1*6777b538SAndroid Build Coastguard Worker // Copyright 2010 The Chromium Authors
2*6777b538SAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be
3*6777b538SAndroid Build Coastguard Worker // found in the LICENSE file.
4*6777b538SAndroid Build Coastguard Worker
5*6777b538SAndroid Build Coastguard Worker #include "base/threading/simple_thread.h"
6*6777b538SAndroid Build Coastguard Worker
7*6777b538SAndroid Build Coastguard Worker #include <memory>
8*6777b538SAndroid Build Coastguard Worker #include <ostream>
9*6777b538SAndroid Build Coastguard Worker
10*6777b538SAndroid Build Coastguard Worker #include "base/check.h"
11*6777b538SAndroid Build Coastguard Worker #include "base/strings/string_number_conversions.h"
12*6777b538SAndroid Build Coastguard Worker #include "base/synchronization/waitable_event.h"
13*6777b538SAndroid Build Coastguard Worker #include "base/threading/platform_thread.h"
14*6777b538SAndroid Build Coastguard Worker #include "base/threading/thread_restrictions.h"
15*6777b538SAndroid Build Coastguard Worker
16*6777b538SAndroid Build Coastguard Worker namespace base {
17*6777b538SAndroid Build Coastguard Worker
SimpleThread(const std::string & name)18*6777b538SAndroid Build Coastguard Worker SimpleThread::SimpleThread(const std::string& name)
19*6777b538SAndroid Build Coastguard Worker : SimpleThread(name, Options()) {}
20*6777b538SAndroid Build Coastguard Worker
SimpleThread(const std::string & name,const Options & options)21*6777b538SAndroid Build Coastguard Worker SimpleThread::SimpleThread(const std::string& name, const Options& options)
22*6777b538SAndroid Build Coastguard Worker : name_(name),
23*6777b538SAndroid Build Coastguard Worker options_(options),
24*6777b538SAndroid Build Coastguard Worker event_(WaitableEvent::ResetPolicy::MANUAL,
25*6777b538SAndroid Build Coastguard Worker WaitableEvent::InitialState::NOT_SIGNALED) {}
26*6777b538SAndroid Build Coastguard Worker
~SimpleThread()27*6777b538SAndroid Build Coastguard Worker SimpleThread::~SimpleThread() {
28*6777b538SAndroid Build Coastguard Worker DCHECK(HasBeenStarted()) << "SimpleThread was never started.";
29*6777b538SAndroid Build Coastguard Worker DCHECK(!options_.joinable || HasBeenJoined())
30*6777b538SAndroid Build Coastguard Worker << "Joinable SimpleThread destroyed without being Join()ed.";
31*6777b538SAndroid Build Coastguard Worker }
32*6777b538SAndroid Build Coastguard Worker
Start()33*6777b538SAndroid Build Coastguard Worker void SimpleThread::Start() {
34*6777b538SAndroid Build Coastguard Worker StartAsync();
35*6777b538SAndroid Build Coastguard Worker ScopedAllowBaseSyncPrimitives allow_wait;
36*6777b538SAndroid Build Coastguard Worker event_.Wait(); // Wait for the thread to complete initialization.
37*6777b538SAndroid Build Coastguard Worker }
38*6777b538SAndroid Build Coastguard Worker
Join()39*6777b538SAndroid Build Coastguard Worker void SimpleThread::Join() {
40*6777b538SAndroid Build Coastguard Worker DCHECK(options_.joinable) << "A non-joinable thread can't be joined.";
41*6777b538SAndroid Build Coastguard Worker DCHECK(HasStartBeenAttempted()) << "Tried to Join a never-started thread.";
42*6777b538SAndroid Build Coastguard Worker DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times.";
43*6777b538SAndroid Build Coastguard Worker BeforeJoin();
44*6777b538SAndroid Build Coastguard Worker PlatformThread::Join(thread_);
45*6777b538SAndroid Build Coastguard Worker thread_ = PlatformThreadHandle();
46*6777b538SAndroid Build Coastguard Worker joined_ = true;
47*6777b538SAndroid Build Coastguard Worker }
48*6777b538SAndroid Build Coastguard Worker
StartAsync()49*6777b538SAndroid Build Coastguard Worker void SimpleThread::StartAsync() {
50*6777b538SAndroid Build Coastguard Worker DCHECK(!HasStartBeenAttempted()) << "Tried to Start a thread multiple times.";
51*6777b538SAndroid Build Coastguard Worker start_called_ = true;
52*6777b538SAndroid Build Coastguard Worker BeforeStart();
53*6777b538SAndroid Build Coastguard Worker bool success =
54*6777b538SAndroid Build Coastguard Worker options_.joinable
55*6777b538SAndroid Build Coastguard Worker ? PlatformThread::CreateWithType(options_.stack_size, this, &thread_,
56*6777b538SAndroid Build Coastguard Worker options_.thread_type)
57*6777b538SAndroid Build Coastguard Worker : PlatformThread::CreateNonJoinableWithType(options_.stack_size, this,
58*6777b538SAndroid Build Coastguard Worker options_.thread_type);
59*6777b538SAndroid Build Coastguard Worker CHECK(success);
60*6777b538SAndroid Build Coastguard Worker }
61*6777b538SAndroid Build Coastguard Worker
tid()62*6777b538SAndroid Build Coastguard Worker PlatformThreadId SimpleThread::tid() {
63*6777b538SAndroid Build Coastguard Worker DCHECK(HasBeenStarted());
64*6777b538SAndroid Build Coastguard Worker return tid_;
65*6777b538SAndroid Build Coastguard Worker }
66*6777b538SAndroid Build Coastguard Worker
HasBeenStarted()67*6777b538SAndroid Build Coastguard Worker bool SimpleThread::HasBeenStarted() {
68*6777b538SAndroid Build Coastguard Worker return event_.IsSignaled();
69*6777b538SAndroid Build Coastguard Worker }
70*6777b538SAndroid Build Coastguard Worker
ThreadMain()71*6777b538SAndroid Build Coastguard Worker void SimpleThread::ThreadMain() {
72*6777b538SAndroid Build Coastguard Worker tid_ = PlatformThread::CurrentId();
73*6777b538SAndroid Build Coastguard Worker PlatformThread::SetName(name_);
74*6777b538SAndroid Build Coastguard Worker
75*6777b538SAndroid Build Coastguard Worker // We've initialized our new thread, signal that we're done to Start().
76*6777b538SAndroid Build Coastguard Worker event_.Signal();
77*6777b538SAndroid Build Coastguard Worker
78*6777b538SAndroid Build Coastguard Worker BeforeRun();
79*6777b538SAndroid Build Coastguard Worker Run();
80*6777b538SAndroid Build Coastguard Worker }
81*6777b538SAndroid Build Coastguard Worker
DelegateSimpleThread(Delegate * delegate,const std::string & name)82*6777b538SAndroid Build Coastguard Worker DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
83*6777b538SAndroid Build Coastguard Worker const std::string& name)
84*6777b538SAndroid Build Coastguard Worker : DelegateSimpleThread(delegate, name, Options()) {}
85*6777b538SAndroid Build Coastguard Worker
DelegateSimpleThread(Delegate * delegate,const std::string & name,const Options & options)86*6777b538SAndroid Build Coastguard Worker DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
87*6777b538SAndroid Build Coastguard Worker const std::string& name,
88*6777b538SAndroid Build Coastguard Worker const Options& options)
89*6777b538SAndroid Build Coastguard Worker : SimpleThread(name, options), delegate_(delegate) {
90*6777b538SAndroid Build Coastguard Worker DCHECK(delegate_);
91*6777b538SAndroid Build Coastguard Worker }
92*6777b538SAndroid Build Coastguard Worker
93*6777b538SAndroid Build Coastguard Worker DelegateSimpleThread::~DelegateSimpleThread() = default;
94*6777b538SAndroid Build Coastguard Worker
Run()95*6777b538SAndroid Build Coastguard Worker void DelegateSimpleThread::Run() {
96*6777b538SAndroid Build Coastguard Worker DCHECK(delegate_) << "Tried to call Run without a delegate (called twice?)";
97*6777b538SAndroid Build Coastguard Worker
98*6777b538SAndroid Build Coastguard Worker // Non-joinable DelegateSimpleThreads are allowed to be deleted during Run().
99*6777b538SAndroid Build Coastguard Worker // Member state must not be accessed after invoking Run().
100*6777b538SAndroid Build Coastguard Worker Delegate* delegate = delegate_;
101*6777b538SAndroid Build Coastguard Worker delegate_ = nullptr;
102*6777b538SAndroid Build Coastguard Worker delegate->Run();
103*6777b538SAndroid Build Coastguard Worker }
104*6777b538SAndroid Build Coastguard Worker
DelegateSimpleThreadPool(const std::string & name_prefix,size_t num_threads)105*6777b538SAndroid Build Coastguard Worker DelegateSimpleThreadPool::DelegateSimpleThreadPool(
106*6777b538SAndroid Build Coastguard Worker const std::string& name_prefix,
107*6777b538SAndroid Build Coastguard Worker size_t num_threads)
108*6777b538SAndroid Build Coastguard Worker : name_prefix_(name_prefix),
109*6777b538SAndroid Build Coastguard Worker num_threads_(num_threads),
110*6777b538SAndroid Build Coastguard Worker dry_(WaitableEvent::ResetPolicy::MANUAL,
111*6777b538SAndroid Build Coastguard Worker WaitableEvent::InitialState::NOT_SIGNALED) {}
112*6777b538SAndroid Build Coastguard Worker
~DelegateSimpleThreadPool()113*6777b538SAndroid Build Coastguard Worker DelegateSimpleThreadPool::~DelegateSimpleThreadPool() {
114*6777b538SAndroid Build Coastguard Worker DCHECK(threads_.empty());
115*6777b538SAndroid Build Coastguard Worker DCHECK(delegates_.empty());
116*6777b538SAndroid Build Coastguard Worker DCHECK(!dry_.IsSignaled());
117*6777b538SAndroid Build Coastguard Worker }
118*6777b538SAndroid Build Coastguard Worker
Start()119*6777b538SAndroid Build Coastguard Worker void DelegateSimpleThreadPool::Start() {
120*6777b538SAndroid Build Coastguard Worker DCHECK(threads_.empty()) << "Start() called with outstanding threads.";
121*6777b538SAndroid Build Coastguard Worker for (size_t i = 0; i < num_threads_; ++i) {
122*6777b538SAndroid Build Coastguard Worker std::string name(name_prefix_);
123*6777b538SAndroid Build Coastguard Worker name.push_back('/');
124*6777b538SAndroid Build Coastguard Worker name.append(NumberToString(i));
125*6777b538SAndroid Build Coastguard Worker auto thread = std::make_unique<DelegateSimpleThread>(this, name);
126*6777b538SAndroid Build Coastguard Worker thread->Start();
127*6777b538SAndroid Build Coastguard Worker threads_.push_back(std::move(thread));
128*6777b538SAndroid Build Coastguard Worker }
129*6777b538SAndroid Build Coastguard Worker }
130*6777b538SAndroid Build Coastguard Worker
JoinAll()131*6777b538SAndroid Build Coastguard Worker void DelegateSimpleThreadPool::JoinAll() {
132*6777b538SAndroid Build Coastguard Worker DCHECK(!threads_.empty()) << "JoinAll() called with no outstanding threads.";
133*6777b538SAndroid Build Coastguard Worker
134*6777b538SAndroid Build Coastguard Worker // Tell all our threads to quit their worker loop.
135*6777b538SAndroid Build Coastguard Worker AddWork(nullptr, num_threads_);
136*6777b538SAndroid Build Coastguard Worker
137*6777b538SAndroid Build Coastguard Worker // Join and destroy all the worker threads.
138*6777b538SAndroid Build Coastguard Worker for (size_t i = 0; i < num_threads_; ++i) {
139*6777b538SAndroid Build Coastguard Worker threads_[i]->Join();
140*6777b538SAndroid Build Coastguard Worker }
141*6777b538SAndroid Build Coastguard Worker threads_.clear();
142*6777b538SAndroid Build Coastguard Worker DCHECK(delegates_.empty());
143*6777b538SAndroid Build Coastguard Worker }
144*6777b538SAndroid Build Coastguard Worker
AddWork(Delegate * delegate,size_t repeat_count)145*6777b538SAndroid Build Coastguard Worker void DelegateSimpleThreadPool::AddWork(Delegate* delegate,
146*6777b538SAndroid Build Coastguard Worker size_t repeat_count) {
147*6777b538SAndroid Build Coastguard Worker AutoLock locked(lock_);
148*6777b538SAndroid Build Coastguard Worker for (size_t i = 0; i < repeat_count; ++i)
149*6777b538SAndroid Build Coastguard Worker delegates_.push(delegate);
150*6777b538SAndroid Build Coastguard Worker // If we were empty, signal that we have work now.
151*6777b538SAndroid Build Coastguard Worker if (!dry_.IsSignaled())
152*6777b538SAndroid Build Coastguard Worker dry_.Signal();
153*6777b538SAndroid Build Coastguard Worker }
154*6777b538SAndroid Build Coastguard Worker
Run()155*6777b538SAndroid Build Coastguard Worker void DelegateSimpleThreadPool::Run() {
156*6777b538SAndroid Build Coastguard Worker Delegate* work = nullptr;
157*6777b538SAndroid Build Coastguard Worker
158*6777b538SAndroid Build Coastguard Worker while (true) {
159*6777b538SAndroid Build Coastguard Worker dry_.Wait();
160*6777b538SAndroid Build Coastguard Worker {
161*6777b538SAndroid Build Coastguard Worker AutoLock locked(lock_);
162*6777b538SAndroid Build Coastguard Worker if (!dry_.IsSignaled())
163*6777b538SAndroid Build Coastguard Worker continue;
164*6777b538SAndroid Build Coastguard Worker
165*6777b538SAndroid Build Coastguard Worker DCHECK(!delegates_.empty());
166*6777b538SAndroid Build Coastguard Worker work = delegates_.front();
167*6777b538SAndroid Build Coastguard Worker delegates_.pop();
168*6777b538SAndroid Build Coastguard Worker
169*6777b538SAndroid Build Coastguard Worker // Signal to any other threads that we're currently out of work.
170*6777b538SAndroid Build Coastguard Worker if (delegates_.empty())
171*6777b538SAndroid Build Coastguard Worker dry_.Reset();
172*6777b538SAndroid Build Coastguard Worker }
173*6777b538SAndroid Build Coastguard Worker
174*6777b538SAndroid Build Coastguard Worker // A NULL delegate pointer signals us to quit.
175*6777b538SAndroid Build Coastguard Worker if (!work)
176*6777b538SAndroid Build Coastguard Worker break;
177*6777b538SAndroid Build Coastguard Worker
178*6777b538SAndroid Build Coastguard Worker work->Run();
179*6777b538SAndroid Build Coastguard Worker }
180*6777b538SAndroid Build Coastguard Worker }
181*6777b538SAndroid Build Coastguard Worker
182*6777b538SAndroid Build Coastguard Worker } // namespace base
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