1void f0() {
2    for (;;) ;
3}
4
5void f1(float4 input) {
6    for (++input; ; ) ;
7}
8
9void f2(float4 input) {
10    [unroll] for (; any(input != input); ) {}
11}
12
13float f3(float4 input) {
14    for (; any(input != input); ) { return -input; }
15}
16
17float f4(float4 input) {
18    for (--input; any(input != input); input += 2) { return -input; }
19}
20
21void f5(float4 input) {
22    for (;;) if (input.x > 2.0) break;
23}
24
25void f6(float4 input) {
26    for (;;) if (input.x > 2.0) continue;
27}
28
29void f99() {
30    for (int first = 0, second = 1; ;) first + second;
31}
32
33void f100(float ii) {
34    for (--ii, --ii, --ii;;) ii;
35}
36
37float4 PixelShaderFunction(float4 input) : COLOR0
38{
39    f0();
40    f1(input);
41    f2(input);
42    f3(input);
43    f4(input);
44    f5(input);
45    f6(input);
46
47    float ii;
48    for (int ii = -1; ii < 3; ++ii) if (ii == 2) continue;
49    --ii;
50
51    f99();
52
53    for ( int i = 0, count = int(ii); i < count; i++ );
54    for (float first = 0, second[2], third; first < second[0]; ++second[1]) first + second[1] + third;
55
56    f100(ii);
57
58    return input;
59}
60