xref: /aosp_15_r20/external/flatbuffers/tests/MyGame/Example/AnyAmbiguousAliases.cs (revision 890232f25432b36107d06881e0a25aaa6b473652)
1 // <auto-generated>
2 //  automatically generated by the FlatBuffers compiler, do not modify
3 // </auto-generated>
4 
5 namespace MyGame.Example
6 {
7 
8 [Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))]
9 public enum AnyAmbiguousAliases : byte
10 {
11   NONE = 0,
12   M1 = 1,
13   M2 = 2,
14   M3 = 3,
15 };
16 
17 public class AnyAmbiguousAliasesUnion {
18   public AnyAmbiguousAliases Type { get; set; }
19   public object Value { get; set; }
20 
AnyAmbiguousAliasesUnion()21   public AnyAmbiguousAliasesUnion() {
22     this.Type = AnyAmbiguousAliases.NONE;
23     this.Value = null;
24   }
25 
26   public T As<T>() where T : class { return this.Value as T; }
AsM1()27   public MyGame.Example.MonsterT AsM1() { return this.As<MyGame.Example.MonsterT>(); }
FromM1(MyGame.Example.MonsterT _m1)28   public static AnyAmbiguousAliasesUnion FromM1(MyGame.Example.MonsterT _m1) { return new AnyAmbiguousAliasesUnion{ Type = AnyAmbiguousAliases.M1, Value = _m1 }; }
AsM2()29   public MyGame.Example.MonsterT AsM2() { return this.As<MyGame.Example.MonsterT>(); }
FromM2(MyGame.Example.MonsterT _m2)30   public static AnyAmbiguousAliasesUnion FromM2(MyGame.Example.MonsterT _m2) { return new AnyAmbiguousAliasesUnion{ Type = AnyAmbiguousAliases.M2, Value = _m2 }; }
AsM3()31   public MyGame.Example.MonsterT AsM3() { return this.As<MyGame.Example.MonsterT>(); }
FromM3(MyGame.Example.MonsterT _m3)32   public static AnyAmbiguousAliasesUnion FromM3(MyGame.Example.MonsterT _m3) { return new AnyAmbiguousAliasesUnion{ Type = AnyAmbiguousAliases.M3, Value = _m3 }; }
33 
Pack(FlatBuffers.FlatBufferBuilder builder, AnyAmbiguousAliasesUnion _o)34   public static int Pack(FlatBuffers.FlatBufferBuilder builder, AnyAmbiguousAliasesUnion _o) {
35     switch (_o.Type) {
36       default: return 0;
37       case AnyAmbiguousAliases.M1: return MyGame.Example.Monster.Pack(builder, _o.AsM1()).Value;
38       case AnyAmbiguousAliases.M2: return MyGame.Example.Monster.Pack(builder, _o.AsM2()).Value;
39       case AnyAmbiguousAliases.M3: return MyGame.Example.Monster.Pack(builder, _o.AsM3()).Value;
40     }
41   }
42 }
43 
44 public class AnyAmbiguousAliasesUnion_JsonConverter : Newtonsoft.Json.JsonConverter {
CanConvert(System.Type objectType)45   public override bool CanConvert(System.Type objectType) {
46     return objectType == typeof(AnyAmbiguousAliasesUnion) || objectType == typeof(System.Collections.Generic.List<AnyAmbiguousAliasesUnion>);
47   }
WriteJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer)48   public override void WriteJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer) {
49     var _olist = value as System.Collections.Generic.List<AnyAmbiguousAliasesUnion>;
50     if (_olist != null) {
51       writer.WriteStartArray();
52       foreach (var _o in _olist) { this.WriteJson(writer, _o, serializer); }
53       writer.WriteEndArray();
54     } else {
55       this.WriteJson(writer, value as AnyAmbiguousAliasesUnion, serializer);
56     }
57   }
WriteJson(Newtonsoft.Json.JsonWriter writer, AnyAmbiguousAliasesUnion _o, Newtonsoft.Json.JsonSerializer serializer)58   public void WriteJson(Newtonsoft.Json.JsonWriter writer, AnyAmbiguousAliasesUnion _o, Newtonsoft.Json.JsonSerializer serializer) {
59     if (_o == null) return;
60     serializer.Serialize(writer, _o.Value);
61   }
ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer)62   public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer) {
63     var _olist = existingValue as System.Collections.Generic.List<AnyAmbiguousAliasesUnion>;
64     if (_olist != null) {
65       for (var _j = 0; _j < _olist.Count; ++_j) {
66         reader.Read();
67         _olist[_j] = this.ReadJson(reader, _olist[_j], serializer);
68       }
69       reader.Read();
70       return _olist;
71     } else {
72       return this.ReadJson(reader, existingValue as AnyAmbiguousAliasesUnion, serializer);
73     }
74   }
ReadJson(Newtonsoft.Json.JsonReader reader, AnyAmbiguousAliasesUnion _o, Newtonsoft.Json.JsonSerializer serializer)75   public AnyAmbiguousAliasesUnion ReadJson(Newtonsoft.Json.JsonReader reader, AnyAmbiguousAliasesUnion _o, Newtonsoft.Json.JsonSerializer serializer) {
76     if (_o == null) return null;
77     switch (_o.Type) {
78       default: break;
79       case AnyAmbiguousAliases.M1: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break;
80       case AnyAmbiguousAliases.M2: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break;
81       case AnyAmbiguousAliases.M3: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break;
82     }
83     return _o;
84   }
85 }
86 
87 
88 }
89