1 // <auto-generated> 2 // automatically generated by the FlatBuffers compiler, do not modify 3 // </auto-generated> 4 5 namespace MyGame.Example 6 { 7 8 [Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))] 9 public enum Any : byte 10 { 11 NONE = 0, 12 Monster = 1, 13 TestSimpleTableWithEnum = 2, 14 MyGame_Example2_Monster = 3, 15 }; 16 17 public class AnyUnion { 18 public Any Type { get; set; } 19 public object Value { get; set; } 20 AnyUnion()21 public AnyUnion() { 22 this.Type = Any.NONE; 23 this.Value = null; 24 } 25 26 public T As<T>() where T : class { return this.Value as T; } AsMonster()27 public MyGame.Example.MonsterT AsMonster() { return this.As<MyGame.Example.MonsterT>(); } FromMonster(MyGame.Example.MonsterT _monster)28 public static AnyUnion FromMonster(MyGame.Example.MonsterT _monster) { return new AnyUnion{ Type = Any.Monster, Value = _monster }; } AsTestSimpleTableWithEnum()29 internal MyGame.Example.TestSimpleTableWithEnumT AsTestSimpleTableWithEnum() { return this.As<MyGame.Example.TestSimpleTableWithEnumT>(); } FromTestSimpleTableWithEnum(MyGame.Example.TestSimpleTableWithEnumT _testsimpletablewithenum)30 internal static AnyUnion FromTestSimpleTableWithEnum(MyGame.Example.TestSimpleTableWithEnumT _testsimpletablewithenum) { return new AnyUnion{ Type = Any.TestSimpleTableWithEnum, Value = _testsimpletablewithenum }; } AsMyGame_Example2_Monster()31 public MyGame.Example2.MonsterT AsMyGame_Example2_Monster() { return this.As<MyGame.Example2.MonsterT>(); } FromMyGame_Example2_Monster(MyGame.Example2.MonsterT _mygame_example2_monster)32 public static AnyUnion FromMyGame_Example2_Monster(MyGame.Example2.MonsterT _mygame_example2_monster) { return new AnyUnion{ Type = Any.MyGame_Example2_Monster, Value = _mygame_example2_monster }; } 33 Pack(FlatBuffers.FlatBufferBuilder builder, AnyUnion _o)34 public static int Pack(FlatBuffers.FlatBufferBuilder builder, AnyUnion _o) { 35 switch (_o.Type) { 36 default: return 0; 37 case Any.Monster: return MyGame.Example.Monster.Pack(builder, _o.AsMonster()).Value; 38 case Any.TestSimpleTableWithEnum: return MyGame.Example.TestSimpleTableWithEnum.Pack(builder, _o.AsTestSimpleTableWithEnum()).Value; 39 case Any.MyGame_Example2_Monster: return MyGame.Example2.Monster.Pack(builder, _o.AsMyGame_Example2_Monster()).Value; 40 } 41 } 42 } 43 44 public class AnyUnion_JsonConverter : Newtonsoft.Json.JsonConverter { CanConvert(System.Type objectType)45 public override bool CanConvert(System.Type objectType) { 46 return objectType == typeof(AnyUnion) || objectType == typeof(System.Collections.Generic.List<AnyUnion>); 47 } WriteJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer)48 public override void WriteJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer) { 49 var _olist = value as System.Collections.Generic.List<AnyUnion>; 50 if (_olist != null) { 51 writer.WriteStartArray(); 52 foreach (var _o in _olist) { this.WriteJson(writer, _o, serializer); } 53 writer.WriteEndArray(); 54 } else { 55 this.WriteJson(writer, value as AnyUnion, serializer); 56 } 57 } WriteJson(Newtonsoft.Json.JsonWriter writer, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer)58 public void WriteJson(Newtonsoft.Json.JsonWriter writer, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) { 59 if (_o == null) return; 60 serializer.Serialize(writer, _o.Value); 61 } ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer)62 public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer) { 63 var _olist = existingValue as System.Collections.Generic.List<AnyUnion>; 64 if (_olist != null) { 65 for (var _j = 0; _j < _olist.Count; ++_j) { 66 reader.Read(); 67 _olist[_j] = this.ReadJson(reader, _olist[_j], serializer); 68 } 69 reader.Read(); 70 return _olist; 71 } else { 72 return this.ReadJson(reader, existingValue as AnyUnion, serializer); 73 } 74 } ReadJson(Newtonsoft.Json.JsonReader reader, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer)75 public AnyUnion ReadJson(Newtonsoft.Json.JsonReader reader, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) { 76 if (_o == null) return null; 77 switch (_o.Type) { 78 default: break; 79 case Any.Monster: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break; 80 case Any.TestSimpleTableWithEnum: _o.Value = serializer.Deserialize<MyGame.Example.TestSimpleTableWithEnumT>(reader); break; 81 case Any.MyGame_Example2_Monster: _o.Value = serializer.Deserialize<MyGame.Example2.MonsterT>(reader); break; 82 } 83 return _o; 84 } 85 } 86 87 88 } 89