1# Copyright 2019 The Amber Authors.
2#
3# Licensed under the Apache License, Version 2.0 (the "License");
4# you may not use this file except in compliance with the License.
5# You may obtain a copy of the License at
6#
7#     https://www.apache.org/licenses/LICENSE-2.0
8#
9# Unless required by applicable law or agreed to in writing, software
10# distributed under the License is distributed on an "AS IS" BASIS,
11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12# See the License for the specific language governing permissions and
13# limitations under the License.
14
15[vertex shader passthrough]
16[fragment shader]
17#version 430
18
19layout(set = 0, binding = 0) uniform Uniform {
20  float uniform_value;
21};
22
23layout(location = 0) out vec4 outColor;
24
25void main() {
26    outColor = vec4(uniform_value, 0.0, 0.0, uniform_value);
27}
28
29[test]
30uniform ubo 0:0 float 0 1.0
31
32clear
33draw rect -1 -1 2 2
34
35probe rect rgba (0, 0, 250, 250) (1.0 0.0 0.0 1.0)
36