1 // © 2016 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 /*
4 *******************************************************************************
5 * Copyright (C) 1997-2015, International Business Machines Corporation and others.
6 * All Rights Reserved.
7 *******************************************************************************
8 */
9
10 #ifndef RBNF_H
11 #define RBNF_H
12
13 #include "unicode/utypes.h"
14
15 #if U_SHOW_CPLUSPLUS_API
16
17 /**
18 * \file
19 * \brief C++ API: Rule Based Number Format
20 */
21
22 /**
23 * \def U_HAVE_RBNF
24 * This will be 0 if RBNF support is not included in ICU
25 * and 1 if it is.
26 *
27 * @stable ICU 2.4
28 */
29 #if UCONFIG_NO_FORMATTING
30 #define U_HAVE_RBNF 0
31 #else
32 #define U_HAVE_RBNF 1
33
34 #include "unicode/dcfmtsym.h"
35 #include "unicode/fmtable.h"
36 #include "unicode/locid.h"
37 #include "unicode/numfmt.h"
38 #include "unicode/unistr.h"
39 #include "unicode/strenum.h"
40 #include "unicode/brkiter.h"
41 #include "unicode/upluralrules.h"
42
43 U_NAMESPACE_BEGIN
44
45 class NFRule;
46 class NFRuleSet;
47 class LocalizationInfo;
48 class PluralFormat;
49 class RuleBasedCollator;
50
51 /**
52 * Tags for the predefined rulesets.
53 *
54 * @stable ICU 2.2
55 */
56 enum URBNFRuleSetTag {
57 /**
58 * Requests predefined ruleset for spelling out numeric values in words.
59 * @stable ICU 2.2
60 */
61 URBNF_SPELLOUT,
62 /**
63 * Requests predefined ruleset for the ordinal form of a number.
64 * @stable ICU 2.2
65 */
66 URBNF_ORDINAL,
67 #ifndef U_HIDE_DEPRECATED_API
68 /**
69 * Requests predefined ruleset for formatting a value as a duration in hours, minutes, and seconds.
70 * @deprecated ICU 74 Use MeasureFormat instead.
71 */
72 URBNF_DURATION,
73 #endif // U_HIDE_DERECATED_API
74 /**
75 * Requests predefined ruleset for various non-place-value numbering systems.
76 * WARNING: The same resource contains rule sets for a variety of different numbering systems.
77 * You need to call setDefaultRuleSet() on the formatter to choose the actual numbering system.
78 * @stable ICU 2.2
79 */
80 URBNF_NUMBERING_SYSTEM = 3,
81 #ifndef U_HIDE_DEPRECATED_API
82 /**
83 * One more than the highest normal URBNFRuleSetTag value.
84 * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
85 */
86 URBNF_COUNT
87 #endif // U_HIDE_DEPRECATED_API
88 };
89
90 /**
91 * The RuleBasedNumberFormat class formats numbers according to a set of rules. This number formatter is
92 * typically used for spelling out numeric values in words (e.g., 25,3476 as
93 * "twenty-five thousand three hundred seventy-six" or "vingt-cinq mille trois
94 * cents soixante-seize" or
95 * "fünfundzwanzigtausenddreihundertsechsundsiebzig"), but can also be used for
96 * other complicated formatting tasks, such as formatting a number of seconds as hours,
97 * minutes and seconds (e.g., 3,730 as "1:02:10").
98 *
99 * <p>The resources contain three predefined formatters for each locale: spellout, which
100 * spells out a value in words (123 is "one hundred twenty-three"); ordinal, which
101 * appends an ordinal suffix to the end of a numeral (123 is "123rd"); and
102 * duration, which shows a duration in seconds as hours, minutes, and seconds (123 is
103 * "2:03"). The client can also define more specialized <tt>RuleBasedNumberFormat</tt>s
104 * by supplying programmer-defined rule sets.</p>
105 *
106 * <p>The behavior of a <tt>RuleBasedNumberFormat</tt> is specified by a textual description
107 * that is either passed to the constructor as a <tt>String</tt> or loaded from a resource
108 * bundle. In its simplest form, the description consists of a semicolon-delimited list of <em>rules.</em>
109 * Each rule has a string of output text and a value or range of values it is applicable to.
110 * In a typical spellout rule set, the first twenty rules are the words for the numbers from
111 * 0 to 19:</p>
112 *
113 * <pre>zero; one; two; three; four; five; six; seven; eight; nine;
114 * ten; eleven; twelve; thirteen; fourteen; fifteen; sixteen; seventeen; eighteen; nineteen;</pre>
115 *
116 * <p>For larger numbers, we can use the preceding set of rules to format the ones place, and
117 * we only have to supply the words for the multiples of 10:</p>
118 *
119 * <pre> 20: twenty[->>];
120 * 30: thirty[->>];
121 * 40: forty[->>];
122 * 50: fifty[->>];
123 * 60: sixty[->>];
124 * 70: seventy[->>];
125 * 80: eighty[->>];
126 * 90: ninety[->>];</pre>
127 *
128 * <p>In these rules, the <em>base value</em> is spelled out explicitly and set off from the
129 * rule's output text with a colon. The rules are in a sorted list, and a rule is applicable
130 * to all numbers from its own base value to one less than the next rule's base value. The
131 * ">>" token is called a <em>substitution</em> and tells the formatter to
132 * isolate the number's ones digit, format it using this same set of rules, and place the
133 * result at the position of the ">>" token. Text in brackets is omitted if
134 * the number being formatted is an even multiple of 10 (the hyphen is a literal hyphen; 24
135 * is "twenty-four," not "twenty four").</p>
136 *
137 * <p>For even larger numbers, we can actually look up several parts of the number in the
138 * list:</p>
139 *
140 * <pre>100: << hundred[ >>];</pre>
141 *
142 * <p>The "<<" represents a new kind of substitution. The << isolates
143 * the hundreds digit (and any digits to its left), formats it using this same rule set, and
144 * places the result where the "<<" was. Notice also that the meaning of
145 * >> has changed: it now refers to both the tens and the ones digits. The meaning of
146 * both substitutions depends on the rule's base value. The base value determines the rule's <em>divisor,</em>
147 * which is the highest power of 10 that is less than or equal to the base value (the user
148 * can change this). To fill in the substitutions, the formatter divides the number being
149 * formatted by the divisor. The integral quotient is used to fill in the <<
150 * substitution, and the remainder is used to fill in the >> substitution. The meaning
151 * of the brackets changes similarly: text in brackets is omitted if the value being
152 * formatted is an even multiple of the rule's divisor. The rules are applied recursively, so
153 * if a substitution is filled in with text that includes another substitution, that
154 * substitution is also filled in.</p>
155 *
156 * <p>This rule covers values up to 999, at which point we add another rule:</p>
157 *
158 * <pre>1000: << thousand[ >>];</pre>
159 *
160 * <p>Again, the meanings of the brackets and substitution tokens shift because the rule's
161 * base value is a higher power of 10, changing the rule's divisor. This rule can actually be
162 * used all the way up to 999,999. This allows us to finish out the rules as follows:</p>
163 *
164 * <pre> 1,000,000: << million[ >>];
165 * 1,000,000,000: << billion[ >>];
166 * 1,000,000,000,000: << trillion[ >>];
167 * 1,000,000,000,000,000: OUT OF RANGE!;</pre>
168 *
169 * <p>Commas, periods, and spaces can be used in the base values to improve legibility and
170 * are ignored by the rule parser. The last rule in the list is customarily treated as an
171 * "overflow rule," applying to everything from its base value on up, and often (as
172 * in this example) being used to print out an error message or default representation.
173 * Notice also that the size of the major groupings in large numbers is controlled by the
174 * spacing of the rules: because in English we group numbers by thousand, the higher rules
175 * are separated from each other by a factor of 1,000.</p>
176 *
177 * <p>To see how these rules actually work in practice, consider the following example:
178 * Formatting 25,430 with this rule set would work like this:</p>
179 *
180 * <table border="0" width="100%">
181 * <tr>
182 * <td><strong><< thousand >></strong></td>
183 * <td>[the rule whose base value is 1,000 is applicable to 25,340]</td>
184 * </tr>
185 * <tr>
186 * <td><strong>twenty->></strong> thousand >></td>
187 * <td>[25,340 over 1,000 is 25. The rule for 20 applies.]</td>
188 * </tr>
189 * <tr>
190 * <td>twenty-<strong>five</strong> thousand >></td>
191 * <td>[25 mod 10 is 5. The rule for 5 is "five."</td>
192 * </tr>
193 * <tr>
194 * <td>twenty-five thousand <strong><< hundred >></strong></td>
195 * <td>[25,340 mod 1,000 is 340. The rule for 100 applies.]</td>
196 * </tr>
197 * <tr>
198 * <td>twenty-five thousand <strong>three</strong> hundred >></td>
199 * <td>[340 over 100 is 3. The rule for 3 is "three."]</td>
200 * </tr>
201 * <tr>
202 * <td>twenty-five thousand three hundred <strong>forty</strong></td>
203 * <td>[340 mod 100 is 40. The rule for 40 applies. Since 40 divides
204 * evenly by 10, the hyphen and substitution in the brackets are omitted.]</td>
205 * </tr>
206 * </table>
207 *
208 * <p>The above syntax suffices only to format positive integers. To format negative numbers,
209 * we add a special rule:</p>
210 *
211 * <pre>-x: minus >>;</pre>
212 *
213 * <p>This is called a <em>negative-number rule,</em> and is identified by "-x"
214 * where the base value would be. This rule is used to format all negative numbers. the
215 * >> token here means "find the number's absolute value, format it with these
216 * rules, and put the result here."</p>
217 *
218 * <p>We also add a special rule called a <em>fraction rule </em>for numbers with fractional
219 * parts:</p>
220 *
221 * <pre>x.x: << point >>;</pre>
222 *
223 * <p>This rule is used for all positive non-integers (negative non-integers pass through the
224 * negative-number rule first and then through this rule). Here, the << token refers to
225 * the number's integral part, and the >> to the number's fractional part. The
226 * fractional part is formatted as a series of single-digit numbers (e.g., 123.456 would be
227 * formatted as "one hundred twenty-three point four five six").</p>
228 *
229 * <p>To see how this rule syntax is applied to various languages, examine the resource data.</p>
230 *
231 * <p>There is actually much more flexibility built into the rule language than the
232 * description above shows. A formatter may own multiple rule sets, which can be selected by
233 * the caller, and which can use each other to fill in their substitutions. Substitutions can
234 * also be filled in with digits, using a DecimalFormat object. There is syntax that can be
235 * used to alter a rule's divisor in various ways. And there is provision for much more
236 * flexible fraction handling. A complete description of the rule syntax follows:</p>
237 *
238 * <hr>
239 *
240 * <p>The description of a <tt>RuleBasedNumberFormat</tt>'s behavior consists of one or more <em>rule
241 * sets.</em> Each rule set consists of a name, a colon, and a list of <em>rules.</em> A rule
242 * set name must begin with a % sign. Rule sets with names that begin with a single % sign
243 * are <em>public:</em> the caller can specify that they be used to format and parse numbers.
244 * Rule sets with names that begin with %% are <em>private:</em> they exist only for the use
245 * of other rule sets. If a formatter only has one rule set, the name may be omitted.</p>
246 *
247 * <p>The user can also specify a special "rule set" named <tt>%%lenient-parse</tt>.
248 * The body of <tt>%%lenient-parse</tt> isn't a set of number-formatting rules, but a <tt>RuleBasedCollator</tt>
249 * description which is used to define equivalences for lenient parsing. For more information
250 * on the syntax, see <tt>RuleBasedCollator</tt>. For more information on lenient parsing,
251 * see <tt>setLenientParse()</tt>. <em>Note:</em> symbols that have syntactic meaning
252 * in collation rules, such as '&', have no particular meaning when appearing outside
253 * of the <tt>lenient-parse</tt> rule set.</p>
254 *
255 * <p>The body of a rule set consists of an ordered, semicolon-delimited list of <em>rules.</em>
256 * Internally, every rule has a base value, a divisor, rule text, and zero, one, or two <em>substitutions.</em>
257 * These parameters are controlled by the description syntax, which consists of a <em>rule
258 * descriptor,</em> a colon, and a <em>rule body.</em></p>
259 *
260 * <p>A rule descriptor can take one of the following forms (text in <em>italics</em> is the
261 * name of a token):</p>
262 *
263 * <table border="0" width="100%">
264 * <tr>
265 * <td><em>bv</em>:</td>
266 * <td><em>bv</em> specifies the rule's base value. <em>bv</em> is a decimal
267 * number expressed using ASCII digits. <em>bv</em> may contain spaces, period, and commas,
268 * which are ignored. The rule's divisor is the highest power of 10 less than or equal to
269 * the base value.</td>
270 * </tr>
271 * <tr>
272 * <td><em>bv</em>/<em>rad</em>:</td>
273 * <td><em>bv</em> specifies the rule's base value. The rule's divisor is the
274 * highest power of <em>rad</em> less than or equal to the base value.</td>
275 * </tr>
276 * <tr>
277 * <td><em>bv</em>>:</td>
278 * <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
279 * let the radix be 10, and the exponent be the highest exponent of the radix that yields a
280 * result less than or equal to the base value. Every > character after the base value
281 * decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
282 * raised to the power of the exponent; otherwise, the divisor is 1.</td>
283 * </tr>
284 * <tr>
285 * <td><em>bv</em>/<em>rad</em>>:</td>
286 * <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
287 * let the radix be <em>rad</em>, and the exponent be the highest exponent of the radix that
288 * yields a result less than or equal to the base value. Every > character after the radix
289 * decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
290 * raised to the power of the exponent; otherwise, the divisor is 1.</td>
291 * </tr>
292 * <tr>
293 * <td>-x:</td>
294 * <td>The rule is a negative-number rule.</td>
295 * </tr>
296 * <tr>
297 * <td>x.x:</td>
298 * <td>The rule is an <em>improper fraction rule</em>. If the full stop in
299 * the middle of the rule name is replaced with the decimal point
300 * that is used in the language or DecimalFormatSymbols, then that rule will
301 * have precedence when formatting and parsing this rule. For example, some
302 * languages use the comma, and can thus be written as x,x instead. For example,
303 * you can use "x.x: << point >>;x,x: << comma >>;" to
304 * handle the decimal point that matches the language's natural spelling of
305 * the punctuation of either the full stop or comma.</td>
306 * </tr>
307 * <tr>
308 * <td>0.x:</td>
309 * <td>The rule is a <em>proper fraction rule</em>. If the full stop in
310 * the middle of the rule name is replaced with the decimal point
311 * that is used in the language or DecimalFormatSymbols, then that rule will
312 * have precedence when formatting and parsing this rule. For example, some
313 * languages use the comma, and can thus be written as 0,x instead. For example,
314 * you can use "0.x: point >>;0,x: comma >>;" to
315 * handle the decimal point that matches the language's natural spelling of
316 * the punctuation of either the full stop or comma.</td>
317 * </tr>
318 * <tr>
319 * <td>x.0:</td>
320 * <td>The rule is a <em>default rule</em>. If the full stop in
321 * the middle of the rule name is replaced with the decimal point
322 * that is used in the language or DecimalFormatSymbols, then that rule will
323 * have precedence when formatting and parsing this rule. For example, some
324 * languages use the comma, and can thus be written as x,0 instead. For example,
325 * you can use "x.0: << point;x,0: << comma;" to
326 * handle the decimal point that matches the language's natural spelling of
327 * the punctuation of either the full stop or comma.</td>
328 * </tr>
329 * <tr>
330 * <td>Inf:</td>
331 * <td>The rule for infinity.</td>
332 * </tr>
333 * <tr>
334 * <td>NaN:</td>
335 * <td>The rule for an IEEE 754 NaN (not a number).</td>
336 * </tr>
337 * <tr>
338 * <td><em>nothing</em></td>
339 * <td>If the rule's rule descriptor is left out, the base value is one plus the
340 * preceding rule's base value (or zero if this is the first rule in the list) in a normal
341 * rule set. In a fraction rule set, the base value is the same as the preceding rule's
342 * base value.</td>
343 * </tr>
344 * </table>
345 *
346 * <p>A rule set may be either a regular rule set or a <em>fraction rule set,</em> depending
347 * on whether it is used to format a number's integral part (or the whole number) or a
348 * number's fractional part. Using a rule set to format a rule's fractional part makes it a
349 * fraction rule set.</p>
350 *
351 * <p>Which rule is used to format a number is defined according to one of the following
352 * algorithms: If the rule set is a regular rule set, do the following:
353 *
354 * <ul>
355 * <li>If the rule set includes a default rule (and the number was passed in as a <tt>double</tt>),
356 * use the default rule. (If the number being formatted was passed in as a <tt>long</tt>,
357 * the default rule is ignored.)</li>
358 * <li>If the number is negative, use the negative-number rule.</li>
359 * <li>If the number has a fractional part and is greater than 1, use the improper fraction
360 * rule.</li>
361 * <li>If the number has a fractional part and is between 0 and 1, use the proper fraction
362 * rule.</li>
363 * <li>Binary-search the rule list for the rule with the highest base value less than or equal
364 * to the number. If that rule has two substitutions, its base value is not an even multiple
365 * of its divisor, and the number <em>is</em> an even multiple of the rule's divisor, use the
366 * rule that precedes it in the rule list. Otherwise, use the rule itself.</li>
367 * </ul>
368 *
369 * <p>If the rule set is a fraction rule set, do the following:
370 *
371 * <ul>
372 * <li>Ignore negative-number and fraction rules.</li>
373 * <li>For each rule in the list, multiply the number being formatted (which will always be
374 * between 0 and 1) by the rule's base value. Keep track of the distance between the result
375 * the nearest integer.</li>
376 * <li>Use the rule that produced the result closest to zero in the above calculation. In the
377 * event of a tie or a direct hit, use the first matching rule encountered. (The idea here is
378 * to try each rule's base value as a possible denominator of a fraction. Whichever
379 * denominator produces the fraction closest in value to the number being formatted wins.) If
380 * the rule following the matching rule has the same base value, use it if the numerator of
381 * the fraction is anything other than 1; if the numerator is 1, use the original matching
382 * rule. (This is to allow singular and plural forms of the rule text without a lot of extra
383 * hassle.)</li>
384 * </ul>
385 *
386 * <p>A rule's body consists of a string of characters terminated by a semicolon. The rule
387 * may include zero, one, or two <em>substitution tokens,</em> and a range of text in
388 * brackets. The brackets denote optional text (and may also include one or both
389 * substitutions). The exact meanings of the substitution tokens, and under what conditions
390 * optional text is omitted, depend on the syntax of the substitution token and the context.
391 * The rest of the text in a rule body is literal text that is output when the rule matches
392 * the number being formatted.</p>
393 *
394 * <p>A substitution token begins and ends with a <em>token character.</em> The token
395 * character and the context together specify a mathematical operation to be performed on the
396 * number being formatted. An optional <em>substitution descriptor </em>specifies how the
397 * value resulting from that operation is used to fill in the substitution. The position of
398 * the substitution token in the rule body specifies the location of the resultant text in
399 * the original rule text.</p>
400 *
401 * <p>The meanings of the substitution token characters are as follows:</p>
402 *
403 * <table border="0" width="100%">
404 * <tr>
405 * <td>>></td>
406 * <td>in normal rule</td>
407 * <td>Divide the number by the rule's divisor and format the remainder</td>
408 * </tr>
409 * <tr>
410 * <td></td>
411 * <td>in negative-number rule</td>
412 * <td>Find the absolute value of the number and format the result</td>
413 * </tr>
414 * <tr>
415 * <td></td>
416 * <td>in fraction or default rule</td>
417 * <td>Isolate the number's fractional part and format it.</td>
418 * </tr>
419 * <tr>
420 * <td></td>
421 * <td>in rule in fraction rule set</td>
422 * <td>Not allowed.</td>
423 * </tr>
424 * <tr>
425 * <td>>>></td>
426 * <td>in normal rule</td>
427 * <td>Divide the number by the rule's divisor and format the remainder,
428 * but bypass the normal rule-selection process and just use the
429 * rule that precedes this one in this rule list.</td>
430 * </tr>
431 * <tr>
432 * <td></td>
433 * <td>in all other rules</td>
434 * <td>Not allowed.</td>
435 * </tr>
436 * <tr>
437 * <td><<</td>
438 * <td>in normal rule</td>
439 * <td>Divide the number by the rule's divisor, perform floor() on the quotient,
440 * and format the resulting value.<br>
441 * If there is a DecimalFormat pattern between the < characters and the
442 * rule does NOT also contain a >> substitution, we DON'T perform
443 * floor() on the quotient-- the quotient is passed through to the DecimalFormat
444 * intact. That is, for the value 1,900:<br>
445 * - "1/1000: << thousand;" will produce "one thousand"<br>
446 * - "1/1000: <0< thousand;" will produce "2 thousand" (NOT "1 thousand")<br>
447 * - "1/1000: <0< seconds >0> milliseconds;" will produce "1 second 900 milliseconds"
448 * </td>
449 * </tr>
450 * <tr>
451 * <td></td>
452 * <td>in negative-number rule</td>
453 * <td>Not allowed.</td>
454 * </tr>
455 * <tr>
456 * <td></td>
457 * <td>in fraction or default rule</td>
458 * <td>Isolate the number's integral part and format it.</td>
459 * </tr>
460 * <tr>
461 * <td></td>
462 * <td>in rule in fraction rule set</td>
463 * <td>Multiply the number by the rule's base value and format the result.</td>
464 * </tr>
465 * <tr>
466 * <td>==</td>
467 * <td>in all rule sets</td>
468 * <td>Format the number unchanged</td>
469 * </tr>
470 * <tr>
471 * <td>[]</td>
472 * <td>in normal rule</td>
473 * <td>Omit the optional text if the number is an even multiple of the rule's divisor</td>
474 * </tr>
475 * <tr>
476 * <td></td>
477 * <td>in negative-number rule</td>
478 * <td>Not allowed.</td>
479 * </tr>
480 * <tr>
481 * <td></td>
482 * <td>in improper-fraction rule</td>
483 * <td>Omit the optional text if the number is between 0 and 1 (same as specifying both an
484 * x.x rule and a 0.x rule)</td>
485 * </tr>
486 * <tr>
487 * <td></td>
488 * <td>in default rule</td>
489 * <td>Omit the optional text if the number is an integer (same as specifying both an x.x
490 * rule and an x.0 rule)</td>
491 * </tr>
492 * <tr>
493 * <td></td>
494 * <td>in proper-fraction rule</td>
495 * <td>Not allowed.</td>
496 * </tr>
497 * <tr>
498 * <td></td>
499 * <td>in rule in fraction rule set</td>
500 * <td>Omit the optional text if multiplying the number by the rule's base value yields 1.</td>
501 * </tr>
502 * <tr>
503 * <td width="37">$(cardinal,<i>plural syntax</i>)$</td>
504 * <td width="23"></td>
505 * <td width="165" valign="top">in all rule sets</td>
506 * <td>This provides the ability to choose a word based on the number divided by the radix to the power of the
507 * exponent of the base value for the specified locale, which is normally equivalent to the << value.
508 * This uses the cardinal plural rules from PluralFormat. All strings used in the plural format are treated
509 * as the same base value for parsing.</td>
510 * </tr>
511 * <tr>
512 * <td width="37">$(ordinal,<i>plural syntax</i>)$</td>
513 * <td width="23"></td>
514 * <td width="165" valign="top">in all rule sets</td>
515 * <td>This provides the ability to choose a word based on the number divided by the radix to the power of the
516 * exponent of the base value for the specified locale, which is normally equivalent to the << value.
517 * This uses the ordinal plural rules from PluralFormat. All strings used in the plural format are treated
518 * as the same base value for parsing.</td>
519 * </tr>
520 * </table>
521 *
522 * <p>The substitution descriptor (i.e., the text between the token characters) may take one
523 * of three forms:</p>
524 *
525 * <table border="0" width="100%">
526 * <tr>
527 * <td>a rule set name</td>
528 * <td>Perform the mathematical operation on the number, and format the result using the
529 * named rule set.</td>
530 * </tr>
531 * <tr>
532 * <td>a DecimalFormat pattern</td>
533 * <td>Perform the mathematical operation on the number, and format the result using a
534 * DecimalFormat with the specified pattern. The pattern must begin with 0 or #.</td>
535 * </tr>
536 * <tr>
537 * <td>nothing</td>
538 * <td>Perform the mathematical operation on the number, and format the result using the rule
539 * set containing the current rule, except:
540 * <ul>
541 * <li>You can't have an empty substitution descriptor with a == substitution.</li>
542 * <li>If you omit the substitution descriptor in a >> substitution in a fraction rule,
543 * format the result one digit at a time using the rule set containing the current rule.</li>
544 * <li>If you omit the substitution descriptor in a << substitution in a rule in a
545 * fraction rule set, format the result using the default rule set for this formatter.</li>
546 * </ul>
547 * </td>
548 * </tr>
549 * </table>
550 *
551 * <p>Whitespace is ignored between a rule set name and a rule set body, between a rule
552 * descriptor and a rule body, or between rules. If a rule body begins with an apostrophe,
553 * the apostrophe is ignored, but all text after it becomes significant (this is how you can
554 * have a rule's rule text begin with whitespace). There is no escape function: the semicolon
555 * is not allowed in rule set names or in rule text, and the colon is not allowed in rule set
556 * names. The characters beginning a substitution token are always treated as the beginning
557 * of a substitution token.</p>
558 *
559 * <p>See the resource data and the demo program for annotated examples of real rule sets
560 * using these features.</p>
561 *
562 * <p><em>User subclasses are not supported.</em> While clients may write
563 * subclasses, such code will not necessarily work and will not be
564 * guaranteed to work stably from release to release.
565 *
566 * <p><b>Localizations</b></p>
567 * <p>Constructors are available that allow the specification of localizations for the
568 * public rule sets (and also allow more control over what public rule sets are available).
569 * Localization data is represented as a textual description. The description represents
570 * an array of arrays of string. The first element is an array of the public rule set names,
571 * each of these must be one of the public rule set names that appear in the rules. Only
572 * names in this array will be treated as public rule set names by the API. Each subsequent
573 * element is an array of localizations of these names. The first element of one of these
574 * subarrays is the locale name, and the remaining elements are localizations of the
575 * public rule set names, in the same order as they were listed in the first array.</p>
576 * <p>In the syntax, angle brackets '<', '>' are used to delimit the arrays, and comma ',' is used
577 * to separate elements of an array. Whitespace is ignored, unless quoted.</p>
578 * <p>For example:<pre>
579 * < < %foo, %bar, %baz >,
580 * < en, Foo, Bar, Baz >,
581 * < fr, 'le Foo', 'le Bar', 'le Baz' >
582 * < zh, \\u7532, \\u4e59, \\u4e19 > >
583 * </pre></p>
584 * @author Richard Gillam
585 * @see NumberFormat
586 * @see DecimalFormat
587 * @see PluralFormat
588 * @see PluralRules
589 * @stable ICU 2.0
590 */
591 class U_I18N_API RuleBasedNumberFormat : public NumberFormat {
592 public:
593
594 //-----------------------------------------------------------------------
595 // constructors
596 //-----------------------------------------------------------------------
597
598 /**
599 * Creates a RuleBasedNumberFormat that behaves according to the description
600 * passed in. The formatter uses the default locale.
601 * @param rules A description of the formatter's desired behavior.
602 * See the class documentation for a complete explanation of the description
603 * syntax.
604 * @param perror The parse error if an error was encountered.
605 * @param status The status indicating whether the constructor succeeded.
606 * @stable ICU 3.2
607 */
608 RuleBasedNumberFormat(const UnicodeString& rules, UParseError& perror, UErrorCode& status);
609
610 /**
611 * Creates a RuleBasedNumberFormat that behaves according to the description
612 * passed in. The formatter uses the default locale.
613 * <p>
614 * The localizations data provides information about the public
615 * rule sets and their localized display names for different
616 * locales. The first element in the list is an array of the names
617 * of the public rule sets. The first element in this array is
618 * the initial default ruleset. The remaining elements in the
619 * list are arrays of localizations of the names of the public
620 * rule sets. Each of these is one longer than the initial array,
621 * with the first String being the ULocale ID, and the remaining
622 * Strings being the localizations of the rule set names, in the
623 * same order as the initial array. Arrays are nullptr-terminated.
624 * @param rules A description of the formatter's desired behavior.
625 * See the class documentation for a complete explanation of the description
626 * syntax.
627 * @param localizations the localization information.
628 * names in the description. These will be copied by the constructor.
629 * @param perror The parse error if an error was encountered.
630 * @param status The status indicating whether the constructor succeeded.
631 * @stable ICU 3.2
632 */
633 RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
634 UParseError& perror, UErrorCode& status);
635
636 /**
637 * Creates a RuleBasedNumberFormat that behaves according to the rules
638 * passed in. The formatter uses the specified locale to determine the
639 * characters to use when formatting numerals, and to define equivalences
640 * for lenient parsing.
641 * @param rules The formatter rules.
642 * See the class documentation for a complete explanation of the rule
643 * syntax.
644 * @param locale A locale that governs which characters are used for
645 * formatting values in numerals and which characters are equivalent in
646 * lenient parsing.
647 * @param perror The parse error if an error was encountered.
648 * @param status The status indicating whether the constructor succeeded.
649 * @stable ICU 2.0
650 */
651 RuleBasedNumberFormat(const UnicodeString& rules, const Locale& locale,
652 UParseError& perror, UErrorCode& status);
653
654 /**
655 * Creates a RuleBasedNumberFormat that behaves according to the description
656 * passed in. The formatter uses the default locale.
657 * <p>
658 * The localizations data provides information about the public
659 * rule sets and their localized display names for different
660 * locales. The first element in the list is an array of the names
661 * of the public rule sets. The first element in this array is
662 * the initial default ruleset. The remaining elements in the
663 * list are arrays of localizations of the names of the public
664 * rule sets. Each of these is one longer than the initial array,
665 * with the first String being the ULocale ID, and the remaining
666 * Strings being the localizations of the rule set names, in the
667 * same order as the initial array. Arrays are nullptr-terminated.
668 * @param rules A description of the formatter's desired behavior.
669 * See the class documentation for a complete explanation of the description
670 * syntax.
671 * @param localizations a list of localizations for the rule set
672 * names in the description. These will be copied by the constructor.
673 * @param locale A locale that governs which characters are used for
674 * formatting values in numerals and which characters are equivalent in
675 * lenient parsing.
676 * @param perror The parse error if an error was encountered.
677 * @param status The status indicating whether the constructor succeeded.
678 * @stable ICU 3.2
679 */
680 RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
681 const Locale& locale, UParseError& perror, UErrorCode& status);
682
683 /**
684 * Creates a RuleBasedNumberFormat from a predefined ruleset. The selector
685 * code chose among three possible predefined formats: spellout, ordinal,
686 * and duration.
687 * @param tag A selector code specifying which kind of formatter to create for that
688 * locale. There are four legal values: URBNF_SPELLOUT, which creates a formatter that
689 * spells out a value in words in the desired language, URBNF_ORDINAL, which attaches
690 * an ordinal suffix from the desired language to the end of a number (e.g. "123rd"),
691 * URBNF_DURATION, which formats a duration in seconds as hours, minutes, and seconds always rounding down,
692 * and URBNF_NUMBERING_SYSTEM, which is used to invoke rules for alternate numbering
693 * systems such as the Hebrew numbering system, or for Roman Numerals, etc.
694 * NOTE: If you use URBNF_NUMBERING_SYSTEM, you must also call setDefaultRuleSet() to
695 * specify the exact numbering system you want to use. If you want the default numbering system
696 * for the locale, call NumberFormat::createInstance() instead of creating a RuleBasedNumberFormat directly.
697 * @param locale The locale for the formatter.
698 * @param status The status indicating whether the constructor succeeded.
699 * @stable ICU 2.0
700 */
701 RuleBasedNumberFormat(URBNFRuleSetTag tag, const Locale& locale, UErrorCode& status);
702
703 //-----------------------------------------------------------------------
704 // boilerplate
705 //-----------------------------------------------------------------------
706
707 /**
708 * Copy constructor
709 * @param rhs the object to be copied from.
710 * @stable ICU 2.6
711 */
712 RuleBasedNumberFormat(const RuleBasedNumberFormat& rhs);
713
714 /**
715 * Assignment operator
716 * @param rhs the object to be copied from.
717 * @stable ICU 2.6
718 */
719 RuleBasedNumberFormat& operator=(const RuleBasedNumberFormat& rhs);
720
721 /**
722 * Release memory allocated for a RuleBasedNumberFormat when you are finished with it.
723 * @stable ICU 2.6
724 */
725 virtual ~RuleBasedNumberFormat();
726
727 /**
728 * Clone this object polymorphically. The caller is responsible
729 * for deleting the result when done.
730 * @return A copy of the object.
731 * @stable ICU 2.6
732 */
733 virtual RuleBasedNumberFormat* clone() const override;
734
735 /**
736 * Return true if the given Format objects are semantically equal.
737 * Objects of different subclasses are considered unequal.
738 * @param other the object to be compared with.
739 * @return true if the given Format objects are semantically equal.
740 * @stable ICU 2.6
741 */
742 virtual bool operator==(const Format& other) const override;
743
744 //-----------------------------------------------------------------------
745 // public API functions
746 //-----------------------------------------------------------------------
747
748 /**
749 * return the rules that were provided to the RuleBasedNumberFormat.
750 * @return the result String that was passed in
751 * @stable ICU 2.0
752 */
753 virtual UnicodeString getRules() const;
754
755 /**
756 * Return the number of public rule set names.
757 * @return the number of public rule set names.
758 * @stable ICU 2.0
759 */
760 virtual int32_t getNumberOfRuleSetNames() const;
761
762 /**
763 * Return the name of the index'th public ruleSet. If index is not valid,
764 * the function returns null.
765 * @param index the index of the ruleset
766 * @return the name of the index'th public ruleSet.
767 * @stable ICU 2.0
768 */
769 virtual UnicodeString getRuleSetName(int32_t index) const;
770
771 /**
772 * Return the number of locales for which we have localized rule set display names.
773 * @return the number of locales for which we have localized rule set display names.
774 * @stable ICU 3.2
775 */
776 virtual int32_t getNumberOfRuleSetDisplayNameLocales() const;
777
778 /**
779 * Return the index'th display name locale.
780 * @param index the index of the locale
781 * @param status set to a failure code when this function fails
782 * @return the locale
783 * @see #getNumberOfRuleSetDisplayNameLocales
784 * @stable ICU 3.2
785 */
786 virtual Locale getRuleSetDisplayNameLocale(int32_t index, UErrorCode& status) const;
787
788 /**
789 * Return the rule set display names for the provided locale. These are in the same order
790 * as those returned by getRuleSetName. The locale is matched against the locales for
791 * which there is display name data, using normal fallback rules. If no locale matches,
792 * the default display names are returned. (These are the internal rule set names minus
793 * the leading '%'.)
794 * @param index the index of the rule set
795 * @param locale the locale (returned by getRuleSetDisplayNameLocales) for which the localized
796 * display name is desired
797 * @return the display name for the given index, which might be bogus if there is an error
798 * @see #getRuleSetName
799 * @stable ICU 3.2
800 */
801 virtual UnicodeString getRuleSetDisplayName(int32_t index,
802 const Locale& locale = Locale::getDefault());
803
804 /**
805 * Return the rule set display name for the provided rule set and locale.
806 * The locale is matched against the locales for which there is display name data, using
807 * normal fallback rules. If no locale matches, the default display name is returned.
808 * @return the display name for the rule set
809 * @stable ICU 3.2
810 * @see #getRuleSetDisplayName
811 */
812 virtual UnicodeString getRuleSetDisplayName(const UnicodeString& ruleSetName,
813 const Locale& locale = Locale::getDefault());
814
815
816 using NumberFormat::format;
817
818 /**
819 * Formats the specified 32-bit number using the default ruleset.
820 * @param number The number to format.
821 * @param toAppendTo the string that will hold the (appended) result
822 * @param pos the fieldposition
823 * @return A textual representation of the number.
824 * @stable ICU 2.0
825 */
826 virtual UnicodeString& format(int32_t number,
827 UnicodeString& toAppendTo,
828 FieldPosition& pos) const override;
829
830 /**
831 * Formats the specified 64-bit number using the default ruleset.
832 * @param number The number to format.
833 * @param toAppendTo the string that will hold the (appended) result
834 * @param pos the fieldposition
835 * @return A textual representation of the number.
836 * @stable ICU 2.1
837 */
838 virtual UnicodeString& format(int64_t number,
839 UnicodeString& toAppendTo,
840 FieldPosition& pos) const override;
841 /**
842 * Formats the specified number using the default ruleset.
843 * @param number The number to format.
844 * @param toAppendTo the string that will hold the (appended) result
845 * @param pos the fieldposition
846 * @return A textual representation of the number.
847 * @stable ICU 2.0
848 */
849 virtual UnicodeString& format(double number,
850 UnicodeString& toAppendTo,
851 FieldPosition& pos) const override;
852
853 /**
854 * Formats the specified number using the named ruleset.
855 * @param number The number to format.
856 * @param ruleSetName The name of the rule set to format the number with.
857 * This must be the name of a valid public rule set for this formatter.
858 * @param toAppendTo the string that will hold the (appended) result
859 * @param pos the fieldposition
860 * @param status the status
861 * @return A textual representation of the number.
862 * @stable ICU 2.0
863 */
864 virtual UnicodeString& format(int32_t number,
865 const UnicodeString& ruleSetName,
866 UnicodeString& toAppendTo,
867 FieldPosition& pos,
868 UErrorCode& status) const;
869 /**
870 * Formats the specified 64-bit number using the named ruleset.
871 * @param number The number to format.
872 * @param ruleSetName The name of the rule set to format the number with.
873 * This must be the name of a valid public rule set for this formatter.
874 * @param toAppendTo the string that will hold the (appended) result
875 * @param pos the fieldposition
876 * @param status the status
877 * @return A textual representation of the number.
878 * @stable ICU 2.1
879 */
880 virtual UnicodeString& format(int64_t number,
881 const UnicodeString& ruleSetName,
882 UnicodeString& toAppendTo,
883 FieldPosition& pos,
884 UErrorCode& status) const;
885 /**
886 * Formats the specified number using the named ruleset.
887 * @param number The number to format.
888 * @param ruleSetName The name of the rule set to format the number with.
889 * This must be the name of a valid public rule set for this formatter.
890 * @param toAppendTo the string that will hold the (appended) result
891 * @param pos the fieldposition
892 * @param status the status
893 * @return A textual representation of the number.
894 * @stable ICU 2.0
895 */
896 virtual UnicodeString& format(double number,
897 const UnicodeString& ruleSetName,
898 UnicodeString& toAppendTo,
899 FieldPosition& pos,
900 UErrorCode& status) const;
901
902 protected:
903 /**
904 * Format a decimal number.
905 * The number is a DigitList wrapper onto a floating point decimal number.
906 * The default implementation in NumberFormat converts the decimal number
907 * to a double and formats that. Subclasses of NumberFormat that want
908 * to specifically handle big decimal numbers must override this method.
909 * class DecimalFormat does so.
910 *
911 * @param number The number, a DigitList format Decimal Floating Point.
912 * @param appendTo Output parameter to receive result.
913 * Result is appended to existing contents.
914 * @param pos On input: an alignment field, if desired.
915 * On output: the offsets of the alignment field.
916 * @param status Output param filled with success/failure status.
917 * @return Reference to 'appendTo' parameter.
918 * @internal
919 */
920 virtual UnicodeString& format(const number::impl::DecimalQuantity &number,
921 UnicodeString& appendTo,
922 FieldPosition& pos,
923 UErrorCode& status) const override;
924 public:
925
926 using NumberFormat::parse;
927
928 /**
929 * Parses the specified string, beginning at the specified position, according
930 * to this formatter's rules. This will match the string against all of the
931 * formatter's public rule sets and return the value corresponding to the longest
932 * parseable substring. This function's behavior is affected by the lenient
933 * parse mode.
934 * @param text The string to parse
935 * @param result the result of the parse, either a double or a long.
936 * @param parsePosition On entry, contains the position of the first character
937 * in "text" to examine. On exit, has been updated to contain the position
938 * of the first character in "text" that wasn't consumed by the parse.
939 * @see #setLenient
940 * @stable ICU 2.0
941 */
942 virtual void parse(const UnicodeString& text,
943 Formattable& result,
944 ParsePosition& parsePosition) const override;
945
946 #if !UCONFIG_NO_COLLATION
947
948 /**
949 * Turns lenient parse mode on and off.
950 *
951 * When in lenient parse mode, the formatter uses a Collator for parsing the text.
952 * Only primary differences are treated as significant. This means that case
953 * differences, accent differences, alternate spellings of the same letter
954 * (e.g., ae and a-umlaut in German), ignorable characters, etc. are ignored in
955 * matching the text. In many cases, numerals will be accepted in place of words
956 * or phrases as well.
957 *
958 * For example, all of the following will correctly parse as 255 in English in
959 * lenient-parse mode:
960 * <br>"two hundred fifty-five"
961 * <br>"two hundred fifty five"
962 * <br>"TWO HUNDRED FIFTY-FIVE"
963 * <br>"twohundredfiftyfive"
964 * <br>"2 hundred fifty-5"
965 *
966 * The Collator used is determined by the locale that was
967 * passed to this object on construction. The description passed to this object
968 * on construction may supply additional collation rules that are appended to the
969 * end of the default collator for the locale, enabling additional equivalences
970 * (such as adding more ignorable characters or permitting spelled-out version of
971 * symbols; see the demo program for examples).
972 *
973 * It's important to emphasize that even strict parsing is relatively lenient: it
974 * will accept some text that it won't produce as output. In English, for example,
975 * it will correctly parse "two hundred zero" and "fifteen hundred".
976 *
977 * @param enabled If true, turns lenient-parse mode on; if false, turns it off.
978 * @see RuleBasedCollator
979 * @stable ICU 2.0
980 */
981 virtual void setLenient(UBool enabled) override;
982
983 /**
984 * Returns true if lenient-parse mode is turned on. Lenient parsing is off
985 * by default.
986 * @return true if lenient-parse mode is turned on.
987 * @see #setLenient
988 * @stable ICU 2.0
989 */
990 virtual inline UBool isLenient() const override;
991
992 #endif
993
994 /**
995 * Override the default rule set to use. If ruleSetName is null, reset
996 * to the initial default rule set. If the rule set is not a public rule set name,
997 * U_ILLEGAL_ARGUMENT_ERROR is returned in status.
998 * @param ruleSetName the name of the rule set, or null to reset the initial default.
999 * @param status set to failure code when a problem occurs.
1000 * @stable ICU 2.6
1001 */
1002 virtual void setDefaultRuleSet(const UnicodeString& ruleSetName, UErrorCode& status);
1003
1004 /**
1005 * Return the name of the current default rule set. If the current rule set is
1006 * not public, returns a bogus (and empty) UnicodeString.
1007 * @return the name of the current default rule set
1008 * @stable ICU 3.0
1009 */
1010 virtual UnicodeString getDefaultRuleSetName() const;
1011
1012 /**
1013 * Set a particular UDisplayContext value in the formatter, such as
1014 * UDISPCTX_CAPITALIZATION_FOR_STANDALONE. Note: For getContext, see
1015 * NumberFormat.
1016 * @param value The UDisplayContext value to set.
1017 * @param status Input/output status. If at entry this indicates a failure
1018 * status, the function will do nothing; otherwise this will be
1019 * updated with any new status from the function.
1020 * @stable ICU 53
1021 */
1022 virtual void setContext(UDisplayContext value, UErrorCode& status) override;
1023
1024 /**
1025 * Get the rounding mode.
1026 * @return A rounding mode
1027 * @stable ICU 60
1028 */
1029 virtual ERoundingMode getRoundingMode() const override;
1030
1031 /**
1032 * Set the rounding mode.
1033 * @param roundingMode A rounding mode
1034 * @stable ICU 60
1035 */
1036 virtual void setRoundingMode(ERoundingMode roundingMode) override;
1037
1038 public:
1039 /**
1040 * ICU "poor man's RTTI", returns a UClassID for this class.
1041 *
1042 * @stable ICU 2.8
1043 */
1044 static UClassID U_EXPORT2 getStaticClassID();
1045
1046 /**
1047 * ICU "poor man's RTTI", returns a UClassID for the actual class.
1048 *
1049 * @stable ICU 2.8
1050 */
1051 virtual UClassID getDynamicClassID() const override;
1052
1053 /**
1054 * Sets the decimal format symbols, which is generally not changed
1055 * by the programmer or user. The formatter takes ownership of
1056 * symbolsToAdopt; the client must not delete it.
1057 *
1058 * @param symbolsToAdopt DecimalFormatSymbols to be adopted.
1059 * @stable ICU 49
1060 */
1061 virtual void adoptDecimalFormatSymbols(DecimalFormatSymbols* symbolsToAdopt);
1062
1063 /**
1064 * Sets the decimal format symbols, which is generally not changed
1065 * by the programmer or user. A clone of the symbols is created and
1066 * the symbols is _not_ adopted; the client is still responsible for
1067 * deleting it.
1068 *
1069 * @param symbols DecimalFormatSymbols.
1070 * @stable ICU 49
1071 */
1072 virtual void setDecimalFormatSymbols(const DecimalFormatSymbols& symbols);
1073
1074 private:
1075 RuleBasedNumberFormat() = delete; // default constructor not implemented
1076
1077 // this will ref the localizations if they are not nullptr
1078 // caller must deref to get adoption
1079 RuleBasedNumberFormat(const UnicodeString& description, LocalizationInfo* localizations,
1080 const Locale& locale, UParseError& perror, UErrorCode& status);
1081
1082 void init(const UnicodeString& rules, LocalizationInfo* localizations, UParseError& perror, UErrorCode& status);
1083 void initCapitalizationContextInfo(const Locale& thelocale);
1084 void dispose();
1085 void stripWhitespace(UnicodeString& src);
1086 void initDefaultRuleSet();
1087 NFRuleSet* findRuleSet(const UnicodeString& name, UErrorCode& status) const;
1088
1089 /* friend access */
1090 friend class NFSubstitution;
1091 friend class NFRule;
1092 friend class NFRuleSet;
1093 friend class FractionalPartSubstitution;
1094
1095 inline NFRuleSet * getDefaultRuleSet() const;
1096 const RuleBasedCollator * getCollator() const;
1097 DecimalFormatSymbols * initializeDecimalFormatSymbols(UErrorCode &status);
1098 const DecimalFormatSymbols * getDecimalFormatSymbols() const;
1099 NFRule * initializeDefaultInfinityRule(UErrorCode &status);
1100 const NFRule * getDefaultInfinityRule() const;
1101 NFRule * initializeDefaultNaNRule(UErrorCode &status);
1102 const NFRule * getDefaultNaNRule() const;
1103 PluralFormat *createPluralFormat(UPluralType pluralType, const UnicodeString &pattern, UErrorCode& status) const;
1104 UnicodeString& adjustForCapitalizationContext(int32_t startPos, UnicodeString& currentResult, UErrorCode& status) const;
1105 UnicodeString& format(int64_t number, NFRuleSet *ruleSet, UnicodeString& toAppendTo, UErrorCode& status) const;
1106 void format(double number, NFRuleSet& rs, UnicodeString& toAppendTo, UErrorCode& status) const;
1107
1108 private:
1109 NFRuleSet **fRuleSets;
1110 UnicodeString* ruleSetDescriptions;
1111 int32_t numRuleSets;
1112 NFRuleSet *defaultRuleSet;
1113 Locale locale;
1114 RuleBasedCollator* collator;
1115 DecimalFormatSymbols* decimalFormatSymbols;
1116 NFRule *defaultInfinityRule;
1117 NFRule *defaultNaNRule;
1118 ERoundingMode fRoundingMode;
1119 UBool lenient;
1120 UnicodeString* lenientParseRules;
1121 LocalizationInfo* localizations;
1122 UnicodeString originalDescription;
1123 UBool capitalizationInfoSet;
1124 UBool capitalizationForUIListMenu;
1125 UBool capitalizationForStandAlone;
1126 BreakIterator* capitalizationBrkIter;
1127 };
1128
1129 // ---------------
1130
1131 #if !UCONFIG_NO_COLLATION
1132
1133 inline UBool
isLenient()1134 RuleBasedNumberFormat::isLenient() const {
1135 return lenient;
1136 }
1137
1138 #endif
1139
1140 inline NFRuleSet*
getDefaultRuleSet()1141 RuleBasedNumberFormat::getDefaultRuleSet() const {
1142 return defaultRuleSet;
1143 }
1144
1145 U_NAMESPACE_END
1146
1147 /* U_HAVE_RBNF */
1148 #endif
1149
1150 #endif /* U_SHOW_CPLUSPLUS_API */
1151
1152 /* RBNF_H */
1153 #endif
1154