1binary_op_nobroadcast__test: 2 parameter_names_with_default_values: 3 DTYPE: float 4 OPERATOR: X + Y 5 generate_variant_forall: 6 DTYPE: 7 - VALUE: "half" 8 SUFFIX: "half" 9 - VALUE: "float" 10 SUFFIX: "float" 11 shader_variants: 12 - NAME: binary_add_nobroadcast__test 13 OPERATOR: X + Y 14 - NAME: binary_sub_nobroadcast__test 15 OPERATOR: X - Y 16 - NAME: binary_mul_nobroadcast__test 17 OPERATOR: X * Y 18 - NAME: binary_div_nobroadcast__test 19 OPERATOR: X / Y 20 - NAME: binary_pow_nobroadcast__test 21 OPERATOR: pow(X, Y) 22 23fill_texture__test: 24 parameter_names_with_default_values: 25 DTYPE: float 26 NDIM: 3 27 generate_variant_forall: 28 DTYPE: 29 - VALUE: "half" 30 SUFFIX: "half" 31 - VALUE: "float" 32 SUFFIX: "float" 33 shader_variants: 34 - NAME: fill_texture__test 35 36idx_fill_buffer: 37 parameter_names_with_default_values: 38 DTYPE: float 39 generate_variant_forall: 40 DTYPE: 41 - VALUE: float 42 - VALUE: half 43 - VALUE: int8 44 shader_variants: 45 - NAME: idx_fill_buffer 46 47idx_fill_texture: 48 parameter_names_with_default_values: 49 DTYPE: float 50 generate_variant_forall: 51 DTYPE: 52 - VALUE: half 53 - VALUE: float 54 - VALUE: int 55 - VALUE: int8 56 shader_variants: 57 - NAME: idx_fill_texture 58 59scalar_add_buffer: 60 parameter_names_with_default_values: 61 DTYPE: float 62 generate_variant_forall: 63 DTYPE: 64 - VALUE: float 65 - VALUE: half 66 - VALUE: int8 67 shader_variants: 68 - NAME: scalar_add_buffer 69