xref: /aosp_15_r20/external/angle/third_party/glslang/src/Test/spv.int8.frag (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1#version 450
2
3#extension GL_EXT_shader_explicit_arithmetic_types: enable
4#extension GL_EXT_shader_explicit_arithmetic_types_int8: require
5#extension GL_EXT_shader_explicit_arithmetic_types_int16: require
6#extension GL_EXT_shader_explicit_arithmetic_types_int32: require
7#extension GL_EXT_shader_explicit_arithmetic_types_int64: require
8#extension GL_EXT_shader_explicit_arithmetic_types_float16: require
9#extension GL_EXT_shader_explicit_arithmetic_types_float32: require
10#extension GL_EXT_shader_explicit_arithmetic_types_float64: require
11
12layout(binding = 0) uniform Uniforms
13{
14    uint index;
15};
16
17layout(std140, binding = 1) uniform Block
18{
19    int8_t   i8;
20    i8vec2   i8v2;
21    i8vec3   i8v3;
22    i8vec4   i8v4;
23    uint8_t  u8;
24    u8vec2   u8v2;
25    u8vec3   u8v3;
26    u8vec4   u8v4;
27} block;
28
29void main()
30{
31}
32
33void literal()
34{
35    const int8_t i8Const[3] =
36    {
37        int8_t(-0x11),           // Hex
38        int8_t(-1),              // Dec
39        int8_t(0400),            // Oct
40    };
41
42    int8_t i8 = i8Const[index];
43
44    const uint8_t u8Const[] =
45    {
46        uint8_t(0xFF),             // Hex
47        uint8_t(255),              // Dec
48        uint8_t(0177),             // Oct
49    };
50
51    uint8_t u8 = u8Const[index];
52}
53
54void typeCast8()
55{
56    i8vec2 i8v;
57    u8vec2 u8v;
58    i16vec2 i16v;
59    u16vec2 u16v;
60    i32vec2 i32v;
61    u32vec2 u32v;
62    i64vec2 i64v;
63    u64vec2 u64v;
64    f16vec2 f16v;
65    f32vec2 f32v;
66    f64vec2 f64v;
67    bvec2   bv;
68
69    u8v = i8v;      // int8_t  ->  uint8_t
70    i16v = i8v;     // int8_t  ->   int16_t
71    i16v = u8v;     // uint8_t ->   int16_t
72    i32v = i8v;     // int8_t  ->   int32_t
73    i32v = u8v;     // uint8_t ->   int32_t
74    u32v = i8v;     // int8_t  ->  uint32_t
75    i64v = i8v;     // int8_t  ->   int64_t
76    u64v = i8v;     // int8_t  ->  uint64_t
77    u32v = u8v;     // uint8_t ->  uint32_t
78    i64v = u8v;     // uint8_t ->   int64_t
79    u64v = u8v;     // uint8_t ->  uint64_t
80    f16v = i8v;     // int8_t  ->  float16_t
81    f32v = i8v;     // int8_t  ->  float32_t
82    f64v = i8v;     // int8_t  ->  float64_t
83    f16v = u8v;     // uint8_t ->  float16_t
84    f32v = u8v;     // uint8_t ->  float32_t
85    f64v = u8v;     // uint8_t ->  float64_t
86
87    i8v =  i8vec2(u8v);       // uint8_t  ->   int8_t
88    i16v = i16vec2(i8v);      // int8_t   ->   int16_t
89    i16v = i16vec2(u8v);      // uint8_t  ->   int16_t
90    i32v = i32vec2(i8v);      // int8_t   ->   int32_t
91    i32v = i32vec2(u8v);      // uint8_t  ->   int32_t
92    i64v = i64vec2(i8v);      // int8_t   ->   int64_t
93    u64v = i64vec2(i8v);      // int8_t   ->  uint64_t
94    u16v = u16vec2(i8v);      // int8_t   ->  uint16_t
95    u16v = u16vec2(u8v);      // uint8_t  ->  uint16_t
96    u32v = u32vec2(u8v);      // uint8_t  ->  uint32_t
97    i64v = i64vec2(u8v);      // uint8_t  ->   int64_t
98    u64v = i64vec2(u8v);      // uint8_t  ->  uint64_t
99    f16v = f16vec2(i8v);      // int8_t   ->  float16_t
100    f32v = f32vec2(i8v);      // int8_t   ->  float32_t
101    f64v = f64vec2(i8v);      // int8_t   ->  float64_t
102    f16v = f16vec2(u8v);      // uint8_t  ->  float16_t
103    f32v = f32vec2(u8v);      // uint8_t  ->  float32_t
104    f64v = f64vec2(u8v);      // uint8_t  ->  float64_t
105
106    i8v = i8vec2(bv);       // bool     ->   int8
107    u8v = u8vec2(bv);       // bool     ->   uint8
108    bv  = bvec2(i8v);       // int8    ->   bool
109    bv  = bvec2(u8v);       // uint8   ->   bool
110}
111
112void operators()
113{
114    u8vec3 u8v;
115    int8_t i8;
116    uvec3   uv;
117    int32_t i;
118    int16_t i16;
119    bool    b;
120    float   arr[4] = {1.0, 2.0, 3.0, 4.0};
121    float   f;
122
123    // Unary
124    u8v++;
125    i8--;
126    ++i8;
127    --u8v;
128
129    u8v = ~u8v;
130
131    i8 = +i8;
132    u8v = -u8v;
133
134    // Arithmetic
135    i8  += i8;
136    u8v -= u8v;
137    i  *= i8;
138    uv /= u8v;
139    uv %= i8;
140
141    uv = u8v + uv;
142    i16  = i8 - i16;
143    uv = u8v * uv;
144    i16  = i8 * i16;
145    i  = i8 % i;
146
147    // Shift
148    u8v <<= i8;
149    i8  >>= u8v.y;
150
151    i8  = i8 << u8v.z;
152    u8v = u8v << i8;
153
154    // Relational
155    b = (u8v.x != i8);
156    b = (i8 == u8v.x);
157    b = (u8v.x > uv.y);
158    b = (i8 < i);
159    b = (u8v.y >= uv.x);
160    b = (i8 <= i);
161
162    // Bitwise
163    uv |= i8;
164    i  = i8 | i;
165    i16  &= i8;
166    uv = u8v & uv;
167    uv ^= i8;
168    u8v = u8v ^ i8;
169
170    // Index
171    f = arr[i8];
172}
173
174void builtinFuncs()
175{
176    i8vec2  i8v;
177    i8vec4  i8v4;
178    u8vec3  u8v;
179    u8vec2  u8v2;
180    u8vec4  u8v4;
181    bvec3   bv;
182    int16_t i16;
183    int32_t i32;
184    uint16_t u16;
185    uint32_t u32;
186
187    int8_t  i8;
188    uint8_t u8;
189
190    // abs()
191    i8v = abs(i8v);
192
193    // sign()
194    i8  = sign(i8);
195
196    // min()
197    i8v = min(i8v, i8);
198    i8v = min(i8v, i8vec2(-1));
199    u8v = min(u8v, u8);
200    u8v = min(u8v, u8vec3(0));
201
202    // max()
203    i8v = max(i8v, i8);
204    i8v = max(i8v, i8vec2(-1));
205    u8v = max(u8v, u8);
206    u8v = max(u8v, u8vec3(0));
207
208    // clamp()
209    i8v = clamp(i8v, -i8, i8);
210    i8v = clamp(i8v, -i8v, i8v);
211    u8v = clamp(u8v, -u8, u8);
212    u8v = clamp(u8v, -u8v, u8v);
213
214    // mix()
215    i8  = mix(i8v.x, i8v.y, true);
216    i8v = mix(i8vec2(i8), i8vec2(-i8), bvec2(false));
217    u8  = mix(u8v.x, u8v.y, true);
218    u8v = mix(u8vec3(u8), u8vec3(-u8), bvec3(false));
219
220    //pack
221    i16 = pack16(i8v);
222    i32 = pack32(i8v4);
223    u16 = pack16(u8v2);
224    u32 = pack32(u8v4);
225
226    i8v  = unpack8(i16);
227    i8v4 = unpack8(i32);
228    u8v2 = unpack8(u16);
229    u8v4 = unpack8(u32);
230
231    // lessThan()
232    bv    = lessThan(u8v, u8vec3(u8));
233    bv.xy = lessThan(i8v, i8vec2(i8));
234
235    // lessThanEqual()
236    bv    = lessThanEqual(u8v, u8vec3(u8));
237    bv.xy = lessThanEqual(i8v, i8vec2(i8));
238
239    // greaterThan()
240    bv    = greaterThan(u8v, u8vec3(u8));
241    bv.xy = greaterThan(i8v, i8vec2(i8));
242
243    // greaterThanEqual()
244    bv    = greaterThanEqual(u8v, u8vec3(u8));
245    bv.xy = greaterThanEqual(i8v, i8vec2(i8));
246
247    // equal()
248    bv    = equal(u8v, u8vec3(u8));
249    bv.xy = equal(i8v, i8vec2(i8));
250
251    // notEqual()
252    bv    = notEqual(u8v, u8vec3(u8));
253    bv.xy = notEqual(i8v, i8vec2(i8));
254}
255
256// Type conversion for specialization constant
257layout(constant_id = 100) const int8_t  si8 = int8_t(-10);
258layout(constant_id = 101) const uint8_t su8 = uint8_t(20);
259