xref: /aosp_15_r20/external/angle/third_party/glslang/src/Test/precision.vert (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1#version 300 es
2
3in vec4 pos;
4
5uniform sampler2D s2D;
6uniform samplerCube sCube;
7uniform isampler2DArray is2DAbad;      // ERROR, no default precision
8uniform sampler2DArrayShadow s2dASbad; // ERROR, no default precision
9
10precision highp sampler2D;
11precision mediump sampler2DArrayShadow;
12
13uniform sampler2DArrayShadow s2dAS;
14uniform isampler2DArray is2DAbad2;     // ERROR, still no default precision
15
16uniform sampler2D s2Dhigh;
17
18void main()
19{
20    vec4 t = texture(s2D, vec2(0.1, 0.2));
21    t += texture(s2Dhigh, vec2(0.1, 0.2));
22    t += texture(s2dAS, vec4(0.5));
23
24    gl_Position = pos;
25}
26