1 /*==============================================================================
2 Copyright(c) 2017 Intel Corporation
3
4 Permission is hereby granted, free of charge, to any person obtaining a
5 copy of this software and associated documentation files(the "Software"),
6 to deal in the Software without restriction, including without limitation
7 the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 and / or sell copies of the Software, and to permit persons to whom the
9 Software is furnished to do so, subject to the following conditions:
10
11 The above copyright notice and this permission notice shall be included
12 in all copies or substantial portions of the Software.
13
14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 OTHER DEALINGS IN THE SOFTWARE.
21 ============================================================================*/
22
23
24 #include "Internal/Common/GmmLibInc.h"
25 #include "Internal/Common/Texture/GmmGen10TextureCalc.h"
26
27 /////////////////////////////////////////////////////////////////////////////////////
28 /// Returns the mip offset of given LOD in Mip Tail
29 ///
30 /// @param[in] pTexInfo: ptr to ::GMM_TEXTURE_INFO,
31 /// MipLevel: given LOD #
32 ///
33 /// @return offset value of LOD in bytes
34 /////////////////////////////////////////////////////////////////////////////////////
GetMipTailByteOffset(GMM_TEXTURE_INFO * pTexInfo,uint32_t MipLevel)35 uint32_t GmmLib::GmmGen10TextureCalc::GetMipTailByteOffset(GMM_TEXTURE_INFO *pTexInfo,
36 uint32_t MipLevel)
37 {
38 uint32_t ByteOffset = 0, Slot = 0xff;
39
40 GMM_DPF_ENTER;
41
42 // 3D textures follow the Gen9 mip tail format
43 if(!pGmmLibContext->GetSkuTable().FtrStandardMipTailFormat || pTexInfo->Type == RESOURCE_3D)
44 {
45 return GmmGen9TextureCalc::GetMipTailByteOffset(pTexInfo, MipLevel);
46 }
47
48
49 if(pTexInfo->Type == RESOURCE_1D)
50 {
51 Slot = MipLevel - pTexInfo->Alignment.MipTailStartLod +
52 (pTexInfo->Flags.Info.TiledYf ? 4 : 0);
53 }
54 else if(pTexInfo->Type == RESOURCE_2D || pTexInfo->Type == RESOURCE_CUBE)
55 {
56 // clang-format off
57 Slot = MipLevel - pTexInfo->Alignment.MipTailStartLod +
58 // TileYs
59 ((pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 16) ? 4 :
60 (pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 8) ? 3 :
61 (pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 4) ? 2 :
62 (pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 2) ? 1 :
63 (pTexInfo->Flags.Info.TiledYs ) ? 0 :
64 // TileYf
65 (pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 16) ? 11:
66 (pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 8) ? 10:
67 (pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 4) ? 8:
68 (pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 2) ? 5:
69 (pTexInfo->Flags.Info.TiledYf ) ? 4: 0);
70 // clang-format on
71 }
72
73 switch(Slot)
74 {
75 case 0:
76 ByteOffset = GMM_KBYTE(32);
77 break;
78 case 1:
79 ByteOffset = GMM_KBYTE(16);
80 break;
81 case 2:
82 ByteOffset = GMM_KBYTE(8);
83 break;
84 case 3:
85 ByteOffset = GMM_KBYTE(4);
86 break;
87 case 4:
88 ByteOffset = GMM_KBYTE(2);
89 break;
90 case 5:
91 ByteOffset = GMM_BYTES(1536);
92 break;
93 case 6:
94 ByteOffset = GMM_BYTES(1280);
95 break;
96 case 7:
97 ByteOffset = GMM_BYTES(1024);
98 break;
99 case 8:
100 ByteOffset = GMM_BYTES(768);
101 break;
102 case 9:
103 ByteOffset = GMM_BYTES(512);
104 break;
105 case 10:
106 ByteOffset = GMM_BYTES(256);
107 break;
108 case 11:
109 ByteOffset = GMM_BYTES(192);
110 break;
111 case 12:
112 ByteOffset = GMM_BYTES(128);
113 break;
114 case 13:
115 ByteOffset = GMM_BYTES(64);
116 break;
117 case 14:
118 ByteOffset = GMM_BYTES(0);
119 break;
120 default:
121 __GMM_ASSERT(0);
122 }
123
124 GMM_DPF_EXIT;
125
126 return (ByteOffset);
127 }
128
129 GMM_MIPTAIL_SLOT_OFFSET Gen10MipTailSlotOffset1DSurface[15][5] = GEN10_MIPTAIL_SLOT_OFFSET_1D_SURFACE;
130 GMM_MIPTAIL_SLOT_OFFSET Gen10MipTailSlotOffset2DSurface[15][5] = GEN10_MIPTAIL_SLOT_OFFSET_2D_SURFACE;
131 GMM_MIPTAIL_SLOT_OFFSET Gen10MipTailSlotOffset3DSurface[15][5] = GEN10_MIPTAIL_SLOT_OFFSET_3D_SURFACE;
132 /////////////////////////////////////////////////////////////////////////////////////
133 /// Returns the mip-map offset in geometric OffsetX, Y, Z for a given LOD in Mip Tail.
134 ///
135 /// @param[in] pTexInfo: ptr to ::GMM_TEXTURE_INFO,
136 /// MipLevel: mip-map level
137 /// OffsetX: ptr to Offset in X direction (in bytes)
138 /// OffsetY: ptr to Offset in Y direction (in pixels)
139 /// OffsetZ: ptr to Offset in Z direction (in pixels)
140 ///
141 /////////////////////////////////////////////////////////////////////////////////////
GetMipTailGeometryOffset(GMM_TEXTURE_INFO * pTexInfo,uint32_t MipLevel,uint32_t * OffsetX,uint32_t * OffsetY,uint32_t * OffsetZ)142 void GmmLib::GmmGen10TextureCalc::GetMipTailGeometryOffset(GMM_TEXTURE_INFO *pTexInfo,
143 uint32_t MipLevel,
144 uint32_t * OffsetX,
145 uint32_t * OffsetY,
146 uint32_t * OffsetZ)
147 {
148 uint32_t ArrayIndex = 0;
149 uint32_t Slot = 0;
150
151 GMM_DPF_ENTER;
152
153 // 3D textures follow the Gen9 mip tail format
154 if(!pGmmLibContext->GetSkuTable().FtrStandardMipTailFormat ||
155 pTexInfo->Type == RESOURCE_3D)
156 {
157 return GmmGen9TextureCalc::GetMipTailGeometryOffset(pTexInfo, MipLevel, OffsetX, OffsetY, OffsetZ);
158 }
159
160 switch(pTexInfo->BitsPerPixel)
161 {
162 case 128:
163 ArrayIndex = 0;
164 break;
165 case 64:
166 ArrayIndex = 1;
167 break;
168 case 32:
169 ArrayIndex = 2;
170 break;
171 case 16:
172 ArrayIndex = 3;
173 break;
174 case 8:
175 ArrayIndex = 4;
176 break;
177 default:
178 __GMM_ASSERT(0);
179 break;
180 }
181
182 if(pTexInfo->Type == RESOURCE_1D)
183 {
184 Slot = MipLevel - pTexInfo->Alignment.MipTailStartLod +
185 (pTexInfo->Flags.Info.TiledYf ? 4 : 0);
186
187 *OffsetX = Gen10MipTailSlotOffset1DSurface[Slot][ArrayIndex].X * pTexInfo->BitsPerPixel / 8;
188 *OffsetY = Gen10MipTailSlotOffset1DSurface[Slot][ArrayIndex].Y;
189 *OffsetZ = Gen10MipTailSlotOffset1DSurface[Slot][ArrayIndex].Z;
190 }
191 else if(pTexInfo->Type == RESOURCE_2D || pTexInfo->Type == RESOURCE_CUBE)
192 {
193 // clang-format off
194 Slot = MipLevel - pTexInfo->Alignment.MipTailStartLod +
195 // TileYs
196 ((pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 16) ? 4 :
197 (pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 8) ? 3 :
198 (pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 4) ? 2 :
199 (pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 2) ? 1 :
200 (pTexInfo->Flags.Info.TiledYs) ? 0 :
201 // TileYf
202 (pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 16) ? 11 :
203 (pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 8) ? 10 :
204 (pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 4) ? 8 :
205 (pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 2) ? 5 :
206 (pTexInfo->Flags.Info.TiledYf) ? 4 : 0);
207 // clang-format on
208
209 *OffsetX = Gen10MipTailSlotOffset2DSurface[Slot][ArrayIndex].X * pTexInfo->BitsPerPixel / 8;
210 *OffsetY = Gen10MipTailSlotOffset2DSurface[Slot][ArrayIndex].Y;
211 *OffsetZ = Gen10MipTailSlotOffset2DSurface[Slot][ArrayIndex].Z;
212 }
213
214 GMM_DPF_EXIT;
215 return;
216 }
217
218 /////////////////////////////////////////////////////////////////////////////////////
219 /// Returns the aligned block height of the 3D surface on Gen9
220 ///
221 /// @param[in] pTexInfo: ptr to ::GMM_TEXTURE_INFO,
222 /// BlockHeight:
223 /// ExpandedArraySize: adjusted array size for MSAA, cube faces, etc.
224 ///
225 /// @return BlockHeight
226 /////////////////////////////////////////////////////////////////////////////////////
GetAligned3DBlockHeight(GMM_TEXTURE_INFO * pTexInfo,uint32_t BlockHeight,uint32_t ExpandedArraySize)227 uint32_t GmmLib::GmmGen10TextureCalc::GetAligned3DBlockHeight(GMM_TEXTURE_INFO *pTexInfo,
228 uint32_t BlockHeight,
229 uint32_t ExpandedArraySize)
230 {
231 uint32_t DAlign, CompressHeight, CompressWidth, CompressDepth;
232 GMM_DPF_ENTER;
233
234 __GMM_ASSERTPTR(pTexInfo, 0);
235
236 const GMM_PLATFORM_INFO *pPlatform = GMM_OVERRIDE_PLATFORM_INFO(pTexInfo, pGmmLibContext);
237
238 DAlign = pTexInfo->Alignment.DAlign;
239
240 GetCompressionBlockDimensions(pTexInfo->Format, &CompressWidth, &CompressHeight, &CompressDepth);
241
242 if(pTexInfo->Type == RESOURCE_3D)
243 {
244 ExpandedArraySize = GFX_ALIGN_NP2(ExpandedArraySize, DAlign) / CompressDepth;
245
246 if(!pTexInfo->Flags.Info.Linear)
247 {
248 BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight);
249 }
250 }
251
252 GMM_DPF_EXIT;
253
254 return BlockHeight;
255 }
256
257 /////////////////////////////////////////////////////////////////////////////////////
258 /// Allocates the 2D mip layout for surface state programming.
259 ///
260 /// @param[in] pTexInfo: ptr to ::GMM_TEXTURE_INFO,
261 /// @param[in] pRestrictions: ptr to surface alignment and size restrictions
262 ///
263 /// @return ::GMM_STATUS
264 /////////////////////////////////////////////////////////////////////////////////////
FillTex2D(GMM_TEXTURE_INFO * pTexInfo,__GMM_BUFFER_TYPE * pRestrictions)265 GMM_STATUS GMM_STDCALL GmmLib::GmmGen10TextureCalc::FillTex2D(GMM_TEXTURE_INFO * pTexInfo,
266 __GMM_BUFFER_TYPE *pRestrictions)
267 {
268 uint32_t Width, Height, BitsPerPixel;
269 uint32_t HAlign, VAlign, DAlign, CompressHeight, CompressWidth, CompressDepth;
270 uint32_t AlignedWidth, BlockHeight, ExpandedArraySize, Pitch;
271 uint8_t Compress = 0;
272 GMM_STATUS Status;
273
274 GMM_DPF_ENTER;
275
276 __GMM_ASSERTPTR(pTexInfo, GMM_ERROR);
277 __GMM_ASSERTPTR(pRestrictions, GMM_ERROR);
278
279 const GMM_PLATFORM_INFO *pPlatform = GMM_OVERRIDE_PLATFORM_INFO(pTexInfo, pGmmLibContext);
280
281 BitsPerPixel = pTexInfo->BitsPerPixel;
282 if(pTexInfo->Flags.Gpu.CCS && pTexInfo->Flags.Gpu.__NonMsaaTileYCcs)
283 {
284 // Aux Surfaces are 8bpp.
285 BitsPerPixel = 8;
286 }
287
288 Height = pTexInfo->BaseHeight;
289 Width = GFX_ULONG_CAST(pTexInfo->BaseWidth);
290
291 pTexInfo->MSAA.NumSamples = GFX_MAX(pTexInfo->MSAA.NumSamples, 1);
292
293 if(pTexInfo->Flags.Info.TiledYf || pTexInfo->Flags.Info.TiledYs)
294 {
295 FindMipTailStartLod(pTexInfo);
296 }
297
298 ExpandedArraySize =
299 GFX_MAX(pTexInfo->ArraySize, 1) *
300 ((pTexInfo->Type == RESOURCE_CUBE) ? 6 : 1) * // Cubemaps simply 6-element, 2D arrays.
301 ((pTexInfo->Type == RESOURCE_3D) ? pTexInfo->Depth : 1) * // 3D's simply 2D arrays.
302 ((pTexInfo->Flags.Gpu.Depth || pTexInfo->Flags.Gpu.SeparateStencil ||
303 (pTexInfo->Flags.Info.TiledYs || pTexInfo->Flags.Info.TiledYf)) ? // MSAA Ys samples are NOT stored as array planes.
304 1 :
305 pTexInfo->MSAA.NumSamples); // MSAA (non-Depth/Stencil) RT samples stored as array planes.
306
307 if(pTexInfo->Flags.Info.TiledYs || pTexInfo->Flags.Info.TiledYf)
308 {
309 ExpandedArraySize = GFX_CEIL_DIV(ExpandedArraySize, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileDepth);
310 }
311
312 //
313 // Check for color separation
314 //
315 if(pTexInfo->Flags.Gpu.ColorSeparation || pTexInfo->Flags.Gpu.ColorSeparationRGBX)
316 {
317 bool csRestrictionsMet = (((ExpandedArraySize <= 2) &&
318 (ExpandedArraySize == pTexInfo->ArraySize) &&
319 ((pTexInfo->Format == GMM_FORMAT_R8G8B8A8_UNORM) ||
320 (pTexInfo->Format == GMM_FORMAT_R8G8B8A8_UNORM_SRGB) ||
321 (pTexInfo->Format == GMM_FORMAT_B8G8R8A8_UNORM) ||
322 (pTexInfo->Format == GMM_FORMAT_B8G8R8A8_UNORM_SRGB) ||
323 (pTexInfo->Format == GMM_FORMAT_B8G8R8X8_UNORM) ||
324 (pTexInfo->Format == GMM_FORMAT_B8G8R8X8_UNORM_SRGB)) &&
325 ((pTexInfo->Flags.Gpu.ColorSeparation && (Width % 16) == 0) ||
326 (pTexInfo->Flags.Gpu.ColorSeparationRGBX && (Width % 12) == 0))));
327
328 if(csRestrictionsMet)
329 {
330 ExpandedArraySize = GMM_COLOR_SEPARATION_ARRAY_SIZE;
331 }
332 else
333 {
334 pTexInfo->Flags.Gpu.ColorSeparation = false;
335 pTexInfo->Flags.Gpu.ColorSeparationRGBX = false;
336 }
337 }
338
339 HAlign = pTexInfo->Alignment.HAlign;
340 VAlign = pTexInfo->Alignment.VAlign;
341 DAlign = pTexInfo->Alignment.DAlign;
342 GetCompressionBlockDimensions(pTexInfo->Format, &CompressWidth, &CompressHeight, &CompressDepth);
343
344 Compress = GmmIsCompressed(pGmmLibContext, pTexInfo->Format);
345
346 /////////////////////////////////
347 // Calculate Block Surface Height
348 /////////////////////////////////
349
350 if(ExpandedArraySize > 1)
351 {
352 uint32_t Alignment = VAlign;
353 if((pTexInfo->Type == RESOURCE_3D && !pTexInfo->Flags.Info.Linear) ||
354 (pTexInfo->Flags.Gpu.S3dDx && pGmmLibContext->GetSkuTable().FtrDisplayEngineS3d) ||
355 (pTexInfo->Flags.Wa.MediaPipeUsage))
356 {
357 Alignment = pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight;
358 //Gmm uses TileY for Stencil allocations, having half TileW height (TileY width compensates)
359 if(pTexInfo->Flags.Gpu.SeparateStencil && pTexInfo->Flags.Info.TiledW)
360 {
361 Alignment *= 2;
362 }
363 }
364
365 // Calculate the overall Block height...Mip0Height + Max(Mip1Height, Sum of Mip2Height..MipnHeight)
366 BlockHeight = Get2DMipMapTotalHeight(pTexInfo);
367 BlockHeight = GFX_ALIGN_NP2(BlockHeight, Alignment);
368
369 // GMM internally uses QPitch as the logical distance between slices, but translates
370 // as appropriate to service client queries in GmmResGetQPitch.
371 pTexInfo->Alignment.QPitch = BlockHeight;
372
373 if(Compress)
374 {
375 BlockHeight = GFX_CEIL_DIV(BlockHeight, CompressHeight);
376
377 BlockHeight = GetAligned3DBlockHeight(pTexInfo, BlockHeight, ExpandedArraySize);
378 }
379 else if(pTexInfo->Flags.Gpu.SeparateStencil && pTexInfo->Flags.Info.TiledW)
380 {
381 BlockHeight /= 2;
382 }
383 else if(pTexInfo->Flags.Gpu.CCS && pTexInfo->Flags.Gpu.__NonMsaaTileYCcs)
384 {
385 BlockHeight /= 16;
386 }
387
388 BlockHeight *= ExpandedArraySize;
389 }
390 else
391 {
392 pTexInfo->Alignment.QPitch = 0;
393
394 BlockHeight = Get2DMipMapHeight(pTexInfo);
395 }
396
397 ///////////////////////////////////
398 // Calculate Pitch
399 ///////////////////////////////////
400
401 AlignedWidth = __GMM_EXPAND_WIDTH(this, Width, HAlign, pTexInfo);
402
403 // For Non - planar surfaces, the alignment is done on the entire height of the allocation
404 if(pGmmLibContext->GetWaTable().WaAlignYUVResourceToLCU &&
405 GmmIsYUVFormatLCUAligned(pTexInfo->Format))
406 {
407 AlignedWidth = GFX_ALIGN(AlignedWidth, GMM_SCANLINES(GMM_MAX_LCU_SIZE));
408 }
409
410 // Calculate special pitch case of small dimensions where LOD1 + LOD2 widths
411 // are greater than LOD0. e.g. dimensions 4x4 and MinPitch == 1
412 if((pTexInfo->Flags.Info.TiledYf || pTexInfo->Flags.Info.TiledYs) &&
413 (pTexInfo->Alignment.MipTailStartLod < 2))
414 {
415 // Do nothing -- all mips are in LOD0/LOD1, which is already width aligned.
416 }
417 else if(pTexInfo->MaxLod >= 2)
418 {
419 uint32_t AlignedWidthLod1, AlignedWidthLod2;
420
421 AlignedWidthLod1 = __GMM_EXPAND_WIDTH(this, Width >> 1, HAlign, pTexInfo);
422 AlignedWidthLod2 = __GMM_EXPAND_WIDTH(this, Width >> 2, HAlign, pTexInfo);
423
424 AlignedWidth = GFX_MAX(AlignedWidth, AlignedWidthLod1 + AlignedWidthLod2);
425 }
426
427 if(Compress)
428 {
429 AlignedWidth = GFX_CEIL_DIV(AlignedWidth, CompressWidth);
430 }
431 else if(pTexInfo->Flags.Gpu.SeparateStencil && pTexInfo->Flags.Info.TiledW)
432 {
433 AlignedWidth *= 2;
434 }
435 else if(pTexInfo->Flags.Gpu.CCS && pTexInfo->Flags.Gpu.__NonMsaaTileYCcs)
436 {
437 switch(pTexInfo->BitsPerPixel)
438 {
439 case 32:
440 AlignedWidth /= 8;
441 break;
442 case 64:
443 AlignedWidth /= 4;
444 break;
445 case 128:
446 AlignedWidth /= 2;
447 break;
448 default:
449 __GMM_ASSERT(0);
450 }
451 }
452 else if(pTexInfo->Flags.Gpu.ColorSeparation)
453 {
454 AlignedWidth *= pTexInfo->ArraySize;
455 __GMM_ASSERT(0 == (AlignedWidth % GMM_COLOR_SEPARATION_WIDTH_DIVISION));
456 AlignedWidth /= GMM_COLOR_SEPARATION_WIDTH_DIVISION;
457 }
458 else if(pTexInfo->Flags.Gpu.ColorSeparationRGBX)
459 {
460 AlignedWidth *= pTexInfo->ArraySize;
461 __GMM_ASSERT(0 == (AlignedWidth % GMM_COLOR_SEPARATION_RGBX_WIDTH_DIVISION));
462 AlignedWidth /= GMM_COLOR_SEPARATION_RGBX_WIDTH_DIVISION;
463 }
464
465 // Default pitch
466 Pitch = AlignedWidth * BitsPerPixel >> 3;
467
468 // Make sure the pitch satisfy linear min pitch requirment
469 Pitch = GFX_MAX(Pitch, pRestrictions->MinPitch);
470
471 // Make sure pitch satisfy alignment restriction
472 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment);
473
474 ////////////////////
475 // Adjust for Tiling
476 ////////////////////
477
478 if(GMM_IS_TILED(pPlatform->TileInfo[pTexInfo->TileMode]))
479 {
480 Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileWidth);
481 BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight);
482 }
483
484 GMM_ASSERTDPF(pTexInfo->Flags.Info.LayoutBelow || !pTexInfo->Flags.Info.LayoutRight, "MIPLAYOUT_RIGHT not supported after Gen6!");
485 pTexInfo->Flags.Info.LayoutBelow = 1;
486 pTexInfo->Flags.Info.LayoutRight = 0;
487
488 // If a texture is YUV packed, 96, or 48 bpp then one row plus 16 bytes of
489 // padding needs to be added. Since this will create a none pitch aligned
490 // surface the padding is aligned to the next row
491 if(GmmIsYUVPacked(pTexInfo->Format) ||
492 (pTexInfo->BitsPerPixel == GMM_BITS(96)) ||
493 (pTexInfo->BitsPerPixel == GMM_BITS(48)))
494 {
495 BlockHeight += GMM_SCANLINES(1) + GFX_CEIL_DIV(GMM_BYTES(16), Pitch);
496 }
497
498 // For Non-planar surfaces, the alignment is done on the entire height of the allocation
499 if(pGmmLibContext->GetWaTable().WaAlignYUVResourceToLCU &&
500 GmmIsYUVFormatLCUAligned(pTexInfo->Format) &&
501 !GmmIsPlanar(pTexInfo->Format))
502 {
503 BlockHeight = GFX_ALIGN(BlockHeight, GMM_SCANLINES(GMM_MAX_LCU_SIZE));
504 }
505
506 // Align height to even row to cover for HW over-fetch
507 BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW);
508
509 if((Status = // <-- Note assignment.
510 FillTexPitchAndSize(
511 pTexInfo, Pitch, BlockHeight, pRestrictions)) == GMM_SUCCESS)
512 {
513 Fill2DTexOffsetAddress(pTexInfo);
514 }
515
516 GMM_DPF_EXIT;
517
518 return (Status);
519 }
520
521 /////////////////////////////////////////////////////////////////////////////////////
522 /// This function will Setup a planar surface allocation.
523 ///
524 /// @param[in] pTexInfo: Reference to ::GMM_TEXTURE_INFO
525 /// @param[in] pRestrictions: Reference to surface alignment and size restrictions.
526 ///
527 /// @return ::GMM_STATUS
528 /////////////////////////////////////////////////////////////////////////////////////
FillTexPlanar(GMM_TEXTURE_INFO * pTexInfo,__GMM_BUFFER_TYPE * pRestrictions)529 GMM_STATUS GMM_STDCALL GmmLib::GmmGen10TextureCalc::FillTexPlanar(GMM_TEXTURE_INFO * pTexInfo,
530 __GMM_BUFFER_TYPE *pRestrictions)
531 {
532 uint32_t WidthBytesPhysical, Height, YHeight, VHeight;
533 uint32_t AdjustedVHeight = 0;
534 GMM_STATUS Status;
535 bool UVPacked = false;
536
537 GMM_DPF_ENTER;
538
539 __GMM_ASSERTPTR(pTexInfo, GMM_ERROR);
540 __GMM_ASSERTPTR(pRestrictions, GMM_ERROR);
541 __GMM_ASSERT(!pTexInfo->Flags.Info.TiledW);
542 pTexInfo->TileMode = TILE_NONE;
543
544 const GMM_PLATFORM_INFO *pPlatform = GMM_OVERRIDE_PLATFORM_INFO(pTexInfo, pGmmLibContext);
545
546 WidthBytesPhysical = GFX_ULONG_CAST(pTexInfo->BaseWidth) * pTexInfo->BitsPerPixel >> 3;
547 Height = VHeight = 0;
548
549 YHeight = pTexInfo->BaseHeight;
550
551 switch(pTexInfo->Format)
552 {
553 case GMM_FORMAT_IMC1: // IMC1 = IMC3 with Swapped U/V
554 case GMM_FORMAT_IMC3:
555 case GMM_FORMAT_MFX_JPEG_YUV420: // Same as IMC3.
556 // YYYYYYYY
557 // YYYYYYYY
558 // YYYYYYYY
559 // YYYYYYYY
560 // UUUU
561 // UUUU
562 // VVVV
563 // VVVV
564 case GMM_FORMAT_MFX_JPEG_YUV422V: // Similar to IMC3 but U/V are full width.
565 // YYYYYYYY
566 // YYYYYYYY
567 // YYYYYYYY
568 // YYYYYYYY
569 // UUUUUUUU
570 // UUUUUUUU
571 // VVVVVVVV
572 // VVVVVVVV
573 {
574 VHeight = GFX_ALIGN(GFX_CEIL_DIV(YHeight, 2), GMM_IMCx_PLANE_ROW_ALIGNMENT);
575
576 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT);
577
578 Height = YHeight + 2 * VHeight; // One VHeight for V and one for U.
579
580 pTexInfo->OffsetInfo.Plane.NoOfPlanes = 3;
581
582 break;
583 }
584 case GMM_FORMAT_MFX_JPEG_YUV411R_TYPE: //Similar to IMC3 but U/V are quarther height and full width.
585 //YYYYYYYY
586 //YYYYYYYY
587 //YYYYYYYY
588 //YYYYYYYY
589 //UUUUUUUU
590 //VVVVVVVV
591 {
592 VHeight = GFX_ALIGN(GFX_CEIL_DIV(YHeight, 4), GMM_IMCx_PLANE_ROW_ALIGNMENT);
593
594 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT);
595
596 Height = YHeight + 2 * VHeight;
597
598 pTexInfo->OffsetInfo.Plane.NoOfPlanes = 3;
599
600 break;
601 }
602 case GMM_FORMAT_MFX_JPEG_YUV411: // Similar to IMC3 but U/V are quarter width and full height.
603 // YYYYYYYY
604 // YYYYYYYY
605 // YYYYYYYY
606 // YYYYYYYY
607 // UU
608 // UU
609 // UU
610 // UU
611 // VV
612 // VV
613 // VV
614 // VV
615 case GMM_FORMAT_MFX_JPEG_YUV422H: // Similar to IMC3 but U/V are full height.
616 // YYYYYYYY
617 // YYYYYYYY
618 // YYYYYYYY
619 // YYYYYYYY
620 // UUUU
621 // UUUU
622 // UUUU
623 // UUUU
624 // VVVV
625 // VVVV
626 // VVVV
627 // VVVV
628 case GMM_FORMAT_BGRP:
629 case GMM_FORMAT_RGBP:
630 case GMM_FORMAT_MFX_JPEG_YUV444: // Similar to IMC3 but U/V are full size.
631 // YYYYYYYY
632 // YYYYYYYY
633 // YYYYYYYY
634 // YYYYYYYY
635 // UUUUUUUU
636 // UUUUUUUU
637 // UUUUUUUU
638 // UUUUUUUU
639 // VVVVVVVV
640 // VVVVVVVV
641 // VVVVVVVV
642 // VVVVVVVV
643 {
644 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT);
645 VHeight = YHeight;
646
647 Height = YHeight + 2 * VHeight;
648
649 pTexInfo->OffsetInfo.Plane.NoOfPlanes = 3;
650
651 break;
652 }
653 case GMM_FORMAT_IMC2: // IMC2 = IMC4 with Swapped U/V
654 case GMM_FORMAT_IMC4:
655 {
656 // YYYYYYYY
657 // YYYYYYYY
658 // YYYYYYYY
659 // YYYYYYYY
660 // UUUUVVVV
661 // UUUUVVVV
662
663 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT);
664 VHeight = GFX_CEIL_DIV(YHeight, 2);
665
666 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, 2); // If odd YWidth, pitch bumps-up to fit rounded-up U/V planes.
667
668 Height = YHeight + VHeight;
669
670 // With SURFACE_STATE.XOffset support, the U-V interface has
671 // much lighter restrictions--which will be naturally met by
672 // surface pitch restrictions (i.e. dividing an IMC2/4 pitch
673 // by 2--to get the U/V interface--will always produce a safe
674 // XOffset value).
675
676 // Not technically UV packed but sizing works out the same
677 // if the resource is std swizzled
678 UVPacked = true;
679 pTexInfo->OffsetInfo.Plane.NoOfPlanes = 2;
680
681 break;
682 }
683 case GMM_FORMAT_NV12:
684 case GMM_FORMAT_NV21:
685 case GMM_FORMAT_NV11:
686 case GMM_FORMAT_P010:
687 case GMM_FORMAT_P012:
688 case GMM_FORMAT_P016:
689 case GMM_FORMAT_P208:
690 case GMM_FORMAT_P216:
691 {
692 // YYYYYYYY
693 // YYYYYYYY
694 // YYYYYYYY
695 // YYYYYYYY
696 // [UV-Packing]
697
698 if((pTexInfo->Format == GMM_FORMAT_NV12) ||
699 (pTexInfo->Format == GMM_FORMAT_NV21) ||
700 (pTexInfo->Format == GMM_FORMAT_P010) ||
701 (pTexInfo->Format == GMM_FORMAT_P012) ||
702 (pTexInfo->Format == GMM_FORMAT_P016))
703 {
704 VHeight = GFX_CEIL_DIV(YHeight, 2); // U/V plane half of Y
705 Height = YHeight + VHeight;
706 }
707 else
708 {
709 VHeight = YHeight; // U/V plane is same as Y
710 Height = YHeight + VHeight;
711 }
712
713 if((pTexInfo->Format == GMM_FORMAT_NV12) ||
714 (pTexInfo->Format == GMM_FORMAT_NV21) ||
715 (pTexInfo->Format == GMM_FORMAT_P010) ||
716 (pTexInfo->Format == GMM_FORMAT_P012) ||
717 (pTexInfo->Format == GMM_FORMAT_P016) ||
718 (pTexInfo->Format == GMM_FORMAT_P208) ||
719 (pTexInfo->Format == GMM_FORMAT_P216))
720 {
721 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, 2); // If odd YWidth, pitch bumps-up to fit rounded-up U/V planes.
722 }
723 else //if(pTexInfo->Format == GMM_FORMAT_NV11)
724 {
725 // Tiling not supported, since YPitch != UVPitch...
726 pTexInfo->Flags.Info.TiledY = 0;
727 pTexInfo->Flags.Info.TiledYf = 0;
728 pTexInfo->Flags.Info.TiledYs = 0;
729 pTexInfo->Flags.Info.TiledX = 0;
730 pTexInfo->Flags.Info.Linear = 1;
731 }
732
733 UVPacked = true;
734 pTexInfo->OffsetInfo.Plane.NoOfPlanes = 2;
735 break;
736 }
737 case GMM_FORMAT_I420: // IYUV & I420: are identical to YV12 except,
738 case GMM_FORMAT_IYUV: // U & V pl.s are reversed.
739 case GMM_FORMAT_YV12:
740 case GMM_FORMAT_YVU9:
741 {
742 // YYYYYYYY
743 // YYYYYYYY
744 // YYYYYYYY
745 // YYYYYYYY
746 // VVVVVV.. <-- V and U planes follow the Y plane, as linear
747 // ..UUUUUU arrays--without respect to pitch.
748
749 uint32_t YSize, UVSize, YVSizeRShift;
750 uint32_t YSizeForUVPurposes, YSizeForUVPurposesDimensionalAlignment;
751
752 YSize = WidthBytesPhysical * YHeight;
753
754 // YVU9 has one U/V pixel for each 4x4 Y block.
755 // The others have one U/V pixel for each 2x2 Y block.
756
757 // YVU9 has a Y:V size ratio of 16 (4x4 --> 1).
758 // The others have a ratio of 4 (2x2 --> 1).
759 YVSizeRShift = (pTexInfo->Format != GMM_FORMAT_YVU9) ? 2 : 4;
760
761 // If a Y plane isn't fully-aligned to its Y-->U/V block size, the
762 // extra/unaligned Y pixels still need corresponding U/V pixels--So
763 // for the purpose of computing the UVSize, we must consider a
764 // dimensionally "rounded-up" YSize. (E.g. a 13x5 YVU9 Y plane would
765 // require 4x2 U/V planes--the same UVSize as a fully-aligned 16x8 Y.)
766 YSizeForUVPurposesDimensionalAlignment = (pTexInfo->Format != GMM_FORMAT_YVU9) ? 2 : 4;
767 YSizeForUVPurposes =
768 GFX_ALIGN(WidthBytesPhysical, YSizeForUVPurposesDimensionalAlignment) *
769 GFX_ALIGN(YHeight, YSizeForUVPurposesDimensionalAlignment);
770
771 UVSize = 2 * // <-- U + V
772 (YSizeForUVPurposes >> YVSizeRShift);
773
774 Height = GFX_CEIL_DIV(YSize + UVSize, WidthBytesPhysical);
775
776 // Tiling not supported, since YPitch != UVPitch...
777 pTexInfo->Flags.Info.TiledY = 0;
778 pTexInfo->Flags.Info.TiledYf = 0;
779 pTexInfo->Flags.Info.TiledYs = 0;
780 pTexInfo->Flags.Info.TiledX = 0;
781 pTexInfo->Flags.Info.Linear = 1;
782
783 pTexInfo->OffsetInfo.Plane.NoOfPlanes = 1;
784 break;
785 }
786 default:
787 {
788 GMM_ASSERTDPF(0, "Unexpected format");
789 return GMM_ERROR;
790 }
791 }
792
793 // Align Height to even row to avoid hang if HW over-fetch
794 Height = GFX_ALIGN(Height, __GMM_EVEN_ROW);
795
796 SetTileMode(pTexInfo);
797
798 // MMC is not supported for linear formats.
799 if(pTexInfo->Flags.Gpu.MMC)
800 {
801 if(!(pTexInfo->Flags.Info.TiledY || pTexInfo->Flags.Info.TiledYf || pTexInfo->Flags.Info.TiledYs))
802 {
803 pTexInfo->Flags.Gpu.MMC = 0;
804 }
805 }
806
807 // Legacy Planar "Linear Video" Restrictions...
808 if(pTexInfo->Flags.Info.Linear && !pTexInfo->Flags.Wa.NoLegacyPlanarLinearVideoRestrictions)
809 {
810 pRestrictions->LockPitchAlignment = GFX_MAX(pRestrictions->LockPitchAlignment, GMM_BYTES(64));
811 pRestrictions->MinPitch = GFX_MAX(pRestrictions->MinPitch, GMM_BYTES(64));
812 pRestrictions->PitchAlignment = GFX_MAX(pRestrictions->PitchAlignment, GMM_BYTES(64));
813 pRestrictions->RenderPitchAlignment = GFX_MAX(pRestrictions->RenderPitchAlignment, GMM_BYTES(64));
814 }
815
816 // Multiply overall pitch alignment for surfaces whose U/V planes have a
817 // pitch down-scaled from that of Y--Since the U/V pitches must meet the
818 // original restriction, the Y pitch must meet a scaled-up multiple.
819 if((pTexInfo->Format == GMM_FORMAT_I420) ||
820 (pTexInfo->Format == GMM_FORMAT_IYUV) ||
821 (pTexInfo->Format == GMM_FORMAT_NV11) ||
822 (pTexInfo->Format == GMM_FORMAT_YV12) ||
823 (pTexInfo->Format == GMM_FORMAT_YVU9))
824 {
825 uint32_t LShift =
826 (pTexInfo->Format != GMM_FORMAT_YVU9) ?
827 1 : // UVPitch = 1/2 YPitch
828 2; // UVPitch = 1/4 YPitch
829
830 pRestrictions->LockPitchAlignment <<= LShift;
831 pRestrictions->MinPitch <<= LShift;
832 pRestrictions->PitchAlignment <<= LShift;
833 pRestrictions->RenderPitchAlignment <<= LShift;
834 }
835
836 AdjustedVHeight = VHeight;
837 // In case of Planar surfaces, only the last Plane has to be aligned to 64 for LCU access
838 if(pGmmLibContext->GetWaTable().WaAlignYUVResourceToLCU && GmmIsYUVFormatLCUAligned(pTexInfo->Format) && VHeight > 0)
839 {
840 AdjustedVHeight = GFX_ALIGN(VHeight, GMM_SCANLINES(GMM_MAX_LCU_SIZE));
841 Height += AdjustedVHeight - VHeight;
842 }
843
844 // For Tiled Planar surfaces, the planes must be tile-boundary aligned.
845 // Actual alignment is handled in FillPlanarOffsetAddress, but height
846 // and width must be adjusted for correct size calculation
847 if(GMM_IS_TILED(pPlatform->TileInfo[pTexInfo->TileMode]))
848 {
849 uint32_t TileHeight = pGmmLibContext->GetPlatformInfo().TileInfo[pTexInfo->TileMode].LogicalTileHeight;
850 uint32_t TileWidth = pGmmLibContext->GetPlatformInfo().TileInfo[pTexInfo->TileMode].LogicalTileWidth;
851
852 pTexInfo->OffsetInfo.Plane.IsTileAlignedPlanes = true;
853
854 //for separate U and V planes, use U plane unaligned and V plane aligned
855 Height = GFX_ALIGN(YHeight, TileHeight) + (UVPacked ? GFX_ALIGN(AdjustedVHeight, TileHeight) :
856 (GFX_ALIGN(VHeight, TileHeight) + GFX_ALIGN(AdjustedVHeight, TileHeight)));
857
858 if(pTexInfo->Format == GMM_FORMAT_IMC2 || // IMC2, IMC4 needs even tile columns
859 pTexInfo->Format == GMM_FORMAT_IMC4)
860 {
861 // If the U & V planes are side-by-side then the surface pitch must be
862 // padded out so that U and V planes will being on a tile boundary.
863 // This means that an odd Y plane width must be padded out
864 // with an additional tile. Even widths do not need padding
865 uint32_t TileCols = GFX_CEIL_DIV(WidthBytesPhysical, TileWidth);
866 if(TileCols % 2)
867 {
868 WidthBytesPhysical = (TileCols + 1) * TileWidth;
869 }
870 }
871
872 if(pTexInfo->Flags.Info.TiledYs || pTexInfo->Flags.Info.TiledYf)
873 {
874 pTexInfo->Flags.Info.RedecribedPlanes = true;
875 }
876 }
877
878 // Vary wide planar tiled planar formats do not support MMC pre gen11. All formats do not support
879 //Special case LKF MMC compressed surfaces
880 if(pTexInfo->Flags.Gpu.MMC &&
881 pTexInfo->Flags.Gpu.UnifiedAuxSurface &&
882 pTexInfo->Flags.Info.TiledY)
883 {
884 uint32_t TileHeight = pGmmLibContext->GetPlatformInfo().TileInfo[pTexInfo->TileMode].LogicalTileHeight;
885
886 Height = GFX_ALIGN(YHeight, TileHeight) + GFX_ALIGN(AdjustedVHeight, TileHeight);
887 }
888
889 // Vary wide planar tiled planar formats do not support MMC pre gen11. All formats do not support
890 // MMC above 16k bytes wide, while Yf NV12 does not support above 8k - 128 bytes.
891 if((GFX_GET_CURRENT_RENDERCORE(pPlatform->Platform) <= IGFX_GEN10_CORE) &&
892 (pTexInfo->Flags.Info.TiledY || pTexInfo->Flags.Info.TiledYf || pTexInfo->Flags.Info.TiledYs))
893 {
894 if(((pTexInfo->BaseWidth * pTexInfo->BitsPerPixel / 8) >= GMM_KBYTE(16)) ||
895 (pTexInfo->Format == GMM_FORMAT_NV12 && pTexInfo->Flags.Info.TiledYf &&
896 (pTexInfo->BaseWidth * pTexInfo->BitsPerPixel / 8) >= (GMM_KBYTE(8) - 128)))
897 {
898 pTexInfo->Flags.Gpu.MMC = 0;
899 }
900 }
901
902 if(pTexInfo->Flags.Info.RedecribedPlanes)
903 {
904 if(false == RedescribeTexturePlanes(pTexInfo, &WidthBytesPhysical))
905 {
906 __GMM_ASSERT(false);
907 }
908 }
909
910 if((Status = // <-- Note assignment.
911 FillTexPitchAndSize(
912 pTexInfo, WidthBytesPhysical, Height, pRestrictions)) == GMM_SUCCESS)
913 {
914 FillPlanarOffsetAddress(pTexInfo);
915 }
916
917 // Planar & hybrid 2D arrays supported in DX11.1+ spec but not HW. Memory layout
918 // is defined by SW requirements; Y plane must be 4KB aligned.
919 if(pTexInfo->ArraySize > 1)
920 {
921 GMM_GFX_SIZE_T ElementSizeBytes = pTexInfo->Size;
922 int64_t LargeSize;
923
924 // Size should always be page aligned.
925 __GMM_ASSERT((pTexInfo->Size % PAGE_SIZE) == 0);
926
927 if((LargeSize = (int64_t)ElementSizeBytes * pTexInfo->ArraySize) <= pPlatform->SurfaceMaxSize)
928 {
929 pTexInfo->OffsetInfo.Plane.ArrayQPitch = ElementSizeBytes;
930 pTexInfo->Size = LargeSize;
931 }
932 else
933 {
934 GMM_ASSERTDPF(0, "Surface too large!");
935 Status = GMM_ERROR;
936 }
937 }
938
939 GMM_DPF_EXIT;
940 return (Status);
941 } // FillTexPlanar
942