1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4
5 #include "db/skiplist.h"
6
7 #include <atomic>
8 #include <set>
9
10 #include "gtest/gtest.h"
11 #include "leveldb/env.h"
12 #include "port/port.h"
13 #include "port/thread_annotations.h"
14 #include "util/arena.h"
15 #include "util/hash.h"
16 #include "util/random.h"
17 #include "util/testutil.h"
18
19 namespace leveldb {
20
21 typedef uint64_t Key;
22
23 struct Comparator {
operator ()leveldb::Comparator24 int operator()(const Key& a, const Key& b) const {
25 if (a < b) {
26 return -1;
27 } else if (a > b) {
28 return +1;
29 } else {
30 return 0;
31 }
32 }
33 };
34
TEST(SkipTest,Empty)35 TEST(SkipTest, Empty) {
36 Arena arena;
37 Comparator cmp;
38 SkipList<Key, Comparator> list(cmp, &arena);
39 ASSERT_TRUE(!list.Contains(10));
40
41 SkipList<Key, Comparator>::Iterator iter(&list);
42 ASSERT_TRUE(!iter.Valid());
43 iter.SeekToFirst();
44 ASSERT_TRUE(!iter.Valid());
45 iter.Seek(100);
46 ASSERT_TRUE(!iter.Valid());
47 iter.SeekToLast();
48 ASSERT_TRUE(!iter.Valid());
49 }
50
TEST(SkipTest,InsertAndLookup)51 TEST(SkipTest, InsertAndLookup) {
52 const int N = 2000;
53 const int R = 5000;
54 Random rnd(1000);
55 std::set<Key> keys;
56 Arena arena;
57 Comparator cmp;
58 SkipList<Key, Comparator> list(cmp, &arena);
59 for (int i = 0; i < N; i++) {
60 Key key = rnd.Next() % R;
61 if (keys.insert(key).second) {
62 list.Insert(key);
63 }
64 }
65
66 for (int i = 0; i < R; i++) {
67 if (list.Contains(i)) {
68 ASSERT_EQ(keys.count(i), 1);
69 } else {
70 ASSERT_EQ(keys.count(i), 0);
71 }
72 }
73
74 // Simple iterator tests
75 {
76 SkipList<Key, Comparator>::Iterator iter(&list);
77 ASSERT_TRUE(!iter.Valid());
78
79 iter.Seek(0);
80 ASSERT_TRUE(iter.Valid());
81 ASSERT_EQ(*(keys.begin()), iter.key());
82
83 iter.SeekToFirst();
84 ASSERT_TRUE(iter.Valid());
85 ASSERT_EQ(*(keys.begin()), iter.key());
86
87 iter.SeekToLast();
88 ASSERT_TRUE(iter.Valid());
89 ASSERT_EQ(*(keys.rbegin()), iter.key());
90 }
91
92 // Forward iteration test
93 for (int i = 0; i < R; i++) {
94 SkipList<Key, Comparator>::Iterator iter(&list);
95 iter.Seek(i);
96
97 // Compare against model iterator
98 std::set<Key>::iterator model_iter = keys.lower_bound(i);
99 for (int j = 0; j < 3; j++) {
100 if (model_iter == keys.end()) {
101 ASSERT_TRUE(!iter.Valid());
102 break;
103 } else {
104 ASSERT_TRUE(iter.Valid());
105 ASSERT_EQ(*model_iter, iter.key());
106 ++model_iter;
107 iter.Next();
108 }
109 }
110 }
111
112 // Backward iteration test
113 {
114 SkipList<Key, Comparator>::Iterator iter(&list);
115 iter.SeekToLast();
116
117 // Compare against model iterator
118 for (std::set<Key>::reverse_iterator model_iter = keys.rbegin();
119 model_iter != keys.rend(); ++model_iter) {
120 ASSERT_TRUE(iter.Valid());
121 ASSERT_EQ(*model_iter, iter.key());
122 iter.Prev();
123 }
124 ASSERT_TRUE(!iter.Valid());
125 }
126 }
127
128 // We want to make sure that with a single writer and multiple
129 // concurrent readers (with no synchronization other than when a
130 // reader's iterator is created), the reader always observes all the
131 // data that was present in the skip list when the iterator was
132 // constructed. Because insertions are happening concurrently, we may
133 // also observe new values that were inserted since the iterator was
134 // constructed, but we should never miss any values that were present
135 // at iterator construction time.
136 //
137 // We generate multi-part keys:
138 // <key,gen,hash>
139 // where:
140 // key is in range [0..K-1]
141 // gen is a generation number for key
142 // hash is hash(key,gen)
143 //
144 // The insertion code picks a random key, sets gen to be 1 + the last
145 // generation number inserted for that key, and sets hash to Hash(key,gen).
146 //
147 // At the beginning of a read, we snapshot the last inserted
148 // generation number for each key. We then iterate, including random
149 // calls to Next() and Seek(). For every key we encounter, we
150 // check that it is either expected given the initial snapshot or has
151 // been concurrently added since the iterator started.
152 class ConcurrentTest {
153 private:
154 static constexpr uint32_t K = 4;
155
key(Key key)156 static uint64_t key(Key key) { return (key >> 40); }
gen(Key key)157 static uint64_t gen(Key key) { return (key >> 8) & 0xffffffffu; }
hash(Key key)158 static uint64_t hash(Key key) { return key & 0xff; }
159
HashNumbers(uint64_t k,uint64_t g)160 static uint64_t HashNumbers(uint64_t k, uint64_t g) {
161 uint64_t data[2] = {k, g};
162 return Hash(reinterpret_cast<char*>(data), sizeof(data), 0);
163 }
164
MakeKey(uint64_t k,uint64_t g)165 static Key MakeKey(uint64_t k, uint64_t g) {
166 static_assert(sizeof(Key) == sizeof(uint64_t), "");
167 assert(k <= K); // We sometimes pass K to seek to the end of the skiplist
168 assert(g <= 0xffffffffu);
169 return ((k << 40) | (g << 8) | (HashNumbers(k, g) & 0xff));
170 }
171
IsValidKey(Key k)172 static bool IsValidKey(Key k) {
173 return hash(k) == (HashNumbers(key(k), gen(k)) & 0xff);
174 }
175
RandomTarget(Random * rnd)176 static Key RandomTarget(Random* rnd) {
177 switch (rnd->Next() % 10) {
178 case 0:
179 // Seek to beginning
180 return MakeKey(0, 0);
181 case 1:
182 // Seek to end
183 return MakeKey(K, 0);
184 default:
185 // Seek to middle
186 return MakeKey(rnd->Next() % K, 0);
187 }
188 }
189
190 // Per-key generation
191 struct State {
192 std::atomic<int> generation[K];
Setleveldb::ConcurrentTest::State193 void Set(int k, int v) {
194 generation[k].store(v, std::memory_order_release);
195 }
Getleveldb::ConcurrentTest::State196 int Get(int k) { return generation[k].load(std::memory_order_acquire); }
197
Stateleveldb::ConcurrentTest::State198 State() {
199 for (int k = 0; k < K; k++) {
200 Set(k, 0);
201 }
202 }
203 };
204
205 // Current state of the test
206 State current_;
207
208 Arena arena_;
209
210 // SkipList is not protected by mu_. We just use a single writer
211 // thread to modify it.
212 SkipList<Key, Comparator> list_;
213
214 public:
ConcurrentTest()215 ConcurrentTest() : list_(Comparator(), &arena_) {}
216
217 // REQUIRES: External synchronization
WriteStep(Random * rnd)218 void WriteStep(Random* rnd) {
219 const uint32_t k = rnd->Next() % K;
220 const intptr_t g = current_.Get(k) + 1;
221 const Key key = MakeKey(k, g);
222 list_.Insert(key);
223 current_.Set(k, g);
224 }
225
ReadStep(Random * rnd)226 void ReadStep(Random* rnd) {
227 // Remember the initial committed state of the skiplist.
228 State initial_state;
229 for (int k = 0; k < K; k++) {
230 initial_state.Set(k, current_.Get(k));
231 }
232
233 Key pos = RandomTarget(rnd);
234 SkipList<Key, Comparator>::Iterator iter(&list_);
235 iter.Seek(pos);
236 while (true) {
237 Key current;
238 if (!iter.Valid()) {
239 current = MakeKey(K, 0);
240 } else {
241 current = iter.key();
242 ASSERT_TRUE(IsValidKey(current)) << current;
243 }
244 ASSERT_LE(pos, current) << "should not go backwards";
245
246 // Verify that everything in [pos,current) was not present in
247 // initial_state.
248 while (pos < current) {
249 ASSERT_LT(key(pos), K) << pos;
250
251 // Note that generation 0 is never inserted, so it is ok if
252 // <*,0,*> is missing.
253 ASSERT_TRUE((gen(pos) == 0) ||
254 (gen(pos) > static_cast<Key>(initial_state.Get(key(pos)))))
255 << "key: " << key(pos) << "; gen: " << gen(pos)
256 << "; initgen: " << initial_state.Get(key(pos));
257
258 // Advance to next key in the valid key space
259 if (key(pos) < key(current)) {
260 pos = MakeKey(key(pos) + 1, 0);
261 } else {
262 pos = MakeKey(key(pos), gen(pos) + 1);
263 }
264 }
265
266 if (!iter.Valid()) {
267 break;
268 }
269
270 if (rnd->Next() % 2) {
271 iter.Next();
272 pos = MakeKey(key(pos), gen(pos) + 1);
273 } else {
274 Key new_target = RandomTarget(rnd);
275 if (new_target > pos) {
276 pos = new_target;
277 iter.Seek(new_target);
278 }
279 }
280 }
281 }
282 };
283
284 // Needed when building in C++11 mode.
285 constexpr uint32_t ConcurrentTest::K;
286
287 // Simple test that does single-threaded testing of the ConcurrentTest
288 // scaffolding.
TEST(SkipTest,ConcurrentWithoutThreads)289 TEST(SkipTest, ConcurrentWithoutThreads) {
290 ConcurrentTest test;
291 Random rnd(test::RandomSeed());
292 for (int i = 0; i < 10000; i++) {
293 test.ReadStep(&rnd);
294 test.WriteStep(&rnd);
295 }
296 }
297
298 class TestState {
299 public:
300 ConcurrentTest t_;
301 int seed_;
302 std::atomic<bool> quit_flag_;
303
304 enum ReaderState { STARTING, RUNNING, DONE };
305
TestState(int s)306 explicit TestState(int s)
307 : seed_(s), quit_flag_(false), state_(STARTING), state_cv_(&mu_) {}
308
Wait(ReaderState s)309 void Wait(ReaderState s) LOCKS_EXCLUDED(mu_) {
310 mu_.Lock();
311 while (state_ != s) {
312 state_cv_.Wait();
313 }
314 mu_.Unlock();
315 }
316
Change(ReaderState s)317 void Change(ReaderState s) LOCKS_EXCLUDED(mu_) {
318 mu_.Lock();
319 state_ = s;
320 state_cv_.Signal();
321 mu_.Unlock();
322 }
323
324 private:
325 port::Mutex mu_;
326 ReaderState state_ GUARDED_BY(mu_);
327 port::CondVar state_cv_ GUARDED_BY(mu_);
328 };
329
ConcurrentReader(void * arg)330 static void ConcurrentReader(void* arg) {
331 TestState* state = reinterpret_cast<TestState*>(arg);
332 Random rnd(state->seed_);
333 int64_t reads = 0;
334 state->Change(TestState::RUNNING);
335 while (!state->quit_flag_.load(std::memory_order_acquire)) {
336 state->t_.ReadStep(&rnd);
337 ++reads;
338 }
339 state->Change(TestState::DONE);
340 }
341
RunConcurrent(int run)342 static void RunConcurrent(int run) {
343 const int seed = test::RandomSeed() + (run * 100);
344 Random rnd(seed);
345 const int N = 1000;
346 const int kSize = 1000;
347 for (int i = 0; i < N; i++) {
348 if ((i % 100) == 0) {
349 std::fprintf(stderr, "Run %d of %d\n", i, N);
350 }
351 TestState state(seed + 1);
352 Env::Default()->Schedule(ConcurrentReader, &state);
353 state.Wait(TestState::RUNNING);
354 for (int i = 0; i < kSize; i++) {
355 state.t_.WriteStep(&rnd);
356 }
357 state.quit_flag_.store(true, std::memory_order_release);
358 state.Wait(TestState::DONE);
359 }
360 }
361
TEST(SkipTest,Concurrent1)362 TEST(SkipTest, Concurrent1) { RunConcurrent(1); }
TEST(SkipTest,Concurrent2)363 TEST(SkipTest, Concurrent2) { RunConcurrent(2); }
TEST(SkipTest,Concurrent3)364 TEST(SkipTest, Concurrent3) { RunConcurrent(3); }
TEST(SkipTest,Concurrent4)365 TEST(SkipTest, Concurrent4) { RunConcurrent(4); }
TEST(SkipTest,Concurrent5)366 TEST(SkipTest, Concurrent5) { RunConcurrent(5); }
367
368 } // namespace leveldb
369
370