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7<body><h1>Graphics Interchange Format Version 89a</h1>
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9
10<div id="notes">
11
12<p>The document below is a copy of <a
13href="http://www.w3.org/Graphics/GIF/spec-gif89a.txt">http://www.w3.org/Graphics/GIF/spec-gif89a.txt</a>,
14reformatted into HTML to make it easier to read and print.</p>
15
16<p>Notable changes:</p>
17
18<ul>
19<li>moved chapter "Cover Sheet for the GIF89a Specification" from the
20    beginning to the end</li>
21<li>removed page numbers</li>
22<li>removed redundant rows from <a href="#quickreferencetable">Quick
23    Reference Table</a></li>
24</ul>
25
26You can also read <a href="gif89.txt">the original flat text.</a>
27</div>
28
29<hr>
30
31<p>© 1987, 1988, 1989, 1990</p>
32
33<p>Copyright<br>
34CompuServe Incorporated<br>
35Columbus, Ohio</p>
36
37<p>Graphics Interchange Format Programming Reference</p>
38
39<p>CompuServe Incorporated</p>
40
41<p>Document Date: 31 July 1990</p>
42
43<div class="togglevisall">
44<span onclick="SetEveryVis(0);">hide all chapters</span> |
45<span onclick="SetEveryVis(1);">show all chapters</span>
46</div>
47
48<h2>Table of Contents <span onclick="ToggleVis(0);">(hide/show)</span></h2>
49
50<div id="p0">
51
52<ol>
53	<li><a href="#disclaimer">Disclaimer</a>
54	</li><li><a href="#foreword">Foreword</a>
55	</li><li><a href="#licensing">Licensing</a>
56	</li><li><a href="#aboutthedocument">About the Document</a>
57	</li><li><a href="#generaldescription">General Description</a>
58	</li><li><a href="#versionnumbers">Version Numbers</a>
59	</li><li><a href="#encoder">The Encoder</a>
60	</li><li><a href="#decoder">The Decoder</a>
61	</li><li><a href="#compliance">Compliance</a>
62	</li><li><a href="#recommendations">About Recommendations</a>
63	</li><li><a href="#colortables">About Color Tables</a>
64	</li><li><a href="#blocksextensionsandscope">Blocks, Extensions and Scope</a>
65	</li><li><a href="#blocksizes">Block Sizes</a>
66	</li><li><a href="#embeddedprotocol">Using GIF as an embedded protocol</a>
67	</li><li><a href="#subblocks">Data Sub-blocks</a>
68	</li><li><a href="#blockterminator">Block Terminator</a>
69	</li><li><a href="#header">Header</a>
70	</li><li><a href="#logicalscreendescriptor">Logical Screen Descriptor</a>
71	</li><li><a href="#globalcolortable">Global Color Table</a>
72	</li><li><a href="#imagedescriptor">Image Descriptor</a>
73	</li><li><a href="#localcolortable">Local Color Table</a>
74	</li><li><a href="#tablebasedimagedata">Table Based Image Data</a>
75	</li><li><a href="#graphiccontrolextension">Graphic Control Extension</a>
76	</li><li><a href="#commentextension">Comment Extension</a>
77	</li><li><a href="#plaintextextension">Plain Text Extension</a>
78	</li><li><a href="#applicationextension">Application Extension</a>
79	</li><li><a href="#trailer">Trailer</a>
80</li></ol>
81
82<p>Appendices:</p>
83
84<ol style="list-style-type:upper-latin;">
85	<li><a href="#quickreferencetable">Quick Reference Table</a>
86	</li><li><a href="#gifgrammar">GIF Grammar</a>
87	</li><li><a href="#glossary">Glossary</a>
88	</li><li><a href="#conventions">Conventions</a>
89	</li><li><a href="#interlacedimages">Interlaced Images</a>
90	</li><li><a href="#lzw">Variable-Length-Code LZW Compression</a>
91	</li><li><a href="#onlinecapabilities">On-line Capabilities Dialogue</a>
92</li></ol>
93
94<p>Other:</p>
95
96<ul>
97	<li><a href="#coversheet">Cover Sheet for the GIF89a Specification</a>
98</li></ul>
99
100</div>
101
102<h2 id="disclaimer">1. Disclaimer <span onclick="ToggleVis(1);">(hide/show)</span></h2>
103
104<div id="p1">
105
106<p>The information provided herein is subject to change without notice. In no
107event will CompuServe Incorporated be liable for damages, including any loss of
108revenue, loss of profits or other incidental or consequential damages arising
109out of the use or inability to use the information; CompuServe Incorporated
110makes no claim as to the suitability of the information.</p>
111
112</div>
113
114<h2 id="foreword">2. Foreword <span onclick="ToggleVis(2);">(hide/show)</span></h2>
115
116<div id="p2">
117
118<p>This document defines the Graphics Interchange Format℠. The
119specification given here defines version 89a, which is an extension of version
12087a.</p>
121
122<p>The Graphics Interchange Format℠ as specified here should be
123considered complete; any deviation from it should be considered invalid,
124including but not limited to, the use of reserved or undefined fields within
125control or data blocks, the inclusion of extraneous data within or between
126blocks, the use of methods or algorithms not specifically listed as part of the
127format, etc. In general, any and all deviations, extensions or modifications
128not specified in this document should be considered to be in violation of the
129format and should be avoided.</p>
130
131</div>
132
133<h2 id="licensing">3. Licensing <span onclick="ToggleVis(3);">(hide/show)</span></h2>
134
135<div id="p3">
136
137<p>The Graphics Interchange Format© is the copyright property of
138CompuServe Incorporated. Only CompuServe Incorporated is authorized to define,
139redefine, enhance, alter, modify or change in any way the definition of the
140format.</p>
141
142<p>CompuServe Incorporated hereby grants a limited, non-exclusive, royalty-free
143license for the use of the Graphics Interchange Format℠ in computer
144software; computer software utilizing GIF℠ must acknowledge ownership of
145the Graphics Interchange Format and its Service Mark by CompuServe
146Incorporated, in User and Technical Documentation. Computer software utilizing
147GIF, which is distributed or may be distributed without User or Technical
148Documentation must display to the screen or printer a message acknowledging
149ownership of the Graphics Interchange Format and the Service Mark by CompuServe
150Incorporated; in this case, the acknowledgement may be displayed in an opening
151screen or leading banner, or a closing screen or trailing banner. A message
152such as the following may be used:</p>
153
154<blockquote>
155	<p><i>The Graphics Interchange Format© is the Copyright property of
156	CompuServe Incorporated. GIF℠ is a Service Mark property of
157	CompuServe Incorporated.</i></p>
158</blockquote>
159
160<p>For further information, please contact:</p>
161
162<blockquote>
163	<p>CompuServe Incorporated<br>
164	Graphics Technology Department<br>
165	5000 Arlington Center Boulevard<br>
166	Columbus, Ohio 43220<br>
167	U. S. A.</p>
168</blockquote>
169
170<p>CompuServe Incorporated maintains a mailing list with all those individuals
171and organizations who wish to receive copies of this document when it is
172corrected or revised. This service is offered free of charge; please provide us
173with your mailing address.</p>
174
175</div>
176
177<h2 id="aboutthedocument">4. About the Document <span onclick="ToggleVis(4);">(hide/show)</span></h2>
178
179<div id="p4">
180
181<p>This document describes in detail the definition of the Graphics Interchange
182Format. This document is intended as a programming reference; it is recommended
183that the entire document be read carefully before programming, because of the
184interdependence of the various parts. There is an individual section for each
185of the Format blocks. Within each section, the sub-section labeled Required
186Version refers to the version number that an encoder will have to use if the
187corresponding block is used in the Data Stream. Within each section, a diagram
188describes the individual fields in the block; the diagrams are drawn
189vertically; top bytes in the diagram appear first in the Data Stream. Bits
190within a byte are drawn most significant on the left end. Multi-byte numeric
191fields are ordered Least Significant Byte first. Numeric constants are
192represented as Hexadecimal numbers, preceded by <tt>"0x"</tt>. Bit fields
193within a byte are described in order from most significant bits to least
194significant bits.</p>
195
196</div>
197
198<h2 id="generaldescription">5. General Description <span onclick="ToggleVis(5);">(hide/show)</span></h2>
199
200<div id="p5">
201
202<p>The Graphics Interchange Format℠ defines a protocol intended for the
203on-line transmission and interchange of raster graphic data in a way that is
204independent of the hardware used in their creation or display.</p>
205
206<p>The Graphics Interchange Format is defined in terms of blocks and
207<a href="#subblocks">sub-blocks</a> which contain relevant parameters and data
208used in the reproduction of a graphic. A GIF Data Stream is a sequence of
209protocol blocks and sub-blocks representing a collection of graphics. In
210general, the graphics in a Data Stream are assumed to be related to some
211degree, and to share some control information; it is recommended that encoders
212attempt to group together related graphics in order to minimize hardware
213changes during processing and to minimize control information overhead. For the
214same reason, unrelated graphics or graphics which require resetting hardware
215parameters should be encoded separately to the extent possible.</p>
216
217<p>A Data Stream may originate locally, as when read from a file, or it may
218originate remotely, as when transmitted over a data communications line. The
219Format is defined with the assumption that an error-free Transport Level
220Protocol is used for communications; the Format makes no provisions for
221error-detection and error-correction.</p>
222
223<p>The GIF Data Stream must be interpreted in context, that is, the application
224program must rely on information external to the Data Stream to invoke the
225decoder process.</p>
226
227</div>
228
229<h2 id="versionnumbers">6. Version Numbers <span onclick="ToggleVis(6);">(hide/show)</span></h2>
230
231<div id="p6">
232
233<p>The version number in the <a href="#header">Header</a> of a Data Stream is
234intended to identify the minimum set of capabilities required of a decoder in
235order to fully process the Data Stream. An encoder should use the earliest
236possible version number that includes all the blocks used in the Data Stream.
237Within each block section in this document, there is an entry labeled Required
238Version which specifies the earliest version number that includes the
239corresponding block. The encoder should make every attempt to use the earliest
240version number covering all the blocks in the Data Stream; the unnecessary use
241of later version numbers will hinder processing by some decoders.</p>
242
243</div>
244
245<h2 id="encoder">7. The Encoder <span onclick="ToggleVis(7);">(hide/show)</span></h2>
246
247<div id="p7">
248
249<p>The Encoder is the program used to create a GIF Data Stream. From raster
250data and other information, the encoder produces the necessary control and data
251blocks needed for reproducing the original graphics.</p>
252
253<p>The encoder has the following primary responsibilities.</p>
254
255<ul>
256	<li>Include in the Data Stream all the necessary information to reproduce
257	the graphics.
258	</li><li>Insure that a Data Stream is labeled with the earliest possible Version
259	Number that will cover the definition of all the blocks in it; this is to
260	ensure that the largest number of decoders can process the Data Stream.
261	</li><li>Ensure encoding of the graphics in such a way that the decoding process
262	is optimized. Avoid redundant information as much as possible.
263	</li><li>To the extent possible, avoid grouping graphics which might require
264	resetting hardware parameters during the decoding process.
265	</li><li>Set to zero (off) each of the bits of each and every field designated
266	as reserved. Note that some fields in the Logical Screen Descriptor and the
267	<a href="#imagedescriptor">Image Descriptor</a> were reserved under Version
268	87a, but are used under version 89a.
269</li></ul>
270
271</div>
272
273<h2 id="decoder">8. The Decoder <span onclick="ToggleVis(8);">(hide/show)</span></h2>
274
275<div id="p8">
276
277<p>The Decoder is the program used to process a GIF Data Stream. It processes
278the Data Stream sequentially, parsing the various blocks and
279<a href="#subblocks">sub-blocks</a>, using the control information to set
280hardware and process parameters and interpreting the data to render the
281graphics.</p>
282
283<p>The decoder has the following primary responsibilities.</p>
284
285<ul>
286	<li>Process each graphic in the Data Stream in sequence, without delays
287	other than those specified in the control information.
288	</li><li>Set its hardware parameters to fit, as closely as possible, the control
289	information contained in the Data Stream.
290</li></ul>
291
292</div>
293
294<h2 id="compliance">9. Compliance <span onclick="ToggleVis(9);">(hide/show)</span></h2>
295
296<div id="p9">
297
298<p>An encoder or a decoder is said to comply with a given version of the
299Graphics Interchange Format if and only if it fully conforms with and correctly
300implements the definition of the standard associated with that version. An
301encoder or a decoder may be compliant with a given version number and not
302compliant with some subsequent version.</p>
303
304</div>
305
306<h2 id="recommendations">10. About Recommendations <span onclick="ToggleVis(10);">(hide/show)</span></h2>
307
308<div id="p10">
309
310<p>Each block section in this document contains an entry labeled
311Recommendation; this section lists a set of recommendations intended to guide
312and organize the use of the particular blocks. Such recommendations are geared
313towards making the functions of encoders and decoders more efficient, as well
314as making optimal use of the communications bandwidth. It is advised that these
315recommendations be followed.</p>
316
317</div>
318
319<h2 id="colortables">11. About Color Tables <span onclick="ToggleVis(11);">(hide/show)</span></h2>
320
321<div id="p11">
322
323<p>The GIF format utilizes color tables to render raster-based graphics. A
324color table can have one of two different scopes: global or local.</p>
325
326<p>A <a href="#globalcolortable">Global Color Table</a> is used by all those
327graphics in the Data Stream which do not have a
328<a href="#localcolortable">Local Color Table</a> associated with them. The
329scope of the Global Color Table is the entire Data Stream.</p>
330
331<p>A Local Color Table is always associated with the graphic that immediately
332follows it; the scope of a Local Color Table is limited to that single graphic.
333A Local Color Table supersedes a Global Color Table, that is, if a Data Stream
334contains a Global Color Table, and an image has a Local Color Table associated
335with it, the decoder must save the Global Color Table, use the Local Color
336Table to render the image, and then restore the Global Color Table.</p>
337
338<p>Both types of color tables are optional, making it possible for a Data
339Stream to contain numerous graphics without a color table at all. For this
340reason, it is recommended that the decoder save the last Global Color Table
341used until another Global Color Table is encountered. In this way, a Data
342Stream which does not contain either a Global Color Table or a Local Color
343Table may be processed using the last Global Color Table saved. If a Global
344Color Table from a previous Stream is used, that table becomes the Global Color
345Table of the present Stream. This is intended to reduce the overhead incurred
346by color tables. In particular, it is recommended that an encoder use only one
347Global Color Table if all the images in related Data Streams can be rendered
348with the same table. If no color table is available at all, the decoder is free
349to use a system color table or a table of its own. In that case, the decoder
350may use a color table with as many colors as its hardware is able to support;
351it is recommended that such a table have black and white as its first two
352entries, so that monochrome images can be rendered adequately.</p>
353
354<p>The Definition of the GIF Format allows for a Data Stream to contain only
355the <a href="#header">Header</a>, the
356<a href="#logicalscreendescriptor">Logical Screen Descriptor</a>, a Global
357Color Table and the <a href="#trailer">GIF Trailer</a>. Such a Data Stream
358would be used to load a decoder with a Global Color Table, in preparation for
359subsequent Data Streams without a color table at all.</p>
360
361</div>
362
363<h2 id="blocksextensionsandscope">12. Blocks, Extensions and Scope <span onclick="ToggleVis(12);">(hide/show)</span></h2>
364
365<div id="p12">
366
367<p>Blocks can be classified into three groups: Control, Graphic-Rendering and
368Special Purpose.</p>
369
370<p>Control blocks, such as the <a href="#header">Header</a>, the Logical Screen
371Descriptor, the <a href="#graphiccontrolextension">Graphic Control
372Extension</a> and the <a href="#trailer">Trailer</a>, contain information used
373to control the process of the Data Stream or information used in setting
374hardware parameters.</p>
375
376<p>Graphic-Rendering blocks such as the <a href="#imagedescriptor">Image
377Descriptor</a> and the <a href="#plaintextextension">Plain Text Extension</a>
378contain information and data used to render a graphic on the display
379device.</p>
380
381<p>Special Purpose blocks such as the <a href="#commentextension">Comment
382Extension</a> and the <a href="#applicationextension">Application Extension</a>
383are neither used to control the process of the Data Stream nor do they contain
384information or data used to render a graphic on the display device.</p>
385
386<p>With the exception of the <a href="#logicalscreendescriptor">Logical Screen
387Descriptor</a> and the <a href="#globalcolortable">Global Color Table</a>,
388whose scope is the entire Data Stream, all other Control blocks have a limited
389scope, restricted to the Graphic-Rendering block that follows them. Special
390Purpose blocks do not delimit the scope of any Control blocks; Special Purpose
391blocks are transparent to the decoding process. Graphic-Rendering blocks and
392extensions are used as scope delimiters for Control blocks and extensions.</p>
393
394<p>The labels used to identify labeled blocks fall into three ranges:</p>
395
396<ul>
397	<li><tt>0x00</tt>–<tt>0x7F</tt> (0–127) are the Graphic
398	Rendering blocks, excluding the <a href="#trailer">Trailer</a>
399	(<tt>0x3B</tt>, 59)
400	</li><li><tt>0x80</tt>–<tt>0xF9</tt> (128–249) are the Control
401	blocks
402	</li><li><tt>0xFA</tt>–<tt>0xFF</tt> (250–255) are the Special
403	Purpose blocks
404</li></ul>
405
406<p>These ranges are defined so that decoders can handle block scope by
407appropriately identifying block labels, even when the block itself cannot be
408processed.</p>
409
410</div>
411
412<h2 id="blocksizes">13. Block Sizes <span onclick="ToggleVis(13);">(hide/show)</span></h2>
413
414<div id="p13">
415
416<p>The Block Size field in a block, counts the number of bytes remaining in the
417block, not counting the Block Size field itself, and not counting the
418<a href="#blockterminator">Block Terminator</a>, if one is to follow. Blocks
419other than Data Blocks are intended to be of fixed length; the Block Size field
420is provided in order to facilitate skipping them, not to allow their size to
421change in the future. Data blocks and <a href="#subblocks">sub-blocks</a> are
422of variable length to accommodate the amount of data.</p>
423
424</div>
425
426<h2 id="embeddedprotocol">14. Using GIF as an embedded protocol <span onclick="ToggleVis(14);">(hide/show)</span></h2>
427
428<div id="p14">
429
430<p>As an embedded protocol, GIF may be part of larger application protocols,
431within which GIF is used to render graphics. In such a case, the application
432protocol could define a block within which the GIF Data Stream would be
433contained. The application program would then invoke a GIF decoder upon
434encountering a block of type GIF. This approach is recommended in favor of
435using <a href="#applicationextension">Application Extensions</a>, which become
436overhead for all other applications that do not process them. Because a GIF
437Data Stream must be processed in context, the application must rely on some
438means of identifying the GIF Data Stream outside of the Stream itself.</p>
439
440</div>
441
442<h2 id="subblocks">15. Data Sub-blocks <span onclick="ToggleVis(15);">(hide/show)</span></h2>
443
444<div id="p15">
445
446<h3>a. Description</h3>
447
448<p>Data Sub-blocks are units containing data. They do not have a label, these
449blocks are processed in the context of control blocks, wherever data blocks are
450specified in the format. The first byte of the Data sub-block indicates the
451number of data bytes to follow. A data sub-block may contain from 0 to 255 data
452bytes. The size of the block does not account for the size byte itself,
453therefore, the empty sub-block is one whose size field contains <tt>0x00</tt>
454(0).</p>
455
456<h3>b. Required Version</h3>
457
458<p>87a.</p>
459
460<h3>c. Syntax</h3>
461
462<table>
463	<tbody><tr>
464		<th>Byte #
465		</th><th>Field Name
466		</th><th>Type
467	</th></tr><tr>
468		<td style="text-align:center;">0
469		</td><td>Block Size
470		</td><td>Byte
471	</td></tr><tr>
472		<td style="text-align:center;">1
473		</td><td rowspan="5">Data Values
474		</td><td rowspan="5">Byte
475	</td></tr><tr>
476		<td style="text-align:center;">2
477	</td></tr><tr>
478		<td style="text-align:center;">3
479	</td></tr><tr>
480		<td style="text-align:center;">⋮
481	</td></tr><tr>
482		<td style="text-align:center;">up to 255
483</td></tr></tbody></table>
484
485<ol style="list-style-type:lower-roman;">
486	<li>Block Size:
487	<ul>
488		<li>Number of bytes in the Data Sub-block; the size must be within 0
489		and 255 bytes, inclusive.
490	</li></ul>
491	</li><li>Data Values:
492	<ul>
493		<li>Any 8-bit value. There must be exactly as many Data Values as
494		specified by the Block Size field.
495	</li></ul>
496</li></ol>
497
498<h3>d. Extensions and Scope</h3>
499
500<p>This type of block always occurs as part of a larger unit. It does not have
501a scope of itself.</p>
502
503<h3>e. Recommendation</h3>
504
505<p>None.</p>
506
507</div>
508
509<h2 id="blockterminator">16. Block Terminator <span onclick="ToggleVis(16);">(hide/show)</span></h2>
510
511<div id="p16">
512
513<h3>a. Description</h3>
514
515<p>This zero-length <a href="#subblocks">Data Sub-block</a> is used to
516terminate a sequence of Data Sub-blocks. It contains a single byte in the
517position of the Block Size field and does not contain data.</p>
518
519<h3>b. Required Version</h3>
520
521<p>87a.</p>
522
523<h3>c. Syntax</h3>
524
525<table>
526	<tbody><tr>
527		<th>Byte #
528		</th><th>Field Name
529		</th><th>Type
530	</th></tr><tr>
531		<td style="text-align:center;">0
532		</td><td>Block Size
533		</td><td>Byte
534</td></tr></tbody></table>
535
536<ol style="list-style-type:lower-roman;">
537	<li>Block Size:
538	<ul>
539		<li>Number of bytes in the Data Sub-block; this field contains the
540		fixed value <tt>0x00</tt> (0).
541	</li></ul>
542	</li><li>Data Values:
543	<ul>
544		<li>This block does not contain any data.
545	</li></ul>
546</li></ol>
547
548<h3>d. Extensions and Scope</h3>
549
550<p>This block terminates the immediately preceding sequence of Data Sub-blocks.
551This block cannot be modified by any extension.</p>
552
553<h3>e. Recommendation</h3>
554
555<p>None.</p>
556
557</div>
558
559<h2 id="header">17. Header <span onclick="ToggleVis(17);">(hide/show)</span></h2>
560
561<div id="p17">
562
563<h3>a. Description</h3>
564
565<p>The Header identifies the GIF Data Stream in context. The Signature field
566marks the beginning of the Data Stream, and the Version field identifies the
567set of capabilities required of a decoder to fully process the Data Stream.
568This block is <i>required</i>; exactly one Header must be present per Data
569Stream.</p>
570
571<h3>b. Required Version</h3>
572
573<p>Not applicable. This block is not subject to a version number. This block
574must appear at the beginning of every Data Stream.</p>
575
576<h3>c. Syntax</h3>
577
578<table>
579	<tbody><tr>
580		<th>Byte #
581		</th><th>Field Name
582		</th><th>Type
583	</th></tr><tr>
584		<td style="text-align:center;">0
585		</td><td rowspan="3">Signature
586		</td><td rowspan="3">3 Bytes
587	</td></tr><tr>
588		<td style="text-align:center;">1
589	</td></tr><tr>
590		<td style="text-align:center;">2
591	</td></tr><tr>
592		<td style="text-align:center;">3
593		</td><td rowspan="3">Version
594		</td><td rowspan="3">3 Bytes
595	</td></tr><tr>
596		<td style="text-align:center;">4
597	</td></tr><tr>
598		<td style="text-align:center;">5
599</td></tr></tbody></table>
600
601<ol style="list-style-type:lower-roman;">
602	<li>Signature:
603	<ul>
604		<li>Identifies the GIF Data Stream. This field contains the fixed value
605		<tt>'GIF'</tt> (<tt>0x47 0x49 0x46</tt>).
606	</li></ul>
607	</li><li>Version:
608	<ul>
609		<li>Version number used to format the data stream. Identifies the
610		minimum set of capabilities necessary to a decoder to fully process the
611		contents of the Data Stream.
612		</li><li>Version Numbers as of 10 July 1990:
613		<ul>
614			<li><tt>"87a"</tt> (<tt>0x38 0x37 0x61</tt>) – May 1987
615			</li><li><tt>"89a"</tt> (<tt>0x38 0x39 0x61</tt>) – July 1989
616		</li></ul>
617		</li><li>Version numbers are ordered numerically increasing on the first two
618		digits starting with 87 (87, 88, …, 99, 00, …, 85, 86)
619		and alphabetically increasing on the third character (a, …, z).
620	</li></ul>
621	</li><li>Extensions and Scope:
622	<ul>
623		<li>The scope of this block is the entire Data Stream. This block
624		cannot be modified by any extension.
625	</li></ul>
626</li></ol>
627
628<h3>d. Recommendations</h3>
629
630<ol style="list-style-type:lower-roman;">
631	<li>Signature:
632	<ul>
633		<li>This field identifies the beginning of the GIF Data Stream; it is
634		not intended to provide a unique signature for the identification of
635		the data. It is recommended that the GIF Data Stream be identified
636		externally by the application. (Refer to <a href="#online">Appendix
637		G</a> for on-line identification of the GIF Data Stream.)
638	</li></ul>
639	</li><li>Version:
640	<ul>
641		<li>Encoder: An encoder should use the earliest possible version number
642		that defines all the blocks used in the Data Stream. When two or more
643		Data Streams are combined, the latest of the individual version numbers
644		should be used for the resulting Data Stream.
645		</li><li>Decoder: A decoder should attempt to process the data stream to the
646		best of its ability; if it encounters a version number which it is not
647		capable of processing fully, it should nevertheless, attempt to process
648		the data stream to the best of its ability, perhaps after warning the
649		user that the data may be incomplete.
650	</li></ul>
651</li></ol>
652
653</div>
654
655<h2 id="logicalscreendescriptor">18. Logical Screen Descriptor <span onclick="ToggleVis(18);">(hide/show)</span></h2>
656
657<div id="p18">
658
659<h3>a. Description</h3>
660
661<p>The Logical Screen Descriptor contains the parameters necessary to define
662the area of the display device within which the images will be rendered. The
663coordinates in this block are given with respect to the top-left corner of the
664virtual screen; they do not necessarily refer to absolute coordinates on the
665display device. This implies that they could refer to window coordinates in a
666window-based environment or printer coordinates when a printer is used.</p>
667
668<p>This block is <i>required</i>; exactly one Logical Screen Descriptor must be
669present per Data Stream.</p>
670
671<h3>b. Required Version</h3>
672
673<p>Not applicable. This block is not subject to a version number. This block
674must appear immediately after the <a href="#header">Header</a>.</p>
675
676<h3>c. Syntax</h3>
677
678<table>
679	<tbody><tr>
680		<th rowspan="2">Byte #
681		</th><th colspan="8">Bits
682		</th><th rowspan="2">Field Name
683		</th><th rowspan="2">Type
684	</th></tr><tr>
685		<th>7
686		</th><th>6
687		</th><th>5
688		</th><th>4
689		</th><th>3
690		</th><th>2
691		</th><th>1
692		</th><th>0
693	</th></tr><tr>
694		<td style="text-align:center;">0
695		</td><td rowspan="2" colspan="8">
696		</td><td rowspan="2">Logical Screen Width
697		</td><td rowspan="2">Unsigned
698	</td></tr><tr>
699		<td style="text-align:center;">1
700	</td></tr><tr>
701		<td style="text-align:center;">2
702		</td><td rowspan="2" colspan="8">
703		</td><td rowspan="2">Logical Screen Height
704		</td><td rowspan="2">Unsigned
705	</td></tr><tr>
706		<td style="text-align:center;">3
707	</td></tr><tr>
708		<td style="text-align:center;">4
709		</td><td>
710		</td><td colspan="3">
711		</td><td>
712		</td><td colspan="3">
713		</td><td>&lt;Packed Fields&gt;
714		</td><td>See below
715	</td></tr><tr>
716		<td style="text-align:center;">5
717		</td><td colspan="8">
718		</td><td>Background Color Index
719		</td><td>Byte
720	</td></tr><tr>
721		<td style="text-align:center;">6
722		</td><td colspan="8">
723		</td><td>Pixel Aspect Ratio
724		</td><td>Byte
725</td></tr></tbody></table>
726
727<p>&lt;Packed Fields&gt; =</p>
728
729<table>
730<tbody><tr>
731	<td><a href="#globalcolortable">Global Color Table</a> Flag
732	</td><td>1 Bit
733</td></tr><tr>
734	<td>Color Resolution
735	</td><td>3 Bits
736</td></tr><tr>
737	<td>Sort Flag
738	</td><td>1 Bit
739</td></tr><tr>
740	<td>Size of Global Color Table
741	</td><td>3 Bits
742</td></tr></tbody></table>
743
744<ol style="list-style-type:lower-roman;">
745	<li>Logical Screen Width:
746	<ul>
747		<li>Width, in pixels, of the Logical Screen where the images will be
748		rendered in the displaying device.
749	</li></ul>
750	</li><li>Logical Screen Height:
751	<ul>
752		<li>Height, in pixels, of the Logical Screen where the images will be
753		rendered in the displaying device.
754	</li></ul>
755	</li><li>Global Color Table Flag:
756	<ul>
757		<li>Flag indicating the presence of a Global Color Table; if the flag
758		is set, the Global Color Table will immediately follow the Logical
759		Screen Descriptor. This flag also selects the interpretation of the
760		Background Color Index; if the flag is set, the value of the Background
761		Color Index field should be used as the table index of the background
762		color. (This field is the most significant bit of the byte.)
763		</li><li>Values:
764		<ul>
765			<li>0: No Global Color Table follows, the Background Color Index
766			field is meaningless.
767			</li><li>1: A Global Color Table will immediately follow, the Background
768			Color Index field is meaningful.
769		</li></ul>
770	</li></ul>
771	</li><li>Color Resolution:
772	<ul>
773		<li>Number of bits per primary color available to the original image,
774		minus 1. This value represents the size of the entire palette from
775		which the colors in the graphic were selected, not the number of colors
776		actually used in the graphic. For example, if the value in this field
777		is 3, then the palette of the original image had 4 bits per primary
778		color available to create the image. This value should be set to
779		indicate the richness of the original palette, even if not every color
780		from the whole palette is available on the source machine.
781	</li></ul>
782	</li><li>Sort Flag:
783	<ul>
784		<li>Indicates whether the Global Color Table is sorted. If the flag is
785		set, the Global Color Table is sorted, in order of decreasing
786		importance. Typically, the order would be decreasing frequency, with
787		most frequent color first. This assists a decoder, with fewer available
788		colors, in choosing the best subset of colors; the decoder may use an
789		initial segment of the table to render the graphic.
790		</li><li>Values:
791		<ul>
792			<li>0: Not ordered.
793			</li><li>1: Ordered by decreasing importance, most important color
794			first.
795		</li></ul>
796	</li></ul>
797	</li><li>Size of Global Color Table:
798	<ul>
799		<li>If the Global Color Table Flag is set to 1, the value in this field
800		is used to calculate the number of bytes contained in the Global Color
801		Table. To determine that actual size of the color table, raise 2 to
802		[the value of the field + 1]. Even if there is no Global Color Table
803		specified, set this field according to the above formula so that
804		decoders can choose the best graphics mode to display the stream in.
805		(This field is made up of the 3 least significant bits of the byte.)
806	</li></ul>
807	</li><li>Background Color Index:
808	<ul>
809		<li>Index into the Global Color Table for the Background Color. The
810		Background Color is the color used for those pixels on the screen that
811		are not covered by an image. If the Global Color Table Flag is set to
812		(zero), this field should be zero and should be ignored.
813	</li></ul>
814	</li><li>Pixel Aspect Ratio:
815	<ul>
816		<li>Factor used to compute an approximation of the aspect ratio of the
817		pixel in the original image. If the value of the field is not 0, this
818		approximation of the aspect ratio is computed based on the formula:<br>
819		<img src="gif-aspectratio.png" alt="Aspect Ratio = (Pixel Aspect Ratio + 15) ÷ 64">
820		</li><li>The Pixel Aspect Ratio is defined to be the quotient of the pixel's
821		width over its height. The value range in this field allows
822		specification of the widest pixel of 4:1 to the tallest pixel of 1:4 in
823		increments of <img src="gif-1over64.png" alt="1/64">.
824		</li><li>Values:
825		<ul>
826			<li>0: No aspect ratio information is given.
827			</li><li>1…255: Value used in the computation.
828		</li></ul>
829	</li></ul>
830</li></ol>
831
832<h3>d. Extensions and Scope</h3>
833
834<p>The scope of this block is the entire Data Stream. This block cannot be
835modified by any extension.</p>
836
837<h3>e. Recommendations</h3>
838
839<p>None.</p>
840
841</div>
842
843<h2 id="globalcolortable">19. Global Color Table <span onclick="ToggleVis(19);">(hide/show)</span></h2>
844
845<div id="p19">
846
847<h3>a. Description</h3>
848
849<p>This block contains a color table, which is a sequence of bytes representing
850<span class="rcomp">red</span>-<span class="gcomp">green</span>-<span class="bcomp">blue</span> color triplets. The Global Color Table is used by
851images without a <a href="#localcolortable">Local Color Table</a> and by <a href="#plaintextextension">Plain Text Extensions</a>. Its presence is marked by
852the Global Color Table Flag being set to 1 in the <a href="#logicalscreendescriptor">Logical Screen Descriptor</a>; if present, it
853immediately follows the Logical Screen Descriptor and contains a number of
854bytes equal to:</p>
855
856<blockquote>
857	<p>3 × 2<sup>Size of Global Color Table + 1</sup></p>
858</blockquote>
859
860<p>This block is <i>optional</i>; at most one Global Color Table may be present
861per Data Stream.</p>
862
863<h3>b. Required Version</h3>
864
865<p>87a.</p>
866
867<h3>c. Syntax</h3>
868
869<table>
870	<tbody><tr>
871		<th>Byte #
872		</th><th>Field Name
873		</th><th>Type
874	</th></tr><tr>
875		<td style="text-align:center;">0
876		</td><td><span class="rcomp">Red</span> 0
877		</td><td>Byte
878	</td></tr><tr>
879		<td style="text-align:center;">1
880		</td><td><span class="gcomp">Green</span> 0
881		</td><td>Byte
882	</td></tr><tr>
883		<td style="text-align:center;">2
884		</td><td><span class="bcomp">Blue</span> 0
885		</td><td>Byte
886	</td></tr><tr>
887		<td style="text-align:center;">3
888		</td><td><span class="rcomp">Red</span> 1
889		</td><td>Byte
890	</td></tr><tr>
891		<td style="text-align:center;">4
892		</td><td><span class="gcomp">Green</span> 1
893		</td><td>Byte
894	</td></tr><tr>
895		<td style="text-align:center;">⋮
896		</td><td style="text-align:center;">⋮
897		</td><td style="text-align:center;">⋮
898	</td></tr><tr>
899		<td style="text-align:center;">766
900		</td><td><span class="gcomp">Green</span> 255
901		</td><td>Byte
902	</td></tr><tr>
903		<td style="text-align:center;">up to 767
904		</td><td><span class="bcomp">Blue</span> 255
905		</td><td>Byte
906</td></tr></tbody></table>
907
908<h3>d. Extensions and Scope</h3>
909
910<p>The scope of this block is the entire Data Stream. This block cannot be
911modified by any extension.</p>
912
913<h3>e. Recommendation</h3>
914
915<p>None.</p>
916
917</div>
918
919<h2 id="imagedescriptor">20. Image Descriptor <span onclick="ToggleVis(20);">(hide/show)</span></h2>
920
921<div id="p20">
922
923<h3>a. Description</h3>
924
925<p>Each image in the Data Stream is composed of an Image Descriptor, an
926optional <a href="#localcolortable">Local Color Table</a>, and the <a href="#tablebasedimagedata">image data</a>. Each image must fit within the
927boundaries of the Logical Screen, as defined in the <a href="#logicalscreendescriptor">Logical Screen Descriptor</a>.</p>
928
929<p>The Image Descriptor contains the parameters necessary to process a table
930based image. The coordinates given in this block refer to coordinates within
931the Logical Screen, and are given in pixels. This block is a Graphic-Rendering
932Block, optionally preceded by one or more Control blocks such as the <a href="#graphiccontrolextension">Graphic Control Extension</a>, and may be
933optionally followed by a Local Color Table; the Image Descriptor is always
934followed by the image data.</p>
935
936<p>This block is <i>required</i> for an image. Exactly one Image Descriptor
937must be present per image in the Data Stream. An unlimited number of images may
938be present per Data Stream.</p>
939
940<h3>b. Required Version</h3>
941
942<p>87a.</p>
943
944<h3>c. Syntax</h3>
945
946<table>
947	<tbody><tr>
948		<th rowspan="2">Byte #
949		</th><th colspan="8">Bits
950		</th><th rowspan="2">Field Name
951		</th><th rowspan="2">Type
952	</th></tr><tr>
953		<th>7
954		</th><th>6
955		</th><th>5
956		</th><th>4
957		</th><th>3
958		</th><th>2
959		</th><th>1
960		</th><th>0
961	</th></tr><tr>
962		<td style="text-align:center;">0
963		</td><td colspan="8">
964		</td><td>Image Separator
965		</td><td>Byte
966	</td></tr><tr>
967		<td style="text-align:center;">1
968		</td><td rowspan="2" colspan="8">
969		</td><td rowspan="2">Image Left Position
970		</td><td rowspan="2">Unsigned
971	</td></tr><tr>
972		<td style="text-align:center;">2
973	</td></tr><tr>
974		<td style="text-align:center;">3
975		</td><td rowspan="2" colspan="8">
976		</td><td rowspan="2">Image Top Position
977		</td><td rowspan="2">Unsigned
978	</td></tr><tr>
979		<td style="text-align:center;">4
980	</td></tr><tr>
981		<td style="text-align:center;">5
982		</td><td rowspan="2" colspan="8">
983		</td><td rowspan="2">Image Width
984		</td><td rowspan="2">Unsigned
985	</td></tr><tr>
986		<td style="text-align:center;">6
987	</td></tr><tr>
988		<td style="text-align:center;">7
989		</td><td rowspan="2" colspan="8">
990		</td><td rowspan="2">Image Height
991		</td><td rowspan="2">Unsigned
992	</td></tr><tr>
993		<td style="text-align:center;">8
994	</td></tr><tr>
995		<td style="text-align:center;">9
996		</td><td>
997		</td><td>
998		</td><td>
999		</td><td colspan="2">
1000		</td><td colspan="3">
1001		</td><td>&lt;Packed Fields&gt;
1002		</td><td>See below
1003</td></tr></tbody></table>
1004
1005<p>&lt;Packed Fields&gt; =</p>
1006
1007<table>
1008	<tbody><tr>
1009		<td>Local Color Table Flag
1010		</td><td>1 Bit
1011	</td></tr><tr>
1012		<td>Interlace Flag
1013		</td><td>1 Bit
1014	</td></tr><tr>
1015		<td>Sort Flag
1016		</td><td>1 Bit
1017	</td></tr><tr>
1018		<td>Reserved
1019		</td><td>2 Bits
1020	</td></tr><tr>
1021		<td>Size of Local Color Table
1022		</td><td>3 Bits
1023</td></tr></tbody></table>
1024
1025<ol style="list-style-type:lower-roman;">
1026	<li>Image Separator:
1027	<ul>
1028		<li>Identifies the beginning of an Image Descriptor. This field
1029		contains the fixed value <tt>0x2C</tt> (44, <tt>','</tt>).
1030	</li></ul>
1031	</li><li>Image Left Position:
1032	<ul>
1033		<li>Column number, in pixels, of the left edge of the image, with
1034		respect to the left edge of the Logical Screen. Leftmost column of the
1035		Logical Screen is 0.
1036	</li></ul>
1037	</li><li>Image Top Position:
1038	<ul>
1039		<li>Row number, in pixels, of the top edge of the image with respect to
1040		the top edge of the Logical Screen. Top row of the Logical Screen is 0.
1041	</li></ul>
1042	</li><li>Image Width:
1043	<ul>
1044		<li>Width of the image in pixels.
1045	</li></ul>
1046	</li><li>Image Height:
1047	<ul>
1048		<li>Height of the image in pixels.
1049	</li></ul>
1050	</li><li>Local Color Table Flag:
1051	<ul>
1052		<li>Indicates the presence of a Local Color Table immediately following
1053		this Image Descriptor. (This field is the most significant bit of the
1054		byte.)
1055		</li><li>Values:
1056		<ul>
1057			<li>0: Local Color Table is not present. Use <a href="#globalcolortable">Global Color Table</a> if available.
1058			</li><li>1: Local Color Table present, and to follow immediately after
1059			this Image Descriptor.
1060		</li></ul>
1061	</li></ul>
1062	</li><li>Interlace Flag:
1063	<ul>
1064		<li>Indicates if the image is interlaced. An image is interlaced in a
1065		four-pass interlace pattern; see <a href="#interlacedimages">Appendix
1066		E</a> for details.
1067		</li><li>Values:
1068		<ul>
1069			<li>0: Image is not interlaced.
1070			</li><li>1: Image is interlaced.
1071		</li></ul>
1072	</li></ul>
1073	</li><li>Sort Flag:
1074	<ul>
1075		<li>Indicates whether the Local Color Table is sorted. If the flag is
1076		set, the Local Color Table is sorted, in order of decreasing
1077		importance. Typically, the order would be decreasing frequency, with
1078		most frequent color first. This assists a decoder, with fewer available
1079		colors, in choosing the best subset of colors; the decoder may use an
1080		initial segment of the table to render the graphic.
1081		</li><li>Values:
1082		<ul>
1083			<li>0: Not ordered.
1084			</li><li>1: Ordered by decreasing importance, most important color
1085			first.
1086		</li></ul>
1087	</li></ul>
1088	</li><li>Size of Local Color Table:
1089	<ul>
1090		<li>If the Local Color Table Flag is set to 1, the value in this field
1091		is used to calculate the number of bytes contained in the Local Color
1092		Table. To determine that actual size of the color table, raise 2 to
1093		[the value of the field + 1]. This value should be 0 if there is no
1094		Local Color Table specified. (This field is made up of the 3 least
1095		significant bits of the byte.)
1096	</li></ul>
1097</li></ol>
1098
1099<h3>d. Extensions and Scope</h3>
1100
1101<p>The scope of this block is the Table-based Image Data Block that follows it.
1102This block may be modified by the Graphic Control Extension.</p>
1103
1104<h3>e. Recommendation</h3>
1105
1106<p>None.</p>
1107
1108</div>
1109
1110<h2 id="localcolortable">21. Local Color Table <span onclick="ToggleVis(21);">(hide/show)</span></h2>
1111
1112<div id="p21">
1113
1114<h3>a. Description</h3>
1115
1116<p>This block contains a color table, which is a sequence of bytes representing
1117<span class="rcomp">red</span>-<span class="gcomp">green</span>-<span class="bcomp">blue</span> color triplets. The Local Color Table is used by the
1118image that immediately follows. Its presence is marked by the Local Color Table
1119Flag being set to 1 in the <a href="#imagedescriptor">Image Descriptor</a>; if
1120present, the Local Color Table immediately follows the Image Descriptor and
1121contains a number of bytes equal to:</p>
1122
1123<blockquote>
1124	<p>3 × 2<sup>Size of Local Color Table + 1</sup></p>
1125</blockquote>
1126
1127<p>If present, this color table temporarily becomes the active color table and
1128the following image should be processed using it. This block is
1129<i>optional</i>; at most one Local Color Table may be present per Image
1130Descriptor and its scope is the single image associated with the Image
1131Descriptor that precedes it.</p>
1132
1133<h3>b. Required Version</h3>
1134
1135<p>87a.</p>
1136
1137<h3>c. Syntax</h3>
1138
1139<table>
1140	<tbody><tr>
1141		<th>Byte #
1142		</th><th>Field Name
1143		</th><th>Type
1144	</th></tr><tr>
1145		<td style="text-align:center;">0
1146		</td><td><span class="rcomp">Red</span> 0
1147		</td><td>Byte
1148	</td></tr><tr>
1149		<td style="text-align:center;">1
1150		</td><td><span class="gcomp">Green</span> 0
1151		</td><td>Byte
1152	</td></tr><tr>
1153		<td style="text-align:center;">2
1154		</td><td><span class="bcomp">Blue</span> 0
1155		</td><td>Byte
1156	</td></tr><tr>
1157		<td style="text-align:center;">3
1158		</td><td><span class="rcomp">Red</span> 1
1159		</td><td>Byte
1160	</td></tr><tr>
1161		<td style="text-align:center;">4
1162		</td><td><span class="gcomp">Green</span> 1
1163		</td><td>Byte
1164	</td></tr><tr>
1165		<td style="text-align:center;">⋮
1166		</td><td style="text-align:center;">⋮
1167		</td><td style="text-align:center;">⋮
1168	</td></tr><tr>
1169		<td style="text-align:center;">766
1170		</td><td><span class="gcomp">Green</span> 255
1171		</td><td>Byte
1172	</td></tr><tr>
1173		<td style="text-align:center;">up to 767
1174		</td><td><span class="bcomp">Blue</span> 255
1175		</td><td>Byte
1176</td></tr></tbody></table>
1177
1178<h3>d. Extensions and Scope</h3>
1179
1180<p>The scope of this block is the Table-based Image Data Block that immediately
1181follows it. This block cannot be modified by any extension.</p>
1182
1183<h3>e. Recommendations</h3>
1184
1185<p>None.</p>
1186
1187</div>
1188
1189<h2 id="tablebasedimagedata">22. Table Based Image Data <span onclick="ToggleVis(22);">(hide/show)</span></h2>
1190
1191<div id="p22">
1192
1193<h3>a. Description</h3>
1194
1195<p>The image data for a table based image consists of a sequence of <a href="#subblocks">sub-blocks</a>, of size at most 255 bytes each, containing an
1196index into the active color table, for each pixel in the image. Pixel indices
1197are in order of left to right and from top to bottom. Each index must be within
1198the range of the size of the active color table, starting at 0. The sequence of
1199indices is encoded using the LZW Algorithm with variable-length code, as
1200described in <a href="#lzw">Appendix F</a>.</p>
1201
1202<h3>b. Required Version</h3>
1203
1204<p>87a.</p>
1205
1206<h3>c. Syntax</h3>
1207
1208<p>The image data format is as follows:</p>
1209
1210<table>
1211	<tbody><tr>
1212		<th>Byte #
1213		</th><th>Field Name
1214		</th><th>Type
1215	</th></tr><tr>
1216		<td style="text-align:center;">0
1217		</td><td>LZW Minimum Code Size
1218		</td><td>Byte
1219</td></tr></tbody></table>
1220
1221<p></p>
1222
1223<table>
1224	<tbody><tr>
1225		<th>Field Name
1226		</th><th>Type
1227	</th></tr><tr>
1228		<td>Image Data
1229		</td><td>Data Sub-blocks
1230</td></tr></tbody></table>
1231
1232<ol style="list-style-type:lower-roman;">
1233	<li>LZW Minimum Code Size:
1234	<ul>
1235		<li>This byte determines the initial number of bits used for LZW codes
1236		in the image data, as described in Appendix F.
1237	</li></ul>
1238</li></ol>
1239
1240<h3>d. Extensions and Scope</h3>
1241
1242<p>This block has no scope, it contains raster data. Extensions intended to
1243modify a Table-based image must appear before the corresponding <a href="#imagedescriptor">Image Descriptor</a>.</p>
1244
1245<h3>e. Recommendations</h3>
1246
1247<p>None.</p>
1248
1249</div>
1250
1251<h2 id="graphiccontrolextension">23. Graphic Control Extension <span onclick="ToggleVis(23);">(hide/show)</span></h2>
1252
1253<div id="p23">
1254
1255<h3>a. Description</h3>
1256
1257<p>The Graphic Control Extension contains parameters used when processing a
1258graphic rendering block. The scope of this extension is the first graphic
1259rendering block to follow. The extension contains only one <a href="#subblocks">data sub-block</a>.</p>
1260
1261<p>This block is <i>optional</i>; at most one Graphic Control Extension may
1262precede a graphic rendering block. This is the only limit to the number of
1263Graphic Control Extensions that may be contained in a Data Stream.</p>
1264
1265<h3>b. Required Version</h3>
1266
1267<p>89a.</p>
1268
1269<h3>c. Syntax</h3>
1270
1271<table>
1272	<tbody><tr>
1273		<th>Byte #
1274		</th><th>Field Name
1275		</th><th>Type
1276	</th></tr><tr>
1277		<td style="text-align:center;">0
1278		</td><td>Extension Introducer
1279		</td><td>Byte
1280	</td></tr><tr>
1281		<td style="text-align:center;">1
1282		</td><td>Graphic Control Label
1283		</td><td>Byte
1284</td></tr></tbody></table>
1285
1286<p></p>
1287
1288<table>
1289	<tbody><tr>
1290		<th rowspan="2">Byte #
1291		</th><th colspan="8">Bits
1292		</th><th rowspan="2">Field Name
1293		</th><th rowspan="2">Type
1294	</th></tr><tr>
1295		<th>7
1296		</th><th>6
1297		</th><th>5
1298		</th><th>4
1299		</th><th>3
1300		</th><th>2
1301		</th><th>1
1302		</th><th>0
1303	</th></tr><tr>
1304		<td style="text-align:center;">0
1305		</td><td colspan="8">
1306		</td><td>Block Size
1307		</td><td>Byte
1308	</td></tr><tr>
1309		<td style="text-align:center;">1
1310		</td><td colspan="3">
1311		</td><td colspan="3">
1312		</td><td>
1313		</td><td>
1314		</td><td>&lt;Packed Fields&gt;
1315		</td><td>See below
1316	</td></tr><tr>
1317		<td style="text-align:center;">2
1318		</td><td rowspan="2" colspan="8">
1319		</td><td rowspan="2">Delay Time
1320		</td><td rowspan="2">Unsigned
1321	</td></tr><tr>
1322		<td style="text-align:center;">3
1323	</td></tr><tr>
1324		<td style="text-align:center;">4
1325		</td><td colspan="8">
1326		</td><td>Transparent Color Index
1327		</td><td>Byte
1328</td></tr></tbody></table>
1329
1330<p></p>
1331
1332<table>
1333	<tbody><tr>
1334		<th>Byte #
1335		</th><th>Field Name
1336		</th><th>Type
1337	</th></tr><tr>
1338		<td style="text-align:center;">0
1339		</td><td><a href="#blockterminator">Block Terminator</a>
1340		</td><td>Byte
1341</td></tr></tbody></table>
1342
1343<p>&lt;Packed Fields&gt; =</p>
1344
1345<table>
1346	<tbody><tr>
1347		<td>Reserved
1348		</td><td>3 Bits
1349	</td></tr><tr>
1350		<td>Disposal Method
1351		</td><td>3 Bits
1352	</td></tr><tr>
1353		<td>User Input Flag
1354		</td><td>1 Bit
1355	</td></tr><tr>
1356		<td>Transparent Color Flag
1357		</td><td>1 Bit
1358</td></tr></tbody></table>
1359
1360<ol style="list-style-type:lower-roman;">
1361	<li>Extension Introducer:
1362	<ul>
1363		<li>Identifies the beginning of an extension block. This field contains
1364		the fixed value <tt>0x21</tt> (33, <tt>'!'</tt>).
1365	</li></ul>
1366	</li><li>Graphic Control Label:
1367	<ul>
1368		<li>Identifies the current block as a Graphic Control Extension. This
1369		field contains the fixed value <tt>0xF9</tt> (249).
1370	</li></ul>
1371	</li><li>Block Size:
1372	<ul>
1373		<li>Number of bytes in the block, after the Block Size field and up to
1374		but not including the Block Terminator. This field contains the fixed
1375		value <tt>0x04</tt> (4).
1376	</li></ul>
1377	</li><li>Disposal Method:
1378	<ul>
1379		<li>Indicates the way in which the graphic is to be treated after being
1380		displayed.
1381		</li><li>Values:
1382		<ul>
1383			<li>0: No disposal specified. The decoder is not required to take
1384			any action.
1385			</li><li>1: Do not dispose. The graphic is to be left in place.
1386			</li><li>2: Restore to background color. The area used by the graphic
1387			must be restored to the background color.
1388			</li><li>3: Restore to previous. The decoder is required to restore the
1389			area overwritten by the graphic with what was there prior to rendering the graphic.
1390			</li><li>4–7: To be defined.
1391		</li></ul>
1392	</li></ul>
1393	</li><li>User Input Flag:
1394	<ul>
1395		<li>Indicates whether or not user input is expected before continuing.
1396		If the flag is set, processing will continue when user input is
1397		entered. The nature of the User input is determined by the application
1398		(Carriage Return, Mouse Button Click, etc.).
1399		</li><li>Values:
1400		<ul>
1401			<li>0: User input is not expected.
1402			</li><li>1: User input is expected.
1403		</li></ul>
1404		</li><li>When a Delay Time is used and the User Input Flag is set,
1405		processing will continue when user input is received or when the delay
1406		time expires, whichever occurs first.
1407	</li></ul>
1408	</li><li>Transparency Flag:
1409	<ul>
1410		<li>Indicates whether a transparency index is given in the Transparent
1411		Index field. (This field is the least significant bit of the byte.)
1412		</li><li>Values:
1413		<ul>
1414			<li>0: Transparent Index is not given.
1415			</li><li>1: Transparent Index is given.
1416		</li></ul>
1417	</li></ul>
1418	</li><li>Delay Time:
1419	<ul>
1420		<li>If not 0, this field specifies the number of hundredths (<img src="gif-1over100.png" alt="1/100">) of a second to wait before
1421		continuing with the processing of the Data Stream. The clock starts
1422		ticking immediately after the graphic is rendered. This field may be
1423		used in conjunction with the User Input Flag field.
1424	</li></ul>
1425	</li><li>Transparency Index:
1426	<ul>
1427		<li>The Transparency Index is such that when encountered, the
1428		corresponding pixel of the display device is not modified and
1429		processing goes on to the next pixel. The index is present if and only
1430		if the Transparency Flag is set to 1.
1431	</li></ul>
1432	</li><li>Block Terminator:
1433	<ul>
1434		<li>This zero-length data block marks the end of the Graphic Control
1435		Extension.
1436	</li></ul>
1437</li></ol>
1438
1439<h3>d. Extensions and Scope</h3>
1440
1441<p>The scope of this Extension is the graphic rendering block that follows it;
1442it is possible for other extensions to be present between this block and its
1443target. This block can modify the <a href="#imagedescriptor">Image Descriptor
1444Block</a> and the <a href="#plaintextextension">Plain Text Extension</a>.</p>
1445
1446<h3>e. Recommendations</h3>
1447
1448<ol style="list-style-type:lower-roman;">
1449	<li>Disposal Method:
1450	<ul>
1451		<li>The mode Restore To Previous is intended to be used in small
1452		sections of the graphic; the use of this mode imposes severe demands on
1453		the decoder to store the section of the graphic that needs to be saved.
1454		For this reason, this mode should be used sparingly. This mode is not
1455		intended to save an entire graphic or large areas of a graphic; when
1456		this is the case, the encoder should make every attempt to make the
1457		sections of the graphic to be restored be separate graphics in the data
1458		stream. In the case where a decoder is not capable of saving an area of
1459		a graphic marked as Restore To Previous, it is recommended that a
1460		decoder restore to the background color.
1461	</li></ul>
1462	</li><li>User Input Flag:
1463	<ul>
1464		<li>When the flag is set, indicating that user input is expected, the
1465		decoder may sound the bell (<tt>0x07</tt>, 7) to alert the user that
1466		input is being expected. In the absence of a specified Delay Time, the
1467		decoder should wait for user input indefinitely. It is recommended that
1468		the encoder not set the User Input Flag without a Delay Time specified.
1469	</li></ul>
1470</li></ol>
1471
1472</div>
1473
1474<h2 id="commentextension">24. Comment Extension <span onclick="ToggleVis(24);">(hide/show)</span></h2>
1475
1476<div id="p24">
1477
1478<h3>a. Description</h3>
1479
1480<p>The Comment Extension contains textual information which is not part of the
1481actual graphics in the GIF Data Stream. It is suitable for including comments
1482about the graphics, credits, descriptions or any other type of non-control and
1483non-graphic data. The Comment Extension may be ignored by the decoder, or it
1484may be saved for later processing; under no circumstances should a Comment
1485Extension disrupt or interfere with the processing of the Data Stream.</p>
1486
1487<p>This block is <i>optional</i>; any number of them may appear in the Data
1488Stream.</p>
1489
1490<h3>b. Required Version</h3>
1491
1492<p>89a.</p>
1493
1494<h3>c. Syntax</h3>
1495
1496<table>
1497	<tbody><tr>
1498		<th>Byte #
1499		</th><th>Field Name
1500		</th><th>Type
1501	</th></tr><tr>
1502		<td style="text-align:center;">0
1503		</td><td>Extension Introducer
1504		</td><td>Byte
1505	</td></tr><tr>
1506		<td style="text-align:center;">1
1507		</td><td>Comment Label
1508		</td><td>Byte
1509</td></tr></tbody></table>
1510
1511<p></p>
1512
1513<table>
1514	<tbody><tr>
1515		<th>Byte #
1516		</th><th>Field Name
1517		</th><th>Type
1518	</th></tr><tr>
1519		<td style="text-align:center;">N
1520		</td><td>Comment Data
1521		</td><td><a href="#subblocks">Data Sub-blocks</a>
1522</td></tr></tbody></table>
1523
1524<p></p>
1525
1526<table>
1527	<tbody><tr>
1528		<th>Byte #
1529		</th><th>Field Name
1530		</th><th>Type
1531	</th></tr><tr>
1532		<td style="text-align:center;">0
1533		</td><td><a href="#blockterminator">Block Terminator</a>
1534		</td><td>Byte
1535</td></tr></tbody></table>
1536
1537<ol style="list-style-type:lower-roman;">
1538	<li>Extension Introducer:
1539	<ul>
1540		<li>Identifies the beginning of an extension block. This field contains
1541		the fixed value <tt>0x21</tt> (33, <tt>'!'</tt>).
1542	</li></ul>
1543	</li><li>Comment Label:
1544	<ul>
1545		<li>Identifies the block as a Comment Extension. This field contains
1546		the fixed value <tt>0xFE</tt> (254).
1547	</li></ul>
1548	</li><li>Comment Data:
1549	<ul>
1550		<li>Sequence of sub-blocks, each of size at most 255 bytes and at least
1551		1 byte, with the size in a byte preceding the data. The end of the
1552		sequence is marked by the <a href="#blockterminator">Block
1553		Terminator</a>.
1554	</li></ul>
1555	</li><li>Block Terminator:
1556	<ul>
1557		<li>This zero-length data block marks the end of the Comment Extension.
1558	</li></ul>
1559</li></ol>
1560
1561<h3>d. Extensions and Scope</h3>
1562
1563<p>This block does not have scope. This block cannot be modified by any
1564extension.</p>
1565
1566<h3>e. Recommendations</h3>
1567
1568<ol style="list-style-type:lower-roman;">
1569	<li>Data:
1570	<ul>
1571		<li>This block is intended for humans. It should contain text using the
1572		7-bit ASCII character set. This block should not be used to store
1573		control information for custom processing.
1574	</li></ul>
1575	</li><li>Position:
1576	<ul>
1577		<li>This block may appear at any point in the Data Stream at which a
1578		block can begin; however, it is recommended that Comment Extensions do
1579		not interfere with Control or Data blocks; they should be located at
1580		the beginning or at the end of the Data Stream to the extent possible.
1581	</li></ul>
1582</li></ol>
1583
1584</div>
1585
1586<h2 id="plaintextextension">25. Plain Text Extension <span onclick="ToggleVis(25);">(hide/show)</span></h2>
1587
1588<div id="p25">
1589
1590<h3>a. Description</h3>
1591
1592<p>The Plain Text Extension contains textual data and the parameters necessary
1593to render that data as a graphic, in a simple form. The textual data will be
1594encoded with the 7-bit printable ASCII characters. Text data are rendered using
1595a grid of character cells defined by the parameters in the block fields. Each
1596character is rendered in an individual cell. The textual data in this block is
1597to be rendered as mono-spaced characters, one character per cell, with a best
1598fitting font and size. For further information, see the section on
1599Recommendations below.</p>
1600
1601<p>The data characters are taken sequentially from the data portion of the
1602block and rendered within a cell, starting with the upper left cell in the grid
1603and proceeding from left to right and from top to bottom. Text data is rendered
1604until the end of data is reached or the character grid is filled. The Character
1605Grid contains an integral number of cells; in the case that the cell dimensions
1606do not allow for an integral number, fractional cells must be discarded; an
1607encoder must be careful to specify the grid dimensions accurately so that this
1608does not happen.</p>
1609
1610<p>This block requires a <a href="#globalcolortable">Global Color Table</a> to
1611be available; the colors used by this block reference the Global Color Table in
1612the Stream if there is one, or the Global Color Table from a previous Stream,
1613if one was saved.</p>
1614
1615<p>This block is a graphic rendering block, therefore it may be modified by a
1616<a href="#graphiccontrolextension">Graphic Control Extension</a>.</p>
1617
1618<p>This block is <i>optional</i>; any number of them may appear in the Data
1619Stream.</p>
1620
1621<h3>b. Required Version</h3>
1622
1623<p>89a.</p>
1624
1625<h3>c. Syntax</h3>
1626
1627<table>
1628	<tbody><tr>
1629		<th>Byte #
1630		</th><th>Field Name
1631		</th><th>Type
1632	</th></tr><tr>
1633		<td style="text-align:center;">0
1634		</td><td>Extension Introducer
1635		</td><td>Byte
1636	</td></tr><tr>
1637		<td style="text-align:center;">1
1638		</td><td>Plain Text Label
1639		</td><td>Byte
1640</td></tr></tbody></table>
1641
1642<p></p>
1643
1644<table>
1645	<tbody><tr>
1646		<th>Byte #
1647		</th><th>Field Name
1648		</th><th>Type
1649	</th></tr><tr>
1650		<td style="text-align:center;">0
1651		</td><td>Block Size
1652		</td><td>Byte
1653	</td></tr><tr>
1654		<td style="text-align:center;">1
1655		</td><td rowspan="2">Text Grid Left Position
1656		</td><td rowspan="2">Unsigned
1657	</td></tr><tr>
1658		<td style="text-align:center;">2
1659	</td></tr><tr>
1660		<td style="text-align:center;">3
1661		</td><td rowspan="2">Text Grid Top Position
1662		</td><td rowspan="2">Unsigned
1663	</td></tr><tr>
1664		<td style="text-align:center;">4
1665	</td></tr><tr>
1666		<td style="text-align:center;">5
1667		</td><td rowspan="2">Text Grid Width
1668		</td><td rowspan="2">Unsigned
1669	</td></tr><tr>
1670		<td style="text-align:center;">6
1671	</td></tr><tr>
1672		<td style="text-align:center;">7
1673		</td><td rowspan="2">Text Grid Height
1674		</td><td rowspan="2">Unsigned
1675	</td></tr><tr>
1676		<td style="text-align:center;">8
1677	</td></tr><tr>
1678		<td style="text-align:center;">9
1679		</td><td>Character Cell Width
1680		</td><td>Byte
1681	</td></tr><tr>
1682		<td style="text-align:center;">10
1683		</td><td>Character Cell Height
1684		</td><td>Byte
1685	</td></tr><tr>
1686		<td style="text-align:center;">11
1687		</td><td>Text Foreground Color Index
1688		</td><td>Byte
1689	</td></tr><tr>
1690		<td style="text-align:center;">12
1691		</td><td>Text Background Color Index
1692		</td><td>Byte
1693</td></tr></tbody></table>
1694
1695<p></p>
1696
1697<table>
1698	<tbody><tr>
1699		<th>Byte #
1700		</th><th>Field Name
1701		</th><th>Type
1702	</th></tr><tr>
1703		<td style="text-align:center;">N
1704		</td><td>Plain Text Data
1705		</td><td>Data Sub-blocks
1706</td></tr></tbody></table>
1707
1708<p></p>
1709
1710<table>
1711	<tbody><tr>
1712		<th>Byte #
1713		</th><th>Field Name
1714		</th><th>Type
1715	</th></tr><tr>
1716		<td style="text-align:center;">0
1717		</td><td><a href="#blockterminator">Block Terminator</a>
1718		</td><td>Byte
1719</td></tr></tbody></table>
1720
1721<ol style="list-style-type:lower-roman;">
1722	<li>Extension Introducer:
1723	<ul>
1724		<li>Identifies the beginning of an extension block. This field contains
1725		the fixed value <tt>0x21</tt> (33, <tt>'!'</tt>).
1726	</li></ul>
1727	</li><li>Plain Text Label:
1728	<ul>
1729		<li>Identifies the current block as a Plain Text Extension. This field
1730		contains the fixed value <tt>0x01</tt> (1).
1731	</li></ul>
1732	</li><li>Block Size:
1733	<ul>
1734		<li>Number of bytes in the extension, after the Block Size field and up
1735		to but not including the beginning of the data portion. This field
1736		contains the fixed value <tt>0x0C</tt> (12).
1737	</li></ul>
1738	</li><li>Text Grid Left Position:
1739	<ul>
1740		<li>Column number, in pixels, of the left edge of the text grid, with
1741		respect to the left edge of the Logical Screen.
1742	</li></ul>
1743	</li><li>Text Grid Top Position:
1744	<ul>
1745		<li>Row number, in pixels, of the top edge of the text grid, with
1746		respect to the top edge of the Logical Screen.
1747	</li></ul>
1748	</li><li>Image Grid Width:
1749	<ul>
1750		<li>Width of the text grid in pixels.
1751	</li></ul>
1752	</li><li>Image Grid Height:
1753	<ul>
1754		<li>Height of the text grid in pixels.
1755	</li></ul>
1756	</li><li>Character Cell Width:
1757	<ul>
1758		<li>Width, in pixels, of each cell in the grid.
1759	</li></ul>
1760	</li><li>Character Cell Height:
1761	<ul>
1762		<li>Height, in pixels, of each cell in the grid.
1763	</li></ul>
1764	</li><li>Text Foreground Color Index:
1765	<ul>
1766		<li>Index into the Global Color Table to be used to render the text
1767		foreground.
1768	</li></ul>
1769	</li><li>Text Background Color Index:
1770	<ul>
1771		<li>Index into the Global Color Table to be used to render the text
1772		background.
1773	</li></ul>
1774	</li><li>Plain Text Data:
1775	<ul>
1776		<li>Sequence of sub-blocks, each of size at most 255 bytes and at least
1777		1 byte, with the size in a byte preceding the data. The end of the
1778		sequence is marked by the Block Terminator.
1779	</li></ul>
1780	</li><li>Block Terminator:
1781	<ul>
1782		<li>This zero-length data block marks the end of the Plain Text Data
1783		Blocks.
1784	</li></ul>
1785</li></ol>
1786
1787<h3>d. Extensions and Scope</h3>
1788
1789<p>The scope of this block is the Plain Text Data Block contained in it. This
1790block may be modified by the Graphic Control Extension.</p>
1791
1792<h3 id="p25e">e. Recommendations</h3>
1793
1794<p>The data in the Plain Text Extension is assumed to be preformatted. The
1795selection of font and size is left to the discretion of the decoder. If
1796characters less than <tt>0x20</tt> (32) or greater than <tt>0xF7</tt> (247) are
1797encountered, it is recommended that the decoder display a Space character
1798(<tt>0x20</tt>, 32). The encoder should use grid and cell dimensions such that
1799an integral number of cells fit in the grid both horizontally as well as
1800vertically. For broadest compatibility, character cell dimensions should be
1801around 8×8 or 8×16 (width × height); consider an image for
1802unusual sized text.</p>
1803
1804<p><i>Editor's (Kalle's) note: the upper limit for a printable character,
1805<tt>0xF7</tt>, seems odd. Maybe they meant <tt>0x7E</tt> (126, <tt>'~'</tt>,
1806the last printable 7-bit ASCII character)?</i></p>
1807
1808</div>
1809
1810<h2 id="applicationextension">26. Application Extension <span onclick="ToggleVis(26);">(hide/show)</span></h2>
1811
1812<div id="p26">
1813
1814<h3>a. Description</h3>
1815
1816<p>The Application Extension contains application-specific information; it
1817conforms with the extension block syntax, as described below, and its block
1818label is <tt>0xFF</tt> (255).</p>
1819
1820<h3>b. Required Version</h3>
1821
1822<p>89a.</p>
1823
1824<h3>c. Syntax</h3>
1825
1826<table>
1827	<tbody><tr>
1828		<th>Byte #
1829		</th><th>Field Name
1830		</th><th>Type
1831	</th></tr><tr>
1832		<td style="text-align:center;">0
1833		</td><td>Extension Introducer
1834		</td><td>Byte
1835	</td></tr><tr>
1836		<td style="text-align:center;">1
1837		</td><td>Extension Label
1838		</td><td>Byte
1839</td></tr></tbody></table>
1840
1841<p></p>
1842
1843<table>
1844	<tbody><tr>
1845		<th>Byte #
1846		</th><th>Field Name
1847		</th><th>Type
1848	</th></tr><tr>
1849		<td style="text-align:center;">0
1850		</td><td>Block Size
1851		</td><td>Byte
1852	</td></tr><tr>
1853		<td style="text-align:center;">1…8
1854		</td><td>Application Identifier
1855		</td><td>8 Bytes
1856	</td></tr><tr>
1857		<td style="text-align:center;">9…11
1858		</td><td>Application Authentication Code
1859		</td><td>3 Bytes
1860</td></tr></tbody></table>
1861
1862<p></p>
1863
1864<table>
1865	<tbody><tr>
1866		<th>Field Name
1867		</th><th>Type
1868	</th></tr><tr>
1869		<td>Application Data
1870		</td><td><a href="#subblocks">Data Sub-blocks</a>
1871</td></tr></tbody></table>
1872
1873<p></p>
1874
1875<table>
1876	<tbody><tr>
1877		<th>Byte #
1878		</th><th>Field Name
1879		</th><th>Type
1880	</th></tr><tr>
1881		<td style="text-align:center;">0
1882		</td><td><a href="#blockterminator">Block Terminator</a>
1883		</td><td>Byte
1884</td></tr></tbody></table>
1885
1886<ol style="list-style-type:lower-roman;">
1887	<li>Extension Introducer:
1888	<ul>
1889		<li>Defines this block as an extension. This field contains the fixed
1890		value <tt>0x21</tt> (33, <tt>'!'</tt>).
1891	</li></ul>
1892	</li><li>Application Extension Label:
1893	<ul>
1894		<li>Identifies the block as an Application Extension. This field
1895		contains the fixed value <tt>0xFF</tt> (255).
1896	</li></ul>
1897	</li><li>Block Size:
1898	<ul>
1899		<li>Number of bytes in this extension block, following the Block Size
1900		field, up to but not including the beginning of the Application Data.
1901		This field contains the fixed value <tt>0x0B</tt> (11).
1902	</li></ul>
1903	</li><li>Application Identifier:
1904	<ul>
1905		<li>Sequence of eight printable ASCII characters used to identify the
1906		application owning the Application Extension.
1907	</li></ul>
1908	</li><li>Application Authentication Code:
1909	<ul>
1910		<li>Sequence of three bytes used to authenticate the Application
1911		Identifier. An Application program may use an algorithm to compute a
1912		binary code that uniquely identifies it as the application owning the
1913		Application Extension.
1914	</li></ul>
1915</li></ol>
1916
1917<h3>d. Extensions and Scope</h3>
1918
1919<p>This block does not have scope. This block cannot be modified by any extension.</p>
1920
1921<h3>e. Recommendation</h3>
1922
1923<p>None.</p>
1924
1925</div>
1926
1927<h2 id="trailer">27. Trailer <span onclick="ToggleVis(27);">(hide/show)</span></h2>
1928
1929<div id="p27">
1930
1931<h3>a. Description</h3>
1932
1933<p>This block is a single-field block indicating the end of the GIF Data
1934Stream. It contains the fixed value <tt>0x3B</tt> (59, <tt>';'</tt>).</p>
1935
1936<h3>b. Required Version</h3>
1937
1938<p>87a.</p>
1939
1940<h3>c. Syntax</h3>
1941
1942<table>
1943	<tbody><tr>
1944		<th>Byte #
1945		</th><th>Field Name
1946		</th><th>Type
1947	</th></tr><tr>
1948		<td style="text-align:center;">0
1949		</td><td>GIF Trailer
1950		</td><td>Byte
1951</td></tr></tbody></table>
1952
1953<h3>d. Extensions and Scope</h3>
1954
1955<p>This block does not have scope, it terminates the GIF Data Stream. This
1956block may not be modified by any extension.</p>
1957
1958<h3>e. Recommendations</h3>
1959
1960<p>None.</p>
1961
1962</div>
1963
1964<h2 id="quickreferencetable">Appendix A. Quick Reference Table <span onclick="ToggleVis(28);">(hide/show)</span></h2>
1965
1966<div id="p28">
1967
1968<table>
1969	<tbody><tr>
1970		<th>Block Name
1971		</th><th>Required?
1972		</th><th>Label
1973		</th><th>Extension
1974		</th><th>Version
1975	</th></tr><tr>
1976		<th colspan="5">Unlabeled Blocks
1977	</th></tr><tr>
1978		<td><a href="#header">Header</a>
1979		</td><td>required (one occurrence)
1980		</td><td style="text-align:center;">none
1981		</td><td style="text-align:center;">no
1982		</td><td style="text-align:center;">N/A
1983	</td></tr><tr>
1984		<td><a href="#logicalscreendescriptor">Logical Screen Descriptor</a>
1985		</td><td>required (one occurrence)
1986		</td><td style="text-align:center;">none
1987		</td><td style="text-align:center;">no
1988		</td><td style="text-align:center;">87a (89a)
1989	</td></tr><tr>
1990		<td><a href="#globalcolortable">Global Color Table</a>
1991		</td><td>optional (at most one occurrence)
1992		</td><td style="text-align:center;">none
1993		</td><td style="text-align:center;">no
1994		</td><td style="text-align:center;">87a
1995	</td></tr><tr>
1996		<td><a href="#localcolortable">Local Color Table</a>
1997		</td><td>optional (zero or more occurrences)
1998		</td><td style="text-align:center;">none
1999		</td><td style="text-align:center;">no
2000		</td><td style="text-align:center;">87a
2001	</td></tr><tr>
2002		<th colspan="5">Graphic-Rendering Blocks
2003	</th></tr><tr>
2004		<td><a href="#plaintextextension">Plain Text Extension</a>
2005		</td><td>optional (zero or more occurrences)
2006		</td><td style="text-align:center;"><tt>0x01</tt> (1)
2007		</td><td style="text-align:center;">yes
2008		</td><td style="text-align:center;">89a
2009	</td></tr><tr>
2010		<td><a href="#imagedescriptor">Image Descriptor</a>
2011		</td><td>optional (zero or more occurrences)
2012		</td><td style="text-align:center;"><tt>0x2C</tt> (44, <tt>','</tt>)
2013		</td><td style="text-align:center;">no
2014		</td><td style="text-align:center;">87a (89a)
2015	</td></tr><tr>
2016		<th colspan="5">Control Blocks
2017	</th></tr><tr>
2018		<td><a href="#graphiccontrolextension">Graphic Control Extension</a>
2019		</td><td>optional (zero or more occurrences)
2020		</td><td style="text-align:center;"><tt>0xF9</tt> (249)
2021		</td><td style="text-align:center;">yes
2022		</td><td style="text-align:center;">89a
2023	</td></tr><tr>
2024		<th colspan="5">Special Purpose Blocks
2025	</th></tr><tr>
2026		<td><a href="#trailer">Trailer</a>
2027		</td><td>required (one occurrence)
2028		</td><td style="text-align:center;"><tt>0x3B</tt> (59, <tt>';'</tt>)
2029		</td><td style="text-align:center;">no
2030		</td><td style="text-align:center;">87a
2031	</td></tr><tr>
2032		<td><a href="#commentextension">Comment Extension</a>
2033		</td><td>optional (zero or more occurrences)
2034		</td><td style="text-align:center;"><tt>0xFE</tt> (254)
2035		</td><td style="text-align:center;">yes
2036		</td><td style="text-align:center;">89a
2037	</td></tr><tr>
2038		<td><a href="#applicationextension">Application Extension</a>
2039		</td><td>optional (zero or more occurrences)
2040		</td><td style="text-align:center;"><tt>0xFF</tt> (255)
2041		</td><td style="text-align:center;">yes
2042		</td><td style="text-align:center;">89a
2043</td></tr></tbody></table>
2044
2045<p>Notes:</p>
2046
2047<ul>
2048	<li>The Header is not subject to Version Numbers.
2049	</li><li>(89a) The Logical Screen Descriptor and the Image Descriptor retained
2050	their syntax from version 87a to version 89a, but some fields reserved
2051	under version 87a are used under version 89a.
2052</li></ul>
2053
2054</div>
2055
2056<h2 id="gifgrammar">Appendix B. GIF Grammar <span onclick="ToggleVis(29);">(hide/show)</span></h2>
2057
2058<div id="p29">
2059
2060<p>A Grammar is a form of notation to represent the sequence in which certain
2061objects form larger objects. A grammar is also used to represent the number of
2062objects that can occur at a given position. The grammar given here represents
2063the sequence of blocks that form the GIF Data Stream. A grammar is given by
2064listing its rules. Each rule consists of the left-hand side, followed by some
2065form of equals sign, followed by the right-hand side. In a rule, the right-hand
2066side describes how the left-hand side is defined. The right-hand side consists
2067of a sequence of entities, with the possible presence of special symbols. The
2068following legend defines the symbols used in this grammar for GIF.</p>
2069
2070<p>Legend:</p>
2071
2072<table>
2073	<tbody><tr>
2074		<td style="text-align:center;">&lt; &gt;
2075		</td><td>grammar word
2076	</td></tr><tr>
2077		<td style="text-align:center;">::=
2078		</td><td>defines symbol
2079	</td></tr><tr>
2080		<td style="text-align:center;">*
2081		</td><td>zero or more occurrences
2082	</td></tr><tr>
2083		<td style="text-align:center;">+
2084		</td><td>one or more occurrences
2085	</td></tr><tr>
2086		<td style="text-align:center;">|
2087		</td><td>alternate element
2088	</td></tr><tr>
2089		<td style="text-align:center;">[ ]
2090		</td><td>optional element
2091</td></tr></tbody></table>
2092
2093<p>Example:</p>
2094
2095<blockquote>
2096	<p>&lt;GIF Data Stream&gt; ::= <a href="#header">Header</a> &lt;Logical
2097	Screen&gt; &lt;Data&gt;* <a href="#trailer">Trailer</a></p>
2098</blockquote>
2099
2100<p>This rule defines the entity &lt;GIF Data Stream&gt; as follows. It must
2101begin with a Header. The Header is followed by an entity called Logical Screen,
2102which is defined below by another rule. The Logical Screen is followed by the
2103entity Data, which is also defined below by another rule. Finally, the entity
2104Data is followed by the Trailer. Since there is no rule defining the Header or
2105the Trailer, this means that these blocks are defined in the document. The
2106entity Data has a special symbol (*) following it which means that, at this
2107position, the entity Data may be repeated any number of times, including 0
2108times. For further reading on this subject, refer to a standard text on
2109Programming Languages.</p>
2110
2111<h3>The Grammar</h3>
2112
2113<table class="invisible">
2114	<tbody><tr>
2115		<td>&lt;GIF Data Stream&gt;
2116		</td><td>::=
2117		</td><td>Header &lt;Logical Screen&gt; &lt;Data&gt;* Trailer
2118	</td></tr><tr>
2119		<td>&lt;Logical Screen&gt;
2120		</td><td>::=
2121		</td><td><a href="#logicalscreendescriptor">Logical Screen Descriptor</a>
2122		[<a href="#globalcolortable">Global Color Table</a>]
2123	</td></tr><tr>
2124		<td>&lt;Data&gt;
2125		</td><td>::=
2126		</td><td>&lt;Graphic Block&gt; | &lt;Special-Purpose Block&gt;
2127	</td></tr><tr>
2128		<td>&lt;Graphic Block&gt;
2129		</td><td>::=
2130		</td><td>[<a href="#graphiccontrolextension">Graphic Control Extension</a>]
2131		&lt;Graphic-Rendering Block&gt;
2132	</td></tr><tr>
2133		<td>&lt;Graphic-Rendering Block&gt;
2134		</td><td>::=
2135		</td><td>&lt;Table-Based Image&gt; | <a href="#plaintextextension">Plain
2136		Text Extension</a>
2137	</td></tr><tr>
2138		<td>&lt;Table-Based Image&gt;
2139		</td><td>::=
2140		</td><td><a href="#imagedescriptor">Image Descriptor</a> [<a href="#localcolortable">Local Color Table</a>] <a href="#tablebasedimagedata">Image Data</a>
2141	</td></tr><tr>
2142		<td>&lt;Special-Purpose Block&gt;
2143		</td><td>::=
2144		</td><td><a href="#applicationextension">Application Extension</a> | <a href="#commentextension">Comment Extension</a>
2145</td></tr></tbody></table>
2146
2147<p><i>Note:</i> The grammar indicates that it is possible for a GIF Data Stream
2148to contain the Header, the Logical Screen Descriptor, a Global Color Table and
2149the GIF Trailer. This special case is used to load a GIF decoder with a Global
2150Color Table, in preparation for subsequent Data Streams without color tables at
2151all.</p>
2152
2153</div>
2154
2155<h2 id="glossary">Appendix C. Glossary <span onclick="ToggleVis(30);">(hide/show)</span></h2>
2156
2157<div id="p30">
2158
2159<table>
2160	<tbody><tr>
2161		<td>Active Color Table
2162		</td><td>Color table used to render the next graphic. If the next graphic is
2163		an image which has a <a href="#localcolortable">Local Color Table</a>
2164		associated with it, the active color table becomes the Local Color
2165		Table associated with that image. If the next graphic is an image
2166		without a Local Color Table, or a <a href="#plaintextextension">Plain
2167		Text Extension</a>, the active color table is the <a href="#globalcolortable">Global Color Table</a> associated with the
2168		Data Stream, if there is one; if there is no Global Color Table in the
2169		Data Stream, the active color table is a color table saved from a
2170		previous Data Stream, or one supplied by the decoder.
2171	</td></tr><tr>
2172		<td>Block
2173		</td><td>Collection of bytes forming a protocol unit. In general, the term
2174		includes labeled and unlabeled blocks, as well as Extensions.
2175	</td></tr><tr>
2176		<td>Data Stream
2177		</td><td>The GIF Data Stream is composed of blocks and <a href="#subblocks">sub-blocks</a> representing images and graphics,
2178		together with control information to render them on a display device.
2179		All control and data blocks in the Data Stream must follow the <a href="#header">Header</a> and must precede the <a href="#trailer">Trailer</a>.
2180	</td></tr><tr>
2181		<td>Decoder
2182		</td><td>A program capable of processing a GIF Data Stream to render the
2183		images and graphics contained in it.
2184	</td></tr><tr>
2185		<td>Encoder
2186		</td><td>A program capable of capturing and formatting image and graphic
2187		raster data, following the definitions of the Graphics Interchange
2188		Format.
2189	</td></tr><tr>
2190		<td>Extension
2191		</td><td>A protocol block labeled by the Extension Introducer <tt>0x21</tt>
2192		(33, <tt>'!'</tt>).
2193	</td></tr><tr>
2194		<td>Extension Introducer
2195		</td><td>Label (<tt>0x21</tt>, 33, <tt>'!'</tt>) defining an Extension.
2196	</td></tr><tr>
2197		<td>Graphic
2198		</td><td>Data which can be rendered on the screen by virtue of some
2199		algorithm. The term graphic is more general than the term image; in
2200		addition to images, the term graphic also includes data such as text,
2201		which is rendered using character bit-maps.
2202	</td></tr><tr>
2203		<td>Image
2204		</td><td>Data representing a picture or a drawing; an image is represented
2205		by an array of pixels called the raster of the image.
2206	</td></tr><tr>
2207		<td>Raster
2208		</td><td>Array of pixel values representing an image.
2209</td></tr></tbody></table>
2210
2211</div>
2212
2213<h2 id="conventions">Appendix D. Conventions <span onclick="ToggleVis(31);">(hide/show)</span></h2>
2214
2215<div id="p31">
2216
2217<table>
2218	<tbody><tr>
2219		<td>Animation
2220		</td><td>The Graphics Interchange Format is not intended as a platform for
2221		animation, even though it can be done in a limited way.
2222	</td></tr><tr>
2223		<td>Byte Ordering
2224		</td><td>Unless otherwise stated, multi-byte numeric fields are ordered with
2225		the Least Significant Byte first.
2226	</td></tr><tr>
2227		<td>Color Indices
2228		</td><td>Color indices always refer to the active color table, either the <a href="#globalcolortable">Global Color Table</a> or the <a href="#localcolortable">Local Color Table</a>.
2229	</td></tr><tr>
2230		<td>Color Order
2231		</td><td>Unless otherwise stated, all triple-component RGB color values are
2232		specified in <span class="rcomp">Red</span>-<span class="gcomp">Green</span>-<span class="bcomp">Blue</span> order.
2233	</td></tr><tr>
2234		<td>Color Tables
2235		</td><td>Both color tables, the Global and the Local, are optional; if
2236		present, the Global Color Table is to be used with every image in the
2237		Data Stream for which a Local Color Table is not given; if present, a
2238		Local Color Table overrides the Global Color Table. However, if neither
2239		color table is present, the application program is free to use an
2240		arbitrary color table. If the graphics in several Data Streams are
2241		related and all use the same color table, an encoder could place the
2242		color table as the Global Color Table in the first Data Stream and
2243		leave subsequent Data Streams without a Global Color Table or any Local
2244		Color Tables; in this way, the overhead for the table is eliminated. It
2245		is recommended that the decoder save the previous Global Color Table to
2246		be used with the Data Stream that follows, in case it does not contain
2247		either a Global Color Table or any Local Color Tables. In general, this
2248		allows the application program to use past color tables, significantly
2249		reducing transmission overhead.
2250	</td></tr><tr>
2251		<td>Extension Blocks
2252		</td><td>Extensions are defined using the Extension Introducer code
2253		(<tt>0x21</tt>, 33, <tt>'!'</tt>) to mark the beginning of the block,
2254		followed by a block label, identifying the type of extension. Extension
2255		Codes are numbers in the range from <tt>0x00</tt> (0) to <tt>0xFF</tt>
2256		(255), inclusive. Special purpose extensions are transparent to the
2257		decoder and may be omitted when transmitting the Data Stream on-line.
2258		The GIF capabilities dialogue makes the provision for the receiver to
2259		request the transmission of all blocks; the default state in this
2260		regard is no transmission of Special purpose blocks.
2261	</td></tr><tr>
2262		<td>Reserved Fields
2263		</td><td>All Reserved Fields are expected to have each bit set to zero
2264		(off).
2265</td></tr></tbody></table>
2266
2267</div>
2268
2269<h2 id="interlacedimages">Appendix E. Interlaced Images <span onclick="ToggleVis(32);">(hide/show)</span></h2>
2270
2271<div id="p32">
2272
2273<p>The rows of an Interlaced images are arranged in the following order:</p>
2274
2275<table>
2276	<tbody><tr>
2277		<td>Group 1
2278		</td><td>Pass 1
2279		</td><td>Every 8th row, starting with row 0
2280	</td></tr><tr>
2281		<td>Group 2
2282		</td><td>Pass 2
2283		</td><td>Every 8th row, starting with row 4
2284	</td></tr><tr>
2285		<td>Group 3
2286		</td><td>Pass 3
2287		</td><td>Every 4th row, starting with row 2
2288	</td></tr><tr>
2289		<td>Group 4
2290		</td><td>Pass 4
2291		</td><td>Every 2nd row, starting with row 1
2292</td></tr></tbody></table>
2293
2294<p>The following example illustrates how the rows of an interlaced image are
2295ordered.</p>
2296
2297<table id="interlace">
2298	<tbody><tr>
2299		<th>Row Number
2300		</th><th colspan="4">Interlace Pass
2301	</th></tr><tr>
2302		<td>0
2303		</td><td>1
2304		</td><td>
2305		</td><td>
2306		</td><td>
2307	</td></tr><tr>
2308		<td>1
2309		</td><td>
2310		</td><td>
2311		</td><td>
2312		</td><td>4
2313	</td></tr><tr>
2314		<td>2
2315		</td><td>
2316		</td><td>
2317		</td><td>3
2318		</td><td>
2319	</td></tr><tr>
2320		<td>3
2321		</td><td>
2322		</td><td>
2323		</td><td>
2324		</td><td>4
2325	</td></tr><tr>
2326		<td>4
2327		</td><td>
2328		</td><td>2
2329		</td><td>
2330		</td><td>
2331	</td></tr><tr>
2332		<td>5
2333		</td><td>
2334		</td><td>
2335		</td><td>
2336		</td><td>4
2337	</td></tr><tr>
2338		<td>6
2339		</td><td>
2340		</td><td>
2341		</td><td>3
2342		</td><td>
2343	</td></tr><tr>
2344		<td>7
2345		</td><td>
2346		</td><td>
2347		</td><td>
2348		</td><td>4
2349	</td></tr><tr>
2350		<td>8
2351		</td><td>1
2352		</td><td>
2353		</td><td>
2354		</td><td>
2355	</td></tr><tr>
2356		<td>9
2357		</td><td>
2358		</td><td>
2359		</td><td>
2360		</td><td>4
2361	</td></tr><tr>
2362		<td>10
2363		</td><td>
2364		</td><td>
2365		</td><td>3
2366		</td><td>
2367	</td></tr><tr>
2368		<td>11
2369		</td><td>
2370		</td><td>
2371		</td><td>
2372		</td><td>4
2373	</td></tr><tr>
2374		<td>12
2375		</td><td>
2376		</td><td>2
2377		</td><td>
2378		</td><td>
2379	</td></tr><tr>
2380		<td>13
2381		</td><td>
2382		</td><td>
2383		</td><td>
2384		</td><td>4
2385	</td></tr><tr>
2386		<td>14
2387		</td><td>
2388		</td><td>
2389		</td><td>3
2390		</td><td>
2391	</td></tr><tr>
2392		<td>15
2393		</td><td>
2394		</td><td>
2395		</td><td>
2396		</td><td>4
2397	</td></tr><tr>
2398		<td>16
2399		</td><td>1
2400		</td><td>
2401		</td><td>
2402		</td><td>
2403	</td></tr><tr>
2404		<td>17
2405		</td><td>
2406		</td><td>
2407		</td><td>
2408		</td><td>4
2409	</td></tr><tr>
2410		<td>18
2411		</td><td>
2412		</td><td>
2413		</td><td>3
2414		</td><td>
2415	</td></tr><tr>
2416		<td>19
2417		</td><td>
2418		</td><td>
2419		</td><td>
2420		</td><td>4
2421</td></tr></tbody></table>
2422
2423</div>
2424
2425<h2 id="lzw">Appendix F. Variable-Length-Code LZW Compression <span onclick="ToggleVis(33);">(hide/show)</span></h2>
2426
2427<div id="p33">
2428
2429<p>The Variable-Length-Code LZW Compression is a variation of the Lempel-Ziv
2430Compression algorithm in which variable-length codes are used to replace
2431patterns detected in the original data. The algorithm uses a code or
2432translation table constructed from the patterns encountered in the original
2433data; each new pattern is entered into the table and its index is used to
2434replace it in the compressed stream.</p>
2435
2436<p>The compressor takes the data from the input stream and builds a code or
2437translation table with the patterns as it encounters them; each new pattern is
2438entered into the code table and its index is added to the output stream; when a
2439pattern is encountered which had been detected since the last code table
2440refresh, its index from the code table is put on the output stream, thus
2441achieving the data compression. The expander takes input from the compressed
2442data stream and builds the code or translation table from it; as the compressed
2443data stream is processed, codes are used to index into the code table and the
2444corresponding data is put on the decompressed output stream, thus achieving
2445data decompression. The details of the algorithm are explained below. The
2446Variable-Length-Code aspect of the algorithm is based on an initial code size
2447(LZW-initial code size), which specifies the initial number of bits used for
2448the compression codes. When the number of patterns detected by the compressor
2449in the input stream exceeds the number of patterns encodable with the current
2450number of bits, the number of bits per LZW code is increased by one.</p>
2451
2452<p>The Raster Data stream that represents the actual output image can be
2453represented as:</p>
2454
2455<table>
2456	<tbody><tr>
2457		<th>Field name
2458	</th></tr><tr>
2459		<td>LZW code size
2460</td></tr></tbody></table>
2461
2462<p></p>
2463
2464<table>
2465	<tbody><tr>
2466		<th>Field name
2467		</th><th>
2468	</th></tr><tr>
2469		<td>block size
2470		</td><td rowspan="2">Repeated as many times as necessary.
2471	</td></tr><tr>
2472		<td>data bytes
2473</td></tr></tbody></table>
2474
2475<p>(The code that terminates the LZW compressed data must appear before <a href="#blockterminator">Block Terminator</a>.)</p>
2476
2477<table>
2478	<tbody><tr>
2479		<th>Field name
2480	</th></tr><tr>
2481		<td>Block Terminator (<tt>0x00</tt>, 0)
2482</td></tr></tbody></table>
2483
2484<p>The conversion of the image from a series of pixel values to a transmitted
2485or stored character stream involves several steps. In brief these steps
2486are:</p>
2487
2488<ol>
2489	<li>Establish the Code Size – Define the number of bits needed to
2490	represent the actual data.
2491	</li><li>Compress the Data – Compress the series of image pixels to a
2492	series of compression codes.
2493	</li><li>Build a Series of Bytes – Take the set of compression codes and
2494	convert to a string of 8-bit bytes.
2495	</li><li>Package the Bytes – Package sets of bytes into blocks preceded by
2496	character counts and output.
2497</li></ol>
2498
2499<h3>1. Establish Code Size</h3>
2500
2501<p>The first byte of the Compressed Data stream is a value indicating the
2502minimum number of bits required to represent the set of actual pixel values.
2503Normally this will be the same as the number of color bits. Because of some
2504algorithmic constraints however, black &amp; white images which have one color
2505bit must be indicated as having a code size of 2. This code size value also
2506implies that the compression codes must start out one bit longer.</p>
2507
2508<h3>2. Compression</h3>
2509
2510<p>The LZW algorithm converts a series of data values into a series of codes
2511which may be raw values or a code designating a series of values. Using text
2512characters as an analogy, the output code consists of a character or a code
2513representing a string of characters.</p>
2514
2515<p>The LZW algorithm used in GIF matches algorithmically with the standard LZW
2516algorithm with the following differences:</p>
2517
2518<ol>
2519	<li>A special Clear code is defined which resets all
2520	compression/decompression parameters and tables to a start-up state. The
2521	value of this code is 2<sup>&lt;code size&gt;</sup>. For example if the
2522	code size indicated was 4 (image was 4 bits/pixel) the Clear code value
2523	would be 16 (<tt>10000</tt> binary). The Clear code can appear at any point
2524	in the image data stream and therefore requires the LZW algorithm to
2525	process succeeding codes as if a new data stream was starting. Encoders
2526	should output a Clear code as the first code of each image data stream.
2527	</li><li>An End of Information code is defined that explicitly indicates the end
2528	of the image data stream. LZW processing terminates when this code is
2529	encountered. It must be the last code output by the encoder for an image.
2530	The value of this code is &lt;Clear code&gt;+1.
2531	</li><li>The first available compression code value is &lt;Clear code&gt; + 2.
2532	</li><li>The output codes are of variable length, starting at &lt;code size&gt;
2533	+ 1 bits per code, up to 12 bits per code. This defines a maximum code
2534	value of 4095 (<tt>0xFFF</tt>). Whenever the LZW code value would exceed
2535	the current code length, the code length is increased by one. The
2536	packing/unpacking of these codes must then be altered to reflect the new
2537	code length.
2538</li></ol>
2539
2540<p><i>Editor's (Kalle's) note: see also the <a href="#coversheet">Cover
2541Sheet</a>.</i></p>
2542
2543<h3>3. Build 8-bit Bytes</h3>
2544
2545<p>Because the LZW compression used for GIF creates a series of variable length
2546codes, of between 3 and 12 bits each, these codes must be reformed into a
2547series of 8-bit bytes that will be the characters actually stored or
2548transmitted. This provides additional compression of the image. The codes are
2549formed into a stream of bits as if they were packed right to left and then
2550picked off 8 bits at a time to be output.</p>
2551
2552<p>Assuming a character array of 8 bits per character and using 5 bit codes to
2553be packed, an example layout would be similar to:</p>
2554
2555<table>
2556	<tbody><tr>
2557		<th>Byte #
2558		</th><th>Bits
2559	</th></tr><tr>
2560		<td style="text-align:center;">0
2561		</td><td><tt>bbbaaaaa</tt>
2562	</td></tr><tr>
2563		<td style="text-align:center;">1
2564		</td><td><tt>dcccccbb</tt>
2565	</td></tr><tr>
2566		<td style="text-align:center;">2
2567		</td><td><tt>eeeedddd</tt>
2568	</td></tr><tr>
2569		<td style="text-align:center;">3
2570		</td><td><tt>ggfffffe</tt>
2571	</td></tr><tr>
2572		<td style="text-align:center;">4
2573		</td><td><tt>hhhhhggg</tt>
2574	</td></tr><tr>
2575		<td style="text-align:center;">⋮
2576		</td><td><tt></tt>
2577	</td></tr><tr>
2578		<td style="text-align:center;">N
2579		</td><td>
2580</td></tr></tbody></table>
2581
2582<p>Note that the physical packing arrangement will change as the number of bits
2583per compression code change but the concept remains the same.</p>
2584
2585<h3>4. Package the Bytes</h3>
2586
2587<p>Once the bytes have been created, they are grouped into blocks for output by
2588preceding each block of 0 to 255 bytes with a character count byte. A block
2589with a zero byte count terminates the Raster Data stream for a given image.
2590These blocks are what are actually output for the GIF image. This block format
2591has the side effect of allowing a decoding program the ability to read past the
2592actual image data if necessary by reading block counts and then skipping over
2593the data.</p>
2594
2595<h3>Further Reading</h3>
2596
2597<ol>
2598	<li>Ziv, J. and Lempel, A.: <i>A Universal Algorithm for Sequential Data
2599	Compression</i>, IEEE Transactions on Information Theory, May 1977
2600	</li><li>Welch, T.: <i>A Technique for High-Performance Data Compression</i>,
2601	Computer, June 1984
2602	</li><li>Nelson, M.R.: <i>LZW Data Compression</i>, Dr. Dobb's Journal, October
2603	1989
2604</li></ol>
2605
2606<p><i>Editor's (Kalle's) note: see also <a href="https://web.archive.org/web/20160304075538/http://en.wikipedia.org/wiki/Lempel%E2%80%93Ziv%E2%80%93Welch">Wikipedia –
2607Lempel–Ziv–Welch</a>.</i></p>
2608
2609</div>
2610
2611<h2 id="onlinecapabilities">Appendix G. On-line Capabilities Dialogue <span onclick="ToggleVis(34);">(hide/show)</span></h2>
2612
2613<div id="p34">
2614
2615<p><i>Note:</i> This section is currently (10 July 1990) under revision; the
2616information provided here should be used as general guidelines. Code written
2617based on this information should be designed in a flexible way to accommodate
2618any changes resulting from the revisions.</p>
2619
2620<p>The following sequences are defined for use in mediating control between a
2621GIF sender and GIF receiver over an interactive communications line. These
2622sequences do not apply to applications that involve downloading of static GIF
2623files and are not considered part of a GIF file.</p>
2624
2625<h3>GIF Capabilities Enquiry</h3>
2626
2627<p>The GIF Capabilities Enquiry sequence is issued from a host and requests an
2628interactive GIF decoder to return a response message that defines the graphics
2629parameters for the decoder. This involves returning information about available
2630screen sizes, number of bits/color supported and the amount of color detail
2631supported. The escape sequence for the GIF Capabilities Enquiry is defined
2632as:</p>
2633
2634<table>
2635	<tbody><tr>
2636		<td style="text-align:center;"><tt>ESC</tt>
2637		</td><td style="text-align:center;"><tt>0x1B</tt> (27)
2638	</td></tr><tr>
2639		<td style="text-align:center;"><tt>[</tt>
2640		</td><td style="text-align:center;"><tt>0x5B</tt> (91)
2641	</td></tr><tr>
2642		<td style="text-align:center;"><tt>&gt;</tt>
2643		</td><td style="text-align:center;"><tt>0x3E</tt> (62)
2644	</td></tr><tr>
2645		<td style="text-align:center;"><tt>0</tt>
2646		</td><td style="text-align:center;"><tt>0x30</tt> (48)
2647	</td></tr><tr>
2648		<td style="text-align:center;"><tt>g</tt>
2649		</td><td style="text-align:center;"><tt>0x67</tt> (103)
2650</td></tr></tbody></table>
2651
2652<h3>GIF Capabilities Response</h3>
2653
2654<p>The GIF Capabilities Response message is returned by an interactive GIF
2655decoder and defines the decoder's display capabilities for all graphics modes
2656that are supported by the software. Note that this can also include graphics
2657printers as well as a monitor screen. The general format of this message
2658is:</p>
2659
2660<p>#version;protocol{;dev, width, height, color-bits,
2661color-res}…&lt;CR&gt;</p>
2662
2663<table>
2664	<tbody><tr>
2665		<td><tt>'#'</tt>
2666		</td><td>GIF Capabilities Response identifier character.
2667	</td></tr><tr>
2668		<td>version
2669		</td><td>GIF format version number; initially <tt>'87a'</tt>.
2670	</td></tr><tr>
2671		<td>protocol=<tt>'0'</tt>
2672		</td><td>No end-to-end protocol supported by decoder Transfer as direct
2673		8-bit data stream.
2674	</td></tr><tr>
2675		<td>protocol=<tt>'1'</tt>
2676		</td><td>Can use CIS B+ error correction protocol to transfer GIF data
2677		interactively from the host directly to the display.
2678	</td></tr><tr>
2679		<td>dev=<tt>'0'</tt>
2680		</td><td>Screen parameter set follows.
2681	</td></tr><tr>
2682		<td>dev=<tt>'1'</tt>
2683		</td><td>Printer parameter set follows.
2684	</td></tr><tr>
2685		<td>width
2686		</td><td>Maximum supported display width in pixels.
2687	</td></tr><tr>
2688		<td>height
2689		</td><td>Maximum supported display height in pixels.
2690	</td></tr><tr>
2691		<td>color-bits
2692		</td><td>Number of bits per pixel supported. The number of supported colors
2693		is therefore 2<sup>color-bits</sup>.
2694	</td></tr><tr>
2695		<td>color-res
2696		</td><td>Number of bits per color component supported in the hardware color
2697		palette. If color-res is <tt>'0'</tt> then no hardware palette table is
2698		available.
2699</td></tr></tbody></table>
2700
2701<p>Note that all values in the GIF Capabilities Response are returned as ASCII
2702decimal numbers and the message is terminated by a Carriage Return character
2703(<tt>0x0D</tt>, 13).</p>
2704
2705<p>The following GIF Capabilities Response message describes three standard IBM
2706PC <a href="https://web.archive.org/web/20160304075538/http://en.wikipedia.org/wiki/Enhanced_Graphics_Adapter">Enhanced
2707Graphics Adapter</a> configurations with no printer; the GIF data stream can be
2708processed within an error correcting protocol:</p>
2709
2710<blockquote>
2711	<p><tt>#87a;1;0,320,200,4,0;0,640,200,2,2;0,640,350,4,2&lt;CR&gt;</tt></p>
2712</blockquote>
2713
2714<h3>Enter GIF Graphics Mode</h3>
2715
2716<p>Two sequences are currently defined to invoke an interactive GIF decoder
2717into action. The only difference between them is that different output media
2718are selected. These sequences are:</p>
2719
2720<table>
2721	<tbody><tr>
2722		<td style="text-align:center;"><tt>ESC</tt>
2723		</td><td style="text-align:center;"><tt>0x1B</tt> (27)
2724		</td><td rowspan="5">Display GIF image on screen
2725	</td></tr><tr>
2726		<td style="text-align:center;"><tt>[</tt>
2727		</td><td style="text-align:center;"><tt>0x5B</tt> (91)
2728	</td></tr><tr>
2729		<td style="text-align:center;"><tt>&gt;</tt>
2730		</td><td style="text-align:center;"><tt>0x3E</tt> (62)
2731	</td></tr><tr>
2732		<td style="text-align:center;"><tt>1</tt>
2733		</td><td style="text-align:center;"><tt>0x31</tt> (49)
2734	</td></tr><tr>
2735		<td style="text-align:center;"><tt>g</tt>
2736		</td><td style="text-align:center;"><tt>0x67</tt> (103)
2737</td></tr></tbody></table>
2738
2739<p></p>
2740
2741<table>
2742	<tbody><tr>
2743		<td style="text-align:center;"><tt>ESC</tt>
2744		</td><td style="text-align:center;"><tt>0x1B</tt> (27)
2745		</td><td rowspan="5">Display image directly to an attached graphics printer.
2746		The image may optionally be displayed on the screen as well.
2747	</td></tr><tr>
2748		<td style="text-align:center;"><tt>[</tt>
2749		</td><td style="text-align:center;"><tt>0x5B</tt> (91)
2750	</td></tr><tr>
2751		<td style="text-align:center;"><tt>&gt;</tt>
2752		</td><td style="text-align:center;"><tt>0x3E</tt> (62)
2753	</td></tr><tr>
2754		<td style="text-align:center;"><tt>2</tt>
2755		</td><td style="text-align:center;"><tt>0x32</tt> (50)
2756	</td></tr><tr>
2757		<td style="text-align:center;"><tt>g</tt>
2758		</td><td style="text-align:center;"><tt>0x67</tt> (103)
2759</td></tr></tbody></table>
2760
2761<p>Note that the <tt>'g'</tt> character terminating each sequence is in
2762lowercase.</p>
2763
2764<h3>Interactive Environment</h3>
2765
2766<p>The assumed environment for the transmission of GIF image data from an
2767interactive application is a full 8-bit data stream from host to micro. All 256
2768character codes must be transferrable. The establishing of an 8-bit data path
2769for communications will normally be taken care of by the host application
2770programs. It is however up to the receiving communications programs supporting
2771GIF to be able to receive and pass on all 256 8-bit codes to the GIF decoder
2772software.</p>
2773
2774</div>
2775
2776<h2 id="coversheet">Cover Sheet for the GIF89a Specification <span onclick="ToggleVis(35);">(hide/show)</span></h2>
2777
2778<div id="p35">
2779
2780<h3>Deferred clear code in LZW compression</h3>
2781
2782<p>There has been confusion about where clear codes can be found in the data
2783stream. As the specification says, they may appear at anytime. There is not a
2784requirement to send a clear code when the string table is full.</p>
2785
2786<p>It is the encoder's decision as to when the table should be cleared. When
2787the table is full, the encoder can chose to use the table as is, making no
2788changes to it until the encoder chooses to clear it. The encoder during this
2789time sends out codes that are of the maximum Code Size.</p>
2790
2791<p>As we can see from the above, when the decoder's table is full, it must not
2792change the table until a clear code is received. The Code Size is that of the
2793maximum Code Size. Processing other than this is done normally.</p>
2794
2795<p>Because of a large base of decoders that do not handle the decompression in
2796this manner, we ask developers of GIF encoding software to <i>not</i> implement
2797this feature until at least January 1991 and later if they see that their
2798particular market is not ready for it. This will give developers of GIF
2799decoding software time to implement this feature and to get it into the hands
2800of their clients before the decoders start "breaking" on the new GIF's. It is
2801not required that encoders change their software to take advantage of the
2802deferred clear code, but it is for decoders.</p>
2803
2804<h3>Application Extension Block – Application Identifier</h3>
2805
2806<p>There will be a Courtesy Directory file located on CompuServe in the PICS
2807forum. This directory will contain Application Identifiers for <a href="#applicationextension">Application Extension Blocks</a> that have been
2808used by developers of GIF applications. This file is intended to help keep
2809developers that wish to create Application Extension Blocks from using the same
2810Application Identifiers. This is not an official directory; it is for voluntary
2811participation only and does not guarantee that someone will not use the same
2812identifier.</p>
2813
2814<p>E-Mail can be sent to Larry Wood (forum manager of PICS) indicating the
2815request for inclusion in this file with an identifier.</p>
2816
2817</div>
2818<hr>
2819</body>
2820</html>
2821