1---
2title: Live streaming
3---
4
5ExoPlayer plays most adaptive live streams out-of-the-box without any special
6configuration. See the [Supported Formats page][] for more details.
7
8Adaptive live streams offer a window of available media that is updated in
9regular intervals to move with the current real-time. That means the playback
10position will always be somewhere in this window, in most cases close to the
11current real-time at which the stream is being produced. The difference between
12the current real-time and the playback position is called the *live offset*.
13
14Unlike adaptive live streams, progressive live streams do not have a live window
15and can only be played at one position. The documentation on this page is only
16relevant to adaptive live streams.
17{:.info}
18
19ExoPlayer adjusts the live offset by slightly changing the playback speed.
20The player will try to match user and media preferences, but will also try to
21react to changing network conditions. For example, if rebuffers occur during
22playback, the player will move further away from the live edge. If there is
23enough available buffer over a longer period of time, the player will move
24closer to the live edge again.
25
26## Detecting and monitoring live playbacks ##
27
28Every time a live window is updated, registered `Player.Listener` instances
29will receive an `onTimelineChanged` event. You can retrieve details about the
30current live playback by querying various `Player` and `Timeline.Window`
31methods, as listed below and shown in the following figure.
32
33{% include figure.html url="/images/live-window.png" index="1" caption="Live window" %}
34
35* `Player.isCurrentWindowLive` indicates whether the currently playing media
36  item is a live stream. This value is still true even if the live stream has
37  ended.
38* `Player.isCurrentWindowDynamic` indicates whether the currently playing media
39  item is still being updated. This is usually true for live streams that are
40  not yet ended. Note that this flag is also true for non-live streams in some
41  cases.
42* `Player.getCurrentLiveOffset` returns the offset between the current real
43  time and the playback position (if available).
44* `Player.getDuration` returns the length of the current live window.
45* `Player.getCurrentPosition` returns the playback position relative to the
46  start of the live window.
47* `Player.getCurrentMediaItem` returns the current media item, where
48  `MediaItem.liveConfiguration` contains app-provided overrides for the target
49  live offset and live offset adjustment parameters.
50* `Player.getCurrentTimeline` returns the current media structure in a
51  `Timeline`. The current `Timeline.Window` can be retrieved from the `Timeline`
52  using `Player.getCurrentWindowIndex` and `Timeline.getWindow`. Within the
53  `Window`:
54  * `Window.liveConfiguration` contains the target live offset and and live
55    offset adjustment parameters. These values are based on information in the
56    media and any app-provided overrides set in `MediaItem.liveConfiguration`.
57  * `Window.windowStartTimeMs` is the time since the Unix Epoch at which the
58    live window starts.
59  * `Window.getCurrentUnixTimeMs` is the time since the Unix Epoch of the
60    current real-time. This value may be corrected by a known clock difference
61    between the server and the client.
62  * `Window.getDefaultPositionMs` is the position in the live window at which
63    the player will start playback by default.
64
65## Seeking in live streams ##
66
67You can seek to anywhere within the live window using `Player.seekTo`. The seek
68position passed is relative to the start of the live window. For example,
69 `seekTo(0)` will seek to the start of the live window. The player will try to
70keep the same live offset as the seeked-to position after a seek.
71
72The live window also has a default position at which playback is supposed to
73start. This position is usually somewhere close to the live edge. You can seek
74to the default position by calling `Player.seekToDefaultPosition`.
75
76## Live playback UI ##
77
78ExoPlayer's [default UI components][] show the duration of the live window and
79the current playback position within it. This means the position will appear to
80jump backwards each time the live window is updated. If you need different
81behavior, for example showing the Unix time or the current live offset, you can
82fork `StyledPlayerControlView` and modify it to suit your needs.
83
84There is a [pending feature request (#2213)][] for ExoPlayer's default UI
85components to support additional modes when playing live streams.
86{:.info}
87
88## Configuring live playback parameters ##
89
90By default, ExoPlayer uses live playback parameters defined by the media. If you
91want to configure the live playback parameters yourself, you can set them on a
92per `MediaItem` basis by calling `MediaItem.Builder.setLiveConfiguration`. If
93you'd like to set these values globally for all items, you can set them on the
94`DefaultMediaSourceFactory` provided to the player. In both cases, the provided
95values will override parameters defined by the media.
96
97~~~
98// Global settings.
99ExoPlayer player =
100    new ExoPlayer.Builder(context)
101        .setMediaSourceFactory(
102            new DefaultMediaSourceFactory(context).setLiveTargetOffsetMs(5000))
103        .build();
104
105// Per MediaItem settings.
106MediaItem mediaItem =
107    new MediaItem.Builder()
108        .setUri(mediaUri)
109        .setLiveConfiguration(
110            new MediaItem.LiveConfiguration.Builder()
111                .setMaxPlaybackSpeed(1.02f)
112                .build())
113        .build();
114player.setMediaItem(mediaItem);
115~~~
116{: .language-java}
117
118Available configuration values are:
119
120* `targetOffsetMs`: The target live offset. The player will attempt to get
121  close to this live offset during playback if possible.
122* `minOffsetMs`: The minimum allowed live offset. Even when adjusting the
123  offset to current network conditions, the player will not attempt to get below
124  this offset during playback.
125* `maxOffsetMs`: The maximum allowed live offset. Even when adjusting the
126  offset to current network conditions, the player will not attempt to get above
127  this offset during playback.
128* `minPlaybackSpeed`: The minimum playback speed the player can use to fall back
129  when trying to reach the target live offset.
130* `maxPlaybackSpeed`: The maximum playback speed the player can use to catch up
131  when trying to reach the target live offset.
132
133If automatic playback speed adjustment is not desired, it can be disabled by
134setting `minPlaybackSpeed` and `maxPlaybackSpeed` to `1.0f`.
135
136## BehindLiveWindowException and ERROR_CODE_BEHIND_LIVE_WINDOW ##
137
138The playback position may fall behind the live window, for example if the player
139is paused or buffering for a long enough period of time. If this happens then
140playback will fail and an exception with error code
141`ERROR_CODE_BEHIND_LIVE_WINDOW` will be reported via
142`Player.Listener.onPlayerError`. Application code may wish to handle such
143errors by resuming playback at the default position. The [PlayerActivity][] of
144the demo app exemplifies this approach.
145
146~~~
147@Override
148public void onPlayerError(PlaybackException error) {
149  if (eror.errorCode == PlaybackException.ERROR_CODE_BEHIND_LIVE_WINDOW) {
150    // Re-initialize player at the current live window default position.
151    player.seekToDefaultPosition();
152    player.prepare();
153  } else {
154    // Handle other errors.
155  }
156}
157~~~
158{: .language-java}
159
160## Customizing the playback speed adjustment algorithm ##
161
162To stay close to the target live offset, a `LivePlaybackSpeedControl` is used to
163make adjustments to the playback speed during live playbacks. It's possible to
164implement a custom `LivePlaybackSpeedControl`, or to customize the default
165implementation, which is `DefaultLivePlaybackSpeedControl`. In both cases an
166instance can be set when building the player:
167
168~~~
169ExoPlayer player =
170    new ExoPlayer.Builder(context)
171        .setLivePlaybackSpeedControl(
172            new DefaultLivePlaybackSpeedControl.Builder()
173                .setFallbackMaxPlaybackSpeed(1.04f)
174                .build())
175        .build();
176~~~
177{: .language-java}
178
179Relevant customization parameters of `DefaultLivePlaybackSpeedControl` are:
180
181* `fallbackMinPlaybackSpeed` and `fallbackMaxPlaybackSpeed`: The minimum and
182  maximum playback speeds that can be used for adjustment if neither the media
183  nor the app-provided `MediaItem` define limits.
184* `proportionalControlFactor`: Controls how smooth the speed adjustment is. A
185  high value makes adjustments more sudden and reactive, but also more likely to
186  be audible. A smaller value results in a smoother transition between speeds,
187  at the cost of being slower.
188* `targetLiveOffsetIncrementOnRebufferMs`: This value is added to the target
189  live offset whenever a rebuffer occurs, in order to proceed more cautiously.
190  This feature can be disabled by setting the value to 0.
191* `minPossibleLiveOffsetSmoothingFactor`: An exponential smoothing factor that
192  is used to track the minimum possible live offset based on the currently
193  buffered media. A value very close to 1 means that the estimation is more
194  cautious and may take longer to adjust to improved network conditions, whereas
195  a lower value means the estimation will adjust faster at a higher risk of
196  running into rebuffers.
197
198[Supported Formats page]: {{ site.baseurl }}/supported-formats.html
199[default UI components]: {{ site.baseurl }}/ui-components.html
200[pending feature request (#2213)]: https://github.com/google/ExoPlayer/issues/2213
201[PlayerActivity]: {{ site.release_v2 }}/demos/main/src/main/java/com/google/android/exoplayer2/demo/PlayerActivity.java
202