xref: /aosp_15_r20/external/angle/third_party/glslang/src/Test/pointCoord.frag (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1precision highp float;
2
3uniform sampler2D sampler;
4
5void main()
6{
7    vec4 color;
8
9    if (length(gl_PointCoord) < 0.3)
10        color = texture2D(sampler, gl_PointCoord);
11    else
12        color = vec4(0.0);
13
14    gl_FragColor = color;
15}
16