1*890232f2SAndroid Build Coastguard Worker// automatically generated by the FlatBuffers compiler, do not modify 2*890232f2SAndroid Build Coastguard Worker 3*890232f2SAndroid Build Coastguard Workerimport { Monster as MyGame_Example2_Monster, MonsterT as MyGame_Example2_MonsterT } from '../../my-game/example2/monster'; 4*890232f2SAndroid Build Coastguard Workerimport { Monster, MonsterT } from '../../my-game/example/monster'; 5*890232f2SAndroid Build Coastguard Workerimport { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum'; 6*890232f2SAndroid Build Coastguard Worker 7*890232f2SAndroid Build Coastguard Worker 8*890232f2SAndroid Build Coastguard Workerexport enum Any { 9*890232f2SAndroid Build Coastguard Worker NONE = 0, 10*890232f2SAndroid Build Coastguard Worker Monster = 1, 11*890232f2SAndroid Build Coastguard Worker TestSimpleTableWithEnum = 2, 12*890232f2SAndroid Build Coastguard Worker MyGame_Example2_Monster = 3 13*890232f2SAndroid Build Coastguard Worker} 14*890232f2SAndroid Build Coastguard Worker 15*890232f2SAndroid Build Coastguard Workerexport function unionToAny( 16*890232f2SAndroid Build Coastguard Worker type: Any, 17*890232f2SAndroid Build Coastguard Worker accessor: (obj:Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum) => Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null 18*890232f2SAndroid Build Coastguard Worker): Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null { 19*890232f2SAndroid Build Coastguard Worker switch(Any[type]) { 20*890232f2SAndroid Build Coastguard Worker case 'NONE': return null; 21*890232f2SAndroid Build Coastguard Worker case 'Monster': return accessor(new Monster())! as Monster; 22*890232f2SAndroid Build Coastguard Worker case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum; 23*890232f2SAndroid Build Coastguard Worker case 'MyGame_Example2_Monster': return accessor(new MyGame_Example2_Monster())! as MyGame_Example2_Monster; 24*890232f2SAndroid Build Coastguard Worker default: return null; 25*890232f2SAndroid Build Coastguard Worker } 26*890232f2SAndroid Build Coastguard Worker} 27*890232f2SAndroid Build Coastguard Worker 28*890232f2SAndroid Build Coastguard Workerexport function unionListToAny( 29*890232f2SAndroid Build Coastguard Worker type: Any, 30*890232f2SAndroid Build Coastguard Worker accessor: (index: number, obj:Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum) => Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null, 31*890232f2SAndroid Build Coastguard Worker index: number 32*890232f2SAndroid Build Coastguard Worker): Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null { 33*890232f2SAndroid Build Coastguard Worker switch(Any[type]) { 34*890232f2SAndroid Build Coastguard Worker case 'NONE': return null; 35*890232f2SAndroid Build Coastguard Worker case 'Monster': return accessor(index, new Monster())! as Monster; 36*890232f2SAndroid Build Coastguard Worker case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum; 37*890232f2SAndroid Build Coastguard Worker case 'MyGame_Example2_Monster': return accessor(index, new MyGame_Example2_Monster())! as MyGame_Example2_Monster; 38*890232f2SAndroid Build Coastguard Worker default: return null; 39*890232f2SAndroid Build Coastguard Worker } 40*890232f2SAndroid Build Coastguard Worker} 41