1#version 460
2
3#extension GL_EXT_spirv_intrinsics: enable
4
5#define rayPayloadEXT spirv_storage_class(extensions = ["SPV_KHR_ray_tracing"], capabilities = [5353], 5338)
6
7layout(location = 1) rayPayloadEXT vec4 payload;
8
9void main()
10{
11 payload = vec4(0.0, 1.0, 0.0, 1.0);
12}
13