <command name="glIndexub"/>
34649            <command name="glIndexubv"/>
34650            <command name="glPopClientAttrib"/>
34651            <command name="glPushClientAttrib"/>
34652        </require>
34653    </feature>
34654    <feature api="gl" name="GL_VERSION_1_2" number="1.2">
34655        <require>
34656            <enum name="GL_UNSIGNED_BYTE_3_3_2"/>
34657            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
34658            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
34659            <enum name="GL_UNSIGNED_INT_8_8_8_8"/>
34660            <enum name="GL_UNSIGNED_INT_10_10_10_2"/>
34661            <enum name="GL_TEXTURE_BINDING_3D"/>
34662            <enum name="GL_PACK_SKIP_IMAGES"/>
34663            <enum name="GL_PACK_IMAGE_HEIGHT"/>
34664            <enum name="GL_UNPACK_SKIP_IMAGES"/>
34665            <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
34666            <enum name="GL_TEXTURE_3D"/>
34667            <enum name="GL_PROXY_TEXTURE_3D"/>
34668            <enum name="GL_TEXTURE_DEPTH"/>
34669            <enum name="GL_TEXTURE_WRAP_R"/>
34670            <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
34671            <enum name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
34672            <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
34673            <enum name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
34674            <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
34675            <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
34676            <enum name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
34677            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
34678            <enum name="GL_BGR"/>
34679            <enum name="GL_BGRA"/>
34680            <enum name="GL_MAX_ELEMENTS_VERTICES"/>
34681            <enum name="GL_MAX_ELEMENTS_INDICES"/>
34682            <enum name="GL_CLAMP_TO_EDGE"/>
34683            <enum name="GL_TEXTURE_MIN_LOD"/>
34684            <enum name="GL_TEXTURE_MAX_LOD"/>
34685            <enum name="GL_TEXTURE_BASE_LEVEL"/>
34686            <enum name="GL_TEXTURE_MAX_LEVEL"/>
34687            <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
34688            <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
34689            <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
34690            <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
34691            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
34692            <enum name="GL_RESCALE_NORMAL"/>
34693            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
34694            <enum name="GL_SINGLE_COLOR"/>
34695            <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
34696            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
34697            <command name="glDrawRangeElements"/>
34698            <command name="glTexImage3D"/>
34699            <command name="glTexSubImage3D"/>
34700            <command name="glCopyTexSubImage3D"/>
34701        </require>
34702    </feature>
34703    <feature api="gl" name="GL_VERSION_1_3" number="1.3">
34704        <require>
34705            <enum name="GL_TEXTURE0"/>
34706            <enum name="GL_TEXTURE1"/>
34707            <enum name="GL_TEXTURE2"/>
34708            <enum name="GL_TEXTURE3"/>
34709            <enum name="GL_TEXTURE4"/>
34710            <enum name="GL_TEXTURE5"/>
34711            <enum name="GL_TEXTURE6"/>
34712            <enum name="GL_TEXTURE7"/>
34713            <enum name="GL_TEXTURE8"/>
34714            <enum name="GL_TEXTURE9"/>
34715            <enum name="GL_TEXTURE10"/>
34716            <enum name="GL_TEXTURE11"/>
34717            <enum name="GL_TEXTURE12"/>
34718            <enum name="GL_TEXTURE13"/>
34719            <enum name="GL_TEXTURE14"/>
34720            <enum name="GL_TEXTURE15"/>
34721            <enum name="GL_TEXTURE16"/>
34722            <enum name="GL_TEXTURE17"/>
34723            <enum name="GL_TEXTURE18"/>
34724            <enum name="GL_TEXTURE19"/>
34725            <enum name="GL_TEXTURE20"/>
34726            <enum name="GL_TEXTURE21"/>
34727            <enum name="GL_TEXTURE22"/>
34728            <enum name="GL_TEXTURE23"/>
34729            <enum name="GL_TEXTURE24"/>
34730            <enum name="GL_TEXTURE25"/>
34731            <enum name="GL_TEXTURE26"/>
34732            <enum name="GL_TEXTURE27"/>
34733            <enum name="GL_TEXTURE28"/>
34734            <enum name="GL_TEXTURE29"/>
34735            <enum name="GL_TEXTURE30"/>
34736            <enum name="GL_TEXTURE31"/>
34737            <enum name="GL_ACTIVE_TEXTURE"/>
34738            <enum name="GL_MULTISAMPLE"/>
34739            <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
34740            <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
34741            <enum name="GL_SAMPLE_COVERAGE"/>
34742            <enum name="GL_SAMPLE_BUFFERS"/>
34743            <enum name="GL_SAMPLES"/>
34744            <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
34745            <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
34746            <enum name="GL_TEXTURE_CUBE_MAP"/>
34747            <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
34748            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
34749            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
34750            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
34751            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
34752            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
34753            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
34754            <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/>
34755            <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
34756            <enum name="GL_COMPRESSED_RGB"/>
34757            <enum name="GL_COMPRESSED_RGBA"/>
34758            <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
34759            <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
34760            <enum name="GL_TEXTURE_COMPRESSED"/>
34761            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
34762            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
34763            <enum name="GL_CLAMP_TO_BORDER"/>
34764            <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
34765            <enum name="GL_MAX_TEXTURE_UNITS"/>
34766            <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
34767            <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
34768            <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
34769            <enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
34770            <enum name="GL_MULTISAMPLE_BIT"/>
34771            <enum name="GL_NORMAL_MAP"/>
34772            <enum name="GL_REFLECTION_MAP"/>
34773            <enum name="GL_COMPRESSED_ALPHA"/>
34774            <enum name="GL_COMPRESSED_LUMINANCE"/>
34775            <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
34776            <enum name="GL_COMPRESSED_INTENSITY"/>
34777            <enum name="GL_COMBINE"/>
34778            <enum name="GL_COMBINE_RGB"/>
34779            <enum name="GL_COMBINE_ALPHA"/>
34780            <enum name="GL_SOURCE0_RGB"/>
34781            <enum name="GL_SOURCE1_RGB"/>
34782            <enum name="GL_SOURCE2_RGB"/>
34783            <enum name="GL_SOURCE0_ALPHA"/>
34784            <enum name="GL_SOURCE1_ALPHA"/>
34785            <enum name="GL_SOURCE2_ALPHA"/>
34786            <enum name="GL_OPERAND0_RGB"/>
34787            <enum name="GL_OPERAND1_RGB"/>
34788            <enum name="GL_OPERAND2_RGB"/>
34789            <enum name="GL_OPERAND0_ALPHA"/>
34790            <enum name="GL_OPERAND1_ALPHA"/>
34791            <enum name="GL_OPERAND2_ALPHA"/>
34792            <enum name="GL_RGB_SCALE"/>
34793            <enum name="GL_ADD_SIGNED"/>
34794            <enum name="GL_INTERPOLATE"/>
34795            <enum name="GL_SUBTRACT"/>
34796            <enum name="GL_CONSTANT"/>
34797            <enum name="GL_PRIMARY_COLOR"/>
34798            <enum name="GL_PREVIOUS"/>
34799            <enum name="GL_DOT3_RGB"/>
34800            <enum name="GL_DOT3_RGBA"/>
34801            <command name="glActiveTexture"/>
34802            <command name="glSampleCoverage"/>
34803            <command name="glCompressedTexImage3D"/>
34804            <command name="glCompressedTexImage2D"/>
34805            <command name="glCompressedTexImage1D"/>
34806            <command name="glCompressedTexSubImage3D"/>
34807            <command name="glCompressedTexSubImage2D"/>
34808            <command name="glCompressedTexSubImage1D"/>
34809            <command name="glGetCompressedTexImage"/>
34810            <command name="glClientActiveTexture"/>
34811            <command name="glMultiTexCoord1d"/>
34812            <command name="glMultiTexCoord1dv"/>
34813            <command name="glMultiTexCoord1f"/>
34814            <command name="glMultiTexCoord1fv"/>
34815            <command name="glMultiTexCoord1i"/>
34816            <command name="glMultiTexCoord1iv"/>
34817            <command name="glMultiTexCoord1s"/>
34818            <command name="glMultiTexCoord1sv"/>
34819            <command name="glMultiTexCoord2d"/>
34820            <command name="glMultiTexCoord2dv"/>
34821            <command name="glMultiTexCoord2f"/>
34822            <command name="glMultiTexCoord2fv"/>
34823            <command name="glMultiTexCoord2i"/>
34824            <command name="glMultiTexCoord2iv"/>
34825            <command name="glMultiTexCoord2s"/>
34826            <command name="glMultiTexCoord2sv"/>
34827            <command name="glMultiTexCoord3d"/>
34828            <command name="glMultiTexCoord3dv"/>
34829            <command name="glMultiTexCoord3f"/>
34830            <command name="glMultiTexCoord3fv"/>
34831            <command name="glMultiTexCoord3i"/>
34832            <command name="glMultiTexCoord3iv"/>
34833            <command name="glMultiTexCoord3s"/>
34834            <command name="glMultiTexCoord3sv"/>
34835            <command name="glMultiTexCoord4d"/>
34836            <command name="glMultiTexCoord4dv"/>
34837            <command name="glMultiTexCoord4f"/>
34838            <command name="glMultiTexCoord4fv"/>
34839            <command name="glMultiTexCoord4i"/>
34840            <command name="glMultiTexCoord4iv"/>
34841            <command name="glMultiTexCoord4s"/>
34842            <command name="glMultiTexCoord4sv"/>
34843            <command name="glLoadTransposeMatrixf"/>
34844            <command name="glLoadTransposeMatrixd"/>
34845            <command name="glMultTransposeMatrixf"/>
34846            <command name="glMultTransposeMatrixd"/>
34847        </require>
34848    </feature>
34849    <feature api="gl" name="GL_VERSION_1_4" number="1.4">
34850        <require>
34851            <enum name="GL_BLEND_DST_RGB"/>
34852            <enum name="GL_BLEND_SRC_RGB"/>
34853            <enum name="GL_BLEND_DST_ALPHA"/>
34854            <enum name="GL_BLEND_SRC_ALPHA"/>
34855            <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
34856            <enum name="GL_DEPTH_COMPONENT16"/>
34857            <enum name="GL_DEPTH_COMPONENT24"/>
34858            <enum name="GL_DEPTH_COMPONENT32"/>
34859            <enum name="GL_MIRRORED_REPEAT"/>
34860            <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
34861            <enum name="GL_TEXTURE_LOD_BIAS"/>
34862            <enum name="GL_INCR_WRAP"/>
34863            <enum name="GL_DECR_WRAP"/>
34864            <enum name="GL_TEXTURE_DEPTH_SIZE"/>
34865            <enum name="GL_TEXTURE_COMPARE_MODE"/>
34866            <enum name="GL_TEXTURE_COMPARE_FUNC"/>
34867            <enum name="GL_POINT_SIZE_MIN"/>
34868            <enum name="GL_POINT_SIZE_MAX"/>
34869            <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
34870            <enum name="GL_GENERATE_MIPMAP"/>
34871            <enum name="GL_GENERATE_MIPMAP_HINT"/>
34872            <enum name="GL_FOG_COORDINATE_SOURCE"/>
34873            <enum name="GL_FOG_COORDINATE"/>
34874            <enum name="GL_FRAGMENT_DEPTH"/>
34875            <enum name="GL_CURRENT_FOG_COORDINATE"/>
34876            <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
34877            <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
34878            <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
34879            <enum name="GL_FOG_COORDINATE_ARRAY"/>
34880            <enum name="GL_COLOR_SUM"/>
34881            <enum name="GL_CURRENT_SECONDARY_COLOR"/>
34882            <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
34883            <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
34884            <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
34885            <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
34886            <enum name="GL_SECONDARY_COLOR_ARRAY"/>
34887            <enum name="GL_TEXTURE_FILTER_CONTROL"/>
34888            <enum name="GL_DEPTH_TEXTURE_MODE"/>
34889            <enum name="GL_COMPARE_R_TO_TEXTURE"/>
34890            <command name="glBlendFuncSeparate"/>
34891            <command name="glMultiDrawArrays"/>
34892            <command name="glMultiDrawElements"/>
34893            <command name="glPointParameterf"/>
34894            <command name="glPointParameterfv"/>
34895            <command name="glPointParameteri"/>
34896            <command name="glPointParameteriv"/>
34897            <command name="glFogCoordf"/>
34898            <command name="glFogCoordfv"/>
34899            <command name="glFogCoordd"/>
34900            <command name="glFogCoorddv"/>
34901            <command name="glFogCoordPointer"/>
34902            <command name="glSecondaryColor3b"/>
34903            <command name="glSecondaryColor3bv"/>
34904            <command name="glSecondaryColor3d"/>
34905            <command name="glSecondaryColor3dv"/>
34906            <command name="glSecondaryColor3f"/>
34907            <command name="glSecondaryColor3fv"/>
34908            <command name="glSecondaryColor3i"/>
34909            <command name="glSecondaryColor3iv"/>
34910            <command name="glSecondaryColor3s"/>
34911            <command name="glSecondaryColor3sv"/>
34912            <command name="glSecondaryColor3ub"/>
34913            <command name="glSecondaryColor3ubv"/>
34914            <command name="glSecondaryColor3ui"/>
34915            <command name="glSecondaryColor3uiv"/>
34916            <command name="glSecondaryColor3us"/>
34917            <command name="glSecondaryColor3usv"/>
34918            <command name="glSecondaryColorPointer"/>
34919            <command name="glWindowPos2d"/>
34920            <command name="glWindowPos2dv"/>
34921            <command name="glWindowPos2f"/>
34922            <command name="glWindowPos2fv"/>
34923            <command name="glWindowPos2i"/>
34924            <command name="glWindowPos2iv"/>
34925            <command name="glWindowPos2s"/>
34926            <command name="glWindowPos2sv"/>
34927            <command name="glWindowPos3d"/>
34928            <command name="glWindowPos3dv"/>
34929            <command name="glWindowPos3f"/>
34930            <command name="glWindowPos3fv"/>
34931            <command name="glWindowPos3i"/>
34932            <command name="glWindowPos3iv"/>
34933            <command name="glWindowPos3s"/>
34934            <command name="glWindowPos3sv"/>
34935        </require>
34936        <require comment="Promoted from ARB_imaging subset to core">
34937            <enum name="GL_BLEND_COLOR"/>
34938            <enum name="GL_BLEND_EQUATION"/>
34939            <enum name="GL_CONSTANT_COLOR"/>
34940            <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
34941            <enum name="GL_CONSTANT_ALPHA"/>
34942            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
34943            <enum name="GL_FUNC_ADD"/>
34944            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
34945            <enum name="GL_FUNC_SUBTRACT"/>
34946            <enum name="GL_MIN"/>
34947            <enum name="GL_MAX"/>
34948            <command name="glBlendColor"/>
34949            <command name="glBlendEquation"/>
34950        </require>
34951    </feature>
34952    <feature api="gl" name="GL_VERSION_1_5" number="1.5">
34953        <require>
34954            <enum name="GL_BUFFER_SIZE"/>
34955            <enum name="GL_BUFFER_USAGE"/>
34956            <enum name="GL_QUERY_COUNTER_BITS"/>
34957            <enum name="GL_CURRENT_QUERY"/>
34958            <enum name="GL_QUERY_RESULT"/>
34959            <enum name="GL_QUERY_RESULT_AVAILABLE"/>
34960            <enum name="GL_ARRAY_BUFFER"/>
34961            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
34962            <enum name="GL_ARRAY_BUFFER_BINDING"/>
34963            <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
34964            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
34965            <enum name="GL_READ_ONLY"/>
34966            <enum name="GL_WRITE_ONLY"/>
34967            <enum name="GL_READ_WRITE"/>
34968            <enum name="GL_BUFFER_ACCESS"/>
34969            <enum name="GL_BUFFER_MAPPED"/>
34970            <enum name="GL_BUFFER_MAP_POINTER"/>
34971            <enum name="GL_STREAM_DRAW"/>
34972            <enum name="GL_STREAM_READ"/>
34973            <enum name="GL_STREAM_COPY"/>
34974            <enum name="GL_STATIC_DRAW"/>
34975            <enum name="GL_STATIC_READ"/>
34976            <enum name="GL_STATIC_COPY"/>
34977            <enum name="GL_DYNAMIC_DRAW"/>
34978            <enum name="GL_DYNAMIC_READ"/>
34979            <enum name="GL_DYNAMIC_COPY"/>
34980            <enum name="GL_SAMPLES_PASSED"/>
34981            <enum name="GL_SRC1_ALPHA"/>
34982            <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
34983            <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
34984            <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
34985            <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
34986            <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
34987            <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
34988            <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
34989            <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
34990            <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
34991            <enum name="GL_FOG_COORD_SRC"/>
34992            <enum name="GL_FOG_COORD"/>
34993            <enum name="GL_CURRENT_FOG_COORD"/>
34994            <enum name="GL_FOG_COORD_ARRAY_TYPE"/>
34995            <enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
34996            <enum name="GL_FOG_COORD_ARRAY_POINTER"/>
34997            <enum name="GL_FOG_COORD_ARRAY"/>
34998            <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
34999            <enum name="GL_SRC0_RGB"/>
35000            <enum name="GL_SRC1_RGB"/>
35001            <enum name="GL_SRC2_RGB"/>
35002            <enum name="GL_SRC0_ALPHA"/>
35003            <enum name="GL_SRC2_ALPHA"/>
35004            <command name="glGenQueries"/>
35005            <command name="glDeleteQueries"/>
35006            <command name="glIsQuery"/>
35007            <command name="glBeginQuery"/>
35008            <command name="glEndQuery"/>
35009            <command name="glGetQueryiv"/>
35010            <command name="glGetQueryObjectiv"/>
35011            <command name="glGetQueryObjectuiv"/>
35012            <command name="glBindBuffer"/>
35013            <command name="glDeleteBuffers"/>
35014            <command name="glGenBuffers"/>
35015            <command name="glIsBuffer"/>
35016            <command name="glBufferData"/>
35017            <command name="glBufferSubData"/>
35018            <command name="glGetBufferSubData"/>
35019            <command name="glMapBuffer"/>
35020            <command name="glUnmapBuffer"/>
35021            <command name="glGetBufferParameteriv"/>
35022            <command name="glGetBufferPointerv"/>
35023        </require>
35024    </feature>
35025    <feature api="gl" name="GL_VERSION_2_0" number="2.0">
35026        <require>
35027            <enum name="GL_BLEND_EQUATION_RGB"/>
35028            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
35029            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
35030            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
35031            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
35032            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
35033            <enum name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
35034            <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
35035            <enum name="GL_STENCIL_BACK_FUNC"/>
35036            <enum name="GL_STENCIL_BACK_FAIL"/>
35037            <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
35038            <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
35039            <enum name="GL_MAX_DRAW_BUFFERS"/>
35040            <enum name="GL_DRAW_BUFFER0"/>
35041            <enum name="GL_DRAW_BUFFER1"/>
35042            <enum name="GL_DRAW_BUFFER2"/>
35043            <enum name="GL_DRAW_BUFFER3"/>
35044            <enum name="GL_DRAW_BUFFER4"/>
35045            <enum name="GL_DRAW_BUFFER5"/>
35046            <enum name="GL_DRAW_BUFFER6"/>
35047            <enum name="GL_DRAW_BUFFER7"/>
35048            <enum name="GL_DRAW_BUFFER8"/>
35049            <enum name="GL_DRAW_BUFFER9"/>
35050            <enum name="GL_DRAW_BUFFER10"/>
35051            <enum name="GL_DRAW_BUFFER11"/>
35052            <enum name="GL_DRAW_BUFFER12"/>
35053            <enum name="GL_DRAW_BUFFER13"/>
35054            <enum name="GL_DRAW_BUFFER14"/>
35055            <enum name="GL_DRAW_BUFFER15"/>
35056            <enum name="GL_BLEND_EQUATION_ALPHA"/>
35057            <enum name="GL_MAX_VERTEX_ATTRIBS"/>
35058            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
35059            <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
35060            <enum name="GL_FRAGMENT_SHADER"/>
35061            <enum name="GL_VERTEX_SHADER"/>
35062            <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
35063            <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
35064            <enum name="GL_MAX_VARYING_FLOATS"/>
35065            <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
35066            <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
35067            <enum name="GL_SHADER_TYPE"/>
35068            <enum name="GL_FLOAT_VEC2"/>
35069            <enum name="GL_FLOAT_VEC3"/>
35070            <enum name="GL_FLOAT_VEC4"/>
35071            <enum name="GL_INT_VEC2"/>
35072            <enum name="GL_INT_VEC3"/>
35073            <enum name="GL_INT_VEC4"/>
35074            <enum name="GL_BOOL"/>
35075            <enum name="GL_BOOL_VEC2"/>
35076            <enum name="GL_BOOL_VEC3"/>
35077            <enum name="GL_BOOL_VEC4"/>
35078            <enum name="GL_FLOAT_MAT2"/>
35079            <enum name="GL_FLOAT_MAT3"/>
35080            <enum name="GL_FLOAT_MAT4"/>
35081            <enum name="GL_SAMPLER_1D"/>
35082            <enum name="GL_SAMPLER_2D"/>
35083            <enum name="GL_SAMPLER_3D"/>
35084            <enum name="GL_SAMPLER_CUBE"/>
35085            <enum name="GL_SAMPLER_1D_SHADOW"/>
35086            <enum name="GL_SAMPLER_2D_SHADOW"/>
35087            <enum name="GL_DELETE_STATUS"/>
35088            <enum name="GL_COMPILE_STATUS"/>
35089            <enum name="GL_LINK_STATUS"/>
35090            <enum name="GL_VALIDATE_STATUS"/>
35091            <enum name="GL_INFO_LOG_LENGTH"/>
35092            <enum name="GL_ATTACHED_SHADERS"/>
35093            <enum name="GL_ACTIVE_UNIFORMS"/>
35094            <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
35095            <enum name="GL_SHADER_SOURCE_LENGTH"/>
35096            <enum name="GL_ACTIVE_ATTRIBUTES"/>
35097            <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
35098            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
35099            <enum name="GL_SHADING_LANGUAGE_VERSION"/>
35100            <enum name="GL_CURRENT_PROGRAM"/>
35101            <enum name="GL_POINT_SPRITE_COORD_ORIGIN"/>
35102            <enum name="GL_LOWER_LEFT"/>
35103            <enum name="GL_UPPER_LEFT"/>
35104            <enum name="GL_STENCIL_BACK_REF"/>
35105            <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
35106            <enum name="GL_STENCIL_BACK_WRITEMASK"/>
35107            <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
35108            <enum name="GL_POINT_SPRITE"/>
35109            <enum name="GL_COORD_REPLACE"/>
35110            <enum name="GL_MAX_TEXTURE_COORDS"/>
35111            <command name="glBlendEquationSeparate"/>
35112            <command name="glDrawBuffers"/>
35113            <command name="glStencilOpSeparate"/>
35114            <command name="glStencilFuncSeparate"/>
35115            <command name="glStencilMaskSeparate"/>
35116            <command name="glAttachShader"/>
35117            <command name="glBindAttribLocation"/>
35118            <command name="glCompileShader"/>
35119            <command name="glCreateProgram"/>
35120            <command name="glCreateShader"/>
35121            <command name="glDeleteProgram"/>
35122            <command name="glDeleteShader"/>
35123            <command name="glDetachShader"/>
35124            <command name="glDisableVertexAttribArray"/>
35125            <command name="glEnableVertexAttribArray"/>
35126            <command name="glGetActiveAttrib"/>
35127            <command name="glGetActiveUniform"/>
35128            <command name="glGetAttachedShaders"/>
35129            <command name="glGetAttribLocation"/>
35130            <command name="glGetProgramiv"/>
35131            <command name="glGetProgramInfoLog"/>
35132            <command name="glGetShaderiv"/>
35133            <command name="glGetShaderInfoLog"/>
35134            <command name="glGetShaderSource"/>
35135            <command name="glGetUniformLocation"/>
35136            <command name="glGetUniformfv"/>
35137            <command name="glGetUniformiv"/>
35138            <command name="glGetVertexAttribdv"/>
35139            <command name="glGetVertexAttribfv"/>
35140            <command name="glGetVertexAttribiv"/>
35141            <command name="glGetVertexAttribPointerv"/>
35142            <command name="glIsProgram"/>
35143            <command name="glIsShader"/>
35144            <command name="glLinkProgram"/>
35145            <command name="glShaderSource"/>
35146            <command name="glUseProgram"/>
35147            <command name="glUniform1f"/>
35148            <command name="glUniform2f"/>
35149            <command name="glUniform3f"/>
35150            <command name="glUniform4f"/>
35151            <command name="glUniform1i"/>
35152            <command name="glUniform2i"/>
35153            <command name="glUniform3i"/>
35154            <command name="glUniform4i"/>
35155            <command name="glUniform1fv"/>
35156            <command name="glUniform2fv"/>
35157            <command name="glUniform3fv"/>
35158            <command name="glUniform4fv"/>
35159            <command name="glUniform1iv"/>
35160            <command name="glUniform2iv"/>
35161            <command name="glUniform3iv"/>
35162            <command name="glUniform4iv"/>
35163            <command name="glUniformMatrix2fv"/>
35164            <command name="glUniformMatrix3fv"/>
35165            <command name="glUniformMatrix4fv"/>
35166            <command name="glValidateProgram"/>
35167            <command name="glVertexAttrib1d"/>
35168            <command name="glVertexAttrib1dv"/>
35169            <command name="glVertexAttrib1f"/>
35170            <command name="glVertexAttrib1fv"/>
35171            <command name="glVertexAttrib1s"/>
35172            <command name="glVertexAttrib1sv"/>
35173            <command name="glVertexAttrib2d"/>
35174            <command name="glVertexAttrib2dv"/>
35175            <command name="glVertexAttrib2f"/>
35176            <command name="glVertexAttrib2fv"/>
35177            <command name="glVertexAttrib2s"/>
35178            <command name="glVertexAttrib2sv"/>
35179            <command name="glVertexAttrib3d"/>
35180            <command name="glVertexAttrib3dv"/>
35181            <command name="glVertexAttrib3f"/>
35182            <command name="glVertexAttrib3fv"/>
35183            <command name="glVertexAttrib3s"/>
35184            <command name="glVertexAttrib3sv"/>
35185            <command name="glVertexAttrib4Nbv"/>
35186            <command name="glVertexAttrib4Niv"/>
35187            <command name="glVertexAttrib4Nsv"/>
35188            <command name="glVertexAttrib4Nub"/>
35189            <command name="glVertexAttrib4Nubv"/>
35190            <command name="glVertexAttrib4Nuiv"/>
35191            <command name="glVertexAttrib4Nusv"/>
35192            <command name="glVertexAttrib4bv"/>
35193            <command name="glVertexAttrib4d"/>
35194            <command name="glVertexAttrib4dv"/>
35195            <command name="glVertexAttrib4f"/>
35196            <command name="glVertexAttrib4fv"/>
35197            <command name="glVertexAttrib4iv"/>
35198            <command name="glVertexAttrib4s"/>
35199            <command name="glVertexAttrib4sv"/>
35200            <command name="glVertexAttrib4ubv"/>
35201            <command name="glVertexAttrib4uiv"/>
35202            <command name="glVertexAttrib4usv"/>
35203            <command name="glVertexAttribPointer"/>
35204        </require>
35205    </feature>
35206    <feature api="gl" name="GL_VERSION_2_1" number="2.1">
35207        <require>
35208            <enum name="GL_PIXEL_PACK_BUFFER"/>
35209            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
35210            <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
35211            <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
35212            <enum name="GL_FLOAT_MAT2x3"/>
35213            <enum name="GL_FLOAT_MAT2x4"/>
35214            <enum name="GL_FLOAT_MAT3x2"/>
35215            <enum name="GL_FLOAT_MAT3x4"/>
35216            <enum name="GL_FLOAT_MAT4x2"/>
35217            <enum name="GL_FLOAT_MAT4x3"/>
35218            <enum name="GL_SRGB"/>
35219            <enum name="GL_SRGB8"/>
35220            <enum name="GL_SRGB_ALPHA"/>
35221            <enum name="GL_SRGB8_ALPHA8"/>
35222            <enum name="GL_COMPRESSED_SRGB"/>
35223            <enum name="GL_COMPRESSED_SRGB_ALPHA"/>
35224            <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
35225            <enum name="GL_SLUMINANCE_ALPHA"/>
35226            <enum name="GL_SLUMINANCE8_ALPHA8"/>
35227            <enum name="GL_SLUMINANCE"/>
35228            <enum name="GL_SLUMINANCE8"/>
35229            <enum name="GL_COMPRESSED_SLUMINANCE"/>
35230            <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
35231            <command name="glUniformMatrix2x3fv"/>
35232            <command name="glUniformMatrix3x2fv"/>
35233            <command name="glUniformMatrix2x4fv"/>
35234            <command name="glUniformMatrix4x2fv"/>
35235            <command name="glUniformMatrix3x4fv"/>
35236            <command name="glUniformMatrix4x3fv"/>
35237        </require>
35238    </feature>
35239    <feature api="gl" name="GL_VERSION_3_0" number="3.0">
35240        <require>
35241            <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
35242            <enum name="GL_CLIP_DISTANCE0"/>
35243            <enum name="GL_CLIP_DISTANCE1"/>
35244            <enum name="GL_CLIP_DISTANCE2"/>
35245            <enum name="GL_CLIP_DISTANCE3"/>
35246            <enum name="GL_CLIP_DISTANCE4"/>
35247            <enum name="GL_CLIP_DISTANCE5"/>
35248            <enum name="GL_CLIP_DISTANCE6"/>
35249            <enum name="GL_CLIP_DISTANCE7"/>
35250            <enum name="GL_MAX_CLIP_DISTANCES"/>
35251            <enum name="GL_MAJOR_VERSION"/>
35252            <enum name="GL_MINOR_VERSION"/>
35253            <enum name="GL_NUM_EXTENSIONS"/>
35254            <enum name="GL_CONTEXT_FLAGS"/>
35255            <enum name="GL_COMPRESSED_RED"/>
35256            <enum name="GL_COMPRESSED_RG"/>
35257            <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
35258            <enum name="GL_RGBA32F"/>
35259            <enum name="GL_RGB32F"/>
35260            <enum name="GL_RGBA16F"/>
35261            <enum name="GL_RGB16F"/>
35262            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
35263            <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
35264            <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
35265            <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
35266            <enum name="GL_CLAMP_READ_COLOR"/>
35267            <enum name="GL_FIXED_ONLY"/>
35268            <enum name="GL_MAX_VARYING_COMPONENTS"/>
35269            <enum name="GL_TEXTURE_1D_ARRAY"/>
35270            <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/>
35271            <enum name="GL_TEXTURE_2D_ARRAY"/>
35272            <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/>
35273            <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
35274            <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
35275            <enum name="GL_R11F_G11F_B10F"/>
35276            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
35277            <enum name="GL_RGB9_E5"/>
35278            <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
35279            <enum name="GL_TEXTURE_SHARED_SIZE"/>
35280            <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
35281            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
35282            <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
35283            <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
35284            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
35285            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
35286            <enum name="GL_PRIMITIVES_GENERATED"/>
35287            <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
35288            <enum name="GL_RASTERIZER_DISCARD"/>
35289            <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
35290            <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
35291            <enum name="GL_INTERLEAVED_ATTRIBS"/>
35292            <enum name="GL_SEPARATE_ATTRIBS"/>
35293            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
35294            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
35295            <enum name="GL_RGBA32UI"/>
35296            <enum name="GL_RGB32UI"/>
35297            <enum name="GL_RGBA16UI"/>
35298            <enum name="GL_RGB16UI"/>
35299            <enum name="GL_RGBA8UI"/>
35300            <enum name="GL_RGB8UI"/>
35301            <enum name="GL_RGBA32I"/>
35302            <enum name="GL_RGB32I"/>
35303            <enum name="GL_RGBA16I"/>
35304            <enum name="GL_RGB16I"/>
35305            <enum name="GL_RGBA8I"/>
35306            <enum name="GL_RGB8I"/>
35307            <enum name="GL_RED_INTEGER"/>
35308            <enum name="GL_GREEN_INTEGER"/>
35309            <enum name="GL_BLUE_INTEGER"/>
35310            <enum name="GL_RGB_INTEGER"/>
35311            <enum name="GL_RGBA_INTEGER"/>
35312            <enum name="GL_BGR_INTEGER"/>
35313            <enum name="GL_BGRA_INTEGER"/>
35314            <enum name="GL_SAMPLER_1D_ARRAY"/>
35315            <enum name="GL_SAMPLER_2D_ARRAY"/>
35316            <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
35317            <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
35318            <enum name="GL_SAMPLER_CUBE_SHADOW"/>
35319            <enum name="GL_UNSIGNED_INT_VEC2"/>
35320            <enum name="GL_UNSIGNED_INT_VEC3"/>
35321            <enum name="GL_UNSIGNED_INT_VEC4"/>
35322            <enum name="GL_INT_SAMPLER_1D"/>
35323            <enum name="GL_INT_SAMPLER_2D"/>
35324            <enum name="GL_INT_SAMPLER_3D"/>
35325            <enum name="GL_INT_SAMPLER_CUBE"/>
35326            <enum name="GL_INT_SAMPLER_1D_ARRAY"/>
35327            <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
35328            <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/>
35329            <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
35330            <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
35331            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
35332            <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
35333            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
35334            <enum name="GL_QUERY_WAIT"/>
35335            <enum name="GL_QUERY_NO_WAIT"/>
35336            <enum name="GL_QUERY_BY_REGION_WAIT"/>
35337            <enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
35338            <enum name="GL_BUFFER_ACCESS_FLAGS"/>
35339            <enum name="GL_BUFFER_MAP_LENGTH"/>
35340            <enum name="GL_BUFFER_MAP_OFFSET"/>
35341            <command name="glColorMaski"/>
35342            <command name="glGetBooleani_v"/>
35343            <command name="glGetIntegeri_v"/>
35344            <command name="glEnablei"/>
35345            <command name="glDisablei"/>
35346            <command name="glIsEnabledi"/>
35347            <command name="glBeginTransformFeedback"/>
35348            <command name="glEndTransformFeedback"/>
35349            <command name="glBindBufferRange"/>
35350            <command name="glBindBufferBase"/>
35351            <command name="glTransformFeedbackVaryings"/>
35352            <command name="glGetTransformFeedbackVarying"/>
35353            <command name="glClampColor"/>
35354            <command name="glBeginConditionalRender"/>
35355            <command name="glEndConditionalRender"/>
35356            <command name="glVertexAttribIPointer"/>
35357            <command name="glGetVertexAttribIiv"/>
35358            <command name="glGetVertexAttribIuiv"/>
35359            <command name="glVertexAttribI1i"/>
35360            <command name="glVertexAttribI2i"/>
35361            <command name="glVertexAttribI3i"/>
35362            <command name="glVertexAttribI4i"/>
35363            <command name="glVertexAttribI1ui"/>
35364            <command name="glVertexAttribI2ui"/>
35365            <command name="glVertexAttribI3ui"/>
35366            <command name="glVertexAttribI4ui"/>
35367            <command name="glVertexAttribI1iv"/>
35368            <command name="glVertexAttribI2iv"/>
35369            <command name="glVertexAttribI3iv"/>
35370            <command name="glVertexAttribI4iv"/>
35371            <command name="glVertexAttribI1uiv"/>
35372            <command name="glVertexAttribI2uiv"/>
35373            <command name="glVertexAttribI3uiv"/>
35374            <command name="glVertexAttribI4uiv"/>
35375            <command name="glVertexAttribI4bv"/>
35376            <command name="glVertexAttribI4sv"/>
35377            <command name="glVertexAttribI4ubv"/>
35378            <command name="glVertexAttribI4usv"/>
35379            <command name="glGetUniformuiv"/>
35380            <command name="glBindFragDataLocation"/>
35381            <command name="glGetFragDataLocation"/>
35382            <command name="glUniform1ui"/>
35383            <command name="glUniform2ui"/>
35384            <command name="glUniform3ui"/>
35385            <command name="glUniform4ui"/>
35386            <command name="glUniform1uiv"/>
35387            <command name="glUniform2uiv"/>
35388            <command name="glUniform3uiv"/>
35389            <command name="glUniform4uiv"/>
35390            <command name="glTexParameterIiv"/>
35391            <command name="glTexParameterIuiv"/>
35392            <command name="glGetTexParameterIiv"/>
35393            <command name="glGetTexParameterIuiv"/>
35394            <command name="glClearBufferiv"/>
35395            <command name="glClearBufferuiv"/>
35396            <command name="glClearBufferfv"/>
35397            <command name="glClearBufferfi"/>
35398            <command name="glGetStringi"/>
35399        </require>
35400        <require comment="Reuse ARB_depth_buffer_float">
35401            <enum name="GL_DEPTH_COMPONENT32F"/>
35402            <enum name="GL_DEPTH32F_STENCIL8"/>
35403            <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
35404        </require>
35405        <require comment="Reuse ARB_framebuffer_object">
35406            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
35407            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
35408            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
35409            <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
35410            <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
35411            <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
35412            <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
35413            <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
35414            <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
35415            <enum name="GL_FRAMEBUFFER_DEFAULT"/>
35416            <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
35417            <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
35418            <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
35419            <enum name="GL_DEPTH_STENCIL"/>
35420            <enum name="GL_UNSIGNED_INT_24_8"/>
35421            <enum name="GL_DEPTH24_STENCIL8"/>
35422            <enum name="GL_TEXTURE_STENCIL_SIZE"/>
35423            <enum name="GL_TEXTURE_RED_TYPE"/>
35424            <enum name="GL_TEXTURE_GREEN_TYPE"/>
35425            <enum name="GL_TEXTURE_BLUE_TYPE"/>
35426            <enum name="GL_TEXTURE_ALPHA_TYPE"/>
35427            <enum name="GL_TEXTURE_DEPTH_TYPE"/>
35428            <enum name="GL_UNSIGNED_NORMALIZED"/>
35429            <enum name="GL_FRAMEBUFFER_BINDING"/>
35430            <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
35431            <enum name="GL_RENDERBUFFER_BINDING"/>
35432            <enum name="GL_READ_FRAMEBUFFER"/>
35433            <enum name="GL_DRAW_FRAMEBUFFER"/>
35434            <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
35435            <enum name="GL_RENDERBUFFER_SAMPLES"/>
35436            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
35437            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
35438            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
35439            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
35440            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
35441            <enum name="GL_FRAMEBUFFER_COMPLETE"/>
35442            <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
35443            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
35444            <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
35445            <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
35446            <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
35447            <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
35448            <enum name="GL_COLOR_ATTACHMENT0"/>
35449            <enum name="GL_COLOR_ATTACHMENT1"/>
35450            <enum name="GL_COLOR_ATTACHMENT2"/>
35451            <enum name="GL_COLOR_ATTACHMENT3"/>
35452            <enum name="GL_COLOR_ATTACHMENT4"/>
35453            <enum name="GL_COLOR_ATTACHMENT5"/>
35454            <enum name="GL_COLOR_ATTACHMENT6"/>
35455            <enum name="GL_COLOR_ATTACHMENT7"/>
35456            <enum name="GL_COLOR_ATTACHMENT8"/>
35457            <enum name="GL_COLOR_ATTACHMENT9"/>
35458            <enum name="GL_COLOR_ATTACHMENT10"/>
35459            <enum name="GL_COLOR_ATTACHMENT11"/>
35460            <enum name="GL_COLOR_ATTACHMENT12"/>
35461            <enum name="GL_COLOR_ATTACHMENT13"/>
35462            <enum name="GL_COLOR_ATTACHMENT14"/>
35463            <enum name="GL_COLOR_ATTACHMENT15"/>
35464            <enum name="GL_COLOR_ATTACHMENT16"/>
35465            <enum name="GL_COLOR_ATTACHMENT17"/>
35466            <enum name="GL_COLOR_ATTACHMENT18"/>
35467            <enum name="GL_COLOR_ATTACHMENT19"/>
35468            <enum name="GL_COLOR_ATTACHMENT20"/>
35469            <enum name="GL_COLOR_ATTACHMENT21"/>
35470            <enum name="GL_COLOR_ATTACHMENT22"/>
35471            <enum name="GL_COLOR_ATTACHMENT23"/>
35472            <enum name="GL_COLOR_ATTACHMENT24"/>
35473            <enum name="GL_COLOR_ATTACHMENT25"/>
35474            <enum name="GL_COLOR_ATTACHMENT26"/>
35475            <enum name="GL_COLOR_ATTACHMENT27"/>
35476            <enum name="GL_COLOR_ATTACHMENT28"/>
35477            <enum name="GL_COLOR_ATTACHMENT29"/>
35478            <enum name="GL_COLOR_ATTACHMENT30"/>
35479            <enum name="GL_COLOR_ATTACHMENT31"/>
35480            <enum name="GL_DEPTH_ATTACHMENT"/>
35481            <enum name="GL_STENCIL_ATTACHMENT"/>
35482            <enum name="GL_FRAMEBUFFER"/>
35483            <enum name="GL_RENDERBUFFER"/>
35484            <enum name="GL_RENDERBUFFER_WIDTH"/>
35485            <enum name="GL_RENDERBUFFER_HEIGHT"/>
35486            <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
35487            <enum name="GL_STENCIL_INDEX1"/>
35488            <enum name="GL_STENCIL_INDEX4"/>
35489            <enum name="GL_STENCIL_INDEX8"/>
35490            <enum name="GL_STENCIL_INDEX16"/>
35491            <enum name="GL_RENDERBUFFER_RED_SIZE"/>
35492            <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
35493            <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
35494            <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
35495            <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
35496            <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
35497            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
35498            <enum name="GL_MAX_SAMPLES"/>
35499            <enum name="GL_INDEX"/>
35500            <command name="glIsRenderbuffer"/>
35501            <command name="glBindRenderbuffer"/>
35502            <command name="glDeleteRenderbuffers"/>
35503            <command name="glGenRenderbuffers"/>
35504            <command name="glRenderbufferStorage"/>
35505            <command name="glGetRenderbufferParameteriv"/>
35506            <command name="glIsFramebuffer"/>
35507            <command name="glBindFramebuffer"/>
35508            <command name="glDeleteFramebuffers"/>
35509            <command name="glGenFramebuffers"/>
35510            <command name="glCheckFramebufferStatus"/>
35511            <command name="glFramebufferTexture1D"/>
35512            <command name="glFramebufferTexture2D"/>
35513            <command name="glFramebufferTexture3D"/>
35514            <command name="glFramebufferRenderbuffer"/>
35515            <command name="glGetFramebufferAttachmentParameteriv"/>
35516            <command name="glGenerateMipmap"/>
35517            <command name="glBlitFramebuffer"/>
35518            <command name="glRenderbufferStorageMultisample"/>
35519            <command name="glFramebufferTextureLayer"/>
35520        </require>
35521        <require comment="Reuse ARB_texture_float">
35522            <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
35523            <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
35524        </require>
35525        <require comment="Reuse ARB_framebuffer_sRGB">
35526            <enum name="GL_FRAMEBUFFER_SRGB"/>
35527        </require>
35528        <require comment="Reuse ARB_half_float_vertex">
35529            <type name="GLhalf"/>
35530            <enum name="GL_HALF_FLOAT"/>
35531        </require>
35532        <require comment="Reuse ARB_map_buffer_range">
35533            <enum name="GL_MAP_READ_BIT"/>
35534            <enum name="GL_MAP_WRITE_BIT"/>
35535            <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
35536            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
35537            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
35538            <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
35539            <command name="glMapBufferRange"/>
35540            <command name="glFlushMappedBufferRange"/>
35541        </require>
35542        <require comment="Reuse ARB_texture_compression_rgtc">
35543            <enum name="GL_COMPRESSED_RED_RGTC1"/>
35544            <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
35545            <enum name="GL_COMPRESSED_RG_RGTC2"/>
35546            <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
35547        </require>
35548        <require comment="Reuse ARB_texture_rg">
35549            <enum name="GL_RG"/>
35550            <enum name="GL_RG_INTEGER"/>
35551            <enum name="GL_R8"/>
35552            <enum name="GL_R16"/>
35553            <enum name="GL_RG8"/>
35554            <enum name="GL_RG16"/>
35555            <enum name="GL_R16F"/>
35556            <enum name="GL_R32F"/>
35557            <enum name="GL_RG16F"/>
35558            <enum name="GL_RG32F"/>
35559            <enum name="GL_R8I"/>
35560            <enum name="GL_R8UI"/>
35561            <enum name="GL_R16I"/>
35562            <enum name="GL_R16UI"/>
35563            <enum name="GL_R32I"/>
35564            <enum name="GL_R32UI"/>
35565            <enum name="GL_RG8I"/>
35566            <enum name="GL_RG8UI"/>
35567            <enum name="GL_RG16I"/>
35568            <enum name="GL_RG16UI"/>
35569            <enum name="GL_RG32I"/>
35570            <enum name="GL_RG32UI"/>
35571        </require>
35572        <require comment="Reuse ARB_vertex_array_object">
35573            <enum name="GL_VERTEX_ARRAY_BINDING"/>
35574            <enum name="GL_CLAMP_VERTEX_COLOR"/>
35575            <enum name="GL_CLAMP_FRAGMENT_COLOR"/>
35576            <enum name="GL_ALPHA_INTEGER"/>
35577            <command name="glBindVertexArray"/>
35578            <command name="glDeleteVertexArrays"/>
35579            <command name="glGenVertexArrays"/>
35580            <command name="glIsVertexArray"/>
35581        </require>
35582    </feature>
35583    <feature api="gl" name="GL_VERSION_3_1" number="3.1">
35584        <require>
35585            <enum name="GL_SAMPLER_2D_RECT"/>
35586            <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
35587            <enum name="GL_SAMPLER_BUFFER"/>
35588            <enum name="GL_INT_SAMPLER_2D_RECT"/>
35589            <enum name="GL_INT_SAMPLER_BUFFER"/>
35590            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
35591            <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
35592            <enum name="GL_TEXTURE_BUFFER"/>
35593            <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
35594            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
35595            <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
35596            <enum name="GL_TEXTURE_RECTANGLE"/>
35597            <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
35598            <enum name="GL_PROXY_TEXTURE_RECTANGLE"/>
35599            <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
35600            <enum name="GL_R8_SNORM"/>
35601            <enum name="GL_RG8_SNORM"/>
35602            <enum name="GL_RGB8_SNORM"/>
35603            <enum name="GL_RGBA8_SNORM"/>
35604            <enum name="GL_R16_SNORM"/>
35605            <enum name="GL_RG16_SNORM"/>
35606            <enum name="GL_RGB16_SNORM"/>
35607            <enum name="GL_RGBA16_SNORM"/>
35608            <enum name="GL_SIGNED_NORMALIZED"/>
35609            <enum name="GL_PRIMITIVE_RESTART"/>
35610            <enum name="GL_PRIMITIVE_RESTART_INDEX"/>
35611            <command name="glDrawArraysInstanced"/>
35612            <command name="glDrawElementsInstanced"/>
35613            <command name="glTexBuffer"/>
35614            <command name="glPrimitiveRestartIndex"/>
35615        </require>
35616        <require comment="Reuse ARB_copy_buffer">
35617            <enum name="GL_COPY_READ_BUFFER"/>
35618            <enum name="GL_COPY_WRITE_BUFFER"/>
35619            <command name="glCopyBufferSubData"/>
35620        </require>
35621        <require comment="Reuse ARB_uniform_buffer_object">
35622            <enum name="GL_UNIFORM_BUFFER"/>
35623            <enum name="GL_UNIFORM_BUFFER_BINDING"/>
35624            <enum name="GL_UNIFORM_BUFFER_START"/>
35625            <enum name="GL_UNIFORM_BUFFER_SIZE"/>
35626            <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
35627            <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
35628            <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
35629            <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
35630            <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
35631            <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
35632            <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
35633            <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
35634            <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
35635            <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
35636            <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
35637            <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
35638            <enum name="GL_UNIFORM_TYPE"/>
35639            <enum name="GL_UNIFORM_SIZE"/>
35640            <enum name="GL_UNIFORM_NAME_LENGTH"/>
35641            <enum name="GL_UNIFORM_BLOCK_INDEX"/>
35642            <enum name="GL_UNIFORM_OFFSET"/>
35643            <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
35644            <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
35645            <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
35646            <enum name="GL_UNIFORM_BLOCK_BINDING"/>
35647            <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
35648            <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
35649            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
35650            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
35651            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
35652            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
35653            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
35654            <enum name="GL_INVALID_INDEX"/>
35655            <command name="glGetUniformIndices"/>
35656            <command name="glGetActiveUniformsiv"/>
35657            <command name="glGetActiveUniformName"/>
35658            <command name="glGetUniformBlockIndex"/>
35659            <command name="glGetActiveUniformBlockiv"/>
35660            <command name="glGetActiveUniformBlockName"/>
35661            <command name="glUniformBlockBinding"/>
35662            <command name="glBindBufferRange"/>
35663            <command name="glBindBufferBase"/>
35664            <command name="glGetIntegeri_v"/>
35665        </require>
35666    </feature>
35667    <feature api="gl" name="GL_VERSION_3_2" number="3.2">
35668        <require>
35669            <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
35670            <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
35671            <enum name="GL_LINES_ADJACENCY"/>
35672            <enum name="GL_LINE_STRIP_ADJACENCY"/>
35673            <enum name="GL_TRIANGLES_ADJACENCY"/>
35674            <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
35675            <enum name="GL_PROGRAM_POINT_SIZE"/>
35676            <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
35677            <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
35678            <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
35679            <enum name="GL_GEOMETRY_SHADER"/>
35680            <enum name="GL_GEOMETRY_VERTICES_OUT"/>
35681            <enum name="GL_GEOMETRY_INPUT_TYPE"/>
35682            <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
35683            <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
35684            <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
35685            <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
35686            <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
35687            <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
35688            <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
35689            <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
35690            <enum name="GL_CONTEXT_PROFILE_MASK"/>
35691        </require>
35692        <require comment="Reuse ARB_depth_clamp">
35693            <enum name="GL_DEPTH_CLAMP"/>
35694        </require>
35695        <require comment="Reuse ARB_draw_elements_base_vertex">
35696            <command name="glDrawElementsBaseVertex"/>
35697            <command name="glDrawRangeElementsBaseVertex"/>
35698            <command name="glDrawElementsInstancedBaseVertex"/>
35699            <command name="glMultiDrawElementsBaseVertex"/>
35700        </require>
35701        <require comment="Reuse ARB_fragment_coord_conventions (none)">
35702        </require>
35703        <require comment="Reuse ARB_provoking_vertex">
35704            <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
35705            <enum name="GL_FIRST_VERTEX_CONVENTION"/>
35706            <enum name="GL_LAST_VERTEX_CONVENTION"/>
35707            <enum name="GL_PROVOKING_VERTEX"/>
35708            <command name="glProvokingVertex"/>
35709        </require>
35710        <require comment="Reuse ARB_seamless_cube_map">
35711            <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
35712        </require>
35713        <require comment="Reuse ARB_sync">
35714            <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
35715            <enum name="GL_OBJECT_TYPE"/>
35716            <enum name="GL_SYNC_CONDITION"/>
35717            <enum name="GL_SYNC_STATUS"/>
35718            <enum name="GL_SYNC_FLAGS"/>
35719            <enum name="GL_SYNC_FENCE"/>
35720            <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
35721            <enum name="GL_UNSIGNALED"/>
35722            <enum name="GL_SIGNALED"/>
35723            <enum name="GL_ALREADY_SIGNALED"/>
35724            <enum name="GL_TIMEOUT_EXPIRED"/>
35725            <enum name="GL_CONDITION_SATISFIED"/>
35726            <enum name="GL_WAIT_FAILED"/>
35727            <enum name="GL_TIMEOUT_IGNORED"/>
35728            <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
35729            <command name="glFenceSync"/>
35730            <command name="glIsSync"/>
35731            <command name="glDeleteSync"/>
35732            <command name="glClientWaitSync"/>
35733            <command name="glWaitSync"/>
35734            <command name="glGetInteger64v"/>
35735            <command name="glGetSynciv"/>
35736        </require>
35737        <require comment="Reuse ARB_texture_multisample">
35738            <enum name="GL_SAMPLE_POSITION"/>
35739            <enum name="GL_SAMPLE_MASK"/>
35740            <enum name="GL_SAMPLE_MASK_VALUE"/>
35741            <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
35742            <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
35743            <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
35744            <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
35745            <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
35746            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
35747            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
35748            <enum name="GL_TEXTURE_SAMPLES"/>
35749            <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
35750            <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
35751            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
35752            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
35753            <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
35754            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
35755            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
35756            <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
35757            <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
35758            <enum name="GL_MAX_INTEGER_SAMPLES"/>
35759            <!-- /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ -->
35760            <command name="glGetInteger64i_v"/>
35761            <command name="glGetBufferParameteri64v"/>
35762            <command name="glFramebufferTexture"/>
35763            <command name="glTexImage2DMultisample"/>
35764            <command name="glTexImage3DMultisample"/>
35765            <command name="glGetMultisamplefv"/>
35766            <command name="glSampleMaski"/>
35767        </require>
35768        <!-- OpenGL 3.2 is where core and compatibility profiles were first
35769             introduced, so many, many things were removed from the core
35770             profile in this version. A few were reintroduced later (e.g.
35771             GetPointerv / STACK_{UNDER,OVER}FLOW by OpenGL 4.3 for debug
35772             functionality). -->
35773        <remove profile="core" comment="Compatibility-only GL 1.0 features removed from GL 3.2">
35774            <command name="glNewList"/>
35775            <command name="glEndList"/>
35776            <command name="glCallList"/>
35777            <command name="glCallLists"/>
35778            <command name="glDeleteLists"/>
35779            <command name="glGenLists"/>
35780            <command name="glListBase"/>
35781            <command name="glBegin"/>
35782            <command name="glBitmap"/>
35783            <command name="glColor3b"/>
35784            <command name="glColor3bv"/>
35785            <command name="glColor3d"/>
35786            <command name="glColor3dv"/>
35787            <command name="glColor3f"/>
35788            <command name="glColor3fv"/>
35789            <command name="glColor3i"/>
35790            <command name="glColor3iv"/>
35791            <command name="glColor3s"/>
35792            <command name="glColor3sv"/>
35793            <command name="glColor3ub"/>
35794            <command name="glColor3ubv"/>
35795            <command name="glColor3ui"/>
35796            <command name="glColor3uiv"/>
35797            <command name="glColor3us"/>
35798            <command name="glColor3usv"/>
35799            <command name="glColor4b"/>
35800            <command name="glColor4bv"/>
35801            <command name="glColor4d"/>
35802            <command name="glColor4dv"/>
35803            <command name="glColor4f"/>
35804            <command name="glColor4fv"/>
35805            <command name="glColor4i"/>
35806            <command name="glColor4iv"/>
35807            <command name="glColor4s"/>
35808            <command name="glColor4sv"/>
35809            <command name="glColor4ub"/>
35810            <command name="glColor4ubv"/>
35811            <command name="glColor4ui"/>
35812            <command name="glColor4uiv"/>
35813            <command name="glColor4us"/>
35814            <command name="glColor4usv"/>
35815            <command name="glEdgeFlag"/>
35816            <command name="glEdgeFlagv"/>
35817            <command name="glEnd"/>
35818            <command name="glIndexd"/>
35819            <command name="glIndexdv"/>
35820            <command name="glIndexf"/>
35821            <command name="glIndexfv"/>
35822            <command name="glIndexi"/>
35823            <command name="glIndexiv"/>
35824            <command name="glIndexs"/>
35825            <command name="glIndexsv"/>
35826            <command name="glNormal3b"/>
35827            <command name="glNormal3bv"/>
35828            <command name="glNormal3d"/>
35829            <command name="glNormal3dv"/>
35830            <command name="glNormal3f"/>
35831            <command name="glNormal3fv"/>
35832            <command name="glNormal3i"/>
35833            <command name="glNormal3iv"/>
35834            <command name="glNormal3s"/>
35835            <command name="glNormal3sv"/>
35836            <command name="glRasterPos2d"/>
35837            <command name="glRasterPos2dv"/>
35838            <command name="glRasterPos2f"/>
35839            <command name="glRasterPos2fv"/>
35840            <command name="glRasterPos2i"/>
35841            <command name="glRasterPos2iv"/>
35842            <command name="glRasterPos2s"/>
35843            <command name="glRasterPos2sv"/>
35844            <command name="glRasterPos3d"/>
35845            <command name="glRasterPos3dv"/>
35846            <command name="glRasterPos3f"/>
35847            <command name="glRasterPos3fv"/>
35848            <command name="glRasterPos3i"/>
35849            <command name="glRasterPos3iv"/>
35850            <command name="glRasterPos3s"/>
35851            <command name="glRasterPos3sv"/>
35852            <command name="glRasterPos4d"/>
35853            <command name="glRasterPos4dv"/>
35854            <command name="glRasterPos4f"/>
35855            <command name="glRasterPos4fv"/>
35856            <command name="glRasterPos4i"/>
35857            <command name="glRasterPos4iv"/>
35858            <command name="glRasterPos4s"/>
35859            <command name="glRasterPos4sv"/>
35860            <command name="glRectd"/>
35861            <command name="glRectdv"/>
35862            <command name="glRectf"/>
35863            <command name="glRectfv"/>
35864            <command name="glRecti"/>
35865            <command name="glRectiv"/>
35866            <command name="glRects"/>
35867            <command name="glRectsv"/>
35868            <command name="glTexCoord1d"/>
35869            <command name="glTexCoord1dv"/>
35870            <command name="glTexCoord1f"/>
35871            <command name="glTexCoord1fv"/>
35872            <command name="glTexCoord1i"/>
35873            <command name="glTexCoord1iv"/>
35874            <command name="glTexCoord1s"/>
35875            <command name="glTexCoord1sv"/>
35876            <command name="glTexCoord2d"/>
35877            <command name="glTexCoord2dv"/>
35878            <command name="glTexCoord2f"/>
35879            <command name="glTexCoord2fv"/>
35880            <command name="glTexCoord2i"/>
35881            <command name="glTexCoord2iv"/>
35882            <command name="glTexCoord2s"/>
35883            <command name="glTexCoord2sv"/>
35884            <command name="glTexCoord3d"/>
35885            <command name="glTexCoord3dv"/>
35886            <command name="glTexCoord3f"/>
35887            <command name="glTexCoord3fv"/>
35888            <command name="glTexCoord3i"/>
35889            <command name="glTexCoord3iv"/>
35890            <command name="glTexCoord3s"/>
35891            <command name="glTexCoord3sv"/>
35892            <command name="glTexCoord4d"/>
35893            <command name="glTexCoord4dv"/>
35894            <command name="glTexCoord4f"/>
35895            <command name="glTexCoord4fv"/>
35896            <command name="glTexCoord4i"/>
35897            <command name="glTexCoord4iv"/>
35898            <command name="glTexCoord4s"/>
35899            <command name="glTexCoord4sv"/>
35900            <command name="glVertex2d"/>
35901            <command name="glVertex2dv"/>
35902            <command name="glVertex2f"/>
35903            <command name="glVertex2fv"/>
35904            <command name="glVertex2i"/>
35905            <command name="glVertex2iv"/>
35906            <command name="glVertex2s"/>
35907            <command name="glVertex2sv"/>
35908            <command name="glVertex3d"/>
35909            <command name="glVertex3dv"/>
35910            <command name="glVertex3f"/>
35911            <command name="glVertex3fv"/>
35912            <command name="glVertex3i"/>
35913            <command name="glVertex3iv"/>
35914            <command name="glVertex3s"/>
35915            <command name="glVertex3sv"/>
35916            <command name="glVertex4d"/>
35917            <command name="glVertex4dv"/>
35918            <command name="glVertex4f"/>
35919            <command name="glVertex4fv"/>
35920            <command name="glVertex4i"/>
35921            <command name="glVertex4iv"/>
35922            <command name="glVertex4s"/>
35923            <command name="glVertex4sv"/>
35924            <command name="glClipPlane"/>
35925            <command name="glColorMaterial"/>
35926            <command name="glFogf"/>
35927            <command name="glFogfv"/>
35928            <command name="glFogi"/>
35929            <command name="glFogiv"/>
35930            <command name="glLightf"/>
35931            <command name="glLightfv"/>
35932            <command name="glLighti"/>
35933            <command name="glLightiv"/>
35934            <command name="glLightModelf"/>
35935            <command name="glLightModelfv"/>
35936            <command name="glLightModeli"/>
35937            <command name="glLightModeliv"/>
35938            <command name="glLineStipple"/>
35939            <command name="glMaterialf"/>
35940            <command name="glMaterialfv"/>
35941            <command name="glMateriali"/>
35942            <command name="glMaterialiv"/>
35943            <command name="glPolygonStipple"/>
35944            <command name="glShadeModel"/>
35945            <command name="glTexEnvf"/>
35946            <command name="glTexEnvfv"/>
35947            <command name="glTexEnvi"/>
35948            <command name="glTexEnviv"/>
35949            <command name="glTexGend"/>
35950            <command name="glTexGendv"/>
35951            <command name="glTexGenf"/>
35952            <command name="glTexGenfv"/>
35953            <command name="glTexGeni"/>
35954            <command name="glTexGeniv"/>
35955            <command name="glFeedbackBuffer"/>
35956            <command name="glSelectBuffer"/>
35957            <command name="glRenderMode"/>
35958            <command name="glInitNames"/>
35959            <command name="glLoadName"/>
35960            <command name="glPassThrough"/>
35961            <command name="glPopName"/>
35962            <command name="glPushName"/>
35963            <command name="glClearAccum"/>
35964            <command name="glClearIndex"/>
35965            <command name="glIndexMask"/>
35966            <command name="glAccum"/>
35967            <command name="glPopAttrib"/>
35968            <command name="glPushAttrib"/>
35969            <command name="glMap1d"/>
35970            <command name="glMap1f"/>
35971            <command name="glMap2d"/>
35972            <command name="glMap2f"/>
35973            <command name="glMapGrid1d"/>
35974            <command name="glMapGrid1f"/>
35975            <command name="glMapGrid2d"/>
35976            <command name="glMapGrid2f"/>
35977            <command name="glEvalCoord1d"/>
35978            <command name="glEvalCoord1dv"/>
35979            <command name="glEvalCoord1f"/>
35980            <command name="glEvalCoord1fv"/>
35981            <command name="glEvalCoord2d"/>
35982            <command name="glEvalCoord2dv"/>
35983            <command name="glEvalCoord2f"/>
35984            <command name="glEvalCoord2fv"/>
35985            <command name="glEvalMesh1"/>
35986            <command name="glEvalPoint1"/>
35987            <command name="glEvalMesh2"/>
35988            <command name="glEvalPoint2"/>
35989            <command name="glAlphaFunc"/>
35990            <command name="glPixelZoom"/>
35991            <command name="glPixelTransferf"/>
35992            <command name="glPixelTransferi"/>
35993            <command name="glPixelMapfv"/>
35994            <command name="glPixelMapuiv"/>
35995            <command name="glPixelMapusv"/>
35996            <command name="glCopyPixels"/>
35997            <command name="glDrawPixels"/>
35998            <command name="glGetClipPlane"/>
35999            <command name="glGetLightfv"/>
36000            <command name="glGetLightiv"/>
36001            <command name="glGetMapdv"/>
36002            <command name="glGetMapfv"/>
36003            <command name="glGetMapiv"/>
36004            <command name="glGetMaterialfv"/>
36005            <command name="glGetMaterialiv"/>
36006            <command name="glGetPixelMapfv"/>
36007            <command name="glGetPixelMapuiv"/>
36008            <command name="glGetPixelMapusv"/>
36009            <command name="glGetPolygonStipple"/>
36010            <command name="glGetTexEnvfv"/>
36011            <command name="glGetTexEnviv"/>
36012            <command name="glGetTexGendv"/>
36013            <command name="glGetTexGenfv"/>
36014            <command name="glGetTexGeniv"/>
36015            <command name="glIsList"/>
36016            <command name="glFrustum"/>
36017            <command name="glLoadIdentity"/>
36018            <command name="glLoadMatrixf"/>
36019            <command name="glLoadMatrixd"/>
36020            <command name="glMatrixMode"/>
36021            <command name="glMultMatrixf"/>
36022            <command name="glMultMatrixd"/>
36023            <command name="glOrtho"/>
36024            <command name="glPopMatrix"/>
36025            <command name="glPushMatrix"/>
36026            <command name="glRotated"/>
36027            <command name="glRotatef"/>
36028            <command name="glScaled"/>
36029            <command name="glScalef"/>
36030            <command name="glTranslated"/>
36031            <command name="glTranslatef"/>
36032        </remove>
36033        <remove profile="core" comment="Compatibility-only GL 1.1 features removed from GL 3.2">
36034            <enum name="GL_CURRENT_BIT"/>
36035            <enum name="GL_POINT_BIT"/>
36036            <enum name="GL_LINE_BIT"/>
36037            <enum name="GL_POLYGON_BIT"/>
36038            <enum name="GL_POLYGON_STIPPLE_BIT"/>
36039            <enum name="GL_PIXEL_MODE_BIT"/>
36040            <enum name="GL_LIGHTING_BIT"/>
36041            <enum name="GL_FOG_BIT"/>
36042            <enum name="GL_ACCUM_BUFFER_BIT"/>
36043            <enum name="GL_VIEWPORT_BIT"/>
36044            <enum name="GL_TRANSFORM_BIT"/>
36045            <enum name="GL_ENABLE_BIT"/>
36046            <enum name="GL_HINT_BIT"/>
36047            <enum name="GL_EVAL_BIT"/>
36048            <enum name="GL_LIST_BIT"/>
36049            <enum name="GL_TEXTURE_BIT"/>
36050            <enum name="GL_SCISSOR_BIT"/>
36051            <enum name="GL_ALL_ATTRIB_BITS"/>
36052            <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
36053            <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
36054            <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
36055            <enum name="GL_QUAD_STRIP"/>
36056            <enum name="GL_QUADS"/>
36057            <enum name="GL_POLYGON"/>
36058            <enum name="GL_ACCUM"/>
36059            <enum name="GL_LOAD"/>
36060            <enum name="GL_RETURN"/>
36061            <enum name="GL_MULT"/>
36062            <enum name="GL_ADD"/>
36063            <enum name="GL_STACK_OVERFLOW"/>
36064            <enum name="GL_STACK_UNDERFLOW"/>
36065            <enum name="GL_AUX0"/>
36066            <enum name="GL_AUX1"/>
36067            <enum name="GL_AUX2"/>
36068            <enum name="GL_AUX3"/>
36069            <enum name="GL_2D"/>
36070            <enum name="GL_3D"/>
36071            <enum name="GL_3D_COLOR"/>
36072            <enum name="GL_3D_COLOR_TEXTURE"/>
36073            <enum name="GL_4D_COLOR_TEXTURE"/>
36074            <enum name="GL_PASS_THROUGH_TOKEN"/>
36075            <enum name="GL_POINT_TOKEN"/>
36076            <enum name="GL_LINE_TOKEN"/>
36077            <enum name="GL_POLYGON_TOKEN"/>
36078            <enum name="GL_BITMAP_TOKEN"/>
36079            <enum name="GL_DRAW_PIXEL_TOKEN"/>
36080            <enum name="GL_COPY_PIXEL_TOKEN"/>
36081            <enum name="GL_LINE_RESET_TOKEN"/>
36082            <enum name="GL_EXP"/>
36083            <enum name="GL_EXP2"/>
36084            <enum name="GL_COEFF"/>
36085            <enum name="GL_ORDER"/>
36086            <enum name="GL_DOMAIN"/>
36087            <enum name="GL_PIXEL_MAP_I_TO_I"/>
36088            <enum name="GL_PIXEL_MAP_S_TO_S"/>
36089            <enum name="GL_PIXEL_MAP_I_TO_R"/>
36090            <enum name="GL_PIXEL_MAP_I_TO_G"/>
36091            <enum name="GL_PIXEL_MAP_I_TO_B"/>
36092            <enum name="GL_PIXEL_MAP_I_TO_A"/>
36093            <enum name="GL_PIXEL_MAP_R_TO_R"/>
36094            <enum name="GL_PIXEL_MAP_G_TO_G"/>
36095            <enum name="GL_PIXEL_MAP_B_TO_B"/>
36096            <enum name="GL_PIXEL_MAP_A_TO_A"/>
36097            <enum name="GL_VERTEX_ARRAY_POINTER"/>
36098            <enum name="GL_NORMAL_ARRAY_POINTER"/>
36099            <enum name="GL_COLOR_ARRAY_POINTER"/>
36100            <enum name="GL_INDEX_ARRAY_POINTER"/>
36101            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
36102            <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
36103            <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
36104            <enum name="GL_SELECTION_BUFFER_POINTER"/>
36105            <enum name="GL_CURRENT_COLOR"/>
36106            <enum name="GL_CURRENT_INDEX"/>
36107            <enum name="GL_CURRENT_NORMAL"/>
36108            <enum name="GL_CURRENT_TEXTURE_COORDS"/>
36109            <enum name="GL_CURRENT_RASTER_COLOR"/>
36110            <enum name="GL_CURRENT_RASTER_INDEX"/>
36111            <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
36112            <enum name="GL_CURRENT_RASTER_POSITION"/>
36113            <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
36114            <enum name="GL_CURRENT_RASTER_DISTANCE"/>
36115            <enum name="GL_POINT_SMOOTH"/>
36116            <enum name="GL_LINE_STIPPLE"/>
36117            <enum name="GL_LINE_STIPPLE_PATTERN"/>
36118            <enum name="GL_LINE_STIPPLE_REPEAT"/>
36119            <enum name="GL_LIST_MODE"/>
36120            <enum name="GL_MAX_LIST_NESTING"/>
36121            <enum name="GL_LIST_BASE"/>
36122            <enum name="GL_LIST_INDEX"/>
36123            <enum name="GL_POLYGON_STIPPLE"/>
36124            <enum name="GL_EDGE_FLAG"/>
36125            <enum name="GL_LIGHTING"/>
36126            <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
36127            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
36128            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
36129            <enum name="GL_SHADE_MODEL"/>
36130            <enum name="GL_COLOR_MATERIAL_FACE"/>
36131            <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
36132            <enum name="GL_COLOR_MATERIAL"/>
36133            <enum name="GL_FOG"/>
36134            <enum name="GL_FOG_INDEX"/>
36135            <enum name="GL_FOG_DENSITY"/>
36136            <enum name="GL_FOG_START"/>
36137            <enum name="GL_FOG_END"/>
36138            <enum name="GL_FOG_MODE"/>
36139            <enum name="GL_FOG_COLOR"/>
36140            <enum name="GL_ACCUM_CLEAR_VALUE"/>
36141            <enum name="GL_MATRIX_MODE"/>
36142            <enum name="GL_NORMALIZE"/>
36143            <enum name="GL_MODELVIEW_STACK_DEPTH"/>
36144            <enum name="GL_PROJECTION_STACK_DEPTH"/>
36145            <enum name="GL_TEXTURE_STACK_DEPTH"/>
36146            <enum name="GL_MODELVIEW_MATRIX"/>
36147            <enum name="GL_PROJECTION_MATRIX"/>
36148            <enum name="GL_TEXTURE_MATRIX"/>
36149            <enum name="GL_ATTRIB_STACK_DEPTH"/>
36150            <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
36151            <enum name="GL_ALPHA_TEST"/>
36152            <enum name="GL_ALPHA_TEST_FUNC"/>
36153            <enum name="GL_ALPHA_TEST_REF"/>
36154            <enum name="GL_INDEX_LOGIC_OP"/>
36155            <enum name="GL_LOGIC_OP"/>
36156            <enum name="GL_AUX_BUFFERS"/>
36157            <enum name="GL_INDEX_CLEAR_VALUE"/>
36158            <enum name="GL_INDEX_WRITEMASK"/>
36159            <enum name="GL_INDEX_MODE"/>
36160            <enum name="GL_RGBA_MODE"/>
36161            <enum name="GL_RENDER_MODE"/>
36162            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
36163            <enum name="GL_POINT_SMOOTH_HINT"/>
36164            <enum name="GL_FOG_HINT"/>
36165            <enum name="GL_TEXTURE_GEN_S"/>
36166            <enum name="GL_TEXTURE_GEN_T"/>
36167            <enum name="GL_TEXTURE_GEN_R"/>
36168            <enum name="GL_TEXTURE_GEN_Q"/>
36169            <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
36170            <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
36171            <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
36172            <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
36173            <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
36174            <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
36175            <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
36176            <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
36177            <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
36178            <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
36179            <enum name="GL_MAP_COLOR"/>
36180            <enum name="GL_MAP_STENCIL"/>
36181            <enum name="GL_INDEX_SHIFT"/>
36182            <enum name="GL_INDEX_OFFSET"/>
36183            <enum name="GL_RED_SCALE"/>
36184            <enum name="GL_RED_BIAS"/>
36185            <enum name="GL_ZOOM_X"/>
36186            <enum name="GL_ZOOM_Y"/>
36187            <enum name="GL_GREEN_SCALE"/>
36188            <enum name="GL_GREEN_BIAS"/>
36189            <enum name="GL_BLUE_SCALE"/>
36190            <enum name="GL_BLUE_BIAS"/>
36191            <enum name="GL_ALPHA_SCALE"/>
36192            <enum name="GL_ALPHA_BIAS"/>
36193            <enum name="GL_DEPTH_SCALE"/>
36194            <enum name="GL_DEPTH_BIAS"/>
36195            <enum name="GL_MAX_EVAL_ORDER"/>
36196            <enum name="GL_MAX_LIGHTS"/>
36197            <enum name="GL_MAX_CLIP_PLANES"/>
36198            <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
36199            <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
36200            <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
36201            <enum name="GL_MAX_NAME_STACK_DEPTH"/>
36202            <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
36203            <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
36204            <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
36205            <enum name="GL_INDEX_BITS"/>
36206            <enum name="GL_RED_BITS"/>
36207            <enum name="GL_GREEN_BITS"/>
36208            <enum name="GL_BLUE_BITS"/>
36209            <enum name="GL_ALPHA_BITS"/>
36210            <enum name="GL_DEPTH_BITS"/>
36211            <enum name="GL_STENCIL_BITS"/>
36212            <enum name="GL_ACCUM_RED_BITS"/>
36213            <enum name="GL_ACCUM_GREEN_BITS"/>
36214            <enum name="GL_ACCUM_BLUE_BITS"/>
36215            <enum name="GL_ACCUM_ALPHA_BITS"/>
36216            <enum name="GL_NAME_STACK_DEPTH"/>
36217            <enum name="GL_AUTO_NORMAL"/>
36218            <enum name="GL_MAP1_COLOR_4"/>
36219            <enum name="GL_MAP1_INDEX"/>
36220            <enum name="GL_MAP1_NORMAL"/>
36221            <enum name="GL_MAP1_TEXTURE_COORD_1"/>
36222            <enum name="GL_MAP1_TEXTURE_COORD_2"/>
36223            <enum name="GL_MAP1_TEXTURE_COORD_3"/>
36224            <enum name="GL_MAP1_TEXTURE_COORD_4"/>
36225            <enum name="GL_MAP1_VERTEX_3"/>
36226            <enum name="GL_MAP1_VERTEX_4"/>
36227            <enum name="GL_MAP2_COLOR_4"/>
36228            <enum name="GL_MAP2_INDEX"/>
36229            <enum name="GL_MAP2_NORMAL"/>
36230            <enum name="GL_MAP2_TEXTURE_COORD_1"/>
36231            <enum name="GL_MAP2_TEXTURE_COORD_2"/>
36232            <enum name="GL_MAP2_TEXTURE_COORD_3"/>
36233            <enum name="GL_MAP2_TEXTURE_COORD_4"/>
36234            <enum name="GL_MAP2_VERTEX_3"/>
36235            <enum name="GL_MAP2_VERTEX_4"/>
36236            <enum name="GL_MAP1_GRID_DOMAIN"/>
36237            <enum name="GL_MAP1_GRID_SEGMENTS"/>
36238            <enum name="GL_MAP2_GRID_DOMAIN"/>
36239            <enum name="GL_MAP2_GRID_SEGMENTS"/>
36240            <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
36241            <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
36242            <enum name="GL_SELECTION_BUFFER_SIZE"/>
36243            <enum name="GL_VERTEX_ARRAY"/>
36244            <enum name="GL_NORMAL_ARRAY"/>
36245            <enum name="GL_COLOR_ARRAY"/>
36246            <enum name="GL_INDEX_ARRAY"/>
36247            <enum name="GL_TEXTURE_COORD_ARRAY"/>
36248            <enum name="GL_EDGE_FLAG_ARRAY"/>
36249            <enum name="GL_VERTEX_ARRAY_SIZE"/>
36250            <enum name="GL_VERTEX_ARRAY_TYPE"/>
36251            <enum name="GL_VERTEX_ARRAY_STRIDE"/>
36252            <enum name="GL_NORMAL_ARRAY_TYPE"/>
36253            <enum name="GL_NORMAL_ARRAY_STRIDE"/>
36254            <enum name="GL_COLOR_ARRAY_SIZE"/>
36255            <enum name="GL_COLOR_ARRAY_TYPE"/>
36256            <enum name="GL_COLOR_ARRAY_STRIDE"/>
36257            <enum name="GL_INDEX_ARRAY_TYPE"/>
36258            <enum name="GL_INDEX_ARRAY_STRIDE"/>
36259            <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
36260            <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
36261            <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
36262            <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
36263            <enum name="GL_TEXTURE_COMPONENTS"/>
36264            <enum name="GL_TEXTURE_BORDER"/>
36265            <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
36266            <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
36267            <enum name="GL_TEXTURE_PRIORITY"/>
36268            <enum name="GL_TEXTURE_RESIDENT"/>
36269            <enum name="GL_AMBIENT"/>
36270            <enum name="GL_DIFFUSE"/>
36271            <enum name="GL_SPECULAR"/>
36272            <enum name="GL_POSITION"/>
36273            <enum name="GL_SPOT_DIRECTION"/>
36274            <enum name="GL_SPOT_EXPONENT"/>
36275            <enum name="GL_SPOT_CUTOFF"/>
36276            <enum name="GL_CONSTANT_ATTENUATION"/>
36277            <enum name="GL_LINEAR_ATTENUATION"/>
36278            <enum name="GL_QUADRATIC_ATTENUATION"/>
36279            <enum name="GL_COMPILE"/>
36280            <enum name="GL_COMPILE_AND_EXECUTE"/>
36281            <enum name="GL_2_BYTES"/>
36282            <enum name="GL_3_BYTES"/>
36283            <enum name="GL_4_BYTES"/>
36284            <enum name="GL_EMISSION"/>
36285            <enum name="GL_SHININESS"/>
36286            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
36287            <enum name="GL_COLOR_INDEXES"/>
36288            <enum name="GL_MODELVIEW"/>
36289            <enum name="GL_PROJECTION"/>
36290            <enum name="GL_COLOR_INDEX"/>
36291            <enum name="GL_LUMINANCE"/>
36292            <enum name="GL_LUMINANCE_ALPHA"/>
36293            <enum name="GL_BITMAP"/>
36294            <enum name="GL_RENDER"/>
36295            <enum name="GL_FEEDBACK"/>
36296            <enum name="GL_SELECT"/>
36297            <enum name="GL_FLAT"/>
36298            <enum name="GL_SMOOTH"/>
36299            <enum name="GL_S"/>
36300            <enum name="GL_T"/>
36301            <enum name="GL_R"/>
36302            <enum name="GL_Q"/>
36303            <enum name="GL_MODULATE"/>
36304            <enum name="GL_DECAL"/>
36305            <enum name="GL_TEXTURE_ENV_MODE"/>
36306            <enum name="GL_TEXTURE_ENV_COLOR"/>
36307            <enum name="GL_TEXTURE_ENV"/>
36308            <enum name="GL_EYE_LINEAR"/>
36309            <enum name="GL_OBJECT_LINEAR"/>
36310            <enum name="GL_SPHERE_MAP"/>
36311            <enum name="GL_TEXTURE_GEN_MODE"/>
36312            <enum name="GL_OBJECT_PLANE"/>
36313            <enum name="GL_EYE_PLANE"/>
36314            <enum name="GL_CLAMP"/>
36315            <enum name="GL_ALPHA4"/>
36316            <enum name="GL_ALPHA8"/>
36317            <enum name="GL_ALPHA12"/>
36318            <enum name="GL_ALPHA16"/>
36319            <enum name="GL_LUMINANCE4"/>
36320            <enum name="GL_LUMINANCE8"/>
36321            <enum name="GL_LUMINANCE12"/>
36322            <enum name="GL_LUMINANCE16"/>
36323            <enum name="GL_LUMINANCE4_ALPHA4"/>
36324            <enum name="GL_LUMINANCE6_ALPHA2"/>
36325            <enum name="GL_LUMINANCE8_ALPHA8"/>
36326            <enum name="GL_LUMINANCE12_ALPHA4"/>
36327            <enum name="GL_LUMINANCE12_ALPHA12"/>
36328            <enum name="GL_LUMINANCE16_ALPHA16"/>
36329            <enum name="GL_INTENSITY"/>
36330            <enum name="GL_INTENSITY4"/>
36331            <enum name="GL_INTENSITY8"/>
36332            <enum name="GL_INTENSITY12"/>
36333            <enum name="GL_INTENSITY16"/>
36334            <enum name="GL_V2F"/>
36335            <enum name="GL_V3F"/>
36336            <enum name="GL_C4UB_V2F"/>
36337            <enum name="GL_C4UB_V3F"/>
36338            <enum name="GL_C3F_V3F"/>
36339            <enum name="GL_N3F_V3F"/>
36340            <enum name="GL_C4F_N3F_V3F"/>
36341            <enum name="GL_T2F_V3F"/>
36342            <enum name="GL_T4F_V4F"/>
36343            <enum name="GL_T2F_C4UB_V3F"/>
36344            <enum name="GL_T2F_C3F_V3F"/>
36345            <enum name="GL_T2F_N3F_V3F"/>
36346            <enum name="GL_T2F_C4F_N3F_V3F"/>
36347            <enum name="GL_T4F_C4F_N3F_V4F"/>
36348            <enum name="GL_CLIP_PLANE0"/>
36349            <enum name="GL_CLIP_PLANE1"/>
36350            <enum name="GL_CLIP_PLANE2"/>
36351            <enum name="GL_CLIP_PLANE3"/>
36352            <enum name="GL_CLIP_PLANE4"/>
36353            <enum name="GL_CLIP_PLANE5"/>
36354            <enum name="GL_LIGHT0"/>
36355            <enum name="GL_LIGHT1"/>
36356            <enum name="GL_LIGHT2"/>
36357            <enum name="GL_LIGHT3"/>
36358            <enum name="GL_LIGHT4"/>
36359            <enum name="GL_LIGHT5"/>
36360            <enum name="GL_LIGHT6"/>
36361            <enum name="GL_LIGHT7"/>
36362            <command name="glArrayElement"/>
36363            <command name="glColorPointer"/>
36364            <command name="glDisableClientState"/>
36365            <command name="glEdgeFlagPointer"/>
36366            <command name="glEnableClientState"/>
36367            <command name="glIndexPointer"/>
36368            <command name="glGetPointerv"/>
36369            <command name="glInterleavedArrays"/>
36370            <command name="glNormalPointer"/>
36371            <command name="glTexCoordPointer"/>
36372            <command name="glVertexPointer"/>
36373            <command name="glAreTexturesResident"/>
36374            <command name="glPrioritizeTextures"/>
36375            <command name="glIndexub"/>
36376            <command name="glIndexubv"/>
36377            <command name="glPopClientAttrib"/>
36378            <command name="glPushClientAttrib"/>
36379        </remove>
36380        <remove profile="core" comment="Compatibility-only GL 1.2 features removed from GL 3.2">
36381            <enum name="GL_RESCALE_NORMAL"/>
36382            <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
36383            <enum name="GL_SINGLE_COLOR"/>
36384            <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
36385            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
36386        </remove>
36387        <remove profile="core" comment="Compatibility-only GL 1.3 features removed from GL 3.2">
36388            <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
36389            <enum name="GL_MAX_TEXTURE_UNITS"/>
36390            <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
36391            <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
36392            <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
36393            <enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
36394            <enum name="GL_MULTISAMPLE_BIT"/>
36395            <enum name="GL_NORMAL_MAP"/>
36396            <enum name="GL_REFLECTION_MAP"/>
36397            <enum name="GL_COMPRESSED_ALPHA"/>
36398            <enum name="GL_COMPRESSED_LUMINANCE"/>
36399            <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
36400            <enum name="GL_COMPRESSED_INTENSITY"/>
36401            <enum name="GL_COMBINE"/>
36402            <enum name="GL_COMBINE_RGB"/>
36403            <enum name="GL_COMBINE_ALPHA"/>
36404            <enum name="GL_SOURCE0_RGB"/>
36405            <enum name="GL_SOURCE1_RGB"/>
36406            <enum name="GL_SOURCE2_RGB"/>
36407            <enum name="GL_SOURCE0_ALPHA"/>
36408            <enum name="GL_SOURCE1_ALPHA"/>
36409            <enum name="GL_SOURCE2_ALPHA"/>
36410            <enum name="GL_OPERAND0_RGB"/>
36411            <enum name="GL_OPERAND1_RGB"/>
36412            <enum name="GL_OPERAND2_RGB"/>
36413            <enum name="GL_OPERAND0_ALPHA"/>
36414            <enum name="GL_OPERAND1_ALPHA"/>
36415            <enum name="GL_OPERAND2_ALPHA"/>
36416            <enum name="GL_RGB_SCALE"/>
36417            <enum name="GL_ADD_SIGNED"/>
36418            <enum name="GL_INTERPOLATE"/>
36419            <enum name="GL_SUBTRACT"/>
36420            <enum name="GL_CONSTANT"/>
36421            <enum name="GL_PRIMARY_COLOR"/>
36422            <enum name="GL_PREVIOUS"/>
36423            <enum name="GL_DOT3_RGB"/>
36424            <enum name="GL_DOT3_RGBA"/>
36425            <command name="glClientActiveTexture"/>
36426            <command name="glMultiTexCoord1d"/>
36427            <command name="glMultiTexCoord1dv"/>
36428            <command name="glMultiTexCoord1f"/>
36429            <command name="glMultiTexCoord1fv"/>
36430            <command name="glMultiTexCoord1i"/>
36431            <command name="glMultiTexCoord1iv"/>
36432            <command name="glMultiTexCoord1s"/>
36433            <command name="glMultiTexCoord1sv"/>
36434            <command name="glMultiTexCoord2d"/>
36435            <command name="glMultiTexCoord2dv"/>
36436            <command name="glMultiTexCoord2f"/>
36437            <command name="glMultiTexCoord2fv"/>
36438            <command name="glMultiTexCoord2i"/>
36439            <command name="glMultiTexCoord2iv"/>
36440            <command name="glMultiTexCoord2s"/>
36441            <command name="glMultiTexCoord2sv"/>
36442            <command name="glMultiTexCoord3d"/>
36443            <command name="glMultiTexCoord3dv"/>
36444            <command name="glMultiTexCoord3f"/>
36445            <command name="glMultiTexCoord3fv"/>
36446            <command name="glMultiTexCoord3i"/>
36447            <command name="glMultiTexCoord3iv"/>
36448            <command name="glMultiTexCoord3s"/>
36449            <command name="glMultiTexCoord3sv"/>
36450            <command name="glMultiTexCoord4d"/>
36451            <command name="glMultiTexCoord4dv"/>
36452            <command name="glMultiTexCoord4f"/>
36453            <command name="glMultiTexCoord4fv"/>
36454            <command name="glMultiTexCoord4i"/>
36455            <command name="glMultiTexCoord4iv"/>
36456            <command name="glMultiTexCoord4s"/>
36457            <command name="glMultiTexCoord4sv"/>
36458            <command name="glLoadTransposeMatrixf"/>
36459            <command name="glLoadTransposeMatrixd"/>
36460            <command name="glMultTransposeMatrixf"/>
36461            <command name="glMultTransposeMatrixd"/>
36462        </remove>
36463        <remove profile="core" comment="Compatibility-only GL 1.4 features removed from GL 3.2">
36464            <enum name="GL_POINT_SIZE_MIN"/>
36465            <enum name="GL_POINT_SIZE_MAX"/>
36466            <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
36467            <enum name="GL_GENERATE_MIPMAP"/>
36468            <enum name="GL_GENERATE_MIPMAP_HINT"/>
36469            <enum name="GL_FOG_COORDINATE_SOURCE"/>
36470            <enum name="GL_FOG_COORDINATE"/>
36471            <enum name="GL_FRAGMENT_DEPTH"/>
36472            <enum name="GL_CURRENT_FOG_COORDINATE"/>
36473            <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
36474            <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
36475            <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
36476            <enum name="GL_FOG_COORDINATE_ARRAY"/>
36477            <enum name="GL_COLOR_SUM"/>
36478            <enum name="GL_CURRENT_SECONDARY_COLOR"/>
36479            <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
36480            <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
36481            <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
36482            <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
36483            <enum name="GL_SECONDARY_COLOR_ARRAY"/>
36484            <enum name="GL_TEXTURE_FILTER_CONTROL"/>
36485            <enum name="GL_DEPTH_TEXTURE_MODE"/>
36486            <enum name="GL_COMPARE_R_TO_TEXTURE"/>
36487            <command name="glFogCoordf"/>
36488            <command name="glFogCoordfv"/>
36489            <command name="glFogCoordd"/>
36490            <command name="glFogCoorddv"/>
36491            <command name="glFogCoordPointer"/>
36492            <command name="glSecondaryColor3b"/>
36493            <command name="glSecondaryColor3bv"/>
36494            <command name="glSecondaryColor3d"/>
36495            <command name="glSecondaryColor3dv"/>
36496            <command name="glSecondaryColor3f"/>
36497            <command name="glSecondaryColor3fv"/>
36498            <command name="glSecondaryColor3i"/>
36499            <command name="glSecondaryColor3iv"/>
36500            <command name="glSecondaryColor3s"/>
36501            <command name="glSecondaryColor3sv"/>
36502            <command name="glSecondaryColor3ub"/>
36503            <command name="glSecondaryColor3ubv"/>
36504            <command name="glSecondaryColor3ui"/>
36505            <command name="glSecondaryColor3uiv"/>
36506            <command name="glSecondaryColor3us"/>
36507            <command name="glSecondaryColor3usv"/>
36508            <command name="glSecondaryColorPointer"/>
36509            <command name="glWindowPos2d"/>
36510            <command name="glWindowPos2dv"/>
36511            <command name="glWindowPos2f"/>
36512            <command name="glWindowPos2fv"/>
36513            <command name="glWindowPos2i"/>
36514            <command name="glWindowPos2iv"/>
36515            <command name="glWindowPos2s"/>
36516            <command name="glWindowPos2sv"/>
36517            <command name="glWindowPos3d"/>
36518            <command name="glWindowPos3dv"/>
36519            <command name="glWindowPos3f"/>
36520            <command name="glWindowPos3fv"/>
36521            <command name="glWindowPos3i"/>
36522            <command name="glWindowPos3iv"/>
36523            <command name="glWindowPos3s"/>
36524            <command name="glWindowPos3sv"/>
36525        </remove>
36526        <remove profile="core" comment="Compatibility-only GL 1.5 features removed from GL 3.2">
36527            <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
36528            <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
36529            <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
36530            <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
36531            <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
36532            <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
36533            <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
36534            <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
36535            <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
36536            <enum name="GL_FOG_COORD_SRC"/>
36537            <enum name="GL_FOG_COORD"/>
36538            <enum name="GL_CURRENT_FOG_COORD"/>
36539            <enum name="GL_FOG_COORD_ARRAY_TYPE"/>
36540            <enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
36541            <enum name="GL_FOG_COORD_ARRAY_POINTER"/>
36542            <enum name="GL_FOG_COORD_ARRAY"/>
36543            <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
36544            <enum name="GL_SRC0_RGB"/>
36545            <enum name="GL_SRC1_RGB"/>
36546            <enum name="GL_SRC2_RGB"/>
36547            <enum name="GL_SRC0_ALPHA"/>
36548            <enum name="GL_SRC2_ALPHA"/>
36549        </remove>
36550        <remove profile="core" comment="Compatibility-only GL 2.0 features removed from GL 3.2">
36551            <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
36552            <enum name="GL_POINT_SPRITE"/>
36553            <enum name="GL_COORD_REPLACE"/>
36554            <enum name="GL_MAX_TEXTURE_COORDS"/>
36555        </remove>
36556        <remove profile="core" comment="Compatibility-only GL 2.1 features removed from GL 3.2">
36557            <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
36558            <enum name="GL_SLUMINANCE_ALPHA"/>
36559            <enum name="GL_SLUMINANCE8_ALPHA8"/>
36560            <enum name="GL_SLUMINANCE"/>
36561            <enum name="GL_SLUMINANCE8"/>
36562            <enum name="GL_COMPRESSED_SLUMINANCE"/>
36563            <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
36564        </remove>
36565        <remove profile="core" comment="Compatibility-only GL 3.0 features removed from GL 3.2">
36566            <enum name="GL_CLAMP_VERTEX_COLOR"/>
36567            <enum name="GL_CLAMP_FRAGMENT_COLOR"/>
36568            <enum name="GL_ALPHA_INTEGER"/>
36569            <enum name="GL_INDEX"/>
36570            <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
36571            <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
36572        </remove>
36573        <!-- Deprecated (not removed) in OpenGL 3.2 core;
36574             deprecate tag not defined/supported yet
36575          <deprecate profile="core">
36576            <enum name="GL_MAX_VARYING_FLOATS"/>
36577            <enum name="GL_MAX_VARYING_COMPONENTS"/>
36578          </deprecate>
36579        -->
36580    </feature>
36581    <feature api="gl" name="GL_VERSION_3_3" number="3.3">
36582        <require>
36583            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
36584        </require>
36585        <require comment="Reuse ARB_blend_func_extended">
36586            <enum name="GL_SRC1_COLOR"/>
36587            <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
36588            <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
36589            <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
36590            <command name="glBindFragDataLocationIndexed"/>
36591            <command name="glGetFragDataIndex"/>
36592        </require>
36593        <require comment="Reuse ARB_explicit_attrib_location (none)">
36594        </require>
36595        <require comment="Reuse ARB_occlusion_query2">
36596            <enum name="GL_ANY_SAMPLES_PASSED"/>
36597        </require>
36598        <require comment="Reuse ARB_sampler_objects">
36599            <enum name="GL_SAMPLER_BINDING"/>
36600            <command name="glGenSamplers"/>
36601            <command name="glDeleteSamplers"/>
36602            <command name="glIsSampler"/>
36603            <command name="glBindSampler"/>
36604            <command name="glSamplerParameteri"/>
36605            <command name="glSamplerParameteriv"/>
36606            <command name="glSamplerParameterf"/>
36607            <command name="glSamplerParameterfv"/>
36608            <command name="glSamplerParameterIiv"/>
36609            <command name="glSamplerParameterIuiv"/>
36610            <command name="glGetSamplerParameteriv"/>
36611            <command name="glGetSamplerParameterIiv"/>
36612            <command name="glGetSamplerParameterfv"/>
36613            <command name="glGetSamplerParameterIuiv"/>
36614        </require>
36615        <require comment="Reuse ARB_shader_bit_encoding (none)">
36616        </require>
36617        <require comment="Reuse ARB_texture_rgb10_a2ui">
36618            <enum name="GL_RGB10_A2UI"/>
36619        </require>
36620        <require comment="Reuse ARB_texture_swizzle">
36621            <enum name="GL_TEXTURE_SWIZZLE_R"/>
36622            <enum name="GL_TEXTURE_SWIZZLE_G"/>
36623            <enum name="GL_TEXTURE_SWIZZLE_B"/>
36624            <enum name="GL_TEXTURE_SWIZZLE_A"/>
36625            <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
36626        </require>
36627        <require comment="Reuse ARB_timer_query">
36628            <enum name="GL_TIME_ELAPSED"/>
36629            <enum name="GL_TIMESTAMP"/>
36630            <command name="glQueryCounter"/>
36631            <command name="glGetQueryObjecti64v"/>
36632            <command name="glGetQueryObjectui64v"/>
36633        </require>
36634        <require comment="Reuse ARB_vertex_type_2_10_10_10_rev">
36635            <enum name="GL_INT_2_10_10_10_REV"/>
36636            <command name="glVertexAttribDivisor"/>
36637            <command name="glVertexAttribP1ui"/>
36638            <command name="glVertexAttribP1uiv"/>
36639            <command name="glVertexAttribP2ui"/>
36640            <command name="glVertexAttribP2uiv"/>
36641            <command name="glVertexAttribP3ui"/>
36642            <command name="glVertexAttribP3uiv"/>
36643            <command name="glVertexAttribP4ui"/>
36644            <command name="glVertexAttribP4uiv"/>
36645        </require>
36646        <require profile="compatibility" comment="Reuse ARB_vertex_type_2_10_10_10_rev compatibility profile">
36647            <command name="glVertexP2ui"/>
36648            <command name="glVertexP2uiv"/>
36649            <command name="glVertexP3ui"/>
36650            <command name="glVertexP3uiv"/>
36651            <command name="glVertexP4ui"/>
36652            <command name="glVertexP4uiv"/>
36653            <command name="glTexCoordP1ui"/>
36654            <command name="glTexCoordP1uiv"/>
36655            <command name="glTexCoordP2ui"/>
36656            <command name="glTexCoordP2uiv"/>
36657            <command name="glTexCoordP3ui"/>
36658            <command name="glTexCoordP3uiv"/>
36659            <command name="glTexCoordP4ui"/>
36660            <command name="glTexCoordP4uiv"/>
36661            <command name="glMultiTexCoordP1ui"/>
36662            <command name="glMultiTexCoordP1uiv"/>
36663            <command name="glMultiTexCoordP2ui"/>
36664            <command name="glMultiTexCoordP2uiv"/>
36665            <command name="glMultiTexCoordP3ui"/>
36666            <command name="glMultiTexCoordP3uiv"/>
36667            <command name="glMultiTexCoordP4ui"/>
36668            <command name="glMultiTexCoordP4uiv"/>
36669            <command name="glNormalP3ui"/>
36670            <command name="glNormalP3uiv"/>
36671            <command name="glColorP3ui"/>
36672            <command name="glColorP3uiv"/>
36673            <command name="glColorP4ui"/>
36674            <command name="glColorP4uiv"/>
36675            <command name="glSecondaryColorP3ui"/>
36676            <command name="glSecondaryColorP3uiv"/>
36677        </require>
36678    </feature>
36679    <feature api="gl" name="GL_VERSION_4_0" number="4.0">
36680        <require>
36681            <enum name="GL_SAMPLE_SHADING"/>
36682            <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
36683            <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
36684            <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
36685            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
36686            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
36687            <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
36688            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
36689            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
36690            <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
36691            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
36692            <command name="glMinSampleShading"/>
36693            <command name="glBlendEquationi"/>
36694            <command name="glBlendEquationSeparatei"/>
36695            <command name="glBlendFunci"/>
36696            <command name="glBlendFuncSeparatei"/>
36697        </require>
36698        <require comment="Reuse ARB_draw_buffers_blend (none)">
36699        </require>
36700        <require comment="Reuse ARB_draw_indirect">
36701            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
36702            <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
36703            <command name="glDrawArraysIndirect"/>
36704            <command name="glDrawElementsIndirect"/>
36705        </require>
36706        <require comment="Reuse ARB_gpu_shader5">
36707            <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
36708            <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
36709            <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
36710            <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
36711            <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
36712            <enum name="GL_MAX_VERTEX_STREAMS"/>
36713        </require>
36714        <require comment="Reuse ARB_gpu_shader_fp64">
36715            <enum name="GL_DOUBLE_VEC2"/>
36716            <enum name="GL_DOUBLE_VEC3"/>
36717            <enum name="GL_DOUBLE_VEC4"/>
36718            <enum name="GL_DOUBLE_MAT2"/>
36719            <enum name="GL_DOUBLE_MAT3"/>
36720            <enum name="GL_DOUBLE_MAT4"/>
36721            <enum name="GL_DOUBLE_MAT2x3"/>
36722            <enum name="GL_DOUBLE_MAT2x4"/>
36723            <enum name="GL_DOUBLE_MAT3x2"/>
36724            <enum name="GL_DOUBLE_MAT3x4"/>
36725            <enum name="GL_DOUBLE_MAT4x2"/>
36726            <enum name="GL_DOUBLE_MAT4x3"/>
36727            <command name="glUniform1d"/>
36728            <command name="glUniform2d"/>
36729            <command name="glUniform3d"/>
36730            <command name="glUniform4d"/>
36731            <command name="glUniform1dv"/>
36732            <command name="glUniform2dv"/>
36733            <command name="glUniform3dv"/>
36734            <command name="glUniform4dv"/>
36735            <command name="glUniformMatrix2dv"/>
36736            <command name="glUniformMatrix3dv"/>
36737            <command name="glUniformMatrix4dv"/>
36738            <command name="glUniformMatrix2x3dv"/>
36739            <command name="glUniformMatrix2x4dv"/>
36740            <command name="glUniformMatrix3x2dv"/>
36741            <command name="glUniformMatrix3x4dv"/>
36742            <command name="glUniformMatrix4x2dv"/>
36743            <command name="glUniformMatrix4x3dv"/>
36744            <command name="glGetUniformdv"/>
36745        </require>
36746        <require comment="Reuse ARB_shader_subroutine">
36747            <enum name="GL_ACTIVE_SUBROUTINES"/>
36748            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
36749            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
36750            <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
36751            <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
36752            <enum name="GL_MAX_SUBROUTINES"/>
36753            <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
36754            <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
36755            <enum name="GL_COMPATIBLE_SUBROUTINES"/>
36756            <command name="glGetSubroutineUniformLocation"/>
36757            <command name="glGetSubroutineIndex"/>
36758            <command name="glGetActiveSubroutineUniformiv"/>
36759            <command name="glGetActiveSubroutineUniformName"/>
36760            <command name="glGetActiveSubroutineName"/>
36761            <command name="glUniformSubroutinesuiv"/>
36762            <command name="glGetUniformSubroutineuiv"/>
36763            <command name="glGetProgramStageiv"/>
36764        </require>
36765        <require comment="Reuse ARB_tessellation_shader">
36766            <enum name="GL_PATCHES"/>
36767            <enum name="GL_PATCH_VERTICES"/>
36768            <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
36769            <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
36770            <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
36771            <enum name="GL_TESS_GEN_MODE"/>
36772            <enum name="GL_TESS_GEN_SPACING"/>
36773            <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
36774            <enum name="GL_TESS_GEN_POINT_MODE"/>
36775            <enum name="GL_ISOLINES"/>
36776            <enum name="GL_QUADS"/>
36777            <enum name="GL_FRACTIONAL_ODD"/>
36778            <enum name="GL_FRACTIONAL_EVEN"/>
36779            <enum name="GL_MAX_PATCH_VERTICES"/>
36780            <enum name="GL_MAX_TESS_GEN_LEVEL"/>
36781            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
36782            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
36783            <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
36784            <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
36785            <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
36786            <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
36787            <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
36788            <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
36789            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
36790            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
36791            <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
36792            <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
36793            <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
36794            <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
36795            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
36796            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
36797            <enum name="GL_TESS_EVALUATION_SHADER"/>
36798            <enum name="GL_TESS_CONTROL_SHADER"/>
36799            <command name="glPatchParameteri"/>
36800            <command name="glPatchParameterfv"/>
36801        </require>
36802        <require comment="Reuse ARB_texture_buffer_object_rgb32 (none)">
36803        </require>
36804        <require comment="Reuse ARB_texture_cube_map_array (none)">
36805        </require>
36806        <require comment="Reuse ARB_texture_gather (none)">
36807        </require>
36808        <require comment="Reuse ARB_texture_query_lod (none)">
36809        </require>
36810        <require comment="Reuse ARB_transform_feedback2">
36811            <enum name="GL_TRANSFORM_FEEDBACK"/>
36812            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
36813            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
36814            <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
36815            <command name="glBindTransformFeedback"/>
36816            <command name="glDeleteTransformFeedbacks"/>
36817            <command name="glGenTransformFeedbacks"/>
36818            <command name="glIsTransformFeedback"/>
36819            <command name="glPauseTransformFeedback"/>
36820            <command name="glResumeTransformFeedback"/>
36821            <command name="glDrawTransformFeedback"/>
36822        </require>
36823        <require comment="Reuse ARB_transform_feedback3">
36824            <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
36825            <enum name="GL_MAX_VERTEX_STREAMS"/>
36826            <command name="glDrawTransformFeedbackStream"/>
36827            <command name="glBeginQueryIndexed"/>
36828            <command name="glEndQueryIndexed"/>
36829            <command name="glGetQueryIndexediv"/>
36830        </require>
36831    </feature>
36832    <feature api="gl" name="GL_VERSION_4_1" number="4.1">
36833        <require comment="Reuse tokens from ARB_ES2_compatibility">
36834            <enum name="GL_FIXED"/>
36835            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
36836            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
36837            <enum name="GL_LOW_FLOAT"/>
36838            <enum name="GL_MEDIUM_FLOAT"/>
36839            <enum name="GL_HIGH_FLOAT"/>
36840            <enum name="GL_LOW_INT"/>
36841            <enum name="GL_MEDIUM_INT"/>
36842            <enum name="GL_HIGH_INT"/>
36843            <enum name="GL_SHADER_COMPILER"/>
36844            <enum name="GL_SHADER_BINARY_FORMATS"/>
36845            <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
36846            <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
36847            <enum name="GL_MAX_VARYING_VECTORS"/>
36848            <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
36849            <enum name="GL_RGB565"/>
36850        </require>
36851        <require comment="Reuse tokens from ARB_get_program_binary">
36852            <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
36853            <enum name="GL_PROGRAM_BINARY_LENGTH"/>
36854            <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
36855            <enum name="GL_PROGRAM_BINARY_FORMATS"/>
36856        </require>
36857        <require comment="Reuse tokens from ARB_separate_shader_objects">
36858            <enum name="GL_VERTEX_SHADER_BIT"/>
36859            <enum name="GL_FRAGMENT_SHADER_BIT"/>
36860            <enum name="GL_GEOMETRY_SHADER_BIT"/>
36861            <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
36862            <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
36863            <enum name="GL_ALL_SHADER_BITS"/>
36864            <enum name="GL_PROGRAM_SEPARABLE"/>
36865            <enum name="GL_ACTIVE_PROGRAM"/>
36866            <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
36867        </require>
36868        <require comment="Reuse tokens from ARB_shader_precision (none)">
36869        </require>
36870        <require comment="Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already">
36871        </require>
36872        <require comment="Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already">
36873            <enum name="GL_MAX_VIEWPORTS"/>
36874            <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
36875            <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
36876            <enum name="GL_LAYER_PROVOKING_VERTEX"/>
36877            <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
36878            <enum name="GL_UNDEFINED_VERTEX"/>
36879        </require>
36880        <require comment="Reuse commands from ARB_ES2_compatibility">
36881            <command name="glReleaseShaderCompiler"/>
36882            <command name="glShaderBinary"/>
36883            <command name="glGetShaderPrecisionFormat"/>
36884            <command name="glDepthRangef"/>
36885            <command name="glClearDepthf"/>
36886        </require>
36887        <require comment="Reuse commands from ARB_get_program_binary">
36888            <command name="glGetProgramBinary"/>
36889            <command name="glProgramBinary"/>
36890            <command name="glProgramParameteri"/>
36891        </require>
36892        <require comment="Reuse commands from ARB_separate_shader_objects">
36893            <command name="glUseProgramStages"/>
36894            <command name="glActiveShaderProgram"/>
36895            <command name="glCreateShaderProgramv"/>
36896            <command name="glBindProgramPipeline"/>
36897            <command name="glDeleteProgramPipelines"/>
36898            <command name="glGenProgramPipelines"/>
36899            <command name="glIsProgramPipeline"/>
36900            <command name="glGetProgramPipelineiv"/>
36901            <command name="glProgramParameteri"/>
36902            <command name="glProgramUniform1i"/>
36903            <command name="glProgramUniform1iv"/>
36904            <command name="glProgramUniform1f"/>
36905            <command name="glProgramUniform1fv"/>
36906            <command name="glProgramUniform1d"/>
36907            <command name="glProgramUniform1dv"/>
36908            <command name="glProgramUniform1ui"/>
36909            <command name="glProgramUniform1uiv"/>
36910            <command name="glProgramUniform2i"/>
36911            <command name="glProgramUniform2iv"/>
36912            <command name="glProgramUniform2f"/>
36913            <command name="glProgramUniform2fv"/>
36914            <command name="glProgramUniform2d"/>
36915            <command name="glProgramUniform2dv"/>
36916            <command name="glProgramUniform2ui"/>
36917            <command name="glProgramUniform2uiv"/>
36918            <command name="glProgramUniform3i"/>
36919            <command name="glProgramUniform3iv"/>
36920            <command name="glProgramUniform3f"/>
36921            <command name="glProgramUniform3fv"/>
36922            <command name="glProgramUniform3d"/>
36923            <command name="glProgramUniform3dv"/>
36924            <command name="glProgramUniform3ui"/>
36925            <command name="glProgramUniform3uiv"/>
36926            <command name="glProgramUniform4i"/>
36927            <command name="glProgramUniform4iv"/>
36928            <command name="glProgramUniform4f"/>
36929            <command name="glProgramUniform4fv"/>
36930            <command name="glProgramUniform4d"/>
36931            <command name="glProgramUniform4dv"/>
36932            <command name="glProgramUniform4ui"/>
36933            <command name="glProgramUniform4uiv"/>
36934            <command name="glProgramUniformMatrix2fv"/>
36935            <command name="glProgramUniformMatrix3fv"/>
36936            <command name="glProgramUniformMatrix4fv"/>
36937            <command name="glProgramUniformMatrix2dv"/>
36938            <command name="glProgramUniformMatrix3dv"/>
36939            <command name="glProgramUniformMatrix4dv"/>
36940            <command name="glProgramUniformMatrix2x3fv"/>
36941            <command name="glProgramUniformMatrix3x2fv"/>
36942            <command name="glProgramUniformMatrix2x4fv"/>
36943            <command name="glProgramUniformMatrix4x2fv"/>
36944            <command name="glProgramUniformMatrix3x4fv"/>
36945            <command name="glProgramUniformMatrix4x3fv"/>
36946            <command name="glProgramUniformMatrix2x3dv"/>
36947            <command name="glProgramUniformMatrix3x2dv"/>
36948            <command name="glProgramUniformMatrix2x4dv"/>
36949            <command name="glProgramUniformMatrix4x2dv"/>
36950            <command name="glProgramUniformMatrix3x4dv"/>
36951            <command name="glProgramUniformMatrix4x3dv"/>
36952            <command name="glValidateProgramPipeline"/>
36953            <command name="glGetProgramPipelineInfoLog"/>
36954        </require>
36955        <require comment="Reuse commands from ARB_shader_precision (none)">
36956        </require>
36957        <require comment="Reuse commands from ARB_vertex_attrib_64bit">
36958            <command name="glVertexAttribL1d"/>
36959            <command name="glVertexAttribL2d"/>
36960            <command name="glVertexAttribL3d"/>
36961            <command name="glVertexAttribL4d"/>
36962            <command name="glVertexAttribL1dv"/>
36963            <command name="glVertexAttribL2dv"/>
36964            <command name="glVertexAttribL3dv"/>
36965            <command name="glVertexAttribL4dv"/>
36966            <command name="glVertexAttribLPointer"/>
36967            <command name="glGetVertexAttribLdv"/>
36968        </require>
36969        <require comment="Reuse commands from ARB_viewport_array">
36970            <command name="glViewportArrayv"/>
36971            <command name="glViewportIndexedf"/>
36972            <command name="glViewportIndexedfv"/>
36973            <command name="glScissorArrayv"/>
36974            <command name="glScissorIndexed"/>
36975            <command name="glScissorIndexedv"/>
36976            <command name="glDepthRangeArrayv"/>
36977            <command name="glDepthRangeIndexed"/>
36978            <command name="glGetFloati_v"/>
36979            <command name="glGetDoublei_v"/>
36980        </require>
36981    </feature>
36982    <feature api="gl" name="GL_VERSION_4_2" number="4.2">
36983        <require comment="New aliases for old tokens">
36984            <enum name="GL_COPY_READ_BUFFER_BINDING"/>
36985            <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
36986            <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
36987            <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
36988        </require>
36989        <require comment="Reuse tokens from ARB_base_instance (none)">
36990        </require>
36991        <require comment="Reuse tokens from ARB_shading_language_420pack (none)">
36992        </require>
36993        <require comment="Reuse tokens from ARB_transform_feedback_instanced (none)">
36994        </require>
36995        <require comment="Reuse tokens from ARB_compressed_texture_pixel_storage">
36996            <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
36997            <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
36998            <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
36999            <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
37000            <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
37001            <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
37002            <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
37003            <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
37004        </require>
37005        <require comment="Reuse tokens from ARB_conservative_depth (none)">
37006        </require>
37007        <require comment="Reuse tokens from ARB_internalformat_query">
37008            <enum name="GL_NUM_SAMPLE_COUNTS"/>
37009        </require>
37010        <require comment="Reuse tokens from ARB_map_buffer_alignment">
37011            <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
37012        </require>
37013        <require comment="Reuse tokens from ARB_shader_atomic_counters">
37014            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
37015            <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
37016            <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
37017            <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
37018            <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
37019            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
37020            <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
37021            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
37022            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
37023            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
37024            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
37025            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
37026            <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
37027            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
37028            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
37029            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
37030            <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
37031            <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
37032            <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
37033            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
37034            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
37035            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
37036            <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
37037            <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
37038            <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
37039            <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
37040            <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
37041            <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
37042            <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
37043        </require>
37044        <require comment="Reuse tokens from ARB_shader_image_load_store">
37045            <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
37046            <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
37047            <enum name="GL_UNIFORM_BARRIER_BIT"/>
37048            <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
37049            <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
37050            <enum name="GL_COMMAND_BARRIER_BIT"/>
37051            <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
37052            <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
37053            <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
37054            <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
37055            <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
37056            <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
37057            <enum name="GL_ALL_BARRIER_BITS"/>
37058            <enum name="GL_MAX_IMAGE_UNITS"/>
37059            <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
37060            <enum name="GL_IMAGE_BINDING_NAME"/>
37061            <enum name="GL_IMAGE_BINDING_LEVEL"/>
37062            <enum name="GL_IMAGE_BINDING_LAYERED"/>
37063            <enum name="GL_IMAGE_BINDING_LAYER"/>
37064            <enum name="GL_IMAGE_BINDING_ACCESS"/>
37065            <enum name="GL_IMAGE_1D"/>
37066            <enum name="GL_IMAGE_2D"/>
37067            <enum name="GL_IMAGE_3D"/>
37068            <enum name="GL_IMAGE_2D_RECT"/>
37069            <enum name="GL_IMAGE_CUBE"/>
37070            <enum name="GL_IMAGE_BUFFER"/>
37071            <enum name="GL_IMAGE_1D_ARRAY"/>
37072            <enum name="GL_IMAGE_2D_ARRAY"/>
37073            <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
37074            <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
37075            <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
37076            <enum name="GL_INT_IMAGE_1D"/>
37077            <enum name="GL_INT_IMAGE_2D"/>
37078            <enum name="GL_INT_IMAGE_3D"/>
37079            <enum name="GL_INT_IMAGE_2D_RECT"/>
37080            <enum name="GL_INT_IMAGE_CUBE"/>
37081            <enum name="GL_INT_IMAGE_BUFFER"/>
37082            <enum name="GL_INT_IMAGE_1D_ARRAY"/>
37083            <enum name="GL_INT_IMAGE_2D_ARRAY"/>
37084            <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
37085            <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
37086            <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
37087            <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
37088            <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
37089            <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
37090            <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
37091            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
37092            <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
37093            <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
37094            <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
37095            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
37096            <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
37097            <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
37098            <enum name="GL_MAX_IMAGE_SAMPLES"/>
37099            <enum name="GL_IMAGE_BINDING_FORMAT"/>
37100            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
37101            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
37102            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
37103            <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
37104            <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
37105            <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
37106            <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
37107            <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
37108            <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
37109        </require>
37110        <require comment="Reuse tokens from ARB_shading_language_packing (none)">
37111        </require>
37112        <require comment="Reuse tokens from ARB_texture_compression_bptc">
37113            <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
37114            <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
37115            <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
37116            <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
37117        </require>
37118        <require comment="Reuse tokens from ARB_texture_storage">
37119            <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
37120        </require>
37121        <require comment="Reuse commands from ARB_base_instance">
37122            <command name="glDrawArraysInstancedBaseInstance"/>
37123            <command name="glDrawElementsInstancedBaseInstance"/>
37124            <command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
37125        </require>
37126        <require comment="Reuse commands from ARB_compressed_texture_pixel_storage (none)">
37127        </require>
37128        <require comment="Reuse commands from ARB_conservative_depth (none)">
37129        </require>
37130        <require comment="Reuse commands from ARB_internalformat_query">
37131            <command name="glGetInternalformativ"/>
37132        </require>
37133        <require comment="Reuse commands from ARB_map_buffer_alignment (none)">
37134        </require>
37135        <require comment="Reuse commands from ARB_shader_atomic_counters">
37136            <command name="glGetActiveAtomicCounterBufferiv"/>
37137        </require>
37138        <require comment="Reuse commands from ARB_shader_image_load_store">
37139            <command name="glBindImageTexture"/>
37140            <command name="glMemoryBarrier"/>
37141        </require>
37142        <require comment="Reuse commands from ARB_shading_language_420pack (none)">
37143        </require>
37144        <require comment="Reuse commands from ARB_shading_language_packing (none)">
37145        </require>
37146        <require comment="Reuse commands from ARB_texture_storage">
37147            <command name="glTexStorage1D"/>
37148            <command name="glTexStorage2D"/>
37149            <command name="glTexStorage3D"/>
37150        </require>
37151        <require comment="Reuse commands from ARB_transform_feedback_instanced">
37152            <command name="glDrawTransformFeedbackInstanced"/>
37153            <command name="glDrawTransformFeedbackStreamInstanced"/>
37154        </require>
37155        <!-- Deprecated in OpenGL 4.2 core;
37156             deprecate tag not defined/supported yet
37157          <deprecate profile="core">
37158            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
37159            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
37160          </deprecate>
37161        -->
37162    </feature>
37163    <feature api="gl" name="GL_VERSION_4_3" number="4.3">
37164        <require>
37165            <enum name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
37166            <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
37167        </require>
37168        <require comment="Reuse tokens from ARB_arrays_of_arrays (none, GLSL only)">
37169        </require>
37170        <require comment="Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only)">
37171        </require>
37172        <require comment="Reuse tokens from ARB_shader_image_size (none, GLSL only)">
37173        </require>
37174        <require comment="Reuse tokens from ARB_ES3_compatibility">
37175            <enum name="GL_COMPRESSED_RGB8_ETC2"/>
37176            <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
37177            <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
37178            <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
37179            <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
37180            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
37181            <enum name="GL_COMPRESSED_R11_EAC"/>
37182            <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
37183            <enum name="GL_COMPRESSED_RG11_EAC"/>
37184            <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
37185            <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
37186            <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
37187            <enum name="GL_MAX_ELEMENT_INDEX"/>
37188        </require>
37189        <require comment="Reuse tokens from ARB_clear_buffer_object (none)">
37190        </require>
37191        <require comment="Reuse tokens from ARB_compute_shader">
37192            <enum name="GL_COMPUTE_SHADER"/>
37193            <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
37194            <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
37195            <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
37196            <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
37197            <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
37198            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
37199            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
37200            <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
37201            <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
37202            <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
37203            <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
37204            <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
37205            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
37206            <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
37207            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
37208            <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
37209            <enum name="GL_COMPUTE_SHADER_BIT"/>
37210        </require>
37211        <require comment="Reuse tokens from ARB_copy_image (none)">
37212        </require>
37213        <require comment="Reuse tokens from KHR_debug">
37214            <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
37215            <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
37216            <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
37217            <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
37218            <enum name="GL_DEBUG_SOURCE_API"/>
37219            <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
37220            <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
37221            <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
37222            <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
37223            <enum name="GL_DEBUG_SOURCE_OTHER"/>
37224            <enum name="GL_DEBUG_TYPE_ERROR"/>
37225            <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
37226            <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
37227            <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
37228            <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
37229            <enum name="GL_DEBUG_TYPE_OTHER"/>
37230            <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
37231            <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
37232            <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
37233            <enum name="GL_DEBUG_SEVERITY_HIGH"/>
37234            <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
37235            <enum name="GL_DEBUG_SEVERITY_LOW"/>
37236            <enum name="GL_DEBUG_TYPE_MARKER"/>
37237            <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
37238            <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
37239            <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
37240            <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
37241            <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
37242            <enum name="GL_BUFFER"/>
37243            <enum name="GL_SHADER"/>
37244            <enum name="GL_PROGRAM"/>
37245            <enum name="GL_VERTEX_ARRAY"/>
37246            <enum name="GL_QUERY"/>
37247            <enum name="GL_PROGRAM_PIPELINE"/>
37248            <enum name="GL_SAMPLER"/>
37249            <enum name="GL_MAX_LABEL_LENGTH"/>
37250            <enum name="GL_DEBUG_OUTPUT"/>
37251            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
37252        </require>
37253        <require comment="Reuse tokens from ARB_explicit_uniform_location">
37254            <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
37255        </require>
37256        <require comment="Reuse tokens from ARB_framebuffer_no_attachments">
37257            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
37258            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
37259            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
37260            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
37261            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
37262            <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
37263            <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
37264            <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
37265            <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
37266        </require>
37267        <require comment="Reuse tokens from ARB_internalformat_query2">
37268            <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
37269            <enum name="GL_INTERNALFORMAT_PREFERRED"/>
37270            <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
37271            <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
37272            <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
37273            <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
37274            <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
37275            <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
37276            <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
37277            <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
37278            <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
37279            <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
37280            <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
37281            <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
37282            <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
37283            <enum name="GL_MAX_WIDTH"/>
37284            <enum name="GL_MAX_HEIGHT"/>
37285            <enum name="GL_MAX_DEPTH"/>
37286            <enum name="GL_MAX_LAYERS"/>
37287            <enum name="GL_MAX_COMBINED_DIMENSIONS"/>
37288            <enum name="GL_COLOR_COMPONENTS"/>
37289            <enum name="GL_DEPTH_COMPONENTS"/>
37290            <enum name="GL_STENCIL_COMPONENTS"/>
37291            <enum name="GL_COLOR_RENDERABLE"/>
37292            <enum name="GL_DEPTH_RENDERABLE"/>
37293            <enum name="GL_STENCIL_RENDERABLE"/>
37294            <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
37295            <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
37296            <enum name="GL_FRAMEBUFFER_BLEND"/>
37297            <enum name="GL_READ_PIXELS"/>
37298            <enum name="GL_READ_PIXELS_FORMAT"/>
37299            <enum name="GL_READ_PIXELS_TYPE"/>
37300            <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
37301            <enum name="GL_TEXTURE_IMAGE_TYPE"/>
37302            <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
37303            <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
37304            <enum name="GL_MIPMAP"/>
37305            <enum name="GL_MANUAL_GENERATE_MIPMAP"/>
37306            <enum name="GL_AUTO_GENERATE_MIPMAP"/>
37307            <enum name="GL_COLOR_ENCODING"/>
37308            <enum name="GL_SRGB_READ"/>
37309            <enum name="GL_SRGB_WRITE"/>
37310            <enum name="GL_FILTER"/>
37311            <enum name="GL_VERTEX_TEXTURE"/>
37312            <enum name="GL_TESS_CONTROL_TEXTURE"/>
37313            <enum name="GL_TESS_EVALUATION_TEXTURE"/>
37314            <enum name="GL_GEOMETRY_TEXTURE"/>
37315            <enum name="GL_FRAGMENT_TEXTURE"/>
37316            <enum name="GL_COMPUTE_TEXTURE"/>
37317            <enum name="GL_TEXTURE_SHADOW"/>
37318            <enum name="GL_TEXTURE_GATHER"/>
37319            <enum name="GL_TEXTURE_GATHER_SHADOW"/>
37320            <enum name="GL_SHADER_IMAGE_LOAD"/>
37321            <enum name="GL_SHADER_IMAGE_STORE"/>
37322            <enum name="GL_SHADER_IMAGE_ATOMIC"/>
37323            <enum name="GL_IMAGE_TEXEL_SIZE"/>
37324            <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
37325            <enum name="GL_IMAGE_PIXEL_FORMAT"/>
37326            <enum name="GL_IMAGE_PIXEL_TYPE"/>
37327            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
37328            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
37329            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
37330            <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
37331            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
37332            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
37333            <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
37334            <enum name="GL_CLEAR_BUFFER"/>
37335            <enum name="GL_TEXTURE_VIEW"/>
37336            <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
37337            <enum name="GL_FULL_SUPPORT"/>
37338            <enum name="GL_CAVEAT_SUPPORT"/>
37339            <enum name="GL_IMAGE_CLASS_4_X_32"/>
37340            <enum name="GL_IMAGE_CLASS_2_X_32"/>
37341            <enum name="GL_IMAGE_CLASS_1_X_32"/>
37342            <enum name="GL_IMAGE_CLASS_4_X_16"/>
37343            <enum name="GL_IMAGE_CLASS_2_X_16"/>
37344            <enum name="GL_IMAGE_CLASS_1_X_16"/>
37345            <enum name="GL_IMAGE_CLASS_4_X_8"/>
37346            <enum name="GL_IMAGE_CLASS_2_X_8"/>
37347            <enum name="GL_IMAGE_CLASS_1_X_8"/>
37348            <enum name="GL_IMAGE_CLASS_11_11_10"/>
37349            <enum name="GL_IMAGE_CLASS_10_10_10_2"/>
37350            <enum name="GL_VIEW_CLASS_128_BITS"/>
37351            <enum name="GL_VIEW_CLASS_96_BITS"/>
37352            <enum name="GL_VIEW_CLASS_64_BITS"/>
37353            <enum name="GL_VIEW_CLASS_48_BITS"/>
37354            <enum name="GL_VIEW_CLASS_32_BITS"/>
37355            <enum name="GL_VIEW_CLASS_24_BITS"/>
37356            <enum name="GL_VIEW_CLASS_16_BITS"/>
37357            <enum name="GL_VIEW_CLASS_8_BITS"/>
37358            <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
37359            <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
37360            <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
37361            <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
37362            <enum name="GL_VIEW_CLASS_RGTC1_RED"/>
37363            <enum name="GL_VIEW_CLASS_RGTC2_RG"/>
37364            <enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
37365            <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
37366        </require>
37367        <require comment="Reuse tokens from ARB_invalidate_subdata (none)">
37368        </require>
37369        <require comment="Reuse tokens from ARB_multi_draw_indirect (none)">
37370        </require>
37371        <require comment="Reuse tokens from ARB_program_interface_query">
37372            <enum name="GL_UNIFORM"/>
37373            <enum name="GL_UNIFORM_BLOCK"/>
37374            <enum name="GL_PROGRAM_INPUT"/>
37375            <enum name="GL_PROGRAM_OUTPUT"/>
37376            <enum name="GL_BUFFER_VARIABLE"/>
37377            <enum name="GL_SHADER_STORAGE_BLOCK"/>
37378            <enum name="GL_VERTEX_SUBROUTINE"/>
37379            <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
37380            <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
37381            <enum name="GL_GEOMETRY_SUBROUTINE"/>
37382            <enum name="GL_FRAGMENT_SUBROUTINE"/>
37383            <enum name="GL_COMPUTE_SUBROUTINE"/>
37384            <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
37385            <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
37386            <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
37387            <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
37388            <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
37389            <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
37390            <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
37391            <enum name="GL_ACTIVE_RESOURCES"/>
37392            <enum name="GL_MAX_NAME_LENGTH"/>
37393            <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
37394            <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
37395            <enum name="GL_NAME_LENGTH"/>
37396            <enum name="GL_TYPE"/>
37397            <enum name="GL_ARRAY_SIZE"/>
37398            <enum name="GL_OFFSET"/>
37399            <enum name="GL_BLOCK_INDEX"/>
37400            <enum name="GL_ARRAY_STRIDE"/>
37401            <enum name="GL_MATRIX_STRIDE"/>
37402            <enum name="GL_IS_ROW_MAJOR"/>
37403            <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
37404            <enum name="GL_BUFFER_BINDING"/>
37405            <enum name="GL_BUFFER_DATA_SIZE"/>
37406            <enum name="GL_NUM_ACTIVE_VARIABLES"/>
37407            <enum name="GL_ACTIVE_VARIABLES"/>
37408            <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
37409            <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
37410            <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
37411            <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
37412            <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
37413            <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
37414            <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
37415            <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
37416            <enum name="GL_LOCATION"/>
37417            <enum name="GL_LOCATION_INDEX"/>
37418            <enum name="GL_IS_PER_PATCH"/>
37419        </require>
37420        <require comment="Reuse tokens from ARB_robust_buffer_access_behavior (none)">
37421        </require>
37422        <require comment="Reuse tokens from ARB_shader_storage_buffer_object">
37423            <enum name="GL_SHADER_STORAGE_BUFFER"/>
37424            <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
37425            <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
37426            <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
37427            <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
37428            <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
37429            <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
37430            <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
37431            <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
37432            <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
37433            <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
37434            <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
37435            <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
37436            <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
37437            <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
37438            <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
37439        </require>
37440        <require comment="Reuse tokens from ARB_stencil_texturing">
37441            <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
37442        </require>
37443        <require comment="Reuse tokens from ARB_texture_buffer_range">
37444            <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
37445            <enum name="GL_TEXTURE_BUFFER_SIZE"/>
37446            <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
37447        </require>
37448        <require comment="Reuse tokens from ARB_texture_query_levels (none)">
37449        </require>
37450        <require comment="Reuse tokens from ARB_texture_storage_multisample (none)">
37451        </require>
37452        <require comment="Reuse tokens from ARB_texture_view">
37453            <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
37454            <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
37455            <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
37456            <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
37457            <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
37458        </require>
37459        <require comment="Reuse tokens from ARB_vertex_attrib_binding">
37460            <enum name="GL_VERTEX_ATTRIB_BINDING"/>
37461            <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
37462            <enum name="GL_VERTEX_BINDING_DIVISOR"/>
37463            <enum name="GL_VERTEX_BINDING_OFFSET"/>
37464            <enum name="GL_VERTEX_BINDING_STRIDE"/>
37465            <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
37466            <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
37467            <enum name="GL_VERTEX_BINDING_BUFFER" comment="Added in 2013/10/22 update to the spec"/>
37468        </require>
37469        <require comment="Reuse commands from ARB_arrays_of_arrays (none, GLSL only)">
37470        </require>
37471        <require comment="Reuse commands from ARB_clear_buffer_object">
37472            <command name="glClearBufferData"/>
37473            <command name="glClearBufferSubData"/>
37474        </require>
37475        <require comment="Reuse commands from ARB_compute_shader">
37476            <command name="glDispatchCompute"/>
37477            <command name="glDispatchComputeIndirect"/>
37478        </require>
37479        <require comment="Reuse commands from ARB_copy_image">
37480            <command name="glCopyImageSubData"/>
37481        </require>
37482        <require comment="Reuse commands from ARB_ES3_compatibility (none)">
37483        </require>
37484        <require comment="Reuse commands from ARB_explicit_uniform_location (none)">
37485        </require>
37486        <require comment="Reuse commands from ARB_fragment_layer_viewport (none, GLSL only)">
37487        </require>
37488        <require comment="Reuse commands from ARB_framebuffer_no_attachments">
37489            <command name="glFramebufferParameteri"/>
37490            <command name="glGetFramebufferParameteriv"/>
37491        </require>
37492        <require comment="Reuse commands from ARB_internalformat_query2">
37493            <command name="glGetInternalformati64v"/>
37494        </require>
37495        <require comment="Reuse commands from ARB_invalidate_subdata">
37496            <command name="glInvalidateTexSubImage"/>
37497            <command name="glInvalidateTexImage"/>
37498            <command name="glInvalidateBufferSubData"/>
37499            <command name="glInvalidateBufferData"/>
37500            <command name="glInvalidateFramebuffer"/>
37501            <command name="glInvalidateSubFramebuffer"/>
37502        </require>
37503        <require comment="Reuse commands from ARB_multi_draw_indirect">
37504            <command name="glMultiDrawArraysIndirect"/>
37505            <command name="glMultiDrawElementsIndirect"/>
37506        </require>
37507        <require comment="Reuse commands from ARB_program_interface_query">
37508            <command name="glGetProgramInterfaceiv"/>
37509            <command name="glGetProgramResourceIndex"/>
37510            <command name="glGetProgramResourceName"/>
37511            <command name="glGetProgramResourceiv"/>
37512            <command name="glGetProgramResourceLocation"/>
37513            <command name="glGetProgramResourceLocationIndex"/>
37514        </require>
37515        <require comment="Reuse commands from ARB_robust_buffer_access_behavior (none)">
37516        </require>
37517        <require comment="Reuse commands from ARB_shader_image_size (none, GLSL only)">
37518        </require>
37519        <require comment="Reuse commands from ARB_shader_storage_buffer_object">
37520            <command name="glShaderStorageBlockBinding"/>
37521        </require>
37522        <require comment="Reuse commands from ARB_stencil_texturing (none)">
37523        </require>
37524        <require comment="Reuse commands from ARB_texture_buffer_range">
37525            <command name="glTexBufferRange"/>
37526        </require>
37527        <require comment="Reuse commands from ARB_texture_query_levels (none)">
37528        </require>
37529        <require comment="Reuse commands from ARB_texture_storage_multisample">
37530            <command name="glTexStorage2DMultisample"/>
37531            <command name="glTexStorage3DMultisample"/>
37532        </require>
37533        <require comment="Reuse commands from ARB_texture_view">
37534            <command name="glTextureView"/>
37535        </require>
37536        <require comment="Reuse commands from ARB_vertex_attrib_binding">
37537            <command name="glBindVertexBuffer"/>
37538            <command name="glVertexAttribFormat"/>
37539            <command name="glVertexAttribIFormat"/>
37540            <command name="glVertexAttribLFormat"/>
37541            <command name="glVertexAttribBinding"/>
37542            <command name="glVertexBindingDivisor"/>
37543        </require>
37544        <require comment="Reuse commands from KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes)">
37545            <command name="glDebugMessageControl"/>
37546            <command name="glDebugMessageInsert"/>
37547            <command name="glDebugMessageCallback"/>
37548            <command name="glGetDebugMessageLog"/>
37549            <command name="glPushDebugGroup"/>
37550            <command name="glPopDebugGroup"/>
37551            <command name="glObjectLabel"/>
37552            <command name="glGetObjectLabel"/>
37553            <command name="glObjectPtrLabel"/>
37554            <command name="glGetObjectPtrLabel"/>
37555            <command name="glGetPointerv"/>
37556        </require>
37557        <require profile="compatibility" comment="KHR_debug functionality not supported in core profile">
37558            <enum name="GL_DISPLAY_LIST"/>
37559        </require>
37560        <require profile="core" comment="Restore functionality removed in GL 3.2 core to GL 4.3. Needed for debug interface.">
37561            <enum name="GL_STACK_UNDERFLOW"/>
37562            <enum name="GL_STACK_OVERFLOW"/>
37563        </require>
37564        <!-- Deprecated in OpenGL 4.3 core;
37565             deprecate tag not defined/supported yet
37566          <deprecate profile="core">
37567            <enum name="GL_UNPACK_LSB_FIRST"/>
37568            <enum name="GL_PACK_LSB_FIRST"/>
37569          </deprecate>
37570        -->
37571    </feature>
37572    <feature api="gl" name="GL_VERSION_4_4" number="4.4">
37573        <require>
37574            <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
37575            <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
37576            <enum name="GL_TEXTURE_BUFFER_BINDING"/>
37577        </require>
37578        <require comment="Reuse GL_ARB_buffer_storage">
37579            <enum name="GL_MAP_READ_BIT"/>
37580            <enum name="GL_MAP_WRITE_BIT"/>
37581            <enum name="GL_MAP_PERSISTENT_BIT"/>
37582            <enum name="GL_MAP_COHERENT_BIT"/>
37583            <enum name="GL_DYNAMIC_STORAGE_BIT"/>
37584            <enum name="GL_CLIENT_STORAGE_BIT"/>
37585            <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
37586            <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
37587            <enum name="GL_BUFFER_STORAGE_FLAGS"/>
37588            <command name="glBufferStorage"/>
37589        </require>
37590        <require comment="Reuse GL_ARB_clear_texture">
37591            <enum name="GL_CLEAR_TEXTURE"/>
37592            <command name="glClearTexImage"/>
37593            <command name="glClearTexSubImage"/>
37594        </require>
37595        <require comment="Reuse GL_ARB_enhanced_layouts">
37596            <enum name="GL_LOCATION_COMPONENT"/>
37597            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
37598            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
37599            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
37600        </require>
37601        <require comment="Reuse GL_ARB_multi_bind (none)">
37602            <command name="glBindBuffersBase"/>
37603            <command name="glBindBuffersRange"/>
37604            <command name="glBindTextures"/>
37605            <command name="glBindSamplers"/>
37606            <command name="glBindImageTextures"/>
37607            <command name="glBindVertexBuffers"/>
37608        </require>
37609        <require comment="Reuse GL_ARB_query_buffer_object">
37610            <enum name="GL_QUERY_BUFFER"/>
37611            <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
37612            <enum name="GL_QUERY_BUFFER_BINDING"/>
37613            <enum name="GL_QUERY_RESULT_NO_WAIT"/>
37614        </require>
37615        <require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge">
37616            <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
37617        </require>
37618        <require comment="Reuse GL_ARB_texture_stencil8">
37619            <enum name="GL_STENCIL_INDEX"/>
37620            <enum name="GL_STENCIL_INDEX8"/>
37621        </require>
37622        <require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev">
37623            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
37624        </require>
37625    </feature>
37626    <feature api="gl" name="GL_VERSION_4_5" number="4.5">
37627        <require comment="Added robustness functionality">
37628            <enum name="GL_CONTEXT_LOST"/>
37629        </require>
37630        <require comment="Reuse GL_ARB_clip_control">
37631            <command name="glClipControl"/>
37632            <enum name="GL_LOWER_LEFT"/>
37633            <enum name="GL_UPPER_LEFT"/>
37634            <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
37635            <enum name="GL_ZERO_TO_ONE"/>
37636            <enum name="GL_CLIP_ORIGIN"/>
37637            <enum name="GL_CLIP_DEPTH_MODE"/>
37638        </require>
37639        <require comment="Reuse GL_ARB_conditional_render_inverted">
37640            <enum name="GL_QUERY_WAIT_INVERTED"/>
37641            <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
37642            <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
37643            <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
37644        </require>
37645        <require comment="Reuse GL_ARB_cull_distance">
37646            <enum name="GL_MAX_CULL_DISTANCES"/>
37647            <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
37648        </require>
37649        <require comment="Reuse GL_ARB_direct_state_access">
37650            <enum name="GL_TEXTURE_TARGET"/>
37651            <enum name="GL_QUERY_TARGET"/>
37652            <enum name="GL_TEXTURE_BINDING_1D"/>
37653            <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
37654            <enum name="GL_TEXTURE_BINDING_2D"/>
37655            <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
37656            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
37657            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
37658            <enum name="GL_TEXTURE_BINDING_3D"/>
37659            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
37660            <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
37661            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
37662            <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
37663            <command name="glCreateTransformFeedbacks"/>
37664            <command name="glTransformFeedbackBufferBase"/>
37665            <command name="glTransformFeedbackBufferRange"/>
37666            <command name="glGetTransformFeedbackiv"/>
37667            <command name="glGetTransformFeedbacki_v"/>
37668            <command name="glGetTransformFeedbacki64_v"/>
37669            <command name="glCreateBuffers"/>
37670            <command name="glNamedBufferStorage"/>
37671            <command name="glNamedBufferData"/>
37672            <command name="glNamedBufferSubData"/>
37673            <command name="glCopyNamedBufferSubData"/>
37674            <command name="glClearNamedBufferData"/>
37675            <command name="glClearNamedBufferSubData"/>
37676            <command name="glMapNamedBuffer"/>
37677            <command name="glMapNamedBufferRange"/>
37678            <command name="glUnmapNamedBuffer"/>
37679            <command name="glFlushMappedNamedBufferRange"/>
37680            <command name="glGetNamedBufferParameteriv"/>
37681            <command name="glGetNamedBufferParameteri64v"/>
37682            <command name="glGetNamedBufferPointerv"/>
37683            <command name="glGetNamedBufferSubData"/>
37684            <command name="glCreateFramebuffers"/>
37685            <command name="glNamedFramebufferRenderbuffer"/>
37686            <command name="glNamedFramebufferParameteri"/>
37687            <command name="glNamedFramebufferTexture"/>
37688            <command name="glNamedFramebufferTextureLayer"/>
37689            <command name="glNamedFramebufferDrawBuffer"/>
37690            <command name="glNamedFramebufferDrawBuffers"/>
37691            <command name="glNamedFramebufferReadBuffer"/>
37692            <command name="glInvalidateNamedFramebufferData"/>
37693            <command name="glInvalidateNamedFramebufferSubData"/>
37694            <command name="glClearNamedFramebufferiv"/>
37695            <command name="glClearNamedFramebufferuiv"/>
37696            <command name="glClearNamedFramebufferfv"/>
37697            <command name="glClearNamedFramebufferfi"/>
37698            <command name="glBlitNamedFramebuffer"/>
37699            <command name="glCheckNamedFramebufferStatus"/>
37700            <command name="glGetNamedFramebufferParameteriv"/>
37701            <command name="glGetNamedFramebufferAttachmentParameteriv"/>
37702            <command name="glCreateRenderbuffers"/>
37703            <command name="glNamedRenderbufferStorage"/>
37704            <command name="glNamedRenderbufferStorageMultisample"/>
37705            <command name="glGetNamedRenderbufferParameteriv"/>
37706            <command name="glCreateTextures"/>
37707            <command name="glTextureBuffer"/>
37708            <command name="glTextureBufferRange"/>
37709            <command name="glTextureStorage1D"/>
37710            <command name="glTextureStorage2D"/>
37711            <command name="glTextureStorage3D"/>
37712            <command name="glTextureStorage2DMultisample"/>
37713            <command name="glTextureStorage3DMultisample"/>
37714            <command name="glTextureSubImage1D"/>
37715            <command name="glTextureSubImage2D"/>
37716            <command name="glTextureSubImage3D"/>
37717            <command name="glCompressedTextureSubImage1D"/>
37718            <command name="glCompressedTextureSubImage2D"/>
37719            <command name="glCompressedTextureSubImage3D"/>
37720            <command name="glCopyTextureSubImage1D"/>
37721            <command name="glCopyTextureSubImage2D"/>
37722            <command name="glCopyTextureSubImage3D"/>
37723            <command name="glTextureParameterf"/>
37724            <command name="glTextureParameterfv"/>
37725            <command name="glTextureParameteri"/>
37726            <command name="glTextureParameterIiv"/>
37727            <command name="glTextureParameterIuiv"/>
37728            <command name="glTextureParameteriv"/>
37729            <command name="glGenerateTextureMipmap"/>
37730            <command name="glBindTextureUnit"/>
37731            <command name="glGetTextureImage"/>
37732            <command name="glGetCompressedTextureImage"/>
37733            <command name="glGetTextureLevelParameterfv"/>
37734            <command name="glGetTextureLevelParameteriv"/>
37735            <command name="glGetTextureParameterfv"/>
37736            <command name="glGetTextureParameterIiv"/>
37737            <command name="glGetTextureParameterIuiv"/>
37738            <command name="glGetTextureParameteriv"/>
37739            <command name="glCreateVertexArrays"/>
37740            <command name="glDisableVertexArrayAttrib"/>
37741            <command name="glEnableVertexArrayAttrib"/>
37742            <command name="glVertexArrayElementBuffer"/>
37743            <command name="glVertexArrayVertexBuffer"/>
37744            <command name="glVertexArrayVertexBuffers"/>
37745            <command name="glVertexArrayAttribBinding"/>
37746            <command name="glVertexArrayAttribFormat"/>
37747            <command name="glVertexArrayAttribIFormat"/>
37748            <command name="glVertexArrayAttribLFormat"/>
37749            <command name="glVertexArrayBindingDivisor"/>
37750            <command name="glGetVertexArrayiv"/>
37751            <command name="glGetVertexArrayIndexediv"/>
37752            <command name="glGetVertexArrayIndexed64iv"/>
37753            <command name="glCreateSamplers"/>
37754            <command name="glCreateProgramPipelines"/>
37755            <command name="glCreateQueries"/>
37756            <command name="glGetQueryBufferObjecti64v"/>
37757            <command name="glGetQueryBufferObjectiv"/>
37758            <command name="glGetQueryBufferObjectui64v"/>
37759            <command name="glGetQueryBufferObjectuiv"/>
37760        </require>
37761        <require comment="Reuse GL_ARB_ES3_1_compatibility">
37762            <enum name="GL_BACK"/>
37763            <command name="glMemoryBarrierByRegion"/>
37764        </require>
37765        <require comment="Reuse GL_ARB_get_texture_sub_image">
37766            <command name="glGetTextureSubImage"/>
37767            <command name="glGetCompressedTextureSubImage"/>
37768        </require>
37769        <require comment="Reuse GL_ARB_robustness">
37770            <enum name="GL_NO_ERROR"/>
37771            <enum name="GL_GUILTY_CONTEXT_RESET"/>
37772            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
37773            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
37774            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
37775            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
37776            <enum name="GL_NO_RESET_NOTIFICATION"/>
37777            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
37778            <enum name="GL_CONTEXT_LOST"/>
37779            <command name="glGetGraphicsResetStatus"/>
37780            <command name="glGetnCompressedTexImage"/>
37781            <command name="glGetnTexImage"/>
37782            <command name="glGetnUniformdv"/>
37783            <command name="glGetnUniformfv"/>
37784            <command name="glGetnUniformiv"/>
37785            <command name="glGetnUniformuiv"/>
37786            <command name="glReadnPixels"/>
37787        </require>
37788        <require profile="compatibility" comment="Reuse GL_ARB_robustness">
37789            <command name="glGetnMapdv"/>
37790            <command name="glGetnMapfv"/>
37791            <command name="glGetnMapiv"/>
37792            <command name="glGetnPixelMapfv"/>
37793            <command name="glGetnPixelMapuiv"/>
37794            <command name="glGetnPixelMapusv"/>
37795            <command name="glGetnPolygonStipple"/>
37796            <command name="glGetnColorTable"/>
37797            <command name="glGetnConvolutionFilter"/>
37798            <command name="glGetnSeparableFilter"/>
37799            <command name="glGetnHistogram"/>
37800            <command name="glGetnMinmax"/>
37801        </require>
37802        <require comment="Reuse GL_ARB_texture_barrier">
37803            <command name="glTextureBarrier"/>
37804        </require>
37805        <require comment="Reuse GL_KHR_context_flush_control">
37806            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
37807            <enum name="GL_NONE"/>
37808            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
37809        </require>
37810    </feature>
37811    <feature api="gl" name="GL_VERSION_4_6" number="4.6">
37812        <require comment="Reuse GL_KHR_context_flush_control">
37813            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
37814            <enum name="GL_NONE"/>
37815            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
37816        </require>
37817        <require comment="Reuse GL_ARB_gl_spirv">
37818            <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
37819            <enum name="GL_SPIR_V_BINARY"/>
37820            <command name="glSpecializeShader"/>
37821        </require>
37822        <require comment="Reuse GL_ARB_indirect_parameters">
37823            <enum name="GL_PARAMETER_BUFFER"/>
37824            <enum name="GL_PARAMETER_BUFFER_BINDING"/>
37825            <command name="glMultiDrawArraysIndirectCount"/>
37826            <command name="glMultiDrawElementsIndirectCount"/>
37827        </require>
37828        <require comment="Reuse GL_KHR_no_error">
37829            <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
37830        </require>
37831        <require comment="Reuse GL_ARB_pipeline_statistics_query">
37832            <enum name="GL_VERTICES_SUBMITTED"/>
37833            <enum name="GL_PRIMITIVES_SUBMITTED"/>
37834            <enum name="GL_VERTEX_SHADER_INVOCATIONS"/>
37835            <enum name="GL_TESS_CONTROL_SHADER_PATCHES"/>
37836            <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
37837            <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
37838            <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
37839            <enum name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
37840            <enum name="GL_COMPUTE_SHADER_INVOCATIONS"/>
37841            <enum name="GL_CLIPPING_INPUT_PRIMITIVES"/>
37842            <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
37843        </require>
37844        <require comment="Reuse GL_ARB_polygon_offset_clamp">
37845            <enum name="GL_POLYGON_OFFSET_CLAMP"/>
37846            <command name="glPolygonOffsetClamp"/>
37847        </require>
37848        <require comment="Reuse GL_ARB_shader_atomic_counter_ops (none)"/>
37849        <require comment="Reuse GL_ARB_shader_draw_parameters (none)"/>
37850        <require comment="Reuse GL_ARB_shader_group_vote (none)"/>
37851        <require comment="Reuse GL_ARB_spirv_extensions">
37852            <enum name="GL_SPIR_V_EXTENSIONS"/>
37853            <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
37854        </require>
37855        <require comment="Reuse GL_ARB_texture_filter_anisotropic">
37856            <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
37857            <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
37858        </require>
37859        <require comment="Reuse GL_ARB_transform_feedback_overflow_query">
37860            <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
37861            <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
37862        </require>
37863    </feature>
37864
37865
37866    <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
37867    <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
37868        <require comment="Not used by the API, for compatibility with old gl.h">
37869            <type name="GLbyte"/>
37870            <type name="GLclampf"/>
37871            <type name="GLshort"/>
37872            <type name="GLushort"/>
37873        </require>
37874        <require>
37875            <!-- Additional API definition macros - ES 1.0/1.1, common/common-lite all in one header -->
37876            <enum name="GL_VERSION_ES_CL_1_0"/>
37877            <enum name="GL_VERSION_ES_CM_1_1"/>
37878            <enum name="GL_VERSION_ES_CL_1_1"/>
37879            <type name="GLvoid" comment="No longer used in headers"/>
37880            <enum name="GL_DEPTH_BUFFER_BIT"/>
37881            <enum name="GL_STENCIL_BUFFER_BIT"/>
37882            <enum name="GL_COLOR_BUFFER_BIT"/>
37883            <enum name="GL_FALSE"/>
37884            <enum name="GL_TRUE"/>
37885            <enum name="GL_POINTS"/>
37886            <enum name="GL_LINES"/>
37887            <enum name="GL_LINE_LOOP"/>
37888            <enum name="GL_LINE_STRIP"/>
37889            <enum name="GL_TRIANGLES"/>
37890            <enum name="GL_TRIANGLE_STRIP"/>
37891            <enum name="GL_TRIANGLE_FAN"/>
37892            <enum name="GL_NEVER"/>
37893            <enum name="GL_LESS"/>
37894            <enum name="GL_EQUAL"/>
37895            <enum name="GL_LEQUAL"/>
37896            <enum name="GL_GREATER"/>
37897            <enum name="GL_NOTEQUAL"/>
37898            <enum name="GL_GEQUAL"/>
37899            <enum name="GL_ALWAYS"/>
37900            <enum name="GL_ZERO"/>
37901            <enum name="GL_ONE"/>
37902            <enum name="GL_SRC_COLOR"/>
37903            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
37904            <enum name="GL_SRC_ALPHA"/>
37905            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
37906            <enum name="GL_DST_ALPHA"/>
37907            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
37908            <enum name="GL_DST_COLOR"/>
37909            <enum name="GL_ONE_MINUS_DST_COLOR"/>
37910            <enum name="GL_SRC_ALPHA_SATURATE"/>
37911            <enum name="GL_CLIP_PLANE0"/>
37912            <enum name="GL_CLIP_PLANE1"/>
37913            <enum name="GL_CLIP_PLANE2"/>
37914            <enum name="GL_CLIP_PLANE3"/>
37915            <enum name="GL_CLIP_PLANE4"/>
37916            <enum name="GL_CLIP_PLANE5"/>
37917            <enum name="GL_FRONT"/>
37918            <enum name="GL_BACK"/>
37919            <enum name="GL_FRONT_AND_BACK"/>
37920            <enum name="GL_FOG"/>
37921            <enum name="GL_LIGHTING"/>
37922            <enum name="GL_TEXTURE_2D"/>
37923            <enum name="GL_CULL_FACE"/>
37924            <enum name="GL_ALPHA_TEST"/>
37925            <enum name="GL_BLEND"/>
37926            <enum name="GL_COLOR_LOGIC_OP"/>
37927            <enum name="GL_DITHER"/>
37928            <enum name="GL_STENCIL_TEST"/>
37929            <enum name="GL_DEPTH_TEST"/>
37930            <enum name="GL_POINT_SMOOTH"/>
37931            <enum name="GL_LINE_SMOOTH"/>
37932            <enum name="GL_SCISSOR_TEST"/>
37933            <enum name="GL_COLOR_MATERIAL"/>
37934            <enum name="GL_NORMALIZE"/>
37935            <enum name="GL_RESCALE_NORMAL"/>
37936            <enum name="GL_VERTEX_ARRAY"/>
37937            <enum name="GL_NORMAL_ARRAY"/>
37938            <enum name="GL_COLOR_ARRAY"/>
37939            <enum name="GL_TEXTURE_COORD_ARRAY"/>
37940            <enum name="GL_MULTISAMPLE"/>
37941            <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
37942            <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
37943            <enum name="GL_SAMPLE_COVERAGE"/>
37944            <enum name="GL_NO_ERROR"/>
37945            <enum name="GL_INVALID_ENUM"/>
37946            <enum name="GL_INVALID_VALUE"/>
37947            <enum name="GL_INVALID_OPERATION"/>
37948            <enum name="GL_STACK_OVERFLOW"/>
37949            <enum name="GL_STACK_UNDERFLOW"/>
37950            <enum name="GL_OUT_OF_MEMORY"/>
37951            <enum name="GL_EXP"/>
37952            <enum name="GL_EXP2"/>
37953            <enum name="GL_FOG_DENSITY"/>
37954            <enum name="GL_FOG_START"/>
37955            <enum name="GL_FOG_END"/>
37956            <enum name="GL_FOG_MODE"/>
37957            <enum name="GL_FOG_COLOR"/>
37958            <enum name="GL_CW"/>
37959            <enum name="GL_CCW"/>
37960            <enum name="GL_CURRENT_COLOR"/>
37961            <enum name="GL_CURRENT_NORMAL"/>
37962            <enum name="GL_CURRENT_TEXTURE_COORDS"/>
37963            <enum name="GL_POINT_SIZE"/>
37964            <enum name="GL_POINT_SIZE_MIN"/>
37965            <enum name="GL_POINT_SIZE_MAX"/>
37966            <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
37967            <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
37968            <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
37969            <enum name="GL_LINE_WIDTH"/>
37970            <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
37971            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
37972            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
37973            <enum name="GL_CULL_FACE_MODE"/>
37974            <enum name="GL_FRONT_FACE"/>
37975            <enum name="GL_SHADE_MODEL"/>
37976            <enum name="GL_DEPTH_RANGE"/>
37977            <enum name="GL_DEPTH_WRITEMASK"/>
37978            <enum name="GL_DEPTH_CLEAR_VALUE"/>
37979            <enum name="GL_DEPTH_FUNC"/>
37980            <enum name="GL_STENCIL_CLEAR_VALUE"/>
37981            <enum name="GL_STENCIL_FUNC"/>
37982            <enum name="GL_STENCIL_VALUE_MASK"/>
37983            <enum name="GL_STENCIL_FAIL"/>
37984            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
37985            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
37986            <enum name="GL_STENCIL_REF"/>
37987            <enum name="GL_STENCIL_WRITEMASK"/>
37988            <enum name="GL_MATRIX_MODE"/>
37989            <enum name="GL_VIEWPORT"/>
37990            <enum name="GL_MODELVIEW_STACK_DEPTH"/>
37991            <enum name="GL_PROJECTION_STACK_DEPTH"/>
37992            <enum name="GL_TEXTURE_STACK_DEPTH"/>
37993            <enum name="GL_MODELVIEW_MATRIX"/>
37994            <enum name="GL_PROJECTION_MATRIX"/>
37995            <enum name="GL_TEXTURE_MATRIX"/>
37996            <enum name="GL_ALPHA_TEST_FUNC"/>
37997            <enum name="GL_ALPHA_TEST_REF"/>
37998            <enum name="GL_BLEND_DST"/>
37999            <enum name="GL_BLEND_SRC"/>
38000            <enum name="GL_LOGIC_OP_MODE"/>
38001            <enum name="GL_SCISSOR_BOX"/>
38002            <enum name="GL_COLOR_CLEAR_VALUE"/>
38003            <enum name="GL_COLOR_WRITEMASK"/>
38004            <enum name="GL_MAX_LIGHTS"/>
38005            <enum name="GL_MAX_CLIP_PLANES"/>
38006            <enum name="GL_MAX_TEXTURE_SIZE"/>
38007            <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
38008            <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
38009            <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
38010            <enum name="GL_MAX_VIEWPORT_DIMS"/>
38011            <enum name="GL_MAX_TEXTURE_UNITS"/>
38012            <enum name="GL_SUBPIXEL_BITS"/>
38013            <enum name="GL_RED_BITS"/>
38014            <enum name="GL_GREEN_BITS"/>
38015            <enum name="GL_BLUE_BITS"/>
38016            <enum name="GL_ALPHA_BITS"/>
38017            <enum name="GL_DEPTH_BITS"/>
38018            <enum name="GL_STENCIL_BITS"/>
38019            <enum name="GL_POLYGON_OFFSET_UNITS"/>
38020            <enum name="GL_POLYGON_OFFSET_FILL"/>
38021            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
38022            <enum name="GL_TEXTURE_BINDING_2D"/>
38023            <enum name="GL_VERTEX_ARRAY_SIZE"/>
38024            <enum name="GL_VERTEX_ARRAY_TYPE"/>
38025            <enum name="GL_VERTEX_ARRAY_STRIDE"/>
38026            <enum name="GL_NORMAL_ARRAY_TYPE"/>
38027            <enum name="GL_NORMAL_ARRAY_STRIDE"/>
38028            <enum name="GL_COLOR_ARRAY_SIZE"/>
38029            <enum name="GL_COLOR_ARRAY_TYPE"/>
38030            <enum name="GL_COLOR_ARRAY_STRIDE"/>
38031            <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
38032            <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
38033            <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
38034            <enum name="GL_VERTEX_ARRAY_POINTER"/>
38035            <enum name="GL_NORMAL_ARRAY_POINTER"/>
38036            <enum name="GL_COLOR_ARRAY_POINTER"/>
38037            <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
38038            <enum name="GL_SAMPLE_BUFFERS"/>
38039            <enum name="GL_SAMPLES"/>
38040            <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
38041            <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
38042            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
38043            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
38044            <enum name="GL_DONT_CARE"/>
38045            <enum name="GL_FASTEST"/>
38046            <enum name="GL_NICEST"/>
38047            <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
38048            <enum name="GL_POINT_SMOOTH_HINT"/>
38049            <enum name="GL_LINE_SMOOTH_HINT"/>
38050            <enum name="GL_FOG_HINT"/>
38051            <enum name="GL_GENERATE_MIPMAP_HINT"/>
38052            <enum name="GL_LIGHT_MODEL_AMBIENT"/>
38053            <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
38054            <enum name="GL_AMBIENT"/>
38055            <enum name="GL_DIFFUSE"/>
38056            <enum name="GL_SPECULAR"/>
38057            <enum name="GL_POSITION"/>
38058            <enum name="GL_SPOT_DIRECTION"/>
38059            <enum name="GL_SPOT_EXPONENT"/>
38060            <enum name="GL_SPOT_CUTOFF"/>
38061            <enum name="GL_CONSTANT_ATTENUATION"/>
38062            <enum name="GL_LINEAR_ATTENUATION"/>
38063            <enum name="GL_QUADRATIC_ATTENUATION"/>
38064            <enum name="GL_BYTE"/>
38065            <enum name="GL_UNSIGNED_BYTE"/>
38066            <enum name="GL_SHORT"/>
38067            <enum name="GL_UNSIGNED_SHORT"/>
38068            <enum name="GL_FLOAT"/>
38069            <enum name="GL_FIXED"/>
38070            <enum name="GL_CLEAR"/>
38071            <enum name="GL_AND"/>
38072            <enum name="GL_AND_REVERSE"/>
38073            <enum name="GL_COPY"/>
38074            <enum name="GL_AND_INVERTED"/>
38075            <enum name="GL_NOOP"/>
38076            <enum name="GL_XOR"/>
38077            <enum name="GL_OR"/>
38078            <enum name="GL_NOR"/>
38079            <enum name="GL_EQUIV"/>
38080            <enum name="GL_INVERT"/>
38081            <enum name="GL_OR_REVERSE"/>
38082            <enum name="GL_COPY_INVERTED"/>
38083            <enum name="GL_OR_INVERTED"/>
38084            <enum name="GL_NAND"/>
38085            <enum name="GL_SET"/>
38086            <enum name="GL_EMISSION"/>
38087            <enum name="GL_SHININESS"/>
38088            <enum name="GL_AMBIENT_AND_DIFFUSE"/>
38089            <enum name="GL_MODELVIEW"/>
38090            <enum name="GL_PROJECTION"/>
38091            <enum name="GL_TEXTURE"/>
38092            <enum name="GL_ALPHA"/>
38093            <enum name="GL_RGB"/>
38094            <enum name="GL_RGBA"/>
38095            <enum name="GL_LUMINANCE"/>
38096            <enum name="GL_LUMINANCE_ALPHA"/>
38097            <enum name="GL_UNPACK_ALIGNMENT"/>
38098            <enum name="GL_PACK_ALIGNMENT"/>
38099            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
38100            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
38101            <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
38102            <enum name="GL_FLAT"/>
38103            <enum name="GL_SMOOTH"/>
38104            <enum name="GL_KEEP"/>
38105            <enum name="GL_REPLACE"/>
38106            <enum name="GL_INCR"/>
38107            <enum name="GL_DECR"/>
38108            <enum name="GL_VENDOR"/>
38109            <enum name="GL_RENDERER"/>
38110            <enum name="GL_VERSION"/>
38111            <enum name="GL_EXTENSIONS"/>
38112            <enum name="GL_MODULATE"/>
38113            <enum name="GL_DECAL"/>
38114            <enum name="GL_ADD"/>
38115            <enum name="GL_TEXTURE_ENV_MODE"/>
38116            <enum name="GL_TEXTURE_ENV_COLOR"/>
38117            <enum name="GL_TEXTURE_ENV"/>
38118            <enum name="GL_NEAREST"/>
38119            <enum name="GL_LINEAR"/>
38120            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
38121            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
38122            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
38123            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
38124            <enum name="GL_TEXTURE_MAG_FILTER"/>
38125            <enum name="GL_TEXTURE_MIN_FILTER"/>
38126            <enum name="GL_TEXTURE_WRAP_S"/>
38127            <enum name="GL_TEXTURE_WRAP_T"/>
38128            <enum name="GL_GENERATE_MIPMAP"/>
38129            <enum name="GL_TEXTURE0"/>
38130            <enum name="GL_TEXTURE1"/>
38131            <enum name="GL_TEXTURE2"/>
38132            <enum name="GL_TEXTURE3"/>
38133            <enum name="GL_TEXTURE4"/>
38134            <enum name="GL_TEXTURE5"/>
38135            <enum name="GL_TEXTURE6"/>
38136            <enum name="GL_TEXTURE7"/>
38137            <enum name="GL_TEXTURE8"/>
38138            <enum name="GL_TEXTURE9"/>
38139            <enum name="GL_TEXTURE10"/>
38140            <enum name="GL_TEXTURE11"/>
38141            <enum name="GL_TEXTURE12"/>
38142            <enum name="GL_TEXTURE13"/>
38143            <enum name="GL_TEXTURE14"/>
38144            <enum name="GL_TEXTURE15"/>
38145            <enum name="GL_TEXTURE16"/>
38146            <enum name="GL_TEXTURE17"/>
38147            <enum name="GL_TEXTURE18"/>
38148            <enum name="GL_TEXTURE19"/>
38149            <enum name="GL_TEXTURE20"/>
38150            <enum name="GL_TEXTURE21"/>
38151            <enum name="GL_TEXTURE22"/>
38152            <enum name="GL_TEXTURE23"/>
38153            <enum name="GL_TEXTURE24"/>
38154            <enum name="GL_TEXTURE25"/>
38155            <enum name="GL_TEXTURE26"/>
38156            <enum name="GL_TEXTURE27"/>
38157            <enum name="GL_TEXTURE28"/>
38158            <enum name="GL_TEXTURE29"/>
38159            <enum name="GL_TEXTURE30"/>
38160            <enum name="GL_TEXTURE31"/>
38161            <enum name="GL_ACTIVE_TEXTURE"/>
38162            <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
38163            <enum name="GL_REPEAT"/>
38164            <enum name="GL_CLAMP_TO_EDGE"/>
38165            <enum name="GL_LIGHT0"/>
38166            <enum name="GL_LIGHT1"/>
38167            <enum name="GL_LIGHT2"/>
38168            <enum name="GL_LIGHT3"/>
38169            <enum name="GL_LIGHT4"/>
38170            <enum name="GL_LIGHT5"/>
38171            <enum name="GL_LIGHT6"/>
38172            <enum name="GL_LIGHT7"/>
38173            <enum name="GL_ARRAY_BUFFER"/>
38174            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
38175            <enum name="GL_ARRAY_BUFFER_BINDING"/>
38176            <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
38177            <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
38178            <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
38179            <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
38180            <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
38181            <enum name="GL_STATIC_DRAW"/>
38182            <enum name="GL_DYNAMIC_DRAW"/>
38183            <enum name="GL_BUFFER_SIZE"/>
38184            <enum name="GL_BUFFER_USAGE"/>
38185            <enum name="GL_SUBTRACT"/>
38186            <enum name="GL_COMBINE"/>
38187            <enum name="GL_COMBINE_RGB"/>
38188            <enum name="GL_COMBINE_ALPHA"/>
38189            <enum name="GL_RGB_SCALE"/>
38190            <enum name="GL_ADD_SIGNED"/>
38191            <enum name="GL_INTERPOLATE"/>
38192            <enum name="GL_CONSTANT"/>
38193            <enum name="GL_PRIMARY_COLOR"/>
38194            <enum name="GL_PREVIOUS"/>
38195            <enum name="GL_OPERAND0_RGB"/>
38196            <enum name="GL_OPERAND1_RGB"/>
38197            <enum name="GL_OPERAND2_RGB"/>
38198            <enum name="GL_OPERAND0_ALPHA"/>
38199            <enum name="GL_OPERAND1_ALPHA"/>
38200            <enum name="GL_OPERAND2_ALPHA"/>
38201            <enum name="GL_ALPHA_SCALE"/>
38202            <enum name="GL_SRC0_RGB"/>
38203            <enum name="GL_SRC1_RGB"/>
38204            <enum name="GL_SRC2_RGB"/>
38205            <enum name="GL_SRC0_ALPHA"/>
38206            <enum name="GL_SRC1_ALPHA"/>
38207            <enum name="GL_SRC2_ALPHA"/>
38208            <enum name="GL_DOT3_RGB"/>
38209            <enum name="GL_DOT3_RGBA"/>
38210        </require>
38211        <require profile="common">
38212            <command name="glAlphaFunc"/>
38213            <command name="glClearColor"/>
38214            <command name="glClearDepthf"/>
38215            <command name="glClipPlanef"/>
38216            <command name="glColor4f"/>
38217            <command name="glDepthRangef"/>
38218            <command name="glFogf"/>
38219            <command name="glFogfv"/>
38220            <command name="glFrustumf"/>
38221            <command name="glGetClipPlanef"/>
38222            <command name="glGetFloatv"/>
38223            <command name="glGetLightfv"/>
38224            <command name="glGetMaterialfv"/>
38225            <command name="glGetTexEnvfv"/>
38226            <command name="glGetTexParameterfv"/>
38227            <command name="glLightModelf"/>
38228            <command name="glLightModelfv"/>
38229            <command name="glLightf"/>
38230            <command name="glLightfv"/>
38231            <command name="glLineWidth"/>
38232            <command name="glLoadMatrixf"/>
38233            <command name="glMaterialf"/>
38234            <command name="glMaterialfv"/>
38235            <command name="glMultMatrixf"/>
38236            <command name="glMultiTexCoord4f"/>
38237            <command name="glNormal3f"/>
38238            <command name="glOrthof"/>
38239            <command name="glPointParameterf"/>
38240            <command name="glPointParameterfv"/>
38241            <command name="glPointSize"/>
38242            <command name="glPolygonOffset"/>
38243            <command name="glRotatef"/>
38244            <command name="glScalef"/>
38245            <command name="glTexEnvf"/>
38246            <command name="glTexEnvfv"/>
38247            <command name="glTexParameterf"/>
38248            <command name="glTexParameterfv"/>
38249            <command name="glTranslatef"/>
38250        </require>
38251        <require>
38252            <command name="glActiveTexture"/>
38253            <command name="glAlphaFuncx"/>
38254            <command name="glBindBuffer"/>
38255            <command name="glBindTexture"/>
38256            <command name="glBlendFunc"/>
38257            <command name="glBufferData"/>
38258            <command name="glBufferSubData"/>
38259            <command name="glClear"/>
38260            <command name="glClearColorx"/>
38261            <command name="glClearDepthx"/>
38262            <command name="glClearStencil"/>
38263            <command name="glClientActiveTexture"/>
38264            <command name="glClipPlanex"/>
38265            <command name="glColor4ub"/>
38266            <command name="glColor4x"/>
38267            <command name="glColorMask"/>
38268            <command name="glColorPointer"/>
38269            <command name="glCompressedTexImage2D"/>
38270            <command name="glCompressedTexSubImage2D"/>
38271            <command name="glCopyTexImage2D"/>
38272            <command name="glCopyTexSubImage2D"/>
38273            <command name="glCullFace"/>
38274            <command name="glDeleteBuffers"/>
38275            <command name="glDeleteTextures"/>
38276            <command name="glDepthFunc"/>
38277            <command name="glDepthMask"/>
38278            <command name="glDepthRangex"/>
38279            <command name="glDisable"/>
38280            <command name="glDisableClientState"/>
38281            <command name="glDrawArrays"/>
38282            <command name="glDrawElements"/>
38283            <command name="glEnable"/>
38284            <command name="glEnableClientState"/>
38285            <command name="glFinish"/>
38286            <command name="glFlush"/>
38287            <command name="glFogx"/>
38288            <command name="glFogxv"/>
38289            <command name="glFrontFace"/>
38290            <command name="glFrustumx"/>
38291            <command name="glGetBooleanv"/>
38292            <command name="glGetBufferParameteriv"/>
38293            <command name="glGetClipPlanex"/>
38294            <command name="glGenBuffers"/>
38295            <command name="glGenTextures"/>
38296            <command name="glGetError"/>
38297            <command name="glGetFixedv"/>
38298            <command name="glGetIntegerv"/>
38299            <command name="glGetLightxv"/>
38300            <command name="glGetMaterialxv"/>
38301            <command name="glGetPointerv"/>
38302            <command name="glGetString"/>
38303            <command name="glGetTexEnviv"/>
38304            <command name="glGetTexEnvxv"/>
38305            <command name="glGetTexParameteriv"/>
38306            <command name="glGetTexParameterxv"/>
38307            <command name="glHint"/>
38308            <command name="glIsBuffer"/>
38309            <command name="glIsEnabled"/>
38310            <command name="glIsTexture"/>
38311            <command name="glLightModelx"/>
38312            <command name="glLightModelxv"/>
38313            <command name="glLightx"/>
38314            <command name="glLightxv"/>
38315            <command name="glLineWidthx"/>
38316            <command name="glLoadIdentity"/>
38317            <command name="glLoadMatrixx"/>
38318            <command name="glLogicOp"/>
38319            <command name="glMaterialx"/>
38320            <command name="glMaterialxv"/>
38321            <command name="glMatrixMode"/>
38322            <command name="glMultMatrixx"/>
38323            <command name="glMultiTexCoord4x"/>
38324            <command name="glNormal3x"/>
38325            <command name="glNormalPointer"/>
38326            <command name="glOrthox"/>
38327            <command name="glPixelStorei"/>
38328            <command name="glPointParameterx"/>
38329            <command name="glPointParameterxv"/>
38330            <command name="glPointSizex"/>
38331            <command name="glPolygonOffsetx"/>
38332            <command name="glPopMatrix"/>
38333            <command name="glPushMatrix"/>
38334            <command name="glReadPixels"/>
38335            <command name="glRotatex"/>
38336            <command name="glSampleCoverage"/>
38337            <command name="glSampleCoveragex"/>
38338            <command name="glScalex"/>
38339            <command name="glScissor"/>
38340            <command name="glShadeModel"/>
38341            <command name="glStencilFunc"/>
38342            <command name="glStencilMask"/>
38343            <command name="glStencilOp"/>
38344            <command name="glTexCoordPointer"/>
38345            <command name="glTexEnvi"/>
38346            <command name="glTexEnvx"/>
38347            <command name="glTexEnviv"/>
38348            <command name="glTexEnvxv"/>
38349            <command name="glTexImage2D"/>
38350            <command name="glTexParameteri"/>
38351            <command name="glTexParameterx"/>
38352            <command name="glTexParameteriv"/>
38353            <command name="glTexParameterxv"/>
38354            <command name="glTexSubImage2D"/>
38355            <command name="glTranslatex"/>
38356            <command name="glVertexPointer"/>
38357            <command name="glViewport"/>
38358        </require>
38359    </feature>
38360    <feature api="gles2" name="GL_ES_VERSION_2_0" number="2.0">
38361        <require comment="Not used by the API, for compatibility with old gl2.h">
38362            <type name="GLbyte"/>
38363            <type name="GLclampf"/>
38364            <type name="GLfixed"/>
38365            <type name="GLshort"/>
38366            <type name="GLushort"/>
38367            <type name="GLvoid" comment="No longer used in headers"/>
38368        </require>
38369        <require comment="Not used by the API; put here so this type doesn't need to be declared in gl2ext.h">
38370            <type name="GLsync"/>
38371            <type name="GLint64"/>
38372            <type name="GLuint64"/>
38373        </require>
38374        <require>
38375            <enum name="GL_DEPTH_BUFFER_BIT"/>
38376            <enum name="GL_STENCIL_BUFFER_BIT"/>
38377            <enum name="GL_COLOR_BUFFER_BIT"/>
38378            <enum name="GL_FALSE"/>
38379            <enum name="GL_TRUE"/>
38380            <enum name="GL_POINTS"/>
38381            <enum name="GL_LINES"/>
38382            <enum name="GL_LINE_LOOP"/>
38383            <enum name="GL_LINE_STRIP"/>
38384            <enum name="GL_TRIANGLES"/>
38385            <enum name="GL_TRIANGLE_STRIP"/>
38386            <enum name="GL_TRIANGLE_FAN"/>
38387            <enum name="GL_ZERO"/>
38388            <enum name="GL_ONE"/>
38389            <enum name="GL_SRC_COLOR"/>
38390            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
38391            <enum name="GL_SRC_ALPHA"/>
38392            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
38393            <enum name="GL_DST_ALPHA"/>
38394            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
38395            <enum name="GL_DST_COLOR"/>
38396            <enum name="GL_ONE_MINUS_DST_COLOR"/>
38397            <enum name="GL_SRC_ALPHA_SATURATE"/>
38398            <enum name="GL_FUNC_ADD"/>
38399            <enum name="GL_BLEND_EQUATION"/>
38400            <enum name="GL_BLEND_EQUATION_RGB"/>
38401            <enum name="GL_BLEND_EQUATION_ALPHA"/>
38402            <enum name="GL_FUNC_SUBTRACT"/>
38403            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
38404            <enum name="GL_BLEND_DST_RGB"/>
38405            <enum name="GL_BLEND_SRC_RGB"/>
38406            <enum name="GL_BLEND_DST_ALPHA"/>
38407            <enum name="GL_BLEND_SRC_ALPHA"/>
38408            <enum name="GL_CONSTANT_COLOR"/>
38409            <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
38410            <enum name="GL_CONSTANT_ALPHA"/>
38411            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
38412            <enum name="GL_BLEND_COLOR"/>
38413            <enum name="GL_ARRAY_BUFFER"/>
38414            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
38415            <enum name="GL_ARRAY_BUFFER_BINDING"/>
38416            <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
38417            <enum name="GL_STREAM_DRAW"/>
38418            <enum name="GL_STATIC_DRAW"/>
38419            <enum name="GL_DYNAMIC_DRAW"/>
38420            <enum name="GL_BUFFER_SIZE"/>
38421            <enum name="GL_BUFFER_USAGE"/>
38422            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
38423            <enum name="GL_FRONT"/>
38424            <enum name="GL_BACK"/>
38425            <enum name="GL_FRONT_AND_BACK"/>
38426            <enum name="GL_TEXTURE_2D"/>
38427            <enum name="GL_CULL_FACE"/>
38428            <enum name="GL_BLEND"/>
38429            <enum name="GL_DITHER"/>
38430            <enum name="GL_STENCIL_TEST"/>
38431            <enum name="GL_DEPTH_TEST"/>
38432            <enum name="GL_SCISSOR_TEST"/>
38433            <enum name="GL_POLYGON_OFFSET_FILL"/>
38434            <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
38435            <enum name="GL_SAMPLE_COVERAGE"/>
38436            <enum name="GL_NO_ERROR"/>
38437            <enum name="GL_INVALID_ENUM"/>
38438            <enum name="GL_INVALID_VALUE"/>
38439            <enum name="GL_INVALID_OPERATION"/>
38440            <enum name="GL_OUT_OF_MEMORY"/>
38441            <enum name="GL_CW"/>
38442            <enum name="GL_CCW"/>
38443            <enum name="GL_LINE_WIDTH"/>
38444            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
38445            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
38446            <enum name="GL_CULL_FACE_MODE"/>
38447            <enum name="GL_FRONT_FACE"/>
38448            <enum name="GL_DEPTH_RANGE"/>
38449            <enum name="GL_DEPTH_WRITEMASK"/>
38450            <enum name="GL_DEPTH_CLEAR_VALUE"/>
38451            <enum name="GL_DEPTH_FUNC"/>
38452            <enum name="GL_STENCIL_CLEAR_VALUE"/>
38453            <enum name="GL_STENCIL_FUNC"/>
38454            <enum name="GL_STENCIL_FAIL"/>
38455            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
38456            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
38457            <enum name="GL_STENCIL_REF"/>
38458            <enum name="GL_STENCIL_VALUE_MASK"/>
38459            <enum name="GL_STENCIL_WRITEMASK"/>
38460            <enum name="GL_STENCIL_BACK_FUNC"/>
38461            <enum name="GL_STENCIL_BACK_FAIL"/>
38462            <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
38463            <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
38464            <enum name="GL_STENCIL_BACK_REF"/>
38465            <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
38466            <enum name="GL_STENCIL_BACK_WRITEMASK"/>
38467            <enum name="GL_VIEWPORT"/>
38468            <enum name="GL_SCISSOR_BOX"/>
38469            <enum name="GL_COLOR_CLEAR_VALUE"/>
38470            <enum name="GL_COLOR_WRITEMASK"/>
38471            <enum name="GL_UNPACK_ALIGNMENT"/>
38472            <enum name="GL_PACK_ALIGNMENT"/>
38473            <enum name="GL_MAX_TEXTURE_SIZE"/>
38474            <enum name="GL_MAX_VIEWPORT_DIMS"/>
38475            <enum name="GL_SUBPIXEL_BITS"/>
38476            <enum name="GL_RED_BITS"/>
38477            <enum name="GL_GREEN_BITS"/>
38478            <enum name="GL_BLUE_BITS"/>
38479            <enum name="GL_ALPHA_BITS"/>
38480            <enum name="GL_DEPTH_BITS"/>
38481            <enum name="GL_STENCIL_BITS"/>
38482            <enum name="GL_POLYGON_OFFSET_UNITS"/>
38483            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
38484            <enum name="GL_TEXTURE_BINDING_2D"/>
38485            <enum name="GL_SAMPLE_BUFFERS"/>
38486            <enum name="GL_SAMPLES"/>
38487            <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
38488            <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
38489            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
38490            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
38491            <enum name="GL_DONT_CARE"/>
38492            <enum name="GL_FASTEST"/>
38493            <enum name="GL_NICEST"/>
38494            <enum name="GL_GENERATE_MIPMAP_HINT"/>
38495            <enum name="GL_BYTE"/>
38496            <enum name="GL_UNSIGNED_BYTE"/>
38497            <enum name="GL_SHORT"/>
38498            <enum name="GL_UNSIGNED_SHORT"/>
38499            <enum name="GL_INT"/>
38500            <enum name="GL_UNSIGNED_INT"/>
38501            <enum name="GL_FLOAT"/>
38502            <enum name="GL_FIXED"/>
38503            <enum name="GL_DEPTH_COMPONENT"/>
38504            <enum name="GL_ALPHA"/>
38505            <enum name="GL_RGB"/>
38506            <enum name="GL_RGBA"/>
38507            <enum name="GL_LUMINANCE"/>
38508            <enum name="GL_LUMINANCE_ALPHA"/>
38509            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
38510            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
38511            <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
38512            <enum name="GL_FRAGMENT_SHADER"/>
38513            <enum name="GL_VERTEX_SHADER"/>
38514            <enum name="GL_MAX_VERTEX_ATTRIBS"/>
38515            <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
38516            <enum name="GL_MAX_VARYING_VECTORS"/>
38517            <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
38518            <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
38519            <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
38520            <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
38521            <enum name="GL_SHADER_TYPE"/>
38522            <enum name="GL_DELETE_STATUS"/>
38523            <enum name="GL_LINK_STATUS"/>
38524            <enum name="GL_VALIDATE_STATUS"/>
38525            <enum name="GL_ATTACHED_SHADERS"/>
38526            <enum name="GL_ACTIVE_UNIFORMS"/>
38527            <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
38528            <enum name="GL_ACTIVE_ATTRIBUTES"/>
38529            <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
38530            <enum name="GL_SHADING_LANGUAGE_VERSION"/>
38531            <enum name="GL_CURRENT_PROGRAM"/>
38532            <enum name="GL_NEVER"/>
38533            <enum name="GL_LESS"/>
38534            <enum name="GL_EQUAL"/>
38535            <enum name="GL_LEQUAL"/>
38536            <enum name="GL_GREATER"/>
38537            <enum name="GL_NOTEQUAL"/>
38538            <enum name="GL_GEQUAL"/>
38539            <enum name="GL_ALWAYS"/>
38540            <enum name="GL_KEEP"/>
38541            <enum name="GL_REPLACE"/>
38542            <enum name="GL_INCR"/>
38543            <enum name="GL_DECR"/>
38544            <enum name="GL_INVERT"/>
38545            <enum name="GL_INCR_WRAP"/>
38546            <enum name="GL_DECR_WRAP"/>
38547            <enum name="GL_VENDOR"/>
38548            <enum name="GL_RENDERER"/>
38549            <enum name="GL_VERSION"/>
38550            <enum name="GL_EXTENSIONS"/>
38551            <enum name="GL_NEAREST"/>
38552            <enum name="GL_LINEAR"/>
38553            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
38554            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
38555            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
38556            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
38557            <enum name="GL_TEXTURE_MAG_FILTER"/>
38558            <enum name="GL_TEXTURE_MIN_FILTER"/>
38559            <enum name="GL_TEXTURE_WRAP_S"/>
38560            <enum name="GL_TEXTURE_WRAP_T"/>
38561            <enum name="GL_TEXTURE"/>
38562            <enum name="GL_TEXTURE_CUBE_MAP"/>
38563            <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
38564            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
38565            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
38566            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
38567            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
38568            <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
38569            <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
38570            <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
38571            <enum name="GL_TEXTURE0"/>
38572            <enum name="GL_TEXTURE1"/>
38573            <enum name="GL_TEXTURE2"/>
38574            <enum name="GL_TEXTURE3"/>
38575            <enum name="GL_TEXTURE4"/>
38576            <enum name="GL_TEXTURE5"/>
38577            <enum name="GL_TEXTURE6"/>
38578            <enum name="GL_TEXTURE7"/>
38579            <enum name="GL_TEXTURE8"/>
38580            <enum name="GL_TEXTURE9"/>
38581            <enum name="GL_TEXTURE10"/>
38582            <enum name="GL_TEXTURE11"/>
38583            <enum name="GL_TEXTURE12"/>
38584            <enum name="GL_TEXTURE13"/>
38585            <enum name="GL_TEXTURE14"/>
38586            <enum name="GL_TEXTURE15"/>
38587            <enum name="GL_TEXTURE16"/>
38588            <enum name="GL_TEXTURE17"/>
38589            <enum name="GL_TEXTURE18"/>
38590            <enum name="GL_TEXTURE19"/>
38591            <enum name="GL_TEXTURE20"/>
38592            <enum name="GL_TEXTURE21"/>
38593            <enum name="GL_TEXTURE22"/>
38594            <enum name="GL_TEXTURE23"/>
38595            <enum name="GL_TEXTURE24"/>
38596            <enum name="GL_TEXTURE25"/>
38597            <enum name="GL_TEXTURE26"/>
38598            <enum name="GL_TEXTURE27"/>
38599            <enum name="GL_TEXTURE28"/>
38600            <enum name="GL_TEXTURE29"/>
38601            <enum name="GL_TEXTURE30"/>
38602            <enum name="GL_TEXTURE31"/>
38603            <enum name="GL_ACTIVE_TEXTURE"/>
38604            <enum name="GL_REPEAT"/>
38605            <enum name="GL_CLAMP_TO_EDGE"/>
38606            <enum name="GL_MIRRORED_REPEAT"/>
38607            <enum name="GL_FLOAT_VEC2"/>
38608            <enum name="GL_FLOAT_VEC3"/>
38609            <enum name="GL_FLOAT_VEC4"/>
38610            <enum name="GL_INT_VEC2"/>
38611            <enum name="GL_INT_VEC3"/>
38612            <enum name="GL_INT_VEC4"/>
38613            <enum name="GL_BOOL"/>
38614            <enum name="GL_BOOL_VEC2"/>
38615            <enum name="GL_BOOL_VEC3"/>
38616            <enum name="GL_BOOL_VEC4"/>
38617            <enum name="GL_FLOAT_MAT2"/>
38618            <enum name="GL_FLOAT_MAT3"/>
38619            <enum name="GL_FLOAT_MAT4"/>
38620            <enum name="GL_SAMPLER_2D"/>
38621            <enum name="GL_SAMPLER_CUBE"/>
38622            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
38623            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
38624            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
38625            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
38626            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
38627            <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
38628            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
38629            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
38630            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
38631            <enum name="GL_COMPILE_STATUS"/>
38632            <enum name="GL_INFO_LOG_LENGTH"/>
38633            <enum name="GL_SHADER_SOURCE_LENGTH"/>
38634            <enum name="GL_SHADER_COMPILER"/>
38635            <enum name="GL_SHADER_BINARY_FORMATS"/>
38636            <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
38637            <enum name="GL_LOW_FLOAT"/>
38638            <enum name="GL_MEDIUM_FLOAT"/>
38639            <enum name="GL_HIGH_FLOAT"/>
38640            <enum name="GL_LOW_INT"/>
38641            <enum name="GL_MEDIUM_INT"/>
38642            <enum name="GL_HIGH_INT"/>
38643            <enum name="GL_FRAMEBUFFER"/>
38644            <enum name="GL_RENDERBUFFER"/>
38645            <enum name="GL_RGBA4"/>
38646            <enum name="GL_RGB5_A1"/>
38647            <enum name="GL_RGB565"/>
38648            <enum name="GL_DEPTH_COMPONENT16"/>
38649            <enum name="GL_STENCIL_INDEX8"/>
38650            <enum name="GL_RENDERBUFFER_WIDTH"/>
38651            <enum name="GL_RENDERBUFFER_HEIGHT"/>
38652            <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
38653            <enum name="GL_RENDERBUFFER_RED_SIZE"/>
38654            <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
38655            <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
38656            <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
38657            <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
38658            <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
38659            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
38660            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
38661            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
38662            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
38663            <enum name="GL_COLOR_ATTACHMENT0"/>
38664            <enum name="GL_DEPTH_ATTACHMENT"/>
38665            <enum name="GL_STENCIL_ATTACHMENT"/>
38666            <enum name="GL_NONE"/>
38667            <enum name="GL_FRAMEBUFFER_COMPLETE"/>
38668            <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
38669            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
38670            <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
38671            <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
38672            <enum name="GL_FRAMEBUFFER_BINDING"/>
38673            <enum name="GL_RENDERBUFFER_BINDING"/>
38674            <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
38675            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
38676            <command name="glActiveTexture"/>
38677            <command name="glAttachShader"/>
38678            <command name="glBindAttribLocation"/>
38679            <command name="glBindBuffer"/>
38680            <command name="glBindFramebuffer"/>
38681            <command name="glBindRenderbuffer"/>
38682            <command name="glBindTexture"/>
38683            <command name="glBlendColor"/>
38684            <command name="glBlendEquation"/>
38685            <command name="glBlendEquationSeparate"/>
38686            <command name="glBlendFunc"/>
38687            <command name="glBlendFuncSeparate"/>
38688            <command name="glBufferData"/>
38689            <command name="glBufferSubData"/>
38690            <command name="glCheckFramebufferStatus"/>
38691            <command name="glClear"/>
38692            <command name="glClearColor"/>
38693            <command name="glClearDepthf"/>
38694            <command name="glClearStencil"/>
38695            <command name="glColorMask"/>
38696            <command name="glCompileShader"/>
38697            <command name="glCompressedTexImage2D"/>
38698            <command name="glCompressedTexSubImage2D"/>
38699            <command name="glCopyTexImage2D"/>
38700            <command name="glCopyTexSubImage2D"/>
38701            <command name="glCreateProgram"/>
38702            <command name="glCreateShader"/>
38703            <command name="glCullFace"/>
38704            <command name="glDeleteBuffers"/>
38705            <command name="glDeleteFramebuffers"/>
38706            <command name="glDeleteProgram"/>
38707            <command name="glDeleteRenderbuffers"/>
38708            <command name="glDeleteShader"/>
38709            <command name="glDeleteTextures"/>
38710            <command name="glDepthFunc"/>
38711            <command name="glDepthMask"/>
38712            <command name="glDepthRangef"/>
38713            <command name="glDetachShader"/>
38714            <command name="glDisable"/>
38715            <command name="glDisableVertexAttribArray"/>
38716            <command name="glDrawArrays"/>
38717            <command name="glDrawElements"/>
38718            <command name="glEnable"/>
38719            <command name="glEnableVertexAttribArray"/>
38720            <command name="glFinish"/>
38721            <command name="glFlush"/>
38722            <command name="glFramebufferRenderbuffer"/>
38723            <command name="glFramebufferTexture2D"/>
38724            <command name="glFrontFace"/>
38725            <command name="glGenBuffers"/>
38726            <command name="glGenerateMipmap"/>
38727            <command name="glGenFramebuffers"/>
38728            <command name="glGenRenderbuffers"/>
38729            <command name="glGenTextures"/>
38730            <command name="glGetActiveAttrib"/>
38731            <command name="glGetActiveUniform"/>
38732            <command name="glGetAttachedShaders"/>
38733            <command name="glGetAttribLocation"/>
38734            <command name="glGetBooleanv"/>
38735            <command name="glGetBufferParameteriv"/>
38736            <command name="glGetError"/>
38737            <command name="glGetFloatv"/>
38738            <command name="glGetFramebufferAttachmentParameteriv"/>
38739            <command name="glGetIntegerv"/>
38740            <command name="glGetProgramiv"/>
38741            <command name="glGetProgramInfoLog"/>
38742            <command name="glGetRenderbufferParameteriv"/>
38743            <command name="glGetShaderiv"/>
38744            <command name="glGetShaderInfoLog"/>
38745            <command name="glGetShaderPrecisionFormat"/>
38746            <command name="glGetShaderSource"/>
38747            <command name="glGetString"/>
38748            <command name="glGetTexParameterfv"/>
38749            <command name="glGetTexParameteriv"/>
38750            <command name="glGetUniformfv"/>
38751            <command name="glGetUniformiv"/>
38752            <command name="glGetUniformLocation"/>
38753            <command name="glGetVertexAttribfv"/>
38754            <command name="glGetVertexAttribiv"/>
38755            <command name="glGetVertexAttribPointerv"/>
38756            <command name="glHint"/>
38757            <command name="glIsBuffer"/>
38758            <command name="glIsEnabled"/>
38759            <command name="glIsFramebuffer"/>
38760            <command name="glIsProgram"/>
38761            <command name="glIsRenderbuffer"/>
38762            <command name="glIsShader"/>
38763            <command name="glIsTexture"/>
38764            <command name="glLineWidth"/>
38765            <command name="glLinkProgram"/>
38766            <command name="glPixelStorei"/>
38767            <command name="glPolygonOffset"/>
38768            <command name="glReadPixels"/>
38769            <command name="glReleaseShaderCompiler"/>
38770            <command name="glRenderbufferStorage"/>
38771            <command name="glSampleCoverage"/>
38772            <command name="glScissor"/>
38773            <command name="glShaderBinary"/>
38774            <command name="glShaderSource"/>
38775            <command name="glStencilFunc"/>
38776            <command name="glStencilFuncSeparate"/>
38777            <command name="glStencilMask"/>
38778            <command name="glStencilMaskSeparate"/>
38779            <command name="glStencilOp"/>
38780            <command name="glStencilOpSeparate"/>
38781            <command name="glTexImage2D"/>
38782            <command name="glTexParameterf"/>
38783            <command name="glTexParameterfv"/>
38784            <command name="glTexParameteri"/>
38785            <command name="glTexParameteriv"/>
38786            <command name="glTexSubImage2D"/>
38787            <command name="glUniform1f"/>
38788            <command name="glUniform1fv"/>
38789            <command name="glUniform1i"/>
38790            <command name="glUniform1iv"/>
38791            <command name="glUniform2f"/>
38792            <command name="glUniform2fv"/>
38793            <command name="glUniform2i"/>
38794            <command name="glUniform2iv"/>
38795            <command name="glUniform3f"/>
38796            <command name="glUniform3fv"/>
38797            <command name="glUniform3i"/>
38798            <command name="glUniform3iv"/>
38799            <command name="glUniform4f"/>
38800            <command name="glUniform4fv"/>
38801            <command name="glUniform4i"/>
38802            <command name="glUniform4iv"/>
38803            <command name="glUniformMatrix2fv"/>
38804            <command name="glUniformMatrix3fv"/>
38805            <command name="glUniformMatrix4fv"/>
38806            <command name="glUseProgram"/>
38807            <command name="glValidateProgram"/>
38808            <command name="glVertexAttrib1f"/>
38809            <command name="glVertexAttrib1fv"/>
38810            <command name="glVertexAttrib2f"/>
38811            <command name="glVertexAttrib2fv"/>
38812            <command name="glVertexAttrib3f"/>
38813            <command name="glVertexAttrib3fv"/>
38814            <command name="glVertexAttrib4f"/>
38815            <command name="glVertexAttrib4fv"/>
38816            <command name="glVertexAttribPointer"/>
38817            <command name="glViewport"/>
38818        </require>
38819    </feature>
38820    <feature api="gles2" name="GL_ES_VERSION_3_0" number="3.0">
38821        <require comment="Not used by the API, for compatibility with old gl2.h">
38822            <type name="GLhalf"/>
38823        </require>
38824        <require>
38825            <enum name="GL_READ_BUFFER"/>
38826            <enum name="GL_UNPACK_ROW_LENGTH"/>
38827            <enum name="GL_UNPACK_SKIP_ROWS"/>
38828            <enum name="GL_UNPACK_SKIP_PIXELS"/>
38829            <enum name="GL_PACK_ROW_LENGTH"/>
38830            <enum name="GL_PACK_SKIP_ROWS"/>
38831            <enum name="GL_PACK_SKIP_PIXELS"/>
38832            <enum name="GL_COLOR"/>
38833            <enum name="GL_DEPTH"/>
38834            <enum name="GL_STENCIL"/>
38835            <enum name="GL_RED"/>
38836            <enum name="GL_RGB8"/>
38837            <enum name="GL_RGBA8"/>
38838            <enum name="GL_RGB10_A2"/>
38839            <enum name="GL_TEXTURE_BINDING_3D"/>
38840            <enum name="GL_UNPACK_SKIP_IMAGES"/>
38841            <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
38842            <enum name="GL_TEXTURE_3D"/>
38843            <enum name="GL_TEXTURE_WRAP_R"/>
38844            <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
38845            <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
38846            <enum name="GL_MAX_ELEMENTS_VERTICES"/>
38847            <enum name="GL_MAX_ELEMENTS_INDICES"/>
38848            <enum name="GL_TEXTURE_MIN_LOD"/>
38849            <enum name="GL_TEXTURE_MAX_LOD"/>
38850            <enum name="GL_TEXTURE_BASE_LEVEL"/>
38851            <enum name="GL_TEXTURE_MAX_LEVEL"/>
38852            <enum name="GL_MIN"/>
38853            <enum name="GL_MAX"/>
38854            <enum name="GL_DEPTH_COMPONENT24"/>
38855            <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
38856            <enum name="GL_TEXTURE_COMPARE_MODE"/>
38857            <enum name="GL_TEXTURE_COMPARE_FUNC"/>
38858            <enum name="GL_CURRENT_QUERY"/>
38859            <enum name="GL_QUERY_RESULT"/>
38860            <enum name="GL_QUERY_RESULT_AVAILABLE"/>
38861            <enum name="GL_BUFFER_MAPPED"/>
38862            <enum name="GL_BUFFER_MAP_POINTER"/>
38863            <enum name="GL_STREAM_READ"/>
38864            <enum name="GL_STREAM_COPY"/>
38865            <enum name="GL_STATIC_READ"/>
38866            <enum name="GL_STATIC_COPY"/>
38867            <enum name="GL_DYNAMIC_READ"/>
38868            <enum name="GL_DYNAMIC_COPY"/>
38869            <enum name="GL_MAX_DRAW_BUFFERS"/>
38870            <enum name="GL_DRAW_BUFFER0"/>
38871            <enum name="GL_DRAW_BUFFER1"/>
38872            <enum name="GL_DRAW_BUFFER2"/>
38873            <enum name="GL_DRAW_BUFFER3"/>
38874            <enum name="GL_DRAW_BUFFER4"/>
38875            <enum name="GL_DRAW_BUFFER5"/>
38876            <enum name="GL_DRAW_BUFFER6"/>
38877            <enum name="GL_DRAW_BUFFER7"/>
38878            <enum name="GL_DRAW_BUFFER8"/>
38879            <enum name="GL_DRAW_BUFFER9"/>
38880            <enum name="GL_DRAW_BUFFER10"/>
38881            <enum name="GL_DRAW_BUFFER11"/>
38882            <enum name="GL_DRAW_BUFFER12"/>
38883            <enum name="GL_DRAW_BUFFER13"/>
38884            <enum name="GL_DRAW_BUFFER14"/>
38885            <enum name="GL_DRAW_BUFFER15"/>
38886            <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
38887            <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
38888            <enum name="GL_SAMPLER_3D"/>
38889            <enum name="GL_SAMPLER_2D_SHADOW"/>
38890            <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
38891            <enum name="GL_PIXEL_PACK_BUFFER"/>
38892            <enum name="GL_PIXEL_UNPACK_BUFFER"/>
38893            <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
38894            <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
38895            <enum name="GL_FLOAT_MAT2x3"/>
38896            <enum name="GL_FLOAT_MAT2x4"/>
38897            <enum name="GL_FLOAT_MAT3x2"/>
38898            <enum name="GL_FLOAT_MAT3x4"/>
38899            <enum name="GL_FLOAT_MAT4x2"/>
38900            <enum name="GL_FLOAT_MAT4x3"/>
38901            <enum name="GL_SRGB"/>
38902            <enum name="GL_SRGB8"/>
38903            <enum name="GL_SRGB8_ALPHA8"/>
38904            <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
38905            <enum name="GL_MAJOR_VERSION"/>
38906            <enum name="GL_MINOR_VERSION"/>
38907            <enum name="GL_NUM_EXTENSIONS"/>
38908            <enum name="GL_RGBA32F"/>
38909            <enum name="GL_RGB32F"/>
38910            <enum name="GL_RGBA16F"/>
38911            <enum name="GL_RGB16F"/>
38912            <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
38913            <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
38914            <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
38915            <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
38916            <enum name="GL_MAX_VARYING_COMPONENTS"/>
38917            <enum name="GL_TEXTURE_2D_ARRAY"/>
38918            <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
38919            <enum name="GL_R11F_G11F_B10F"/>
38920            <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
38921            <enum name="GL_RGB9_E5"/>
38922            <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
38923            <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
38924            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
38925            <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
38926            <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
38927            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
38928            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
38929            <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
38930            <enum name="GL_RASTERIZER_DISCARD"/>
38931            <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
38932            <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
38933            <enum name="GL_INTERLEAVED_ATTRIBS"/>
38934            <enum name="GL_SEPARATE_ATTRIBS"/>
38935            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
38936            <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
38937            <enum name="GL_RGBA32UI"/>
38938            <enum name="GL_RGB32UI"/>
38939            <enum name="GL_RGBA16UI"/>
38940            <enum name="GL_RGB16UI"/>
38941            <enum name="GL_RGBA8UI"/>
38942            <enum name="GL_RGB8UI"/>
38943            <enum name="GL_RGBA32I"/>
38944            <enum name="GL_RGB32I"/>
38945            <enum name="GL_RGBA16I"/>
38946            <enum name="GL_RGB16I"/>
38947            <enum name="GL_RGBA8I"/>
38948            <enum name="GL_RGB8I"/>
38949            <enum name="GL_RED_INTEGER"/>
38950            <enum name="GL_RGB_INTEGER"/>
38951            <enum name="GL_RGBA_INTEGER"/>
38952            <enum name="GL_SAMPLER_2D_ARRAY"/>
38953            <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
38954            <enum name="GL_SAMPLER_CUBE_SHADOW"/>
38955            <enum name="GL_UNSIGNED_INT_VEC2"/>
38956            <enum name="GL_UNSIGNED_INT_VEC3"/>
38957            <enum name="GL_UNSIGNED_INT_VEC4"/>
38958            <enum name="GL_INT_SAMPLER_2D"/>
38959            <enum name="GL_INT_SAMPLER_3D"/>
38960            <enum name="GL_INT_SAMPLER_CUBE"/>
38961            <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
38962            <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
38963            <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
38964            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
38965            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
38966            <enum name="GL_BUFFER_ACCESS_FLAGS"/>
38967            <enum name="GL_BUFFER_MAP_LENGTH"/>
38968            <enum name="GL_BUFFER_MAP_OFFSET"/>
38969            <enum name="GL_DEPTH_COMPONENT32F"/>
38970            <enum name="GL_DEPTH32F_STENCIL8"/>
38971            <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
38972            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
38973            <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
38974            <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
38975            <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
38976            <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
38977            <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
38978            <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
38979            <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
38980            <enum name="GL_FRAMEBUFFER_DEFAULT"/>
38981            <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
38982            <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
38983            <enum name="GL_DEPTH_STENCIL"/>
38984            <enum name="GL_UNSIGNED_INT_24_8"/>
38985            <enum name="GL_DEPTH24_STENCIL8"/>
38986            <enum name="GL_UNSIGNED_NORMALIZED"/>
38987            <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
38988            <enum name="GL_READ_FRAMEBUFFER"/>
38989            <enum name="GL_DRAW_FRAMEBUFFER"/>
38990            <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
38991            <enum name="GL_RENDERBUFFER_SAMPLES"/>
38992            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
38993            <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
38994            <enum name="GL_COLOR_ATTACHMENT1"/>
38995            <enum name="GL_COLOR_ATTACHMENT2"/>
38996            <enum name="GL_COLOR_ATTACHMENT3"/>
38997            <enum name="GL_COLOR_ATTACHMENT4"/>
38998            <enum name="GL_COLOR_ATTACHMENT5"/>
38999            <enum name="GL_COLOR_ATTACHMENT6"/>
39000            <enum name="GL_COLOR_ATTACHMENT7"/>
39001            <enum name="GL_COLOR_ATTACHMENT8"/>
39002            <enum name="GL_COLOR_ATTACHMENT9"/>
39003            <enum name="GL_COLOR_ATTACHMENT10"/>
39004            <enum name="GL_COLOR_ATTACHMENT11"/>
39005            <enum name="GL_COLOR_ATTACHMENT12"/>
39006            <enum name="GL_COLOR_ATTACHMENT13"/>
39007            <enum name="GL_COLOR_ATTACHMENT14"/>
39008            <enum name="GL_COLOR_ATTACHMENT15"/>
39009            <enum name="GL_COLOR_ATTACHMENT16"/>
39010            <enum name="GL_COLOR_ATTACHMENT17"/>
39011            <enum name="GL_COLOR_ATTACHMENT18"/>
39012            <enum name="GL_COLOR_ATTACHMENT19"/>
39013            <enum name="GL_COLOR_ATTACHMENT20"/>
39014            <enum name="GL_COLOR_ATTACHMENT21"/>
39015            <enum name="GL_COLOR_ATTACHMENT22"/>
39016            <enum name="GL_COLOR_ATTACHMENT23"/>
39017            <enum name="GL_COLOR_ATTACHMENT24"/>
39018            <enum name="GL_COLOR_ATTACHMENT25"/>
39019            <enum name="GL_COLOR_ATTACHMENT26"/>
39020            <enum name="GL_COLOR_ATTACHMENT27"/>
39021            <enum name="GL_COLOR_ATTACHMENT28"/>
39022            <enum name="GL_COLOR_ATTACHMENT29"/>
39023            <enum name="GL_COLOR_ATTACHMENT30"/>
39024            <enum name="GL_COLOR_ATTACHMENT31"/>
39025            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
39026            <enum name="GL_MAX_SAMPLES"/>
39027            <enum name="GL_HALF_FLOAT"/>
39028            <enum name="GL_MAP_READ_BIT"/>
39029            <enum name="GL_MAP_WRITE_BIT"/>
39030            <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
39031            <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
39032            <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
39033            <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
39034            <enum name="GL_RG"/>
39035            <enum name="GL_RG_INTEGER"/>
39036            <enum name="GL_R8"/>
39037            <enum name="GL_RG8"/>
39038            <enum name="GL_R16F"/>
39039            <enum name="GL_R32F"/>
39040            <enum name="GL_RG16F"/>
39041            <enum name="GL_RG32F"/>
39042            <enum name="GL_R8I"/>
39043            <enum name="GL_R8UI"/>
39044            <enum name="GL_R16I"/>
39045            <enum name="GL_R16UI"/>
39046            <enum name="GL_R32I"/>
39047            <enum name="GL_R32UI"/>
39048            <enum name="GL_RG8I"/>
39049            <enum name="GL_RG8UI"/>
39050            <enum name="GL_RG16I"/>
39051            <enum name="GL_RG16UI"/>
39052            <enum name="GL_RG32I"/>
39053            <enum name="GL_RG32UI"/>
39054            <enum name="GL_VERTEX_ARRAY_BINDING"/>
39055            <enum name="GL_R8_SNORM"/>
39056            <enum name="GL_RG8_SNORM"/>
39057            <enum name="GL_RGB8_SNORM"/>
39058            <enum name="GL_RGBA8_SNORM"/>
39059            <enum name="GL_SIGNED_NORMALIZED"/>
39060            <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
39061            <enum name="GL_COPY_READ_BUFFER"/>
39062            <enum name="GL_COPY_WRITE_BUFFER"/>
39063            <enum name="GL_COPY_READ_BUFFER_BINDING"/>
39064            <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
39065            <enum name="GL_UNIFORM_BUFFER"/>
39066            <enum name="GL_UNIFORM_BUFFER_BINDING"/>
39067            <enum name="GL_UNIFORM_BUFFER_START"/>
39068            <enum name="GL_UNIFORM_BUFFER_SIZE"/>
39069            <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
39070            <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
39071            <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
39072            <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
39073            <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
39074            <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
39075            <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
39076            <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
39077            <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
39078            <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
39079            <enum name="GL_UNIFORM_TYPE"/>
39080            <enum name="GL_UNIFORM_SIZE"/>
39081            <enum name="GL_UNIFORM_NAME_LENGTH"/>
39082            <enum name="GL_UNIFORM_BLOCK_INDEX"/>
39083            <enum name="GL_UNIFORM_OFFSET"/>
39084            <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
39085            <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
39086            <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
39087            <enum name="GL_UNIFORM_BLOCK_BINDING"/>
39088            <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
39089            <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
39090            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
39091            <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
39092            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
39093            <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
39094            <enum name="GL_INVALID_INDEX"/>
39095            <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
39096            <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
39097            <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
39098            <enum name="GL_OBJECT_TYPE"/>
39099            <enum name="GL_SYNC_CONDITION"/>
39100            <enum name="GL_SYNC_STATUS"/>
39101            <enum name="GL_SYNC_FLAGS"/>
39102            <enum name="GL_SYNC_FENCE"/>
39103            <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
39104            <enum name="GL_UNSIGNALED"/>
39105            <enum name="GL_SIGNALED"/>
39106            <enum name="GL_ALREADY_SIGNALED"/>
39107            <enum name="GL_TIMEOUT_EXPIRED"/>
39108            <enum name="GL_CONDITION_SATISFIED"/>
39109            <enum name="GL_WAIT_FAILED"/>
39110            <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
39111            <enum name="GL_TIMEOUT_IGNORED"/>
39112            <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
39113            <enum name="GL_ANY_SAMPLES_PASSED"/>
39114            <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
39115            <enum name="GL_SAMPLER_BINDING"/>
39116            <enum name="GL_RGB10_A2UI"/>
39117            <enum name="GL_TEXTURE_SWIZZLE_R"/>
39118            <enum name="GL_TEXTURE_SWIZZLE_G"/>
39119            <enum name="GL_TEXTURE_SWIZZLE_B"/>
39120            <enum name="GL_TEXTURE_SWIZZLE_A"/>
39121            <enum name="GL_GREEN"/>
39122            <enum name="GL_BLUE"/>
39123            <enum name="GL_INT_2_10_10_10_REV"/>
39124            <enum name="GL_TRANSFORM_FEEDBACK"/>
39125            <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
39126            <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
39127            <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
39128            <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
39129            <enum name="GL_PROGRAM_BINARY_LENGTH"/>
39130            <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
39131            <enum name="GL_PROGRAM_BINARY_FORMATS"/>
39132            <enum name="GL_COMPRESSED_R11_EAC"/>
39133            <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
39134            <enum name="GL_COMPRESSED_RG11_EAC"/>
39135            <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
39136            <enum name="GL_COMPRESSED_RGB8_ETC2"/>
39137            <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
39138            <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
39139            <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
39140            <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
39141            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
39142            <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
39143            <enum name="GL_MAX_ELEMENT_INDEX"/>
39144            <enum name="GL_NUM_SAMPLE_COUNTS"/>
39145            <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
39146            <command name="glReadBuffer"/>
39147            <command name="glDrawRangeElements"/>
39148            <command name="glTexImage3D"/>
39149            <command name="glTexSubImage3D"/>
39150            <command name="glCopyTexSubImage3D"/>
39151            <command name="glCompressedTexImage3D"/>
39152            <command name="glCompressedTexSubImage3D"/>
39153            <command name="glGenQueries"/>
39154            <command name="glDeleteQueries"/>
39155            <command name="glIsQuery"/>
39156            <command name="glBeginQuery"/>
39157            <command name="glEndQuery"/>
39158            <command name="glGetQueryiv"/>
39159            <command name="glGetQueryObjectuiv"/>
39160            <command name="glUnmapBuffer"/>
39161            <command name="glGetBufferPointerv"/>
39162            <command name="glDrawBuffers"/>
39163            <command name="glUniformMatrix2x3fv"/>
39164            <command name="glUniformMatrix3x2fv"/>
39165            <command name="glUniformMatrix2x4fv"/>
39166            <command name="glUniformMatrix4x2fv"/>
39167            <command name="glUniformMatrix3x4fv"/>
39168            <command name="glUniformMatrix4x3fv"/>
39169            <command name="glBlitFramebuffer"/>
39170            <command name="glRenderbufferStorageMultisample"/>
39171            <command name="glFramebufferTextureLayer"/>
39172            <command name="glMapBufferRange"/>
39173            <command name="glFlushMappedBufferRange"/>
39174            <command name="glBindVertexArray"/>
39175            <command name="glDeleteVertexArrays"/>
39176            <command name="glGenVertexArrays"/>
39177            <command name="glIsVertexArray"/>
39178            <command name="glGetIntegeri_v"/>
39179            <command name="glBeginTransformFeedback"/>
39180            <command name="glEndTransformFeedback"/>
39181            <command name="glBindBufferRange"/>
39182            <command name="glBindBufferBase"/>
39183            <command name="glTransformFeedbackVaryings"/>
39184            <command name="glGetTransformFeedbackVarying"/>
39185            <command name="glVertexAttribIPointer"/>
39186            <command name="glGetVertexAttribIiv"/>
39187            <command name="glGetVertexAttribIuiv"/>
39188            <command name="glVertexAttribI4i"/>
39189            <command name="glVertexAttribI4ui"/>
39190            <command name="glVertexAttribI4iv"/>
39191            <command name="glVertexAttribI4uiv"/>
39192            <command name="glGetUniformuiv"/>
39193            <command name="glGetFragDataLocation"/>
39194            <command name="glUniform1ui"/>
39195            <command name="glUniform2ui"/>
39196            <command name="glUniform3ui"/>
39197            <command name="glUniform4ui"/>
39198            <command name="glUniform1uiv"/>
39199            <command name="glUniform2uiv"/>
39200            <command name="glUniform3uiv"/>
39201            <command name="glUniform4uiv"/>
39202            <command name="glClearBufferiv"/>
39203            <command name="glClearBufferuiv"/>
39204            <command name="glClearBufferfv"/>
39205            <command name="glClearBufferfi"/>
39206            <command name="glGetStringi"/>
39207            <command name="glCopyBufferSubData"/>
39208            <command name="glGetUniformIndices"/>
39209            <command name="glGetActiveUniformsiv"/>
39210            <command name="glGetUniformBlockIndex"/>
39211            <command name="glGetActiveUniformBlockiv"/>
39212            <command name="glGetActiveUniformBlockName"/>
39213            <command name="glUniformBlockBinding"/>
39214            <command name="glDrawArraysInstanced"/>
39215            <command name="glDrawElementsInstanced"/>
39216            <command name="glFenceSync"/>
39217            <command name="glIsSync"/>
39218            <command name="glDeleteSync"/>
39219            <command name="glClientWaitSync"/>
39220            <command name="glWaitSync"/>
39221            <command name="glGetInteger64v"/>
39222            <command name="glGetSynciv"/>
39223            <command name="glGetInteger64i_v"/>
39224            <command name="glGetBufferParameteri64v"/>
39225            <command name="glGenSamplers"/>
39226            <command name="glDeleteSamplers"/>
39227            <command name="glIsSampler"/>
39228            <command name="glBindSampler"/>
39229            <command name="glSamplerParameteri"/>
39230            <command name="glSamplerParameteriv"/>
39231            <command name="glSamplerParameterf"/>
39232            <command name="glSamplerParameterfv"/>
39233            <command name="glGetSamplerParameteriv"/>
39234            <command name="glGetSamplerParameterfv"/>
39235            <command name="glVertexAttribDivisor"/>
39236            <command name="glBindTransformFeedback"/>
39237            <command name="glDeleteTransformFeedbacks"/>
39238            <command name="glGenTransformFeedbacks"/>
39239            <command name="glIsTransformFeedback"/>
39240            <command name="glPauseTransformFeedback"/>
39241            <command name="glResumeTransformFeedback"/>
39242            <command name="glGetProgramBinary"/>
39243            <command name="glProgramBinary"/>
39244            <command name="glProgramParameteri"/>
39245            <command name="glInvalidateFramebuffer"/>
39246            <command name="glInvalidateSubFramebuffer"/>
39247            <command name="glTexStorage2D"/>
39248            <command name="glTexStorage3D"/>
39249            <command name="glGetInternalformativ"/>
39250        </require>
39251    </feature>
39252    <feature api="gles2" name="GL_ES_VERSION_3_1" number="3.1">
39253        <!-- arrays_of_arrays features -->
39254        <require/>
39255        <!-- compute_shader features -->
39256        <require>
39257            <command name="glDispatchCompute"/>
39258            <command name="glDispatchComputeIndirect"/>
39259            <enum name="GL_COMPUTE_SHADER"/>
39260            <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
39261            <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
39262            <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
39263            <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
39264            <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
39265            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
39266            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
39267            <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
39268            <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
39269            <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
39270            <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
39271            <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
39272            <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
39273            <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
39274            <enum name="GL_COMPUTE_SHADER_BIT"/>
39275        </require>
39276        <!-- draw_indirect features -->
39277        <require>
39278            <command name="glDrawArraysIndirect"/>
39279            <command name="glDrawElementsIndirect"/>
39280            <enum name="GL_DRAW_INDIRECT_BUFFER"/>
39281            <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
39282        </require>
39283        <!-- explicit_uniform_location features -->
39284        <require>
39285            <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
39286        </require>
39287        <!-- framebuffer_no_attachments features -->
39288        <require>
39289            <command name="glFramebufferParameteri"/>
39290            <command name="glGetFramebufferParameteriv"/>
39291            <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
39292            <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
39293            <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
39294            <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
39295            <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
39296            <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
39297            <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
39298        </require>
39299        <!-- program_interface_query features -->
39300        <require>
39301            <command name="glGetProgramInterfaceiv"/>
39302            <command name="glGetProgramResourceIndex"/>
39303            <command name="glGetProgramResourceName"/>
39304            <command name="glGetProgramResourceiv"/>
39305            <command name="glGetProgramResourceLocation"/>
39306            <enum name="GL_UNIFORM"/>
39307            <enum name="GL_UNIFORM_BLOCK"/>
39308            <enum name="GL_PROGRAM_INPUT"/>
39309            <enum name="GL_PROGRAM_OUTPUT"/>
39310            <enum name="GL_BUFFER_VARIABLE"/>
39311            <enum name="GL_SHADER_STORAGE_BLOCK"/>
39312            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
39313            <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
39314            <enum name="GL_ACTIVE_RESOURCES"/>
39315            <enum name="GL_MAX_NAME_LENGTH"/>
39316            <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
39317            <enum name="GL_NAME_LENGTH"/>
39318            <enum name="GL_TYPE"/>
39319            <enum name="GL_ARRAY_SIZE"/>
39320            <enum name="GL_OFFSET"/>
39321            <enum name="GL_BLOCK_INDEX"/>
39322            <enum name="GL_ARRAY_STRIDE"/>
39323            <enum name="GL_MATRIX_STRIDE"/>
39324            <enum name="GL_IS_ROW_MAJOR"/>
39325            <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
39326            <enum name="GL_BUFFER_BINDING"/>
39327            <enum name="GL_BUFFER_DATA_SIZE"/>
39328            <enum name="GL_NUM_ACTIVE_VARIABLES"/>
39329            <enum name="GL_ACTIVE_VARIABLES"/>
39330            <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
39331            <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
39332            <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
39333            <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
39334            <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
39335            <enum name="GL_LOCATION"/>
39336        </require>
39337        <!-- separate_shader_objects features -->
39338        <require>
39339            <command name="glUseProgramStages"/>
39340            <command name="glActiveShaderProgram"/>
39341            <command name="glCreateShaderProgramv"/>
39342            <command name="glBindProgramPipeline"/>
39343            <command name="glDeleteProgramPipelines"/>
39344            <command name="glGenProgramPipelines"/>
39345            <command name="glIsProgramPipeline"/>
39346            <command name="glGetProgramPipelineiv"/>
39347            <command name="glProgramUniform1i"/>
39348            <command name="glProgramUniform2i"/>
39349            <command name="glProgramUniform3i"/>
39350            <command name="glProgramUniform4i"/>
39351            <command name="glProgramUniform1ui"/>
39352            <command name="glProgramUniform2ui"/>
39353            <command name="glProgramUniform3ui"/>
39354            <command name="glProgramUniform4ui"/>
39355            <command name="glProgramUniform1f"/>
39356            <command name="glProgramUniform2f"/>
39357            <command name="glProgramUniform3f"/>
39358            <command name="glProgramUniform4f"/>
39359            <command name="glProgramUniform1iv"/>
39360            <command name="glProgramUniform2iv"/>
39361            <command name="glProgramUniform3iv"/>
39362            <command name="glProgramUniform4iv"/>
39363            <command name="glProgramUniform1uiv"/>
39364            <command name="glProgramUniform2uiv"/>
39365            <command name="glProgramUniform3uiv"/>
39366            <command name="glProgramUniform4uiv"/>
39367            <command name="glProgramUniform1fv"/>
39368            <command name="glProgramUniform2fv"/>
39369            <command name="glProgramUniform3fv"/>
39370            <command name="glProgramUniform4fv"/>
39371            <command name="glProgramUniformMatrix2fv"/>
39372            <command name="glProgramUniformMatrix3fv"/>
39373            <command name="glProgramUniformMatrix4fv"/>
39374            <command name="glProgramUniformMatrix2x3fv"/>
39375            <command name="glProgramUniformMatrix3x2fv"/>
39376            <command name="glProgramUniformMatrix2x4fv"/>
39377            <command name="glProgramUniformMatrix4x2fv"/>
39378            <command name="glProgramUniformMatrix3x4fv"/>
39379            <command name="glProgramUniformMatrix4x3fv"/>
39380            <command name="glValidateProgramPipeline"/>
39381            <command name="glGetProgramPipelineInfoLog"/>
39382            <enum name="GL_VERTEX_SHADER_BIT"/>
39383            <enum name="GL_FRAGMENT_SHADER_BIT"/>
39384            <enum name="GL_ALL_SHADER_BITS"/>
39385            <enum name="GL_PROGRAM_SEPARABLE"/>
39386            <enum name="GL_ACTIVE_PROGRAM"/>
39387            <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
39388        </require>
39389        <!-- shader_atomic_counters features -->
39390        <require>
39391            <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
39392            <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
39393            <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
39394            <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
39395            <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
39396            <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
39397            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
39398            <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
39399            <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
39400            <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
39401            <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
39402            <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
39403            <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
39404            <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
39405            <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
39406            <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
39407        </require>
39408        <!-- shader_bitfield_operations features -->
39409        <require/>
39410        <!-- shader_image_load_store features -->
39411        <require>
39412            <command name="glBindImageTexture"/>
39413            <command name="glGetBooleani_v"/>
39414            <command name="glMemoryBarrier"/>
39415            <command name="glMemoryBarrierByRegion"/>
39416            <enum name="GL_MAX_IMAGE_UNITS"/>
39417            <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
39418            <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
39419            <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
39420            <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
39421            <enum name="GL_IMAGE_BINDING_NAME"/>
39422            <enum name="GL_IMAGE_BINDING_LEVEL"/>
39423            <enum name="GL_IMAGE_BINDING_LAYERED"/>
39424            <enum name="GL_IMAGE_BINDING_LAYER"/>
39425            <enum name="GL_IMAGE_BINDING_ACCESS"/>
39426            <enum name="GL_IMAGE_BINDING_FORMAT"/>
39427            <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
39428            <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
39429            <enum name="GL_UNIFORM_BARRIER_BIT"/>
39430            <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
39431            <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
39432            <enum name="GL_COMMAND_BARRIER_BIT"/>
39433            <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
39434            <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
39435            <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
39436            <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
39437            <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
39438            <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
39439            <enum name="GL_ALL_BARRIER_BITS"/>
39440            <enum name="GL_IMAGE_2D"/>
39441            <enum name="GL_IMAGE_3D"/>
39442            <enum name="GL_IMAGE_CUBE"/>
39443            <enum name="GL_IMAGE_2D_ARRAY"/>
39444            <enum name="GL_INT_IMAGE_2D"/>
39445            <enum name="GL_INT_IMAGE_3D"/>
39446            <enum name="GL_INT_IMAGE_CUBE"/>
39447            <enum name="GL_INT_IMAGE_2D_ARRAY"/>
39448            <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
39449            <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
39450            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
39451            <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
39452            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
39453            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
39454            <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
39455            <enum name="GL_READ_ONLY"/>
39456            <enum name="GL_WRITE_ONLY"/>
39457            <enum name="GL_READ_WRITE"/>
39458        </require>
39459        <!-- shader_layout_binding features -->
39460        <require/>
39461        <!-- shader_storage_buffer_object features -->
39462        <require>
39463            <enum name="GL_SHADER_STORAGE_BUFFER"/>
39464            <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
39465            <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
39466            <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
39467            <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
39468            <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
39469            <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
39470            <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
39471            <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
39472            <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
39473            <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
39474            <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
39475            <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
39476        </require>
39477        <!-- stencil_texturing features -->
39478        <require>
39479            <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
39480            <enum name="GL_STENCIL_INDEX"/>
39481        </require>
39482        <!-- texture_gather features -->
39483        <require>
39484            <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
39485            <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
39486        </require>
39487        <!-- texture_storage_multisample features -->
39488        <require>
39489            <command name="glTexStorage2DMultisample"/>
39490            <command name="glGetMultisamplefv"/>
39491            <command name="glSampleMaski"/>
39492            <command name="glGetTexLevelParameteriv"/>
39493            <command name="glGetTexLevelParameterfv"/>
39494            <enum name="GL_SAMPLE_POSITION"/>
39495            <enum name="GL_SAMPLE_MASK"/>
39496            <enum name="GL_SAMPLE_MASK_VALUE"/>
39497            <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
39498            <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
39499            <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
39500            <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
39501            <enum name="GL_MAX_INTEGER_SAMPLES"/>
39502            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
39503            <enum name="GL_TEXTURE_SAMPLES"/>
39504            <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
39505            <enum name="GL_TEXTURE_WIDTH"/>
39506            <enum name="GL_TEXTURE_HEIGHT"/>
39507            <enum name="GL_TEXTURE_DEPTH"/>
39508            <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
39509            <enum name="GL_TEXTURE_RED_SIZE"/>
39510            <enum name="GL_TEXTURE_GREEN_SIZE"/>
39511            <enum name="GL_TEXTURE_BLUE_SIZE"/>
39512            <enum name="GL_TEXTURE_ALPHA_SIZE"/>
39513            <enum name="GL_TEXTURE_DEPTH_SIZE"/>
39514            <enum name="GL_TEXTURE_STENCIL_SIZE"/>
39515            <enum name="GL_TEXTURE_SHARED_SIZE"/>
39516            <enum name="GL_TEXTURE_RED_TYPE"/>
39517            <enum name="GL_TEXTURE_GREEN_TYPE"/>
39518            <enum name="GL_TEXTURE_BLUE_TYPE"/>
39519            <enum name="GL_TEXTURE_ALPHA_TYPE"/>
39520            <enum name="GL_TEXTURE_DEPTH_TYPE"/>
39521            <enum name="GL_TEXTURE_COMPRESSED"/>
39522            <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
39523            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
39524            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
39525        </require>
39526        <!-- vertex_attrib_binding features -->
39527        <require>
39528            <command name="glBindVertexBuffer"/>
39529            <command name="glVertexAttribFormat"/>
39530            <command name="glVertexAttribIFormat"/>
39531            <command name="glVertexAttribBinding"/>
39532            <command name="glVertexBindingDivisor"/>
39533            <enum name="GL_VERTEX_ATTRIB_BINDING"/>
39534            <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
39535            <enum name="GL_VERTEX_BINDING_DIVISOR"/>
39536            <enum name="GL_VERTEX_BINDING_OFFSET"/>
39537            <enum name="GL_VERTEX_BINDING_STRIDE"/>
39538            <enum name="GL_VERTEX_BINDING_BUFFER"/>
39539            <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
39540            <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
39541            <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
39542        </require>
39543    </feature>
39544    <feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2">
39545        <!-- 3.2-specific point features -->
39546        <require>
39547            <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
39548            <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
39549        </require>
39550        <!-- Android extension pack features -->
39551        <require/>
39552        <!-- blend_equation_advanced features -->
39553        <require>
39554            <enum name="GL_MULTIPLY"/>
39555            <enum name="GL_SCREEN"/>
39556            <enum name="GL_OVERLAY"/>
39557            <enum name="GL_DARKEN"/>
39558            <enum name="GL_LIGHTEN"/>
39559            <enum name="GL_COLORDODGE"/>
39560            <enum name="GL_COLORBURN"/>
39561            <enum name="GL_HARDLIGHT"/>
39562            <enum name="GL_SOFTLIGHT"/>
39563            <enum name="GL_DIFFERENCE"/>
39564            <enum name="GL_EXCLUSION"/>
39565            <enum name="GL_HSL_HUE"/>
39566            <enum name="GL_HSL_SATURATION"/>
39567            <enum name="GL_HSL_COLOR"/>
39568            <enum name="GL_HSL_LUMINOSITY"/>
39569            <command name="glBlendBarrier"/>
39570        </require>
39571        <!-- color_buffer_float features -->
39572        <require/>
39573        <!-- copy_image features -->
39574        <require>
39575            <command name="glCopyImageSubData"/>
39576        </require>
39577        <!-- debug features -->
39578        <require>
39579            <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
39580            <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
39581            <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
39582            <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
39583            <enum name="GL_DEBUG_SOURCE_API"/>
39584            <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
39585            <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
39586            <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
39587            <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
39588            <enum name="GL_DEBUG_SOURCE_OTHER"/>
39589            <enum name="GL_DEBUG_TYPE_ERROR"/>
39590            <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
39591            <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
39592            <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
39593            <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
39594            <enum name="GL_DEBUG_TYPE_OTHER"/>
39595            <enum name="GL_DEBUG_TYPE_MARKER"/>
39596            <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
39597            <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
39598            <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
39599            <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
39600            <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
39601            <enum name="GL_BUFFER"/>
39602            <enum name="GL_SHADER"/>
39603            <enum name="GL_PROGRAM"/>
39604            <enum name="GL_VERTEX_ARRAY"/>
39605            <enum name="GL_QUERY"/>
39606            <enum name="GL_PROGRAM_PIPELINE"/>
39607            <enum name="GL_SAMPLER"/>
39608            <enum name="GL_MAX_LABEL_LENGTH"/>
39609            <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
39610            <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
39611            <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
39612            <enum name="GL_DEBUG_SEVERITY_HIGH"/>
39613            <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
39614            <enum name="GL_DEBUG_SEVERITY_LOW"/>
39615            <enum name="GL_DEBUG_OUTPUT"/>
39616            <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
39617            <enum name="GL_STACK_OVERFLOW"/>
39618            <enum name="GL_STACK_UNDERFLOW"/>
39619            <command name="glDebugMessageControl"/>
39620            <command name="glDebugMessageInsert"/>
39621            <command name="glDebugMessageCallback"/>
39622            <command name="glGetDebugMessageLog"/>
39623            <command name="glPushDebugGroup"/>
39624            <command name="glPopDebugGroup"/>
39625            <command name="glObjectLabel"/>
39626            <command name="glGetObjectLabel"/>
39627            <command name="glObjectPtrLabel"/>
39628            <command name="glGetObjectPtrLabel"/>
39629            <command name="glGetPointerv"/>
39630        </require>
39631        <!-- draw_buffers_indexed features -->
39632        <require>
39633            <!-- All tokens are already part of ES 3.0 -->
39634            <command name="glEnablei"/>
39635            <command name="glDisablei"/>
39636            <command name="glBlendEquationi"/>
39637            <command name="glBlendEquationSeparatei"/>
39638            <command name="glBlendFunci"/>
39639            <command name="glBlendFuncSeparatei"/>
39640            <command name="glColorMaski"/>
39641            <command name="glIsEnabledi"/>
39642        </require>
39643        <!-- draw_elements_base_vertex features -->
39644        <require>
39645            <command name="glDrawElementsBaseVertex"/>
39646            <command name="glDrawRangeElementsBaseVertex"/>
39647            <command name="glDrawElementsInstancedBaseVertex"/>
39648        </require>
39649        <!-- geometry_shader features -->
39650        <require>
39651            <enum name="GL_GEOMETRY_SHADER"/>
39652            <enum name="GL_GEOMETRY_SHADER_BIT"/>
39653            <enum name="GL_GEOMETRY_VERTICES_OUT"/>
39654            <enum name="GL_GEOMETRY_INPUT_TYPE"/>
39655            <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
39656            <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
39657            <enum name="GL_LAYER_PROVOKING_VERTEX"/>
39658            <enum name="GL_LINES_ADJACENCY"/>
39659            <enum name="GL_LINE_STRIP_ADJACENCY"/>
39660            <enum name="GL_TRIANGLES_ADJACENCY"/>
39661            <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
39662            <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
39663            <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
39664            <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
39665            <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
39666            <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
39667            <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
39668            <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
39669            <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
39670            <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
39671            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
39672            <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
39673            <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
39674            <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
39675            <enum name="GL_FIRST_VERTEX_CONVENTION"/>
39676            <enum name="GL_LAST_VERTEX_CONVENTION"/>
39677            <enum name="GL_UNDEFINED_VERTEX"/>
39678            <enum name="GL_PRIMITIVES_GENERATED"/>
39679            <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
39680            <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
39681            <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
39682            <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
39683            <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
39684            <command name="glFramebufferTexture"/>
39685        </require>
39686        <!-- gpu_shader5 features -->
39687        <require/>
39688        <!-- primitive_bounding_box features -->
39689        <require>
39690            <enum name="GL_PRIMITIVE_BOUNDING_BOX"/>
39691            <command name="glPrimitiveBoundingBox"/>
39692        </require>
39693        <!-- robustness features -->
39694        <require>
39695            <enum name="GL_NO_ERROR"/>
39696            <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
39697            <enum name="GL_CONTEXT_FLAGS"/>
39698            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
39699            <enum name="GL_GUILTY_CONTEXT_RESET"/>
39700            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
39701            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
39702            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
39703            <enum name="GL_NO_RESET_NOTIFICATION"/>
39704            <enum name="GL_CONTEXT_LOST"/>
39705            <command name="glGetGraphicsResetStatus"/>
39706            <command name="glReadnPixels"/>
39707            <command name="glGetnUniformfv"/>
39708            <command name="glGetnUniformiv"/>
39709            <command name="glGetnUniformuiv"/>
39710        </require>
39711        <!-- sample_shading features -->
39712        <require>
39713            <command name="glMinSampleShading"/>
39714            <enum name="GL_SAMPLE_SHADING"/>
39715            <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
39716        </require>
39717        <!-- sample_variables features -->
39718        <require/>
39719        <!-- shader_image_atomic features -->
39720        <require/>
39721        <!-- shader_io_blocks features -->
39722        <require/>
39723        <!-- shader_multisample_interpolation features -->
39724        <require>
39725            <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
39726            <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
39727            <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
39728        </require>
39729        <!-- tessellation_shader features -->
39730        <require>
39731            <enum name="GL_PATCHES"/>
39732            <enum name="GL_PATCH_VERTICES"/>
39733            <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
39734            <enum name="GL_TESS_GEN_MODE"/>
39735            <enum name="GL_TESS_GEN_SPACING"/>
39736            <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
39737            <enum name="GL_TESS_GEN_POINT_MODE"/>
39738            <enum name="GL_TRIANGLES"/>
39739            <enum name="GL_ISOLINES"/>
39740            <enum name="GL_QUADS"/>
39741            <enum name="GL_EQUAL"/>
39742            <enum name="GL_FRACTIONAL_ODD"/>
39743            <enum name="GL_FRACTIONAL_EVEN"/>
39744            <enum name="GL_CCW"/>
39745            <enum name="GL_CW"/>
39746            <enum name="GL_MAX_PATCH_VERTICES"/>
39747            <enum name="GL_MAX_TESS_GEN_LEVEL"/>
39748            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
39749            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
39750            <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
39751            <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
39752            <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
39753            <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
39754            <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
39755            <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
39756            <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
39757            <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
39758            <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
39759            <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
39760            <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
39761            <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
39762            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
39763            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
39764            <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
39765            <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
39766            <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
39767            <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
39768            <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
39769            <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
39770            <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
39771            <enum name="GL_IS_PER_PATCH"/>
39772            <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
39773            <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
39774            <enum name="GL_TESS_CONTROL_SHADER"/>
39775            <enum name="GL_TESS_EVALUATION_SHADER"/>
39776            <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
39777            <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
39778            <command name="glPatchParameteri"/>
39779        </require>
39780        <!-- texture_border_clamp features -->
39781        <require>
39782            <enum name="GL_TEXTURE_BORDER_COLOR"/>
39783            <enum name="GL_CLAMP_TO_BORDER"/>
39784            <command name="glTexParameterIiv"/>
39785            <command name="glTexParameterIuiv"/>
39786            <command name="glGetTexParameterIiv"/>
39787            <command name="glGetTexParameterIuiv"/>
39788            <command name="glSamplerParameterIiv"/>
39789            <command name="glSamplerParameterIuiv"/>
39790            <command name="glGetSamplerParameterIiv"/>
39791            <command name="glGetSamplerParameterIuiv"/>
39792        </require>
39793        <!-- texture_buffer features -->
39794        <require>
39795            <enum name="GL_TEXTURE_BUFFER"/>
39796            <enum name="GL_TEXTURE_BUFFER_BINDING"/>
39797            <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
39798            <enum name="GL_TEXTURE_BINDING_BUFFER"/>
39799            <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
39800            <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
39801            <enum name="GL_SAMPLER_BUFFER"/>
39802            <enum name="GL_INT_SAMPLER_BUFFER"/>
39803            <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
39804            <enum name="GL_IMAGE_BUFFER"/>
39805            <enum name="GL_INT_IMAGE_BUFFER"/>
39806            <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
39807            <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
39808            <enum name="GL_TEXTURE_BUFFER_SIZE"/>
39809            <command name="glTexBuffer"/>
39810            <command name="glTexBufferRange"/>
39811        </require>
39812        <!-- texture_compression_astc_ldr features -->
39813        <require>
39814            <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
39815            <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
39816            <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
39817            <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
39818            <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
39819            <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
39820            <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
39821            <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
39822            <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
39823            <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
39824            <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
39825            <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
39826            <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
39827            <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
39828            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
39829            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
39830            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
39831            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
39832            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
39833            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
39834            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
39835            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
39836            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
39837            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
39838            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
39839            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
39840            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
39841            <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
39842        </require>
39843        <!-- texture_cube_map_array features -->
39844        <require>
39845            <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
39846            <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
39847            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
39848            <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
39849            <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
39850            <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
39851            <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
39852            <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
39853            <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
39854        </require>
39855        <!-- texture_stencil8 features -->
39856        <require>
39857            <enum name="GL_STENCIL_INDEX"/>
39858            <enum name="GL_STENCIL_INDEX8"/>
39859        </require>
39860        <!-- texture_storage_multisample_2d_array features -->
39861        <require>
39862            <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
39863            <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
39864            <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
39865            <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
39866            <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
39867            <command name="glTexStorage3DMultisample"/>
39868        </require>
39869    </feature>
39870    <feature api="glsc2" name="GL_SC_VERSION_2_0" number="2.0">
39871        <require comment="Not used by the API, but could be used by applications">
39872            <type name="GLbyte" comment="Used to define GL_BYTE data"/>
39873            <type name="GLshort" comment="Used to define GL_SHORT data"/>
39874            <type name="GLushort" comment="Used to define GL_UNSIGNED_SHORT data"/>
39875        </require>
39876        <require>
39877            <enum name="GL_DEPTH_BUFFER_BIT"/>
39878            <enum name="GL_STENCIL_BUFFER_BIT"/>
39879            <enum name="GL_COLOR_BUFFER_BIT"/>
39880            <enum name="GL_FALSE"/>
39881            <enum name="GL_TRUE"/>
39882            <enum name="GL_POINTS"/>
39883            <enum name="GL_LINES"/>
39884            <enum name="GL_LINE_LOOP"/>
39885            <enum name="GL_LINE_STRIP"/>
39886            <enum name="GL_TRIANGLES"/>
39887            <enum name="GL_TRIANGLE_STRIP"/>
39888            <enum name="GL_TRIANGLE_FAN"/>
39889            <enum name="GL_ZERO"/>
39890            <enum name="GL_ONE"/>
39891            <enum name="GL_SRC_COLOR"/>
39892            <enum name="GL_ONE_MINUS_SRC_COLOR"/>
39893            <enum name="GL_SRC_ALPHA"/>
39894            <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
39895            <enum name="GL_DST_ALPHA"/>
39896            <enum name="GL_ONE_MINUS_DST_ALPHA"/>
39897            <enum name="GL_DST_COLOR"/>
39898            <enum name="GL_ONE_MINUS_DST_COLOR"/>
39899            <enum name="GL_SRC_ALPHA_SATURATE"/>
39900            <enum name="GL_FUNC_ADD"/>
39901            <enum name="GL_BLEND_EQUATION"/>
39902            <enum name="GL_BLEND_EQUATION_RGB"/>
39903            <enum name="GL_BLEND_EQUATION_ALPHA"/>
39904            <enum name="GL_FUNC_SUBTRACT"/>
39905            <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
39906            <enum name="GL_BLEND_DST_RGB"/>
39907            <enum name="GL_BLEND_SRC_RGB"/>
39908            <enum name="GL_BLEND_DST_ALPHA"/>
39909            <enum name="GL_BLEND_SRC_ALPHA"/>
39910            <enum name="GL_CONSTANT_COLOR"/>
39911            <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
39912            <enum name="GL_CONSTANT_ALPHA"/>
39913            <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
39914            <enum name="GL_BLEND_COLOR"/>
39915            <enum name="GL_ARRAY_BUFFER"/>
39916            <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
39917            <enum name="GL_ARRAY_BUFFER_BINDING"/>
39918            <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
39919            <enum name="GL_STREAM_DRAW"/>
39920            <enum name="GL_STATIC_DRAW"/>
39921            <enum name="GL_DYNAMIC_DRAW"/>
39922            <enum name="GL_BUFFER_SIZE"/>
39923            <enum name="GL_BUFFER_USAGE"/>
39924            <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
39925            <enum name="GL_FRONT"/>
39926            <enum name="GL_BACK"/>
39927            <enum name="GL_FRONT_AND_BACK"/>
39928            <enum name="GL_TEXTURE_2D"/>
39929            <enum name="GL_CULL_FACE"/>
39930            <enum name="GL_BLEND"/>
39931            <enum name="GL_DITHER"/>
39932            <enum name="GL_STENCIL_TEST"/>
39933            <enum name="GL_DEPTH_TEST"/>
39934            <enum name="GL_SCISSOR_TEST"/>
39935            <enum name="GL_POLYGON_OFFSET_FILL"/>
39936            <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
39937            <enum name="GL_SAMPLE_COVERAGE"/>
39938            <enum name="GL_NO_ERROR"/>
39939            <enum name="GL_INVALID_ENUM"/>
39940            <enum name="GL_INVALID_VALUE"/>
39941            <enum name="GL_INVALID_OPERATION"/>
39942            <enum name="GL_OUT_OF_MEMORY"/>
39943            <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
39944            <enum name="GL_CONTEXT_LOST"/>
39945            <enum name="GL_CW"/>
39946            <enum name="GL_CCW"/>
39947            <enum name="GL_LINE_WIDTH"/>
39948            <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
39949            <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
39950            <enum name="GL_CULL_FACE_MODE"/>
39951            <enum name="GL_FRONT_FACE"/>
39952            <enum name="GL_DEPTH_RANGE"/>
39953            <enum name="GL_DEPTH_WRITEMASK"/>
39954            <enum name="GL_DEPTH_CLEAR_VALUE"/>
39955            <enum name="GL_DEPTH_FUNC"/>
39956            <enum name="GL_STENCIL_CLEAR_VALUE"/>
39957            <enum name="GL_STENCIL_FUNC"/>
39958            <enum name="GL_STENCIL_FAIL"/>
39959            <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
39960            <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
39961            <enum name="GL_STENCIL_REF"/>
39962            <enum name="GL_STENCIL_VALUE_MASK"/>
39963            <enum name="GL_STENCIL_WRITEMASK"/>
39964            <enum name="GL_STENCIL_BACK_FUNC"/>
39965            <enum name="GL_STENCIL_BACK_FAIL"/>
39966            <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
39967            <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
39968            <enum name="GL_STENCIL_BACK_REF"/>
39969            <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
39970            <enum name="GL_STENCIL_BACK_WRITEMASK"/>
39971            <enum name="GL_VIEWPORT"/>
39972            <enum name="GL_SCISSOR_BOX"/>
39973            <enum name="GL_COLOR_CLEAR_VALUE"/>
39974            <enum name="GL_COLOR_WRITEMASK"/>
39975            <enum name="GL_UNPACK_ALIGNMENT"/>
39976            <enum name="GL_PACK_ALIGNMENT"/>
39977            <enum name="GL_MAX_TEXTURE_SIZE"/>
39978            <enum name="GL_MAX_VIEWPORT_DIMS"/>
39979            <enum name="GL_SUBPIXEL_BITS"/>
39980            <enum name="GL_RED_BITS"/>
39981            <enum name="GL_GREEN_BITS"/>
39982            <enum name="GL_BLUE_BITS"/>
39983            <enum name="GL_ALPHA_BITS"/>
39984            <enum name="GL_DEPTH_BITS"/>
39985            <enum name="GL_STENCIL_BITS"/>
39986            <enum name="GL_POLYGON_OFFSET_UNITS"/>
39987            <enum name="GL_POLYGON_OFFSET_FACTOR"/>
39988            <enum name="GL_TEXTURE_BINDING_2D"/>
39989            <enum name="GL_SAMPLE_BUFFERS"/>
39990            <enum name="GL_SAMPLES"/>
39991            <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
39992            <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
39993            <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
39994            <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
39995            <enum name="GL_DONT_CARE"/>
39996            <enum name="GL_FASTEST"/>
39997            <enum name="GL_NICEST"/>
39998            <enum name="GL_GENERATE_MIPMAP_HINT"/>
39999            <enum name="GL_BYTE"/>
40000            <enum name="GL_UNSIGNED_BYTE"/>
40001            <enum name="GL_SHORT"/>
40002            <enum name="GL_UNSIGNED_SHORT"/>
40003            <enum name="GL_INT"/>
40004            <enum name="GL_UNSIGNED_INT"/>
40005            <enum name="GL_FLOAT"/>
40006            <enum name="GL_RED"/>
40007            <enum name="GL_RG"/>
40008            <enum name="GL_RGB"/>
40009            <enum name="GL_RGBA"/>
40010            <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
40011            <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
40012            <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
40013            <enum name="GL_MAX_VERTEX_ATTRIBS"/>
40014            <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
40015            <enum name="GL_MAX_VARYING_VECTORS"/>
40016            <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
40017            <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
40018            <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
40019            <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
40020            <enum name="GL_LINK_STATUS"/>
40021            <enum name="GL_SHADING_LANGUAGE_VERSION"/>
40022            <enum name="GL_CURRENT_PROGRAM"/>
40023            <enum name="GL_NEVER"/>
40024            <enum name="GL_LESS"/>
40025            <enum name="GL_EQUAL"/>
40026            <enum name="GL_LEQUAL"/>
40027            <enum name="GL_GREATER"/>
40028            <enum name="GL_NOTEQUAL"/>
40029            <enum name="GL_GEQUAL"/>
40030            <enum name="GL_ALWAYS"/>
40031            <enum name="GL_KEEP"/>
40032            <enum name="GL_REPLACE"/>
40033            <enum name="GL_INCR"/>
40034            <enum name="GL_DECR"/>
40035            <enum name="GL_INVERT"/>
40036            <enum name="GL_INCR_WRAP"/>
40037            <enum name="GL_DECR_WRAP"/>
40038            <enum name="GL_VENDOR"/>
40039            <enum name="GL_RENDERER"/>
40040            <enum name="GL_VERSION"/>
40041            <enum name="GL_EXTENSIONS"/>
40042            <enum name="GL_NEAREST"/>
40043            <enum name="GL_LINEAR"/>
40044            <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
40045            <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
40046            <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
40047            <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
40048            <enum name="GL_TEXTURE_MAG_FILTER"/>
40049            <enum name="GL_TEXTURE_MIN_FILTER"/>
40050            <enum name="GL_TEXTURE_WRAP_S"/>
40051            <enum name="GL_TEXTURE_WRAP_T"/>
40052            <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
40053            <enum name="GL_TEXTURE"/>
40054            <enum name="GL_TEXTURE0"/>
40055            <enum name="GL_TEXTURE1"/>
40056            <enum name="GL_TEXTURE2"/>
40057            <enum name="GL_TEXTURE3"/>
40058            <enum name="GL_TEXTURE4"/>
40059            <enum name="GL_TEXTURE5"/>
40060            <enum name="GL_TEXTURE6"/>
40061            <enum name="GL_TEXTURE7"/>
40062            <enum name="GL_TEXTURE8"/>
40063            <enum name="GL_TEXTURE9"/>
40064            <enum name="GL_TEXTURE10"/>
40065            <enum name="GL_TEXTURE11"/>
40066            <enum name="GL_TEXTURE12"/>
40067            <enum name="GL_TEXTURE13"/>
40068            <enum name="GL_TEXTURE14"/>
40069            <enum name="GL_TEXTURE15"/>
40070            <enum name="GL_TEXTURE16"/>
40071            <enum name="GL_TEXTURE17"/>
40072            <enum name="GL_TEXTURE18"/>
40073            <enum name="GL_TEXTURE19"/>
40074            <enum name="GL_TEXTURE20"/>
40075            <enum name="GL_TEXTURE21"/>
40076            <enum name="GL_TEXTURE22"/>
40077            <enum name="GL_TEXTURE23"/>
40078            <enum name="GL_TEXTURE24"/>
40079            <enum name="GL_TEXTURE25"/>
40080            <enum name="GL_TEXTURE26"/>
40081            <enum name="GL_TEXTURE27"/>
40082            <enum name="GL_TEXTURE28"/>
40083            <enum name="GL_TEXTURE29"/>
40084            <enum name="GL_TEXTURE30"/>
40085            <enum name="GL_TEXTURE31"/>
40086            <enum name="GL_ACTIVE_TEXTURE"/>
40087            <enum name="GL_REPEAT"/>
40088            <enum name="GL_CLAMP_TO_EDGE"/>
40089            <enum name="GL_MIRRORED_REPEAT"/>
40090            <enum name="GL_SAMPLER_2D"/>
40091            <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
40092            <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
40093            <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
40094            <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
40095            <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
40096            <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
40097            <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
40098            <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
40099            <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
40100            <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
40101            <enum name="GL_PROGRAM_BINARY_FORMATS"/>
40102            <enum name="GL_LOW_FLOAT"/>
40103            <enum name="GL_MEDIUM_FLOAT"/>
40104            <enum name="GL_HIGH_FLOAT"/>
40105            <enum name="GL_LOW_INT"/>
40106            <enum name="GL_MEDIUM_INT"/>
40107            <enum name="GL_HIGH_INT"/>
40108            <enum name="GL_FRAMEBUFFER"/>
40109            <enum name="GL_RENDERBUFFER"/>
40110            <enum name="GL_R8"/>
40111            <enum name="GL_RG8"/>
40112            <enum name="GL_RGB8"/>
40113            <enum name="GL_RGBA8"/>
40114            <enum name="GL_RGBA4"/>
40115            <enum name="GL_RGB5_A1"/>
40116            <enum name="GL_RGB565"/>
40117            <enum name="GL_DEPTH_COMPONENT16"/>
40118            <enum name="GL_STENCIL_INDEX8"/>
40119            <enum name="GL_RENDERBUFFER_WIDTH"/>
40120            <enum name="GL_RENDERBUFFER_HEIGHT"/>
40121            <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
40122            <enum name="GL_RENDERBUFFER_RED_SIZE"/>
40123            <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
40124            <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
40125            <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
40126            <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
40127            <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
40128            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
40129            <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
40130            <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
40131            <enum name="GL_COLOR_ATTACHMENT0"/>
40132            <enum name="GL_DEPTH_ATTACHMENT"/>
40133            <enum name="GL_STENCIL_ATTACHMENT"/>
40134            <enum name="GL_NONE"/>
40135            <enum name="GL_FRAMEBUFFER_COMPLETE"/>
40136            <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
40137            <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
40138            <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
40139            <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
40140            <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
40141            <enum name="GL_FRAMEBUFFER_BINDING"/>
40142            <enum name="GL_RENDERBUFFER_BINDING"/>
40143            <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
40144            <enum name="GL_NO_ERROR"/>
40145            <enum name="GL_GUILTY_CONTEXT_RESET"/>
40146            <enum name="GL_INNOCENT_CONTEXT_RESET"/>
40147            <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
40148            <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
40149            <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
40150            <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
40151            <command name="glActiveTexture"/>
40152            <command name="glBindBuffer"/>
40153            <command name="glBindFramebuffer"/>
40154            <command name="glBindRenderbuffer"/>
40155            <command name="glBindTexture"/>
40156            <command name="glBlendColor"/>
40157            <command name="glBlendEquation"/>
40158            <command name="glBlendEquationSeparate"/>
40159            <command name="glBlendFunc"/>
40160            <command name="glBlendFuncSeparate"/>
40161            <command name="glBufferData"/>
40162            <command name="glBufferSubData"/>
40163            <command name="glCheckFramebufferStatus"/>
40164            <command name="glClear"/>
40165            <command name="glClearColor"/>
40166            <command name="glClearDepthf"/>
40167            <command name="glClearStencil"/>
40168            <command name="glColorMask"/>
40169            <command name="glCompressedTexSubImage2D"/>
40170            <command name="glCreateProgram"/>
40171            <command name="glCullFace"/>
40172            <command name="glDepthFunc"/>
40173            <command name="glDepthMask"/>
40174            <command name="glDepthRangef"/>
40175            <command name="glDisable"/>
40176            <command name="glDisableVertexAttribArray"/>
40177            <command name="glDrawArrays"/>
40178            <command name="glDrawRangeElements"/>
40179            <command name="glEnable"/>
40180            <command name="glEnableVertexAttribArray"/>
40181            <command name="glFinish"/>
40182            <command name="glFlush"/>
40183            <command name="glFramebufferRenderbuffer"/>
40184            <command name="glFramebufferTexture2D"/>
40185            <command name="glFrontFace"/>
40186            <command name="glGenBuffers"/>
40187            <command name="glGenerateMipmap"/>
40188            <command name="glGenFramebuffers"/>
40189            <command name="glGenRenderbuffers"/>
40190            <command name="glGenTextures"/>
40191            <command name="glGetAttribLocation"/>
40192            <command name="glGetBooleanv"/>
40193            <command name="glGetBufferParameteriv"/>
40194            <command name="glGetError"/>
40195            <command name="glGetFloatv"/>
40196            <command name="glGetFramebufferAttachmentParameteriv"/>
40197            <command name="glGetGraphicsResetStatus"/>
40198            <command name="glGetIntegerv"/>
40199            <command name="glGetProgramiv"/>
40200            <command name="glGetRenderbufferParameteriv"/>
40201            <command name="glGetString"/>
40202            <command name="glGetTexParameterfv"/>
40203            <command name="glGetTexParameteriv"/>
40204            <command name="glGetnUniformfv"/>
40205            <command name="glGetnUniformiv"/>
40206            <command name="glGetUniformLocation"/>
40207            <command name="glGetVertexAttribfv"/>
40208            <command name="glGetVertexAttribiv"/>
40209            <command name="glGetVertexAttribPointerv"/>
40210            <command name="glHint"/>
40211            <command name="glIsEnabled"/>
40212            <command name="glLineWidth"/>
40213            <command name="glPixelStorei"/>
40214            <command name="glPolygonOffset"/>
40215            <command name="glProgramBinary"/>
40216            <command name="glReadnPixels"/>
40217            <command name="glRenderbufferStorage"/>
40218            <command name="glSampleCoverage"/>
40219            <command name="glScissor"/>
40220            <command name="glStencilFunc"/>
40221            <command name="glStencilFuncSeparate"/>
40222            <command name="glStencilMask"/>
40223            <command name="glStencilMaskSeparate"/>
40224            <command name="glStencilOp"/>
40225            <command name="glStencilOpSeparate"/>
40226            <command name="glTexStorage2D"/>
40227            <command name="glTexParameterf"/>
40228            <command name="glTexParameterfv"/>
40229            <command name="glTexParameteri"/>
40230            <command name="glTexParameteriv"/>
40231            <command name="glTexSubImage2D"/>
40232            <command name="glUniform1f"/>
40233            <command name="glUniform1fv"/>
40234            <command name="glUniform1i"/>
40235            <command name="glUniform1iv"/>
40236            <command name="glUniform2f"/>
40237            <command name="glUniform2fv"/>
40238            <command name="glUniform2i"/>
40239            <command name="glUniform2iv"/>
40240            <command name="glUniform3f"/>
40241            <command name="glUniform3fv"/>
40242            <command name="glUniform3i"/>
40243            <command name="glUniform3iv"/>
40244            <command name="glUniform4f"/>
40245            <command name="glUniform4fv"/>
40246            <command name="glUniform4i"/>
40247            <command name="glUniform4iv"/>
40248            <command name="glUniformMatrix2fv"/>
40249            <command name="glUniformMatrix3fv"/>
40250            <command name="glUniformMatrix4fv"/>
40251            <command name="glUseProgram"/>
40252            <command name="glVertexAttrib1f"/>
40253            <command name="glVertexAttrib1fv"/>
40254            <command name="glVertexAttrib2f"/>
40255            <command name="glVertexAttrib2fv"/>
40256            <command name="glVertexAttrib3f"/>
40257            <command name="glVertexAttrib3fv"/>
40258            <command name="glVertexAttrib4f"/>
40259            <command name="glVertexAttrib4fv"/>
40260            <command name="glVertexAttribPointer"/>
40261            <command name="glViewport"/>
40262        </require>
40263    </feature>
40264
40265    <!-- SECTION: OpenGL / OpenGL ES extension interface definitions -->
40266    <extensions>
40267        <extension name="GL_3DFX_multisample" supported="gl">
40268            <require>
40269                <enum name="GL_MULTISAMPLE_3DFX"/>
40270                <enum name="GL_SAMPLE_BUFFERS_3DFX"/>
40271                <enum name="GL_SAMPLES_3DFX"/>
40272                <enum name="GL_MULTISAMPLE_BIT_3DFX"/>
40273            </require>
40274        </extension>
40275        <extension name="GL_3DFX_tbuffer" supported="gl">
40276            <require>
40277                <command name="glTbufferMask3DFX"/>
40278            </require>
40279        </extension>
40280        <extension name="GL_3DFX_texture_compression_FXT1" supported="gl">
40281            <require>
40282                <enum name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
40283                <enum name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
40284            </require>
40285        </extension>
40286        <extension name="GL_AMD_blend_minmax_factor" supported="gl">
40287            <require>
40288                <enum name="GL_FACTOR_MIN_AMD"/>
40289                <enum name="GL_FACTOR_MAX_AMD"/>
40290            </require>
40291        </extension>
40292        <extension name="GL_AMD_compressed_3DC_texture" supported="gles1|gles2">
40293            <require>
40294                <enum name="GL_3DC_X_AMD"/>
40295                <enum name="GL_3DC_XY_AMD"/>
40296            </require>
40297        </extension>
40298        <extension name="GL_AMD_compressed_ATC_texture" supported="gles1|gles2">
40299            <require>
40300                <enum name="GL_ATC_RGB_AMD"/>
40301                <enum name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
40302                <enum name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
40303            </require>
40304        </extension>
40305        <extension name="GL_AMD_conservative_depth" supported="gl"/>
40306        <extension name="GL_AMD_debug_output" supported="gl">
40307            <require>
40308                <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
40309                <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
40310                <enum name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
40311                <enum name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
40312                <enum name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
40313                <enum name="GL_DEBUG_SEVERITY_LOW_AMD"/>
40314                <enum name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
40315                <enum name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
40316                <enum name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
40317                <enum name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
40318                <enum name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
40319                <enum name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
40320                <enum name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
40321                <enum name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
40322                <command name="glDebugMessageEnableAMD"/>
40323                <command name="glDebugMessageInsertAMD"/>
40324                <command name="glDebugMessageCallbackAMD"/>
40325                <command name="glGetDebugMessageLogAMD"/>
40326            </require>
40327        </extension>
40328        <extension name="GL_AMD_depth_clamp_separate" supported="gl">
40329            <require>
40330                <enum name="GL_DEPTH_CLAMP_NEAR_AMD"/>
40331                <enum name="GL_DEPTH_CLAMP_FAR_AMD"/>
40332            </require>
40333        </extension>
40334        <extension name="GL_AMD_draw_buffers_blend" supported="gl">
40335            <require>
40336                <command name="glBlendFuncIndexedAMD"/>
40337                <command name="glBlendFuncSeparateIndexedAMD"/>
40338                <command name="glBlendEquationIndexedAMD"/>
40339                <command name="glBlendEquationSeparateIndexedAMD"/>
40340            </require>
40341        </extension>
40342        <extension name="GL_AMD_framebuffer_multisample_advanced" supported="gl|glcore|gles2">
40343            <require>
40344                <enum name="GL_RENDERBUFFER_STORAGE_SAMPLES_AMD"/>
40345                <enum name="GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD"/>
40346                <enum name="GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD"/>
40347                <enum name="GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD"/>
40348                <enum name="GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
40349                <enum name="GL_SUPPORTED_MULTISAMPLE_MODES_AMD"/>
40350                <command name="glRenderbufferStorageMultisampleAdvancedAMD"/>
40351                <command name="glNamedRenderbufferStorageMultisampleAdvancedAMD"/>
40352            </require>
40353        </extension>
40354        <extension name="GL_AMD_framebuffer_sample_positions" supported="gl">
40355            <require>
40356                <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
40357                <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/>
40358                <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/>
40359                <enum name="GL_ALL_PIXELS_AMD"/>
40360                <command name="glFramebufferSamplePositionsfvAMD"/>
40361                <command name="glNamedFramebufferSamplePositionsfvAMD"/>
40362                <command name="glGetFramebufferParameterfvAMD"/>
40363                <command name="glGetNamedFramebufferParameterfvAMD"/>
40364            </require>
40365        </extension>
40366        <extension name="GL_AMD_gcn_shader" supported="gl"/>
40367        <extension name="GL_AMD_gpu_shader_half_float" supported="gl">
40368            <require>
40369                <enum name="GL_FLOAT16_NV"/>
40370                <enum name="GL_FLOAT16_VEC2_NV"/>
40371                <enum name="GL_FLOAT16_VEC3_NV"/>
40372                <enum name="GL_FLOAT16_VEC4_NV"/>
40373                <enum name="GL_FLOAT16_MAT2_AMD"/>
40374                <enum name="GL_FLOAT16_MAT3_AMD"/>
40375                <enum name="GL_FLOAT16_MAT4_AMD"/>
40376                <enum name="GL_FLOAT16_MAT2x3_AMD"/>
40377                <enum name="GL_FLOAT16_MAT2x4_AMD"/>
40378                <enum name="GL_FLOAT16_MAT3x2_AMD"/>
40379                <enum name="GL_FLOAT16_MAT3x4_AMD"/>
40380                <enum name="GL_FLOAT16_MAT4x2_AMD"/>
40381                <enum name="GL_FLOAT16_MAT4x3_AMD"/>
40382            </require>
40383        </extension>
40384        <extension name="GL_AMD_gpu_shader_int16" supported="gl"/>
40385        <extension name="GL_AMD_gpu_shader_int64" supported="gl">
40386            <require>
40387                <enum name="GL_INT64_NV"/>
40388                <enum name="GL_UNSIGNED_INT64_NV"/>
40389                <enum name="GL_INT8_NV"/>
40390                <enum name="GL_INT8_VEC2_NV"/>
40391                <enum name="GL_INT8_VEC3_NV"/>
40392                <enum name="GL_INT8_VEC4_NV"/>
40393                <enum name="GL_INT16_NV"/>
40394                <enum name="GL_INT16_VEC2_NV"/>
40395                <enum name="GL_INT16_VEC3_NV"/>
40396                <enum name="GL_INT16_VEC4_NV"/>
40397                <enum name="GL_INT64_VEC2_NV"/>
40398                <enum name="GL_INT64_VEC3_NV"/>
40399                <enum name="GL_INT64_VEC4_NV"/>
40400                <enum name="GL_UNSIGNED_INT8_NV"/>
40401                <enum name="GL_UNSIGNED_INT8_VEC2_NV"/>
40402                <enum name="GL_UNSIGNED_INT8_VEC3_NV"/>
40403                <enum name="GL_UNSIGNED_INT8_VEC4_NV"/>
40404                <enum name="GL_UNSIGNED_INT16_NV"/>
40405                <enum name="GL_UNSIGNED_INT16_VEC2_NV"/>
40406                <enum name="GL_UNSIGNED_INT16_VEC3_NV"/>
40407                <enum name="GL_UNSIGNED_INT16_VEC4_NV"/>
40408                <enum name="GL_UNSIGNED_INT64_VEC2_NV"/>
40409                <enum name="GL_UNSIGNED_INT64_VEC3_NV"/>
40410                <enum name="GL_UNSIGNED_INT64_VEC4_NV"/>
40411                <enum name="GL_FLOAT16_NV"/>
40412                <enum name="GL_FLOAT16_VEC2_NV"/>
40413                <enum name="GL_FLOAT16_VEC3_NV"/>
40414                <enum name="GL_FLOAT16_VEC4_NV"/>
40415                <command name="glUniform1i64NV"/>
40416                <command name="glUniform2i64NV"/>
40417                <command name="glUniform3i64NV"/>
40418                <command name="glUniform4i64NV"/>
40419                <command name="glUniform1i64vNV"/>
40420                <command name="glUniform2i64vNV"/>
40421                <command name="glUniform3i64vNV"/>
40422                <command name="glUniform4i64vNV"/>
40423                <command name="glUniform1ui64NV"/>
40424                <command name="glUniform2ui64NV"/>
40425                <command name="glUniform3ui64NV"/>
40426                <command name="glUniform4ui64NV"/>
40427                <command name="glUniform1ui64vNV"/>
40428                <command name="glUniform2ui64vNV"/>
40429                <command name="glUniform3ui64vNV"/>
40430                <command name="glUniform4ui64vNV"/>
40431                <command name="glGetUniformi64vNV"/>
40432                <command name="glGetUniformui64vNV"/>
40433            </require>
40434            <require comment="Supported only if GL_EXT_direct_state_access is supported">
40435                <command name="glProgramUniform1i64NV"/>
40436                <command name="glProgramUniform2i64NV"/>
40437                <command name="glProgramUniform3i64NV"/>
40438                <command name="glProgramUniform4i64NV"/>
40439                <command name="glProgramUniform1i64vNV"/>
40440                <command name="glProgramUniform2i64vNV"/>
40441                <command name="glProgramUniform3i64vNV"/>
40442                <command name="glProgramUniform4i64vNV"/>
40443                <command name="glProgramUniform1ui64NV"/>
40444                <command name="glProgramUniform2ui64NV"/>
40445                <command name="glProgramUniform3ui64NV"/>
40446                <command name="glProgramUniform4ui64NV"/>
40447                <command name="glProgramUniform1ui64vNV"/>
40448                <command name="glProgramUniform2ui64vNV"/>
40449                <command name="glProgramUniform3ui64vNV"/>
40450                <command name="glProgramUniform4ui64vNV"/>
40451            </require>
40452        </extension>
40453        <extension name="GL_AMD_interleaved_elements" supported="gl">
40454            <require>
40455                <enum name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
40456                <enum name="GL_VERTEX_ID_SWIZZLE_AMD"/>
40457                <enum name="GL_RED"/>
40458                <enum name="GL_GREEN"/>
40459                <enum name="GL_BLUE"/>
40460                <enum name="GL_ALPHA"/>
40461                <enum name="GL_RG8UI"/>
40462                <enum name="GL_RG16UI"/>
40463                <enum name="GL_RGBA8UI"/>
40464                <command name="glVertexAttribParameteriAMD"/>
40465            </require>
40466        </extension>
40467        <extension name="GL_AMD_multi_draw_indirect" supported="gl">
40468            <require>
40469                <command name="glMultiDrawArraysIndirectAMD"/>
40470                <command name="glMultiDrawElementsIndirectAMD"/>
40471            </require>
40472        </extension>
40473        <extension name="GL_AMD_name_gen_delete" supported="gl">
40474            <require>
40475                <enum name="GL_DATA_BUFFER_AMD"/>
40476                <enum name="GL_PERFORMANCE_MONITOR_AMD"/>
40477                <enum name="GL_QUERY_OBJECT_AMD"/>
40478                <enum name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
40479                <enum name="GL_SAMPLER_OBJECT_AMD"/>
40480                <command name="glGenNamesAMD"/>
40481                <command name="glDeleteNamesAMD"/>
40482                <command name="glIsNameAMD"/>
40483            </require>
40484        </extension>
40485        <extension name="GL_AMD_occlusion_query_event" supported="gl">
40486            <require>
40487                <enum name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/>
40488                <enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
40489                <enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
40490                <enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
40491                <enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
40492                <enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
40493                <command name="glQueryObjectParameteruiAMD"/>
40494            </require>
40495        </extension>
40496        <extension name="GL_AMD_performance_monitor" supported="gl|glcore|gles2">
40497            <require>
40498                <enum name="GL_COUNTER_TYPE_AMD"/>
40499                <enum name="GL_COUNTER_RANGE_AMD"/>
40500                <enum name="GL_UNSIGNED_INT64_AMD"/>
40501                <enum name="GL_PERCENTAGE_AMD"/>
40502                <enum name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
40503                <enum name="GL_PERFMON_RESULT_SIZE_AMD"/>
40504                <enum name="GL_PERFMON_RESULT_AMD"/>
40505                <command name="glGetPerfMonitorGroupsAMD"/>
40506                <command name="glGetPerfMonitorCountersAMD"/>
40507                <command name="glGetPerfMonitorGroupStringAMD"/>
40508                <command name="glGetPerfMonitorCounterStringAMD"/>
40509                <command name="glGetPerfMonitorCounterInfoAMD"/>
40510                <command name="glGenPerfMonitorsAMD"/>
40511                <command name="glDeletePerfMonitorsAMD"/>
40512                <command name="glSelectPerfMonitorCountersAMD"/>
40513                <command name="glBeginPerfMonitorAMD"/>
40514                <command name="glEndPerfMonitorAMD"/>
40515                <command name="glGetPerfMonitorCounterDataAMD"/>
40516            </require>
40517        </extension>
40518        <extension name="GL_AMD_pinned_memory" supported="gl">
40519            <require>
40520                <enum name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
40521            </require>
40522        </extension>
40523        <extension name="GL_AMD_program_binary_Z400" supported="gles2">
40524            <require>
40525                <enum name="GL_Z400_BINARY_AMD"/>
40526            </require>
40527        </extension>
40528        <extension name="GL_AMD_query_buffer_object" supported="gl">
40529            <require>
40530                <enum name="GL_QUERY_BUFFER_AMD"/>
40531                <enum name="GL_QUERY_BUFFER_BINDING_AMD"/>
40532                <enum name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
40533            </require>
40534        </extension>
40535        <extension name="GL_AMD_sample_positions" supported="gl">
40536            <require>
40537                <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
40538                <command name="glSetMultisamplefvAMD"/>
40539            </require>
40540        </extension>
40541        <extension name="GL_AMD_seamless_cubemap_per_texture" supported="gl">
40542            <require>
40543                <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
40544            </require>
40545        </extension>
40546        <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/>
40547        <extension name="GL_AMD_shader_ballot" supported="gl"/>
40548        <extension name="GL_AMD_shader_gpu_shader_half_float_fetch" supported="gl"/>
40549        <extension name="GL_AMD_shader_image_load_store_lod" supported="gl"/>
40550        <extension name="GL_AMD_shader_stencil_export" supported="gl"/>
40551        <extension name="GL_AMD_shader_trinary_minmax" supported="gl"/>
40552        <extension name="GL_AMD_shader_explicit_vertex_parameter" supported="gl"/>
40553        <extension name="GL_AMD_sparse_texture" supported="gl">
40554            <require>
40555                <enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
40556                <enum name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
40557                <enum name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
40558                <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
40559                <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
40560                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS" comment="Should have an AMD suffix, but probably too late now"/>
40561                <enum name="GL_MIN_SPARSE_LEVEL_AMD"/>
40562                <enum name="GL_MIN_LOD_WARNING_AMD"/>
40563                <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
40564                <command name="glTexStorageSparseAMD"/>
40565                <command name="glTextureStorageSparseAMD"/>
40566            </require>
40567        </extension>
40568        <extension name="GL_AMD_stencil_operation_extended" supported="gl">
40569            <require>
40570                <enum name="GL_SET_AMD"/>
40571                <enum name="GL_REPLACE_VALUE_AMD"/>
40572                <enum name="GL_STENCIL_OP_VALUE_AMD"/>
40573                <enum name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
40574                <command name="glStencilOpValueAMD"/>
40575            </require>
40576        </extension>
40577        <extension name="GL_AMD_texture_gather_bias_lod" supported="gl"/>
40578        <extension name="GL_AMD_texture_texture4" supported="gl"/>
40579        <extension name="GL_AMD_transform_feedback3_lines_triangles" supported="gl"/>
40580        <extension name="GL_AMD_transform_feedback4" supported="gl">
40581            <require>
40582                <enum name="GL_STREAM_RASTERIZATION_AMD"/>
40583            </require>
40584        </extension>
40585        <extension name="GL_AMD_vertex_shader_layer" supported="gl"/>
40586        <extension name="GL_AMD_vertex_shader_tessellator" supported="gl">
40587            <require>
40588                <enum name="GL_SAMPLER_BUFFER_AMD"/>
40589                <enum name="GL_INT_SAMPLER_BUFFER_AMD"/>
40590                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
40591                <enum name="GL_TESSELLATION_MODE_AMD"/>
40592                <enum name="GL_TESSELLATION_FACTOR_AMD"/>
40593                <enum name="GL_DISCRETE_AMD"/>
40594                <enum name="GL_CONTINUOUS_AMD"/>
40595                <command name="glTessellationFactorAMD"/>
40596                <command name="glTessellationModeAMD"/>
40597            </require>
40598        </extension>
40599        <extension name="GL_AMD_vertex_shader_viewport_index" supported="gl"/>
40600        <extension name="GL_ANDROID_extension_pack_es31a" supported="gles2">
40601            <require comment="This is an alias for the following extensions. At present gl.xml doesn't actually replicate all their interfaces here.">
40602                <!--
40603                    KHR_debug
40604                    KHR_texture_compression_astc_ldr
40605                    KHR_blend_equation_advanced
40606                    OES_sample_shading
40607                    OES_sample_variables
40608                    OES_shader_image_atomic
40609                    OES_shader_multisample_interpolation
40610                    OES_texture_stencil8
40611                    OES_texture_storage_multisample_2d_array
40612                    EXT_copy_image
40613                    EXT_draw_buffers_indexed
40614                    EXT_geometry_shader
40615                    EXT_gpu_shader5
40616                    EXT_primitive_bounding_box
40617                    EXT_shader_io_blocks
40618                    EXT_tessellation_shader
40619                    EXT_texture_border_clamp
40620                    EXT_texture_buffer
40621                    EXT_texture_cube_map_array
40622                    EXT_texture_srgb_decode
40623                -->
40624            </require>
40625        </extension>
40626        <extension name="GL_ANGLE_depth_texture" supported="gles2">
40627            <require>
40628                <enum name="GL_DEPTH_COMPONENT"/>
40629                <enum name="GL_DEPTH_STENCIL_OES"/>
40630                <enum name="GL_UNSIGNED_SHORT"/>
40631                <enum name="GL_UNSIGNED_INT"/>
40632                <enum name="GL_UNSIGNED_INT_24_8_OES"/>
40633                <enum name="GL_DEPTH_COMPONENT16"/>
40634                <enum name="GL_DEPTH_COMPONENT32_OES"/>
40635                <enum name="GL_DEPTH24_STENCIL8_OES"/>
40636            </require>
40637        </extension>
40638        <extension name="GL_ANGLE_framebuffer_blit" supported="gles2">
40639            <require>
40640                <enum name="GL_READ_FRAMEBUFFER_ANGLE"/>
40641                <enum name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
40642                <enum name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
40643                <enum name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
40644                <command name="glBlitFramebufferANGLE"/>
40645            </require>
40646        </extension>
40647        <extension name="GL_ANGLE_framebuffer_multisample" supported="gles2">
40648            <require>
40649                <enum name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
40650                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
40651                <enum name="GL_MAX_SAMPLES_ANGLE"/>
40652                <command name="glRenderbufferStorageMultisampleANGLE"/>
40653            </require>
40654        </extension>
40655        <extension name="GL_ANGLE_instanced_arrays" supported="gles2">
40656            <require>
40657                <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
40658                <command name="glDrawArraysInstancedANGLE"/>
40659                <command name="glDrawElementsInstancedANGLE"/>
40660                <command name="glVertexAttribDivisorANGLE"/>
40661            </require>
40662        </extension>
40663        <extension name="GL_ANGLE_pack_reverse_row_order" supported="gles2">
40664            <require>
40665                <enum name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
40666            </require>
40667        </extension>
40668        <extension name="GL_ANGLE_program_binary" supported="gles2">
40669            <require>
40670                <enum name="GL_PROGRAM_BINARY_ANGLE"/>
40671            </require>
40672        </extension>
40673        <extension name="GL_ANGLE_texture_compression_dxt3" supported="gles2">
40674            <require>
40675                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
40676            </require>
40677        </extension>
40678        <extension name="GL_ANGLE_texture_compression_dxt5" supported="gles2">
40679            <require>
40680                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
40681            </require>
40682        </extension>
40683        <extension name="GL_ANGLE_texture_usage" supported="gles2">
40684            <require>
40685                <enum name="GL_TEXTURE_USAGE_ANGLE"/>
40686                <enum name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
40687            </require>
40688        </extension>
40689        <extension name="GL_ANGLE_translated_shader_source" supported="gles2">
40690            <require>
40691                <enum name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
40692                <command name="glGetTranslatedShaderSourceANGLE"/>
40693            </require>
40694        </extension>
40695        <extension name="GL_APPLE_aux_depth_stencil" supported="gl">
40696            <require>
40697                <enum name="GL_AUX_DEPTH_STENCIL_APPLE"/>
40698            </require>
40699        </extension>
40700        <extension name="GL_APPLE_client_storage" supported="gl">
40701            <require>
40702                <enum name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
40703            </require>
40704        </extension>
40705        <extension name="GL_APPLE_clip_distance" supported="gles2">
40706            <require>
40707                <enum name="GL_MAX_CLIP_DISTANCES_APPLE"/>
40708                <enum name="GL_CLIP_DISTANCE0_APPLE"/>
40709                <enum name="GL_CLIP_DISTANCE1_APPLE"/>
40710                <enum name="GL_CLIP_DISTANCE2_APPLE"/>
40711                <enum name="GL_CLIP_DISTANCE3_APPLE"/>
40712                <enum name="GL_CLIP_DISTANCE4_APPLE"/>
40713                <enum name="GL_CLIP_DISTANCE5_APPLE"/>
40714                <enum name="GL_CLIP_DISTANCE6_APPLE"/>
40715                <enum name="GL_CLIP_DISTANCE7_APPLE"/>
40716            </require>
40717        </extension>
40718        <extension name="GL_APPLE_color_buffer_packed_float" supported="gles2"/>
40719        <extension name="GL_APPLE_copy_texture_levels" supported="gles1|gles2">
40720            <require>
40721                <command name="glCopyTextureLevelsAPPLE"/>
40722            </require>
40723        </extension>
40724        <extension name="GL_APPLE_element_array" supported="gl">
40725            <require>
40726                <enum name="GL_ELEMENT_ARRAY_APPLE"/>
40727                <enum name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
40728                <enum name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
40729                <command name="glElementPointerAPPLE"/>
40730                <command name="glDrawElementArrayAPPLE"/>
40731                <command name="glDrawRangeElementArrayAPPLE"/>
40732                <command name="glMultiDrawElementArrayAPPLE"/>
40733                <command name="glMultiDrawRangeElementArrayAPPLE"/>
40734            </require>
40735        </extension>
40736        <extension name="GL_APPLE_fence" supported="gl">
40737            <require>
40738                <enum name="GL_DRAW_PIXELS_APPLE"/>
40739                <enum name="GL_FENCE_APPLE"/>
40740                <command name="glGenFencesAPPLE"/>
40741                <command name="glDeleteFencesAPPLE"/>
40742                <command name="glSetFenceAPPLE"/>
40743                <command name="glIsFenceAPPLE"/>
40744                <command name="glTestFenceAPPLE"/>
40745                <command name="glFinishFenceAPPLE"/>
40746                <command name="glTestObjectAPPLE"/>
40747                <command name="glFinishObjectAPPLE"/>
40748            </require>
40749        </extension>
40750        <extension name="GL_APPLE_float_pixels" supported="gl">
40751            <require>
40752                <enum name="GL_HALF_APPLE"/>
40753                <enum name="GL_RGBA_FLOAT32_APPLE"/>
40754                <enum name="GL_RGB_FLOAT32_APPLE"/>
40755                <enum name="GL_ALPHA_FLOAT32_APPLE"/>
40756                <enum name="GL_INTENSITY_FLOAT32_APPLE"/>
40757                <enum name="GL_LUMINANCE_FLOAT32_APPLE"/>
40758                <enum name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
40759                <enum name="GL_RGBA_FLOAT16_APPLE"/>
40760                <enum name="GL_RGB_FLOAT16_APPLE"/>
40761                <enum name="GL_ALPHA_FLOAT16_APPLE"/>
40762                <enum name="GL_INTENSITY_FLOAT16_APPLE"/>
40763                <enum name="GL_LUMINANCE_FLOAT16_APPLE"/>
40764                <enum name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
40765                <enum name="GL_COLOR_FLOAT_APPLE"/>
40766            </require>
40767        </extension>
40768        <extension name="GL_APPLE_flush_buffer_range" supported="gl">
40769            <require>
40770                <enum name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
40771                <enum name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
40772                <command name="glBufferParameteriAPPLE"/>
40773                <command name="glFlushMappedBufferRangeAPPLE"/>
40774            </require>
40775        </extension>
40776        <extension name="GL_APPLE_framebuffer_multisample" supported="gles1|gles2">
40777            <require>
40778                <enum name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
40779                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
40780                <enum name="GL_MAX_SAMPLES_APPLE"/>
40781                <enum name="GL_READ_FRAMEBUFFER_APPLE"/>
40782                <enum name="GL_DRAW_FRAMEBUFFER_APPLE"/>
40783                <enum name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
40784                <enum name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
40785                <command name="glRenderbufferStorageMultisampleAPPLE"/>
40786                <command name="glResolveMultisampleFramebufferAPPLE"/>
40787            </require>
40788        </extension>
40789        <extension name="GL_APPLE_object_purgeable" supported="gl">
40790            <require>
40791                <enum name="GL_BUFFER_OBJECT_APPLE"/>
40792                <enum name="GL_RELEASED_APPLE"/>
40793                <enum name="GL_VOLATILE_APPLE"/>
40794                <enum name="GL_RETAINED_APPLE"/>
40795                <enum name="GL_UNDEFINED_APPLE"/>
40796                <enum name="GL_PURGEABLE_APPLE"/>
40797                <command name="glObjectPurgeableAPPLE"/>
40798                <command name="glObjectUnpurgeableAPPLE"/>
40799                <command name="glGetObjectParameterivAPPLE"/>
40800            </require>
40801        </extension>
40802        <extension name="GL_APPLE_rgb_422" supported="gl|glcore|gles2">
40803            <require>
40804                <enum name="GL_RGB_422_APPLE"/>
40805                <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
40806                <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
40807            </require>
40808            <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
40809                <enum name="GL_RGB_RAW_422_APPLE"/>
40810            </require>
40811        </extension>
40812        <extension name="GL_APPLE_row_bytes" supported="gl">
40813            <require>
40814                <enum name="GL_PACK_ROW_BYTES_APPLE"/>
40815                <enum name="GL_UNPACK_ROW_BYTES_APPLE"/>
40816            </require>
40817        </extension>
40818        <extension name="GL_APPLE_specular_vector" supported="gl">
40819            <require>
40820                <enum name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
40821            </require>
40822        </extension>
40823        <extension name="GL_APPLE_sync" supported="gles1|gles2">
40824            <require>
40825                <enum name="GL_SYNC_OBJECT_APPLE"/>
40826                <enum name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
40827                <enum name="GL_OBJECT_TYPE_APPLE"/>
40828                <enum name="GL_SYNC_CONDITION_APPLE"/>
40829                <enum name="GL_SYNC_STATUS_APPLE"/>
40830                <enum name="GL_SYNC_FLAGS_APPLE"/>
40831                <enum name="GL_SYNC_FENCE_APPLE"/>
40832                <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
40833                <enum name="GL_UNSIGNALED_APPLE"/>
40834                <enum name="GL_SIGNALED_APPLE"/>
40835                <enum name="GL_ALREADY_SIGNALED_APPLE"/>
40836                <enum name="GL_TIMEOUT_EXPIRED_APPLE"/>
40837                <enum name="GL_CONDITION_SATISFIED_APPLE"/>
40838                <enum name="GL_WAIT_FAILED_APPLE"/>
40839                <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
40840                <enum name="GL_TIMEOUT_IGNORED_APPLE"/>
40841                <command name="glFenceSyncAPPLE"/>
40842                <command name="glIsSyncAPPLE"/>
40843                <command name="glDeleteSyncAPPLE"/>
40844                <command name="glClientWaitSyncAPPLE"/>
40845                <command name="glWaitSyncAPPLE"/>
40846                <command name="glGetInteger64vAPPLE"/>
40847                <command name="glGetSyncivAPPLE"/>
40848            </require>
40849        </extension>
40850        <extension name="GL_APPLE_texture_2D_limited_npot" supported="gles1"/>
40851        <extension name="GL_APPLE_texture_format_BGRA8888" supported="gles1|gles2">
40852            <require>
40853                <enum name="GL_BGRA_EXT"/>
40854            </require>
40855            <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
40856                <enum name="GL_BGRA8_EXT"/>
40857            </require>
40858        </extension>
40859        <extension name="GL_APPLE_texture_max_level" supported="gles1|gles2">
40860            <require>
40861                <enum name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
40862            </require>
40863        </extension>
40864        <extension name="GL_APPLE_texture_packed_float" supported="gles2">
40865            <require>
40866                <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
40867                <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
40868                <enum name="GL_R11F_G11F_B10F_APPLE"/>
40869                <enum name="GL_RGB9_E5_APPLE"/>
40870            </require>
40871        </extension>
40872        <extension name="GL_APPLE_texture_range" supported="gl">
40873            <require>
40874                <enum name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
40875                <enum name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
40876                <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
40877                <enum name="GL_STORAGE_PRIVATE_APPLE"/>
40878                <enum name="GL_STORAGE_CACHED_APPLE"/>
40879                <enum name="GL_STORAGE_SHARED_APPLE"/>
40880                <command name="glTextureRangeAPPLE"/>
40881                <command name="glGetTexParameterPointervAPPLE"/>
40882            </require>
40883        </extension>
40884        <extension name="GL_APPLE_transform_hint" supported="gl">
40885            <require>
40886                <enum name="GL_TRANSFORM_HINT_APPLE"/>
40887            </require>
40888        </extension>
40889        <extension name="GL_APPLE_vertex_array_object" supported="gl">
40890            <require>
40891                <enum name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
40892                <command name="glBindVertexArrayAPPLE"/>
40893                <command name="glDeleteVertexArraysAPPLE"/>
40894                <command name="glGenVertexArraysAPPLE"/>
40895                <command name="glIsVertexArrayAPPLE"/>
40896            </require>
40897        </extension>
40898        <extension name="GL_APPLE_vertex_array_range" supported="gl">
40899            <require>
40900                <enum name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
40901                <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
40902                <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
40903                <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
40904                <enum name="GL_STORAGE_CLIENT_APPLE"/>
40905                <enum name="GL_STORAGE_CACHED_APPLE"/>
40906                <enum name="GL_STORAGE_SHARED_APPLE"/>
40907                <command name="glVertexArrayRangeAPPLE"/>
40908                <command name="glFlushVertexArrayRangeAPPLE"/>
40909                <command name="glVertexArrayParameteriAPPLE"/>
40910            </require>
40911        </extension>
40912        <extension name="GL_APPLE_vertex_program_evaluators" supported="gl">
40913            <require>
40914                <enum name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
40915                <enum name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
40916                <enum name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
40917                <enum name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
40918                <enum name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
40919                <enum name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
40920                <enum name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
40921                <enum name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
40922                <enum name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
40923                <enum name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
40924                <command name="glEnableVertexAttribAPPLE"/>
40925                <command name="glDisableVertexAttribAPPLE"/>
40926                <command name="glIsVertexAttribEnabledAPPLE"/>
40927                <command name="glMapVertexAttrib1dAPPLE"/>
40928                <command name="glMapVertexAttrib1fAPPLE"/>
40929                <command name="glMapVertexAttrib2dAPPLE"/>
40930                <command name="glMapVertexAttrib2fAPPLE"/>
40931            </require>
40932        </extension>
40933        <extension name="GL_APPLE_ycbcr_422" supported="gl">
40934            <require>
40935                <enum name="GL_YCBCR_422_APPLE"/>
40936                <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
40937                <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
40938            </require>
40939        </extension>
40940        <extension name="GL_ARB_ES2_compatibility" supported="gl|glcore">
40941            <require>
40942                <enum name="GL_FIXED"/>
40943                <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
40944                <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
40945                <enum name="GL_LOW_FLOAT"/>
40946                <enum name="GL_MEDIUM_FLOAT"/>
40947                <enum name="GL_HIGH_FLOAT"/>
40948                <enum name="GL_LOW_INT"/>
40949                <enum name="GL_MEDIUM_INT"/>
40950                <enum name="GL_HIGH_INT"/>
40951                <enum name="GL_SHADER_COMPILER"/>
40952                <enum name="GL_SHADER_BINARY_FORMATS"/>
40953                <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
40954                <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
40955                <enum name="GL_MAX_VARYING_VECTORS"/>
40956                <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
40957                <enum name="GL_RGB565"/>
40958                <command name="glReleaseShaderCompiler"/>
40959                <command name="glShaderBinary"/>
40960                <command name="glGetShaderPrecisionFormat"/>
40961                <command name="glDepthRangef"/>
40962                <command name="glClearDepthf"/>
40963            </require>
40964        </extension>
40965        <extension name="GL_ARB_ES3_1_compatibility" supported="gl|glcore">
40966            <require>
40967                <enum name="GL_BACK"/>
40968                <command name="glMemoryBarrierByRegion"/>
40969            </require>
40970        </extension>
40971        <extension name="GL_ARB_ES3_2_compatibility" supported="gl|glcore">
40972            <require>
40973                <enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
40974                <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
40975                <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
40976                <command name="glPrimitiveBoundingBoxARB"/>
40977            </require>
40978        </extension>
40979        <extension name="GL_ARB_ES3_compatibility" supported="gl|glcore">
40980            <require>
40981                <enum name="GL_COMPRESSED_RGB8_ETC2"/>
40982                <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
40983                <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
40984                <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
40985                <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
40986                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
40987                <enum name="GL_COMPRESSED_R11_EAC"/>
40988                <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
40989                <enum name="GL_COMPRESSED_RG11_EAC"/>
40990                <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
40991                <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
40992                <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
40993                <enum name="GL_MAX_ELEMENT_INDEX"/>
40994            </require>
40995        </extension>
40996        <extension name="GL_ARB_arrays_of_arrays" supported="gl|glcore"/>
40997        <extension name="GL_ARB_base_instance" supported="gl|glcore">
40998            <require>
40999                <command name="glDrawArraysInstancedBaseInstance"/>
41000                <command name="glDrawElementsInstancedBaseInstance"/>
41001                <command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
41002            </require>
41003        </extension>
41004        <extension name="GL_ARB_bindless_texture" supported="gl|glcore">
41005            <require>
41006                <enum name="GL_UNSIGNED_INT64_ARB"/>
41007                <command name="glGetTextureHandleARB"/>
41008                <command name="glGetTextureSamplerHandleARB"/>
41009                <command name="glMakeTextureHandleResidentARB"/>
41010                <command name="glMakeTextureHandleNonResidentARB"/>
41011                <command name="glGetImageHandleARB"/>
41012                <command name="glMakeImageHandleResidentARB"/>
41013                <command name="glMakeImageHandleNonResidentARB"/>
41014                <command name="glUniformHandleui64ARB"/>
41015                <command name="glUniformHandleui64vARB"/>
41016                <command name="glProgramUniformHandleui64ARB"/>
41017                <command name="glProgramUniformHandleui64vARB"/>
41018                <command name="glIsTextureHandleResidentARB"/>
41019                <command name="glIsImageHandleResidentARB"/>
41020                <command name="glVertexAttribL1ui64ARB"/>
41021                <command name="glVertexAttribL1ui64vARB"/>
41022                <command name="glGetVertexAttribLui64vARB"/>
41023            </require>
41024        </extension>
41025        <extension name="GL_ARB_blend_func_extended" supported="gl|glcore">
41026            <require>
41027                <enum name="GL_SRC1_COLOR"/>
41028                <enum name="GL_SRC1_ALPHA"/>
41029                <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
41030                <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
41031                <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
41032                <command name="glBindFragDataLocationIndexed"/>
41033                <command name="glGetFragDataIndex"/>
41034            </require>
41035        </extension>
41036        <extension name="GL_ARB_buffer_storage" supported="gl|glcore">
41037            <require>
41038                <enum name="GL_MAP_READ_BIT"/>
41039                <enum name="GL_MAP_WRITE_BIT"/>
41040                <enum name="GL_MAP_PERSISTENT_BIT"/>
41041                <enum name="GL_MAP_COHERENT_BIT"/>
41042                <enum name="GL_DYNAMIC_STORAGE_BIT"/>
41043                <enum name="GL_CLIENT_STORAGE_BIT"/>
41044                <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
41045                <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
41046                <enum name="GL_BUFFER_STORAGE_FLAGS"/>
41047                <command name="glBufferStorage"/>
41048            </require>
41049        </extension>
41050        <extension name="GL_ARB_cl_event" supported="gl|glcore">
41051            <require>
41052                <enum name="GL_SYNC_CL_EVENT_ARB"/>
41053                <enum name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
41054                <command name="glCreateSyncFromCLeventARB"/>
41055            </require>
41056        </extension>
41057        <extension name="GL_ARB_clear_buffer_object" supported="gl|glcore">
41058            <require>
41059                <command name="glClearBufferData"/>
41060                <command name="glClearBufferSubData"/>
41061            </require>
41062        </extension>
41063        <extension name="GL_ARB_clear_texture" supported="gl|glcore">
41064            <require>
41065                <enum name="GL_CLEAR_TEXTURE"/>
41066                <command name="glClearTexImage"/>
41067                <command name="glClearTexSubImage"/>
41068            </require>
41069        </extension>
41070        <extension name="GL_ARB_clip_control" supported="gl|glcore">
41071            <require>
41072                <command name="glClipControl"/>
41073                <enum name="GL_LOWER_LEFT"/>
41074                <enum name="GL_UPPER_LEFT"/>
41075                <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
41076                <enum name="GL_ZERO_TO_ONE"/>
41077                <enum name="GL_CLIP_ORIGIN"/>
41078                <enum name="GL_CLIP_DEPTH_MODE"/>
41079            </require>
41080        </extension>
41081        <extension name="GL_ARB_color_buffer_float" supported="gl">
41082            <require>
41083                <enum name="GL_RGBA_FLOAT_MODE_ARB"/>
41084                <enum name="GL_CLAMP_VERTEX_COLOR_ARB"/>
41085                <enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
41086                <enum name="GL_CLAMP_READ_COLOR_ARB"/>
41087                <enum name="GL_FIXED_ONLY_ARB"/>
41088                <command name="glClampColorARB"/>
41089            </require>
41090        </extension>
41091        <extension name="GL_ARB_compatibility" supported="gl">
41092            <require comment="Defines features from OpenGL 3.0 that were removed in OpenGL 3.1 - not enumerated here yet">
41093            </require>
41094        </extension>
41095        <extension name="GL_ARB_compressed_texture_pixel_storage" supported="gl|glcore">
41096            <require>
41097                <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
41098                <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
41099                <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
41100                <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
41101                <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
41102                <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
41103                <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
41104                <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
41105            </require>
41106        </extension>
41107        <extension name="GL_ARB_compute_shader" supported="gl|glcore">
41108            <require>
41109                <enum name="GL_COMPUTE_SHADER"/>
41110                <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
41111                <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
41112                <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
41113                <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
41114                <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
41115                <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
41116                <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
41117                <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
41118                <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
41119                <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
41120                <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
41121                <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
41122                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
41123                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
41124                <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
41125                <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
41126                <enum name="GL_COMPUTE_SHADER_BIT"/>
41127                <command name="glDispatchCompute"/>
41128                <command name="glDispatchComputeIndirect"/>
41129            </require>
41130        </extension>
41131        <extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore">
41132            <require>
41133                <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
41134                <enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/>
41135                <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
41136                <enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/>
41137                <command name="glDispatchComputeGroupSizeARB"/>
41138            </require>
41139        </extension>
41140        <extension name="GL_ARB_conditional_render_inverted" supported="gl|glcore">
41141            <require>
41142                <enum name="GL_QUERY_WAIT_INVERTED"/>
41143                <enum name="GL_QUERY_NO_WAIT_INVERTED"/>
41144                <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
41145                <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
41146            </require>
41147        </extension>
41148        <extension name="GL_ARB_conservative_depth" supported="gl|glcore"/>
41149        <extension name="GL_ARB_copy_buffer" supported="gl|glcore">
41150            <require>
41151                <enum name="GL_COPY_READ_BUFFER"/>
41152                <enum name="GL_COPY_WRITE_BUFFER"/>
41153                <command name="glCopyBufferSubData"/>
41154            </require>
41155        </extension>
41156        <extension name="GL_ARB_copy_image" supported="gl|glcore">
41157            <require>
41158                <command name="glCopyImageSubData"/>
41159            </require>
41160        </extension>
41161        <extension name="GL_ARB_cull_distance" supported="gl|glcore">
41162            <require>
41163                <enum name="GL_MAX_CULL_DISTANCES"/>
41164                <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
41165            </require>
41166        </extension>
41167        <extension name="GL_ARB_debug_output" supported="gl|glcore">
41168            <require>
41169                <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
41170                <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
41171                <enum name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
41172                <enum name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
41173                <enum name="GL_DEBUG_SOURCE_API_ARB"/>
41174                <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
41175                <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
41176                <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
41177                <enum name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
41178                <enum name="GL_DEBUG_SOURCE_OTHER_ARB"/>
41179                <enum name="GL_DEBUG_TYPE_ERROR_ARB"/>
41180                <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
41181                <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
41182                <enum name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
41183                <enum name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
41184                <enum name="GL_DEBUG_TYPE_OTHER_ARB"/>
41185                <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
41186                <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
41187                <enum name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
41188                <enum name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
41189                <enum name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
41190                <enum name="GL_DEBUG_SEVERITY_LOW_ARB"/>
41191                <command name="glDebugMessageControlARB"/>
41192                <command name="glDebugMessageInsertARB"/>
41193                <command name="glDebugMessageCallbackARB"/>
41194                <command name="glGetDebugMessageLogARB"/>
41195            </require>
41196        </extension>
41197        <extension name="GL_ARB_depth_buffer_float" supported="gl|glcore">
41198            <require>
41199                <enum name="GL_DEPTH_COMPONENT32F"/>
41200                <enum name="GL_DEPTH32F_STENCIL8"/>
41201                <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
41202            </require>
41203        </extension>
41204        <extension name="GL_ARB_depth_clamp" supported="gl|glcore">
41205            <require>
41206                <enum name="GL_DEPTH_CLAMP"/>
41207            </require>
41208        </extension>
41209        <extension name="GL_ARB_depth_texture" supported="gl">
41210            <require>
41211                <enum name="GL_DEPTH_COMPONENT16_ARB"/>
41212                <enum name="GL_DEPTH_COMPONENT24_ARB"/>
41213                <enum name="GL_DEPTH_COMPONENT32_ARB"/>
41214                <enum name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
41215                <enum name="GL_DEPTH_TEXTURE_MODE_ARB"/>
41216            </require>
41217        </extension>
41218        <extension name="GL_ARB_derivative_control" supported="gl|glcore"/>
41219        <extension name="GL_ARB_direct_state_access" supported="gl|glcore">
41220            <require>
41221                <enum name="GL_TEXTURE_TARGET"/>
41222                <enum name="GL_QUERY_TARGET"/>
41223                <enum name="GL_TEXTURE_BINDING_1D"/>
41224                <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
41225                <enum name="GL_TEXTURE_BINDING_2D"/>
41226                <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
41227                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
41228                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
41229                <enum name="GL_TEXTURE_BINDING_3D"/>
41230                <enum name="GL_TEXTURE_BINDING_BUFFER"/>
41231                <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
41232                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
41233                <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
41234            </require>
41235            <require comment="Transform Feedback object functions">
41236                <command name="glCreateTransformFeedbacks"/>
41237                <command name="glTransformFeedbackBufferBase"/>
41238                <command name="glTransformFeedbackBufferRange"/>
41239                <command name="glGetTransformFeedbackiv"/>
41240                <command name="glGetTransformFeedbacki_v"/>
41241                <command name="glGetTransformFeedbacki64_v"/>
41242            </require>
41243            <require comment="Buffer object functions">
41244                <command name="glCreateBuffers"/>
41245                <command name="glNamedBufferStorage"/>
41246                <command name="glNamedBufferData"/>
41247                <command name="glNamedBufferSubData"/>
41248                <command name="glCopyNamedBufferSubData"/>
41249                <command name="glClearNamedBufferData"/>
41250                <command name="glClearNamedBufferSubData"/>
41251                <command name="glMapNamedBuffer"/>
41252                <command name="glMapNamedBufferRange"/>
41253                <command name="glUnmapNamedBuffer"/>
41254                <command name="glFlushMappedNamedBufferRange"/>
41255                <command name="glGetNamedBufferParameteriv"/>
41256                <command name="glGetNamedBufferParameteri64v"/>
41257                <command name="glGetNamedBufferPointerv"/>
41258                <command name="glGetNamedBufferSubData"/>
41259            </require>
41260            <require comment="Framebuffer object functions">
41261                <command name="glCreateFramebuffers"/>
41262                <command name="glNamedFramebufferRenderbuffer"/>
41263                <command name="glNamedFramebufferParameteri"/>
41264                <command name="glNamedFramebufferTexture"/>
41265                <command name="glNamedFramebufferTextureLayer"/>
41266                <command name="glNamedFramebufferDrawBuffer"/>
41267                <command name="glNamedFramebufferDrawBuffers"/>
41268                <command name="glNamedFramebufferReadBuffer"/>
41269                <command name="glInvalidateNamedFramebufferData"/>
41270                <command name="glInvalidateNamedFramebufferSubData"/>
41271                <command name="glClearNamedFramebufferiv"/>
41272                <command name="glClearNamedFramebufferuiv"/>
41273                <command name="glClearNamedFramebufferfv"/>
41274                <command name="glClearNamedFramebufferfi"/>
41275                <command name="glBlitNamedFramebuffer"/>
41276                <command name="glCheckNamedFramebufferStatus"/>
41277                <command name="glGetNamedFramebufferParameteriv"/>
41278                <command name="glGetNamedFramebufferAttachmentParameteriv"/>
41279            </require>
41280            <require comment="Renderbuffer object functions">
41281                <command name="glCreateRenderbuffers"/>
41282                <command name="glNamedRenderbufferStorage"/>
41283                <command name="glNamedRenderbufferStorageMultisample"/>
41284                <command name="glGetNamedRenderbufferParameteriv"/>
41285            </require>
41286            <require comment="Texture object functions">
41287                <command name="glCreateTextures"/>
41288                <command name="glTextureBuffer"/>
41289                <command name="glTextureBufferRange"/>
41290                <command name="glTextureStorage1D"/>
41291                <command name="glTextureStorage2D"/>
41292                <command name="glTextureStorage3D"/>
41293                <command name="glTextureStorage2DMultisample"/>
41294                <command name="glTextureStorage3DMultisample"/>
41295                <command name="glTextureSubImage1D"/>
41296                <command name="glTextureSubImage2D"/>
41297                <command name="glTextureSubImage3D"/>
41298                <command name="glCompressedTextureSubImage1D"/>
41299                <command name="glCompressedTextureSubImage2D"/>
41300                <command name="glCompressedTextureSubImage3D"/>
41301                <command name="glCopyTextureSubImage1D"/>
41302                <command name="glCopyTextureSubImage2D"/>
41303                <command name="glCopyTextureSubImage3D"/>
41304                <command name="glTextureParameterf"/>
41305                <command name="glTextureParameterfv"/>
41306                <command name="glTextureParameteri"/>
41307                <command name="glTextureParameterIiv"/>
41308                <command name="glTextureParameterIuiv"/>
41309                <command name="glTextureParameteriv"/>
41310                <command name="glGenerateTextureMipmap"/>
41311                <command name="glBindTextureUnit"/>
41312                <command name="glGetTextureImage"/>
41313                <command name="glGetCompressedTextureImage"/>
41314                <command name="glGetTextureLevelParameterfv"/>
41315                <command name="glGetTextureLevelParameteriv"/>
41316                <command name="glGetTextureParameterfv"/>
41317                <command name="glGetTextureParameterIiv"/>
41318                <command name="glGetTextureParameterIuiv"/>
41319                <command name="glGetTextureParameteriv"/>
41320            </require>
41321            <require comment="Vertex Array object functions">
41322                <command name="glCreateVertexArrays"/>
41323                <command name="glDisableVertexArrayAttrib"/>
41324                <command name="glEnableVertexArrayAttrib"/>
41325                <command name="glVertexArrayElementBuffer"/>
41326                <command name="glVertexArrayVertexBuffer"/>
41327                <command name="glVertexArrayVertexBuffers"/>
41328                <command name="glVertexArrayAttribBinding"/>
41329                <command name="glVertexArrayAttribFormat"/>
41330                <command name="glVertexArrayAttribIFormat"/>
41331                <command name="glVertexArrayAttribLFormat"/>
41332                <command name="glVertexArrayBindingDivisor"/>
41333                <command name="glGetVertexArrayiv"/>
41334                <command name="glGetVertexArrayIndexediv"/>
41335                <command name="glGetVertexArrayIndexed64iv"/>
41336            </require>
41337            <require comment="Sampler object functions">
41338                <command name="glCreateSamplers"/>
41339            </require>
41340            <require comment="Program Pipeline object functions">
41341                <command name="glCreateProgramPipelines"/>
41342            </require>
41343            <require comment="Query object functions">
41344                <command name="glCreateQueries"/>
41345                <command name="glGetQueryBufferObjecti64v"/>
41346                <command name="glGetQueryBufferObjectiv"/>
41347                <command name="glGetQueryBufferObjectui64v"/>
41348                <command name="glGetQueryBufferObjectuiv"/>
41349            </require>
41350        </extension>
41351        <extension name="GL_ARB_draw_buffers" supported="gl">
41352            <require>
41353                <enum name="GL_MAX_DRAW_BUFFERS_ARB"/>
41354                <enum name="GL_DRAW_BUFFER0_ARB"/>
41355                <enum name="GL_DRAW_BUFFER1_ARB"/>
41356                <enum name="GL_DRAW_BUFFER2_ARB"/>
41357                <enum name="GL_DRAW_BUFFER3_ARB"/>
41358                <enum name="GL_DRAW_BUFFER4_ARB"/>
41359                <enum name="GL_DRAW_BUFFER5_ARB"/>
41360                <enum name="GL_DRAW_BUFFER6_ARB"/>
41361                <enum name="GL_DRAW_BUFFER7_ARB"/>
41362                <enum name="GL_DRAW_BUFFER8_ARB"/>
41363                <enum name="GL_DRAW_BUFFER9_ARB"/>
41364                <enum name="GL_DRAW_BUFFER10_ARB"/>
41365                <enum name="GL_DRAW_BUFFER11_ARB"/>
41366                <enum name="GL_DRAW_BUFFER12_ARB"/>
41367                <enum name="GL_DRAW_BUFFER13_ARB"/>
41368                <enum name="GL_DRAW_BUFFER14_ARB"/>
41369                <enum name="GL_DRAW_BUFFER15_ARB"/>
41370                <command name="glDrawBuffersARB"/>
41371            </require>
41372        </extension>
41373        <extension name="GL_ARB_draw_buffers_blend" supported="gl|glcore">
41374            <require>
41375                <command name="glBlendEquationiARB"/>
41376                <command name="glBlendEquationSeparateiARB"/>
41377                <command name="glBlendFunciARB"/>
41378                <command name="glBlendFuncSeparateiARB"/>
41379            </require>
41380        </extension>
41381        <extension name="GL_ARB_draw_elements_base_vertex" supported="gl|glcore">
41382            <require>
41383                <command name="glDrawElementsBaseVertex"/>
41384                <command name="glDrawRangeElementsBaseVertex"/>
41385                <command name="glDrawElementsInstancedBaseVertex"/>
41386                <command name="glMultiDrawElementsBaseVertex"/>
41387            </require>
41388        </extension>
41389        <extension name="GL_ARB_draw_indirect" supported="gl|glcore">
41390            <require>
41391                <enum name="GL_DRAW_INDIRECT_BUFFER"/>
41392                <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
41393                <command name="glDrawArraysIndirect"/>
41394                <command name="glDrawElementsIndirect"/>
41395            </require>
41396        </extension>
41397        <extension name="GL_ARB_draw_instanced" supported="gl|glcore">
41398            <require>
41399                <command name="glDrawArraysInstancedARB"/>
41400                <command name="glDrawElementsInstancedARB"/>
41401            </require>
41402        </extension>
41403        <extension name="GL_ARB_enhanced_layouts" supported="gl|glcore">
41404            <require>
41405                <enum name="GL_LOCATION_COMPONENT"/>
41406                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
41407                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
41408                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
41409            </require>
41410        </extension>
41411        <extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore"/>
41412        <extension name="GL_ARB_explicit_uniform_location" supported="gl|glcore">
41413            <require>
41414                <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
41415            </require>
41416        </extension>
41417        <extension name="GL_ARB_fragment_coord_conventions" supported="gl|glcore"/>
41418        <extension name="GL_ARB_fragment_layer_viewport" supported="gl|glcore"/>
41419        <extension name="GL_ARB_fragment_program" supported="gl">
41420            <require>
41421                <enum name="GL_FRAGMENT_PROGRAM_ARB"/>
41422                <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
41423                <enum name="GL_PROGRAM_LENGTH_ARB"/>
41424                <enum name="GL_PROGRAM_FORMAT_ARB"/>
41425                <enum name="GL_PROGRAM_BINDING_ARB"/>
41426                <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
41427                <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
41428                <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
41429                <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
41430                <enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
41431                <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
41432                <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
41433                <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
41434                <enum name="GL_PROGRAM_PARAMETERS_ARB"/>
41435                <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
41436                <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
41437                <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
41438                <enum name="GL_PROGRAM_ATTRIBS_ARB"/>
41439                <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
41440                <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
41441                <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
41442                <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
41443                <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
41444                <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
41445                <enum name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
41446                <enum name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
41447                <enum name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
41448                <enum name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
41449                <enum name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
41450                <enum name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
41451                <enum name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
41452                <enum name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
41453                <enum name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
41454                <enum name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
41455                <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
41456                <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
41457                <enum name="GL_PROGRAM_STRING_ARB"/>
41458                <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
41459                <enum name="GL_CURRENT_MATRIX_ARB"/>
41460                <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
41461                <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
41462                <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
41463                <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
41464                <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
41465                <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
41466                <enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
41467                <enum name="GL_MATRIX0_ARB"/>
41468                <enum name="GL_MATRIX1_ARB"/>
41469                <enum name="GL_MATRIX2_ARB"/>
41470                <enum name="GL_MATRIX3_ARB"/>
41471                <enum name="GL_MATRIX4_ARB"/>
41472                <enum name="GL_MATRIX5_ARB"/>
41473                <enum name="GL_MATRIX6_ARB"/>
41474                <enum name="GL_MATRIX7_ARB"/>
41475                <enum name="GL_MATRIX8_ARB"/>
41476                <enum name="GL_MATRIX9_ARB"/>
41477                <enum name="GL_MATRIX10_ARB"/>
41478                <enum name="GL_MATRIX11_ARB"/>
41479                <enum name="GL_MATRIX12_ARB"/>
41480                <enum name="GL_MATRIX13_ARB"/>
41481                <enum name="GL_MATRIX14_ARB"/>
41482                <enum name="GL_MATRIX15_ARB"/>
41483                <enum name="GL_MATRIX16_ARB"/>
41484                <enum name="GL_MATRIX17_ARB"/>
41485                <enum name="GL_MATRIX18_ARB"/>
41486                <enum name="GL_MATRIX19_ARB"/>
41487                <enum name="GL_MATRIX20_ARB"/>
41488                <enum name="GL_MATRIX21_ARB"/>
41489                <enum name="GL_MATRIX22_ARB"/>
41490                <enum name="GL_MATRIX23_ARB"/>
41491                <enum name="GL_MATRIX24_ARB"/>
41492                <enum name="GL_MATRIX25_ARB"/>
41493                <enum name="GL_MATRIX26_ARB"/>
41494                <enum name="GL_MATRIX27_ARB"/>
41495                <enum name="GL_MATRIX28_ARB"/>
41496                <enum name="GL_MATRIX29_ARB"/>
41497                <enum name="GL_MATRIX30_ARB"/>
41498                <enum name="GL_MATRIX31_ARB"/>
41499            </require>
41500            <require comment="Shared with ARB_vertex_program">
41501                <command name="glProgramStringARB"/>
41502                <command name="glBindProgramARB"/>
41503                <command name="glDeleteProgramsARB"/>
41504                <command name="glGenProgramsARB"/>
41505                <command name="glProgramEnvParameter4dARB"/>
41506                <command name="glProgramEnvParameter4dvARB"/>
41507                <command name="glProgramEnvParameter4fARB"/>
41508                <command name="glProgramEnvParameter4fvARB"/>
41509                <command name="glProgramLocalParameter4dARB"/>
41510                <command name="glProgramLocalParameter4dvARB"/>
41511                <command name="glProgramLocalParameter4fARB"/>
41512                <command name="glProgramLocalParameter4fvARB"/>
41513                <command name="glGetProgramEnvParameterdvARB"/>
41514                <command name="glGetProgramEnvParameterfvARB"/>
41515                <command name="glGetProgramLocalParameterdvARB"/>
41516                <command name="glGetProgramLocalParameterfvARB"/>
41517                <command name="glGetProgramivARB"/>
41518                <command name="glGetProgramStringARB"/>
41519                <command name="glIsProgramARB"/>
41520            </require>
41521        </extension>
41522        <extension name="GL_ARB_fragment_program_shadow" supported="gl"/>
41523        <extension name="GL_ARB_fragment_shader" supported="gl">
41524            <require>
41525                <enum name="GL_FRAGMENT_SHADER_ARB"/>
41526                <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
41527                <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
41528            </require>
41529        </extension>
41530        <extension name="GL_ARB_fragment_shader_interlock" supported="gl|glcore"/>
41531        <extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
41532            <require>
41533                <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
41534                <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
41535                <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
41536                <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
41537                <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
41538                <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
41539                <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
41540                <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
41541                <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
41542                <command name="glFramebufferParameteri"/>
41543                <command name="glGetFramebufferParameteriv"/>
41544            </require>
41545        </extension>
41546        <extension name="GL_ARB_framebuffer_object" supported="gl|glcore">
41547            <require>
41548                <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
41549                <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
41550                <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
41551                <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
41552                <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
41553                <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
41554                <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
41555                <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
41556                <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
41557                <enum name="GL_FRAMEBUFFER_DEFAULT"/>
41558                <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
41559                <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
41560                <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
41561                <enum name="GL_DEPTH_STENCIL"/>
41562                <enum name="GL_UNSIGNED_INT_24_8"/>
41563                <enum name="GL_DEPTH24_STENCIL8"/>
41564                <enum name="GL_TEXTURE_STENCIL_SIZE"/>
41565                <enum name="GL_UNSIGNED_NORMALIZED"/>
41566                <enum name="GL_FRAMEBUFFER_BINDING"/>
41567                <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
41568                <enum name="GL_RENDERBUFFER_BINDING"/>
41569                <enum name="GL_READ_FRAMEBUFFER"/>
41570                <enum name="GL_DRAW_FRAMEBUFFER"/>
41571                <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
41572                <enum name="GL_RENDERBUFFER_SAMPLES"/>
41573                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
41574                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
41575                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
41576                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
41577                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
41578                <enum name="GL_FRAMEBUFFER_COMPLETE"/>
41579                <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
41580                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
41581                <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
41582                <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
41583                <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
41584                <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
41585                <enum name="GL_COLOR_ATTACHMENT0"/>
41586                <enum name="GL_COLOR_ATTACHMENT1"/>
41587                <enum name="GL_COLOR_ATTACHMENT2"/>
41588                <enum name="GL_COLOR_ATTACHMENT3"/>
41589                <enum name="GL_COLOR_ATTACHMENT4"/>
41590                <enum name="GL_COLOR_ATTACHMENT5"/>
41591                <enum name="GL_COLOR_ATTACHMENT6"/>
41592                <enum name="GL_COLOR_ATTACHMENT7"/>
41593                <enum name="GL_COLOR_ATTACHMENT8"/>
41594                <enum name="GL_COLOR_ATTACHMENT9"/>
41595                <enum name="GL_COLOR_ATTACHMENT10"/>
41596                <enum name="GL_COLOR_ATTACHMENT11"/>
41597                <enum name="GL_COLOR_ATTACHMENT12"/>
41598                <enum name="GL_COLOR_ATTACHMENT13"/>
41599                <enum name="GL_COLOR_ATTACHMENT14"/>
41600                <enum name="GL_COLOR_ATTACHMENT15"/>
41601                <enum name="GL_DEPTH_ATTACHMENT"/>
41602                <enum name="GL_STENCIL_ATTACHMENT"/>
41603                <enum name="GL_FRAMEBUFFER"/>
41604                <enum name="GL_RENDERBUFFER"/>
41605                <enum name="GL_RENDERBUFFER_WIDTH"/>
41606                <enum name="GL_RENDERBUFFER_HEIGHT"/>
41607                <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
41608                <enum name="GL_STENCIL_INDEX1"/>
41609                <enum name="GL_STENCIL_INDEX4"/>
41610                <enum name="GL_STENCIL_INDEX8"/>
41611                <enum name="GL_STENCIL_INDEX16"/>
41612                <enum name="GL_RENDERBUFFER_RED_SIZE"/>
41613                <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
41614                <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
41615                <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
41616                <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
41617                <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
41618                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
41619                <enum name="GL_MAX_SAMPLES"/>
41620                <command name="glIsRenderbuffer"/>
41621                <command name="glBindRenderbuffer"/>
41622                <command name="glDeleteRenderbuffers"/>
41623                <command name="glGenRenderbuffers"/>
41624                <command name="glRenderbufferStorage"/>
41625                <command name="glGetRenderbufferParameteriv"/>
41626                <command name="glIsFramebuffer"/>
41627                <command name="glBindFramebuffer"/>
41628                <command name="glDeleteFramebuffers"/>
41629                <command name="glGenFramebuffers"/>
41630                <command name="glCheckFramebufferStatus"/>
41631                <command name="glFramebufferTexture1D"/>
41632                <command name="glFramebufferTexture2D"/>
41633                <command name="glFramebufferTexture3D"/>
41634                <command name="glFramebufferRenderbuffer"/>
41635                <command name="glGetFramebufferAttachmentParameteriv"/>
41636                <command name="glGenerateMipmap"/>
41637                <command name="glBlitFramebuffer"/>
41638                <command name="glRenderbufferStorageMultisample"/>
41639                <command name="glFramebufferTextureLayer"/>
41640            </require>
41641            <require api="gl" profile="compatibility">
41642                <enum name="GL_INDEX"/>
41643            </require>
41644        </extension>
41645        <extension name="GL_ARB_framebuffer_sRGB" supported="gl|glcore">
41646            <require>
41647                <enum name="GL_FRAMEBUFFER_SRGB"/>
41648            </require>
41649        </extension>
41650        <extension name="GL_ARB_geometry_shader4" supported="gl|glcore">
41651            <require>
41652                <enum name="GL_LINES_ADJACENCY_ARB"/>
41653                <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
41654                <enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
41655                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
41656                <enum name="GL_PROGRAM_POINT_SIZE_ARB"/>
41657                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
41658                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
41659                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
41660                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
41661                <enum name="GL_GEOMETRY_SHADER_ARB"/>
41662                <enum name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
41663                <enum name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
41664                <enum name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
41665                <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
41666                <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
41667                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
41668                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
41669                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
41670                <enum name="GL_MAX_VARYING_COMPONENTS"/>
41671                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
41672                <command name="glProgramParameteriARB"/>
41673                <command name="glFramebufferTextureARB"/>
41674                <command name="glFramebufferTextureLayerARB"/>
41675                <command name="glFramebufferTextureFaceARB"/>
41676            </require>
41677        </extension>
41678        <extension name="GL_ARB_get_program_binary" supported="gl|glcore">
41679            <require>
41680                <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
41681                <enum name="GL_PROGRAM_BINARY_LENGTH"/>
41682                <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
41683                <enum name="GL_PROGRAM_BINARY_FORMATS"/>
41684                <command name="glGetProgramBinary"/>
41685                <command name="glProgramBinary"/>
41686                <command name="glProgramParameteri"/>
41687            </require>
41688        </extension>
41689        <extension name="GL_ARB_get_texture_sub_image" supported="gl|glcore">
41690            <require>
41691                <command name="glGetTextureSubImage"/>
41692                <command name="glGetCompressedTextureSubImage"/>
41693            </require>
41694        </extension>
41695        <extension name="GL_ARB_gl_spirv" supported="gl|glcore">
41696            <require>
41697                <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
41698                <enum name="GL_SPIR_V_BINARY_ARB"/>
41699                <command name="glSpecializeShaderARB"/>
41700            </require>
41701        </extension>
41702        <extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
41703            <require>
41704                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
41705                <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
41706                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
41707                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
41708                <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
41709                <enum name="GL_MAX_VERTEX_STREAMS"/>
41710            </require>
41711        </extension>
41712        <extension name="GL_ARB_gpu_shader_fp64" supported="gl|glcore">
41713            <require>
41714                <enum name="GL_DOUBLE"/>
41715                <enum name="GL_DOUBLE_VEC2"/>
41716                <enum name="GL_DOUBLE_VEC3"/>
41717                <enum name="GL_DOUBLE_VEC4"/>
41718                <enum name="GL_DOUBLE_MAT2"/>
41719                <enum name="GL_DOUBLE_MAT3"/>
41720                <enum name="GL_DOUBLE_MAT4"/>
41721                <enum name="GL_DOUBLE_MAT2x3"/>
41722                <enum name="GL_DOUBLE_MAT2x4"/>
41723                <enum name="GL_DOUBLE_MAT3x2"/>
41724                <enum name="GL_DOUBLE_MAT3x4"/>
41725                <enum name="GL_DOUBLE_MAT4x2"/>
41726                <enum name="GL_DOUBLE_MAT4x3"/>
41727                <command name="glUniform1d"/>
41728                <command name="glUniform2d"/>
41729                <command name="glUniform3d"/>
41730                <command name="glUniform4d"/>
41731                <command name="glUniform1dv"/>
41732                <command name="glUniform2dv"/>
41733                <command name="glUniform3dv"/>
41734                <command name="glUniform4dv"/>
41735                <command name="glUniformMatrix2dv"/>
41736                <command name="glUniformMatrix3dv"/>
41737                <command name="glUniformMatrix4dv"/>
41738                <command name="glUniformMatrix2x3dv"/>
41739                <command name="glUniformMatrix2x4dv"/>
41740                <command name="glUniformMatrix3x2dv"/>
41741                <command name="glUniformMatrix3x4dv"/>
41742                <command name="glUniformMatrix4x2dv"/>
41743                <command name="glUniformMatrix4x3dv"/>
41744                <command name="glGetUniformdv"/>
41745            </require>
41746        </extension>
41747        <extension name="GL_ARB_gpu_shader_int64" supported="gl|glcore">
41748            <require>
41749                <enum name="GL_INT64_ARB"/>
41750                <enum name="GL_UNSIGNED_INT64_ARB"/>
41751                <enum name="GL_INT64_VEC2_ARB"/>
41752                <enum name="GL_INT64_VEC3_ARB"/>
41753                <enum name="GL_INT64_VEC4_ARB"/>
41754                <enum name="GL_UNSIGNED_INT64_VEC2_ARB"/>
41755                <enum name="GL_UNSIGNED_INT64_VEC3_ARB"/>
41756                <enum name="GL_UNSIGNED_INT64_VEC4_ARB"/>
41757                <command name="glUniform1i64ARB"/>
41758                <command name="glUniform2i64ARB"/>
41759                <command name="glUniform3i64ARB"/>
41760                <command name="glUniform4i64ARB"/>
41761                <command name="glUniform1i64vARB"/>
41762                <command name="glUniform2i64vARB"/>
41763                <command name="glUniform3i64vARB"/>
41764                <command name="glUniform4i64vARB"/>
41765                <command name="glUniform1ui64ARB"/>
41766                <command name="glUniform2ui64ARB"/>
41767                <command name="glUniform3ui64ARB"/>
41768                <command name="glUniform4ui64ARB"/>
41769                <command name="glUniform1ui64vARB"/>
41770                <command name="glUniform2ui64vARB"/>
41771                <command name="glUniform3ui64vARB"/>
41772                <command name="glUniform4ui64vARB"/>
41773                <command name="glGetUniformi64vARB"/>
41774                <command name="glGetUniformui64vARB"/>
41775                <command name="glGetnUniformi64vARB"/>
41776                <command name="glGetnUniformui64vARB"/>
41777                <command name="glProgramUniform1i64ARB"/>
41778                <command name="glProgramUniform2i64ARB"/>
41779                <command name="glProgramUniform3i64ARB"/>
41780                <command name="glProgramUniform4i64ARB"/>
41781                <command name="glProgramUniform1i64vARB"/>
41782                <command name="glProgramUniform2i64vARB"/>
41783                <command name="glProgramUniform3i64vARB"/>
41784                <command name="glProgramUniform4i64vARB"/>
41785                <command name="glProgramUniform1ui64ARB"/>
41786                <command name="glProgramUniform2ui64ARB"/>
41787                <command name="glProgramUniform3ui64ARB"/>
41788                <command name="glProgramUniform4ui64ARB"/>
41789                <command name="glProgramUniform1ui64vARB"/>
41790                <command name="glProgramUniform2ui64vARB"/>
41791                <command name="glProgramUniform3ui64vARB"/>
41792                <command name="glProgramUniform4ui64vARB"/>
41793            </require>
41794        </extension>
41795        <extension name="GL_ARB_half_float_pixel" supported="gl">
41796            <require>
41797                <type name="GLhalfARB"/>
41798                <enum name="GL_HALF_FLOAT_ARB"/>
41799            </require>
41800        </extension>
41801        <extension name="GL_ARB_half_float_vertex" supported="gl|glcore">
41802            <require>
41803                <type name="GLhalf"/>
41804                <enum name="GL_HALF_FLOAT"/>
41805            </require>
41806        </extension>
41807        <extension name="GL_ARB_imaging" supported="gl|glcore" comment="Now treating ARB_imaging as an extension, not a GL API version">
41808            <require>
41809                <enum name="GL_BLEND_COLOR"/>
41810                <enum name="GL_BLEND_EQUATION"/>
41811                <enum name="GL_CONSTANT_COLOR"/>
41812                <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
41813                <enum name="GL_CONSTANT_ALPHA"/>
41814                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
41815                <enum name="GL_FUNC_ADD"/>
41816                <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
41817                <enum name="GL_FUNC_SUBTRACT"/>
41818                <enum name="GL_MIN"/>
41819                <enum name="GL_MAX"/>
41820                <command name="glBlendColor"/>
41821                <command name="glBlendEquation"/>
41822            </require>
41823            <require api="gl" profile="compatibility">
41824                <enum name="GL_CONVOLUTION_1D"/>
41825                <enum name="GL_CONVOLUTION_2D"/>
41826                <enum name="GL_SEPARABLE_2D"/>
41827                <enum name="GL_CONVOLUTION_BORDER_MODE"/>
41828                <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
41829                <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
41830                <enum name="GL_REDUCE"/>
41831                <enum name="GL_CONVOLUTION_FORMAT"/>
41832                <enum name="GL_CONVOLUTION_WIDTH"/>
41833                <enum name="GL_CONVOLUTION_HEIGHT"/>
41834                <enum name="GL_MAX_CONVOLUTION_WIDTH"/>
41835                <enum name="GL_MAX_CONVOLUTION_HEIGHT"/>
41836                <enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
41837                <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
41838                <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
41839                <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
41840                <enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
41841                <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
41842                <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
41843                <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
41844                <enum name="GL_HISTOGRAM"/>
41845                <enum name="GL_PROXY_HISTOGRAM"/>
41846                <enum name="GL_HISTOGRAM_WIDTH"/>
41847                <enum name="GL_HISTOGRAM_FORMAT"/>
41848                <enum name="GL_HISTOGRAM_RED_SIZE"/>
41849                <enum name="GL_HISTOGRAM_GREEN_SIZE"/>
41850                <enum name="GL_HISTOGRAM_BLUE_SIZE"/>
41851                <enum name="GL_HISTOGRAM_ALPHA_SIZE"/>
41852                <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
41853                <enum name="GL_HISTOGRAM_SINK"/>
41854                <enum name="GL_MINMAX"/>
41855                <enum name="GL_MINMAX_FORMAT"/>
41856                <enum name="GL_MINMAX_SINK"/>
41857                <enum name="GL_TABLE_TOO_LARGE"/>
41858                <enum name="GL_COLOR_MATRIX"/>
41859                <enum name="GL_COLOR_MATRIX_STACK_DEPTH"/>
41860                <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
41861                <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
41862                <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
41863                <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
41864                <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
41865                <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
41866                <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
41867                <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
41868                <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
41869                <enum name="GL_COLOR_TABLE"/>
41870                <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
41871                <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
41872                <enum name="GL_PROXY_COLOR_TABLE"/>
41873                <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
41874                <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
41875                <enum name="GL_COLOR_TABLE_SCALE"/>
41876                <enum name="GL_COLOR_TABLE_BIAS"/>
41877                <enum name="GL_COLOR_TABLE_FORMAT"/>
41878                <enum name="GL_COLOR_TABLE_WIDTH"/>
41879                <enum name="GL_COLOR_TABLE_RED_SIZE"/>
41880                <enum name="GL_COLOR_TABLE_GREEN_SIZE"/>
41881                <enum name="GL_COLOR_TABLE_BLUE_SIZE"/>
41882                <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/>
41883                <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
41884                <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
41885                <enum name="GL_CONSTANT_BORDER"/>
41886                <enum name="GL_REPLICATE_BORDER"/>
41887                <enum name="GL_CONVOLUTION_BORDER_COLOR"/>
41888                <command name="glColorTable"/>
41889                <command name="glColorTableParameterfv"/>
41890                <command name="glColorTableParameteriv"/>
41891                <command name="glCopyColorTable"/>
41892                <command name="glGetColorTable"/>
41893                <command name="glGetColorTableParameterfv"/>
41894                <command name="glGetColorTableParameteriv"/>
41895                <command name="glColorSubTable"/>
41896                <command name="glCopyColorSubTable"/>
41897                <command name="glConvolutionFilter1D"/>
41898                <command name="glConvolutionFilter2D"/>
41899                <command name="glConvolutionParameterf"/>
41900                <command name="glConvolutionParameterfv"/>
41901                <command name="glConvolutionParameteri"/>
41902                <command name="glConvolutionParameteriv"/>
41903                <command name="glCopyConvolutionFilter1D"/>
41904                <command name="glCopyConvolutionFilter2D"/>
41905                <command name="glGetConvolutionFilter"/>
41906                <command name="glGetConvolutionParameterfv"/>
41907                <command name="glGetConvolutionParameteriv"/>
41908                <command name="glGetSeparableFilter"/>
41909                <command name="glSeparableFilter2D"/>
41910                <command name="glGetHistogram"/>
41911                <command name="glGetHistogramParameterfv"/>
41912                <command name="glGetHistogramParameteriv"/>
41913                <command name="glGetMinmax"/>
41914                <command name="glGetMinmaxParameterfv"/>
41915                <command name="glGetMinmaxParameteriv"/>
41916                <command name="glHistogram"/>
41917                <command name="glMinmax"/>
41918                <command name="glResetHistogram"/>
41919                <command name="glResetMinmax"/>
41920            </require>
41921        </extension>
41922        <extension name="GL_ARB_indirect_parameters" supported="gl|glcore">
41923            <require>
41924                <enum name="GL_PARAMETER_BUFFER_ARB"/>
41925                <enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
41926                <command name="glMultiDrawArraysIndirectCountARB"/>
41927                <command name="glMultiDrawElementsIndirectCountARB"/>
41928            </require>
41929        </extension>
41930        <extension name="GL_ARB_instanced_arrays" supported="gl|glcore">
41931            <require>
41932                <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
41933                <command name="glVertexAttribDivisorARB"/>
41934            </require>
41935        </extension>
41936        <extension name="GL_ARB_internalformat_query" supported="gl|glcore">
41937            <require>
41938                <enum name="GL_NUM_SAMPLE_COUNTS"/>
41939                <command name="glGetInternalformativ"/>
41940            </require>
41941        </extension>
41942        <extension name="GL_ARB_internalformat_query2" supported="gl|glcore">
41943            <require>
41944                <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
41945                <enum name="GL_NUM_SAMPLE_COUNTS"/>
41946                <enum name="GL_RENDERBUFFER"/>
41947                <enum name="GL_SAMPLES"/>
41948                <enum name="GL_TEXTURE_1D"/>
41949                <enum name="GL_TEXTURE_1D_ARRAY"/>
41950                <enum name="GL_TEXTURE_2D"/>
41951                <enum name="GL_TEXTURE_2D_ARRAY"/>
41952                <enum name="GL_TEXTURE_3D"/>
41953                <enum name="GL_TEXTURE_CUBE_MAP"/>
41954                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
41955                <enum name="GL_TEXTURE_RECTANGLE"/>
41956                <enum name="GL_TEXTURE_BUFFER"/>
41957                <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
41958                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
41959                <enum name="GL_TEXTURE_COMPRESSED"/>
41960                <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
41961                <enum name="GL_INTERNALFORMAT_PREFERRED"/>
41962                <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
41963                <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
41964                <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
41965                <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
41966                <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
41967                <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
41968                <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
41969                <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
41970                <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
41971                <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
41972                <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
41973                <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
41974                <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
41975                <enum name="GL_MAX_WIDTH"/>
41976                <enum name="GL_MAX_HEIGHT"/>
41977                <enum name="GL_MAX_DEPTH"/>
41978                <enum name="GL_MAX_LAYERS"/>
41979                <enum name="GL_MAX_COMBINED_DIMENSIONS"/>
41980                <enum name="GL_COLOR_COMPONENTS"/>
41981                <enum name="GL_DEPTH_COMPONENTS"/>
41982                <enum name="GL_STENCIL_COMPONENTS"/>
41983                <enum name="GL_COLOR_RENDERABLE"/>
41984                <enum name="GL_DEPTH_RENDERABLE"/>
41985                <enum name="GL_STENCIL_RENDERABLE"/>
41986                <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
41987                <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
41988                <enum name="GL_FRAMEBUFFER_BLEND"/>
41989                <enum name="GL_READ_PIXELS"/>
41990                <enum name="GL_READ_PIXELS_FORMAT"/>
41991                <enum name="GL_READ_PIXELS_TYPE"/>
41992                <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
41993                <enum name="GL_TEXTURE_IMAGE_TYPE"/>
41994                <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
41995                <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
41996                <enum name="GL_MIPMAP"/>
41997                <enum name="GL_MANUAL_GENERATE_MIPMAP"/>
41998                <enum name="GL_AUTO_GENERATE_MIPMAP"/>
41999                <enum name="GL_COLOR_ENCODING"/>
42000                <enum name="GL_SRGB_READ"/>
42001                <enum name="GL_SRGB_WRITE"/>
42002                <enum name="GL_SRGB_DECODE_ARB"/>
42003                <enum name="GL_FILTER"/>
42004                <enum name="GL_VERTEX_TEXTURE"/>
42005                <enum name="GL_TESS_CONTROL_TEXTURE"/>
42006                <enum name="GL_TESS_EVALUATION_TEXTURE"/>
42007                <enum name="GL_GEOMETRY_TEXTURE"/>
42008                <enum name="GL_FRAGMENT_TEXTURE"/>
42009                <enum name="GL_COMPUTE_TEXTURE"/>
42010                <enum name="GL_TEXTURE_SHADOW"/>
42011                <enum name="GL_TEXTURE_GATHER"/>
42012                <enum name="GL_TEXTURE_GATHER_SHADOW"/>
42013                <enum name="GL_SHADER_IMAGE_LOAD"/>
42014                <enum name="GL_SHADER_IMAGE_STORE"/>
42015                <enum name="GL_SHADER_IMAGE_ATOMIC"/>
42016                <enum name="GL_IMAGE_TEXEL_SIZE"/>
42017                <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
42018                <enum name="GL_IMAGE_PIXEL_FORMAT"/>
42019                <enum name="GL_IMAGE_PIXEL_TYPE"/>
42020                <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
42021                <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
42022                <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
42023                <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
42024                <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
42025                <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
42026                <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
42027                <enum name="GL_CLEAR_BUFFER"/>
42028                <enum name="GL_TEXTURE_VIEW"/>
42029                <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
42030                <enum name="GL_FULL_SUPPORT"/>
42031                <enum name="GL_CAVEAT_SUPPORT"/>
42032                <enum name="GL_IMAGE_CLASS_4_X_32"/>
42033                <enum name="GL_IMAGE_CLASS_2_X_32"/>
42034                <enum name="GL_IMAGE_CLASS_1_X_32"/>
42035                <enum name="GL_IMAGE_CLASS_4_X_16"/>
42036                <enum name="GL_IMAGE_CLASS_2_X_16"/>
42037                <enum name="GL_IMAGE_CLASS_1_X_16"/>
42038                <enum name="GL_IMAGE_CLASS_4_X_8"/>
42039                <enum name="GL_IMAGE_CLASS_2_X_8"/>
42040                <enum name="GL_IMAGE_CLASS_1_X_8"/>
42041                <enum name="GL_IMAGE_CLASS_11_11_10"/>
42042                <enum name="GL_IMAGE_CLASS_10_10_10_2"/>
42043                <enum name="GL_VIEW_CLASS_128_BITS"/>
42044                <enum name="GL_VIEW_CLASS_96_BITS"/>
42045                <enum name="GL_VIEW_CLASS_64_BITS"/>
42046                <enum name="GL_VIEW_CLASS_48_BITS"/>
42047                <enum name="GL_VIEW_CLASS_32_BITS"/>
42048                <enum name="GL_VIEW_CLASS_24_BITS"/>
42049                <enum name="GL_VIEW_CLASS_16_BITS"/>
42050                <enum name="GL_VIEW_CLASS_8_BITS"/>
42051                <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
42052                <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
42053                <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
42054                <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
42055                <enum name="GL_VIEW_CLASS_RGTC1_RED"/>
42056                <enum name="GL_VIEW_CLASS_RGTC2_RG"/>
42057                <enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
42058                <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
42059            </require>
42060            <require comment="Supported only if GL_ARB_ES3_compatibility is supported">
42061                <enum name="GL_VIEW_CLASS_EAC_R11"/>
42062                <enum name="GL_VIEW_CLASS_EAC_RG11"/>
42063                <enum name="GL_VIEW_CLASS_ETC2_RGB"/>
42064                <enum name="GL_VIEW_CLASS_ETC2_RGBA"/>
42065                <enum name="GL_VIEW_CLASS_ETC2_EAC_RGBA"/>
42066            </require>
42067            <require comment="Supported only if GL_KHR_texture_compression_astc_ldr is supported">
42068                <enum name="GL_VIEW_CLASS_ASTC_4x4_RGBA"/>
42069                <enum name="GL_VIEW_CLASS_ASTC_5x4_RGBA"/>
42070                <enum name="GL_VIEW_CLASS_ASTC_5x5_RGBA"/>
42071                <enum name="GL_VIEW_CLASS_ASTC_6x5_RGBA"/>
42072                <enum name="GL_VIEW_CLASS_ASTC_6x6_RGBA"/>
42073                <enum name="GL_VIEW_CLASS_ASTC_8x5_RGBA"/>
42074                <enum name="GL_VIEW_CLASS_ASTC_8x6_RGBA"/>
42075                <enum name="GL_VIEW_CLASS_ASTC_8x8_RGBA"/>
42076                <enum name="GL_VIEW_CLASS_ASTC_10x5_RGBA"/>
42077                <enum name="GL_VIEW_CLASS_ASTC_10x6_RGBA"/>
42078                <enum name="GL_VIEW_CLASS_ASTC_10x8_RGBA"/>
42079                <enum name="GL_VIEW_CLASS_ASTC_10x10_RGBA"/>
42080                <enum name="GL_VIEW_CLASS_ASTC_12x10_RGBA"/>
42081                <enum name="GL_VIEW_CLASS_ASTC_12x12_RGBA"/>
42082                <command name="glGetInternalformati64v"/>
42083            </require>
42084        </extension>
42085        <extension name="GL_ARB_invalidate_subdata" supported="gl|glcore">
42086            <require>
42087                <command name="glInvalidateTexSubImage"/>
42088                <command name="glInvalidateTexImage"/>
42089                <command name="glInvalidateBufferSubData"/>
42090                <command name="glInvalidateBufferData"/>
42091                <command name="glInvalidateFramebuffer"/>
42092                <command name="glInvalidateSubFramebuffer"/>
42093            </require>
42094        </extension>
42095        <extension name="GL_ARB_map_buffer_alignment" supported="gl|glcore">
42096            <require>
42097                <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
42098            </require>
42099        </extension>
42100        <extension name="GL_ARB_map_buffer_range" supported="gl|glcore">
42101            <require>
42102                <enum name="GL_MAP_READ_BIT"/>
42103                <enum name="GL_MAP_WRITE_BIT"/>
42104                <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
42105                <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
42106                <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
42107                <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
42108                <command name="glMapBufferRange"/>
42109                <command name="glFlushMappedBufferRange"/>
42110            </require>
42111        </extension>
42112        <extension name="GL_ARB_matrix_palette" supported="gl">
42113            <require>
42114                <enum name="GL_MATRIX_PALETTE_ARB"/>
42115                <enum name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
42116                <enum name="GL_MAX_PALETTE_MATRICES_ARB"/>
42117                <enum name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
42118                <enum name="GL_MATRIX_INDEX_ARRAY_ARB"/>
42119                <enum name="GL_CURRENT_MATRIX_INDEX_ARB"/>
42120                <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
42121                <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
42122                <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
42123                <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
42124                <command name="glCurrentPaletteMatrixARB"/>
42125                <command name="glMatrixIndexubvARB"/>
42126                <command name="glMatrixIndexusvARB"/>
42127                <command name="glMatrixIndexuivARB"/>
42128                <command name="glMatrixIndexPointerARB"/>
42129            </require>
42130        </extension>
42131        <extension name="GL_ARB_multi_bind" supported="gl|glcore">
42132            <require>
42133                <command name="glBindBuffersBase"/>
42134                <command name="glBindBuffersRange"/>
42135                <command name="glBindTextures"/>
42136                <command name="glBindSamplers"/>
42137                <command name="glBindImageTextures"/>
42138                <command name="glBindVertexBuffers"/>
42139            </require>
42140        </extension>
42141        <extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore">
42142            <require>
42143                <command name="glMultiDrawArraysIndirect"/>
42144                <command name="glMultiDrawElementsIndirect"/>
42145            </require>
42146        </extension>
42147        <extension name="GL_ARB_multisample" supported="gl">
42148            <require>
42149                <enum name="GL_MULTISAMPLE_ARB"/>
42150                <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
42151                <enum name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
42152                <enum name="GL_SAMPLE_COVERAGE_ARB"/>
42153                <enum name="GL_SAMPLE_BUFFERS_ARB"/>
42154                <enum name="GL_SAMPLES_ARB"/>
42155                <enum name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
42156                <enum name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
42157                <enum name="GL_MULTISAMPLE_BIT_ARB"/>
42158                <command name="glSampleCoverageARB"/>
42159            </require>
42160        </extension>
42161        <extension name="GL_ARB_multitexture" supported="gl">
42162            <require>
42163                <enum name="GL_TEXTURE0_ARB"/>
42164                <enum name="GL_TEXTURE1_ARB"/>
42165                <enum name="GL_TEXTURE2_ARB"/>
42166                <enum name="GL_TEXTURE3_ARB"/>
42167                <enum name="GL_TEXTURE4_ARB"/>
42168                <enum name="GL_TEXTURE5_ARB"/>
42169                <enum name="GL_TEXTURE6_ARB"/>
42170                <enum name="GL_TEXTURE7_ARB"/>
42171                <enum name="GL_TEXTURE8_ARB"/>
42172                <enum name="GL_TEXTURE9_ARB"/>
42173                <enum name="GL_TEXTURE10_ARB"/>
42174                <enum name="GL_TEXTURE11_ARB"/>
42175                <enum name="GL_TEXTURE12_ARB"/>
42176                <enum name="GL_TEXTURE13_ARB"/>
42177                <enum name="GL_TEXTURE14_ARB"/>
42178                <enum name="GL_TEXTURE15_ARB"/>
42179                <enum name="GL_TEXTURE16_ARB"/>
42180                <enum name="GL_TEXTURE17_ARB"/>
42181                <enum name="GL_TEXTURE18_ARB"/>
42182                <enum name="GL_TEXTURE19_ARB"/>
42183                <enum name="GL_TEXTURE20_ARB"/>
42184                <enum name="GL_TEXTURE21_ARB"/>
42185                <enum name="GL_TEXTURE22_ARB"/>
42186                <enum name="GL_TEXTURE23_ARB"/>
42187                <enum name="GL_TEXTURE24_ARB"/>
42188                <enum name="GL_TEXTURE25_ARB"/>
42189                <enum name="GL_TEXTURE26_ARB"/>
42190                <enum name="GL_TEXTURE27_ARB"/>
42191                <enum name="GL_TEXTURE28_ARB"/>
42192                <enum name="GL_TEXTURE29_ARB"/>
42193                <enum name="GL_TEXTURE30_ARB"/>
42194                <enum name="GL_TEXTURE31_ARB"/>
42195                <enum name="GL_ACTIVE_TEXTURE_ARB"/>
42196                <enum name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
42197                <enum name="GL_MAX_TEXTURE_UNITS_ARB"/>
42198                <command name="glActiveTextureARB"/>
42199                <command name="glClientActiveTextureARB"/>
42200                <command name="glMultiTexCoord1dARB"/>
42201                <command name="glMultiTexCoord1dvARB"/>
42202                <command name="glMultiTexCoord1fARB"/>
42203                <command name="glMultiTexCoord1fvARB"/>
42204                <command name="glMultiTexCoord1iARB"/>
42205                <command name="glMultiTexCoord1ivARB"/>
42206                <command name="glMultiTexCoord1sARB"/>
42207                <command name="glMultiTexCoord1svARB"/>
42208                <command name="glMultiTexCoord2dARB"/>
42209                <command name="glMultiTexCoord2dvARB"/>
42210                <command name="glMultiTexCoord2fARB"/>
42211                <command name="glMultiTexCoord2fvARB"/>
42212                <command name="glMultiTexCoord2iARB"/>
42213                <command name="glMultiTexCoord2ivARB"/>
42214                <command name="glMultiTexCoord2sARB"/>
42215                <command name="glMultiTexCoord2svARB"/>
42216                <command name="glMultiTexCoord3dARB"/>
42217                <command name="glMultiTexCoord3dvARB"/>
42218                <command name="glMultiTexCoord3fARB"/>
42219                <command name="glMultiTexCoord3fvARB"/>
42220                <command name="glMultiTexCoord3iARB"/>
42221                <command name="glMultiTexCoord3ivARB"/>
42222                <command name="glMultiTexCoord3sARB"/>
42223                <command name="glMultiTexCoord3svARB"/>
42224                <command name="glMultiTexCoord4dARB"/>
42225                <command name="glMultiTexCoord4dvARB"/>
42226                <command name="glMultiTexCoord4fARB"/>
42227                <command name="glMultiTexCoord4fvARB"/>
42228                <command name="glMultiTexCoord4iARB"/>
42229                <command name="glMultiTexCoord4ivARB"/>
42230                <command name="glMultiTexCoord4sARB"/>
42231                <command name="glMultiTexCoord4svARB"/>
42232            </require>
42233        </extension>
42234        <extension name="GL_ARB_occlusion_query" supported="gl">
42235            <require>
42236                <enum name="GL_QUERY_COUNTER_BITS_ARB"/>
42237                <enum name="GL_CURRENT_QUERY_ARB"/>
42238                <enum name="GL_QUERY_RESULT_ARB"/>
42239                <enum name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
42240                <enum name="GL_SAMPLES_PASSED_ARB"/>
42241                <command name="glGenQueriesARB"/>
42242                <command name="glDeleteQueriesARB"/>
42243                <command name="glIsQueryARB"/>
42244                <command name="glBeginQueryARB"/>
42245                <command name="glEndQueryARB"/>
42246                <command name="glGetQueryivARB"/>
42247                <command name="glGetQueryObjectivARB"/>
42248                <command name="glGetQueryObjectuivARB"/>
42249            </require>
42250        </extension>
42251        <extension name="GL_ARB_occlusion_query2" supported="gl|glcore">
42252            <require>
42253                <enum name="GL_ANY_SAMPLES_PASSED"/>
42254            </require>
42255        </extension>
42256        <extension name="GL_ARB_parallel_shader_compile" supported="gl|glcore">
42257            <require>
42258                <enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
42259                <enum name="GL_COMPLETION_STATUS_ARB"/>
42260                <command name="glMaxShaderCompilerThreadsARB"/>
42261            </require>
42262        </extension>
42263        <extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore">
42264            <require>
42265                <enum name="GL_VERTICES_SUBMITTED_ARB"/>
42266                <enum name="GL_PRIMITIVES_SUBMITTED_ARB"/>
42267                <enum name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
42268                <enum name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
42269                <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
42270                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
42271                <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
42272                <enum name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
42273                <enum name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
42274                <enum name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
42275                <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
42276            </require>
42277        </extension>
42278        <extension name="GL_ARB_pixel_buffer_object" supported="gl|glcore">
42279            <require>
42280                <enum name="GL_PIXEL_PACK_BUFFER_ARB"/>
42281                <enum name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
42282                <enum name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
42283                <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
42284            </require>
42285        </extension>
42286        <extension name="GL_ARB_point_parameters" supported="gl">
42287            <require>
42288                <enum name="GL_POINT_SIZE_MIN_ARB"/>
42289                <enum name="GL_POINT_SIZE_MAX_ARB"/>
42290                <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
42291                <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
42292                <command name="glPointParameterfARB"/>
42293                <command name="glPointParameterfvARB"/>
42294            </require>
42295        </extension>
42296        <extension name="GL_ARB_point_sprite" supported="gl">
42297            <require>
42298                <enum name="GL_POINT_SPRITE_ARB"/>
42299                <enum name="GL_COORD_REPLACE_ARB"/>
42300            </require>
42301        </extension>
42302        <extension name="GL_ARB_polygon_offset_clamp" supported="gl|glcore">
42303            <require>
42304                <enum name="GL_POLYGON_OFFSET_CLAMP"/>
42305                <command name="glPolygonOffsetClamp"/>
42306            </require>
42307        </extension>
42308        <extension name="GL_ARB_post_depth_coverage" supported="gl|glcore"/>
42309        <extension name="GL_ARB_program_interface_query" supported="gl|glcore">
42310            <require>
42311                <enum name="GL_UNIFORM"/>
42312                <enum name="GL_UNIFORM_BLOCK"/>
42313                <enum name="GL_PROGRAM_INPUT"/>
42314                <enum name="GL_PROGRAM_OUTPUT"/>
42315                <enum name="GL_BUFFER_VARIABLE"/>
42316                <enum name="GL_SHADER_STORAGE_BLOCK"/>
42317                <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
42318                <enum name="GL_VERTEX_SUBROUTINE"/>
42319                <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
42320                <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
42321                <enum name="GL_GEOMETRY_SUBROUTINE"/>
42322                <enum name="GL_FRAGMENT_SUBROUTINE"/>
42323                <enum name="GL_COMPUTE_SUBROUTINE"/>
42324                <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
42325                <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
42326                <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
42327                <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
42328                <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
42329                <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
42330                <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
42331                <enum name="GL_ACTIVE_RESOURCES"/>
42332                <enum name="GL_MAX_NAME_LENGTH"/>
42333                <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
42334                <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
42335                <enum name="GL_NAME_LENGTH"/>
42336                <enum name="GL_TYPE"/>
42337                <enum name="GL_ARRAY_SIZE"/>
42338                <enum name="GL_OFFSET"/>
42339                <enum name="GL_BLOCK_INDEX"/>
42340                <enum name="GL_ARRAY_STRIDE"/>
42341                <enum name="GL_MATRIX_STRIDE"/>
42342                <enum name="GL_IS_ROW_MAJOR"/>
42343                <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
42344                <enum name="GL_BUFFER_BINDING"/>
42345                <enum name="GL_BUFFER_DATA_SIZE"/>
42346                <enum name="GL_NUM_ACTIVE_VARIABLES"/>
42347                <enum name="GL_ACTIVE_VARIABLES"/>
42348                <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
42349                <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
42350                <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
42351                <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
42352                <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
42353                <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
42354                <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
42355                <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
42356                <enum name="GL_LOCATION"/>
42357                <enum name="GL_LOCATION_INDEX"/>
42358                <enum name="GL_IS_PER_PATCH"/>
42359                <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
42360                <enum name="GL_COMPATIBLE_SUBROUTINES"/>
42361                <command name="glGetProgramInterfaceiv"/>
42362                <command name="glGetProgramResourceIndex"/>
42363                <command name="glGetProgramResourceName"/>
42364                <command name="glGetProgramResourceiv"/>
42365                <command name="glGetProgramResourceLocation"/>
42366                <command name="glGetProgramResourceLocationIndex"/>
42367            </require>
42368        </extension>
42369        <extension name="GL_ARB_provoking_vertex" supported="gl|glcore">
42370            <require>
42371                <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
42372                <enum name="GL_FIRST_VERTEX_CONVENTION"/>
42373                <enum name="GL_LAST_VERTEX_CONVENTION"/>
42374                <enum name="GL_PROVOKING_VERTEX"/>
42375                <command name="glProvokingVertex"/>
42376            </require>
42377        </extension>
42378        <extension name="GL_ARB_query_buffer_object" supported="gl|glcore">
42379            <require>
42380                <enum name="GL_QUERY_BUFFER"/>
42381                <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
42382                <enum name="GL_QUERY_BUFFER_BINDING"/>
42383                <enum name="GL_QUERY_RESULT_NO_WAIT"/>
42384            </require>
42385        </extension>
42386        <extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore"/>
42387        <extension name="GL_ARB_robustness" supported="gl|glcore">
42388            <require>
42389                <enum name="GL_NO_ERROR"/>
42390                <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
42391                <enum name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
42392                <enum name="GL_GUILTY_CONTEXT_RESET_ARB"/>
42393                <enum name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
42394                <enum name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
42395                <enum name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
42396                <enum name="GL_NO_RESET_NOTIFICATION_ARB"/>
42397                <command name="glGetGraphicsResetStatusARB"/>
42398                <command name="glGetnTexImageARB"/>
42399                <command name="glReadnPixelsARB"/>
42400                <command name="glGetnCompressedTexImageARB"/>
42401                <command name="glGetnUniformfvARB"/>
42402                <command name="glGetnUniformivARB"/>
42403                <command name="glGetnUniformuivARB"/>
42404                <command name="glGetnUniformdvARB"/>
42405            </require>
42406            <require api="gl" profile="compatibility">
42407                <command name="glGetnMapdvARB"/>
42408                <command name="glGetnMapfvARB"/>
42409                <command name="glGetnMapivARB"/>
42410                <command name="glGetnPixelMapfvARB"/>
42411                <command name="glGetnPixelMapuivARB"/>
42412                <command name="glGetnPixelMapusvARB"/>
42413                <command name="glGetnPolygonStippleARB"/>
42414                <command name="glGetnColorTableARB"/>
42415                <command name="glGetnConvolutionFilterARB"/>
42416                <command name="glGetnSeparableFilterARB"/>
42417                <command name="glGetnHistogramARB"/>
42418                <command name="glGetnMinmaxARB"/>
42419            </require>
42420        </extension>
42421        <extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/>
42422        <extension name="GL_ARB_sample_locations" supported="gl|glcore">
42423            <require>
42424                <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
42425                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
42426                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
42427                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
42428                <enum name="GL_SAMPLE_LOCATION_ARB"/>
42429                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
42430                <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
42431                <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
42432                <command name="glFramebufferSampleLocationsfvARB"/>
42433                <command name="glNamedFramebufferSampleLocationsfvARB"/>
42434                <command name="glEvaluateDepthValuesARB"/>
42435            </require>
42436        </extension>
42437        <extension name="GL_ARB_sample_shading" supported="gl|glcore">
42438            <require>
42439                <enum name="GL_SAMPLE_SHADING_ARB"/>
42440                <enum name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
42441                <command name="glMinSampleShadingARB"/>
42442            </require>
42443        </extension>
42444        <extension name="GL_ARB_sampler_objects" supported="gl|glcore">
42445            <require>
42446                <enum name="GL_SAMPLER_BINDING"/>
42447                <command name="glGenSamplers"/>
42448                <command name="glDeleteSamplers"/>
42449                <command name="glIsSampler"/>
42450                <command name="glBindSampler"/>
42451                <command name="glSamplerParameteri"/>
42452                <command name="glSamplerParameteriv"/>
42453                <command name="glSamplerParameterf"/>
42454                <command name="glSamplerParameterfv"/>
42455                <command name="glSamplerParameterIiv"/>
42456                <command name="glSamplerParameterIuiv"/>
42457                <command name="glGetSamplerParameteriv"/>
42458                <command name="glGetSamplerParameterIiv"/>
42459                <command name="glGetSamplerParameterfv"/>
42460                <command name="glGetSamplerParameterIuiv"/>
42461            </require>
42462        </extension>
42463        <extension name="GL_ARB_seamless_cube_map" supported="gl|glcore">
42464            <require>
42465                <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
42466            </require>
42467        </extension>
42468        <extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore">
42469            <require>
42470                <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
42471            </require>
42472        </extension>
42473        <extension name="GL_ARB_separate_shader_objects" supported="gl|glcore">
42474            <require>
42475                <enum name="GL_VERTEX_SHADER_BIT"/>
42476                <enum name="GL_FRAGMENT_SHADER_BIT"/>
42477                <enum name="GL_GEOMETRY_SHADER_BIT"/>
42478                <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
42479                <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
42480                <enum name="GL_ALL_SHADER_BITS"/>
42481                <enum name="GL_PROGRAM_SEPARABLE"/>
42482                <enum name="GL_ACTIVE_PROGRAM"/>
42483                <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
42484                <command name="glUseProgramStages"/>
42485                <command name="glActiveShaderProgram"/>
42486                <command name="glCreateShaderProgramv"/>
42487                <command name="glBindProgramPipeline"/>
42488                <command name="glDeleteProgramPipelines"/>
42489                <command name="glGenProgramPipelines"/>
42490                <command name="glIsProgramPipeline"/>
42491                <command name="glGetProgramPipelineiv"/>
42492                <command name="glProgramParameteri"/>
42493                <command name="glProgramUniform1i"/>
42494                <command name="glProgramUniform1iv"/>
42495                <command name="glProgramUniform1f"/>
42496                <command name="glProgramUniform1fv"/>
42497                <command name="glProgramUniform1d"/>
42498                <command name="glProgramUniform1dv"/>
42499                <command name="glProgramUniform1ui"/>
42500                <command name="glProgramUniform1uiv"/>
42501                <command name="glProgramUniform2i"/>
42502                <command name="glProgramUniform2iv"/>
42503                <command name="glProgramUniform2f"/>
42504                <command name="glProgramUniform2fv"/>
42505                <command name="glProgramUniform2d"/>
42506                <command name="glProgramUniform2dv"/>
42507                <command name="glProgramUniform2ui"/>
42508                <command name="glProgramUniform2uiv"/>
42509                <command name="glProgramUniform3i"/>
42510                <command name="glProgramUniform3iv"/>
42511                <command name="glProgramUniform3f"/>
42512                <command name="glProgramUniform3fv"/>
42513                <command name="glProgramUniform3d"/>
42514                <command name="glProgramUniform3dv"/>
42515                <command name="glProgramUniform3ui"/>
42516                <command name="glProgramUniform3uiv"/>
42517                <command name="glProgramUniform4i"/>
42518                <command name="glProgramUniform4iv"/>
42519                <command name="glProgramUniform4f"/>
42520                <command name="glProgramUniform4fv"/>
42521                <command name="glProgramUniform4d"/>
42522                <command name="glProgramUniform4dv"/>
42523                <command name="glProgramUniform4ui"/>
42524                <command name="glProgramUniform4uiv"/>
42525                <command name="glProgramUniformMatrix2fv"/>
42526                <command name="glProgramUniformMatrix3fv"/>
42527                <command name="glProgramUniformMatrix4fv"/>
42528                <command name="glProgramUniformMatrix2dv"/>
42529                <command name="glProgramUniformMatrix3dv"/>
42530                <command name="glProgramUniformMatrix4dv"/>
42531                <command name="glProgramUniformMatrix2x3fv"/>
42532                <command name="glProgramUniformMatrix3x2fv"/>
42533                <command name="glProgramUniformMatrix2x4fv"/>
42534                <command name="glProgramUniformMatrix4x2fv"/>
42535                <command name="glProgramUniformMatrix3x4fv"/>
42536                <command name="glProgramUniformMatrix4x3fv"/>
42537                <command name="glProgramUniformMatrix2x3dv"/>
42538                <command name="glProgramUniformMatrix3x2dv"/>
42539                <command name="glProgramUniformMatrix2x4dv"/>
42540                <command name="glProgramUniformMatrix4x2dv"/>
42541                <command name="glProgramUniformMatrix3x4dv"/>
42542                <command name="glProgramUniformMatrix4x3dv"/>
42543                <command name="glValidateProgramPipeline"/>
42544                <command name="glGetProgramPipelineInfoLog"/>
42545            </require>
42546        </extension>
42547        <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl|glcore"/>
42548        <extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
42549            <require>
42550                <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
42551                <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
42552                <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
42553                <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
42554                <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
42555                <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
42556                <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
42557                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
42558                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
42559                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
42560                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
42561                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
42562                <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
42563                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
42564                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
42565                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
42566                <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
42567                <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
42568                <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
42569                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
42570                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
42571                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
42572                <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
42573                <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
42574                <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
42575                <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
42576                <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
42577                <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
42578                <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
42579                <command name="glGetActiveAtomicCounterBufferiv"/>
42580            </require>
42581        </extension>
42582        <extension name="GL_ARB_shader_ballot" supported="gl|glcore"/>
42583        <extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/>
42584        <extension name="GL_ARB_shader_clock" supported="gl|glcore"/>
42585        <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/>
42586        <extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/>
42587        <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
42588            <require>
42589                <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
42590                <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
42591                <enum name="GL_UNIFORM_BARRIER_BIT"/>
42592                <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
42593                <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
42594                <enum name="GL_COMMAND_BARRIER_BIT"/>
42595                <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
42596                <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
42597                <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
42598                <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
42599                <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
42600                <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
42601                <enum name="GL_ALL_BARRIER_BITS"/>
42602                <enum name="GL_MAX_IMAGE_UNITS"/>
42603                <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
42604                <enum name="GL_IMAGE_BINDING_NAME"/>
42605                <enum name="GL_IMAGE_BINDING_LEVEL"/>
42606                <enum name="GL_IMAGE_BINDING_LAYERED"/>
42607                <enum name="GL_IMAGE_BINDING_LAYER"/>
42608                <enum name="GL_IMAGE_BINDING_ACCESS"/>
42609                <enum name="GL_IMAGE_1D"/>
42610                <enum name="GL_IMAGE_2D"/>
42611                <enum name="GL_IMAGE_3D"/>
42612                <enum name="GL_IMAGE_2D_RECT"/>
42613                <enum name="GL_IMAGE_CUBE"/>
42614                <enum name="GL_IMAGE_BUFFER"/>
42615                <enum name="GL_IMAGE_1D_ARRAY"/>
42616                <enum name="GL_IMAGE_2D_ARRAY"/>
42617                <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
42618                <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
42619                <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
42620                <enum name="GL_INT_IMAGE_1D"/>
42621                <enum name="GL_INT_IMAGE_2D"/>
42622                <enum name="GL_INT_IMAGE_3D"/>
42623                <enum name="GL_INT_IMAGE_2D_RECT"/>
42624                <enum name="GL_INT_IMAGE_CUBE"/>
42625                <enum name="GL_INT_IMAGE_BUFFER"/>
42626                <enum name="GL_INT_IMAGE_1D_ARRAY"/>
42627                <enum name="GL_INT_IMAGE_2D_ARRAY"/>
42628                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
42629                <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
42630                <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
42631                <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
42632                <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
42633                <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
42634                <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
42635                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
42636                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
42637                <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
42638                <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
42639                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
42640                <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
42641                <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
42642                <enum name="GL_MAX_IMAGE_SAMPLES"/>
42643                <enum name="GL_IMAGE_BINDING_FORMAT"/>
42644                <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
42645                <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
42646                <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
42647                <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
42648                <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
42649                <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
42650                <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
42651                <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
42652                <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
42653                <command name="glBindImageTexture"/>
42654                <command name="glMemoryBarrier"/>
42655            </require>
42656        </extension>
42657        <extension name="GL_ARB_shader_image_size" supported="gl|glcore"/>
42658        <extension name="GL_ARB_shader_objects" supported="gl">
42659            <require>
42660                <enum name="GL_PROGRAM_OBJECT_ARB"/>
42661                <enum name="GL_SHADER_OBJECT_ARB"/>
42662                <enum name="GL_OBJECT_TYPE_ARB"/>
42663                <enum name="GL_OBJECT_SUBTYPE_ARB"/>
42664                <enum name="GL_FLOAT_VEC2_ARB"/>
42665                <enum name="GL_FLOAT_VEC3_ARB"/>
42666                <enum name="GL_FLOAT_VEC4_ARB"/>
42667                <enum name="GL_INT_VEC2_ARB"/>
42668                <enum name="GL_INT_VEC3_ARB"/>
42669                <enum name="GL_INT_VEC4_ARB"/>
42670                <enum name="GL_BOOL_ARB"/>
42671                <enum name="GL_BOOL_VEC2_ARB"/>
42672                <enum name="GL_BOOL_VEC3_ARB"/>
42673                <enum name="GL_BOOL_VEC4_ARB"/>
42674                <enum name="GL_FLOAT_MAT2_ARB"/>
42675                <enum name="GL_FLOAT_MAT3_ARB"/>
42676                <enum name="GL_FLOAT_MAT4_ARB"/>
42677                <enum name="GL_SAMPLER_1D_ARB"/>
42678                <enum name="GL_SAMPLER_2D_ARB"/>
42679                <enum name="GL_SAMPLER_3D_ARB"/>
42680                <enum name="GL_SAMPLER_CUBE_ARB"/>
42681                <enum name="GL_SAMPLER_1D_SHADOW_ARB"/>
42682                <enum name="GL_SAMPLER_2D_SHADOW_ARB"/>
42683                <enum name="GL_SAMPLER_2D_RECT_ARB"/>
42684                <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
42685                <enum name="GL_OBJECT_DELETE_STATUS_ARB"/>
42686                <enum name="GL_OBJECT_COMPILE_STATUS_ARB"/>
42687                <enum name="GL_OBJECT_LINK_STATUS_ARB"/>
42688                <enum name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
42689                <enum name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
42690                <enum name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
42691                <enum name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
42692                <enum name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
42693                <enum name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
42694                <command name="glDeleteObjectARB"/>
42695                <command name="glGetHandleARB"/>
42696                <command name="glDetachObjectARB"/>
42697                <command name="glCreateShaderObjectARB"/>
42698                <command name="glShaderSourceARB"/>
42699                <command name="glCompileShaderARB"/>
42700                <command name="glCreateProgramObjectARB"/>
42701                <command name="glAttachObjectARB"/>
42702                <command name="glLinkProgramARB"/>
42703                <command name="glUseProgramObjectARB"/>
42704                <command name="glValidateProgramARB"/>
42705                <command name="glUniform1fARB"/>
42706                <command name="glUniform2fARB"/>
42707                <command name="glUniform3fARB"/>
42708                <command name="glUniform4fARB"/>
42709                <command name="glUniform1iARB"/>
42710                <command name="glUniform2iARB"/>
42711                <command name="glUniform3iARB"/>
42712                <command name="glUniform4iARB"/>
42713                <command name="glUniform1fvARB"/>
42714                <command name="glUniform2fvARB"/>
42715                <command name="glUniform3fvARB"/>
42716                <command name="glUniform4fvARB"/>
42717                <command name="glUniform1ivARB"/>
42718                <command name="glUniform2ivARB"/>
42719                <command name="glUniform3ivARB"/>
42720                <command name="glUniform4ivARB"/>
42721                <command name="glUniformMatrix2fvARB"/>
42722                <command name="glUniformMatrix3fvARB"/>
42723                <command name="glUniformMatrix4fvARB"/>
42724                <command name="glGetObjectParameterfvARB"/>
42725                <command name="glGetObjectParameterivARB"/>
42726                <command name="glGetInfoLogARB"/>
42727                <command name="glGetAttachedObjectsARB"/>
42728                <command name="glGetUniformLocationARB"/>
42729                <command name="glGetActiveUniformARB"/>
42730                <command name="glGetUniformfvARB"/>
42731                <command name="glGetUniformivARB"/>
42732                <command name="glGetShaderSourceARB"/>
42733            </require>
42734        </extension>
42735        <extension name="GL_ARB_shader_precision" supported="gl|glcore"/>
42736        <extension name="GL_ARB_shader_stencil_export" supported="gl|glcore"/>
42737        <extension name="GL_ARB_shader_storage_buffer_object" supported="gl|glcore">
42738            <require>
42739                <enum name="GL_SHADER_STORAGE_BUFFER"/>
42740                <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
42741                <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
42742                <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
42743                <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
42744                <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
42745                <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
42746                <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
42747                <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
42748                <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
42749                <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
42750                <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
42751                <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
42752                <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
42753                <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
42754                <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
42755                <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
42756                <command name="glShaderStorageBlockBinding"/>
42757            </require>
42758        </extension>
42759        <extension name="GL_ARB_shader_subroutine" supported="gl|glcore">
42760            <require>
42761                <enum name="GL_ACTIVE_SUBROUTINES"/>
42762                <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
42763                <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
42764                <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
42765                <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
42766                <enum name="GL_MAX_SUBROUTINES"/>
42767                <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
42768                <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
42769                <enum name="GL_COMPATIBLE_SUBROUTINES"/>
42770                <enum name="GL_UNIFORM_SIZE"/>
42771                <enum name="GL_UNIFORM_NAME_LENGTH"/>
42772                <command name="glGetSubroutineUniformLocation"/>
42773                <command name="glGetSubroutineIndex"/>
42774                <command name="glGetActiveSubroutineUniformiv"/>
42775                <command name="glGetActiveSubroutineUniformName"/>
42776                <command name="glGetActiveSubroutineName"/>
42777                <command name="glUniformSubroutinesuiv"/>
42778                <command name="glGetUniformSubroutineuiv"/>
42779                <command name="glGetProgramStageiv"/>
42780            </require>
42781        </extension>
42782        <extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/>
42783        <extension name="GL_ARB_shader_texture_lod" supported="gl"/>
42784        <extension name="GL_ARB_shader_viewport_layer_array" supported="gl|glcore"/>
42785        <extension name="GL_ARB_shading_language_100" supported="gl">
42786            <require>
42787                <enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
42788            </require>
42789        </extension>
42790        <extension name="GL_ARB_shading_language_420pack" supported="gl|glcore"/>
42791        <extension name="GL_ARB_shading_language_include" supported="gl|glcore">
42792            <require>
42793                <enum name="GL_SHADER_INCLUDE_ARB"/>
42794                <enum name="GL_NAMED_STRING_LENGTH_ARB"/>
42795                <enum name="GL_NAMED_STRING_TYPE_ARB"/>
42796                <command name="glNamedStringARB"/>
42797                <command name="glDeleteNamedStringARB"/>
42798                <command name="glCompileShaderIncludeARB"/>
42799                <command name="glIsNamedStringARB"/>
42800                <command name="glGetNamedStringARB"/>
42801                <command name="glGetNamedStringivARB"/>
42802            </require>
42803        </extension>
42804        <extension name="GL_ARB_shading_language_packing" supported="gl|glcore"/>
42805        <extension name="GL_ARB_shadow" supported="gl">
42806            <require>
42807                <enum name="GL_TEXTURE_COMPARE_MODE_ARB"/>
42808                <enum name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
42809                <enum name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
42810            </require>
42811        </extension>
42812        <extension name="GL_ARB_shadow_ambient" supported="gl">
42813            <require>
42814                <enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
42815            </require>
42816        </extension>
42817        <extension name="GL_ARB_sparse_buffer" supported="gl|glcore">
42818            <require>
42819                <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
42820                <enum name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
42821                <command name="glBufferPageCommitmentARB"/>
42822            </require>
42823            <require comment="Supported only if GL_EXT_direct_state_access is supported">
42824                <command name="glNamedBufferPageCommitmentEXT"/>
42825            </require>
42826            <require comment="Supported only if GL_ARB_direct_state_access or GL 4.5 is supported">
42827                <command name="glNamedBufferPageCommitmentARB"/>
42828            </require>
42829        </extension>
42830        <extension name="GL_ARB_sparse_texture" supported="gl|glcore">
42831            <require>
42832                <enum name="GL_TEXTURE_SPARSE_ARB"/>
42833                <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
42834                <enum name="GL_NUM_SPARSE_LEVELS_ARB"/>
42835                <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
42836                <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
42837                <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
42838                <enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
42839                <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
42840                <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
42841                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
42842                <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
42843                <command name="glTexPageCommitmentARB"/>
42844            </require>
42845        </extension>
42846        <extension name="GL_ARB_sparse_texture2" supported="gl|glcore"/>
42847        <extension name="GL_ARB_sparse_texture_clamp" supported="gl|glcore"/>
42848        <extension name="GL_ARB_spirv_extensions" supported="gl|glcore">
42849            <require>
42850                <enum name="GL_SPIR_V_EXTENSIONS"/>
42851                <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
42852            </require>
42853        </extension>
42854        <extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
42855            <require>
42856                <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
42857            </require>
42858        </extension>
42859        <extension name="GL_ARB_sync" supported="gl|glcore">
42860            <require>
42861                <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
42862                <enum name="GL_OBJECT_TYPE"/>
42863                <enum name="GL_SYNC_CONDITION"/>
42864                <enum name="GL_SYNC_STATUS"/>
42865                <enum name="GL_SYNC_FLAGS"/>
42866                <enum name="GL_SYNC_FENCE"/>
42867                <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
42868                <enum name="GL_UNSIGNALED"/>
42869                <enum name="GL_SIGNALED"/>
42870                <enum name="GL_ALREADY_SIGNALED"/>
42871                <enum name="GL_TIMEOUT_EXPIRED"/>
42872                <enum name="GL_CONDITION_SATISFIED"/>
42873                <enum name="GL_WAIT_FAILED"/>
42874                <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
42875                <enum name="GL_TIMEOUT_IGNORED"/>
42876                <command name="glFenceSync"/>
42877                <command name="glIsSync"/>
42878                <command name="glDeleteSync"/>
42879                <command name="glClientWaitSync"/>
42880                <command name="glWaitSync"/>
42881                <command name="glGetInteger64v"/>
42882                <command name="glGetSynciv"/>
42883            </require>
42884        </extension>
42885        <extension name="GL_ARB_tessellation_shader" supported="gl|glcore">
42886            <require>
42887                <enum name="GL_PATCHES"/>
42888                <enum name="GL_PATCH_VERTICES"/>
42889                <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
42890                <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
42891                <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
42892                <enum name="GL_TESS_GEN_MODE"/>
42893                <enum name="GL_TESS_GEN_SPACING"/>
42894                <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
42895                <enum name="GL_TESS_GEN_POINT_MODE"/>
42896                <enum name="GL_TRIANGLES"/>
42897                <enum name="GL_ISOLINES"/>
42898                <enum name="GL_QUADS"/>
42899                <enum name="GL_EQUAL"/>
42900                <enum name="GL_FRACTIONAL_ODD"/>
42901                <enum name="GL_FRACTIONAL_EVEN"/>
42902                <enum name="GL_CCW"/>
42903                <enum name="GL_CW"/>
42904                <enum name="GL_MAX_PATCH_VERTICES"/>
42905                <enum name="GL_MAX_TESS_GEN_LEVEL"/>
42906                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
42907                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
42908                <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
42909                <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
42910                <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
42911                <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
42912                <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
42913                <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
42914                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
42915                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
42916                <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
42917                <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
42918                <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
42919                <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
42920                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
42921                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
42922                <enum name="GL_TESS_EVALUATION_SHADER"/>
42923                <enum name="GL_TESS_CONTROL_SHADER"/>
42924                <command name="glPatchParameteri"/>
42925                <command name="glPatchParameterfv"/>
42926            </require>
42927        </extension>
42928        <extension name="GL_ARB_texture_barrier" supported="gl|glcore">
42929            <require>
42930                <command name="glTextureBarrier"/>
42931            </require>
42932        </extension>
42933        <extension name="GL_ARB_texture_border_clamp" supported="gl|glcore">
42934            <require>
42935                <enum name="GL_CLAMP_TO_BORDER_ARB"/>
42936            </require>
42937        </extension>
42938        <extension name="GL_ARB_texture_buffer_object" supported="gl|glcore">
42939            <require>
42940                <enum name="GL_TEXTURE_BUFFER_ARB"/>
42941                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
42942                <enum name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
42943                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
42944                <enum name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
42945                <command name="glTexBufferARB"/>
42946            </require>
42947        </extension>
42948        <extension name="GL_ARB_texture_buffer_object_rgb32" supported="gl|glcore">
42949            <require>
42950                <enum name="GL_RGB32F"/>
42951                <enum name="GL_RGB32UI"/>
42952                <enum name="GL_RGB32I"/>
42953            </require>
42954        </extension>
42955        <extension name="GL_ARB_texture_buffer_range" supported="gl|glcore">
42956            <require>
42957                <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
42958                <enum name="GL_TEXTURE_BUFFER_SIZE"/>
42959                <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
42960                <command name="glTexBufferRange"/>
42961            </require>
42962        </extension>
42963        <extension name="GL_ARB_texture_compression" supported="gl">
42964            <require>
42965                <enum name="GL_COMPRESSED_ALPHA_ARB"/>
42966                <enum name="GL_COMPRESSED_LUMINANCE_ARB"/>
42967                <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
42968                <enum name="GL_COMPRESSED_INTENSITY_ARB"/>
42969                <enum name="GL_COMPRESSED_RGB_ARB"/>
42970                <enum name="GL_COMPRESSED_RGBA_ARB"/>
42971                <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
42972                <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
42973                <enum name="GL_TEXTURE_COMPRESSED_ARB"/>
42974                <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
42975                <enum name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
42976                <command name="glCompressedTexImage3DARB"/>
42977                <command name="glCompressedTexImage2DARB"/>
42978                <command name="glCompressedTexImage1DARB"/>
42979                <command name="glCompressedTexSubImage3DARB"/>
42980                <command name="glCompressedTexSubImage2DARB"/>
42981                <command name="glCompressedTexSubImage1DARB"/>
42982                <command name="glGetCompressedTexImageARB"/>
42983            </require>
42984        </extension>
42985        <extension name="GL_ARB_texture_compression_bptc" supported="gl|glcore">
42986            <require>
42987                <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
42988                <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
42989                <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
42990                <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
42991            </require>
42992        </extension>
42993        <extension name="GL_ARB_texture_compression_rgtc" supported="gl|glcore">
42994            <require>
42995                <enum name="GL_COMPRESSED_RED_RGTC1"/>
42996                <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
42997                <enum name="GL_COMPRESSED_RG_RGTC2"/>
42998                <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
42999            </require>
43000        </extension>
43001        <extension name="GL_ARB_texture_cube_map" supported="gl">
43002            <require>
43003                <enum name="GL_NORMAL_MAP_ARB"/>
43004                <enum name="GL_REFLECTION_MAP_ARB"/>
43005                <enum name="GL_TEXTURE_CUBE_MAP_ARB"/>
43006                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
43007                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
43008                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
43009                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
43010                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
43011                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
43012                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
43013                <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
43014                <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
43015            </require>
43016        </extension>
43017        <extension name="GL_ARB_texture_cube_map_array" supported="gl|glcore">
43018            <require>
43019                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
43020                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
43021                <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
43022                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
43023                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
43024                <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
43025                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
43026            </require>
43027        </extension>
43028        <extension name="GL_ARB_texture_env_add" supported="gl"/>
43029        <extension name="GL_ARB_texture_env_combine" supported="gl">
43030            <require>
43031                <enum name="GL_COMBINE_ARB"/>
43032                <enum name="GL_COMBINE_RGB_ARB"/>
43033                <enum name="GL_COMBINE_ALPHA_ARB"/>
43034                <enum name="GL_SOURCE0_RGB_ARB"/>
43035                <enum name="GL_SOURCE1_RGB_ARB"/>
43036                <enum name="GL_SOURCE2_RGB_ARB"/>
43037                <enum name="GL_SOURCE0_ALPHA_ARB"/>
43038                <enum name="GL_SOURCE1_ALPHA_ARB"/>
43039                <enum name="GL_SOURCE2_ALPHA_ARB"/>
43040                <enum name="GL_OPERAND0_RGB_ARB"/>
43041                <enum name="GL_OPERAND1_RGB_ARB"/>
43042                <enum name="GL_OPERAND2_RGB_ARB"/>
43043                <enum name="GL_OPERAND0_ALPHA_ARB"/>
43044                <enum name="GL_OPERAND1_ALPHA_ARB"/>
43045                <enum name="GL_OPERAND2_ALPHA_ARB"/>
43046                <enum name="GL_RGB_SCALE_ARB"/>
43047                <enum name="GL_ADD_SIGNED_ARB"/>
43048                <enum name="GL_INTERPOLATE_ARB"/>
43049                <enum name="GL_SUBTRACT_ARB"/>
43050                <enum name="GL_CONSTANT_ARB"/>
43051                <enum name="GL_PRIMARY_COLOR_ARB"/>
43052                <enum name="GL_PREVIOUS_ARB"/>
43053            </require>
43054        </extension>
43055        <extension name="GL_ARB_texture_env_crossbar" supported="gl"/>
43056        <extension name="GL_ARB_texture_env_dot3" supported="gl">
43057            <require>
43058                <enum name="GL_DOT3_RGB_ARB"/>
43059                <enum name="GL_DOT3_RGBA_ARB"/>
43060            </require>
43061        </extension>
43062        <extension name="GL_ARB_texture_filter_anisotropic" supported="gl|glcore">
43063            <require>
43064                <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
43065                <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
43066            </require>
43067        </extension>
43068        <extension name="GL_ARB_texture_filter_minmax" supported="gl|glcore">
43069            <require>
43070                <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
43071                <enum name="GL_WEIGHTED_AVERAGE_ARB"/>
43072            </require>
43073        </extension>
43074        <extension name="GL_ARB_texture_float" supported="gl">
43075            <require>
43076                <enum name="GL_TEXTURE_RED_TYPE_ARB"/>
43077                <enum name="GL_TEXTURE_GREEN_TYPE_ARB"/>
43078                <enum name="GL_TEXTURE_BLUE_TYPE_ARB"/>
43079                <enum name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
43080                <enum name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
43081                <enum name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
43082                <enum name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
43083                <enum name="GL_UNSIGNED_NORMALIZED_ARB"/>
43084                <enum name="GL_RGBA32F_ARB"/>
43085                <enum name="GL_RGB32F_ARB"/>
43086                <enum name="GL_ALPHA32F_ARB"/>
43087                <enum name="GL_INTENSITY32F_ARB"/>
43088                <enum name="GL_LUMINANCE32F_ARB"/>
43089                <enum name="GL_LUMINANCE_ALPHA32F_ARB"/>
43090                <enum name="GL_RGBA16F_ARB"/>
43091                <enum name="GL_RGB16F_ARB"/>
43092                <enum name="GL_ALPHA16F_ARB"/>
43093                <enum name="GL_INTENSITY16F_ARB"/>
43094                <enum name="GL_LUMINANCE16F_ARB"/>
43095                <enum name="GL_LUMINANCE_ALPHA16F_ARB"/>
43096            </require>
43097        </extension>
43098        <extension name="GL_ARB_texture_gather" supported="gl|glcore">
43099            <require>
43100                <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
43101                <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
43102                <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
43103            </require>
43104        </extension>
43105        <extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore">
43106            <require>
43107                <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
43108            </require>
43109        </extension>
43110        <extension name="GL_ARB_texture_mirrored_repeat" supported="gl|glcore">
43111            <require>
43112                <enum name="GL_MIRRORED_REPEAT_ARB"/>
43113            </require>
43114        </extension>
43115        <extension name="GL_ARB_texture_multisample" supported="gl|glcore">
43116            <require>
43117                <enum name="GL_SAMPLE_POSITION"/>
43118                <enum name="GL_SAMPLE_MASK"/>
43119                <enum name="GL_SAMPLE_MASK_VALUE"/>
43120                <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
43121                <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
43122                <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
43123                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
43124                <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
43125                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
43126                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
43127                <enum name="GL_TEXTURE_SAMPLES"/>
43128                <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
43129                <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
43130                <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
43131                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
43132                <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
43133                <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
43134                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
43135                <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
43136                <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
43137                <enum name="GL_MAX_INTEGER_SAMPLES"/>
43138                <command name="glTexImage2DMultisample"/>
43139                <command name="glTexImage3DMultisample"/>
43140                <command name="glGetMultisamplefv"/>
43141                <command name="glSampleMaski"/>
43142            </require>
43143        </extension>
43144        <extension name="GL_ARB_texture_non_power_of_two" supported="gl|glcore"/>
43145        <extension name="GL_ARB_texture_query_levels" supported="gl|glcore"/>
43146        <extension name="GL_ARB_texture_query_lod" supported="gl|glcore"/>
43147        <extension name="GL_ARB_texture_rectangle" supported="gl">
43148            <require>
43149                <enum name="GL_TEXTURE_RECTANGLE_ARB"/>
43150                <enum name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
43151                <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
43152                <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
43153            </require>
43154        </extension>
43155        <extension name="GL_ARB_texture_rg" supported="gl|glcore">
43156            <require>
43157                <enum name="GL_RG"/>
43158                <enum name="GL_RG_INTEGER"/>
43159                <enum name="GL_R8"/>
43160                <enum name="GL_R16"/>
43161                <enum name="GL_RG8"/>
43162                <enum name="GL_RG16"/>
43163                <enum name="GL_R16F"/>
43164                <enum name="GL_R32F"/>
43165                <enum name="GL_RG16F"/>
43166                <enum name="GL_RG32F"/>
43167                <enum name="GL_R8I"/>
43168                <enum name="GL_R8UI"/>
43169                <enum name="GL_R16I"/>
43170                <enum name="GL_R16UI"/>
43171                <enum name="GL_R32I"/>
43172                <enum name="GL_R32UI"/>
43173                <enum name="GL_RG8I"/>
43174                <enum name="GL_RG8UI"/>
43175                <enum name="GL_RG16I"/>
43176                <enum name="GL_RG16UI"/>
43177                <enum name="GL_RG32I"/>
43178                <enum name="GL_RG32UI"/>
43179            </require>
43180        </extension>
43181        <extension name="GL_ARB_texture_rgb10_a2ui" supported="gl|glcore">
43182            <require>
43183                <enum name="GL_RGB10_A2UI"/>
43184            </require>
43185        </extension>
43186        <extension name="GL_ARB_texture_stencil8" supported="gl|glcore">
43187            <require>
43188                <enum name="GL_STENCIL_INDEX"/>
43189                <enum name="GL_STENCIL_INDEX8"/>
43190            </require>
43191        </extension>
43192        <extension name="GL_ARB_texture_storage" supported="gl|glcore">
43193            <require>
43194                <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
43195                <command name="glTexStorage1D"/>
43196                <command name="glTexStorage2D"/>
43197                <command name="glTexStorage3D"/>
43198            </require>
43199        </extension>
43200        <extension name="GL_ARB_texture_storage_multisample" supported="gl|glcore">
43201            <require>
43202                <command name="glTexStorage2DMultisample"/>
43203                <command name="glTexStorage3DMultisample"/>
43204            </require>
43205        </extension>
43206        <extension name="GL_ARB_texture_swizzle" supported="gl|glcore">
43207            <require>
43208                <enum name="GL_TEXTURE_SWIZZLE_R"/>
43209                <enum name="GL_TEXTURE_SWIZZLE_G"/>
43210                <enum name="GL_TEXTURE_SWIZZLE_B"/>
43211                <enum name="GL_TEXTURE_SWIZZLE_A"/>
43212                <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
43213            </require>
43214        </extension>
43215        <extension name="GL_ARB_texture_view" supported="gl|glcore">
43216            <require>
43217                <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
43218                <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
43219                <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
43220                <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
43221                <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
43222                <command name="glTextureView"/>
43223            </require>
43224        </extension>
43225        <extension name="GL_ARB_timer_query" supported="gl|glcore">
43226            <require>
43227                <enum name="GL_TIME_ELAPSED"/>
43228                <enum name="GL_TIMESTAMP"/>
43229                <command name="glQueryCounter"/>
43230                <command name="glGetQueryObjecti64v"/>
43231                <command name="glGetQueryObjectui64v"/>
43232            </require>
43233        </extension>
43234        <extension name="GL_ARB_transform_feedback2" supported="gl|glcore">
43235            <require>
43236                <enum name="GL_TRANSFORM_FEEDBACK"/>
43237                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
43238                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
43239                <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
43240                <command name="glBindTransformFeedback"/>
43241                <command name="glDeleteTransformFeedbacks"/>
43242                <command name="glGenTransformFeedbacks"/>
43243                <command name="glIsTransformFeedback"/>
43244                <command name="glPauseTransformFeedback"/>
43245                <command name="glResumeTransformFeedback"/>
43246                <command name="glDrawTransformFeedback"/>
43247            </require>
43248        </extension>
43249        <extension name="GL_ARB_transform_feedback3" supported="gl|glcore">
43250            <require>
43251                <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
43252                <enum name="GL_MAX_VERTEX_STREAMS"/>
43253                <command name="glDrawTransformFeedbackStream"/>
43254                <command name="glBeginQueryIndexed"/>
43255                <command name="glEndQueryIndexed"/>
43256                <command name="glGetQueryIndexediv"/>
43257            </require>
43258        </extension>
43259        <extension name="GL_ARB_transform_feedback_instanced" supported="gl|glcore">
43260            <require>
43261                <command name="glDrawTransformFeedbackInstanced"/>
43262                <command name="glDrawTransformFeedbackStreamInstanced"/>
43263            </require>
43264        </extension>
43265        <extension name="GL_ARB_transform_feedback_overflow_query" supported="gl|glcore">
43266            <require>
43267                <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
43268                <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
43269            </require>
43270        </extension>
43271        <extension name="GL_ARB_transpose_matrix" supported="gl">
43272            <require>
43273                <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
43274                <enum name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
43275                <enum name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
43276                <enum name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
43277                <command name="glLoadTransposeMatrixfARB"/>
43278                <command name="glLoadTransposeMatrixdARB"/>
43279                <command name="glMultTransposeMatrixfARB"/>
43280                <command name="glMultTransposeMatrixdARB"/>
43281            </require>
43282        </extension>
43283        <extension name="GL_ARB_uniform_buffer_object" supported="gl|glcore">
43284            <require>
43285                <enum name="GL_UNIFORM_BUFFER"/>
43286                <enum name="GL_UNIFORM_BUFFER_BINDING"/>
43287                <enum name="GL_UNIFORM_BUFFER_START"/>
43288                <enum name="GL_UNIFORM_BUFFER_SIZE"/>
43289                <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
43290                <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
43291                <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
43292                <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
43293                <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
43294                <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
43295                <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
43296                <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
43297                <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
43298                <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
43299                <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
43300                <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
43301                <enum name="GL_UNIFORM_TYPE"/>
43302                <enum name="GL_UNIFORM_SIZE"/>
43303                <enum name="GL_UNIFORM_NAME_LENGTH"/>
43304                <enum name="GL_UNIFORM_BLOCK_INDEX"/>
43305                <enum name="GL_UNIFORM_OFFSET"/>
43306                <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
43307                <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
43308                <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
43309                <enum name="GL_UNIFORM_BLOCK_BINDING"/>
43310                <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
43311                <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
43312                <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
43313                <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
43314                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
43315                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
43316                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
43317                <enum name="GL_INVALID_INDEX"/>
43318                <command name="glGetUniformIndices"/>
43319                <command name="glGetActiveUniformsiv"/>
43320                <command name="glGetActiveUniformName"/>
43321                <command name="glGetUniformBlockIndex"/>
43322                <command name="glGetActiveUniformBlockiv"/>
43323                <command name="glGetActiveUniformBlockName"/>
43324                <command name="glUniformBlockBinding"/>
43325                <command name="glBindBufferRange"/>
43326                <command name="glBindBufferBase"/>
43327                <command name="glGetIntegeri_v"/>
43328            </require>
43329        </extension>
43330        <extension name="GL_ARB_vertex_array_bgra" supported="gl|glcore">
43331            <require>
43332                <enum name="GL_BGRA"/>
43333            </require>
43334        </extension>
43335        <extension name="GL_ARB_vertex_array_object" supported="gl|glcore">
43336            <require>
43337                <enum name="GL_VERTEX_ARRAY_BINDING"/>
43338                <command name="glBindVertexArray"/>
43339                <command name="glDeleteVertexArrays"/>
43340                <command name="glGenVertexArrays"/>
43341                <command name="glIsVertexArray"/>
43342            </require>
43343        </extension>
43344        <extension name="GL_ARB_vertex_attrib_64bit" supported="gl|glcore">
43345            <require>
43346                <enum name="GL_RGB32I"/>
43347                <enum name="GL_DOUBLE_VEC2"/>
43348                <enum name="GL_DOUBLE_VEC3"/>
43349                <enum name="GL_DOUBLE_VEC4"/>
43350                <enum name="GL_DOUBLE_MAT2"/>
43351                <enum name="GL_DOUBLE_MAT3"/>
43352                <enum name="GL_DOUBLE_MAT4"/>
43353                <enum name="GL_DOUBLE_MAT2x3"/>
43354                <enum name="GL_DOUBLE_MAT2x4"/>
43355                <enum name="GL_DOUBLE_MAT3x2"/>
43356                <enum name="GL_DOUBLE_MAT3x4"/>
43357                <enum name="GL_DOUBLE_MAT4x2"/>
43358                <enum name="GL_DOUBLE_MAT4x3"/>
43359                <command name="glVertexAttribL1d"/>
43360                <command name="glVertexAttribL2d"/>
43361                <command name="glVertexAttribL3d"/>
43362                <command name="glVertexAttribL4d"/>
43363                <command name="glVertexAttribL1dv"/>
43364                <command name="glVertexAttribL2dv"/>
43365                <command name="glVertexAttribL3dv"/>
43366                <command name="glVertexAttribL4dv"/>
43367                <command name="glVertexAttribLPointer"/>
43368                <command name="glGetVertexAttribLdv"/>
43369            </require>
43370        </extension>
43371        <extension name="GL_ARB_vertex_attrib_binding" supported="gl|glcore">
43372            <require>
43373                <enum name="GL_VERTEX_ATTRIB_BINDING"/>
43374                <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
43375                <enum name="GL_VERTEX_BINDING_DIVISOR"/>
43376                <enum name="GL_VERTEX_BINDING_OFFSET"/>
43377                <enum name="GL_VERTEX_BINDING_STRIDE"/>
43378                <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
43379                <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
43380                <command name="glBindVertexBuffer"/>
43381                <command name="glVertexAttribFormat"/>
43382                <command name="glVertexAttribIFormat"/>
43383                <command name="glVertexAttribLFormat"/>
43384                <command name="glVertexAttribBinding"/>
43385                <command name="glVertexBindingDivisor"/>
43386            </require>
43387        </extension>
43388        <extension name="GL_ARB_vertex_blend" supported="gl">
43389            <require>
43390                <enum name="GL_MAX_VERTEX_UNITS_ARB"/>
43391                <enum name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
43392                <enum name="GL_WEIGHT_SUM_UNITY_ARB"/>
43393                <enum name="GL_VERTEX_BLEND_ARB"/>
43394                <enum name="GL_CURRENT_WEIGHT_ARB"/>
43395                <enum name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
43396                <enum name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
43397                <enum name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
43398                <enum name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
43399                <enum name="GL_WEIGHT_ARRAY_ARB"/>
43400                <enum name="GL_MODELVIEW0_ARB"/>
43401                <enum name="GL_MODELVIEW1_ARB"/>
43402                <enum name="GL_MODELVIEW2_ARB"/>
43403                <enum name="GL_MODELVIEW3_ARB"/>
43404                <enum name="GL_MODELVIEW4_ARB"/>
43405                <enum name="GL_MODELVIEW5_ARB"/>
43406                <enum name="GL_MODELVIEW6_ARB"/>
43407                <enum name="GL_MODELVIEW7_ARB"/>
43408                <enum name="GL_MODELVIEW8_ARB"/>
43409                <enum name="GL_MODELVIEW9_ARB"/>
43410                <enum name="GL_MODELVIEW10_ARB"/>
43411                <enum name="GL_MODELVIEW11_ARB"/>
43412                <enum name="GL_MODELVIEW12_ARB"/>
43413                <enum name="GL_MODELVIEW13_ARB"/>
43414                <enum name="GL_MODELVIEW14_ARB"/>
43415                <enum name="GL_MODELVIEW15_ARB"/>
43416                <enum name="GL_MODELVIEW16_ARB"/>
43417                <enum name="GL_MODELVIEW17_ARB"/>
43418                <enum name="GL_MODELVIEW18_ARB"/>
43419                <enum name="GL_MODELVIEW19_ARB"/>
43420                <enum name="GL_MODELVIEW20_ARB"/>
43421                <enum name="GL_MODELVIEW21_ARB"/>
43422                <enum name="GL_MODELVIEW22_ARB"/>
43423                <enum name="GL_MODELVIEW23_ARB"/>
43424                <enum name="GL_MODELVIEW24_ARB"/>
43425                <enum name="GL_MODELVIEW25_ARB"/>
43426                <enum name="GL_MODELVIEW26_ARB"/>
43427                <enum name="GL_MODELVIEW27_ARB"/>
43428                <enum name="GL_MODELVIEW28_ARB"/>
43429                <enum name="GL_MODELVIEW29_ARB"/>
43430                <enum name="GL_MODELVIEW30_ARB"/>
43431                <enum name="GL_MODELVIEW31_ARB"/>
43432                <command name="glWeightbvARB"/>
43433                <command name="glWeightsvARB"/>
43434                <command name="glWeightivARB"/>
43435                <command name="glWeightfvARB"/>
43436                <command name="glWeightdvARB"/>
43437                <command name="glWeightubvARB"/>
43438                <command name="glWeightusvARB"/>
43439                <command name="glWeightuivARB"/>
43440                <command name="glWeightPointerARB"/>
43441                <command name="glVertexBlendARB"/>
43442            </require>
43443        </extension>
43444        <extension name="GL_ARB_vertex_buffer_object" supported="gl">
43445            <require>
43446                <enum name="GL_BUFFER_SIZE_ARB"/>
43447                <enum name="GL_BUFFER_USAGE_ARB"/>
43448                <enum name="GL_ARRAY_BUFFER_ARB"/>
43449                <enum name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
43450                <enum name="GL_ARRAY_BUFFER_BINDING_ARB"/>
43451                <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
43452                <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
43453                <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
43454                <enum name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
43455                <enum name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
43456                <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
43457                <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
43458                <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
43459                <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
43460                <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
43461                <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
43462                <enum name="GL_READ_ONLY_ARB"/>
43463                <enum name="GL_WRITE_ONLY_ARB"/>
43464                <enum name="GL_READ_WRITE_ARB"/>
43465                <enum name="GL_BUFFER_ACCESS_ARB"/>
43466                <enum name="GL_BUFFER_MAPPED_ARB"/>
43467                <enum name="GL_BUFFER_MAP_POINTER_ARB"/>
43468                <enum name="GL_STREAM_DRAW_ARB"/>
43469                <enum name="GL_STREAM_READ_ARB"/>
43470                <enum name="GL_STREAM_COPY_ARB"/>
43471                <enum name="GL_STATIC_DRAW_ARB"/>
43472                <enum name="GL_STATIC_READ_ARB"/>
43473                <enum name="GL_STATIC_COPY_ARB"/>
43474                <enum name="GL_DYNAMIC_DRAW_ARB"/>
43475                <enum name="GL_DYNAMIC_READ_ARB"/>
43476                <enum name="GL_DYNAMIC_COPY_ARB"/>
43477                <command name="glBindBufferARB"/>
43478                <command name="glDeleteBuffersARB"/>
43479                <command name="glGenBuffersARB"/>
43480                <command name="glIsBufferARB"/>
43481                <command name="glBufferDataARB"/>
43482                <command name="glBufferSubDataARB"/>
43483                <command name="glGetBufferSubDataARB"/>
43484                <command name="glMapBufferARB"/>
43485                <command name="glUnmapBufferARB"/>
43486                <command name="glGetBufferParameterivARB"/>
43487                <command name="glGetBufferPointervARB"/>
43488            </require>
43489        </extension>
43490        <extension name="GL_ARB_vertex_program" supported="gl">
43491            <require>
43492                <enum name="GL_COLOR_SUM_ARB"/>
43493                <enum name="GL_VERTEX_PROGRAM_ARB"/>
43494                <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
43495                <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
43496                <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
43497                <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
43498                <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
43499                <enum name="GL_PROGRAM_LENGTH_ARB"/>
43500                <enum name="GL_PROGRAM_STRING_ARB"/>
43501                <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
43502                <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
43503                <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
43504                <enum name="GL_CURRENT_MATRIX_ARB"/>
43505                <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
43506                <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
43507                <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
43508                <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
43509                <enum name="GL_PROGRAM_BINDING_ARB"/>
43510                <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
43511                <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
43512                <enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
43513                <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
43514                <enum name="GL_PROGRAM_FORMAT_ARB"/>
43515                <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
43516                <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
43517                <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
43518                <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
43519                <enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
43520                <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
43521                <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
43522                <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
43523                <enum name="GL_PROGRAM_PARAMETERS_ARB"/>
43524                <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
43525                <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
43526                <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
43527                <enum name="GL_PROGRAM_ATTRIBS_ARB"/>
43528                <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
43529                <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
43530                <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
43531                <enum name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
43532                <enum name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
43533                <enum name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
43534                <enum name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
43535                <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
43536                <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
43537                <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
43538                <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
43539                <enum name="GL_MATRIX0_ARB"/>
43540                <enum name="GL_MATRIX1_ARB"/>
43541                <enum name="GL_MATRIX2_ARB"/>
43542                <enum name="GL_MATRIX3_ARB"/>
43543                <enum name="GL_MATRIX4_ARB"/>
43544                <enum name="GL_MATRIX5_ARB"/>
43545                <enum name="GL_MATRIX6_ARB"/>
43546                <enum name="GL_MATRIX7_ARB"/>
43547                <enum name="GL_MATRIX8_ARB"/>
43548                <enum name="GL_MATRIX9_ARB"/>
43549                <enum name="GL_MATRIX10_ARB"/>
43550                <enum name="GL_MATRIX11_ARB"/>
43551                <enum name="GL_MATRIX12_ARB"/>
43552                <enum name="GL_MATRIX13_ARB"/>
43553                <enum name="GL_MATRIX14_ARB"/>
43554                <enum name="GL_MATRIX15_ARB"/>
43555                <enum name="GL_MATRIX16_ARB"/>
43556                <enum name="GL_MATRIX17_ARB"/>
43557                <enum name="GL_MATRIX18_ARB"/>
43558                <enum name="GL_MATRIX19_ARB"/>
43559                <enum name="GL_MATRIX20_ARB"/>
43560                <enum name="GL_MATRIX21_ARB"/>
43561                <enum name="GL_MATRIX22_ARB"/>
43562                <enum name="GL_MATRIX23_ARB"/>
43563                <enum name="GL_MATRIX24_ARB"/>
43564                <enum name="GL_MATRIX25_ARB"/>
43565                <enum name="GL_MATRIX26_ARB"/>
43566                <enum name="GL_MATRIX27_ARB"/>
43567                <enum name="GL_MATRIX28_ARB"/>
43568                <enum name="GL_MATRIX29_ARB"/>
43569                <enum name="GL_MATRIX30_ARB"/>
43570                <enum name="GL_MATRIX31_ARB"/>
43571                <command name="glVertexAttrib1dARB"/>
43572                <command name="glVertexAttrib1dvARB"/>
43573                <command name="glVertexAttrib1fARB"/>
43574                <command name="glVertexAttrib1fvARB"/>
43575                <command name="glVertexAttrib1sARB"/>
43576                <command name="glVertexAttrib1svARB"/>
43577                <command name="glVertexAttrib2dARB"/>
43578                <command name="glVertexAttrib2dvARB"/>
43579                <command name="glVertexAttrib2fARB"/>
43580                <command name="glVertexAttrib2fvARB"/>
43581                <command name="glVertexAttrib2sARB"/>
43582                <command name="glVertexAttrib2svARB"/>
43583                <command name="glVertexAttrib3dARB"/>
43584                <command name="glVertexAttrib3dvARB"/>
43585                <command name="glVertexAttrib3fARB"/>
43586                <command name="glVertexAttrib3fvARB"/>
43587                <command name="glVertexAttrib3sARB"/>
43588                <command name="glVertexAttrib3svARB"/>
43589                <command name="glVertexAttrib4NbvARB"/>
43590                <command name="glVertexAttrib4NivARB"/>
43591                <command name="glVertexAttrib4NsvARB"/>
43592                <command name="glVertexAttrib4NubARB"/>
43593                <command name="glVertexAttrib4NubvARB"/>
43594                <command name="glVertexAttrib4NuivARB"/>
43595                <command name="glVertexAttrib4NusvARB"/>
43596                <command name="glVertexAttrib4bvARB"/>
43597                <command name="glVertexAttrib4dARB"/>
43598                <command name="glVertexAttrib4dvARB"/>
43599                <command name="glVertexAttrib4fARB"/>
43600                <command name="glVertexAttrib4fvARB"/>
43601                <command name="glVertexAttrib4ivARB"/>
43602                <command name="glVertexAttrib4sARB"/>
43603                <command name="glVertexAttrib4svARB"/>
43604                <command name="glVertexAttrib4ubvARB"/>
43605                <command name="glVertexAttrib4uivARB"/>
43606                <command name="glVertexAttrib4usvARB"/>
43607                <command name="glVertexAttribPointerARB"/>
43608                <command name="glEnableVertexAttribArrayARB"/>
43609                <command name="glDisableVertexAttribArrayARB"/>
43610                <command name="glProgramStringARB"/>
43611                <command name="glBindProgramARB"/>
43612                <command name="glDeleteProgramsARB"/>
43613                <command name="glGenProgramsARB"/>
43614                <command name="glProgramEnvParameter4dARB"/>
43615                <command name="glProgramEnvParameter4dvARB"/>
43616                <command name="glProgramEnvParameter4fARB"/>
43617                <command name="glProgramEnvParameter4fvARB"/>
43618                <command name="glProgramLocalParameter4dARB"/>
43619                <command name="glProgramLocalParameter4dvARB"/>
43620                <command name="glProgramLocalParameter4fARB"/>
43621                <command name="glProgramLocalParameter4fvARB"/>
43622                <command name="glGetProgramEnvParameterdvARB"/>
43623                <command name="glGetProgramEnvParameterfvARB"/>
43624                <command name="glGetProgramLocalParameterdvARB"/>
43625                <command name="glGetProgramLocalParameterfvARB"/>
43626                <command name="glGetProgramivARB"/>
43627                <command name="glGetProgramStringARB"/>
43628                <command name="glGetVertexAttribdvARB"/>
43629                <command name="glGetVertexAttribfvARB"/>
43630                <command name="glGetVertexAttribivARB"/>
43631                <command name="glGetVertexAttribPointervARB"/>
43632                <command name="glIsProgramARB"/>
43633            </require>
43634        </extension>
43635        <extension name="GL_ARB_vertex_shader" supported="gl">
43636            <require>
43637                <enum name="GL_VERTEX_SHADER_ARB"/>
43638                <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
43639                <enum name="GL_MAX_VARYING_FLOATS_ARB"/>
43640                <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
43641                <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
43642                <enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
43643                <enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
43644                <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
43645                <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
43646                <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
43647                <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
43648                <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
43649                <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
43650                <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
43651                <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
43652                <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
43653                <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
43654                <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
43655                <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
43656                <enum name="GL_FLOAT"/>
43657                <enum name="GL_FLOAT_VEC2_ARB"/>
43658                <enum name="GL_FLOAT_VEC3_ARB"/>
43659                <enum name="GL_FLOAT_VEC4_ARB"/>
43660                <enum name="GL_FLOAT_MAT2_ARB"/>
43661                <enum name="GL_FLOAT_MAT3_ARB"/>
43662                <enum name="GL_FLOAT_MAT4_ARB"/>
43663                <command name="glVertexAttrib1fARB"/>
43664                <command name="glVertexAttrib1sARB"/>
43665                <command name="glVertexAttrib1dARB"/>
43666                <command name="glVertexAttrib2fARB"/>
43667                <command name="glVertexAttrib2sARB"/>
43668                <command name="glVertexAttrib2dARB"/>
43669                <command name="glVertexAttrib3fARB"/>
43670                <command name="glVertexAttrib3sARB"/>
43671                <command name="glVertexAttrib3dARB"/>
43672                <command name="glVertexAttrib4fARB"/>
43673                <command name="glVertexAttrib4sARB"/>
43674                <command name="glVertexAttrib4dARB"/>
43675                <command name="glVertexAttrib4NubARB"/>
43676                <command name="glVertexAttrib1fvARB"/>
43677                <command name="glVertexAttrib1svARB"/>
43678                <command name="glVertexAttrib1dvARB"/>
43679                <command name="glVertexAttrib2fvARB"/>
43680                <command name="glVertexAttrib2svARB"/>
43681                <command name="glVertexAttrib2dvARB"/>
43682                <command name="glVertexAttrib3fvARB"/>
43683                <command name="glVertexAttrib3svARB"/>
43684                <command name="glVertexAttrib3dvARB"/>
43685                <command name="glVertexAttrib4fvARB"/>
43686                <command name="glVertexAttrib4svARB"/>
43687                <command name="glVertexAttrib4dvARB"/>
43688                <command name="glVertexAttrib4ivARB"/>
43689                <command name="glVertexAttrib4bvARB"/>
43690                <command name="glVertexAttrib4ubvARB"/>
43691                <command name="glVertexAttrib4usvARB"/>
43692                <command name="glVertexAttrib4uivARB"/>
43693                <command name="glVertexAttrib4NbvARB"/>
43694                <command name="glVertexAttrib4NsvARB"/>
43695                <command name="glVertexAttrib4NivARB"/>
43696                <command name="glVertexAttrib4NubvARB"/>
43697                <command name="glVertexAttrib4NusvARB"/>
43698                <command name="glVertexAttrib4NuivARB"/>
43699                <command name="glVertexAttribPointerARB"/>
43700                <command name="glEnableVertexAttribArrayARB"/>
43701                <command name="glDisableVertexAttribArrayARB"/>
43702                <command name="glBindAttribLocationARB"/>
43703                <command name="glGetActiveAttribARB"/>
43704                <command name="glGetAttribLocationARB"/>
43705                <command name="glGetVertexAttribdvARB"/>
43706                <command name="glGetVertexAttribfvARB"/>
43707                <command name="glGetVertexAttribivARB"/>
43708                <command name="glGetVertexAttribPointervARB"/>
43709            </require>
43710        </extension>
43711        <extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore">
43712            <require>
43713                <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
43714            </require>
43715        </extension>
43716        <extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore">
43717            <require>
43718                <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
43719                <enum name="GL_INT_2_10_10_10_REV"/>
43720                <command name="glVertexAttribP1ui"/>
43721                <command name="glVertexAttribP1uiv"/>
43722                <command name="glVertexAttribP2ui"/>
43723                <command name="glVertexAttribP2uiv"/>
43724                <command name="glVertexAttribP3ui"/>
43725                <command name="glVertexAttribP3uiv"/>
43726                <command name="glVertexAttribP4ui"/>
43727                <command name="glVertexAttribP4uiv"/>
43728            </require>
43729            <require api="gl" profile="compatibility">
43730                <command name="glVertexP2ui"/>
43731                <command name="glVertexP2uiv"/>
43732                <command name="glVertexP3ui"/>
43733                <command name="glVertexP3uiv"/>
43734                <command name="glVertexP4ui"/>
43735                <command name="glVertexP4uiv"/>
43736                <command name="glTexCoordP1ui"/>
43737                <command name="glTexCoordP1uiv"/>
43738                <command name="glTexCoordP2ui"/>
43739                <command name="glTexCoordP2uiv"/>
43740                <command name="glTexCoordP3ui"/>
43741                <command name="glTexCoordP3uiv"/>
43742                <command name="glTexCoordP4ui"/>
43743                <command name="glTexCoordP4uiv"/>
43744                <command name="glMultiTexCoordP1ui"/>
43745                <command name="glMultiTexCoordP1uiv"/>
43746                <command name="glMultiTexCoordP2ui"/>
43747                <command name="glMultiTexCoordP2uiv"/>
43748                <command name="glMultiTexCoordP3ui"/>
43749                <command name="glMultiTexCoordP3uiv"/>
43750                <command name="glMultiTexCoordP4ui"/>
43751                <command name="glMultiTexCoordP4uiv"/>
43752                <command name="glNormalP3ui"/>
43753                <command name="glNormalP3uiv"/>
43754                <command name="glColorP3ui"/>
43755                <command name="glColorP3uiv"/>
43756                <command name="glColorP4ui"/>
43757                <command name="glColorP4uiv"/>
43758                <command name="glSecondaryColorP3ui"/>
43759                <command name="glSecondaryColorP3uiv"/>
43760            </require>
43761        </extension>
43762        <extension name="GL_ARB_viewport_array" supported="gl|glcore">
43763            <require>
43764                <enum name="GL_SCISSOR_BOX"/>
43765                <enum name="GL_VIEWPORT"/>
43766                <enum name="GL_DEPTH_RANGE"/>
43767                <enum name="GL_SCISSOR_TEST"/>
43768                <enum name="GL_MAX_VIEWPORTS"/>
43769                <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
43770                <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
43771                <enum name="GL_LAYER_PROVOKING_VERTEX"/>
43772                <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
43773                <enum name="GL_UNDEFINED_VERTEX"/>
43774                <enum name="GL_FIRST_VERTEX_CONVENTION"/>
43775                <enum name="GL_LAST_VERTEX_CONVENTION"/>
43776                <enum name="GL_PROVOKING_VERTEX"/>
43777                <command name="glViewportArrayv"/>
43778                <command name="glViewportIndexedf"/>
43779                <command name="glViewportIndexedfv"/>
43780                <command name="glScissorArrayv"/>
43781                <command name="glScissorIndexed"/>
43782                <command name="glScissorIndexedv"/>
43783                <command name="glDepthRangeArrayv"/>
43784                <command name="glDepthRangeIndexed"/>
43785                <command name="glGetFloati_v"/>
43786                <command name="glGetDoublei_v"/>
43787            </require>
43788        </extension>
43789        <extension name="GL_ARB_window_pos" supported="gl">
43790            <require>
43791                <command name="glWindowPos2dARB"/>
43792                <command name="glWindowPos2dvARB"/>
43793                <command name="glWindowPos2fARB"/>
43794                <command name="glWindowPos2fvARB"/>
43795                <command name="glWindowPos2iARB"/>
43796                <command name="glWindowPos2ivARB"/>
43797                <command name="glWindowPos2sARB"/>
43798                <command name="glWindowPos2svARB"/>
43799                <command name="glWindowPos3dARB"/>
43800                <command name="glWindowPos3dvARB"/>
43801                <command name="glWindowPos3fARB"/>
43802                <command name="glWindowPos3fvARB"/>
43803                <command name="glWindowPos3iARB"/>
43804                <command name="glWindowPos3ivARB"/>
43805                <command name="glWindowPos3sARB"/>
43806                <command name="glWindowPos3svARB"/>
43807            </require>
43808        </extension>
43809        <extension name="GL_ARM_mali_program_binary" supported="gles2">
43810            <require>
43811                <enum name="GL_MALI_PROGRAM_BINARY_ARM"/>
43812            </require>
43813        </extension>
43814        <extension name="GL_ARM_mali_shader_binary" supported="gles2">
43815            <require>
43816                <enum name="GL_MALI_SHADER_BINARY_ARM"/>
43817            </require>
43818        </extension>
43819        <extension name="GL_ARM_rgba8" supported="gles1|gles2"/>
43820        <extension name="GL_ARM_shader_framebuffer_fetch" supported="gles2">
43821            <require>
43822                <enum name="GL_FETCH_PER_SAMPLE_ARM"/>
43823                <enum name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
43824            </require>
43825        </extension>
43826        <extension name="GL_ARM_shader_framebuffer_fetch_depth_stencil" supported="gles2"/>
43827        <extension name="GL_ATI_draw_buffers" supported="gl">
43828            <require>
43829                <enum name="GL_MAX_DRAW_BUFFERS_ATI"/>
43830                <enum name="GL_DRAW_BUFFER0_ATI"/>
43831                <enum name="GL_DRAW_BUFFER1_ATI"/>
43832                <enum name="GL_DRAW_BUFFER2_ATI"/>
43833                <enum name="GL_DRAW_BUFFER3_ATI"/>
43834                <enum name="GL_DRAW_BUFFER4_ATI"/>
43835                <enum name="GL_DRAW_BUFFER5_ATI"/>
43836                <enum name="GL_DRAW_BUFFER6_ATI"/>
43837                <enum name="GL_DRAW_BUFFER7_ATI"/>
43838                <enum name="GL_DRAW_BUFFER8_ATI"/>
43839                <enum name="GL_DRAW_BUFFER9_ATI"/>
43840                <enum name="GL_DRAW_BUFFER10_ATI"/>
43841                <enum name="GL_DRAW_BUFFER11_ATI"/>
43842                <enum name="GL_DRAW_BUFFER12_ATI"/>
43843                <enum name="GL_DRAW_BUFFER13_ATI"/>
43844                <enum name="GL_DRAW_BUFFER14_ATI"/>
43845                <enum name="GL_DRAW_BUFFER15_ATI"/>
43846                <command name="glDrawBuffersATI"/>
43847            </require>
43848        </extension>
43849        <extension name="GL_ATI_element_array" supported="gl">
43850            <require>
43851                <enum name="GL_ELEMENT_ARRAY_ATI"/>
43852                <enum name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
43853                <enum name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
43854                <command name="glElementPointerATI"/>
43855                <command name="glDrawElementArrayATI"/>
43856                <command name="glDrawRangeElementArrayATI"/>
43857            </require>
43858        </extension>
43859        <extension name="GL_ATI_envmap_bumpmap" supported="gl">
43860            <require>
43861                <enum name="GL_BUMP_ROT_MATRIX_ATI"/>
43862                <enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
43863                <enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
43864                <enum name="GL_BUMP_TEX_UNITS_ATI"/>
43865                <enum name="GL_DUDV_ATI"/>
43866                <enum name="GL_DU8DV8_ATI"/>
43867                <enum name="GL_BUMP_ENVMAP_ATI"/>
43868                <enum name="GL_BUMP_TARGET_ATI"/>
43869                <command name="glTexBumpParameterivATI"/>
43870                <command name="glTexBumpParameterfvATI"/>
43871                <command name="glGetTexBumpParameterivATI"/>
43872                <command name="glGetTexBumpParameterfvATI"/>
43873            </require>
43874        </extension>
43875        <extension name="GL_ATI_fragment_shader" supported="gl">
43876            <require>
43877                <enum name="GL_FRAGMENT_SHADER_ATI"/>
43878                <enum name="GL_REG_0_ATI"/>
43879                <enum name="GL_REG_1_ATI"/>
43880                <enum name="GL_REG_2_ATI"/>
43881                <enum name="GL_REG_3_ATI"/>
43882                <enum name="GL_REG_4_ATI"/>
43883                <enum name="GL_REG_5_ATI"/>
43884                <enum name="GL_REG_6_ATI"/>
43885                <enum name="GL_REG_7_ATI"/>
43886                <enum name="GL_REG_8_ATI"/>
43887                <enum name="GL_REG_9_ATI"/>
43888                <enum name="GL_REG_10_ATI"/>
43889                <enum name="GL_REG_11_ATI"/>
43890                <enum name="GL_REG_12_ATI"/>
43891                <enum name="GL_REG_13_ATI"/>
43892                <enum name="GL_REG_14_ATI"/>
43893                <enum name="GL_REG_15_ATI"/>
43894                <enum name="GL_REG_16_ATI"/>
43895                <enum name="GL_REG_17_ATI"/>
43896                <enum name="GL_REG_18_ATI"/>
43897                <enum name="GL_REG_19_ATI"/>
43898                <enum name="GL_REG_20_ATI"/>
43899                <enum name="GL_REG_21_ATI"/>
43900                <enum name="GL_REG_22_ATI"/>
43901                <enum name="GL_REG_23_ATI"/>
43902                <enum name="GL_REG_24_ATI"/>
43903                <enum name="GL_REG_25_ATI"/>
43904                <enum name="GL_REG_26_ATI"/>
43905                <enum name="GL_REG_27_ATI"/>
43906                <enum name="GL_REG_28_ATI"/>
43907                <enum name="GL_REG_29_ATI"/>
43908                <enum name="GL_REG_30_ATI"/>
43909                <enum name="GL_REG_31_ATI"/>
43910                <enum name="GL_CON_0_ATI"/>
43911                <enum name="GL_CON_1_ATI"/>
43912                <enum name="GL_CON_2_ATI"/>
43913                <enum name="GL_CON_3_ATI"/>
43914                <enum name="GL_CON_4_ATI"/>
43915                <enum name="GL_CON_5_ATI"/>
43916                <enum name="GL_CON_6_ATI"/>
43917                <enum name="GL_CON_7_ATI"/>
43918                <enum name="GL_CON_8_ATI"/>
43919                <enum name="GL_CON_9_ATI"/>
43920                <enum name="GL_CON_10_ATI"/>
43921                <enum name="GL_CON_11_ATI"/>
43922                <enum name="GL_CON_12_ATI"/>
43923                <enum name="GL_CON_13_ATI"/>
43924                <enum name="GL_CON_14_ATI"/>
43925                <enum name="GL_CON_15_ATI"/>
43926                <enum name="GL_CON_16_ATI"/>
43927                <enum name="GL_CON_17_ATI"/>
43928                <enum name="GL_CON_18_ATI"/>
43929                <enum name="GL_CON_19_ATI"/>
43930                <enum name="GL_CON_20_ATI"/>
43931                <enum name="GL_CON_21_ATI"/>
43932                <enum name="GL_CON_22_ATI"/>
43933                <enum name="GL_CON_23_ATI"/>
43934                <enum name="GL_CON_24_ATI"/>
43935                <enum name="GL_CON_25_ATI"/>
43936                <enum name="GL_CON_26_ATI"/>
43937                <enum name="GL_CON_27_ATI"/>
43938                <enum name="GL_CON_28_ATI"/>
43939                <enum name="GL_CON_29_ATI"/>
43940                <enum name="GL_CON_30_ATI"/>
43941                <enum name="GL_CON_31_ATI"/>
43942                <enum name="GL_MOV_ATI"/>
43943                <enum name="GL_ADD_ATI"/>
43944                <enum name="GL_MUL_ATI"/>
43945                <enum name="GL_SUB_ATI"/>
43946                <enum name="GL_DOT3_ATI"/>
43947                <enum name="GL_DOT4_ATI"/>
43948                <enum name="GL_MAD_ATI"/>
43949                <enum name="GL_LERP_ATI"/>
43950                <enum name="GL_CND_ATI"/>
43951                <enum name="GL_CND0_ATI"/>
43952                <enum name="GL_DOT2_ADD_ATI"/>
43953                <enum name="GL_SECONDARY_INTERPOLATOR_ATI"/>
43954                <enum name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
43955                <enum name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
43956                <enum name="GL_NUM_PASSES_ATI"/>
43957                <enum name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
43958                <enum name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
43959                <enum name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
43960                <enum name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
43961                <enum name="GL_COLOR_ALPHA_PAIRING_ATI"/>
43962                <enum name="GL_SWIZZLE_STR_ATI"/>
43963                <enum name="GL_SWIZZLE_STQ_ATI"/>
43964                <enum name="GL_SWIZZLE_STR_DR_ATI"/>
43965                <enum name="GL_SWIZZLE_STQ_DQ_ATI"/>
43966                <enum name="GL_SWIZZLE_STRQ_ATI"/>
43967                <enum name="GL_SWIZZLE_STRQ_DQ_ATI"/>
43968                <enum name="GL_RED_BIT_ATI"/>
43969                <enum name="GL_GREEN_BIT_ATI"/>
43970                <enum name="GL_BLUE_BIT_ATI"/>
43971                <enum name="GL_2X_BIT_ATI"/>
43972                <enum name="GL_4X_BIT_ATI"/>
43973                <enum name="GL_8X_BIT_ATI"/>
43974                <enum name="GL_HALF_BIT_ATI"/>
43975                <enum name="GL_QUARTER_BIT_ATI"/>
43976                <enum name="GL_EIGHTH_BIT_ATI"/>
43977                <enum name="GL_SATURATE_BIT_ATI"/>
43978                <enum name="GL_COMP_BIT_ATI"/>
43979                <enum name="GL_NEGATE_BIT_ATI"/>
43980                <enum name="GL_BIAS_BIT_ATI"/>
43981                <command name="glGenFragmentShadersATI"/>
43982                <command name="glBindFragmentShaderATI"/>
43983                <command name="glDeleteFragmentShaderATI"/>
43984                <command name="glBeginFragmentShaderATI"/>
43985                <command name="glEndFragmentShaderATI"/>
43986                <command name="glPassTexCoordATI"/>
43987                <command name="glSampleMapATI"/>
43988                <command name="glColorFragmentOp1ATI"/>
43989                <command name="glColorFragmentOp2ATI"/>
43990                <command name="glColorFragmentOp3ATI"/>
43991                <command name="glAlphaFragmentOp1ATI"/>
43992                <command name="glAlphaFragmentOp2ATI"/>
43993                <command name="glAlphaFragmentOp3ATI"/>
43994                <command name="glSetFragmentShaderConstantATI"/>
43995            </require>
43996        </extension>
43997        <extension name="GL_ATI_map_object_buffer" supported="gl">
43998            <require>
43999                <command name="glMapObjectBufferATI"/>
44000                <command name="glUnmapObjectBufferATI"/>
44001            </require>
44002        </extension>
44003        <extension name="GL_ATI_meminfo" supported="gl">
44004            <require>
44005                <enum name="GL_VBO_FREE_MEMORY_ATI"/>
44006                <enum name="GL_TEXTURE_FREE_MEMORY_ATI"/>
44007                <enum name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
44008            </require>
44009        </extension>
44010        <extension name="GL_ATI_pixel_format_float" supported="gl" comment="WGL extension defining some associated GL enums. ATI does not export this extension.">
44011            <require>
44012                <enum name="GL_RGBA_FLOAT_MODE_ATI"/>
44013                <enum name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
44014            </require>
44015        </extension>
44016        <extension name="GL_ATI_pn_triangles" supported="gl">
44017            <require>
44018                <enum name="GL_PN_TRIANGLES_ATI"/>
44019                <enum name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
44020                <enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
44021                <enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
44022                <enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
44023                <enum name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
44024                <enum name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
44025                <enum name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
44026                <enum name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
44027                <command name="glPNTrianglesiATI"/>
44028                <command name="glPNTrianglesfATI"/>
44029            </require>
44030        </extension>
44031        <extension name="GL_ATI_separate_stencil" supported="gl">
44032            <require>
44033                <enum name="GL_STENCIL_BACK_FUNC_ATI"/>
44034                <enum name="GL_STENCIL_BACK_FAIL_ATI"/>
44035                <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
44036                <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
44037                <command name="glStencilOpSeparateATI"/>
44038                <command name="glStencilFuncSeparateATI"/>
44039            </require>
44040        </extension>
44041        <extension name="GL_ATI_text_fragment_shader" supported="gl">
44042            <require>
44043                <enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
44044            </require>
44045        </extension>
44046        <extension name="GL_ATI_texture_env_combine3" supported="gl">
44047            <require>
44048                <enum name="GL_MODULATE_ADD_ATI"/>
44049                <enum name="GL_MODULATE_SIGNED_ADD_ATI"/>
44050                <enum name="GL_MODULATE_SUBTRACT_ATI"/>
44051            </require>
44052        </extension>
44053        <extension name="GL_ATI_texture_float" supported="gl">
44054            <require>
44055                <enum name="GL_RGBA_FLOAT32_ATI"/>
44056                <enum name="GL_RGB_FLOAT32_ATI"/>
44057                <enum name="GL_ALPHA_FLOAT32_ATI"/>
44058                <enum name="GL_INTENSITY_FLOAT32_ATI"/>
44059                <enum name="GL_LUMINANCE_FLOAT32_ATI"/>
44060                <enum name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
44061                <enum name="GL_RGBA_FLOAT16_ATI"/>
44062                <enum name="GL_RGB_FLOAT16_ATI"/>
44063                <enum name="GL_ALPHA_FLOAT16_ATI"/>
44064                <enum name="GL_INTENSITY_FLOAT16_ATI"/>
44065                <enum name="GL_LUMINANCE_FLOAT16_ATI"/>
44066                <enum name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
44067            </require>
44068        </extension>
44069        <extension name="GL_ATI_texture_mirror_once" supported="gl">
44070            <require>
44071                <enum name="GL_MIRROR_CLAMP_ATI"/>
44072                <enum name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
44073            </require>
44074        </extension>
44075        <extension name="GL_ATI_vertex_array_object" supported="gl">
44076            <require>
44077                <enum name="GL_STATIC_ATI"/>
44078                <enum name="GL_DYNAMIC_ATI"/>
44079                <enum name="GL_PRESERVE_ATI"/>
44080                <enum name="GL_DISCARD_ATI"/>
44081                <enum name="GL_OBJECT_BUFFER_SIZE_ATI"/>
44082                <enum name="GL_OBJECT_BUFFER_USAGE_ATI"/>
44083                <enum name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
44084                <enum name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
44085                <command name="glNewObjectBufferATI"/>
44086                <command name="glIsObjectBufferATI"/>
44087                <command name="glUpdateObjectBufferATI"/>
44088                <command name="glGetObjectBufferfvATI"/>
44089                <command name="glGetObjectBufferivATI"/>
44090                <command name="glFreeObjectBufferATI"/>
44091                <command name="glArrayObjectATI"/>
44092                <command name="glGetArrayObjectfvATI"/>
44093                <command name="glGetArrayObjectivATI"/>
44094                <command name="glVariantArrayObjectATI"/>
44095                <command name="glGetVariantArrayObjectfvATI"/>
44096                <command name="glGetVariantArrayObjectivATI"/>
44097            </require>
44098        </extension>
44099        <extension name="GL_ATI_vertex_attrib_array_object" supported="gl">
44100            <require>
44101                <command name="glVertexAttribArrayObjectATI"/>
44102                <command name="glGetVertexAttribArrayObjectfvATI"/>
44103                <command name="glGetVertexAttribArrayObjectivATI"/>
44104            </require>
44105        </extension>
44106        <extension name="GL_ATI_vertex_streams" supported="gl">
44107            <require>
44108                <enum name="GL_MAX_VERTEX_STREAMS_ATI"/>
44109                <enum name="GL_VERTEX_STREAM0_ATI"/>
44110                <enum name="GL_VERTEX_STREAM1_ATI"/>
44111                <enum name="GL_VERTEX_STREAM2_ATI"/>
44112                <enum name="GL_VERTEX_STREAM3_ATI"/>
44113                <enum name="GL_VERTEX_STREAM4_ATI"/>
44114                <enum name="GL_VERTEX_STREAM5_ATI"/>
44115                <enum name="GL_VERTEX_STREAM6_ATI"/>
44116                <enum name="GL_VERTEX_STREAM7_ATI"/>
44117                <enum name="GL_VERTEX_SOURCE_ATI"/>
44118                <command name="glVertexStream1sATI"/>
44119                <command name="glVertexStream1svATI"/>
44120                <command name="glVertexStream1iATI"/>
44121                <command name="glVertexStream1ivATI"/>
44122                <command name="glVertexStream1fATI"/>
44123                <command name="glVertexStream1fvATI"/>
44124                <command name="glVertexStream1dATI"/>
44125                <command name="glVertexStream1dvATI"/>
44126                <command name="glVertexStream2sATI"/>
44127                <command name="glVertexStream2svATI"/>
44128                <command name="glVertexStream2iATI"/>
44129                <command name="glVertexStream2ivATI"/>
44130                <command name="glVertexStream2fATI"/>
44131                <command name="glVertexStream2fvATI"/>
44132                <command name="glVertexStream2dATI"/>
44133                <command name="glVertexStream2dvATI"/>
44134                <command name="glVertexStream3sATI"/>
44135                <command name="glVertexStream3svATI"/>
44136                <command name="glVertexStream3iATI"/>
44137                <command name="glVertexStream3ivATI"/>
44138                <command name="glVertexStream3fATI"/>
44139                <command name="glVertexStream3fvATI"/>
44140                <command name="glVertexStream3dATI"/>
44141                <command name="glVertexStream3dvATI"/>
44142                <command name="glVertexStream4sATI"/>
44143                <command name="glVertexStream4svATI"/>
44144                <command name="glVertexStream4iATI"/>
44145                <command name="glVertexStream4ivATI"/>
44146                <command name="glVertexStream4fATI"/>
44147                <command name="glVertexStream4fvATI"/>
44148                <command name="glVertexStream4dATI"/>
44149                <command name="glVertexStream4dvATI"/>
44150                <command name="glNormalStream3bATI"/>
44151                <command name="glNormalStream3bvATI"/>
44152                <command name="glNormalStream3sATI"/>
44153                <command name="glNormalStream3svATI"/>
44154                <command name="glNormalStream3iATI"/>
44155                <command name="glNormalStream3ivATI"/>
44156                <command name="glNormalStream3fATI"/>
44157                <command name="glNormalStream3fvATI"/>
44158                <command name="glNormalStream3dATI"/>
44159                <command name="glNormalStream3dvATI"/>
44160                <command name="glClientActiveVertexStreamATI"/>
44161                <command name="glVertexBlendEnviATI"/>
44162                <command name="glVertexBlendEnvfATI"/>
44163            </require>
44164        </extension>
44165        <extension name="GL_DMP_program_binary" supported="gles2">
44166            <require>
44167                <enum name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
44168                <enum name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
44169                <enum name="GL_DMP_PROGRAM_BINARY_DMP"/>
44170            </require>
44171        </extension>
44172        <extension name="GL_DMP_shader_binary" supported="gles2">
44173            <require>
44174                <enum name="GL_SHADER_BINARY_DMP"/>
44175            </require>
44176        </extension>
44177        <extension name="GL_EXT_422_pixels" supported="gl">
44178            <require>
44179                <enum name="GL_422_EXT"/>
44180                <enum name="GL_422_REV_EXT"/>
44181                <enum name="GL_422_AVERAGE_EXT"/>
44182                <enum name="GL_422_REV_AVERAGE_EXT"/>
44183            </require>
44184        </extension>
44185        <extension name="GL_EXT_EGL_image_array" supported="gles2">
44186        </extension>
44187        <extension name="GL_EXT_EGL_image_storage" supported="gl|glcore|gles2">
44188            <require>
44189                <type name="GLeglImageOES"/>
44190                <command name="glEGLImageTargetTexStorageEXT"/>
44191            </require>
44192            <require comment="Supported only if GL_EXT_direct_state_access, ARB_direct_state_access, or OpenGL 4.5 are supported">
44193                <command name="glEGLImageTargetTextureStorageEXT"/>
44194            </require>
44195        </extension>
44196        <extension name="GL_EXT_YUV_target" supported="gles2">
44197            <require>
44198                <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
44199                <enum name="GL_TEXTURE_EXTERNAL_OES"/>
44200                <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
44201                <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
44202            </require>
44203        </extension>
44204        <extension name="GL_EXT_abgr" supported="gl">
44205            <require>
44206                <enum name="GL_ABGR_EXT"/>
44207            </require>
44208        </extension>
44209        <extension name="GL_EXT_base_instance" supported="gles2">
44210            <require>
44211                <command name="glDrawArraysInstancedBaseInstanceEXT"/>
44212                <command name="glDrawElementsInstancedBaseInstanceEXT"/>
44213                <command name="glDrawElementsInstancedBaseVertexBaseInstanceEXT"/>
44214            </require>
44215        </extension>
44216        <extension name="GL_EXT_bgra" supported="gl">
44217            <require>
44218                <enum name="GL_BGR_EXT"/>
44219                <enum name="GL_BGRA_EXT"/>
44220            </require>
44221        </extension>
44222        <extension name="GL_EXT_bindable_uniform" supported="gl">
44223            <require>
44224                <enum name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
44225                <enum name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
44226                <enum name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
44227                <enum name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
44228                <enum name="GL_UNIFORM_BUFFER_EXT"/>
44229                <enum name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
44230                <command name="glUniformBufferEXT"/>
44231                <command name="glGetUniformBufferSizeEXT"/>
44232                <command name="glGetUniformOffsetEXT"/>
44233            </require>
44234        </extension>
44235        <extension name="GL_EXT_blend_color" supported="gl">
44236            <require>
44237                <enum name="GL_CONSTANT_COLOR_EXT"/>
44238                <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
44239                <enum name="GL_CONSTANT_ALPHA_EXT"/>
44240                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
44241                <enum name="GL_BLEND_COLOR_EXT"/>
44242                <command name="glBlendColorEXT"/>
44243            </require>
44244        </extension>
44245        <extension name="GL_EXT_blend_equation_separate" supported="gl">
44246            <require>
44247                <enum name="GL_BLEND_EQUATION_RGB_EXT"/>
44248                <enum name="GL_BLEND_EQUATION_ALPHA_EXT"/>
44249                <command name="glBlendEquationSeparateEXT"/>
44250            </require>
44251        </extension>
44252        <extension name="GL_EXT_blend_func_extended" supported="gles2">
44253            <require>
44254                <enum name="GL_SRC1_COLOR_EXT"/>
44255                <enum name="GL_SRC1_ALPHA_EXT"/>
44256                <enum name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
44257                <enum name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
44258                <enum name="GL_SRC_ALPHA_SATURATE_EXT"/>
44259                <enum name="GL_LOCATION_INDEX_EXT"/>
44260                <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
44261                <command name="glBindFragDataLocationIndexedEXT"/>
44262                <command name="glBindFragDataLocationEXT"/>
44263                <command name="glGetProgramResourceLocationIndexEXT"/>
44264                <command name="glGetFragDataIndexEXT"/>
44265            </require>
44266        </extension>
44267        <extension name="GL_EXT_blend_func_separate" supported="gl">
44268            <require>
44269                <enum name="GL_BLEND_DST_RGB_EXT"/>
44270                <enum name="GL_BLEND_SRC_RGB_EXT"/>
44271                <enum name="GL_BLEND_DST_ALPHA_EXT"/>
44272                <enum name="GL_BLEND_SRC_ALPHA_EXT"/>
44273                <command name="glBlendFuncSeparateEXT"/>
44274            </require>
44275        </extension>
44276        <extension name="GL_EXT_blend_logic_op" supported="gl"/>
44277        <extension name="GL_EXT_blend_minmax" supported="gl|gles1|gles2">
44278            <require>
44279                <enum name="GL_MIN_EXT"/>
44280                <enum name="GL_MAX_EXT"/>
44281            </require>
44282            <require api="gl">
44283                <enum name="GL_FUNC_ADD_EXT"/>
44284                <enum name="GL_BLEND_EQUATION_EXT"/>
44285                <command name="glBlendEquationEXT"/>
44286            </require>
44287        </extension>
44288        <extension name="GL_EXT_blend_subtract" supported="gl">
44289            <require>
44290                <enum name="GL_FUNC_SUBTRACT_EXT"/>
44291                <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
44292            </require>
44293        </extension>
44294        <extension name="GL_EXT_buffer_storage" supported="gles2">
44295            <require>
44296                <enum name="GL_MAP_READ_BIT"/>
44297                <enum name="GL_MAP_WRITE_BIT"/>
44298                <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
44299                <enum name="GL_MAP_COHERENT_BIT_EXT"/>
44300                <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
44301                <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
44302                <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
44303                <enum name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
44304                <enum name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
44305                <command name="glBufferStorageEXT"/>
44306                <!-- <command name="glNamedBufferStorageEXT"/> -->
44307            </require>
44308        </extension>
44309        <extension name="GL_EXT_clear_texture" supported="gles2">
44310            <require>
44311                <command name="glClearTexImageEXT"/>
44312                <command name="glClearTexSubImageEXT"/>
44313            </require>
44314        </extension>
44315        <extension name="GL_EXT_clip_control" supported="gles2">
44316            <require comment="Port of GL_ARB_clip_control">
44317                <command name="glClipControlEXT"/>
44318                <enum name="GL_LOWER_LEFT_EXT"/>
44319                <enum name="GL_UPPER_LEFT_EXT"/>
44320                <enum name="GL_NEGATIVE_ONE_TO_ONE_EXT"/>
44321                <enum name="GL_ZERO_TO_ONE_EXT"/>
44322                <enum name="GL_CLIP_ORIGIN_EXT"/>
44323                <enum name="GL_CLIP_DEPTH_MODE_EXT"/>
44324            </require>
44325        </extension>
44326        <extension name="GL_EXT_clip_cull_distance" supported="gles2">
44327            <require>
44328                <enum name="GL_MAX_CLIP_DISTANCES_EXT"/>
44329                <enum name="GL_MAX_CULL_DISTANCES_EXT"/>
44330                <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT"/>
44331                <enum name="GL_CLIP_DISTANCE0_EXT"/>
44332                <enum name="GL_CLIP_DISTANCE1_EXT"/>
44333                <enum name="GL_CLIP_DISTANCE2_EXT"/>
44334                <enum name="GL_CLIP_DISTANCE3_EXT"/>
44335                <enum name="GL_CLIP_DISTANCE4_EXT"/>
44336                <enum name="GL_CLIP_DISTANCE5_EXT"/>
44337                <enum name="GL_CLIP_DISTANCE6_EXT"/>
44338                <enum name="GL_CLIP_DISTANCE7_EXT"/>
44339            </require>
44340        </extension>
44341        <extension name="GL_EXT_clip_volume_hint" supported="gl">
44342            <require>
44343                <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
44344            </require>
44345        </extension>
44346        <extension name="GL_EXT_cmyka" supported="gl">
44347            <require>
44348                <enum name="GL_CMYK_EXT"/>
44349                <enum name="GL_CMYKA_EXT"/>
44350                <enum name="GL_PACK_CMYK_HINT_EXT"/>
44351                <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
44352            </require>
44353        </extension>
44354        <extension name="GL_EXT_color_buffer_float" supported="gles2"/>
44355        <extension name="GL_EXT_color_buffer_half_float" supported="gles2">
44356            <require>
44357                <enum name="GL_RGBA16F_EXT"/>
44358                <enum name="GL_RGB16F_EXT"/>
44359                <enum name="GL_RG16F_EXT"/>
44360                <enum name="GL_R16F_EXT"/>
44361                <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
44362                <enum name="GL_UNSIGNED_NORMALIZED_EXT"/>
44363            </require>
44364        </extension>
44365        <extension name="GL_EXT_color_subtable" supported="gl">
44366            <require>
44367                <command name="glColorSubTableEXT"/>
44368                <command name="glCopyColorSubTableEXT"/>
44369            </require>
44370        </extension>
44371        <extension name="GL_EXT_compiled_vertex_array" supported="gl">
44372            <require>
44373                <enum name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
44374                <enum name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
44375                <command name="glLockArraysEXT"/>
44376                <command name="glUnlockArraysEXT"/>
44377            </require>
44378        </extension>
44379        <extension name="GL_EXT_conservative_depth" supported="gles2"/>
44380        <extension name="GL_EXT_convolution" supported="gl">
44381            <require>
44382                <enum name="GL_CONVOLUTION_1D_EXT"/>
44383                <enum name="GL_CONVOLUTION_2D_EXT"/>
44384                <enum name="GL_SEPARABLE_2D_EXT"/>
44385                <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
44386                <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
44387                <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
44388                <enum name="GL_REDUCE_EXT"/>
44389                <enum name="GL_CONVOLUTION_FORMAT_EXT"/>
44390                <enum name="GL_CONVOLUTION_WIDTH_EXT"/>
44391                <enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
44392                <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
44393                <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
44394                <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
44395                <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
44396                <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
44397                <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
44398                <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
44399                <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
44400                <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
44401                <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
44402                <command name="glConvolutionFilter1DEXT"/>
44403                <command name="glConvolutionFilter2DEXT"/>
44404                <command name="glConvolutionParameterfEXT"/>
44405                <command name="glConvolutionParameterfvEXT"/>
44406                <command name="glConvolutionParameteriEXT"/>
44407                <command name="glConvolutionParameterivEXT"/>
44408                <command name="glCopyConvolutionFilter1DEXT"/>
44409                <command name="glCopyConvolutionFilter2DEXT"/>
44410                <command name="glGetConvolutionFilterEXT"/>
44411                <command name="glGetConvolutionParameterfvEXT"/>
44412                <command name="glGetConvolutionParameterivEXT"/>
44413                <command name="glGetSeparableFilterEXT"/>
44414                <command name="glSeparableFilter2DEXT"/>
44415            </require>
44416        </extension>
44417        <extension name="GL_EXT_coordinate_frame" supported="gl">
44418            <require>
44419                <enum name="GL_TANGENT_ARRAY_EXT"/>
44420                <enum name="GL_BINORMAL_ARRAY_EXT"/>
44421                <enum name="GL_CURRENT_TANGENT_EXT"/>
44422                <enum name="GL_CURRENT_BINORMAL_EXT"/>
44423                <enum name="GL_TANGENT_ARRAY_TYPE_EXT"/>
44424                <enum name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
44425                <enum name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
44426                <enum name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
44427                <enum name="GL_TANGENT_ARRAY_POINTER_EXT"/>
44428                <enum name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
44429                <enum name="GL_MAP1_TANGENT_EXT"/>
44430                <enum name="GL_MAP2_TANGENT_EXT"/>
44431                <enum name="GL_MAP1_BINORMAL_EXT"/>
44432                <enum name="GL_MAP2_BINORMAL_EXT"/>
44433                <command name="glTangent3bEXT"/>
44434                <command name="glTangent3bvEXT"/>
44435                <command name="glTangent3dEXT"/>
44436                <command name="glTangent3dvEXT"/>
44437                <command name="glTangent3fEXT"/>
44438                <command name="glTangent3fvEXT"/>
44439                <command name="glTangent3iEXT"/>
44440                <command name="glTangent3ivEXT"/>
44441                <command name="glTangent3sEXT"/>
44442                <command name="glTangent3svEXT"/>
44443                <command name="glBinormal3bEXT"/>
44444                <command name="glBinormal3bvEXT"/>
44445                <command name="glBinormal3dEXT"/>
44446                <command name="glBinormal3dvEXT"/>
44447                <command name="glBinormal3fEXT"/>
44448                <command name="glBinormal3fvEXT"/>
44449                <command name="glBinormal3iEXT"/>
44450                <command name="glBinormal3ivEXT"/>
44451                <command name="glBinormal3sEXT"/>
44452                <command name="glBinormal3svEXT"/>
44453                <command name="glTangentPointerEXT"/>
44454                <command name="glBinormalPointerEXT"/>
44455            </require>
44456        </extension>
44457        <extension name="GL_EXT_copy_image" supported="gles2">
44458            <require>
44459                <command name="glCopyImageSubDataEXT"/>
44460            </require>
44461        </extension>
44462        <extension name="GL_EXT_copy_texture" supported="gl">
44463            <require>
44464                <command name="glCopyTexImage1DEXT"/>
44465                <command name="glCopyTexImage2DEXT"/>
44466                <command name="glCopyTexSubImage1DEXT"/>
44467                <command name="glCopyTexSubImage2DEXT"/>
44468                <command name="glCopyTexSubImage3DEXT"/>
44469            </require>
44470        </extension>
44471        <extension name="GL_EXT_cull_vertex" supported="gl">
44472            <require>
44473                <enum name="GL_CULL_VERTEX_EXT"/>
44474                <enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
44475                <enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
44476                <command name="glCullParameterdvEXT"/>
44477                <command name="glCullParameterfvEXT"/>
44478            </require>
44479        </extension>
44480        <extension name="GL_EXT_debug_label" supported="gl|glcore|gles2">
44481            <require>
44482                <enum name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
44483                <enum name="GL_PROGRAM_OBJECT_EXT"/>
44484                <enum name="GL_SHADER_OBJECT_EXT"/>
44485                <enum name="GL_BUFFER_OBJECT_EXT"/>
44486                <enum name="GL_QUERY_OBJECT_EXT"/>
44487                <enum name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
44488                <command name="glLabelObjectEXT"/>
44489                <command name="glGetObjectLabelEXT"/>
44490            </require>
44491            <require comment="Depends on OpenGL ES 3.0">
44492                <enum name="GL_SAMPLER"/>
44493                <enum name="GL_TRANSFORM_FEEDBACK"/>
44494            </require>
44495        </extension>
44496        <extension name="GL_EXT_debug_marker" supported="gl|glcore|gles1|gles2">
44497            <require>
44498                <command name="glInsertEventMarkerEXT"/>
44499                <command name="glPushGroupMarkerEXT"/>
44500                <command name="glPopGroupMarkerEXT"/>
44501            </require>
44502        </extension>
44503        <extension name="GL_EXT_depth_bounds_test" supported="gl">
44504            <require>
44505                <enum name="GL_DEPTH_BOUNDS_TEST_EXT"/>
44506                <enum name="GL_DEPTH_BOUNDS_EXT"/>
44507                <command name="glDepthBoundsEXT"/>
44508            </require>
44509        </extension>
44510        <extension name="GL_EXT_depth_clamp" supported="gles2">
44511            <require>
44512                <enum name="GL_DEPTH_CLAMP_EXT"/>
44513            </require>
44514        </extension>
44515        <extension name="GL_EXT_direct_state_access" supported="gl|glcore" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
44516            <require>
44517                <enum name="GL_PROGRAM_MATRIX_EXT"/>
44518                <enum name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
44519                <enum name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
44520            </require>
44521            <require comment="OpenGL 1.0: New matrix commands">
44522                <command name="glMatrixLoadfEXT"/>
44523                <command name="glMatrixLoaddEXT"/>
44524                <command name="glMatrixMultfEXT"/>
44525                <command name="glMatrixMultdEXT"/>
44526                <command name="glMatrixLoadIdentityEXT"/>
44527                <command name="glMatrixRotatefEXT"/>
44528                <command name="glMatrixRotatedEXT"/>
44529                <command name="glMatrixScalefEXT"/>
44530                <command name="glMatrixScaledEXT"/>
44531                <command name="glMatrixTranslatefEXT"/>
44532                <command name="glMatrixTranslatedEXT"/>
44533                <command name="glMatrixFrustumEXT"/>
44534                <command name="glMatrixOrthoEXT"/>
44535                <command name="glMatrixPopEXT"/>
44536                <command name="glMatrixPushEXT"/>
44537            </require>
44538            <require comment="OpenGL 1.1: New client commands">
44539                <command name="glClientAttribDefaultEXT"/>
44540                <command name="glPushClientAttribDefaultEXT"/>
44541            </require>
44542            <require comment="OpenGL 1.1: New texture object commands">
44543                <command name="glTextureParameterfEXT"/>
44544                <command name="glTextureParameterfvEXT"/>
44545                <command name="glTextureParameteriEXT"/>
44546                <command name="glTextureParameterivEXT"/>
44547                <command name="glTextureImage1DEXT"/>
44548                <command name="glTextureImage2DEXT"/>
44549                <command name="glTextureSubImage1DEXT"/>
44550                <command name="glTextureSubImage2DEXT"/>
44551                <command name="glCopyTextureImage1DEXT"/>
44552                <command name="glCopyTextureImage2DEXT"/>
44553                <command name="glCopyTextureSubImage1DEXT"/>
44554                <command name="glCopyTextureSubImage2DEXT"/>
44555                <command name="glGetTextureImageEXT"/>
44556                <command name="glGetTextureParameterfvEXT"/>
44557                <command name="glGetTextureParameterivEXT"/>
44558                <command name="glGetTextureLevelParameterfvEXT"/>
44559                <command name="glGetTextureLevelParameterivEXT"/>
44560            </require>
44561            <require comment="OpenGL 1.2: New 3D texture object commands">
44562                <command name="glTextureImage3DEXT"/>
44563                <command name="glTextureSubImage3DEXT"/>
44564                <command name="glCopyTextureSubImage3DEXT"/>
44565            </require>
44566            <require comment="OpenGL 1.2.1: New multitexture commands">
44567                <command name="glBindMultiTextureEXT"/>
44568                <command name="glMultiTexCoordPointerEXT"/>
44569                <command name="glMultiTexEnvfEXT"/>
44570                <command name="glMultiTexEnvfvEXT"/>
44571                <command name="glMultiTexEnviEXT"/>
44572                <command name="glMultiTexEnvivEXT"/>
44573                <command name="glMultiTexGendEXT"/>
44574                <command name="glMultiTexGendvEXT"/>
44575                <command name="glMultiTexGenfEXT"/>
44576                <command name="glMultiTexGenfvEXT"/>
44577                <command name="glMultiTexGeniEXT"/>
44578                <command name="glMultiTexGenivEXT"/>
44579                <command name="glGetMultiTexEnvfvEXT"/>
44580                <command name="glGetMultiTexEnvivEXT"/>
44581                <command name="glGetMultiTexGendvEXT"/>
44582                <command name="glGetMultiTexGenfvEXT"/>
44583                <command name="glGetMultiTexGenivEXT"/>
44584                <command name="glMultiTexParameteriEXT"/>
44585                <command name="glMultiTexParameterivEXT"/>
44586                <command name="glMultiTexParameterfEXT"/>
44587                <command name="glMultiTexParameterfvEXT"/>
44588                <command name="glMultiTexImage1DEXT"/>
44589                <command name="glMultiTexImage2DEXT"/>
44590                <command name="glMultiTexSubImage1DEXT"/>
44591                <command name="glMultiTexSubImage2DEXT"/>
44592                <command name="glCopyMultiTexImage1DEXT"/>
44593                <command name="glCopyMultiTexImage2DEXT"/>
44594                <command name="glCopyMultiTexSubImage1DEXT"/>
44595                <command name="glCopyMultiTexSubImage2DEXT"/>
44596                <command name="glGetMultiTexImageEXT"/>
44597                <command name="glGetMultiTexParameterfvEXT"/>
44598                <command name="glGetMultiTexParameterivEXT"/>
44599                <command name="glGetMultiTexLevelParameterfvEXT"/>
44600                <command name="glGetMultiTexLevelParameterivEXT"/>
44601                <command name="glMultiTexImage3DEXT"/>
44602                <command name="glMultiTexSubImage3DEXT"/>
44603                <command name="glCopyMultiTexSubImage3DEXT"/>
44604            </require>
44605            <require comment="OpenGL 1.2.1: New indexed texture commands">
44606                <command name="glEnableClientStateIndexedEXT"/>
44607                <command name="glDisableClientStateIndexedEXT"/>
44608            </require>
44609            <require comment="OpenGL 1.2.1: New indexed generic queries">
44610                <command name="glGetFloatIndexedvEXT"/>
44611                <command name="glGetDoubleIndexedvEXT"/>
44612                <command name="glGetPointerIndexedvEXT"/>
44613            </require>
44614            <require comment="OpenGL 1.2.1: Extend EXT_draw_buffers2 commands">
44615                <command name="glEnableIndexedEXT"/>
44616                <command name="glDisableIndexedEXT"/>
44617                <command name="glIsEnabledIndexedEXT"/>
44618                <command name="glGetIntegerIndexedvEXT"/>
44619                <command name="glGetBooleanIndexedvEXT"/>
44620            </require>
44621            <require comment="OpenGL 1.3: New compressed texture object commands">
44622                <command name="glCompressedTextureImage3DEXT"/>
44623                <command name="glCompressedTextureImage2DEXT"/>
44624                <command name="glCompressedTextureImage1DEXT"/>
44625                <command name="glCompressedTextureSubImage3DEXT"/>
44626                <command name="glCompressedTextureSubImage2DEXT"/>
44627                <command name="glCompressedTextureSubImage1DEXT"/>
44628                <command name="glGetCompressedTextureImageEXT"/>
44629            </require>
44630            <require comment="OpenGL 1.3: New multitexture compressed texture commands">
44631                <command name="glCompressedMultiTexImage3DEXT"/>
44632                <command name="glCompressedMultiTexImage2DEXT"/>
44633                <command name="glCompressedMultiTexImage1DEXT"/>
44634                <command name="glCompressedMultiTexSubImage3DEXT"/>
44635                <command name="glCompressedMultiTexSubImage2DEXT"/>
44636                <command name="glCompressedMultiTexSubImage1DEXT"/>
44637                <command name="glGetCompressedMultiTexImageEXT"/>
44638            </require>
44639            <require comment="OpenGL 1.3: New transpose matrix commands">
44640                <command name="glMatrixLoadTransposefEXT"/>
44641                <command name="glMatrixLoadTransposedEXT"/>
44642                <command name="glMatrixMultTransposefEXT"/>
44643                <command name="glMatrixMultTransposedEXT"/>
44644            </require>
44645            <require comment="OpenGL 1.5: New buffer commands">
44646                <command name="glNamedBufferDataEXT"/>
44647                <command name="glNamedBufferSubDataEXT"/>
44648                <command name="glMapNamedBufferEXT"/>
44649                <command name="glUnmapNamedBufferEXT"/>
44650                <command name="glGetNamedBufferParameterivEXT"/>
44651                <command name="glGetNamedBufferPointervEXT"/>
44652                <command name="glGetNamedBufferSubDataEXT"/>
44653            </require>
44654            <require comment="OpenGL 2.0: New uniform commands">
44655                <command name="glProgramUniform1fEXT"/>
44656                <command name="glProgramUniform2fEXT"/>
44657                <command name="glProgramUniform3fEXT"/>
44658                <command name="glProgramUniform4fEXT"/>
44659                <command name="glProgramUniform1iEXT"/>
44660                <command name="glProgramUniform2iEXT"/>
44661                <command name="glProgramUniform3iEXT"/>
44662                <command name="glProgramUniform4iEXT"/>
44663                <command name="glProgramUniform1fvEXT"/>
44664                <command name="glProgramUniform2fvEXT"/>
44665                <command name="glProgramUniform3fvEXT"/>
44666                <command name="glProgramUniform4fvEXT"/>
44667                <command name="glProgramUniform1ivEXT"/>
44668                <command name="glProgramUniform2ivEXT"/>
44669                <command name="glProgramUniform3ivEXT"/>
44670                <command name="glProgramUniform4ivEXT"/>
44671                <command name="glProgramUniformMatrix2fvEXT"/>
44672                <command name="glProgramUniformMatrix3fvEXT"/>
44673                <command name="glProgramUniformMatrix4fvEXT"/>
44674            </require>
44675            <require comment="OpenGL 2.1: New uniform matrix commands">
44676                <command name="glProgramUniformMatrix2x3fvEXT"/>
44677                <command name="glProgramUniformMatrix3x2fvEXT"/>
44678                <command name="glProgramUniformMatrix2x4fvEXT"/>
44679                <command name="glProgramUniformMatrix4x2fvEXT"/>
44680                <command name="glProgramUniformMatrix3x4fvEXT"/>
44681                <command name="glProgramUniformMatrix4x3fvEXT"/>
44682            </require>
44683            <require comment="Extend EXT_texture_buffer_object commands">
44684                <command name="glTextureBufferEXT"/>
44685                <command name="glMultiTexBufferEXT"/>
44686            </require>
44687            <require comment="Extend EXT_texture_integer commands">
44688                <command name="glTextureParameterIivEXT"/>
44689                <command name="glTextureParameterIuivEXT"/>
44690                <command name="glGetTextureParameterIivEXT"/>
44691                <command name="glGetTextureParameterIuivEXT"/>
44692                <command name="glMultiTexParameterIivEXT"/>
44693                <command name="glMultiTexParameterIuivEXT"/>
44694                <command name="glGetMultiTexParameterIivEXT"/>
44695                <command name="glGetMultiTexParameterIuivEXT"/>
44696            </require>
44697            <require comment="Extend EXT_gpu_shader4 commands">
44698                <command name="glProgramUniform1uiEXT"/>
44699                <command name="glProgramUniform2uiEXT"/>
44700                <command name="glProgramUniform3uiEXT"/>
44701                <command name="glProgramUniform4uiEXT"/>
44702                <command name="glProgramUniform1uivEXT"/>
44703                <command name="glProgramUniform2uivEXT"/>
44704                <command name="glProgramUniform3uivEXT"/>
44705                <command name="glProgramUniform4uivEXT"/>
44706            </require>
44707            <require comment="Extend EXT_gpu_program_parameters commands">
44708                <command name="glNamedProgramLocalParameters4fvEXT"/>
44709            </require>
44710            <require comment="Extend NV_gpu_program4 commands">
44711                <command name="glNamedProgramLocalParameterI4iEXT"/>
44712                <command name="glNamedProgramLocalParameterI4ivEXT"/>
44713                <command name="glNamedProgramLocalParametersI4ivEXT"/>
44714                <command name="glNamedProgramLocalParameterI4uiEXT"/>
44715                <command name="glNamedProgramLocalParameterI4uivEXT"/>
44716                <command name="glNamedProgramLocalParametersI4uivEXT"/>
44717                <command name="glGetNamedProgramLocalParameterIivEXT"/>
44718                <command name="glGetNamedProgramLocalParameterIuivEXT"/>
44719            </require>
44720            <require comment="OpenGL 3.0: New indexed texture commands">
44721                <command name="glEnableClientStateiEXT"/>
44722                <command name="glDisableClientStateiEXT"/>
44723            </require>
44724            <require comment="OpenGL 3.0: New indexed generic queries">
44725                <command name="glGetFloati_vEXT"/>
44726                <command name="glGetDoublei_vEXT"/>
44727                <command name="glGetPointeri_vEXT"/>
44728            </require>
44729            <require comment="Extend GL_ARB_vertex_program commands">
44730                <command name="glNamedProgramStringEXT"/>
44731                <command name="glNamedProgramLocalParameter4dEXT"/>
44732                <command name="glNamedProgramLocalParameter4dvEXT"/>
44733                <command name="glNamedProgramLocalParameter4fEXT"/>
44734                <command name="glNamedProgramLocalParameter4fvEXT"/>
44735                <command name="glGetNamedProgramLocalParameterdvEXT"/>
44736                <command name="glGetNamedProgramLocalParameterfvEXT"/>
44737                <command name="glGetNamedProgramivEXT"/>
44738                <command name="glGetNamedProgramStringEXT"/>
44739            </require>
44740            <require comment="OpenGL 3.0: New renderbuffer commands">
44741                <command name="glNamedRenderbufferStorageEXT"/>
44742                <command name="glGetNamedRenderbufferParameterivEXT"/>
44743                <command name="glNamedRenderbufferStorageMultisampleEXT"/>
44744            </require>
44745            <require comment="Extend NV_framebuffer_multisample_coverage">
44746                <command name="glNamedRenderbufferStorageMultisampleCoverageEXT"/>
44747            </require>
44748            <require comment="OpenGL 3.0: New framebuffer commands">
44749                <command name="glCheckNamedFramebufferStatusEXT"/>
44750                <command name="glNamedFramebufferTexture1DEXT"/>
44751                <command name="glNamedFramebufferTexture2DEXT"/>
44752                <command name="glNamedFramebufferTexture3DEXT"/>
44753                <command name="glNamedFramebufferRenderbufferEXT"/>
44754                <command name="glGetNamedFramebufferAttachmentParameterivEXT"/>
44755            </require>
44756            <require comment="OpenGL 3.0: New texture commands">
44757                <command name="glGenerateTextureMipmapEXT"/>
44758                <command name="glGenerateMultiTexMipmapEXT"/>
44759            </require>
44760            <require comment="OpenGL 3.0: New framebuffer commands">
44761                <command name="glFramebufferDrawBufferEXT"/>
44762                <command name="glFramebufferDrawBuffersEXT"/>
44763                <command name="glFramebufferReadBufferEXT"/>
44764                <command name="glGetFramebufferParameterivEXT"/>
44765            </require>
44766            <require comment="OpenGL 3.0: New buffer data copy command">
44767                <command name="glNamedCopyBufferSubDataEXT"/>
44768            </require>
44769            <require comment="Extend EXT_geometry_shader4 or NV_gpu_program4">
44770                <command name="glNamedFramebufferTextureEXT"/>
44771                <command name="glNamedFramebufferTextureLayerEXT"/>
44772                <command name="glNamedFramebufferTextureFaceEXT"/>
44773            </require>
44774            <require comment="Extend NV_explicit_multisample">
44775                <command name="glTextureRenderbufferEXT"/>
44776                <command name="glMultiTexRenderbufferEXT"/>
44777            </require>
44778            <require comment="OpenGL 3.0: New vertex array specification commands for VAO">
44779                <command name="glVertexArrayVertexOffsetEXT"/>
44780                <command name="glVertexArrayColorOffsetEXT"/>
44781                <command name="glVertexArrayEdgeFlagOffsetEXT"/>
44782                <command name="glVertexArrayIndexOffsetEXT"/>
44783                <command name="glVertexArrayNormalOffsetEXT"/>
44784                <command name="glVertexArrayTexCoordOffsetEXT"/>
44785                <command name="glVertexArrayMultiTexCoordOffsetEXT"/>
44786                <command name="glVertexArrayFogCoordOffsetEXT"/>
44787                <command name="glVertexArraySecondaryColorOffsetEXT"/>
44788                <command name="glVertexArrayVertexAttribOffsetEXT"/>
44789                <command name="glVertexArrayVertexAttribIOffsetEXT"/>
44790            </require>
44791            <require comment="OpenGL 3.0: New vertex array enable commands for VAO">
44792                <command name="glEnableVertexArrayEXT"/>
44793                <command name="glDisableVertexArrayEXT"/>
44794            </require>
44795            <require comment="OpenGL 3.0: New vertex attrib array enable commands for VAO">
44796                <command name="glEnableVertexArrayAttribEXT"/>
44797                <command name="glDisableVertexArrayAttribEXT"/>
44798            </require>
44799            <require comment="OpenGL 3.0: New queries for VAO">
44800                <command name="glGetVertexArrayIntegervEXT"/>
44801                <command name="glGetVertexArrayPointervEXT"/>
44802                <command name="glGetVertexArrayIntegeri_vEXT"/>
44803                <command name="glGetVertexArrayPointeri_vEXT"/>
44804            </require>
44805            <require comment="OpenGL 3.0: New buffer commands">
44806                <command name="glMapNamedBufferRangeEXT"/>
44807                <command name="glFlushMappedNamedBufferRangeEXT"/>
44808            </require>
44809            <require comment="Extended by GL_ARB_buffer_storage">
44810                <command name="glNamedBufferStorageEXT"/>
44811            </require>
44812            <require comment="Extended by GL_ARB_clear_buffer_object">
44813                <command name="glClearNamedBufferDataEXT"/>
44814                <command name="glClearNamedBufferSubDataEXT"/>
44815            </require>
44816            <require comment="Extended by GL_ARB_framebuffer_no_attachments">
44817                <command name="glNamedFramebufferParameteriEXT"/>
44818                <command name="glGetNamedFramebufferParameterivEXT"/>
44819            </require>
44820            <require comment="Extended by GL_ARB_gpu_shader_fp64">
44821                <command name="glProgramUniform1dEXT"/>
44822                <command name="glProgramUniform2dEXT"/>
44823                <command name="glProgramUniform3dEXT"/>
44824                <command name="glProgramUniform4dEXT"/>
44825                <command name="glProgramUniform1dvEXT"/>
44826                <command name="glProgramUniform2dvEXT"/>
44827                <command name="glProgramUniform3dvEXT"/>
44828                <command name="glProgramUniform4dvEXT"/>
44829                <command name="glProgramUniformMatrix2dvEXT"/>
44830                <command name="glProgramUniformMatrix3dvEXT"/>
44831                <command name="glProgramUniformMatrix4dvEXT"/>
44832                <command name="glProgramUniformMatrix2x3dvEXT"/>
44833                <command name="glProgramUniformMatrix2x4dvEXT"/>
44834                <command name="glProgramUniformMatrix3x2dvEXT"/>
44835                <command name="glProgramUniformMatrix3x4dvEXT"/>
44836                <command name="glProgramUniformMatrix4x2dvEXT"/>
44837                <command name="glProgramUniformMatrix4x3dvEXT"/>
44838            </require>
44839            <require comment="Extended by GL_ARB_texture_buffer_range">
44840                <command name="glTextureBufferRangeEXT"/>
44841            </require>
44842            <require comment="Extended by GL_ARB_texture_storage">
44843                <command name="glTextureStorage1DEXT"/>
44844                <command name="glTextureStorage2DEXT"/>
44845                <command name="glTextureStorage3DEXT"/>
44846            </require>
44847            <require comment="Extended by GL_ARB_texture_storage_multisample">
44848                <command name="glTextureStorage2DMultisampleEXT"/>
44849                <command name="glTextureStorage3DMultisampleEXT"/>
44850            </require>
44851            <require comment="Extended by GL_ARB_vertex_attrib_binding">
44852                <command name="glVertexArrayBindVertexBufferEXT"/>
44853                <command name="glVertexArrayVertexAttribFormatEXT"/>
44854                <command name="glVertexArrayVertexAttribIFormatEXT"/>
44855                <command name="glVertexArrayVertexAttribLFormatEXT"/>
44856                <command name="glVertexArrayVertexAttribBindingEXT"/>
44857                <command name="glVertexArrayVertexBindingDivisorEXT"/>
44858            </require>
44859            <require comment="Extended by GL_EXT_vertex_attrib_64bit">
44860                <command name="glVertexArrayVertexAttribLOffsetEXT"/>
44861            </require>
44862            <require comment="Extended by GL_ARB_sparse_texture">
44863                <command name="glTexturePageCommitmentEXT"/>
44864            </require>
44865            <require comment="Extended by GL_ARB_instanced_arrays">
44866                <command name="glVertexArrayVertexAttribDivisorEXT"/>
44867            </require>
44868        </extension>
44869        <extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2">
44870            <require>
44871                <enum name="GL_COLOR_EXT"/>
44872                <enum name="GL_DEPTH_EXT"/>
44873                <enum name="GL_STENCIL_EXT"/>
44874                <command name="glDiscardFramebufferEXT"/>
44875            </require>
44876        </extension>
44877        <extension name="GL_EXT_disjoint_timer_query" supported="gles2">
44878            <require>
44879                <enum name="GL_QUERY_COUNTER_BITS_EXT"/>
44880                <enum name="GL_CURRENT_QUERY_EXT"/>
44881                <enum name="GL_QUERY_RESULT_EXT"/>
44882                <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
44883                <enum name="GL_TIME_ELAPSED_EXT"/>
44884                <enum name="GL_TIMESTAMP_EXT"/>
44885                <enum name="GL_GPU_DISJOINT_EXT"/>
44886                <command name="glGenQueriesEXT"/>
44887                <command name="glDeleteQueriesEXT"/>
44888                <command name="glIsQueryEXT"/>
44889                <command name="glBeginQueryEXT"/>
44890                <command name="glEndQueryEXT"/>
44891                <command name="glQueryCounterEXT"/>
44892                <command name="glGetQueryivEXT"/>
44893                <command name="glGetQueryObjectivEXT"/>
44894                <command name="glGetQueryObjectuivEXT"/>
44895                <command name="glGetQueryObjecti64vEXT"/>
44896                <command name="glGetQueryObjectui64vEXT"/>
44897            </require>
44898        </extension>
44899        <extension name="GL_EXT_draw_buffers" supported="gles2">
44900            <require>
44901                <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
44902                <enum name="GL_MAX_DRAW_BUFFERS_EXT"/>
44903                <enum name="GL_DRAW_BUFFER0_EXT"/>
44904                <enum name="GL_DRAW_BUFFER1_EXT"/>
44905                <enum name="GL_DRAW_BUFFER2_EXT"/>
44906                <enum name="GL_DRAW_BUFFER3_EXT"/>
44907                <enum name="GL_DRAW_BUFFER4_EXT"/>
44908                <enum name="GL_DRAW_BUFFER5_EXT"/>
44909                <enum name="GL_DRAW_BUFFER6_EXT"/>
44910                <enum name="GL_DRAW_BUFFER7_EXT"/>
44911                <enum name="GL_DRAW_BUFFER8_EXT"/>
44912                <enum name="GL_DRAW_BUFFER9_EXT"/>
44913                <enum name="GL_DRAW_BUFFER10_EXT"/>
44914                <enum name="GL_DRAW_BUFFER11_EXT"/>
44915                <enum name="GL_DRAW_BUFFER12_EXT"/>
44916                <enum name="GL_DRAW_BUFFER13_EXT"/>
44917                <enum name="GL_DRAW_BUFFER14_EXT"/>
44918                <enum name="GL_DRAW_BUFFER15_EXT"/>
44919                <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
44920                <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
44921                <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
44922                <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
44923                <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
44924                <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
44925                <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
44926                <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
44927                <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
44928                <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
44929                <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
44930                <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
44931                <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
44932                <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
44933                <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
44934                <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
44935                <command name="glDrawBuffersEXT"/>
44936            </require>
44937        </extension>
44938        <extension name="GL_EXT_draw_buffers2" supported="gl">
44939            <require>
44940                <command name="glColorMaskIndexedEXT"/>
44941                <command name="glGetBooleanIndexedvEXT"/>
44942                <command name="glGetIntegerIndexedvEXT"/>
44943                <command name="glEnableIndexedEXT"/>
44944                <command name="glDisableIndexedEXT"/>
44945                <command name="glIsEnabledIndexedEXT"/>
44946            </require>
44947        </extension>
44948        <extension name="GL_EXT_draw_buffers_indexed" supported="gles2">
44949            <require>
44950                <enum name="GL_BLEND_EQUATION_RGB"/>
44951                <enum name="GL_BLEND_EQUATION_ALPHA"/>
44952                <enum name="GL_BLEND_SRC_RGB"/>
44953                <enum name="GL_BLEND_SRC_ALPHA"/>
44954                <enum name="GL_BLEND_DST_RGB"/>
44955                <enum name="GL_BLEND_DST_ALPHA"/>
44956                <enum name="GL_COLOR_WRITEMASK"/>
44957                <enum name="GL_BLEND"/>
44958                <enum name="GL_FUNC_ADD"/>
44959                <enum name="GL_FUNC_SUBTRACT"/>
44960                <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
44961                <enum name="GL_MIN"/>
44962                <enum name="GL_MAX"/>
44963                <enum name="GL_ZERO"/>
44964                <enum name="GL_ONE"/>
44965                <enum name="GL_SRC_COLOR"/>
44966                <enum name="GL_ONE_MINUS_SRC_COLOR"/>
44967                <enum name="GL_DST_COLOR"/>
44968                <enum name="GL_ONE_MINUS_DST_COLOR"/>
44969                <enum name="GL_SRC_ALPHA"/>
44970                <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
44971                <enum name="GL_DST_ALPHA"/>
44972                <enum name="GL_ONE_MINUS_DST_ALPHA"/>
44973                <enum name="GL_CONSTANT_COLOR"/>
44974                <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
44975                <enum name="GL_CONSTANT_ALPHA"/>
44976                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
44977                <enum name="GL_SRC_ALPHA_SATURATE"/>
44978                <command name="glEnableiEXT"/>
44979                <command name="glDisableiEXT"/>
44980                <command name="glBlendEquationiEXT"/>
44981                <command name="glBlendEquationSeparateiEXT"/>
44982                <command name="glBlendFunciEXT"/>
44983                <command name="glBlendFuncSeparateiEXT"/>
44984                <command name="glColorMaskiEXT"/>
44985                <command name="glIsEnablediEXT"/>
44986            </require>
44987        </extension>
44988        <extension name="GL_EXT_draw_elements_base_vertex" supported="gles2">
44989            <require>
44990                <command name="glDrawElementsBaseVertexEXT"/>
44991                <command name="glDrawRangeElementsBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
44992                <command name="glDrawElementsInstancedBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
44993                <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
44994            </require>
44995        </extension>
44996        <extension name="GL_EXT_draw_instanced" supported="gl|glcore|gles2">
44997            <require>
44998                <command name="glDrawArraysInstancedEXT"/>
44999                <command name="glDrawElementsInstancedEXT"/>
45000            </require>
45001        </extension>
45002        <extension name="GL_EXT_draw_range_elements" supported="gl">
45003            <require>
45004                <enum name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
45005                <enum name="GL_MAX_ELEMENTS_INDICES_EXT"/>
45006                <command name="glDrawRangeElementsEXT"/>
45007            </require>
45008        </extension>
45009        <extension name="GL_EXT_draw_transform_feedback" supported="gles2">
45010            <require>
45011                <command name="glDrawTransformFeedbackEXT"/>
45012                <command name="glDrawTransformFeedbackInstancedEXT"/>
45013            </require>
45014        </extension>
45015        <extension name="GL_EXT_external_buffer" supported="gl|gles2">
45016            <require>
45017                <command name="glBufferStorageExternalEXT"/>
45018                <command name="glNamedBufferStorageExternalEXT"/>
45019            </require>
45020        </extension>
45021        <extension name="GL_EXT_float_blend" supported="gles2"/>
45022        <extension name="GL_EXT_fog_coord" supported="gl">
45023            <require>
45024                <enum name="GL_FOG_COORDINATE_SOURCE_EXT"/>
45025                <enum name="GL_FOG_COORDINATE_EXT"/>
45026                <enum name="GL_FRAGMENT_DEPTH_EXT"/>
45027                <enum name="GL_CURRENT_FOG_COORDINATE_EXT"/>
45028                <enum name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
45029                <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
45030                <enum name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
45031                <enum name="GL_FOG_COORDINATE_ARRAY_EXT"/>
45032                <command name="glFogCoordfEXT"/>
45033                <command name="glFogCoordfvEXT"/>
45034                <command name="glFogCoorddEXT"/>
45035                <command name="glFogCoorddvEXT"/>
45036                <command name="glFogCoordPointerEXT"/>
45037            </require>
45038        </extension>
45039        <extension name="GL_EXT_framebuffer_blit" supported="gl">
45040            <require>
45041                <enum name="GL_READ_FRAMEBUFFER_EXT"/>
45042                <enum name="GL_DRAW_FRAMEBUFFER_EXT"/>
45043                <enum name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
45044                <enum name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
45045                <command name="glBlitFramebufferEXT"/>
45046            </require>
45047        </extension>
45048        <extension name="GL_EXT_framebuffer_multisample" supported="gl">
45049            <require>
45050                <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
45051                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
45052                <enum name="GL_MAX_SAMPLES_EXT"/>
45053                <command name="glRenderbufferStorageMultisampleEXT"/>
45054            </require>
45055        </extension>
45056        <extension name="GL_EXT_framebuffer_multisample_blit_scaled" supported="gl">
45057            <require>
45058                <enum name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
45059                <enum name="GL_SCALED_RESOLVE_NICEST_EXT"/>
45060            </require>
45061        </extension>
45062        <extension name="GL_EXT_framebuffer_object" supported="gl">
45063            <require>
45064                <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
45065                <enum name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
45066                <enum name="GL_FRAMEBUFFER_BINDING_EXT"/>
45067                <enum name="GL_RENDERBUFFER_BINDING_EXT"/>
45068                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
45069                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
45070                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
45071                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
45072                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
45073                <enum name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
45074                <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
45075                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
45076                <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
45077                <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
45078                <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
45079                <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
45080                <enum name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
45081                <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
45082                <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
45083                <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
45084                <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
45085                <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
45086                <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
45087                <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
45088                <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
45089                <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
45090                <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
45091                <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
45092                <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
45093                <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
45094                <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
45095                <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
45096                <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
45097                <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
45098                <enum name="GL_DEPTH_ATTACHMENT_EXT"/>
45099                <enum name="GL_STENCIL_ATTACHMENT_EXT"/>
45100                <enum name="GL_FRAMEBUFFER_EXT"/>
45101                <enum name="GL_RENDERBUFFER_EXT"/>
45102                <enum name="GL_RENDERBUFFER_WIDTH_EXT"/>
45103                <enum name="GL_RENDERBUFFER_HEIGHT_EXT"/>
45104                <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
45105                <enum name="GL_STENCIL_INDEX1_EXT"/>
45106                <enum name="GL_STENCIL_INDEX4_EXT"/>
45107                <enum name="GL_STENCIL_INDEX8_EXT"/>
45108                <enum name="GL_STENCIL_INDEX16_EXT"/>
45109                <enum name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
45110                <enum name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
45111                <enum name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
45112                <enum name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
45113                <enum name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
45114                <enum name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
45115                <command name="glIsRenderbufferEXT"/>
45116                <command name="glBindRenderbufferEXT"/>
45117                <command name="glDeleteRenderbuffersEXT"/>
45118                <command name="glGenRenderbuffersEXT"/>
45119                <command name="glRenderbufferStorageEXT"/>
45120                <command name="glGetRenderbufferParameterivEXT"/>
45121                <command name="glIsFramebufferEXT"/>
45122                <command name="glBindFramebufferEXT"/>
45123                <command name="glDeleteFramebuffersEXT"/>
45124                <command name="glGenFramebuffersEXT"/>
45125                <command name="glCheckFramebufferStatusEXT"/>
45126                <command name="glFramebufferTexture1DEXT"/>
45127                <command name="glFramebufferTexture2DEXT"/>
45128                <command name="glFramebufferTexture3DEXT"/>
45129                <command name="glFramebufferRenderbufferEXT"/>
45130                <command name="glGetFramebufferAttachmentParameterivEXT"/>
45131                <command name="glGenerateMipmapEXT"/>
45132            </require>
45133        </extension>
45134        <extension name="GL_EXT_framebuffer_sRGB" supported="gl">
45135            <require>
45136                <enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
45137                <enum name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
45138            </require>
45139        </extension>
45140        <extension name="GL_EXT_geometry_point_size" supported="gles2"/>
45141        <extension name="GL_EXT_geometry_shader" supported="gles2">
45142            <require>
45143                <enum name="GL_GEOMETRY_SHADER_EXT"/>
45144                <enum name="GL_GEOMETRY_SHADER_BIT_EXT"/>
45145                <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
45146                <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
45147                <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
45148                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
45149                <enum name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
45150                <enum name="GL_LINES_ADJACENCY_EXT"/>
45151                <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
45152                <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
45153                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
45154                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
45155                <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
45156                <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
45157                <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
45158                <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
45159                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
45160                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
45161                <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
45162                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
45163                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
45164                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
45165                <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
45166                <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
45167                <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
45168                <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/>
45169                <enum name="GL_UNDEFINED_VERTEX_EXT"/>
45170                <enum name="GL_PRIMITIVES_GENERATED_EXT"/>
45171                <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
45172                <enum name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
45173                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
45174                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
45175                <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
45176                <command name="glFramebufferTextureEXT"/>
45177            </require>
45178        </extension>
45179        <extension name="GL_EXT_geometry_shader4" supported="gl">
45180            <require>
45181                <enum name="GL_GEOMETRY_SHADER_EXT"/>
45182                <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
45183                <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
45184                <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
45185                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
45186                <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
45187                <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
45188                <enum name="GL_MAX_VARYING_COMPONENTS_EXT"/>
45189                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
45190                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
45191                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
45192                <enum name="GL_LINES_ADJACENCY_EXT"/>
45193                <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
45194                <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
45195                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
45196                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
45197                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
45198                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
45199                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
45200                <enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
45201                <command name="glProgramParameteriEXT"/>
45202            </require>
45203        </extension>
45204        <extension name="GL_EXT_gpu_program_parameters" supported="gl">
45205            <require>
45206                <command name="glProgramEnvParameters4fvEXT"/>
45207                <command name="glProgramLocalParameters4fvEXT"/>
45208            </require>
45209        </extension>
45210        <extension name="GL_EXT_gpu_shader4" supported="gl">
45211            <require>
45212                <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
45213                <enum name="GL_SAMPLER_1D_ARRAY_EXT"/>
45214                <enum name="GL_SAMPLER_2D_ARRAY_EXT"/>
45215                <enum name="GL_SAMPLER_BUFFER_EXT"/>
45216                <enum name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
45217                <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
45218                <enum name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
45219                <enum name="GL_UNSIGNED_INT_VEC2_EXT"/>
45220                <enum name="GL_UNSIGNED_INT_VEC3_EXT"/>
45221                <enum name="GL_UNSIGNED_INT_VEC4_EXT"/>
45222                <enum name="GL_INT_SAMPLER_1D_EXT"/>
45223                <enum name="GL_INT_SAMPLER_2D_EXT"/>
45224                <enum name="GL_INT_SAMPLER_3D_EXT"/>
45225                <enum name="GL_INT_SAMPLER_CUBE_EXT"/>
45226                <enum name="GL_INT_SAMPLER_2D_RECT_EXT"/>
45227                <enum name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
45228                <enum name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
45229                <enum name="GL_INT_SAMPLER_BUFFER_EXT"/>
45230                <enum name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
45231                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
45232                <enum name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
45233                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
45234                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
45235                <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
45236                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
45237                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
45238                <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
45239                <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
45240                <command name="glGetUniformuivEXT"/>
45241                <command name="glBindFragDataLocationEXT"/>
45242                <command name="glGetFragDataLocationEXT"/>
45243                <command name="glUniform1uiEXT"/>
45244                <command name="glUniform2uiEXT"/>
45245                <command name="glUniform3uiEXT"/>
45246                <command name="glUniform4uiEXT"/>
45247                <command name="glUniform1uivEXT"/>
45248                <command name="glUniform2uivEXT"/>
45249                <command name="glUniform3uivEXT"/>
45250                <command name="glUniform4uivEXT"/>
45251            </require>
45252        </extension>
45253        <extension name="GL_EXT_gpu_shader5" supported="gles2"/>
45254        <extension name="GL_EXT_histogram" supported="gl">
45255            <require>
45256                <enum name="GL_HISTOGRAM_EXT"/>
45257                <enum name="GL_PROXY_HISTOGRAM_EXT"/>
45258                <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
45259                <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
45260                <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
45261                <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
45262                <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
45263                <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
45264                <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
45265                <enum name="GL_HISTOGRAM_SINK_EXT"/>
45266                <enum name="GL_MINMAX_EXT"/>
45267                <enum name="GL_MINMAX_FORMAT_EXT"/>
45268                <enum name="GL_MINMAX_SINK_EXT"/>
45269                <enum name="GL_TABLE_TOO_LARGE_EXT"/>
45270                <command name="glGetHistogramEXT"/>
45271                <command name="glGetHistogramParameterfvEXT"/>
45272                <command name="glGetHistogramParameterivEXT"/>
45273                <command name="glGetMinmaxEXT"/>
45274                <command name="glGetMinmaxParameterfvEXT"/>
45275                <command name="glGetMinmaxParameterivEXT"/>
45276                <command name="glHistogramEXT"/>
45277                <command name="glMinmaxEXT"/>
45278                <command name="glResetHistogramEXT"/>
45279                <command name="glResetMinmaxEXT"/>
45280            </require>
45281        </extension>
45282        <extension name="GL_EXT_index_array_formats" supported="gl">
45283            <require>
45284                <enum name="GL_IUI_V2F_EXT"/>
45285                <enum name="GL_IUI_V3F_EXT"/>
45286                <enum name="GL_IUI_N3F_V2F_EXT"/>
45287                <enum name="GL_IUI_N3F_V3F_EXT"/>
45288                <enum name="GL_T2F_IUI_V2F_EXT"/>
45289                <enum name="GL_T2F_IUI_V3F_EXT"/>
45290                <enum name="GL_T2F_IUI_N3F_V2F_EXT"/>
45291                <enum name="GL_T2F_IUI_N3F_V3F_EXT"/>
45292            </require>
45293        </extension>
45294        <extension name="GL_EXT_index_func" supported="gl">
45295            <require>
45296                <enum name="GL_INDEX_TEST_EXT"/>
45297                <enum name="GL_INDEX_TEST_FUNC_EXT"/>
45298                <enum name="GL_INDEX_TEST_REF_EXT"/>
45299                <command name="glIndexFuncEXT"/>
45300            </require>
45301        </extension>
45302        <extension name="GL_EXT_index_material" supported="gl">
45303            <require>
45304                <enum name="GL_INDEX_MATERIAL_EXT"/>
45305                <enum name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
45306                <enum name="GL_INDEX_MATERIAL_FACE_EXT"/>
45307                <command name="glIndexMaterialEXT"/>
45308            </require>
45309        </extension>
45310        <extension name="GL_EXT_index_texture" supported="gl"/>
45311        <extension name="GL_EXT_instanced_arrays" supported="gles2">
45312            <require>
45313                <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
45314                <command name="glDrawArraysInstancedEXT"/>
45315                <command name="glDrawElementsInstancedEXT"/>
45316                <command name="glVertexAttribDivisorEXT"/>
45317            </require>
45318        </extension>
45319        <extension name="GL_EXT_light_texture" supported="gl">
45320            <require>
45321                <enum name="GL_FRAGMENT_MATERIAL_EXT"/>
45322                <enum name="GL_FRAGMENT_NORMAL_EXT"/>
45323                <enum name="GL_FRAGMENT_COLOR_EXT"/>
45324                <enum name="GL_ATTENUATION_EXT"/>
45325                <enum name="GL_SHADOW_ATTENUATION_EXT"/>
45326                <enum name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
45327                <enum name="GL_TEXTURE_LIGHT_EXT"/>
45328                <enum name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
45329                <enum name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
45330                <enum name="GL_FRAGMENT_DEPTH_EXT"/>
45331                <command name="glApplyTextureEXT"/>
45332                <command name="glTextureLightEXT"/>
45333                <command name="glTextureMaterialEXT"/>
45334            </require>
45335        </extension>
45336        <extension name="GL_EXT_map_buffer_range" supported="gles1|gles2">
45337            <require>
45338                <enum name="GL_MAP_READ_BIT_EXT"/>
45339                <enum name="GL_MAP_WRITE_BIT_EXT"/>
45340                <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
45341                <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
45342                <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
45343                <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
45344                <command name="glMapBufferRangeEXT"/>
45345                <command name="glFlushMappedBufferRangeEXT"/>
45346            </require>
45347        </extension>
45348        <extension name="GL_EXT_memory_object" supported="gl|gles2">
45349            <require>
45350                <enum name="GL_TEXTURE_TILING_EXT"/>
45351                <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
45352                <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
45353                <enum name="GL_NUM_TILING_TYPES_EXT"/>
45354                <enum name="GL_TILING_TYPES_EXT"/>
45355                <enum name="GL_OPTIMAL_TILING_EXT"/>
45356                <enum name="GL_LINEAR_TILING_EXT"/>
45357                <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
45358                <enum name="GL_DEVICE_UUID_EXT"/>
45359                <enum name="GL_DRIVER_UUID_EXT"/>
45360                <enum name="GL_UUID_SIZE_EXT"/>
45361                <command name="glGetUnsignedBytevEXT"/>
45362                <command name="glGetUnsignedBytei_vEXT"/>
45363                <command name="glDeleteMemoryObjectsEXT"/>
45364                <command name="glIsMemoryObjectEXT"/>
45365                <command name="glCreateMemoryObjectsEXT"/>
45366                <command name="glMemoryObjectParameterivEXT"/>
45367                <command name="glGetMemoryObjectParameterivEXT"/>
45368                <command name="glTexStorageMem2DEXT"/>
45369                <command name="glTexStorageMem2DMultisampleEXT"/>
45370                <command name="glTexStorageMem3DEXT"/>
45371                <command name="glTexStorageMem3DMultisampleEXT"/>
45372                <command name="glBufferStorageMemEXT"/>
45373            </require>
45374            <require comment="Supported only if GL_EXT_direct_state_access is supported">
45375                <command name="glTextureStorageMem2DEXT"/>
45376                <command name="glTextureStorageMem2DMultisampleEXT"/>
45377                <command name="glTextureStorageMem3DEXT"/>
45378                <command name="glTextureStorageMem3DMultisampleEXT"/>
45379                <command name="glNamedBufferStorageMemEXT"/>
45380            </require>
45381            <require api="gl">
45382                <command name="glTexStorageMem1DEXT"/>
45383            </require>
45384            <require api="gl" comment="Supported only if GL_EXT_direct_state_access is supported">
45385                <command name="glTextureStorageMem1DEXT"/>
45386            </require>
45387        </extension>
45388        <extension name="GL_EXT_memory_object_fd" supported="gl|gles2">
45389            <require>
45390                <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
45391                <command name="glImportMemoryFdEXT"/>
45392            </require>
45393        </extension>
45394        <extension name="GL_EXT_memory_object_win32" supported="gl|gles2">
45395            <require>
45396                <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
45397                <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
45398                <enum name="GL_DEVICE_LUID_EXT"/>
45399                <enum name="GL_DEVICE_NODE_MASK_EXT"/>
45400                <enum name="GL_LUID_SIZE_EXT"/>
45401                <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
45402                <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
45403                <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
45404                <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
45405                <command name="glImportMemoryWin32HandleEXT"/>
45406                <command name="glImportMemoryWin32NameEXT"/>
45407            </require>
45408        </extension>
45409        <extension name="GL_EXT_misc_attribute" supported="gl"/>
45410        <extension name="GL_EXT_multi_draw_arrays" supported="gl|gles1|gles2">
45411            <require>
45412                <command name="glMultiDrawArraysEXT"/>
45413                <command name="glMultiDrawElementsEXT"/>
45414            </require>
45415        </extension>
45416        <extension name="GL_EXT_multi_draw_indirect" supported="gles2">
45417            <require>
45418                <command name="glMultiDrawArraysIndirectEXT"/>
45419                <command name="glMultiDrawElementsIndirectEXT"/>
45420            </require>
45421        </extension>
45422        <extension name="GL_EXT_multisample" supported="gl">
45423            <require>
45424                <enum name="GL_MULTISAMPLE_EXT"/>
45425                <enum name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
45426                <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
45427                <enum name="GL_SAMPLE_MASK_EXT"/>
45428                <enum name="GL_1PASS_EXT"/>
45429                <enum name="GL_2PASS_0_EXT"/>
45430                <enum name="GL_2PASS_1_EXT"/>
45431                <enum name="GL_4PASS_0_EXT"/>
45432                <enum name="GL_4PASS_1_EXT"/>
45433                <enum name="GL_4PASS_2_EXT"/>
45434                <enum name="GL_4PASS_3_EXT"/>
45435                <enum name="GL_SAMPLE_BUFFERS_EXT"/>
45436                <enum name="GL_SAMPLES_EXT"/>
45437                <enum name="GL_SAMPLE_MASK_VALUE_EXT"/>
45438                <enum name="GL_SAMPLE_MASK_INVERT_EXT"/>
45439                <enum name="GL_SAMPLE_PATTERN_EXT"/>
45440                <enum name="GL_MULTISAMPLE_BIT_EXT"/>
45441                <command name="glSampleMaskEXT"/>
45442                <command name="glSamplePatternEXT"/>
45443            </require>
45444        </extension>
45445        <extension name="GL_EXT_multisampled_compatibility" supported="gles2">
45446            <require>
45447                <enum name="GL_MULTISAMPLE_EXT"/>
45448                <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
45449            </require>
45450        </extension>
45451        <extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2">
45452            <require>
45453                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
45454                <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
45455                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
45456                <enum name="GL_MAX_SAMPLES_EXT"/>
45457                <command name="glRenderbufferStorageMultisampleEXT"/>
45458                <command name="glFramebufferTexture2DMultisampleEXT"/>
45459            </require>
45460        </extension>
45461        <extension name="GL_EXT_multiview_draw_buffers" supported="gles2">
45462            <require>
45463                <enum name="GL_COLOR_ATTACHMENT_EXT"/>
45464                <enum name="GL_MULTIVIEW_EXT"/>
45465                <enum name="GL_DRAW_BUFFER_EXT"/>
45466                <enum name="GL_READ_BUFFER_EXT"/>
45467                <enum name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
45468                <command name="glReadBufferIndexedEXT"/>
45469                <command name="glDrawBuffersIndexedEXT"/>
45470                <command name="glGetIntegeri_vEXT"/>
45471            </require>
45472        </extension>
45473        <extension name="GL_EXT_multiview_tessellation_geometry_shader" supported="gl|glcore|gles2"/>
45474        <extension name="GL_EXT_multiview_texture_multisample" supported="gl|glcore|gles2"/>
45475        <extension name="GL_EXT_multiview_timer_query" supported="gl|glcore|gles2"/>
45476        <extension name="GL_EXT_occlusion_query_boolean" supported="gles2">
45477            <require>
45478                <enum name="GL_ANY_SAMPLES_PASSED_EXT"/>
45479                <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
45480                <enum name="GL_CURRENT_QUERY_EXT"/>
45481                <enum name="GL_QUERY_RESULT_EXT"/>
45482                <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
45483                <command name="glGenQueriesEXT"/>
45484                <command name="glDeleteQueriesEXT"/>
45485                <command name="glIsQueryEXT"/>
45486                <command name="glBeginQueryEXT"/>
45487                <command name="glEndQueryEXT"/>
45488                <command name="glGetQueryivEXT"/>
45489                <command name="glGetQueryObjectuivEXT"/>
45490            </require>
45491        </extension>
45492        <extension name="GL_EXT_packed_depth_stencil" supported="gl">
45493            <require>
45494                <enum name="GL_DEPTH_STENCIL_EXT"/>
45495                <enum name="GL_UNSIGNED_INT_24_8_EXT"/>
45496                <enum name="GL_DEPTH24_STENCIL8_EXT"/>
45497                <enum name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
45498            </require>
45499        </extension>
45500        <extension name="GL_EXT_packed_float" supported="gl">
45501            <require>
45502                <enum name="GL_R11F_G11F_B10F_EXT"/>
45503                <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
45504                <enum name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
45505            </require>
45506        </extension>
45507        <extension name="GL_EXT_packed_pixels" supported="gl">
45508            <require>
45509                <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
45510                <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
45511                <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
45512                <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
45513                <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
45514            </require>
45515        </extension>
45516        <extension name="GL_EXT_paletted_texture" supported="gl">
45517            <require>
45518                <enum name="GL_COLOR_INDEX1_EXT"/>
45519                <enum name="GL_COLOR_INDEX2_EXT"/>
45520                <enum name="GL_COLOR_INDEX4_EXT"/>
45521                <enum name="GL_COLOR_INDEX8_EXT"/>
45522                <enum name="GL_COLOR_INDEX12_EXT"/>
45523                <enum name="GL_COLOR_INDEX16_EXT"/>
45524                <enum name="GL_TEXTURE_INDEX_SIZE_EXT"/>
45525                <command name="glColorTableEXT"/>
45526                <command name="glGetColorTableEXT"/>
45527                <command name="glGetColorTableParameterivEXT"/>
45528                <command name="glGetColorTableParameterfvEXT"/>
45529            </require>
45530        </extension>
45531        <extension name="GL_EXT_pixel_buffer_object" supported="gl">
45532            <require>
45533                <enum name="GL_PIXEL_PACK_BUFFER_EXT"/>
45534                <enum name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
45535                <enum name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
45536                <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
45537            </require>
45538        </extension>
45539        <extension name="GL_EXT_pixel_transform" supported="gl">
45540            <require>
45541                <enum name="GL_PIXEL_TRANSFORM_2D_EXT"/>
45542                <enum name="GL_PIXEL_MAG_FILTER_EXT"/>
45543                <enum name="GL_PIXEL_MIN_FILTER_EXT"/>
45544                <enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
45545                <enum name="GL_CUBIC_EXT"/>
45546                <enum name="GL_AVERAGE_EXT"/>
45547                <enum name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
45548                <enum name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
45549                <enum name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
45550                <command name="glPixelTransformParameteriEXT"/>
45551                <command name="glPixelTransformParameterfEXT"/>
45552                <command name="glPixelTransformParameterivEXT"/>
45553                <command name="glPixelTransformParameterfvEXT"/>
45554                <command name="glGetPixelTransformParameterivEXT"/>
45555                <command name="glGetPixelTransformParameterfvEXT"/>
45556            </require>
45557        </extension>
45558        <extension name="GL_EXT_pixel_transform_color_table" supported="gl"/>
45559        <extension name="GL_EXT_point_parameters" supported="gl">
45560            <require>
45561                <enum name="GL_POINT_SIZE_MIN_EXT"/>
45562                <enum name="GL_POINT_SIZE_MAX_EXT"/>
45563                <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
45564                <enum name="GL_DISTANCE_ATTENUATION_EXT"/>
45565                <command name="glPointParameterfEXT"/>
45566                <command name="glPointParameterfvEXT"/>
45567            </require>
45568        </extension>
45569        <extension name="GL_EXT_polygon_offset" supported="gl">
45570            <require>
45571                <enum name="GL_POLYGON_OFFSET_EXT"/>
45572                <enum name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
45573                <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
45574                <command name="glPolygonOffsetEXT"/>
45575            </require>
45576        </extension>
45577        <extension name="GL_EXT_polygon_offset_clamp" supported="gl|glcore|gles2">
45578            <require>
45579                <enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
45580                <command name="glPolygonOffsetClampEXT"/>
45581            </require>
45582        </extension>
45583        <extension name="GL_EXT_post_depth_coverage" supported="gl|glcore|gles2"/>
45584        <extension name="GL_EXT_primitive_bounding_box" supported="gles2">
45585            <require>
45586                <enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
45587                <command name="glPrimitiveBoundingBoxEXT"/>
45588            </require>
45589        </extension>
45590        <extension name="GL_EXT_protected_textures" supported="gles2">
45591            <require>
45592                <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
45593                <enum name="GL_TEXTURE_PROTECTED_EXT"/>
45594            </require>
45595        </extension>
45596        <extension name="GL_EXT_provoking_vertex" supported="gl">
45597            <require>
45598                <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
45599                <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
45600                <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/>
45601                <enum name="GL_PROVOKING_VERTEX_EXT"/>
45602                <command name="glProvokingVertexEXT"/>
45603            </require>
45604        </extension>
45605        <extension name="GL_EXT_pvrtc_sRGB" supported="gles2">
45606            <require>
45607                <enum name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
45608                <enum name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
45609                <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
45610                <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
45611                <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
45612                <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
45613            </require>
45614        </extension>
45615        <extension name="GL_EXT_raster_multisample" supported="gl|glcore|gles2">
45616            <require>
45617                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
45618                <enum name="GL_RASTER_SAMPLES_EXT"/>
45619                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
45620                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
45621                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
45622                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
45623                <command name="glRasterSamplesEXT"/>
45624            </require>
45625        </extension>
45626        <extension name="GL_EXT_read_format_bgra" supported="gles1|gles2">
45627            <require>
45628                <enum name="GL_BGRA_EXT"/>
45629                <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
45630                <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
45631            </require>
45632        </extension>
45633        <extension name="GL_EXT_render_snorm" supported="gles2">
45634            <require>
45635                <enum name="GL_BYTE"/>
45636                <enum name="GL_SHORT"/>
45637                <enum name="GL_R8_SNORM"/>
45638                <enum name="GL_RG8_SNORM"/>
45639                <enum name="GL_RGBA8_SNORM"/>
45640                <enum name="GL_R16_SNORM_EXT"/>
45641                <enum name="GL_RG16_SNORM_EXT"/>
45642                <enum name="GL_RGBA16_SNORM_EXT"/>
45643            </require>
45644        </extension>
45645        <extension name="GL_EXT_rescale_normal" supported="gl">
45646            <require>
45647                <enum name="GL_RESCALE_NORMAL_EXT"/>
45648            </require>
45649        </extension>
45650        <extension name="GL_EXT_robustness" supported="gles1|gles2">
45651            <require>
45652                <enum name="GL_NO_ERROR"/>
45653                <enum name="GL_GUILTY_CONTEXT_RESET_EXT"/>
45654                <enum name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
45655                <enum name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
45656                <enum name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
45657                <enum name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
45658                <enum name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
45659                <enum name="GL_NO_RESET_NOTIFICATION_EXT"/>
45660                <command name="glGetGraphicsResetStatusEXT"/>
45661                <command name="glReadnPixelsEXT"/>
45662                <command name="glGetnUniformfvEXT"/>
45663                <command name="glGetnUniformivEXT"/>
45664            </require>
45665        </extension>
45666        <extension name="GL_EXT_semaphore" supported="gl|gles2">
45667            <require>
45668                <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
45669                <enum name="GL_DEVICE_UUID_EXT"/>
45670                <enum name="GL_DRIVER_UUID_EXT"/>
45671                <enum name="GL_UUID_SIZE_EXT"/>
45672                <enum name="GL_LAYOUT_GENERAL_EXT"/>
45673                <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
45674                <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
45675                <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
45676                <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
45677                <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
45678                <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
45679                <enum name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
45680                <enum name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
45681                <command name="glGetUnsignedBytevEXT"/>
45682                <command name="glGetUnsignedBytei_vEXT"/>
45683                <command name="glGenSemaphoresEXT"/>
45684                <command name="glDeleteSemaphoresEXT"/>
45685                <command name="glIsSemaphoreEXT"/>
45686                <command name="glSemaphoreParameterui64vEXT"/>
45687                <command name="glGetSemaphoreParameterui64vEXT"/>
45688                <command name="glWaitSemaphoreEXT"/>
45689                <command name="glSignalSemaphoreEXT"/>
45690            </require>
45691        </extension>
45692        <extension name="GL_EXT_semaphore_fd" supported="gl|gles2">
45693            <require>
45694                <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
45695                <command name="glImportSemaphoreFdEXT"/>
45696            </require>
45697        </extension>
45698        <extension name="GL_EXT_semaphore_win32" supported="gl|gles2">
45699            <require>
45700                <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
45701                <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
45702                <enum name="GL_DEVICE_LUID_EXT"/>
45703                <enum name="GL_DEVICE_NODE_MASK_EXT"/>
45704                <enum name="GL_LUID_SIZE_EXT"/>
45705                <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
45706                <enum name="GL_D3D12_FENCE_VALUE_EXT"/>
45707                <command name="glImportSemaphoreWin32HandleEXT"/>
45708                <command name="glImportSemaphoreWin32NameEXT"/>
45709            </require>
45710        </extension>
45711        <extension name="GL_EXT_sRGB" supported="gles1|gles2">
45712            <require>
45713                <enum name="GL_SRGB_EXT"/>
45714                <enum name="GL_SRGB_ALPHA_EXT"/>
45715                <enum name="GL_SRGB8_ALPHA8_EXT"/>
45716                <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
45717            </require>
45718        </extension>
45719        <extension name="GL_EXT_sRGB_write_control" supported="gles2">
45720            <require>
45721                <enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
45722            </require>
45723        </extension>
45724        <extension name="GL_EXT_secondary_color" supported="gl">
45725            <require>
45726                <enum name="GL_COLOR_SUM_EXT"/>
45727                <enum name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
45728                <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
45729                <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
45730                <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
45731                <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
45732                <enum name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
45733                <command name="glSecondaryColor3bEXT"/>
45734                <command name="glSecondaryColor3bvEXT"/>
45735                <command name="glSecondaryColor3dEXT"/>
45736                <command name="glSecondaryColor3dvEXT"/>
45737                <command name="glSecondaryColor3fEXT"/>
45738                <command name="glSecondaryColor3fvEXT"/>
45739                <command name="glSecondaryColor3iEXT"/>
45740                <command name="glSecondaryColor3ivEXT"/>
45741                <command name="glSecondaryColor3sEXT"/>
45742                <command name="glSecondaryColor3svEXT"/>
45743                <command name="glSecondaryColor3ubEXT"/>
45744                <command name="glSecondaryColor3ubvEXT"/>
45745                <command name="glSecondaryColor3uiEXT"/>
45746                <command name="glSecondaryColor3uivEXT"/>
45747                <command name="glSecondaryColor3usEXT"/>
45748                <command name="glSecondaryColor3usvEXT"/>
45749                <command name="glSecondaryColorPointerEXT"/>
45750            </require>
45751        </extension>
45752        <extension name="GL_EXT_separate_shader_objects" supported="gl|glcore|gles2">
45753            <require api="gl" comment="The OpenGL version of this extension is completely unrelated to the OpenGL ES version">
45754                <enum name="GL_ACTIVE_PROGRAM_EXT"/>
45755                <command name="glUseShaderProgramEXT"/>
45756                <command name="glActiveProgramEXT"/>
45757                <command name="glCreateShaderProgramEXT"/>
45758            </require>
45759            <require api="gles2" comment="The OpenGL ES version of this extension is completely unrelated to the OpenGL version">
45760                <enum name="GL_VERTEX_SHADER_BIT_EXT"/>
45761                <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
45762                <enum name="GL_ALL_SHADER_BITS_EXT"/>
45763                <enum name="GL_PROGRAM_SEPARABLE_EXT"/>
45764                <enum name="GL_ACTIVE_PROGRAM_EXT"/>
45765                <enum name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
45766                <command name="glActiveShaderProgramEXT"/>
45767                <command name="glBindProgramPipelineEXT"/>
45768                <command name="glCreateShaderProgramvEXT"/>
45769                <command name="glDeleteProgramPipelinesEXT"/>
45770                <command name="glGenProgramPipelinesEXT"/>
45771                <command name="glGetProgramPipelineInfoLogEXT"/>
45772                <command name="glGetProgramPipelineivEXT"/>
45773                <command name="glIsProgramPipelineEXT"/>
45774                <command name="glProgramParameteriEXT"/>
45775                <command name="glProgramUniform1fEXT"/>
45776                <command name="glProgramUniform1fvEXT"/>
45777                <command name="glProgramUniform1iEXT"/>
45778                <command name="glProgramUniform1ivEXT"/>
45779                <command name="glProgramUniform2fEXT"/>
45780                <command name="glProgramUniform2fvEXT"/>
45781                <command name="glProgramUniform2iEXT"/>
45782                <command name="glProgramUniform2ivEXT"/>
45783                <command name="glProgramUniform3fEXT"/>
45784                <command name="glProgramUniform3fvEXT"/>
45785                <command name="glProgramUniform3iEXT"/>
45786                <command name="glProgramUniform3ivEXT"/>
45787                <command name="glProgramUniform4fEXT"/>
45788                <command name="glProgramUniform4fvEXT"/>
45789                <command name="glProgramUniform4iEXT"/>
45790                <command name="glProgramUniform4ivEXT"/>
45791                <command name="glProgramUniformMatrix2fvEXT"/>
45792                <command name="glProgramUniformMatrix3fvEXT"/>
45793                <command name="glProgramUniformMatrix4fvEXT"/>
45794                <command name="glUseProgramStagesEXT"/>
45795                <command name="glValidateProgramPipelineEXT"/>
45796            </require>
45797            <require api="gles2" comment="Depends on OpenGL ES 3.0 or GL_NV_non_square_matrices">
45798                <command name="glProgramUniform1uiEXT"/>
45799                <command name="glProgramUniform2uiEXT"/>
45800                <command name="glProgramUniform3uiEXT"/>
45801                <command name="glProgramUniform4uiEXT"/>
45802                <command name="glProgramUniform1uivEXT"/>
45803                <command name="glProgramUniform2uivEXT"/>
45804                <command name="glProgramUniform3uivEXT"/>
45805                <command name="glProgramUniform4uivEXT"/>
45806                <command name="glProgramUniformMatrix4fvEXT"/>
45807                <command name="glProgramUniformMatrix2x3fvEXT"/>
45808                <command name="glProgramUniformMatrix3x2fvEXT"/>
45809                <command name="glProgramUniformMatrix2x4fvEXT"/>
45810                <command name="glProgramUniformMatrix4x2fvEXT"/>
45811                <command name="glProgramUniformMatrix3x4fvEXT"/>
45812                <command name="glProgramUniformMatrix4x3fvEXT"/>
45813            </require>
45814        </extension>
45815        <extension name="GL_EXT_separate_specular_color" supported="gl">
45816            <require>
45817                <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
45818                <enum name="GL_SINGLE_COLOR_EXT"/>
45819                <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
45820            </require>
45821        </extension>
45822        <extension name="GL_EXT_shader_framebuffer_fetch" supported="gl|glcore|gles2">
45823            <require>
45824                <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
45825            </require>
45826        </extension>
45827        <extension name="GL_EXT_shader_framebuffer_fetch_non_coherent" supported="gl|glcore|gles2">
45828            <require>
45829                <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
45830                <command name="glFramebufferFetchBarrierEXT"/>
45831            </require>
45832        </extension>
45833        <extension name="GL_EXT_shader_group_vote" supported="gles2"/>
45834        <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
45835        <extension name="GL_EXT_shader_image_load_store" supported="gl">
45836            <require>
45837                <enum name="GL_MAX_IMAGE_UNITS_EXT"/>
45838                <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
45839                <enum name="GL_IMAGE_BINDING_NAME_EXT"/>
45840                <enum name="GL_IMAGE_BINDING_LEVEL_EXT"/>
45841                <enum name="GL_IMAGE_BINDING_LAYERED_EXT"/>
45842                <enum name="GL_IMAGE_BINDING_LAYER_EXT"/>
45843                <enum name="GL_IMAGE_BINDING_ACCESS_EXT"/>
45844                <enum name="GL_IMAGE_1D_EXT"/>
45845                <enum name="GL_IMAGE_2D_EXT"/>
45846                <enum name="GL_IMAGE_3D_EXT"/>
45847                <enum name="GL_IMAGE_2D_RECT_EXT"/>
45848                <enum name="GL_IMAGE_CUBE_EXT"/>
45849                <enum name="GL_IMAGE_BUFFER_EXT"/>
45850                <enum name="GL_IMAGE_1D_ARRAY_EXT"/>
45851                <enum name="GL_IMAGE_2D_ARRAY_EXT"/>
45852                <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
45853                <enum name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
45854                <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
45855                <enum name="GL_INT_IMAGE_1D_EXT"/>
45856                <enum name="GL_INT_IMAGE_2D_EXT"/>
45857                <enum name="GL_INT_IMAGE_3D_EXT"/>
45858                <enum name="GL_INT_IMAGE_2D_RECT_EXT"/>
45859                <enum name="GL_INT_IMAGE_CUBE_EXT"/>
45860                <enum name="GL_INT_IMAGE_BUFFER_EXT"/>
45861                <enum name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
45862                <enum name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
45863                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
45864                <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
45865                <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
45866                <enum name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
45867                <enum name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
45868                <enum name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
45869                <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
45870                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
45871                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
45872                <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
45873                <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
45874                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
45875                <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
45876                <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
45877                <enum name="GL_MAX_IMAGE_SAMPLES_EXT"/>
45878                <enum name="GL_IMAGE_BINDING_FORMAT_EXT"/>
45879                <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
45880                <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
45881                <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
45882                <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
45883                <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
45884                <enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
45885                <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
45886                <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
45887                <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
45888                <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
45889                <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
45890                <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
45891                <enum name="GL_ALL_BARRIER_BITS_EXT"/>
45892                <command name="glBindImageTextureEXT"/>
45893                <command name="glMemoryBarrierEXT"/>
45894            </require>
45895        </extension>
45896        <extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/>
45897        <extension name="GL_EXT_shader_integer_mix" supported="gl|glcore|gles2"/>
45898        <extension name="GL_EXT_shader_io_blocks" supported="gles2"/>
45899        <extension name="GL_EXT_shader_non_constant_global_initializers" supported="gles2"/>
45900        <extension name="GL_EXT_shader_pixel_local_storage" supported="gles2">
45901            <require>
45902                <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
45903                <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
45904                <enum name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
45905            </require>
45906        </extension>
45907        <extension name="GL_EXT_shader_pixel_local_storage2" supported="gles2">
45908            <require>
45909                <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
45910                <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
45911                <enum name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
45912                <command name="glFramebufferPixelLocalStorageSizeEXT"/>
45913                <command name="glGetFramebufferPixelLocalStorageSizeEXT"/>
45914                <command name="glClearPixelLocalStorageuiEXT"/>
45915            </require>
45916        </extension>
45917        <extension name="GL_EXT_shader_texture_lod" supported="gles2"/>
45918        <extension name="GL_EXT_shadow_funcs" supported="gl"/>
45919        <extension name="GL_EXT_shadow_samplers" supported="gles2">
45920            <require>
45921                <enum name="GL_TEXTURE_COMPARE_MODE_EXT"/>
45922                <enum name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
45923                <enum name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
45924                <enum name="GL_SAMPLER_2D_SHADOW_EXT"/>
45925            </require>
45926        </extension>
45927        <extension name="GL_EXT_shared_texture_palette" supported="gl">
45928            <require>
45929                <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
45930            </require>
45931        </extension>
45932        <extension name="GL_EXT_sparse_texture" supported="gles2">
45933            <require>
45934                <enum name="GL_TEXTURE_SPARSE_EXT"/>
45935                <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
45936                <enum name="GL_NUM_SPARSE_LEVELS_EXT"/>
45937                <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
45938                <enum name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
45939                <enum name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
45940                <enum name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
45941                <enum name="GL_TEXTURE_2D"/>
45942                <enum name="GL_TEXTURE_2D_ARRAY"/>
45943                <enum name="GL_TEXTURE_CUBE_MAP"/>
45944                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
45945                <enum name="GL_TEXTURE_3D"/>
45946                <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
45947                <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
45948                <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
45949                <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
45950                <command name="glTexPageCommitmentEXT"/>
45951                <!-- <command name="glTexturePageCommitmentEXT"/> -->
45952            </require>
45953        </extension>
45954        <extension name="GL_EXT_sparse_texture2" supported="gl|gles2"/>
45955        <extension name="GL_EXT_stencil_clear_tag" supported="gl">
45956            <require>
45957                <enum name="GL_STENCIL_TAG_BITS_EXT"/>
45958                <enum name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
45959                <command name="glStencilClearTagEXT"/>
45960            </require>
45961        </extension>
45962        <extension name="GL_EXT_stencil_two_side" supported="gl">
45963            <require>
45964                <enum name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
45965                <enum name="GL_ACTIVE_STENCIL_FACE_EXT"/>
45966                <command name="glActiveStencilFaceEXT"/>
45967            </require>
45968        </extension>
45969        <extension name="GL_EXT_stencil_wrap" supported="gl">
45970            <require>
45971                <enum name="GL_INCR_WRAP_EXT"/>
45972                <enum name="GL_DECR_WRAP_EXT"/>
45973            </require>
45974        </extension>
45975        <extension name="GL_EXT_subtexture" supported="gl">
45976            <require>
45977                <command name="glTexSubImage1DEXT"/>
45978                <command name="glTexSubImage2DEXT"/>
45979            </require>
45980        </extension>
45981        <extension name="GL_EXT_tessellation_point_size" supported="gles2"/>
45982        <extension name="GL_EXT_tessellation_shader" supported="gles2">
45983            <require>
45984                <enum name="GL_PATCHES_EXT"/>
45985                <enum name="GL_PATCH_VERTICES_EXT"/>
45986                <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
45987                <enum name="GL_TESS_GEN_MODE_EXT"/>
45988                <enum name="GL_TESS_GEN_SPACING_EXT"/>
45989                <enum name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
45990                <enum name="GL_TESS_GEN_POINT_MODE_EXT"/>
45991                <enum name="GL_TRIANGLES"/>
45992                <enum name="GL_ISOLINES_EXT"/>
45993                <enum name="GL_QUADS_EXT"/>
45994                <enum name="GL_EQUAL"/>
45995                <enum name="GL_FRACTIONAL_ODD_EXT"/>
45996                <enum name="GL_FRACTIONAL_EVEN_EXT"/>
45997                <enum name="GL_CCW"/>
45998                <enum name="GL_CW"/>
45999                <enum name="GL_MAX_PATCH_VERTICES_EXT"/>
46000                <enum name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
46001                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
46002                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
46003                <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
46004                <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
46005                <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
46006                <enum name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
46007                <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
46008                <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
46009                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
46010                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
46011                <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
46012                <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
46013                <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
46014                <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
46015                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
46016                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
46017                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
46018                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
46019                <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
46020                <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
46021                <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
46022                <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
46023                <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
46024                <enum name="GL_IS_PER_PATCH_EXT"/>
46025                <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
46026                <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
46027                <enum name="GL_TESS_CONTROL_SHADER_EXT"/>
46028                <enum name="GL_TESS_EVALUATION_SHADER_EXT"/>
46029                <enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
46030                <enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
46031                <command name="glPatchParameteriEXT"/>
46032            </require>
46033        </extension>
46034        <extension name="GL_EXT_texture" supported="gl">
46035            <require>
46036                <enum name="GL_ALPHA4_EXT"/>
46037                <enum name="GL_ALPHA8_EXT"/>
46038                <enum name="GL_ALPHA12_EXT"/>
46039                <enum name="GL_ALPHA16_EXT"/>
46040                <enum name="GL_LUMINANCE4_EXT"/>
46041                <enum name="GL_LUMINANCE8_EXT"/>
46042                <enum name="GL_LUMINANCE12_EXT"/>
46043                <enum name="GL_LUMINANCE16_EXT"/>
46044                <enum name="GL_LUMINANCE4_ALPHA4_EXT"/>
46045                <enum name="GL_LUMINANCE6_ALPHA2_EXT"/>
46046                <enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
46047                <enum name="GL_LUMINANCE12_ALPHA4_EXT"/>
46048                <enum name="GL_LUMINANCE12_ALPHA12_EXT"/>
46049                <enum name="GL_LUMINANCE16_ALPHA16_EXT"/>
46050                <enum name="GL_INTENSITY_EXT"/>
46051                <enum name="GL_INTENSITY4_EXT"/>
46052                <enum name="GL_INTENSITY8_EXT"/>
46053                <enum name="GL_INTENSITY12_EXT"/>
46054                <enum name="GL_INTENSITY16_EXT"/>
46055                <enum name="GL_RGB2_EXT"/>
46056                <enum name="GL_RGB4_EXT"/>
46057                <enum name="GL_RGB5_EXT"/>
46058                <enum name="GL_RGB8_EXT"/>
46059                <enum name="GL_RGB10_EXT"/>
46060                <enum name="GL_RGB12_EXT"/>
46061                <enum name="GL_RGB16_EXT"/>
46062                <enum name="GL_RGBA2_EXT"/>
46063                <enum name="GL_RGBA4_EXT"/>
46064                <enum name="GL_RGB5_A1_EXT"/>
46065                <enum name="GL_RGBA8_EXT"/>
46066                <enum name="GL_RGB10_A2_EXT"/>
46067                <enum name="GL_RGBA12_EXT"/>
46068                <enum name="GL_RGBA16_EXT"/>
46069                <enum name="GL_TEXTURE_RED_SIZE_EXT"/>
46070                <enum name="GL_TEXTURE_GREEN_SIZE_EXT"/>
46071                <enum name="GL_TEXTURE_BLUE_SIZE_EXT"/>
46072                <enum name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
46073                <enum name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
46074                <enum name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
46075                <enum name="GL_REPLACE_EXT"/>
46076                <enum name="GL_PROXY_TEXTURE_1D_EXT"/>
46077                <enum name="GL_PROXY_TEXTURE_2D_EXT"/>
46078                <enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
46079            </require>
46080        </extension>
46081        <extension name="GL_EXT_texture3D" supported="gl">
46082            <require>
46083                <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
46084                <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
46085                <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
46086                <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
46087                <enum name="GL_TEXTURE_3D_EXT"/>
46088                <enum name="GL_PROXY_TEXTURE_3D_EXT"/>
46089                <enum name="GL_TEXTURE_DEPTH_EXT"/>
46090                <enum name="GL_TEXTURE_WRAP_R_EXT"/>
46091                <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
46092                <command name="glTexImage3DEXT"/>
46093                <command name="glTexSubImage3DEXT"/>
46094            </require>
46095        </extension>
46096        <extension name="GL_EXT_texture_array" supported="gl">
46097            <require>
46098                <enum name="GL_TEXTURE_1D_ARRAY_EXT"/>
46099                <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
46100                <enum name="GL_TEXTURE_2D_ARRAY_EXT"/>
46101                <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
46102                <enum name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
46103                <enum name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
46104                <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
46105                <enum name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
46106                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
46107                <command name="glFramebufferTextureLayerEXT"/>
46108            </require>
46109        </extension>
46110        <extension name="GL_EXT_texture_border_clamp" supported="gles2">
46111            <require>
46112                <enum name="GL_TEXTURE_BORDER_COLOR_EXT"/>
46113                <enum name="GL_CLAMP_TO_BORDER_EXT"/>
46114                <command name="glTexParameterIivEXT"/>
46115                <command name="glTexParameterIuivEXT"/>
46116                <command name="glGetTexParameterIivEXT"/>
46117                <command name="glGetTexParameterIuivEXT"/>
46118                <command name="glSamplerParameterIivEXT"/>
46119                <command name="glSamplerParameterIuivEXT"/>
46120                <command name="glGetSamplerParameterIivEXT"/>
46121                <command name="glGetSamplerParameterIuivEXT"/>
46122            </require>
46123        </extension>
46124        <extension name="GL_EXT_texture_buffer" supported="gles2">
46125            <require>
46126                <enum name="GL_TEXTURE_BUFFER_EXT"/>
46127                <enum name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
46128                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
46129                <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
46130                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
46131                <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
46132                <enum name="GL_SAMPLER_BUFFER_EXT"/>
46133                <enum name="GL_INT_SAMPLER_BUFFER_EXT"/>
46134                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
46135                <enum name="GL_IMAGE_BUFFER_EXT"/>
46136                <enum name="GL_INT_IMAGE_BUFFER_EXT"/>
46137                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
46138                <enum name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
46139                <enum name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
46140                <command name="glTexBufferEXT"/>
46141                <command name="glTexBufferRangeEXT"/>
46142            </require>
46143        </extension>
46144        <extension name="GL_EXT_texture_buffer_object" supported="gl">
46145            <require>
46146                <enum name="GL_TEXTURE_BUFFER_EXT"/>
46147                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
46148                <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
46149                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
46150                <enum name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
46151                <command name="glTexBufferEXT"/>
46152            </require>
46153        </extension>
46154        <extension name="GL_EXT_texture_compression_astc_decode_mode" supported="gles2">
46155            <require>
46156                <enum name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
46157            </require>
46158        </extension>
46159        <extension name="GL_EXT_texture_compression_bptc" supported="gles2">
46160            <require>
46161                <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
46162                <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
46163                <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
46164                <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
46165            </require>
46166        </extension>
46167        <extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2">
46168            <require>
46169                <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
46170                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
46171            </require>
46172        </extension>
46173        <extension name="GL_EXT_texture_compression_latc" supported="gl">
46174            <require>
46175                <enum name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
46176                <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
46177                <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
46178                <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
46179            </require>
46180        </extension>
46181        <extension name="GL_EXT_texture_compression_rgtc" supported="gl|gles2">
46182            <require>
46183                <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
46184                <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
46185                <enum name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
46186                <enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
46187            </require>
46188        </extension>
46189        <extension name="GL_EXT_texture_compression_s3tc" supported="gl|glcore|gles2|glsc2">
46190            <require>
46191                <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
46192                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
46193                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
46194                <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
46195            </require>
46196        </extension>
46197        <extension name="GL_EXT_texture_compression_s3tc_srgb" supported="gles2">
46198            <require>
46199                <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
46200                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
46201                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
46202                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
46203            </require>
46204        </extension>
46205        <extension name="GL_EXT_texture_cube_map" supported="gl" comment="Replaced by ARB_texture_cube_map, but was apparently shipped anyway?">
46206            <require>
46207                <enum name="GL_NORMAL_MAP_EXT"/>
46208                <enum name="GL_REFLECTION_MAP_EXT"/>
46209                <enum name="GL_TEXTURE_CUBE_MAP_EXT"/>
46210                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
46211                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
46212                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
46213                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
46214                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
46215                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
46216                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
46217                <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
46218                <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
46219            </require>
46220        </extension>
46221        <extension name="GL_EXT_texture_cube_map_array" supported="gles2">
46222            <require>
46223                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
46224                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
46225                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
46226                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
46227                <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
46228                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
46229                <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
46230                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
46231                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
46232            </require>
46233        </extension>
46234        <extension name="GL_EXT_texture_env_add" supported="gl"/>
46235        <extension name="GL_EXT_texture_env_combine" supported="gl">
46236            <require>
46237                <enum name="GL_COMBINE_EXT"/>
46238                <enum name="GL_COMBINE_RGB_EXT"/>
46239                <enum name="GL_COMBINE_ALPHA_EXT"/>
46240                <enum name="GL_RGB_SCALE_EXT"/>
46241                <enum name="GL_ADD_SIGNED_EXT"/>
46242                <enum name="GL_INTERPOLATE_EXT"/>
46243                <enum name="GL_CONSTANT_EXT"/>
46244                <enum name="GL_PRIMARY_COLOR_EXT"/>
46245                <enum name="GL_PREVIOUS_EXT"/>
46246                <enum name="GL_SOURCE0_RGB_EXT"/>
46247                <enum name="GL_SOURCE1_RGB_EXT"/>
46248                <enum name="GL_SOURCE2_RGB_EXT"/>
46249                <enum name="GL_SOURCE0_ALPHA_EXT"/>
46250                <enum name="GL_SOURCE1_ALPHA_EXT"/>
46251                <enum name="GL_SOURCE2_ALPHA_EXT"/>
46252                <enum name="GL_OPERAND0_RGB_EXT"/>
46253                <enum name="GL_OPERAND1_RGB_EXT"/>
46254                <enum name="GL_OPERAND2_RGB_EXT"/>
46255                <enum name="GL_OPERAND0_ALPHA_EXT"/>
46256                <enum name="GL_OPERAND1_ALPHA_EXT"/>
46257                <enum name="GL_OPERAND2_ALPHA_EXT"/>
46258            </require>
46259        </extension>
46260        <extension name="GL_EXT_texture_env_dot3" supported="gl">
46261            <require>
46262                <enum name="GL_DOT3_RGB_EXT"/>
46263                <enum name="GL_DOT3_RGBA_EXT"/>
46264            </require>
46265        </extension>
46266        <extension name="GL_EXT_texture_filter_anisotropic" supported="gl|gles1|gles2">
46267            <require>
46268                <enum name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
46269                <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
46270            </require>
46271        </extension>
46272        <extension name="GL_EXT_texture_filter_minmax" supported="gl|glcore|gles2">
46273            <require>
46274                <enum name="GL_TEXTURE_REDUCTION_MODE_EXT"/>
46275                <enum name="GL_WEIGHTED_AVERAGE_EXT"/>
46276            </require>
46277        </extension>
46278        <extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2">
46279            <require>
46280                <enum name="GL_BGRA_EXT"/>
46281            </require>
46282        </extension>
46283        <extension name="GL_EXT_texture_format_sRGB_override" supported="gles2">
46284            <require>
46285                <enum name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/>
46286            </require>
46287        </extension>
46288        <extension name="GL_EXT_texture_integer" supported="gl">
46289            <require>
46290                <enum name="GL_RGBA32UI_EXT"/>
46291                <enum name="GL_RGB32UI_EXT"/>
46292                <enum name="GL_ALPHA32UI_EXT"/>
46293                <enum name="GL_INTENSITY32UI_EXT"/>
46294                <enum name="GL_LUMINANCE32UI_EXT"/>
46295                <enum name="GL_LUMINANCE_ALPHA32UI_EXT"/>
46296                <enum name="GL_RGBA16UI_EXT"/>
46297                <enum name="GL_RGB16UI_EXT"/>
46298                <enum name="GL_ALPHA16UI_EXT"/>
46299                <enum name="GL_INTENSITY16UI_EXT"/>
46300                <enum name="GL_LUMINANCE16UI_EXT"/>
46301                <enum name="GL_LUMINANCE_ALPHA16UI_EXT"/>
46302                <enum name="GL_RGBA8UI_EXT"/>
46303                <enum name="GL_RGB8UI_EXT"/>
46304                <enum name="GL_ALPHA8UI_EXT"/>
46305                <enum name="GL_INTENSITY8UI_EXT"/>
46306                <enum name="GL_LUMINANCE8UI_EXT"/>
46307                <enum name="GL_LUMINANCE_ALPHA8UI_EXT"/>
46308                <enum name="GL_RGBA32I_EXT"/>
46309                <enum name="GL_RGB32I_EXT"/>
46310                <enum name="GL_ALPHA32I_EXT"/>
46311                <enum name="GL_INTENSITY32I_EXT"/>
46312                <enum name="GL_LUMINANCE32I_EXT"/>
46313                <enum name="GL_LUMINANCE_ALPHA32I_EXT"/>
46314                <enum name="GL_RGBA16I_EXT"/>
46315                <enum name="GL_RGB16I_EXT"/>
46316                <enum name="GL_ALPHA16I_EXT"/>
46317                <enum name="GL_INTENSITY16I_EXT"/>
46318                <enum name="GL_LUMINANCE16I_EXT"/>
46319                <enum name="GL_LUMINANCE_ALPHA16I_EXT"/>
46320                <enum name="GL_RGBA8I_EXT"/>
46321                <enum name="GL_RGB8I_EXT"/>
46322                <enum name="GL_ALPHA8I_EXT"/>
46323                <enum name="GL_INTENSITY8I_EXT"/>
46324                <enum name="GL_LUMINANCE8I_EXT"/>
46325                <enum name="GL_LUMINANCE_ALPHA8I_EXT"/>
46326                <enum name="GL_RED_INTEGER_EXT"/>
46327                <enum name="GL_GREEN_INTEGER_EXT"/>
46328                <enum name="GL_BLUE_INTEGER_EXT"/>
46329                <enum name="GL_ALPHA_INTEGER_EXT"/>
46330                <enum name="GL_RGB_INTEGER_EXT"/>
46331                <enum name="GL_RGBA_INTEGER_EXT"/>
46332                <enum name="GL_BGR_INTEGER_EXT"/>
46333                <enum name="GL_BGRA_INTEGER_EXT"/>
46334                <enum name="GL_LUMINANCE_INTEGER_EXT"/>
46335                <enum name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
46336                <enum name="GL_RGBA_INTEGER_MODE_EXT"/>
46337                <command name="glTexParameterIivEXT"/>
46338                <command name="glTexParameterIuivEXT"/>
46339                <command name="glGetTexParameterIivEXT"/>
46340                <command name="glGetTexParameterIuivEXT"/>
46341                <command name="glClearColorIiEXT"/>
46342                <command name="glClearColorIuiEXT"/>
46343            </require>
46344        </extension>
46345        <extension name="GL_EXT_texture_lod_bias" supported="gl|gles1">
46346            <require>
46347                <enum name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
46348                <enum name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
46349                <enum name="GL_TEXTURE_LOD_BIAS_EXT"/>
46350            </require>
46351        </extension>
46352        <extension name="GL_EXT_texture_mirror_clamp" supported="gl">
46353            <require>
46354                <enum name="GL_MIRROR_CLAMP_EXT"/>
46355                <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
46356                <enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
46357            </require>
46358        </extension>
46359        <extension name="GL_EXT_texture_mirror_clamp_to_edge" supported="gles2">
46360            <require>
46361                <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
46362            </require>
46363        </extension>
46364        <extension name="GL_EXT_texture_norm16" supported="gles2">
46365            <require>
46366                <enum name="GL_R16_EXT"/>
46367                <enum name="GL_RG16_EXT"/>
46368                <enum name="GL_RGBA16_EXT"/>
46369                <enum name="GL_RGB16_EXT"/>
46370                <enum name="GL_R16_SNORM_EXT"/>
46371                <enum name="GL_RG16_SNORM_EXT"/>
46372                <enum name="GL_RGB16_SNORM_EXT"/>
46373                <enum name="GL_RGBA16_SNORM_EXT"/>
46374            </require>
46375        </extension>
46376        <extension name="GL_EXT_texture_object" supported="gl">
46377            <require>
46378                <enum name="GL_TEXTURE_PRIORITY_EXT"/>
46379                <enum name="GL_TEXTURE_RESIDENT_EXT"/>
46380                <enum name="GL_TEXTURE_1D_BINDING_EXT"/>
46381                <enum name="GL_TEXTURE_2D_BINDING_EXT"/>
46382                <enum name="GL_TEXTURE_3D_BINDING_EXT"/>
46383                <command name="glAreTexturesResidentEXT"/>
46384                <command name="glBindTextureEXT"/>
46385                <command name="glDeleteTexturesEXT"/>
46386                <command name="glGenTexturesEXT"/>
46387                <command name="glIsTextureEXT"/>
46388                <command name="glPrioritizeTexturesEXT"/>
46389            </require>
46390        </extension>
46391        <extension name="GL_EXT_texture_perturb_normal" supported="gl">
46392            <require>
46393                <enum name="GL_PERTURB_EXT"/>
46394                <enum name="GL_TEXTURE_NORMAL_EXT"/>
46395                <command name="glTextureNormalEXT"/>
46396            </require>
46397        </extension>
46398        <extension name="GL_EXT_texture_query_lod" supported="gles2"/>
46399        <extension name="GL_EXT_texture_rg" supported="gles2">
46400            <require>
46401                <enum name="GL_RED_EXT"/>
46402                <enum name="GL_RG_EXT"/>
46403                <enum name="GL_R8_EXT"/>
46404                <enum name="GL_RG8_EXT"/>
46405            </require>
46406        </extension>
46407        <extension name="GL_EXT_texture_sRGB" supported="gl">
46408            <require>
46409                <enum name="GL_SRGB_EXT"/>
46410                <enum name="GL_SRGB8_EXT"/>
46411                <enum name="GL_SRGB_ALPHA_EXT"/>
46412                <enum name="GL_SRGB8_ALPHA8_EXT"/>
46413                <enum name="GL_SLUMINANCE_ALPHA_EXT"/>
46414                <enum name="GL_SLUMINANCE8_ALPHA8_EXT"/>
46415                <enum name="GL_SLUMINANCE_EXT"/>
46416                <enum name="GL_SLUMINANCE8_EXT"/>
46417                <enum name="GL_COMPRESSED_SRGB_EXT"/>
46418                <enum name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
46419                <enum name="GL_COMPRESSED_SLUMINANCE_EXT"/>
46420                <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
46421                <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
46422                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
46423                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
46424                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
46425            </require>
46426        </extension>
46427        <extension name="GL_EXT_texture_sRGB_R8" supported="gles2|gl|glcore">
46428            <require>
46429                <enum name="GL_SR8_EXT"/>
46430            </require>
46431        </extension>
46432        <extension name="GL_EXT_texture_sRGB_RG8" supported="gles2">
46433            <require>
46434                <enum name="GL_SRG8_EXT"/>
46435            </require>
46436        </extension>
46437        <extension name="GL_EXT_texture_sRGB_decode" supported="gl|glcore|gles2">
46438            <require>
46439                <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
46440                <enum name="GL_DECODE_EXT"/>
46441                <enum name="GL_SKIP_DECODE_EXT"/>
46442            </require>
46443        </extension>
46444        <extension name="GL_EXT_texture_shared_exponent" supported="gl">
46445            <require>
46446                <enum name="GL_RGB9_E5_EXT"/>
46447                <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
46448                <enum name="GL_TEXTURE_SHARED_SIZE_EXT"/>
46449            </require>
46450        </extension>
46451        <extension name="GL_EXT_texture_snorm" supported="gl">
46452            <require>
46453                <enum name="GL_ALPHA_SNORM"/>
46454                <enum name="GL_LUMINANCE_SNORM"/>
46455                <enum name="GL_LUMINANCE_ALPHA_SNORM"/>
46456                <enum name="GL_INTENSITY_SNORM"/>
46457                <enum name="GL_ALPHA8_SNORM"/>
46458                <enum name="GL_LUMINANCE8_SNORM"/>
46459                <enum name="GL_LUMINANCE8_ALPHA8_SNORM"/>
46460                <enum name="GL_INTENSITY8_SNORM"/>
46461                <enum name="GL_ALPHA16_SNORM"/>
46462                <enum name="GL_LUMINANCE16_SNORM"/>
46463                <enum name="GL_LUMINANCE16_ALPHA16_SNORM"/>
46464                <enum name="GL_INTENSITY16_SNORM"/>
46465                <enum name="GL_RED_SNORM"/>
46466                <enum name="GL_RG_SNORM"/>
46467                <enum name="GL_RGB_SNORM"/>
46468                <enum name="GL_RGBA_SNORM"/>
46469                <enum name="GL_R8_SNORM"/>
46470                <enum name="GL_RG8_SNORM"/>
46471                <enum name="GL_RGB8_SNORM"/>
46472                <enum name="GL_RGBA8_SNORM"/>
46473                <enum name="GL_R16_SNORM"/>
46474                <enum name="GL_RG16_SNORM"/>
46475                <enum name="GL_RGB16_SNORM"/>
46476                <enum name="GL_RGBA16_SNORM"/>
46477                <enum name="GL_SIGNED_NORMALIZED"/>
46478            </require>
46479        </extension>
46480        <extension name="GL_EXT_texture_storage" supported="gles1|gles2">
46481            <require comment="Not clear all of these enums should be here for OpenGL ES. Many are only defined if other extensions also requiring them are supported">
46482                <enum name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
46483                <enum name="GL_ALPHA8_EXT"/>
46484                <enum name="GL_LUMINANCE8_EXT"/>
46485                <enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
46486                <enum name="GL_RGBA32F_EXT"/>
46487                <enum name="GL_RGB32F_EXT"/>
46488                <enum name="GL_ALPHA32F_EXT"/>
46489                <enum name="GL_LUMINANCE32F_EXT"/>
46490                <enum name="GL_LUMINANCE_ALPHA32F_EXT"/>
46491                <enum name="GL_RGBA16F_EXT"/>
46492                <enum name="GL_RGB16F_EXT"/>
46493                <enum name="GL_ALPHA16F_EXT"/>
46494                <enum name="GL_LUMINANCE16F_EXT"/>
46495                <enum name="GL_LUMINANCE_ALPHA16F_EXT"/>
46496                <enum name="GL_RGB10_A2_EXT"/>
46497                <enum name="GL_RGB10_EXT"/>
46498                <enum name="GL_BGRA8_EXT"/>
46499                <enum name="GL_R8_EXT"/>
46500                <enum name="GL_RG8_EXT"/>
46501                <enum name="GL_R32F_EXT"/>
46502                <enum name="GL_RG32F_EXT"/>
46503                <enum name="GL_R16F_EXT"/>
46504                <enum name="GL_RG16F_EXT"/>
46505                <command name="glTexStorage1DEXT"/>
46506                <command name="glTexStorage2DEXT"/>
46507                <command name="glTexStorage3DEXT"/>
46508            </require>
46509            <require comment="Supported only if GL_EXT_direct_state_access is supported">
46510                <command name="glTextureStorage1DEXT"/>
46511                <command name="glTextureStorage2DEXT"/>
46512                <command name="glTextureStorage3DEXT"/>
46513            </require>
46514        </extension>
46515        <extension name="GL_EXT_texture_swizzle" supported="gl">
46516            <require>
46517                <enum name="GL_TEXTURE_SWIZZLE_R_EXT"/>
46518                <enum name="GL_TEXTURE_SWIZZLE_G_EXT"/>
46519                <enum name="GL_TEXTURE_SWIZZLE_B_EXT"/>
46520                <enum name="GL_TEXTURE_SWIZZLE_A_EXT"/>
46521                <enum name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
46522            </require>
46523        </extension>
46524        <extension name="GL_EXT_texture_type_2_10_10_10_REV" supported="gles2">
46525            <require>
46526                <enum name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
46527            </require>
46528        </extension>
46529        <extension name="GL_EXT_texture_view" supported="gles2">
46530            <require>
46531                <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
46532                <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
46533                <enum name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
46534                <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
46535                <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
46536                <command name="glTextureViewEXT"/>
46537            </require>
46538        </extension>
46539        <extension name="GL_EXT_timer_query" supported="gl">
46540            <require>
46541                <enum name="GL_TIME_ELAPSED_EXT"/>
46542                <command name="glGetQueryObjecti64vEXT"/>
46543                <command name="glGetQueryObjectui64vEXT"/>
46544            </require>
46545        </extension>
46546        <extension name="GL_EXT_transform_feedback" supported="gl">
46547            <require>
46548                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
46549                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
46550                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
46551                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
46552                <enum name="GL_INTERLEAVED_ATTRIBS_EXT"/>
46553                <enum name="GL_SEPARATE_ATTRIBS_EXT"/>
46554                <enum name="GL_PRIMITIVES_GENERATED_EXT"/>
46555                <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
46556                <enum name="GL_RASTERIZER_DISCARD_EXT"/>
46557                <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
46558                <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
46559                <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
46560                <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
46561                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
46562                <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
46563                <command name="glBeginTransformFeedbackEXT"/>
46564                <command name="glEndTransformFeedbackEXT"/>
46565                <command name="glBindBufferRangeEXT"/>
46566                <command name="glBindBufferOffsetEXT"/>
46567                <command name="glBindBufferBaseEXT"/>
46568                <command name="glTransformFeedbackVaryingsEXT"/>
46569                <command name="glGetTransformFeedbackVaryingEXT"/>
46570            </require>
46571        </extension>
46572        <extension name="GL_EXT_unpack_subimage" supported="gles2">
46573            <require>
46574                <enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
46575                <enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
46576                <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
46577            </require>
46578        </extension>
46579        <extension name="GL_EXT_vertex_array" supported="gl">
46580            <require>
46581                <enum name="GL_VERTEX_ARRAY_EXT"/>
46582                <enum name="GL_NORMAL_ARRAY_EXT"/>
46583                <enum name="GL_COLOR_ARRAY_EXT"/>
46584                <enum name="GL_INDEX_ARRAY_EXT"/>
46585                <enum name="GL_TEXTURE_COORD_ARRAY_EXT"/>
46586                <enum name="GL_EDGE_FLAG_ARRAY_EXT"/>
46587                <enum name="GL_VERTEX_ARRAY_SIZE_EXT"/>
46588                <enum name="GL_VERTEX_ARRAY_TYPE_EXT"/>
46589                <enum name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
46590                <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
46591                <enum name="GL_NORMAL_ARRAY_TYPE_EXT"/>
46592                <enum name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
46593                <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
46594                <enum name="GL_COLOR_ARRAY_SIZE_EXT"/>
46595                <enum name="GL_COLOR_ARRAY_TYPE_EXT"/>
46596                <enum name="GL_COLOR_ARRAY_STRIDE_EXT"/>
46597                <enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
46598                <enum name="GL_INDEX_ARRAY_TYPE_EXT"/>
46599                <enum name="GL_INDEX_ARRAY_STRIDE_EXT"/>
46600                <enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
46601                <enum name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
46602                <enum name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
46603                <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
46604                <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
46605                <enum name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
46606                <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
46607                <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
46608                <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
46609                <enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
46610                <enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
46611                <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
46612                <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
46613                <command name="glArrayElementEXT"/>
46614                <command name="glColorPointerEXT"/>
46615                <command name="glDrawArraysEXT"/>
46616                <command name="glEdgeFlagPointerEXT"/>
46617                <command name="glGetPointervEXT"/>
46618                <command name="glIndexPointerEXT"/>
46619                <command name="glNormalPointerEXT"/>
46620                <command name="glTexCoordPointerEXT"/>
46621                <command name="glVertexPointerEXT"/>
46622            </require>
46623        </extension>
46624        <extension name="GL_EXT_vertex_array_bgra" supported="gl">
46625            <require>
46626                <enum name="GL_BGRA"/>
46627            </require>
46628        </extension>
46629        <extension name="GL_EXT_vertex_attrib_64bit" supported="gl">
46630            <require>
46631                <enum name="GL_DOUBLE"/>
46632                <enum name="GL_DOUBLE_VEC2_EXT"/>
46633                <enum name="GL_DOUBLE_VEC3_EXT"/>
46634                <enum name="GL_DOUBLE_VEC4_EXT"/>
46635                <enum name="GL_DOUBLE_MAT2_EXT"/>
46636                <enum name="GL_DOUBLE_MAT3_EXT"/>
46637                <enum name="GL_DOUBLE_MAT4_EXT"/>
46638                <enum name="GL_DOUBLE_MAT2x3_EXT"/>
46639                <enum name="GL_DOUBLE_MAT2x4_EXT"/>
46640                <enum name="GL_DOUBLE_MAT3x2_EXT"/>
46641                <enum name="GL_DOUBLE_MAT3x4_EXT"/>
46642                <enum name="GL_DOUBLE_MAT4x2_EXT"/>
46643                <enum name="GL_DOUBLE_MAT4x3_EXT"/>
46644                <command name="glVertexAttribL1dEXT"/>
46645                <command name="glVertexAttribL2dEXT"/>
46646                <command name="glVertexAttribL3dEXT"/>
46647                <command name="glVertexAttribL4dEXT"/>
46648                <command name="glVertexAttribL1dvEXT"/>
46649                <command name="glVertexAttribL2dvEXT"/>
46650                <command name="glVertexAttribL3dvEXT"/>
46651                <command name="glVertexAttribL4dvEXT"/>
46652                <command name="glVertexAttribLPointerEXT"/>
46653                <command name="glGetVertexAttribLdvEXT"/>
46654            </require>
46655        </extension>
46656        <extension name="GL_EXT_vertex_shader" supported="gl">
46657            <require>
46658                <enum name="GL_VERTEX_SHADER_EXT"/>
46659                <enum name="GL_VERTEX_SHADER_BINDING_EXT"/>
46660                <enum name="GL_OP_INDEX_EXT"/>
46661                <enum name="GL_OP_NEGATE_EXT"/>
46662                <enum name="GL_OP_DOT3_EXT"/>
46663                <enum name="GL_OP_DOT4_EXT"/>
46664                <enum name="GL_OP_MUL_EXT"/>
46665                <enum name="GL_OP_ADD_EXT"/>
46666                <enum name="GL_OP_MADD_EXT"/>
46667                <enum name="GL_OP_FRAC_EXT"/>
46668                <enum name="GL_OP_MAX_EXT"/>
46669                <enum name="GL_OP_MIN_EXT"/>
46670                <enum name="GL_OP_SET_GE_EXT"/>
46671                <enum name="GL_OP_SET_LT_EXT"/>
46672                <enum name="GL_OP_CLAMP_EXT"/>
46673                <enum name="GL_OP_FLOOR_EXT"/>
46674                <enum name="GL_OP_ROUND_EXT"/>
46675                <enum name="GL_OP_EXP_BASE_2_EXT"/>
46676                <enum name="GL_OP_LOG_BASE_2_EXT"/>
46677                <enum name="GL_OP_POWER_EXT"/>
46678                <enum name="GL_OP_RECIP_EXT"/>
46679                <enum name="GL_OP_RECIP_SQRT_EXT"/>
46680                <enum name="GL_OP_SUB_EXT"/>
46681                <enum name="GL_OP_CROSS_PRODUCT_EXT"/>
46682                <enum name="GL_OP_MULTIPLY_MATRIX_EXT"/>
46683                <enum name="GL_OP_MOV_EXT"/>
46684                <enum name="GL_OUTPUT_VERTEX_EXT"/>
46685                <enum name="GL_OUTPUT_COLOR0_EXT"/>
46686                <enum name="GL_OUTPUT_COLOR1_EXT"/>
46687                <enum name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
46688                <enum name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
46689                <enum name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
46690                <enum name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
46691                <enum name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
46692                <enum name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
46693                <enum name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
46694                <enum name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
46695                <enum name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
46696                <enum name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
46697                <enum name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
46698                <enum name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
46699                <enum name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
46700                <enum name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
46701                <enum name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
46702                <enum name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
46703                <enum name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
46704                <enum name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
46705                <enum name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
46706                <enum name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
46707                <enum name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
46708                <enum name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
46709                <enum name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
46710                <enum name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
46711                <enum name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
46712                <enum name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
46713                <enum name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
46714                <enum name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
46715                <enum name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
46716                <enum name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
46717                <enum name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
46718                <enum name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
46719                <enum name="GL_OUTPUT_FOG_EXT"/>
46720                <enum name="GL_SCALAR_EXT"/>
46721                <enum name="GL_VECTOR_EXT"/>
46722                <enum name="GL_MATRIX_EXT"/>
46723                <enum name="GL_VARIANT_EXT"/>
46724                <enum name="GL_INVARIANT_EXT"/>
46725                <enum name="GL_LOCAL_CONSTANT_EXT"/>
46726                <enum name="GL_LOCAL_EXT"/>
46727                <enum name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
46728                <enum name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
46729                <enum name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
46730                <enum name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
46731                <enum name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
46732                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
46733                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
46734                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
46735                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
46736                <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
46737                <enum name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
46738                <enum name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
46739                <enum name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
46740                <enum name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
46741                <enum name="GL_VERTEX_SHADER_LOCALS_EXT"/>
46742                <enum name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
46743                <enum name="GL_X_EXT"/>
46744                <enum name="GL_Y_EXT"/>
46745                <enum name="GL_Z_EXT"/>
46746                <enum name="GL_W_EXT"/>
46747                <enum name="GL_NEGATIVE_X_EXT"/>
46748                <enum name="GL_NEGATIVE_Y_EXT"/>
46749                <enum name="GL_NEGATIVE_Z_EXT"/>
46750                <enum name="GL_NEGATIVE_W_EXT"/>
46751                <enum name="GL_ZERO_EXT"/>
46752                <enum name="GL_ONE_EXT"/>
46753                <enum name="GL_NEGATIVE_ONE_EXT"/>
46754                <enum name="GL_NORMALIZED_RANGE_EXT"/>
46755                <enum name="GL_FULL_RANGE_EXT"/>
46756                <enum name="GL_CURRENT_VERTEX_EXT"/>
46757                <enum name="GL_MVP_MATRIX_EXT"/>
46758                <enum name="GL_VARIANT_VALUE_EXT"/>
46759                <enum name="GL_VARIANT_DATATYPE_EXT"/>
46760                <enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
46761                <enum name="GL_VARIANT_ARRAY_TYPE_EXT"/>
46762                <enum name="GL_VARIANT_ARRAY_EXT"/>
46763                <enum name="GL_VARIANT_ARRAY_POINTER_EXT"/>
46764                <enum name="GL_INVARIANT_VALUE_EXT"/>
46765                <enum name="GL_INVARIANT_DATATYPE_EXT"/>
46766                <enum name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
46767                <enum name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
46768                <command name="glBeginVertexShaderEXT"/>
46769                <command name="glEndVertexShaderEXT"/>
46770                <command name="glBindVertexShaderEXT"/>
46771                <command name="glGenVertexShadersEXT"/>
46772                <command name="glDeleteVertexShaderEXT"/>
46773                <command name="glShaderOp1EXT"/>
46774                <command name="glShaderOp2EXT"/>
46775                <command name="glShaderOp3EXT"/>
46776                <command name="glSwizzleEXT"/>
46777                <command name="glWriteMaskEXT"/>
46778                <command name="glInsertComponentEXT"/>
46779                <command name="glExtractComponentEXT"/>
46780                <command name="glGenSymbolsEXT"/>
46781                <command name="glSetInvariantEXT"/>
46782                <command name="glSetLocalConstantEXT"/>
46783                <command name="glVariantbvEXT"/>
46784                <command name="glVariantsvEXT"/>
46785                <command name="glVariantivEXT"/>
46786                <command name="glVariantfvEXT"/>
46787                <command name="glVariantdvEXT"/>
46788                <command name="glVariantubvEXT"/>
46789                <command name="glVariantusvEXT"/>
46790                <command name="glVariantuivEXT"/>
46791                <command name="glVariantPointerEXT"/>
46792                <command name="glEnableVariantClientStateEXT"/>
46793                <command name="glDisableVariantClientStateEXT"/>
46794                <command name="glBindLightParameterEXT"/>
46795                <command name="glBindMaterialParameterEXT"/>
46796                <command name="glBindTexGenParameterEXT"/>
46797                <command name="glBindTextureUnitParameterEXT"/>
46798                <command name="glBindParameterEXT"/>
46799                <command name="glIsVariantEnabledEXT"/>
46800                <command name="glGetVariantBooleanvEXT"/>
46801                <command name="glGetVariantIntegervEXT"/>
46802                <command name="glGetVariantFloatvEXT"/>
46803                <command name="glGetVariantPointervEXT"/>
46804                <command name="glGetInvariantBooleanvEXT"/>
46805                <command name="glGetInvariantIntegervEXT"/>
46806                <command name="glGetInvariantFloatvEXT"/>
46807                <command name="glGetLocalConstantBooleanvEXT"/>
46808                <command name="glGetLocalConstantIntegervEXT"/>
46809                <command name="glGetLocalConstantFloatvEXT"/>
46810            </require>
46811        </extension>
46812        <extension name="GL_EXT_vertex_weighting" supported="gl">
46813            <require>
46814                <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
46815                <enum name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
46816                <enum name="GL_MODELVIEW0_MATRIX_EXT"/>
46817                <enum name="GL_MODELVIEW1_MATRIX_EXT"/>
46818                <enum name="GL_VERTEX_WEIGHTING_EXT"/>
46819                <enum name="GL_MODELVIEW0_EXT"/>
46820                <enum name="GL_MODELVIEW1_EXT"/>
46821                <enum name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
46822                <enum name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
46823                <enum name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
46824                <enum name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
46825                <enum name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
46826                <enum name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
46827                <command name="glVertexWeightfEXT"/>
46828                <command name="glVertexWeightfvEXT"/>
46829                <command name="glVertexWeightPointerEXT"/>
46830            </require>
46831        </extension>
46832        <extension name="GL_EXT_win32_keyed_mutex" supported="gl|gles2">
46833            <require>
46834                <command name="glAcquireKeyedMutexWin32EXT"/>
46835                <command name="glReleaseKeyedMutexWin32EXT"/>
46836            </require>
46837        </extension>
46838        <extension name="GL_EXT_window_rectangles" supported="gl|glcore|gles2">
46839            <require>
46840                <enum name="GL_INCLUSIVE_EXT"/>
46841                <enum name="GL_EXCLUSIVE_EXT"/>
46842                <enum name="GL_WINDOW_RECTANGLE_EXT"/>
46843                <enum name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
46844                <enum name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
46845                <enum name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
46846                <command name="glWindowRectanglesEXT"/>
46847            </require>
46848        </extension>
46849        <extension name="GL_EXT_x11_sync_object" supported="gl">
46850            <require>
46851                <enum name="GL_SYNC_X11_FENCE_EXT"/>
46852                <command name="glImportSyncEXT"/>
46853            </require>
46854        </extension>
46855        <extension name="GL_FJ_shader_binary_GCCSO" supported="gles2">
46856            <require>
46857                <enum name="GL_GCCSO_SHADER_BINARY_FJ"/>
46858            </require>
46859        </extension>
46860        <extension name="GL_GREMEDY_frame_terminator" supported="gl">
46861            <require>
46862                <command name="glFrameTerminatorGREMEDY"/>
46863            </require>
46864        </extension>
46865        <extension name="GL_GREMEDY_string_marker" supported="gl">
46866            <require>
46867                <command name="glStringMarkerGREMEDY"/>
46868            </require>
46869        </extension>
46870        <extension name="GL_HP_convolution_border_modes" supported="gl">
46871            <require>
46872                <enum name="GL_IGNORE_BORDER_HP"/>
46873                <enum name="GL_CONSTANT_BORDER_HP"/>
46874                <enum name="GL_REPLICATE_BORDER_HP"/>
46875                <enum name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
46876            </require>
46877        </extension>
46878        <extension name="GL_HP_image_transform" supported="gl">
46879            <require>
46880                <enum name="GL_IMAGE_SCALE_X_HP"/>
46881                <enum name="GL_IMAGE_SCALE_Y_HP"/>
46882                <enum name="GL_IMAGE_TRANSLATE_X_HP"/>
46883                <enum name="GL_IMAGE_TRANSLATE_Y_HP"/>
46884                <enum name="GL_IMAGE_ROTATE_ANGLE_HP"/>
46885                <enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
46886                <enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
46887                <enum name="GL_IMAGE_MAG_FILTER_HP"/>
46888                <enum name="GL_IMAGE_MIN_FILTER_HP"/>
46889                <enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
46890                <enum name="GL_CUBIC_HP"/>
46891                <enum name="GL_AVERAGE_HP"/>
46892                <enum name="GL_IMAGE_TRANSFORM_2D_HP"/>
46893                <enum name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
46894                <enum name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
46895                <command name="glImageTransformParameteriHP"/>
46896                <command name="glImageTransformParameterfHP"/>
46897                <command name="glImageTransformParameterivHP"/>
46898                <command name="glImageTransformParameterfvHP"/>
46899                <command name="glGetImageTransformParameterivHP"/>
46900                <command name="glGetImageTransformParameterfvHP"/>
46901            </require>
46902        </extension>
46903        <extension name="GL_HP_occlusion_test" supported="gl">
46904            <require>
46905                <enum name="GL_OCCLUSION_TEST_HP"/>
46906                <enum name="GL_OCCLUSION_TEST_RESULT_HP"/>
46907            </require>
46908        </extension>
46909        <extension name="GL_HP_texture_lighting" supported="gl">
46910            <require>
46911                <enum name="GL_TEXTURE_LIGHTING_MODE_HP"/>
46912                <enum name="GL_TEXTURE_POST_SPECULAR_HP"/>
46913                <enum name="GL_TEXTURE_PRE_SPECULAR_HP"/>
46914            </require>
46915        </extension>
46916        <extension name="GL_IBM_cull_vertex" supported="gl">
46917            <require>
46918                <enum name="GL_CULL_VERTEX_IBM"/>
46919            </require>
46920        </extension>
46921        <extension name="GL_IBM_multimode_draw_arrays" supported="gl">
46922            <require>
46923                <command name="glMultiModeDrawArraysIBM"/>
46924                <command name="glMultiModeDrawElementsIBM"/>
46925            </require>
46926        </extension>
46927        <extension name="GL_IBM_rasterpos_clip" supported="gl">
46928            <require>
46929                <enum name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
46930            </require>
46931        </extension>
46932        <extension name="GL_IBM_static_data" supported="gl">
46933            <require>
46934                <enum name="GL_ALL_STATIC_DATA_IBM"/>
46935                <enum name="GL_STATIC_VERTEX_ARRAY_IBM"/>
46936                <command name="glFlushStaticDataIBM"/>
46937            </require>
46938        </extension>
46939        <extension name="GL_IBM_texture_mirrored_repeat" supported="gl">
46940            <require>
46941                <enum name="GL_MIRRORED_REPEAT_IBM"/>
46942            </require>
46943        </extension>
46944        <extension name="GL_IBM_vertex_array_lists" supported="gl">
46945            <require>
46946                <enum name="GL_VERTEX_ARRAY_LIST_IBM"/>
46947                <enum name="GL_NORMAL_ARRAY_LIST_IBM"/>
46948                <enum name="GL_COLOR_ARRAY_LIST_IBM"/>
46949                <enum name="GL_INDEX_ARRAY_LIST_IBM"/>
46950                <enum name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
46951                <enum name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
46952                <enum name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
46953                <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
46954                <enum name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
46955                <enum name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
46956                <enum name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
46957                <enum name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
46958                <enum name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
46959                <enum name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
46960                <enum name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
46961                <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
46962                <command name="glColorPointerListIBM"/>
46963                <command name="glSecondaryColorPointerListIBM"/>
46964                <command name="glEdgeFlagPointerListIBM"/>
46965                <command name="glFogCoordPointerListIBM"/>
46966                <command name="glIndexPointerListIBM"/>
46967                <command name="glNormalPointerListIBM"/>
46968                <command name="glTexCoordPointerListIBM"/>
46969                <command name="glVertexPointerListIBM"/>
46970            </require>
46971        </extension>
46972        <extension name="GL_IMG_bindless_texture" supported="gles2">
46973            <require>
46974                <command name="glGetTextureHandleIMG"/>
46975                <command name="glGetTextureSamplerHandleIMG"/>
46976                <command name="glUniformHandleui64IMG"/>
46977                <command name="glUniformHandleui64vIMG"/>
46978                <command name="glProgramUniformHandleui64IMG"/>
46979                <command name="glProgramUniformHandleui64vIMG"/>
46980            </require>
46981        </extension>
46982        <extension name="GL_IMG_framebuffer_downsample" supported="gles2">
46983            <require>
46984                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
46985                <enum name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
46986                <enum name="GL_DOWNSAMPLE_SCALES_IMG"/>
46987                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
46988                <command name="glFramebufferTexture2DDownsampleIMG"/>
46989                <command name="glFramebufferTextureLayerDownsampleIMG"/>
46990            </require>
46991        </extension>
46992        <extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2">
46993            <require>
46994                <enum name="GL_RENDERBUFFER_SAMPLES_IMG"/>
46995                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
46996                <enum name="GL_MAX_SAMPLES_IMG"/>
46997                <enum name="GL_TEXTURE_SAMPLES_IMG"/>
46998                <command name="glRenderbufferStorageMultisampleIMG"/>
46999                <command name="glFramebufferTexture2DMultisampleIMG"/>
47000            </require>
47001        </extension>
47002        <extension name="GL_IMG_program_binary" supported="gles2">
47003            <require>
47004                <enum name="GL_SGX_PROGRAM_BINARY_IMG"/>
47005            </require>
47006        </extension>
47007        <extension name="GL_IMG_read_format" supported="gles1|gles2">
47008            <require>
47009                <enum name="GL_BGRA_IMG"/>
47010                <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
47011            </require>
47012        </extension>
47013        <extension name="GL_IMG_shader_binary" supported="gles2">
47014            <require>
47015                <enum name="GL_SGX_BINARY_IMG"/>
47016            </require>
47017        </extension>
47018        <extension name="GL_IMG_texture_compression_pvrtc" supported="gles1|gles2">
47019            <require>
47020                <enum name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
47021                <enum name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
47022                <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
47023                <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
47024            </require>
47025        </extension>
47026        <extension name="GL_IMG_texture_compression_pvrtc2" supported="gles2">
47027            <require>
47028                <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
47029                <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
47030            </require>
47031        </extension>
47032        <extension name="GL_IMG_texture_env_enhanced_fixed_function" supported="gles1">
47033            <require>
47034                <enum name="GL_MODULATE_COLOR_IMG"/>
47035                <enum name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
47036                <enum name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
47037                <enum name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
47038                <enum name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
47039                <enum name="GL_ADD_BLEND_IMG"/>
47040                <enum name="GL_DOT3_RGBA_IMG"/>
47041            </require>
47042        </extension>
47043        <extension name="GL_IMG_texture_filter_cubic" supported="gles2">
47044            <require>
47045                <enum name="GL_CUBIC_IMG"/>
47046                <enum name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
47047                <enum name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
47048            </require>
47049        </extension>
47050        <extension name="GL_IMG_user_clip_plane" supported="gles1">
47051            <require>
47052                <enum name="GL_CLIP_PLANE0_IMG"/>
47053                <enum name="GL_CLIP_PLANE1_IMG"/>
47054                <enum name="GL_CLIP_PLANE2_IMG"/>
47055                <enum name="GL_CLIP_PLANE3_IMG"/>
47056                <enum name="GL_CLIP_PLANE4_IMG"/>
47057                <enum name="GL_CLIP_PLANE5_IMG"/>
47058                <enum name="GL_MAX_CLIP_PLANES_IMG"/>
47059                <command name="glClipPlanefIMG"/>
47060                <command name="glClipPlanexIMG"/>
47061            </require>
47062        </extension>
47063        <extension name="GL_INGR_blend_func_separate" supported="gl">
47064            <require>
47065                <command name="glBlendFuncSeparateINGR"/>
47066            </require>
47067        </extension>
47068        <extension name="GL_INGR_color_clamp" supported="gl">
47069            <require>
47070                <enum name="GL_RED_MIN_CLAMP_INGR"/>
47071                <enum name="GL_GREEN_MIN_CLAMP_INGR"/>
47072                <enum name="GL_BLUE_MIN_CLAMP_INGR"/>
47073                <enum name="GL_ALPHA_MIN_CLAMP_INGR"/>
47074                <enum name="GL_RED_MAX_CLAMP_INGR"/>
47075                <enum name="GL_GREEN_MAX_CLAMP_INGR"/>
47076                <enum name="GL_BLUE_MAX_CLAMP_INGR"/>
47077                <enum name="GL_ALPHA_MAX_CLAMP_INGR"/>
47078            </require>
47079        </extension>
47080        <extension name="GL_INGR_interlace_read" supported="gl">
47081            <require>
47082                <enum name="GL_INTERLACE_READ_INGR"/>
47083            </require>
47084        </extension>
47085        <extension name="GL_INTEL_conservative_rasterization" supported="gl|glcore|gles2">
47086            <require>
47087                <enum name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
47088            </require>
47089        </extension>
47090        <extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/>
47091        <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|glcore|gles2">
47092            <require>
47093                <command name="glApplyFramebufferAttachmentCMAAINTEL"/>
47094            </require>
47095        </extension>
47096        <extension name="GL_INTEL_map_texture" supported="gl">
47097            <require>
47098                <enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
47099                <enum name="GL_LAYOUT_DEFAULT_INTEL"/>
47100                <enum name="GL_LAYOUT_LINEAR_INTEL"/>
47101                <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
47102                <command name="glSyncTextureINTEL"/>
47103                <command name="glUnmapTexture2DINTEL"/>
47104                <command name="glMapTexture2DINTEL"/>
47105            </require>
47106        </extension>
47107        <extension name="GL_INTEL_blackhole_render" supported="gl|glcore|gles2">
47108            <require>
47109                <enum name="GL_BLACKHOLE_RENDER_INTEL"/>
47110            </require>
47111        </extension>
47112        <extension name="GL_INTEL_parallel_arrays" supported="gl">
47113            <require>
47114                <enum name="GL_PARALLEL_ARRAYS_INTEL"/>
47115                <enum name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
47116                <enum name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
47117                <enum name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
47118                <enum name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
47119                <command name="glVertexPointervINTEL"/>
47120                <command name="glNormalPointervINTEL"/>
47121                <command name="glColorPointervINTEL"/>
47122                <command name="glTexCoordPointervINTEL"/>
47123            </require>
47124        </extension>
47125        <extension name="GL_INTEL_performance_query" supported="gl|glcore|gles2">
47126            <require>
47127                <enum name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
47128                <enum name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
47129                <enum name="GL_PERFQUERY_WAIT_INTEL"/>
47130                <enum name="GL_PERFQUERY_FLUSH_INTEL"/>
47131                <enum name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
47132                <enum name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/>
47133                <enum name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/>
47134                <enum name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/>
47135                <enum name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
47136                <enum name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
47137                <enum name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
47138                <enum name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
47139                <enum name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
47140                <enum name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
47141                <enum name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/>
47142                <enum name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/>
47143                <enum name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/>
47144                <enum name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
47145                <enum name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
47146                <enum name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
47147                <command name="glBeginPerfQueryINTEL"/>
47148                <command name="glCreatePerfQueryINTEL"/>
47149                <command name="glDeletePerfQueryINTEL"/>
47150                <command name="glEndPerfQueryINTEL"/>
47151                <command name="glGetFirstPerfQueryIdINTEL"/>
47152                <command name="glGetNextPerfQueryIdINTEL"/>
47153                <command name="glGetPerfCounterInfoINTEL"/>
47154                <command name="glGetPerfQueryDataINTEL"/>
47155                <command name="glGetPerfQueryIdByNameINTEL"/>
47156                <command name="glGetPerfQueryInfoINTEL"/>
47157            </require>
47158        </extension>
47159        <extension name="GL_KHR_blend_equation_advanced" supported="gl|glcore|gles2">
47160            <require>
47161                <enum name="GL_MULTIPLY_KHR"/>
47162                <enum name="GL_SCREEN_KHR"/>
47163                <enum name="GL_OVERLAY_KHR"/>
47164                <enum name="GL_DARKEN_KHR"/>
47165                <enum name="GL_LIGHTEN_KHR"/>
47166                <enum name="GL_COLORDODGE_KHR"/>
47167                <enum name="GL_COLORBURN_KHR"/>
47168                <enum name="GL_HARDLIGHT_KHR"/>
47169                <enum name="GL_SOFTLIGHT_KHR"/>
47170                <enum name="GL_DIFFERENCE_KHR"/>
47171                <enum name="GL_EXCLUSION_KHR"/>
47172                <enum name="GL_HSL_HUE_KHR"/>
47173                <enum name="GL_HSL_SATURATION_KHR"/>
47174                <enum name="GL_HSL_COLOR_KHR"/>
47175                <enum name="GL_HSL_LUMINOSITY_KHR"/>
47176                <command name="glBlendBarrierKHR"/>
47177            </require>
47178        </extension>
47179        <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|glcore|gles2">
47180            <require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior">
47181                <enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
47182            </require>
47183        </extension>
47184        <extension name="GL_KHR_context_flush_control" supported="gl|glcore|gles2">
47185            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
47186                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
47187                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
47188                <enum name="GL_NONE"/>
47189            </require>
47190            <require api="gles2">
47191                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
47192                <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
47193                <enum name="GL_NONE"/>
47194            </require>
47195        </extension>
47196        <extension name="GL_KHR_debug" supported="gl|glcore|gles1|gles2">
47197            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
47198                <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
47199                <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
47200                <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
47201                <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
47202                <enum name="GL_DEBUG_SOURCE_API"/>
47203                <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
47204                <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
47205                <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
47206                <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
47207                <enum name="GL_DEBUG_SOURCE_OTHER"/>
47208                <enum name="GL_DEBUG_TYPE_ERROR"/>
47209                <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
47210                <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
47211                <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
47212                <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
47213                <enum name="GL_DEBUG_TYPE_OTHER"/>
47214                <enum name="GL_DEBUG_TYPE_MARKER"/>
47215                <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
47216                <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
47217                <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
47218                <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
47219                <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
47220                <enum name="GL_BUFFER"/>
47221                <enum name="GL_SHADER"/>
47222                <enum name="GL_PROGRAM"/>
47223                <enum name="GL_VERTEX_ARRAY"/>
47224                <enum name="GL_QUERY"/>
47225                <enum name="GL_PROGRAM_PIPELINE"/>
47226                <enum name="GL_SAMPLER"/>
47227                <enum name="GL_MAX_LABEL_LENGTH"/>
47228                <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
47229                <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
47230                <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
47231                <enum name="GL_DEBUG_SEVERITY_HIGH"/>
47232                <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
47233                <enum name="GL_DEBUG_SEVERITY_LOW"/>
47234                <enum name="GL_DEBUG_OUTPUT"/>
47235                <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
47236                <enum name="GL_STACK_OVERFLOW"/>
47237                <enum name="GL_STACK_UNDERFLOW"/>
47238                <command name="glDebugMessageControl"/>
47239                <command name="glDebugMessageInsert"/>
47240                <command name="glDebugMessageCallback"/>
47241                <command name="glGetDebugMessageLog"/>
47242                <command name="glPushDebugGroup"/>
47243                <command name="glPopDebugGroup"/>
47244                <command name="glObjectLabel"/>
47245                <command name="glGetObjectLabel"/>
47246                <command name="glObjectPtrLabel"/>
47247                <command name="glGetObjectPtrLabel"/>
47248                <command name="glGetPointerv"/>
47249            </require>
47250            <require api="gles2">
47251                <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
47252                <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
47253                <enum name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
47254                <enum name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
47255                <enum name="GL_DEBUG_SOURCE_API_KHR"/>
47256                <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
47257                <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
47258                <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
47259                <enum name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
47260                <enum name="GL_DEBUG_SOURCE_OTHER_KHR"/>
47261                <enum name="GL_DEBUG_TYPE_ERROR_KHR"/>
47262                <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
47263                <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
47264                <enum name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
47265                <enum name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
47266                <enum name="GL_DEBUG_TYPE_OTHER_KHR"/>
47267                <enum name="GL_DEBUG_TYPE_MARKER_KHR"/>
47268                <enum name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
47269                <enum name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
47270                <enum name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
47271                <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
47272                <enum name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
47273                <enum name="GL_BUFFER_KHR"/>
47274                <enum name="GL_SHADER_KHR"/>
47275                <enum name="GL_PROGRAM_KHR"/>
47276                <enum name="GL_VERTEX_ARRAY_KHR"/>
47277                <enum name="GL_QUERY_KHR"/>
47278                <enum name="GL_PROGRAM_PIPELINE_KHR"/>
47279                <enum name="GL_SAMPLER_KHR"/>
47280                <enum name="GL_MAX_LABEL_LENGTH_KHR"/>
47281                <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
47282                <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
47283                <enum name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
47284                <enum name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
47285                <enum name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
47286                <enum name="GL_DEBUG_SEVERITY_LOW_KHR"/>
47287                <enum name="GL_DEBUG_OUTPUT_KHR"/>
47288                <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
47289                <enum name="GL_STACK_OVERFLOW_KHR"/>
47290                <enum name="GL_STACK_UNDERFLOW_KHR"/>
47291                <command name="glDebugMessageControlKHR"/>
47292                <command name="glDebugMessageInsertKHR"/>
47293                <command name="glDebugMessageCallbackKHR"/>
47294                <command name="glGetDebugMessageLogKHR"/>
47295                <command name="glPushDebugGroupKHR"/>
47296                <command name="glPopDebugGroupKHR"/>
47297                <command name="glObjectLabelKHR"/>
47298                <command name="glGetObjectLabelKHR"/>
47299                <command name="glObjectPtrLabelKHR"/>
47300                <command name="glGetObjectPtrLabelKHR"/>
47301                <command name="glGetPointervKHR"/>
47302            </require>
47303            <require api="gl" profile="compatibility">
47304                <enum name="GL_DISPLAY_LIST"/>
47305            </require>
47306        </extension>
47307        <extension name="GL_KHR_no_error" supported="gl|glcore|gles2">
47308            <require>
47309                <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
47310            </require>
47311        </extension>
47312        <extension name="GL_KHR_robust_buffer_access_behavior" supported="gl|glcore|gles2"/>
47313        <extension name="GL_KHR_robustness" supported="gl|glcore|gles2">
47314            <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
47315                <enum name="GL_NO_ERROR"/>
47316                <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
47317                <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
47318                <enum name="GL_GUILTY_CONTEXT_RESET"/>
47319                <enum name="GL_INNOCENT_CONTEXT_RESET"/>
47320                <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
47321                <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
47322                <enum name="GL_NO_RESET_NOTIFICATION"/>
47323                <enum name="GL_CONTEXT_LOST"/>
47324                <command name="glGetGraphicsResetStatus"/>
47325                <command name="glReadnPixels"/>
47326                <command name="glGetnUniformfv"/>
47327                <command name="glGetnUniformiv"/>
47328                <command name="glGetnUniformuiv"/>
47329            </require>
47330            <require api="gles2">
47331                <enum name="GL_NO_ERROR"/>
47332                <enum name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
47333                <enum name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
47334                <enum name="GL_GUILTY_CONTEXT_RESET_KHR"/>
47335                <enum name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
47336                <enum name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
47337                <enum name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
47338                <enum name="GL_NO_RESET_NOTIFICATION_KHR"/>
47339                <enum name="GL_CONTEXT_LOST_KHR"/>
47340                <command name="glGetGraphicsResetStatusKHR"/>
47341                <command name="glReadnPixelsKHR"/>
47342                <command name="glGetnUniformfvKHR"/>
47343                <command name="glGetnUniformivKHR"/>
47344                <command name="glGetnUniformuivKHR"/>
47345            </require>
47346        </extension>
47347        <extension name="GL_KHR_shader_subgroup" supported="gl|glcore|gles2">
47348            <require>
47349                <enum name="GL_SUBGROUP_SIZE_KHR"/>
47350                <enum name="GL_SUBGROUP_SUPPORTED_STAGES_KHR"/>
47351                <enum name="GL_SUBGROUP_SUPPORTED_FEATURES_KHR"/>
47352                <enum name="GL_SUBGROUP_QUAD_ALL_STAGES_KHR"/>
47353                <enum name="GL_SUBGROUP_FEATURE_BASIC_BIT_KHR"/>
47354                <enum name="GL_SUBGROUP_FEATURE_VOTE_BIT_KHR"/>
47355                <enum name="GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR"/>
47356                <enum name="GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR"/>
47357                <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR"/>
47358                <enum name="GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR"/>
47359                <enum name="GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR"/>
47360                <enum name="GL_SUBGROUP_FEATURE_QUAD_BIT_KHR"/>
47361            </require>
47362        </extension>
47363        <extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2">
47364            <require>
47365                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
47366                <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
47367                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
47368                <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
47369                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
47370                <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
47371                <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
47372                <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
47373                <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
47374                <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
47375                <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
47376                <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
47377                <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
47378                <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
47379                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
47380                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
47381                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
47382                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
47383                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
47384                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
47385                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
47386                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
47387                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
47388                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
47389                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
47390                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
47391                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
47392                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
47393            </require>
47394        </extension>
47395        <extension name="GL_KHR_texture_compression_astc_ldr" supported="gl|glcore|gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
47396            <require>
47397                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
47398                <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
47399                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
47400                <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
47401                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
47402                <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
47403                <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
47404                <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
47405                <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
47406                <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
47407                <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
47408                <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
47409                <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
47410                <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
47411                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
47412                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
47413                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
47414                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
47415                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
47416                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
47417                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
47418                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
47419                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
47420                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
47421                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
47422                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
47423                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
47424                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
47425            </require>
47426        </extension>
47427        <extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/>
47428        <extension name="GL_KHR_parallel_shader_compile" supported="gl|glcore|gles2">
47429            <require>
47430                <enum name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
47431                <enum name="GL_COMPLETION_STATUS_KHR"/>
47432                <command name="glMaxShaderCompilerThreadsKHR"/>
47433            </require>
47434        </extension>
47435        <extension name="GL_MESAX_texture_stack" supported="gl">
47436            <require>
47437                <enum name="GL_TEXTURE_1D_STACK_MESAX"/>
47438                <enum name="GL_TEXTURE_2D_STACK_MESAX"/>
47439                <enum name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
47440                <enum name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
47441                <enum name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
47442                <enum name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
47443            </require>
47444        </extension>
47445        <extension name="GL_MESA_framebuffer_flip_y" supported="gl|glcore|gles2">
47446            <require>
47447                <enum name="GL_FRAMEBUFFER_FLIP_Y_MESA"/>
47448                <command name="glFramebufferParameteriMESA"/>
47449                <command name="glGetFramebufferParameterivMESA"/>
47450            </require>
47451        </extension>
47452        <extension name="GL_MESA_pack_invert" supported="gl">
47453            <require>
47454                <enum name="GL_PACK_INVERT_MESA"/>
47455            </require>
47456        </extension>
47457        <extension name="GL_MESA_program_binary_formats" supported="gl|gles2">
47458            <require>
47459                <enum name="GL_PROGRAM_BINARY_FORMAT_MESA"/>
47460            </require>
47461        </extension>
47462        <extension name="GL_MESA_resize_buffers" supported="gl">
47463            <require>
47464                <command name="glResizeBuffersMESA"/>
47465            </require>
47466        </extension>
47467        <extension name="GL_MESA_shader_integer_functions" supported="gl|gles2"/>
47468        <extension name="GL_MESA_tile_raster_order" supported="gl">
47469            <require>
47470                <enum name="GL_TILE_RASTER_ORDER_FIXED_MESA"/>
47471                <enum name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/>
47472                <enum name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/>
47473            </require>
47474        </extension>
47475        <extension name="GL_MESA_window_pos" supported="gl">
47476            <require>
47477                <command name="glWindowPos2dMESA"/>
47478                <command name="glWindowPos2dvMESA"/>
47479                <command name="glWindowPos2fMESA"/>
47480                <command name="glWindowPos2fvMESA"/>
47481                <command name="glWindowPos2iMESA"/>
47482                <command name="glWindowPos2ivMESA"/>
47483                <command name="glWindowPos2sMESA"/>
47484                <command name="glWindowPos2svMESA"/>
47485                <command name="glWindowPos3dMESA"/>
47486                <command name="glWindowPos3dvMESA"/>
47487                <command name="glWindowPos3fMESA"/>
47488                <command name="glWindowPos3fvMESA"/>
47489                <command name="glWindowPos3iMESA"/>
47490                <command name="glWindowPos3ivMESA"/>
47491                <command name="glWindowPos3sMESA"/>
47492                <command name="glWindowPos3svMESA"/>
47493                <command name="glWindowPos4dMESA"/>
47494                <command name="glWindowPos4dvMESA"/>
47495                <command name="glWindowPos4fMESA"/>
47496                <command name="glWindowPos4fvMESA"/>
47497                <command name="glWindowPos4iMESA"/>
47498                <command name="glWindowPos4ivMESA"/>
47499                <command name="glWindowPos4sMESA"/>
47500                <command name="glWindowPos4svMESA"/>
47501            </require>
47502        </extension>
47503        <extension name="GL_MESA_ycbcr_texture" supported="gl">
47504            <require>
47505                <enum name="GL_UNSIGNED_SHORT_8_8_MESA"/>
47506                <enum name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
47507                <enum name="GL_YCBCR_MESA"/>
47508            </require>
47509        </extension>
47510        <extension name="GL_NVX_blend_equation_advanced_multi_draw_buffers" supported="gl|gles2"/>
47511        <extension name="GL_NVX_cross_process_interop" supported="disabled">
47512            <require comment="unpublished experimental extension">
47513                <enum name="GL_EXTERNAL_STORAGE_BIT_NVX"/>
47514            </require>
47515        </extension>
47516        <extension name="GL_NVX_conditional_render" supported="gl">
47517            <require>
47518                <command name="glBeginConditionalRenderNVX"/>
47519                <command name="glEndConditionalRenderNVX"/>
47520            </require>
47521        </extension>
47522        <extension name="GL_NVX_gpu_memory_info" supported="gl">
47523            <require>
47524                <enum name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
47525                <enum name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/>
47526                <enum name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/>
47527                <enum name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/>
47528                <enum name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
47529            </require>
47530        </extension>
47531        <extension name="GL_NVX_linked_gpu_multicast" supported="gl">
47532            <require>
47533                <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
47534                <enum name="GL_MAX_LGPU_GPUS_NVX"/>
47535                <command name="glLGPUNamedBufferSubDataNVX"/>
47536                <command name="glLGPUCopyImageSubDataNVX"/>
47537                <command name="glLGPUInterlockNVX"/>
47538            </require>
47539        </extension>
47540        <extension name="GL_NV_alpha_to_coverage_dither_control" supported="gl">
47541            <require>
47542                <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/>
47543                <enum name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/>
47544                <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/>
47545                <enum name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/>
47546                <command name="glAlphaToCoverageDitherControlNV"/>
47547            </require>
47548        </extension>
47549        <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl|glcore">
47550            <require>
47551                <command name="glMultiDrawArraysIndirectBindlessNV"/>
47552                <command name="glMultiDrawElementsIndirectBindlessNV"/>
47553            </require>
47554        </extension>
47555        <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl|glcore">
47556            <require>
47557                <command name="glMultiDrawArraysIndirectBindlessCountNV"/>
47558                <command name="glMultiDrawElementsIndirectBindlessCountNV"/>
47559            </require>
47560        </extension>
47561        <extension name="GL_NV_bindless_texture" supported="gl|glcore|gles2">
47562            <require>
47563                <command name="glGetTextureHandleNV"/>
47564                <command name="glGetTextureSamplerHandleNV"/>
47565                <command name="glMakeTextureHandleResidentNV"/>
47566                <command name="glMakeTextureHandleNonResidentNV"/>
47567                <command name="glGetImageHandleNV"/>
47568                <command name="glMakeImageHandleResidentNV"/>
47569                <command name="glMakeImageHandleNonResidentNV"/>
47570                <command name="glUniformHandleui64NV"/>
47571                <command name="glUniformHandleui64vNV"/>
47572                <command name="glProgramUniformHandleui64NV"/>
47573                <command name="glProgramUniformHandleui64vNV"/>
47574                <command name="glIsTextureHandleResidentNV"/>
47575                <command name="glIsImageHandleResidentNV"/>
47576            </require>
47577        </extension>
47578        <extension name="GL_NV_blend_equation_advanced" supported="gl|glcore|gles2">
47579            <require>
47580                <enum name="GL_BLEND_OVERLAP_NV"/>
47581                <enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
47582                <enum name="GL_BLUE_NV"/>
47583                <enum name="GL_COLORBURN_NV"/>
47584                <enum name="GL_COLORDODGE_NV"/>
47585                <enum name="GL_CONJOINT_NV"/>
47586                <enum name="GL_CONTRAST_NV"/>
47587                <enum name="GL_DARKEN_NV"/>
47588                <enum name="GL_DIFFERENCE_NV"/>
47589                <enum name="GL_DISJOINT_NV"/>
47590                <enum name="GL_DST_ATOP_NV"/>
47591                <enum name="GL_DST_IN_NV"/>
47592                <enum name="GL_DST_NV"/>
47593                <enum name="GL_DST_OUT_NV"/>
47594                <enum name="GL_DST_OVER_NV"/>
47595                <enum name="GL_EXCLUSION_NV"/>
47596                <enum name="GL_GREEN_NV"/>
47597                <enum name="GL_HARDLIGHT_NV"/>
47598                <enum name="GL_HARDMIX_NV"/>
47599                <enum name="GL_HSL_COLOR_NV"/>
47600                <enum name="GL_HSL_HUE_NV"/>
47601                <enum name="GL_HSL_LUMINOSITY_NV"/>
47602                <enum name="GL_HSL_SATURATION_NV"/>
47603                <enum name="GL_INVERT"/>
47604                <enum name="GL_INVERT_OVG_NV"/>
47605                <enum name="GL_INVERT_RGB_NV"/>
47606                <enum name="GL_LIGHTEN_NV"/>
47607                <enum name="GL_LINEARBURN_NV"/>
47608                <enum name="GL_LINEARDODGE_NV"/>
47609                <enum name="GL_LINEARLIGHT_NV"/>
47610                <enum name="GL_MINUS_CLAMPED_NV"/>
47611                <enum name="GL_MINUS_NV"/>
47612                <enum name="GL_MULTIPLY_NV"/>
47613                <enum name="GL_OVERLAY_NV"/>
47614                <enum name="GL_PINLIGHT_NV"/>
47615                <enum name="GL_PLUS_CLAMPED_ALPHA_NV"/>
47616                <enum name="GL_PLUS_CLAMPED_NV"/>
47617                <enum name="GL_PLUS_DARKER_NV"/>
47618                <enum name="GL_PLUS_NV"/>
47619                <enum name="GL_RED_NV"/>
47620                <enum name="GL_SCREEN_NV"/>
47621                <enum name="GL_SOFTLIGHT_NV"/>
47622                <enum name="GL_SRC_ATOP_NV"/>
47623                <enum name="GL_SRC_IN_NV"/>
47624                <enum name="GL_SRC_NV"/>
47625                <enum name="GL_SRC_OUT_NV"/>
47626                <enum name="GL_SRC_OVER_NV"/>
47627                <enum name="GL_UNCORRELATED_NV"/>
47628                <enum name="GL_VIVIDLIGHT_NV"/>
47629                <enum name="GL_XOR_NV"/>
47630                <enum name="GL_ZERO"/>
47631                <command name="glBlendParameteriNV"/>
47632                <command name="glBlendBarrierNV"/>
47633            </require>
47634        </extension>
47635        <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|glcore|gles2">
47636            <require comment="Otherwise identical to GL_NV_blend_equation_advanced, just different semantic behavior">
47637                <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
47638            </require>
47639        </extension>
47640        <extension name="GL_NV_blend_minmax_factor" supported="gl|glcore|gles2">
47641            <require>
47642                <enum name="GL_FACTOR_MIN_AMD"/>
47643                <enum name="GL_FACTOR_MAX_AMD"/>
47644            </require>
47645        </extension>
47646        <extension name="GL_NV_blend_square" supported="gl"/>
47647        <extension name="GL_NV_clip_space_w_scaling" supported="gl|glcore|gles2">
47648            <require>
47649                <enum name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
47650                <enum name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
47651                <enum name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
47652                <command name="glViewportPositionWScaleNV"/>
47653            </require>
47654        </extension>
47655        <extension name="GL_NV_command_list" supported="gl|glcore">
47656            <require>
47657                <enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
47658                <enum name="GL_NOP_COMMAND_NV"/>
47659                <enum name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
47660                <enum name="GL_DRAW_ARRAYS_COMMAND_NV"/>
47661                <enum name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
47662                <enum name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
47663                <enum name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
47664                <enum name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
47665                <enum name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
47666                <enum name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
47667                <enum name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
47668                <enum name="GL_BLEND_COLOR_COMMAND_NV"/>
47669                <enum name="GL_STENCIL_REF_COMMAND_NV"/>
47670                <enum name="GL_LINE_WIDTH_COMMAND_NV"/>
47671                <enum name="GL_POLYGON_OFFSET_COMMAND_NV"/>
47672                <enum name="GL_ALPHA_REF_COMMAND_NV"/>
47673                <enum name="GL_VIEWPORT_COMMAND_NV"/>
47674                <enum name="GL_SCISSOR_COMMAND_NV"/>
47675                <enum name="GL_FRONT_FACE_COMMAND_NV"/>
47676                <command name="glCreateStatesNV"/>
47677                <command name="glDeleteStatesNV"/>
47678                <command name="glIsStateNV"/>
47679                <command name="glStateCaptureNV"/>
47680                <command name="glGetCommandHeaderNV"/>
47681                <command name="glGetStageIndexNV"/>
47682                <command name="glDrawCommandsNV"/>
47683                <command name="glDrawCommandsAddressNV"/>
47684                <command name="glDrawCommandsStatesNV"/>
47685                <command name="glDrawCommandsStatesAddressNV"/>
47686                <command name="glCreateCommandListsNV"/>
47687                <command name="glDeleteCommandListsNV"/>
47688                <command name="glIsCommandListNV"/>
47689                <command name="glListDrawCommandsStatesClientNV"/>
47690                <command name="glCommandListSegmentsNV"/>
47691                <command name="glCompileCommandListNV"/>
47692                <command name="glCallCommandListNV"/>
47693            </require>
47694        </extension>
47695        <extension name="GL_NV_compute_program5" supported="gl">
47696            <require>
47697                <enum name="GL_COMPUTE_PROGRAM_NV"/>
47698                <enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
47699            </require>
47700        </extension>
47701        <extension name="GL_NV_compute_shader_derivatives" supported="gl|glcore|gles2"/>
47702        <extension name="GL_NV_conditional_render" supported="gl|glcore|gles2">
47703            <require>
47704                <enum name="GL_QUERY_WAIT_NV"/>
47705                <enum name="GL_QUERY_NO_WAIT_NV"/>
47706                <enum name="GL_QUERY_BY_REGION_WAIT_NV"/>
47707                <enum name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
47708                <command name="glBeginConditionalRenderNV"/>
47709                <command name="glEndConditionalRenderNV"/>
47710            </require>
47711        </extension>
47712        <extension name="GL_NV_conservative_raster" supported="gl|glcore|gles2">
47713            <require>
47714                <enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
47715                <enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
47716                <enum name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
47717                <enum name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
47718                <command name="glSubpixelPrecisionBiasNV"/>
47719            </require>
47720        </extension>
47721        <extension name="GL_NV_conservative_raster_dilate" supported="gl|glcore">
47722            <require>
47723                <enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
47724                <enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
47725                <enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
47726                <command name="glConservativeRasterParameterfNV"/>
47727            </require>
47728        </extension>
47729        <extension name="GL_NV_conservative_raster_pre_snap" supported="gl|glcore|gles2">
47730            <require>
47731                <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/>
47732            </require>
47733        </extension>
47734        <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|glcore|gles2">
47735            <require>
47736                <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
47737                <enum name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
47738                <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
47739                <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
47740                <command name="glConservativeRasterParameteriNV"/>
47741            </require>
47742        </extension>
47743        <extension name="GL_NV_conservative_raster_underestimation" supported="gl|glcore"/>
47744        <extension name="GL_NV_copy_buffer" supported="gles2">
47745            <require>
47746                <enum name="GL_COPY_READ_BUFFER_NV"/>
47747                <enum name="GL_COPY_WRITE_BUFFER_NV"/>
47748                <command name="glCopyBufferSubDataNV"/>
47749            </require>
47750        </extension>
47751        <extension name="GL_NV_copy_depth_to_color" supported="gl">
47752            <require>
47753                <enum name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
47754                <enum name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
47755            </require>
47756        </extension>
47757        <extension name="GL_NV_copy_image" supported="gl">
47758            <require>
47759                <command name="glCopyImageSubDataNV"/>
47760            </require>
47761        </extension>
47762        <extension name="GL_NV_coverage_sample" supported="gles2">
47763            <require>
47764                <enum name="GL_COVERAGE_COMPONENT_NV"/>
47765                <enum name="GL_COVERAGE_COMPONENT4_NV"/>
47766                <enum name="GL_COVERAGE_ATTACHMENT_NV"/>
47767                <enum name="GL_COVERAGE_BUFFERS_NV"/>
47768                <enum name="GL_COVERAGE_SAMPLES_NV"/>
47769                <enum name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
47770                <enum name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
47771                <enum name="GL_COVERAGE_AUTOMATIC_NV"/>
47772                <enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
47773                <command name="glCoverageMaskNV"/>
47774                <command name="glCoverageOperationNV"/>
47775            </require>
47776        </extension>
47777        <extension name="GL_NV_deep_texture3D" supported="gl">
47778            <require>
47779                <enum name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
47780                <enum name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
47781            </require>
47782        </extension>
47783        <extension name="GL_NV_depth_buffer_float" supported="gl">
47784            <require>
47785                <enum name="GL_DEPTH_COMPONENT32F_NV"/>
47786                <enum name="GL_DEPTH32F_STENCIL8_NV"/>
47787                <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
47788                <enum name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
47789                <command name="glDepthRangedNV"/>
47790                <command name="glClearDepthdNV"/>
47791                <command name="glDepthBoundsdNV"/>
47792            </require>
47793        </extension>
47794        <extension name="GL_NV_depth_clamp" supported="gl">
47795            <require>
47796                <enum name="GL_DEPTH_CLAMP_NV"/>
47797            </require>
47798        </extension>
47799        <extension name="GL_NV_depth_nonlinear" supported="gles2">
47800            <require>
47801                <enum name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
47802            </require>
47803        </extension>
47804        <extension name="GL_NV_draw_buffers" supported="gles2">
47805            <require>
47806                <enum name="GL_MAX_DRAW_BUFFERS_NV"/>
47807                <enum name="GL_DRAW_BUFFER0_NV"/>
47808                <enum name="GL_DRAW_BUFFER1_NV"/>
47809                <enum name="GL_DRAW_BUFFER2_NV"/>
47810                <enum name="GL_DRAW_BUFFER3_NV"/>
47811                <enum name="GL_DRAW_BUFFER4_NV"/>
47812                <enum name="GL_DRAW_BUFFER5_NV"/>
47813                <enum name="GL_DRAW_BUFFER6_NV"/>
47814                <enum name="GL_DRAW_BUFFER7_NV"/>
47815                <enum name="GL_DRAW_BUFFER8_NV"/>
47816                <enum name="GL_DRAW_BUFFER9_NV"/>
47817                <enum name="GL_DRAW_BUFFER10_NV"/>
47818                <enum name="GL_DRAW_BUFFER11_NV"/>
47819                <enum name="GL_DRAW_BUFFER12_NV"/>
47820                <enum name="GL_DRAW_BUFFER13_NV"/>
47821                <enum name="GL_DRAW_BUFFER14_NV"/>
47822                <enum name="GL_DRAW_BUFFER15_NV"/>
47823                <enum name="GL_COLOR_ATTACHMENT0_NV"/>
47824                <enum name="GL_COLOR_ATTACHMENT1_NV"/>
47825                <enum name="GL_COLOR_ATTACHMENT2_NV"/>
47826                <enum name="GL_COLOR_ATTACHMENT3_NV"/>
47827                <enum name="GL_COLOR_ATTACHMENT4_NV"/>
47828                <enum name="GL_COLOR_ATTACHMENT5_NV"/>
47829                <enum name="GL_COLOR_ATTACHMENT6_NV"/>
47830                <enum name="GL_COLOR_ATTACHMENT7_NV"/>
47831                <enum name="GL_COLOR_ATTACHMENT8_NV"/>
47832                <enum name="GL_COLOR_ATTACHMENT9_NV"/>
47833                <enum name="GL_COLOR_ATTACHMENT10_NV"/>
47834                <enum name="GL_COLOR_ATTACHMENT11_NV"/>
47835                <enum name="GL_COLOR_ATTACHMENT12_NV"/>
47836                <enum name="GL_COLOR_ATTACHMENT13_NV"/>
47837                <enum name="GL_COLOR_ATTACHMENT14_NV"/>
47838                <enum name="GL_COLOR_ATTACHMENT15_NV"/>
47839                <command name="glDrawBuffersNV"/>
47840            </require>
47841        </extension>
47842        <extension name="GL_NV_draw_instanced" supported="gles2">
47843            <require>
47844                <command name="glDrawArraysInstancedNV"/>
47845                <command name="glDrawElementsInstancedNV"/>
47846            </require>
47847        </extension>
47848        <extension name="GL_NV_draw_texture" supported="gl">
47849            <require>
47850                <command name="glDrawTextureNV"/>
47851            </require>
47852        </extension>
47853        <extension name="GL_NV_draw_vulkan_image" supported="gl|glcore|gles2">
47854            <require>
47855                <command name="glDrawVkImageNV"/>
47856                <command name="glGetVkProcAddrNV"/>
47857                <command name="glWaitVkSemaphoreNV"/>
47858                <command name="glSignalVkSemaphoreNV"/>
47859                <command name="glSignalVkFenceNV"/>
47860            </require>
47861        </extension>
47862        <extension name="GL_NV_evaluators" supported="gl">
47863            <require>
47864                <enum name="GL_EVAL_2D_NV"/>
47865                <enum name="GL_EVAL_TRIANGULAR_2D_NV"/>
47866                <enum name="GL_MAP_TESSELLATION_NV"/>
47867                <enum name="GL_MAP_ATTRIB_U_ORDER_NV"/>
47868                <enum name="GL_MAP_ATTRIB_V_ORDER_NV"/>
47869                <enum name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
47870                <enum name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
47871                <enum name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
47872                <enum name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
47873                <enum name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
47874                <enum name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
47875                <enum name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
47876                <enum name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
47877                <enum name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
47878                <enum name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
47879                <enum name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
47880                <enum name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
47881                <enum name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
47882                <enum name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
47883                <enum name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
47884                <enum name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
47885                <enum name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
47886                <enum name="GL_MAX_MAP_TESSELLATION_NV"/>
47887                <enum name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
47888                <command name="glMapControlPointsNV"/>
47889                <command name="glMapParameterivNV"/>
47890                <command name="glMapParameterfvNV"/>
47891                <command name="glGetMapControlPointsNV"/>
47892                <command name="glGetMapParameterivNV"/>
47893                <command name="glGetMapParameterfvNV"/>
47894                <command name="glGetMapAttribParameterivNV"/>
47895                <command name="glGetMapAttribParameterfvNV"/>
47896                <command name="glEvalMapsNV"/>
47897            </require>
47898        </extension>
47899        <extension name="GL_NV_explicit_attrib_location" supported="gles2"/>
47900        <extension name="GL_NV_explicit_multisample" supported="gl">
47901            <require>
47902                <enum name="GL_SAMPLE_POSITION_NV"/>
47903                <enum name="GL_SAMPLE_MASK_NV"/>
47904                <enum name="GL_SAMPLE_MASK_VALUE_NV"/>
47905                <enum name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
47906                <enum name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
47907                <enum name="GL_TEXTURE_RENDERBUFFER_NV"/>
47908                <enum name="GL_SAMPLER_RENDERBUFFER_NV"/>
47909                <enum name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
47910                <enum name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
47911                <enum name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
47912                <command name="glGetMultisamplefvNV"/>
47913                <command name="glSampleMaskIndexedNV"/>
47914                <command name="glTexRenderbufferNV"/>
47915            </require>
47916        </extension>
47917        <extension name="GL_NV_fbo_color_attachments" supported="gles2">
47918            <require>
47919                <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
47920                <enum name="GL_COLOR_ATTACHMENT0_NV"/>
47921                <enum name="GL_COLOR_ATTACHMENT1_NV"/>
47922                <enum name="GL_COLOR_ATTACHMENT2_NV"/>
47923                <enum name="GL_COLOR_ATTACHMENT3_NV"/>
47924                <enum name="GL_COLOR_ATTACHMENT4_NV"/>
47925                <enum name="GL_COLOR_ATTACHMENT5_NV"/>
47926                <enum name="GL_COLOR_ATTACHMENT6_NV"/>
47927                <enum name="GL_COLOR_ATTACHMENT7_NV"/>
47928                <enum name="GL_COLOR_ATTACHMENT8_NV"/>
47929                <enum name="GL_COLOR_ATTACHMENT9_NV"/>
47930                <enum name="GL_COLOR_ATTACHMENT10_NV"/>
47931                <enum name="GL_COLOR_ATTACHMENT11_NV"/>
47932                <enum name="GL_COLOR_ATTACHMENT12_NV"/>
47933                <enum name="GL_COLOR_ATTACHMENT13_NV"/>
47934                <enum name="GL_COLOR_ATTACHMENT14_NV"/>
47935                <enum name="GL_COLOR_ATTACHMENT15_NV"/>
47936            </require>
47937        </extension>
47938        <extension name="GL_NV_fence" supported="gl|gles1|gles2">
47939            <require>
47940                <enum name="GL_ALL_COMPLETED_NV"/>
47941                <enum name="GL_FENCE_STATUS_NV"/>
47942                <enum name="GL_FENCE_CONDITION_NV"/>
47943                <command name="glDeleteFencesNV"/>
47944                <command name="glGenFencesNV"/>
47945                <command name="glIsFenceNV"/>
47946                <command name="glTestFenceNV"/>
47947                <command name="glGetFenceivNV"/>
47948                <command name="glFinishFenceNV"/>
47949                <command name="glSetFenceNV"/>
47950            </require>
47951        </extension>
47952        <extension name="GL_NV_fill_rectangle" supported="gl|glcore|gles2">
47953            <require>
47954                <enum name="GL_FILL_RECTANGLE_NV"/>
47955            </require>
47956        </extension>
47957        <extension name="GL_NV_float_buffer" supported="gl">
47958            <require>
47959                <enum name="GL_FLOAT_R_NV"/>
47960                <enum name="GL_FLOAT_RG_NV"/>
47961                <enum name="GL_FLOAT_RGB_NV"/>
47962                <enum name="GL_FLOAT_RGBA_NV"/>
47963                <enum name="GL_FLOAT_R16_NV"/>
47964                <enum name="GL_FLOAT_R32_NV"/>
47965                <enum name="GL_FLOAT_RG16_NV"/>
47966                <enum name="GL_FLOAT_RG32_NV"/>
47967                <enum name="GL_FLOAT_RGB16_NV"/>
47968                <enum name="GL_FLOAT_RGB32_NV"/>
47969                <enum name="GL_FLOAT_RGBA16_NV"/>
47970                <enum name="GL_FLOAT_RGBA32_NV"/>
47971                <enum name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
47972                <enum name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
47973                <enum name="GL_FLOAT_RGBA_MODE_NV"/>
47974            </require>
47975        </extension>
47976        <extension name="GL_NV_fog_distance" supported="gl">
47977            <require>
47978                <enum name="GL_FOG_DISTANCE_MODE_NV"/>
47979                <enum name="GL_EYE_RADIAL_NV"/>
47980                <enum name="GL_EYE_PLANE_ABSOLUTE_NV"/>
47981                <enum name="GL_EYE_PLANE"/>
47982            </require>
47983        </extension>
47984        <extension name="GL_NV_fragment_coverage_to_color" supported="gl|glcore|gles2">
47985            <require>
47986                <enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
47987                <enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
47988                <command name="glFragmentCoverageColorNV"/>
47989            </require>
47990        </extension>
47991        <extension name="GL_NV_fragment_program" supported="gl">
47992            <require>
47993                <enum name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
47994                <enum name="GL_FRAGMENT_PROGRAM_NV"/>
47995                <enum name="GL_MAX_TEXTURE_COORDS_NV"/>
47996                <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
47997                <enum name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
47998                <enum name="GL_PROGRAM_ERROR_STRING_NV"/>
47999            </require>
48000            <require comment="Some NV_fragment_program entry points are shared with ARB_vertex_program">
48001                <command name="glProgramNamedParameter4fNV"/>
48002                <command name="glProgramNamedParameter4fvNV"/>
48003                <command name="glProgramNamedParameter4dNV"/>
48004                <command name="glProgramNamedParameter4dvNV"/>
48005                <command name="glGetProgramNamedParameterfvNV"/>
48006                <command name="glGetProgramNamedParameterdvNV"/>
48007            </require>
48008        </extension>
48009        <extension name="GL_NV_fragment_program2" supported="gl">
48010            <require>
48011                <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
48012                <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
48013                <enum name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
48014                <enum name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
48015                <enum name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
48016            </require>
48017        </extension>
48018        <extension name="GL_NV_fragment_program4" supported="gl"/>
48019        <extension name="GL_NV_fragment_program_option" supported="gl"/>
48020        <extension name="GL_NV_fragment_shader_barycentric" supported="gl|glcore|gles2"/>
48021        <extension name="GL_NV_fragment_shader_interlock" supported="gl|glcore|gles2"/>
48022        <extension name="GL_NV_framebuffer_blit" supported="gles2">
48023            <require>
48024                <enum name="GL_READ_FRAMEBUFFER_NV"/>
48025                <enum name="GL_DRAW_FRAMEBUFFER_NV"/>
48026                <enum name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
48027                <enum name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
48028                <command name="glBlitFramebufferNV"/>
48029            </require>
48030        </extension>
48031        <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|glcore|gles2">
48032            <require>
48033                <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
48034                <enum name="GL_COVERAGE_MODULATION_TABLE_NV"/>
48035                <enum name="GL_RASTER_SAMPLES_EXT"/>
48036                <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
48037                <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
48038                <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
48039                <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
48040                <enum name="GL_COLOR_SAMPLES_NV"/>
48041                <enum name="GL_DEPTH_SAMPLES_NV"/>
48042                <enum name="GL_STENCIL_SAMPLES_NV"/>
48043                <enum name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
48044                <enum name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
48045                <enum name="GL_COVERAGE_MODULATION_NV"/>
48046                <enum name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
48047                <command name="glRasterSamplesEXT"/>
48048                <command name="glCoverageModulationTableNV"/>
48049                <command name="glGetCoverageModulationTableNV"/>
48050                <command name="glCoverageModulationNV"/>
48051            </require>
48052        </extension>
48053        <extension name="GL_NV_framebuffer_multisample" supported="gles2">
48054            <require>
48055                <enum name="GL_RENDERBUFFER_SAMPLES_NV"/>
48056                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
48057                <enum name="GL_MAX_SAMPLES_NV"/>
48058                <command name="glRenderbufferStorageMultisampleNV"/>
48059            </require>
48060        </extension>
48061        <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl|glcore">
48062            <require>
48063                <enum name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
48064                <enum name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
48065                <enum name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
48066                <enum name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
48067                <command name="glRenderbufferStorageMultisampleCoverageNV"/>
48068            </require>
48069        </extension>
48070        <extension name="GL_NV_generate_mipmap_sRGB" supported="gles2"/>
48071        <extension name="GL_NV_geometry_program4" supported="gl">
48072            <require>
48073                <enum name="GL_LINES_ADJACENCY_EXT"/>
48074                <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
48075                <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
48076                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
48077                <enum name="GL_GEOMETRY_PROGRAM_NV"/>
48078                <enum name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
48079                <enum name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
48080                <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
48081                <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
48082                <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
48083                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
48084                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
48085                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
48086                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
48087                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
48088                <enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
48089                <command name="glProgramVertexLimitNV"/>
48090                <command name="glFramebufferTextureEXT"/>
48091                <command name="glFramebufferTextureLayerEXT"/>
48092                <command name="glFramebufferTextureFaceEXT"/>
48093            </require>
48094        </extension>
48095        <extension name="GL_NV_geometry_shader4" supported="gl"/>
48096        <extension name="GL_NV_geometry_shader_passthrough" supported="gl|glcore|gles2"/>
48097        <extension name="GL_NV_gpu_program4" supported="gl">
48098            <require>
48099                <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
48100                <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
48101                <enum name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
48102                <enum name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
48103                <enum name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
48104                <enum name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
48105                <enum name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
48106                <enum name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
48107                <command name="glProgramLocalParameterI4iNV"/>
48108                <command name="glProgramLocalParameterI4ivNV"/>
48109                <command name="glProgramLocalParametersI4ivNV"/>
48110                <command name="glProgramLocalParameterI4uiNV"/>
48111                <command name="glProgramLocalParameterI4uivNV"/>
48112                <command name="glProgramLocalParametersI4uivNV"/>
48113                <command name="glProgramEnvParameterI4iNV"/>
48114                <command name="glProgramEnvParameterI4ivNV"/>
48115                <command name="glProgramEnvParametersI4ivNV"/>
48116                <command name="glProgramEnvParameterI4uiNV"/>
48117                <command name="glProgramEnvParameterI4uivNV"/>
48118                <command name="glProgramEnvParametersI4uivNV"/>
48119                <command name="glGetProgramLocalParameterIivNV"/>
48120                <command name="glGetProgramLocalParameterIuivNV"/>
48121                <command name="glGetProgramEnvParameterIivNV"/>
48122                <command name="glGetProgramEnvParameterIuivNV"/>
48123            </require>
48124        </extension>
48125        <extension name="GL_NV_gpu_program5" supported="gl">
48126            <require>
48127                <enum name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
48128                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
48129                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
48130                <enum name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
48131                <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
48132                <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
48133                <enum name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
48134                <enum name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
48135                <command name="glProgramSubroutineParametersuivNV"/>
48136                <command name="glGetProgramSubroutineParameteruivNV"/>
48137            </require>
48138        </extension>
48139        <extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/>
48140        <extension name="GL_NV_gpu_shader5" supported="gl|glcore|gles2">
48141            <require>
48142                <enum name="GL_INT64_NV"/>
48143                <enum name="GL_UNSIGNED_INT64_NV"/>
48144                <enum name="GL_INT8_NV"/>
48145                <enum name="GL_INT8_VEC2_NV"/>
48146                <enum name="GL_INT8_VEC3_NV"/>
48147                <enum name="GL_INT8_VEC4_NV"/>
48148                <enum name="GL_INT16_NV"/>
48149                <enum name="GL_INT16_VEC2_NV"/>
48150                <enum name="GL_INT16_VEC3_NV"/>
48151                <enum name="GL_INT16_VEC4_NV"/>
48152                <enum name="GL_INT64_VEC2_NV"/>
48153                <enum name="GL_INT64_VEC3_NV"/>
48154                <enum name="GL_INT64_VEC4_NV"/>
48155                <enum name="GL_UNSIGNED_INT8_NV"/>
48156                <enum name="GL_UNSIGNED_INT8_VEC2_NV"/>
48157                <enum name="GL_UNSIGNED_INT8_VEC3_NV"/>
48158                <enum name="GL_UNSIGNED_INT8_VEC4_NV"/>
48159                <enum name="GL_UNSIGNED_INT16_NV"/>
48160                <enum name="GL_UNSIGNED_INT16_VEC2_NV"/>
48161                <enum name="GL_UNSIGNED_INT16_VEC3_NV"/>
48162                <enum name="GL_UNSIGNED_INT16_VEC4_NV"/>
48163                <enum name="GL_UNSIGNED_INT64_VEC2_NV"/>
48164                <enum name="GL_UNSIGNED_INT64_VEC3_NV"/>
48165                <enum name="GL_UNSIGNED_INT64_VEC4_NV"/>
48166                <enum name="GL_FLOAT16_NV"/>
48167                <enum name="GL_FLOAT16_VEC2_NV"/>
48168                <enum name="GL_FLOAT16_VEC3_NV"/>
48169                <enum name="GL_FLOAT16_VEC4_NV"/>
48170                <enum name="GL_PATCHES"/>
48171                <command name="glUniform1i64NV"/>
48172                <command name="glUniform2i64NV"/>
48173                <command name="glUniform3i64NV"/>
48174                <command name="glUniform4i64NV"/>
48175                <command name="glUniform1i64vNV"/>
48176                <command name="glUniform2i64vNV"/>
48177                <command name="glUniform3i64vNV"/>
48178                <command name="glUniform4i64vNV"/>
48179                <command name="glUniform1ui64NV"/>
48180                <command name="glUniform2ui64NV"/>
48181                <command name="glUniform3ui64NV"/>
48182                <command name="glUniform4ui64NV"/>
48183                <command name="glUniform1ui64vNV"/>
48184                <command name="glUniform2ui64vNV"/>
48185                <command name="glUniform3ui64vNV"/>
48186                <command name="glUniform4ui64vNV"/>
48187                <command name="glGetUniformi64vNV"/>
48188            </require>
48189            <require comment="Supported only if GL_EXT_direct_state_access is supported">
48190                <command name="glProgramUniform1i64NV"/>
48191                <command name="glProgramUniform2i64NV"/>
48192                <command name="glProgramUniform3i64NV"/>
48193                <command name="glProgramUniform4i64NV"/>
48194                <command name="glProgramUniform1i64vNV"/>
48195                <command name="glProgramUniform2i64vNV"/>
48196                <command name="glProgramUniform3i64vNV"/>
48197                <command name="glProgramUniform4i64vNV"/>
48198                <command name="glProgramUniform1ui64NV"/>
48199                <command name="glProgramUniform2ui64NV"/>
48200                <command name="glProgramUniform3ui64NV"/>
48201                <command name="glProgramUniform4ui64NV"/>
48202                <command name="glProgramUniform1ui64vNV"/>
48203                <command name="glProgramUniform2ui64vNV"/>
48204                <command name="glProgramUniform3ui64vNV"/>
48205                <command name="glProgramUniform4ui64vNV"/>
48206            </require>
48207        </extension>
48208        <extension name="GL_NV_half_float" supported="gl">
48209            <require>
48210                <enum name="GL_HALF_FLOAT_NV"/>
48211                <command name="glVertex2hNV"/>
48212                <command name="glVertex2hvNV"/>
48213                <command name="glVertex3hNV"/>
48214                <command name="glVertex3hvNV"/>
48215                <command name="glVertex4hNV"/>
48216                <command name="glVertex4hvNV"/>
48217                <command name="glNormal3hNV"/>
48218                <command name="glNormal3hvNV"/>
48219                <command name="glColor3hNV"/>
48220                <command name="glColor3hvNV"/>
48221                <command name="glColor4hNV"/>
48222                <command name="glColor4hvNV"/>
48223                <command name="glTexCoord1hNV"/>
48224                <command name="glTexCoord1hvNV"/>
48225                <command name="glTexCoord2hNV"/>
48226                <command name="glTexCoord2hvNV"/>
48227                <command name="glTexCoord3hNV"/>
48228                <command name="glTexCoord3hvNV"/>
48229                <command name="glTexCoord4hNV"/>
48230                <command name="glTexCoord4hvNV"/>
48231                <command name="glMultiTexCoord1hNV"/>
48232                <command name="glMultiTexCoord1hvNV"/>
48233                <command name="glMultiTexCoord2hNV"/>
48234                <command name="glMultiTexCoord2hvNV"/>
48235                <command name="glMultiTexCoord3hNV"/>
48236                <command name="glMultiTexCoord3hvNV"/>
48237                <command name="glMultiTexCoord4hNV"/>
48238                <command name="glMultiTexCoord4hvNV"/>
48239                <command name="glFogCoordhNV"/>
48240                <command name="glFogCoordhvNV"/>
48241                <command name="glSecondaryColor3hNV"/>
48242                <command name="glSecondaryColor3hvNV"/>
48243                <command name="glVertexWeighthNV"/>
48244                <command name="glVertexWeighthvNV"/>
48245                <command name="glVertexAttrib1hNV"/>
48246                <command name="glVertexAttrib1hvNV"/>
48247                <command name="glVertexAttrib2hNV"/>
48248                <command name="glVertexAttrib2hvNV"/>
48249                <command name="glVertexAttrib3hNV"/>
48250                <command name="glVertexAttrib3hvNV"/>
48251                <command name="glVertexAttrib4hNV"/>
48252                <command name="glVertexAttrib4hvNV"/>
48253                <command name="glVertexAttribs1hvNV"/>
48254                <command name="glVertexAttribs2hvNV"/>
48255                <command name="glVertexAttribs3hvNV"/>
48256                <command name="glVertexAttribs4hvNV"/>
48257            </require>
48258        </extension>
48259        <extension name="GL_NV_image_formats" supported="gles2"/>
48260        <extension name="GL_NV_instanced_arrays" supported="gles2">
48261            <require>
48262                <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
48263                <command name="glVertexAttribDivisorNV"/>
48264            </require>
48265        </extension>
48266        <extension name="GL_NV_internalformat_sample_query" supported="gl|glcore|gles2">
48267            <require>
48268                <enum name="GL_RENDERBUFFER"/>
48269                <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
48270                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
48271                <enum name="GL_MULTISAMPLES_NV"/>
48272                <enum name="GL_SUPERSAMPLE_SCALE_X_NV"/>
48273                <enum name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
48274                <enum name="GL_CONFORMANT_NV"/>
48275                <command name="glGetInternalformatSampleivNV"/>
48276            </require>
48277        </extension>
48278        <extension name="GL_NV_light_max_exponent" supported="gl">
48279            <require>
48280                <enum name="GL_MAX_SHININESS_NV"/>
48281                <enum name="GL_MAX_SPOT_EXPONENT_NV"/>
48282            </require>
48283        </extension>
48284        <extension name="GL_NV_gpu_multicast" supported="gl">
48285            <require>
48286                <enum name="GL_PER_GPU_STORAGE_BIT_NV"/>
48287                <enum name="GL_MULTICAST_GPUS_NV"/>
48288                <enum name="GL_RENDER_GPU_MASK_NV"/>
48289                <enum name="GL_PER_GPU_STORAGE_NV"/>
48290                <enum name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
48291                <command name="glRenderGpuMaskNV"/>
48292                <command name="glMulticastBufferSubDataNV"/>
48293                <command name="glMulticastCopyBufferSubDataNV"/>
48294                <command name="glMulticastCopyImageSubDataNV"/>
48295                <command name="glMulticastBlitFramebufferNV"/>
48296                <command name="glMulticastFramebufferSampleLocationsfvNV"/>
48297                <command name="glMulticastBarrierNV"/>
48298                <command name="glMulticastWaitSyncNV"/>
48299                <command name="glMulticastGetQueryObjectivNV"/>
48300                <command name="glMulticastGetQueryObjectuivNV"/>
48301                <command name="glMulticastGetQueryObjecti64vNV"/>
48302                <command name="glMulticastGetQueryObjectui64vNV"/>
48303            </require>
48304        </extension>
48305        <extension name="GL_NVX_gpu_multicast2" supported="gl">
48306            <require>
48307                <enum name="GL_UPLOAD_GPU_MASK_NVX"/>
48308                <command name="glUploadGpuMaskNVX"/>
48309                <command name="glMulticastViewportArrayvNVX"/>
48310                <command name="glMulticastViewportPositionWScaleNVX"/>
48311                <command name="glMulticastScissorArrayvNVX"/>
48312                <command name="glAsyncCopyBufferSubDataNVX"/>
48313                <command name="glAsyncCopyImageSubDataNVX"/>
48314            </require>
48315        </extension>
48316        <extension name="GL_NVX_progress_fence" supported="gl">
48317            <require>
48318                <command name="glCreateProgressFenceNVX"/>
48319                <command name="glSignalSemaphoreui64NVX"/>
48320                <command name="glWaitSemaphoreui64NVX"/>
48321                <command name="glClientWaitSemaphoreui64NVX"/>
48322            </require>
48323        </extension>
48324        <extension name="GL_NV_memory_attachment" supported="gl|glcore|gles2">
48325            <require>
48326                <enum name="GL_ATTACHED_MEMORY_OBJECT_NV"/>
48327                <enum name="GL_ATTACHED_MEMORY_OFFSET_NV"/>
48328                <enum name="GL_MEMORY_ATTACHABLE_ALIGNMENT_NV"/>
48329                <enum name="GL_MEMORY_ATTACHABLE_SIZE_NV"/>
48330                <enum name="GL_MEMORY_ATTACHABLE_NV"/>
48331                <enum name="GL_DETACHED_MEMORY_INCARNATION_NV"/>
48332                <enum name="GL_DETACHED_TEXTURES_NV"/>
48333                <enum name="GL_DETACHED_BUFFERS_NV"/>
48334                <enum name="GL_MAX_DETACHED_TEXTURES_NV"/>
48335                <enum name="GL_MAX_DETACHED_BUFFERS_NV"/>
48336                <command name="glGetMemoryObjectDetachedResourcesuivNV"/>
48337                <command name="glResetMemoryObjectParameterNV"/>
48338                <command name="glTexAttachMemoryNV"/>
48339                <command name="glBufferAttachMemoryNV"/>
48340            </require>
48341            <require comment="Supported only if GL_EXT_direct_state_access is supported">
48342                <command name="glTextureAttachMemoryNV"/>
48343                <command name="glNamedBufferAttachMemoryNV"/>
48344            </require>
48345        </extension>
48346        <extension name="GL_NV_mesh_shader" supported="gl|glcore|gles2">
48347            <require>
48348                <enum name="GL_MESH_SHADER_NV"/>
48349                <enum name="GL_TASK_SHADER_NV"/>
48350                <enum name="GL_MAX_MESH_UNIFORM_BLOCKS_NV"/>
48351                <enum name="GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV"/>
48352                <enum name="GL_MAX_MESH_IMAGE_UNIFORMS_NV"/>
48353                <enum name="GL_MAX_MESH_UNIFORM_COMPONENTS_NV"/>
48354                <enum name="GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV"/>
48355                <enum name="GL_MAX_MESH_ATOMIC_COUNTERS_NV"/>
48356                <enum name="GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV"/>
48357                <enum name="GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV"/>
48358                <enum name="GL_MAX_TASK_UNIFORM_BLOCKS_NV"/>
48359                <enum name="GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV"/>
48360                <enum name="GL_MAX_TASK_IMAGE_UNIFORMS_NV"/>
48361                <enum name="GL_MAX_TASK_UNIFORM_COMPONENTS_NV"/>
48362                <enum name="GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV"/>
48363                <enum name="GL_MAX_TASK_ATOMIC_COUNTERS_NV"/>
48364                <enum name="GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV"/>
48365                <enum name="GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV"/>
48366                <enum name="GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV"/>
48367                <enum name="GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV"/>
48368                <enum name="GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV"/>
48369                <enum name="GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV"/>
48370                <enum name="GL_MAX_MESH_OUTPUT_VERTICES_NV"/>
48371                <enum name="GL_MAX_MESH_OUTPUT_PRIMITIVES_NV"/>
48372                <enum name="GL_MAX_TASK_OUTPUT_COUNT_NV"/>
48373                <enum name="GL_MAX_DRAW_MESH_TASKS_COUNT_NV"/>
48374                <enum name="GL_MAX_MESH_VIEWS_NV"/>
48375                <enum name="GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV"/>
48376                <enum name="GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV"/>
48377                <enum name="GL_MAX_MESH_WORK_GROUP_SIZE_NV"/>
48378                <enum name="GL_MAX_TASK_WORK_GROUP_SIZE_NV"/>
48379                <enum name="GL_MESH_WORK_GROUP_SIZE_NV"/>
48380                <enum name="GL_TASK_WORK_GROUP_SIZE_NV"/>
48381                <enum name="GL_MESH_VERTICES_OUT_NV"/>
48382                <enum name="GL_MESH_PRIMITIVES_OUT_NV"/>
48383                <enum name="GL_MESH_OUTPUT_TYPE_NV"/>
48384                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV"/>
48385                <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV"/>
48386                <enum name="GL_REFERENCED_BY_MESH_SHADER_NV"/>
48387                <enum name="GL_REFERENCED_BY_TASK_SHADER_NV"/>
48388                <enum name="GL_MESH_SHADER_BIT_NV"/>
48389                <enum name="GL_TASK_SHADER_BIT_NV"/>
48390                <command name="glDrawMeshTasksNV"/>
48391                <command name="glDrawMeshTasksIndirectNV"/>
48392                <command name="glMultiDrawMeshTasksIndirectNV"/>
48393                <command name="glMultiDrawMeshTasksIndirectCountNV"/>
48394            </require>
48395            <require comment="Supported only in OpenGL">
48396                <enum name="GL_MESH_SUBROUTINE_NV"/>
48397                <enum name="GL_TASK_SUBROUTINE_NV"/>
48398                <enum name="GL_MESH_SUBROUTINE_UNIFORM_NV"/>
48399                <enum name="GL_TASK_SUBROUTINE_UNIFORM_NV"/>
48400                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV"/>
48401                <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV"/>
48402            </require>
48403        </extension>
48404        <extension name="GL_NV_multisample_coverage" supported="gl">
48405            <require>
48406                <enum name="GL_SAMPLES_ARB"/>
48407                <enum name="GL_COLOR_SAMPLES_NV"/>
48408            </require>
48409        </extension>
48410        <extension name="GL_NV_multisample_filter_hint" supported="gl">
48411            <require>
48412                <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
48413            </require>
48414        </extension>
48415        <extension name="GL_NV_non_square_matrices" supported="gles2">
48416            <require>
48417                <enum name="GL_FLOAT_MAT2x3_NV"/>
48418                <enum name="GL_FLOAT_MAT2x4_NV"/>
48419                <enum name="GL_FLOAT_MAT3x2_NV"/>
48420                <enum name="GL_FLOAT_MAT3x4_NV"/>
48421                <enum name="GL_FLOAT_MAT4x2_NV"/>
48422                <enum name="GL_FLOAT_MAT4x3_NV"/>
48423                <command name="glUniformMatrix2x3fvNV"/>
48424                <command name="glUniformMatrix3x2fvNV"/>
48425                <command name="glUniformMatrix2x4fvNV"/>
48426                <command name="glUniformMatrix4x2fvNV"/>
48427                <command name="glUniformMatrix3x4fvNV"/>
48428                <command name="glUniformMatrix4x3fvNV"/>
48429            </require>
48430        </extension>
48431        <extension name="GL_NV_occlusion_query" supported="gl">
48432            <require>
48433                <enum name="GL_PIXEL_COUNTER_BITS_NV"/>
48434                <enum name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
48435                <enum name="GL_PIXEL_COUNT_NV"/>
48436                <enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
48437                <command name="glGenOcclusionQueriesNV"/>
48438                <command name="glDeleteOcclusionQueriesNV"/>
48439                <command name="glIsOcclusionQueryNV"/>
48440                <command name="glBeginOcclusionQueryNV"/>
48441                <command name="glEndOcclusionQueryNV"/>
48442                <command name="glGetOcclusionQueryivNV"/>
48443                <command name="glGetOcclusionQueryuivNV"/>
48444            </require>
48445        </extension>
48446        <extension name="GL_NV_packed_depth_stencil" supported="gl">
48447            <require>
48448                <enum name="GL_DEPTH_STENCIL_NV"/>
48449                <enum name="GL_UNSIGNED_INT_24_8_NV"/>
48450            </require>
48451        </extension>
48452        <extension name="GL_NV_parameter_buffer_object" supported="gl">
48453            <require>
48454                <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
48455                <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
48456                <enum name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
48457                <enum name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
48458                <enum name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
48459                <command name="glProgramBufferParametersfvNV"/>
48460                <command name="glProgramBufferParametersIivNV"/>
48461                <command name="glProgramBufferParametersIuivNV"/>
48462            </require>
48463        </extension>
48464        <extension name="GL_NV_parameter_buffer_object2" supported="gl"/>
48465        <extension name="GL_NV_path_rendering" supported="gl|glcore|gles2">
48466            <require>
48467                <enum name="GL_PATH_FORMAT_SVG_NV"/>
48468                <enum name="GL_PATH_FORMAT_PS_NV"/>
48469                <enum name="GL_STANDARD_FONT_NAME_NV"/>
48470                <enum name="GL_SYSTEM_FONT_NAME_NV"/>
48471                <enum name="GL_FILE_NAME_NV"/>
48472                <enum name="GL_PATH_STROKE_WIDTH_NV"/>
48473                <enum name="GL_PATH_END_CAPS_NV"/>
48474                <enum name="GL_PATH_INITIAL_END_CAP_NV"/>
48475                <enum name="GL_PATH_TERMINAL_END_CAP_NV"/>
48476                <enum name="GL_PATH_JOIN_STYLE_NV"/>
48477                <enum name="GL_PATH_MITER_LIMIT_NV"/>
48478                <enum name="GL_PATH_DASH_CAPS_NV"/>
48479                <enum name="GL_PATH_INITIAL_DASH_CAP_NV"/>
48480                <enum name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
48481                <enum name="GL_PATH_DASH_OFFSET_NV"/>
48482                <enum name="GL_PATH_CLIENT_LENGTH_NV"/>
48483                <enum name="GL_PATH_FILL_MODE_NV"/>
48484                <enum name="GL_PATH_FILL_MASK_NV"/>
48485                <enum name="GL_PATH_FILL_COVER_MODE_NV"/>
48486                <enum name="GL_PATH_STROKE_COVER_MODE_NV"/>
48487                <enum name="GL_PATH_STROKE_MASK_NV"/>
48488                <enum name="GL_COUNT_UP_NV"/>
48489                <enum name="GL_COUNT_DOWN_NV"/>
48490                <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
48491                <enum name="GL_CONVEX_HULL_NV"/>
48492                <enum name="GL_BOUNDING_BOX_NV"/>
48493                <enum name="GL_TRANSLATE_X_NV"/>
48494                <enum name="GL_TRANSLATE_Y_NV"/>
48495                <enum name="GL_TRANSLATE_2D_NV"/>
48496                <enum name="GL_TRANSLATE_3D_NV"/>
48497                <enum name="GL_AFFINE_2D_NV"/>
48498                <enum name="GL_AFFINE_3D_NV"/>
48499                <enum name="GL_TRANSPOSE_AFFINE_2D_NV"/>
48500                <enum name="GL_TRANSPOSE_AFFINE_3D_NV"/>
48501                <enum name="GL_UTF8_NV"/>
48502                <enum name="GL_UTF16_NV"/>
48503                <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
48504                <enum name="GL_PATH_COMMAND_COUNT_NV"/>
48505                <enum name="GL_PATH_COORD_COUNT_NV"/>
48506                <enum name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
48507                <enum name="GL_PATH_COMPUTED_LENGTH_NV"/>
48508                <enum name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
48509                <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
48510                <enum name="GL_SQUARE_NV"/>
48511                <enum name="GL_ROUND_NV"/>
48512                <enum name="GL_TRIANGULAR_NV"/>
48513                <enum name="GL_BEVEL_NV"/>
48514                <enum name="GL_MITER_REVERT_NV"/>
48515                <enum name="GL_MITER_TRUNCATE_NV"/>
48516                <enum name="GL_SKIP_MISSING_GLYPH_NV"/>
48517                <enum name="GL_USE_MISSING_GLYPH_NV"/>
48518                <enum name="GL_PATH_ERROR_POSITION_NV"/>
48519                <enum name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
48520                <enum name="GL_ADJACENT_PAIRS_NV"/>
48521                <enum name="GL_FIRST_TO_REST_NV"/>
48522                <enum name="GL_PATH_GEN_MODE_NV"/>
48523                <enum name="GL_PATH_GEN_COEFF_NV"/>
48524                <enum name="GL_PATH_GEN_COMPONENTS_NV"/>
48525                <enum name="GL_PATH_STENCIL_FUNC_NV"/>
48526                <enum name="GL_PATH_STENCIL_REF_NV"/>
48527                <enum name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
48528                <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
48529                <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
48530                <enum name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
48531                <enum name="GL_PATH_DASH_OFFSET_RESET_NV"/>
48532                <enum name="GL_MOVE_TO_RESETS_NV"/>
48533                <enum name="GL_MOVE_TO_CONTINUES_NV"/>
48534                <enum name="GL_CLOSE_PATH_NV"/>
48535                <enum name="GL_MOVE_TO_NV"/>
48536                <enum name="GL_RELATIVE_MOVE_TO_NV"/>
48537                <enum name="GL_LINE_TO_NV"/>
48538                <enum name="GL_RELATIVE_LINE_TO_NV"/>
48539                <enum name="GL_HORIZONTAL_LINE_TO_NV"/>
48540                <enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
48541                <enum name="GL_VERTICAL_LINE_TO_NV"/>
48542                <enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
48543                <enum name="GL_QUADRATIC_CURVE_TO_NV"/>
48544                <enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
48545                <enum name="GL_CUBIC_CURVE_TO_NV"/>
48546                <enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
48547                <enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
48548                <enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
48549                <enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
48550                <enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
48551                <enum name="GL_SMALL_CCW_ARC_TO_NV"/>
48552                <enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
48553                <enum name="GL_SMALL_CW_ARC_TO_NV"/>
48554                <enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
48555                <enum name="GL_LARGE_CCW_ARC_TO_NV"/>
48556                <enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
48557                <enum name="GL_LARGE_CW_ARC_TO_NV"/>
48558                <enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
48559                <enum name="GL_RESTART_PATH_NV"/>
48560                <enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
48561                <enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
48562                <enum name="GL_RECT_NV"/>
48563                <enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
48564                <enum name="GL_CIRCULAR_CW_ARC_TO_NV"/>
48565                <enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
48566                <enum name="GL_ARC_TO_NV"/>
48567                <enum name="GL_RELATIVE_ARC_TO_NV"/>
48568                <enum name="GL_BOLD_BIT_NV"/>
48569                <enum name="GL_ITALIC_BIT_NV"/>
48570                <enum name="GL_GLYPH_WIDTH_BIT_NV"/>
48571                <enum name="GL_GLYPH_HEIGHT_BIT_NV"/>
48572                <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
48573                <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
48574                <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
48575                <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
48576                <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
48577                <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
48578                <enum name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
48579                <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
48580                <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
48581                <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
48582                <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
48583                <enum name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
48584                <enum name="GL_FONT_ASCENDER_BIT_NV"/>
48585                <enum name="GL_FONT_DESCENDER_BIT_NV"/>
48586                <enum name="GL_FONT_HEIGHT_BIT_NV"/>
48587                <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
48588                <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
48589                <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
48590                <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
48591                <enum name="GL_FONT_HAS_KERNING_BIT_NV"/>
48592                <command name="glGenPathsNV"/>
48593                <command name="glDeletePathsNV"/>
48594                <command name="glIsPathNV"/>
48595                <command name="glPathCommandsNV"/>
48596                <command name="glPathCoordsNV"/>
48597                <command name="glPathSubCommandsNV"/>
48598                <command name="glPathSubCoordsNV"/>
48599                <command name="glPathStringNV"/>
48600                <command name="glPathGlyphsNV"/>
48601                <command name="glPathGlyphRangeNV"/>
48602                <command name="glWeightPathsNV"/>
48603                <command name="glCopyPathNV"/>
48604                <command name="glInterpolatePathsNV"/>
48605                <command name="glTransformPathNV"/>
48606                <command name="glPathParameterivNV"/>
48607                <command name="glPathParameteriNV"/>
48608                <command name="glPathParameterfvNV"/>
48609                <command name="glPathParameterfNV"/>
48610                <command name="glPathDashArrayNV"/>
48611                <command name="glPathStencilFuncNV"/>
48612                <command name="glPathStencilDepthOffsetNV"/>
48613                <command name="glStencilFillPathNV"/>
48614                <command name="glStencilStrokePathNV"/>
48615                <command name="glStencilFillPathInstancedNV"/>
48616                <command name="glStencilStrokePathInstancedNV"/>
48617                <command name="glPathCoverDepthFuncNV"/>
48618                <command name="glCoverFillPathNV"/>
48619                <command name="glCoverStrokePathNV"/>
48620                <command name="glCoverFillPathInstancedNV"/>
48621                <command name="glCoverStrokePathInstancedNV"/>
48622                <command name="glGetPathParameterivNV"/>
48623                <command name="glGetPathParameterfvNV"/>
48624                <command name="glGetPathCommandsNV"/>
48625                <command name="glGetPathCoordsNV"/>
48626                <command name="glGetPathDashArrayNV"/>
48627                <command name="glGetPathMetricsNV"/>
48628                <command name="glGetPathMetricRangeNV"/>
48629                <command name="glGetPathSpacingNV"/>
48630                <command name="glIsPointInFillPathNV"/>
48631                <command name="glIsPointInStrokePathNV"/>
48632                <command name="glGetPathLengthNV"/>
48633                <command name="glPointAlongPathNV"/>
48634            </require>
48635            <require comment="API revision 1.2">
48636                <enum name="GL_ROUNDED_RECT_NV"/>
48637                <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/>
48638                <enum name="GL_ROUNDED_RECT2_NV"/>
48639                <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
48640                <enum name="GL_ROUNDED_RECT4_NV"/>
48641                <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
48642                <enum name="GL_ROUNDED_RECT8_NV"/>
48643                <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
48644                <enum name="GL_RELATIVE_RECT_NV"/>
48645                <enum name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
48646                <enum name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
48647                <enum name="GL_FONT_UNAVAILABLE_NV"/>
48648                <enum name="GL_FONT_UNINTELLIGIBLE_NV"/>
48649                <command name="glMatrixLoad3x2fNV"/>
48650                <command name="glMatrixLoad3x3fNV"/>
48651                <command name="glMatrixLoadTranspose3x3fNV"/>
48652                <command name="glMatrixMult3x2fNV"/>
48653                <command name="glMatrixMult3x3fNV"/>
48654                <command name="glMatrixMultTranspose3x3fNV"/>
48655                <command name="glStencilThenCoverFillPathNV"/>
48656                <command name="glStencilThenCoverStrokePathNV"/>
48657                <command name="glStencilThenCoverFillPathInstancedNV"/>
48658                <command name="glStencilThenCoverStrokePathInstancedNV"/>
48659                <command name="glPathGlyphIndexRangeNV"/>
48660            </require>
48661            <require comment="API revision 1.3">
48662                <enum name="GL_CONIC_CURVE_TO_NV"/>
48663                <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
48664                <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
48665                <enum name="GL_STANDARD_FONT_FORMAT_NV"/>
48666                <command name="glPathGlyphIndexArrayNV"/>
48667                <command name="glPathMemoryGlyphIndexArrayNV"/>
48668                <command name="glProgramPathFragmentInputGenNV"/>
48669                <command name="glGetProgramResourcefvNV"/>
48670            </require>
48671            <require api="gl" profile="compatibility">
48672                <enum name="GL_2_BYTES_NV"/>
48673                <enum name="GL_3_BYTES_NV"/>
48674                <enum name="GL_4_BYTES_NV"/>
48675                <enum name="GL_EYE_LINEAR_NV"/>
48676                <enum name="GL_OBJECT_LINEAR_NV"/>
48677                <enum name="GL_CONSTANT_NV"/>
48678                <enum name="GL_PATH_FOG_GEN_MODE_NV"/>
48679                <enum name="GL_PRIMARY_COLOR"/>
48680                <enum name="GL_PRIMARY_COLOR_NV"/>
48681                <enum name="GL_SECONDARY_COLOR_NV"/>
48682                <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
48683                <command name="glPathColorGenNV"/>
48684                <command name="glPathTexGenNV"/>
48685                <command name="glPathFogGenNV"/>
48686                <command name="glGetPathColorGenivNV"/>
48687                <command name="glGetPathColorGenfvNV"/>
48688                <command name="glGetPathTexGenivNV"/>
48689                <command name="glGetPathTexGenfvNV"/>
48690            </require>
48691            <require comment="Other API additions of unknown history">
48692                <enum name="GL_PATH_PROJECTION_NV"/>
48693                <enum name="GL_PATH_MODELVIEW_NV"/>
48694                <enum name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
48695                <enum name="GL_PATH_MODELVIEW_MATRIX_NV"/>
48696                <enum name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
48697                <enum name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
48698                <enum name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
48699                <enum name="GL_PATH_PROJECTION_MATRIX_NV"/>
48700                <enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
48701                <enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
48702                <enum name="GL_FRAGMENT_INPUT_NV"/>
48703                <command name="glMatrixFrustumEXT"/>
48704                <command name="glMatrixLoadIdentityEXT"/>
48705                <command name="glMatrixLoadTransposefEXT"/>
48706                <command name="glMatrixLoadTransposedEXT"/>
48707                <command name="glMatrixLoadfEXT"/>
48708                <command name="glMatrixLoaddEXT"/>
48709                <command name="glMatrixMultTransposefEXT"/>
48710                <command name="glMatrixMultTransposedEXT"/>
48711                <command name="glMatrixMultfEXT"/>
48712                <command name="glMatrixMultdEXT"/>
48713                <command name="glMatrixOrthoEXT"/>
48714                <command name="glMatrixPopEXT"/>
48715                <command name="glMatrixPushEXT"/>
48716                <command name="glMatrixRotatefEXT"/>
48717                <command name="glMatrixRotatedEXT"/>
48718                <command name="glMatrixScalefEXT"/>
48719                <command name="glMatrixScaledEXT"/>
48720                <command name="glMatrixTranslatefEXT"/>
48721                <command name="glMatrixTranslatedEXT"/>
48722            </require>
48723        </extension>
48724        <extension name="GL_NV_path_rendering_shared_edge" supported="gl|glcore|gles2">
48725            <require>
48726                <enum name="GL_SHARED_EDGE_NV"/>
48727            </require>
48728        </extension>
48729        <extension name="GL_NV_pixel_data_range" supported="gl">
48730            <require>
48731                <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
48732                <enum name="GL_READ_PIXEL_DATA_RANGE_NV"/>
48733                <enum name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
48734                <enum name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
48735                <enum name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
48736                <enum name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
48737                <command name="glPixelDataRangeNV"/>
48738                <command name="glFlushPixelDataRangeNV"/>
48739            </require>
48740        </extension>
48741        <extension name="GL_NV_pixel_buffer_object" supported="gles2">
48742            <require>
48743                <enum name="GL_PIXEL_PACK_BUFFER_NV"/>
48744                <enum name="GL_PIXEL_UNPACK_BUFFER_NV"/>
48745                <enum name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
48746                <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
48747            </require>
48748        </extension>
48749        <extension name="GL_NV_point_sprite" supported="gl">
48750            <require>
48751                <enum name="GL_POINT_SPRITE_NV"/>
48752                <enum name="GL_COORD_REPLACE_NV"/>
48753                <enum name="GL_POINT_SPRITE_R_MODE_NV"/>
48754                <command name="glPointParameteriNV"/>
48755                <command name="glPointParameterivNV"/>
48756            </require>
48757        </extension>
48758        <extension name="GL_NV_polygon_mode" supported="gles2">
48759            <require>
48760                <enum name="GL_POLYGON_MODE_NV"/>
48761                <enum name="GL_POLYGON_OFFSET_POINT_NV"/>
48762                <enum name="GL_POLYGON_OFFSET_LINE_NV"/>
48763                <enum name="GL_POINT_NV"/>
48764                <enum name="GL_LINE_NV"/>
48765                <enum name="GL_FILL_NV"/>
48766                <command name="glPolygonModeNV"/>
48767            </require>
48768        </extension>
48769        <extension name="GL_NV_present_video" supported="gl">
48770            <require>
48771                <enum name="GL_FRAME_NV"/>
48772                <enum name="GL_FIELDS_NV"/>
48773                <enum name="GL_CURRENT_TIME_NV"/>
48774                <enum name="GL_NUM_FILL_STREAMS_NV"/>
48775                <enum name="GL_PRESENT_TIME_NV"/>
48776                <enum name="GL_PRESENT_DURATION_NV"/>
48777                <command name="glPresentFrameKeyedNV"/>
48778                <command name="glPresentFrameDualFillNV"/>
48779                <command name="glGetVideoivNV"/>
48780                <command name="glGetVideouivNV"/>
48781                <command name="glGetVideoi64vNV"/>
48782                <command name="glGetVideoui64vNV"/>
48783            </require>
48784        </extension>
48785        <extension name="GL_NV_primitive_restart" supported="gl">
48786            <require>
48787                <enum name="GL_PRIMITIVE_RESTART_NV"/>
48788                <enum name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
48789                <command name="glPrimitiveRestartNV"/>
48790                <command name="glPrimitiveRestartIndexNV"/>
48791            </require>
48792        </extension>
48793        <extension name="GL_NV_query_resource" supported="gl">
48794            <require>
48795                <enum name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/>
48796                <enum name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/>
48797                <enum name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/>
48798                <enum name="GL_QUERY_RESOURCE_TEXTURE_NV"/>
48799                <enum name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/>
48800                <enum name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/>
48801                <command name="glQueryResourceNV"/>
48802            </require>
48803        </extension>
48804        <extension name="GL_NV_query_resource_tag" supported="gl">
48805            <require>
48806                <command name="glGenQueryResourceTagNV"/>
48807                <command name="glDeleteQueryResourceTagNV"/>
48808                <command name="glQueryResourceTagNV"/>
48809            </require>
48810        </extension>
48811        <extension name="GL_NV_read_buffer" supported="gles2">
48812            <require>
48813                <enum name="GL_READ_BUFFER_NV"/>
48814                <command name="glReadBufferNV"/>
48815            </require>
48816        </extension>
48817        <extension name="GL_NV_read_buffer_front" supported="gles2"/>
48818        <extension name="GL_NV_read_depth" supported="gles2"/>
48819        <extension name="GL_NV_read_depth_stencil" supported="gles2"/>
48820        <extension name="GL_NV_read_stencil" supported="gles2"/>
48821        <extension name="GL_NV_register_combiners" supported="gl">
48822            <require>
48823                <enum name="GL_REGISTER_COMBINERS_NV"/>
48824                <enum name="GL_VARIABLE_A_NV"/>
48825                <enum name="GL_VARIABLE_B_NV"/>
48826                <enum name="GL_VARIABLE_C_NV"/>
48827                <enum name="GL_VARIABLE_D_NV"/>
48828                <enum name="GL_VARIABLE_E_NV"/>
48829                <enum name="GL_VARIABLE_F_NV"/>
48830                <enum name="GL_VARIABLE_G_NV"/>
48831                <enum name="GL_CONSTANT_COLOR0_NV"/>
48832                <enum name="GL_CONSTANT_COLOR1_NV"/>
48833                <enum name="GL_PRIMARY_COLOR_NV"/>
48834                <enum name="GL_SECONDARY_COLOR_NV"/>
48835                <enum name="GL_SPARE0_NV"/>
48836                <enum name="GL_SPARE1_NV"/>
48837                <enum name="GL_DISCARD_NV"/>
48838                <enum name="GL_E_TIMES_F_NV"/>
48839                <enum name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
48840                <enum name="GL_UNSIGNED_IDENTITY_NV"/>
48841                <enum name="GL_UNSIGNED_INVERT_NV"/>
48842                <enum name="GL_EXPAND_NORMAL_NV"/>
48843                <enum name="GL_EXPAND_NEGATE_NV"/>
48844                <enum name="GL_HALF_BIAS_NORMAL_NV"/>
48845                <enum name="GL_HALF_BIAS_NEGATE_NV"/>
48846                <enum name="GL_SIGNED_IDENTITY_NV"/>
48847                <enum name="GL_SIGNED_NEGATE_NV"/>
48848                <enum name="GL_SCALE_BY_TWO_NV"/>
48849                <enum name="GL_SCALE_BY_FOUR_NV"/>
48850                <enum name="GL_SCALE_BY_ONE_HALF_NV"/>
48851                <enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
48852                <enum name="GL_COMBINER_INPUT_NV"/>
48853                <enum name="GL_COMBINER_MAPPING_NV"/>
48854                <enum name="GL_COMBINER_COMPONENT_USAGE_NV"/>
48855                <enum name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
48856                <enum name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
48857                <enum name="GL_COMBINER_MUX_SUM_NV"/>
48858                <enum name="GL_COMBINER_SCALE_NV"/>
48859                <enum name="GL_COMBINER_BIAS_NV"/>
48860                <enum name="GL_COMBINER_AB_OUTPUT_NV"/>
48861                <enum name="GL_COMBINER_CD_OUTPUT_NV"/>
48862                <enum name="GL_COMBINER_SUM_OUTPUT_NV"/>
48863                <enum name="GL_MAX_GENERAL_COMBINERS_NV"/>
48864                <enum name="GL_NUM_GENERAL_COMBINERS_NV"/>
48865                <enum name="GL_COLOR_SUM_CLAMP_NV"/>
48866                <enum name="GL_COMBINER0_NV"/>
48867                <enum name="GL_COMBINER1_NV"/>
48868                <enum name="GL_COMBINER2_NV"/>
48869                <enum name="GL_COMBINER3_NV"/>
48870                <enum name="GL_COMBINER4_NV"/>
48871                <enum name="GL_COMBINER5_NV"/>
48872                <enum name="GL_COMBINER6_NV"/>
48873                <enum name="GL_COMBINER7_NV"/>
48874                <enum name="GL_TEXTURE0_ARB"/>
48875                <enum name="GL_TEXTURE1_ARB"/>
48876                <enum name="GL_ZERO"/>
48877                <enum name="GL_NONE"/>
48878                <enum name="GL_FOG"/>
48879                <command name="glCombinerParameterfvNV"/>
48880                <command name="glCombinerParameterfNV"/>
48881                <command name="glCombinerParameterivNV"/>
48882                <command name="glCombinerParameteriNV"/>
48883                <command name="glCombinerInputNV"/>
48884                <command name="glCombinerOutputNV"/>
48885                <command name="glFinalCombinerInputNV"/>
48886                <command name="glGetCombinerInputParameterfvNV"/>
48887                <command name="glGetCombinerInputParameterivNV"/>
48888                <command name="glGetCombinerOutputParameterfvNV"/>
48889                <command name="glGetCombinerOutputParameterivNV"/>
48890                <command name="glGetFinalCombinerInputParameterfvNV"/>
48891                <command name="glGetFinalCombinerInputParameterivNV"/>
48892            </require>
48893        </extension>
48894        <extension name="GL_NV_register_combiners2" supported="gl">
48895            <require>
48896                <enum name="GL_PER_STAGE_CONSTANTS_NV"/>
48897                <command name="glCombinerStageParameterfvNV"/>
48898                <command name="glGetCombinerStageParameterfvNV"/>
48899            </require>
48900        </extension>
48901        <extension name="GL_NV_representative_fragment_test" supported="gl|glcore|gles2">
48902            <require>
48903                <enum name="GL_REPRESENTATIVE_FRAGMENT_TEST_NV"/>
48904            </require>
48905        </extension>
48906        <extension name="GL_NV_robustness_video_memory_purge" supported="gl">
48907            <require>
48908                <enum name="GL_PURGED_CONTEXT_RESET_NV"/>
48909            </require>
48910        </extension>
48911        <extension name="GL_NV_sRGB_formats" supported="gles2">
48912            <require>
48913                <enum name="GL_SLUMINANCE_NV"/>
48914                <enum name="GL_SLUMINANCE_ALPHA_NV"/>
48915                <enum name="GL_SRGB8_NV"/>
48916                <enum name="GL_SLUMINANCE8_NV"/>
48917                <enum name="GL_SLUMINANCE8_ALPHA8_NV"/>
48918                <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
48919                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
48920                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
48921                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
48922                <enum name="GL_ETC1_SRGB8_NV"/>
48923            </require>
48924        </extension>
48925        <extension name="GL_NV_sample_locations" supported="gl|glcore|gles2">
48926            <require>
48927                <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
48928                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
48929                <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
48930                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
48931                <enum name="GL_SAMPLE_LOCATION_NV"/>
48932                <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
48933                <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
48934                <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
48935                <command name="glFramebufferSampleLocationsfvNV"/>
48936                <command name="glNamedFramebufferSampleLocationsfvNV"/>
48937                <command name="glResolveDepthValuesNV"/>
48938            </require>
48939        </extension>
48940        <extension name="GL_NV_sample_mask_override_coverage" supported="gl|glcore|gles2"/>
48941        <extension name="GL_NV_scissor_exclusive" supported="gl|glcore|gles2">
48942            <require>
48943                <enum name="GL_SCISSOR_TEST_EXCLUSIVE_NV"/>
48944                <enum name="GL_SCISSOR_BOX_EXCLUSIVE_NV"/>
48945                <command name="glScissorExclusiveNV"/>
48946                <command name="glScissorExclusiveArrayvNV"/>
48947            </require>
48948        </extension>
48949        <extension name="GL_NV_shader_atomic_counters" supported="gl|glcore"/>
48950        <extension name="GL_NV_shader_atomic_float" supported="gl|glcore"/>
48951        <extension name="GL_NV_shader_atomic_float64" supported="gl|glcore"/>
48952        <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|glcore|gles2"/>
48953        <extension name="GL_NV_shader_atomic_int64" supported="gl|glcore"/>
48954        <extension name="GL_NV_shader_buffer_load" supported="gl|glcore">
48955            <require>
48956                <enum name="GL_BUFFER_GPU_ADDRESS_NV"/>
48957                <enum name="GL_GPU_ADDRESS_NV"/>
48958                <enum name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
48959                <command name="glMakeBufferResidentNV"/>
48960                <command name="glMakeBufferNonResidentNV"/>
48961                <command name="glIsBufferResidentNV"/>
48962                <command name="glMakeNamedBufferResidentNV"/>
48963                <command name="glMakeNamedBufferNonResidentNV"/>
48964                <command name="glIsNamedBufferResidentNV"/>
48965                <command name="glGetBufferParameterui64vNV"/>
48966                <command name="glGetNamedBufferParameterui64vNV"/>
48967                <command name="glGetIntegerui64vNV"/>
48968                <command name="glUniformui64NV"/>
48969                <command name="glUniformui64vNV"/>
48970                <command name="glGetUniformui64vNV"/>
48971                <command name="glProgramUniformui64NV"/>
48972                <command name="glProgramUniformui64vNV"/>
48973            </require>
48974        </extension>
48975        <extension name="GL_NV_shader_buffer_store" supported="gl|glcore">
48976            <require>
48977                <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
48978                <enum name="GL_READ_WRITE"/>
48979                <enum name="GL_WRITE_ONLY"/>
48980            </require>
48981        </extension>
48982        <extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/>
48983        <extension name="GL_NV_shader_storage_buffer_object" supported="gl"/>
48984        <extension name="GL_NV_shader_subgroup_partitioned" supported="gl|glcore|gles2">
48985            <require>
48986                <enum name="GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV"/>
48987            </require>
48988        </extension>
48989        <extension name="GL_NV_shader_texture_footprint" supported="gl|glcore|gles2"/>
48990        <extension name="GL_NV_shader_thread_group" supported="gl|glcore">
48991            <require>
48992                <enum name="GL_WARP_SIZE_NV"/>
48993                <enum name="GL_WARPS_PER_SM_NV"/>
48994                <enum name="GL_SM_COUNT_NV"/>
48995            </require>
48996        </extension>
48997        <extension name="GL_NV_shader_thread_shuffle" supported="gl|glcore"/>
48998        <extension name="GL_NV_shading_rate_image" supported="gl|glcore|gles2">
48999            <require>
49000                <enum name="GL_SHADING_RATE_IMAGE_NV"/>
49001                <enum name="GL_SHADING_RATE_NO_INVOCATIONS_NV"/>
49002                <enum name="GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV"/>
49003                <enum name="GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV"/>
49004                <enum name="GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV"/>
49005                <enum name="GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV"/>
49006                <enum name="GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV"/>
49007                <enum name="GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV"/>
49008                <enum name="GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV"/>
49009                <enum name="GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV"/>
49010                <enum name="GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV"/>
49011                <enum name="GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV"/>
49012                <enum name="GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV"/>
49013                <enum name="GL_SHADING_RATE_IMAGE_BINDING_NV"/>
49014                <enum name="GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV"/>
49015                <enum name="GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV"/>
49016                <enum name="GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV"/>
49017                <enum name="GL_MAX_COARSE_FRAGMENT_SAMPLES_NV"/>
49018                <enum name="GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV"/>
49019                <enum name="GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV"/>
49020                <enum name="GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV"/>
49021                <command name="glBindShadingRateImageNV"/>
49022                <command name="glGetShadingRateImagePaletteNV"/>
49023                <command name="glGetShadingRateSampleLocationivNV"/>
49024                <command name="glShadingRateImageBarrierNV"/>
49025                <command name="glShadingRateImageBarrierNV"/>
49026                <command name="glShadingRateImagePaletteNV"/>
49027                <command name="glShadingRateSampleOrderNV"/>
49028                <command name="glShadingRateSampleOrderCustomNV"/>
49029            </require>
49030        </extension>
49031        <extension name="GL_NV_shadow_samplers_array" supported="gles2">
49032            <require>
49033                <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
49034            </require>
49035        </extension>
49036        <extension name="GL_NV_shadow_samplers_cube" supported="gles2">
49037            <require>
49038                <enum name="GL_SAMPLER_CUBE_SHADOW_NV"/>
49039            </require>
49040        </extension>
49041        <extension name="GL_NV_stereo_view_rendering" supported="gl|glcore|gles2"/>
49042        <extension name="GL_NV_tessellation_program5" supported="gl">
49043            <require>
49044                <enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
49045                <enum name="GL_TESS_CONTROL_PROGRAM_NV"/>
49046                <enum name="GL_TESS_EVALUATION_PROGRAM_NV"/>
49047                <enum name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
49048                <enum name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
49049            </require>
49050        </extension>
49051        <extension name="GL_NV_texgen_emboss" supported="gl">
49052            <require>
49053                <enum name="GL_EMBOSS_LIGHT_NV"/>
49054                <enum name="GL_EMBOSS_CONSTANT_NV"/>
49055                <enum name="GL_EMBOSS_MAP_NV"/>
49056            </require>
49057        </extension>
49058        <extension name="GL_NV_texgen_reflection" supported="gl">
49059            <require>
49060                <enum name="GL_NORMAL_MAP_NV"/>
49061                <enum name="GL_REFLECTION_MAP_NV"/>
49062            </require>
49063        </extension>
49064        <extension name="GL_NV_texture_barrier" supported="gl|glcore">
49065            <require>
49066                <command name="glTextureBarrierNV"/>
49067            </require>
49068        </extension>
49069        <extension name="GL_NV_texture_border_clamp" supported="gles2">
49070            <require>
49071                <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
49072                <enum name="GL_CLAMP_TO_BORDER_NV"/>
49073            </require>
49074        </extension>
49075        <extension name="GL_NV_texture_compression_s3tc_update" supported="gles2"/>
49076        <extension name="GL_NV_texture_compression_vtc" supported="gl"/>
49077        <extension name="GL_NV_texture_env_combine4" supported="gl">
49078            <require>
49079                <enum name="GL_COMBINE4_NV"/>
49080                <enum name="GL_SOURCE3_RGB_NV"/>
49081                <enum name="GL_SOURCE3_ALPHA_NV"/>
49082                <enum name="GL_OPERAND3_RGB_NV"/>
49083                <enum name="GL_OPERAND3_ALPHA_NV"/>
49084            </require>
49085        </extension>
49086        <extension name="GL_NV_texture_expand_normal" supported="gl">
49087            <require>
49088                <enum name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
49089            </require>
49090        </extension>
49091        <extension name="GL_NV_texture_multisample" supported="gl">
49092            <require>
49093                <enum name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
49094                <enum name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
49095                <command name="glTexImage2DMultisampleCoverageNV"/>
49096                <command name="glTexImage3DMultisampleCoverageNV"/>
49097            </require>
49098            <require comment="Supported only if GL_EXT_direct_state_access is supported">
49099                <command name="glTextureImage2DMultisampleNV"/>
49100                <command name="glTextureImage3DMultisampleNV"/>
49101                <command name="glTextureImage2DMultisampleCoverageNV"/>
49102                <command name="glTextureImage3DMultisampleCoverageNV"/>
49103            </require>
49104        </extension>
49105        <extension name="GL_NV_texture_npot_2D_mipmap" supported="gles2"/>
49106        <extension name="GL_NV_texture_rectangle" supported="gl">
49107            <require>
49108                <enum name="GL_TEXTURE_RECTANGLE_NV"/>
49109                <enum name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
49110                <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
49111                <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
49112            </require>
49113        </extension>
49114        <extension name="GL_NV_texture_rectangle_compressed" supported="gl|glcore"/>
49115        <extension name="GL_NV_texture_shader" supported="gl">
49116            <require>
49117                <enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
49118                <enum name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
49119                <enum name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
49120                <enum name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
49121                <enum name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
49122                <enum name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
49123                <enum name="GL_DSDT_MAG_INTENSITY_NV"/>
49124                <enum name="GL_SHADER_CONSISTENT_NV"/>
49125                <enum name="GL_TEXTURE_SHADER_NV"/>
49126                <enum name="GL_SHADER_OPERATION_NV"/>
49127                <enum name="GL_CULL_MODES_NV"/>
49128                <enum name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
49129                <enum name="GL_OFFSET_TEXTURE_SCALE_NV"/>
49130                <enum name="GL_OFFSET_TEXTURE_BIAS_NV"/>
49131                <enum name="GL_OFFSET_TEXTURE_2D_MATRIX_NV"/>
49132                <enum name="GL_OFFSET_TEXTURE_2D_SCALE_NV"/>
49133                <enum name="GL_OFFSET_TEXTURE_2D_BIAS_NV"/>
49134                <enum name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
49135                <enum name="GL_CONST_EYE_NV"/>
49136                <enum name="GL_PASS_THROUGH_NV"/>
49137                <enum name="GL_CULL_FRAGMENT_NV"/>
49138                <enum name="GL_OFFSET_TEXTURE_2D_NV"/>
49139                <enum name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
49140                <enum name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
49141                <enum name="GL_DOT_PRODUCT_NV"/>
49142                <enum name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
49143                <enum name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
49144                <enum name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
49145                <enum name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
49146                <enum name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
49147                <enum name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
49148                <enum name="GL_HILO_NV"/>
49149                <enum name="GL_DSDT_NV"/>
49150                <enum name="GL_DSDT_MAG_NV"/>
49151                <enum name="GL_DSDT_MAG_VIB_NV"/>
49152                <enum name="GL_HILO16_NV"/>
49153                <enum name="GL_SIGNED_HILO_NV"/>
49154                <enum name="GL_SIGNED_HILO16_NV"/>
49155                <enum name="GL_SIGNED_RGBA_NV"/>
49156                <enum name="GL_SIGNED_RGBA8_NV"/>
49157                <enum name="GL_SIGNED_RGB_NV"/>
49158                <enum name="GL_SIGNED_RGB8_NV"/>
49159                <enum name="GL_SIGNED_LUMINANCE_NV"/>
49160                <enum name="GL_SIGNED_LUMINANCE8_NV"/>
49161                <enum name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
49162                <enum name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
49163                <enum name="GL_SIGNED_ALPHA_NV"/>
49164                <enum name="GL_SIGNED_ALPHA8_NV"/>
49165                <enum name="GL_SIGNED_INTENSITY_NV"/>
49166                <enum name="GL_SIGNED_INTENSITY8_NV"/>
49167                <enum name="GL_DSDT8_NV"/>
49168                <enum name="GL_DSDT8_MAG8_NV"/>
49169                <enum name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
49170                <enum name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
49171                <enum name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
49172                <enum name="GL_HI_SCALE_NV"/>
49173                <enum name="GL_LO_SCALE_NV"/>
49174                <enum name="GL_DS_SCALE_NV"/>
49175                <enum name="GL_DT_SCALE_NV"/>
49176                <enum name="GL_MAGNITUDE_SCALE_NV"/>
49177                <enum name="GL_VIBRANCE_SCALE_NV"/>
49178                <enum name="GL_HI_BIAS_NV"/>
49179                <enum name="GL_LO_BIAS_NV"/>
49180                <enum name="GL_DS_BIAS_NV"/>
49181                <enum name="GL_DT_BIAS_NV"/>
49182                <enum name="GL_MAGNITUDE_BIAS_NV"/>
49183                <enum name="GL_VIBRANCE_BIAS_NV"/>
49184                <enum name="GL_TEXTURE_BORDER_VALUES_NV"/>
49185                <enum name="GL_TEXTURE_HI_SIZE_NV"/>
49186                <enum name="GL_TEXTURE_LO_SIZE_NV"/>
49187                <enum name="GL_TEXTURE_DS_SIZE_NV"/>
49188                <enum name="GL_TEXTURE_DT_SIZE_NV"/>
49189                <enum name="GL_TEXTURE_MAG_SIZE_NV"/>
49190            </require>
49191        </extension>
49192        <extension name="GL_NV_texture_shader2" supported="gl">
49193            <require>
49194                <enum name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
49195            </require>
49196        </extension>
49197        <extension name="GL_NV_texture_shader3" supported="gl">
49198            <require>
49199                <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
49200                <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
49201                <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
49202                <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
49203                <enum name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
49204                <enum name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
49205                <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
49206                <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
49207                <enum name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
49208                <enum name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
49209                <enum name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
49210                <enum name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
49211                <enum name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
49212                <enum name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
49213                <enum name="GL_HILO8_NV"/>
49214                <enum name="GL_SIGNED_HILO8_NV"/>
49215                <enum name="GL_FORCE_BLUE_TO_ONE_NV"/>
49216            </require>
49217        </extension>
49218        <extension name="GL_NV_transform_feedback" supported="gl">
49219            <require>
49220                <enum name="GL_BACK_PRIMARY_COLOR_NV"/>
49221                <enum name="GL_BACK_SECONDARY_COLOR_NV"/>
49222                <enum name="GL_TEXTURE_COORD_NV"/>
49223                <enum name="GL_CLIP_DISTANCE_NV"/>
49224                <enum name="GL_VERTEX_ID_NV"/>
49225                <enum name="GL_PRIMITIVE_ID_NV"/>
49226                <enum name="GL_GENERIC_ATTRIB_NV"/>
49227                <enum name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
49228                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
49229                <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
49230                <enum name="GL_ACTIVE_VARYINGS_NV"/>
49231                <enum name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
49232                <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
49233                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
49234                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
49235                <enum name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
49236                <enum name="GL_PRIMITIVES_GENERATED_NV"/>
49237                <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
49238                <enum name="GL_RASTERIZER_DISCARD_NV"/>
49239                <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
49240                <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
49241                <enum name="GL_INTERLEAVED_ATTRIBS_NV"/>
49242                <enum name="GL_SEPARATE_ATTRIBS_NV"/>
49243                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
49244                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
49245                <enum name="GL_LAYER_NV"/>
49246                <command name="glBeginTransformFeedbackNV"/>
49247                <command name="glEndTransformFeedbackNV"/>
49248                <command name="glTransformFeedbackAttribsNV"/>
49249                <command name="glBindBufferRangeNV"/>
49250                <command name="glBindBufferOffsetNV"/>
49251                <command name="glBindBufferBaseNV"/>
49252                <command name="glTransformFeedbackVaryingsNV"/>
49253                <command name="glActiveVaryingNV"/>
49254                <command name="glGetVaryingLocationNV"/>
49255                <command name="glGetActiveVaryingNV"/>
49256                <command name="glGetTransformFeedbackVaryingNV"/>
49257            </require>
49258            <require comment="Extended by GL_ARB_transform_feedback3">
49259                <enum name="GL_NEXT_BUFFER_NV"/>
49260                <enum name="GL_SKIP_COMPONENTS4_NV"/>
49261                <enum name="GL_SKIP_COMPONENTS3_NV"/>
49262                <enum name="GL_SKIP_COMPONENTS2_NV"/>
49263                <enum name="GL_SKIP_COMPONENTS1_NV"/>
49264                <command name="glTransformFeedbackStreamAttribsNV"/>
49265            </require>
49266        </extension>
49267        <extension name="GL_NV_transform_feedback2" supported="gl">
49268            <require>
49269                <enum name="GL_TRANSFORM_FEEDBACK_NV"/>
49270                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
49271                <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
49272                <enum name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
49273                <command name="glBindTransformFeedbackNV"/>
49274                <command name="glDeleteTransformFeedbacksNV"/>
49275                <command name="glGenTransformFeedbacksNV"/>
49276                <command name="glIsTransformFeedbackNV"/>
49277                <command name="glPauseTransformFeedbackNV"/>
49278                <command name="glResumeTransformFeedbackNV"/>
49279                <command name="glDrawTransformFeedbackNV"/>
49280            </require>
49281        </extension>
49282        <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl|glcore">
49283            <require>
49284                <enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
49285                <enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
49286                <enum name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
49287            </require>
49288        </extension>
49289        <extension name="GL_NV_vdpau_interop" supported="gl">
49290            <require>
49291                <enum name="GL_SURFACE_STATE_NV"/>
49292                <enum name="GL_SURFACE_REGISTERED_NV"/>
49293                <enum name="GL_SURFACE_MAPPED_NV"/>
49294                <enum name="GL_WRITE_DISCARD_NV"/>
49295                <command name="glVDPAUInitNV"/>
49296                <command name="glVDPAUFiniNV"/>
49297                <command name="glVDPAURegisterVideoSurfaceNV"/>
49298                <command name="glVDPAURegisterOutputSurfaceNV"/>
49299                <command name="glVDPAUIsSurfaceNV"/>
49300                <command name="glVDPAUUnregisterSurfaceNV"/>
49301                <command name="glVDPAUGetSurfaceivNV"/>
49302                <command name="glVDPAUSurfaceAccessNV"/>
49303                <command name="glVDPAUMapSurfacesNV"/>
49304                <command name="glVDPAUUnmapSurfacesNV"/>
49305            </require>
49306        </extension>
49307        <extension name="GL_NV_vdpau_interop2" supported="gl">
49308            <require>
49309                <command name="glVDPAURegisterVideoSurfaceWithPictureStructureNV"/>
49310            </require>
49311        </extension>
49312        <extension name="GL_NV_vertex_array_range" supported="gl">
49313            <require>
49314                <enum name="GL_VERTEX_ARRAY_RANGE_NV"/>
49315                <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
49316                <enum name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
49317                <enum name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
49318                <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
49319                <command name="glFlushVertexArrayRangeNV"/>
49320                <command name="glVertexArrayRangeNV"/>
49321            </require>
49322        </extension>
49323        <extension name="GL_NV_vertex_array_range2" supported="gl">
49324            <require>
49325                <enum name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
49326            </require>
49327        </extension>
49328        <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl|glcore">
49329            <require>
49330                <enum name="GL_INT64_NV"/>
49331                <enum name="GL_UNSIGNED_INT64_NV"/>
49332                <command name="glVertexAttribL1i64NV"/>
49333                <command name="glVertexAttribL2i64NV"/>
49334                <command name="glVertexAttribL3i64NV"/>
49335                <command name="glVertexAttribL4i64NV"/>
49336                <command name="glVertexAttribL1i64vNV"/>
49337                <command name="glVertexAttribL2i64vNV"/>
49338                <command name="glVertexAttribL3i64vNV"/>
49339                <command name="glVertexAttribL4i64vNV"/>
49340                <command name="glVertexAttribL1ui64NV"/>
49341                <command name="glVertexAttribL2ui64NV"/>
49342                <command name="glVertexAttribL3ui64NV"/>
49343                <command name="glVertexAttribL4ui64NV"/>
49344                <command name="glVertexAttribL1ui64vNV"/>
49345                <command name="glVertexAttribL2ui64vNV"/>
49346                <command name="glVertexAttribL3ui64vNV"/>
49347                <command name="glVertexAttribL4ui64vNV"/>
49348                <command name="glGetVertexAttribLi64vNV"/>
49349                <command name="glGetVertexAttribLui64vNV"/>
49350                <command name="glVertexAttribLFormatNV"/>
49351            </require>
49352        </extension>
49353        <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl|glcore">
49354            <require>
49355                <enum name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
49356                <enum name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
49357                <enum name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
49358                <enum name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
49359                <enum name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
49360                <enum name="GL_COLOR_ARRAY_ADDRESS_NV"/>
49361                <enum name="GL_INDEX_ARRAY_ADDRESS_NV"/>
49362                <enum name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
49363                <enum name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
49364                <enum name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
49365                <enum name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
49366                <enum name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
49367                <enum name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
49368                <enum name="GL_VERTEX_ARRAY_LENGTH_NV"/>
49369                <enum name="GL_NORMAL_ARRAY_LENGTH_NV"/>
49370                <enum name="GL_COLOR_ARRAY_LENGTH_NV"/>
49371                <enum name="GL_INDEX_ARRAY_LENGTH_NV"/>
49372                <enum name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
49373                <enum name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
49374                <enum name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
49375                <enum name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
49376                <enum name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
49377                <enum name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
49378                <enum name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
49379                <enum name="GL_DRAW_INDIRECT_LENGTH_NV"/>
49380                <command name="glBufferAddressRangeNV"/>
49381                <command name="glVertexFormatNV"/>
49382                <command name="glNormalFormatNV"/>
49383                <command name="glColorFormatNV"/>
49384                <command name="glIndexFormatNV"/>
49385                <command name="glTexCoordFormatNV"/>
49386                <command name="glEdgeFlagFormatNV"/>
49387                <command name="glSecondaryColorFormatNV"/>
49388                <command name="glFogCoordFormatNV"/>
49389                <command name="glVertexAttribFormatNV"/>
49390                <command name="glVertexAttribIFormatNV"/>
49391                <command name="glGetIntegerui64i_vNV"/>
49392            </require>
49393        </extension>
49394        <extension name="GL_NV_vertex_program" supported="gl">
49395            <require>
49396                <enum name="GL_VERTEX_PROGRAM_NV"/>
49397                <enum name="GL_VERTEX_STATE_PROGRAM_NV"/>
49398                <enum name="GL_ATTRIB_ARRAY_SIZE_NV"/>
49399                <enum name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
49400                <enum name="GL_ATTRIB_ARRAY_TYPE_NV"/>
49401                <enum name="GL_CURRENT_ATTRIB_NV"/>
49402                <enum name="GL_PROGRAM_LENGTH_NV"/>
49403                <enum name="GL_PROGRAM_STRING_NV"/>
49404                <enum name="GL_MODELVIEW_PROJECTION_NV"/>
49405                <enum name="GL_IDENTITY_NV"/>
49406                <enum name="GL_INVERSE_NV"/>
49407                <enum name="GL_TRANSPOSE_NV"/>
49408                <enum name="GL_INVERSE_TRANSPOSE_NV"/>
49409                <enum name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
49410                <enum name="GL_MAX_TRACK_MATRICES_NV"/>
49411                <enum name="GL_MATRIX0_NV"/>
49412                <enum name="GL_MATRIX1_NV"/>
49413                <enum name="GL_MATRIX2_NV"/>
49414                <enum name="GL_MATRIX3_NV"/>
49415                <enum name="GL_MATRIX4_NV"/>
49416                <enum name="GL_MATRIX5_NV"/>
49417                <enum name="GL_MATRIX6_NV"/>
49418                <enum name="GL_MATRIX7_NV"/>
49419                <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
49420                <enum name="GL_CURRENT_MATRIX_NV"/>
49421                <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
49422                <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
49423                <enum name="GL_PROGRAM_PARAMETER_NV"/>
49424                <enum name="GL_ATTRIB_ARRAY_POINTER_NV"/>
49425                <enum name="GL_PROGRAM_TARGET_NV"/>
49426                <enum name="GL_PROGRAM_RESIDENT_NV"/>
49427                <enum name="GL_TRACK_MATRIX_NV"/>
49428                <enum name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
49429                <enum name="GL_VERTEX_PROGRAM_BINDING_NV"/>
49430                <enum name="GL_PROGRAM_ERROR_POSITION_NV"/>
49431                <enum name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
49432                <enum name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
49433                <enum name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
49434                <enum name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
49435                <enum name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
49436                <enum name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
49437                <enum name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
49438                <enum name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
49439                <enum name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
49440                <enum name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
49441                <enum name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
49442                <enum name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
49443                <enum name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
49444                <enum name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
49445                <enum name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
49446                <enum name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
49447                <enum name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
49448                <enum name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
49449                <enum name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
49450                <enum name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
49451                <enum name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
49452                <enum name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
49453                <enum name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
49454                <enum name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
49455                <enum name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
49456                <enum name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
49457                <enum name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
49458                <enum name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
49459                <enum name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
49460                <enum name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
49461                <enum name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
49462                <enum name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
49463                <enum name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
49464                <enum name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
49465                <enum name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
49466                <enum name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
49467                <enum name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
49468                <enum name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
49469                <enum name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
49470                <enum name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
49471                <enum name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
49472                <enum name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
49473                <enum name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
49474                <enum name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
49475                <enum name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
49476                <enum name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
49477                <enum name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
49478                <enum name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
49479                <command name="glAreProgramsResidentNV"/>
49480                <command name="glBindProgramNV"/>
49481                <command name="glDeleteProgramsNV"/>
49482                <command name="glExecuteProgramNV"/>
49483                <command name="glGenProgramsNV"/>
49484                <command name="glGetProgramParameterdvNV"/>
49485                <command name="glGetProgramParameterfvNV"/>
49486                <command name="glGetProgramivNV"/>
49487                <command name="glGetProgramStringNV"/>
49488                <command name="glGetTrackMatrixivNV"/>
49489                <command name="glGetVertexAttribdvNV"/>
49490                <command name="glGetVertexAttribfvNV"/>
49491                <command name="glGetVertexAttribivNV"/>
49492                <command name="glGetVertexAttribPointervNV"/>
49493                <command name="glIsProgramNV"/>
49494                <command name="glLoadProgramNV"/>
49495                <command name="glProgramParameter4dNV"/>
49496                <command name="glProgramParameter4dvNV"/>
49497                <command name="glProgramParameter4fNV"/>
49498                <command name="glProgramParameter4fvNV"/>
49499                <command name="glProgramParameters4dvNV"/>
49500                <command name="glProgramParameters4fvNV"/>
49501                <command name="glRequestResidentProgramsNV"/>
49502                <command name="glTrackMatrixNV"/>
49503                <command name="glVertexAttribPointerNV"/>
49504                <command name="glVertexAttrib1dNV"/>
49505                <command name="glVertexAttrib1dvNV"/>
49506                <command name="glVertexAttrib1fNV"/>
49507                <command name="glVertexAttrib1fvNV"/>
49508                <command name="glVertexAttrib1sNV"/>
49509                <command name="glVertexAttrib1svNV"/>
49510                <command name="glVertexAttrib2dNV"/>
49511                <command name="glVertexAttrib2dvNV"/>
49512                <command name="glVertexAttrib2fNV"/>
49513                <command name="glVertexAttrib2fvNV"/>
49514                <command name="glVertexAttrib2sNV"/>
49515                <command name="glVertexAttrib2svNV"/>
49516                <command name="glVertexAttrib3dNV"/>
49517                <command name="glVertexAttrib3dvNV"/>
49518                <command name="glVertexAttrib3fNV"/>
49519                <command name="glVertexAttrib3fvNV"/>
49520                <command name="glVertexAttrib3sNV"/>
49521                <command name="glVertexAttrib3svNV"/>
49522                <command name="glVertexAttrib4dNV"/>
49523                <command name="glVertexAttrib4dvNV"/>
49524                <command name="glVertexAttrib4fNV"/>
49525                <command name="glVertexAttrib4fvNV"/>
49526                <command name="glVertexAttrib4sNV"/>
49527                <command name="glVertexAttrib4svNV"/>
49528                <command name="glVertexAttrib4ubNV"/>
49529                <command name="glVertexAttrib4ubvNV"/>
49530                <command name="glVertexAttribs1dvNV"/>
49531                <command name="glVertexAttribs1fvNV"/>
49532                <command name="glVertexAttribs1svNV"/>
49533                <command name="glVertexAttribs2dvNV"/>
49534                <command name="glVertexAttribs2fvNV"/>
49535                <command name="glVertexAttribs2svNV"/>
49536                <command name="glVertexAttribs3dvNV"/>
49537                <command name="glVertexAttribs3fvNV"/>
49538                <command name="glVertexAttribs3svNV"/>
49539                <command name="glVertexAttribs4dvNV"/>
49540                <command name="glVertexAttribs4fvNV"/>
49541                <command name="glVertexAttribs4svNV"/>
49542                <command name="glVertexAttribs4ubvNV"/>
49543            </require>
49544        </extension>
49545        <extension name="GL_NV_vertex_program1_1" supported="gl"/>
49546        <extension name="GL_NV_vertex_program2" supported="gl"/>
49547        <extension name="GL_NV_vertex_program2_option" supported="gl">
49548            <require>
49549                <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
49550                <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
49551            </require>
49552        </extension>
49553        <extension name="GL_NV_vertex_program3" supported="gl">
49554            <require>
49555                <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
49556            </require>
49557        </extension>
49558        <extension name="GL_NV_vertex_program4" supported="gl">
49559            <require>
49560                <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
49561                <command name="glVertexAttribI1iEXT"/>
49562                <command name="glVertexAttribI2iEXT"/>
49563                <command name="glVertexAttribI3iEXT"/>
49564                <command name="glVertexAttribI4iEXT"/>
49565                <command name="glVertexAttribI1uiEXT"/>
49566                <command name="glVertexAttribI2uiEXT"/>
49567                <command name="glVertexAttribI3uiEXT"/>
49568                <command name="glVertexAttribI4uiEXT"/>
49569                <command name="glVertexAttribI1ivEXT"/>
49570                <command name="glVertexAttribI2ivEXT"/>
49571                <command name="glVertexAttribI3ivEXT"/>
49572                <command name="glVertexAttribI4ivEXT"/>
49573                <command name="glVertexAttribI1uivEXT"/>
49574                <command name="glVertexAttribI2uivEXT"/>
49575                <command name="glVertexAttribI3uivEXT"/>
49576                <command name="glVertexAttribI4uivEXT"/>
49577                <command name="glVertexAttribI4bvEXT"/>
49578                <command name="glVertexAttribI4svEXT"/>
49579                <command name="glVertexAttribI4ubvEXT"/>
49580                <command name="glVertexAttribI4usvEXT"/>
49581                <command name="glVertexAttribIPointerEXT"/>
49582                <command name="glGetVertexAttribIivEXT"/>
49583                <command name="glGetVertexAttribIuivEXT"/>
49584            </require>
49585        </extension>
49586        <extension name="GL_NV_video_capture" supported="gl">
49587            <require>
49588                <enum name="GL_VIDEO_BUFFER_NV"/>
49589                <enum name="GL_VIDEO_BUFFER_BINDING_NV"/>
49590                <enum name="GL_FIELD_UPPER_NV"/>
49591                <enum name="GL_FIELD_LOWER_NV"/>
49592                <enum name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
49593                <enum name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
49594                <enum name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
49595                <enum name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
49596                <enum name="GL_VIDEO_BUFFER_PITCH_NV"/>
49597                <enum name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
49598                <enum name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
49599                <enum name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
49600                <enum name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
49601                <enum name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
49602                <enum name="GL_PARTIAL_SUCCESS_NV"/>
49603                <enum name="GL_SUCCESS_NV"/>
49604                <enum name="GL_FAILURE_NV"/>
49605                <enum name="GL_YCBYCR8_422_NV"/>
49606                <enum name="GL_YCBAYCR8A_4224_NV"/>
49607                <enum name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
49608                <enum name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
49609                <enum name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
49610                <enum name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
49611                <enum name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
49612                <enum name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
49613                <enum name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
49614                <enum name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
49615                <enum name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
49616                <enum name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
49617                <command name="glBeginVideoCaptureNV"/>
49618                <command name="glBindVideoCaptureStreamBufferNV"/>
49619                <command name="glBindVideoCaptureStreamTextureNV"/>
49620                <command name="glEndVideoCaptureNV"/>
49621                <command name="glGetVideoCaptureivNV"/>
49622                <command name="glGetVideoCaptureStreamivNV"/>
49623                <command name="glGetVideoCaptureStreamfvNV"/>
49624                <command name="glGetVideoCaptureStreamdvNV"/>
49625                <command name="glVideoCaptureNV"/>
49626                <command name="glVideoCaptureStreamParameterivNV"/>
49627                <command name="glVideoCaptureStreamParameterfvNV"/>
49628                <command name="glVideoCaptureStreamParameterdvNV"/>
49629            </require>
49630        </extension>
49631        <extension name="GL_NV_viewport_array" supported="gles2">
49632            <require>
49633                <enum name="GL_MAX_VIEWPORTS_NV"/>
49634                <enum name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
49635                <enum name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
49636                <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
49637                <enum name="GL_SCISSOR_BOX"/>
49638                <enum name="GL_VIEWPORT"/>
49639                <enum name="GL_DEPTH_RANGE"/>
49640                <enum name="GL_SCISSOR_TEST"/>
49641                <command name="glViewportArrayvNV"/>
49642                <command name="glViewportIndexedfNV"/>
49643                <command name="glViewportIndexedfvNV"/>
49644                <command name="glScissorArrayvNV"/>
49645                <command name="glScissorIndexedNV"/>
49646                <command name="glScissorIndexedvNV"/>
49647                <command name="glDepthRangeArrayfvNV"/>
49648                <command name="glDepthRangeIndexedfNV"/>
49649                <command name="glGetFloati_vNV"/>
49650                <command name="glEnableiNV"/>
49651                <command name="glDisableiNV"/>
49652                <command name="glIsEnablediNV"/>
49653            </require>
49654        </extension>
49655        <extension name="GL_NV_viewport_array2" supported="gl|glcore|gles2"/>
49656        <extension name="GL_NV_viewport_swizzle" supported="gl|glcore|gles2">
49657            <require>
49658                <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
49659                <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
49660                <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
49661                <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
49662                <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
49663                <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
49664                <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
49665                <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
49666                <enum name="GL_VIEWPORT_SWIZZLE_X_NV"/>
49667                <enum name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
49668                <enum name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
49669                <enum name="GL_VIEWPORT_SWIZZLE_W_NV"/>
49670                <command name="glViewportSwizzleNV"/>
49671            </require>
49672        </extension>
49673        <extension name="GL_OES_EGL_image" supported="gles1|gles2">
49674            <require>
49675                <type name="GLeglImageOES"/>
49676                <command name="glEGLImageTargetTexture2DOES"/>
49677                <command name="glEGLImageTargetRenderbufferStorageOES"/>
49678            </require>
49679        </extension>
49680        <extension name="GL_OES_EGL_image_external" supported="gles1|gles2">
49681            <require>
49682                <type name="GLeglImageOES"/>
49683                <enum name="GL_TEXTURE_EXTERNAL_OES"/>
49684                <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
49685                <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
49686            </require>
49687            <require api="gles2">
49688                <enum name="GL_SAMPLER_EXTERNAL_OES"/>
49689            </require>
49690        </extension>
49691        <extension name="GL_OES_EGL_image_external_essl3" supported="gles2"/>
49692        <extension name="GL_OES_blend_equation_separate" supported="gles1">
49693            <require>
49694                <enum name="GL_BLEND_EQUATION_RGB_OES"/>
49695                <enum name="GL_BLEND_EQUATION_ALPHA_OES"/>
49696                <command name="glBlendEquationSeparateOES"/>
49697            </require>
49698        </extension>
49699        <extension name="GL_OES_blend_func_separate" supported="gles1">
49700            <require>
49701                <enum name="GL_BLEND_DST_RGB_OES"/>
49702                <enum name="GL_BLEND_SRC_RGB_OES"/>
49703                <enum name="GL_BLEND_DST_ALPHA_OES"/>
49704                <enum name="GL_BLEND_SRC_ALPHA_OES"/>
49705                <command name="glBlendFuncSeparateOES"/>
49706            </require>
49707        </extension>
49708        <extension name="GL_OES_blend_subtract" supported="gles1">
49709            <require>
49710                <enum name="GL_BLEND_EQUATION_OES"/>
49711                <enum name="GL_FUNC_ADD_OES"/>
49712                <enum name="GL_FUNC_SUBTRACT_OES"/>
49713                <enum name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
49714                <command name="glBlendEquationOES"/>
49715            </require>
49716        </extension>
49717        <extension name="GL_OES_byte_coordinates" supported="gl|gles1">
49718            <require>
49719                <type name="GLbyte"/>
49720                <enum name="GL_BYTE"/>
49721            </require>
49722            <require api="gl" comment="Immediate-mode entry points don't exist in ES 1.x">
49723                <command name="glMultiTexCoord1bOES"/>
49724                <command name="glMultiTexCoord1bvOES"/>
49725                <command name="glMultiTexCoord2bOES"/>
49726                <command name="glMultiTexCoord2bvOES"/>
49727                <command name="glMultiTexCoord3bOES"/>
49728                <command name="glMultiTexCoord3bvOES"/>
49729                <command name="glMultiTexCoord4bOES"/>
49730                <command name="glMultiTexCoord4bvOES"/>
49731                <command name="glTexCoord1bOES"/>
49732                <command name="glTexCoord1bvOES"/>
49733                <command name="glTexCoord2bOES"/>
49734                <command name="glTexCoord2bvOES"/>
49735                <command name="glTexCoord3bOES"/>
49736                <command name="glTexCoord3bvOES"/>
49737                <command name="glTexCoord4bOES"/>
49738                <command name="glTexCoord4bvOES"/>
49739                <command name="glVertex2bOES"/>
49740                <command name="glVertex2bvOES"/>
49741                <command name="glVertex3bOES"/>
49742                <command name="glVertex3bvOES"/>
49743                <command name="glVertex4bOES"/>
49744                <command name="glVertex4bvOES"/>
49745            </require>
49746        </extension>
49747        <extension name="GL_OES_compressed_ETC1_RGB8_sub_texture" supported="gles1|gles2"/>
49748        <extension name="GL_OES_compressed_ETC1_RGB8_texture" supported="gles1|gles2">
49749            <require>
49750                <enum name="GL_ETC1_RGB8_OES"/>
49751            </require>
49752        </extension>
49753        <extension name="GL_OES_compressed_paletted_texture" supported="gl|gles1|gles2">
49754            <require>
49755                <enum name="GL_PALETTE4_RGB8_OES"/>
49756                <enum name="GL_PALETTE4_RGBA8_OES"/>
49757                <enum name="GL_PALETTE4_R5_G6_B5_OES"/>
49758                <enum name="GL_PALETTE4_RGBA4_OES"/>
49759                <enum name="GL_PALETTE4_RGB5_A1_OES"/>
49760                <enum name="GL_PALETTE8_RGB8_OES"/>
49761                <enum name="GL_PALETTE8_RGBA8_OES"/>
49762                <enum name="GL_PALETTE8_R5_G6_B5_OES"/>
49763                <enum name="GL_PALETTE8_RGBA4_OES"/>
49764                <enum name="GL_PALETTE8_RGB5_A1_OES"/>
49765            </require>
49766        </extension>
49767        <extension name="GL_OES_copy_image" supported="gles2">
49768            <require>
49769                <command name="glCopyImageSubDataOES"/>
49770            </require>
49771        </extension>
49772        <extension name="GL_OES_depth24" supported="gles1|gles2|glsc2">
49773            <require>
49774                <enum name="GL_DEPTH_COMPONENT24_OES"/>
49775            </require>
49776        </extension>
49777        <extension name="GL_OES_depth32" supported="gles1|gles2|glsc2">
49778            <require>
49779                <enum name="GL_DEPTH_COMPONENT32_OES"/>
49780            </require>
49781        </extension>
49782        <extension name="GL_OES_depth_texture" supported="gles2">
49783            <require>
49784                <enum name="GL_DEPTH_COMPONENT"/>
49785                <enum name="GL_UNSIGNED_SHORT"/>
49786                <enum name="GL_UNSIGNED_INT"/>
49787            </require>
49788        </extension>
49789        <extension name="GL_OES_draw_buffers_indexed" supported="gles2">
49790            <require>
49791                <enum name="GL_BLEND_EQUATION_RGB"/>
49792                <enum name="GL_BLEND_EQUATION_ALPHA"/>
49793                <enum name="GL_BLEND_SRC_RGB"/>
49794                <enum name="GL_BLEND_SRC_ALPHA"/>
49795                <enum name="GL_BLEND_DST_RGB"/>
49796                <enum name="GL_BLEND_DST_ALPHA"/>
49797                <enum name="GL_COLOR_WRITEMASK"/>
49798                <enum name="GL_BLEND"/>
49799                <enum name="GL_FUNC_ADD"/>
49800                <enum name="GL_FUNC_SUBTRACT"/>
49801                <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
49802                <enum name="GL_MIN"/>
49803                <enum name="GL_MAX"/>
49804                <enum name="GL_ZERO"/>
49805                <enum name="GL_ONE"/>
49806                <enum name="GL_SRC_COLOR"/>
49807                <enum name="GL_ONE_MINUS_SRC_COLOR"/>
49808                <enum name="GL_DST_COLOR"/>
49809                <enum name="GL_ONE_MINUS_DST_COLOR"/>
49810                <enum name="GL_SRC_ALPHA"/>
49811                <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
49812                <enum name="GL_DST_ALPHA"/>
49813                <enum name="GL_ONE_MINUS_DST_ALPHA"/>
49814                <enum name="GL_CONSTANT_COLOR"/>
49815                <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
49816                <enum name="GL_CONSTANT_ALPHA"/>
49817                <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
49818                <enum name="GL_SRC_ALPHA_SATURATE"/>
49819                <command name="glEnableiOES"/>
49820                <command name="glDisableiOES"/>
49821                <command name="glBlendEquationiOES"/>
49822                <command name="glBlendEquationSeparateiOES"/>
49823                <command name="glBlendFunciOES"/>
49824                <command name="glBlendFuncSeparateiOES"/>
49825                <command name="glColorMaskiOES"/>
49826                <command name="glIsEnablediOES"/>
49827            </require>
49828        </extension>
49829        <extension name="GL_OES_draw_elements_base_vertex" supported="gles2">
49830            <require>
49831                <command name="glDrawElementsBaseVertexOES"/>
49832                <command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
49833                <command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
49834                <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
49835            </require>
49836        </extension>
49837        <extension name="GL_OES_draw_texture" supported="gles1">
49838            <require>
49839                <enum name="GL_TEXTURE_CROP_RECT_OES"/>
49840                <command name="glDrawTexsOES"/>
49841                <command name="glDrawTexiOES"/>
49842                <command name="glDrawTexxOES"/>
49843                <command name="glDrawTexsvOES"/>
49844                <command name="glDrawTexivOES"/>
49845                <command name="glDrawTexxvOES"/>
49846                <command name="glDrawTexfOES"/>
49847                <command name="glDrawTexfvOES"/>
49848            </require>
49849        </extension>
49850        <extension name="GL_OES_element_index_uint" supported="gles1|gles2">
49851            <require>
49852                <enum name="GL_UNSIGNED_INT"/>
49853            </require>
49854        </extension>
49855        <extension name="GL_OES_extended_matrix_palette" supported="gles1"/>
49856        <extension name="GL_OES_fbo_render_mipmap" supported="gles1|gles2"/>
49857        <extension name="GL_OES_fixed_point" supported="gl|gles1">
49858            <require>
49859                <enum name="GL_FIXED_OES"/>
49860                <command name="glAlphaFuncxOES"/>
49861                <command name="glClearColorxOES"/>
49862                <command name="glClearDepthxOES"/>
49863                <command name="glClipPlanexOES"/>
49864                <command name="glColor4xOES"/>
49865                <command name="glDepthRangexOES"/>
49866                <command name="glFogxOES"/>
49867                <command name="glFogxvOES"/>
49868                <command name="glFrustumxOES"/>
49869                <command name="glGetClipPlanexOES"/>
49870                <command name="glGetFixedvOES"/>
49871                <command name="glGetTexEnvxvOES"/>
49872                <command name="glGetTexParameterxvOES"/>
49873                <command name="glLightModelxOES"/>
49874                <command name="glLightModelxvOES"/>
49875                <command name="glLightxOES"/>
49876                <command name="glLightxvOES"/>
49877                <command name="glLineWidthxOES"/>
49878                <command name="glLoadMatrixxOES"/>
49879                <command name="glMaterialxOES"/>
49880                <command name="glMaterialxvOES"/>
49881                <command name="glMultMatrixxOES"/>
49882                <command name="glMultiTexCoord4xOES"/>
49883                <command name="glNormal3xOES"/>
49884                <command name="glOrthoxOES"/>
49885                <command name="glPointParameterxvOES"/>
49886                <command name="glPointSizexOES"/>
49887                <command name="glPolygonOffsetxOES"/>
49888                <command name="glRotatexOES"/>
49889                <command name="glScalexOES"/>
49890                <command name="glTexEnvxOES"/>
49891                <command name="glTexEnvxvOES"/>
49892                <command name="glTexParameterxOES"/>
49893                <command name="glTexParameterxvOES"/>
49894                <command name="glTranslatexOES"/>
49895            </require>
49896            <require api="gles1" comment="Entry points not in the extension spec, but in the Khronos glext.h. Included for backward compatibility.">
49897                <command name="glGetLightxvOES"/>
49898                <command name="glGetMaterialxvOES"/>
49899                <command name="glPointParameterxOES"/>
49900                <command name="glSampleCoveragexOES"/>
49901            </require>
49902            <require api="gl" comment="Entry points in the extension spec, but not the Khronos glext.h. Correspond to GL-only features it's unlikely were ever implemented against ES 1.x.">
49903                <command name="glAccumxOES"/>
49904                <command name="glBitmapxOES"/>
49905                <command name="glBlendColorxOES"/>
49906                <command name="glClearAccumxOES"/>
49907                <command name="glColor3xOES"/>
49908                <command name="glColor3xvOES"/>
49909                <command name="glColor4xvOES"/>
49910                <command name="glConvolutionParameterxOES"/>
49911                <command name="glConvolutionParameterxvOES"/>
49912                <command name="glEvalCoord1xOES"/>
49913                <command name="glEvalCoord1xvOES"/>
49914                <command name="glEvalCoord2xOES"/>
49915                <command name="glEvalCoord2xvOES"/>
49916                <command name="glFeedbackBufferxOES"/>
49917                <command name="glGetConvolutionParameterxvOES"/>
49918                <command name="glGetHistogramParameterxvOES"/>
49919                <command name="glGetLightxOES"/>
49920                <command name="glGetMapxvOES"/>
49921                <command name="glGetMaterialxOES"/>
49922                <command name="glGetPixelMapxv"/>
49923                <command name="glGetTexGenxvOES"/>
49924                <command name="glGetTexLevelParameterxvOES"/>
49925                <command name="glIndexxOES"/>
49926                <command name="glIndexxvOES"/>
49927                <command name="glLoadTransposeMatrixxOES"/>
49928                <command name="glMap1xOES"/>
49929                <command name="glMap2xOES"/>
49930                <command name="glMapGrid1xOES"/>
49931                <command name="glMapGrid2xOES"/>
49932                <command name="glMultTransposeMatrixxOES"/>
49933                <command name="glMultiTexCoord1xOES"/>
49934                <command name="glMultiTexCoord1xvOES"/>
49935                <command name="glMultiTexCoord2xOES"/>
49936                <command name="glMultiTexCoord2xvOES"/>
49937                <command name="glMultiTexCoord3xOES"/>
49938                <command name="glMultiTexCoord3xvOES"/>
49939                <command name="glMultiTexCoord4xvOES"/>
49940                <command name="glNormal3xvOES"/>
49941                <command name="glPassThroughxOES"/>
49942                <command name="glPixelMapx"/>
49943                <command name="glPixelStorex"/>
49944                <command name="glPixelTransferxOES"/>
49945                <command name="glPixelZoomxOES"/>
49946                <command name="glPrioritizeTexturesxOES"/>
49947                <command name="glRasterPos2xOES"/>
49948                <command name="glRasterPos2xvOES"/>
49949                <command name="glRasterPos3xOES"/>
49950                <command name="glRasterPos3xvOES"/>
49951                <command name="glRasterPos4xOES"/>
49952                <command name="glRasterPos4xvOES"/>
49953                <command name="glRectxOES"/>
49954                <command name="glRectxvOES"/>
49955                <command name="glTexCoord1xOES"/>
49956                <command name="glTexCoord1xvOES"/>
49957                <command name="glTexCoord2xOES"/>
49958                <command name="glTexCoord2xvOES"/>
49959                <command name="glTexCoord3xOES"/>
49960                <command name="glTexCoord3xvOES"/>
49961                <command name="glTexCoord4xOES"/>
49962                <command name="glTexCoord4xvOES"/>
49963                <command name="glTexGenxOES"/>
49964                <command name="glTexGenxvOES"/>
49965                <command name="glVertex2xOES"/>
49966                <command name="glVertex2xvOES"/>
49967                <command name="glVertex3xOES"/>
49968                <command name="glVertex3xvOES"/>
49969                <command name="glVertex4xOES"/>
49970                <command name="glVertex4xvOES"/>
49971            </require>
49972        </extension>
49973        <extension name="GL_OES_fragment_precision_high" supported="gles2">
49974            <require>
49975            </require>
49976        </extension>
49977        <extension name="GL_OES_framebuffer_object" supported="gles1">
49978            <require>
49979                <enum name="GL_NONE_OES"/>
49980                <enum name="GL_FRAMEBUFFER_OES"/>
49981                <enum name="GL_RENDERBUFFER_OES"/>
49982                <enum name="GL_RGBA4_OES"/>
49983                <enum name="GL_RGB5_A1_OES"/>
49984                <enum name="GL_RGB565_OES"/>
49985                <enum name="GL_DEPTH_COMPONENT16_OES"/>
49986                <enum name="GL_RENDERBUFFER_WIDTH_OES"/>
49987                <enum name="GL_RENDERBUFFER_HEIGHT_OES"/>
49988                <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
49989                <enum name="GL_RENDERBUFFER_RED_SIZE_OES"/>
49990                <enum name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
49991                <enum name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
49992                <enum name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
49993                <enum name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
49994                <enum name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
49995                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
49996                <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
49997                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
49998                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
49999                <enum name="GL_COLOR_ATTACHMENT0_OES"/>
50000                <enum name="GL_DEPTH_ATTACHMENT_OES"/>
50001                <enum name="GL_STENCIL_ATTACHMENT_OES"/>
50002                <enum name="GL_FRAMEBUFFER_COMPLETE_OES"/>
50003                <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
50004                <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
50005                <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
50006                <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
50007                <enum name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
50008                <enum name="GL_FRAMEBUFFER_BINDING_OES"/>
50009                <enum name="GL_RENDERBUFFER_BINDING_OES"/>
50010                <enum name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
50011                <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
50012                <command name="glIsRenderbufferOES"/>
50013                <command name="glBindRenderbufferOES"/>
50014                <command name="glDeleteRenderbuffersOES"/>
50015                <command name="glGenRenderbuffersOES"/>
50016                <command name="glRenderbufferStorageOES"/>
50017                <command name="glGetRenderbufferParameterivOES"/>
50018                <command name="glIsFramebufferOES"/>
50019                <command name="glBindFramebufferOES"/>
50020                <command name="glDeleteFramebuffersOES"/>
50021                <command name="glGenFramebuffersOES"/>
50022                <command name="glCheckFramebufferStatusOES"/>
50023                <command name="glFramebufferRenderbufferOES"/>
50024                <command name="glFramebufferTexture2DOES"/>
50025                <command name="glGetFramebufferAttachmentParameterivOES"/>
50026                <command name="glGenerateMipmapOES"/>
50027            </require>
50028        </extension>
50029        <extension name="GL_OES_geometry_point_size" supported="gles2"/>
50030        <extension name="GL_OES_geometry_shader" supported="gles2">
50031            <require>
50032                <enum name="GL_GEOMETRY_SHADER_OES"/>
50033                <enum name="GL_GEOMETRY_SHADER_BIT_OES"/>
50034                <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
50035                <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
50036                <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
50037                <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
50038                <enum name="GL_LAYER_PROVOKING_VERTEX_OES"/>
50039                <enum name="GL_LINES_ADJACENCY_OES"/>
50040                <enum name="GL_LINE_STRIP_ADJACENCY_OES"/>
50041                <enum name="GL_TRIANGLES_ADJACENCY_OES"/>
50042                <enum name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
50043                <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
50044                <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
50045                <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
50046                <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
50047                <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
50048                <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
50049                <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
50050                <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
50051                <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
50052                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
50053                <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
50054                <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
50055                <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
50056                <enum name="GL_FIRST_VERTEX_CONVENTION_OES"/>
50057                <enum name="GL_LAST_VERTEX_CONVENTION_OES"/>
50058                <enum name="GL_UNDEFINED_VERTEX_OES"/>
50059                <enum name="GL_PRIMITIVES_GENERATED_OES"/>
50060                <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
50061                <enum name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
50062                <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
50063                <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
50064                <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
50065                <command name="glFramebufferTextureOES"/>
50066            </require>
50067        </extension>
50068        <extension name="GL_OES_get_program_binary" supported="gles2">
50069            <require>
50070                <enum name="GL_PROGRAM_BINARY_LENGTH_OES"/>
50071                <enum name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
50072                <enum name="GL_PROGRAM_BINARY_FORMATS_OES"/>
50073                <command name="glGetProgramBinaryOES"/>
50074                <command name="glProgramBinaryOES"/>
50075            </require>
50076        </extension>
50077        <extension name="GL_OES_gpu_shader5" supported="gles2"/>
50078        <extension name="GL_OES_mapbuffer" supported="gles1|gles2">
50079            <require>
50080                <enum name="GL_WRITE_ONLY_OES"/>
50081                <enum name="GL_BUFFER_ACCESS_OES"/>
50082                <enum name="GL_BUFFER_MAPPED_OES"/>
50083                <enum name="GL_BUFFER_MAP_POINTER_OES"/>
50084                <command name="glMapBufferOES"/>
50085                <command name="glUnmapBufferOES"/>
50086                <command name="glGetBufferPointervOES"/>
50087            </require>
50088        </extension>
50089        <extension name="GL_OES_matrix_get" supported="gles1">
50090            <require>
50091                <enum name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
50092                <enum name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
50093                <enum name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
50094            </require>
50095        </extension>
50096        <extension name="GL_OES_matrix_palette" supported="gles1">
50097            <require>
50098                <enum name="GL_MAX_VERTEX_UNITS_OES"/>
50099                <enum name="GL_MAX_PALETTE_MATRICES_OES"/>
50100                <enum name="GL_MATRIX_PALETTE_OES"/>
50101                <enum name="GL_MATRIX_INDEX_ARRAY_OES"/>
50102                <enum name="GL_WEIGHT_ARRAY_OES"/>
50103                <enum name="GL_CURRENT_PALETTE_MATRIX_OES"/>
50104                <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
50105                <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
50106                <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
50107                <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
50108                <enum name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
50109                <enum name="GL_WEIGHT_ARRAY_SIZE_OES"/>
50110                <enum name="GL_WEIGHT_ARRAY_TYPE_OES"/>
50111                <enum name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
50112                <enum name="GL_WEIGHT_ARRAY_POINTER_OES"/>
50113                <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
50114                <command name="glCurrentPaletteMatrixOES"/>
50115                <command name="glLoadPaletteFromModelViewMatrixOES"/>
50116                <command name="glMatrixIndexPointerOES"/>
50117                <command name="glWeightPointerOES"/>
50118            </require>
50119        </extension>
50120        <extension name="GL_OES_packed_depth_stencil" supported="gles1|gles2">
50121            <require>
50122                <enum name="GL_DEPTH_STENCIL_OES"/>
50123                <enum name="GL_UNSIGNED_INT_24_8_OES"/>
50124                <enum name="GL_DEPTH24_STENCIL8_OES"/>
50125            </require>
50126        </extension>
50127        <extension name="GL_OES_point_size_array" supported="gles1">
50128            <require>
50129                <enum name="GL_POINT_SIZE_ARRAY_OES"/>
50130                <enum name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
50131                <enum name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
50132                <enum name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
50133                <enum name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
50134                <command name="glPointSizePointerOES"/>
50135            </require>
50136        </extension>
50137        <extension name="GL_OES_point_sprite" supported="gles1">
50138            <require>
50139                <enum name="GL_POINT_SPRITE_OES"/>
50140                <enum name="GL_COORD_REPLACE_OES"/>
50141            </require>
50142        </extension>
50143        <extension name="GL_OES_primitive_bounding_box" supported="gles2">
50144            <require>
50145                <enum name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
50146                <command name="glPrimitiveBoundingBoxOES"/>
50147            </require>
50148        </extension>
50149        <extension name="GL_OES_query_matrix" supported="gl|gles1">
50150            <require>
50151                <command name="glQueryMatrixxOES"/>
50152            </require>
50153        </extension>
50154        <extension name="GL_OES_read_format" supported="gl|gles1">
50155            <require>
50156                <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
50157                <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
50158            </require>
50159        </extension>
50160        <extension name="GL_OES_required_internalformat" supported="gles1|gles2">
50161            <require>
50162                <enum name="GL_ALPHA8_OES"/>
50163                <enum name="GL_DEPTH_COMPONENT16_OES"/>
50164                <enum name="GL_DEPTH_COMPONENT24_OES"/>
50165                <enum name="GL_DEPTH24_STENCIL8_OES"/>
50166                <enum name="GL_DEPTH_COMPONENT32_OES"/>
50167                <enum name="GL_LUMINANCE4_ALPHA4_OES"/>
50168                <enum name="GL_LUMINANCE8_ALPHA8_OES"/>
50169                <enum name="GL_LUMINANCE8_OES"/>
50170                <enum name="GL_RGBA4_OES"/>
50171                <enum name="GL_RGB5_A1_OES"/>
50172                <enum name="GL_RGB565_OES"/>
50173                <enum name="GL_RGB8_OES"/>
50174                <enum name="GL_RGBA8_OES"/>
50175                <enum name="GL_RGB10_EXT"/>
50176                <enum name="GL_RGB10_A2_EXT"/>
50177            </require>
50178        </extension>
50179        <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2|glsc2">
50180            <require>
50181                <enum name="GL_RGB8_OES"/>
50182                <enum name="GL_RGBA8_OES"/>
50183            </require>
50184        </extension>
50185        <extension name="GL_OES_sample_shading" supported="gles2">
50186            <require>
50187                <command name="glMinSampleShadingOES"/>
50188                <enum name="GL_SAMPLE_SHADING_OES"/>
50189                <enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
50190            </require>
50191        </extension>
50192        <extension name="GL_OES_sample_variables" supported="gles2"/>
50193        <extension name="GL_OES_shader_image_atomic" supported="gles2"/>
50194        <extension name="GL_OES_shader_io_blocks" supported="gles2"/>
50195        <extension name="GL_OES_shader_multisample_interpolation" supported="gles2">
50196            <require>
50197                <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
50198                <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
50199                <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
50200            </require>
50201        </extension>
50202        <extension name="GL_OES_single_precision" supported="gl|gles1">
50203            <require>
50204                <command name="glClearDepthfOES"/>
50205                <command name="glClipPlanefOES"/>
50206                <command name="glDepthRangefOES"/>
50207                <command name="glFrustumfOES"/>
50208                <command name="glGetClipPlanefOES"/>
50209                <command name="glOrthofOES"/>
50210            </require>
50211        </extension>
50212        <extension name="GL_OES_standard_derivatives" supported="gles2|glsc2">
50213            <require>
50214                <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
50215            </require>
50216        </extension>
50217        <extension name="GL_OES_stencil1" supported="gles1|gles2">
50218            <require>
50219                <enum name="GL_STENCIL_INDEX1_OES"/>
50220            </require>
50221        </extension>
50222        <extension name="GL_OES_stencil4" supported="gles1|gles2">
50223            <require>
50224                <enum name="GL_STENCIL_INDEX4_OES"/>
50225            </require>
50226        </extension>
50227        <extension name="GL_OES_stencil8" supported="gles1">
50228            <require>
50229                <enum name="GL_STENCIL_INDEX8_OES"/>
50230            </require>
50231        </extension>
50232        <extension name="GL_OES_stencil_wrap" supported="gles1">
50233            <require>
50234                <enum name="GL_INCR_WRAP_OES"/>
50235                <enum name="GL_DECR_WRAP_OES"/>
50236            </require>
50237        </extension>
50238        <extension name="GL_OES_surfaceless_context" supported="gles1|gles2">
50239            <require>
50240                <enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
50241            </require>
50242        </extension>
50243        <extension name="GL_OES_tessellation_point_size" supported="gles2"/>
50244        <extension name="GL_OES_tessellation_shader" supported="gles2">
50245            <require>
50246                <enum name="GL_PATCHES_OES"/>
50247                <enum name="GL_PATCH_VERTICES_OES"/>
50248                <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
50249                <enum name="GL_TESS_GEN_MODE_OES"/>
50250                <enum name="GL_TESS_GEN_SPACING_OES"/>
50251                <enum name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
50252                <enum name="GL_TESS_GEN_POINT_MODE_OES"/>
50253                <enum name="GL_TRIANGLES"/>
50254                <enum name="GL_ISOLINES_OES"/>
50255                <enum name="GL_QUADS_OES"/>
50256                <enum name="GL_EQUAL"/>
50257                <enum name="GL_FRACTIONAL_ODD_OES"/>
50258                <enum name="GL_FRACTIONAL_EVEN_OES"/>
50259                <enum name="GL_CCW"/>
50260                <enum name="GL_CW"/>
50261                <enum name="GL_MAX_PATCH_VERTICES_OES"/>
50262                <enum name="GL_MAX_TESS_GEN_LEVEL_OES"/>
50263                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
50264                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
50265                <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
50266                <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
50267                <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
50268                <enum name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
50269                <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
50270                <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
50271                <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
50272                <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
50273                <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
50274                <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
50275                <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
50276                <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
50277                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
50278                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
50279                <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
50280                <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
50281                <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
50282                <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
50283                <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
50284                <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
50285                <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
50286                <enum name="GL_IS_PER_PATCH_OES"/>
50287                <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
50288                <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
50289                <enum name="GL_TESS_CONTROL_SHADER_OES"/>
50290                <enum name="GL_TESS_EVALUATION_SHADER_OES"/>
50291                <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
50292                <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
50293                <command name="glPatchParameteriOES"/>
50294            </require>
50295        </extension>
50296        <extension name="GL_OES_texture_3D" supported="gles2">
50297            <require>
50298                <enum name="GL_TEXTURE_WRAP_R_OES"/>
50299                <enum name="GL_TEXTURE_3D_OES"/>
50300                <enum name="GL_TEXTURE_BINDING_3D_OES"/>
50301                <enum name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
50302                <enum name="GL_SAMPLER_3D_OES"/>
50303                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
50304                <command name="glTexImage3DOES"/>
50305                <command name="glTexSubImage3DOES"/>
50306                <command name="glCopyTexSubImage3DOES"/>
50307                <command name="glCompressedTexImage3DOES"/>
50308                <command name="glCompressedTexSubImage3DOES"/>
50309                <command name="glFramebufferTexture3DOES"/>
50310            </require>
50311        </extension>
50312        <extension name="GL_OES_texture_border_clamp" supported="gles2">
50313            <require>
50314                <enum name="GL_TEXTURE_BORDER_COLOR_OES"/>
50315                <enum name="GL_CLAMP_TO_BORDER_OES"/>
50316                <command name="glTexParameterIivOES"/>
50317                <command name="glTexParameterIuivOES"/>
50318                <command name="glGetTexParameterIivOES"/>
50319                <command name="glGetTexParameterIuivOES"/>
50320                <command name="glSamplerParameterIivOES"/>
50321                <command name="glSamplerParameterIuivOES"/>
50322                <command name="glGetSamplerParameterIivOES"/>
50323                <command name="glGetSamplerParameterIuivOES"/>
50324            </require>
50325        </extension>
50326        <extension name="GL_OES_texture_buffer" supported="gles2">
50327            <require>
50328                <enum name="GL_TEXTURE_BUFFER_OES"/>
50329                <enum name="GL_TEXTURE_BUFFER_BINDING_OES"/>
50330                <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
50331                <enum name="GL_TEXTURE_BINDING_BUFFER_OES"/>
50332                <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
50333                <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
50334                <enum name="GL_SAMPLER_BUFFER_OES"/>
50335                <enum name="GL_INT_SAMPLER_BUFFER_OES"/>
50336                <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
50337                <enum name="GL_IMAGE_BUFFER_OES"/>
50338                <enum name="GL_INT_IMAGE_BUFFER_OES"/>
50339                <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
50340                <enum name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
50341                <enum name="GL_TEXTURE_BUFFER_SIZE_OES"/>
50342                <command name="glTexBufferOES"/>
50343                <command name="glTexBufferRangeOES"/>
50344            </require>
50345        </extension>
50346        <extension name="GL_OES_texture_compression_astc" supported="gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
50347            <require>
50348                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
50349                <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
50350                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
50351                <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
50352                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
50353                <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
50354                <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
50355                <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
50356                <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
50357                <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
50358                <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
50359                <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
50360                <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
50361                <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
50362                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
50363                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
50364                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
50365                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
50366                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
50367                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
50368                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
50369                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
50370                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
50371                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
50372                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
50373                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
50374                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
50375                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
50376                <enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
50377                <enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
50378                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
50379                <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
50380                <enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
50381                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
50382                <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
50383                <enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
50384                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
50385                <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
50386                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
50387                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
50388                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
50389                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
50390                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
50391                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
50392                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
50393                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
50394                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
50395                <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
50396            </require>
50397        </extension>
50398        <extension name="GL_OES_texture_cube_map" supported="gles1">
50399            <require>
50400                <enum name="GL_NORMAL_MAP_OES"/>
50401                <enum name="GL_REFLECTION_MAP_OES"/>
50402                <enum name="GL_TEXTURE_CUBE_MAP_OES"/>
50403                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
50404                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
50405                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
50406                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
50407                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
50408                <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
50409                <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
50410                <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
50411                <enum name="GL_TEXTURE_GEN_MODE_OES"/>
50412                <enum name="GL_TEXTURE_GEN_STR_OES"/>
50413                <command name="glTexGenfOES"/>
50414                <command name="glTexGenfvOES"/>
50415                <command name="glTexGeniOES"/>
50416                <command name="glTexGenivOES"/>
50417                <command name="glTexGenxOES"/>
50418                <command name="glTexGenxvOES"/>
50419                <command name="glGetTexGenfvOES"/>
50420                <command name="glGetTexGenivOES"/>
50421                <command name="glGetTexGenxvOES"/>
50422            </require>
50423        </extension>
50424        <extension name="GL_OES_texture_cube_map_array" supported="gles2">
50425            <require>
50426                <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
50427                <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
50428                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
50429                <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
50430                <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
50431                <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
50432                <enum name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
50433                <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
50434                <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
50435            </require>
50436        </extension>
50437        <extension name="GL_OES_texture_env_crossbar" supported="gles1"/>
50438        <extension name="GL_OES_texture_float" supported="gles2">
50439            <require>
50440                <enum name="GL_FLOAT"/>
50441            </require>
50442        </extension>
50443        <extension name="GL_OES_texture_float_linear" supported="gles2"/>
50444        <extension name="GL_OES_texture_half_float" supported="gles2">
50445            <require>
50446                <enum name="GL_HALF_FLOAT_OES"/>
50447            </require>
50448        </extension>
50449        <extension name="GL_OES_texture_half_float_linear" supported="gles2"/>
50450        <extension name="GL_OES_texture_mirrored_repeat" supported="gles1">
50451            <require>
50452                <enum name="GL_MIRRORED_REPEAT_OES"/>
50453            </require>
50454        </extension>
50455        <extension name="GL_OES_texture_npot" supported="gles1|gles2"/>
50456        <extension name="GL_OES_texture_stencil8" supported="gles2">
50457            <require>
50458                <enum name="GL_STENCIL_INDEX_OES"/>
50459                <enum name="GL_STENCIL_INDEX8_OES"/>
50460            </require>
50461        </extension>
50462        <extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2">
50463            <require>
50464                <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
50465                <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
50466                <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
50467                <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
50468                <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
50469                <command name="glTexStorage3DMultisampleOES"/>
50470            </require>
50471        </extension>
50472        <extension name="GL_OES_texture_view" supported="gles2">
50473            <require>
50474                <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
50475                <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
50476                <enum name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
50477                <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
50478                <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
50479                <command name="glTextureViewOES"/>
50480            </require>
50481        </extension>
50482        <extension name="GL_OES_vertex_array_object" supported="gles1|gles2">
50483            <require>
50484                <enum name="GL_VERTEX_ARRAY_BINDING_OES"/>
50485                <command name="glBindVertexArrayOES"/>
50486                <command name="glDeleteVertexArraysOES"/>
50487                <command name="glGenVertexArraysOES"/>
50488                <command name="glIsVertexArrayOES"/>
50489            </require>
50490        </extension>
50491        <extension name="GL_OES_vertex_half_float" supported="gles2">
50492            <require>
50493                <enum name="GL_HALF_FLOAT_OES"/>
50494            </require>
50495        </extension>
50496        <extension name="GL_OES_vertex_type_10_10_10_2" supported="gles2">
50497            <require>
50498                <enum name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
50499                <enum name="GL_INT_10_10_10_2_OES"/>
50500            </require>
50501        </extension>
50502        <extension name="GL_OES_viewport_array" supported="gles2">
50503            <require>
50504                <enum name="GL_SCISSOR_BOX"/>
50505                <enum name="GL_VIEWPORT"/>
50506                <enum name="GL_DEPTH_RANGE"/>
50507                <enum name="GL_SCISSOR_TEST"/>
50508                <enum name="GL_MAX_VIEWPORTS_OES"/>
50509                <enum name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
50510                <enum name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
50511                <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
50512                <command name="glViewportArrayvOES"/>
50513                <command name="glViewportIndexedfOES"/>
50514                <command name="glViewportIndexedfvOES"/>
50515                <command name="glScissorArrayvOES"/>
50516                <command name="glScissorIndexedOES"/>
50517                <command name="glScissorIndexedvOES"/>
50518                <command name="glDepthRangeArrayfvOES"/>
50519                <command name="glDepthRangeIndexedfOES"/>
50520                <command name="glGetFloati_vOES"/>
50521                <command name="glEnableiOES"/>
50522                <command name="glDisableiOES"/>
50523                <command name="glIsEnablediOES"/>
50524            </require>
50525        </extension>
50526        <extension name="GL_OML_interlace" supported="gl">
50527            <require>
50528                <enum name="GL_INTERLACE_OML"/>
50529                <enum name="GL_INTERLACE_READ_OML"/>
50530            </require>
50531        </extension>
50532        <extension name="GL_OML_resample" supported="gl">
50533            <require>
50534                <enum name="GL_PACK_RESAMPLE_OML"/>
50535                <enum name="GL_UNPACK_RESAMPLE_OML"/>
50536                <enum name="GL_RESAMPLE_REPLICATE_OML"/>
50537                <enum name="GL_RESAMPLE_ZERO_FILL_OML"/>
50538                <enum name="GL_RESAMPLE_AVERAGE_OML"/>
50539                <enum name="GL_RESAMPLE_DECIMATE_OML"/>
50540            </require>
50541        </extension>
50542        <extension name="GL_OML_subsample" supported="gl">
50543            <require>
50544                <enum name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
50545                <enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
50546            </require>
50547        </extension>
50548        <extension name="GL_OVR_multiview" supported="gl|glcore|gles2">
50549            <require>
50550                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
50551                <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
50552                <enum name="GL_MAX_VIEWS_OVR"/>
50553                <enum name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
50554                <command name="glFramebufferTextureMultiviewOVR"/>
50555            </require>
50556        </extension>
50557        <extension name="GL_OVR_multiview2" supported="gl|glcore|gles2"/>
50558        <extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2">
50559            <require>
50560                <command name="glFramebufferTextureMultisampleMultiviewOVR"/>
50561            </require>
50562        </extension>
50563        <extension name="GL_PGI_misc_hints" supported="gl">
50564            <require>
50565                <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
50566                <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
50567                <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
50568                <enum name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
50569                <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
50570                <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
50571                <enum name="GL_ALWAYS_FAST_HINT_PGI"/>
50572                <enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
50573                <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
50574                <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
50575                <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
50576                <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
50577                <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
50578                <enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
50579                <enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
50580                <enum name="GL_FULL_STIPPLE_HINT_PGI"/>
50581                <enum name="GL_CLIP_NEAR_HINT_PGI"/>
50582                <enum name="GL_CLIP_FAR_HINT_PGI"/>
50583                <enum name="GL_WIDE_LINE_HINT_PGI"/>
50584                <enum name="GL_BACK_NORMALS_HINT_PGI"/>
50585                <command name="glHintPGI"/>
50586            </require>
50587        </extension>
50588        <extension name="GL_PGI_vertex_hints" supported="gl">
50589            <require>
50590                <enum name="GL_VERTEX_DATA_HINT_PGI"/>
50591                <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
50592                <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
50593                <enum name="GL_MAX_VERTEX_HINT_PGI"/>
50594                <enum name="GL_COLOR3_BIT_PGI"/>
50595                <enum name="GL_COLOR4_BIT_PGI"/>
50596                <enum name="GL_EDGEFLAG_BIT_PGI"/>
50597                <enum name="GL_INDEX_BIT_PGI"/>
50598                <enum name="GL_MAT_AMBIENT_BIT_PGI"/>
50599                <enum name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
50600                <enum name="GL_MAT_DIFFUSE_BIT_PGI"/>
50601                <enum name="GL_MAT_EMISSION_BIT_PGI"/>
50602                <enum name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
50603                <enum name="GL_MAT_SHININESS_BIT_PGI"/>
50604                <enum name="GL_MAT_SPECULAR_BIT_PGI"/>
50605                <enum name="GL_NORMAL_BIT_PGI"/>
50606                <enum name="GL_TEXCOORD1_BIT_PGI"/>
50607                <enum name="GL_TEXCOORD2_BIT_PGI"/>
50608                <enum name="GL_TEXCOORD3_BIT_PGI"/>
50609                <enum name="GL_TEXCOORD4_BIT_PGI"/>
50610                <enum name="GL_VERTEX23_BIT_PGI"/>
50611                <enum name="GL_VERTEX4_BIT_PGI"/>
50612            </require>
50613        </extension>
50614        <extension name="GL_QCOM_alpha_test" supported="gles2">
50615            <require>
50616                <enum name="GL_ALPHA_TEST_QCOM"/>
50617                <enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
50618                <enum name="GL_ALPHA_TEST_REF_QCOM"/>
50619                <command name="glAlphaFuncQCOM"/>
50620            </require>
50621        </extension>
50622        <extension name="GL_QCOM_binning_control" supported="gles2">
50623            <require>
50624                <enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
50625                <enum name="GL_CPU_OPTIMIZED_QCOM"/>
50626                <enum name="GL_GPU_OPTIMIZED_QCOM"/>
50627                <enum name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
50628            </require>
50629        </extension>
50630        <extension name="GL_QCOM_driver_control" supported="gles1|gles2">
50631            <require>
50632                <command name="glGetDriverControlsQCOM"/>
50633                <command name="glGetDriverControlStringQCOM"/>
50634                <command name="glEnableDriverControlQCOM"/>
50635                <command name="glDisableDriverControlQCOM"/>
50636            </require>
50637        </extension>
50638        <extension name="GL_QCOM_extended_get" supported="gles1|gles2">
50639            <require>
50640                <enum name="GL_TEXTURE_WIDTH_QCOM"/>
50641                <enum name="GL_TEXTURE_HEIGHT_QCOM"/>
50642                <enum name="GL_TEXTURE_DEPTH_QCOM"/>
50643                <enum name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
50644                <enum name="GL_TEXTURE_FORMAT_QCOM"/>
50645                <enum name="GL_TEXTURE_TYPE_QCOM"/>
50646                <enum name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
50647                <enum name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
50648                <enum name="GL_TEXTURE_TARGET_QCOM"/>
50649                <enum name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
50650                <enum name="GL_STATE_RESTORE"/>
50651                <command name="glExtGetTexturesQCOM"/>
50652                <command name="glExtGetBuffersQCOM"/>
50653                <command name="glExtGetRenderbuffersQCOM"/>
50654                <command name="glExtGetFramebuffersQCOM"/>
50655                <command name="glExtGetTexLevelParameterivQCOM"/>
50656                <command name="glExtTexObjectStateOverrideiQCOM"/>
50657                <command name="glExtGetTexSubImageQCOM"/>
50658                <command name="glExtGetBufferPointervQCOM"/>
50659            </require>
50660        </extension>
50661        <extension name="GL_QCOM_extended_get2" supported="gles1|gles2">
50662            <require>
50663                <command name="glExtGetShadersQCOM"/>
50664                <command name="glExtGetProgramsQCOM"/>
50665                <command name="glExtIsProgramBinaryQCOM"/>
50666                <command name="glExtGetProgramBinarySourceQCOM"/>
50667            </require>
50668        </extension>
50669        <extension name="GL_QCOM_framebuffer_foveated" supported="gles2">
50670            <require>
50671                <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
50672                <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
50673                <command name="glFramebufferFoveationConfigQCOM"/>
50674                <command name="glFramebufferFoveationParametersQCOM"/>
50675            </require>
50676        </extension>
50677        <extension name="GL_QCOM_texture_foveated" supported="gles2">
50678            <require>
50679                <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
50680                <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
50681                <enum name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/>
50682                <enum name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/>
50683                <enum name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/>
50684                <enum name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/>
50685                <enum name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/>
50686                <command name="glTextureFoveationParametersQCOM"/>
50687            </require>
50688        </extension>
50689        <extension name="GL_QCOM_texture_foveated_subsampled_layout" supported="gles2">
50690            <require>
50691                <enum name="GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM"/>
50692                <enum name="GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM"/>
50693            </require>
50694        </extension>
50695        <extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2">
50696            <require>
50697                <enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
50698            </require>
50699        </extension>
50700        <extension name="GL_QCOM_shader_framebuffer_fetch_noncoherent" supported="gles2">
50701            <require>
50702                <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
50703                <command name="glFramebufferFetchBarrierQCOM"/>
50704            </require>
50705        </extension>
50706        <extension name="GL_QCOM_shader_framebuffer_fetch_rate" supported="gles2">
50707        </extension>
50708        <extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2">
50709            <require>
50710                <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>
50711                <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/>
50712                <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/>
50713                <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/>
50714                <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/>
50715                <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/>
50716                <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/>
50717                <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/>
50718                <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
50719                <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
50720                <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
50721                <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
50722                <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
50723                <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
50724                <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
50725                <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
50726                <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
50727                <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
50728                <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
50729                <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
50730                <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
50731                <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
50732                <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
50733                <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
50734                <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
50735                <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
50736                <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
50737                <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
50738                <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
50739                <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
50740                <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
50741                <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
50742                <command name="glStartTilingQCOM"/>
50743                <command name="glEndTilingQCOM"/>
50744            </require>
50745        </extension>
50746        <extension name="GL_QCOM_writeonly_rendering" supported="gles1|gles2">
50747            <require>
50748                <enum name="GL_WRITEONLY_RENDERING_QCOM"/>
50749            </require>
50750        </extension>
50751        <extension name="GL_QCOM_YUV_texture_gather" supported="gles2">
50752        </extension>
50753        <extension name="GL_REND_screen_coordinates" supported="gl">
50754            <require>
50755                <enum name="GL_SCREEN_COORDINATES_REND"/>
50756                <enum name="GL_INVERTED_SCREEN_W_REND"/>
50757            </require>
50758        </extension>
50759        <extension name="GL_S3_s3tc" supported="gl">
50760            <require>
50761                <enum name="GL_RGB_S3TC"/>
50762                <enum name="GL_RGB4_S3TC"/>
50763                <enum name="GL_RGBA_S3TC"/>
50764                <enum name="GL_RGBA4_S3TC"/>
50765                <enum name="GL_RGBA_DXT5_S3TC"/>
50766                <enum name="GL_RGBA4_DXT5_S3TC"/>
50767            </require>
50768        </extension>
50769        <extension name="GL_SGIS_detail_texture" supported="gl">
50770            <require>
50771                <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
50772                <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
50773                <enum name="GL_LINEAR_DETAIL_SGIS"/>
50774                <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
50775                <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
50776                <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
50777                <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
50778                <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
50779                <command name="glDetailTexFuncSGIS"/>
50780                <command name="glGetDetailTexFuncSGIS"/>
50781            </require>
50782        </extension>
50783        <extension name="GL_SGIS_fog_function" supported="gl">
50784            <require>
50785                <enum name="GL_FOG_FUNC_SGIS"/>
50786                <enum name="GL_FOG_FUNC_POINTS_SGIS"/>
50787                <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
50788                <command name="glFogFuncSGIS"/>
50789                <command name="glGetFogFuncSGIS"/>
50790            </require>
50791        </extension>
50792        <extension name="GL_SGIS_generate_mipmap" supported="gl">
50793            <require>
50794                <enum name="GL_GENERATE_MIPMAP_SGIS"/>
50795                <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
50796            </require>
50797        </extension>
50798        <extension name="GL_SGIS_multisample" supported="gl">
50799            <require>
50800                <enum name="GL_MULTISAMPLE_SGIS"/>
50801                <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
50802                <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
50803                <enum name="GL_SAMPLE_MASK_SGIS"/>
50804                <enum name="GL_1PASS_SGIS"/>
50805                <enum name="GL_2PASS_0_SGIS"/>
50806                <enum name="GL_2PASS_1_SGIS"/>
50807                <enum name="GL_4PASS_0_SGIS"/>
50808                <enum name="GL_4PASS_1_SGIS"/>
50809                <enum name="GL_4PASS_2_SGIS"/>
50810                <enum name="GL_4PASS_3_SGIS"/>
50811                <enum name="GL_SAMPLE_BUFFERS_SGIS"/>
50812                <enum name="GL_SAMPLES_SGIS"/>
50813                <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
50814                <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
50815                <enum name="GL_SAMPLE_PATTERN_SGIS"/>
50816                <command name="glSampleMaskSGIS"/>
50817                <command name="glSamplePatternSGIS"/>
50818            </require>
50819        </extension>
50820        <extension name="GL_SGIS_pixel_texture" supported="gl">
50821            <require>
50822                <enum name="GL_PIXEL_TEXTURE_SGIS"/>
50823                <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
50824                <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
50825                <enum name="GL_PIXEL_GROUP_COLOR_SGIS"/>
50826                <command name="glPixelTexGenParameteriSGIS"/>
50827                <command name="glPixelTexGenParameterivSGIS"/>
50828                <command name="glPixelTexGenParameterfSGIS"/>
50829                <command name="glPixelTexGenParameterfvSGIS"/>
50830                <command name="glGetPixelTexGenParameterivSGIS"/>
50831                <command name="glGetPixelTexGenParameterfvSGIS"/>
50832            </require>
50833        </extension>
50834        <extension name="GL_SGIS_point_line_texgen" supported="gl">
50835            <require>
50836                <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
50837                <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
50838                <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
50839                <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
50840                <enum name="GL_EYE_POINT_SGIS"/>
50841                <enum name="GL_OBJECT_POINT_SGIS"/>
50842                <enum name="GL_EYE_LINE_SGIS"/>
50843                <enum name="GL_OBJECT_LINE_SGIS"/>
50844            </require>
50845        </extension>
50846        <extension name="GL_SGIS_point_parameters" supported="gl">
50847            <require>
50848                <enum name="GL_POINT_SIZE_MIN_SGIS"/>
50849                <enum name="GL_POINT_SIZE_MAX_SGIS"/>
50850                <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
50851                <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
50852                <command name="glPointParameterfSGIS"/>
50853                <command name="glPointParameterfvSGIS"/>
50854            </require>
50855        </extension>
50856        <extension name="GL_SGIS_sharpen_texture" supported="gl">
50857            <require>
50858                <enum name="GL_LINEAR_SHARPEN_SGIS"/>
50859                <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
50860                <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
50861                <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
50862                <command name="glSharpenTexFuncSGIS"/>
50863                <command name="glGetSharpenTexFuncSGIS"/>
50864            </require>
50865        </extension>
50866        <extension name="GL_SGIS_texture4D" supported="gl">
50867            <require>
50868                <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
50869                <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
50870                <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
50871                <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
50872                <enum name="GL_TEXTURE_4D_SGIS"/>
50873                <enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
50874                <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
50875                <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
50876                <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
50877                <enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
50878                <command name="glTexImage4DSGIS"/>
50879                <command name="glTexSubImage4DSGIS"/>
50880            </require>
50881        </extension>
50882        <extension name="GL_SGIS_texture_border_clamp" supported="gl">
50883            <require>
50884                <enum name="GL_CLAMP_TO_BORDER_SGIS"/>
50885            </require>
50886        </extension>
50887        <extension name="GL_SGIS_texture_color_mask" supported="gl">
50888            <require>
50889                <enum name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
50890                <command name="glTextureColorMaskSGIS"/>
50891            </require>
50892        </extension>
50893        <extension name="GL_SGIS_texture_edge_clamp" supported="gl">
50894            <require>
50895                <enum name="GL_CLAMP_TO_EDGE_SGIS"/>
50896            </require>
50897        </extension>
50898        <extension name="GL_SGIS_texture_filter4" supported="gl">
50899            <require>
50900                <enum name="GL_FILTER4_SGIS"/>
50901                <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
50902                <command name="glGetTexFilterFuncSGIS"/>
50903                <command name="glTexFilterFuncSGIS"/>
50904            </require>
50905        </extension>
50906        <extension name="GL_SGIS_texture_lod" supported="gl">
50907            <require>
50908                <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
50909                <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
50910                <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
50911                <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
50912            </require>
50913        </extension>
50914        <extension name="GL_SGIS_texture_select" supported="gl">
50915            <require>
50916                <enum name="GL_DUAL_ALPHA4_SGIS"/>
50917                <enum name="GL_DUAL_ALPHA8_SGIS"/>
50918                <enum name="GL_DUAL_ALPHA12_SGIS"/>
50919                <enum name="GL_DUAL_ALPHA16_SGIS"/>
50920                <enum name="GL_DUAL_LUMINANCE4_SGIS"/>
50921                <enum name="GL_DUAL_LUMINANCE8_SGIS"/>
50922                <enum name="GL_DUAL_LUMINANCE12_SGIS"/>
50923                <enum name="GL_DUAL_LUMINANCE16_SGIS"/>
50924                <enum name="GL_DUAL_INTENSITY4_SGIS"/>
50925                <enum name="GL_DUAL_INTENSITY8_SGIS"/>
50926                <enum name="GL_DUAL_INTENSITY12_SGIS"/>
50927                <enum name="GL_DUAL_INTENSITY16_SGIS"/>
50928                <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
50929                <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
50930                <enum name="GL_QUAD_ALPHA4_SGIS"/>
50931                <enum name="GL_QUAD_ALPHA8_SGIS"/>
50932                <enum name="GL_QUAD_LUMINANCE4_SGIS"/>
50933                <enum name="GL_QUAD_LUMINANCE8_SGIS"/>
50934                <enum name="GL_QUAD_INTENSITY4_SGIS"/>
50935                <enum name="GL_QUAD_INTENSITY8_SGIS"/>
50936                <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
50937                <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
50938            </require>
50939        </extension>
50940        <extension name="GL_SGIX_async" supported="gl">
50941            <require>
50942                <enum name="GL_ASYNC_MARKER_SGIX"/>
50943                <command name="glAsyncMarkerSGIX"/>
50944                <command name="glFinishAsyncSGIX"/>
50945                <command name="glPollAsyncSGIX"/>
50946                <command name="glGenAsyncMarkersSGIX"/>
50947                <command name="glDeleteAsyncMarkersSGIX"/>
50948                <command name="glIsAsyncMarkerSGIX"/>
50949            </require>
50950        </extension>
50951        <extension name="GL_SGIX_async_histogram" supported="gl">
50952            <require>
50953                <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
50954                <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
50955            </require>
50956        </extension>
50957        <extension name="GL_SGIX_async_pixel" supported="gl">
50958            <require>
50959                <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
50960                <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
50961                <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
50962                <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
50963                <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
50964                <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
50965            </require>
50966        </extension>
50967        <extension name="GL_SGIX_blend_alpha_minmax" supported="gl">
50968            <require>
50969                <enum name="GL_ALPHA_MIN_SGIX"/>
50970                <enum name="GL_ALPHA_MAX_SGIX"/>
50971            </require>
50972        </extension>
50973        <extension name="GL_SGIX_calligraphic_fragment" supported="gl">
50974            <require>
50975                <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
50976            </require>
50977        </extension>
50978        <extension name="GL_SGIX_clipmap" supported="gl">
50979            <require>
50980                <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
50981                <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
50982                <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
50983                <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
50984                <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
50985                <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
50986                <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
50987                <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
50988                <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
50989                <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
50990                <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
50991                <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
50992            </require>
50993        </extension>
50994        <extension name="GL_SGIX_convolution_accuracy" supported="gl">
50995            <require>
50996                <enum name="GL_CONVOLUTION_HINT_SGIX"/>
50997            </require>
50998        </extension>
50999        <extension name="GL_SGIX_depth_pass_instrument" supported="gl"/>
51000        <extension name="GL_SGIX_depth_texture" supported="gl">
51001            <require>
51002                <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
51003                <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
51004                <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
51005            </require>
51006        </extension>
51007        <extension name="GL_SGIX_flush_raster" supported="gl">
51008            <require>
51009                <command name="glFlushRasterSGIX"/>
51010            </require>
51011        </extension>
51012        <extension name="GL_SGIX_fog_offset" supported="gl">
51013            <require>
51014                <enum name="GL_FOG_OFFSET_SGIX"/>
51015                <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
51016            </require>
51017        </extension>
51018        <extension name="GL_SGIX_fragment_lighting" supported="gl" comment="Incomplete extension">
51019            <require>
51020                <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
51021                <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
51022                <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
51023                <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
51024                <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
51025                <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
51026                <enum name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
51027                <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
51028                <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
51029                <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
51030                <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
51031                <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
51032                <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
51033                <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
51034                <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
51035                <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
51036                <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
51037                <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
51038                <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
51039                <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
51040                <command name="glFragmentColorMaterialSGIX"/>
51041                <command name="glFragmentLightfSGIX"/>
51042                <command name="glFragmentLightfvSGIX"/>
51043                <command name="glFragmentLightiSGIX"/>
51044                <command name="glFragmentLightivSGIX"/>
51045                <command name="glFragmentLightModelfSGIX"/>
51046                <command name="glFragmentLightModelfvSGIX"/>
51047                <command name="glFragmentLightModeliSGIX"/>
51048                <command name="glFragmentLightModelivSGIX"/>
51049                <command name="glFragmentMaterialfSGIX"/>
51050                <command name="glFragmentMaterialfvSGIX"/>
51051                <command name="glFragmentMaterialiSGIX"/>
51052                <command name="glFragmentMaterialivSGIX"/>
51053                <command name="glGetFragmentLightfvSGIX"/>
51054                <command name="glGetFragmentLightivSGIX"/>
51055                <command name="glGetFragmentMaterialfvSGIX"/>
51056                <command name="glGetFragmentMaterialivSGIX"/>
51057                <command name="glLightEnviSGIX"/>
51058            </require>
51059        </extension>
51060        <extension name="GL_SGIX_framezoom" supported="gl">
51061            <require>
51062                <enum name="GL_FRAMEZOOM_SGIX"/>
51063                <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
51064                <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
51065                <command name="glFrameZoomSGIX"/>
51066            </require>
51067        </extension>
51068        <extension name="GL_SGIX_igloo_interface" supported="gl">
51069            <require>
51070                <command name="glIglooInterfaceSGIX"/>
51071            </require>
51072        </extension>
51073        <extension name="GL_SGIX_instruments" supported="gl">
51074            <require>
51075                <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
51076                <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
51077                <command name="glGetInstrumentsSGIX"/>
51078                <command name="glInstrumentsBufferSGIX"/>
51079                <command name="glPollInstrumentsSGIX"/>
51080                <command name="glReadInstrumentsSGIX"/>
51081                <command name="glStartInstrumentsSGIX"/>
51082                <command name="glStopInstrumentsSGIX"/>
51083            </require>
51084        </extension>
51085        <extension name="GL_SGIX_interlace" supported="gl">
51086            <require>
51087                <enum name="GL_INTERLACE_SGIX"/>
51088            </require>
51089        </extension>
51090        <extension name="GL_SGIX_ir_instrument1" supported="gl">
51091            <require>
51092                <enum name="GL_IR_INSTRUMENT1_SGIX"/>
51093            </require>
51094        </extension>
51095        <extension name="GL_SGIX_list_priority" supported="gl">
51096            <require>
51097                <enum name="GL_LIST_PRIORITY_SGIX"/>
51098                <command name="glGetListParameterfvSGIX"/>
51099                <command name="glGetListParameterivSGIX"/>
51100                <command name="glListParameterfSGIX"/>
51101                <command name="glListParameterfvSGIX"/>
51102                <command name="glListParameteriSGIX"/>
51103                <command name="glListParameterivSGIX"/>
51104            </require>
51105        </extension>
51106        <extension name="GL_SGIX_pixel_texture" supported="gl">
51107            <require>
51108                <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
51109                <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
51110                <command name="glPixelTexGenSGIX"/>
51111            </require>
51112        </extension>
51113        <extension name="GL_SGIX_pixel_tiles" supported="gl">
51114            <require>
51115                <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
51116                <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
51117                <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
51118                <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
51119                <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
51120                <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
51121                <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
51122                <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
51123            </require>
51124        </extension>
51125        <extension name="GL_SGIX_polynomial_ffd" supported="gl">
51126            <require>
51127                <enum name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
51128                <enum name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
51129                <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
51130                <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
51131                <enum name="GL_DEFORMATIONS_MASK_SGIX"/>
51132                <enum name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
51133                <command name="glDeformationMap3dSGIX"/>
51134                <command name="glDeformationMap3fSGIX"/>
51135                <command name="glDeformSGIX"/>
51136                <command name="glLoadIdentityDeformationMapSGIX"/>
51137            </require>
51138        </extension>
51139        <extension name="GL_SGIX_reference_plane" supported="gl">
51140            <require>
51141                <enum name="GL_REFERENCE_PLANE_SGIX"/>
51142                <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
51143                <command name="glReferencePlaneSGIX"/>
51144            </require>
51145        </extension>
51146        <extension name="GL_SGIX_resample" supported="gl">
51147            <require>
51148                <enum name="GL_PACK_RESAMPLE_SGIX"/>
51149                <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
51150                <enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
51151                <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
51152                <enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
51153            </require>
51154        </extension>
51155        <extension name="GL_SGIX_scalebias_hint" supported="gl">
51156            <require>
51157                <enum name="GL_SCALEBIAS_HINT_SGIX"/>
51158            </require>
51159        </extension>
51160        <extension name="GL_SGIX_shadow" supported="gl">
51161            <require>
51162                <enum name="GL_TEXTURE_COMPARE_SGIX"/>
51163                <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
51164                <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
51165                <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
51166            </require>
51167        </extension>
51168        <extension name="GL_SGIX_shadow_ambient" supported="gl">
51169            <require>
51170                <enum name="GL_SHADOW_AMBIENT_SGIX"/>
51171            </require>
51172        </extension>
51173        <extension name="GL_SGIX_sprite" supported="gl">
51174            <require>
51175                <enum name="GL_SPRITE_SGIX"/>
51176                <enum name="GL_SPRITE_MODE_SGIX"/>
51177                <enum name="GL_SPRITE_AXIS_SGIX"/>
51178                <enum name="GL_SPRITE_TRANSLATION_SGIX"/>
51179                <enum name="GL_SPRITE_AXIAL_SGIX"/>
51180                <enum name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
51181                <enum name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
51182                <command name="glSpriteParameterfSGIX"/>
51183                <command name="glSpriteParameterfvSGIX"/>
51184                <command name="glSpriteParameteriSGIX"/>
51185                <command name="glSpriteParameterivSGIX"/>
51186            </require>
51187        </extension>
51188        <extension name="GL_SGIX_subsample" supported="gl">
51189            <require>
51190                <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
51191                <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
51192                <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
51193                <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
51194                <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
51195            </require>
51196        </extension>
51197        <extension name="GL_SGIX_tag_sample_buffer" supported="gl">
51198            <require>
51199                <command name="glTagSampleBufferSGIX"/>
51200            </require>
51201        </extension>
51202        <extension name="GL_SGIX_texture_add_env" supported="gl">
51203            <require>
51204                <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
51205            </require>
51206        </extension>
51207        <extension name="GL_SGIX_texture_coordinate_clamp" supported="gl">
51208            <require>
51209                <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
51210                <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
51211                <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
51212            </require>
51213        </extension>
51214        <extension name="GL_SGIX_texture_lod_bias" supported="gl">
51215            <require>
51216                <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
51217                <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
51218                <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
51219            </require>
51220        </extension>
51221        <extension name="GL_SGIX_texture_multi_buffer" supported="gl">
51222            <require>
51223                <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
51224            </require>
51225        </extension>
51226        <extension name="GL_SGIX_texture_scale_bias" supported="gl">
51227            <require>
51228                <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
51229                <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
51230                <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
51231                <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
51232            </require>
51233        </extension>
51234        <extension name="GL_SGIX_vertex_preclip" supported="gl">
51235            <require>
51236                <enum name="GL_VERTEX_PRECLIP_SGIX"/>
51237                <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
51238            </require>
51239        </extension>
51240        <extension name="GL_SGIX_ycrcb" supported="gl">
51241            <require>
51242                <enum name="GL_YCRCB_422_SGIX"/>
51243                <enum name="GL_YCRCB_444_SGIX"/>
51244            </require>
51245        </extension>
51246        <extension name="GL_SGIX_ycrcb_subsample" supported="gl"/>
51247        <extension name="GL_SGIX_ycrcba" supported="gl">
51248            <require>
51249                <enum name="GL_YCRCB_SGIX"/>
51250                <enum name="GL_YCRCBA_SGIX"/>
51251            </require>
51252        </extension>
51253        <extension name="GL_SGI_color_matrix" supported="gl">
51254            <require>
51255                <enum name="GL_COLOR_MATRIX_SGI"/>
51256                <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
51257                <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
51258                <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
51259                <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
51260                <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
51261                <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
51262                <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
51263                <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
51264                <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
51265                <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
51266            </require>
51267        </extension>
51268        <extension name="GL_SGI_color_table" supported="gl">
51269            <require>
51270                <enum name="GL_COLOR_TABLE_SGI"/>
51271                <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
51272                <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
51273                <enum name="GL_PROXY_COLOR_TABLE_SGI"/>
51274                <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
51275                <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
51276                <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
51277                <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
51278                <enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
51279                <enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
51280                <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
51281                <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
51282                <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
51283                <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
51284                <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
51285                <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
51286                <command name="glColorTableSGI"/>
51287                <command name="glColorTableParameterfvSGI"/>
51288                <command name="glColorTableParameterivSGI"/>
51289                <command name="glCopyColorTableSGI"/>
51290                <command name="glGetColorTableSGI"/>
51291                <command name="glGetColorTableParameterfvSGI"/>
51292                <command name="glGetColorTableParameterivSGI"/>
51293            </require>
51294        </extension>
51295        <extension name="GL_SGI_texture_color_table" supported="gl">
51296            <require>
51297                <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
51298                <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
51299            </require>
51300        </extension>
51301        <extension name="GL_SUNX_constant_data" supported="gl">
51302            <require>
51303                <enum name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
51304                <enum name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
51305                <command name="glFinishTextureSUNX"/>
51306            </require>
51307        </extension>
51308        <extension name="GL_SUN_convolution_border_modes" supported="gl">
51309            <require>
51310                <enum name="GL_WRAP_BORDER_SUN"/>
51311            </require>
51312        </extension>
51313        <extension name="GL_SUN_global_alpha" supported="gl">
51314            <require>
51315                <enum name="GL_GLOBAL_ALPHA_SUN"/>
51316                <enum name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
51317                <command name="glGlobalAlphaFactorbSUN"/>
51318                <command name="glGlobalAlphaFactorsSUN"/>
51319                <command name="glGlobalAlphaFactoriSUN"/>
51320                <command name="glGlobalAlphaFactorfSUN"/>
51321                <command name="glGlobalAlphaFactordSUN"/>
51322                <command name="glGlobalAlphaFactorubSUN"/>
51323                <command name="glGlobalAlphaFactorusSUN"/>
51324                <command name="glGlobalAlphaFactoruiSUN"/>
51325            </require>
51326        </extension>
51327        <extension name="GL_SUN_mesh_array" supported="gl">
51328            <require>
51329                <enum name="GL_QUAD_MESH_SUN"/>
51330                <enum name="GL_TRIANGLE_MESH_SUN"/>
51331                <command name="glDrawMeshArraysSUN"/>
51332            </require>
51333        </extension>
51334        <extension name="GL_SUN_slice_accum" supported="gl">
51335            <require>
51336                <enum name="GL_SLICE_ACCUM_SUN"/>
51337            </require>
51338        </extension>
51339        <extension name="GL_SUN_triangle_list" supported="gl">
51340            <require>
51341                <enum name="GL_RESTART_SUN"/>
51342                <enum name="GL_REPLACE_MIDDLE_SUN"/>
51343                <enum name="GL_REPLACE_OLDEST_SUN"/>
51344                <enum name="GL_TRIANGLE_LIST_SUN"/>
51345                <enum name="GL_REPLACEMENT_CODE_SUN"/>
51346                <enum name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
51347                <enum name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
51348                <enum name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
51349                <enum name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
51350                <enum name="GL_R1UI_V3F_SUN"/>
51351                <enum name="GL_R1UI_C4UB_V3F_SUN"/>
51352                <enum name="GL_R1UI_C3F_V3F_SUN"/>
51353                <enum name="GL_R1UI_N3F_V3F_SUN"/>
51354                <enum name="GL_R1UI_C4F_N3F_V3F_SUN"/>
51355                <enum name="GL_R1UI_T2F_V3F_SUN"/>
51356                <enum name="GL_R1UI_T2F_N3F_V3F_SUN"/>
51357                <enum name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
51358                <command name="glReplacementCodeuiSUN"/>
51359                <command name="glReplacementCodeusSUN"/>
51360                <command name="glReplacementCodeubSUN"/>
51361                <command name="glReplacementCodeuivSUN"/>
51362                <command name="glReplacementCodeusvSUN"/>
51363                <command name="glReplacementCodeubvSUN"/>
51364                <command name="glReplacementCodePointerSUN"/>
51365            </require>
51366        </extension>
51367        <extension name="GL_SUN_vertex" supported="gl">
51368            <require>
51369                <command name="glColor4ubVertex2fSUN"/>
51370                <command name="glColor4ubVertex2fvSUN"/>
51371                <command name="glColor4ubVertex3fSUN"/>
51372                <command name="glColor4ubVertex3fvSUN"/>
51373                <command name="glColor3fVertex3fSUN"/>
51374                <command name="glColor3fVertex3fvSUN"/>
51375                <command name="glNormal3fVertex3fSUN"/>
51376                <command name="glNormal3fVertex3fvSUN"/>
51377                <command name="glColor4fNormal3fVertex3fSUN"/>
51378                <command name="glColor4fNormal3fVertex3fvSUN"/>
51379                <command name="glTexCoord2fVertex3fSUN"/>
51380                <command name="glTexCoord2fVertex3fvSUN"/>
51381                <command name="glTexCoord4fVertex4fSUN"/>
51382                <command name="glTexCoord4fVertex4fvSUN"/>
51383                <command name="glTexCoord2fColor4ubVertex3fSUN"/>
51384                <command name="glTexCoord2fColor4ubVertex3fvSUN"/>
51385                <command name="glTexCoord2fColor3fVertex3fSUN"/>
51386                <command name="glTexCoord2fColor3fVertex3fvSUN"/>
51387                <command name="glTexCoord2fNormal3fVertex3fSUN"/>
51388                <command name="glTexCoord2fNormal3fVertex3fvSUN"/>
51389                <command name="glTexCoord2fColor4fNormal3fVertex3fSUN"/>
51390                <command name="glTexCoord2fColor4fNormal3fVertex3fvSUN"/>
51391                <command name="glTexCoord4fColor4fNormal3fVertex4fSUN"/>
51392                <command name="glTexCoord4fColor4fNormal3fVertex4fvSUN"/>
51393                <command name="glReplacementCodeuiVertex3fSUN"/>
51394                <command name="glReplacementCodeuiVertex3fvSUN"/>
51395                <command name="glReplacementCodeuiColor4ubVertex3fSUN"/>
51396                <command name="glReplacementCodeuiColor4ubVertex3fvSUN"/>
51397                <command name="glReplacementCodeuiColor3fVertex3fSUN"/>
51398                <command name="glReplacementCodeuiColor3fVertex3fvSUN"/>
51399                <command name="glReplacementCodeuiNormal3fVertex3fSUN"/>
51400                <command name="glReplacementCodeuiNormal3fVertex3fvSUN"/>
51401                <command name="glReplacementCodeuiColor4fNormal3fVertex3fSUN"/>
51402                <command name="glReplacementCodeuiColor4fNormal3fVertex3fvSUN"/>
51403                <command name="glReplacementCodeuiTexCoord2fVertex3fSUN"/>
51404                <command name="glReplacementCodeuiTexCoord2fVertex3fvSUN"/>
51405                <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"/>
51406                <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"/>
51407                <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"/>
51408                <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"/>
51409            </require>
51410        </extension>
51411        <extension name="GL_VIV_shader_binary" supported="gles2">
51412            <require>
51413                <enum name="GL_SHADER_BINARY_VIV"/>
51414            </require>
51415        </extension>
51416        <extension name="GL_WIN_phong_shading" supported="gl">
51417            <require>
51418                <enum name="GL_PHONG_WIN"/>
51419                <enum name="GL_PHONG_HINT_WIN"/>
51420            </require>
51421        </extension>
51422        <extension name="GL_WIN_specular_fog" supported="gl">
51423            <require>
51424                <enum name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
51425            </require>
51426        </extension>
51427        <extension name="GL_EXT_texture_shadow_lod" supported="gl|glcore|gles2"/>
51428    </extensions>
51429</registry>
51430