1#version 460 core
2#extension GL_EXT_spirv_intrinsics : enable
3
4// ERROR: Overlapped input location. Make sure it could be detected even
5// if GL_EXT_spirv_intrinsics is enabled.
6layout(location = 0) in vec4 v4;
7layout(location = 0) in vec3 v3;
8
9void main() {
10}
11