1#version 450 2#extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable 3#extension GL_EXT_shader_image_int64 : enable 4#extension GL_KHR_memory_scope_semantics : enable 5 6layout(set = 0, binding = 0) buffer ssbo { uint64_t y; }; 7layout(set = 0, binding = 1, r64ui) uniform u64image2D z; 8 9void main() { 10 // Test imageAtomicStore exclusively. Do NOT add other atomic operations to this test. 11 imageAtomicStore(z, ivec2(1, 1), y, gl_ScopeDevice, gl_StorageSemanticsImage, gl_SemanticsRelaxed); 12} 13