xref: /aosp_15_r20/external/libchrome/ui/gfx/geometry/point3_f.h (revision 635a864187cb8b6c713ff48b7e790a6b21769273)
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_GFX_GEOMETRY_POINT3_F_H_
6 #define UI_GFX_GEOMETRY_POINT3_F_H_
7 
8 #include <iosfwd>
9 #include <string>
10 
11 #include "ui/gfx/geometry/point_f.h"
12 #include "ui/gfx/geometry/vector3d_f.h"
13 #include "ui/gfx/gfx_export.h"
14 
15 namespace gfx {
16 
17 // A point has an x, y and z coordinate.
18 class GFX_EXPORT Point3F {
19  public:
Point3F()20   constexpr Point3F() : x_(0), y_(0), z_(0) {}
Point3F(float x,float y,float z)21   constexpr Point3F(float x, float y, float z) : x_(x), y_(y), z_(z) {}
22 
Point3F(const PointF & point)23   constexpr explicit Point3F(const PointF& point)
24       : x_(point.x()), y_(point.y()), z_(0) {}
25 
Scale(float scale)26   void Scale(float scale) {
27     Scale(scale, scale, scale);
28   }
29 
Scale(float x_scale,float y_scale,float z_scale)30   void Scale(float x_scale, float y_scale, float z_scale) {
31     SetPoint(x() * x_scale, y() * y_scale, z() * z_scale);
32   }
33 
x()34   constexpr float x() const { return x_; }
y()35   constexpr float y() const { return y_; }
z()36   constexpr float z() const { return z_; }
37 
set_x(float x)38   void set_x(float x) { x_ = x; }
set_y(float y)39   void set_y(float y) { y_ = y; }
set_z(float z)40   void set_z(float z) { z_ = z; }
41 
SetPoint(float x,float y,float z)42   void SetPoint(float x, float y, float z) {
43     x_ = x;
44     y_ = y;
45     z_ = z;
46   }
47 
48   // Offset the point by the given vector.
49   void operator+=(const Vector3dF& v) {
50     x_ += v.x();
51     y_ += v.y();
52     z_ += v.z();
53   }
54 
55   // Offset the point by the given vector's inverse.
56   void operator-=(const Vector3dF& v) {
57     x_ -= v.x();
58     y_ -= v.y();
59     z_ -= v.z();
60   }
61 
62   // Returns the squared euclidean distance between two points.
SquaredDistanceTo(const Point3F & other)63   float SquaredDistanceTo(const Point3F& other) const {
64     float dx = x_ - other.x_;
65     float dy = y_ - other.y_;
66     float dz = z_ - other.z_;
67     return dx * dx + dy * dy + dz * dz;
68   }
69 
AsPointF()70   PointF AsPointF() const { return PointF(x_, y_); }
71 
72   // Returns a string representation of 3d point.
73   std::string ToString() const;
74 
75  private:
76   float x_;
77   float y_;
78   float z_;
79 
80   // copy/assign are allowed.
81 };
82 
83 inline bool operator==(const Point3F& lhs, const Point3F& rhs) {
84   return lhs.x() == rhs.x() && lhs.y() == rhs.y() && lhs.z() == rhs.z();
85 }
86 
87 inline bool operator!=(const Point3F& lhs, const Point3F& rhs) {
88   return !(lhs == rhs);
89 }
90 
91 // Add a vector to a point, producing a new point offset by the vector.
92 GFX_EXPORT Point3F operator+(const Point3F& lhs, const Vector3dF& rhs);
93 
94 // Subtract a vector from a point, producing a new point offset by the vector's
95 // inverse.
96 GFX_EXPORT Point3F operator-(const Point3F& lhs, const Vector3dF& rhs);
97 
98 // Subtract one point from another, producing a vector that represents the
99 // distances between the two points along each axis.
100 GFX_EXPORT Vector3dF operator-(const Point3F& lhs, const Point3F& rhs);
101 
PointAtOffsetFromOrigin(const Vector3dF & offset)102 inline Point3F PointAtOffsetFromOrigin(const Vector3dF& offset) {
103   return Point3F(offset.x(), offset.y(), offset.z());
104 }
105 
ScalePoint(const Point3F & p,float x_scale,float y_scale,float z_scale)106 inline Point3F ScalePoint(const Point3F& p,
107                           float x_scale,
108                           float y_scale,
109                           float z_scale) {
110   return Point3F(p.x() * x_scale, p.y() * y_scale, p.z() * z_scale);
111 }
112 
ScalePoint(const Point3F & p,const Vector3dF & v)113 inline Point3F ScalePoint(const Point3F& p, const Vector3dF& v) {
114   return Point3F(p.x() * v.x(), p.y() * v.y(), p.z() * v.z());
115 }
116 
ScalePoint(const Point3F & p,float scale)117 inline Point3F ScalePoint(const Point3F& p, float scale) {
118   return ScalePoint(p, scale, scale, scale);
119 }
120 
121 // This is declared here for use in gtest-based unit tests but is defined in
122 // the //ui/gfx:test_support target. Depend on that to use this in your unit
123 // test. This should not be used in production code - call ToString() instead.
124 void PrintTo(const Point3F& point, ::std::ostream* os);
125 
126 }  // namespace gfx
127 
128 #endif  // UI_GFX_GEOMETRY_POINT3_F_H_
129