1#version 430 core
2#extension GL_ARB_enhanced_layouts : require
3
4layout(vertices = 1) out;
5
6layout (location = 1, component = 0) in double gohan[];
7layout (location = 1, component = 2) in float goten[];
8
9
10in vec4 vs_tcs[];
11out vec4 tcs_tes[];
12
13void main()
14{
15}