xref: /aosp_15_r20/external/flatbuffers/tests/private_annotation_test/game_generated.rs (revision 890232f25432b36107d06881e0a25aaa6b473652)
1 // automatically generated by the FlatBuffers compiler, do not modify
2 // @generated
3 extern crate alloc;
4 extern crate flatbuffers;
5 use alloc::boxed::Box;
6 use alloc::string::{String, ToString};
7 use alloc::vec::Vec;
8 use core::mem;
9 use core::cmp::Ordering;
10 use self::flatbuffers::{EndianScalar, Follow};
11 use super::*;
12 pub(crate) enum GameOffset {}
13 #[derive(Copy, Clone, PartialEq)]
14 
15 pub(crate) struct Game<'a> {
16   pub _tab: flatbuffers::Table<'a>,
17 }
18 
19 impl<'a> flatbuffers::Follow<'a> for Game<'a> {
20   type Inner = Game<'a>;
21   #[inline]
follow(buf: &'a [u8], loc: usize) -> Self::Inner22   fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
23     Self { _tab: flatbuffers::Table { buf, loc } }
24   }
25 }
26 
27 impl<'a> Game<'a> {
28   pub const VT_VALUE: flatbuffers::VOffsetT = 4;
29 
get_fully_qualified_name() -> &'static str30   pub const fn get_fully_qualified_name() -> &'static str {
31     "Game"
32   }
33 
34   #[inline]
init_from_table(table: flatbuffers::Table<'a>) -> Self35   pub fn init_from_table(table: flatbuffers::Table<'a>) -> Self {
36     Game { _tab: table }
37   }
38   #[allow(unused_mut)]
create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>( _fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>, args: &'args GameArgs ) -> flatbuffers::WIPOffset<Game<'bldr>>39   pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>(
40     _fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>,
41     args: &'args GameArgs
42   ) -> flatbuffers::WIPOffset<Game<'bldr>> {
43     let mut builder = GameBuilder::new(_fbb);
44     builder.add_value(args.value);
45     builder.finish()
46   }
47 
unpack(&self) -> GameT48   pub fn unpack(&self) -> GameT {
49     let value = self.value();
50     GameT {
51       value,
52     }
53   }
54 
55   #[inline]
value(&self) -> i3256   pub fn value(&self) -> i32 {
57     self._tab.get::<i32>(Game::VT_VALUE, Some(0)).unwrap()
58   }
59 }
60 
61 impl flatbuffers::Verifiable for Game<'_> {
62   #[inline]
run_verifier( v: &mut flatbuffers::Verifier, pos: usize ) -> Result<(), flatbuffers::InvalidFlatbuffer>63   fn run_verifier(
64     v: &mut flatbuffers::Verifier, pos: usize
65   ) -> Result<(), flatbuffers::InvalidFlatbuffer> {
66     use self::flatbuffers::Verifiable;
67     v.visit_table(pos)?
68      .visit_field::<i32>("value", Self::VT_VALUE, false)?
69      .finish();
70     Ok(())
71   }
72 }
73 pub(crate) struct GameArgs {
74     pub value: i32,
75 }
76 impl<'a> Default for GameArgs {
77   #[inline]
default() -> Self78   fn default() -> Self {
79     GameArgs {
80       value: 0,
81     }
82   }
83 }
84 
85 pub(crate) struct GameBuilder<'a: 'b, 'b> {
86   fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>,
87   start_: flatbuffers::WIPOffset<flatbuffers::TableUnfinishedWIPOffset>,
88 }
89 impl<'a: 'b, 'b> GameBuilder<'a, 'b> {
90   #[inline]
add_value(&mut self, value: i32)91   pub fn add_value(&mut self, value: i32) {
92     self.fbb_.push_slot::<i32>(Game::VT_VALUE, value, 0);
93   }
94   #[inline]
new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> GameBuilder<'a, 'b>95   pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> GameBuilder<'a, 'b> {
96     let start = _fbb.start_table();
97     GameBuilder {
98       fbb_: _fbb,
99       start_: start,
100     }
101   }
102   #[inline]
finish(self) -> flatbuffers::WIPOffset<Game<'a>>103   pub fn finish(self) -> flatbuffers::WIPOffset<Game<'a>> {
104     let o = self.fbb_.end_table(self.start_);
105     flatbuffers::WIPOffset::new(o.value())
106   }
107 }
108 
109 impl core::fmt::Debug for Game<'_> {
fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result110   fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
111     let mut ds = f.debug_struct("Game");
112       ds.field("value", &self.value());
113       ds.finish()
114   }
115 }
116 #[non_exhaustive]
117 #[derive(Debug, Clone, PartialEq)]
118 pub(crate) struct GameT {
119   pub value: i32,
120 }
121 impl Default for GameT {
default() -> Self122   fn default() -> Self {
123     Self {
124       value: 0,
125     }
126   }
127 }
128 impl GameT {
pack<'b>( &self, _fbb: &mut flatbuffers::FlatBufferBuilder<'b> ) -> flatbuffers::WIPOffset<Game<'b>>129   pub fn pack<'b>(
130     &self,
131     _fbb: &mut flatbuffers::FlatBufferBuilder<'b>
132   ) -> flatbuffers::WIPOffset<Game<'b>> {
133     let value = self.value;
134     Game::create(_fbb, &GameArgs{
135       value,
136     })
137   }
138 }
139