1#!amber 2# Copyright 2019 The Amber Authors. 3# 4# Licensed under the Apache License, Version 2.0 (the "License"); 5# you may not use this file except in compliance with the License. 6# You may obtain a copy of the License at 7# 8# https://www.apache.org/licenses/LICENSE-2.0 9# 10# Unless required by applicable law or agreed to in writing, software 11# distributed under the License is distributed on an "AS IS" BASIS, 12# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13# See the License for the specific language governing permissions and 14# limitations under the License. 15 16SHADER vertex vert_shader PASSTHROUGH 17SHADER fragment frag_shader GLSL 18#version 430 19 20struct s { 21 float d; 22 float e; 23}; 24 25layout(location = 0) out vec4 color_out; 26layout(std140, binding = 0) readonly buffer Data { 27 float a; 28 float b; 29 s c; 30} data; 31 32void main() { 33 color_out = vec4(data.a/255, data.b/255, data.c.d/255, data.c.e/255); 34} 35END 36 37STRUCT s 38 float d 39 float e 40END 41 42STRUCT my_data 43 float a 44 float b 45 s c 46END 47 48 49BUFFER data DATA_TYPE my_data STD140 DATA 50 1 # a 51 64 # b 52128 # c.d 53220 # c.e 54END 55 56BUFFER framebuffer FORMAT B8G8R8A8_UNORM 57 58PIPELINE graphics my_pipeline 59 ATTACH vert_shader 60 ATTACH frag_shader 61 62 BIND BUFFER framebuffer AS color LOCATION 0 63 BIND BUFFER data AS storage DESCRIPTOR_SET 0 BINDING 0 64END 65 66RUN my_pipeline DRAW_RECT POS 0 0 SIZE 250 250 67EXPECT framebuffer IDX 0 0 SIZE 250 250 EQ_RGBA 1 64 128 220 68