xref: /aosp_15_r20/external/jetpack-camera-app/gradle.properties (revision 7e7863dab8204bb545ead586e736dea632e06846)
1*7e7863daSAndroid Build Coastguard Worker# Project-wide Gradle settings.
2*7e7863daSAndroid Build Coastguard Worker# IDE (e.g. Android Studio) users:
3*7e7863daSAndroid Build Coastguard Worker# Gradle settings configured through the IDE *will override*
4*7e7863daSAndroid Build Coastguard Worker# any settings specified in this file.
5*7e7863daSAndroid Build Coastguard Worker# For more details on how to configure your build environment visit
6*7e7863daSAndroid Build Coastguard Worker# http://www.gradle.org/docs/current/userguide/build_environment.html
7*7e7863daSAndroid Build Coastguard Worker# Specifies the JVM arguments used for the daemon process.
8*7e7863daSAndroid Build Coastguard Worker# The setting is particularly useful for tweaking memory settings.
9*7e7863daSAndroid Build Coastguard Workerorg.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
10*7e7863daSAndroid Build Coastguard Worker# When configured, Gradle will run in incubating parallel mode.
11*7e7863daSAndroid Build Coastguard Worker# This option should only be used with decoupled projects. More details, visit
12*7e7863daSAndroid Build Coastguard Worker# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
13*7e7863daSAndroid Build Coastguard Worker# org.gradle.parallel=true
14*7e7863daSAndroid Build Coastguard Worker# AndroidX package structure to make it clearer which packages are bundled with the
15*7e7863daSAndroid Build Coastguard Worker# Android operating system, and which are packaged with your app's APK
16*7e7863daSAndroid Build Coastguard Worker# https://developer.android.com/topic/libraries/support-library/androidx-rn
17*7e7863daSAndroid Build Coastguard Workerandroid.useAndroidX=true
18*7e7863daSAndroid Build Coastguard Worker# Suppress warnings for experimental AGP properties
19*7e7863daSAndroid Build Coastguard Workerandroid.suppressUnsupportedOptionWarnings=android.suppressUnsupportedOptionWarnings,\
20*7e7863daSAndroid Build Coastguard Worker  android.experimental.testOptions.managedDevices.maxConcurrentDevices,\
21*7e7863daSAndroid Build Coastguard Worker  android.experimental.testOptions.managedDevices.setupTimeoutMinutes,\
22*7e7863daSAndroid Build Coastguard Worker  android.testoptions.manageddevices.emulator.gpu
23*7e7863daSAndroid Build Coastguard Worker# Kotlin code style for this project: "official" or "obsolete":
24*7e7863daSAndroid Build Coastguard Workerkotlin.code.style=official
25*7e7863daSAndroid Build Coastguard Worker# Enables namespacing of each library's R class so that its R class includes only the
26*7e7863daSAndroid Build Coastguard Worker# resources declared in the library itself and none from the library's dependencies,
27*7e7863daSAndroid Build Coastguard Worker# thereby reducing the size of the R class for that library
28*7e7863daSAndroid Build Coastguard Workerandroid.nonTransitiveRClass=true
29*7e7863daSAndroid Build Coastguard Workerandroid.nonFinalResIds=false
30*7e7863daSAndroid Build Coastguard Worker# Properties to make gradle managed devices testing more stable (see https://issuetracker.google.com/287312019#comment41)
31*7e7863daSAndroid Build Coastguard Workerandroid.experimental.testOptions.managedDevices.maxConcurrentDevices=1
32*7e7863daSAndroid Build Coastguard Workerandroid.experimental.testOptions.managedDevices.setupTimeoutMinutes=180
33*7e7863daSAndroid Build Coastguard Worker# Ensure we can run managed devices on servers that don't support hardware rendering
34*7e7863daSAndroid Build Coastguard Workerandroid.testoptions.manageddevices.emulator.gpu=swiftshader_indirect