xref: /aosp_15_r20/external/cronet/base/threading/simple_thread.cc (revision 6777b5387eb2ff775bb5750e3f5d96f37fb7352b)
1 // Copyright 2010 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/threading/simple_thread.h"
6 
7 #include <memory>
8 #include <ostream>
9 
10 #include "base/check.h"
11 #include "base/strings/string_number_conversions.h"
12 #include "base/synchronization/waitable_event.h"
13 #include "base/threading/platform_thread.h"
14 #include "base/threading/thread_restrictions.h"
15 
16 namespace base {
17 
SimpleThread(const std::string & name)18 SimpleThread::SimpleThread(const std::string& name)
19     : SimpleThread(name, Options()) {}
20 
SimpleThread(const std::string & name,const Options & options)21 SimpleThread::SimpleThread(const std::string& name, const Options& options)
22     : name_(name),
23       options_(options),
24       event_(WaitableEvent::ResetPolicy::MANUAL,
25              WaitableEvent::InitialState::NOT_SIGNALED) {}
26 
~SimpleThread()27 SimpleThread::~SimpleThread() {
28   DCHECK(HasBeenStarted()) << "SimpleThread was never started.";
29   DCHECK(!options_.joinable || HasBeenJoined())
30       << "Joinable SimpleThread destroyed without being Join()ed.";
31 }
32 
Start()33 void SimpleThread::Start() {
34   StartAsync();
35   ScopedAllowBaseSyncPrimitives allow_wait;
36   event_.Wait();  // Wait for the thread to complete initialization.
37 }
38 
Join()39 void SimpleThread::Join() {
40   DCHECK(options_.joinable) << "A non-joinable thread can't be joined.";
41   DCHECK(HasStartBeenAttempted()) << "Tried to Join a never-started thread.";
42   DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times.";
43   BeforeJoin();
44   PlatformThread::Join(thread_);
45   thread_ = PlatformThreadHandle();
46   joined_ = true;
47 }
48 
StartAsync()49 void SimpleThread::StartAsync() {
50   DCHECK(!HasStartBeenAttempted()) << "Tried to Start a thread multiple times.";
51   start_called_ = true;
52   BeforeStart();
53   bool success =
54       options_.joinable
55           ? PlatformThread::CreateWithType(options_.stack_size, this, &thread_,
56                                            options_.thread_type)
57           : PlatformThread::CreateNonJoinableWithType(options_.stack_size, this,
58                                                       options_.thread_type);
59   CHECK(success);
60 }
61 
tid()62 PlatformThreadId SimpleThread::tid() {
63   DCHECK(HasBeenStarted());
64   return tid_;
65 }
66 
HasBeenStarted()67 bool SimpleThread::HasBeenStarted() {
68   return event_.IsSignaled();
69 }
70 
ThreadMain()71 void SimpleThread::ThreadMain() {
72   tid_ = PlatformThread::CurrentId();
73   PlatformThread::SetName(name_);
74 
75   // We've initialized our new thread, signal that we're done to Start().
76   event_.Signal();
77 
78   BeforeRun();
79   Run();
80 }
81 
DelegateSimpleThread(Delegate * delegate,const std::string & name)82 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
83                                            const std::string& name)
84     : DelegateSimpleThread(delegate, name, Options()) {}
85 
DelegateSimpleThread(Delegate * delegate,const std::string & name,const Options & options)86 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
87                                            const std::string& name,
88                                            const Options& options)
89     : SimpleThread(name, options), delegate_(delegate) {
90   DCHECK(delegate_);
91 }
92 
93 DelegateSimpleThread::~DelegateSimpleThread() = default;
94 
Run()95 void DelegateSimpleThread::Run() {
96   DCHECK(delegate_) << "Tried to call Run without a delegate (called twice?)";
97 
98   // Non-joinable DelegateSimpleThreads are allowed to be deleted during Run().
99   // Member state must not be accessed after invoking Run().
100   Delegate* delegate = delegate_;
101   delegate_ = nullptr;
102   delegate->Run();
103 }
104 
DelegateSimpleThreadPool(const std::string & name_prefix,size_t num_threads)105 DelegateSimpleThreadPool::DelegateSimpleThreadPool(
106     const std::string& name_prefix,
107     size_t num_threads)
108     : name_prefix_(name_prefix),
109       num_threads_(num_threads),
110       dry_(WaitableEvent::ResetPolicy::MANUAL,
111            WaitableEvent::InitialState::NOT_SIGNALED) {}
112 
~DelegateSimpleThreadPool()113 DelegateSimpleThreadPool::~DelegateSimpleThreadPool() {
114   DCHECK(threads_.empty());
115   DCHECK(delegates_.empty());
116   DCHECK(!dry_.IsSignaled());
117 }
118 
Start()119 void DelegateSimpleThreadPool::Start() {
120   DCHECK(threads_.empty()) << "Start() called with outstanding threads.";
121   for (size_t i = 0; i < num_threads_; ++i) {
122     std::string name(name_prefix_);
123     name.push_back('/');
124     name.append(NumberToString(i));
125     auto thread = std::make_unique<DelegateSimpleThread>(this, name);
126     thread->Start();
127     threads_.push_back(std::move(thread));
128   }
129 }
130 
JoinAll()131 void DelegateSimpleThreadPool::JoinAll() {
132   DCHECK(!threads_.empty()) << "JoinAll() called with no outstanding threads.";
133 
134   // Tell all our threads to quit their worker loop.
135   AddWork(nullptr, num_threads_);
136 
137   // Join and destroy all the worker threads.
138   for (size_t i = 0; i < num_threads_; ++i) {
139     threads_[i]->Join();
140   }
141   threads_.clear();
142   DCHECK(delegates_.empty());
143 }
144 
AddWork(Delegate * delegate,size_t repeat_count)145 void DelegateSimpleThreadPool::AddWork(Delegate* delegate,
146                                        size_t repeat_count) {
147   AutoLock locked(lock_);
148   for (size_t i = 0; i < repeat_count; ++i)
149     delegates_.push(delegate);
150   // If we were empty, signal that we have work now.
151   if (!dry_.IsSignaled())
152     dry_.Signal();
153 }
154 
Run()155 void DelegateSimpleThreadPool::Run() {
156   Delegate* work = nullptr;
157 
158   while (true) {
159     dry_.Wait();
160     {
161       AutoLock locked(lock_);
162       if (!dry_.IsSignaled())
163         continue;
164 
165       DCHECK(!delegates_.empty());
166       work = delegates_.front();
167       delegates_.pop();
168 
169       // Signal to any other threads that we're currently out of work.
170       if (delegates_.empty())
171         dry_.Reset();
172     }
173 
174     // A NULL delegate pointer signals us to quit.
175     if (!work)
176       break;
177 
178     work->Run();
179   }
180 }
181 
182 }  // namespace base
183