1#version 430 core
2
3in vec4 inV;
4
5centroid out vec4 outVc;
6smooth out vec4 outVs;
7flat out vec4 outVf;
8noperspective out vec4 outVn;
9
10centroid noperspective out vec4 outVcn;
11
12void main()
13{
14    outVc = inV;
15    outVs = inV;
16    outVf = inV;
17    outVn = inV;
18    outVcn = inV;
19}
20