1#version 460
2
3#extension GL_EXT_ray_query : enable
4
5layout(push_constant, std140) uniform params
6{
7	uvec2 tlas;
8};
9
10void main()
11{
12    rayQueryEXT rayQuery;
13    rayQueryInitializeEXT(rayQuery, accelerationStructureEXT(tlas), 0, 0, vec3(0.0), 0.0, vec3(1.0), 1.0);
14    rayQueryTerminateEXT(rayQuery);
15}