1// automatically generated by the FlatBuffers compiler, do not modify 2 3import { Monster as MyGame_Example2_Monster, MonsterT as MyGame_Example2_MonsterT } from '../../my-game/example2/monster'; 4import { Monster, MonsterT } from '../../my-game/example/monster'; 5import { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum'; 6 7 8export enum Any { 9 NONE = 0, 10 Monster = 1, 11 TestSimpleTableWithEnum = 2, 12 MyGame_Example2_Monster = 3 13} 14 15export function unionToAny( 16 type: Any, 17 accessor: (obj:Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum) => Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null 18): Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null { 19 switch(Any[type]) { 20 case 'NONE': return null; 21 case 'Monster': return accessor(new Monster())! as Monster; 22 case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum; 23 case 'MyGame_Example2_Monster': return accessor(new MyGame_Example2_Monster())! as MyGame_Example2_Monster; 24 default: return null; 25 } 26} 27 28export function unionListToAny( 29 type: Any, 30 accessor: (index: number, obj:Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum) => Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null, 31 index: number 32): Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null { 33 switch(Any[type]) { 34 case 'NONE': return null; 35 case 'Monster': return accessor(index, new Monster())! as Monster; 36 case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum; 37 case 'MyGame_Example2_Monster': return accessor(index, new MyGame_Example2_Monster())! as MyGame_Example2_Monster; 38 default: return null; 39 } 40} 41