1#version 430 core
2
3in vec4 inV;
4
5centroid out vec4 outVc;
6smooth out vec4 outVs;
7flat out vec4 outVf;
8noperspective out vec4 outVn;
9
10centroid noperspective out vec4 outVcn;
11
12void main()
13{
14 outVc = inV;
15 outVs = inV;
16 outVf = inV;
17 outVn = inV;
18 outVcn = inV;
19}
20