xref: /aosp_15_r20/external/intel-media-driver/media_driver/CMakeLists.txt (revision ba62d9d3abf0e404f2022b4cd7a85e107f48596f)
1*ba62d9d3SAndroid Build Coastguard Worker# Copyright (c) 2017, Intel Corporation
2*ba62d9d3SAndroid Build Coastguard Worker#
3*ba62d9d3SAndroid Build Coastguard Worker# Permission is hereby granted, free of charge, to any person obtaining a
4*ba62d9d3SAndroid Build Coastguard Worker# copy of this software and associated documentation files (the "Software"),
5*ba62d9d3SAndroid Build Coastguard Worker# to deal in the Software without restriction, including without limitation
6*ba62d9d3SAndroid Build Coastguard Worker# the rights to use, copy, modify, merge, publish, distribute, sublicense,
7*ba62d9d3SAndroid Build Coastguard Worker# and/or sell copies of the Software, and to permit persons to whom the
8*ba62d9d3SAndroid Build Coastguard Worker# Software is furnished to do so, subject to the following conditions:
9*ba62d9d3SAndroid Build Coastguard Worker#
10*ba62d9d3SAndroid Build Coastguard Worker# The above copyright notice and this permission notice shall be included
11*ba62d9d3SAndroid Build Coastguard Worker# in all copies or substantial portions of the Software.
12*ba62d9d3SAndroid Build Coastguard Worker#
13*ba62d9d3SAndroid Build Coastguard Worker# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
14*ba62d9d3SAndroid Build Coastguard Worker# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15*ba62d9d3SAndroid Build Coastguard Worker# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
16*ba62d9d3SAndroid Build Coastguard Worker# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
17*ba62d9d3SAndroid Build Coastguard Worker# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
18*ba62d9d3SAndroid Build Coastguard Worker# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
19*ba62d9d3SAndroid Build Coastguard Worker# OTHER DEALINGS IN THE SOFTWARE.
20*ba62d9d3SAndroid Build Coastguard Worker
21*ba62d9d3SAndroid Build Coastguard Worker
22*ba62d9d3SAndroid Build Coastguard Workercmake_minimum_required(VERSION 3.5)
23*ba62d9d3SAndroid Build Coastguard Worker
24*ba62d9d3SAndroid Build Coastguard Workerif(NOT DEFINED BS_USE_OSDM_BUILD_SYSTEM)
25*ba62d9d3SAndroid Build Coastguard Worker    if(DEFINED ENV{BS_USE_OSDM_BUILD_SYSTEM})
26*ba62d9d3SAndroid Build Coastguard Worker        set(BS_USE_OSDM_BUILD_SYSTEM "$ENV{BS_USE_OSDM_BUILD_SYSTEM}")
27*ba62d9d3SAndroid Build Coastguard Worker    else()
28*ba62d9d3SAndroid Build Coastguard Worker        set(BS_USE_OSDM_BUILD_SYSTEM FALSE)
29*ba62d9d3SAndroid Build Coastguard Worker    endif()
30*ba62d9d3SAndroid Build Coastguard Workerendif()
31*ba62d9d3SAndroid Build Coastguard Worker
32*ba62d9d3SAndroid Build Coastguard Worker# begin -- label bldsys file prologue
33*ba62d9d3SAndroid Build Coastguard Worker# WARNING: The "project" statement triggers reading of CMAKE_TOOLCHAIN_FILE
34*ba62d9d3SAndroid Build Coastguard Worker#   and so must precede the inclusion below of bs_init.cmake .
35*ba62d9d3SAndroid Build Coastguard Workerfunction(bs_find_build_system gfx_dev_dir build_sys_dir build_sys_inc)
36*ba62d9d3SAndroid Build Coastguard Worker    # If we are not building as a standalone project
37*ba62d9d3SAndroid Build Coastguard Worker    if(DEFINED GFX_DEVELOPMENT_DIR)
38*ba62d9d3SAndroid Build Coastguard Worker        set(_bs_gfx_development_dir "${GFX_DEVELOPMENT_DIR}")
39*ba62d9d3SAndroid Build Coastguard Worker    elseif(DEFINED ENV{GFX_DEVELOPMENT_DIR})
40*ba62d9d3SAndroid Build Coastguard Worker        set(_bs_gfx_development_dir "$ENV{GFX_DEVELOPMENT_DIR}")
41*ba62d9d3SAndroid Build Coastguard Worker    else()
42*ba62d9d3SAndroid Build Coastguard Worker        get_filename_component(_bs_cur_cmake_dir "${CMAKE_CURRENT_LIST_FILE}" PATH)
43*ba62d9d3SAndroid Build Coastguard Worker        get_filename_component(_bs_parent_dir "${_bs_cur_cmake_dir}" DIRECTORY)
44*ba62d9d3SAndroid Build Coastguard Worker        set(_bs_gfx_dir_found false)
45*ba62d9d3SAndroid Build Coastguard Worker        while(NOT _bs_gfx_dir_found)
46*ba62d9d3SAndroid Build Coastguard Worker            set(_bs_bldsys_dir "${_bs_parent_dir}/Tools/bldsys")
47*ba62d9d3SAndroid Build Coastguard Worker            if(EXISTS ${_bs_bldsys_dir})
48*ba62d9d3SAndroid Build Coastguard Worker                set(_bs_gfx_development_dir ${_bs_parent_dir})
49*ba62d9d3SAndroid Build Coastguard Worker                set(_bs_gfx_dir_found true)
50*ba62d9d3SAndroid Build Coastguard Worker                break()
51*ba62d9d3SAndroid Build Coastguard Worker            endif()
52*ba62d9d3SAndroid Build Coastguard Worker            get_filename_component(_bs_parent_dir "${_bs_parent_dir}" DIRECTORY)
53*ba62d9d3SAndroid Build Coastguard Worker            if(${_bs_parent_dir} STREQUAL "/")
54*ba62d9d3SAndroid Build Coastguard Worker                break()
55*ba62d9d3SAndroid Build Coastguard Worker            endif()
56*ba62d9d3SAndroid Build Coastguard Worker        endwhile(NOT _bs_gfx_dir_found)
57*ba62d9d3SAndroid Build Coastguard Worker        if (NOT _bs_gfx_development_dir)
58*ba62d9d3SAndroid Build Coastguard Worker            message(FATAL_ERROR "GFX_DEVELOPMENT_DIR not found (${_bs_gfx_development_dir}) - exiting!")
59*ba62d9d3SAndroid Build Coastguard Worker            exit(1)
60*ba62d9d3SAndroid Build Coastguard Worker        endif()
61*ba62d9d3SAndroid Build Coastguard Worker    endif()
62*ba62d9d3SAndroid Build Coastguard Worker    set(${gfx_dev_dir} "${_bs_gfx_development_dir}" PARENT_SCOPE)
63*ba62d9d3SAndroid Build Coastguard Worker    set(${build_sys_dir} "${_bs_gfx_development_dir}/Tools/bldsys" PARENT_SCOPE)
64*ba62d9d3SAndroid Build Coastguard Worker    set(${build_sys_inc} "${_bs_gfx_development_dir}/Tools/bldsys/include" PARENT_SCOPE)
65*ba62d9d3SAndroid Build Coastguard Workerendfunction(bs_find_build_system)
66*ba62d9d3SAndroid Build Coastguard Worker
67*ba62d9d3SAndroid Build Coastguard Workerbs_find_build_system(GFX_DEVELOPMENT_DIR BUILD_SYS_DIR BUILD_SYS_INC)
68*ba62d9d3SAndroid Build Coastguard Worker
69*ba62d9d3SAndroid Build Coastguard Workerinclude(${BUILD_SYS_DIR}/bs_init.cmake)
70*ba62d9d3SAndroid Build Coastguard Worker# end -- label bldsys file prologue
71*ba62d9d3SAndroid Build Coastguard Worker
72*ba62d9d3SAndroid Build Coastguard Workerif(NOT BUILD_KERNELS)
73*ba62d9d3SAndroid Build Coastguard Worker    # We regenerate shaders (kernels) and store them in-source.
74*ba62d9d3SAndroid Build Coastguard Worker    set(CMAKE_DISABLE_SOURCE_CHANGES ON)
75*ba62d9d3SAndroid Build Coastguard Workerendif()
76*ba62d9d3SAndroid Build Coastguard Workerset(CMAKE_DISABLE_IN_SOURCE_BUILD ON)
77*ba62d9d3SAndroid Build Coastguard Worker
78*ba62d9d3SAndroid Build Coastguard Workerif ("${BUILD_TYPE}" STREQUAL "release")
79*ba62d9d3SAndroid Build Coastguard Worker    set(CMAKE_BUILD_TYPE "Release")
80*ba62d9d3SAndroid Build Coastguard Workerelseif ("${BUILD_TYPE}" STREQUAL "release-internal")
81*ba62d9d3SAndroid Build Coastguard Worker    set(CMAKE_BUILD_TYPE "ReleaseInternal")
82*ba62d9d3SAndroid Build Coastguard Workerelseif ("${BUILD_TYPE}" STREQUAL "debug")
83*ba62d9d3SAndroid Build Coastguard Worker    set(CMAKE_BUILD_TYPE "Debug")
84*ba62d9d3SAndroid Build Coastguard Workerendif()
85*ba62d9d3SAndroid Build Coastguard Worker
86*ba62d9d3SAndroid Build Coastguard Workerinclude(${BS_DIR_MEDIA}/media_driver/cmake/media_defs.cmake)
87*ba62d9d3SAndroid Build Coastguard Worker
88*ba62d9d3SAndroid Build Coastguard Workerinclude(${MEDIA_DRIVER_CMAKE}/media_utils.cmake)
89*ba62d9d3SAndroid Build Coastguard Worker
90*ba62d9d3SAndroid Build Coastguard Workerfind_file(EXT_CONF NAMES media_top_cmake_ext.cmake PATHS ${CMAKE_CURRENT_LIST_DIR})
91*ba62d9d3SAndroid Build Coastguard Worker
92*ba62d9d3SAndroid Build Coastguard Workerif(EXT_CONF)
93*ba62d9d3SAndroid Build Coastguard Worker    include(${CMAKE_CURRENT_LIST_DIR}/media_top_cmake_ext.cmake)
94*ba62d9d3SAndroid Build Coastguard Workerelse()
95*ba62d9d3SAndroid Build Coastguard Worker    include(${CMAKE_CURRENT_LIST_DIR}/media_top_cmake.cmake)
96*ba62d9d3SAndroid Build Coastguard Workerendif()
97