xref: /aosp_15_r20/external/angle/third_party/glslang/src/Test/spv.debuginfo.coopmatKHR.comp (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1/*
2 * Copyright (c) 2019-2024, NVIDIA CORPORATION. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22#version 450 core
23#pragma use_vulkan_memory_model
24#extension GL_EXT_scalar_block_layout : enable
25#extension GL_KHR_memory_scope_semantics : enable
26#extension GL_KHR_cooperative_matrix : enable
27#extension GL_EXT_shader_explicit_arithmetic_types_float16 : enable
28#extension GL_EXT_shader_explicit_arithmetic_types_int8 : enable
29#extension GL_EXT_shader_explicit_arithmetic_types_int32 : enable
30#extension GL_EXT_buffer_reference : enable
31#extension GL_EXT_control_flow_attributes : enable
32
33layout(constant_id = 0) const uint lM = 1;
34layout(constant_id = 1) const uint lN = 1;
35layout(constant_id = 2) const uint lK = 1;
36layout(constant_id = 3) const uint TILE_M = 1;
37layout(constant_id = 4) const uint TILE_N = 1;
38layout(constant_id = 5) const uint TILE_K = 1;
39layout(constant_id = 6) const uint K = 1;
40
41#define A_BITS 16
42#define A_TYPE float16_t
43#define C_BITS 16
44#define C_TYPE float16_t
45
46buffer Output { C_TYPE x[]; } outputO;
47
48shared uvec4 Ash[128];
49shared uvec4 Bsh[128];
50
51const uint C_ROWS = 2;
52const uint C_COLS = 2;
53coopmat<C_TYPE, gl_ScopeSubgroup, lM, lN, gl_MatrixUseAccumulator> result[C_ROWS][C_COLS];
54
55void main()
56{
57    [[unroll]] for (uint i = 0; i < C_ROWS; ++i) {
58        [[unroll]] for (uint j = 0; j < C_COLS; ++j) {
59            result[i][j] = coopmat<C_TYPE, gl_ScopeSubgroup, lM, lN, gl_MatrixUseAccumulator>(0.0);
60        }
61    }
62
63    for (uint chunkK = 0; chunkK < K; chunkK += TILE_K) {
64        [[unroll]] for (uint k = 0; k < TILE_K / lK; ++k)
65        {
66            coopmat<A_TYPE, gl_ScopeSubgroup, lM, lK, gl_MatrixUseA> matA[C_ROWS];
67            [[unroll]] for (uint i = 0; i < C_ROWS; ++i) {
68                coopMatLoad(matA[i], Ash, 0, 0, gl_CooperativeMatrixLayoutRowMajor);
69            }
70
71            coopmat<A_TYPE, gl_ScopeSubgroup, lK, lN, gl_MatrixUseB> matB;
72            [[unroll]] for (uint j = 0; j < C_COLS; ++j) {
73                coopMatLoad(matB, Bsh, 0, 0, gl_CooperativeMatrixLayoutRowMajor);
74
75                [[unroll]] for (uint i = 0; i < C_ROWS; ++i) {
76                    result[i][j] = coopMatMulAdd(matA[i], matB, result[i][j]);
77                }
78            }
79        }
80    }
81
82    [[unroll]] for (uint i = 0; i < C_ROWS; ++i) {
83        [[unroll]] for (uint j = 0; j < C_COLS; ++j) {
84            coopMatStore(result[i][j], outputO.x, 0, 0, gl_CooperativeMatrixLayoutRowMajor);
85        }
86    }
87}
88