1#version 460 2 3#extension GL_EXT_ray_query : enable 4 5layout(push_constant, std140) uniform params 6{ 7 uvec2 tlas; 8}; 9 10void main() 11{ 12 rayQueryEXT rayQuery; 13 rayQueryInitializeEXT(rayQuery, accelerationStructureEXT(tlas), 0, 0, vec3(0.0), 0.0, vec3(1.0), 1.0); 14 rayQueryTerminateEXT(rayQuery); 15}