xref: /aosp_15_r20/external/deqp/modules/gles3/stress/es3sDrawTests.cpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Draw stress tests
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es3sDrawTests.hpp"
25 #include "tcuVector.hpp"
26 #include "tcuTestLog.hpp"
27 #include "tcuRenderTarget.hpp"
28 #include "tcuSurface.hpp"
29 #include "gluCallLogWrapper.hpp"
30 #include "gluObjectWrapper.hpp"
31 #include "gluPixelTransfer.hpp"
32 #include "gluRenderContext.hpp"
33 #include "gluShaderProgram.hpp"
34 #include "gluStrUtil.hpp"
35 #include "glsDrawTest.hpp"
36 #include "glwFunctions.hpp"
37 #include "glwEnums.hpp"
38 #include "deRandom.hpp"
39 #include "deStringUtil.hpp"
40 #include "deUniquePtr.hpp"
41 
42 #include <set>
43 
44 namespace deqp
45 {
46 namespace gles3
47 {
48 namespace Stress
49 {
50 namespace
51 {
52 
53 static const char *const s_vertexSource   = "#version 300 es\n"
54                                             "in highp vec4 a_position;\n"
55                                             "void main (void)\n"
56                                             "{\n"
57                                             "    gl_Position = a_position;\n"
58                                             "}\n";
59 static const char *const s_fragmentSource = "#version 300 es\n"
60                                             "layout(location = 0) out mediump vec4 fragColor;\n"
61                                             "void main (void)\n"
62                                             "{\n"
63                                             "    fragColor = vec4(1.0, 1.0, 1.0, 1.0);\n"
64                                             "}\n";
65 
66 class DrawInvalidRangeCase : public TestCase
67 {
68 public:
69     DrawInvalidRangeCase(Context &ctx, const char *name, const char *desc, uint32_t min, uint32_t max,
70                          bool useLimitMin = false, bool useLimitMax = false);
71     ~DrawInvalidRangeCase(void);
72 
73     void init(void);
74     void deinit(void);
75     IterateResult iterate(void);
76 
77 private:
78     const int m_min;
79     const int m_max;
80     const int m_bufferedElements;
81     const int m_numIndices;
82     const bool m_useLimitMin;
83     const bool m_useLimitMax;
84 
85     uint32_t m_buffer;
86     uint32_t m_indexBuffer;
87     glu::ShaderProgram *m_program;
88 };
89 
DrawInvalidRangeCase(Context & ctx,const char * name,const char * desc,uint32_t min,uint32_t max,bool useLimitMin,bool useLimitMax)90 DrawInvalidRangeCase::DrawInvalidRangeCase(Context &ctx, const char *name, const char *desc, uint32_t min, uint32_t max,
91                                            bool useLimitMin, bool useLimitMax)
92     : TestCase(ctx, name, desc)
93     , m_min(min)
94     , m_max(max)
95     , m_bufferedElements(128)
96     , m_numIndices(64)
97     , m_useLimitMin(useLimitMin)
98     , m_useLimitMax(useLimitMax)
99     , m_buffer(0)
100     , m_indexBuffer(0)
101     , m_program(DE_NULL)
102 {
103 }
104 
~DrawInvalidRangeCase(void)105 DrawInvalidRangeCase::~DrawInvalidRangeCase(void)
106 {
107     deinit();
108 }
109 
init(void)110 void DrawInvalidRangeCase::init(void)
111 {
112     const glw::Functions &gl = m_context.getRenderContext().getFunctions();
113     std::vector<tcu::Vec4> data(m_bufferedElements); // !< some junk data to make sure buffer is really allocated
114     std::vector<uint32_t> indices(m_numIndices);
115 
116     for (int ndx = 0; ndx < m_numIndices; ++ndx)
117         indices[ndx] = ndx;
118 
119     gl.genBuffers(1, &m_buffer);
120     gl.bindBuffer(GL_ARRAY_BUFFER, m_buffer);
121     gl.bufferData(GL_ARRAY_BUFFER, int(m_bufferedElements * sizeof(tcu::Vec4)), &data[0], GL_STATIC_DRAW);
122     GLU_EXPECT_NO_ERROR(gl.getError(), "buffer gen");
123 
124     gl.genBuffers(1, &m_indexBuffer);
125     gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer);
126     gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, int(m_numIndices * sizeof(uint32_t)), &indices[0], GL_STATIC_DRAW);
127     GLU_EXPECT_NO_ERROR(gl.getError(), "buffer gen");
128 
129     m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources()
130                                                                          << glu::VertexSource(s_vertexSource)
131                                                                          << glu::FragmentSource(s_fragmentSource));
132     if (!m_program->isOk())
133     {
134         m_testCtx.getLog() << *m_program;
135         throw tcu::TestError("could not build program");
136     }
137 }
138 
deinit(void)139 void DrawInvalidRangeCase::deinit(void)
140 {
141     if (m_buffer)
142     {
143         m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_buffer);
144         m_buffer = 0;
145     }
146 
147     if (m_indexBuffer)
148     {
149         m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_indexBuffer);
150         m_indexBuffer = 0;
151     }
152 
153     delete m_program;
154     m_program = DE_NULL;
155 }
156 
iterate(void)157 DrawInvalidRangeCase::IterateResult DrawInvalidRangeCase::iterate(void)
158 {
159     glu::CallLogWrapper gl(m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
160     const int32_t positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position");
161     tcu::Surface dst(m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight());
162     glu::VertexArray vao(m_context.getRenderContext());
163 
164     int64_t indexLimit = 0;
165     uint32_t min       = m_min;
166     uint32_t max       = m_max;
167 
168     gl.enableLogging(true);
169 
170     if (m_useLimitMin || m_useLimitMax)
171     {
172         gl.glGetInteger64v(GL_MAX_ELEMENT_INDEX, &indexLimit);
173         GLU_EXPECT_NO_ERROR(gl.glGetError(), "query limit");
174     }
175 
176     if (m_useLimitMin)
177     {
178         if ((uint64_t)indexLimit > 0xFFFFFFFFULL)
179             min = 0xFFFFFFF0;
180         else
181             min = (uint32_t)(indexLimit - 16);
182     }
183 
184     if (m_useLimitMax)
185     {
186         if ((uint64_t)indexLimit > 0xFFFFFFFFULL)
187             max = 0xFFFFFFFF;
188         else
189             max = (uint32_t)indexLimit;
190     }
191 
192     gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
193     gl.glClear(GL_COLOR_BUFFER_BIT);
194     GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup");
195 
196     gl.glUseProgram(m_program->getProgram());
197     GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program");
198 
199     gl.glBindVertexArray(*vao);
200     gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer);
201 
202     gl.glBindBuffer(GL_ARRAY_BUFFER, m_buffer);
203     gl.glEnableVertexAttribArray(positionLoc);
204     gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
205     GLU_EXPECT_NO_ERROR(gl.glGetError(), "set buffer");
206 
207     gl.glDrawRangeElements(GL_POINTS, min, max, m_numIndices, GL_UNSIGNED_INT, DE_NULL);
208 
209     // Indexing outside range is an error, but it doesnt need to be checked. Causes implementation-dependent behavior.
210     // Even if the indices are in range (m_min = 0), the specification allows partial processing of vertices in the range,
211     // which might cause access over buffer bounds. Causes implementation-dependent behavior.
212 
213     // allow errors
214     {
215         const uint32_t error = gl.glGetError();
216 
217         if (error != GL_NO_ERROR)
218             m_testCtx.getLog() << tcu::TestLog::Message << "Got error: " << glu::getErrorStr(error) << ", ignoring..."
219                                << tcu::TestLog::EndMessage;
220     }
221 
222     // read pixels to wait for rendering
223     gl.glFinish();
224     glu::readPixels(m_context.getRenderContext(), 0, 0, dst.getAccess());
225 
226     m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
227     return STOP;
228 }
229 
genBasicSpec(gls::DrawTestSpec & spec,gls::DrawTestSpec::DrawMethod method)230 static void genBasicSpec(gls::DrawTestSpec &spec, gls::DrawTestSpec::DrawMethod method)
231 {
232     spec.apiType            = glu::ApiType::es(3, 0);
233     spec.primitive          = gls::DrawTestSpec::PRIMITIVE_TRIANGLES;
234     spec.primitiveCount     = 5;
235     spec.drawMethod         = method;
236     spec.indexType          = gls::DrawTestSpec::INDEXTYPE_LAST;
237     spec.indexPointerOffset = 0;
238     spec.indexStorage       = gls::DrawTestSpec::STORAGE_LAST;
239     spec.first              = 0;
240     spec.indexMin           = 0;
241     spec.indexMax           = 0;
242     spec.instanceCount      = 1;
243 
244     spec.attribs.resize(2);
245 
246     spec.attribs[0].inputType           = gls::DrawTestSpec::INPUTTYPE_FLOAT;
247     spec.attribs[0].outputType          = gls::DrawTestSpec::OUTPUTTYPE_VEC2;
248     spec.attribs[0].storage             = gls::DrawTestSpec::STORAGE_BUFFER;
249     spec.attribs[0].usage               = gls::DrawTestSpec::USAGE_STATIC_DRAW;
250     spec.attribs[0].componentCount      = 4;
251     spec.attribs[0].offset              = 0;
252     spec.attribs[0].stride              = 0;
253     spec.attribs[0].normalize           = false;
254     spec.attribs[0].instanceDivisor     = 0;
255     spec.attribs[0].useDefaultAttribute = false;
256 
257     spec.attribs[1].inputType           = gls::DrawTestSpec::INPUTTYPE_FLOAT;
258     spec.attribs[1].outputType          = gls::DrawTestSpec::OUTPUTTYPE_VEC2;
259     spec.attribs[1].storage             = gls::DrawTestSpec::STORAGE_BUFFER;
260     spec.attribs[1].usage               = gls::DrawTestSpec::USAGE_STATIC_DRAW;
261     spec.attribs[1].componentCount      = 2;
262     spec.attribs[1].offset              = 0;
263     spec.attribs[1].stride              = 0;
264     spec.attribs[1].normalize           = false;
265     spec.attribs[1].instanceDivisor     = 0;
266     spec.attribs[1].useDefaultAttribute = false;
267 }
268 
269 class IndexGroup : public TestCaseGroup
270 {
271 public:
272     IndexGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod);
273     ~IndexGroup(void);
274 
275     void init(void);
276 
277 private:
278     gls::DrawTestSpec::DrawMethod m_method;
279 };
280 
IndexGroup(Context & context,const char * name,const char * descr,gls::DrawTestSpec::DrawMethod drawMethod)281 IndexGroup::IndexGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod)
282     : TestCaseGroup(context, name, descr)
283     , m_method(drawMethod)
284 {
285 }
286 
~IndexGroup(void)287 IndexGroup::~IndexGroup(void)
288 {
289 }
290 
init(void)291 void IndexGroup::init(void)
292 {
293     struct IndexTest
294     {
295         gls::DrawTestSpec::Storage storage;
296         gls::DrawTestSpec::IndexType type;
297         bool aligned;
298         int offsets[3];
299     };
300 
301     const IndexTest tests[] = {
302         {gls::DrawTestSpec::STORAGE_BUFFER, gls::DrawTestSpec::INDEXTYPE_SHORT, false, {1, 3, -1}},
303         {gls::DrawTestSpec::STORAGE_BUFFER, gls::DrawTestSpec::INDEXTYPE_INT, false, {2, 3, -1}},
304     };
305 
306     gls::DrawTestSpec spec;
307 
308     tcu::TestCaseGroup *const unalignedBufferGroup =
309         new tcu::TestCaseGroup(m_testCtx, "unaligned_buffer", "unaligned buffer");
310     const bool isRangedMethod = (m_method == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED ||
311                                  m_method == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED_BASEVERTEX);
312 
313     genBasicSpec(spec, m_method);
314 
315     this->addChild(unalignedBufferGroup);
316 
317     for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(tests); ++testNdx)
318     {
319         const IndexTest &indexTest = tests[testNdx];
320 
321         DE_ASSERT(indexTest.storage != gls::DrawTestSpec::STORAGE_USER);
322         DE_ASSERT(!indexTest.aligned);
323         tcu::TestCaseGroup *group = unalignedBufferGroup;
324 
325         const std::string name = std::string("index_") + gls::DrawTestSpec::indexTypeToString(indexTest.type);
326         const std::string desc = std::string("index ") + gls::DrawTestSpec::indexTypeToString(indexTest.type) + " in " +
327                                  gls::DrawTestSpec::storageToString(indexTest.storage);
328         de::MovePtr<gls::DrawTest> test(
329             new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str()));
330 
331         spec.indexType    = indexTest.type;
332         spec.indexStorage = indexTest.storage;
333 
334         if (isRangedMethod)
335         {
336             spec.indexMin = 0;
337             spec.indexMax = 55;
338         }
339 
340         for (int iterationNdx = 0;
341              iterationNdx < DE_LENGTH_OF_ARRAY(indexTest.offsets) && indexTest.offsets[iterationNdx] != -1;
342              ++iterationNdx)
343         {
344             const std::string iterationDesc = std::string("offset ") + de::toString(indexTest.offsets[iterationNdx]);
345             spec.indexPointerOffset         = indexTest.offsets[iterationNdx];
346             test->addIteration(spec, iterationDesc.c_str());
347         }
348 
349         DE_ASSERT(spec.isCompatibilityTest() == gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_OFFSET ||
350                   spec.isCompatibilityTest() == gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_STRIDE);
351         group->addChild(test.release());
352     }
353 }
354 
355 class MethodGroup : public TestCaseGroup
356 {
357 public:
358     MethodGroup(Context &context, const char *name, const char *descr, gls::DrawTestSpec::DrawMethod drawMethod);
359     ~MethodGroup(void);
360 
361     void init(void);
362 
363 private:
364     gls::DrawTestSpec::DrawMethod m_method;
365 };
366 
MethodGroup(Context & context,const char * name,const char * descr,gls::DrawTestSpec::DrawMethod drawMethod)367 MethodGroup::MethodGroup(Context &context, const char *name, const char *descr,
368                          gls::DrawTestSpec::DrawMethod drawMethod)
369     : TestCaseGroup(context, name, descr)
370     , m_method(drawMethod)
371 {
372 }
373 
~MethodGroup(void)374 MethodGroup::~MethodGroup(void)
375 {
376 }
377 
init(void)378 void MethodGroup::init(void)
379 {
380     const bool indexed = (m_method == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS) ||
381                          (m_method == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INSTANCED) ||
382                          (m_method == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED);
383 
384     DE_ASSERT(indexed);
385     DE_UNREF(indexed);
386 
387     this->addChild(new IndexGroup(m_context, "indices", "Index tests", m_method));
388 }
389 
390 class RandomGroup : public TestCaseGroup
391 {
392 public:
393     RandomGroup(Context &context, const char *name, const char *descr);
394     ~RandomGroup(void);
395 
396     void init(void);
397 };
398 
399 template <int SIZE>
400 struct UniformWeightArray
401 {
402     float weights[SIZE];
403 
UniformWeightArraydeqp::gles3::Stress::__anon697865380111::UniformWeightArray404     UniformWeightArray(void)
405     {
406         for (int i = 0; i < SIZE; ++i)
407             weights[i] = 1.0f;
408     }
409 };
410 
RandomGroup(Context & context,const char * name,const char * descr)411 RandomGroup::RandomGroup(Context &context, const char *name, const char *descr) : TestCaseGroup(context, name, descr)
412 {
413 }
414 
~RandomGroup(void)415 RandomGroup::~RandomGroup(void)
416 {
417 }
418 
init(void)419 void RandomGroup::init(void)
420 {
421     const int numAttempts = 300;
422 
423     const int attribCounts[]             = {1, 2, 5};
424     const float attribWeights[]          = {30, 10, 1};
425     const int primitiveCounts[]          = {1, 5, 64};
426     const float primitiveCountWeights[]  = {20, 10, 1};
427     const int indexOffsets[]             = {0, 7, 13};
428     const float indexOffsetWeights[]     = {20, 20, 1};
429     const int firsts[]                   = {0, 7, 13};
430     const float firstWeights[]           = {20, 20, 1};
431     const int instanceCounts[]           = {1, 2, 16, 17};
432     const float instanceWeights[]        = {20, 10, 5, 1};
433     const int indexMins[]                = {0, 1, 3, 8};
434     const int indexMaxs[]                = {4, 8, 128, 257};
435     const float indexWeights[]           = {50, 50, 50, 50};
436     const int offsets[]                  = {0, 1, 5, 12};
437     const float offsetWeights[]          = {50, 10, 10, 10};
438     const int strides[]                  = {0, 7, 16, 17};
439     const float strideWeights[]          = {50, 10, 10, 10};
440     const int instanceDivisors[]         = {0, 1, 3, 129};
441     const float instanceDivisorWeights[] = {70, 30, 10, 10};
442 
443     gls::DrawTestSpec::Primitive primitives[] = {
444         gls::DrawTestSpec::PRIMITIVE_POINTS,       gls::DrawTestSpec::PRIMITIVE_TRIANGLES,
445         gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN, gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP,
446         gls::DrawTestSpec::PRIMITIVE_LINES,        gls::DrawTestSpec::PRIMITIVE_LINE_STRIP,
447         gls::DrawTestSpec::PRIMITIVE_LINE_LOOP};
448     const UniformWeightArray<DE_LENGTH_OF_ARRAY(primitives)> primitiveWeights;
449 
450     gls::DrawTestSpec::DrawMethod drawMethods[] = {
451         gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS, gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS_INSTANCED,
452         gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS, gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED,
453         gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INSTANCED};
454     const UniformWeightArray<DE_LENGTH_OF_ARRAY(drawMethods)> drawMethodWeights;
455 
456     gls::DrawTestSpec::IndexType indexTypes[] = {
457         gls::DrawTestSpec::INDEXTYPE_BYTE,
458         gls::DrawTestSpec::INDEXTYPE_SHORT,
459         gls::DrawTestSpec::INDEXTYPE_INT,
460     };
461     const UniformWeightArray<DE_LENGTH_OF_ARRAY(indexTypes)> indexTypeWeights;
462 
463     gls::DrawTestSpec::Storage storages[] = {
464         gls::DrawTestSpec::STORAGE_USER,
465         gls::DrawTestSpec::STORAGE_BUFFER,
466     };
467     const UniformWeightArray<DE_LENGTH_OF_ARRAY(storages)> storageWeights;
468 
469     gls::DrawTestSpec::InputType inputTypes[] = {
470         gls::DrawTestSpec::INPUTTYPE_FLOAT,
471         gls::DrawTestSpec::INPUTTYPE_FIXED,
472         gls::DrawTestSpec::INPUTTYPE_BYTE,
473         gls::DrawTestSpec::INPUTTYPE_SHORT,
474         gls::DrawTestSpec::INPUTTYPE_UNSIGNED_BYTE,
475         gls::DrawTestSpec::INPUTTYPE_UNSIGNED_SHORT,
476         gls::DrawTestSpec::INPUTTYPE_INT,
477         gls::DrawTestSpec::INPUTTYPE_UNSIGNED_INT,
478         gls::DrawTestSpec::INPUTTYPE_HALF,
479         gls::DrawTestSpec::INPUTTYPE_UNSIGNED_INT_2_10_10_10,
480         gls::DrawTestSpec::INPUTTYPE_INT_2_10_10_10,
481     };
482     const UniformWeightArray<DE_LENGTH_OF_ARRAY(inputTypes)> inputTypeWeights;
483 
484     gls::DrawTestSpec::OutputType outputTypes[] = {
485         gls::DrawTestSpec::OUTPUTTYPE_FLOAT, gls::DrawTestSpec::OUTPUTTYPE_VEC2,  gls::DrawTestSpec::OUTPUTTYPE_VEC3,
486         gls::DrawTestSpec::OUTPUTTYPE_VEC4,  gls::DrawTestSpec::OUTPUTTYPE_INT,   gls::DrawTestSpec::OUTPUTTYPE_UINT,
487         gls::DrawTestSpec::OUTPUTTYPE_IVEC2, gls::DrawTestSpec::OUTPUTTYPE_IVEC3, gls::DrawTestSpec::OUTPUTTYPE_IVEC4,
488         gls::DrawTestSpec::OUTPUTTYPE_UVEC2, gls::DrawTestSpec::OUTPUTTYPE_UVEC3, gls::DrawTestSpec::OUTPUTTYPE_UVEC4,
489     };
490     const UniformWeightArray<DE_LENGTH_OF_ARRAY(outputTypes)> outputTypeWeights;
491 
492     gls::DrawTestSpec::Usage usages[] = {
493         gls::DrawTestSpec::USAGE_DYNAMIC_DRAW, gls::DrawTestSpec::USAGE_STATIC_DRAW,
494         gls::DrawTestSpec::USAGE_STREAM_DRAW,  gls::DrawTestSpec::USAGE_STREAM_READ,
495         gls::DrawTestSpec::USAGE_STREAM_COPY,  gls::DrawTestSpec::USAGE_STATIC_READ,
496         gls::DrawTestSpec::USAGE_STATIC_COPY,  gls::DrawTestSpec::USAGE_DYNAMIC_READ,
497         gls::DrawTestSpec::USAGE_DYNAMIC_COPY,
498     };
499     const UniformWeightArray<DE_LENGTH_OF_ARRAY(usages)> usageWeights;
500 
501     std::set<uint32_t> insertedHashes;
502     size_t insertedCount = 0;
503 
504     for (int ndx = 0; ndx < numAttempts; ++ndx)
505     {
506         de::Random random(0xc551393 + ndx); // random does not depend on previous cases
507 
508         int attributeCount = random.chooseWeighted<int, const int *, const float *>(
509             DE_ARRAY_BEGIN(attribCounts), DE_ARRAY_END(attribCounts), attribWeights);
510         gls::DrawTestSpec spec;
511 
512         spec.apiType   = glu::ApiType::es(3, 0);
513         spec.primitive = random.chooseWeighted<gls::DrawTestSpec::Primitive>(
514             DE_ARRAY_BEGIN(primitives), DE_ARRAY_END(primitives), primitiveWeights.weights);
515         spec.primitiveCount = random.chooseWeighted<int, const int *, const float *>(
516             DE_ARRAY_BEGIN(primitiveCounts), DE_ARRAY_END(primitiveCounts), primitiveCountWeights);
517         spec.drawMethod = random.chooseWeighted<gls::DrawTestSpec::DrawMethod>(
518             DE_ARRAY_BEGIN(drawMethods), DE_ARRAY_END(drawMethods), drawMethodWeights.weights);
519         spec.indexType = random.chooseWeighted<gls::DrawTestSpec::IndexType>(
520             DE_ARRAY_BEGIN(indexTypes), DE_ARRAY_END(indexTypes), indexTypeWeights.weights);
521         spec.indexPointerOffset = random.chooseWeighted<int, const int *, const float *>(
522             DE_ARRAY_BEGIN(indexOffsets), DE_ARRAY_END(indexOffsets), indexOffsetWeights);
523         spec.indexStorage = random.chooseWeighted<gls::DrawTestSpec::Storage>(
524             DE_ARRAY_BEGIN(storages), DE_ARRAY_END(storages), storageWeights.weights);
525         spec.first         = random.chooseWeighted<int, const int *, const float *>(DE_ARRAY_BEGIN(firsts),
526                                                                             DE_ARRAY_END(firsts), firstWeights);
527         spec.indexMin      = random.chooseWeighted<int, const int *, const float *>(DE_ARRAY_BEGIN(indexMins),
528                                                                                DE_ARRAY_END(indexMins), indexWeights);
529         spec.indexMax      = random.chooseWeighted<int, const int *, const float *>(DE_ARRAY_BEGIN(indexMaxs),
530                                                                                DE_ARRAY_END(indexMaxs), indexWeights);
531         spec.instanceCount = random.chooseWeighted<int, const int *, const float *>(
532             DE_ARRAY_BEGIN(instanceCounts), DE_ARRAY_END(instanceCounts), instanceWeights);
533 
534         // check spec is legal
535         if (!spec.valid())
536             continue;
537 
538         for (int attrNdx = 0; attrNdx < attributeCount;)
539         {
540             bool valid;
541             gls::DrawTestSpec::AttributeSpec attribSpec;
542 
543             attribSpec.inputType = random.chooseWeighted<gls::DrawTestSpec::InputType>(
544                 DE_ARRAY_BEGIN(inputTypes), DE_ARRAY_END(inputTypes), inputTypeWeights.weights);
545             attribSpec.outputType = random.chooseWeighted<gls::DrawTestSpec::OutputType>(
546                 DE_ARRAY_BEGIN(outputTypes), DE_ARRAY_END(outputTypes), outputTypeWeights.weights);
547             attribSpec.storage = random.chooseWeighted<gls::DrawTestSpec::Storage>(
548                 DE_ARRAY_BEGIN(storages), DE_ARRAY_END(storages), storageWeights.weights);
549             attribSpec.usage = random.chooseWeighted<gls::DrawTestSpec::Usage>(
550                 DE_ARRAY_BEGIN(usages), DE_ARRAY_END(usages), usageWeights.weights);
551             attribSpec.componentCount = random.getInt(1, 4);
552             attribSpec.offset         = random.chooseWeighted<int, const int *, const float *>(
553                 DE_ARRAY_BEGIN(offsets), DE_ARRAY_END(offsets), offsetWeights);
554             attribSpec.stride = random.chooseWeighted<int, const int *, const float *>(
555                 DE_ARRAY_BEGIN(strides), DE_ARRAY_END(strides), strideWeights);
556             attribSpec.normalize       = random.getBool();
557             attribSpec.instanceDivisor = random.chooseWeighted<int, const int *, const float *>(
558                 DE_ARRAY_BEGIN(instanceDivisors), DE_ARRAY_END(instanceDivisors), instanceDivisorWeights);
559             attribSpec.useDefaultAttribute = random.getBool();
560 
561             // check spec is legal
562             valid = attribSpec.valid(spec.apiType);
563 
564             // we do not want interleaved elements. (Might result in some weird floating point values)
565             if (attribSpec.stride &&
566                 attribSpec.componentCount * gls::DrawTestSpec::inputTypeSize(attribSpec.inputType) > attribSpec.stride)
567                 valid = false;
568 
569             // try again if not valid
570             if (valid)
571             {
572                 spec.attribs.push_back(attribSpec);
573                 ++attrNdx;
574             }
575         }
576 
577         // Do not collapse all vertex positions to a single positions
578         if (spec.primitive != gls::DrawTestSpec::PRIMITIVE_POINTS)
579             spec.attribs[0].instanceDivisor = 0;
580 
581         // Is render result meaningful?
582         {
583             // Only one vertex
584             if (spec.drawMethod == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED &&
585                 spec.indexMin == spec.indexMax && spec.primitive != gls::DrawTestSpec::PRIMITIVE_POINTS)
586                 continue;
587             if (spec.attribs[0].useDefaultAttribute && spec.primitive != gls::DrawTestSpec::PRIMITIVE_POINTS)
588                 continue;
589 
590             // Triangle only on one axis
591             if (spec.primitive == gls::DrawTestSpec::PRIMITIVE_TRIANGLES ||
592                 spec.primitive == gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN ||
593                 spec.primitive == gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP)
594             {
595                 if (spec.attribs[0].componentCount == 1)
596                     continue;
597                 if (spec.attribs[0].outputType == gls::DrawTestSpec::OUTPUTTYPE_FLOAT ||
598                     spec.attribs[0].outputType == gls::DrawTestSpec::OUTPUTTYPE_INT ||
599                     spec.attribs[0].outputType == gls::DrawTestSpec::OUTPUTTYPE_UINT)
600                     continue;
601                 if (spec.drawMethod == gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED &&
602                     (spec.indexMax - spec.indexMin) < 2)
603                     continue;
604             }
605         }
606 
607         // Add case
608         {
609             uint32_t hash = spec.hash();
610             for (int attrNdx = 0; attrNdx < attributeCount; ++attrNdx)
611                 hash = (hash << 2) ^ (uint32_t)spec.attribs[attrNdx].hash();
612 
613             if (insertedHashes.find(hash) == insertedHashes.end())
614             {
615                 // Only unaligned cases
616                 if (spec.isCompatibilityTest() == gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_OFFSET ||
617                     spec.isCompatibilityTest() == gls::DrawTestSpec::COMPATIBILITY_UNALIGNED_STRIDE)
618                     this->addChild(new gls::DrawTest(m_testCtx, m_context.getRenderContext(), spec,
619                                                      de::toString(insertedCount).c_str(), spec.getDesc().c_str()));
620                 insertedHashes.insert(hash);
621 
622                 ++insertedCount;
623             }
624         }
625     }
626 }
627 
628 } // namespace
629 
DrawTests(Context & context)630 DrawTests::DrawTests(Context &context) : TestCaseGroup(context, "draw", "Draw stress tests")
631 {
632 }
633 
~DrawTests(void)634 DrawTests::~DrawTests(void)
635 {
636 }
637 
init(void)638 void DrawTests::init(void)
639 {
640     tcu::TestCaseGroup *const unalignedGroup =
641         new tcu::TestCaseGroup(m_testCtx, "unaligned_data", "Test with unaligned data");
642     tcu::TestCaseGroup *const drawRangeGroup =
643         new tcu::TestCaseGroup(m_testCtx, "draw_range_elements", "Test drawRangeElements");
644 
645     addChild(unalignedGroup);
646     addChild(drawRangeGroup);
647 
648     // .unaligned_data
649     {
650         const gls::DrawTestSpec::DrawMethod basicMethods[] = {
651             // gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS,
652             gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS,
653             // gls::DrawTestSpec::DRAWMETHOD_DRAWARRAYS_INSTANCED,
654             gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_INSTANCED,
655             gls::DrawTestSpec::DRAWMETHOD_DRAWELEMENTS_RANGED,
656         };
657 
658         for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(basicMethods); ++ndx)
659         {
660             const std::string name = gls::DrawTestSpec::drawMethodToString(basicMethods[ndx]);
661             const std::string desc = gls::DrawTestSpec::drawMethodToString(basicMethods[ndx]);
662 
663             unalignedGroup->addChild(new MethodGroup(m_context, name.c_str(), desc.c_str(), basicMethods[ndx]));
664         }
665 
666         // Random
667 
668         unalignedGroup->addChild(new RandomGroup(m_context, "random", "random draw commands."));
669     }
670 
671     // .draw_range_elements
672     {
673         // use a larger range than the buffer size is
674         drawRangeGroup->addChild(new DrawInvalidRangeCase(m_context, "range_max_over_bounds",
675                                                           "Range over buffer bounds", 0x00000000, 0x00210000));
676         drawRangeGroup->addChild(new DrawInvalidRangeCase(m_context, "range_max_over_bounds_near_signed_wrap",
677                                                           "Range over buffer bounds", 0x00000000, 0x7FFFFFFF));
678         drawRangeGroup->addChild(new DrawInvalidRangeCase(m_context, "range_max_over_bounds_near_unsigned_wrap",
679                                                           "Range over buffer bounds", 0x00000000, 0xFFFFFFFF));
680         drawRangeGroup->addChild(new DrawInvalidRangeCase(m_context, "range_max_over_bounds_near_max",
681                                                           "Range over buffer bounds", 0x00000000, 0x00000000, false,
682                                                           true));
683 
684         drawRangeGroup->addChild(new DrawInvalidRangeCase(m_context, "range_min_max_over_bounds",
685                                                           "Range over buffer bounds", 0x00200000, 0x00210000));
686         drawRangeGroup->addChild(new DrawInvalidRangeCase(m_context, "range_min_max_over_bounds_near_signed_wrap",
687                                                           "Range over buffer bounds", 0x7FFFFFF0, 0x7FFFFFFF));
688         drawRangeGroup->addChild(new DrawInvalidRangeCase(m_context, "range_min_max_over_bounds_near_unsigned_wrap",
689                                                           "Range over buffer bounds", 0xFFFFFFF0, 0xFFFFFFFF));
690         drawRangeGroup->addChild(new DrawInvalidRangeCase(m_context, "range_min_max_over_bounds_near_max",
691                                                           "Range over buffer bounds", 0x00000000, 0x00000000, true,
692                                                           true));
693     }
694 }
695 
696 } // namespace Stress
697 } // namespace gles3
698 } // namespace deqp
699