xref: /aosp_15_r20/external/deqp/modules/gles3/performance/es3pTextureCases.hpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1 #ifndef _ES3PTEXTURECASES_HPP
2 #define _ES3PTEXTURECASES_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL ES 3.0 Module
5  * -------------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Texture format performance tests.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "tcuDefs.hpp"
27 #include "tes3TestCase.hpp"
28 #include "glsShaderPerformanceCase.hpp"
29 #include "tcuMatrix.hpp"
30 #include "gluTexture.hpp"
31 
32 namespace deqp
33 {
34 namespace gles3
35 {
36 namespace Performance
37 {
38 
39 class Texture2DRenderCase : public gls::ShaderPerformanceCase
40 {
41 public:
42     Texture2DRenderCase(Context &context, const char *name, const char *description, uint32_t internalFormat,
43                         uint32_t wrapS, uint32_t wrapT, uint32_t minFilter, uint32_t magFilter,
44                         const tcu::Mat3 &coordTransform, int numTextures, bool powerOfTwo);
45     ~Texture2DRenderCase(void);
46 
47     void init(void);
48     void deinit(void);
49 
50 private:
51     void setupProgram(uint32_t program);
52     void setupRenderState(void);
53 
54     const uint32_t m_internalFormat;
55     const uint32_t m_wrapS;
56     const uint32_t m_wrapT;
57     const uint32_t m_minFilter;
58     const uint32_t m_magFilter;
59     const tcu::Mat3 m_coordTransform;
60     const int m_numTextures;
61     const bool m_powerOfTwo;
62 
63     std::vector<glu::Texture2D *> m_textures;
64 };
65 
66 } // namespace Performance
67 } // namespace gles3
68 } // namespace deqp
69 
70 #endif // _ES3PTEXTURECASES_HPP
71